#error analysis
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morganiscoolaf · 4 months ago
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The book I bought was from a different John Taylor, babes.
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nicholasandriani · 2 years ago
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Metacognition and Game-Based Learning. Notes on Scaffolding Education, Game Design and Graduate School
“EDUCATIONAL STRATEGIES IN THE CLASSROOMEnhancing Learning Through Self-Awareness and Critical ThinkingEducators have the power to nurture students’ self-knowledge by engaging them in activities that promote reflection on their learning journey. Understanding and managing one’s cognitive processes, known as metacognition, involves higher-order thinking skills that are critical to learning. This…
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somewhereincairparavel · 8 months ago
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Annabeth Chase and Jason Grace - two sides of the same coin, an analysis post.
after a long wait, I've finally posted my analysis on jason/annabeth being similar, and mirroring eachother as rivals/potential sibling figures more than percy/jason's 'bro rivalry', based on this post of mine which has crossed over a THOUSAND notes in the last week alone, and I've been getting so many reblogs and comments asking me to expand on my tags in that post and do a full analysis. so here it is. I've been procrastinating this for quite a while now for some reason but I'm glad I'm over my writer's block and I got to articulate my post well enough.
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annabeth and jason have had very minor interactions throughout hoo, but the parallels and similarities in their character is jarringly noticeable, which is why I hoped for a jason/annabeth rivalry and not a percy/jason rivalry. they've both been raised at their respective camps since they were literal kids, they were well versed in their respective fields of knowledge, and were well respected/intimidated in their camps.
let's start off with the lost hero
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when jason first meets annabeth, he says that her eyes were really intimidating and fierce, so right off the bat, we have jason who's pretty put off by annabeth because she very obviously looked angry, especially since she was frustrated about jason's arrival instead of percy, and looked like she could kill jason to get percy back.
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this parallels to a lot when hazel kept going on about how difficult it was to warm up to jason because his eyes were always calculating and cold, and he gave off an untrustworthy vibe, that he'd sacrifice anyone for the sake of the mission.
both annabeth and jason have a certain similar ‘look’ in their eyes, which have nothing to do with the color. they both have the tendency to make people nervous simply with their eyes, because they always look like they're thinking of new things every few seconds. Ironically, jason first perceived annabeth, the way everyone else perceived him. scary and intimidating with an icy glare and hardened eyes.
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They were both said to be ‘studying’ each other in distrust many times throughout. A part of why they didn't trust each other, was, in my opinion, because they embodied their least favorite shared personality trait of each other, secretiveness and guardedness. which is why annabeth got on so well with percy, and jason with leo/piper.
they didn't admire the closed off-ish vibe that they gave eachother. they both needed people who were open and carefree.annabeth said that jason looked like he knew too much information, but chose to keep it all a secret, very similar to her own guardedness from time to time, keeping it a secret and wanting to deal with it silently.
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we also know that annabeth and jason are extremely knowledgeable in greek/roman mythology, they both love debates and were quite passionate about history. they were both assigned architecture projects by the gods themselves as a mark of honor and favour.
moving on to the next most important point, they reminded eachother of the people they missed, causing them to feel resentful.
jason, barely met his sister after they reunited. he was bitter when thalia said he had to go look for percy to help out annabeth with the search. he was aware that thalia and annabeth were childhood friends, getting closer to eachother than jason and thalia ever did. she found a home in luke and annabeth, not even a few months after baby jason was thought to be ‘dead’, that knowledge would've weighed a lot on jason. annabeth became the sibling to thalia grace that jason could never be.
while annabeth? the only thing annabeth thought of, after jason had a face off with his mother's remnant in boo, was the fact that jason, who looks eerily similar to luke, could've experienced the exact same fate as him. luke was jason if he had more wrath and held grudges, jason was luke if he had less anger and resentment. annabeth could connect the dots so easily, and that was truly the moment where she gained immense respect for him.
and, when jason told annabeth that his sister was thalia? she had a very odd sort of expression on her face.
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annabeth also quotes that looking at jason made her feel bitter, because he reminded her of heras exchange, and the fact that she lost percy for months. whenever she looked at jason, she would only see her two childhood friends, a found family that was broken, and a love that was challenged.
whenever jason looked at annabeth, he would be reminded that thalia had a closer contact to her than she did jason, and had to accept that he would never know thalia as much as annabeth does.
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annabeth and jason also appear very confident and sure of themselves, but have second thoughts all the time. they had to put on a fake facade, to live up to their expectations and lineage.
they were both also sort of people pleasers, annabeth couldn't really say no to anyone who asked her for help with things, like carrying the sky for luke especially, because not only where they giving her a chance to execute her knowledge and skill, the thought of helping someone made her genuinely happy. jason also loved seeing people happy, always wanting to say the right thing to satisfy someone, even if it meant he had to sacrifice his own struggles to help them.
fatal flaws:
annabeth’s fatal flaw, is hubris. when you are confident and sure that you can do something, and have a sense of excessive self pride.
and jason's fatal flaw is the temptation to deliberate. hesitation and second guessing, to put it in simpler words.both fatal flaws are so different, yet so similar, and they have both flaws, just in a different viewpoint.
as a child of athena, annabeth appears super confident and even conceding at times because of her wisdom, but at the same time, annabeth had to make sure she was one step ahead of everyone. she had to rethink everything and had to have a plan in her mind all the time, fearing that things wouldn't go smoothly.
she had to hesitate and second guess herself alot, despite her knowledge, like she did when she knew she had to look for the mark of athena. piper and percy had to boost up her confidence with affirmations, to let her know she's on the right path and to just follow her gut. annabeth feels obligated to have a temptation to deliberate, because, as a child of athena, she has to be all knowing and wise, and most definitely cannot fail her mother.
and jason? despite having a very low sense of self esteem and hesitation, he was so used to leading the people who were considered slightly inferior to him in camp jupiter, and basically getting treated like a celebrity for 12 years of his life in camp jupiter, that often, he thought what he did was right, he had his own perception of what a hero should be, and I quote
[“No, no,” Jason said. “I made my choice. You’re not to blame. You don’t owe me anything except to remember what I said. Remember what’s important.” “You’re important,” I said. “Your life!”Jason tilted his head. “I mean… sure. But if a hero isn’t ready to lose everything for a greater cause, is that person really a hero?”He weighted the word person subtly, as if to stress it could mean a human, a faun, a dryad, a griffin, a pandos… even a god”- Tower of Nero]
which was normal, since he had everyone basically following his lead without question as a kid. he's expanded on this in his conversation with piper in mark of athena, where he said he felt weird to suddenly be around people who were either equal/or superior to him in power, and not being in the ‘lead’ particularly.
jason had hubris, but certainly not in a way that you would call it an ego or excessive pride. he was hardwired and brainwashed into having his own perception of what is right and what is wrong, that he thought he was always making good enough decisions, at least from a roman child soldier’s standpoint. [Like when he was okay with not saving nico because it might sabotage their mission, he genuinely didn't think what he said was insensitive until hazel called him out, because he was brought up that way. he thought he was doing the right thing, by prioritising the mission and the duty, first. Like the dutiful roman he was made to be].
both annabeth and jason, have hubris and a temptation to deliberate.
annabeth and jason, also had an extremely difficult time breaking free from the thoughts that their godly parents were always right. It took on alot of disappointments for both of them to stand up to their parents (and not just godly ones, mind you)
they've both had disappointing absent mortal and godly parents with a hostile stepmother involved and monitored with each and every one of their moves. annabeth has had to deal with her stepmother playing the ‘bad cop’ with her father not even coming to her defence, just the way hera came butting into jason's life and giving him terrible memories, taking him away from thalia, with zeus not even caring.
speaking of which, they are both the only demigods who have harboured the most amount of resentment for hera. just the sight of hera pisses them both off, as it hera, stripped off so much time away from annabeth and percy, and memories from jason, which he never permanently got back.
this is sort of irrelevant but I'll add this anyway, in boo, athena also immediately liked jason for calling out zeus's unfairness to apollo, saying something like 'the boy is right' and she gave him an approving/appreciative look for his wisdom, which is pretty rare for athena to say or do to literally any demigod ever. this makes me wonder if she ever saw jason as someone who had some sort of athena legacy in him, which is why she was so pleasantly surprised with him. ugh we could've so gotten jason and annabeth as potential sibling figures bc of how many parallels they have, too bad that the percy/jason rivalry narrative was pushed too hard.
I hope I've drawn enough parallels with their characters, as a lot of you have been looking forward to this post for a while, hopefully this analysis hasnt been underwhelming for you all to read!
@thevoidcaller @karmaajr @onestorytorulethemall @newlyfoundwren @thesummerstorms
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mystii-gur0 · 10 days ago
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lowkey I don't get why people say Error isn't "Sans-like" whatever that means, because it's just not true.
Error is Sans on steroids. Error is Sans². Error is Sans to the power of Sans.
Like literally everything they do is something Sans does, just incredibly warped and taken to an extreme.
Sans is nihilistic in the sense that he's like "nothing matters, so why should I do anything". Error is SO nihilistic that they've gone beyond that and are like "NOTHING MATTERS SO I SHOULD JUST DESTROY THE ENTIRE MULTIVERSE BECAUSE WHO CARES WHAT'S STOPPING ME?!"
Sans is a judge. Error is Light Yagami in fat weird middle aged skeleton form.
Sans has kinda a sick sense of humor (like he likes to mess with people yk). Error thinks literally torturing people is funny.
Sans loves Papyrus to the point of being willing to kill for him. Error loves Papyrus to the point they're willing to kill HIM and literally everyone else in existence just to "protect" him.
Sans is super observant and picks up on things most people don't, to the point he convinced the entire fandom he remembers resets because of how good at guessing he is. Error is incredibly paranoid and not only notices small things other people don't, but notices things that aren't even there.
Sans plays a sort of comic relief silly guy persona to cope. Error has been playing that persona for so long to cope with their honestly horrible reality, that they've forgotten it was a persona in the first place and now treat their whole existence like one really long joke.
Sans has eldritch madness. Error is eldritch madness personified.
Sans is kinda implied to be depressed. Error got SO depressed that they gave up on everything, INCLUDING being depressed and has been carrying out what is essentially the longest most elaborate suicide plan ever for the past few years.
Sans has a lot of acquaintances, but only like 1-2 close friends. Error is literally completely isolated.
So yeah. Error is the most "Sans" Sans in like the worst way possible.
Honestly I feel like when people say that they're thinking of fanon tsundere/shadow the hedgehog Error, rather than "canon" Error.
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iwillstabyou · 4 months ago
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TMAGP 31 - A Computer Nerd’s Breakdown Of The Error Logs
It’s round 3, bitches! (tumblr crashed twice when I was writing this so I’ve had to start again multiple times. I do in fact see the irony, considering the subject matter)
I was listening to TMAGP 31 and as a computer nerd, oh my god those error messages just HIT DIFFERENT. There are so many subtle details hiding in those lines that a typical non-computery person would probably miss, so I feel it is my duty to explain them and their possible implications. So that’s why I’ve decided to fully break down each part of the error report, complete with what they could potentially suggest — think of this as “the TMAGP theorist’s guide to deciphering Chester’s yapping”
So without further ado, let’s get this party started…
(NOTE: lines from the transcript are in red, ‘translations’ are in purple, jmj specific stuff is is green, explanations are in black)
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Starting off with Category: fatal programmer error, notice it says programmer, not program. There is nothing wrong with the code - the user has truly fucked up. Uh oh, Colin has made a big mistake…
Also, clever double meaning here with the word fatal. Obviously we know it was fatal to Colin (RIP king 🥲), but error logs also typically have a criticality level describing if immediate action needs to be taken. There are 6 commonly used levels, with the most critical being, yep you guessed it, ‘fatal’ - this means that whatever Colin was doing was a critical threat to the system. In other words, Colin had figured out the problem and was dangerously close to fixing it so Freddie just went “oh shit, we need to deal with this guy quickly or we are in serious trouble.”
Then we’ve got the next line, attempted host compromise (the Errno611 isn’t significant - error codes vary from system to system). When it comes to network terminology, a host is basically just any device on the network, so in full this line basically means “somebody’s tried to damage part of the network.” Importantly, “host” seems to suggest that the computers aren’t the source of this evil but merely a vessel for it. Freddie is just the mouthpiece for these supernatural forces - a bit like a non-sentient (as far as we know…) avatar. Whatever these forces are, they didn’t come from within/they weren’t created by Freddie.
(NOTE: I will come back to jmj=null in a bit)
The program traceback, Traceback <module> by extension BECHER, is rather interesting. A network extension is a way of providing network access to remote users (think along the lines of a VPN) by creating a personal direct ‘route’ to the network. Therefore if it’s the subject of an error report, it means there’s been an issue with data transmission along that path. So this bit means “there’s a problem with this specific network route that’s allocated to Colin.” However, the darker implication here is that Colin is an extension of Freddie. Although he wasn’t initially a part of all of this, he’s become tangled in the web (no pun intended) to the point that he and Freddie are inseparably intertwined. The OIAR employees may be able to quit their jobs, but they’ll still be a part of Freddie…
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There isn’t much to say about Host=self.host in this context. It’s just convention when it comes to object oriented programming. Not important here.
Extension BECHER compromised isn’t just saying “there’s an issue here.” It’s saying “there’s an issue here that is a serious threat to network operation.” In other words, Freddie’s going “uh oh. Colin needs to be dealt with.”
The next bit is pretty self explanatory. I really don’t think I need to explain what <hardware damage_crowbar> means for you guys to understand. This bit made me laugh so hard. One thing that’s interesting though is that it gave it a DPHW, so Freddie processed this like it was an incident… Perhaps this fully confirms that the ‘thing’ controlling Freddie is of the same origin as the cases - it’s not something else entirely?
And now onto Administrator privilege revoked. This was the moment when I fully realised “oh no. Colin is fucked,” because any control that Colin may have had over the situation is now gone for good. Freddie’s basically just said “fuck you Colin. You’re not in charge anymore. I am.”
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As you can probably guess, Unexpected data isolated/resolved just means that the crowbar’s been dealt with and the program can run as usual. Similarly, the Colin threat is fixed now he’s not an administrator i.e. he can no longer control the system. However, it then gets weird with Independent operation permissions revoked… It’s not saying Colin can’t use the network independently, it’s saying that Colin can’t be used independently of the network. Remember what I was saying earlier about Colin being a part of Freddie? Yeah, well now he purely is a part of Freddie. They’re turning our boy into data!
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NOTE: I know in the audio it said everything was discarded but I’m going by the transcript. Idk why they’re different
You know it’s a bad sign when you hear Re config: self.host - Freddie’s evolving. The network is literally reconfiguring itself to now include Colin. And then Freddie goes through each of his alchemical elements one by one and fucking deletes them! How rude. You go and eat this man only to spit everything out!? I guess he’s feeling generous though, because he decides to keep the sulphur, which in alchemy, refers to the soul… If this isn’t just a coincidence, then that means Colin’s actual soul has been uploaded to Freddie. That could be really cool. And messed up. But mostly cool.
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Starting with the final line, everyone knows what New administrator permissions assigned means, but we don’t know yet who they’ve been assigned to. Maybe it’s Gwen? Maybe it’s a new character? Maybe there is no system administrator anymore? It’s a mystery.
Now that’s out the way, let’s get on to the real juicy stuff…
The top few lines are pretty simple - it’s Freddie’s way of saying “Colin was a problem. We ate him. Now he’s not a problem anymore.” The next line, however, is a reminder that none of this is simple” - .jmj error not resolved. There it is again. The infamous jmj error. What does it mean? Jon? Martin? Jonah? Is that you???? Nobody knows. One thing we do know though is that jmj=null (from the start of the error log). Now when it comes to interpreting values, null is weird. It’s not zero, it’s not empty, it’s sort of nothing but it’s not nothing. It’s just null. It means no value, but it doesn’t mean that the variable doesn’t have a value (if that makes any sense to you guys???). Ooh I think I know how to explain it?? Imagine you’re Jonathan Sims, head archivist of the Magnus Institute and you’re digitising some archived ID photos when you find one without a name. The recorded name in the database would be null - you can’t put anything in particular, but that doesn’t mean the person in the photo doesn’t have a name. I guess null means unknown or missing here. So basically, what jmj=null means is that the jmj is unknown and that is a problem because it can’t get ignored/it is important. So what it’s basically saying is that jmj is a mystery not only to us, but also to Freddie.
Take a look at Data integration cycle ongoing <0.02%> - Data integration is the process of combining data from multiple sources into a single source of truth. There are 4 stages: data ingestion, cleaning, transformation, and unification. Thanks to the whole Colin ordeal, I’m sure you are all quite familiar with these stages by now (and that, students, is what we call a case study!). The peculiar thing here though is that we’ve just witnessed most of the data integration cycle - surely it should be higher than 0.02%? Yes, that’s correct. It should be far higher than that. It makes no sense. UNLESS this isn’t about Colin. Most of Colin’s data has probably already integrated. This is something else entirely - something so much bigger and foreign than these computers were designed for (the only comparison I can think of is trying to run the sims 4 with all expansion packs on a 15 year old laptop. It really shouldn’t work, and it probably won’t, but it’s gonna try regardless). This seems to follow on nicely from the jmj=null comments above, because Freddie is clearly struggling to integrate something (hence System function margins down to 82%), and when you try to read data that hasn’t been fully integrated with the system, you end up with a lot of missing & unknown values. Sound familiar? Yep, that’s right - until more data is synchronised, many values will be null, like our good friend jmj. Why is it taking so long to integrate jmj? We don’t know. Perhaps its origins are so supernatural and otherworldly that it’s simply not tangible enough for Freddie to process it? That’s what I think at the moment, at least.
