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#genshin impact open world rpg
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Genshin Impact | Beginner's Guide & How To Play - GameWith
This is very detailed & in-depth but simple guide for New & returning players who might need some help and tips & tricks for leveling, ascension, game progression, resin, gacha system, story quests, team & character building etc. for those new to genshin.
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askblueandviolet · 5 months
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Mayor, have you considered getting Genshin Impact? Might help.
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MASTER POST
Asks Start 💙
Previous 💙
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Videogames I wish were real #11
You are a magical protector (magical girl, boy or nb kid) in an open-world game set in a huge city. Just like in Marvel's Spider-Man and Marvel's Spider-Man: Miles Morales, but with an anime style like Genshin Impact. You travel along the city saving people and stopping villains and monsters while also having to rush back home or to school to deal with stuff from your civilian life. Every time you change into your magical clothes there is a magical transformation cutscene (skippable if you want to). You have a magical companion and can customize your magical outfit with different styles, colors, patterns and frills. The game can be played entirely solo or in multiplayer so you and your friends can form a group of magical protectors and battle threats together. Magical protectors are a new thing in this world, so at the beginning of the game some enemies used to laugh at your looks, but they quickly learn that the powers of love and friendship packs one hell of a punch.
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vivitur-moritur · 1 year
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Turn-based games are wild because in things like third-person combat games it’s like:
*deep voice* the enemy may be stronger. We may have shit equipment with worse stats. But we can dodge, and that means we have all the time in the world
And then turn based it’s just
Yes I will patiently wait for you to attack me no why would I dodge that’s rude
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crossflux · 9 months
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Can we really trust a magician and Fatuus...?
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june-again · 11 months
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LOVE TARTAGLIA!!!!!!!!!!!!!!!!!
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3ct0plasma · 1 year
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finally tried out genshin since sky and cr are starting bore me
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jamrroll · 1 year
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I was trying to do my dailies and then I accidentally started exploring Liyue. I mean, it’s not like it’s a bad thing, my exploration in Liyue is pretty awful, but like, not what you were supposed to be doing man. My ADHD brain in it’s prime folks.
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koreads · 8 months
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HAZEL CALLAHAN WITH A GAMER GF:
im a gamer myself and i really want to date hazel ughhh (there's nsfw in this one, minors dni!!!), this is pretty bad guys, so is my english.
but i hope you enjoy my little pookie bear bullet points 👍
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i don't think hazel is big into games, maybe she enjoy some cute games (bc she is a cutie!) like animal crossing or something like this;
her gf enjoys fps games, she lives for the competitive atmosphere. hates losing her ranked games but, at least she has hazel.
—Haze. —the girl in front of her was speaking in pout, dark circles under her eyes, the hair was a mess falling out of her bun.
—What is it babe? —Hazel opened her arms, Y/N didn't waste a single second before cuddling into her girlfriend —Did you lost again? — Y/N pinched her, Hazel laughing out loud.
—That fucking game is ridiculous. —she said, nuzzling into Hazel neck.
Being near her girlfriend was the only thing that made Y/N calm after a long time getting annoyed with FPS games, Hazel couldn't understand why her girlfriend spend so much time at something that made her so upset but, was glad to help with cuddles and head pats.
y/n really wants to be a perfect girlfriend for hazel because she genuinely thinks that the girl deserves nothing but love and attention. but sometimes she simply forget about having a life outside her rpg games, after all, why live in a real world when you can life in genshin impact?
when she feels like spending all day gaming, she asks for hazel to be with her. they cuddle in front of the screen and y/n explains the game to her lover.
—And that's my baby, Scaramouche. —Y/N said. She was between Hazel legs, both wrapped in a blanked in Y/N room. Even though they were in Y/N's bed, surrounded by her stuff, she could only smells Hazel perfume.
—I thought I was your baby?
Y/N kissed her girlfriend cheeks, smiling wilde at the pout in her face.
—You're my baby, my darling, my lil' pookie—even though Y/N hated the chessy nicknames e cute actions, she couldn't help whenever her pretty girlfriend was near.
after much insistence of y/n, hazel started playing some games other than animal crossing. her favorites were the sims bc she loved making a cute family with y/n, hsr bc she didn't had to do much and fall guys, bc she really liked the silly running.
