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#and the only way i can do so is via essay
roachfun · 2 days
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This is probably a wild thing to get but your “Gojo should stay dead” post has got my unmedicated ass vibrating.
(I’ve only read jjk0, besides that literally all of my exposure has been via 3 video essays and fanfic… I basically got into the series backwards and tbh it’s an interesting experience…)
And tbh I agree with you more than not. Even though the view I have of the character is so fucking warped because jjk fanfic is too the gills filled with smut.
Because what I’ve gathered from the video essays and the few bits of fanfics that actually tried getting into his mind… is that the man is gd tired.
A god complex the size of the sun, that’s only ever been challenged once by one of the few people he ever formed a genuine connection with, and it was challenged as that person was leaving him. That incident may have motivated him to change, but that change was predominantly if not exclusively external, he didn’t really do much self reflection.
After Geto left, Gojo did better (became a teacher, warding Megumi, not letting Yuta be executed) but he didn’t work on being better (god complex, recklessness, belief that his way is the only way with no real consideration for the effects those decisions have on others)
He’s selfish, arrogant, and reckless, he doesn’t seem to take much of anything seriously and that may be a persona (again, I haven’t actually read jjk yet… the ending of mha did the characters, narrative, and audience so gd dirty I need to know how jjk ends so I set my expectations accordingly) but I can very much see this man never really developing his sense of empathy because he never really had any stakes… like he has some understanding, but the god complex and the fact people around him constantly reinforce it… he can’t put himself in other people’s shoes, there’s a detachment from reality that would read as delusional for anybody else, but he has spent his entire life being told he is the strongest with nothing ever being able to prove him wrong.
Than on the flip side of that god complex, honestly for a good while, and still sorta kinda… to me he reads as passively suicidal. (I know “Word of God” can be controversial regarding character analysis because of its absence in the base text) but the fact Gege’s rough rundown of Gojo’s daily schedule was basically “he sleeps for about 3 hours and spends the rest of his time working, his sweet tooth is actually somewhat practical as he uses sugar as a stimulant.” That’s not good for your noggin. Add the isolation caused by his status and his god complex, I see him coming to the conclusion that the only way he should die, is in battle.
And he did! Even if wasn’t in the “final sacrifice that ensures he becomes a legend” sort of way I think he would’ve hoped for.
But that also felt… right? (Certainly not fair, Gege openly admitting he kills off fan favorites for the shock value does dampen the possible emotional impact that could’ve been achieved… but I digress)
Every time Gojo fights, and I mean properly fights, he’s smiling, it’s a game to him, a chance to show off, to assert his dominance and reaffirm his status… so him dying so suddenly that his legs are still standing as his upper half falls to the floor, he’s lying there choking on his own blood as he bleeds out and Sukuna saying it “cleared his skies” (weird phrasing, but I think that’s a cultural/translation thing) it could’ve been a gut punch of a tragedy that amped up the stakes of the final conflict! The protagonists’ trump card is gone in a handful of panels and a flick of the wrist! He’s bleeding out on the ground as the big bad seems to reach a moment of genuine inner peace! But the backtracking and Gege’s history lessened that significantly
tbh I wouldn’t be surprised if it turned out that Shonen Jump had something to do with it… the motivations for Gege’s writing choices are questionable to me (it feels spiteful and cheap) but they’ve been consistent until now, what changed?
Anyway it is… 5:45 am… I should be asleep, but I’m here vomiting character analysis based on partial information in your inbox… I hope you have a good day/night/whatever is appropriate for when you receive this
I hate that you had me read all that, but I couldn't agree more with most that you said (except maybe where you call him selfish and I lowk think geges killing system is fair and I like it a lot but🤷).
Anyways, I don't know how to really respond to this since you basically did all the talking lol (plus I'm tired from reading all that and just got out of school).
I do have a question tho. how did you start with jjk0??? Like how does something like that happen. Also you haven't watched the anime or anything😭???
Anyways, thanks for dropping this essay on me have a good day/night or life in case we never speak🩵
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blueskittlesart · 1 year
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me, thinking that i have at least a base level understanding of botw: :)
blue, about to write a 1,000+ word essay that is going to completely revamp my understanding of the game and interpretation of its events: bada bing bada boom
i dont know how you do it. i am incredibly impressed and using all of this for fic inspiration. keep writing
every time someone asks me how i do this shit i have to regrettably inform them that the real genuine answer is that i am fucking insane. my 2 passions in life are writing and video games and the place where the 2 converge fascinates me to no end and i am that special kind of crazy that is capable of latching onto something and not thinking about anything else for 10 years. so. the only thing i have cared about deeply for the last several years of my life has been the way video games are written and constructed. and zelda is one of the most interestingly constructed franchises i have found to date. these games are just like. the absolute perfect story for my brain to work with and i truly do not know who i would be without them. and i am genuinely incredibly grateful that ive been able to build a platform where people like. CARE about what i have to say and take the time to ask me to think about the games because like. i would be doing it ANYWAY but knowing that there are people who actually read my analysis and appreciate the amount of thought i put into this stuff makes me really happy lol
#i sincerely think video games are an art form and that so many stories benefit from being told interactively via video games#and i'm especially fascinated with the way loz chooses to tell its stories because the games are almost always designed so that the player#actively makes every decision in the storyline even though every game only has one preset ending. that's SO COOL.#ive found myself frustrated recently by rpgs that are super cutscene heavy and i was struggling to articulate why until i went back and#looked critically at the way zelda games are designed and i realized that there isn't a single cutscene in loz that openly takes away the#player's autonomy. cutscenes are almost always reserved for dialog or the beginnings of fight scenes but link almost never makes choices#without the player's input and that's a huge part of what keeps the games engaging! YOU are link. he's not a vessel you occasionally#control. he is you. his decisions are always yours.#and that's generally easier to do with a less complex storyline but the way botw kept that autonomy despite its complex story is SO clever#by making the cinematic cutscenes MEMORIES there's never any percieved loss of autonomy because the player understands that this is#something that has already happened so obviously there's no way they can alter link's choices. that's SO SMART#ANYWAY. i didn't mean for this to be a tag essay about video game mechanics sorry but tldr i am so so so passionate about this LOL#if you cant tell. very few people irl will listen to me talk for this long. this is why i love tumblr#asks
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misscammiedawn · 1 month
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Time Loops and Dissociation
CW: suicidal ideation, glitchy unreality, overt depictions of self-harm, parental abandonment
This essay contains full game spoilers for In Stars and Time.
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You wake up to your alarm at the same time every day. The same view greets you from your window. Same sheets. Same outfits in your closet to get dressed in. Same choice of drinks in your kitchen to put in the same choice of cups. Same 24 hours but a different day. What better way to capture the existential horror of disconnecting from the world than to simply take away the words "but a different day" and make it the same 24 hours.
Time Loop fiction likes to capture the monotony of being caught in a rut. For some stories, like Groundhog Day, the rut could be that of not working on one’s self and accepting the eternal trappings of a never ending moment and not seeking change. For others, like Palm Springs, it is the conflict within a romantic relationship between one partner wishing to grow and find new experience while another wishes to remain in the safety of the known. Others still, like All You Need Is Kill, the conflict is a matter of maintaining one's optimism and drive in a hopeless fight against an antagonistic force that will crush their spirit upon the weight of eternity.
The constants in this genre are the forces of change and stagnation. Exit can be accomplished via self-improvement, it can be accomplished by having the bravery to risk leaving safety, it can be accomplished by killing every last time looping alien until you’re the only one left. But the allegories are always there. Tomorrow can only be attained by growing beyond Today. Change doesn’t happen in a day and as those stuck in a time loop know… a day can be an impossibly long time. And what does a person do during that impossibly long time? Repeating the same acts over and over again, where people become predictable and all the complexity of life has been stripped down until there’s nothing but cold empty and predictable monotony? You dissociate.
Dissociating is the experience of detaching from reality. Dissociation encompasses the feeling of daydreaming or being intensely focused, as well as the distressing experience of being disconnected from reality. In this state, consciousness, identity, memory, and perception are no longer naturally integrated. Dissociation often occurs as a result of stress or trauma, and it may be indicative of a dissociative disorder or other mental health condition.(*)
Every time loop story inevitably includes a segment where the pain of going around and around becomes simply too much to handle and the audience must witness the protagonist's mental health decline in real time. It is the moment in the story when they no longer feel able to connect with other humans, when they disconnect and just succumb to the weight of the eternity that they are trapped within. For most the idea of being stuck in a rut is a horrific thing. People are a social species. We seek connection and we seek change. We actively want to grow. But this is not true for everyone. Some are so scared and scarred by the world that they dare not ruin the safety that they have managed to find. Narrowing one's world down to avoid conflict and danger is a common feature in Complex Post Traumatic Stress Disorder, particularly in those with a tendency to freeze in the face of their emotional triggers.
The flight-freeze type avoids potential relationship-retraumatization with an obsessivecompulsive/dissociative “two-step.” Step one is working to complete exhaustion. Step two is collapsing into extreme “veging out”, and waiting until [their] energy reaccumulates enough to relaunch into step one. The price for this type of no-longer-necessary safety is a severely narrowed existence. - (Complex PTSD: From Surviving to Thriving - Pete Walker)
And that is the heart of any time loop. Safety at the price of a narrow existence.
-
For this essay I want to talk about a piece of media that masterfully manages the time loop dilemma while managing to depict a remarkably strong representation of Complex Post Traumatic Stress Disorder. Today I want to talk about In Stars and Time. Because if I'm gonna highlight a time loop story for my essays on dissociative disorders then I'm going to do the one which has a "Press X to dissociate" mechanic.
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In Stars and Time is an RPG Maker game in the stylings of Earthbound and Final Fantasy. The star of the play game is Siffrin (he/they), a silly little one who tells light-hearted puns and has their tongue stuck out in a :3 cat face smile.
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As the thief type of the party he leads the group through dungeons to deactivate traps and find keys he can sometimes be bad at his job. They have managed to help the team get to the final dungeon and take on The King who has managed to freeze most of the nation of Vaugarde in time. Their adventuring friends are Mirabelle (she/her), the housemaiden; Isabeau (he/him), the fighter; Odile (she/her), the researcher; and Bonnie (they/them), the kid. Siffrin finds themselves trapped within a time loop. Reliving the same 2 day period as the party make their approach to The King and must defeat him to release Vaugarde from being eternally frozen in time. The game speaks frankly and kindly on many topics beyond mental health and trauma. Among the many rare and beautiful things it organically depicts it has an asexual and an aromantic discussing society's pressure to enter relationships and perform intimate acts, a trans masc discussing the destructive and yet necessary process of transitioning and two expats discussing how difficult it is to integrate their cultural roots (or lack thereof) with the values and expectations of the dominant culture of their new environment. Keep that last one in your back pocket for now. It'll be important for later. This is the last chance to check the game out unspoiled and so if anything I have said intrigues enough then please buy the game (Steam - Switch - Playstation 4 - Playstation 5 - GOG - Itch.io) and enjoy it. The game is about 20 hours at a casual pace (WR speedrun is 2.5 hours) and it has much in the way of hidden conversations and content that can help a person stick around and dig deep to find all the content in the game (but watch out). Go with my blessing and check DoesTheDogDie for content warnings if needed. For those who have played or want to read on into spoiler territory, then please forgive my long-windedness. I've too much time on my hands and have not cultivated the skills or talent to present this as a video for passive enjoyment. Let's begin. The game is split into 6 acts so in the interests of not bombarding with information. Shall we follow suit?
Act 1 - The Stage
The curtain rises and the play begins. Act 1 makes up the first loop from Siffrin's perspective. If not for the time loops then this would be a very short adventure. Siffrin wakes up from a nap in a field as they will every single loop from now on. They are in the final town before the enemy stronghold, one final day to rest and gather their strength and resolve to save the country. The group's leader, Mirabelle, has decided to have a sleepover. One final day, one final dungeon, one final fight... and then it's all over. The world will finally be saved. It'll all be over... Siffrin spends the day speaking to their friends, making a wish on the local Favor Tree to spend time with an ally after the adventure and then it's on to the adventure. Isabeau has something he wants to tell Siffrin but decides it can wait until they have saved the world. Entering the house and moving through the first few rooms all seems to be going well. The party of friends beat their first few enemies and Siffrin is sent to check for traps in a corridor leading into the main areas of the house. He checks and checks and checks and doesn't find anything so...
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The trap is activated by feeling safe.
For clarity I wish to say much of the analysis and discussion is our personal read of the plot. Before writing this essay we reached out to insertdisc5 to ask about how they approached depicting mental illness in the game and they responded that it was not a matter of research as she was worried about checking off boxes rather than depicting authentic experience. Which makes it all the more impressive that the game was able to depict so many aspects of Complex PTSD so seamlessly. From Walker's book the primary symptoms of CPTSD are:
Emotional Flashbacks Tyrannical Inner &/or Outer Critic Toxic Shame Self-Abandonment Social anxiety Abject feelings of loneliness and abandonment Fragile Self-esteem Attachment disorder Developmental Arrests Relationship difficulties Radical mood vacillations Dissociation via distracting activities or mental processes Hair-triggered fight/flight response Oversensitivity to stressful situations Suicidal Ideation
Over the course of the game Siffrin displays many, if not all of these. One of the core conflicts of the game is Siffrin's feelings of loneliness and abandonment as well as their inner critic and toxic shame.
Another common trait of those with C-PTSD not referenced in the above list is a sensitive startle reflex. It is mentioned in the same book at a later point, however:
A startle response is the sudden full body-flinching that survivors experience at loud noises or unanticipated physical contact. This is usually a somatic flashback to previous abuses.
I bring this all up now because Siffrin's first death. The cause of the first loop. HIS FIRST FAILURE. Was because he let his guard down. He felt safe for even a moment. This is not a reading or something which can be brought up for debate. On floor two of the house there is a book that explains the traps and speaks of the boulder that landed on Siffrin's head earlier:
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Throughout the entire adventure Siffrin will have the toxic and universe validated belief that if they ever drop their guard, even for a single moment they may die. This belief will only get worse as they progress, unfortunately. For those with Complex PTSD they walk through life in a state of hyper-vigilance. Never quite feeling safe. Siffrin died the moment he let his guard down. [Dawn here. This is turning out to be the longest Media, Myself and I article by a wide margin. For the sake of not destroying everyone's timelines I'll put the rest of the game under a readmore. I would so very much love it if you did click on, though.]
Act 2 - The Performance
The curtain rises and the play begins. Again. Much of Act 2 is spent trying to get to The King and defeat him. Mistakes such as forgetting a key on an earlier floor or taking a wrong path will cause Siffrin to need to loop back. All the while inwardly berating themselves for their carelessness, knowing that in a world without the time loops they would have been trapped and unable to challenge The King at all. We are also introduced to Loop, a star who watches over Siffrin during his journey. Loop is in the time loop with Siffrin and can follow his progress, offer advice and comment on everything. Loop is a little disaffected and likes to play things silly and coy and can be a little mean at times. But they say they're here to help Siffrin. As the adventuring friends climb to the final boss we get to see Siffrin's rapport with the party. Siffrin likes to stay on the sidelines and listen in to other people having animated conversation. Everyone is nervous to touch him having universally come to an understanding that Siffrin does not like to be touched. They make fun of Siffrin's poor memory (another common trait of those with dissociative disorders that we will talk about more in time) and they treat one another warmly. However during a bit of banter in a snack break...