So yeah, that’s my line by line analysis done! Hope you found that helpful/interesting. This podcast is so well written I’m actually going insane! Jonny and Alex, you are the guys of all time! As I’ve already said, feel free to expand on any of this - I’d love to hear your theories
Signed, your friendly neighbourhood computer nerd who is very autistic about TMAGP :)
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arscorpii · 5 months ago
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do you think about how the only two times (episodes 11 and 37) utena took her rose crest ring off (tried versus successfully) were due to the prince(s) of utena's past [touga (she believed him to be the prince from her past) versus akio], and both times, she secured the ring back on her finger due to anthy...
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both scenes followed a similar sequence of events; utena was faced with a substantial realisation ⟶ utena tried giving up the pursuit of the princely ideals ⟶ utena shared a heart-to-heart moment with anthy ⟶ utena got herself together and resumed playing the role of a prince for anthy's sake.
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in episode 11, touga successfully manipulated utena into believing he's the prince she met when she was younger. utena's aim was to reunite with her prince, and now that she had met "him," he challenged her to a duel. naturally, this would make her feel conflicted and wish she wasn't a part of the dueling game that had put her in this position. as utena tried removing her ring, anthy called out to her. i think it may have been intentional on anthy's part to call utena at that time, to prevent her from removing the rose crest ring and dropping out of the duels without fighting touga (although i don't have any proof to back this up; just a matter of a convenient interference time by anthy). i did ponder why anthy didn't let utena simply drop out of the duels; perhaps it had something to do with honing one's soul sword (touga's in this case [?]), and in a way, anthy wanted to teach utena a lesson/give her a reality check as with the cases of the other duelists in previous episodes.
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after a little conversation with anthy, utena was resolute in going through with the duel for anthy's sake. the heart of the conversation was anthy admitting that she wished to have more friends. with the knowledge of later events in the series in mind, upon rewatch, this part could easily be interpreted as anthy's subtle manipulation of utena to ensure she continued participating in the dueling game. in my opinion, anthy was honest here and she used the honesty to manipulate utena, a situation of plausible deniability. i think both facts can be true at the same time. on the other hand, it's also possible that anthy detested the companionship of others and so, she simply lied to utena here to manipulate her. nevertheless, i'd like to think that it's realistic and possible for anthy to both hate and long for some normal human connections despite her loneliness. to me, anthy did have contradicting qualities coexisting within her.
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i think it's interesting that she chose anthy over her "prince." i think this may indicate that utena cherished what she had with anthy at the moment more than what she had with her prince in the distant past and what she could have with him should she choose him. perhaps utena didn't dare to risk losing the security the bond with anthy provided her over something uncertain and possibly at odds with her own sense of self.
despite the unconventional ways things had played out, utena had begun to consider anthy her friend, like wakaba. however, what differentiated wakaba and anthy was the role anthy played. i believe performing the role of a prince alongside anthy as her rose bride truly affirmed utena's sense of self because she had molded a large part of her self around the ideals of a prince. this made her friendship with anthy more special than her friendship with wakaba. besides companionship, utena can also be more of herself with anthy compared with wakaba, or any other person.
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utena assumed responsibility for protecting anthy, which is reasonable since she's engaged to anthy at the time. she added that she could "turn anthy back into a normal girl" and "wouldn't give her over to others, including her prince," who she surmised to be touga. while i'm sure utena meant well, her intention seemed rather naively misguided at best and patronising at worst. much like others, utena was also somewhat projecting her visions and ideals onto anthy, though utena herself wasn't aware of this yet. utena said all of those lines as she walked towards the phallic-shaped ohtori tower, which could serve as an imagery of how utena's pursuit and aims can easily spiral into her upholding and perpetuating the very system she strived to protect anthy from, a reenactment of the princely persona that had been hurting anthy for a long time.
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in episode 37, it began with utena looking over the large window of her and anthy's room. she held the rose crest ring in her hand, and the accurate scenario of young utena and prince dios played in the background. utena echoed the end of prince dios' speech to herself and dropped the ring. the night before, she walked in on anthy and akio. it's possible that learning the true nature of their relationship brought back the correct version of utena's encounter with prince dios. at this point, she may have figured that akio was both prince dios and end of the world.
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these parallels have been pointed out by other people before; i think the vague similarities between the two scenes could have reminded utena of the real sequence of events with regard to meeting prince dios; an unravelling of her repressed memories.
utena and anthy spent the episode somewhat avoiding each other, they weren't willing to broach the subject of that late night scene until near the end of the episode.
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these three moments were when they gradually opened up to each other and talked about matters of their hearts. the moments of vulnerability reached a climax when anthy attempted suicide, which was stopped by utena, and in turn, led to one of the most vulnerable and honest moments the both of them shared with the other throughout the series.
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compared to the moment they shared in episode 11, the post-suicide attempt moment (explored in episode 38) was genuine in that both utena and anthy laid their hearts bare to the other. by this time, utena had gained more perspective and understanding and was able to see and address her wrongs with regard to being complicit in worsening anthy's situation and pain. utena's care for anthy had also grown to be more earnest. her reason for playing the role of a prince was more sincere in episode 37 compared to episode 11. on the other hand, anthy was much more transparent here than in episode 11. she didn't hide her feelings "behind a thin veil" (something akio said in episode 19) or put on a facade. anthy opened her heart to utena, something that utena suggested to anthy in episode 11 so that anthy could make more friends. we could interpret that at this point (episode 37), anthy had accepted utena as someone she could rely on, someone she could turn to, someone who would allow her to be vulnerable: a friend. and of course, anthy had also come to sincerely and truly care for utena.
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cirrus-grey · 9 months ago
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Wait wait wait I'm putting pieces together
From TMA 198, Precipice:
MARTIN Hey, what happened here? Are you both okay? Where is everybody? GEORGIE [Upset] They came for them. Took them away. Like before. ARCHIVIST Oh, god. MARTIN Who’s ‘they’? GEORGIE The… things from the city. You know, the, the ones that serve that big eye.
Georgie and Melanie’s cult (including Celia) were attacked and taken away by the former Archivists who were guarding the Panopticon.
From TMAGP 30, Dead End Job:
ARCHIVIST AT LAST, IT IS MINE!
CELIA …and then the fearless one reached in and grasped me, tore me out, leaving my story to fall away like autumn leaves…
THE ARCHIVIST IS FROM THE TMA WORLD TOO
It came over to this world with Celia when it was kidnapping her from the tunnels. It was locked in the tunnels under the Manchester Institute because it came from the tunnels under the London Institute. It's been trying to find her this whole time because its job was to drag her back to the Fear domains and it failed. It needed her, and the rift, to complete its duty.
That's why the rift was more balanced after it went through with Sam. The Archivist was part of what was unbalancing it! And now the poor thing is lost in a world that no longer has the Eye to guide it, with the wrong victim, and not even a Panopticon to go home to. Poor thing is probably hundreds of years old and just wants to do its job. I hope Georgie and Melanie find it and give it a nice cup of tea.
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lets-try-some-writing · 9 months ago
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Transformers One: My Thoughts and Critiques
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Note: This is going to be a very long read, so be prepared.
Before I begin my thoughts on the film, allow me to state beforehand that I will be looking at this film as a standalone film first and foremost. I will not be considering the fact that it is meant to be part of a trilogy until the end of my assessment because a good piece of media should be capable of standing on its own. With that said, minor allowances will be made because of this fact.
Additionally, I will not be applying any other continuity lore to this film review in order to limit my continuity bias (although I will make frequent comparisons). Please note that these are my thoughts and opinions and the fact that I even bothered to write more than a two sentence 'it sucked' with a wail of anguish tacked on means that the film has value. I am merely picky. Obviously, this will have a heavy does of my personal takes thrown in along with genuine analysis, so don't take my assessment as gospel.
From this point onwards, spoilers will be present. Read at your own risk.
The Good
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(Me trying really really hard to not accidentally be negative.)
The visuals for Transformers One are, of course, stunning, and the voice acting, as a general rule, is very on point. Chris Hemsworth as Orion Pax and later, Optimus Prime, was a decent decision. I like his voice as Orion, but regarding Optimus? I have opinions that will be discussed later. But for the time being, his voice as Orion gives the character life, emotion, and a great deal of ethos. He's likable and interesting, giving him depth that we have not seen in any other Orion Pax since G1.
Megatron's voice actor was also incredibly well picked. The emotion and tone in his voice was undeniable and gave D-16, and later Megatron, such enthusiasm and vibrancy that I (and likely much of the audience) couldn't help but feel for him in many of his interactions and speeches. I loved hearing how his voice evolved as he went, slowly becoming more aggressive and deep. Elita-One was a reasonable pick when it came to voice actor. She certainly had tone and opinions. Bumblebee's voice actor was very entertaining when it came to giving the character development. Having Bumblebee with such a enthusiastic voice actor made him into someone who had far more depth than he likely would have otherwise.
Sentinel's voice actor was golden. He comes off just the way the movie needs him to be, and it is done quite tastefully, although it certainly doesn't break any molds when it comes to the cliche evil character arc. I adored Airachnid's voice acting. It fit her well and was a polite, but well earned shift from the snootiness seen in other continuities. She automatically has more depth simply because of her voice.
The worldbuilding for Transformers One was well done considering the time limits of the film and the focus that had to be given to other subject matters. There are many issues of course, but overall I cannot fault a single film for not having the length and depth of something like Prime or the IDW comics. The flora and fauna showcased were bright, and at least in the case of the flora, quite diverse. The designs for the few creatures showcased were interesting but not overwhelming, especially for the Quintessons. The shift from inorganic to organic was clear as day with their presence, and highlighted the love and care put into every single frame of the film. It was clear that there was real love shown to each character, movement, and scene. For once, the creators seemed to genuinely care about what they were doing.
The fight scenes were stunning. They flowed incredibly well and made excellent use of the environment and the biological aspects of fighters. The use of partial transformation and transformation in general was something I have never seen given such emphasis in a Transformers film or cartoon, not since Prime at any rate. It was done perfectly in my opinion, and showed an actual understanding of how the characters should move and likely would move in various combat situations.
Onto the actual film. The movie hops right into the action and we, the audience, are given a fantastic view into who Orion Pax is as a character. We see his longing to be something greater right off the bat, giving new fans a solid start for his character. Old fans are also given a nod to various continuities with his character design and his overall knowledge and interest in the archives tied with his station as a miner.
The design of Iacon was a fascinating shift from other continuities, that with everything being underground. And D-16's introduction was well integrated into the scene. His and Orion's friendship is masterfully done, and their interaction on the train gives amazing hints into their past, potential history, and creates interesting lore for an audience to ponder. Their relationship is by far one of the most important and intricate parts of the film. It is a masterclass in setting up a relationship prior to a film or story actually shoving two characters into a setting where more of their traits are showcased. Honestly, we can see so much about both of them from that first scene.
D-16 bailing Orion out of trouble quietly like its normal. Orion going through all the effort to give his friend something of value that is both personal and has money attached. Banter that showcases their depth and rich relationship that also flows smoothly and naturally, like old friends should. We get to see how Megatron will come into being through his adoration of Sentinel Prime and Megatronus Prime. His youthfulness combined with Orion's desire to see and experience everything brings out the best in both characters, giving them reason to be together and to get along.
I will never stop giving my praise for that first scene with D-16 and Orion since it was so tastefully done.
Their work in the mines is well directed and the introduction of Elita is... a thing. (thoughts later)
The lore presented in the mining operations is ingenious as it showcases both Cybertron's situation, lays the groundwork for the knowledge characters possess later in the film, and overall shows D-16 and Orion's hesitant heroism (at least on D-16's part) when they save Jazz from certain death. In some cases, the introduction of new information is masterfully done through the use of referencing demotions and promotions in a manner that applied to the situation in question. The lore regarding energon and the overall loyalty of the miners also demonstrates much of the mindset Cybertron is operating under and is done quite well, as seen with the cogless bots being totally fine with their lack of transformation ability for the most part.
Brilliantly done pre-set mindsets. Especially showcased with Sentinel's message to the cogless leaving them all in sheer awe and cheer. I could sense the villain a hundred yards away, but I could tell that the characters believed what they were hearing, and that in my opinion is a show of how well presented the mindsets of the characters and overall view of the society are.
The race was fun to watch, with plenty of spectacle. Orion and D-16's conversation pre-race showed more of their character and D-16's adherence to the rules vs Orion's desire for something more. Orion leading them through back roads into the race also added more depth to Orion's character which I adored (and was unfortunately underutilized). I appreciated the tricks pulled by Orion and D-16 to win. I also adored the brotherhood shown between them, especially how Orion went through the effort of giving D-16 his chance to be a hero, even if D-16 was hesitant. Their brotherhood in the beginning of the film was honestly one of the best highlights, and distracted me from many other things that I will discuss later that were less than optimal.
I loved seeing how excited D-16 was toward the end of the race, and of course how Orion stopped to help him. Their banter in what I assume was the medical bay was also enjoyable and laid further groundwork for D-16's character.
The scene with Sentinel congratulating D-16 and Orion Pax was suitably filled with awe and stiltedness in equal measure. It played well and showed D-16's character as well as Orion Pax's passion and drive. One thing I will not fault the film for is Orion's devotion to his goals. They were clear and remained so from the get-go along with D-16 admiration (right up until the fifty minute mark).
The meeting with B-127 was unique, and an interesting show into the madness that forms in those who are condemned to the bottom rungs of society, even though it was played for laughs. The introduction of the main plot device was something I have critiques regarding. Although, with that said, D-16 and B-127's reasonings for going were both done pretty well. I like how D-16's reason played off his character and previous history with Orion. Again, the brotherhood between them is key in this film.
The logical leap to get onto the trains was well done and also set up essential plot devices for later. Elita's presence was odd, but whatever.
The fight scene on the train and the rush to stop Elita from telling on all of them was well played for the most part. Her anger made sense and her snark didn't exactly come from nowhere. Her taking of the map made reasonable sense (although I have opinions). B-127 is vaguely humorous at times during their journey, which I can appreciate in small doses. (His cave comment got a vague chuckle out of me.)
The introduction of the Quintessons was well placed in light of the future scene with Sentinel. I loved our main characters maneuvering to avoid detection as it showed their cooperation as a team for the most part. Orion's knowledge of the Quintessons made sense in light of the very first scene in the film (again, it was an excellent start to the movie and laid a lot of groundwork).
There were a few scenes in this film that really kicked me in the feels, and the moment the group enter the cave and find the bodies of the dead Primes is one of those moments. The scene is solemn, not a hint of snark or banter to be found. Everyone is lamenting, thinking. The atmosphere was perfect, and the sheer emotion from D-16 in particular was delightful in its own quiet way. The way he sat before Megatronus Prime was emotional. For once in the rapid fire mess that is TF One, time was taken to let everything sink in. You can see a quiet shift in him, and in Orion there is something that makes the audience note how lost he appears. Elita and B-127 only added to the scene as their usual lines died off, letting the scene simply breathe. It was, in my opinion, very well done. Especially with the music running softly in the background.
Their worldview was shattered in that cave, and I adored seeing it play out.
Alpha Trion's character was done well, very well considering how short of a chance he had to be on screen. He showed proper confusion, but then moved along once he noted the situation. There are things I would change obviously, but his character played its part, and I appreciated how he got to the point and limited his cryptic behavior to an extent. He seemed tired, as he should have. His death was also well timed and I appreciated how much the movie wasn't afraid to straight up off a titular character in other continuities. The scene with the T-cog distribution was also a delight to watch. The animation was very clean and it gave me a whole lot to ponder biology wise.
I must say Sentinel's interaction with the Quintessons was, quite frankly, not surprising. But it did convey its point well. I like watching this noble looking character finally drop his façade fully, bowing before invaders and shocking our main cast (even if the audience could see this coming from two seconds into the film).
D-16 and Orion's first argument hit me in the feels, mainly because I really did understand D-16 far more than I did Orion. He was angry, he wanted justice, and above all else, he looked lost. I was simply enthralled with the way his character started to shift and change, going from passive to aggressive in response to rapid fire hits to his worldview, ultimately leading to a perfectly reasonable bot shattering under the pressure.
Alpha Trion offering the group T-cogs from the Primes was interesting and left me with many worldbuilding related questions. The scene where the group first transform was fun. I liked how the characters were given a chance to show their inexperience and struggles. Disregarding the comedy, it made perfect sense for bots who'd never once transformed to have to learn to do it all from scratch, trial and error. It was fun, especially D-16's leg being stuck halfway into turning into treads.
From here my praise is a bit more limited, but I enjoyed seeing D-16 flex his authority and get his group in line. I appreciated the moment of tension between him and Orion, showing the conflict brewing and yet the lingering brotherhood that had not yet cracked. It was delightful to see the war going on inside D-16 in that moment, the hesitancy and the care for his best friend buried under newfound rage and betrayal. Orion later doing his best to try and check up on D-16 was a delightful touch that only further cemented their struggling companionship as the film progressed.
Seeing Starscream was fun. Shockwave's voice was a nice addition and the extra emotion I find was a bonus. Also Soundwave with unique abilities. Nice.
D-16 beating the ever living snot out of Starscream was fun on its own, at least without considering the context and pacing. I enjoyed Starscream's character and the change to his usual cowardly behavior was, in my opinion, well earned and much needed (at least so early on in this new continuity). Orion's growing confusion and uncertainty was a lovely touch. I also adored how he stepped in, bringing D-16 back to reality long enough for him to spare Starscream and make his declaration.
Just going to throw this in here. Sentinel Prime is peak evil and I loved how cruel he was throughout the entire film. He oozed snooty and evil billionaire. The entire scene with him slaughtering Alpha Trion like some sort of hound, his dialogue, and later his insults toward D-16 were just *chef's kiss*. Him carving Megatronus's symbol onto D-16's chest was downright evil and served to further prove just how terrible he was. It was a great scene with very solid dialogue. Honestly, despite how evil he was, Sentinel was one of my favorite characters simply because he was consistent and his dialogue was very well done without any severe stilted moments right up until the end.
