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#guys I kinda love him
felixthesilliest · 8 months
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🩸
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brainrotcharacters · 1 month
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the easy grip on the knife. the leg over the seat. the hand over the other seat. the sassy "come get it" move. you know the bitch is smiling behind that mask even as he said the line.
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gale-force-storm · 15 days
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Thinking about the fact that, to pull Gale from the stone and get him in the game at all, you have to decide to try to touch an extremely dangerous looking swirling mass of unstable magic. Something that is, objectively, a terrible idea
Like, the options it gives you are to either touch the sigil or leave, and if you leave you just... don't get Gale in the party
You have to take the risk. You have to let your curiosity override your common sense. You have to look at this unstable, possibly dangerous malfunctioning magic sigil and go "...Ok, but what if I poke it?"
In short, to get Gale in your party, you have to do exactly what he would in that situation, and indulge in a moment of reckless curiosity. And I just think that's delightful
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royaltea000 · 2 months
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he could not control the class 😔
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jaypentaghast · 2 months
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At least death means I'll never be scared about dying again. (x)
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arinmoss · 6 months
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Sam!
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bambeebirdie · 1 month
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Okay consider Bruce Wayne is the very well known bankroller for the Justice League. Batman is still part of the league, but they don’t know he’s Bruce Wayne. So, due to Bruce Wayne being such a well known figure and very obviously connected to the Justice League, that has kinda made him a target for certain people which means the Justice League has decided to assign one of their members to help keep him safe. Insert notorious billionaire fighter Superman becoming the part time bodyguard of Bruce Wayne in this epic superbat romance
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rokudaimeplease · 27 days
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he's been through a lot
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pixlokita · 10 days
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Weretrap Oz becomes town’s local urban legend hanging out by the mill
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zivazivc · 8 months
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the JD loosing touch with society adventures
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imagine him rattling and sweating more and more the longer this goes on
While I patiently wait for @picory to make his 'how JD and Rhonda met' animatic I had to get this stupid idea out of my system...
youtube
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bonus:
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next step: they steal the car
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blorbologist · 3 months
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Y'know, I think I figured out why the Hells still feel like a new low-level party to me, even though they're level 13 and almost 100 episodes in.
I don't quite think it's the lack of conversations, or the fact half the party's plot hooks are big ties to past campaigns - though that definitely plays a part.
... Bell's Hells still primarily rely on quest givers.
Most of their goals are given to them and do not feel organic to the party, and constantly remind us that the Hells are pretty much never the most powerful people in the room. Which is usually something you see with a low-level party.
NPCs offering jobs is not a bad thing; it's a very common plot hook. Matt has been extremely skilled with using NPC quest givers in those two campaigns. Not only do they provide an obvious plot thread, but they can put the party in the path of others (say, the Nein running into the Iron Shepherds while doing a job for the Gentleman and everything that came of that). And the Hells had a solid start with it too - Eshteross was an excellent quest giver!
The problem is that Bell's Hells have never really not had a quest giver.
Maybe it's a byproduct of the more plot-heavy structure of this campaign? But while prior parties have felt like they decided on their course of action and what they prioritized, Bell's Hells feels less like level 13 (13! Level 13!) experienced adventurers and more like an MMO group clicking on the exclamation point over an NPC's head. Where does the plot demand we go next? Who do we report back to?
They're level 13.
At level 13, Vox Machina had just defeated a necromantic city-state to clear their name and Percy's conscience. And, you know, the Conclave just destroyed Emon. No one was explicitly telling the group to gather Vestiges and save the world (though Matt guided them there), and they were usually among the most powerful people in the room. They chose which Vestiges to prioritize, which dragons to tackle when, even if the over-all plot was pretty clear.
At level 13, the Mighty Nein were celebrating Traveler Con (another PC goal, I'll note) after brokering peace between two nations, accidentally becoming pirates and heroes of the Dynasty. The Nein regularly chose what to do based on personal goals, not grand ones. Though definitely smaller fish than Vox Machina at this level, they were very independent and gaining solid political clout.
While we're at it: level 13 is one level lower than the Ring of Brass, who had a huge amount of sway over Avalir. They ended the world, and also saved it, while in the grand scheme of things being only a smidge more powerful than Bell's Hells are now.
