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#i added some at the end
mrsbradshaw-seresin01 · 6 months
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Maverick: Nice work, Hangman.
Hangman: Cool, thanks dad
Dagger Squad: *stares at Hangman in shock*
Maverick: *happy tears welling up in his eyes*
Hangman: Why is everyone staring at me?
Rooster: You just called Mav dad. You said, "thanks, dad."
Hangman: *nervously* What? No, I didn't. I said, "thanks, Mav."
Maverick: Do you see me as a father figure?
Hangman: No. If anything I see you as a bother figure, cause you're always bothering me.
Iceman: Hey, show your father some respect.
Hangman: I didn't call him dad!
Bob: It's not a big deal. I called Phoenix mom once and she's my wife.
Hangman: Guys, jump on that! Bob has psycho-sexual issues.
Halo: Old news, but you calling Captain Mitchell daddy-
Hangman: HEY NO NO, daddy is not on the table here.
Coyote: *smirking* But you did call him dad?
Hangman: You shut up. You've done nothing but lie since you got here.
Coyote: I'm your best friend, Jake... I know all of your secrets.
Hangman: Shut up! You know jack shit, Javy.
Coyote: Mk...
Maverick: *claps Hangman's shoulder* It's okay son, you don't have to admit to anything that you're not ready to.
Iceman: We love you anyway.
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ninjasmudge · 4 months
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(warning, may be loud 🔊)
x2 the torment!
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savanir · 4 months
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DP x DC prompt [3]
during one of the final psych evals at Arkham right before he gets to be released, the whole thing wrapped up so tidy, just a little relapse which involved a robbery. Getting sent back to Arkham, but he got to stay at the asylum so long that he no longer has to serve a prison sentence, score!
But during that eval his overseeing psychiatrist recommended him to have a change of scenery, some fresh non polluted air.
Riddler was rather convinced the guy was making this recommendation to everyone in Arkham in their own weird way to convince them to just leave Gotham and become someone else's problem. should he notify Batman about it somehow? nah, it’ll be more interesting to see how this is gonna turn out in the long run.
But can he leave the state? Can he even leave the city? he never really bothered to look into it, at least not legally, up until now if he felt he needed to leave for one of his plans he just did it.
Turns out he can, it’s a whole hassle and a half though, first a judge and then a probation officer and he’s pretty sure both were like “what the hell is this psychiatrist guy thinking!?” but at the same time, shrink probably knows what he’s doing (WRONG) so he’s allowed to go visit out of state family or whatever.
he had to wear this nice ankle monitor though, Wayne Enterprises™ tech, not overly bulky but still very present. real fancy, and a fun extra challenge heh.
now as for a good reason to leave New Jersey he’s going to need distant relatives, and he finds some, great grandpa walker also has a son, who had a son who had a daughter Madeline, who married some guy Jack Fenton, and she lives somewhere out in the boonies Illinois. great he’ll visit her.
far enough away in all sense of the word that there is no way she knows anything about him. it would be best to call her first though, be polite about it.
“hello, you have reached Fenton works, this is Maddie speaking” 
“Riddle me this-” ah whoops, habit, oh whatever, “we don’t share parents, but certainly a part of your life, from laughter to strife. Who am I?”
there is a pause …  he’s going to be a bit disappointed if she hangs up if he’s honest.
“cousins~” comes the cheery reply.
“correct! the name is Edward Nygma, we are distantly related you and I and well-”
“oh you simply must come visit!” 
well this was rather easy, perhaps a little too easy, but she lives in the midwest so maybe just going with whatever some guy says over the phone is normal there? stranger danger not really a thing in a small town where everyone knows everyone?
things start to make a little more sense once he gets there and he’s starting to think some things might run in the family. like a preference for the colour green and weird hyperfixations and genius bordering on insanity. Though that remains to be seen, Jack does not seem like a very bright light after his very enthusiastic welcome.
their kids however are observant and sharp. young Jasmine is wasting no time trying to psychoanalyze him. and the boy, Danny, he had not really meant to and he swears he’s sticking with calling the kid Danny so he wouldn’t seem overly familiar, but he might have called him little bird a couple times now.
but that’s all whatever, he’s playing nice here. and he doesn’t even have to worry about his eccentricities tripping him up because this place is insane.
There actually is a local teen vigilante active but he seems about as loved as he’s disliked. and the ghost boy’s enemies are basically all his own kind, which another crazy thing to now know about. ghost. they are real actually, how is Gotham not completely overrun? and how do they even work? and where do they keep coming from?
Edward might be getting a little sidetracked here. He had fully intended to sneakily get his next big game plan underway all the way out here, ankle monitor be damned. but he hasn’t made any progress at all.
Instead he’s been listening to Madeline and Jack to maybe figure out what the deal is with these ectoplasmic entities, he has to know, at this point he might go crazier if he doesn’t. 
He’s making Jasmine promise him not to get her doctorate in Gotham, he’s going back and forth with space riddles with Danny.
so yeah the whole thing kinda just became a vacation, maybe the psychiatrist had the right idea after all? hmm nah, probably not. but this is fun. He’s thinking about recommending this place to some of the others.
It's different enough to get the vacation feel, but enough crazy shit happens to make it all feel like home.
it is not until Maddie wants to talk with him about potentially switching the position of godfather of Danny to him rather than some weird rich friend of theirs that Edward realizes he might have lost the plot somewhere
Apparently the little bird basically begged them with a powerpoint presentation on how he likes Edward so much more than that Vladimir guy. 
And honestly, the fellow sounds like a Dracula Lutho so even if it’s kinda sad Edward can understand why he’d be considered a better option. Even if the guy has more money and a huge company that makes him said money. And it’s not like the Fentons know about his Riddler activities.
Thinking it over, Edward does think that Danny would like Gotham and Wayne has that space program thing right? The kid is definitely smart enough for that (Nygma certified), and yeah Edward does quite like their space themed back and forth. So, fuck it, why not, what is the worst that could happen?
He doubts Maddie and Jack are gonna kick it any time soon anyway out here in the boonies, it’s just a title thing, a stamp of approval or something.
he should have known he was going to eat those words later… he had this whole beautifully elaborate trap set up for the whole Batclan, and he was just getting to the good part when his phone went off.
Had to put the whole thing on pause cause that particular contact wasn’t gonna get ignored. He did promise to be available.
If the whole thing he had planned now went tits up he could at the very least laugh later at the reactions of the bats as he told them to “hold up one second, I have to take this.” while they were all in various perilous positions. 
Sadly he did have to go, he had a very distressed godson to pick up.
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asukachii · 1 year
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Jujutsu Kaisen 2 ED 1 | AKARI
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dragonskulls · 2 months
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now a darktail inspired by my own cat. no i did not read AVOS
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springypaws · 2 months
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Why in the world do so many memes/joke images do nothing but remind me of this man.
How can a game be so good with a protagonist who’s literally a walking meme (I say this with so much platonic affection 💋)
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Plus the original image:
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evasive-anon · 9 months
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Jason was having a pretty OK time with the league of assassins, sure getting dunked in a lazarus pit sucked and Bruce turned out to be a scumbag who didn't care about him, but at least he isn't dead. He even liked most of the new skills he was learning there so on the whole being with the league seemed like a pretty good deal to him until Talia woke him up in the middle of the night and left him alone with two child assassins.
Or, a demon twins AU where when Talia realizes her father intends to have her boys fight to the death takes action first by deciding to take all her kids and leave the league. Talia either dies or is separated from them in the initial escape and now Jason just has a bag of supplies and a letter from Talia explaining the plan to get to Gotham. Jason has to get himself and two 7 year olds out of the Himalayas, across a desert, and over 12k miles to Gotham. Only now the league members hunting them down want them dead or worse and Jason isn't too confident that B will accept them given their kill counts.
Featuring:
Good Mom Talia. she loves her kids. Did she teach them to kill? Sure, but that's an important life skill.
Single Teen Mom Jason. He's the oldest and in charge but he also will not answer any questions about The Plan™ given he isn't committed to Talia's but also doesn't have a set alternative. Oscillates between looking forward to just dumping his new little brothers with Bruce so they'll be his problem and thinking of just moving somewhere random in the US and keeping them based entirely on how cute vs annoying they are at that time. Didn't realize how much he relied on Talia to help him with things until she is gone. He's really trying his best but he wasn't all that emotionally stable before this so hang in there.
Angry Smol Dami. He's still drinking the LoS punch and really dislikes that he is now considered a traitor. Can't stand that Jason won't answer any of his very relevant questions. Is actually very scared but will not show it. Misses his mom. Didn't even know he had siblings until his mom yoinked him out of bed that night and brought him to Jason and Danny and started all this. Physically the stronger twin. Thinks Danny is dragging them down in fights and also may blame him a bit because clearly his mother only did all this to spare him.
Danny, reincarnated with limited access to his memories and powers. Has been trying to keep his powers a secret. Talia knew about them but never told anyone but she may have hinted at it in her letter to Jason. Not the strongest physically but very good at stealth and social interactions. Didn't know he had and older brother or twin before Jason woke him up at Talia's instruction that night. Thinks Damian is mean and has faith Jason knows what he's doing even if that is very much untrue.
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Trick or Treat…or Else
This is unfinished because I felt like I kept screwing up Jason’s characterisation a bit. Gotta work on that.
Jason glanced up at the clock hanging on the wall to his left, it’s was 2:57 on Halloween. His patrol wasn’t due to start for a few more hours, but something tugged at him that cause him to feel like something was going to happen. He wasn’t sure if it was a good or bad feeling just yet. He just knew that whatever is was put him on edge.
“Haven’t you taken enough pictures, Danny?” Tucker laughed through the screen of the computer Danny had set up in a four way call between himself, Sam, Tucker, and Jazz.
“I could never have too many pictures of my little princess!” Danny retorted as he snapped another photo of little Ellie in her Halloween costume.
“Ahem!” Ellie puffed out her chest and put her hands on her hips. The pose made her look even cuter, Danny thought.
“Oh my apologise,” Danny grinned cheekily, “my little badass.” He corrected himself.
Ellie, decked out in her mini Red Hood costume. The child sized leather jacket had been a gift courtesy of Sam, while the mini Red Hood helmet had been designed and built by both Tucker and Danny working together to ensure it would be perfect. They might have gone a little overboard however, since they’d managed to incorporated a real working com unit, an air filtration system in case of a gas attack, night vision, heat vision, and an emergency beacon should Ellie wander off and get lost that only Danny or Tucker could access. Danny had also hand painted two nerf guns for her, and gave her hand painted ‘grenades’ that were just glitter bombs. Ellie had insisted, just in case she was ‘forced’ to choose ‘trick’ from Trick or Treat.
“Danny,” Jazz voice held a fondness to it, “if you keep it up with the picture not only will you no longer have any space on there, you guys will be too late for the trick or treating.”
“Oh no! I don’t wanna miss it,” Ellie ran to Danny and started tugging on the sleeve of his costume, “let’s go!” She looked up at him and though the helmet obstructed Danny being able to see Ellie’s face, he could feel it in his bones that she was giving him those big puppy dog eyes of hers.
After a dramatic show of sighing in defeat, he picked up his daughter and said, “alright my starlight, but let’s say bye to the others first though.”
“Bye Uncle Tuck, Aunty Sam, and Aunt Jazz!” Ellie waved her little gloves hand at the screen from her place in her dad’s arms.
Tucker, Sam and Jazz all waved back and said their goodbyes and wishing her a fun time trick or treating. Danny bid his friends and sister farewell and ended the call.
“C’mon Little Hood, let’s go bug our neighbours for candy,” Danny beamed at Ellie as he put her back down and held out her candy bucket which had been a plastic black pumpkin from a dollar store. He’d hand painted a red bat symbol on the front of it for her, so that it would match her costume more. Ellie held the bucket in one hand, and held her dad’s hand in the other as they exited their apartment.
The clock had ticked over to 3:20pm the next time Jason spared it a glance. The trick or treaters would be put and about now. Most cities started later, but in Gotham there was always the risk of a rouge attack, so many parents would go out earlier, just to make sure they were home to avoid being out when it started to get darker.
Jason stretched his arms above his head and marked his page before putting down the book he’d just been reading. He stood up slowly and made his way over to his front door, checking that he had some Halloween candy at the ready just in case someone knocked on his door before he took off for the night. Jason knew that his building had several families with children under 14, so the likely hood of getting at least one truck or treated was pretty high.
When he was satisfied that he had everything in place he returned to the couch, picked his book back up and waited.
“Trick or treat!” Ellie cheered as the door opened.
The middle aged woman who opened the door let out a small gasp, “oh my,” she said with a smile, “Red Hood, I didn’t know you’d be patrolling our building?” Her tone was teasing as she reached somewhere past the door to grab some candy for Ellie’s pumpkin.
“Of course ma’am!” Ellie happily played along, making her own attempt at a deep ‘man’ voice, “crime could be anywhere!”
“Well I certainly feel safer knowing you’re out there protecting us Red Hood,” the woman laughed, “have a good patrol.” With that she closed the door, and Danny and Ellie Bahn making their way to the next ‘civilian’ as Ellie had started to call their neighbours.