Not much to say about the D-16 capture and the Orion & Elita-One pep talk scene. It happened. More thoughts in The Bad section.
Additionally, D-16 staring death in the face was brilliant. I loved seeing his sheer defiance, and the way he met his potential end with honor even when B-127 was willing to stay down. It spoke so much of his character and his development since the beginning of the film. He went from wanting to hide from fights to actively standing up for his rights.
Orion talking to all the miners was, in theory, and probably on paper, a fantastic scene. It wasn't as grand as it could have been, but I really appreciated the size difference between him and the others combined with his attempts to rally them. His speech was moving and I could see his comradery with his fellows the spark of Optimus Prime within him. I loved seeing him rally his troops, encouraging his people to stand and fight. The miners being all so small really did wonders for the scene though. I know I already referenced the size difference, but seeing all these cogless bots look up in awe did something wonderful, especially with the lighting.
The revelation of the truth was downright brutal. It wasn't done as well as it could have been, but I appreciated it all the same, even if it gave off "I'd kidnap a thousand children before I let this company die!" vibes. (Thank you, Monsters Inc).
D-16 fighting Sentinel and then the subsequent attempt on Orion's part to calm him down was... painful (in a good way). I knew it was coming, I could smell it a mile away, but I honestly hadn't expected the scene to play out as it had. Orion trying to stop D-16 once was expected. Him trying again and getting hit was very him, and very powerful with D-16's response thrown in. Seeing the anger that had been brewing in D-16 fade for a moment to instead be replaced by guilt and grief for a precious second brought me nothing but sheer joy. It was such a turning point for the character, especially when the disbelief in his tone hit. D-16 holding onto Orion while on the verge of breaking down, warring with himself, and then deciding to let Orion fall?
Beautiful.
In that moment, we got to see D-16 metaphorically die alongside Orion Pax, breaking their brotherhood so that Megatron could rise from the ashes and try to bring down everything that led to their paths crossing and ultimately diverging. Honestly, I would have paid good money for an alternate ending where Orion died and stayed dead for a while longer, specifically so that Megatron could have a chance to grieve and contemplate. There was just so much going on in that scene with the music, the loss, and the tension that made it a fantastic visual.
The whole comparison between Orion and D-16 as they changed and morphed was a wonderful thing to witness. I enjoyed Megatron's birth a bit more than I did Optimus's, but that was largely because as Orion approached Primus's core, I personally would have adjusted a few small things to keep the dramatics in place. Megatron's birth however was truly stunning, showcasing his strength, his rage, and his passion all in a few short scenes. The music was phenomenal and only made it all the grander. His speech was simply perfection and I have absolutely no complaints. The concept of Megatron was rightfully embodied there and I was all but squealing in excitement when he made his declaration.
Optimus and Megatron's battle was amazingly done. The fighting and the use of weapons and transformation was spectacular and I have exactly zero complaints regarding the fight scene on its own. Optimus then banishing Megatron from Iacon had its own set of feelings, although, there are things I would change.
Bumblebee's line at the end of the movie was actually funny. It got a very solid chuckle out of me.
The flashback was adorable. I loved seeing the contrast between the bot who D-16 was, versus what he became. A brilliant scene, albeit a tad out of place in my opinion.
I have exactly nothing good to say about the last few sequences of the film. But I will say that Megatron is forever awesome.
With all that said, the music for the movie was phenomenal and made scenes that otherwise would have been simply moving into heart wrenching moments of awe. The Fall is by far my favorite simply because of all the emotional tracks in it. Every time I listen, I see that pivotal scene play out in my mind. Megatron and Optimus's birth, so perfectly contrasted and the emotion played out spectacularly. It's been days since I watched the film, and the emotional value of the music hasn't worn off in the slightest.
The Bad
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(Aka, my rant combined with actual critiques)
Oh boy here we go.
Orion is just off. As a character, there's something off about him. He's perfectly acceptable on his own, but there is a lack of substance to him that makes it difficult to find him compelling at times. We never really know why he even gives a crap about the things he does. He just cares about the Matrix and becoming greater because of... reasons. There's no basis for his interests, not like D-16 who expressed in dialogue and actions why he cared about the things he did. He loved Sentinel because Sentinel "saved" them. He loved Megatronus Prime because he was the "strongest Prime who ever lived". Orion's reasoning for caring about the Matrix and freedom in general amounted to wanting to help Sentinel. I mean, it made sense, but it wasn't particularly fulfilling for his character, especially when the rest of the population was perfectly fine with their situations for the most part.
There needs to be reasoning. What happened to him to have him break the mold and try to act out? Why did he break it at all? Orion is obviously an outlier in mentality, and therefore he should have at least been given a single line of dialogue with D-16 to explain his interest, (excluding his declaration of wanting to help Sentinel find the Matrix. That is a mere statement and it didn't give me much of anything to understand why he cared since he wasn't as devoted as D-16). This issue follows him throughout the whole film. He's a bit of a shell at times, although it could have been due to the way his dialogue hit. This lack of foundation for his character made it difficult for me to really feel for him like I did with D-16. When D-16 got angry, I was on his side because I understood where he was coming from. But with Orion? He was always just... there. He expressed emotion and I loved seeing how he shifted, but his growth didn't match the pace the movie set, leaving him in the dust a bit.
It weakened his character drastically.
His voice is also a tad... bland. No offence to Hemsworth, but I just don't think he managed to capture Orion like Brian Tyree Henry managed to get D-16 and Megatron. Orion had his moments, and those moments were spectacular, but his speeches never had any of the depth of Peter Cullen's Optimus or the youth of TFA's Optimus. He lacked something distinctive to set him apart. He tended to sound somewhat blank in certain scenes, almost like Hemsworth had only just been given the script (or was still attempting to be Thor). It was especially bad when Orion becomes Optimus Prime. Where Hemsworth did an arguably fantastic job as Orion, his voice simply didn't fit Optimus. Am I biased because I enjoy Peter Cullen more? Yes. But also, Optimus is a mech meant to show power.
He needed a deeper voice desperately, something that would rattle and have the tone of a true commander, demanding respect even when he's being gentle. Hemsworth was a fine Orion Pax, but Optimus needed to change and become something more in my opinion. They didn't even have to change voice actor if Hemsworth could pull off a bit of range like Brian Tyree Henry did with D-16 and Megatron.
No complaints about D-16's introduction.
Back to the film. The sheer amount of background Easter eggs was fun right up until I started seeing far too many familiar faces in the same place. The world of Transformers One, unfortunately, feels incredibly small. We see Iacon and we see the cogless and Sentinel's servants, but nothing else is really there. It's a strange emptiness. I can tell the film creators were trying to fill the void, but we never got the chance to see those who did more than just mine. Where's the middle ranks? Who is running everything else? Why is every single Autobot a miner? There should at least be a few middle rank bots wandering around. We did see scenes with random civilians at the end, but I would have liked to see a greater range of work involved in Iacon. Even just a medic would have been great. If those things don't exist, then how does the city operate? Where the heck are the other cities? Is there a council of some sort? How is Sentinel running literally everything without an inner circle? We only ever see Arachnid after all.
Honestly, a tad more variety is what we needed. Not to say the variety we got was terrible, but seeing a medic, a random vendor, or even a military drill sergeant in the background would have done wonders I think.
Additionally, there should not be so many familiar bots all in one place. I know this is a new continuity, but it feels weird because there is no way every single big Autobot just happens to come from Iacon because they were ALL cogless miners. If that is the case, that destroys so much depth it's not even funny. I mean, the continuity can do what it wants since its new and has its own lore, but I suppose its a bit of a let down if everyone shares the exact same origin. Additionally, the voice acting for most background characters was... fine. Some scenes were fantastic, like the race where everyone rushes to see the miners on screen. But the movie could have greatly benefited from a few more unique and passionate voices. I wanted to see true anger, REAL heartbreak at the lies that had been fed to the cogless. This is more petty than anything else, but a few more voices and a bit more depth would have been fantastic.
It's only made worse by the fact that the entire film just feels tiny compared to the scale its operating on. One city, one mining area, one train, one open field, one race track, one abandoned base, one rebellion base, and a cave. Sounds good on paper, right? Lots of room to move. But we never see anything about any other part of the world. Not even a mention or a poster on the wall for a different city. It made everything so much smaller and more controlled. That's not necessarily a bad thing film wise, but giving artificial depth through background characters and whatnot would have been great. Even just some chatter from background characters would have served this purpose. Think about Star Wars or Lord of the Rings. Both movies referenced planets and places that came into play later far before they actually showed up, and in only one or two lines. TF One needed such dialogue if it wanted to establish the scale of the world. Unfortunately, we didn't get that.
The first mining scene in the movie agitated me on a spiritual level. Not necessarily because it was bad. I found the actual operation of the scene very interesting, especially seeing how Cybertron reacts to the mining and how the bots go about getting energon. It was downright fascinating watching the trained and trialed methods the crew used to get in, do their mining, and get out. Jazz was hilarious. However, Elita-One murdered the mood for me.
Elita is... an interesting case. I will just say it outright. She serves no purpose within the film that actually means anything. And this fatal flaw reflects horribly on her character. On her own, a bit of snark and anger over her situation and even the arrogance would be good character flaws for her to work past, but combined with her place in the film, it made her nothing short of grating. Every scene she did anything more than fight or offer reasonable commentary was a slow torture for me. There was nothing to give me a reason to like her. She's an arrogant bot who thinks she knows and can do everything, and that bothers me. If there was something for her to have to go through to work past those flaws, then I could appreciate it. But she maintained her poor disposition throughout the entire film with little to no outward changes. It was a wasted character and an arc that was never even given a chance to exist.
With that said, every time Elita turned up and started getting talkative I died a little inside. I am prepared to be crucified for that take.
Elita's attitude after Orion and D-16 saved Jazz was just the worst. Even though I understood her take, she still bothered me with her rudeness. She's a very selfish character if you really look at her, and it shows. Her voice acting wasn't bad, although there were a few repeat lines that got stale fast.
The Iacon race was a fun concept, but Orion's character was again left to exist in a vacuum when he took D-16 to the race. Evidently, Orion knows a crap ton about the underground and travelling discreetly. This skill is never seen again. Nor is his knowledge of travelling quietly on his own ever mentioned after this scene, to my knowledge at any rate. Whatever the case, he was given a hint of lore and then left to go be rebellious for reasons we still do not have a solid foundation for. Honestly, I understood D-16 far more than I did Orion and I think that's a problem in a film meant to be their origin.
I have no real complaints about the actual race. The scene with Sentinel had nothing for me to comment on negatively.
Bumblebee is again, another character who holds little use in the film. I understand WHY he was put in (fanservice and all that), but the way he was implemented was very poor. There were far better ways to incorporate him into the story and actually make him important and telling. Instead, he's just a chatterbox there for jokes and one liners. He's far less agitating than Elita though because at least he has vague chemistry with our main protagonists. Also, B-127's whole nickname sequence should have been cut, or at least sidelined a bit. It really wasn't that funny, and if the crew were trying to show how isolation has gotten to him, the whole fake friends part got that across quite well.
The plot device was ridiculous. Not necessarily in its existence, but in its implementation. You want to have a SOS message from Trion to be the key? Cool. DON'T put it in the actual trash in the most obscure place on Cybertron. The fact that the bloody message survived is a miracle and quite frankly, it felt contrived. There were far better ways to implement the message. Think about Stars Wars and R2D2. Personally, I would have been privy to a bit of War for Cybertron coming into play, or possibly Smokescreen from Prime. That way Bee could actually be useful while still offering the crew their plot device. That said, it wasn't the worst thing and with a bit of grace, it is not a major sin.
The train scene with Elita was actually painful to watch. I despise her so much, and she just made the whole thing agony to get through. I skipped through her kicking the guys around like boyscouts because it was not appealing in the slightest. (I do understand some people like her, but I am not one of them and this is where my bias shows most.)
No complaints about their stint on the roof of the train.
Elita's entire scene on the ground where she gets in Orion's face made me want to strangle her. I can understand her reasoning, but she's so frickin annoying that I simply could not care about her in the slightest. Her lines might have even been funny if she hadn't been such a poorly done character.
Why does she get the map??? Why??? She isn't even meant to BE there??? Orion, why are you letting her walk all over you??? That's your evidence! You can't even trust her! Let D-16 read the bloody thing. He feels like he has the most braincells out of all of them. I get that they were aiming for girlboss and mom friend vibes combined with Elita, but she's simply agitating and I think it would have been far better for Orion or D-16 to lead the way and show more of their character. Actually, let Orion do it. He snuck into the archives all the time. He's a perfect fit for the role and would have given him the chance to show off that foundation that he lacked throughout the entire movie. If they REALLY needed Elita, they could have used the chance to build that oh so lovely ship bait for fans by having Elita and Orion have to work together to successfully read the map. After all, Orion knows all the weird underhanded stuff and Elita was a team leader for the miners. Their combined knowledge could have been a bonding moment AND been useful to the plot later to show why they fight together in a reasonable fashion.
Again, Transformers One feels tiny. There was one creature type shown on screen, and I understand animating is a pain, but even just some shifting shadows as the group walked would have been nice. Would have made things feel more alive and artificially expanded. (again, a petty complaint above all else. Maybe Cybertron just doesn't have a ton of animals.)
No complaints about the cave scene.
So... T-cogs can just be taken from the dead? Is that not a health issue? We see later that Megatron taking Megatronus's T-cog changes him further. Does that imply that all four of the crew are now biologically related to the Primes? If those T-cogs aren't rusted to hell and back after fifty cycles and don't give the crew infections later, this has some startling implications. Less of a complaint and more of my confusion. Seriously, are there no prerequisites to have a T-cog when a bot's original one has been removed?? Does this mean that biological offspring can be a thing via passing on a T-cog?
(I have some worrying thoughts about relationships on Cybertron now because of the shift in characteristics for the crew when they got their Prime inherited T-cogs)
Too much exposition from Alpha Trion. It fit the scene certainly, but the whole film had a running problem of mouthing off and throwing exposition around like candy. It was not done particularly tastefully 90% of the time. In fact, the only exposition that I liked was from D-16 and B-127 because it felt natural for them to explain things as they did. Trion's was cool certainly, and honestly if Orion's first exposition in the archive and then Trion's were the only dumps, I would have been quite happy.
I can't believe the Primes fell as easily as they did. I understand they were ambushed. But how on earth did Sentinel manage to personally cut down several of them when, up until that point, Alpha Trion said they were winning? One sneak attack is understandable, but the rest was a bit unbelievable. Especially Megatronus Prime.
Why is everyone suddenly so chill with killing? I mean D-16 just shot someone to DEATH despite having never raised a hand to pretty much anyone with intent to kill up until that point. Is this a society thing? Cultural? (I am not talking about Orion here. He's a sunflower compared to B-127 and everyone else going off and chopping enemies to bits)
Regarding D-16's arc, it was rapid fire from this point onward. I can see what they were aiming for, but there was a distinct lack of anything to really cause him to fall as far and as fast as he did. Actually, allow me to rephrase. Rather it was that he HAD reason, it was simply too fast paced of a film for me to feel his change and truly cement it in my soul. It stuck and it most certainly made sense, but it was a bit like whiplash when he chose to let Orion fall to his death despite them having gotten along up until that point for the most part.
Orion is an idiot as well. He spent all of D-16's rapid fall into warlording staring at his best friend like a confused goldfish. He did very little to step in aside from try to ask if D-16 was alright and stopping him from killing Starscream. Yes, D-16 was captured and there wasn't a lot of time to do therapy. Yes, the rapid character change occurred literally over the course of like, a day and change, so I can't fully blame Orion. And do I understand why he was so hesitant? Yes of course. The change was super fast. Do I also understand how and why D-16 fell? Absolutely yes. Were both of these characters rushed? Abso-frickin-lutely. The foundations were there and they were fantastic. They just had to be roller coastered to their completion without any regard for the emotional value of pacing their respective shifts away from their previously shared goal.
I do not truly blame the film creators for the rush, but it does kill a lot of the emotional impact that would have come if we'd been given more time to see D-16 and Orion have more and more arguments over increasingly difficult moral decisions.
Starscream and the High Guard are stupid. They are a fantastic concept on paper, but much like half the cast, their implementation was poor in the extreme. They came from nowhere, were exposition dumped into existence, and promptly followed the rando who beat the snot out of Starscream and could have, for all they knew, been an actual spy. For some of the best trained bots on the planet, there was not a single braincell amongst them.
Starscream had so much potential too. But that vanished into smoke twenty seconds into his face getting bashed in. Soundwave looks like a taco. And he acts like one with his lack of substance character wise. Shockwave was neat right up until he got wrapped up into the stupid gag with B-127. It's a dumb joke and it destroyed whatever seriousness was building. Like come on guys, we are at the one hour mark. It's time to get serious or go home. Again, aren't these the High Guard???? Very important very well trained bots??? Why are they acting like savages and petty children? We at least need explanation for that if we are rolling under that rule. They needed more depth desperately. As it stands, they were nothing more than free guns for D-16 to yoink for future movies.
Also, again, Orion the goldfish. Standing there all confused without doing a bloody thing about it. He's so passive in this movie and it infuriates me because it feels like his character arc never picked up the pace like D-16's did at the hour mark. I understand he's going through a lot and watching his bro fall is likely a bit shock to the system, but one would think with how close they are that Orion of all bots would be the one to try and humble his brother in arms. (I am aware he did his best with what time he had, but still). I know that if one of my siblings decided to go all murder hobo on me I would be the first to get up there and throw a shoe at their head. Once more, I do understand that Orion was likely in shock, but due to the pacing of the film, he feels a bit like stale bread right up until he's literally shot.