—That's the room of our son, Robert Callahan. —Hazel was showing the baby at her iPad, Y/N was sitting at her girlfriend lap and distributing kisses along her neck.
—I like the LGBTQ flag in his room. —Y/N said, her fingers running through Hazel's hair.
—He support's his moms.
NSFW:
hazel is very patient. she always waits till y/n to end her gamer moment to ask for her attention. im general, she even enjoys watching her gaming but sometimes she gets a little needy.
when she gets needy, she really can't wait.
Y/N shuddered, gripping her mouse with a strength that could broke it, very easily. Her eyes were fighting to stay open, and mouth forcefully closed because she certainly didn't want to moan in front of her teammates.
Hazel was just down her desk, eating her cunt like it was the first meal she had in years, her fingers gripping the girl thighs with such a strength that certainly would leave marks.
—Oh, fuck me. —Y/N rolled her eyes, one hand leaving the keyboard to hold at Hazel's hair. The girl looked up, her blue eyes shinning in a sinful way —Guys I have to go. Bye. —turning the game off, Y/N grabbed Hazel face, bringing her to a kiss —You'll be the dead of me, Haze.
Hazel's hand went from her thigh to her wet cunt, making Y/N moan and throw her head back, before moving her hands to take of her girlfriend's pants. Pausing for a second, once she felt her orgasm coming.
—Haze I'm gonna...
—Cum. Cum for me, darling.
As if she was waiting for Hazel order, Y/N came. Her moan being drought in Hazel's lips.
—My turn. —she whispered popping open her girlfriend's jeans.
even if y/n loved videogames, she loved hazel even more.
Cuddling into Hazel naked chest, Y/N kissed her lover, smiling when the girls shivered with the contact.
—I love you. —she mumbled.
—I love you too. Even if you spend way much time with the bald guy with a weird beard.
—Kratos?
—I don't care about his name. —Hazel mumbled, pouting and hiding her face at Y/N hair.
—I bet Kratos couldn't make me come three times in a row. —Y/N said, smiling when she noticed Hazel blush.
—I could do four, y'know?
Moving faster than Y/N imagined she could, she straddled Hazel, smiling down at her beautiful face.
—Then what are you waiting for?
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meeblo · 6 months
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With the game awards sparking discussion again, I'm once again so tired of seeing misinformation about Arknights: Endfield. People calling it an open world, an action RPG, saying it has an elemental combat system "like Genshin", when none of those things are the case. This isn't just a "people are wrong on the internet" type of annoyance; this could genuinely negatively impact the game on release. If people go in with wildly skewed misconceptions, they are much more likely to dislike the game because it isn't what they thought they'd be playing.
Endfield is not an open world. Looking at shots of the map as well as footage from the CN technical test, the areas are connected linearly with mandatory progression choke points before moving on to the next area. Though the areas themselves have open elements, the game world as a whole is in no way an open world and is not build on open world structures.
Endfield is not an action RPG, and has never been marketed as such. The phrasing Hypergryph has always and exclusively used in official material is that the game is "real-time 3D RPG with strategic elements," not an action RPG. The gameplay, as shown by the gameplay demo and CN test footage, is not action RPG gameplay. It lacks a quick dash or iframes, and is not built on fast paced combat. The combat aims to be more deliberate and strategic by freezing time while skills are aimed, providing area indicators for enemy attacks, and placing a large focus on positioning over reactions. It is misleading to refer to the game as an action RPG.
These are the two more common things I've been seeing around, but I have also seen Endfield's element system incorrectly likened to Genshin's. While Genshin's elemental combat involves applying seven different elements to enemies and triggering reactions by mixing elements, Endfield's works differently. Endfield has a three element system that is a far less omnipresent part of combat than Genshin's ever-present elements. Elements are not applied to enemies in Endfield, but rather can be left as balls of energy on the ground that will explode into AoE damage when hit with another or the same element. From the CN test, it's clear that elemental interactions are just one thing a team can build into, in addition to teams focusing on levitate, grounded, or other status effects that are not inherently linked to any elements or reactions.