Can you really see the Hells wielding that amount of influence, when they're constantly being told what to do next?
The god-eater might be unleashed, so Bell's Hells have no time to do anything but what is asked of them. No time for therapy unless stolen from Feywild time, no travel on foot and late-night watches. They haven't even had time to grieve FCG. Percy was grieved in the middle of the Conclave arc. Molly was grieved when half the party was still in irons.
Matt is in the very unfortunate spot of not being able to give the Hells the same agency as the other two parties. Not only because of the world-ending plot introduced so early on; they are surrounded by characters they know (and the cast knows) are stronger and wiser than them - the familiarity of the past PCs and NPCs is to their disadvantage.
Why would the party reasonably ignore Keyleth's task that will help save the world and go off on a romp? Why would the cast when they know well Keyleth has to be sensible and with the best intentions in mind? The stakes are just too high.
It means that the Hells still feel like they're running errands instead of pursuing their own destiny. Their accomplishments are diminished as just being parts of a to-do list, and any stakes feel padded by several level 20 PCs/NPCs standing 5 steps away ready to catch them.
This isn't Bell's Hell's fault, nor is it Matt's. It could be amended, I think, if the Hells are really left to their own devices for a long period of time without support and shortcuts (like during the party split)... which would be really tricky to pull off at this point in the campaign.
They're level 13. They're big fish, but they're stuck in a pond full of friendly sharks, so they don't feel big at all.
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woolysstuff · 10 months
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I AM SO NORMAL ABOUT HIM
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Evil!Sun my beloved (Edit// This Evil!Sun is from TSAMS and is not an AU of mine guys)
Bonus doodle
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sreppub · 11 months
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this is my ode to tim-centric batfamily fanfics
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fictiongods · 2 months
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I just saw a someone say they like characters who’s philosophy is “If I cannot be wanted, I will be needed, and if I cannot be needed, let me be used until there's nothing left of me." and you guys I think we just found Spike’s entire understanding of (unrequited) love in a nutshell.
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crabsnpersimmons · 7 months
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"Hair dyes or perms or just a quick snip, you can always count on your ol' pal Clip!"
it's about time i officially shared my design for Clip from my hairdresser au! here's the silly boi himself!
a.k.a. the most complicated character i've ever designed...
close ups and additional comments under the cut!
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that's my boi, despite his crazy design, i love him. his silly top knot hat, the horn-like points around his faceplate, his speckled colours, his four arms, and his funky pants. he's just soooooo fun.
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Clip likes to play games and knit! he even made the patchwork pants he wears (he made Sun and Moon a pair too, but they're too precious for them to wear... also a little gaudy to wear in public—doesn't stop Clip tho!). He actually makes everything the boys wear, since there's not a lot of things in their size/shape.
instead of resting at night, he can be found in their living room, playing Kirby 64 for the nth time and/or knitting something. he's just too restless to stay still, he's always gotta be doing something and if it isn't gaming, knitting, or hairdressing, then he's up to No GoodTM.
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Clip... likes popping balloons. he says "Goodnight!" with each popped balloon and once he's done, he tosses up the scraps like confetti all while giggling joyfully.
needless to say, he is not fun at parties. Sun and Moon don't let him near balloons for this reason.
and yes, he has sewing needles on hand at all times. for fashion emergencies... and for unsuspecting balloons.
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Clip's not allowed to have a phone (just imagine all the in-app purchases Sun and Moon would have to deal with), but he likes to keep up with his customers and their games, even if he doesn't get their fixation over bluenets he'll never openly admit it but he prefers curly-haired blond hunks that look sweet in soft pastels but could also squash him like the spider he is
also, he's great at microbraiding! though i imagine if Sun and Moon are free, they'd come help to shorten the wait but also to compete and see who braids the most (Clip always wins of course—make anything into a game, and he's winning)
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aaaaand there's this! i wanted to make sure Clip would be able to freely rotate his waist so his arms could have their full range of motion, and this was the solution i came up with: a crop top on top and a wrap around his waist. and Clip here is being a sneaky little scamp about it.
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humming-fly · 5 months
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It's dark Arthur, pull out your lighter.
(practically I know john is most easily portrayed as a normal hooded guy with a mask but deep down my heart of hearts still belongs to mergo's wet nurse)
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