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(source: ISAT Script Project) Note that Siffrin internalizes the comment "we're not friends." instantly. From this point of the game until a latter moment all times that Siffrin's monologue refers to his party the word "friends" is replaced with "allies". They are so sensitive to abandonment and rejection that the they simply accept Odile's words, not even aimed at Siffrin themselves and internalizes them deep enough that the HUD of the game itself changes to accommodate this belief. It was mentioned at the start that Siffrin is a silly traveler who enjoys puns and makes light of most situations. In battles the game uses a Rock, Paper, Scissors weapon triangle and all of Siffrin's attack names are puns. In the profile menu he sticks his tongue out. His battle image is a playfully confident smirk.
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During the game we always have access to Siffrin's inner monologue and can tell how they interpret the world around them but they seldom ever voice their opinions. This allows us to see how often they are convincingly laughing on the outside while hurting on the inside. Siffrin, unable and unwilling to approach their shame and self-loathing and terrified of becoming a burden to their friends allies will deflect whenever he sense that they are hurting.
A person (or dissociative part) may avoid being aware of inner experiences such as feelings or thoughts that might evoke shame. Thus, he or she is not aware of the experience of shame, typically does not acknowledge the negative experience of self, engages in denial, and attempts to distract self and others away from the painful feeling. For example, a person who felt ashamed in therapy might start making jokes or flippantly comment that the session is boring or useless, or he or she might try to change the subject entirely or even switch to another part that has a different agenda. The experience becomes neutral or positive; shame may be disowned or denied, or overridden with joy or excitement in distracting activities (joking around, talking about something else). There is little to no awareness of shame or one’s shameful actions, faults, or characteristics. The motivation is to minimize the conscious experience of shame or to prove that one does not feel shame. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
The other key thing we have come to learn about how others perceive Siffrin is their memory issues. Memory issues are a constant part of dissociative disorders with a lack of childhood memories being a key feature in Complex Dissociative Disorders such as Depersonalization/Derealization Disorder and Dissociative Identity Disorder. If I am being honest about my motivations for writing this essay, while playing it I keyed in on the lack of memories early and assumed it to be an allegory for such trauma. Even made a Tumblr post stating this. On the top floor of the house of change in a secret room and only during Act 2 there is a bit of dialogue where Siffrin speaks about their childhood.
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This was the moment we knew we needed to write about this game. What is missing from the text above is that when Siffrin stammers on their words there is a time loop effect. The first one in the game that is activated by something other than a death or the natural end of the loop. Siffrin edits out this conversation so that not even he can remember it.
Amnesia goes far beyond normal forgetfulness. It involves serious memory problems that are not caused by illness or extreme fatigue, by alcohol or other mind-altering substances, or normal forgetting. Amnesia falls on a continuum. People with a dissociative disorder may recall some aspects of an event but not other essential parts of it. In some cases all memory for certain events is unavailable for conscious recall. Some people with a dissociative disorder describe their memory as being like “Swiss cheese holes,” “foggy,” or “full of black holes.” They may suspect that something happened, or may have even been told by others that something happened to them, but have no personal recollection of events and often feel afraid to think about them. People may have amnesia for longer periods of time during which normal life events took place, for example, a person may report being unable to remember anything from the fifth grade, or from ages 9–12. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
Instinctive use of time travel to edit out parts of a conversation that a perspective character does not wish to accept or confront is a fantastic allegory for how dissociative symptoms manifest. When a person or dissociative part stumbles too close to a severe trauma trigger. To speak from personal experience it is a moment where in a conversation a question comes up and the answer feels wrong in your mouth. Like you just lied. But you know you didn't intend to lie... so of course you interrogate the piece of information and the wall of confusion that hits can make a person feel truly powerless. Like you're not even certain of what you are saying anymore and a mixture of shame and fear flood in and tell you to stop talking, stop lying, stop exaggerating, stop speaking, stop, stop, STOP. Poor Siffrin shouldn't have their memory made fun of. But... his friends allies don't know. Do they? How could they? Siffrin doesn't speak up and when he does it tends to be a showy performance of being light hearted and silly so no one can see how hurt he is. Because if he does try to be honest... well. You saw what happened when they tried to open up. Through hard work and persistence the allies loop enough times to gain the knowledge and strength to win against The King. The King's first attack will force the allies to see a vision of the future and without a special magic shield will kill them in a single strike. Siffrin stays determined and prepares his allies. Helps them become stronger. Helps them win. The world is saved. Everyone in Vaugarde is released from the time freezing spell... But something's wrong... Siffrin is given a chance to talk to everyone as they all happily speak about what they'll do now that the country is saved but no matter what happens. Isabeau attempts to confess the thing that he wished to tell Siffrin if they won but is interrupted before he can get the words out, much to Siffrin's annoyance. The world is safe. All is well. It shall return to normal soon enough... only thing to do is speak with the head housemaiden and accept the praise and thanks for all the hard effort in saving Vaugarde... Then world starts to fall apart and... The second act comes to an abrupt close.
Act 3 - Family and Culture
The curtain rises and the play begins continues. The loop begins with Siffrin back at the start, even though the day was saved. Simply killing The King must not be enough. There must be a reason that the loops are continuing, even after Vaugarde is saved. The only way to understand is to find out more about why The King is able to freeze the country in time and if it has anything to do with why Siffrin can loop back. Speaking with Loop, Siffrin recognizes that as long as there are ideas and leads to explore then giving up is not going to happen. Loop seems reluctant to encourage Siffrin to continue, in fact Loop seems doesn't appear surprised by the time loop continuing at all. Loop is an interesting character and deserves an article unto themselves. We should focus on Siffrin right now.
Their first order of business is to attempt the Golden End exit route. It worked for Bill Murray, why not in this situation? Simply work out a way to make everyone have a perfect loop. Saving the world isn't enough. Siffrin can solve everyone's problems. Here we learn that Bonnie, the kid, harbors a deep well of shame for allowing Siffrin to be blinded in an eye while protecting them earlier in the adventure, before the loops. Siffrin, true to their dissociative nature, did not even remember the event. Siffrin also spends quality time with the adults in the party. Always hoping Isabeau would be brave enough to confess this loop. On this journey up the house of change the team are closer and more caring. No one makes fun of Siffrin for bumping into the counter. Siffrin discovers that the other party members have noticed his breathing exercises. Very helpful for those with dissociative disorders, by the way. They ground the body and allow one to ease somatic symptoms by soothing the nervous system and preventing activated sensations worsening symptoms. As they get closer to The King the warm and familial banter continues with Odile using the word 'friend' out loud. A guarded Siffrin allows themselves to confront Odile on saying that they were not friends (something she did not even say this "Golden" loop) and through an awkward but kind conversation she confesses she, a Too Old For This lady cannot feel comfortable calling a group of people with a pre-teen "friends" but she can perhaps call them "Family" The menu updates. Siffrin's Allies are now Sif's Family Members. This remains true in all the menus no matter what happens in any loop. But in this moment, there is a golden ending. There is joy. Though Isabeau is unwilling to discuss his confession when Sif is feeling vulnerable. They need to have a Feely-Feels talk. Sif hates the idea of a Feely-Feels talk. Yet, even still... In this moment Sif is loved.
Many people with Complex PTSD have attachment wounds from their family of origin. The concept of a found family is common among survivors, particularly in those who choose to go Non-Contact with the family of origin. Others, like Sif, have lost their family to tragedy and simply have no roots to return to. The role of a chosen family is vital in the healing journey. Survivors can become aggressively attached to those who they view as chosen family and are often activated by the concept of another loss. The wounds of losing one family enough to have massive impact on how the survivor handles relationships going forward. It is why unstable relationships is listed as a symptom of CPTSD and why there is such a big overlap of CPTSD and BPD diagnosis.
There’s no way around the fact that on the journey to finding your chosen family, you will get hurt. People you thought would be there for you will abandon you, people will decide they no longer have the emotional capacity to hold space for you, and… people who made promises to be by your side will betray those promises. That’s not anyone’s fault. It’s just life. Not everyone belongs on our journeys, but… when you find the right people, don’t let go of them. Nurture the relationships, reciprocate the support, and above all, respect the myriad of ways that people can and will show up for you. - (The Role of ‘Chosen Family' in Trauma Recovery - Monika Sudakov)
Sif is desperately attached to the Family Members that they travel with. In many ways the only reason they can endure the time loops is to protect them. Any time there is a prompt which threatens these relationships Sif's monologue insists that they will not abandon the script that ensures their safety and happiness. Yet despite all this power of love and Family, the loops continue. Which is fine. Golden Ending was a long shot anyway. Clearly it has to be related to The King and it's power to stop time. It seems to know the mysterious art of Time Craft. Talking to The King will help. The answers are still attainable and now Sif has a Family. To get the information required to learn about Time Craft and The King one must interact with as many books and items in the house of change as possible. In doing so we learn more about Sif and their history. By this point in the story the concept of croissants has come up a number of times for the party. In the opening town Sif has the option of buying one from a bakery and gives an uncharacteristic scowl. When they are spotted in the house Sif tends to duck out of conversations, not caring to listen to people talk about the pastry he loathes so desperately. He jokes about it and obfuscates but Sif hates croissants. With a burning passion. There is literally a food that can kill him in the game (he is allergic to pineapple and can die on a banana plantain peel) but his ire always turns towards croissants. Croissants are an emotional trigger for Sif. They harbored such a deep hatred of croissants that when, in Act 4, he is pressured to tell everyone what he wished for at the start of the game he says that they wished for croissants to disappear forever. Sif's reactivated trauma is related to croissants. Up until now he had been living his life blissfully unaware of his dissociated experiences and yet a croissant cracked the amnesia barriers that kept him safe and now each time he sees them they cannot help but be reminded of "The Incident". By examining the Silver coin in their inventory a number of times one can see "The Incident", a moment that happened days before the plot began which informs Sif's entire emotional state throughout the game...
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(source: ISAT Script Project) Note the time skip at the tail end of that sequence. Sif was thinking too heavily about the trauma again and skipped time to avoid thinking about it. Dissociative barriers. He literally cannot think about it. The universe won't let him. Sif's home isn't there anymore. In the canon of the game where reality can be rewritten on the whim of a wish, the country that Sif comes from was wiped off of the map and all knowledge and memory of it has been erased, even from those who lived there. Sif's trauma is that he lost his home. His family. Everything and everyone that he ever knew. Through traveling with his family members he has gained a slither of the emotion, comfort, connection and safety that he lost and in being reminded of all that he lost so close to the end of their journey he was reminded he can and will lose it all again and the thought is too terrifying to process. This is the core conflict in Sif's heart for the entire game. The more they interact with memories of the destruction of his homeland the more keenly aware he becomes of the fact that the quest will end and his family will go their separate ways and abandon him. They have no home to return to when this is all done. CPTSD is not currently recognized by the DSM-5. An official diagnostic description can only be found within the ICD-11. On the ICD-11 page for Complex-PTSD there is a specific segment for "Culture Related Features" that reads:
Cultural variation exists in the expression of symptoms of Complex Post-Traumatic Stress Disorder. For example, somatic or dissociative symptoms may be more prominent in certain groups attributable to cultural interpretations of the psychological, physiological, and spiritual etiology of these symptoms and of high levels of arousal.
Given the severe, prolonged, or recurrent nature of the traumatic events that precipitate Complex Post-Traumatic Stress Disorder, collective suffering and the destruction of social bonds, networks and communities may present as a focal concern or as important related features of the disorder.
For migrant communities, especially refugees or asylum seekers, Complex Post-Traumatic Stress Disorder may be exacerbated by acculturative stressors and the social environment in the host country. - (ICD-11 for Mortality and Morbidity Statistics)
We do not learn much of Sif's culture of origin but we know that they were in tune with The Universe, that they had spiritual aspects that allowed them to use Wish Craft and follow when fate leads. Act 3 is an info gathering quest on The King's motivations and we discover that King and Sif both hail from the same country and have lost all their social bonds, networks and communities and cannot even recreate the specifics of their culture. It has literally been erased. No culprit is ever named for this atrocity but from Act 3 onwards Sif mourns this lack of roots and via the power of the magic that prevents anyone from remembering the country they cannot mention this tragedy to anyone. Though Odile is able to infer it. Odile is also an immigrant to Vaugarde, her mother was from Vaugarde and her father from Ka Bue. Her mother abandoned her and Odile's quest in Vaugarde is to find parts of her history within the foreign land and fill in the parts of her soul that she feels are incomplete from the lack of her mother's presence and history in her life. In Act 3 the two bond over it as part of Odile's "friendquest", in Act 4 and beyond Sif's inner monologue seethes with bitterness and envy for Odile having connections. The initial connection of them both being foreigners in an accepting land caves to the pain of loss that consumes Siffrin whole.
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(source: ISAT Script Project) What's worse is that some of the things that the family members joke at Sif about for being too forgetful to know the words "Kiln" "Pottery Wheel" or "Stuffed Animal" (though they do remember on some loops) become less about silly forgetful Sif letting incidental information slide out of their dissociative mind. It becomes making fun of a person speaking a second language and not having complete mastery over it. By Act 5 Sif has no patience for the playful jabs because they happen every single loop and they hurt. Minimizing is a lot harder in a time loop. Every small moment of tiny pain repeats again and again. Every time Sif bumps their hip on a counter the party laugh at him. Well... except for the time he screamed at them for it... or the time he collapsed into a defeated pile on the floor on the verge of tears. Heaven help me if bumping into a counter hasn't been the last straw to break my facade when the weight is too much to carry. Poor Sif... As Sif learns more about Time Craft and the country that both he and The King come from, Sif starts to gain an understanding of The King's motivations. After losing one country he couldn't bear to risk losing another home. Vaugarde was so kind to him and took him in and he wants it to remain perfect and safe forever. Frozen in time like a photograph. Now that Sif has come to recognize how important his Family Members are to him, they understand. To have people you love and consider Family is so important and the idea of losing that is simply unspeakable. It is a fate worse than the time loops. By now Sif has done the Golden Ending a time or two...
