My Inner Demons Stoner Headcanons
Part 3 in my Stoner Headcanons series!
Fuck you I love this show and think it's the perfect setting for stupid shenanigans like this
Leif learns what weed is from TV (mainly cop shows) and knows Ava won't answer if he asks so he just asks Mrs Oats when Ava isn't around and she gives him some because she just has a medical card.
Leif fucking loves it. My man has such a hard time relaxing because he is always ready for a threat, always ready to kill, that he's honestly forgot what real relaxation feels like until this funny little plant turns his brain off.
He shows it to Asch first, who quite enjoys the ability to actually lower his guard. That and they don't have to use the lighter that still doesn't make sense. They can just have Asch light the blunt.
Rhys catches them smoking one time, but Leif is so chilled out he just passes the joint to Rhys and badly explains how to use it. Rhys does not have a good time initially, but he eventually settles into it. He decides he likes second hand smoke more than ingesting it directly
Noi is scared of smoking because his body is already considerably weaker due to his lack of magic. He's too scared to bring this up because he doesn't think there's an alternative, but Mrs. Oats leaves them a goody basket one day, saying she made too many sweets to eat on her own. There's a bag of "special" gummy bears for Noi.
Now I'm imaging Noi eating like 20 of them and not realizing they were edibles and going straight to god. Like he's just lying in his bed thinking about Ava, he blinks and then he just sees the portal of truth.
Pierce is the last to discover it, and he never voices an opinion on it. If he happens to walk into the room where it's being smoked, he'll join the rotation for a hit or two, but then he just leaves. He lies to lie on the floor of Ava's apartment with Johnny on his lap and just relax. Ava's caught him, but he's usually asleep, so she doesn't realize he's baked as fuck in his dreams.
The plot twist is that Ava has a medical card she just has to keep it hella on the down low for her dad's campaign. He wants to make it legal recreational, but until then, she has to be fuckin chill about it. One time Leif walks into her room without knocking to ask her something and despite everything seeming normal, he stops and then sniffs the air. And then he sees Ava's slightly bloodshot eyes.
I feel like Lorelei isn't an active stoner, she's the kind of person who only smokes around her friends who smoke. She never smoked it with Ava (because Ava's actually really good about hiding it), but one time she visits Ava's apartment and catches Leif about to duck into the portal to their place and he has a fresh joint in his hand. Instead of just smoking it on his own, Leif actually smokes it with her and hotboxes Ava's bathroom.
Oh god Ava getting sick at the festival because she took a hit off a vape before going on a roller coaster the fuckin dumb ass.
When they're forced to go back home Leif is pissed for a lot of reasons, but partially because he doesn't have his stash on him :(
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“I don’t use cannabis. How do I write characters that do?”
This long-criminalized psychoactive drug is having a renaissance in the US these days, now legal for recreational use in 21 states. That means there are even more ways that people use cannabis. It’s still illegal in most of the world, and I will be writing primarily about use in the US, where my experience is.
What should I call it?
Ganja. The Devil’s Lettuce. Dank. Mary Jane. There are endless epithets for this drug, and most of them will make you sound absolutely ridiculous unless used as a joke. The use of the Spanish name, marijuana, is traced to efforts to use American xenophobia to demonize it. Cannabis is the technical English term you would hear in, say, a police report. Your average Joe on the street, though, will say either “weed” or “pot.”
Who’s using cannabis?
More people than you might think! Stereotypes once painted this as the drug of racial minorities, hippies, burnouts, and teenagers. These days, anyone you could imagine with a glass of wine at the end of the day could be going home to a cannabis gummy. People use cannabis to deal with chronic health issues like pain, insomnia, or anxiety. Some partake as a rare indulgence, like a cigar on a special occasion. The vast majority of people who use cannabis do so in moderation.
Habitual users are easier to spot - people who make pot a huge part of their lifestyle. They might talk about it incessantly. They might be stoned at inappropriate times or wake ‘n’ bake (getting stoned first thing in the morning and, presumably, staying stoned all day). Cannabis is not physically addictive, but for people self-medicating other issues, it can be psychologically addictive the same way as shopping or gambling. People can become dependent on it to help them fall asleep or regulate their moods, in absence of other coping mechanisms. Just as with alcohol, someone who frequently uses cannabis alone is at higher risk of dependence than someone who uses occasionally or only in social situations.
Where do they get it?
Depending local laws, a person might have access to a medical or recreational cannabis dispensary. Recreational dispensaries can serve anyone who is above the legal age. Medical dispensaries require a prescription. These are really easy to get, and the dispensary may even have someone on site that can diagnose you (with pain or anxiety usually) and write a scrip. In addition to many forms of cannabis, they may sell glassware, vapes, or other paraphernalia.
A dispensary is like any retail location with a couple of differences: Most merchandise will be locked in cases or behind the counter, due to the regulated nature of the substances they’re selling. They may have extra security measures, like a security guard or bulletproof dividers at the counter. This is because dispensaries are cash only and usually have large amounts of cash on location, because conflicts with federal law mean banks can’t work with them.