Neat, a fight scene. D-16 is captured, ooooh that could be interesting- aaaaaaaand there's Elita being the worst again. Great pep talk. Fantastic even. Now I hate her even more because all I am getting is sheer arrogance and not even in a humorous way like Knockout from TFP. Good heavens Elita sucks.
"We won't follow you." *Elita exists* "wE wiLl fOLLoW yOu" - Frag ALL the way off with this garbage. High Guard indeed. High on drugs and low on self-esteem. Elita has done NOTHING to prove herself worthy of being followed, or Orion for that matter. It would make far more sense for the High Guard to just be pissed off and opt to go fight Sentinel on their own since they've lost their new leader and a ton of their troops all in one raid. It would have been majestic for them to straight up decide now or never and lead a charge, and then have Elita and Orion join them with unexpected troops in the form of the cogless.
Again, aren't these guys meant to be the High Guard? Why can't they get into their own city? Surely they have contacts or old knowledge? Actually, why can't Orion bargain his way into their ranks using his knowledge of all things underhanded in Iacon? It would have been a great callback to his scene getting himself and D-16 into the race. I know they sort of went that route by having Elita get everyone in while Orion went to fetch the cogless, but it would have been way more interesting to see them working together in a logical manner and planning their attack. I know there were time constraints, but that doesn't mean they couldn't have worked together for a short period of time and shown either the brutality of the High Guard or their similarities in regards to goals and ideals.
The scene with Orion addressing the cogless was certainly stunning, but it needed more. Emphasis, tone, lighting, music. I think it needed something just a touch grander. Not too much mind you. Orion needed to have come back with a new aura around him, something to really make him stand out aside from his newfound height. This is his dawning moment after all, his first spark of Optimus Prime. If he'd spent some time scheming with the High Guard, maybe he could have had an air of a fledgling soldier, just bloodied and ready for battle. He did punch Darkwing, and that certainly helped, so I will give him a pass in this regard. His speech still would have meant more if he'd been a bit grittier and yet still kind, especially contrasting D-16 who took one life and then never stopped doing that. His compassion was a nice touch, as well as his relatability to his fellows, but there had to be that hint of something more commanding. He had the inklings and I appreciated his first real speech, but the rallying cry was, in my opinion, a tad off. It could have been due to the voice acting. (Seriously though I did love this scene, I just have itty bitty suggestions regarding how it could have been better. And Orion made a funny face halfway through his big pep talk so there's that).
The background character voice acting didn't show quite enough confusion or awe for me to really be sold on the scene. I would have preferred something more akin to the TFP scene where the kids are introduced to Optimus. Shock, awe, excitement, a hint of fear. Those things were present of course, and I understand the miners were tired from doing their million and a half shifts. But a bit more could have been done. More background chatter essentially.
No complaints about the Sentinel and D-16 interaction.
The battle scene was well done, all of them. The Arachnid thing worked, but the big reveal of the truth did absolutely feel torn right off of 'cliche villain downfall bingo'. I would have liked something a tad more original. Just a bit. But it did get the point across well enough so I can't really be upset.
Again with the background characters. It wasn't bad, but where's the RAGE?!? Where is the sheer chaos? It was emphasized later with the battle, but I think that scene with the big reveal needed a bit more violence so show just how unruly the population ended up. It could also make it clear why so many would eventually choose to join Megatron. Give me ONE guy with a Molotov cocktail throwing it at a statue of Sentinel or something. Why not have some of the cogless start attacking their superiors as well as Sentinel's servants, just to show the sheer destruction going on? Please, it would have been delightful and only have taken up like, five second of screen time MAX.
No real complaints about the scene with Orion, D-16, and Sentinel. It was still fast paced, and Orion still felt a bit like a goldfish, but overall the scene was perfect. The pacing is all that made it feel somewhat off.
The birth of Megatron was perfect. Zero complaints.
Once Orion reached Primus's core, the birth of Optimus gave off "Meeeeeeeegatrooooooooon~" vibes from the TFP Movie (Thank you Unicron. Love the voice acting man). Alpha Trion's voice was not doing it for me. It made a grand moment rather cheesy. Personally I think Orion needed whispers, echoes and flashbacks to go along with D-16's increasing violence and declaration. It would have been the perfect time to throw that flashback from the closing part of the film in. Let Orion see a ton of rapid images of him and D-16 along with increasingly loud whispers from all the Primes, cumulating in "Arise, Optimus Prime." Maybe even chuck in visions of the dead Primes, showing bits of their lives as a way to nod to the knowledge contained within the Matrix (if this continuity is going that route anyway. If nothing else, it would look cool and allow each Prime to meet Optimus in a natural manner during his creation). Additionally, that way Optimus can maintain a hint of mysteriousness but also grandeur.
Optimus flying up to the surface like superman.
I get what they were going for, but it was a tiny bit silly. I think it would have been grander for Optimus to have taken a bit longer returning, simply so that he could have the very earth part for him Moses style. I am not entirely sure. There isn't really a right way to fix this scene in light of the time constraints, and frankly the sonic shoot up to the surface did look cool and served its dramatic entrance purpose. I don't necessarily dislike it, but given the opportunity, I would have gone a slightly different route.
No commentary on the battle. It was perfect.
Again, Megatron's character arc was seriously rushed. He needed far more time. I adore him in TF One. He's quite literally the best character in there. But everything leading up to his final moment was rushed and it left me feeling unsatisfied at the end. There was plenty of foreshadowing in small ways, but those didn't start happening until the hour mark, give or take. Also, Optimus banishing Megatron from Iacon?? Why just Iacon??? Where the heck are the other cities?? Do they exist?? I'm spitballing but the whole scene felt ever so slightly off. Megatron limping into the distance didn't feel quite right. I honestly think that in exchange for wounding him, Optimus should have gotten a scar somewhere in return as a reminder of his cause. Megatron got Megatronus's face burned onto him. Let Optimus get a similarly noticeable marking, that way both players show a mark of their fallen friendship.
Sidenote: How does ANYONE know how to fight in this film?? Sentinel, the High Guard, and those with T-cogs makes sense. Orion? Sure. He did a lot of rough housing. Elita? Maybe. Hard to tell with her limited background. But D-16 and B-127? The rest of the cogless? Where did they pick it up? Its a recurring problem. And how does the crew improve so fast? I mean, they know how to fight with their big ol saws from mining, but we don't get to see in anyone except Orion so its hard to believe anything. We are never given a solid time period between the journey to the surface and then back down again, and really I think some of that travel time should have been spent with the group sparring or otherwise bantering about their backgrounds to lay the groundwork for their skillsets.
Regarding the final scene of the film, its really bad. Painfully bad.
(I would like to throw Elita off the nearest structure thank you.)
I get that they are laying the groundwork for more movies, but the flashback was quite forced. It was cute and absolutely had a place in the film somewhere, but not right there. It didn't feel quite right, or at least not with how it was edged into. The narration was just... weird, to me at any rate. The T-cogs being distributed was cool, certainly. But it raises many questions about the logic of it all. It feels dues ex machina. Not in a good way either. Not saying it wasn't cool, but it did feel forced. Like a participation trophy. I would have loved to see the cogless remaining that way and having to collect cogs from wherever Sentinel stored them, or otherwise take them from the fallen. That way they could have more diversity going forward.
That whole ending bit with Optimus and the Autobots running into the sunset was stupid. There is no other way to describe it. The scene gave nothing to the film and I think it would have been spent far better if we saw Optimus and Megatron both gathering their armies while the Quintessons loomed overhead. Megatron watching his warships be built and then him looking up at the sky. Optimus gathering up the cogless and helping them get their T-cogs via Matrix and then also looking upward. Only to then have it end with the Quintessons looming above.
The Quintessons were so underutilized in TF One it wasn't even funny. I don't even really know why they were there. I mean I understand they had to exist for war reasons and Sentinel and all that. But if they are such a threat, then they need to either be driven off so that the Cybertronian civil war can happen, or they need to make themselves everyone's problem so that Optimus and Megatron's spat looks all the worse for the planet.
There needed to be more for the Quintessons. They needed to have played a bigger role or to have been somehow removed from the playing field by the end of the film. Even one scene with them seeing Sentinel falling and then opting to get the heck out of dodge would have served well enough. But they didn't. And for that reason they are just... there. Letting their prized slaves rebel. They won once against all the Primes. Why not do so again?
Also why do they want the energon??? There are too many questions right now and not even the barest inkling of an answer.
The Characters
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(A look into every character of note + my edits to their development in the film.)
Orion Pax/Optimus Prime:
Orion's character is quite well done. He has goals, morals, and a personality that shines in the right environment. His adventurous spirit gives him life, and his desperate desire for something more makes him compelling when he's given the opportunity to really flex his morality muscles. He has a bit of fight in him, an eagerness to improve and assist those around him that makes him lovable and fun. Every moment he was on screen was a delight, and there was never any point where I directly despised his presence. He had moments of greatness, and moments where I would have preferred someone consulted Peter Cullen for advice on scenes where more Optimus was meant to show. His arc was steady, but it didn't move quite fast enough to match the pace D-16 set with his rise (or fall). It was clear Orion was meant go from largely trying to become greater for his own personal reasons to instead fighting for something more than himself. The creators were attempting to broaden him, give him more to fight for and more to lose. They were well on their way to doing that, but Orion's arc simply did not move fast enough, leading him to end up feeling a bit static while D-16 steamrolled ahead.
To adjust him, all I would want to see is for Orion to be shown having a more solid reason for his goals. Instead of just wanting to help, perhaps have him witness a hint of the mess on the surface at some point in his youth. Maybe he could mention it to D-16, saying that when he was newly forged, he either witnessed a record or saw a peek of the surface or perhaps some other Quintesson related thing to get him to feel a degree of investment in trying to help. Maybe he found the surface lovely and wanted to travel there. Maybe he heard legends of the Primes and particularly wanted to see them and make sure that they really had fallen. He either needed to show a level of devotion to the cause to match D-16's love for Sentinel and Megatronus Prime, or he needed to be skeptical. I would have loved to see Orion doubt, simply because no bodies of the Primes were ever recovered and old records did not mention the Matrix passing on (or perhaps he is skeptical in general). Whatever the case, giving Orion this foundational skepticism or believe would have allowed him to be more compelling when the truth was revealed.
Then, to match D-16 character arc, Orion should have started to try and take a commanding position earlier. Perhaps he could feel just as betrayed and angry, but instead of being more passive like in the film, his anger could instead be directed as the Quintessons who allowed things to happen as they did. Maybe Orion could feel loyalty toward his people as a whole, making him want to do things correctly and rally his kind together for the sole purpose of ensuring no other could ever enslave them, directly contrasting D-16 who was off to kill Sentinel for arguably more personal reasons. Making Orion care more about the people as a whole, knowing that they have all suffered under the threat that is the Quintessons, all the while D-16 cared more for his specific group of fellows... yeah it would have been delightful. Just, having Orion focus more on the bigger picture as the movie progressed, leading him to maybe mistreat D-16 a bit in his haste to spread the truth rather than get rid of the source of the problem. This way both Orion and D-16 could be given depth, since arguably, both are right in their approaches.
These are, of course, vague edits. And much like D-16, there isn't a ton I would change for Orion. He just needed more time on screen, and more opportunities to be presented with moral challenge and/or chances to lead.
"The line between friend and enemy is not as clear as I once believed. Once it's crossed, there's no going back, because some transformations, are permanent."
D-16/Megatron:
D-16, and later Megatron, was by far the best developed character in the entire movie. A very good thing considering the film is his origin moreso than anyone else's. He had the most growth to go through, and my goodness he went through it fantastically. He started off somewhat meek, mild tempered, and cheerful. He was a normal bot, one just happy to go about his life and enjoy his few passions as an average civilian. But as the film progressed, his character shifted from one of fun and adventure to anger and betrayal. One lie after another stacked up, slowly breaking down his innocent belief in everything he held dear until he had nothing left to stand on. All he could do was direct his anger at something, lest he lose himself entirely. His reasons were all justified, and you could see the way his morality shifted between "I want him in chains" to "you need to get out of my way, before I move you myself." and it was brilliant. Everything about his arc was well formulated, at least regarding showing his shift in character.
All I would have changed is the rate at which he changed. It was very fast paced. And from what I gather, occurred over the course of maybe a day or two. Crimes of passion are a thing, and some change really does happen that quickly, but D-16 needed at least a few more scenes of moral debate. Perhaps a scene in the beginning where he makes a simple choice that Orion's agrees with and then a very similar scene later where he goes directly against his previous choice. He should have been shown arguing with Orion more as the film progressed, and over more and more serious matters. Perhaps it starts with the map, but as time goes on, it starts edging into who to kill, who to suppress, what path to take in laying siege to Iacon, etc. That way D-16 moral shift can come a bit more naturally when he finally beats the snot out of Starscream and later kills Sentinel with no remorse.
D-16, and later Megatron, is a delightful character. There is very little I would change for him. Above all else, he needed more time on screen to shine, and I think that's the best possible critique there could be for a character.
"The age of Primes has ended. No more false Prophets. Follow me, you will never again be deceived! Rise up!"
Elita-One:
Elita-One is the worst offender in the entire film when it comes to horrible character. Where others lacked personality, she got far too much and absolutely zero development for it. She came in arrogant and came out just as if not more so. Obviously, the creators were aiming for her to be a foil for the boys, trying to make her into a more stable and commanding counterpart to Orion's, and later D-16's, rebellious nature. But her extreme arrogance, snarky attitude, and little to no love for anyone else made her presence grating. There wasn't enough of a relationship between her and the boys for me to see her in a more familial light for them, nor was there enough of an indicator of rivalry for her viciousness to not be annoying in its presentation. She was mean, bitter, and overall a pain throughout the entire film. And while there were reasons for those traits to be presented initially, they were obtrusive and took away from the film since they were never again addressed or given proper conclusion. Elita-One had no character growth, and as such, she leaves a bad taste in my mouth. Her relationship with Orion in particular was agitating. She had a backstory at least, and it did contribute to her character, but it didn't help to differentiate her a ton or warrant her arrogance, unfortunately.
Elita-One needed a reason to be so confident in herself that was visible to the audience, not just her forcing her crew to repeat her greatness. Arrogance can be done well, as seen with Starscream and Knockout in TFP, but Elita's just came off as annoying at the best of times. To adjust her character, I would have pre-established her relationship a bit differently. Instead of aiming to be supervisor, she should have been one already. To make her arrogance less annoying, she should have been shown as being affiliated with Orion before her demotion, perhaps as the one letting him get away with all his shenanigans. That way her arrogance plays off as her bantering and simply noting her station, and maybe she flaunts it around a bit, having Orion do her random favors since she won't go breaking protocol, but she knows he will. Their relationship could be one of mutual benefit, perhaps even hinting at Elita having used Orion's help to achieve her station at some point. That way they can be vaguely affiliated and their power dynamic can be somewhat equal since Orion offers a service and in turn, Elita covers his back when he decides to go and wander off.
If the creators wanted to go the ship baity route, or even just make Orion and Elita closer, it could be a thing where Elita was an old friend of Orion's who simply drifted apart after her rise to supervisor. Instead of being harsh with him during the mining scene, she could offer to speak later. Their entire dynamic could be that of ancient friendship, older than even Orion's and D-16 connection. Maybe they were in training together. Perhaps they were on the same mining crew for a while. Whatever the case, making Elita a bit nicer would go a long way, especially if she attempted to cover for Orion yet again after he broke protocol to save Jazz. She could try to cover for her old friend and be punished for it, making her less willing to help later in the movie when her aid is needed once more. Her character could go through serious growth because of this.
Additionally, if this were to be how her character played out, when she's brought to the surface, her lingering arrogance can be crushed like a grape in the unfamiliar environment. Where she once looked at Orion as a bit of a nuisance due to his habit of going places where he really shouldn't have been, she can now appreciate his skill and support him with her own. Maybe as a former supervisor, she's the only one who can read the map accurately, but for that same reason, she has very little skill in traversing the land and translating old indicators on the coordinates. That's where the boys could step in, helping and offering their skills and in turn showing Elita that while she's not the best and never will be, her skills are valuable when applied correctly, just as her companion's skills are as well. They could play off each other in a more meaningful way, helping Elita develop a healthy relationship with her companions and her ego. By the end of the movie, she could end up a bit more like Skybound or Earthspark Elita-One, confident and competent, but mature enough to know when to let someone else take the lead and when her job should be to play support.
She could even serve as a bit of an echo of Megatron, starting off where he ended. Anger, passion, and of course, arrogance. Then slowly she can learn to mellow a bit and apply herself in a far more productive manner. This could let her relate to D-16 as he starts to crumble, giving her more of a reason to be invested in him since as she improves, he starts to fall to pieces. There are many ways she could be played, but more importantly, she needs to be showed having actual chemistry with her companions and changing as a character into someone more mature. She's not a bad pick for a character, but she needed to be tempered, a lot.
"My point is, that your instincts tell you to break protocol for a reason."
B-127:
B-127 is a character that, on his own, doesn't really have a purpose being in the film at all. He's comedic and does show the beginnings of maturity in more serious moments, like when he and D-16 are captured. However, he lacks substance. He's fun, he's peppy, but it feels like a lot of the basis for his presence hinges on old and new fans recognizing his paintjob and knowing who he will become later down the line. He's a rather shallow character, which is not a necessarily bad trait since Sentinel pulled it off brilliantly. But since he is meant to be a main character in this film, I would have preferred he be given a more solid foundation. His actions are fine, his personality is acceptable, but he needed more to work with, a reason for his behavior if you will (since he can't exactly have a reputation to run with, being on sub-level 50).