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He understands why The King would do this. The final loop of Act 3 allows Sif to attempt to convince The King not to fight. The pair have attempted to bond over their roots, they have tried to force The Universe to allow them to speak the name of their nation (but it refused to be said) and now Sif wants to try and use understanding. The King agrees. He stops the fight. Asks Sif to come to his side and... Then he freezes the Family Members in time. He understands now that Sif is using Wish Craft to fight him and he cannot win on traditional terms so he decides to carve it into Sif's memory, a reminder of what happens if he continues defying The King's will. He picks up poor little pre-teen BonBon... and FORCES SIFFRIN TO WATCH AS HE CRU-
Act 4 - Shame Spiral
The curtain rises. The play begins continues. And Sif is not okay. They witnessed the game break the well established rule that the kid was not able to be hurt. Even in runs where you lose to The King Bonnie always gets away. The Family will always go out of their way to ensure The Kid survives. It's happened so many times by now one doesn't even think to question it... And the player had to watch. There is no avoiding that event. Sif will lower their guard to speak with The King and offer compassion and trust to someone they thought of as a kindred spirit and no sooner had they laid down their arms for a moment they were punished for it. Brutally. It's the rock again. Feel safe, even for a moment, and it comes crashing down to crush with full weight... only this time it's not the Sif taking the hit. Sif can take all the hits in the world. It was BONNIE. Someone else was crushed because Sif trusted. From this moment on Sif's intrusive thoughts become louder and meaner. Look above at the conversation with Odile about her roots and notice the changes between Act 3's inner monologue and Act 4's. By this point in the story Sif is losing track of how many loops they have gone through. Unless you keep your Memory of Self equipped you will find that any time you loop forwards or backwards the loop counter will jump up by leaps. Sif is so numb to the cycle by now that they're just dissociating through iterations of the time loop. Other times he 'blacks out' bits of time include sleeping at the clocktower. We learn that he never ever sleeps at the tower. He just blacks out and comes to at the house ready for the next run. All Sif can remember is what the player sees. But stuff does happen besides that which we see. It's not just the amount of time that Sif has been in the loops that is causing this degradation of mental health, though. It's the continuous activation taking a toll. When a person is continiously hyperaroused they become disaffected, chronically dissociated and begin experiencing somatic symptoms. Headache, stomach ache, exhaustion with no ability to sleep, hunger without ability to eat. At this point of the story Sif is constantly hungry and is not sleeping at all. The primary cause for this is the attachment trauma being continuously triggered. Where in early acts it was a matter of worry over losing his new family while being reminded constantly of losing his old one, now he is reminded of allowing his family to die because of his actions. The shame spiral claims him and his emotions become wild, even if he is not able to express them outwardly. This level of emotional sensitivity is a primary symptom of Borderline Personality Disorder. The similarities between CPTSD and BPD are enough that much of the discussion around the potential for including CPTSD in the next revision of the DSM centers around whether it should replace or be combined with BPD. The Foundation for CPTSD writes on the topic:
At one-time, complex post-traumatic stress disorder was proposed as an alternate form of borderline personality disorder because of the shared link to severe childhood trauma. The jury is still out to recognize CPTSD as a diagnosis in the DSM, but it is believed that the symptoms and causes of BPD and CPTSD overlap substantially, but it is not warranted to replace one diagnosis with the other or conceptualize CPTSD as a subtype of BPD. Borderline personality disorder and complex post-traumatic stress disorder are commonly found together, with between 25% and 60% of people living with BPD also having CPTSD. Complex post-traumatic stress disorder is listed in the 11th edition of the International Classification of Diseases (ICD-11), and this has spurred research differentiating the two disorders. Evidence suggests that CPTSD and BPD may represent a continuum of the stress response, and both seem to have a component of dissociation involved. The most significant difference between the two diagnoses is when they form. CPTSD typically forms in early childhood, while BPD forms during early adolescence. Having both CPTSD and BPD makes life difficult, to say the least. - (CPTSD Foundation)
BPD is a personality disorder categorized by attachment wounds. Part of the diagnostic criteria includes "Frantic efforts to avoid abandonment, whether it is accurate or not, by family and friends" It is safe to say Sif feels this way about their family. They lost their entire home, their history, their family of origin. They cannot conceive of losing the family that they have gained. The concept is simply too painful for them to consider and so emotional and dissociative barriers force away anything which could potentially bring the topic of losing them to mind. Heaven knows we can understand the impulse... But since being directly responsible for failing the promise they made to protect Bonnie this is no longer a matter of fear of the unknown, it is shame in having failed to keep a promise to protect. This shame grows and cripples Sif's emotional regulation, leaving them prone to volatile outbursts of their repressed rage. Either forcing it inwards on the self or outwards on others.
When you feel chronic shame, you believe that no amount of punishment or corrective actions would be sufficient, and you are unable to forgive yourself or have any empathy for the terrible suffering shame brings to you. It is as though chronically ashamed people have received a life sentence of shame with no hope of parole, even when they are unsure of exactly why they are bad. In fact, some people will say there is no particular reason they are bad and unworthy: The mere fact that they exist and take up space on the earth is shameful enough. They believe they are not worthy of living and do not deserve anything good. In such cases, shame is an emotion of hiding: The last thing an ashamed person wants is to be open, vulnerable, and seen by others. Thus, it is an emotion that often is not addressed sufficiently in therapy, even though it is a major impediment to healing. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
Act 4 is about learning the origins of the Wish Craft that rewrites the universe and allows for Sif to use Time Craft. We learn that any time they are upset they will instinctively rewrite history to prevent the things that they fear from coming to pass. This includes moments when their anger gets away from them and they lash out at their family. Some optional scenes include forcing Isabeau into a kiss or screaming at Odile when she knows too much and tries to help Siffrin. Any time these outbursts happen time rewinds and only Siffrin is left with the knowledge that they happen, deepening the growing well of shame. All the while Sif feels more hollow in the interactions he has with his Family. In forcing them to be their best selves via the "Friendquest" events every loop he starts feeling like he is manipulating them. Where he felt loved the first few times he now accuses himself of forcing them to love him.
To the degree that our caretakers attack or abandon us for showing vulnerability, to that degree do we later avoid the authentic self-expression that is fundamental to intimacy. The outer critic forms to remind us that everyone else is surely as dangerous as our original caretakers. Subliminal memories of being scorned for seeking our parents’ support then short-circuit our inclinations to share our troubles and ask for help. Even worse, retaliation fantasies can plague us for hours and days on the occasions when we do show our vulnerabilities. I once experienced this after being very honest and vulnerable in a job interview with a committee of eight. Over the next three insomnia-plagued nights, my outer critic ran non-stop films featuring my interviewers’ contempt about everything I had said, and disgust about all that I had left out. Even after they subsequently and enthusiastically hired me, the outer critic plagued me with “imposter syndrome” fantasies of eventually being exposed as incompetent in the new job. - (Complex PTSD: From Surviving to Thriving - Pete Walker)
It doesn't matter. Sif tries everything. Learns all the things that they can learn. Explores all the hidden areas of the house of change. Nothing matters. It's hopeless.
And with each loop The King's attack shows Sif a vision of the future. What do they see? Endless looping or... does Sif see the future beyond the loops? After the party return to their various homes? Act 4 ends with The Head Housemaiden, the only one who could have potentially held answers telling Sif outright that there was no escape... Before the loop begins anew.
Act 5 - Curtains
[Hello there. It's me, Dawn. I'm pausing the essay and dropping the cute little play structure to reiterate the Content Warnings from the start of the post. During Act 5 there are options to commit self-harm that a player may stumble across unintentionally. During previous acts one has to work exceptionally hard and against the game and characters within it to unlock a means of self-harm and it is unambiguously seen as a bad thing. In Act 5 there are no external forces to comment on Siffrin's actions.] The curtain rises. No point in wasting time. Get the actors. Make them strong. Beat the king. Do it right this time. Unfortunately our star has lost all of the mental fortitude they had. They were so strong for so long but there is only so much a person can take before they let the anger win. It is all too common for people with significant trauma to harbor resentment and anger in their soul. It sometimes remains repressed under layers of emotion numbing dissociation, it sometimes turns inwards into self-destructive acts and viewpoints and it sometimes turns outwards into explosive acts of physical or emotional violence. But it's there... lurking within the injustice of all the pain a person has felt.
When you have experienced a trauma, anger often becomes the central emotion that you feel. Angry thoughts about revenge may consume you. According to Enright and Fitzgibbons (2000), your anger is more destructive if you focus it on another person or people; it is intense, even in the short term; it leads to a learned pattern of annoyance, irritation, or frustration with others who are not the source of your anger; it is extremely passive; it is extremely hostile; or it is developmentally appropriate for someone much younger than your actual age (e.g., you act like a two-year-old and have a temper tantrum). - (The PTSD Workbook Mary Beth Williams)
and so... with the 5th act of our play about to begin, the star wakes in a familiar meadow for what may be the hundredth time... and they simply cannot take it anymore.
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The actor on stage has reached Rock Bottom and likely unlocked the skill Rock Bottom to go with it, though they are beyond the silly puns now. Rock, Paper, Scissors, Breathe or Heal. Just get to The King. Just kill it. One. Last. Time. The GIF above starts with the line "YOU WANT YOUR FAMILY BACK!!! NOT THE FICTIONAL CHARACTERS THAT HAVE TAKEN THEIR PLACE!!!" Up until now we have only spoken about dissociation in terms of zoning out or blocking out memory. I now want to talk about Derealization and Depersonalization. DPDR has been a subject of other Media, Myself and I essays, most notably our discussion on Night in the Woods. To be brief about it for this essay Depersonalization is a detatchment from one's sense of self and Derealization is a detatchment from reality. Our star has become so disillusioned with the endless looping that they no longer view their surroundings as real. The people in their life are just actors in a play that they are directing. Everyone says their lines. Even the star must say their lines. But there's still some stage direction. Some purpose that our hero must fulfill. They know that there is a chance if they can just kill the king without Mirabelle landing the final shot. Then. Maybe... In their disaffected state and unable to convincingly perform their lines in the play, our star manages to upset everyone else on stage causing them to doubt if it would be safe and productive to continue traveling with such a horrible disgusting unreliable stupid person. This causes the final act to be a solo performance. One final walk through the house without friends allies family actors to help. At the clocktower the other actors talk about our star and are uncertain if they can trust them any longer. Our star reacts by rejecting them entirely and going it alone. There is a concept in BPD called Splitting in which a person devalues or exaggerates the value of an individual in their compromised emotional state. It can cost a person relationships if they act out of these temporary emotions. At the start of Act 5 the actor manages to scream at the kid for getting in danger, calls the fighter a coward and mocks the researcher for her mother abandoning her. The individual, so desperate to shield their wounded heart, pushes the people they love away because their proximity is too close to their open wounds and they push away to maintain space. This is particularly true in those who struggle to create healthy emotional boundaries. This game is such a god damned call out at times. As the actor climbs the house everything is broken. The universe itself is trying to maintain the reality of two wishes that it needs to make a reality. "Save Vaugarde" and the one the main character wished for in Act 1. Do you remember what it was? The Universe cannot allow Siffrin to remain with their Family Members if they run off alone and reject them. The Universe simply cannot accomodate such a reality. Everything is falling apart. What proceeds is the ISAT equivalent of a Genocide Run in Undertale. Everything is broken and wrong. Rooms are breaking the collision boundaries of a video game, textures are cut wrong, doors lead to the wrong location, time is looping without rhyme or reason. And the menu is blunt. You cannot change your equipment, now stuck with Memory of Emptiness with the description (Nothing comes to mind, hahahahaha!) Some rooms contain hallucinations that make our star feel more abandoned and empty and mournful of their situation. In rooms where they would normally receive a modicum of physical comfort brushing against the other actors there is nothing now.
(Aaaaaaah…) (You rub your arms once, twice, thrice.) (Your throat tightens) (You feel like you're floating in your own body.) (If only someone would touch you to make sure you're real! Someone, anyone!)
This is an example of extreme depersonalization. Also the garden has a table with 4 healthy plants and 1 dying plant to the side. Our star notices it and it acts as a visual indicator of the barriers between the director and their actors. Some of the other rooms on the Act 5 climb depict overt self-harm...
It can be understood as a substitute action for more adaptive coping that attempts to deal with a variety of overwhelming problems, many involving too much feeling (for example, loneliness, abandonment, panic, inner conflicts, traumatic memories) or too little feeling (numbness, depersonalization, emptiness, feeling dead). Self-harm is thus often related to the need for regulation skills, that is, finding ways to modulate and tolerate unbearable inner experiences, such as painful emotions, or traumatic memories (Gratz & Walsh, 2009; Miller, 1994). Some people harm themselves in secret and carefully hide the inflicted wounds from others. Other people harm their bodies in places that are visible to people around them. (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
The shame only increases upon doing these optional (but distressingly unprovoked) actions. Honestly, if I had one criticism of the game and its depiction of mental health it is that there is no way to know that looking at the cupboard with the eye patch conversation would cause a self-destructive action. As someone with extreme sensitivity to depictions of suicide and self-harm I felt that having no agency or warning over that (I had no reason to assume this would happen. Any other form of self-harm requires selecting a menu option. This one jumps out at a player unexpected) was... unfair. It is noted in monologue that breathing exercises no longer work by this point of the narrative and due to not being at the clocktower our star is proceeding with no food and no sleep. Their already bottomed out mental and emotional state is in sore need of external intervention. Something the actor both desires and rejects in equal measure. Upon finding and fighting The King our hero is frozen in time and locked in a dream. Placed face to face with their worst fears and worries of how their actors Family would perceive them.
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(source: ISAT Script Project)
After the screen stops being blurry and the player wipes the wet spots off of their Nintendo Switch. The fear of being perceived. The fear of being seen as manipulative. Being seen as insincere. Being seen as lazy or too afraid to change. Callous. Aimless. Manipulative. So many survivors have these negative scripts and inner critics. Caught in their cycles. Their own little loops. But there's still hope. Family. The chance to be vulnerable. The game concludes with Sif's Family saving him from The King. But even though The King's spell is broken and the people of Vaugarde are unfrozen the sky has a giant red crack in it. Sif's wish is still tearing the world apart. Realizing that when the quest is over everyone will go home Sif has their temper tantrum, becoming the final boss in which every move is a choice to either lash out at the party or lash out at themselves. A boss mechanic version of the final embers of a violent extinction burst. That is to say a person who does not have control over their ability to maintain a sustained behavior will lash out and attempt to assert control in order to prevent losing the conditioned routine.
An extinction burst is characterized by a temporary increase in the frequency, intensity, or duration of behavior being extinguished through operant conditioning. This phenomenon occurs when the reinforcement for a previously learned behavior is removed, leading to an initial escalation of the behavior before it decreases and eventually ceases. While not all instances of extinction involve such bursts, they are observed in some cases, particularly during the treatment of problematic behaviors. Extinction bursts can complicate the treatment of behavioral disorders, as they may temporarily increase undesired behaviors like aggression or self-injury, making it challenging to assess the effectiveness of interventions. (*)
In this case Sif is lashing out because he has no way of preventing his Family from going back to their lives. It's a destructive and unhealthy mechanism. The fight ends with everyone refusing to let Sif run away or hide anymore. He is forced to admit that his wish was to stay with everyone. That he didn't want the family to go away. He opens himself up to the vulnerability of being seen of being understood and yes, even potentially rejected. The Family agree to travel together at least long enough to get Bonnie back to their sister. But there are no guarantees what happens beyond there. There is love. There is acceptance. There is honesty. There are no more time loops. Maybe now, finally... there can be change. Growth. Tomorrow.
In time loop fiction everything eventually loses meaning. There are no permanent consequences, no external pressures, nothing inherent to strive for, no meaning but what the protagonist(s) give themselves. The option to just accept things and remain is always there as Andy Samberg's character in Palm Springs does. The option to never stop trying to escape is there for those like Keiji in All You Need Is Kill.
