I forgot about this one XD
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doing chibi is a good design exercise bc it forces u to think on shapes n essential details, essentially thumbnailing ur designs. its also a terrible design exercise bc it ends up looking cute no matter what
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* slams head through the wall *
Ok so - stop screaming it's just me - so we know Experiment!Wheeljack can growl and hiss and stuff, but can he purr? And/or does he act animalistic in other ways (territorial, gets the zoomies, etc)? (You explored some of this in the chapter where he's staying at the original Autobot outpost, but I keep having Thoughts™ about our favorite gremlin Wrecker so I came here to chat about him😅) Ok that's all, I'll just be going now
* awkwardly pulls head back out of the wall, leaving a hole behind *
[sticks head through the hole you left behind]
Good question! I don’t think he can purr exactly the same way that a cat does, but he definitely can! Much in the same way he growls via grinding the sections of his throat together + engine noise he could probably also purr. So kinda weird sounding but recognizably purring
He also ABSOLUTELY gets the zoomies. He learned how to control it when he was with the Wreckers back on Cybertron, but it still slips out sometimes (like when June found him on the ceiling). Lights and sharp movements attract him, so he would in fact chase a laser pointer. Shockwave probably figured that one out the hard way while making calculations. He naturally walks very quietly and has a tendency to freeze up and try to stalk anything perceived as prey. He also sometimes has the urge to just get up and walk around randomly (which Ratchet also got to see when he caught him sneaking out to check on Bulkhead)
He’s learned to suppress most of the more animalistic urges around other bots. Back when he was on the Jackhammer alone he was quite literally bouncing off the walls, crawling around on the ceiling, biting the leg of his berth, etc.
Personally I think if he cut loose in the Autobot base it would go something like this
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Imagine being 9 years old and asking your dad about the things you're interested in doing when you grow up and he's like "No ❤️! But you can get married, have babies, and then maybe your sons can do those things ☺️🫶 "
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Tim's First Pride! 🌈 ✨
I think he would be a little uncomfortable in the beginning, but he'd be very glad he went!!
Bonus sketch of a post-Pride Tim featuring his sister, Josephine, who pushed him to attend in the first place (and another sketch of accidentally bumping into a familiar face):
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141 tries slam poetry
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Thanks... mate 😈 (IVE ACHEIVE MY DREAM OF BEING CALLED MATE I CAN DIE HAPPILY NOW! /J) BUT SRSLY THANK YOU SO MUCH! if your still here after being in the inbox for months 😔
Anyway since your so kind here's my full body design + somewhat updated designs of chaggie!
I THINK VAGGIE LOOKS SO PRETTY??? IS THAT JST ME? I think I kinda ate 😎 but yeah she's your average person (depressed. Edgy. Angsty.) And she wear jordans cuz she's just cool like that 😍 she listens to hard-core rock music and Tyler, the creator for sure. Idk she also gives off Mitski vibes (no... it's not because I'm listening to Mitski right now wdym.....). Her dad(Husk) couldn't afford a prosthetic eye so she opted for the eyepatch(she would wear it anyways she's a freak like that 😭)
Charlie design! Her horns stay out because she's not sure how to conceal them yet. When they grew out it became hard to hide them. She's a bit insecure about her demon features. Doesn't help her parents think of her as a failure and disappointment. Yeah, she's got some family problems 😔 my poor baby. Oh yeah and also she kills people for Valerie! It's apart of their deal, due to Valerie's gang stuff, she summoned a demon to protect her. And kill for her. Who knew she'd fall in love with that same demon and let alone become friends with her?
Human form! Her pupils are still goat like, plus her fingers look like claws to differ herself from other humans. Buttt... she still fits in as one so she's totally fine! She's kinda giving Sheldonnand I'm scared. She's annoying asf to everyone in the school she goes to with Valerie. People try to fuck her up but she doesn't want to risk getting caught as a demon so when that happens, Valerie is the one that protects her! So ykno, a good ol' switcheroo! Not one sided protecting here!! 😈
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It’s just…so painful to watch Armand readily submit in order to obtain the love he so desperately craves. And while it’s most assuredly a manipulative tactic, it’s still one borne out of fear and desperation. He cannot lose this person he’s come to love and so will become whatever they want, do whatever they want just so they’ll stay with him. But it won’t be enough. No matter how much he acquiesces or seeks to control (himself, others, the environment), he won’t be able to make Louis stay with him in the perfect life, perfect self he built in the hopes of finally being loved. It will all crumble with Armand left alone in the rubble of what he created, the author of his own abandonment.
