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cloudellesims · 4 days ago
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Little Culpepper wip☀
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+ a sneak peak of the floor plans!!
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Pleiades, Polaris, and Charon's rooms
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kimabutch · 11 months ago
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One of my favourite questions for figuring out a character’s motivations is which qualities they most fear being assigned to them. Are they afraid (consciously or unconsciously) of being seen as stupid? Ungrateful? Weak? Incompetent? Lazy? Cowardly? Intimidating? Like they actually care? etc.
It’s such a fun way to explore into who they are, why they do what they do, what they don’t do out of fear, and how they might be affected by the events of the story. And I love when characters have negative motivations—trying to avoid something (in this case, being seen a particular way) as much as they’re trying to achieve a goal.
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a-method-in-it · 1 year ago
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You know that Chris Fleming line that goes "Call yourself a community organizer even though you're not on speaking terms with your roommates"?
I honestly think every leftist who talks about the "revolution" like Christians talk about the rapture needs to spend a year trying to organize their workplace. Anyone who sincerely talks about building a movement so vast and all-encompassing that it overwhelms all existing power structures needs the dose of humility that comes with realizing they can't even build a movement to get people paid better at a badly run AMC Theaters where everyone already hates the manager.
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theplotmage · 10 months ago
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Principles and Laws of Magic for Fantasy Writers
Fundamental Laws
1. Law of Conservation of Magic- Magic cannot be created or destroyed, only transformed.
3. Law of Equivalent Exchange- To gain something, an equal value must be given.
5. Law of Magical Exhaustion- Using magic drains the user’s energy or life force.
Interaction and Interference
4. Law of Magical Interference- Magic can interfere with other magical effects.
6. Law of Magical Contamination- Magic can have unintended side effects.
8. Law of Magical Inertia- Magical effects continue until stopped by an equal or greater force.
Resonance and Conditions
7. Law of Magical Resonance- Magic resonates with certain materials, places, or times.
9. Law of Magical Secrecy- Magic must be kept secret from the non-magical world.
11. Law of Magical Hierarchy- Different types of magic have different levels of power and difficulty.
Balance and Consequences
10. Law of Magical Balance- Every positive magical effect has a negative consequence.
12. Law of Magical Limitation- Magic has limits and cannot solve every problem.
14. Law of Magical Rebound- Misused magic can backfire on the user.
Special Conditions
13. Law of Magical Conduits- Certain objects or beings can channel magic more effectively.
15. Law of Magical Cycles- Magic may be stronger or weaker depending on cycles (e.g., lunar phases).
17. Law of Magical Awareness- Some beings are more attuned to magic and can sense its presence.
Ethical and Moral Laws
16. Law of Magical Ethics- Magic should be used responsibly and ethically.
18. Law of Magical Consent- Magic should not be used on others without their consent.
20. Law of Magical Oaths- Magical promises or oaths are binding and have severe consequences if broken.
Advanced and Rare Laws
19. Law of Magical Evolution- Magic can evolve and change over time.
20. Law of Magical Singularities- Unique, one-of-a-kind magical phenomena exist and are unpredictable.
Unique and Imaginative Magical Laws
- Law of Temporal Magic- Magic can manipulate time, but with severe consequences. Altering the past can create paradoxes, and using time magic ages the caster rapidly.
- Law of Emotional Resonance- Magic is amplified or diminished by the caster’s emotions. Strong emotions like love or anger can make spells more powerful but harder to control.
- Law of Elemental Harmony- Magic is tied to natural elements (fire, water, earth, air). Using one element excessively can disrupt the balance and cause natural disasters.
- Law of Dream Magic- Magic can be accessed through dreams. Dreamwalkers can enter others’ dreams, but they risk getting trapped in the dream world.
- Law of Ancestral Magic- Magic is inherited through bloodlines. The strength and type of magic depend on the caster’s ancestry, and ancient family feuds can influence magical abilities.