Five groups of kids had come to Jason’s door so far. It was getting later, and he knew he’d need to start getting ready soon. Just as he was weighing the pros and cons of heading out on patrol early another knock sounded from the door to his apartment.
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anominous-user · 4 months
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Double Indemnity, Veritas Ratio and Aventurine
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This was originally a part of my compilation post as a short analysis on the Double Indemnity references, linking to this great thread by Manya on Twitter. However, I've recently watched the movie and found that the parallels run much deeper than just the mission name and the light cone itself, plus as the short synopsis I've read online. Since there isn't really an in-depth attempt at an analysis on the film in relation to the way Aventurine and Ratio present themselves throughout Penacony, I thought I'd take a stab at doing just that. I will also be bringing up things from Manya's thread as well as another thread that has some extra points.
Disclaimer that I... don't do analyses very often. Or write, in general — I'm someone who likes to illustrate their thoughts (in the artistic sense) more than write. There's just something about these two that makes me want to rip into them so badly, so here we are. If there's anything you'd like to add or correct me on, feel free to let me know in the replies or reblogs, or asks. This ended up being a rather extensive deep dive into the movie and its influences on the pairing, so please keep that in mind when pressing Read More.
There are two distinct layers on display in Ratio and Aventurine's relationship throughout Penacony, which are references to the two most important relationships in the movie — where they act like they hate/don’t know each other, and where they trust each other.
SPOILER WARNING for the entire movie, by the way. You can watch the film for free here on archive.org, as well as follow along with the screenplay here. I will also be taking dialogue and such from the screenplay, and cite quotes from the original novel in its own dedicated section. SPOILER WARNING for the Cat Among Pigeons Trailblaze mission, as well.
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CONTENT WARNING FOR MENTIONS OF SUICIDE. YOU HAVE BEEN WARNED.
To start, Double Indemnity (1944) is a film noir by Billy Wilder (and co-written by Raymond Chandler) based on the novel of the same name by James M. Cain (1927). There are stark differences between the movie adaptation and the original novel which I will get into later on in this post, albeit in a smaller section, as this analysis is mainly focused on the movie adaptation. I will talk about the basics (summaries for the movie and the game, specifically the Penacony mission in tandem with Ratio and Aventurine) before diving into the character and scene parallels, among other things.
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[THE NAME]
The term "double indemnity" is a clause in which if there’s a case of accidental death of a statistically rare variety, the insurance company has to pay out multiple of the original amount. This excludes deaths by murder, suicide, gross negligence, and natural causes.
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The part of the mission in Cat Among Pigeons where Ratio and Aventurine meet with Sunday is named after the movie. And before we get further into things, let's get this part out of the way: The Chinese name used in the mission is the CN title of the movie, so there's no liberties taken with the localization — this makes it clear that it’s a nod to the movie and not localization doing its own thing like with the mission name for Heaven Is A Place On Earth (EN) / This Side of Paradise (人间天堂) (CN).
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[SUMMARY OF THE 1944 MOVIE]
Here I summarised the important parts that will eventually be relevant in the analysis related to the game.
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Insurance salesman Walter Neff, wounded from a gunshot, enters his office and confesses his crime on a dictaphone to his boss Barton Keyes, the claims manager. Much earlier, he had met Phyllis Dietrichson, the wife of Mr. Dietrichson and former nurse. Neff had initially wanted to meet Mr. Dietrichson because of car insurance. Phyllis claims her husband is mean to her and that his life insurance goes to his daughter Lola. With Neff seduced by Phyllis, they eventually brew up a scheme to murder Mr. Dietrichson in such a way that they activate the "double indemnity" clause, and the plan goes off almost perfectly. Initially, the death is labeled a suicide by the president of the company, Norton. 
Keyes finds the whole situation suspicious, and starts to suspect Phyllis may have had an accomplice. The label on the death goes from accidental, to suicide, to then murder. When it’s ruled that the husband had no idea of the accidental policy, the company refuses to pay. Neff befriends Phyllis’ stepdaughter Lola, and after finding out Phyllis may have played a part in the death of her father’s previous wife, Neff begins to fear for Lola and himself, as the life insurance would go all towards her, not Phyllis.
After the plan begins to unravel as a witness is found, it comes out that Lola’s boyfriend Nino Zachette has been visiting Phyllis every night after the murder. Neff goes to confront Phyllis, intending to kill her. Phyllis has her own plans, and ends up shooting him, but is unable to fire any more shots once she realises she did love him. Neff kills her in two shots. Soon after telling Zachette not to go inside the house, Neff drives to his office to record the confession. When Keyes arrives, Neff tells him he will go to Mexico, but he collapses before he could get out of the building.
[THE PENACONY MISSION TIMELINE]
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I won’t be summarising the entirety of Aventurine and Ratio’s endeavours from the beginning of their relationship to their final conversation in Heaven Is A Place On Earth the same way as I summarised the plot of the movie, so I will instead present a timeline. Bolded parts means they are important and have clear parallels, and texts that are in [brackets] and italics stand for the names of either the light cone, or the mission names.
[Final Victor] Their first meeting. Ratio’s ideals are turned on its head as he finally meets his match.
Several missions happen in-between their first encounter and the Penacony project. They come to grow so close and trusting with each other that they can guess, understand each other’s thoughts, way of thinking and minds even in high stakes missions. Enough to pull off the Prisoner’s Dilemma (Aventurine’s E1) and Stag Hunt Game (Aventurine’s E6) and come out on top.
Aventurine turns towards Ratio for assisting him in the Penacony project. Ratio's involvement in the project is implied to be done without the knowledge of Jade, Topaz, and the IPC in general, as he was only sent to Penacony to represent the Intelligentsia Guild, and the two other Stonehearts never mention Ratio.
Aventurine and Ratio cook up the plan to deceive Sunday before ever setting foot on Penacony. Aventurine does not tell Ratio the entirety of his plan.
Aventurine convinces Topaz and Jade to trust him with their Cornerstones. Aventurine also breaks his own Cornerstone and hides it along with the jade within a bag of gift money.
[The Youth Who Chase Dreams] They enter Penacony in the Reverie Hotel. Aventurine is taken to the side by Sunday and has all his valuables taken, which includes the gift money that contains the broken aventurine stone, the jade, and the case containing the topaz.
Aventurine and Ratio speak in a “private” room about how Aventurine messed up the plan. After faking an argument to the all-seeing eyes of Sunday, Ratio leaves in a huff.
Ratio, wearing his alabaster head, is seen around Golden Hour in the (Dusk) Auction House by March 7th.
[Double Indemnity] Ratio meets up with Sunday and “exposes” Aventurine to him. Sunday buys his “betrayal”, and is now in possession of the topaz and jade. Note that this is in truth Ratio betraying Sunday all along.
Ratio meets up with Aventurine again at the bar. Ratio tells Aventurine Sunday wants to see him again.
They go to Dewlight Pavilion and solve a bunch of puzzles to prove their worth to Sunday.
They meet up with Sunday. Sunday forces Aventurine to tell the truth using his Harmony powers. Ratio cannot watch on. It ends with Aventurine taking the gift money with his Cornerstone.
[Heaven Is A Place On Earth] They are in Golden Hour. Ratio tries to pry Aventurine about his plan, but Aventurine reins him in to stop breaking character. Ratio gives him the Mundanite’s Insight before leaving. This is their final conversation before Aventurine’s grandest death.
Now how exactly does the word “double indemnity” relate to their mission in-game? What is their payout? For the IPC, this would be Penacony itself — Aventurine, as the IPC ambassador, handing in the Jade Cornerstone as well as orchestrating a huge show for everybody to witness his death, means the IPC have a reason to reclaim the former prison frontier. As for Ratio, his payout would be information on Penacony’s Stellaron, although whether or not this was actually something he sought out is debatable. And Aventurine? It’s highly implied that he seeks an audience with Diamond, and breaking the Aventurine Cornerstone is a one way trip to getting into hot water with Diamond. With Aventurine’s self-destructive behaviour, however, it would also make sense to say that death would be his potential payout, had he taken that path in the realm of IX.
Compared to the movie, the timeline happens in reverse and opposite in some aspects. I will get into it later. As for the intended parallels, these are pretty clear and cut:
Veritas Ratio - Walter Neff
Aventurine - Phyllis Dietrichson
Sunday - Mr. Dietrichson
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There is one other character who I feel also is represented in Ratio, but I won’t bring them up until later down the line.
For the sake of this analysis, I won’t be exploring Sunday’s parallel to Mr. Dietrichson, as there isn’t much on Dietrichson’s character in the first place in both the movie and the novel. He just kind of exists to be a bastard that is killed off at the halfway point. Plus, the analysis is specifically hyper focused on the other two.
[SO, WHAT’S THE PLAN?]
To make things less confusing in the long run whenever I mention the words “scheme” and “plan”, I will be going through the details of Phyllis and Neff’s scheme, and Aventurine and Ratio’s plan respectively. Anything that happens after either pair separate from another isn’t going to be included. Written in a way for the plans to have gone perfectly with no outside problems.
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Phyllis and Neff —> Mr. Dietrichson
Goal: Activate the double indemnity clause by killing Mr. Dietrichson and making it look like a freak train accident
Payout: Twice or more of the face value of the life insurance ($100,000)
Main Actor: Walter Neff    |    Accomplice: Phyllis Dietrichson
During the entire time until the payout, Phyllis and Neff have to make sure to any outsiders that they look like complete strangers instead of lovers in an affair.
Step-by-step:
Neff convinces Mr. Dietrichson to sign the policy with the clause without him suspecting foul play, preferably with a third party to act as an alibi. This is done discreetly, making Mr. Dietrichson not read the policy closely and being told to just sign.
Neff and Phyllis talk to each other about small details through the phone (specified to be never at Phyllis’ own house and never when Neff was in his office) and in the marketplace only, to make their meetings look accidental. They shouldn’t be seen nor tracked together, after all.
Phyllis asks Mr. Dietrichson to take the train. She will be the one driving him to the train station.
On the night of the murder, after making sure his alibi is airtight, Neff sneaks into their residence and hides in their car in the second row seating, behind the front row passenger seat. He wears the same colour of clothes as Mr. Dietrichson.
Phyllis and Mr. Dietrichson get inside the car — Phyllis in the driver’s seat and Mr. Dietrichson in the passenger seat. Phyllis drives. On the way to the train station, she makes a detour into an alley. She honks the horn three times.
After the third honk, Neff breaks Mr. Dietrichson’s neck. The body is then hidden in the second row seating under a rug.
They drive to the train station. Phyllis helps Neff, now posing as Mr. Dietrichson, onto the train. The train leaves the station.
Neff makes it to the observation platform of the parlour car and drops onto the train tracks when nobody else is there.
Phyllis is at the dump beside the tracks. She makes the car blink twice as a signal.
The two drag Mr. Dietrichson’s corpse onto the tracks.
They leave.
When Phyllis eventually gets questioned by the insurance company, she pretends she has no idea what they are talking about and eventually storms off.
Phyllis and Neff continue to lay low until the insurance company pays out.
Profit!
Actual Result: The actual murder plan goes almost smoothly, with a bonus of Mr. Dietrichson having broken a leg. But with him not filing a claim for the broken leg, a witness at the observation platform, and Zachette visiting Phyllis every night after the murder, Keyes works out the murder scheme on his own, but pins the blame on Phyllis and Zachette, not Neff.
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Now for Aventurine and Ratio. You can skip this section if you understand how deep their act goes, but to those who need a refresher, here’s a thorough explanation:
Aventurine and Ratio —> Sunday
Goal: Collect the aventurine stone without Sunday knowing, ruin the dream (and create the grandest death)
Payout: Penacony for the IPC, information on the Stellaron for Ratio, a meeting with Diamond / death for Aventurine
Main Actor: Aventurine    |    Accomplice: Veritas Ratio
From the moment they step onto Penacony, they are under Sunday’s ever present and watchful eyes. “Privacy” is a foreign word to The Family. They have to act like they don’t like each other’s company the entire time and feed Sunday information through indirect means so that the eventual “betrayal” by Ratio seems truthful to Sunday. Despite what it looks like, they are closer than one would ever think, and Ratio would never sell out a person purely for information.
Step-by-step:
After Sunday takes away the bag of gift money and box, Aventurine and Ratio talk in a room in the Reverie Hotel.
Aventurine establishes the Cornerstones’ importance, and how he lost the gift money and the case containing the Cornerstones to Sunday. Ratio turns to leave, saying “some idiot ruined everything”, meaning the Cornerstones were vital to their plan. (Note that Ratio is not wearing his alabaster head while saying it to said “idiot”.)
Aventurine then proceeds to downplay the importance of the Cornerstones, stating they are “nothing more than a few rocks” and “who cares if they are gone”. This lets Sunday know that something suspicious may be going on for him to act like it’s nothing, and the mention of multiple stones, and leaves him to look up what a Cornerstone is to the Ten Stonehearts of the IPC.
Ratio points out his absurd choice of outfit, mentioning the Attini Peacock and their song.
Ratio implies that without the aventurine stone, he is useless to the IPC. He also establishes that Aventurine is from Sigonia(-IV), and points out the mark on his neck. To Sunday, this means that Aventurine is shackled to the IPC, and how Aventurine may possibly go through extreme lengths to get the stone back, because a death sentence always looms above him.