I think the best way to have introduced him and given him a foundation would be to foreshadow the sub-levels. Perhaps have it be noted that bots go down a few levels and never come back, unfortunate miners who mess up one too many times. (maybe D-16 reminds Orion of this potential fate). Instead at staring at smelters, B-127 could be introduced as a scavenger. Rather than be down so many levels doing essentially nothing, perhaps show him weaving through discarded rubbish in huge heaps before they can be incinerated, taking bits and pieces that he likes. This way his random assortment of knowledge can make sense. It can explain his madness in a slightly more believable manner. Seriously, if B-127 knew how to get out, why wouldn't he leave at some point to seek out companions? Better it be that he's trapped, and now that he's got new companions, he feels totally fine accepting them and showing off his collection of trinkets since they are all prisoners together. He could state he's been down there for a very very long time, maybe making him the oldest out of the eventual group of four. This would explain why he has the plot device later, and if he shows off more confidential reading/viewing material he's collected, his knowledge base and animalistic fighting style make more sense.
It would give him a foundation as someone more feral, easily surprised, and excitable. It would give him unique skillsets, such as scavenging and self repair. If needed, he could even be the team's makeshift medic. Maybe B-127 could even have a broken T-cog instead of missing it altogether, showing that the practice of removing a cog was imperfect for a time, and since his removal failed, they disposed of him. Yet another hint of what is to come. His introduction scene would be about the same length too, since all that would change is the setting. It would also give all three time to bond since B-127 doesn't know how to escape, but has resources, which would allow D-16 and Orion to put their heads together to get them all out. It would also create a sense of loyalty for B-127, encouraging him to stay with the group. No changes need to be made to B-127's personality, just a shift in scenery.
"Are you serious? This is the greatest day of my life! I get to work for the government!"
Starscream:
Starscream's appearance in this film, much like Elita's presence, served little to no purpose. He existed purely to provide D-16 a chance to exercise his brutality and growing passion for rebellion. However, with what little time he had on screen, he presented an incredibly unique version of the character. Gone was the cowardly behavior seen in almost every single Starscream to have ever been produced. This Starscream appeared to be a highly competent character, willing to fight and die for his cause. He showed determination, energy not seen in any other Starscream. I can't exactly say he was the most intelligent character, a shame considering his station. But the embers of something more that he presented were fascinating, and in my opinion, a delight to witness.
I would have liked to have had his foreshadowed earlier. Personally, I think a great way to have hinted at his presence would have been to make him a bit of a martyr. He could have been blamed for the betrayal of the Primes, with Sentinel pinning their fall on the High Guard and Starscream in particular. That way, he could have been foreshadowed via D-16 absolutely hating him for his "betrayal" and also served to hint at the High Guard's power later. Additionally, if Sentinel made it so the High Guard looked like they'd sold out to the Quintessons, him going to the surface would be even more "Dangerous" since he'd be fighting "traitors". All the more for him to have lied above, and more to keep everyone off the surface.
Bonus if Starscream actively has a warrant out for him, as evidenced perhaps by chatter from background characters or maybe even Darkwing calling D-16 and Orion Pax "High Guard/Starscream sympathizers" for their rambunctious activity. Through this slight shift, Starscream's later appearance could be far more meaningful and make him an ally of note, especially if its mentioned that he and his people have been attacking energon trains for sustenance and to mess with Sentinel. Starscream's intelligence can be shown, as can his former ties to the Primes, all by adding a line or two depicting his presence.
"Two options for you! One, we slowly dismantle each of you one bolt and screw at a time, and really make sure you feel it. Or two, in exchange for a quick death, you give us intel on the energon trails, access to the mines, or anything else that could hurt your Boss, Sentinel Prime."
Soundwave: Soundwave can hardly be called a character in this film. He exists. That's about all he has going for him. He looks like a taco and has all the personality of one, that being none at all. There was so much potential for him, but he got a grand total of perhaps three lines before he became background noise. Jazz had more lines than Soundwave. Jazz, the cogless background character. We know nothing about Soundwave except the fact that he's with the High Guard and apparently important enough to have been in the records. No explanations regarding his abilities, no backstory, no reason behind his connections. Nothing. He's a familiar name for old fans to gawk at and does little else.
If Soundwave is going to be in a film, I feel like it is law for him to play at least a semi-important part. Even if I didn't know Soundwave from other continuities, he would still be seen as highly underutilized. Personally, I think he would have done so much better serving as an agent of Sentinel Prime who turned when he learned the truth. He could have been right at Sentinel's side whenever he was in the city, offering reports on other cities and their struggles to obtain energon but ultimately being waved off. This could help with the small setting feeling and give Soundwave character through his hesitance and concern for the rest of the population. It could be fascinating to see Soundwave loyally follow this Prime, despite his concerns, and then be betrayed with the knowledge that his world and his people have been enslaved by the one he thought was their savior. This way, he would have a very valid reason to hate Optimus when he comes into being, and consequently have a reasonable desire to join Megatron.
"Scanning electrical impulses: He speaks the truth."
Shockwave: Thankfully he's less of a taco. Unfortunately, he only has a bit more personality than Soundwave. We also know exactly nothing about him and he suffers from the same problems as Soundwave personality wise. We've got next to nothing to work with, not even a title. He also comes off as a bit of a potato since the very first thing he did when threatened by Elita of all bots was to bend the knee. It does tell us about him, but its not done tastefully and as it stands, Shockwave has the personality of a small child who got his favorite toy stolen from him.
Much like Soundwave, if one is going to use Shockwave, he has to at least have had some sort of impact in the past, if not the present. I would have liked to have seen him possibly have been the one who assisted in removing cogs from the newly forged. It is an essential part of their structure, so I imagine there is a certain degree of delicacy involved. Or barring that, why couldn't he have been the High Guard's medic or scientist and studied the process and uses of the Transformation Cog? That way, he would have a plethora of knowledge and be very invested in Sentinel's downfall since he knows the truth of the matter. Perhaps he feels guilty for having assisted. Maybe he was banished for trying to do too much. There are a thousand things that could be done with even a hint of such a backstory. Heck, maybe he could be the one to have a small mountain of cogs to offer cogless bots during the battle against Sentinel. Or if we want to maintain the emotional value of the bots fighting without their cogs, have Shockwave offer up images of piles upon piles of destroyed T-cogs or something for evidence. There is a lot of potential for him that was never realized, and all it would have taken is a line or two to establish him and his usefulness to the Decepticons later.
"He wouldn't stop talking."
Sentinel Prime:
Sentinel's character was, quite frankly, delightful. There were no redemptive qualities about him, and I personally found that to be perfect for his character. He was cruel, prideful, vicious, arrogant, and everything else I expected from a cliche villain. And yet, despite being cliche, his voice acting combined with his stable character portrayal always had me adoring how terrible he was. Whenever Sentinel came on screen, I was excited to see him because I knew how he was going to act, and I was thrilled to see it play out every time. I knew his personality, and yet how he went about his activities always exceeded my expectations. Personally, I adored how smug his dialogue was, right up until the very end of his life. It sold him as being the worst, even if he wasn't breaking any new ground with his character. Sometimes you just need a character who sucks as an individual. I appreciate that the movie was willing to make him irredeemable, unlike other iterations of Sentinel Prime who at least had a slightly non-selfish hidden motive somewhere in their backstory. There's nothing I would change about him, not in the slightest, at least not without adjusting the entire movie and rewriting it from the ground up. He fits. Simple as that.
"What truth? That I plucked your cogs from your newborn chests, forced you to mine so that I could pay off the Quintessons, and live like a King?"
Alpha Trion:
Alpha Trion was a fascinating character with so much potential history and lore attached to him. I am quite sad he didn't get more of a chance to shine, considering his past and his status as the last living Prime. He did serve his part in the movie, quite well might I add. But he could have had more. He was so very tired sounding, lost even. He seemed to care for our main cast and offered so much wisdom, and yet had so little time to actually impress it upon the main characters. He died with honor and what times he did have the chance to speak were well put together. However, I would have liked to see a bit more of him, personally. A bit more character, spice if you will.
I would have given at least one digit on my right hand to see him train our group of four, or at least begin guiding them back to Iacon so give them more time to talk. His presence could have accentuated the fallout between Orion and D-16, showing their shifting ideals when compared to the pure goal of Alpha Trion. Perhaps he could be the one to try and guide the group into working as a cohesive unit. And perhaps his slaughter could be one of those things that drives D-16 and Orion apart now that they no longer have a stabilizing force to keep them from arguing over what to do with their evidence. Honestly, I'm thinking something Uncle Ben combined with Uncle Iroh for Alpha Trion would have been a perfect way to introduce him, make use of him, and ultimately offline him in a meaningful manner. But again, time constraints are a real issue and I understand the problems the movie had giving everyone time to breathe.
"I failed you, old friend. You deserved so much better than this end."
Arachnid: She's a fascinating character who I personally would have loved to see more of. The times she turned up on screen were always noteworthy, and the fact that her intentions were largely unknown gave me a feeling like she was this movie's Soundwave. She didn't need too much development because her role in the movie was perfectly structured. She was Sentinel's right hand, his eyes and his hands. She is a perfect example of a character who doesn't need much exposition or backstory simply because she fulfills her role perfectly. We can make assumptions and still have room to speculate, but her character doesn't feel like a vacuum or like its missing some grand piece. Would I have appreciated a hint more for her thought? Yes.
Personally, I think hearing rumors of Sentinel's frightening right hand might have given her the final touch she needed to be a solid character in my book. Just some bots being in awe as she walks by with Sentinel, or perhaps Orion recognizing her from some old text from the archives. That way she could come onto the scene with a reputation. Or barring that, a sense of dread. That said, I did enjoy her introduction and I have no real critiques of her. The character is built well for the time she's on screen. I enjoyed her far more than I did Elita-One which should tell you all something. A girlboss character can be done well. Look at Arachnid and her combat prowess and intelligence. Elita was just a poorly done, slapped together attempt at giving our main cast flavor.
"I see everything."
That One Random Quintesson: It looked neat. Very intimidating in its own weird way. Certainly uncanny considering the metallic scenery. Could have used at least a line or two to sell the evil. I personally would have paid money for the Quint to talk in gibberish and for Sentinel to somehow understand because that would show just how long he'd been working for the Quintessons.
Jazz: We saw him a grand total of perhaps five times and I love him. No complaints. He's very Jazz and maintains his Jazz attitude throughout every single scene he turns up in. I especially love him during the scene where Orion rallies the cogless. He looks so confused and yet so happy later one when he gets his Transformation Cog.
"Little? There's nothing little about you."
Darkwing: DARKWING DUCK- I'm kidding. Darkwing's character had little to no depth, but he served perfectly fine considering his role in the movie. An aggressive enforcer of some variety, evidently high ranking enough to be in the Iacon 5000. He's got enough flavor to him that I'm sure someone in the fandom will decide he is their blorbo and run with it. He's not breaking any new ground, nor are his lines anything noteworthy. He simply is, and considering his role, it suites him.
"You are no cog bots with limited options. Report to waste management immediately."
Background Characters in General: Nothing really of note. They existed and served their purposes. I appreciated the fact that no two bots were the same appearance wise. It made Iacon feel more lived in, a trait desperately needed considering how small the world felt. Seeing so many familiar faces was fun.
The Plot
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(An assessment of the story overall & its holes.)
The plot was fantastic, at least with all the random unneeded scenes not considered.
There were quite a few themes present, most of which were at least touched upon. Honestly, the journey to discover the truth was a wonderful overall plot. I have very few complaints about the way the story set out. Two miners who, by accident, are cast away and gain an inkling of the truth. This in turn sending them on a quest to uncover said truth, only to have their worldview shattered. It's simple, and at the end of their road, their differing ideas regarding what to do with the truth are what drive them apart.
There are some things that don't add up, such as the time it takes the crew to actually get from Point A to Point B at any given part of the film. Time is a real issue in the movie. If we had only been given the illusion of more time passing, some of the pacing issues might have been less in our faces. Additionally, there are a few inconsistencies.
The boys being chucked down fifty sub levels because the plot needed it to happen. The plot device just happening to be there for reasons. How B-127 and the boys know how to get anywhere is beyond me. Elita being at the exact train they need to board at the exact right time is a bit off. The t-cog situation is interesting and I can't help but wonder how that whole mess really works. The High Guard popping out of the ground like cabbage patch kids. D-16 suddenly choosing to betray his best friend for reasons that were not given enough time to justify.
It's just a lot of smaller things that added up, when combined with the pacing, to create something a bit off. However, overall, the base story attempting to be told is very solid, only needing to be tweaked and refined to add further depth and give characters reasons to be there at all.
A very solid 7.5 - 8/10 movie when viewed overall.
The World Building
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(Current questions & Information + musings)
Cybertronians don't bleed, unlike other continuities.
I find this fact downright fascinating. When characters are killed, they don't bleed. TFP bled, pretty sure other continuities did as well. Except for G1 at any rate. It's an interesting take since energon appears to be a liquid, not crystal, on this new version of Cybertron. That leads me to believe that it must be pure energy since the moment it is taken in, it appears to go straight into powering the bot in question, rather than flowing through their veins. They are far more machine like, and I have had that fact grow on me a lot. Less alien, more mechanical.
The cogless had their cogs removed before coming online. Where are said cogs now?
It really is fascinating to think about. Sentinel had all of these T-cogs removed, presumably thousands upon thousands of them. I have to wonder, were they destroyed? Stored away in case on of the bots allowed to have their cogs needed a new one? If they were thrown away, how did no one notice or snag a few? There are many questions regarding how this big biological aspect of the cogless was kept from them.
Where are these bots forged? No Well of Allsparks was mentioned, at least to my memory.
It was stated that the first Primes came from Primus's core, which adds up since they are the closest this new continuity has to demi-gods. I would say that it would be likely that bots just clamber on out like the Primes did, but considering how fricking long that fall was for Orion, I have my doubts. Personally, I'm thinking this continuity probably is going the hotspot route where bots just kinda pop out of the ground in certain places. They obviously aren't climbing since they weren't online for their T-cogs to be removed. That leads me to believe that they likely form in hotspots and are cultivated until they are ready to come online. This would give Sentinel plenty of time to do a little removal all easy peasy.
Cycles are years. Days are days.
Interesting take on time, but ultimately kind of useless on its own. Lots of human time terms are used, so it seems cycles is just in there for alien factor. A unique take all the same though. I like it.
Primus is mentioned and acknowledged, but there is no mention of Unicron whatsoever.
It's really quite fascinating, but not particularly surprising considering the setting TF One takes place in. Many bots are uneducated, and with the fall of the Primes, it could very well be that no one knows about Unicron anymore because the threat he posed paled in comparison to the Quintessons. It could also be that Sentinel might have had any records about him removed in order to keep the population afraid of one threat, rather than many. It's not as thought Sentinel can deny Primus exists. But Unicron? Can't see it? No need to believe it. Still, it will be fun to see if Unicron ever comes up.
The war with the Quintessons is stated to have gone on for thousands of cycles, and yet there are few ruins. Just how devastating was it? How powerful are the Primes?
I am of the belief that long ago, Cybertron was an empire. There were cities everywhere and the surface was most likely covered in defenses. Most likely, the Quintessons whittled away at Cybertron's surface population, hence the war going on for so long and the people retreating underground into their creator's shell. The Primes appear to be powerful, but they were most likely scattered across the surface to try and limit the damage done by the enemy. The war was likely very close to be lost after millennia of being continually under siege when the Primes finally fell. In a sense, Sentinel likely did buy Cybertron time, but he also doomed them by destroying what history they had that might have helped them.
Are there other cities on Cybertron? There has to be, considering how large the planet is, but the offered energon to the Quintessons tells a different story. What happened?
We don't have enough information to make a good guess, but I personally believe, as stated above, that most cities were likely wiped out. Those who survived fled underground, meaning that most cities are either few and far between, or they are so sprawling that 'Iacon' encompasses far more area that we are led to believe. The offering of energon could have possibly been so small because it has been so long. Maybe, once upon a time, the offerings were far larger since more cities could bring energon in. It's hard to tell.
Is Cybertron in a post apocalyptic state?
I think so. Considering the ruins on the surface, the suppression of the masses, and the struggle to get energon, I do think that Cybertron is sitting in such a state when the movie is happening. The setting scene in Transformers One, and Iacon in particular, appear to be the last gasp of a dying race after what could have been a siege lasting up to thousands upon thousands of years.
T-cogs evidently have a certain amount of biological alteration involved in their acquisition.
This can be seen in Megatron when he takes Megatronus Prime's T-cog. Personally, I think this says something about the use of a T-cog. Some appear to be more suited toward combat whilst others have other uses. It appears to be Cybertron's version of the genetic lottery, since up until one gets a T-cog, it seems as though it is quite impossible to determine alt-mode or abilities. Look at Jazz. He didn't get his little door wings until after he got his T-cog. This has a lot of implications for T-cog inheritance too. Is that a thing that can happen? Does it affect various bots differently? Many many questions.
Does the T-cog have an effect on the mentality of those who inherit it? Was Alpha Trion aware of this when he chose which T-cogs to give to the crew?
I honestly think it's impossible to know at the moment. We don't have enough lore to make a solid assessment. But I would like to think it at least has some effect on the bot in question when they get a T-cog that was not originally theirs. Again, look at Megatron. Maybe Alpha Trion selected the Primes with the most adaptability for a reason. Perhaps some of those latent traits present themselves in their new wielders. I don't know, but I would very much like to.
Cogless bots are essentially children.
They are smaller, slower, and from the looks of it, less liable to fight against those larger than them (although that could just be common sense.) They don't appear to be less intelligent or anything, but I do imagine the T-cog is a sort of wakeup protocol for bots. It diversifies them, allowing for specialization. So yeah, from the looks of things, they might as well be children frame wise.