The brilliance of In Stars and Time is that there are two wishes that are influencing the universe. The wish of the people to save Vaugarde from being frozen in time and Siffrin's wish to remain with his family. Change and Stagnation. That's what it always comes down to in these time loop stories and the conflict in this game is that those two forces are playing against one another. The only outcome was to give up on one or the other. As we'll learn in Act 6 there is no reality where Siffrin gets to stay with all 4 party members. They will have to separate at some point. Accepting change is accepting that things can and will and do end and life will go on and you have to be okay with it. Many of our essays have focused on representation that includes a healing journey from Ange Ushiromiya accepting the circumstances of her tragic past to Elliot Alderson's 4 season long representation of trauma therapy for dissociative clients. I think the thing I love about In Stars and Time is that it's the long and arduous process of a chronically traumatized individual asking for help. It's the first step on the healing journey. Acceptance. Siffrin spent the entire game in denial and rejection, making jokes and pushing things aside. Our long and hard journey was just getting to the point where they were able to recognize and admit it. And I really hope that Sif and their family members will be okay. I wished on my leaf for Sif to see Ka Bue with Odile. I hope they get to go. But as insertdisc5 says when asking any questions about what happens next "it's your turn" -
Stars that was a long one. Thank you for sticking with me if you read the whole thing. We like to write these essays as a matter of helping our study on dissociation (we, ourselves, are a DID patient and reading and comprehending this material is essential to our recovery and treatment) and providing a little insight to bits of media that are positive examples of what we go through. If you enjoyed always feel free to leave an ask or leave some silly tags. I never care if I get a flop post as writing is its own reward but the encouragement is good for my ego <3
Special thanks to @insertdisc5 for answering when I reached out for comment on the writing of this essay. The reply was helpful and encouraged us to take our time and write this with extra care. (In Stars and Time can be found on Steam, Itch, GOG, Nintendo Store and Playstation Store. The Prologue Game can be found on Steam and the Start Again comic on insertdisc5’s website) Media, Myself and I is a series of Tumblr Essays for positive depictions of dissociative disorders. Other essays include: A History of Murder Alters Discworld and Plurality Incidental, intentional and accidental representation Gender, Dissociation and Clinical Stigma in The Third Person Recontextualized Memories in Umineko Derealization in Night in the Woods and Metal Gear Solid The Dangers of Hypnotic Personality Play in Penlight System Origins in The Incredible Hulk Relationships with Systems in The Incredible Hulk The Healing Journey in Mr. Robot
...wait... what happened to Act 6?
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I did say Loop deserved their own essay, didn't I?
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vivwritesfics · 11 months
Text
Keep On Rolling - MV1
Chapter Six
Summary: Lando's best friend having feelings for anyone on the grid? Impossible, right? She worked with them, sharing her friendship with the grid with the world via the FormulaY/N youtube channel.
After film a video including... spicy water (alcohol), everything changes between her and a certain world champion. Good thing she hasn't had a crush on him since his F1 debut, right?
Right?
1.9K words
Series Masterlist
A/N: I've actually had the best day (and it's only midday)! Did a couple of hours of studying, completing one of my essays, went to the outlet shop and found my perfect pair of cargos (my friends all look for xs so I feel bad when we go retail therapying, but I went alone and I'm so happy)
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Silverstone. Lando's home race. Y/N couldn't wait. Ever since she was a little girl, Silverstone had been one of her favourites. When they were kids, Y/N's father had taken her and Lando to Silverstone. It was the first race Y/N had ever attended, and the race that let Y/N fall in love with Formula One.
It had been a full month since Y/N had last spoken to the current world champion. Y/N didn't know why Max wasn't speaking to her. Or answering her text messages. He'd been missing out of Y/N's life completely for the last month.
For once, Y/N had nothing special planned for Silverstone. Just a simple Q and A video.
Y/N missed the Friday free practice. Where she'd usually be there to watch Lando and the rest of her friends (namely Charles), but, this time, she was at home with her family.
British families had some weird traditions and Y/N's family was no exception. Every Sunday in the winter months they ate a huge roast dinner and every Sunday in the summer was reserved for having a barbeque.
With a job like Y/N's, she didn't much get to see her family. She was always away at the grand prix or the city hosting them. Her family missed her, sure, but they knew she was living her dream. So, whenever she was home, Y/N made sure to visit them.
Y/N sat at the dining table, checking her phone. Nothing from Lando, nothing from Charles, nothing from Danny. Nothing from... Max.
That was the most upsetting thing. Y/N hadn't spoken to Max in so long. She didn't realise she'd miss him until he disappeared. There had been a couple of times where she'd text him, but he'd only read it, not respond. Y/N was getting desperate. Desperate to hear from him, but they weren't in a place where she could beg. Right?
"Dinner!" Y/N's mother shouted as she and her brother ran in the dishes. Chicken, potatoes, sprouts, carrots, parsnips and more. Y/N's mother always went above and beyond with roast dinner. It was a whole performance for her.
Y/N allowed her mother to plate up her food. It was something she loved doing whenever Y/N was home, her way to welcome her back. "Mum, do you think we can watch the free practice?" She asked as her mother placed a Yorkshire pudding onto her plate.
"What? No way!" Her brother suddenly shouted across the table. "If Y/N gets to watch formula one I get to watch football!"
"Neither of you are watching anything. Y/N is going to make the most of being here with us before she makes her way up to Silverstone, okay?"
Y/N's mother was not a scary woman, not by any means. But, when she commanded something, it happened. Y/N and her brother nodded as they tucked into their food.
Y/N checked her last messages to Lando and Max beneath the table. Lando hadn't yet seen her message, but Max hadn't responded. A small part of her wanted to throw her phone at the nearest wall, but she didn't. Instead, Y/N slipped her phone back into her pocket and tightened her hand in a fist, nails digging into her palm.
Her family could tell something was wrong. Normally it was non-stop chatter about the world of the paddock. But, aside from her request to watch the free practice, Y/N didn't talk about formula one at all. Even when her brother tried to ask, Y/N answered with single words.
That night, in her childhood bedroom, Y/N looked at the pictures of her and Lando. Them in school, them at Lydden Hill for Lando's Karting career. Silverstone when Lando was in F2, Lando when he first joined McLaren and that was it. The rest of the pictures were in Y/N's own apartment, a place she hardly saw the point in paying for when she rarely lived there.
Her phone began to ring. Picking it up, Y/N placed it to her ear. "Hey, Lan," she said to her best friend as soon as she answered.
"How's your mum? How's your brother? How's the cat?" He asked quickly.
The cat in question was currently sleeping on Y/N's bed. The moment she moved out, the cat began living in her room, sleeping on her bed or in the empty closet.
"Mum is good, brother is good, cat is good," she said, sitting beside the cat and stroking her fur. "How was free practice? I tried to watch on the television but Mum wouldn't let me."
Lando told her all about free practice and how his day at Silverstone had been. He told her about the media things she and Oscar had to do, the fun he and Carlos had been having and more.
When he fell silent, Y/N found herself asking a difficult question. "Lan, is Max okay?" She asked him. "Does he hate me or something?"
"No," Lando answered quickly. "Why would he hate you?"
"Can you tell him to answer my texts then please."
Lando didn't answer that. How could he, when he was the reason for Max's silence? But, he couldn't tell Y/N, either. He could tell her that he was the reason Max was refusing to speak to her. So, Lando took it in a different direction.
"What's going on with you and Max?" He asked. His tone was genuinely curious, leading Y/N away from his crime.
Y/N shook her head. "Lan, nothing. Nothing is going on with Max and I. He was just the only person who let me interview him in Monaco. He just happened to be the person who helped me out after the drunken quiz video. Why does that mean something has to be going on with us?"
Again, Lando didn't answer. Guilt ripped through him. He was selfish, a selfish little boy. He drove Max away from Y/N just because he didn't want to lose his best friend
Lando was quick to end the call. He said his goodbyes and left Y/N to it. Max liked Y/N, he knew that much. But did she like him? God, he felt like a child back in secondary school as he thought about it.
***
"Hey guys, welcome to the Silverstone weekend," Y/N said to the camera as she sat on her bed with her cat in her lap. "As you can see, we are not in a hotel room for once. We are actually in my childhood bedroom and we have a visitor." Y/N held the cat up to the camera and waved her paw.
"Today we're going to be going in with a Q and A video," she said, pulling up her phone. "I know a lot of you have a lot of questions around how and why I do what I do, and I'm going to answer them all."
She went into her twitter and pulled up her first question. "Right, question one. How did you meet Lando?" She read and put the phone down. "Oh, what a story this is," she said and let out a little laugh. "When Lando and I first met each other, we hated each other. We were eleven years old, both starting at secondary school. In maths we got sat beside each other, and it all kicked off from there.
"Lando was so loud! Seriously, he did not stop talking. And he spread his stuff to my side of the desk, which really pissed me me off. So, I told him to shut up and he told me to bleep off, and then we became best friends."
The cat in her lap was purring as Y/N stroked her. She grabbed her phone and checked for the next question. There had been a lot on there asked about the nature of her relationship with Charles and her relationship with Max. They were things she wouldn't get into, only because it would make the situation so much worse.
"Ah, what do you do when you're not travelling around?" She read and put the phone back down. "Well, I travel to the grand prix and then I explore the city the grand prix is held in with my friends. These bits I don't usually film, but I'm considering doing city vlogs. If you guys would like to see this, drop a comment."
Y/N went on and on, reading through the questions. There were many about hers and Lando's friendship, many that allowed her to grab pictures of little Lando from the wall.
"What is your favourite quote from anyone on the grid at the minute?" She read.
It made her grin. "Well, I've got one that I use all the time which is when Charles says 'Lando we can be world champions', but I'm a big fan of those noises Danny makes? You know, 'ki ki ki ra!'" She shouted.
There was a noise from downstairs, her mother shouting a complaint.
After getting through at least twenty of the questions, Y/N checked the time on her phone. "Oh my," she gasped when she saw how late it was. Or, rather, how early in the morning it was. "I guess that's the end of the video," she said to the camera. "Thank you guys for watching. Like, subscribe and I'll see you at Silverstone," she said and got up to switch off the camera.
Taglist (Open): @sticksdoesart @eviethetheatrefreak @eugene-emt-roe @glai1023-blog @mqcherie @itsjustkhaos @chonkybonky @arian-directioner @lazybot @lpab @princessria127 @fangirl125reader @honethatty12 @larastark3107 @urfavouritef1girly @cassiopeiia24 @callsign-scully @lexiecamposv @dl-yum @savagecelery @laneyspaulding19 @formulas-bitch @teenwolf01 @gayfrog29 @fictionalcomforts
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chaos0pikachu · 9 months
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Is BL Being Overly Influenced by Modern Western Romance Tropes?
Short answer: No. anyways, in the following essay I will explain that James Cameron is a weeb...
(okay fine~~ lets actually do this)
TLDR: discussing what media globalization is, how fandom can distill it down to only American/European cinema, showcasing how a lot of current BL is influenced by countries within it's own proximity and NOT "the west" but each other, also James Cameron is still a weeb
I had seen a post that basically proposited that BL was being influenced by modern western romance tropes and had used things like omegaverse and mafia settings as an example. I found this, in a word, fucking annoying (oh, two words I guess) because it's micro-xenophobic to me.
It positions western - and really what we mean by this is American/European countries, we're not talking about South American countries are we? - cinema as the central breadbasket of all cinema in and of itself. Inherently, all following cinema must be in some way, shape, or form, influenced by American/European standards, and as such America/European countries are directly responsible for cinema everywhere else, and these places - namely non-white countries - do not influence each other, nor have their own histories in regards to storytelling or cinema and do not, in turn, also influence American/European film making either.
Now like, do I think all of that~~ is intentionally malicious thinking on behalf of folks in fandom? No, so chill out.
I do, however, think a lot of it is birthed from simple ignorance and growing up in an environment where ~The West~ is propagated to be central, individual, and exceptional as opposed to the monolith of "Asia" - by which we mean China, Korea, Japan don't we? How often in discussions of Asian countries is Iran, India, or Saudi Arabia brought up even tho they are all Asian countries? - or the monolith that is South America - in which some folks might believe regions like the Caribbean and/or Central America belong to, but nope there both North America.
Anyway, what we're talking about here is the concept of "media globalization":
"The production, distribution, and consumption of media products on a global scale, facilitating the exchange and diffusion of ideas cross-culturally." (source)
"The media industry is, in many ways, perfect for globalization, or the spread of global trade without regard for traditional political borders. [...] the low marginal costs of media mean that reaching a wider market creates much larger profit margins for media companies. [...] Media is largely a cultural product, and the transfer of such a product is likely to have an influence on the recipient’s culture." (source)
Typically when I see fandom discussing what falls under MG the topic is usually focused on how "the west" is influencing Thai/Korean/Chinese/Japanese media.
Enter, Pit Babe.
Surely Pit Babe was influenced by Supernatural right? Omegaverse is huge in the west - love it, hate it, meh it - it originated in the west - specifically via Supernatural after all.
Nah.
Omegaverse has been popular in Japan and China for almost a decade, if not longer. The earliest omegaverse manga I can think of is Pendulum: Juujin Omegaverse by Hana Hasumi which was released in 2015, almost a decade ago.
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(what if you added furries into omegaverse? WHAT IF?? - Japan)
There's countless popular omegaverse manga too, and the dynamics only moderately resemble the ones we're familiar with in the west. Juujin is part omegaverse and part furry/beastmen - the alphas are all beastmen the omegas are humans - while something like Ookami-kun Is Not Scary only slightly resembles omegaverse dynamics as a hybrid series - beastmen are really popular in Japan in part b/c of historical mythology (you see the combination of romantic Beastmen and Japanese culture & folklore in Mamoru Hosoda's work The Boy and the Beast and Wolf Children).
Megumi & Tsugumi (2018) is so popular they're an official English edition published by VIZ's imprint SuBlime and that's a straight up omegaverse story.
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(look at the omega symbol on the cover loud and proud baby)
So if Pit Babe was influenced by anything, it certainly wasn't "the west" it was Japan, Korea and China. Because those countries have a thriving omegaverse sub-genre going and have had such for 10 plus years now. Supernatural is popular in Japan, yes, and that may be where Japan and Japanese fans originally found omegaverse as a fictional sub-genre.
HOWEVER
Japanese fans took the sub-genre, bent it, played with it, and evolved it into their own thing. As such, other countries in their proximity, like Thailand, China, and Korea who read BL and GL manga, found it and were like "hey, we wanna play too!"
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(is that an omegaverse yuri novel I spy?? yes, yes it is)
When I watched the Red Peafowl trailer, it had more in common with Kinnporsche, History: Trapped, along with films and shows like: Jet Li's The Enforcer, and Fist of Legend, Donnie Yen's Flash Point, Raging Fire, and Kung Fu Jungle, Han Dong-wook's The Worst of Evil, Kim Jin-Min's My Name, Lee Chung-hyeon's The Ballerina, Baik's Believer & Believer 2, Yoshie Kaoruhara's KeixYaku, popular Don Lee films The Gangster, the Cop and the Devil and Unstoppable alongside BL manga like Honto Yajuu and Bi No Isu (probably one of the most well known yazuka manga to date).
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Like, we're seeing a rise in mafia based BLs and people think that's because of "western influence" and not the absolute insane success of kinnporsche??? Especially in countries like China, Korea, Taiwan, Philippines and other Asian countries???