Aventurine claims Ratio had done his homework on his background, which can be taken that this is their very first time working together. (It isn’t, and it only takes one look to know that Aventurine is an Avgin because of his unique eyes, so this comment does not make sense even in a “sincere” way, a running theme for the interaction.)
Ratio mentions how the true goal is to reclaim Penacony for the IPC, establishing their ulterior motive for attending the banquet.
Ratio asks if Aventurine went to pre-school in Sigonia after saying trust was reliant on cooperation. Aventurine mentions how he didn’t go to school and how he doesn’t have any parents. He even brings up how friends are weapons of the Avgins. This tells Sunday that the Avgins supposedly are good at manipulation and potentially sees Ratio possibly betraying Aventurine due to his carelessness with his “friends”. Sunday would also then research about the Avgins in general (and research about Sigonia-IV comes straight from the Intelligentsia Guild.)
Ratio goes to Dewlight Pavilion in Sunday’s Mansion and exposes a part of Aventurine’s “plan”. When being handed the suitcase, Ratio opens it up due to his apparent high status in the IPC. He tells Sunday that the Cornerstone in the suitcase is a topaz, not an aventurine, and that the real aventurine stone is in the bag of gift money. This is a double betrayal — on Aventurine (who knows) and Sunday (who doesn’t). Note that while Ratio is not officially an IPC member in name — the Intelligentsia Guild (which is run by the IPC head of the Technology Department Yabuli) frequently collaborates with the IPC. Either Aventurine had given him access to the box, or Ratio’s status in general is ambiguous enough for Sunday not to question him further. He then explains parts of Aventurine’s gamble to Sunday in order to sell the betrayal. Note that Ratio does not ever mention Aventurine’s race to Sunday.
Ratio brings Aventurine to Sunday. Aventurine offers help in the investigation of Robin's death, requesting the gift money and the box in return.
Sunday objects to the trade offer. Aventurine then asks for just the bag. A classic car insurance sales tactic. Sunday then interrogates Aventurine, and uses everything Ratio and Aventurine brought up in the Reverie Hotel conversation and their interactions in the Mansion, as well as aspects that Ratio had brought up to Sunday himself.
Aventurine feigns defeat and ignorance enough so that Sunday willingly lets him go with the gift bag. After all is said and done, Aventurine leaves with the gift money, where the Aventurine Cornerstone is stored all along.
Ratio and Aventurine continue to pretend they dislike each other until they go their separate ways for their respective goals and plans. Aventurine would go on to orchestrate his own demise at the hands of Acheron, and Ratio… lurks in the shadows like the owl he is.
Profit!
Actual Result: The plan goes perfectly, even with minor hiccups like Ratio coming close to breaking character several times and Aventurine being sentenced to execution by Sunday.
This is how Sunday uses the information he gathered against Aventurine:
• Sunday going on a tirade about the way Aventurine dresses and how he’s not one to take risks — Ratio’s comment about Aventurine’s outfit being peacock-esque and how he’s “short of a feather or two”. • “Do you own a Cornerstone?” — Ratio talked about the aventurine stone. • “Did you hand over the Cornerstone to The Family when you entered Penacony?” — Aventurine mentioned the box containing the Cornerstones. • “Does the Cornerstone you handed over to The Family belong to you?” — Aventurine specifically pluralized the word Cornerstone and “a bunch of rocks” when talking to Ratio. • “Is your Cornerstone in this room right now?” — The box in the room supposedly contained Aventurine’s own cornerstone, when Aventurine mentioned multiple stones. • “Are you an Avgin from Sigonia?” —Aventurine mentioned that he’s an Avgin, and Ratio brought up Sigonia. • “Do the Avgins have any ability to read, control, and manipulate one’s own or another’s minds?” — Aventurine’s comment on how friends are weapons, as well as Sunday’s own research on the Avgins, leading him to find out about the negative stereotypes associated with them. • “Do you love your family more than yourself?” — His lost parents. “All the Avgins were killed in a massacre. Am I right?” — Based on Sunday’s research into his background. • “Are you your clan’s sole survivor?” — Same as the last point. “Do you hate and wish to destroy this world with your own hands?” — Ratio mentioned the IPC’s goal to regain Penacony, and Aventurine’s whole shtick is “all or nothing”. • “Can you swear that at this very moment, the aventurine stone is safe and sound in this box?” — Repeat.
As seen here, both duos have convoluted plans that involve the deception of one or more parties while also pretending that the relationship between each other isn’t as close as in reality. Unless you knew both of them personally and their histories, there was no way you could tell that they have something else going on. 
On to the next point: Comparing Aventurine and Ratio with Phyllis and Neff.
[NEFF & PHYLLIS — RATIO & AVENTURINE]
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With the short summaries of the movie and the mission out of the way, let’s look at Phyllis and Neff as characters and how Aventurine and Ratio are similar or opposite to them.
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Starting off with Aventurine and Phyllis. Here is where they are the most similar:
Phyllis is blonde and described as a provocative woman. Aventurine is also a blond and eyes Ratio provocatively in the Final Victor light cone.
Phyllis was put under surveillance after Keyes starts figuring out that the so-called accidental death/suicide may have been a murder after all. Similarly, Aventurine was watched by Sunday the entire time in Penacony.
Phyllis never tells Neff how she's seeing another man on the side to possibly kill him too (as well as how she was responsible for the death of her husband‘s previous wife). Aventurine also didn't tell Ratio the entirety of his plan of his own death.
Phyllis puts on a somewhat helpless act at first but is incredibly capable of making things go her way, having everything seemingly wrapped around her finger. Aventurine — even when putting on a facade that masks his true motives — always comes out at the top.
Now the differences between Aventurine and Phyllis:
Phyllis does not care about her family and has no issue with killing her husband, his previous wife, and possibly her daughter Lola. Opposite of that, Aventurine is a family man… with no family left, as well as feeling an insane level of survivor’s guilt.
Really, Phyllis just… does not care at all about anyone but herself and the money. Aventurine, while he uses every trick in the book to get out on top, does care about the way Jade and Topaz had entrusted him with their Cornerstones, in spite of the stones being worth their lives. 
Phyllis also uses other people to her advantage to get what she wants, often behind other people's backs, with the way she treats Neff and Zachette. Aventurine does as well (what with him making deals with the Trailblazer while also making a deal with Black Swan that involves the Trailblazer). The difference here is Phyllis uses her allure deliberately to seduce men while Aventurine simply uses others as pawns while also allowing others to do the same to himself.
Phyllis makes no attempt at compromising the policy when questioned by Norton. Aventurine ends up compromising by only taking the gift money (which is exactly what he needs).
The wig that Barbara Stanwyck (the actress of Phyllis) wore was chosen to make her look as “sleazy” as possible, make her look insincere and a fraud, a manipulator. A sort of cheapness. Aventurine’s flashy peacock-esque outfit can be sort of seen as something similar, except the outfit isn’t cheap.
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Moving on to Ratio’s similarities to Neff… There isn’t much to extrapolate here as Ratio is more of a side character in the grand scheme of Penacony, however this is what I’ve figured out.
Neff has dark hair. Ratio has dark purple hair.
Neff almost never refers to Phyllis by her name when speaking with her, only as “baby”. The few times he refers to her as Phyllis or Mrs. Dietrichson is during their first conversations and when he has to act like he doesn’t know her. Ratio never calls Aventurine by his name when he’s around him — only as “gambler”, sometimes “damned” or “dear” (EN-only) gambler. Only in the Aventurine's Keeping Up With Star Rail episode does Ratio repeatedly say his name, and yet he still calls him by monikers like “gambler” or, bafflingly, a “system of chaos devoid of logic”.
Both Neff and Ratio committed two betrayals: Neff on Mr. Dietrichson and Keyes, and Ratio on Sunday and Aventurine. With the former cases it was to reach the end of the trolley line, and with the latter it was on a man who had put his trust in him.
As for the differences…
Neff is described as someone who’s not smart by his peers. Ratio is someone who is repeatedly idolised and put on a pedestal by other people.
Neff is excellent at pretending to not know nor care for Phyllis whenever he speaks about her with Keyes or when he and she are in a place that could land them in hot water (the office, the mansion when there are witnesses). His acting is on the same level as Phyllis. With Ratio it’s… complicated. While he does pull off the hater act well, he straight up isn’t great at pretending not to care about Aventurine’s wellbeing.
Instead of getting his gunshot wound treated in the hospital like a normal person, Neff makes the absolutely brilliant decision of driving to his office and talking to a dictaphone for hours. Needless to say, this is something a medical doctor like Ratio would never do.
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Now here's the thing. Though it's very easy to just look at Phyllis and Neff in the movie and go "okay, Aventurine is Phyllis and Ratio is Neff — end of story" and leave it at that, I find that they both take from the two leads in different ways. Let me explain. Beginning with Aventurine and Neff…
Neff is the one who hatches the plan and encourages Phyllis to go through and claim the double indemnity clause in the first place. He is also the key player of his own risky plan, having to fake being the husband to enter the train as well as fake the death. Aventurine puts himself at great risk just by being in Sunday’s presence, and hoping that Sunday wouldn’t figure out that the green stone he had uncovered wasn’t the aventurine stone.
Adding onto the last point, Neff had fantasised about pulling off the perfect murder for a long time — the catalyst was simply him meeting Phyllis. Aventurine presumably sought out Ratio alone for his plan against Sunday.
Neff makes a roulette wheel analogy and talks about a pile of blue and yellow poker chips (the latter in the script only). I don‘t even have to explain why this is relevant here. (Aventurine’s Ultimate features a roulette wheel and the motif is on his belt, thigh strap, and back, too. And of course, Aventurine is all about his chips.)
Neff has certain ways to hide when he’s nervous, which include hiding his hands in his pockets when they were shaking, putting on glasses so people couldn’t see his eyes. Aventurine hides his left hand behind his back when he’s nervous: Future Aventurine says that "they don't know the other hand is below the table, clutching [his] chips for dear life", and in multiple occasions such as the Final Victor LC, his character trailer, and even in his boss form in the overworld you can see that Aventurine hides his left hand behind his back. And he is also seen with his glasses on sometimes.
Neff says a bunch of stuff to make sure that Phyllis acts her part and does not act out of character (i.e. during their interactions at the market), like how Aventurine repeatedly tries to get Ratio back on track from his subpar acting.
Neff is always one step ahead of the game, and the only reason the plan blows up in his face is due to outside forces that he could not have foreseen (a witness, Keyes figuring out the plan, the broken leg). Aventurine meanwhile plays 5D chess and even with the odds against him, he uses everything he can to come out on the top (i. e. getting Acheron to kill him in the dream).
Even after coming home on the night of the murder, Neff still felt that everything could have gone wrong. Aventurine, with his blessed luck, occasionally wavers and fears everything could go wrong whenever he takes a gamble.
Neff was not put under surveillance by Keyes due to him being extensive with his alibi. After witnessing Robin’s death with eyewitnesses at the scene, the Family had accepted Aventurine’s alibi, though he would be under watch from the Bloodhounds according to Ratio.
Neff talks about the entire murder scheme to the dictaphone. Aventurine during Cat Among Pigeons also retells his plan, albeit in a more convoluted manner, what with his future self and all.
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Continuing with Ratio and Phyllis, even with their personalities and motivations being quite different, they do have a few commonalities.
Phyllis was a nurse. Ratio is a medical doctor.
Her name is Greek of origin. Veritas Ratio, though his name is Latin, has Greco-Roman influences throughout his entire character.
The very first scene Phyllis appears in has her wearing a bath towel around her torso. Ratio loves to take baths to clear his mind.
Phyllis was instructed by Neff to be at the market every morning at eleven buying things. Ratio is seen in an auction house with his alabaster head on so no one could recognize him.
Phyllis mostly acts as an accomplice to the scheme, being the one to convince her husband to take the train instead. She is also generally seen only when Neff is involved. Ratio plays the same role as well, only really appearing in the story in relation to Aventurine as well as being the accomplice in Aventurine’s own death. Even him standing in the auction house randomly can be explained by the theory that he and Aventurine had attempted to destabilise Penacony’s economy through a pump and dump scheme.
With these pointers out of the way, let’s take a closer look at select scenes from the film and their relation to the mission and the pair. 
[THE PHONE CALL — THE REVERIE HOTEL]
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Before the murder, there is a scene with a phone call between Phyllis and Neff discussing the plan while Keyes is in the same room as Neff. Neff has to make sure that Keyes doesn’t think of anything of the phone call, so he acts like he’s calling a “Margie”, and says a bunch of stuff that sounds innocent out of context (“Can’t I call you back, ‘Margie’?” “What color did you pick out?” “Navy blue. I like that fine”), but are actually hinting at the real plan all along (the suit that Mr. Dietrichson wears.)
