UMNIKI specializes in educational board games designed to enhance learning for children and families. Offering a wide selection of games in English and Russian, the products focus on developing skills in mathematics, language, logic, strategy, and more. Trusted by teachers and parents, UMNIKI aims to make learning fun and engaging, supporting cognitive development and fine motor skills through interactive play. Free UK delivery is available for orders over £50, with international shipping options upon request.
UMNIKI предлагает образовательные настольные игры, созданные для улучшения процесса обучения детей и семей. Наш ассортимент включает игры на английском и русском языках, направленные на развитие математических, языковых, логических навыков и стратегического мышления. Мы стремимся сделать обучение интересным и захватывающим, поддерживая когнитивное развитие и мелкую моторику через интерактивное взаимодействие. Бесплатная доставка по Великобритании для заказов от 50 фунтов, с возможностью международной доставки по запросу.
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Образовательные игры для детей
Интерактивные семейные игры
Развитие когнитивных навыков
Игры для развития мелкой моторики
Стратегические настольные игры
Логические игры для детей
Изучение русского языка
Игры на английском языке
Математические образовательные инструменты
Предшкольные образовательные игры
Настольные игры для развития когнитивных навыков
Семейное времяпрепровождение
Игры для развития памяти
Игры на программирование для детей
Игры для развития реакции
Образовательные игры для школ
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
Daiane dos Santos, brazilian Gymnastics’ legend, congratulates Jade Barbosa and the national team on their historical Olympic Bronze Medal.
Daiane was one of the most important athletes that paved the way for this medal and I wanted to subtitle this lovely exchange between her and Jade on live television. Interview for SportTv2.
it's been 8 years and she's still down bad for her neighbor (who wouldn't)
and so there she is: Step 3 Athena! 🌙✨
Step 1 & Step 2 here
(Infos about Athena in every steps except 4 below if you're interested)
(watch out it's long.)
Step 1 -
At 10, Athena is a very curious girl, somewhat nosey and a bit clumsy (main reason why she often has bandages). She likes puzzles, creepy stuff and drawing (but nothing that serious about that hobby yet). While she isn't very shy, she's still uneasy around people she doesn't know and moving to a new town isn't helping. She has trouble accepting changes, and this whole situation is a way too big change.
Athena is very close to her mom during step 1. Unfortunately for her, she doesn't really look like her that much and she's kind of bothered by that, especially because the person she obviously looks like, her "dad", isn't there. Not having a dad isn't really a huge problem for her, but Athena fears a little bit people's opinion on that subject: "Is it weird that I don't have a dad...?".
She's feeling sad and scared about moving out, as she has to get used to a completely different world (in her eyes). "At least I have my mom", she thinks. But if moving in Golden Grove was scary at first, meeting Qiu and Tamarack was a huge help for Athena to feel included.
She thinks Qiu, aka "Autumn", is funny but also a huge show-off, haha. She LOVES to tease Qiu. But Athena's also genuinely worried about Qiu sometimes, because that kid is a huge people-pleaser.
When it comes to Tamarack, man... Athena totally puts this girl on a pedestal. She thinks Tamarack is amazing and pretty. And should Tamarack say anything positive about Athena, you can be certain the latter will go crazy internally. At 10, Athena doesn't realize she actually has a huge crush on Tamarack yet, though.
Step 2 -
At 14, Athena became a sort of troublemaker, she barely cares about rules. She's not mean but she grew to be more blunt and direct than she was as a 10-year-old, this and her current appearance make her seem unapproachable. However she kept her soft side, a side that she ironically doesn't even keep that much hidden but that you still have to deserve. If at 10 she would often have bandages because of her clumsiness, at 14, it's mostly because she's reckless. Some things that remained are her love for puzzles, creepy stuff and drawing, in fact, she started to get interested in visual arts.
In fact, the tough side of her personality grew when her first group friends with Qiu and Tamarack slowly fell apart. She couldn't do anything to prevent that from happening, so she felt like she had to toughen up. But to be honest, she's becoming tired of being the sole link between them, she's barely trying to now. Maybe Qiu and Tamarack won't become friends again. She has to accept it... but maybe Athena still has troubles accepting changes, no matter how old she is, after all.