- Law of Symbiotic Magic- Magic requires a symbiotic relationship with magical creatures. The caster and creature share power, but harming one affects the other.
- Law of Forgotten Magic- Ancient spells and rituals are lost to time. Discovering and using forgotten magic can yield great power but also unknown dangers.
- Law of Magical Echoes- Spells leave behind echoes that can be sensed or traced. Powerful spells create stronger echoes that linger longer.
- Law of Arcane Geometry- Magic follows geometric patterns. Spells must be cast within specific shapes or alignments to work correctly.
- Law of Celestial Magic- Magic is influenced by celestial bodies. Spells are stronger during certain astronomical events like eclipses or planetary alignments.
- Law of Sentient Magic- Magic has a will of its own. It can choose to aid or hinder the caster based on its own mysterious motives.
- Law of Shadow Magic- Magic can manipulate shadows and darkness. Shadowcasters can travel through shadows but are vulnerable to light.
- Law of Sympathetic Magic- Magic works through connections. A spell cast on a representation of a person (like a doll or portrait) affects the actual person.
- Law of Magical Artifacts- Certain objects hold immense magical power. These artifacts can only be used by those deemed worthy or who possess specific traits.
- Law of Arcane Paradoxes- Some spells create paradoxes that defy logic. These paradoxes can have unpredictable and often dangerous outcomes.
- Law of Elemental Fusion- Combining different elemental magics creates new, hybrid spells with unique properties and effects.
- Law of Ethereal Magic- Magic can interact with the spirit world. Ethereal mages can communicate with spirits, but prolonged contact can blur the line between life and death.
- Law of Arcane Symbiosis- Magic can bond with technology, creating magical machines or enchanted devices with extraordinary capabilities.
- Law of Dimensional Magic- Magic can open portals to other dimensions. Dimensional travelers can explore alternate realities but risk getting lost or encountering hostile beings.
- Law of Arcane Sacrifice- Powerful spells require a sacrifice, such as a cherished memory, a personal item, or even a part of the caster’s soul.
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elflikesfrogs · 2 months ago
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I love Minecraft youtubers they have such nonbinary names. Hi everybody welcome to my Minecraft let's play YouTube video my name is Pinky Blorbo. We are joined today by my buddy Dr Sauce 11. Today we will be killing god
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itssimplythesims · 5 months ago
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Outdoor Storage & Pool Skimmer
It might be winter as I'm posting this, but tidying up is always in season, especially now that you have a pool skimmer and an outdoor weatherproof storage container that's not only nice to look at, it's perfect for protecting your pool noodles from the freezing rain, or hiding your unsightly gardening tools–all year round!
Please reblog so more people can enjoy! 🤍 More Info & Download Here
Tech Specs:
For TS4
Decorative only
Package format
Found in Plants or search "Simply"
Comes in multiple colors
Please read my T.O.U 
⚠️ Requirements ⚠️
May require the Get Together EP as the original pool skimmer is from that expansion.
Recommendations:
Kaiso's pool cleaning supplies
Enjoy! @sssvitlanz 🙏
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ts-the-blacksmith · 1 year ago
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LEGO moc “Korean Tea House ‘Seon-bi Won’”
IDEAS submitted for real product.
If it took 10,000 supports, LEGO would review it for a real product.
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elodieunderglass · 2 months ago
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And one amang, an Iyrysch man,
Uppone his hoby swyftly ran…
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WAIT HANG ON - slamming the brakes on drawing this stupid picture - do you nerds even KNOW the etymology of the word “hobby”? The thing you do for pleasure? The thing you have too many of? The thing you spend too much money on and share with your friends? The thing tumblr probably is to you? Those hobbies?
It comes from a now-kind-of-extinct breed of Irish pony-horse. It was called the Irish Hobby. Supposedly the hobby got its name from the Gaelic word obann, or swift. They definitely were. They’d obann your pants clean off.