In a roundabout way, the conversation between Ratio and Aventurine in the Reverie Hotel can be seen as the opposite of that scene — with the two talking about their supposed plan out loud on Penacony ground, a place where the Family (and in turn, Sunday) has eyes everywhere. Despite being in a “private” room, they still act like they hate each other while airing out details that really do not make sense to air out if they really did meet the first time in Penacony (which they didn’t — they’ve been on several missions beforehand). It’s almost like they want a secret third person to know what they were doing, instead of trying to be hushed up about it. The TVs in the room that Sunday can look through based on Inherently Unjust Destiny — A Moment Among The Stars, the Bloodhound statue that disappears upon being inspected, the owl clock on the left which side eyes Ratio and Aventurine, all point to that Sunday is watching their every move, listening to every word.
Rewinding back to before the phone call, in one of the encounters at the marketplace where they “accidentally” run into each other, Phyllis talks about how the trip was off. How her husband wouldn’t get on the train, which was vital for their plan, because of a broken leg. All this, while pretending to be strangers by the passersby. You could say that the part where Ratio almost leaves because Aventurine had “ruined the plan” is the opposite of this, as the husband breaking his leg was something they couldn’t account for, while Aventurine “being short of a few feathers” was entirely part of the plan.
[QUESTIONING PHYLLIS — THE INTERROGATION]
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This section is going to be a little longer as I will cover two scenes in the movie in a more detailed manner — Mr. Dietrichson signing the policy, and Phyllis being questioned — and how they are represented in the Sunday-Aventurine interrogation and the prior conversation between Ratio and Sunday in multitudes of ways.
Going about their plan, Neff has to make sure that Mr. Dietrichson signs the policy with the double indemnity clause without him knowing the details, all the while having Phyllis (and Lola) in the same room. He and Phyllis have to pretend that they don’t know each other, and that this is just the standard accidental insurance process, instead of signing what would be his downfall. To sell it, he gets Mr. Dietrichson to sign two “copies” of the form, except with Mr. Dietrichson’s second signature, he’s duped into signing the accident insurance policy with the respective clause.
You can tie this to how Ratio goes to Sunday in order to “expose” the lie that the suitcase didn’t actually contain the Aventurine Cornerstone, as well as there being more than one Cornerstone involved in the scheme. Ratio must make sure that Sunday truly believes that he dislikes Aventurine’s company, while also making sure that Sunday doesn’t figure out the actual aventurine stone is broken and hidden in the gift bag. The scheme turns out to be successful, as Sunday retrieves the two Cornerstones, but not the aventurine stone, and truly does think that the green stone he has in his possession is the aventurine.
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This whole scene with Sunday is also reminiscent of the interrogation scene in the middle of the movie, where Phyllis was questioned by the boss (Norton) who was deducing that Mr. Dietrichson's death was a suicide, not accidental death. Neff, Phyllis, Keyes and Norton were all in the same room, and Neff and Phyllis had to act like they never knew the other. Phyllis acts like she knows nothing about what Norton insinuates about her husband and eventually, Phyllis explodes in anger and storms out the room, even slamming the door. Her act is very believable to any outsider.
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Now back to the Ratio and Sunday conversation. One glaring difference between the movie and here is that his acting isn’t great compared to either Phyllis nor Neff. It never was throughout the Penacony mission. He even comes very close to breaking character several times, and is even defending Aventurine in a somewhat aggressive manner during his one-on-one conversation with Sunday, as in he literally tells Sunday to see a shrink. It’s very different from the way he was acting in Herta Space Station — like Ratio cares about Aventurine too much to keep his hands off.
It's also worth pointing out that Neff doesn't speak a word when Phyllis was being interrogated. Similarly, Ratio is silent throughout the entire scene with Sunday and Aventurine, with his only “line” being a “hm”. When Aventurine calls him a wretch to his face, all he does is look to the side. In fact, he can only look at Aventurine when the other isn’t staring back. Almost like him uttering a single word would give them away. Or his acting is terrible when it has to do with Aventurine, as he has no issue doing the same thing in Crown of the Mundane and Divine (Mundane Troubles).
So, Sunday finds out about the Cornerstones and reveals them to Aventurine, and reasons that he cannot give them back to him because Aventurine had lied. Note that in that same scene, Aventurine attempted to use the two murders that had occurred beforehand against Sunday to retrieve his own cornerstone. Similarly, when it was revealed that Mr. Dietrichson did not know about the accident policy and that the so-called “accidental death” was not, in fact, accidental, the insurance company refused to pay out the money.
Unlike the movie, this was all planned, however. The double-crossing by Ratio, the gift money being the only thing required for Aventurine’s real plan. All of it was an act of betrayal against Sunday, in the same manner as the meticulous planning as Mr. Dietrichson’s murder — To sign the policy, get him to take the train, kill him on the way, and to have Neff pose as the husband on the train until the time is right to get off and lay the body on the tracks. A key difference is that they could not have expected their scheme to be busted wide open due to forces outside of their control, while Ratio and Aventurine went straight down the line for the both of them no matter what.
From here on out, we can conclude that the way Ratio and Aventurine present themselves in Penacony to onlookers is in line with Neff and Phyllis.
[“GOODBYE, BABY” — FINAL VICTOR]
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And now for the (in)famous light cone, Final Victor. The thing that truly kickstarted the Ratio and Aventurine ship in the fanbase, and the partnership between the two in general. It’s a direct reference to the final confrontation between Neff and Phyllis in the movie.
I’ll fire through all the similarities between the two scenes.
During the respective scenes, Aventurine and Phyllis both outsmart their partner one way or the other: Aventurine with his one-sided game of Russian Roulette, and Phyllis hiding her gun underneath the cushions until Neff turned away.
The guns are owned by Phyllis and Aventurine, not Neff and Ratio.
Phyllis couldn’t bring herself to fire any more shots after she realised she truly did love Neff. Ratio could do nothing but watch as Aventurine did what he did — he couldn’t even pull away if the LC animation is anything to go by him struggling as Aventurine firmly keeps the gun to his chest.
Neff says he doesn’t buy (believe) that Phyllis loved him. She then goes “I’m not asking you to buy […]”. The LC description has Aventurine ask Ratio “You don’t believe me?”, while in the LC animation Ratio straight up says “You expect me to believe you?” and Aventurine answering “Why not, doctor/professor?”
The visual composition of the LC and the scene are nearly identical, from the lighting to the posing to the way Aventurine looks at Ratio — Aventurine and Ratio are even wearing different outfits to fit the scene better. The background in the LC is also like the blinders in the movie, just horizontal.
In the shot where Phyllis’ face is more visible, the way she looks at Neff is strikingly like the way provocatively looks at Ratio. Even their eyes have a visible shine — Phyllis’ eyes brightly shining the moment she realised she really fell in love with Neff, and Aventurine having just a little light return to his eyes in that specific moment.
And now the differences!
Neff holds the gun in his right hand. Aventurine makes Ratio hold his gun in his left.
Neff is the one who takes the gun from Phyllis‘ hand. Aventurine is the one who places the gun in Ratio’s hand and fires it.
Three gunshots are fired. In the movie, Phyllis shoots the first shot and Neff the second and third. Aventurine unloads the gun and leaves only one bullet for this game of Russian Roulette. He pulls the trigger three times, but they all turn out to be blanks.
Phyllis does not break her façade of not smiling until the very last moment where she gets shot. Aventurine is smiling the entire time according to the light cone description, whilst in the animation, it’s only when he guides the gun to his chest that he puts it on.
So, you know how Neff meets Phyllis and it all goes off the rails from there. The way Neff goes from a decent guy to willingly involve himself in a murder scheme, having his morals corrupted by Phyllis. His world having been turned upside down the moment he lays eyes on Phyllis in that first meeting. Doesn’t that sound like something that happened with the Final Victor LC? Ratio, a man all about logic and rationality — a scholar with eight PhDs to his name — all of that is flipped on its head the moment Aventurine pulls out his gun in their first meeting and forces Ratio to play a game of Russian roulette with him. Aventurine casually gambles using his own life like it’s nothing and seemingly without fear (barring his hidden left hand). All or nothing — and yet Aventurine comes out alive after three blanks. Poetic, considering there’s a consumable in the game called “All or Nothing” which features a broken chess piece and a poker chip bound together by a tie. The poker chip obviously represents the gambler, but the chess piece specifically stands for Ratio because he plays chess in his character trailer, his Keeping Up With Star Rail episode and his introduction is centred around him playing chess with himself. Plus, the design of the chess piece has golden accents, similar to his own chess set. In the end, Aventurine will always be the final victor.
Furthermore, Neff had deduced that Phyllis wanted to kill her husband and initially wanted no part in it, but in a subsequent visit it was his own idea that they trigger the double indemnity clause for more money. As the movie progresses though, he starts to have his doubts (thanks in part to him befriending Lola) and makes the move to kill Phyllis when everything starts to come to light. It’s strikingly similar to how Ratio initially wanted no part in whatever Aventurine had in mind when they first met, but in the subsequent missions where they were paired up, he willingly goes along with Aventurine's risky plans, and they come to trust each other. Enough so that Aventurine and Ratio can go to Penacony all on their own and put on an act, knowing that nobody in the IPC other than them can enter the Dreamscape. The mutual respect grew over time, instead of burning passionately before quickly fizzling out like in the movie.
Basically, in one scene, three shots (blanks) start a relationship, and in the other, it ends a relationship. In the anan magazine interview with Aventurine, he says himself that “form[ing] an alliance with just one bullet” with Ratio was one of his personal achievements. The moment itself was so impactful for both parties that it was immortalised and turned into a light cone.
[THE ENDING — GOLDEN HOUR]
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The ending of Double Indemnity that made it into the final cut has Neff continue his confession on the dictaphone until he realised that he wasn’t alone in the room. Keyes had come inside at some point, but none had said a thing, only listening to a dead man speak of his crime. When Neff sees Keyes, they talk for a moment, Neff says he plans on fleeing to Mexico. Keyes does not think he will make it. He tries to leave, only to collapse at the front of the elevator, Keyes following just behind him. Neff attempts to light a cigar but is too weak to do so, so Keyes does it for him.
Parts of the ending can still be attributed to the interrogation scene between Sunday and Aventurine, so I’ll make this quick before moving on to the conversation in Heaven Is A Place On Earth, Ratio and Aventurine’s final conversation together. Once Sunday mentions how quickly Aventurine gave up the suitcase, he inflicts the Harmony’s consecration on him, which forces Aventurine to confess everything that Sunday asks of. In a way, it’s the opposite of what happens in the movie — where Neff willingly tells the truth about the murder to his coworker. Aventurine does not like Sunday, and Neff is close to Keyes. Ratio also does not speak, similarly to how Keyes didn’t speak and stood silently off to the side.
Post-interrogation in Golden Hour, Ratio worriedly prods at Aventurine and asks him about his plan. He then gives him the Mundanite’s Insight with the Doctor’s Advice inside when Aventurine tells him to leave. Throughout Heaven Is A Place On Earth, Aventurine gets weaker and his head starts to buzz, until he falls to the ground before he can hand in the final gems. Similarly, Neff progressively grows weaker as he records his confession. Keyes says he’s going to call a doctor and Neff says he’s planning to go to Mexico. And when Neff collapses near the elevator, they talk one final time and Keyes lights Neff’s cigar as the other was too weak to do so himself.
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[OPPOSITE TIMELINES AND DEVELOPMENTS]
Remember how I said the way certain events happen in the movie and the game are mostly opposite and reverse of one another? 
The Final Victor LC is the first meeting of Ratio and Aventurine, and Neff killing Phyllis is their final meeting.
Between that first and last meeting between Phyllis and Neff’s whirlwind romance, their relationship becomes strained which ultimately leads to Neff not trusting whatever Phyllis has to say at the end point of the movie. As for Ratio and Aventurine, the exact opposite had happened, to the point where Ratio trusts Aventurine enough to go along with his plans even if they went against his own ideals. The basis of the mission involved Veritas Ratio, whose full name includes the Latin word for “truth”, lying the entire time on Penacony.
Aventurine is sentenced to the gallows by Sunday after his unwilling interrogation. The movie starts and ends with Neff willingly confessing everything to Keyes.
It bears repeating, but I have to make it so clear that the trust between Ratio and Aventurine runs incredibly deep. Being able to predict what your partner says and thinks and plans in a mission as critical as the Penacony project is not something first-time co-workers can pull off flawlessly. All the while having to put on masks that prevent you from speaking sincerely towards one another lest you rat yourselves out. You have no way of contacting outside reinforcements from within Penacony, as the rest of the IPC are barred from entering. To be able to play everybody for fools while said fools believe you yourselves have handed your case on a silver platter requires a lot — trust, knowledge of the other, past experience, and so on. With Phyllis and Neff, the trust they had had been snuffed out when Neff grew closer to Lola and found out what kind of person Phyllis truly was on the inside. Phyllis did not trust nor love Neff enough and was going behind his back to meet with Zachette to possibly take Neff and Lola out. And the whole reason Neff wanted to perpetrate the murder was due to him being initially taken by Phyllis' appearance, which single handedly got the ball rolling on the crime.
Now then, how come trust is one of the defining aspects of Aventurine and Ratio’s relationship, when Phyllis and Neff’s trust eventually lead to both their deaths at the hands of the other? Sure, this can be explained away with the opposite theory, but there’s one other relationship involving Neff which I haven’t brought up in excruciating detail yet. The other side of Ratio and Aventurine’s relationship.