Despite all that, Athena still treats both of them nicely. She still teases Qiu whenever she can (watch out Athena, the teasing could backfire on you). Her worries about them are still present too, but for different reasons than in step 1. Even 4 years later, Athena still retrieve Qiu's lost papers because they would NOT do it themselves. No matter what, Autumn remains her dear friend and the feeling is mutual.
Tamarack, aka "Tam", is her best friend! ... and the girl she has a crush on, Athena realized it now. Athena doesn't know if Tam feels the same way or not, though. Athena still thinks Tamarack is the most amazing and most talented person out there, she wishes Tam could see it too. She's highly worried about Tamarack potentially leaving Golden Grove at any moment but she tries to hide it from Tamarack. "Tam probably has enough of people walking on eggshells with her", she thinks. Athena dislikes Tamarack's parents for not only never being there for their daughter but also for making her situation so uncertain, only for their own interests (in her eyes).
Another feeling started to grow: jealousy. Athena will feel jealous of anyone who seems a bit too close to Tamarack. Does she think she's no match for Tamarack? Yes. Does that stop her from being jealous? No. She knows she has no right to be, Tamarack is a wonderful girl, it's impossible not to like her, but she can't help it.
Athena grew to be even more bothered by her lack of resemblance with her mother. Some times before turning 14, she started to dye her hair cranberry, just like her mom's hair color (let's say Opal didn't really like to see that her daughter started dyeing her hair at her young age, reaction Athena didn't appreciate, all she wanted was to look like her mom, what's the problem?). Ironically, while Athena wishes so hard to look like her mom, her relationship with her became somewhat strained. As if resembling a completely unknown guy wasn't enough. Living his best life nowhere to be found, uh? Resentment is the word here. Never towards her mom, even if their relationship is not that good at this point, but towards this guy who gave her his physical traits she never wanted and started to despise.
At least she became used to live in Golden Grove.
Step 3 -
At 18, Athena is not the rough troublemaker that she was at 14 anymore. Now she's more like a silly prankster, seemingly always up to something more stupid than before, although she remains reckless and blunt (but less on purpose and more out of habit). Of course, her interest in visual arts remained intact. Her liking for creepy stuff turned into a huge love for horror and its aesthetic.
Her relationship with her mom is getting better than it was 4 years ago. Athena grew out of the resentment she had for her "dad" during step 2 and learned to accept she may not look that much like her mom, but that it doesn't cancel the fact she's Opal's daughter no matter how she looks. Plus "some bits of [Opal] did end up in [her]" after all, right?
Athena's relationship with Autumn is what you could describe as "siblings by hearts", Athena does consider them as the sibling she never had.
Athena and Tamarack are still officially "besties for life", but little do they know that they both ended up falling in love with each other, plain and simple.
Her jealousy and resentment did tone down, but when she thinks back to her 14-year-old self, she feels bad, so bad. For being jealous of Tamarack's friends, for being resentful of a random donor and basically making many things about herself. "Man, I was such a prick. And for what?".
If when she was 14, Athena felt like she was no match for Tamarack because she put Tam on a pedestal, at 18, she now thinks she's simply not good enough as a person for Tamarack. She kind of "accepted" that if Tamarack only wants to be friends, then it's fine, she cannot force Tam to love her back. It's silly to think someone like her could be extra-special in Tam's heart anyway (girl if you knew.), it's nice enough to be her best friend.
Between step 2 and 3, Athena managed to put a label on herself: she's lesbian.
i love to think that jean's english is not perfect because, you know, it's his third language and jeremy being an english major makes it so good. jean getting frustrated when he makes small mistakes while talking but then he looks at jeremy and finds him smiling at him softly and he starts thinking that maybe it's not a very big deal
This is a deck of Happy Families cards I drew for my mum / myself, since it's a great game to teach kids "Have you got?"/"Do you have?" "Yes, I have."/"Yes, I do." in EFL classes, and her old deck from the 90s was in tatters
Here's a few thoughts i have about Disco Elysium and it's lack of philosophical approach towards Harry's experiences.
(Not to mistake it with psychology. There is plenty of that in Disco and the characters and ideologies are pulled apart in many fun ways.)
Explanation below the cut, so it's not a long-ass post.
So, Harry is very much suffering. He says "I am in pain. I have no idea how to get better, I'm about to fucking give up."