Mafia films and gang shows aren't even that popular here in America/Europe; don't get me wrong, they still get made and exist, but the last full length film was The Irishman which did not make it's budget back, and while Power is still on-going it's not a smash hit either. The heyday of Breaking Bad, The Sopranos, The Wire, Goodfellas, and Scarface are long gone. And if you've watched any those shows or films they have very little in common with Kei x Yaku, Kinnporsche, or Red Peafowl in tone, or style.
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(who knew martin just wanted to make his al pacino/robert de niro fanfic come to life all these years?)
Another example, The Sign, which is clearly taking inspiration from Chinese costume dramas: Ashes of Love, Fairy and Devil, White Snake (and it's many adaptions), Guardian, & Ying Yang Master Dream of Eternity. Alongside Hong Kong and Korean cop and romance shows like Tale of the Nine-Tailed, Hotel Del Luna, Director Who Buys Me Dinner, First Love, Again, and previously mentioned cop dramas.
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Like, I know y'all don't think Twins is influenced by, what, American sports classic Angels in the Outfield?? Gridiron Gang?? Rocky?? Nah that shit is inspired by the popularity of sports manga like Haikyuu!!, Slam Dunk, Prince of Tennis (which even has a Chinese drama adaption), and the like. And also probably History 2, & Not Me but I'm like 87% sure Twins is just Haikyuu fanfic.
So like, does this mean that there's NO history in which American and European cinema influenced these countries? What, no, obviously that's not true, American/European totally have had media influence on countries like Korea, Japan, etc.
Astro Boy by Osamu Tezuka considered "the father of manga" was inspired by Walt Disney's work on Bambi. Another more recent and prominent example is director Yeon Sang-ho and his film Train to Busan.
"And it was Snyder’s movie [Dawn of the Dead, 2004], not the 1978 original, that filmmaker Yeon Sang-ho recalled as his first encounter with the undead. “That was when I started my interest in zombies,” Yeon said, in an email interview through a translator from South Korea. Even today, he added, “it’s the most memorable and intense zombie movie I’ve ever seen.”" (source)
HOWEVER, the global influence doesn't stop there. It's not a one-way street. Yeon Sang-Ho was inspired by Zack Synder's Dawn of the Dead, a remake of George Romero's own work, but Yeon Sang-Ho's work has inspired countless Korean film makers to make their own zombie media; following Train to Busan there's been: Kingdom (2019 - current), All of Us Are Dead (2022), Zombie Detective (2020), Zombieverse (2023), Alive (2020), Rampant (2018).
And hey, wouldn't you know it now we're starting to see more zombie media coming out of places like Japan (Zom 100 the manga, movie, and anime) and High School of the Dead.
Do you know what Domundi's series Zombivor (2023, pilot trailer only) reminds me of? It's NOT The Walking Dead (which is the only relevant zombie media America has created in the last decade) it's Korea's All of Us Are Dead (2022). Comparing the trailers, the settings, the tone, it's clear where Zombivor is pulling inspiration from: Korean zombie cinema. NOT American zombie cinema.
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In fact a lot of Domundi's shows - Cutie Pie, Middleman's Love, Naughty Babe, Bed Friend - are all very clearly inspired by Korean filmmaking, specifically that of romantic kdramas from the 2016 - 2020 era. Not always in story, but rather in technique.
This is media globalization. It's not simply ~The West~ influencing non-American/European countries but countries who are often more close in terms of: proximity, culture, and trade are going to have more influence on each other.
It is far more likely that Aoftion (Naughty Babe, Cutie Pie, Zombivor) was influenced by watching Train to Busan, All of Us Are Dead, and other Korean zombie shows and films than a single episode of Walking Dead.
My point isn't that this goes one way only, but rather it is very literally a global thing. This includes American and European film makers being influenced by non-American and European cinema.
Martin Scorsese, Steven Spielberg, Darren Aronofsky, Christopher Nolan, the Wachowski sisters, George Lucas and James Cameron have all been influenced by Japanese film making, especially the works of Akira Kurosawa, Satoshi Kon, and Mamoru Oshii.
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John Wick's entire gun-fu sub-genre is heavily influenced by classic Hong Kong action films, specifically John Woo films. Legend of Korra, The Boondocks, Voltron, Young Justice, My Adventures with Superman are all obviously inspired by Japanese anime but animated by a Korean animation studio (Studio Mir). Beyond that, the rise in adult animated dramas like Castlevania, Critical Role Vox Machina, and Invincible to name a few are very clearly taking inspiration from anime in terms of style. The weebs that were watching Adult Swim's Inuyasha, Bleach, and Dragon Ball Z have grown up and are now working in Hollywood.
Okay so like, what's the point of all this? What's the issue? Since American/European cinema does influence et all cinema does any of this really matter?
YES.
I take contention with this line of thinking because it centers "the west" and our supposed individual importance way to much. Declaring definitively that "BL is being influenced by western tropes" and then including tropes, narratives, and film making styles that aren't inherently western and actually have major roots in the cinema of various Asian countries, removes the existence of individual history these countries have which are rich, varied, and nuanced. It removes the "global" part of globalization by declaring "the globe" is really just America and Europe.
It distills these countries down to static places that only exist when American/European audiences discover them.
BL doesn't exist in a vacuum you can trace the development of Korean BL to the development of Korean het dramas almost to a T. You can also trace their development to the queer history of each country and how Thailand interacts culturally with China, Japan, Korea, etc and vice versa. It also ignores the history of these countries influencing American cinema as well. Don't mistake "the globe" for only your sphere of experience.
Anyway James Cameron is a damn weeb y'all have a good night.
Check out other posts in the series:
Film Making? In My BL? - The Sign ep01 Edition | Aspect Ratio in Love for Love's Sake | Cinematography in My BL - Our Skyy2 vs kinnporsche, 2gether vs semantic error, 1000 Stars vs The Sign | How The Sign Uses CGI | Is BL Being Overly Influenced by Modern Western Romance Tropes?
[like these posts? drop me a couple pennies on ko-fi]
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azrielgreen · 8 months
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There's a reason I always moderate comments but i approved this one so people can see how truly vile it gets sometimes. I'm not arrogant. I don't think the way I write is better at all. Exploring them on an authentic level means exploring this, or any, version of them with wholehearted passion, not that this is the authentic interpretation of them. Writing intense stuff isn't a brag, it's a warning so people can be prepared for stuff like arguments and confrontations. I always over-warn for CW stuff so that, again, people are prepared. I never once have asked people to read it. It's just there and I've tried my best to a) write something i loved and b) thoroughly warn those who might read it. Any interpretation of the characters is valid and worth exploring. It's so sad to see a reeled off list of all the way Steve "should be" and the implication that nothing but strict canon adherence could ever be a passionate, worthy exploration. It's... only fanfic? It's not real. They're not real. Nothing is real and everything is possible and that's supposed to be what's fun about it.
I write the characters very intensely, so yes, they are often out of character, sorry for... warning about that? I write different backgrounds for them and play with the negative space of possibilities and potential and i do this with authentic curiosity and passion because I love doing it and i get very into it. Sorry for warning about that too, I guess? When I first started writing in this fandom, some people pointed out to me that I could CW warn for them being OOC and that was new to me, i didn't think I had to warn for that. I thought people would read the tags, like in other fandoms, and understand that the story would do different things with the characters but it became clear that this was actually solid advice as this was a fandom obsessed with "canon adherence" and policing. So I thought I would CW as thoroughly as I could so no one would be shocked or disappointed and then maybe they wouldn't leave an essay of hate in the comments.
But ultimately, people like this would only be satisfied if I deleted everything and stopped writing. I barely participate in this fandom as it is beyond answering asks and writing. I don't rec my own work. The thing i don't ever want, and this is why it was worrying seeing something like YD becoming "popular", is for people to feel like they *should* read my work without having gone and looked for it via the tags. Without having found it naturally, just by browsing and thinking "that's definitely for me". I've only ever posted for small rarepairs in the past so a couple of comments on a fic always made me so happy. I write for myself and the few others in the world who might like it. I have never written for an audience. If you don't like something I wrote, it's not for you. Genuinely. Move along to the next, no? That's what I would do.
This was so spiteful and targeted. YD is so old at this point, I just don't understand people who do shit like this. I don't bother anyone and I try to be here for anyone who needs me. I CW as thoroughly as I can. I don't think I'm better than anyone. I think every single iteration of these characters is worthy and valid and what matters is how fun they were to write, for the author. I had so much fucking fun with these stories that seeing this miserable little rant seems pointless to me. I don't care if you didn't like it. I don't care if it wasn't to your taste. Writing it was what I wanted. Sharing it is secondary, always. It's fanfiction, written for free in my spare time. I didn't take up space, I didn't trample anyone. There is no reason for this beyond spite.
I am sorry about the vest/jacket mixup, however. Truly, genuinely from the bottom of my heart devastatingly sorry about that. I know it'll take time for people to forgive me and maybe no one ever will, I have to make my peace with that.
Anyway, thanks for loudly projecting your feelings onto me and my work.
💜💜💜
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whalesforhands · 1 year
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This is the same anon with the truth or dare idea and I'M SO GLAD YOU LIKED IT!! Got me all giggling and kicking my feet (from the quick reply AND the fic hehe) wanna say rq that I love how wholesome and cute your fics are❤️😭😭 they're healing my soul from the manga
Anyways I was thinking of something similar but with 7 minutes in heaven😗
Imagine playing 7 minutes in heaven with the trio in the classroom after class (I doubt the closets in their dorm is big enough) and stsg are both picked to go into the supply closet first, leaving reader and shoko alone. While the duo are doing god knows what in that closet, reader and shoko are just casually flirting and the longer it went on the handsier (is that even a word) she got. She couldn't really help it with the way that stocking was hugging the fat of your thighs, you can't blame her for wanting to give it a good squeeze, to which she eventually did. Reader just let out a whine of shokos name and brushed it off, though it did fluster her a little with how bold shoko is.
After the 7 minutes, stsg came out with their hair and clothes a bit disheveled (nobody questions it). Though they both had this look, lowkey glaring at shoko for getting to spend alone time with you and even getting you to let out such a cute call of her name. Cue their usual banter with shoko fighting over who gets to spend time with you and eventually everyone does get back to the game, this time reader and suguru getting paired up.
If there was anyone you'd wanna be locked in a dark closet with, it's probably suguru. He's so nice and thoughtful, always making sure you're feeling comfortable and that you're not too tensed. Though with how small the closet it, the both of you are pressed up against each other. Now usually suguru is one to keep his composure, but it's just a tad bit hard to do so when he can feel your soft breathing, and your chest pressed against his. Whenever you squirmed, he'd tell you to stay still, but the more you tried not to do something the more you couldn't help but do it😭 so now we have a fustered suguru trying to keep his hands to himself and reader who's squirming around and apologizing profusely. Eventually tho, suguru hugs reader in place to stop the squirming, tho I think he underestimated your height a little, seeing as how his arms are wrapped around your ass and not your waist, with his hands resting at the back of your thighs, and a surprised reader lets out a loud cry, which surprised suguru as much as you, and the two outside of the closet, who opened the closet door immediately after only to be greeted with the sight of your compromising position. Needless to say it took both you and suguru a while to actually look each other in the eye afterwards.
This is kinda long sry😓
this ask brings me back to 2014 creepypasta boyfriend scenario core. but it’s totally something that stsg would pull though LMFAO. and sorry, i picked the closet. a whole spacious classroom vs a tiny, dark enclosed space, which would u pick? hehe
party games are my way into your heart ii (shoko x reader, geto x gojo, gojo x reader x geto)
warnings: gets kind of spicy, 17+, third year au, i got slightly carried away writing, i am definitely showing favouritism towards geto in recent fics, gojo stans time to step up that creativity of yours and not just in porn, reader is a loser virgin
‘Party @ MY room!!! tell shoko too!! btw if u both miss it i’m eating all the pudding in the fridge!!’ - The Great Gojo Satoru
Two options were given for you to circle.
Yes or YES
Satoru had surreptitiously handed the note to you.
By that, he rolled a ball of crushed up paper towards you via the ground, past Suguru’s legs and eventually hitting your shoe as you slightly jolted from the sudden distraction from your literature review of The Tale of Genji.
He had coughed, albeit a bit loudly into his hand when you ignored it, choosing to focus on your essay, until you heard him cough even louder.
“Gojo, are you experiencing a cold?” Yaga-sensei had asked, out of concern for his student as a teacher, and out of worried annoyance because it was Gojo.
“Ahhh~ Sensei, ahem! Just feeling under the weather today!” He had coughed out, the back of his hand pressed to his forehead for melodramatic effect, leaning back and slumping down in his seat.
“You seem perfectly fine if you’re playing up such theatrics. Focus on your work.”
“Yes sir!”
You saw Suguru roll his eyes as Shoko audibly snickers at the situation.
(You smile just a little at his silliness. Maybe you will pick up his note.)
You snatch up the paper, gently unfolding it as Shoko peeks at it from beside you.
She smirked, reading the note before mouthing something to you.
“See you there.”
(Anything for Shoko.)
——
“Ugh, of course I get you.”
“Pfft, you should be proud, darling!” Gojo leaned against a huffing Geto’s shoulder, snuggling his head against him.
“I’ll be sure to show you a good time, sweetie~!” Gojo had puckered his lips, aiming to land an obnoxiously wet kiss on Geto’s cheek before his forehead was held back by the said victim’s palm.
“Save it.” Suguru grimaced, getting up.
Wrapping his arm around Suguru’s waist, Satoru lead them both to the closet, sending a wink towards you and Shoko before he slid the closet door shut.
“Ahnnn! Suguru you’re such a naughty boy!”
“Good god- Shut the fuck up!”
“Ooh~, I like it when you’re so mean to m- Ack!”
You heard fumbling, cursing from Suguru when he whacked his arm against something, Satoru growing strangely quiet.
You turned to Shoko, cheeks burning and embarrassment written all over your face as you tried to ignore, tried to stop your mind from imagining what was happening in there.
“Is… Is this normal for people our age…?” Your hands were pressed bashfully to your face, your shame apparent as Shoko downed another sip from her glass.
(“It’s special grape juice, don’t worry.” She had smiled, “You can have a sip, though.”)
“Totally normal if you’re as ‘active’ as those two. Haven’t seen them go a day without touching each other.”
(“Is it… Really that good?” You watch her down it. It looked kind of sweet.)
“…”
“Aren’t you curious about what it would feel like?” She paused, a devious smirk overtaking her face. “With me, of course.”
(“Try it, babe.” She had pressed the rim of the glass against your lips gently, about a single sip left inside. “Maybe you’ll like it.”)
——
Perhaps that was how you ended up in this situation.
Sitting on the ground, your thighs parted just enough for Shoko to be inbetween them, her lips pressed against your neck, her hand on your thigh as you squirmed at the feeling of her sweet tongue on your bare skin.
It felt good.
“Shoko…” Your hand comes up to her shoulder, gripping and trying to pull her closer as you felt her knee inch closer to your core.
It made you feel so… Warm and fuzzy. You can’t tell if it was the sip of alcohol you had, or maybe it was Shoko herself.