[NEFF & KEYES — AVENTURINE & RATIO]
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Here is where it gets more interesting — while Phyllis and Neff are at the centre point of the movie, there is another character to whom Neff has a close relationship with — Keyes. It’s also the only relationship with no pretences, at least, until the whole murder thing happened and Neff had to hide his involvement from Keyes. Watching the movie, I couldn't help but feel there was something more to the two than meets the eye. I knew that queer readings of the film existed, but I didn't think too much of them until now. And though Aventurine and Ratio parallel Phyllis and Neff respectively, the fact that they also have traits of their opposite means that it wouldn’t be completely out of the question if parts of their relationship were also influenced by Keyes and Neff on a deeper and personal level. Let me explain.
Keyes and Neff were intimate friends for eleven years and have shown mutual respect and trust towards one another. They understood each other on a level not seen with Phyllis and Neff. Even after hearing Neff confess his crimes through the dictaphone (and eventually standing in the same room while Neff confessed), he still cared for the other man, and stayed with him when Neff collapsed at the front door. The only reason Keyes hadn’t deduced that it was Neff who was behind the murder was because he had his absolute trust in him. Keyes is also Neff’s boss, and they are always seen exchanging playful banter when they are on screen together. Neff even says the words “I love you, too” twice in the movie — first at the beginning and second at the end, as the final line. There’s also the persistent theme of Neff lighting Keyes’ cigarettes (which happens in every scene where they are face-to-face), except in the end where it’s Keyes who lights Neff’s.
Doesn’t that sound familiar? Mutual respect, caring too much about the other person, the immense amount of trust… Ratio says he’s even the manager of the Penacony project (which may or may not be a lie), and despite their banter being laced with them acting as “enemies”, you can tell that in Dewlight Pavilion pre-Sunday confrontation that Aventurine genuinely likes Ratio’s company and believes him to be a reliable person. From the way he acts carefree in his words to the thoughts in his head, as seen in the mission descriptions for Double Indemnity. Their interactions in that specific mission are possibly the closest thing to their normal way of speaking that we get to see on Penacony.
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Not to mention, this is the way Neff describes Keyes. He even says (not in the script) “you never fooled me with your song and dance, not for a second.” Apart from the line about the cigar ashes, doesn’t this ring a bell to a certain doctor? “Jerk” with a heart of gold?
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After solving the puzzle with the statues, Ratio jokingly offers Aventurine to join the Genius Society. Aventurine then goes "Really? I thought you’ve given up on that already", and then Ratio says it was, in fact, a joke. Solving the puzzle through brute force has Ratio telling Aventurine that the Council of Mundanites (which Ratio himself is a part of) should consider him a member. In the movie, where the scene with the phone call with Neff and Phyllis reiterating details of their plan happens, Keyes actually offered Neff a better job (specifically a desk job, as Keyes’ assistant). The two pairs saw the other as smart, equals, and were invested in each other’s careers one way or another.
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Because of all this, the character parallels for this side of the relationship are as follows:
Aventurine - Walter Neff
Veritas Ratio - Barton Keyes
With the way I’ve talked about how Aventurine and Ratio take from both leads in terms, it does fit to say that Aventurine is Neff, and Ratio is Keyes in this layer of their relationship. Since we’re on the topic of Keyes, let me also go through some similarities with him and Ratio specifically.
Keyes says the words “dimwitted amateurs” in his first on-screen conversation with Neff. You can’t have Dr. Ratio without him talking about idiocy in some way.
Keyes almost only appears in the movie in relation to Neff, and barring a single interaction in Neff’s house, is also only seen in the office. Same with Phyllis, Ratio also only ever appears regarding Aventurine.
Keyes genuinely wanted the best for Neff, even offering to celebrate with him when he thought the case truly had been busted wide open by forces when Zachette entered the picture. You could say the same for Ratio, as he hoped that Aventurine wouldn’t dwell on the past according to his response on Aventurine’s Interview, as well as telling him to “stay alive/live on (CN)” and wishing him the best of luck in his Doctor’s Advice note.
Whether or not you believe that there was more going on with Neff and Keyes is up to you, but what matters is that the two were very close. Just like Ratio and Aventurine.
[THE ORIGINAL FILM ENDING]
Something that I hadn’t seen brought up is the original ending of Double Indemnity, where Neff is executed in a gas chamber while Keyes watches on, shocked, and afterwards leaves somberly. The ending was taken out because they were worried about the Hays Code, but I felt it was important to bring it up, because in a way, you can kind of see the Sunday interrogation scene as Sunday sending Aventurine to his death in seventeen system hours. And Ratio doesn’t speak at all in that scene, and Keyes doesn’t either according to the script.
Another thing that’s noteworthy is that Wilder himself said “the story was about the two guys” in Conversations with Wilder. The two guys in question are Keyes and Neff.
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[THE NOVEL]
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With the original film ending covered, now it is time to bring up the novel by James M. Cain. I bought the book just to read about the differences between the adaptation and the original source material, and to list a few more similarities and opposites I could gather. For this section alone, due to the changes in the (last) names of certain characters, I will be referring to Walter Huff (Neff in the movie) as Walter, and Mr. Dietrichson as Nirdlinger. The plot is pretty much the same as the movie’s apart from a couple of changes so there isn’t a need to recount everything.
From my two read-throughs of the novel, these are the following passages that stood out to me the most. Starting with Aventurine:
Walter, as a top businessman of the company, knows how to sway a deal and to get what he truly wants with what the other gives him. Aventurine is the same, reliant on his intuition, experience and whatever information he has on the table to claim the win. Him luring out Sparkle in Heaven Is A Place On Earth and his conversation with Acheron in the Nihility is indicative of that.
• "But you sell as many people as I do, you don't go by what they say. You feel it, how the deal is going. And after a while I knew this woman didn't care anything about the Automobile Club. Maybe the husband did, but she didn't. There was something else, and this was nothing but a stall. I figured it would be some kind of a proposition to split the commission, maybe so she could get a ten-spot out of it without the husband knowing. There's plenty of that going on. And I was just wondering what I would say to her." 
Phyllis, like in the movie, had been hiding her true intentions of talking to Walter in their first conversations, always saying things that she didn’t actually mean. In a similar vein, Aventurine consistently says stuff but almost never truly means any of it, which is all part of his façade.
• "And I could feel it again, that she wasn't saying what she meant. It was the same as it was the first afternoon I met her, that there was something else, besides what she was telling me. And I couldn't shake it off, that I had to call it on her."
When discussing the murder plan with Phyllis, Walter makes this comment, kind of like how Aventurine seems to operate in a way where he has a plan, but is ready to improvise and think fast when needed.
• "And then it's one of those things where you've got to watch for your chance, and you can't plan it in advance, and know where you're going to come out to the last decimal point."
Remember the roulette wheel line from the movie? In the novel, the gambling metaphor that Walter makes about the insurance business goes on for two paragraphs, mentioning a gambling wheel, stack of chips, a place with a big casino and the little ivory ball, even about a bet on the table. Walter also talks about how he thinks of tricks at night after being in the business for so long, and how he could game the system. Needless to say, insanely reminiscent of Aventurine.
• "You think I’m nuts? All right, maybe I am. But you spend fifteen years in the business I’m in, and maybe a little better than that, it’s the friend of the widow, the orphan, and the needy in time of trouble? It’s not. It’s the biggest gambling wheel in the world. It don’t look like it, but it is, from the way they figure the percentage on the oo to the look on their face when they cash your chips. You bet that your house will burn down, they bet it won’t, that’s all. What fools you is that you didn’t want your house to burn down when you made the bet, and so you forget it’s a bet. To them, a bet is a bet, and a hedge bet don’t look any different than any other bet. But there comes a time, maybe, when you do want your house to burn down, when the money is worth more than the house. And right there is where the trouble starts." • "Alright, I’m an agent. I’m a croupier in that game. I know all their tricks, I lie awake thinking up tricks, so I’ll be ready for them when they come at me. And then one night I think up a trick, and get to thinking I could crook the wheel myself if I could only put a plant out there to put down my bet." • "I had seen so many houses burned down, so many cars wrecked, so many corpses with blue holes in their temples, so many awful things that people had pulled to crook the wheel, that that stuff didn’t seem real to me anymore. If you don’t understand that, go to Monte Carlo or some other place where there’s a big casino, sit at a table, and watch the face of the man that spins the little ivory ball. After you’ve watched it a while, ask yourself how much he would care if you went out and plugged yourself in the head. His eyes might drop when he heard the shot, but it wouldn’t be from the worry whether you lived or died. It would be to make sure you didn’t leave a bet on the table, that he would have to cash for your estate. No, he wouldn’t care."
Returning home from the murder, Walter attempted to pray, but was unable to do it. Some time passed and after speaking to Phyllis, he prayed. Aventurine presumably hadn’t done the prayer ever since the day of the massacre, and the first time he does it again, he does it with his child self.
• "I went to the dining room and took a drink. I took another drink. I started mumbling to myself, trying to get so I could talk. I had to have something to mumble. I thought of the Lord's Prayer. I mumbled that, a couple of times. I tried to mumble it another time, and couldn't remember how it went." • "That night I did something I hadn’t done in years. I prayed."
Phyllis in the book is much more inclined towards death than her movie version, even thinking of herself as a personification of death. She’s killed ten other people (including infants) prior to the events of the novel. Something to keep in mind as Aventurine had mentioned several times that he attempted to kill himself in the dream, plus his leadup to his “grandest death”. Just like Phyllis, he’s even killed at least a few people before, though the circumstances of that were less on his own volition and more so for the sake of his survival (i.e. the death game in the maze involving the 34 other slaves where he was the winner and another time where he murdered his own master). Instead of Phyllis playing the active role of Death towards everybody else, Aventurine himself dances with Death with every gamble, every time his luck comes into play. Danse Macabre.
• "But there’s something in me, I don’t know what. Maybe I’m crazy. But there’s something in me that loves Death. I think of myself as Death, sometimes." • "Walter, The time has come. For me to meet my bridegroom [Death]. The only one I ever loved."
Moving on to Ratio:
Walter says several times that it’s hard to get along with Keyes, and how he says nice things after getting you all worked up. A hard-headed man to get along with, but damn good at his job. Sound like someone familiar?
• "That would be like Keyes, that even when he wanted to say something nice to you, he had to make you sore first."  • "It makes your head ache to be around him, but he’s the best claim man on the Coast, and he was the one I was afraid of."
Keyes sees Walter as smarter than half the fools in the company. Ratio can only stand the company of Aventurine in regards to the IPC.
• "Walter, I'm not beefing with you. I know you said he ought to be investigated. I've got your memo right here on my desk. That's what I wanted to tell you. If other departments of this company would show half the sense that you show—" • "Oh, he confessed. He's taking a plea tomorrow morning, and that ends it. But my point is, that if you, just by looking at that man, could have your suspicions, why couldn't they—! Oh well, what's the use? I just wanted you to know it."
After going on a rant about the H.S. Nirdlinger case (Phyllis’ husband) and how Norton is doing a horrible job, he ends it by saying that it’s sheer stupidity. “Supreme idiocy”, anybody?
• "You can’t take many body blows like this and last. Holy smoke. Fifty thousand bucks, and all from dumbness. Just sheer, willful, stupidity!"
Phyllis’ former occupation as a nurse is more elaborated on, including her specialization — pulmonary diseases. One of Ratio’s crowning achievements is curing lithogenesis, the “King of Diseases”.
• "She’s one of the best nurses in the city of Los Angeles. […] She’s a nurse, and she specialized in pulmonary diseases. She would know the time of crisis, almost to a minute, as well as any doctor would."
As for the murder scheme, they talk about it a lot more explicitly in the novel. Specifically, Walter mentions how a single person cannot get away with it and that it requires more people to be involved. How everything is known to the party committing the crime, but not the victim. And most importantly: Audacity.
"Say, this is a beauty, if I do say it myself. I didn't spend all this time in the business for nothing, did I? Listen, he knows all about this policy, and yet he don't know a thing about it. He applies for it, in writing, and yet he don't apply for it. He pays me for it with his own check, and yet he don't pay me. He has an accident happen to him and yet he don't have an accident happen to him. He gets on the train, and yet he don't get on it."
"The first is, help. One person can't get away with it, that is unless they're going to admit it and plead the unwritten law or something. It takes more than one. The second is, the time, the place, the way, all known in advance—to us, but not him. The third is, audacity. That's the one that all amateur murderers forget. They know the first two, sometimes, but that third, only a professional knows. There comes a time in any murder when the only thing that can see you through is audacity, and I can't tell you why."
"And if we want to get away with it, we've got to do it the way they do it, […]" "Be bold?" "Be bold. It's the only way."
"I still don't know—what we're going to do." "You'll know. You'll know in plenty of time."
"We were right up with it, the moment of audacity that has to be be part of any successful murder."