No noticeable spark chambers. Instead, we have the slot for T-cogs.
I find it downright fascinating that instead of having a way to expose their sparks, the TF One bots instead expose their slot for their T-cog. There's not a ton I can gather from this lore except for the fact that this must mean sparks are likely farther into the frame and more protected, and like a human heart, probably not meant to be seen.
(Also the smut writers are going to have to get creative)
There are different Primes this time around. Still Thirteen of them, but a few old and new faces from various continuities.
I have no clue what it implies for the most part, but from the looks of it, we aren't going to have an IDW/TFP Arisen any time soon. All the Primes are named, have faces, and are confirmed to be dead. There's no mystery here about some secret resurrection Prime goofing around in the background. I like it personally, even if it does limit the more mythological aspects that could be present in this new continuity.
There don't appear to be any sort of familiar or mentor-mentee social structures on Cybertron. We also don't see anyone who acts young enough to possibly be newly forged. Does this mean everyone comes online with basic knowledge? Or are they put through bootcamp before even entering society?
Again, I'm thinking the bots are raised like cabbage patch kids, grown and watched over wherever they form until they come online. Then, most likely, the cogless just kinda figure it out, IDW style. Same goes for the rest of the population.
How are the cogless selected for their fate? Is it random since Sentinel removed their T-cogs before they even came online?
It's a good question that I would like the answer to. Most likely, it's a numbers game. Special traits don't appear to present until a bot gets their alt-mode, leading me to believe that the cogless are selected based purely off how many miners are needed at the time.
D-16 gained a weapon via being angry. Do all bots have that? Is it a stress response? Or is D-16 special like that?
Again, the T-cog question. It feels like it's related to biology somehow, but I don't have enough info to make a solid guess.
The Matrix is referred to as an entity. Why is that?
No bloody clue but I really hope the dang thing talks or has some sort of unique ability aside from being an extra battery that gives Optimus a really cool axe.
The bots have eyelids and tongues.
It makes sense that they have them. I just think it's neat.
Some bots have real names. Other do not.
I have no clue what this implies, but I am running under the assumption that there is either a criteria to meet to get a name, or bots just pick their names and roll with it.
The Ending + Implications
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(How I think things will go from here in future films.)
The ending scene was ridiculous and felt chucked in there above all else (note: I am referring to everything after the t-cogs are distributed). However, it did offer a hint of insight into what is coming in the future.
Based on what Transformers One presented, and the fact that it has been stated that it will (if all goes well) be part of a trilogy, I have a few predictions for the coming films. Of course this is all speculation because the movie ended on a rather open ended note without much foreshadowing for what is to come, at least on the surface. So take this as my musings above all else.
Firstly, the Quintessons are going to be removed or otherwise sidelined as a threat. Optimus's line regarding the Quintessons at the end of the film leads me to believe that they were more of a plot device than anything else, and I expect them to become even less prominent going forward. I simply cannot see them being the BBEG of the trilogy considering the layout of the movie. Although it is very possible that they could serve as a minor antagonist to push the war along in later films.
If things continue as they are and the creators keep to the origin story vibe, then I see the second movie as likely focusing heavily on the war and its rapid fall into sheer chaos. I expect it to be fast paced, just like Transformers One. So quite likely, it will be a series of battles, schemes, and Megatron marching his armies while Optimus desperately tries to rally his people and fight back.
The second movie will probably be split between Autobot and Decepticon perspectives, Avengers Civil War style if I had to guess.
We will likely see Megatron gathering troops and capturing territory while Optimus fortifies what land Sentinel previously controlled in order to try and limit conflict (and promptly fail).
Optimus will go through some arc or another that gets him to fight seriously, but considering this is Optimus, he is probable to maintain his attitude of 'I can fix him' at least to an extent. Although, considering how he sent Megatron away, we may be surprised going forward.
We are going to be introduced to key Autobot and Decepticon characters throughout the second movie. Prowl, Jazz, Ironhide, Arcee, and others. Starscream, Soundwave, Shockwave, and the rest will likely get actual development.
There will probably be at least one peace talk that goes south the instant Optimus dares to breathe in Megatron's general direction.
Elita is bound to get more screen time than she deserves.
Bumblebee will earn his name and either have his voice taken from him, or he will end up forcefully silenced through some other means, perhaps a vow or trauma. Depends on how mature the creators want to make him in the future.
Megatron will probably end up seeing Orion as having died in some capacity, either that, or he will see everything Optimus stands for as a betrayal of their shared history and a insult to the suffering of the cogless.
The third movie will likely end with both factions abandoning Cybertron during a great exodus (if they are trying to follow G1/comic canon vaguely.) I simply don't see the films moving to Earth since that's been seriously overused over the past twenty or so years.
I anticipate the introduction and or the alteration of previously well known characters throughout all the films. Since the creators have been willing to adjust the origin as much as they have, nothing is off the table.
Those are all the predictions I can make at the moment considering there has been very little to work with foreshadowing wise.
My Suggested Adjustments
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(My thoughts for an ideal TF One which stays within the time limit, keeps to the established plot & acknowledges the future existence of more films.)
Now, again, before I begin my edit rant, I will try my very best to keep to the plot of the film and not go off track. I will be offering edits, not a rewrite (yet). Also, most of this is just musing and things I would like to see, not professional writing. Take with a grain of salt. That said, here's what I would adjust.
I would add a few lines of dialogue during D-16 and Orion's chat on the train to hint at Orion having a fascination with the surface and/or skeptic attitude toward what they've been told backed with a desire to check things out for himself. This would be just to build a little extra character. Additionally, during their chat, D-16 can remind Orion that the surface is dangerous not only because of the Quints, but because the traitors are up there. The wild High Guard, now gone mad. Orion can wave him off, stating he's not going to become like Starscream before moving onto his discussion about how he has a feeling like he's meant for something greater. The conversation can then continue as normal.
Remove Elita from the mining scene in the beginning. Have someone like Ironhide be the team leader so that his gruff personality can really drive home just how dangerous their job is before they even get started. Instead of Elita's rant, Ironhide can again remind his group about the risks of their work and maybe even discuss how someone got his or her lower half crushed in the last tunnel collapse. The group can then rush to get to work, with D-16 and Orion being all buddy buddy about it. D-16 and Orion can greet a few of their fellows, maybe assisting a bit in order to bring in more familiar faces. A brief pause can occur for Elita to look down on the group from her position overseeing things. She and Orion can share a brief look/nod/salute/gesture that D-16 can then mock and Orion can use to remind his brother in arms that Elita is an old friend, nothing more thing less. Elita can then call down, ordering them to get a move on before they get in trouble. Ironhide can then get the group hustling into the tunnel. This would solidify Elita's place of power while also introducing other characters and the harshness of the work.
The mining scene can go on as usual, but when the rescue happens, Elita can jump down and order Orion and D-16 back, maybe yelling something like: "Pax, D-16, pull back! I won't ruin my record with three deaths in one day!" in order to cement her deep care for her position. And once they make it out safely, Elita can check Jazz over for a moment before getting in Orion's face, D-16 probably trying to not be involved. There they can share some dialogue that shows Elita's exasperation with him, but also her fondness. Perhaps something like this:
"How many times have we done this Orion? I can't keep letting you break protocol!"
"Even to save a few lives?"
"We are miners. Danger is part of the job. Your recklessness is a liability."
"Even though it saved you from that tunnel collapse last cycle?"
"That is beside the point Orion, and you know it. You really need to develop some self-preservation skills."
Then of course Darkwing can jump down and fire Elita, only this time instead of being as sudden as it was in the original TF One, Elita can instead be fired for letting Orion and D-16 off yet again AND sustaining an injury to her team (RIP Jazz's leg). She can fight back, saying that lives were saved despite the breech of protocol. Darkwing can then shoot her down again even when Orion steps up to try and take the blame. This way, Elita can have the final straw moment with Orion, her expression being bitter as she has her rank badge ripped off. Her dialogue with Darkwing can hint that this is not the first time she's let things slide, hence the demotion. She can look at Orion and D-16 in sheer anger, shaking with rage as she murmurs about how hard she worked for this position before shoving past both of them. This would make her less agitating as a character but still give her ample room for snark and anger while maintaining a connection to our main cast.
When Sentinel gives his message to the people, D-16 can get just as excited TF One canon, but Orion can be a bit skeptical. The scene with Elita can influence him, making whatever skeptical nature he'd developed all the more real. Perhaps, as a bonus, Sentinel mentions that the winner of this race will get to request something from him/get a new rank. Seeing this, Orion will then want to get in both to try and prove a point, and to hopefully make it so that he can get himself and those closest to him to a high enough rank to make a difference. His hope could be that if they won, he could request better oversight in the mines and a chance to show their grievances. D-16 can still, of course, not want to be involved when Orion implores him to try and be something greater.
The race scene can stay as is, only changing to show Soundwave AND Arachnid by Sentinel's side. But when the duo are in the med bay, Ratchet can come by to fix these two idiots up. Instead of being cogless, he can be one of the higher ranked bots and perhaps serve Sentinel personally. While Orion and D-16 have their little banter session, he can work on them and probably tell them to shut up before the Prime arrives. Perhaps he also comments on their poor repair, wondering if the mines have medics. D-16 and Orion can state that they do not, earning Ratchet's anger since he assumed they at least had basic health care. Maybe he even tells them to watch their mouths, or perhaps praising them for their stupidity and being mildly in awe of it. This could set him up as an ally later.
The discussion with Sentinel can go as it does in canon, but when he leaves with Arachnid, it can be Soundwave who is ordered to 'remove' them. Soundwave can hesitate, looking at the duo and then at Ratchet would could try to object since he would know what is coming. Soundwave, ever the loyal aid to his Prime, could then call Darkwing in to take D-16 and Orion to their fate. Soundwave can even look genuinely upset at the scene, his fists all clenched up as the duo cry out in confusion. Ratchet can curse, and the scene can end with our two heroes being thrown down to sub-level fifty where no one without an alt mode with wings can escape.
Down in sub-level fifty, it can be a horror show. A huge set of incinerators where huge conveyor belts are transporting waste to the fires without end. Maybe there are even a handful of bodies amongst the mix, miners and other cogless. D-16 can continue to believe it must have been some huge mixup, perhaps getting all angry about it before B-127 appears from the rubbish, looking terrifying and scuttling over to them. He can get all up in their faces, maybe touching them to ensure they are in fact alive before his mask lifts and he goes right into being himself. He can have his nickname moment, but it can be mixed in with him showing the duo around the fires, giving them some warnings like:
"Don't mess with the bodies, those tend to be infected."
"Watch where you step! Don't want to miss energon by accident. It's rare down here!"
"With you two here, I won't have to worry about accidentally ending up on the conveyors while recharging!"
B-127 can ramble for a bit, much to our duo's horror. Then he can show them his makeshift residence, made of trash and other things. Inside can be all sorts of wacky things, including STEVE. As he's showing off his collection and gleefully pointing out things from various cities he's found, D-16 can marvel at a few of the older wartime relics Bee has and Orion can sift through Bee's stack of random reading and viewing material. As D-16 tries to smile through B-127's eager explanations of how he found things, Orion can note the symbol of the Primes on one of the small disks B-127 has. Bee can notice and exclaim how he found it on the body of someone from the High Guard forever ago. At that, D-16 can recoil, but Orion can turn the disk on.
The message can be revealed as normal, and again, Orion can convince D-16 to go despite the threat. Being trapped underground, they decide to give it a shot. B-127 sadly points out that he's been down in the sublevels for actual cycles and he's never been able to get out, not without a T-cog. At this point, he can show off his damaged T-cog, taking it from one of his shelves for all to see. The duo can be quite confused as Bee states that he came online with it broken, mentioning how he felt someone trying to mess with it before he was thrown into the sublevels. Orion's suspicions can grow, D-16 can become more adamant that something OTHER than Sentinel is going on here, and from there, they can use B-127's things and tools to work their way out. Perhaps they construct a grappling gun, or otherwise use old material to tower their way up to a vent on the far wall. D-16 can undo all the screws with some difficulty as the conveyor belts below them threaten to drag them into the fires. But with time, they can quickly crawl their way out, perhaps with D-16 grabbing Bee before he can fall back into the rubble below.
From there, Orion can use his knowledge of all things underhanded to begin guiding them up toward the surface. D-16 can add his input by feeling for wind currents and whatnot. All the while, B-127 can tell them he's heard of a train depot nearby, considering maps and other things that fell into the rubble with him + shaking over head occasionally.
Once they get to the depot, they can try to join the masses of miners loading up the train carts. Attempting to blend in, they grab grates and try to move quietly and just, not emerge from the train once they get on it since they know its heading to the surface. But as they are waiting to load, they encounter Elita. She engages with them, attempting to stop them as a form of retribution and even arguing that she's saved their hides one too many times. Orion, despite his respect for her, pushing his group on. They push past Elita, discarding stealth in favor of leaping into the train before it can take off. Elita, still upset and desperate to stop them from causing more harm, throws herself in after them with the intent to stop them. The doors close before she can, and in anger, she pauses, and books it toward the front of the train to try and halt it. Being smaller and nimble, she dodges attempts to grab at her, even knocking a crate over which hits Orion. As they make it to the surface of the train, D-16 and Orion lag behind, but B-127 manages to slow Elita down by grabbing her leg long enough for Orion to also pull himself up and grab her arm before she can hit them.
Then the traintop scene can play out as normal.
Once they are thrown to the ground, Elita can still get up in Orion's face, but instead of losing her cool, she can instead grab him, take a few breathes, and say something along the lines of this:
"Orion, since they day we met, you've been a thorn in my side. Always getting me intro trouble whenever you decide to run off with your go-bot buddies and make a scene."
"I know. And I'm sorry. But this... this is beyond any of that. We could find the Matrix, Elita. We could do what Sentinel hasn't been able to. We can save our home."
"And that is the only reason I haven't tried to punch you yet, Pax. But if this mission of yours fails, if this is all some grand hoax, I'm taking you and your pals back to Iacon and getting my rank returned to me."
"That's fine, because I quite firmly believe that this is the real deal."
"It better be, or you can bet your bolts I'm never going to let you live this down."
"I wouldn't expect anything else."
Orion and Elita share a moment of reconciliation before they both look over the map together. Leaning on each other for support as they follow the coordinates. All the while, D-16 and B-127 comment on the scenery, and helping their group avoid various hazards. D-16 might even note how there aren't an High Guard rebels, a fact that leaves him suspicious, especially as the group passes through increasingly frequent ruins, all inhabited by the bodies of bots who bear the symbol of the High Guard, or the long dismantled old Cybertronian army. D-16 might even see how it seems as though a few of the High Guard were actively trying to defend civilians, as evidenced by the bodies. This leaves him thoughtful, less angry.
There should be a few flashes of the group taking cover as strange creatures move on the surface. B-127 can pause to gather up some abandoned weaponry from an old base, earning commentary from Elita-One about how she never knew they once had so many cities on the surface. It should be a somewhat solemn march, and as they go, they can practice with their haphazard firearms by shooting as various targets to acquire what energon they can and to scare off random creatures. Orion notes the cities they pass through, listing off names he's read in the archives and being saddened by the fact that they lost so much. D-16 becomes more and more upset as they go, seeing the bodies and wondering why Sentinel hasn't recollected abandoned resources or otherwise given the dead a bit of respect in light of the fact that they haven't seen a single enemy so far.
The scene running from the Quintesson scanner can continue as normal, and the group can rush to the cave as they watch the huge ship loom overhead. The cave scene can also continue as normal, only this time, the group can be even more distraught since they've seen the remnants of their old empire and already have doubts. Awakening Alpha Trion can go as normal, as can Sentinel's discussion with the Quintessons.
D-16 and Orion can get into a slightly more heated debate than normal when they return. Orion exclaims his desire to have the people get their justice, making sure everyone knows their loss. D-16 can agree, but their argument can occur when Orion makes it clear that the people come before getting revenge on Sentinel. This does not go over well with D-16, and although Elita and B-127 attempt to step in, Orion and D-16 begin to argue more furiously until at last, Alpha Trion steps up and pushes them apart gently. Probably saying something like:
"Primus has a plan for all his creations. Do not judge too quickly, instead, act with wisdom and foresight."
Trion can offer the values of his fallen brethren, encouraging D-16 to act as Megatronus Prime would, as a guardian of the people, their voice and their sword. In turn, he can urge Orion to follow after Prima or Zeta, telling him to use his noble spark to be a voice of reason. He might turn to the Elita and B-127, but then he notes that they are low on time. From here, Trion can give the group the T-cogs of the fallen Primes and hurriedly usher them out as Arachnid draws near. The escape progresses as normal, and Orion and D-16 again have their debate. Orion stands his ground a bit longer, showing a hint of anger. But remembering Alpha Trion's words, he consoles himself and D-16 by stating that he trusts D-16, which in turn diffuses the tension.
The group can move quietly, with Elita being solemn and B-127 a bit shaken up. Orion and D-16 discuss what they plan to do as Elita watches for enemy units and B-127 hurries ahead to scout. As they talk, it becomes clear that Orion wants to rally the people and spread the truth first and foremost. Meanwhile, D-16 wants to strike hard and fast, a tactful assault meant to end Sentinel. They can worry about the truth later in his mind. They argue for a while, and as they fight, Orion can get a bit aggressive, leading D-16 to push him. As they tussle, they end up tumbling, and despite both B-127 and Elita telling them to shush and trying to pry them apart, the group are unable to evade the High Guard soldiers that surround them. they aren't given a chance to fight back before Shockwave orders their capture.
The scene with Sentinel and Alpha Trion can go as normal.