I hope people stop spreading inaccurate buzzwords about Endfield. I'm genuinely concerned about it creating improper expectations and hurting perceptions of the game when the game doesn't fall into categories it never was trying to be part of.
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Participate in the online Web Event for Genshin impact, via Mihoyo's Hoyolab website & App at the link above, ( Just go to the The Chasm OST Album Web Event Page there, then click the link below to participate, listen to 3 songs from The Chasm OST, then Share on your social media to have a chance to win 40 primogems for free! celebrate the release of The Chasm OST Album ( Album is also available to stream on all music streaming platforms now, Including Genshin Impact's Official YouTube Channel Here:
youtube
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foone · 1 year
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Getting spanked with an anime open world RPG, call that Genshin Impact Play
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kimium · 10 days
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List 5 things that make you happy, then put this in the askbox for the last 10 people who reblogged something from you! get to know your mutuals and followers ♡
Hi friend! Sorry it took so long for me to answer this! I had to think about what I wanted to say!
Five Things that Make Me Happy
My friends and family
Without a doubt I am always so grateful to those closest in my life. My parents are amazing people who are always so supportive and loving. I honestly love visiting and hanging out with them whenever I can.
As for my friends, they're also the most amazing people in the world. Even when I can't see or talk to them all the time, I know they treasure and love me.
Fire Emblem
When I was eleven or twelve I went over to my neighbour's house and was introduced to Fire Emblem Radiant Dawn and Path of Radiance. At the time, I didn't think much of it, but now many, many years later I cannot imagine my life without Fire Emblem. Truly, this franchise has done so much for me. It's provided me endless hours of entertainment both with story and game play.
It has accompanied me throughout all the stages of my life: from University to living abroad to working my professional job. With every game, I am transported back to a moment in my life. It's nostalgic and it's also living and breathing in my present. I hope this franchise continues to journey with me throughout my life.
Writing Fanfiction
I don't think there is much to say about this one. I cannot begin to describe the joy and happiness I feel when I write fanfiction. It's a creative outlet I cannot see myself living without. Every time I write it brings me so much joy to see my ideas and thoughts form into something tangible.
Honkai Star Rail
I think I deserve one recent bias for this list. Back in summer I finally decided to sit down and play Honkai Star Rail. To my utter shock and amazement, everything about this game clicked with my brain. The RPG like gameplay truly suits me better than the open world of Genshin Impact. I've found myself pouring so many hours into the game. Whether it's enjoying the story or grinding for trace materials, I truly love playing this game.
(I also want to give a shout out to Ratio/Aventurine as a ship. No one else here saw it, but last night I sent an eight point list to @m34gs via PM listing all the reasons why I ship them.)
Tea
If my fanfic writing hasn't tipped anyone off yet... I love tea. Easily, it's one of my most favourite drinks in the world. In fact, I'm drinking some right now as I type this answer out.
And there you have it, friend! Some things that make me happy! Thank you so much for sending this ask to me! It is so lovely to have a moment to talk about the things I love!
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iwishiwasaginger · 2 years
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So, I made my own Isekai/SAGAU Genshin fic. I hope you like it.
Warnings: language
Word count: almost 3.2k
I don't own Genshin, nor PlayStation, nor the SAGAU concept
Getting Isekai'd for Dummies
Chapter 1: Down the Rabbit Hole
Thunder and lightning crashed outside your window, the wind howling through the dead of night. It’s Friday morning, technically, and you were sent home early from work Thursday evening, due to the severe thunderstorms roving through your area, which had knocked out the power at your workplace. Miraculously though, your electric grid was a fighter, and has refused to go down so far, save for the flicker of the streetlights every now and then. Your face is illuminated by the flashes of lightning and the screen of your television, portraying the game booted up on your Playstation. The comforting timbre of your best friend, Deo’s, voice filtering through your phone’s speaker accompanies the cries of nature outside. You’ve known each other for around five years now and often chat and play video games together. Currently, you two are playing an open world rpg named ‘Genshin Impact’, developed by a company called ‘Mihoyo’. You found out about it around a year ago now, and had been hooked by the adventure it promised and the extensive lore. Deo doesn’t live too far away from you, and is, conveniently, on your same electric grid. You were chatting about how there was supposedly a full moon tonight, somewhere beyond the storm clouds.