It fits the situation that Aventurine and Ratio find themselves in extremely well: For the first point— Aventurine would not be able to get away with simply airing out details by himself, as that would immediately cast suspicion on him. Having another person accompany him who not only isn’t really a part of the IPC in name (as the IPC and The Family have a strenuous relationship) but would probably be able to get closer to Sunday because of that means they can simply bounce off each other without risking as much suspicion with a one-man army. Which is exactly what Ratio and Aventurine do in the conversations they have on Penacony. Secondly — they knew how Sunday operates: as a control freak, he leaves no stone unturned, which is how he became Head of the Oak Family, so their acting required them to give off the impression that a. they hated each other, b. Ratio would go against Aventurine’s wishes and expose him in return for knowledge, c. there were only the two Cornerstones that were hidden. This would give Sunday the illusion of control, and lead to Sunday to lower his guard long enough for Aventurine to take the gift money in the end. The pair knew this in advance, but not Sunday. And thirdly — the plan hinged on a high-level of risk. From breaking the Aventurine Cornerstone, to hoping that Sunday wouldn’t find it in the gift bag, to not telling Ratio what the true plan is (meaning Ratio had to figure it out on his own later on), to Sunday even buying Ratio’s story, it was practically the only way they could go about it. “Charming audacity”, indeed.
An interesting aspect about the novel is that the ending of the novel is divergent from the movie’s final cut and the original ending: Phyllis and Walter commit suicide during a ferry ride to Mexico. The main reason this was changed for the movie was because of the Hays Code, and they wouldn’t allow a double suicide to be screened without reprecussions for criminals. There’s also a bunch of other aspects that differentiate the novel from the movie (no narration-confession as the confession happens in a hospital, less characterization for Keyes and instead a bigger focus on Lola and her boyfriend, the focus on the murderous aspect of Walter and Phyllis’ relationship instead of actual romance, Walter falling in love with Lola (with an unfortunately large age gap attached), etc.)
As for the ending, this wouldn’t even be the first romance media reference related to Aventurine and Ratio where both the leads die, with the other being The Happy Prince and San Junipero (in relation to the EN-only Heaven Is A Place On Earth reference), which I normally would chalk up as a coincidence, though with the opposite line-of-thought I have going on here (and the fact that it’s three out of four media references where the couple die at the end…), I think it’s reasonable to say that Ratio and Aventurine will get that happy ending. Subverting expectations, hopefully.
[THE HAYS CODE — LGBT CENSORSHIP IN CHINA]
I’ve brought up the Hays code twice now in the previous two sections, but I haven’t actually explained what exactly it entails.
The Hays Code (also known as the Motion Picture Production Code) is a set of rules and guidelines imposed on all American films from around 1934 to 1968, intended to make films less scandalous, morally acceptable and more “safe” for the general audiences. Some of the “Don’ts” and “Be Carefuls” include but are not limited to…
(Don’t) Pointed profanity
(Don’t) Inference of sex perversion (which includes homosexuality)
(Don’t) Nudity
(Be Careful) Sympathy for criminals
(Be Careful) Use of firearms
(Be Careful) Man and woman in bed together
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What does this have to do with a Chinese gacha game released in 2023? If you know a little bit about miHoYo’s past, you would know that pre-censorship laws being upheld to a much stronger and stricter degree, they had no problem showcasing their gay couples in Guns Girl Z (Honkai Gakuen 2/GGZ) and Honkai Impact 3rd, with the main three being Bronya/Seele, Kiana/Mei (admittedly the latter one is a more recent example, from 2023), and Sakura/Kallen. Ever since the Bronya and Seele kiss, censorship in regards to LGBT content ramped up, causing the kiss to be removed on the CN side, and they had to lay low with the way they present two same-sex characters who are meant to be together. They can’t explicitly say that two female or male characters are romantically involved, but they can lace their dynamics with references for those “in the know” — Subtext. Just enough to imply something more but not too much that they get censored to hell and back.
So what I’m getting at is this: The trouble that Double Indemnity had to go through in order to be made while also keeping the dialogue of Phyllis and Neff as flirtatious as they could under the Hays Code among other things is quite similar to the way Ratio and Aventurine are presented as of now. We never see them interact outside of Penacony (at least up until 2.2, when this post was drafted), so we can only infer those interactions specifically until they actually talk without the fear of being found out by Sunday. But, there’s still some small moments scattered here and there, such as when Aventurine goes near Ratio in the Dewlight Pavilion Sandpit, he exclaims that “the view here is breathtaking” (he can only see Ratio’s chest from that distance) and that Ratio could “easily squash [him] with just a pinch”. Ratio then goes “If that is your wish, I will do so without a moment’s hesitation.” Not to mention the (in)famous “Doctor, you’re huge!” quote.
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It’s not a coincidence that Ratio and Aventurine have three explicit references to romance media (Double Indemnity, Spellbound, Oscar Wilde’s The Happy Prince), possibly even four if you take the EN-only Heaven Is A Place On Earth as a reference to Black Mirror’s San Junipero. It’s not a coincidence that the storylines or characters of said references parallel the pairing, from surface-level to deep cuts. It’s not a coincidence that the CN voice actors were asked to “tone it down” by the voice director when it came to their chemistry. It’s not a coincidence that Aventurine has only flirted with (three) men throughout Penacony, even referring to a Bloodhound NPC as a “hunk of a man” inside his thoughts, all the while ignoring Himeko and Robin when it came to their looks — women who are known across the cosmos with a myriad of adoring fans. There are so many other so-called “coincidences” related to the two that you could make an iceberg just based on versions 2.0-2.2 as well as content miHoYo themselves have put out on social media. They absolutely knew what they were doing, and were trying to get their point across through subtle means — the extent they went to with the Double Indemnity reference while also keeping it under wraps from a “surface” level point of view is proof of this — the implications are there if you take the time to look for them, and are simply hard to ignore or deny once you do find them.
[CONCLUSION]
This was supposed to be short considering the other analyses I’ve seen were also pretty short in comparison, but I couldn’t get the movie out of my head and ended up getting carried away in the brainrot. I hope you could follow along with my line of thinking, even with the absurd length of this post, and the thirty-image limit. I tried to supplement context with some links to videos and wiki pages among other sources wherever I can to get around it.
I will end it with this though — the love in the movie turned out to be fake and a farce, going off track from what was a passionate romance in the beginning because of the murder scheme. Meanwhile, the whole reason why Ratio and Aventurine can pull off whatever they want is because of their immense trust in one another. What was initially shown to be distrust in the Final Victor LC grew into something more, for Ratio, someone who would have never put faith into mere chance and probability before this, put his trust in Aventurine, of all people.
TL;DR — (I get it, it’s over ten thousand words.)
Not only is the relationship between Neff and Phyllis represented in the deception and acting side of Ratio and Aventurine, but the real and trusting side is shown in Neff and Keyes. They have a fascinating, multi-layered dynamic that is extremely fun to pick apart once you realise what’s going on underneath the bickering and “hatred” they display.
Many thanks to Manya again for making the original thread on the movie. I wouldn’t be here comparing the game and movie myself if it weren’t for that.
By the way, I really do believe that Shaoji totally watched this movie at least once and really wanted that Double Indemnity AU for his OCs. I know exactly how it feels.
Other points I'd like to mention that didn't fit anywhere else in the main analysis and/or don’t hold much significance, have nothing to do with the Penacony mission, or may even be considered reaching (...if some of the other points weren’t). Just some potentially interesting side bits.
Phyllis honks three times to signal Neff to go for the kill. That, and the three gunshots in the confrontation. Aventurine is all about the number three.
The height difference Aventurine and Ratio have going on is close to Phyllis and Neff’s.
Phyllis had killed her husband’s previous wife and went on to marry Mr. Dietrichson, pretty much taking the wife’s place. Aventurine killed his previous master, and had taken certain attributes from him like his wristwatch and the rings on his hand and the “all or nothing” mantra.
When calling Ratio a wretch (bastard), Aventurine smiles for a moment. This is exclusive to the EN, KR and JP voiceovers, as in CN, he does not smile at all. (Most definitely a quirk from the AI they use for lip syncing, but the smile is something that’s been pointed out quite a few times so I thought I’d mention it here.)
Sunday specifically says in the CN version that he knew of Aventurine's plans the moment Aventurine left the mansion, meaning that he realized he had been played the fool the moment Ratio and Aventurine talked in Golden Hour
In the description for the "All or Nothing" consumable, teenage Aventurine says this specific line: "Temptation is a virtue for mortals, whereas hesitation proves to be a fatal flaw for gamblers." According to Ratio, this is Aventurine's motto - he says as such in Aventurine's Keeping Up With Star Rail episode. Note that in the anan interview he explicitly says he does not have a motto, and yet Ratio in the video says otherwise. They definitely have to know each other for a while for Ratio to even know this.
A big reason why Neff even pulled off the murder scheme in the first place was because he wanted to see if his good friend Keyes could figure it out, the Mundane Troubles Trailblaze Continuance showcases Ratio attempting to teach the Herta Space Station researches a lesson to not trust the Genius society as much as they did.
In Keyes’ first scene he’s exposing a worker for writing a policy on his truck that he claimed had burnt down on its own, when he was the one who burnt it down. Ratio gets into an Ace Attorney-style argument with the Trailblazer in Mundane Troubles.
Neff talks repeatedly about how it won’t be sloppy. Nothing weak. And how it’ll be perfect to Phyllis, and how she’s going to do it and he’s going to help her. Doing it right — “straight down the line”. Beautifully ironic, considering what happens in the movie, and even more ironic as Ratio and Aventurine’s scheme went exactly the way they wanted to in the end. Straight down the line.
#honkai star rail#double indemnity#veritas ratio#aventurine#golden ratio#ratiorine#an attempt at analysis by one a-u#relationship analysis#you know what‚ i guess i can tag the other names of this ship#aventio#raturine#you could make a fucking tierlist of these names#um‚ dynamics (yk what i mean) dont really matter here in the analysis just fyi if youre wondering its general enough#also if you're wondering about the compilation thread - its not done. it'll take a while (a long while.)#this post was so long it was initially just a tumblr draft that i then put into google docs. and it ended up being over 2k+ words long#is this a research paper‚ thesis‚ or essay? who knows! this just started as just a short analysis after watching the movie on may 5#final word count according to docs (excluding alt text): 13013 - 43 pages with formatting#i wish i could have added more images to this‚ 10k words vs 30 images really is not doing me any favours…#plus‚ i hit the character limit for alt text for one of the images.#if you see me mixing up british and american spelling‚ you probably have!#oh yeah. if any of the links happen to break at some point. do tell. i have everything backed up#there also may be multiple links strung together‚ just so you know.#I link videos using the EN and CN voiceovers. Just keep that in mind if the jump between two languages seems sudden.#I had to copy and paste this thing from the original tumblr draft onto a new post because tumblr wouldn't let me edit the old one anymore.#Feels just like when I was finalising my song comic…#(Note: I had to do this three times.)#I started this at May 5 as a way to pass the time before 2.2. You can probably tell how that turned out.#Did you know there is a limit to the amount of links you can add to a single tumblr post? It's 100. I hit that limit as well.#So if you want context for some of these parts... just ask.#I'm gonna stop here before I hit the tag limit (30) as well LMAOO (never mind I just did.)
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laithraihan · 3 months
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Sloppy comic because Im too lazy to render it
(My english is poor so I apologize if the dialogue sounds unnatural)
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autisticaradiamegido · 3 months
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day 169
this is it, the dynamic
#day 169#year 5#aradia megido#kanaya maryam#homestuck#arakan#based largely on their first pesterlog#kanaya is so. FUCKING condescending to her and its funny#actually edit: i added the link to the page just read it#kanaya being a lil shit is my favorite for her actually#and aradia being like 0h n0t this shit again#like its just so!!!!!!#funny but also like KIND OF GENUINELY MEAN FOR NO REASON fjdhjdhd#its LITERALLY just kanaya dropping into aradias dms to be like#Hey Bestie Just A Reminder That You Should Feel A Little Bit Guilty About Everything That Happens From Here On Out#Even Though It Is Basically Inevitable#Lucky For You Though I Am Going To Be Very Gracious And Clean Up After Whatever Dumb Shit You Are About To Pull With This Game#like GIRL WHAT IS UR DAMAGE FKDHSKHDGD im obsessed#i mean obviously she has some fucked up feelings internally about participating in a game that ends the world#i wonder if she feels guilty herself for letting aradia and sollux pull half the code from her set of frog ruins#like. maybe shes so guilt trippy about it because she wants to convince herself that all the blame can be put on aradia#and that if she voices her disapproval OF aradias actions then shes like. on record as being Right About The Situation#but ALSO if she is sooo magnanimous and forgiving about it then maybe nobody has to be punished for all of it (not even herself)#idk IDK. i just think its fascinating as a kanaya character moment especially as one of her earliest conversations
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spotsupstuff · 6 months
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day 22 and 25 -looks at date- or at least inspired by them
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gunsatthaphan · 4 months
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GMMTV Outing 2024 out of context (not that it would make more sense with context) - part 2
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hrokkall · 11 months
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ULTRATOBER DAY 26 /// MIRAGE
[PREVIOUS] 🪢 [NEXT]
EDIT: Okay guys I realize I missed the obvious joke here. Here you go
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milkweedman · 1 year
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learning to spin on a drop spindle: a beginner’s lengthy yet comprehensive guide
I put this monograph together for a friend, but many other people wanted to read it as well, so here it is !