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homies do we think lawrence likes it when adam’s not doing well mentally
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imagine growing up in the order of st dumas and as a kid youre told that if you dont brush your teeth azrael is going to kill you and then azrael in question is some geeky loser
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AND his voice would be so nice and smooth??
YESSSSSS OMGOMG i feel like etiquette is def drilled into romans so he always speaks clearly and like in a volume that isn’t too quiet but isn’t extremely loud!!!!! u rarely ever have to ask him to repeat himself just because it’s so perfect 🫡 and idk ab u guys but smth ab a well spoken man just does it for me 😭🙏🏼 he def has such a nice range of vocabulary too like we love a smart king for real!
also headcanon don’t ask me ab the logic behind this BUT i feel like he has the tiniest bit of a british accent post amnesia 🤔 like not full on british but sometimes his words come out lacking a hard r or smth and it’s just 😊😍🥰
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Can you expand on what you mean by Baron being "too cool" to really fit a horror monster? It's a very interesting concept and I'd love to hear your thoughts. Is it that they're too active/involved/tangible and it detracts from their scariness?
I feel like I should preface this with a wall of disclaimers lmao 1/I am a hardcore, down-to-the-marrow, avid, deeply sincere horror enthusiast, esp. horror creatures. this usually means my mileage is vastly different from the average populace's, and my scaredy bone has been disintegrated by longterm exposure. most things in a piece of horror media won't scare me! so I practically never use that on its own as the scale to talk abt horror experiences, but when something does scare me it's always a special occasion to be treasured. 2/canon d20 is never really meant to be horror horror, and for good reasons: it doesn't fit the company's output, it takes a kind of carelessness in production estimation that is always a huge risk, it's often vulnerable in a way that kinda goes against how TTRPGs usually facilitates vulnerability, and for most people it's just! stressful! d20, even with the "horror-themed" seasons, generally just plays with horror tropes and stays focused in its goal of being a comedy improv tabletop theater show. 3/fantasy high's chosen system is DnD, which as I've mentioned before is before all a combat-based game system, which means the magic circle of play is drawn based on stats that facilitate and prioritize combat. want or not this affects every interaction you have in the game, and given fantasy high's concept from the ground up (everyone's going to school of DnD stuff to get better at DnD) it's doubly relevant. 4/This Is Fine I have no quarrel with this. my meters are internal, I do not ask this show to be anything it doesn't advertise itself to be, and what it is is fucking great! I like it! when I expand on this ask's question it will be like a physicist going insane in a lab. that's the mindset we're going in with.
disclaimers done. my stance on horror as a genre is that it's a utility genre rather than a content genre or a demographic genre; it is the discard of narratives. it's the trash pile. horror, above being scary, is about being ugly and messy, it's the cracks on the ground any story inevitably steps over to stay a genre that isn't horror. the genre's been around long enough to develop a codex and a general language that medias and makers and enthusiasts of the genre can use to talk about and build onto, but if you go into individual pieces there's really no unifying Horror Story. one person's beautiful life can be another's horror story, it's just how it is.
this makes The Monster a deeply intriguing piece of the genre. thing is a monster is in a decent percentage of any story - it's just when the antagonist force steps into something past a certain line traced out in the story's world. monstrousness is in pretty much every western fantasy story, it's in any story with a hero and something to vanquish or win; more than anything it's a proxy of that thing up there. the line in a narrative's world. the monster is the guard of the unknown lands, where heroic, civilized people don't tread.
what does this mean in the context of horror? the genre is about that perceived lawlessness, that "unknown land" so to say. we're in the monster's home. that's the literary context that we often walk into a horror piece with; the monster knows more than you about where you are. it may not understand you, but it holds more information than you, and with that it moves swifter than you, has more covered than you, and is more assured in its existence in this context than you. it's a struggle to catch up to it, it's nigh impossible to get one over it, and you're never sure it'll 100% work, because you just don't have the information necessary to.
with that framing you can kinda see where I'm coming from here: horror's often about the breaking of rules. I always think a monster's most effective when it breaks well-established rules of both existence and visual storytelling. think Possum (2018) or Undertale's Omega Flowey or the Xenomorph Queen - unique change in medium, unique change in graphic, unique change in design language, etc. in that sense I actually really like how canon baron plays out: they don't really function like anything else in the fantasy high universe, the bad kids have not managed to kill them when they've felled literal gods, their domain in fhjy literally introduces new mechanics to encompass their existence! from an experience design standpoint they slap mad shit. BUT! I can't help finding their character, like as a character riz (and the other bad kids, eventually) interact with, to be very... coherent? in design. this is kinda hard for me to articulate in words, it's more often a sense you get once you've looked at enough of these scrumptious fuckers, their general design and the way they show up is just kinda too clean, so to say. always kinda newly made? fresh unboxed. it, once again, makes sense for their lore - they are looking for more about themself from riz - and their function - they're an antagonist in a game experience, they're meant to be interacted with in a way that produces results and meshes with the existing magic circle - but that shininess takes away from the implied history they should have dominion over and the person they're haunting doesn't.