“I don’t know, (Y/N), we should probably go to bed soon. We’re approaching the witching hour, and all things considered about tonight, I’m getting weird vibes. Once it hits three-something, I start seeing shit.” She always was the superstitious type. Sure, it was approaching three in the morning, and yes, it was now Friday the thirteenth, but you always considered it your lucky day, due to your rather bad luck. Plus, most of that stuff was probably made up in the old ages by hysterics and paranoiacs.
“Pssh, you’re probably just seeing stuff cause you’re sleep deprived. Cmon! This event is almost over and we gotta make sure we enjoy it to the max! I mean, like, theater mechanicus rerun, hello? The flower garden thing? Fucking dueling? Bro, there’s so much to do!” You desperately plead, trying to get her to give in just for tonight. You haven’t been able to play much due to work, and you want to catch up before the Irodori Festival ends. “Please? I’ll let you steal materials from my world for, like, two weeks!”
She grumbles and begrudgingly, with a sigh, she agrees. “But only because I have characters that you don’t, so I need different stuff, and I don’t want to seem like a douchebag to any randos.”
With a victory yelp and a little victory dance, you smile. “Thank you, thank you, thank you Deo! Neither of us have anything going on later, so we’ll be fine! Let’s go play some theater mechanicus!” You shift your fingers on the controller and make Ayato run towards Komokata to get ready to play.
Deo presumably does the same, as Zhongli comes bounding into the area soon after. When she’s selecting the stage for you both to challenge, that’s when it happens. Your Playstation makes a weird sound and the screen flashes for a moment, before the screen turns completely white, and sparks start flying from your console. With a surprised yelp, you drop the controller, turning into yourself in a defensive position. Soon after, the sparking stops, and you’re left with a fried console and a white screen.
“What the fuck just happened? Oh no! My Playstation! Damnit.” You huff out in despair, shocked by the turn of events. Your friend’s voice comes through your phone’s speakers once again.
“What happened? Are you ok? I heard you yelp. What’s going on?” Her concerned tone brings you back to Earth and you slump dejectedly in your chair. Just your luck, right?
“I think a bolt of lightning hit my house and caused a power surge; my console is totally fried, like, still smoking. And the tv is all jacked up too, it’s just a white screen. I hate this so much, dude.” You sigh and the frustration you feel almost brings you to tears. All your games, all your progress, all the money and time you spent, gone within seconds. “I don’t even know how I’m gonna explain this one to my dad. I’m so majorly boned.”
“Oh jeez, I can’t believe that. I’m sorry that happened. Guess that’s a sign that I should probably get off as well. No offense, but I don’t want to risk the same thing happening to me. I’m gonna unplug my stuff.” You can hear some shuffling come from over the phone, but you just stare at the white screen, grieving your loss.
The more you stare at the white screen, the less you perceive the other things around you. Deo says something, but it’s muffled; it kind of sounds like you're under water. The thunder doesn’t seem to shake your house anymore. Your vision tunnels, focused on just the white screen of despair. It almost seems to pull you in, until all you perceive is just white. A bland, emotionless, all-encompassing white, just as empty as your thoughts. It feels like an eternity is spent in this blank space, where neither time, nor matter, seem to reach. Your mind tries to make sense of this, but no thoughts linger, they’re all fleeting, never even making it to comprehension.