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Fig A: Parts of a Drop Spindle. (image source. notes are mine. Click for higher res !). Apologies in advance for the lack of image descriptions--for the most part I use images because I can’t figure out how to describe the thing in words, so describing the images is kinda the whole issue. If anyone wanted to write them for me I’d add them to the original post in a heartbeat !
How to Get Started Drafting and Spinning
So, you have your fiber and your spindle--now what ?
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Friendly pre-tutorial reminder that radfems can fuck right off if they think I’m writing any of this for their benefit. I’m not. I hope they all choke on their spindles <3. This is a safe space for trans people first and foremost.
(Check out this post that goes into picking a spindle and your first fiber, if you don’t have one yet)
First, you might wish to practice drafting a little. Drafting is the process of drawing the fibers out from, for example, a strand of roving or a rolag, into a thinner, airy length. To draft, loosely hold your fiber in your dominant hand, and pinch the very tip of the fiber with your thumb and forefinger of your non dominant hand. Then gently pull. If you pull all the way, you should notice that your fiber detaches from the fiber source eventually. For yarn, we want very very long lengths, so we don’t want that to happen. To get a continuous length of drafted fiber, simply change where you’re pulling from as you go. For example, you can draft out 2 centimeters/1 inch of fiber, and then move your fingers 2 cm/1 in back toward your fiber supply, and draft again.
The thinner you draft (or pre-draft*), the thinner that fiber will spin up. Once we start spinning, you’ll see how adding twist immediately compacts the fiber quite a bit, so you need to draft much thicker than you actually want your yarn to be. When pre-drafting specifically, if in doubt--draft thicker. You can always draft it out a little more as you’re spinning.
Figuring out how to draft smoothly can be one of the harder parts of learning to spin, but even before knowing how to do it perfectly you can still create good yarn.
Check out The Joy of Handspinning website to see drafting in action, as well as several different types of drafting.
Also check out this video explaining pre-drafting roving. 1:00-2:30 is especially helpful. If it’s not clicking from this video, search youtube for “pre drafting fiber for spinning” and watch til you have a better understanding.
*pre-drafting just means drafting before spinning--so it’s the same type of thing as drafting while spinning, but without having to wrangle your spindle at the same time. I’d recommend pre-drafting at least a bit of your fiber until you feel comfortable doing it. Then you can spin with your pre-drafted fiber, and it’ll be easier than if you hadn’t pre-drafted.
Tips: If you have a bottom whorl spindle, you may also want to practice spinning the spindle before it has any fiber on it, just to get a feel for how it moves. You could do this with the bottom point in a bowl or on a flat surface like a book or table. Try rolling the top of the shaft between your thumb and index finger. Don’t worry about it toppling over frequently--your spindle will be suspended by the yarn that you’re spinning, so it won’t topple !
If you have a top whorl spindle, you might have a harder time getting it to spin without being suspended, because the center of gravity is so high. Instead, try tying a piece of thread or scrap yarn to the hook (if it has one) or below the whorl (look for figure B below) and secure it with a half hitch knot. Then try spinning it like that, and let it hang freely to unwind itself whenever it has too much twist before you try again.
You can also try spinning a bottom whorl suspended by scrap yarn or thread. The advantage of trying it while it’s suspended is it can allow you to watch twist being added and see what it does without messing with your handspun, as well as letting you get a feel for how it moves while suspended. If you have a bottom whorl, I’d give both a try !
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Now that you can draft, you’re gonna want to attach your fiber to your spindle. Some people use a leader to do this--it’s a pre-spun loop of yarn that you tie to your spindle. Then you loop some pre-drafted fiber through the loop of the leader, add twist til it holds, and off you go.
Another way to do it is without a leader. I’m much more familiar with this method, and I find it way easier, so I’ll go into more depth on this one:
1. Take the end of your pre-drafted fiber (you will need enough pre-drafted fiber to go from the underside of the whorl to the very top of the spindle, and then back again. If you’ve pre-drafted way more, don’t worry. We’re just working with this short amount for now, but it can stay attached). Make a slip knot at the end. You can roll the fiber between your fingers to add some twist if you’re having trouble making a slip knot with it. (Tip: if you’re having trouble getting the fibers to roll, wet them slightly with water or spit and it will be much easier)
2. Put the slip knot on the bottom point of your spindle, and slide it up so that it’s at the whorl.
3. Gently wind the pre-drafted fiber up the spindle shaft, until you are at the hook or top. Wind it over the hook (or do a half-hitch knot at the top--if there’s a groove near the top your half hitch should sit in there, otherwise it should sit as close to the top as possible while still being secure. You may drop it a few times while learning where the perfect spot is--such is life). Be careful with pre-drafted fiber--depending on staple length and fiber type, it can pull apart quite easily. The trick to keeping that from happening is to keep it a little slack and loose until you have added twist to it.
4. Pinch your pre-drafted fiber between your thumb and forefinger on your dominant hand, about 1 hand’s width from the top of your spindle. Turn the spindle in the direction you intend to spin your yarn (usually this will be clockwise, or to the right). Spin the spindle until you have the desired amount of twist. You should notice that all the fiber above the hook/half-hitch has twist, while the fiber below it has none. You need all of it to have twist, so let’s even it out--pop the half-hitch off with your thumb/unwind the yarn from the hook, unwind the yarn from the shaft so that the entire length you’ve worked with so far is stretched out. This will allow the twist to equalize. Now wind it all back up and put the half-hitch back/wind around the hook again. You may need to repeat this a couple times to get your starting fiber fully twisted (don’t worry though--you only need to do this at the very start. From here on you shouldn’t need to equalize twist like that until the next time you start from an empty spindle).
You’re done attaching the fiber--now you can spin !
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Fig B: How your yarn should sit on a spindle, both top and bottom whorl
If that doesn’t make sense, here’s a video showing how to attach it with and without a leader. If that doesn’t help either, search youtube for “how to attach leader to drop spindle” and keep looking until you have a better understanding.
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So you know how to draft and your fiber is attached to your spindle--now it’s time to spin ! There are 3 different parts to spinning a singles on a drop spindle.
1. Adding twist. This can be done with just your hands, but the spindle makes it a whole lot faster. This is the purpose of a spindle--to add twist very quickly (and as a bonus, it’s a handy place to store the yarn as you spin it !). All you have to do is spin the spindle, and the only trick is to make sure you always spin in a consistent direction--don’t start a project spinning clockwise and end it spinning counterclockwise ! You’ll have an impossible time plying it then. There are a lot of different ways to spin a spindle--you’ll see a few watching the videos here, and more if you search out videos of drop spindling yourself. Whatever method is comfortable and practical for you is what you should do.
2. Drafting the fiber. You already know how to do this part !
3. Winding the yarn on. When your yarn is long enough that adding more length will make it hard to work with, you’ll want to wind it onto the spindle so that you can get back to spinning. To do this, pop the half hitch knot off the top/unwind from the hook, unwind along the shaft, and wind it near or at the base of the whorl, in the orientation seen in the very first picture. Always wind in the same direction that you’re spinning, to stop your yarn from flying off.
I would highly recommend starting with the method known as “park and draft” while you learn. In this method, you first add a ton of extra twist (usually as much as you can) and then put the spindle down and draft until that extra twist is used up. Then you wind on, and repeat. This isolates the actions of spinning so that you are only doing one at a time, which makes it a lot easier. Most people move on from this technique once they’ve figured it out, but you don’t have to--the drawback is that it’s typically slower, but hey, spinning is a slow craft anyway. There is no wrong way to spin, and everyone’s hands and bodies have different needs and work in different ways.
How to Park And Draft
First, use your dominant hand to pinch your pre-drafted fiber a few inches/6 cm above the top of the spindle.
Now just spin the spindle clockwise, until it won’t really spin any more. (Don’t try to get ~the most twist ever achieved~ or anything like that--your yarn can potentially snap from too much twist. Take your cue from the spindle--when it stops wanting to spin, you’ve got enough twist.) Don’t let the twist advance beyond where you’re pinching it off.
This is important--if the twist gets into your fiber, it becomes much harder to draft it. But don’t worry, you can undo this by pinching just above where the twist has entered your fiber, and with the other hand just below (pinching the actual yarn here). Now (with the hand that’s pinching the yarn) roll in the opposite direction that you’re spinning in. This will move the twist down into the rest of your yarn. Let go of where you’re pinching the fiber, slide your yarn-pinching hand to where it usually is as you’re spinning, and get back to it.
Your leader/yarn should be very kinked up and wiry. Now put the spindle between your thighs (or between your knees, under one knee, or under something heavy that won’t damage your spindle. Thighs are convenient, but if it’s uncomfortable, try putting the spindle somewhere else. It needs to be held firmly in place and not move around). This is the “park” part of “park and draft”.
Now, you want to be pinching the twist off at the same spot, but using your other hand instead. I usually pinch right above where I’m already pinching and let go with the lower hand.
First we’re going to just bring the twist up the pre-drafted fiber by sliding your pinching hand up the fiber, slowly and gently. You should see the twist follow behind your hand as it enters the fiber. If you have lots of pre-drafted fiber, you might wind on, add more twist, wind on again, etc. You could also draft out your pre-drafted fiber (this is what the majority of more experienced spinners who pre-draft do) while you go.
The “draft” part of “park and draft” is just like pre-drafting, but one end is attached to a spindle. This gives you something to lightly pull against, if you want. Draft slowly and with purpose.
At a certain point, you will run out of excess twist. At this point, wind on. If you’ve only done a short length, you can also add more twist, park it again, and go back to drafting.
If you’ve run out of armspan but still have lots of excess twist, unpark your spindle (let it hang free) and allow it to untwist a little, monitoring it closely. If this happens often, try to put less energy into twisting your spindle, or allow it to twist for less time.
The amount of twist that your yarn has matters a lot--it will impact your finished yarn hugely. A yarn without enough twist will be very limp and might even fall apart as you handle it. A yarn with too much twist will be wiry and inelastic. You want to find a middle ground where it’s got just the right amount for what you intend to use it for--a hard, inelastic wool yarn can make a good bag, but not a very good hat.
To see how much twist you’ve added to your singles as you spin, try a plyback test ! This is really quick to do on spindles--just relax the distance between your fiber supply and the top of the spindle. When the yarn is no longer taut, the live twist will cause it to twist back on itself. With too little twist, you may just get a few sad loops (or no loops, if it’s super undertwisted). With too much twist, you may get tons of tight little curls of yarn. With a good amount of twist, you should have a few good curls (just one if it’s a short length of yarn, or several if it’s your armspan) that aren’t too tight. Those curls are what your yarn will look like once 2 plied, so it’s a great litmus test for whether you’re adding the correct amount of twist or not.
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Fig C: What different amounts of twist looks like in your singles.
To fix too little twist, just spin the spindle a little extra until it looks right. To fix too much twist, either draft more fiber or else let the spindle untwist a little.
You can and should do this before winding each new length on, at least while you’re still learning the motions.
Check out this video of how to spin with the park and draft method ! 0:00-4:45 is intro and attaching the leader. 4:46-9:00 is the method itself (note to friend: don’t watch past 9 mins). If this video doesn’t work for you, search “drop spindle park and draft” on youtube.
A few interim tips
1. It’s critical to hold your fiber supply loosely. If you find that you have put a lot of force into drafting, then you are either holding your fiber way too tight or your hands are too close together (or potentially both). Drafting should not require force. If it is requiring force, adjust your grip and your hand placement continually until it gets better, and refine from there.
2. Try to put some tension on the yarn as you wind it on. This will make it sit a little neater and flatter, so that you have a more stable cone of yarn and can fit more on it.
3. If you draft out your fiber so much that it runs thin and just sort of disintegrates, just pull off the most wispy parts from your yarn and the fiber supply, then hold the two together again, making sure to overlap by several inches/6-10cm. Gently draft out a little and add twist before putting that join under the weight of your spindle, or it will fail again. You can join from one fiber source to the next one (necessary with rolags, hand combed top, and strips off of batts) in a similar way; make sure to leave a little unspun fiber for a good join, and overlap the end of the first fiber source with the beginning of the second by about an inch/2.5 cm.
4. If your yarn snaps (rather than your fiber running thin as you draft), it’s because it was A) twisted way too much B) spun too fine for the drop spindle you’re using C) both A and B or D) your spindle has become heavy enough that it can no longer spin as fine as you were spinning.
For A, B, and C: remove as much twist as you can from either end of the snapped yarn, then put both ends in your upturned palm, overlapping them over the whole width of your palm. Add enough either water or spit to get them good and wet (not dripping, but they do need to be wet). Now place your other palm down on top, and rub vigorously for about 30 seconds until the ends have joined together. If necessary, you can also just tie the ends in a knot, although it’s not invisible and you can usually feel it in the finished yarn.
For D: is your whorl removable ? If so, remove the whorl and continue spinning. If not (and for the vast majority of beginner’s drop spindles it won’t be), your spindle is full ! Even if there’s still room, it’s too heavy to continue spinning on for that project. You could keep going spinning a thicker yarn, but that means your yarn will randomly get thicker somewhere near the end, which works for very few projects. If this happens to you when there’s still tons and tons of room on your spindle, that means in general you ought to spin thicker yarn on that particular spindle if you want to fill it up all the way.