Not having legal access to a dispensary isn’t the only reason someone might skip it, though. Dispensaries, due to overhead, liability, and very high taxes, are super expensive. If your character can’t get to a dispensary or has strapped finances, they will probably turn to a street dealer.
The local dealer or weed man is never a normal person. If you are depicting a weed man in your story, please keep this in mind. They are weird in different ways, but they’re all weird. You find them through personal connections, and a friend usually has to vouch for you before you can meet them. You might go to their place or they might come to yours. They may have a public meet-up location (park next to me in the McDonald’s parking lot after midnight). If you’re nice and the dealer likes you, they may smoke you out, meaning you smoke a bowl together from their personal stash, free of charge. One stereotype is a dealer who doesn’t have any real friends and makes it difficult to leave the drug deal because he wants to hang out. You then have to tactfully (without offending/losing your dealer) engineer an escape.
Otherwise, you might buy from friends, reimburse them for a buy they made, or throw down some cash when someone shares their weed with you.
Are there different types?
Yes! There are lots of different strains and crossbreeds of cannabis, most with lofty or whimsical names (purple unicorn kush, hazy sunrise sativa). If you go to a dispensary, a sales person will give you extensive “high profiles” of how different strains make you feel: “This one won’t make you as paranoid.” “This one is a very mellow high.”
Honestly, (and I might get assassinated for saying this) most of it is bullshit. Different strains have different chemical compositions and will act differently, but each person’s individual physiology is going to have a much larger impact, so Mr. X and Ms. Y will react more differently to strain A than the difference between how Mr. X reacts to strains A or B. And the dude at the dispensary is entirely unqualified to tell you how a strain will impact you, personally. Your expectation of its effects and how much you consume are also major factors.
One scientifically proven difference is the impact of different THC and CBD content. THC is the psychoactive component and CBD is responsible for more physical effects. The two major variants: Indicas are high in CBD, more sedative, and better at pain reduction and appetite increase. Sativas are high in THC, more stimulating, uplifting, and can help with creativity.
Whether your character knows anything about different strains will more about them than what strains they choose: whether they pay top dollar for designer weed strains or if they’re just buying whatever the local weed man has. The weed man may talk a big game about the strain they’re selling, and some of it might even be true. But usually, their stuff is not top shelf and, aside from low-budget weed aficionados, most of their customers don’t care.
Edibles
Edibles are foods with THC and/or CBD. Edibles might suggest a character who’s more health conscious, not wanting to inhale smoke, or who is more secretive about their cannabis use - edibles won’t leave a smell behind. People who only started using after it was legalized might be comfortable with eating a gummy even if they still have negative criminal connotations with smoking.
THC and CBD are fat-soluble, so edibles are usually made by infusing butter (for baked goods) or oil (for other products) with cannabis. If your character is into cooking, they might make their own weed butter, keep it in the fridge, and bake brownies or cookies with it. Usually, you can’t really taste the difference. If they’re looking for something portable or easy to hide, gummies or other candies are the way to go.
Dosage is important with edibles because it takes longer for your body to process them, so the onset of the high is significantly delayed. Whoever made the edible should tell you how many milligrams are in each item. How much you should eat depends on your body weight, tolerance, and how stoned you want to get. You can’t overdose, but you can have a really, really bad time if you get too high. The classic joke is that someone will be warned not to eat too much, have half an edible, say, “These edibles ain’t shit,” eat the rest, and then when it finally does kick in, they’re on-the-moon high.
Smoking
Let’s clear one thing up: smoking anything is bad for your lungs. That said, people do be smoking weed! Unlike edibles, smoking has near-immediate effects. The whole high doesn’t hit you at once, but someone with a low tolerance will feel something by the time they exhale that first puff. Unlike cigarettes, when a person smokes weed (takes a hit), they are supposed to inhale deeply and hold the smoke in their lungs for as long as they can before exhaling.
Before your character smokes out of anything, the first step is to grind up the weed. The part of the plant which is smoked are the buds: dense, greenish clumps which are ideally sticky to the touch. (Old, shitty weed will be dry and brownish.) These are placed in a grinder, a metal contraption which is twisted to move metal teeth inside and break the buds into small pieces. Ground-up weed will dry up faster, so it’s best not to grind until you’re ready to smoke.
Joints are made by taking a small piece of rolling paper, sprinkling a line of weed into them, then rolling it up. The edge is licked to seal it and both ends twisted closed. They’re smoked like a cigarette. If you add tobacco, it’s called a spliff. Most adults will add in a filter or roach on the mouth-end so the smoke is less harsh, and leaving it out speaks to being un-fussy. Like a burrito, you ideally want a nice, fat joint, but hubris can lead you to an overfilled, falling-apart mess. Joint rolling is a skill developed with practice, so your character’s ability to do so successfully or unsuccessfully will speak to their experience. Joints are cheap and portable, so good for tight budgets or someone on the move.