The group can wake to Shockwave assessing them, noting that their T-cogs are not biologically theirs. He finds this interesting, and since they are of interest, he prepares to remove said T-cogs/perform other surgeries to see if they are a new flavor of spy. D-16's fears are confirmed for a moment, up until Skywarp and Thundercracker stop him, ordering Shockwave to bring the prisoners to Starscream. The name rattles the group, causing them all to bunch up in momentary fear. But when they are brought before him, Starscream looks at them all in intrigue. He questions them, asking why they were on the surface at all since its essentially a barren wasteland. Shockwave points out their T-cogs, and Starscream finds it suspicious. Skywarp and Thundercracker guard the group, one with a gun to B-127's helm to keep him quiet.
Starscream steps before the group, scarred and battered, maybe even a little sickly looking from lack of energon. The rest of his soldiers aren't much better. He assesses the group before concluding that they aren't spies, merely newbuilds who got too curious for their own good. Not wanting them to go back and spill the beans about the High Guard, Starscream offers them a place as soldiers in his ranks, confirming that they fought against Sentinel, not the Primes. He also makes it clear that he will require the group's information regarding energon, that being his major reason for keeping them at all.
At his point, D-16 can step up, angry and unwilling to serve another false prophet. He refuses to bow to a mech who fled, and then their battle goes on as normal. D-16 proceeds to hold Starscream captive, stopping Thundercracker and Skywarp, Starscream's lieutenants, from acting and ordering the rest to attack. He declares his desire to fight, to strike back against the enemy while they still can. He points out their weakness, their lack of energon, and describes his experiences in the mines. Knowing they served the Primes, D-16 repeats the tenants of Megatronus Prime taught to him by Alpha Trion, rallying the High Guard. The High Guard, seeing his passion, and after watching him beat down a few more bots eager to stop him, agree to follow his lead. Starscream is allowed to live, only because Orion steps up and grabs D-16's blaster. They have a moment of tension, but it fades as D-16 throws Orion off and declares that he knows the mines and can guide them in for an assault on Sentinel. The High Guard, having little to lose and finally having a chance to fight, are eager to serve.
Orion can then step up, upset that D-16 cares more about vengeance than the truth. D-16 states that they can share the truth later, once Sentinel is dead. Elita steps up to calm Orion, urging him to not be rash and compromise. B-127 attempts a similar method with D-16 and urging him to at least take time to plan. Orion and D-16 do not back down, and just as Orion asks for them to at least take time to discuss things, the attack from Arachnid occurs.
The battle goes as normal, but in its aftermath, Thundercracker, Skywarp, and Shockwave remain, along with about half their troops. Elita tries to get Orion up and going, reminding him of how his nature has saved bots time and time again in the mines, and how his instincts brought them there, to their newfound truth. She comforts him with a quick hug, urging him to get back up now that they have information to spread and friends to save. Orion agrees, and speaks with Thundercracker, Skywarp, and Shockwave. He bargains temporary leadership by offering the same information D-16 had, the way into Iacon. The High Guard are hesitant, but they follow if only to have one final hit at Sentinel before their end. They are all sickly anyway, and Thundercracker can note that without Starscream, they don't have much motivation anyway.
The group can board up on a train that passes by, throwing out the crates and loading soldiers instead. Elita takes control of the bridge with the help of Shockwave who guides her through security protocols. When asked how he can do that, he simply states that he once served Sentinel, keeping it vague and maybe stating he was his head scientist at one point and that his credentials are still valid since he was assumed dead. It could be something like that. And Shockwave can get them past security without issue. Thundercracker and or Skywarp rally the troops as Orion leaps from the train, making his way toward the mines.
There, he can speak to his fellows. Covered in soot, grime, and ash, he can hold a gun given to him by Skywarp before his leap, and he can make his grand speech. There, the miners are hesitant even after being told the truth. But Ironhide and Jazz can step up, offering their belief and support. Seeing that, other faces from the mining scene earlier in the film come forward, willing to fight. Orion tells them to gather up their tools, to fight for their freedom, and from there, the miners also raise concerns about their wounds. At that point, Ratchet can step forward, stating that he can help. Orion is in awe, but is even more shocked when he gets word that Soundwave of all bots is offering aid and supplies. More soldiers join the miners, eager to fight. Ratchet can smile, picking up a pistol and declaring that he, Soundwave, and a few others have had enough of turning a blind eye to the injustices committed by Sentinel and his kind.
D-16's interaction with Sentinel goes as normal, although Starscream does pipe up along with B-127, attempting to save D-16 neck as he refuses to bow. After Sentinel carves the symbol and Arachnid points out their incoming enemies, the scene can shift to show cogless, not cogless, and High Guard soldiers alike all pouring onto the premises. Sentinel can demand to know why their defenses are lowered, turning to Soundwave in anger. Soundwave for his part can then betray Sentinel openly, showing his distaste and getting a solid punch in before he's thrown across the room. On the ground, Ironhide can be seen directing soldiers alongside a future Decepticon of choice, perhaps the Stunticons or Constructicons help him tear down some walls or other defenses. Ratchet can also be seen working with a few of the cogless and offering covering fire as Jazz and Prowl rush forward to get in a few potshots with their far too large weapons.
The battle progresses as normal, and Orion manages to get the truth out as per usual. The scenes shift to show bots all across the city swarming in anger, breaking things and fighting anything or anyone that looks like they might follow Sentinel. Elita and B-127 celebrate and Orion orders them to go assist with controlling the assault in order to capture Sentinel's followers and limit the chaos. They agree and rush off, but Orion soon finds himself in the battle with D-16 and Sentinel.
The Fall goes as normal, only having a bit more aggression on Orion's part as he pleads with his best friend, begging him to at least wait until the people can judge Sentinel themselves. They are fighting for freedom of choice, and he tries to dissuade his friend for D-16's sake. Unfortunately, the Fall goes as planned, and D-16 lets Orion drop after he comes to the conclusion that it would be better for Orion to die here than to witness what he's going to do next. He may even tell Orion as such, calling it a mercy. Then, he lets him fall.
Megatron rises as normal, and Orion is brought to Primus's core. There he hears whispers, contrasting Megatron's speech. Orion hears the Primes speaking to him, each murmuring softly and quietly showing him visions of times gone by between him and D-16, a final goodbye of sorts. Then, it ends with the Matrix bestowed, and Optimus Prime is born as a chorus of voices calls his name. He rises to the surface as Megatron starts shooting at Elita and B-127, Soundwave joining him along with Starscream who covers his back. More future Decepticons rally around him, helping him in his rampage while the cogless and Ratchet try to limit the crossfire. It all ends as Optimus Prime comes forth.
Their battle can then progress as normal, with Megatron being banished. Optimus can still be sorrowful, but something hardens in his gaze as he turns away from where Megatron fled. He had his moment to let go when he took the Matrix, and now he's ready for war. He gathers his allies, looking over the devastation and up toward the surface. Elita comforts him quietly with a smile and a hand on his shoulder. B-127 notes Optimus's new height and points out the people below, the cogless all watching in awe. Elita encourages him to speak, and Optimus does just that, rallying his people one more time with encouragement and a declaration that they must move onward, to reclaim their freedom and their world.
He raises the Matrix high, and energon again flows. The people are thrilled, and soon they each begin to step closer to the streams of energon. The cogless lean close, and their T-cogs are returned to them. The movie closes with Optimus's narration about how their battle is not yet over, and how it has merely begun. All the while, Optimus is shown getting his people in line, Elita standing proudly by his side as he begins to organize his troops. Ratchet smiles and pats him on the shoulder, Ironhide flexes and picks up a blaster, Jazz gleefully flutters his door wings. The people salute and cheer as Optimus passes. The scene then changes to Megatron with the High Guard, rebuilding their destroyed ship. Megatron welcomes new recruits from Iacon into his ranks.
Everything ends with the two leaders looking up toward the surface, ending with Optimus overlooking their world and seeing a Quintesson ship flying away as he gives his closing narration.
This is roughly how I would adjust the movie, minus all the itty bittie things that would have to be brought up with the animators and voice actors. But plot wise, these are my adjustments. It would lay the groundwork for future films and also establish character lore early. So yeah, enjoy my take.
Arguments Against My Critiques
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(Q&A against Strawmen. More of a joke than anything else don't take it too seriously.)
The movie is aimed toward a younger audience. You shouldn't be so serious with your review.
The movie had Megatron quite literally tear a mech in half. On screen. No cuts. It also dealt with the slaughter of actual Primes and touched dark themes like slavery and the beginnings of an Orwellian society on Cybertron. Sure, it had jokes and gags aimed at younger audiences, but this film was created with so many Easter eggs and callbacks that I cannot find it in myself to believe the creators were aiming for a children's film. They made it for Transformers, a franchise forty years old. When messing with such an old franchise that has always touched delicate and serious themes throughout all its media, you have to consider old and new fans alike.
Thus, I feel no inclination to be nice in my assessment. This is a film that's trying to reach all Transformers fans, so I will assess it as a full and proper movie.
The studio only had 75 million dollars and a tight time limit for the film. Can't a few allowances for pacing issues be made?
No, no allowances cannot be made. A good piece of media should be able to stand on its own, and a well constructed film should be capable of cutting excess fat in order to keep the movie on track. Transformers One was trying to do the seemingly impossible by shoving an entire origin story in one film. While I think it was possible to have been done tastefully, as seen by the glorious scenes spread throughout the film, they failed to make the pacing make sense.
They had roughly and hour and forty minutes to make their story happen, and far too much of that time was spent on meaningless characters and scenes. If that time was reallocated, the film could have dealt with much of its pacing problems. It probably wouldn't fix everything considering the tight timeframe for such rich characters, but it was doable.
Additionally, 75 million is MORE than enough to make a quality film. I doubt funds were an issue here. Although they might be going forward.
Orion was in a state of shock and couldn't be expected to act perfectly considering the situation. And D-16 anger made perfect sense so there is no need to criticize them both so harshly.
I partially agree. I can't judge them too much because on their own, these traits of theirs are expected and in fact, good for their development. Unfortunately, due to the pacing, D-16's combustive rage and Orion's passiveness came off as rushed and somewhat childish on both Orion and D-16's side. I judge them harshly because their arcs feel like whiplash, or in Orion's case, unfinished. I'm willing to give D-16 a little room because his arc actually arced, it did its thing and finished in a convincing manner (disregarding the pacing). But Orion? Nah. I judge him and D-16 because they could have been so much more given TIME.
The plot wasn't that bad. The progression made sense on paper and each shift in the narrative led into the next scene without much trouble.
I'm sure it did! I really am! If I were writing a novel with this plot, it would make sense when blocked out! But the presentation of an idea is what defines it. Transformers One had a perfectly acceptable outline, I'm sure. But the pacing threw the entire thing into a blender and topped it with mustard and kale. Because of the pacing, the plot itself started to fall apart, especially with excess bloating in the form of unneeded scenes and characters. It's a shame since I'm certain that given enough time and proper progression, the jerky scene shifts could have been made spectacular.
The High Guard could have worked. They really could have. But they needed foreshadowing and time. The same goes for a lot of things in Transformers One.
Why are you so harsh with Elita-One? She finally got some spotlight and had a chance to shine!
A shiny turd is still a turd. Next question.
You can't expect every background character to have depth or for there to be a thousand cities for the cast to traverse.
True enough! But to that, all I can say is: Environmental factors.
I don't need to see Kaon, Tarn, Helex, Uraya, Polyhex, Rodion, or any of the other cities seen in various Transformers lore to know they exist and feel the world is bigger (And if they don't exist in TF One then it would be a great hint at the horrors inflicted by the Quints to state that there are no other cities anymore). All it would have taken was a bit of background lore and attention to detail to make me and other viewers feel like there's more to Cybertron than a cave, a field, and a city. A few posters on the walls, some background chatter from side characters, maybe even Bumblebee mimicking various accents from around Cybertron since he's meant to be comic relief. Heck, just show various flashes of bots in other cities being shooketh during the big reveal with Sentinel and suddenly the world feels so much more lived in.
And for characters? I don't need Soundwave's entire biography to feel he's rich. Look at Arachnid. I know next to nothing about her but she feels alive. All the side characters needed were important side roles and a few actions worthy of note. Think of TFP Soundwave who hardly ever centered but was always there. Always doing something to assist the main story. It really shouldn't be that hard to make a world feel alive. Just attention to detail.
Why does the voice actor for Orion/Optimus matter so much? What's the point in focusing so much on it?
It matters because there is a distinct change between Orion Pax and Optimus Prime. Frankly, you could have anyone be Orion because Orion is the origin. But when it comes time for him to grow, to become more? That's when its time to put on a warface and give Optimus Prime a voice that matches the name. Optimus Prime isn't just a name, it's a title, it's a long string of powerful characters each showcasing empathy and strength in equal measure. If Optimus's voice is not distinctive or powerful, his resonance as a character is seriously damaged. Now why don't I share this opinion for Megatron? Because Megatron doesn't have a frickin relic in his chest. Megatron is a voice for the people. Megatron is the embodiment of strife and anguish. His rage and his passion is what gives him distinction, not necessarily the commanding tone of his voice.
It's a difference in character that makes me care so much about the voices for Orion Pax and Optimus Prime so much.
Why bother with such a long review at all?
Because Transformers One is the first not-garbage to come out in over a decade. (No, I do not like Earthspark. That's a whole other animal and I don't think I'd have the willpower to actually watch the thing again for a review of this length.)
I want to give this film the respect it deserves by showing my every thought for it. I want to show people that despite all its good and bad features, its still something to think about and acknowledge. I don't want something this groundbreaking for our beloved franchise to go down the drain because people were too apathetic to care or too blinded by new content to use their brains and help develop better things going forward.
Final Note
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(Best film ever? No. Great addition to the Transformers Franchise? Yes.)
Transformers One was a masterclass in setting a scene and establishing relationships. Everything in the first ten to fifteen minutes of film was brilliant in regards to setting up the world and our main characters. Even if I weren't a Transformers fan, I would care about the brotherhood between Orion and D-16, or at least understand it. The visuals were stunning but not too intrusive and the film was clearly made with love. The characters that were given screen time were fleshed out as much as they could be considering the constraints. And while a great many things were very out of place and made no sense logically, at least within the rapid fire time frame that is the film, the overall movie was enjoyable right up until the meeting with the High Guard, at which point things became a bit contrived.
The plot was whack considering the film's short run time. Some things were very janky. The Quintessons weren't shown nearly enough or given sufficient presence. But again, lots of this was just a side effect of not having enough time to get things rolling slowly and properly as they should have been. It was a kick back, binge on popcorn, and scream at Easter eggs type movie.
If you want something colorful to look at and a half decent set of characters to enjoy, go right on ahead and watch TF One. You certainly won't rot braincells like you would watching some of the Bay films, but I can't in good concious say that TF One is better than older things like Prime. It is a brilliant concept that needed more time. It needed probably a two and a half to three hour runtime to set up, to get the ball rolling in a meaningful manner, and to establish the broken friendships and rivalries in a far more intimate manner. The concepts are lovely, the scenes are well done, but its a pity that it was cut so short and so many things were shoved together when they could have shone on their own in the proper setting.
There was so much there, and yet so much missing. So many pieces that fit well and yet so much more that was cast aside altogether. It is an imperfect thing, but this movie isn't a bad introduction or addition to the Transformers franchise, not in the slightest. Its a new start, a chance to make things better for this fandom and its abysmal run of bad movie after bad movie developed in Bay explosion style topped with far too much emphasis on humanity.
I believe that while TF One isn't going to be my personal favorite, or even the next big thing for the time being, it sets a new standard. No longer can we be fed garbage, because now we've been given a chance to look at something better. Hopefully, TF One will set the groundwork and foundation for far better films and shows going forward, giving this fandom new life and redeeming our sullied name as the big explosion robot fanatics.
TF One is flawed, but its a start. It's a fledgling attempt to make something new and interesting in a show business that is dead set on killing creativity and squashing anything of quality in an attempt to press an ideology. It is the baby steps shown by people who care. People who want to see the movies they never got. I will not fault it or the creators for existing. It may not be Lord of the Rings, War for Cybertron, Transformers Prime, the comics, or other big names, but it is a hope for the future.
It's not a bad movie. It was simply born in a bad time.
With that said, I'd recommend watching it at least once, if only to get a glimpse of what we have gotten and to have hope for what we might get going forward. I certainly intend to fill in holes with fanfiction, but that's just part of fandom, is it not? Enjoy this new piece of media, but don't take it too seriously. It's flawed just like everything else, but can be taken for what gifts it brings.
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"We could have built the future together."
"I'll build it myself, after I tear down everyone in my way."
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honey-bell-aint-well · 8 months ago
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Both Error and Ink think of other people as characters, and think themselves above them. For Ink, this causes him to not care about their suffering, focusing more on the story aspect of things and admiring it. For Error, this causes him to think that he can decide their fates, and that he is exempt from the way he treats AUs despite being an 'anomaly' himself.
[May not be accurate, I can't remember if it is canon or not. I just like thinking about similarities. People talk about how they're opposites but they're really more similar than I originally thought. It's interesting.]
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aroaceleovaldez · 1 year ago
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The himbo, malewife, goofball -fication of percy jackson is such a crime by both the fans and riordan. It has made Mr not like percabeth as a couple because in all posts and in later books annabeth is such a girlboss, while Percy's dumb and can't fight his way out of a paperbag without her. All the posts are about how annabeth will be an architect and percy would love to be a trophy husband.
Even the humor in the books went from Percy's sharp wit and snark to 'my pancakes can't drown because I'm a son of poseidon.'
And now this recommendation letter bullshit.
Honestly now I'd wish percy just separated from annabeth (but they remain best friends.) He stays home with his family, becomes a camp counselor, helps young demigods, holds God's accountable and eventually becomes a social activist. (I also dislike him doing something marine biology related. It's clear he hates academics but he always wants to help people. Him helping demigods and mortals is such a wholesome profession for him.)