“Ah, Shoko!” You felt her bite down as your voice came out unexpectedly loudly in the form of a moan.
The closet door slammed open.
A haphazardly dressed Satoru and Suguru stepping out, almost hurriedly, causing Shoko to smirk, slowly separating from you but not without ensuring that your unbuttoned dress shirt exposed the mark she had left on you.
Satoru’s smile was tight eyes flitting between your neck and your face behind his sunglasses as Suguru kept his usual serene expression, albeit it looked a little forced.
A little angry.
“Why don’t we have our beloved (name) go next?”
——
“Suguru? I-I’m sorry I got you… I-I know you prefer Satoru so-“
“No, no.” He sounded a bit panicked, his hands pressed against the wall to prevent any ‘accidents’.
“You’re… Wonderful. I’m actually quite glad I got you.”
You perked up, your heart jumping at his words.
“R…really?”
You hear him chuckle. “Really. I’m fine with just chatting with you for the next 7 minutes.”
You hope he couldn’t tell that you were blushing.
Pressing your head against his chest, you uttered your soft thanks, feeling his hand gently stroking your head.
Your hands blindly shifted around, trying to feel for something to hold on to so that you could give Suguru some space, so that he wouldn’t feel uncomfortable touching you.
“Ah, p-please don’t move around so much.”
“S-sorry-! I’m trying to- ah!” You fell forward, your chest pressing even closer to Suguru, your thigh brushing against a certain area that causes him to freeze up.
You continue to squirm as you try to regain your balance, unknowingly rubbing against a slowly hardening-
“I’m sorry-! I’m going to hold you, okay?” You hear his hands moving away from the wall, trying to politely find purchase on your body before-
“S-Suguru…! That’s- That’s…!” His hands had unfortunately settled themselves on the globes of your ass, almost as if he had forgotten the height difference between the both of you.
“I-I’m very sorry!” His hands aimed to move up to your waist, but with your squirming, his hands only slipped further down, brushing against the skin of your exposed inner thighs as you suddenly moaned at the euphoric sensation.
(Another embarrassing sound from you…! Are you trying to kill off your social life?!)
The door is suddenly jolted open, a pouty, flustered Satoru gulping as he took in the sight.
The hem of your skirt had caught onto one of the many hangers, leaving it slightly flipped up, giving Satoru an eyeful of your panties.
Suguru’s face was bright red, his hands still on the back of your upper thigh, his grip had tightened protectively on instinct when the door was slid open, as if trying to defend you.
(It didn’t work. If anything, it added more tension to the scene.)
You were doing no better, panting and slightly sweaty, your hair a mess as you leaned against Suguru’s chest, hands wrapped around his waist.
You looked euphoric. Your eyes unfocused, the embarrassment making you cling even more onto Suguru, hiding your face in his chest.
“Get out, Satoru!” You felt Suguru’s chest rumble with displeasure, your face burning bright.
masterlist
Notes:
You and Suguru found it hard to look at each other without blushing up a storm for 3 days straight.
Shoko couldn’t stop laughing with every awkward interaction she watched between you 2.
You accidentally fell on top of him during one of the 3 days. Suguru nearly passed out.
Satoru was extremely pouty. He begged for a final round after you and Suguru got out of the closet. Just before it could land on you, Yaga had burst in, asking what all the racket was. That was the end of the party.
Satoru was refusing to cuddle with Suguru for a whole day out of pettiness.
Satoru, out of pettiness yet again, refused to talk to you civilly. You ended up cuddling with him in place of Suguru to, in his words ‘Make it even!’.
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theriverbeyond · 1 year
Note
can we hear about your gideon eyes tinfoil hat theory 🥺 i love to think unhinged thoughts
THANK YOU FOR ASKING also i had an entire essay typed up for you and tumblr lost the draft. apologies because this re-do is Definitely Worse
my unhinged theory is this: Gideon has, and has always had, a fragment of Alecto's soul inside her, that lay somewhat dormant until it was "activated" by Harrow consuming her soul (and thereby also consuming the Alecto fragment).
bear with me: we know Harrow began to be haunted when a fragment of Alecto escaped into Harrow when she kissed her in the tomb at age 10. Harrow's individual fragment wasn't enough for the Body-vision to have sentience OR for her to, as a child, be sending out "I'm here!" signals that were trackable by the other RBs, so they were basically just hanging out.
HOWEVER. when Harrow ate Gideon's soul, two things happenened: 1) Alecto/The Body started speaking to her, protecting her, gained enough coherence to eventually becoming Nona, etc and 2) Harrow became a becon for the RBs, specifically Number 7, who immediately turned towards her to make a beeline to the Mithraeum.
This makes me think that Lyctorhood "activated" the Alecto-fragment in a certain way, and it makes sense to ME that the trigger would be that fragment getting bigger, via Harrow taking up Gideon's soul (including whatever fragments Gideon herself was carrying)
"evidence" (wild speculating) for Gideon having Alecto's soul under the cut!
1. the gold eyes
in these books, eye color is explicitly linked to what soul is in what body. this is a heavily important plot mechanic throughout every single book - it feels "off" for Gideon's eye color to be the ONLY time in the entire series where eye color means "genetics" and not "soul".
Gideon does not have a normal human eye color. the color is described as like an egg yolk & gold coins, and no human eye color reaches even close. This is further evidenced by how when Augustine and Mercymorn saw Gideon in Harrow's eyes, they thought Alecto had woken up. pre-NtN, this made more sense as The Body was assumed by the fandom to look somewhat like Harrow. post-NtN, we know that Harrow and Alecto looked *absolutley* nothing alike, and therfore these eyes are not fucking normal, they're weird enough that if you see them you automatically assume "8 ft tall Barbie Doll Alecto Woke Up" even when the body you are presented with is 5 foot nothing with black hair.
"Lipochrome... recessive" does not make sense even for the most basic understanding of genetics, which I am assuming is what is happening here - eye color genetics can get really complicated but colloquial understanding is that recessive genes present themselves when BOTH parents are carriers. John had gold eyes because Alecto chose him, but.... how would Wake be a carrier for what is basically Alecto's stigmata? it makes NO sense for Wake to be a carrier of the Alecto-specific, egg yolk kind of eyes
2. the emission
John and Alecto's souls are inherently linked. rather than being two seperate souls, they are more like two parts of continuous whole -- John hid himself in Alecto, and he hid Alecto in him. it's not even two puzzle pieces they are just layered over and continuous with each other
John, then, would very reasonable "pass on" a part of Alecto when he, ah. well. you know. blew a big load.
maybe the Holy Emission carried soul fragments, is what I'm saying
3. the two hander
Occam's razor posits that Gideon likes the two hander and is good at it because she is cool and buff and it was the option presented to her. BUT!!!
Nona instinctivly knows how to hold a two handed sword. Alecto has a greatsword with her in the tomb. Gideon uses a two hander. idk makes u think!!
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extensionallydefined · 3 months
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It's time for a sequel! My last essay post was about the thematic relationship between standard Persona 5 and the added Royal content, and there I said that I'd do another little writeup on individuality in that context. I'm going to assess it especially regarding the Royal Trio. So here it is! As always, spoilers, you've been warned.
(This is post-finishing-the-writeup extensionallydefined here - this one's a long one, get ready! It gets into character study territory, yay!)
So, I wanna approach this topic from the lens of the characters of Akechi and Sumire. They're two characters whose individuality and autonomy are heavily put into question in Maruki's desired reality. But before we discuss them.
In Maruki's reality: 1. Your suffering is eliminated. 2. Your wishes are granted.
These are its two basic precepts. In the case of people like Akechi and Joker, it's stated that reality has been rewritten in such a way that they didn't commit any crimes. If we follow Morgana's logic of the world being a product of cognition only, then we can assume that this was done by altering everyone's memory to remember a world where the mental shutdowns and changes of heart never happened.
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This means that people's prior actions and lives can be altered via perception, and we can see that this can happen to the individual themselves too - It follows that if Futaba fully believes her mother to be alive, she does not remember anything that happened during, at the very least, her Palace arc during the game - including the choices she made during it.
This means that Maruki's reality fundamentally alters people's perception of their own identity. It's no secret that people's memories are one of if not the most constitutive part of their identities, so if Maruki can change someone's memories, he can change their identity itself.
I wonder, if Maruki deems that someone's identity causes them too much pain and suffering in relation to their desires, is he willing to change it? And if someone desires their identity to be overwritten, will he do it? The answer is yes to both: Akechi is the first case, and Sumire corresponds to the second question. Oh hey! It's like the Royal Trio have very relevant thematic connections!
Let's do Akechi first, since my posts here are thinly-veiled Akechi propaganda in the end. Akechi's whole "thing" is that he's been under others' control his whole life, and he's been putting on different kinds of masks to achieve his goals. Personally, I believe both "Detective Prince Akechi" and "Black Mask Akechi" are not "the real Akechi".
Detective Prince Akechi corresponds to his public persona - the Ace Detective, the celebrity. He goes on talk shows and acts nice, he's a hero of justice, and his sole purpose is uncovering the truth.
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This is a mask, of course - He doesn't have that much regard for the truth, and although he does seek his justice in a way, it is not the one he preaches online. His Detective Prince mask is the one that, as he says himself, he uses so that someone will want him around.
On the other hand, we have the Black Mask persona (Holy shit Persona reference?) he utilizes. This one is definitely more genuine than the regular Akechi, but I think his ruthlessness when acting as Black Mask, especially before 3rd semester, is forced as well. I think too many people forget what Ryuji says before his fight:
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I actually agree with Ryuji's theory here. I think Akechi needed to force himself to go psychotic to fight the Phantom Thieves after losing the first time. His Black Mask persona is one where he lets himself be controlled by his anger and his thirst for revenge, it's his mask of *Spite*. It's the one that pretends to hate Joker (which is partly why Morgana telling him that he doesn't hate Joker is one of the things that prompts him to use Loki on the PTs). Maybe I'll write more about this if I ever do a deep dive on him, but for now, know this: Akechi's Black Mask is what it says on the tin, a Mask.
The real Akechi is somewhere in between, and somewhere else entirely at the same time. I think the fully genuine Akechi is the one we see in Joker and Akechi's interactions during the Third Semester. He's more than just Robin Hood and Loki. He's the Akechi that can awaken to Hereward.
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The thing is - the real Akechi is the way he is because of what led him to develop those masks. Even if they are his "personas", they're still parts of him, born of his pain and suffering and his struggle to get what he thinks he wants.
And that's the thing, isn't it? Maruki denies him that. He takes away his crimes - So he at least takes away Black Mask Akechi. During 3rd Sem, Akechi is aware of this, but in the "accept Maruki's reality ending", the PTs and Akechi are totally chill, described as friends - like nothing bad ever happened.
That's not our Akechi.
That's a sanitized, perfect little version of Akechi that Maruki thinks is the best one for Akechi. But in a way, he's taking away the life and identity that Akechi built for himself - He doesn't think that the flawed Akechi deserves to live. And if you, Joker, decide to take Maruki's reality? That's the ultimate betrayal. You tell Akechi to his face that you prefer the perfect version of him. You're just like the foolish masses that rally behind the Detective Prince - you want the version of him that's happy all the time and can do no wrong. Choosing Maruki's reality is an affront to Akechi's agency, that much is obvious - but it's also a betrayal of his wishes and a violent attack against his very sense of identity.
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It's ironic, isn't it? Even if Maruki presents his reality as the one where Akechi lives, that's not our Akechi... So he dies either way. Except if we fight Maruki, he maintains his autonomy til the end, and if you ranked him up to rank 10... his death is still ambiguous.
(And if you're a Shuake enjoyer like me, be it for their platonic, romantic or whatever-they-got-going-on-over-there dynamic... This is just perfect angst material. Chef's kiss.)
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After this whole Akechi rant (Goodness me this is turning out Really long I hope I can keep people's attention sksks), let's take a look at Sumire.
Sumire is someone who wants her personality to be overwritten. She does not want to live as someone who led her own sister to die. She wants to be the vessel through which Kasumi's goals are fulfilled. She wants to be Kasumi.
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But what does it mean for Sumire to be Kasumi? If we follow our logic, it means that Sumire has to die. She disappears. Her self-perception has to be altered to such an extent that she will not exist anymore, but rather an amalgamation of what Sumire thinks Kasumi is like, what Maruki thinks Sumire wants and Sumire would be born out of the actualization of her wishes. In a way, what Sumire is saying is... she wishes she was the one who died that day instead of her sister. But she still wants to help her sister fulfill her wish. So, instead of just telling Maruki "I want my life exchanged for my sister's" she says she wants to become Kasumi altogether. Kasumi can live through her, bringing the sisters together.
Sumire wants to lose her individuality. Akechi does not. This makes them clash directly. But in the end, Sumire accepts that 1. Her sister was more flawed than how she saw her. 2. She should carry on her sister's wish because it was their collective wish. 3. She should do it as herself, because she has as much worth as Kasumi. So, she ends up carrying on Kasumi's wish, but without losing her identity and creating the "Kasumire" that we meet during the base game. "Beauty in devotion", as they say.
So, in conclusion, what does Maruki's reality do for individuality? It prioritizes the reduction of suffering and the fulfillment of wishes above the subject's self-perception. In the end, Maruki's actualization works through changing cognition - And if cognition is a part of ourselves, well... In a way, we could say that the person whose wishes Maruki grants disappears in favour of a version of themselves whose wishes have been granted. Autonomy-wise, even if Maruki grants people's conscious wishes, it's not like he asked: "Hey, would you wanna live in a new reality with all these philosophical implications?" I think he realizes this to an extent, which is why he allows the Phantom Thieves and Akechi to challenge him.
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First, he prioritizes dialogue, but he knows conflict may be unavoidable. "May the strongest will decide our fate" - something like that.
Maybe my point of view is very anti-Maruki, and I'm not trying to hide it. I was against Maruki from day 1, just like Akechi. (To be clear, I don't hate the guy, I love him as a character, but we have vastly different worldviews). I highly value individuality and autonomy and I don't subscribe to Maruki's brand of utilitarianism/hedonism. But I think these rough kinds of trains of thought are the ones that P5R demands from us, and I love it for that. I think my next essay will be about Maruki and death, relating P5 to P3 and Maruki's utilitarianism to Nietzschean ideas of life-denying slave-morality. Yeah, we're going deep into the philosophy sauce in the next one. I hope you'll stick with me for that!
(Btw I added images by popular demand - I hope they help with reading!)
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BSD KuniZai rambles/headcanons
Dazai fell first, Kunikida fell harder. No question. Dazai WANTS to be the guy who never gets attached, but he doesn’t even realize how much he cares about people until it’s way too late to stop it. Kunikida on the other hand integrates Dazai into his routine so completely due to being work partners that he very quickly became totally dependent on his presence and any significant absence of him will tear him to shreds immediately
Kunikida experiences a bit of a paradox in regards to his routine, he needs to stick to it, but if he isn’t improving anything he gets anxious. Meanwhile Dazai can get insecure and needs regular reassurance that his partner cares and will do bullshit things to get that attention. Kunikida sores on Dazai and tries to help him improve his health and wellness, which both feeds Kunikida’s need to constantly be working on something AND satiates Dazai’s need for reassurance.