from another angle there is kinda something there about how put-together canon baron is as a concept; the domain they call home is riz's deep-seeded fears, extremely vulnerable things he's drawn borders around to quarantine and refused to walk into. things that from his perspective would irreversibly shatter certain pleasant fictions his world is built on top of. canon baron, While Extremely Cool, I feel is kinda too neat to connect with and signify the apocalyticized mess that'd result from this paradigm shift. the part where they're in riz's briefcase and looking through every mirror is Very Cool And Fucked Up! but ultimately the show draws a line around them as well, by making game-physical, tangible spaces they're in (the mirrors and the haunted mordred manor) and put riz and the bad kids there only when they need to confront stuff. riz is meaningfully narratively away from baron's unknown land for most of fantasy high.
with that and all of my disclaimers in mind my conclusion here is if canon baron wants to be a Horror Monster they'd have to cross way more lines. be a Lot more invasive. hence (holds up my class swap baron like a long cat)
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I just remembered the best thing to exist, SPOUSE ROOMS. Do you guys have them drawn out yet? We've seen the patios, but what about their rooms?
I APOLOGIZE FOR TAKING SO LONG TO ANSWER THIS... We did have spouse rooms drafted up but... Interior design is not my forte! I hated them. These are my ugly first drafts from months ago when I had no idea what to do.
I wanted to move away from the whole office/work room look and shift it more towards their hobbies. So of course they should have a model railroad somewhere. I put off actually attempting to sprite a model railroad until yesterday and I did nothing but work on them all the livelong day. I ended up with two different layouts because I hated the first one.
I tried basing the first off of the actual Stardew map and wanted to sprite their respective sides of the tunnel so I put off spriting it until I was done with Emmet's 8 heart event. But... that ended up being too hard to sprite in such a tiny area! I can hardly draw a train on it!
The perfectionist in me did not like it not making sense so they wouldn't like it either. The point of their railroad layouts is escapism into their perfect little world so I scrapped the first and made a new layout.
Now their spouse rooms look like this!
I played a bit with the floor layout to reference their Japanese names. With Ingo's/Nobori's you make your way upwards to a higher state! With Emmet's/Kudari's room, you descend into... wherever his mind's at.
I wanted both of their rooms to feel cozy (so even if the rest of the house is ugly at least they can stay in their room 🥲 I'm bad at furnishing and Stardew's options do not help). Ingo's was supposed to feel more secluded and well, tucked in... because he's ingoing. For Emmet's, I had the mental image of him running around, getting supplies for drawing/scrapbooking/etc. and leaving space to set up lighting/different angles when he takes pictures of his model railroad. Occasionally his back hurts and he has to lay down on the couch for a couple minutes. Or maybe you force him into a break there.
Ingo's room is more focused on being a quiet space for him to read or write. Emmet's is where he goes to keep his mind busy with his various occupations outside of work. The railroad layout is the same (I don't want to sprite a third...) but I imagine that Ingo's is around more for the ambiance while Emmet is more hands on and actively working on maintaining it.
The trains are animated, too! I made the layout with animation in mind.
I did lose track of what I was doing despite that. It took so many frames to animate. I refuse to do that again.
I hope you like their spouse rooms!
▷ Station Steward Thylak
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had this problem of fantasizing of guys after i meet or spend time with them. to end this i just started not paying that much attention, being kinda dry and purposely not thinking about them when they are near me. (Never purposely been mean ew) This results in me literally ignoring guys who just wanna have short convos with me in my friend group esp in school. I just want to strike a balance of not fantasizing but still talk to guys without being rude
The way to fix this is to continue being yourself while also having things to distract you. There is no need to be a mean person to a guy… he can definitely call BS on your behavior. Contrary to popular belief, most people like feeling wanted and needed.
If you’re too busy with a hobby or working on a new skill, you won’t have time to fantasize over a man. It’s normal to have a crush but you don’t want anything to become limerence. While you’re sitting there strategizing on how to speak to that guy, he’s living his life - working out, partying, socializing. That embarrassment is enough for me to stop caring so much lol.
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blacked out and came to with a document full of macden
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