An amount of time passes, you don’t know how long, before you open your eyes to white, cloudy skies. You notice that it’s a little frigid, and you shiver. Your senses come back to you, one by one. Sight, then touch, your mouth feels dry, the smell of grass makes you want to sneeze, and you start to hear the wind blowing gently past. You blink, and take a moment to collect yourself, then you sit up with a groan, bringing your hands up to rub at your arms. Looking around, you see you’re on top of a hill, a couple sparse trees here and there, and there is a frost in the air and on the ground. Your brows furrow in confusion, and you wonder where you are, and how you got here. You stand up from the ground and turn around. Now, towering in front of you, is an icy mountain with clouds obscuring the top. Turning your head back in the other direction, you see what looks like a beacon of light in the distance. Looking down at yourself, you notice that you are in your pajamas, and with that, the memory of the events from earlier flashes through your mind’s eye. Now, you’re even more confused on where you are and how you ended up outside. You live in a city, nowhere close to a mountain.
Currently, you’re in the middle of the wilderness, and the only lead you have is a glowing light; things couldn’t get any better could they? Sighing, you head towards the beacon, hoping that getting away from the mountain will rid you of the chill in your bones. After a couple of minutes, not too long, you arrive at a small cliff and moan in frustration. There are rocks jutting out of the side that you could use to aid your descent, but you’re not particularly known for your grace. The sun starts to shine over the horizon and you note that the clouds blocking the sky are behind you, and the sky is a magnificent blue. From the top of this cliff, northeast of where you are standing, you can see windmills, but they seem pretty far away. The beacon is a bit closer, still north of you, and you decide to check that out first, then head to what seems to be civilization.
Gently, you lower yourself off the edge, and try to do your best to make footholds in the side of the cliff. You get a couple feet down, then your foot slips, and you fall towards the ground. Curiously though, it doesn’t hurt at all when you land, and you seem to have landed on the softest grass you’ve felt in your life. You get up and brush yourself off, relishing in the warmth that the sun brings as it rises in the sky. Shifting back towards the beacon, you jolt in shock, because, a couple yards in front of you, are creatures you’ve never seen before. Actually, you realize that you have seen these creatures somewhere before. They almost look like hilichurls. Well, that can’t be right, hilichurls are fictional beings. Then, this must be a dream, you surmise. Still, you’d rather not get decked by the mitachurl that also seems to be there, so you try to sneak off to your right, away from the creatures. It works, as none of them seem alerted to your presence. It’s a shame that you can’t have a hilichurl friend, they’re very cute, especially with the little dances they do.
Moving forward, you manage to stop yourself before you tumble off another cliff, only this one is bigger and you would most definitely die from that drop. The beacon, which you now guess to be a Statue of the Seven if you are in Teyvat in this weird dream, is on the other side of the valley in front of you, up another cliff, how fun. You see what looks to be Mondstadt in the distance and, if memory serves you correctly, you should be near Dawn Winery. A glance over to your left confirms this to be true, as you see the familiar rooftop poking out from just beyond the trees. Deciding that a little visit to your favorite wine tycoon can’t hurt, you trek over in that direction. You carefully climb down another small cliff, thankfully not falling this time around. It seems that Teyvat just wants you to fall to your death because there is yet another steep cliff. Saying a prayer to whomever is listening, you start to scale down the side of the cliff. This time, just as your foot slips, you seem to find another foothold, and you make it all the way down, unscathed. You thank the gods, and scour this next ledge, finding a chest. You approach cautiously, knowing that monsters could appear as soon as you get close, but nothing happens. You open the chest and find a Beginner’s Protector, a couple hundred Mora, and some weapon leveling material. Shrugging, you take the polearm and the Mora, thinking that it wouldn’t hurt to have them. Thankfully, there seem to be a couple drop-offs that you can simply hop down from, and you continue down.
With a couple more strides forward, you make it to the path trod into the ground, and you sigh in relief. Glancing left, there sits the winery, and you make your way towards it with a bound in your step. Along the way, a thought occurs to you: what if none of these people know who you are, as you aren’t a character in the game? You decide that it’d probably be best to act like some random NPC who got lost. Hopefully your pajamas don’t throw anyone off, cause you’re not quite sure what Mondstadtian pajamas look like. Your approach is now a bit more cautious. Coming around the side of the manor, you walk right past the workers; ignoring the way a couple of them notice your presence, you walk straight into the manor. You could probably count on either Adelinde, Elzer, or Diluc, if he’s there, to help you.
