y’all i cannot stop fucking thinking about it. will with his big blue eyes, youngest of them all, completely musically untalented and rhythmically challenged but by the gods does he understand the human body. following lee around holding his quiver and rattling off whatever he just learned from watching michael in the infirmary. doted on by his big siblings. talking for hours about a galaxy far far away with heroes who choose to save the world, aren’t forced to, hey, they’re heroes, just like you, lee! and his siblings have dreams, they know the prophecies, they look at their little brother and they know he will be alone. they don’t know why or how yet but they can feel in their very soul that he will be out in the stupid world with all its hatred and violence and he will have to defend himself. and he can’t shoot straight and he cries when he hurts someone in training, and all he wants to do is help, and he doesn’t understand that people can be cruel and they will take his kindness and bleed him dry. and a war is coming. they can feel it. do you think they would be desperate? for themselves as much as will? i don’t know how long i will live. i don’t know how long i have left. but you will be there, son of phoebus. i know you will. remember me, okay? remember how i loved you. remember how we loved each other, remember how we healed and fought and cared. please. please, will, remember us. and remember how we loved you.
If you can’t read what Akechi’s secondary inner-dialogue says cause I obscured it too much behind his regular dialogue, here’s a transcription in panel order:
Hello, you fucking-
Ah- Hello, Akira!
Fuck off, why should I tell you-
Just a soda- there’s a new flavor.
I don’t want your shitty gift.
Oh- haha! You’re so sweet.
I hope I choke.
They’re lovely, thank you.
Like hell.
Likewise.
There’s no way it’s just a coincidence.
Still though, it’s a funny coincidence.
how did u learn to paint?? like i just cant wrap my head around it
<3 I love answering asks like this!
You will have to bare with me, I don't save many of my studies, and my files aren't that organized so I don't have as many images as I would like.
The studies I've found most helpful for myself personally with painting are various master studies. (This is also, as always, alongside study of fundamentals.) And always follow a study with self-critique (and, if you can get it, outside critique!)
"Master" in this sense means anyone who you want to learn something from.
One way you can do this is by copying an artist's work directly. This is to try and understand some of their stylistic techniques. Leyendecker, Andrew Loomis, and John Singer Sargent are personal favorites of mine! I try to keep these quick, I'm not trying to get an exact copy.
I also get a lot out of copying photos. In this case, I'm not trying to glean some technique, rather, I'm trying to interpret the photo and explore my own stylizations.
(photo credit mountain men of alaska )
I also really enjoy taking a painting or piece that already exists, and making it "mine" by putting my characters in it haha, which is sort of a combination of master studies and photo studies!
(William Bruce Ellis - Covent Garden (1930)) (Barberini Faun)
And then, in my work that's not a study at all, I'm informed by all of these!
What master studies do is help me refine my style and practice my technique, but also I'm communicating with artists of the past through my art! They're teaching me! And I have so much to learn.
And of course... most importantly... I paint.
a lot.
I don't do as much study anymore, not because I feel I've learned all I need to, but because for work I draw 50+ drawings a week. 'Drawing for work' and 'study' occupy the same space in my brain and I need some fun drawing time!
So to sum up, draw a lot, reference constantly, and copy the people you want to draw more like!
(and, of course, when doing a study off of someone else's work, always give them credit. If it's your photos there's no need.)
reasons number A Million why not every rgg character needs to be +6ft he looks so fuckin stretched out. actually got put in the willy wonka taffy puller
the sole and devastating problem with monkey man is that it will literally never be able to push past the people who think the concept of the film disrespects hanuman ji to be exposed in an environment where people see it for more than its name.
1. Indri, who 2/3rds of the party is infatuated with, is Big BAD Lady in a very real way and can call down the memories of stars, including the ones shining into her library
2. If you “flee” (and i just feel that the definition of that might be a little squishy in this specific scenario) *within a mile* of Grimore, you are as good as dead
Calling all former (and current) phannies of tumblr.... 😬
I'm making a deep dive powerpoint about Dan and Phil and I need your help deciding what to include as significant events in the phandom since the beginning.
I'm talking deep lore, most popular videos, and vocabulary that people who have never heard of these gays would need to know
message me or pop it into my ask box, I may not respond quickly but your contributions are greatly appreciated !!
throwback to this one time back in like. October. When me and @insane-tamagotchi-evie were just chatting and then suddenly I was like "yo dude what if I gave PAL mettaton's legs" and it lead to this monstrous creature i have created by my own hands. thank you fazie funbear for making this game or else this cosmic abomination wouldn't have ever existed [/hj]
should i redraw this abomination to all forms of gods, yes or no
just remembered how megfitz made tim think about how bernard is so much better than all the other relationships he'd "settled for" and was once again briefly consumed by rage. meghan you apologize to zoanne wilkins right the fuck now
I just finished my playthrough of me2, and as I put off the overlord and arrival dlcs until the end of it my thoughts on them are very fresh and Must be aired.
The frustrating thing is, they didn’t have to suck. The gameplay, like the shadowbroker dlc, is fun and stands out from the rest of the game! The story and themes of 'how far will you go in sacrificing individual lives in the name of winning a war/stopping extinction' fits well with the overall narrative and emphasis on hard choices! I mostly enjoy them! Only, overlord is completely undone by gross ableism, and arrival doesn’t actually let you engage with the choice it sets up; it fully forces your hand, and then makes the whole thing feel pointless by just having the reapers show up for a surprise attack in the next game anyway. It’s a trolley problem that doesn’t actually let you control the lever and then derails the entire train to hit both tracks no matter what you do.
So, how do you fix arrival? Personally, I would probably keep in the loss of the batarian colony as inevitable, but change the focus. As it is, barely a moment is spared to let it sink in that you're about to end 300 000 lives, and the only 'choice' you get is whether you attempt to (futilely) warn them in a blink and you'll miss it scene. I would've at a minimum added dialogue options where Shepard/the player could’ve expressed anger at how this work could’ve gone on for as long as it did without a warning being sent long before. For a bigger change, that could’ve led into a major conflict: a paragon Shepard trying to warn the colony, while her opponents argue that doing so would jeopordize the project/the hidden base and tries to stop her as part of the final fight of the dlc. If you choose to warn and do it in time, perhaps some small amount of people make it out, with the majority of the colony still being destroyed to keep the tone of sacrifice. If you want to keep it real dark, everyone dies no matter how hard you try to save them, but you should at least have been given the option to seriously try even if it’s hopeless.
But there isn’t really a workaround for how part of the problem with arrival is a problem with the batarians: had the colony been human, turian, or asari, most players would likely have been more upset because those are our allies. The batarians, however, are a one-note species never portrayed as anything other than slavers, criminals, and terrorists. While other species are allowed horrific acts while still being portrayed as complex people capable of both good and bad (need I remind you of the first contact war, the krogan rebellion, the genophage, the quarian's attempted genocide of the geth, the geth's war against biological life, and so on), the player is given little to no reason to sympathize with batarians. Had they been made to feel like actual people while still our enemies from the start of the game, arrival would've felt more like the gut punch of sacrifice it was and less like it was off-handedly writing off a people everyone hates, anyway. There could’ve been a discussion of 'are you more willing to sacrifice those you don’t know/don’t like and what does it say about you; is this a sacrifice or is it selfish revenge with the greater good as cover (a discussion especially brought up if you take the renegade choice)' but instead it feels almost vindictive.