Fast tough little bastards, built for rough terrain and renowned for their speed and stamina, hobby horses belonged to the Celts, and their highly annoying style of mounted warfare. but their conquerors liked hobby horses a lot, kept them, used them for themselves, and found them useful enough, despite the fact that they also had famously useful things like mounted knights or horse archers. A lightweight Irish warrior, mounted on a hobby horse, was called a hobelar.
Reportedly and in depictions, hobelars rode without stirrups. Or saddles. Or bridles. Or - well - this is all sounding very improbable, because the hobelars COULDNT have just been charging around basically bare-assed on naked ponies, screaming, and somehow in the process undoing the composure of actual mounted armoured knights. Knights who, I remind you, had stirrups. Stirrups are useful! It’s quite likely the hobelars had some gear. And clothes. and weapons. And the ponies probably had some tack - I am picturing a bellyband that you could at least hang a saddlebag on, and a neck rope for catching the bloody thing, even if not a saddle. But the overall impression, somehow created by people on darling little ponies, was apparently quite striking and fearful.
I mean. God Forbid People Have Hobbies.
Anyway after a while, whatever people became the British had eventually conquered all of the rough terrain that hobbies were best at, and horse archers just got sexier, and mounted knights became aristos, and all the bog and forest people had been subdued, so it was time to sunset the hobelars. but WAIT! Hobby horses are still tremendously fun and appealing! They’re so fast! and you can ride them without a saddle! Sure, they’re not up to the weight of a mounted knight, or indeed a lot of guys… but surely we can still find a use for a hobby or two? In the back garden? Somewhere?
At which point an English king decided to keep hobby horses just for fun. No military application. No further development of the technology. Not for fun. Just as expensive, pleasurable, pets. Just for the joy of the thing.
And that is how hobby (activity done purely for pleasure) comes from hobby horse (small horse) possibly from obann (swift.) they’re very interesting and you should look all this up for yourself! because it sure sounds like Elodie doing a bit, doesn’t it?
Today, Irish Hobbies are functionally nonexistent. References for drawing include the Kerry Bog Pony, the Connemara, and (I personally think) Dartmoors and Exmoors. They’re said to have lent their speed to the Irish Hunter/Sport Horse and from there to the Thoroughbred, but every damn horse in the world claims relation to the Thoroughbred, and they can’t be THAT thoroughly bred.
At any rate - you can never have enough hobbies. Just be glad that yours aren’t expensive beasts with minds of their own, eating their heads off in the pasture! …Unless they are. In which case, you’re part of a proud tradition.
#Killie#this is Killie’s ancestor who occasionally turns up in hallucinations with various ghost horses#like all elements of magical realism in the killieverse he does absolutely NOTHING useful.#your ancestor is neither proud of you nor disappointed in you. he’s riding alongside explaining some thoughts he had at breakfast#performing weird fuckin feats of equitation outside the window while you’re trying to sit through school or waiting in the queue at Greggs#if you wake up in a hospital bed in a bleary moment before consciousness he’s perched next to you chattering complete fucking nonsense#about. like. the stupidest stuff. like he’s just free-associating his thoughts based on a pattern in the ceiling tiles. incredibly annoying#his dialect just close enough to Irish that you can pick out a few words here and there#enough to tell that it’s complete nonsense. but also he’ll just say things like BASED. (possibly he is also visiting miles?)#and occasionally he points out that he did everything you do in your job but barefoot. no stirrups. in the snow. uphill both ways.#which is quite hard to do in a bog since they’re notably quite distinctively flat usually so sometimes he’d have to find a hill and ride up#and down it a few times just to build character. no saddle no bridle no shoes and the Romans were there maybe - and when you object to that#thinking there seems to be a lot of collision of timelines and historical accuracy - he doesn’t speak Irish suddenly . and why would he.#anyway he doesn’t exist and never did. but he’s fun#occasionally turns up to ride alongside you in a race apparently just to prove he can keep up with modern breeds#usually he can surprisingly well but tbf his horse is a ghost. and when he can’t he says well. I’m not a professional like you.#this. is just my hobby. ahahahahahahahahahshahahahahasha#and with that I get back on my hobby horse and ride away
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thewriteadviceforwriters · 1 year ago
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50 Character Personality Traits + Meanings (For writers, worldbuilders, and artists) Part 1
Adventurous - Enjoys trying new experiences and exploring the unknown.