Adelinde turns to the door as it opens, confusion covering her features at your state of dress. Bashfully, you draw nearer to her, rubbing the side of your arm. She looks you up and down with a calculating gaze, and upon seeing your features clearly, a shine glints in her eyes for but a moment, before fading away.
“Hello, welcome to Dawn Winery. Is there something that I can help you with?” She looks off towards the corner for a moment, then settles her gaze back onto you.
“Yes, hi, um, sorry.” You clear your throat and straighten out a bit, “I was traveling and my map got blown away, you see, and upon resting by the water for the night, I had awoken, soaking wet, to find that the tide was coming in, and that my pack had gotten washed away. This is my first big adventure and I don’t really have the best of luck, obviously.” Trying your best to hold her gaze, you sweat nervously, hoping she doesn’t pick up on the fact that you are lying.
“Mmhm, and where do you hail from?” You can tell she’s a bit skeptical and, digging into your brain for your knowledge of the lore, you try to find a place that would be believable.
“Oh, uh, I’m from Fontaine.” You smile and nod, hoping she doesn’t ask you anymore questions. “Anyways, if you could just point me in the direction of Mondstadt, that’d be wonderful.”
She nods, and doesn’t seem entirely convinced, but gives you the directions nonetheless. “When you leave the manor, take the path that curves to the right of the Statue of the Seven. Then take the left path at the first fork, then right at the second, a left at the third, and another left over the bridge and into the city.”
You beam at her and nod fervently. “Yes, thank you so much, miss! Sorry for bothering you!” And with that you turn on your heel and head out the door, noticing Elzer give you a look as you pass by. Once out of the manor, you speed walk past the workers once more, and sigh in relief once off the winery grounds. You follow Adelinde’s instructions, being sure to stick to the path, lest you run into any monsters. You’d like to visit a Statue of the Seven, but you don’t feel like climbing anymore, so you plan on visiting the one by Vennessa’s tree in Windrise.
The sun seems to be at the highest point in the sky now, so you assume that it’s about midday. Despite the rays of the sun beating down upon you, you don’t feel too hot, thanks to the nice breeze blowing through the lands of Mond. You smile, enjoying the nice weather as you continue on your journey. The bridge into the city comes into view and you think you remember Windrise being somewhere down the path to your right. Turning down the right path, you pass by the lone adventurer stationed by a pot and she also gives you a weird stare, but, to be fair, you would too if someone was out adventuring in their pajamas. It only takes about five minutes before you see the grand tree a bit of a way into the distance.
Making your way down the path, a man starts to come into view, wearing the standard uniform for the Knights of Favonius. He’s rather tall and has short brown hair, paired with blue eyes. You intend to walk right past him, however he moves to stand in your path. His right arm crosses his chest, then juts out straight down, angled away from his body; the motion of the Knights’ salute. He calls out to you, “Halt! Welcome to Mondstadt, strange yet respectable wayfarer! Please state your identity and intended destination. The Knights of Favonius are here to ensure your safety."
You grimace slightly and shift awkwardly on your feet. “Yeah, uh, hello. I am (Y/N), and I was just headed for the Statue of the Seven over here. I’m, uh, I’m sightseeing I suppose.” The polearm in your hand hangs languidly in your grip, tip pointed towards the earth. You do your best to maintain eye contact, but you find yourself looking away every now and then because of the overall stilted encounter.
He nods and his eyes trail along your form, scrutinizing your state of dress. You cough lightly into your hand, and he straightens up, gaze returning to your eyes. “I see! I am Godwin, a Knight of Favonius. You are currently in the Windrise area of Mondstadt; if you take this path, heading northwest, you will reach the city, where you will be able to find food, lodging, and clothing, or uh, essential items for your travels. Just ask any knight stationed in the city, and they should be able to direct you to places of interest.”