Blunts are similar to joints but made with tobacco paper - the brown paper that cigars are wrapped in. You can buy tobacco paper on its own, but more commonly, they’re made by buying cheap, sometimes flavored, cigars (like swisher sweets), cutting them open, dumping out the tobacco, and stuffing them full of weed. They’re bigger, so there’s a lot more weed in them, and they’re also wider than a joint, so each hit delivers more cannabis. Blunts are associated with urban Black culture.
Glassware includes pipes, bongs, chillums, bubblers, and other smoking vessels made of glass. These can be simple or beautifully decorative. A simple pipe might cost $10-15. A huge, artistic bong could cost upwards of a thousand. Glass is the most popular material for smoking vessels. All of these consist of a bowl where the weed is packed (”pack a bowl”) connected to an end where your mouth goes. The smoker places their mouth on the end, then holds a lighter flame over the weed in the bowl. They inhale, which draws the flame down into the bowl and causes the weed to smolder (not catch fire). The weed may continue to smolder enough for the next hit or the lighter may need to be used again. When the bowl is all burned, it’s cashed.
A pipe has a simple tube from the bowl and a small hole for the mouth, plus a carb hole on the side of the bowl, which must be covered while inhaling. The carb allows air into the bowl when not smoking, so the weed doesn’t burn too quickly between hits. The longer the stem, the less harsh the hit will be, because the smoke has time to cool off. Pipes are less harsh than joints and blunts but still pretty rough. A pipe can be made of many different materials. DIY pipes carved out of apples are a classic “no other options” stand-in. A chillum is a type of pipe that is straight, with the bowl facing outwards instead of upwards with no carb. A pipe with a very small bowl is called a one-hitter, since you can only fit one hit in it. A character might choose a pipe for portability, ease of hiding, or price.
A bubbler is a water pipe that uses water to cool and condense the smoke. The hole leading from the bowl descends into a small, enclosed compartment of water. The smoke goes into the water, then rises up a second tube to the small hole for the mouth. Like a dry pipe, it has a carb next to the bowl. They’re about two to three times the size of a dry pipe, not as portable, and more expensive. They are much less harsh than a pipe, though, and a good compromise between a pipe and a bong.
A bong is a long tube with a large water vessel at the bottom, usually like an Erlenmeyer flask with a really long neck The top has an opening which fits around the smoker’s mouth. The bowl is not connected but is shaped like a funnel with a stem that fits into a long tube that descends into the water vessel. Instead of a hit, smoking from a bong is called a rip. The smoke goes into the water, where it’s cooled and condensed, then continues to cool as it moves up the long neck to the smoker’s mouth. The bong will fill with smoke as long as there is suction between your mouth and the smoldering bowl. To end the suction, the stem is removed so clean air can replace the smoke as you inhale it. In order to not waste smoke, you should know how much you can inhale compared to the volume of the bong. Bongs can be filled with ice to cool the smoke further or have multiple chambers and twisty necks. They are much easier on the lungs than pipes or bubblers. They are also large, cumbersome, easy to break, hard to hide, and can be expensive. A character that owns a bong is a dedicated weed smoker with their own space where they don’t need to hide it, and the quality or lavishness of the bong will say a lot. Broke characters could improvise a bong by cutting a hole in a plastic bottle and inserting a tin foil funnel. That is janky as hell.
Finally, vaping cannabis took off in popularity at the same time as vaping tobacco. Cannabis oil cartridges are installed into a small vape pen, which can then be smoked somewhat discretely (less smelly than smoke, but it still smells!) with supposedly less damage to the lungs.
Effects
Different people react differently, much of which is based on their physiology and their mental state. Anxious people may become more anxious. Depressed people may become more lethargic. Affectionate people might get cuddly. Here’s some key elements:
Stoned/Faded: Reaction times slow. Memory becomes worse. Time perception is altered. You might repeat the same conversation over and over. The body feels heavy. Everything seems funny. You might become hyperfocused on something very specific or become intensely immersed in a story or TV show. Imagination and creative thinking improve. You may feel sleepy or serene.
Paranoia: Paradoxically, cannabis can create anxious paranoia, usually related to worrying that everyone can tell you’re high. The world looks very different to you, so it’s hard to imagine that you don’t look different to it. Slow reaction times mean that you might not notice someone moving until they already have, which can be startling and make you jump.
The Munchies: Cannabis is useful for people with appetite or nausea issues because it does cause cravings and the urge to eat. It doesn’t cause hunger, just intense craving. The intense focus of being stoned lets you focus on flavors more, which means food usually tastes better.
Baked: This term is synonymous with ‘stoned’ but it also implies some unpleasant side effects, like dry or bloodshot eyes, smoke-rough throats and voices, and an oppressive laziness that makes it hard to do things.
Second Stoning: Happens to some people, not all. Because THC bonds with fats, if you consume fats while you’re stoned, it will become bonded with those fats as they’re stored in your body. Your body fat works on a first-in-last-out system, so if you burn fat the day after toking up, the THC will be released into your system, causing you to get high again.
Is there anything I missed? Let me know!
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