Dazai get reoccurring nightmares about his loved ones dying, and he figured out he was in love with Kunikida because he suddenly became the subject of 90% of said nightmares.
Kunikida is actually the more publicly affectionate one, though “public” is a loose term here. He is often affectionate around d the office and around other agency members, which surprises people until they remember that Dazai has a complicated relationship with touch due to his ability, and Kunikida initiating physical contact in a work setting is a very blatant statement of prioritizing his relationship and being comfortable with Dazai.
Tying into another head canon of mine re: “Dazai has tattoos from his mafia days and adds to them with symbols of people he cared about”, the first time Kunikida saw that Dazai added a tattoo for him, he cried. When Dazai explained that the placement and integration of Kunikida’s symbol was to signify him as one of the most important people in his life and someone he would lay down his life to protect (being intertwined with Chuuya’s rather than integrated with the larger piece dedicated to the ADA as a whole) he cried again.
Dazai smacks Kunikida’s butt CONSTANTLY, like every time he walks past
In return, Kunikida tickles his neck which makes him screech and pisses off everyone in the office (but they don’t get too mad cause the whole exchange is adorable
They adopted a cat together, a long haired white female cat named Ella (which Dazai insists is short for Mozzarella but Kunikida says she was named after Cinderella. The vet documents just say Ella)
Dazai calls Ella his daughter and says that a fur baby is the only kind of grandbaby Fukuzawa is getting out of him. He’s much more comfortable being a fun uncle than a dad and as such is desperately trying to get the couples around him to get married and have babies so he can spoil them.
And under the cut, an entire essay about their wedding:
Kunikida has a whole binder dedicated to their wedding, and started it before they were even together. He left a lot of open slots for information though, so that Dazai could add to it. They never really talked about the book, but Kunikida started leaving it out and Dazai found it and (once he stopped crying) filled in the missing info with stuff he wanted or ideas he had. They had an entire argument about floral arrangements via the book that never once was spoken about aloud.
Before Kunikida proposed (because he did, eventually) he asked Fukuzawa for permission for lack of anyone else to ask. And Fukuzawa gave his support but then gave Kunikida a piece of paper with directions on it and said “but I’m really not the person you need to ask”. The directions lead to Odasaku’s grave, which then prompted Dazai to finally tell Kunikida the full story. Then Kunikida took him there to propose and almost didn’t because it started pouring rain and Dazai just grabbed him and begged him to just get it over with.
Kunikida only put up a bit of a fuss about the entire damn port mafia coming to the wedding, it wouldn’t have been right to not invite them and plus Chuuya was Dazai’s best man anyway. Katai was Kunikida’s best man, and Atsushi and Akutagawa shared some weird approximation of a groomsmen/ring bearer role, and obviously Elise was the flower girl
In what was possibly the most bizarre decision of all time, Dazai decided that Mori should walk him down the aisle which confused everyone, especially Mori. But it made a bit more sense when it was revealed that Fukuzawa was officiating, which made it a sort of symbolic transition between the two, as well as a way to bury the hatchet between himself and Mori.
Mori fucking SOBBED during the ceremony, it was like the first time he felt an emotion in ten years and he had no fucking idea how to cope. Literally they were walking down the aisle and Dazai whispered “it’s MY wedding why are YOU crying so much?”
On the other side, Fukuzawa was able to hold it together until the first dance but broke down then
They did a bouquet toss that was more like Dazai pelting Atsushi and Akutagawa in the head with flowers and telling them to “get on with it! I wanna be an uncle!”
The party got way out of hand very quickly because regardless of being invited everyone they had ever met showed up
Francis gave them a car as a wedding gift claiming that Louisa has talked him down from a yacht. Kunikida begged him to take it back but he refused, citing that it was specially made for them with bulletproof glass and other extra safety features for their work.
They went on a honeymoon to a lodge in the mountains with a hot spring and lots of nearby hiking trails to explore and spent two weeks rotating between laying in their hotel room doing nothing when Dazai wanted to sleep in and going out on meticulously planned outings courtesy of Kunikida.
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jubileeena · 24 days
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BEHOLD: MALWARE AU
So. We all know Turbo. He's kind of the flavour of the month right now. He's a horrible little piece of shit and we love him for that!
As a result of a couple posts that I'll link when I'm on desktop (or you can look through my blog its some of my most recent reblogs) and That One Video Essay I got to thinking about how much of Turbo's actions came from his nature, what cropped up out of desperation and jealousy, and what came from the nightmare virus that ate him. Then I got to writing. A lot. And now I have a monster fanfic that might or might not ever get written but I might actually explode if I don't share some of it.
This snippet revolves around Vanellope, mostly, and my continuous ongoing realization that modding/slightly retexturing video games is actually a lot easier than I thought it was. Enjoy!
Prologue
Vanellope hasn't been a part of her own game for 15 years. It's long since figured out how to function around her, but now King Candy's been dealt with via hot cola insecticide and she adamantly refuses to ride in his little vanilla-white kart. Not with her own baby waiting right there for her.
Except the game really really wants her to.
The kart bakery is supposed to be a fun side minigame. The kart lasts until the player stops feeding the game quarters, then it will restore itself to the default kart for the racer.
She's been carefully ignoring the crackling parts of code that bubble up around her when she revvs the engine too hard for days now, telling herself it was just remnants of her own glitch messing with her driving. But right after she crossed the finish line at the end of the final race of that day, it glitched so badly she was left lying on the track as it rammed itself into the boundary.
She'd spent most of that evening moping around and complaining under her breath about the mess her predecessor had left her - - until she thought huh. If Turbo could program his whole throne-stealing butt into the game, why couldn't she just... Slip in and fix her kart?
Sour Bill didn't seem happy at all when she slipped behind the curtain of her throne room (bleh. Needed to redecorate that soon. Way too princess-y for her taste), but he dutifully agreed to stand guard as she followed the instructions on the handy little piece of paper that lay discarded on the floor.
Up, up, down, down, left, right, left, right, B, A, START
Yes! She jumped into the darkness without thinking, entranced by the nebula of nodes and string of information that made the glitch constantly buzzing under her skin sing.
This is what she was meant for. This was why the game kept her around. It loved her.
Her node was easy to find, set in the center as it was with streams of code coming from it. She blipped up to it, and kicked her feet excitedly as she floated in place, and tapped it to enlarge it.
Wow, it really was easy. All she had to do was find her primary kart file, and swap it with the one in the Bakery's subfolder that held the information for her baby, and that was that. No wonder King Boogerface managed to mess things around so much, if what was all it took.
Task complete, she turned around to try and reorient herself to find the exit again, but a flickering node caught her eye.
It was strobing worse than any of the others, and there was no visible text on it to give any clue as to what it could be. She blipped over to it and tapped on it-
Only to be thrown backwards as it quadrupled in size, mangled streams of code now visible through it's translucent surface.
She glitched again to lose her momentum and stop somersaulting through the void, then back towards the code box. She reached a hand inside and flicked her wrist in a movement she instinctively remembered, and pressed confirm when the prompt came up to clear the cache memory.
It spluttered for a moment, then as if expelling a sickness the darkness bled from the body of the node and dissolved into the void, leaving behind a little red code box, smaller and less defined than the rest, connected to everything with only a thin strand but with it's pixelated text quite clear for her to read, and her breath hitched.
Turbo
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atamascolily · 3 months
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Those of you who have read my ridiculously long Homura essay will already be familiar (heh) with my argument for why the missing Clara Doll "Ai" is actually Homura, so I'm not going to rehash those arguments here, but I did find some more evidence while combing through the Rebellion Production Note that is worth taking into account.
(CW: discussion and imagery of self-inflicted surgical procedures and suicide.)
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This drawing shows the original 14 Clara Dolls with Homura in her "orphaned Victorian waif" outfit right in the center. This in itself proves nothing, but it's interesting that she's right where #15 would be, if #15 was present, and that her face is drawn as a blank. This same juxtaposition happens elsewhere in the Rebellion Production Note--sometimes with a clearly delineated "Ai" figure, sometimes with a clearly delineated "Homura" and sometimes with a more ambiguous figure, thus blurring the lines between them
Here's a close-up shot of a clearly delineated "Ai" figure. Unlike the equivalent shot in the final film, this image is large enough that we can see that she comes with an accessory: a hand drill. And what do you think she uses it for?
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Trepanning is a surgical procedure that literally drills a hole in the skull, usually for the purpose of "letting bad spirits out", i.e., a crude form of mental health treatment. The metaphor in context of Rebellion is obvious, so I won't belabor it, except to say that we see both Ai's outfit and her drill again and again in these production notes... with Homura.
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This drawing is different from the version that made it into the final film, but note that this is very clearly Homura, right down to the cobweb tears under her eyes (which are red in the film version), actively drilling a hole for trepanning with the hand drill.
In addition to being drawn with the classic "Clara Doll eyes"--again cementing the fact that Homura perceives herself as yet another Clara Doll, at least in this particular context--she is clutching a plushie of Madoka. Compare this to other drawings in the notes:
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Here we have a proto-Homulilly, clutching Madoka to her via some kind of shadowy tentacle things (?) while Madokami (Madoka as the Law of Cycles) looks on. Once again, Madoka is an object of comfort to Homura, albeit represented in a more mature form.
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These same motifs appear in both of these images, except that the Clara Dolls are now the ones connected to Homura via these long shadowy tentacles, and in the drawing on the right, Homura is separated from Madoka and reaching for the "angel" on top of the Christmas tree instead of actively holding onto her the way she is on the left. Note also that Homura appears more as the Devil than the witch in the left drawing, and that her white veil is reminiscent of a wedding veil. This is evocative of her pulling Madoka the human (and in this case, the magical girl) out of the Law of Cycles, just as she does in Rebellion.
(For what it's worth, Homura attached to the Clara Dolls didn't make it into the film, but it does appear in the concept movie trailer and her doppel form in Magia Record.)
But anyway, back to Ai and trepanning! Here's another sketch of Homura wearing the same outfit as "Ai" and again paired with her signature drill, although this time only the handle is visible:
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Homura's eyes are rounder here and lack the distinctive uncanny valley Clara Doll look, but as a general rule, Inu Curry seems to really enjoy representing her with them:
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Ultimately, the trepanning drill is not present in the final version of Homura's confrontation with Kyubey in the dollhouse, but it does appear in at least one place during the tunnel sequence, where it is shown boring into the heads of two identical Clara Doll heads devoid of any distinguishing feature. I guess SHAFT ultimately decided it would be too obvious anywhere else, although I'm not sure why--they certainly didn't have a problem with Homura shooting herself in the head, so the blood and violence wasn't the problem here. Most likely they thought it was redundant to have two different head wounds in the same movie, IDK.
Granted, all of this material I've presented here is supplementary to Rebellion and may represented preliminary ideas that ultimately weren't realized in the final product... but given that "Ai"'s name and existence is known only through supplementary material to begin with, I think it's fair to take it into consideration when drawing conclusions about her. However, I think there's no question that regardless of your interpretation of the finished film, it's abundantly clear that Inu Curry was thinking of Homura as Ai (and vice versa) during the design process; otherwise, there would be no reason for all the symbolic overlap.
TL;DR: Rebellion is incredibly ambiguous and open to multiple different and frequently contradictory interpretations, so believe whatever you want to believe about Ai. That said, based on all of the evidence I've outlined above, "Ai" likely represents the Homura we see in Rebellion and thus is unlikely to appear as a separate entity; anyone who expects her to turn up in a different form in future installments will be most likely be disappointed.
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desceros · 9 months
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Please spare us some more papatello headcannons 🥹🥹🥹 (I bet Donnie is the type to show off his baby mommy)
yessss an excuse to think about papatello tysm anon-chan!!!!
as per usual this got long so i'm sticking it under a cut bc i am OUT. OF. CONTROL.
thinkin about the first day of school. you'd insisted that lavi attends bc it's good for her socialization ("why would she need to talk to other people? i never went to school!" "yeah, hon, and look how you turned out." "perfectly capable of normal conversation!!" "...you asked me to marry you via text." "well sue me for wanting to be sure i got it right when just the thought of it made me flustered!" <- then you're both embarrassed), but donnie's not too thrilled. the whole morning he's sulking, pouting behind your shoulder as you take all the cute photos of her first outfit, writing a 5k word essay to put in her lunchbox saying how much he loves her ("don. donnie. love of my life. she's four. she can barely read go dogs go." "best she practice, then."). it's actually the worst... up until you come up behind him, wrapping your arms around his neck and reminding him that hey. hey. the four year old isn't here. wink. wink wink. (...donnie very quickly begins to espouse the value of a formal education.)
hm. executive decision that lavi has a sweet tooth. she's particularly fond of fruits, and she likes to come up to donnie while he's working and hand him an orange so he can peel it for her. without fail, he stops what he's doing and helps, taking one slice and calling it a 'papa tax'. then, one day, she comes to you and asks if you'll show her how to peel it. you're thinking hm. showing some independence, that's probably a good thing, so you do. only to have to bite your fist when you watch as she goes into the lab and crawls into donnie's lap, peeling an orange, and then handing him half. (he ugly cries a lot that night when he tells you about it.)
once mikey's hair starts coming in, i suspect she'd like playing with it. she'd rope him into having spa nights where the three of you do all kinds of self-care stuff like facials, hair masks, that kind of thing. donnie plays it up like he's super jealous, but you see the way he burrows his face into lavi's hair for their nighttime hug and smiles when it's nice and soft, and then when he comes to you and threads his fingers through your hair, murmuring a compliment at its texture into your nape.
during your pregnancy, he's a nervous wreck. the whole pregnant with a turtle mutant situation is already a lot on his nerves, but then on top of that, you don't call out of work. ("i'm pregnant, don. pregnant people work all the time. it's normal." "i'd argue that being pregnant with a turtle mutant is quite far out of the bounds of normal.") i think... the first real, actually nasty fight you ever have with him might be then. maybe the only one, but it'd be explosive. him concerned that you'll be somewhere, pregnant with what some would call a monster, having been bred by a monster, and if something happens, he'll be in his lab working, helpless, away. you don't take kindly at all to him calling your child (nor himself) a monster, even out of the mouths of hypothetical strawmen, and that plus the way he's catastrophizing every little thing strains your relationship to its snapping point. i think maybe for a solid month or so, it's. it's a real test of how much you love him, and how much he trusts you.
i dunno if i've already WOG'd this but if i did, i'm changing it and this is the official WOG statement that lavi's first word is 'papa' and donnie is FOREVER smug about it (even though, joke's on him, you find it absolutely adorable and are zero percent mad about it)
oh. lavi loves pineapple on pizza. the first time she tries it and it becomes her favorite, you laugh at donnie's face for like, ten years. sometimes you'll just be in the bathroom, brushing your teeth to get ready for bed, and he'll hear you start giggling where he's lying down reading and waiting for you to come in, and he just. grits his teeth bc he knows what's got you going.
there's a baby shark-esque song in universe that has a turtle instead of a shark on one episode of mrs. cuddles, and lavi fucking loves it. it's the worst ear worm in the entire world, and the entire lair quickly lays a ban on ever reminding her it exists. this is ultimately a failure, partially bc she is her father's child and thus the most stubborn creature ever to exist, but also bc leo actually enjoys it and ends up humming it under his breath while he's walking around. raph gets a little twitchy whenever he hears it, but he's the second-most vulnerable to lavi's charms (the first, of course, being donnie) so whenever she asks, on it goes, with him stiff as a board as she sits on his shell and claps her hands in delight.