You nod and force a smile. “Yes, thank you, Godwin. I’ll be sure to head there next. You, uh, you’ve been a great help. I’m gonna just get going; see you around, maybe, I think.” You trail off at the end and give him a small wave, stepping around him and heading towards the statue, moving straight through the grass to get there faster, not caring about the actual path. You can feel his gaze on you and you speed up your pace just a smidge to hurry away from him. In your peripheral, you can see what you think is a dendro slime bobbing around a seelie court, but you pay it no mind, as you don’t know if you’d be capable of fighting it. Your bare feet meet the trodden path again, and this time you follow it to the statue. Slowing your pace, you look upon the scenery in front of you with wonder. The wind gently blows past, dancing leaves around you, and light filters gracefully through the canopy of the majestic tree. The gold on the statue glimmers beautifully under the rays of sunlight that touch upon it. You sigh out in awe of the moment and, for a small moment in time, you find it hard to believe that you’re dreaming. Everything looks and feels so real: the cool stone underfoot, Vennessa’s tree, the breeze gracing your figure. Walking up the steps, you approach the statue, wondering if you’d gain the power of Anemo upon touching it. Taking a deep breath in, you gently reach out and place your hand upon the statue. The wind stills for a second, but, other than that, nothing magnificent happens. You suppose you feel more energized, but not at all more powerful. You sigh in disappointment and turn around, heading back in the direction of the city.
As you walk, your stomach lets out a loud growl, and you’re thankful that you swiped the Mora from that chest so that you can buy something to eat. You spot a sunsettia tree as you near the bridge and you smile at the prospect of food. Making your way over, you pick the lowest hanging one and bite into it, relishing the sweet taste. Chewing, your mind starts to drift as you think about everything you’ve felt and, now, tasted since waking up in what you first assumed was a dream. You decide to test if this really is a dream and bring your finger to the tip of your polearm. Holding your breath, you prick your finger and, in slight horror, realize that this is not a dream, due to the stinging pain.
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fanficfish · 1 year
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why i love Honkai Star Rail as a visually impaired gamer
Yeah, that new game. So, SPOILERS!
I have quite the visual impairment. Quick movement? SUdden changes in lighting? Badly-marked stairs? Heck no! But I'm still an avid gamer, and I"ve played both Genshin and Star Rail. And I can say I enjoy Star Rail much more. Not because of the lore- well, okay. I'm here because of the cool space train. But I like the lore for both. It's more....of other things. So I'll cover that here, and if you're also a handicapped gamer (or even if you aren't) LMK your thoughts.
Also, I"m a PC gamer. I use a mouse and keyboard. Both with too many buttons.
(totally not self-promo but I'm planning to stream it sometime on my Twitch, "Fintastica", if anyone's interested-)
anyway here we go !
Navigation is clear. I never liked how Genshin Impact had like. A whole giant map. Like, I know it was way mroe open-world, but it was kinda annoying trying to find myself sometimes. My friends can attest to how horrible I was at navigation. With Star Rail, the locations are split into zones and there's even teleportation points that you don't have to do a whole thing to unlock literally everywhere. Places you need to go for missions are marked on the map too, though I think that was also a thing in Genshin? You can also see if you collected all the treasure chests in a zon, by type no less. The maps are vague enough that you still have to explore to find stuff, like the Among Us maps, but I think that works out really rwell, less cluttered. There's a few different maps too. I'll give it a 10/10.
Battling. In Genshin Impact, you kind of...just have to know what moves you're doing and have faith the characters are doign them as planned. While real-time strategy is great and all, it doesn't really work if you often can't tell what the characters are doing (fast movements, again.). In Star Rail, the battling is turn-based. It's a bit of a switch at first, but it's actually really great especially if you've already had experience with that kind of thing. You can see everything, from the enemy's stats to your own, and see when a character is about to be targeted for a loit of damage or what buffs/debuffs they're getting. THere's autobattle and douglespeed modes, too, for faster gameplay. I will say that the moves can be a bit bright, like with the Ultimates (I usually have to close my eeyes for those) but overall I'd say it's been a very easy experience. And no weird button combos- it's all done with a mouse! 8/10 but that might change since the company said they're workign on a fix for the bright lights.