What he gets as response, from his own mind and other people, is things like: "Get your shit together. You have to go through this hell. It will be awful, depressing and boring. Forget her. Stay strong, don't give up, you will eventually feel better. This is how normal people live. Do it for the (...)."
This is encouragement. What it does is it keeps him on his feet and helps him move forward.
But it's the only type of response he ever gets.
What it doesn't do is challenge how he experiences his life in the first place. There is not a single sentence, a thought, any kind of spark in the game that would begin some sort of reform within him. He's the same sad, old Harry utill the end. The rest is accessories.
Beyond that, the gameplay is screaming at you: SEIZE THE MOMENT! There is so much work put into describing things happening around Harry. And so much fondness towards that world. But it's just there, next to him and his pain. Beautiful and worth living for, but it's not used to reveal anything that would inspire him to change. Something about humanity, the meaning of his suffering, maybe a hint about that hole in the world. Yknow, philosophical stuff.
Even the miracle of the story, the phasmid, answers Harry's most existential question with "I don’t know, nobody knows."
It's not there to guide him away from the vicious circle he's stuck in. It's more like a pat on the back. "Look, something incredible happened today! Life can be great sometimes."
Here are a few statements meant by the game to be impactful: "Something beautiful is going to happen", "The night is always darkest before the dawn", "One day, i will return to your side", "The road to healing is going to be a long one. You will make it, some day."
They sound like coping mechanism. They are motivational, hopeful, but don't speak about reality.
"I'm suffering RIGHT NOW. The world and my head are still fucking broken. Heelp!" Harry cries out.
"Hope for a better future. Go for a run. Focus on your job, get a hobby, take your mind off the pain." Try to be happier while remaining the same. Switch alcohol and drugs for non destructive activities to help you endure through that persisting pain. Look out of the window each morning, wait for that special thing to happen. And when it happens?
The core stays unmoved. You don't even know what it is about you, where lies the first mistake. You learned nothing new about yourself.
I think all of this fits with the creators' views, which are sparsely hinted at throughout the game. "God is indifferent. This is our curse", "The world is inherently meaningless", "True love is possible in the next world, for new people, it's too late for us."
Maybe that's why the game didn't allow Harry to change, because it doesn't believe there is anything out there that could help him. He's a human, therefore he has no choice but to think and suffer exactly the way he does.
So yeah, that's my thoughts on it. Feel free to comment, disagree and enlighten me if you think i'm wrong. I'm always open to change my mind.
they got stuck in the Void(?) for an indefinite period of time…without Ink's brush and vials.. they have nothing to do but talk i guess..(more thoughts in tags)
related to this thing with sci and this red ink thing
I often see tabletop RPG titles get the words "tomb" and "tome" mixed up as though they were homophones, even though they don't in fact sound the same, but I can't really blame folks for that, what with English orthography being The Way That It Is. There's no just world in which "tome" rhymes with "comb" and "tomb" does not, but that is the world we live in.
I noticed people posting Kushinada-Hime fanarts & turns out, it’s “Comb Day”. So, naturally, I took it as an excuse to draw one of my favorite interactions from SMTVV :”)
I have another piece of translation trivia for you pathologic nutsos
In English, on the night of day 3, Artemy can mention to Lara that he "Served as a medic for a while", refering to his brief military service.
*extremely incorrect loud buzzer*
He doesn't say "medic", or even "combat medic" in Russian. He uses the word Фельдшер, or Feldsher, which is a very specific thing.
A Feldsher is (or rather was) a mid-level (that is, without university education) medical practitioner. They don't have the same authority as doctors, but can perform certain operations or diagnostics. Historically, it was a non-combative position in the Russian Army and fleet. They even made a labor union in 1905!
It gives historical context to the entire setting, because Feldshers are mostly assossiated with the late 19th to early 20th century - the term is anachronistic (I guess that's why it was omitted in English) Edit: The term is still generally used in Russia, as pointed out in the comments, though the current and historical meaning are slightly different. We still have some Feldshers in Poland, as the only country in the EU where that position is legally recognized.
It also makes so much sense, given Artemy's situation - he never finished university but did have some prior knowlegde, so it would be reasonable for him to serve, as it was a common practice back then.