I fully agree with the first half of this, though I slightly disagree with part of the latter.
The later-series and fanon mischaracterization of Percy is at least a solid 50% ableism minimum, full stop. He's being warped into a very stereotyped ADHD character and the exact reason why he's being characterized as "dumb" is because of ableism. Percy is a very intelligent character! That's exactly why he's so in sync with Annabeth and they're such a strong duo! It's just generally Annabeth is more book/academically smart.
I disagree with where you say he hates academics - because that's one of the common misconceptions about his character. Percy doesn't hate learning or academic subjects! He's not even bad at them! We know explicitly that when he is in an accommodating environment he is interested in learning and gets significantly better grades! Percy only dislikes school because it is generally an environment that systematically he struggles with. It's literally just he has a learning disability (two, actually)! That's it! When his learning disability is accommodated for he does well! It's almost like that's what accommodations are all about! We know this from the first series! It's discussed pretty in-depth! Percy isn't a dumb character and he doesn't hate learning, he's just been let down by school systems so much that he's inherently distrustful of them. If they actually accommodate him though then he does just fine!
And that's exactly what CHB was all about and why New Rome University was supposed to be such a big thing for him! CHB is a learning environment geared for demigods. NRU is a demigod college. Both inherently imply an environment meant to cater to and accommodate students with ADHD and dyslexia! They are both systematically structured to be able to accommodate him! Heck, CHB and CJ even both address in the wider themes of the series a metaphor about how ADHD and dyslexia are commonly seen as childhood disabilities, and how it can be more difficult to find accommodations into adulthood because of that attitude but those disabilities don't just go away - that's why CHB is a summer camp but they talk about how demigods outside of CHB don't often fare well. The metaphor there is those who are not getting help or accommodations are struggling. Because that's how that works! This is a fully intentional metaphor from the first series! CHB is never framed as being perfect for demigods, because one of the entire central conflicts of the series is Percy and Luke going back and forth about this flawed system meant to help and support them but still letting people fall through the cracks. The "claim your kids by 13" thing is a metaphor about how acknowledging a child's disabilities (and possibly getting a diagnosis) earlier/as early as possible means they will have more time to learn and build up resources and support for themselves to be able to use later in life. One of CHB's major flaws is that it can accommodate demigods to a certain point, but it can only do so much before those demigods have to leave (the metaphor being accommodating school systems when those disabled students do not have any other forms of accommodations in their lives.)
And that's why Camp Jupiter was framed as being so revolutionary for Percy because it had an environment acknowledging that this is not just a childhood disability, adults with ADHD/dyslexia exist too and still need and deserve accommodations, AND is a place where those accommodations are available. That's why Camp Jupiter and NRU are treated as such special and important things to Percy, because it's essentially Percy being shown this type of thing can and does exist and it is available to him. It is an option he never thought was possible. Percy never thought he'd be able to go to college because he would not be able to go through school without accommodations, but NRU proves otherwise.
The part that's absolutely stupid is Rick then proceeded to retcon NRU so that apparently it's not a full college and Percy still has to take classes at normal mortal college which DEFEATS THE ENTIRE PURPOSE OF NRU EXISTING. Rick has fully retconned that demigods struggle past the ages of 16-18 when they're on their own (see above elaborated metaphors) and in doing so we have fully killed all symbolism in literally all of that. It's so stupid. And by having the plot of the CoTG trilogy entirely be that Percy is not actually allowed access to NRU in the first place because he is a son of Poseidon and has to do extra to even be accepted is stupid!
All that to say, I agree the marine biology feels like a huge cop-out and a disservice to his character by reducing him to just a son of Poseidon. The literal only reason why it's the default option people take for him is because oh, fish thing, fish guy. But I feel like everyone ignores the really obvious answer for what Percy would want to do which is - writing. Both his parents are writers/authors and he clearly admires that about them. Percy likes telling stories! He canonically is already a published author in-universe! That's what the books ARE in-universe! The first series fully exists in their universe and Percy is the author! This is explicit canonical information! Percy canonically has help physically writing it down (accommodations) but he is still the credited author! Percy is a writer! Already! Canonically! Why are we making him a marine biologist he already has a profession that ties into his character significantly more. Like you said, Percy likes helping people. That's what the books in-universe are supposed to be for! It's point blank at the beginning of the series! Book one! The thing everybody quotes all the time! The books exist because it is Percy trying to give advice to other demigods who don't know what's going on yet! It's Percy's writing down his experiences to help new demigods understand and contextualize their experiences so they can understand themselves better and figure out what's going on - WHICH IN ITSELF IS ALSO A METAPHOR ABOUT ADHD/DYSLEXIA! Because the core of the series has and always will be built around ADHD/dyslexia! Percy as a protagonist EXPLICITLY was created so that ADHD/dyslexic kids could see themselves as a hero!
Sorry that all was a very tangential rant but my point being: Absolutely. Percy in newer stuff in the franchise and in fanon is horrifically mischaracterized in ways that are functionally either fully ableist (shoutout TSATS for just outright claiming Percy is intentionally lazy and skips school out of disinterest, which is like the number one ableist attitude towards kids with learning disabilities) or a complete erasure of Percy's disabilities. Also I think he should be a writing major not a marine biologist.
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toffeebrews · 1 year ago
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Candy-A Lesson In Atlurism
(transcript available in alt text)
(geno & error by @/loverofpiggies and dream by @/jokublog)
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the good ending...
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fannedandflawless · 2 months ago
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The Virgin Theory: Severus Snape, and the Sanctity of Unlived Intimacy
Let’s begin with the quiet truth no one dares whisper in the halls of Hogwarts or the depths of Tumblr:
It’s entirely possible Severus Snape died a virgin.
And no, that isn’t shameful. It’s shattering—because it wasn’t about purity. It was about penance.
This wasn’t a man who couldn’t get close. It was a man who refused to be touched—as if intimacy itself were a sin after what he lost. After what he ruined.
Because when he had loved someone so deeply that the echo of them still rang at twenty-two, and thirty-two, and thirty-eight—all while they were long gone and never his—he didn’t offer his body to others. He archived it. He let it gather dust like an heirloom he believed no one deserved.
Snape didn’t swear off others for lack of attention. He swore it off because he had already given everything to someone who never asked for it.
Not romantic. Not idealised. Absolute.
We have no canon that says it outright. But show me a man who:
Never flirted
Never dated
Never even hinted at interest again
And I’ll show you someone not untouched by inexperience—but untouched by choice.
Virginity, in this context, is not innocence—it’s a slow bleed. A devotion. A life sentence stitched into the lining of his robes. His body became a battleground he refused to let anyone else step on.
Because what if he let someone close? What if they asked for softness and he only had shadow? What if they loved him—and it felt like betrayal?
So he closed the door before anyone knocked.
Let’s be honest, darling: He didn’t need to be saved. He needed to be mourned while living. And no one mourned him properly. Not even himself.
So yes. He might’ve died untouched. But he didn’t die unloved.
Because he loved once—so fully, so ruinously—that he decided no one else would ever be allowed to touch what he gave away long ago.
And that? That is not pathetic. It’s terrifyingly sacred.
🕯 Could Someone Have Loved Him?
Yes. Absolutely. There would have been witches who saw through the darkness, who admired his brilliance, who were drawn to his complexity.
But Snape? He would’ve deflected. Dodged. Withdrew. Possibly cruelly. Possibly awkwardly. But always deliberately.
Because in his mind, he’d already loved once, failed once, and paid in full.
Related Post: Severus Snape: Widower of the Living
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bowandbrush · 4 months ago
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sorry for patronizing you mutuals with my sudden avatar fixation!
having rewatched the series, I decided to check out the live action series out of curiosity (I jumped straight into the Kyoshi island episode, to see what the interaction between Sokka and suki was like. Yeah)
In the new series we have much more screen time with Suki and more story on her past, but it’s not written half as well as the original. I understand they’re trying to change some things up and erase sexist Sokka, but that was the entire point in the original story.
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in the new version, Sokka just…stares a little and tries talking to her. Which is fine I guess. He’s impressed with her skill in fighting and devotion to being a warrior. It’s understandable, as he develops a bit of a crush after watching her in combat. Later discovering her training dojo, Suki just decides to train him. Out of nowhere. There are a fair amount of scenes and dialogue that insinuates she has a thing for him too, a lot. The entire training segment is just them standing close, tripping over each other, staring, etc. basically the same formula so many writers use to build tension between two characters.
It lacks substance. There isn’t much reason for them to like each other here. And for Pete’s sake, we don’t get to see Sokka wearing the traditional Kyoshi outfit!
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In the original, Sokka saunters in with prideful arrogance, dismissing and underestimating the female warriors. Y’know, because they’re girls. This scene wasn’t being sexist, Sokka was. I still don’t understand why they erased this, because it was a very important character development.
When Sokka ‘demonstrates’ his combat skills, Suki sets him straight without a sweat. In humiliation, Sokka realizes how much how wrong he was about women and their strength. How disrespectful he was.
that gives him a reason to ask for training. For forgiveness, and to better himself. It’s also a great scene when we see Suki sharing her culture with him. Although she wouldn’t normally “train outsiders, much less boys”, she still gives him a second chance.
There is so much authenticity here. He grows to admire Suki as a fighter and as a person. For her kindness and forgiveness too, not just strength.
we can see Suki grow on Sokka, appreciating his unbreakable loyalty and bravery. As well as his silly demeanor. We all like funny guys!
It’s a really nice Strong and brave woman + smart and silly idiot duo, and I love it.
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live action is just,,,watered down a lot. I don’t know what the live action series will do in the future. I don’t really care anyways. BUT what I really appreciate with Suki and Sokka is their vulnerability with each other.
nowadays, every “strong” girl is defined with outer works/action. That usually means no crying, no soft side, no fear. Especially if she’s in a relationship with a man. She has to be tougher than him. Because I guess vulnerable and defeated girls can’t be strong. At least, that’s the trope I see most often.
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Suki is very strong, brave, and tough. But when the appropriate time comes, she lets herself be open and exposed. She can let her guard down and expose her inner pain, because she knows Sokka is there for her.
it’s perfectly normal and healthy for a man to be able fall apart in his girls’ arms. But I feel like that’s suppressed the other way around, because it displays weakness. And I guess we’re cancelling weakness in women now. Because of woke
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orvdiscrepancies · 2 months ago
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Discrepancy #50
The time it takes the ichthyosaur to secrete acid is different.
“But OP it’s probably just a translation error”” “OP I thought you said you’d stop focusing on these-“
Shush. This one is a big deal.
In the webtoon, the time Dokja says for an ichthyosaur to produce acid after ingestion is 3 minutes.
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[ORV Webtoon, Episode 13]
(Also the spelling of ichthyosaur is different but who cares. It’s a hard word to spell either way)
In the novel, it’s 3 HOURS.
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[ORV Novel, Chapter 12]
That’s a huge difference! Think about everything that takes place between the time Dokja gets thrown into the ichthyosaur.
He bargains with Bihyung, gets a contract made, buys shit off the Dokkaebi Bag, and prepares himself. Go look at how long that sequence is. He can’t do all that in 3 minutes!
We make take 3 minutes to read it, but Dokja is not getting all that shit done in the time it takes for me to listen to a pop song. I don’t care how good he is at what he does, he can’t possibly do that.
This is why we read carefully, people.
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mystii-gur0 · 1 month ago
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I totally did not just spend two hours going through the whole Ask Error blog and saving every single time the exhibit a symptom of BPD to use as evidence in my essay I'm working on on why they have BPD totally not......
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alderaan-babe · 8 days ago
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ST:TOS S1E23: Space Seed - Dinner with the Tactician
I saw this post the other day discussing "10 Traits That Make a Character Secretly Dangerous" and immediately thought of Jim from Star Trek, because so many of these listed traits and mannerisms are exact plays out of his playbook throughout TOS. Now, a more thorough fan than I could probably cite so many different episodes as examples expounding upon each trait, but what I instantly thought of is one of my all-time favorite James T. Kirk scenes - the dinner with Khan in Space Seed.
I am surprised that for all my searching for both new and old TOS posts to reblog, I have never seen any discussing this scene in great detail (if there are any posts like that, please send them my way bc I'd love to read them!) even though I feel it is superb for its tension, acting, and character dynamics. I dare say it is one of the best scenes in the show! I fear this may get rather long, so I'll continue below the cut and spare the more casual fans from my ramblings.
When I first watched this scene, I was captivated. Khan, even when acting casual and conversing in a relaxed fashion in an effort to ingratiate himself to the crew, still emanates an undeniable power, a barely-restrained energy. And Jim is no fool. He knew immediately that Khan was a dangerous man from the moment he woke up and never dropped his guard around him. As the scene here starts, we see the positioning of Khan in relation to Jim and Spock. Jim is, naturally, at the head of the table, while Spock and Khan face each other on either side of Jim.
As the scene starts, Spock is the one addressing Khan, and in turn Khan is forced to glance between the two, while Jim has free reign to simply observe without interruption. The frequency of his glances towards Jim, who thus far has not made any comment or expressed any emotion, reveals more than he probably meant to. He cannot help but assess Jim just as Jim is assessing him in turn, both attempting to determine the true threat level of the man before them. Khan, in his arrogance, is slower to ascertain the true danger Jim represented, which will ultimately be to his detriment here.
As for Jim, there is a stark, single-minded intensity to his observation of Khan. Note how he does not even touch his drink in an effort to appear casual, or glance towards Spock as he speaks. He is not relaxed or even pretending to be - he is alert, eyes sharp, and there can be no confusing the object of his focus. Spock begins with an opening salvo that is clearly meant to agitate, to spark some sort of reaction from Khan when he says "like a team of animals under one whip." Khan looks to Jim almost in entreaty (faked, of course), yet he is greeted with nothing more than a neutral stare and an ever so slightly quirked eyebrow. This gives Khan only momentary pause before he goes on to spout more bullshit, trying to sell his tale of "great dreams and great aspirations." Spock counters and again we see Khan respond to Spock, but he continues to flick his eyes back to Jim repeatedly, trying to gauge his reaction, yet being met with only more silence. He is quickly cottoning on that something is afoot.
The camera goes back and forth between Khan and Jim as they really look at each other, neither fooled by the other. Khan does one more rapid eye movement between Spock and Jim where he looks momentarily confused, then we see the instant he realizes the veiled tactics at work against him. Spock once more counters, but Khan, now savvy to the tactics being employed, ignores Spock and directly addresses Jim, unwilling to play along even one moment longer. He compliments Jim, for like recognizes like, on his tactical approach. "You are an excellent tactician, Captain. You let your second in command attack, while you sit and watch for weakness." He seems genuinely impressed, yet like a frog in a pot of water, still too ignorant in his arrogance to feel the burn of the water slowly coming to a boil around him.
Jim finally responds by pointing out that for all Khan's feigned civility, he speaks in aggressive military terms, even while at a dinner party. He betrays himself in his inability to separate his war lust from everyday life and activities. (Side note: the quick close-ups of Spock we see after Khan calls Jim out and through the end of the scene are so interesting to me, because at times he almost seems nervous. I personally think he and Jim agreed upon this strategy beforehand because they both knew Khan was bad news, and now that the gig is almost up, he's frantically running numbers in his head on how fast he could react if Khan dropped his facade and attacked Jim. But I digress.) Khan verbally parries by making an excuse and justifying his way of speaking with a line straight out of a 19th century novel, but he's on the defensive now in a way he wasn't when speaking with Spock. His hackles are rising. Jim cut from a more discreet angle, one that Khan wasn't prepared for, and it has him off balance.
Jim doesn't give him any time to breathe or regroup, instead immediately jumping down Khan's throat in an effort to anger him by asking if he was afraid, a question that could offend many a man, and certainly a man like Khan, so self-assured in his superiority that the mere suggestion of fear could be tantamount to a grievous insult. Khan scoffs, showing he isn't as unaffected as he wants to portray, and dismissively claims he has "never been afraid." Jim counters this claim, and here we see Khan finally fall into Jim's carefully cultivated trap. He becomes emotional and gives away the game, stating "we offered the world order!" And now Jim has the confirmation he has been patiently maneuvering towards, and Khan knows it. Even he cannot help but admit how masterfully Jim has manipulated him, uttering a quiet, "excellent, excellent" as he stares at Jim, so quietly it almost feels as though it wasn't meant for anyone but Jim.
This is where I believe Khan finally understood that Jim was not a man to be played with, and that his only course of action would be to eliminate him entirely. (We once again see Spock's nervous eye movements here as he assesses the threat level of Khan towards Jim.) He knows he cannot fool Jim, yet he still keeps the charade going by respectfully asking Jim if he may take his leave. Jim stands and they look each other in the eye one last time before he departs.
This was such a long breakdown, but I really felt it was worth it. For all of the complaints about Shatner's hammy, over the top acting (which I only agree with occasionally anyway, because I think he's a genuinely good actor most of the time), this scene was a masterclass in subtlety and tension building. The deliberate, blink-and-you-miss-it head and eye movements of both Shatner and Ricardo were perfect and established so much about both characters within a two minute scene, and their dialogue was just perfect. Jim's honed intelligence and ability to out-maneuver his enemies are on full display. He is calm and composed, with every silence and word executed with deliberate precision. Simply brilliant.
God, I just can't praise this scene enough, but I've been analyzing this clip and writing for a couple hours now, so it's time to go to bed haha. I do want to shout out to @redrobin-detective for supporting my Star Trek hyperfixation all this time and for encouraging me to make my own post. I'm nervous since I have not written anything for Star Trek yet besides ranting in tags, but I hey, I did it!
I also want to thank @anghraine. Your posts are really what gave me the desire to write my own. I am always so excited to see what new thoughts you have about Star Trek, and I hope that you enjoy reading my analysis. You set a really high bar!
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