Character leveling / enhancing. Might be because I've played Genshin, but it was very easy to figure out. Character has battle experience level, like with most RPGs, character has item that enhances their abilities that in turn can be upgraded with items and the in-game currency, character has two different "skill trees" (that''s what I'm calling them) that can give boosts to their skills and stuff, and items used from inventory can help give buffs of certain kinds. I haven't gotten to relics yet though, so we'll see what happens with that. So 9/10
Overall game screen. One I actually figured out where stuff was, it was really smooth sailing. Phone, mission board, and tutorial tips in one corner. Stuff to collect mission/daily/whatever rewards, the inventory, character and team selection, and wapr (how you get more new items and characters, Genshin's WIshes equivalant) on the other side with character switches/team lineup not far below. The phone has everything from friends to game settings, and you can also change game some settings in battle. I much prefer pressing a key to activate my mouse and then go around clicking things then having to remember which button on my keyboard opens the Paimon menu. I haven't played Genshin in a while, so I don't remember exactly where everythign was, but I definitely remember having the wiki page open with the list of controls. Probably 8/10, because for a little while I was abit confused on where things were but that's probably just me not realizing that a phone icon means....the phone.
Overall world exploration. Part 2 of the navigation from earlier. Controls make sense (WASD to move, right click to sprint), left click to attack or you can press alt and click some buttons). Items you can take have a tiny icon over them to indicate, be it a hand or a marking when you get close. I definitely like interacting with the closets and trashcans. You can see characters talking (speech bubbles) and then get closer to listen in furthur. Just like with Genshin, everything feels so pretty and awesome, so that's a bonus. But I do miss being able to jump. 9/10.
Lore. According to the TV Troopes page, there's a mention of there not being an option to fastforward dialogue. It's nto too much of a deal though since a lot of the time you'll get invested and want to know more about the world. THere's stuff you can read, and if you need to skip a cutscreen after having to redo a storyline battle you can just fast-forward over it! Very handy. The lore is so cool, and I also love this little feature that lets you hear the voicelines for the characters in this databank on the Express. And you can still explore around, so while you do have to follow more of a storyline it retains the Genshin freedom of exploration.
And that's all I really have for now. A lot of stuff is taken from Genshin, so if you're familiar with that, it'll be a breeze! Might not be as easy if you're new to miHoyo games but it seems pretty intuitive. I really like it so far, my only real complaints would be the ultrabright ultimate moves and the fact that Arlan is the only dark-skinned character (and most of the girl have short skirts, but let's be honest, that was expected wasn't it?). And there's Pom-Pom who's basicaly Paimon, but doesn't hold the entire menu or whatever in their (he? The characters used they for them so I will too-) paws.
oh also warning: your cahracter is naturally a little horny and definitely cracked their head while doing one of the early boss battles. It's the Traveler from Genshin, but slightly more chaotic.
anyways that's my take on it, hope that helps if you're considering getting the game :) aight I'm back to grinding calyxes and debating if I should pull some more characters.
(might update later. Also please remember this is ALL my personal opinion)
part two
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space-wizards · 1 year
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I've been playing Honkai: Star Rail, a few thoughts (particularly in comparison to Genshin Impact, the company's previous game):
Paradoxically, HSR copying the worse half of Genshin Impact makes the game gel way better, because the gacha RPG mechanics aren't competing for space with the massive open world.
I'm liking the combat more, too; the 4-character party in GI always irked me because I'd be forced to use a moveset I don't like, or worse, use them for puzzle mechanics. None of that here, and turn-stealing combat is very satisfying.
5-star characters, and gacha rolls in general, feel pretty generous; you get a 5-star for sure before you leave the first zone, which is a standard "beginner banner" thing, but I think I got enough currency to pity timer (which is 90 rolls) the first limited banner without paying real money. For reference, I didn't get a single 5-star in GI during the release window.
The main character being kind of a crazy person and committing to bits solely on the basis of "it was interactable" is hilarious. Seriously, they'd be right at home in West of Loathing. I need to commission art of them wearing the spittoon hat.
Having done some research, I've discovered that Mr. Welt Yang, one of your mentors and my first 5-star, has a backstory that would be a great light novel title: "I helped save the universe as the leader of the rival organization to the heroines and settled down with an office job, only to get pulled into a different crazy universe!?"
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