Ambitious - Driven to succeed and achieve their goals.
Analytical - Tends to think critically and examine things in-depth.
Artistic - Highly creative and expresses themselves through artistic mediums.
Assertive - Confident in expressing their thoughts and feelings.
Caring - Shows compassion and concern for the well-being of others.
Charismatic - Has a natural charm and appeal that draws people in.
Clever - Able to come up with creative solutions and make astute observations.
Compassionate - Displays empathy and a desire to help those in need.
Confident - Believes in their own abilities and is self-assured.
Conscientious - Reliable, responsible, and attentive to detail.
Curious - Eager to learn new things and explore the world around them.
Cynical - Tends to be skeptical and distrustful of others' motives.
Dependable - Can be counted on to follow through on their commitments.
Determined - Persistent in pursuing their goals and overcoming challenges.
Diplomatic - Skilled at navigating social situations and resolving conflicts.
Eccentric - Displays unconventional or unusual behaviors and interests.
Empathetic - Able to understand and share the feelings of others.
Ethical - Guided by a strong moral compass and a sense of right and wrong.
Extraverted - Enjoys being around people and draws energy from social interactions.
Flexible - Adaptable to changes and open to trying new approaches.
Forgiving - Willing to let go of past hurts and give people second chances.
Friendly - Approachable and enjoys building positive relationships with others.
Grounded - Practical, down-to-earth, and focused on the present.
Hardworking - Diligent and dedicated in their efforts to achieve their goals.
Honest - Values truthfulness and integrity in their words and actions.
Idealistic - Driven by a vision of how the world should be and a desire to make a difference.
Imaginative - Possesses a rich inner world and creative problem-solving abilities.
Independent - Prefers to think and act for themselves without relying on others.
Indecisive - Struggles with making decisions and often second-guesses themselves.
Introverted - Finds energy and fulfillment in solitary activities and introspection.
Jealous - Experiences feelings of resentment or insecurity towards others.
Kind - Gentle, considerate, and thoughtful in their treatment of others.
Leaders - Able to inspire and guide others towards a common goal.
Logical - Approaches problems and decisions through a rational, analytical lens.
Materialistic - Highly values the acquisition of possessions and wealth.
Organized - Maintains order and efficiency in their personal and professional life.
Perfectionistic - Strives for flawlessness and can be overly critical of themselves and others.
Pessimistic - Tends to focus on the negative aspects of situations and expect the worst.
Resilient - Able to bounce back from setbacks and adapt to changes.
Risk-taker - Willing to take chances and step outside of their comfort zone.
Sarcastic - Uses irony and witty remarks to convey their thoughts and feelings.
Sensitive - Deeply affected by the emotions and experiences of themselves and others.
Stubborn - Unwilling to change their mind or compromise on their beliefs and opinions.
Suspicious - Inclined to doubt the motives and intentions of others.
Thoughtful - Considerate of the impact their words and actions have on others.
Timid - Shy, reserved, and hesitant to take risks or assert themselves.
Trustworthy - Reliable, honest, and worthy of confidence.
Unpredictable - Displays an element of surprise and spontaneity in their behavior.
Witty - Possesses a quick, clever, and humorous way of expressing themselves.
Hey fellow writers! I'm super excited to share that I've just launched a Tumblr community. I'm inviting all of you to join my community. All you have to do is fill out this Google form, and I'll personally send you an invitation to join the Write Right Society on Tumblr! Can't wait to see your posts!