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starswallowingsea · 10 months
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Suguru Geto is a fucking eugenicist and I'm tired of people just brushing that aside to make silly gay fanart of him: an essay.
Hi hello JJK tag I have come to drop one singular essay to you and I do hope you'll at least listen, since it is a serious issue that needs to be addressed.
Before we get into the meat and potatoes of this essay, lets first define eugenics and why it's bad. Strictly speaking, eugenics is the movement for "racial purity" that requires the planned reproduction of people only within narrowly defined racial categories, as well as the elimination of undesirables within a population (oftentimes people of color, disabled people, and queer people) via sterilization or death. The movement began in the late 19th century and continues to some extent to this day. You can read more about it here if you're interested.
Eugenics goes hand in hand with other forms of bigotry and manifests in how people refer to each other, including some of the ways that Geto refers to non sorcerers within the manga, even before his death and subsequent possession of his body by a spirit. Geto refers to regular humans as "monkeys" and cleans himself in response to coming into contact with him. This sounds familiar, doesn't it?
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This wording is very intentional on the part of Akutami and the translator. Geto is a villain and meant to be someone we see in disgust and while there are sympathetic villains in other series and I'm not going to say that you can never like villain characters (some of my own favorite characters are villains who have done fucked up things before), there is a difference between the two. Geto is specifically a representation of eugenicist, racist, xenophobic beliefs that exist in the real world. He is not someone who is fed up with the system, he is not someone who just wants to fuck around and find out.
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This comment here further emphasizes my point. One of the core ideas behind scientific racism and eugenics is the idea of biological races or that people with different skin tones have different, distinct biological functions in their body. An example of this in our world involves GFR production and "race corrections" in kidney tests (source) that are only just starting to be phased out in the medical field. The idea of needing a race correction for something like kidney function is a product of scientific racism and indirectly plays into eugenics. Denying that people are the same race or even species as you because of uncontrollable factors (sorcerer abilities, skin color, country of origin, sexuality, gender, etc) is uh. Not a good thing!
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"Monkeys" is a word that comes up frequently with Geto's talks on non sorcerers as well. It's a loaded term and again a deliberate choice on behalf of both Akutami and the translator to use it. Historically, due to scientific racism in the field of evolutionary science specifically, black people and people of color were assumed to be more closely related to monkeys and therefore "less evolved" than white people. It's a loaded word used with intention by Geto and by Akutami in the writing of Geto's character.
IN CONCLUSION can we please stop woobifying Geto as a character. His ideals and goals are an important part of him and watering him down to do gay shit with Gojo is really not what we should be doing with him in fan works. Yes Gojo's reaction to losing his friend to essentially the far right pipeline of eugenics and fascism is realistic and it's okay for Gojo to feel hurt and betrayed by this, but the reality is that Geto broke away because he believed so strongly that the world needed to be cleansed of non sorcerers and Gojo eventually accepted that he lost his friend, no matter how much it hurt to let go. This is an important part of Gojo's character arc and development but to ignore the everything about Geto's beliefs and never acknowledge them, or god forbid make JOKES about this stuff is a surefire way to make sure disabled people and people of color don't feel safe talking with you.
Notes:
I cannot stop you from shipping Satosugu or any other Geto ship. This essay was meant to inform people of the deeper meaning behind Geto's beliefs and maybe help some people see that real life issues are reflected in the media they consume. JJK is not a work that shies away from handling harder topics and this is no exception.
I will not be responding to any bad faith arguments on this post or in my inbox. If you have a genuine question feel free to come talk to me and I am willing to have a civil discussion with you about it, but calling me names or insulting me will be met with a block button so just save yourself the trouble and block me first.
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wntrnghts · 1 year
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the bigger cat ✦ p. sunghoon.
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✦ your recently adopted kitten has been a distraction thanks to its overflowing energy. maybe sunghoon can help you with it. pairing: sunghoon × reader genre: romance; fluff. word count: 1,112 before you read/warnings: sunghoon’s a snow-leopard hybrid. note: hybrids won't be a recurring theme in my works, it's just that thanks to @moonlighthoon I've been introduced to snow-leopard-sunghoon and I had this idea while playing with my foster kitten; I almost had a cuteness-induced heart attack. anyway, enjoy.
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It had been 15 minutes since you decided to leave your school assignment aside and committed to entertain the kitten you brought home on your walk back. It was white with beautiful blue eyes; you settled on the name Echo. To your surprise, the calm looking creature was a demon in disguise. After bathing her and letting her sleep for an hour or so, she came to ambush every one of your limbs that moved ever-so-slightly. If she wasn’t biting your feet over the blanket, she was jumping onto your hands, making it harder to finish an essay you had decided to specifically work on that same day. So you made up your mind; in order to work in peace, you needed to drain the energy out of her first.
Choosing an old shoelace as your weapon, you were determined to finish your new task fast, but as you shook and pulled and stretched your arm to actually keep the kitten’s attention on the shoelace, you noticed how difficult it would be. Your arm was already feeling sore about seven minutes in, and your movements became flabby, while the kitten seemed to have even more energy than before.
You laid on your belly at the edge of your bed when soft knocks were heard outside your door. You let them in and it’s only after you feel another weight fall onto the bed that your eyes diverted to Sunghoon, although your hand was still entertaining Echo. You smiled at him, and he left a quick peck on your lips as a greeting.
“Oh, by the way, this is Echo.” You introduced the kitten to your boyfriend, which you previously talked about with him via text, attaching a photo of her sleeping.
“I figured.” He pressed his lips together and nodded slightly, as if the mere presence of her bothered him.
“What’s that?” You asked looking at the book between his hands. Distracted enough, you lowered your hand, which the kitten unintentionally scratched during one of her attacks. You whined as your eyes looked back at the cat and the fresh wound started stinging.
Before Sunghoon could answer, he took your hand in his and gently pulled it towards him. “It’s a book for my literature class” he replied as he got a closer look at the scratch. Even though he made sure you were alright, he continued holding it. Your eyes stayed focused on your hands, sending you into a trance. Small things that proved his affection towards you and reminded you of your big fat crush.
“Didn’t you say you had an important essay to finish?” He asked, raising his eyebrows, and using a scolding tone in his voice. For some reason he even sounded annoyed, and you could feel his tail whip against your leg. Coming out of your daze, you slowly glanced at him, only to confirm by his ears facing outwards and the grimace on his face, which he tried to change into a smile that only looked painfully uncomfortable.
“I did,” you chuckled at his actions. “But little miss Echo here, thinks of my fingers as some type of worms to hunt, and even if I push her away, two seconds haven’t passed before she’s biting them again. So, now I’m trying to get her tired so she goes to sleep, and I can continue working.”
He softly nodded looking at the cat. “Although, to be honest,” you continued, making his gaze return to you and his ears perk up; you felt cupid’s arrow for the umpteenth time at the adorable sight. “I’m not even sure if it’s working. I’ve been doing this for almost fifteen minutes, and I think I’m more tired than her.” You regained your playing position with a sigh, hurting a little to let go of Sunghoon’s hand. “How nice would it be to have a third arm?” You voiced your thoughts. After a moment, you looked at him with a mischievous grin as he and yourself realized of a great idea– the worst idea you ever had if you asked him.
“Oh no. No, no.” He stood up and took a few steps back.
“Come on, Sunghoon. Please.” You sat on your heels, clasped your hands together and put on a pleading expression. “I’m in distress and am losing hope.” Exaggerating a bit wouldn’t hurt anyone, but you weren’t lying; you really were tired and needed to make major advance on the essay that day.
“No. I need to finish this for tomorrow. And I need my hands to turn pages and stuff.” He lifted the book and his voice lowered as he explained but couldn’t really come up with a better excuse. For some reason, Sunghoon wasn’t very fond of domestic cats– which you would’ve thought the opposite since half of him is a close relative to them.
“Please.” You insisted.
“No.”
“Sunghoon.”
“Y/N.”
“Please.”
“I’ve made up my mind. I won’t do it.”
Your hands fell to your sides in defeat. Letting yourself to be petty, you gave him a nasty look, and as you scanned him, another realization hit you. “Who said anything about using your hands?” You regained your smile, sparking a feeling of uneasiness in your boyfriend.
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You were finally free. At the end, your boyfriend –practically forced– had agreed to help so you could focus on the assignment you were meant to undertake all along. You would check on Sunghoon as he sat on the floor leaning against the bed, the shoelace tied at the end of his tail; and with its natural movement and flinching Echo was having the time of her life.
“See? It isn’t so bad.” You scratched your boyfriend’s head. His ears twitching as a response.
He wasn’t actually bothered by it, just the occasional scratch that triggered a whine or groan; but his pride didn’t allow him to admit that and had him continue with his act. And you knew it, this pettiness wasn’t uncommon in your boyfriend, which made it easier to not feel guilty about making him do it. Aside from the scene being something that could make you go into shock from a cuteness overload.
You giggled and laid on your stomach on the bed, so your head was beside his, and gently kissed his cheek. “Thanks, Hoon.”
Sunghoon’s dimple peaked as he tried to retain his content, but said pride was no match to your affection displays and it started crumbling as he let his head hang low and a flustered smile formed on his lips. He sheepishly turned his head and locked his gaze with yours for a moment before doing the same with your lips.
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© wntrnghts on tumblr. I do not consent translation, publication on other platforms, editing, or use of my writing for other than reading.
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centrally-unplanned · 6 months
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I was listening to this cast by The Weeb Crew, with SteveM as a guest, going through some other Evangelion video and dissecting the mythical memetic tropes it buys into. Which was a lot of fun, I recommend the cast, and the video they are critiquing is a bit of a grad-bag of zombie memes about Evangelion from the 2000's, which yeah have aged poorly.
One of the ones they get into is the idea that Evangelion's TV ending was "intensely unpopular", and Anno & crew were getting like bombarded with death threats and stuff. Which happened at some level sure, but certainly wasn't the median response. The video actually sites the "emails" shown on screen in End of Evangelion as evidence:
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And like, bro those emails are fake! The staff wrote them for the movie, they didn't use real death threats or fan mail, that would be a huge legal liability. Not saying they are analytically useless or anything but, you know, you need to know that.
Anyway, SteveM mentions that of course there was pushback against Eva's ending, but actually the big wave wasn't interior to the fandom - instead it was sparked by Eva "going mainstream" discourse-wise. In particular a review essay by social critic Eiji Otuska (who is also a former lolicon creator ding ding ding) that was published after the finale aired sparked a widespread discussion in the media by other critics. He links to the essay in their discussion....except he doesn't. He thinks he did, and then when they look, its just someone else mentioning it in an article in 2003:
Bitter disputes broke out on online bulletin boards, with some critical of the producers for failing to provide a clear-cut end to the story, and others who praised the finish for being "typically Evangelion-like." But when commentator Eiji Otsuka sent a letter to the Yomiuri Shimbun, complaining about the end of the Evangelion series, the debate went nationwide. "The debate that erupted over the ending went way beyond our calculations," Gainax's Sato chuckles. "Anno probably knew what was going on. He realized that media other than anime had taken notice of Evangelion."
Which triggered in me the thought - why doesn't he have it? He references it in his own work after all. As you can guess, after some searching I am pretty sure I know why; no one has it. Its never been scanned or reprinted in an accessible format! It definitely is important in the history of Evangelion - I have seen this claim in other contexts, the essay that sparked a discourse, and you can find many works about Evangelion citing Otsuki (generally later works, like an article published in September of 1996 which you can buy) But what the article article said is only discernable via the clues dropped from second-hand accounts.
So can we find it?
First of all I need to figure out what is even being referenced. Searching through contemporary Japanese sources, I dug up an extremely handy find:
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A somehow-still-existing 1997 fan page by a Japanese otaku (I'm giving you this stuff auto-translated btw, what would you do with a wall of kanji?) who extensively catalogued every media mention of Evangelion. I am sure they missed some, but they didn't miss a big one like the Otsuki letter - which we know from the above interview appeared in gigantic newspaper Yoimiuri Shimbun:
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This gives us three candidates; given that we know it was written after the finale aired, and that was March 27th, 1996, our most likely candidate is the April 1st essay; I was able to find a secondary source mentioning the review was "immediately" after the finale, so I think that nails it.
Which alas does not bring up anything! Try as I might I cannot find any extant blog post, or scanned image, or long quoted form. But after trying the usual methods I did realize something - unlike my average document hunt, this is Yoimiuri Shimbum, a newspaper, a big newspaper. Which means they probably have their own archive, which I might be able to access. and low and behold, they do! And my university research services actually have an account!!
Incredibly blessed by this stroke of luck, I went digging for everything containing "Evangelion" and "Eiji Otsuka" in 1996, and found it:
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And it's fucking blank. If the article is scanned or anything it will have that "Japanese Text" you see on the first result, or "Scanned Image" tag or something. I swear its like the only ones not scanned, all the random ads and list of best sellers are all there, but the entire cultural essays section is just an archival void. Shot in the skull right at the finish line.
Alas I am out of ideas of this one - its a newspaper, no one is selling this on Yahoo Auctions. Though hey, at least now we know the title:
"オウム」を超えるはずが... / It should surpass Aum...", 876 characters long.
"Aum" by the way is Aum Shinrikyo, the cult terrorist group that conducted the 1995 Tokyo subway sarin gas attack. Which you can imagine really took the chattering classes by storm; it was the culmination of a series of "extremist" actions that began in the 1980's that built up a narrative of societal decay and alarm. It really isn't surprising that Otsuka linked Evangelion to Aum Shinrikyo; the apocalyptic connections were obvious, there was even an episode of the show that had to be changed due to the attacks as the production team thought the events were too similar. And additionally, if this essay was gonna spark a "societal backlash", it has to say something controversial right? I have definitely seen other critics like Hiroki Azuma discussing Eva in relation to Aum as a "social phenomenon" - I am betting Otsuka is the source of that comparison being so ubiquitous.
From other sources like people on twitter and other articles, I can pick up a few other details on what it contained; apparently he referred to Evangelion's finale as a "self-help seminar" for otaku and lambasted the idea of airing one of those on TV. And from his other writings I think you can certainly piece it together - essentially seeing Evangelion's self-involvement and hyper-introspection as a product of the same societal malaise that birthed Aum Shinrikyo, while failing to deliver a solution that could "go beyond" that. Which, the shit you said about media in the 90's, I want a hit of what he's having! But while today its quite obvious that groups like Aum were, sure, saying something about society but turned out overwhelmingly to be fringe weirdos as opposed to canaries in the mental institute coal mine, at the time this was very much the zeitgeist.
Still, I don't really care all that much what it says - its an important artifact! It started the "Eva discourse boom" that broke out of otaku circles and launched Evangelion into a cross-societal phenomenon! We should have a record of it, it should be preserved. I will ruminate on it, and see if any other ideas pop up. And meanwhile if anyone out there happens to see what I missed definitely let me know.
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