Idk maybe it's my adversity to forced het but I truly don't see the "significant romance" between Ada and Leon. I don't get it. I see them caring about each other, absolutely, but I don't see them ever having been 'in love'. They knew each other for like 8 hours MAX, and most of that time they were separated. I'm sorry I just don't understand capcom's (and many of the straight fans') obsession with insisting that Ada and Leon have this long history of being in love when they just... Don't.
I was so excited for Dragon's Dogma 2 til I found out it would be uncapped 30fps on consoles man. I could maybe live with locked 30fps the way I grit my teeth through Starfield but reports are showing DD2 dipping into the low 20s during fights.
Date: June 1984
Platform: Nintendo Entertainment System / Arcade / Wii Shop
Developer: Capcom / Micronics
Publisher: Capcom / Romstar Incorporated
Genre: Action / Platformer
Theme: Fantasy
Franchises: SonSon
Aliases: SonSon / Son Son II / Capcom Generations / Capcom Generations 3: The First Generation / Strider 2 / Capcom Classics Collection / Capcom Classics Collection Reloaded / Minna to Capcom All-Stars / Rockman ×over / Capcom Arcade Cabinet / Street Fighter X All Capcom / Capcom Super League Online / Capcom Fighting Collection / Capcom Arcade 2nd Stadium
Type: Retelling / Crossover
Summary:
Son Son is Capcom's tribute to a Chinese legend called Xiyou Ji, meaning 'Journey to the West', considered to be one of the four classic pieces of Chinese literature. The main character in Xiyou Ji is Sun Wukong, or, when the words are pronounced as if they were Japanese kanji, Son Gokuu (hence the name Son Son).
All of Son Wukong's companions besides Zhu Bajie (Pigsy) are snatched by a demon and it's up to the two of them to chase after the demon and rescue them. The game auto-scrolls with multiple platform "tiers" and the player must switch between them and attack incoming enemies with their weapon. By switching tiers, the player can collect score items.
Capcom Generation: Dai 2 Shuu Makai to Kishi (PS1)
"Volume 2 Makai and Knights" - ports of the arcade versions of Ghosts 'n Goblins (Makaimura) and Ghouls 'n Ghosts (Dai Makaimura), and of the Super Famicom Super Ghouls 'n Ghosts (Chou Makaimura)
"In Japanese mythology, Makai is a location inhabited by demons and could be referred to as a hellish afterlife in some interpretations."
-- https://capcom.fandom.com/wiki/Makai
Resident LOL-vil 2: When Zombies Just Need a Good Chuckle
Welcome to Raccoon City, where the undead have decided that eating brains is just so last season – now, it's all about devouring dad jokes and dancing the thriller. In "Resident LOL-vil 2," the zombie apocalypse takes a hilarious turn as our intrepid protagonists, Leon S. Quip and Claire Jestfield, navigate through the absurdity of Raccoon City's infectious laughter epidemic.
Leon, the rookie cop with a knack for delivering puns that make even zombies groan (in a different way), partners with Claire, armed with her trusty whoopee cushion launcher. Together, they must brave a city where the undead residents have traded their moans for laughs and their hunger for hilarity.
As they explore the Raccoon City Police Department, our duo encounters puzzles more perplexing than a rubber chicken conundrum at a clown convention. The mysterious Mr. X, now dressed as a stand-up comedian with an intimidating stage presence, relentlessly pursues them through the corridors, insisting on sharing his killer jokes – literally.
Get ready for gut-busting moments as Leon and Claire navigate the RPD's maze of laughter, encountering zombified office workers engaged in a heated game of "Musical Cubicles" and a tyrant boss who insists on team-building exercises involving trust falls from great heights. Will our heroes survive the apocalypse, or will they succumb to the infectious hilarity that lurks around every corner?
"Resident LOL-vil 2" is a survival horror game that will have you questioning if you're playing a classic zombie thriller or accidentally stumbled into a comedy club where the undead have become the masters of mirth. Because sometimes, in the face of a zombie uprising, all you need is a good laugh to stay alive – or undead, as the case may be.
Power Stone 2 is the sequel to Capcom's 1999 release Power Stone and like its predecessor would release exclusively on Dreamcast outside of its arcade release.
Power Stone 2 was released worldwide in 2000 and is the final entry in the Power Stone series of arena fighting games. In 2006 both Power Stone and Power Stone 2 would receive a release on another system with the Power Stone Collection releasing on the PSP.
1. Intro 00:00
2. Games Intro 00:10
3. Gameplay 01:06
4. Outro 11:21
Twitter (Gaming & AI Art)
https://twitter.com/zero2zedGaming
Instagram (AI Art)
https://www.instagram.com/random_art_ai/
For more fighting game videos check out the playlists below
I think ignoring the uh. problems with Spirit of Justice, I've come to the conclusion that I think my biggest issue with it is it really just kind of went "Oh! You want more focus on Apollo Justice: Ace Attorney and it's characters? Sure, here you go! *retcons like. The entire game*"
Anyways I am about to complain a LOT about Spirit of Justice in the tags.