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cloudellesims · 7 months ago
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little line of shops wip!
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i've so far mapped out the flower shop and the art studio, completed the abandoned records store and i'm thinking the shop in the very back will be a café then the other building is going to be a pub (bar)!
the flower shop was killing me at first because there's really only so many flowers i could place before it got monotonous, then i had the fun idea of making the top floor a bridal shoot/photography suite (you could use it for anything really, i just had weddings in mind lol) and it was soooo helpful omg. then i thought... we need a staff room obv so that help SO much in filling extra space too
also can i ramble on about the abandoned record store for a min... the roof in particular.... i love it😭 i'm thinking it's like a teen hangout spot and with the top floor in particular i imagine they go into the art studio below to get their spray paints and stuff then just go ham with the murals lol
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trueloveistreacherous · 3 months ago
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“The big question of the whole series for me was, 'Beyond all the plot, the narrative and everything else, was how do these three people work together? How do these three people fit together?' These three people learn to love each other and those elevators end up, in some way, saving each other.” — John Hoffman @pscentral event 36: trios
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aardvaark · 7 months ago
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i don’t mind suspending my disbelief for leverage’s person-sized ventilation shafts bc that’s pretty standard for the genre, but that doesn’t mean i won’t laugh a bit at some of the egregiously large vents. particularly in the crowning acheivement job (lev: red s2 finale) because - well just look at this lol! harry and parker, two adults, can kneel side by side in those vents. parker can sit upright.
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that museum was made for vent crawling purposes. that’s just an extra room in the museum they forgot to decorate. the leverageverse has a thief union that successfully lobbied for a better working environment. these vents double as a playground for museum-goers’ children. i was crying with laughter thinking about this and harry’s vent crisis was NOT helping me remember that there was a serious heist thing going on lol, i love this show.
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garmaux-illustration · 5 months ago
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Arcane Ghostbusters!AU
not sure i saw anyone make this AU before so fck it i'm doing it
Edit: omg 500 notes this is officially my most successful artwork ever thanks everyone (tbh i hab no idea people would be even remotely interested in this AU and i'm really happy to not be alone in this 😭)
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lesliemeyers · 5 months ago
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this came to me in a dream
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just-writing-ideas · 6 months ago
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cw: abuse and trauma and other unsavory things
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interesting character backstories
because "my parents hit me or force me to be perfect" won't cut it for every character in the cast
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-characters who grew up poor. poverty is traumatizing, people. i wanna see characters who never ask for anything, count dollars and coins, freak out when the bill isn't split fairly and immediately suspect bed bugs when someone says they're itchy. and mention the ugly stuff too. smelling bad and having water stains on the walls. ice cream for dinner and not eating breakfast. lights going out and fourteen year olds supporting a family of five.
-characters who were neglected. not physically abused, neglected. who don't understand why people care when they don't show up, or seem kind of down today, or leave a party without saying goodbye. who are too independent for their own good. who can't think of anything to say when asked to describe their parents. who are okay with being lonely. who always feel lonely. who get uncomfortable if you even ask them how their day was. who does that?
-characters who were smothered. who were treated like a toddler well into their teens. who were practically stalked by their own parents, never allowed a moment of privacy. who were constantly belittled and denied their autonomy as the adults in their life made every decision for them. regardless of how loved they truly were, this is abuse. this could go in two diverging directions: end result of a very guarded, mature character feeling a constant need to prove themself, or end result of a passive, immature character who requires attention, praise and constant assistance. both have extremely low self-esteem.
-characters who are fundamentally different from their family. maybe they're queer, or adopted, or disabled, or aren't fully related to the rest of them (bonus points if they aren't the same race as their family). characters who watch like a ghost as everyone else smiles and bonds. and maybe it's their fault that they're like this, or maybe it's their fault for not reaching out to the family themself, but... nobody else had to ask for it.
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i forgot about this blog
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