Okay, I spun yarn, now what ?
So at the moment, you have what we call a singles (some people just say “single”). That can be used as is, or it can be plied--that is, held together with more strands of singles and twisted in the opposite direction. But either way, you need to get it off your spindle !
If you’re going to leave it as a singles, then you’ll be winding it into a skein (we’ll get into that later). If you want to ply it though, you’ve got a lot of options. (I’ll get to how to actually ply later, this is just discussing those options.)
Many Methods of Plying
Plying Straight Off The Spindles
First, if you’ve got multiple spindles capable of spinning the same weight of yarn, you could just set your full spindle aside and spin another one. You’d need at least 3 spindles (the third, ideally, a bigger plying spindle) to get a 2 ply yarn, and 4 spindles to get a 3 ply with this sort of setup. This is what I do with supported spindles, since I have many, and I can attest that it saves a lot of winding time and is terribly convenient.
But it’s also probably not doable for many people, and it’s ridiculous to buy 3 drop spindles when you’re just getting into it !
Wind And Store
Second, you can wind your singles onto something for storage, and then use your now-empty spindle to spin another singles. Two great things to store yarn on are small rocks and empty toilet paper (loo) rolls.
Winding it around a small rock is better than just winding it into a ball for plying, since the rock will weight it and stop it from flying up in the air once you start plying. A big pebble works great. With this setup, you’d want to put all your balls of singles in a bowl or container of some kind, hold the ends of each, attach it to your spindle, and let them roll around as you ply.
They can tangle (mine usually don’t, but it can happen), so the toilet paper rolls might be an upgrade--these can be put on a stick, and the stick can be put on something (or you can poke two holes in a cardboard box, put the stick through one hole, load the rolls onto it, then put it through the other hole as well) to keep it stationary so that the rolls... well, roll. This requires some storage space (usually if you do this often, you don’t wanna make a new one every time, so keeping it is preferable) and is honestly not a huge upgrade... unless you have a ball winder that can wind the yarn onto the TP rolls for you, in which case this is a big time saver. If you don’t have one and don’t have issues with tangling, the rocks will probably work just as well and take up a lot less space.
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Fig D: Diagram of a Simple Ply Box
Ply Bracelet
Thirdly, if you want a 2 ply yarn specifically, you could wind it onto your hand and make something called an Andean Plying Bracelet. Here’s a link to a page that goes into it in detail. I highly, highly recommend learning how to do these. They look a little complex, and I couldn’t tell you the motions if my life depended on it, but I can do them with my eyes closed while not paying a whit of attention. They rely entirely on muscle memory, so once you learn them, they’re easy as pie.
The whole point of a plying bracelet is to get 2 strands of yarn out of 1 singles. You could of course wind a singles into a ball, then wind half of it onto another ball, and then ply from there. But a plying bracelet is a lot faster, and will always match up exactly.
One downside of a plying bracelet is that, as the name implies, it goes on your wrist. So if you keep needing to put your spindle down to take care of other things, you’ll need to pull off the plying bracelet as well (or carry the whole thing with you). They can be stored on a cylindrical object that’s smaller than your wrist, or sometimes also draped on hooks or put on the spindle shaft itself. I don’t usually encounter problems when pulling on or off my plying bracelets--it doesn’t seem to tangle them--but if you’re plying while cooking or watching a child or something else that might require you to stop immediately and hurry over to whatever needs tending, then you might want to save the ply bracelet for another day.
Chain Plying
Fourth, you could wind your singles into one ball, and then chain ply it. Chain plying is a way to turn one singles into a 3 plied yarn. It also preserves stripes in your singles (we’ll talk about this in more detail later), so it can be perfect for a very colorful singles.
Chain plying is simple. Do you know how to tie a slip knot ? Of course, because you needed one to start spinning ! (Although here’s the link to how to tie a slip knot again, if you need it.) So that means you basically know how to chain ply as well.
Step one: tie a slip knot at the end of your singles (you want a very short tail, since that’s basically waste). Make the resulting loop nice and big, and lay it over your singles. Pull the singles through the loop--now you have a new loop ! Make it nice and big as well. Lay it over your singles. Pull the singles through.  Repeat until you’re at the end of your singles (try to have your last loop be a very small one). To finish, place the end through the loop, and then just pull on it until it tightens the loop. Note that you typically are adding ply twist and winding on as you do this, but you can also just chain ply an entire single and wind it into a ball as you go, then add twist once you’re done. That can be a lot easier to wrangle, if you’re having difficulties.
You might notice that this is basically a really open crochet chain. Yep ! It needs to be open so that the twist can enter the yarn, but you can do very big or somewhat smaller loops--although no matter what, you need to keep the loops large enough to at least hook a couple fingers through them so that you can make the next loop. Note that sometimes, the bump at the start of each loop can be felt and/or seen. Also note that chain plying is best done with smooth singles that can slide against each other. It can be done with a bumpy, lumpy yarn that sticks to itself, but bumps and lumps will catch as you try to chain, and if the yarn sticks to itself then it won’t slide nicely, which can really slow you down.
You may find that you prefer holding the ball of singles as you chain, or you may want it in a container on your lap/on the floor. You could also make a little wrist pouch to hold it, although take friction into account--if you make it out of wool yarn, choose a smooth one.
Ply Ball
Fifth is a sort of hybrid of a few of the others I’ve already mentioned, called a ply ball. To make a ply ball, simply wind two or more singles together into a ball (I’d suggest winding them around a small rock for a ply ball, too). The number of singles you wind in your ply ball will be the number of plies your yarn will have. A chain plied single wound into a ball is also functionally a ply ball.
Ply balls are extremely portable--you only ever need to work with one at a time, so you can just keep it in your pocket without worry of tangling, and it’s not attached to you or a box or another spindle. The downside is that it generally requires you to either have multiple spindles (ex: fill up two spindles, wind both off into one ply ball) or do extra winding (ex: fill up your spindle, wind it off to a rock for storage, fill up your spindle again, now wind from the spindle and the rock to get your ply ball. Add more winding for more plies).
However, you can also wind a ply ball from plying bracelet (yes, that’s more winding--but now it’s portable, and you’ve just turned one singles into a 2 strand ply ball) or even chain a singles, but wind it into a ply ball instead of plying it then and there to get a 3 strand ply ball (this also might let you play around with really long or really short chains without having to think about ergonomics as much, since your spindle isn’t involved).
Ply balls can also be helpful if you’re having issues wrangling your singles while you try to ply, since they’re laid together already--so they’re worth an attempt if you are having trouble keeping your yarn in line while plying.
There’s a short (but full of tips) article on ply balls here.
There’s even more ways to ply--look into "plying from a center pull ball” (similar to a plying bracelet, but requires a ball winder or a nostepinne) and “ply on the fly” (chain plying at the same time as spinning the singles--highly portable instant gratification). There may also be others that I’ve forgotten or not heard of, hopefully mentioned by others in the notes !
So Many Ways to Ply--How to Choose ?
So, every plying method and every number of plies has its own effects on the finished yarn, and you can use those effects to get the yarn you’re after.
By the way, if you’re not familiar with yarn weights such as lace weight and worsted weight, you should read this first !
A singles is great for your soft, fluffy, luxury stuff--cowls, hats, mittens that won't get a lot of wear, or shawls. It also preserves the colors that you spun exactly--so if you spun a beautiful perfect rainbow singles and the most important thing to you is that it stays a rainbow, you could leave it as a singles ! You can knit, crochet, weave, and nalbind with them like normal (I actually really prefer them for nalbinding--they felt easier so the joining is quicker), although because they haven’t been plied, they’re a lot weaker to abrasion and snapping. So they’re not ideal for things that need to be durable, and if you’re spinning short and/or fine fibers, you may find that even with some care they still don’t last very long, so keep in mind that stuff made from singles probably won’t be passed down or anything like that. But still, I’ve knit several small pouches from singles that have held up just fine being tossed around my room. One advantage to note is that you have the most yardage and the least spinning time this way, so it’s a very ‘time cheap’ yarn--you spin 100 yards/90 meters of singles, and you get 100 yards/90 meters of yarn. No time spent plying. However, it is as thin or thick as you spun it, and however consistent or inconsistent your spinning is, that’s your end result ! A lot of spinners (me) balk at this.
2 ply is next. I use 2 ply for almost everything besides socks--it’s quick, it’s fairly durable, and it looks very pretty (and an error correction: is ideal for lace). A 2 ply halves the amount of yarn you end up with--if you spin 100 yards/90 meters and 2 ply it, you’ll end up with 50 yards/45 meters. It also has a distinct ‘handspun’ look--2 ply knits up to a messier fabric. I really love that effect, but if you want a neat, uniform fabric, don’t do a 2 ply ! I’m not sure how it affects crochet or weaving, unfortunately, but do I suspect it’s similar with crochet. It also bulks up your yarn--it’ll be a little bit less than double the thickness of your singles, usually. 2 ply holds up alright to gentle/moderate daily wear, and is great for hats, gloves that don’t need to be hard wearing, scarves, and bags that won’t need to bear a huge amount of weight. It’s a workhorse yarn--you can use it for almost anything, and it’ll probably be okay. The only thing I would never use it for is socks--that’s a 3 or 4 ply project.
Let’s talk 3 ply ! 3 ply can be achieved either through chain plying or else as a traditional 3 ply--meaning 3 separate singles all plied together. You’ll get very different effects from these two methods in terms of both color and even-ness. If your singles had any stripes of color, with chain ply they will remain as stripes (this could be an alternative to your rainbow singles !). With a traditional 3 ply, your stripes will all blur together, and you’ll get a varied and multicolored yarn. You will get 1/3 of the yardage/meterage of your original singles, so a 3 ply yarn takes longer to make than a singles or a 2 ply. But it is also about 3 times thicker than your singles, so if you’re struggling to spin thick singles but want a thick yarn, 3 ply is a great option.
If your singles are very even, you’ll see no real different between chain ply and traditional 3 ply (except for the bumps at the start of each loop--they are usually visible as well). However, if your singles are kind of all over the place, chain plying magnifies this. On the other hand, a traditional 3 ply really evens out any inconsistencies. Even though I’ve got a few years under my belt, I am not a very consistent spinner, simply because I can neither visualize nor remember the weight I ought to be spinning, so it’s always a total guess (damn aphantasia). Beginners are also often inconsistent spinners, just due to lack of muscle memory. Either way, a traditional 3 ply can be really helpful in creating a fairly smooth, even yarn from really wild, inconsistent singles.
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Fig E: comparisons of chain ply and traditional 3 ply, in terms of consistency
Lastly, 4 ply. 4 ply will turn your heavy laceweight singles into a light worsted, if it puffs up in blocking enough. I love 4 ply for my supported spindles mostly, since those spin very fine yarn and I don’t have a use for anything finer than sock weight yarn. It’s also very durable, and a laid 4 ply (like a traditional 3 ply--just 4 strands held together) make good socks. A cabled 4 ply (take two 2 ply yarns and ply them again) makes terrible socks, but is still very durable and has an interesting rope like appearance and texture. 4 ply in general is great for socks, bags, blankets, and especially sweaters, as it doesn’t pill much and will stand up to heavy wear. However, you have to spin 4 times the singles to get your finished yarn--a 100 yard/90 meter 4 ply skein requires 400 yards/360 meters of singles, and then more time for plying. So these are rather slow. They’re an awesome option for a fiber that refuses to spin up to anything other than the finest lace, and they will make great objects and garments that will last for a good long while.
Past 4 ply, you kind of just get rope. I haven’t ventured past 4 ply much--give it a shot if you’re curious !
The Why of Ply is a great article on the different aspects of different plies, and touches on some stuff I don’t mention (like stitch definition and cables) if you want to know more ! Highly recommend it.
How to Ply
So... you know at least a few methods of plying now, know how many plies you want your finished yarn to have, and you may have even already wound a ply ball or filled all of your spindles. Which means it’s finally time to ply everything.
To start, you need to attach all your plies to your spindle. For the methods that I’ve discussed (with the exception of chain plying), you’re going to do the following: gather the ends of your plies together, and make one slipknot with all of them. Then put the slipknot on your spindle below the whorl, the same way you would when spinning singles (and when not using a leader).
For chain plying: chain your singles until you’ve got about a foot or a third of a meter. Now you want to attach it to your spindle. Take the very first slip knot loop and slip it onto the spindle, below the whorl.
Now, secure your yarn by wrapping it around the hook or else with a half hitch knot, and spin the spindle counterclockwise (anticlockwise). You should immediately see the plies twisting together to form plied yarn.
From here, you will proceed basically the same way as you did when spinning singles--you’ll add twist to your plies, then wind on. This can be a really great opportunity to practice doing things while the spindle is in motion; you won’t be drafting, but depending on the type of plying you’re doing, you may be chaining, pulling from a ply bracelet, or simply letting the plies slide through your fingers (you do want to tension them and keep the twist from getting past your hand). If that requires too much coordination, feel free to park and ply--that is, spin the spindle to add excess twist, park it and let it into your yarn, then wind on.
If you try to ply your yarn the same direction that you spun it, you’ll notice that it doesn’t really turn into a cohesive yarn, and instead becomes wiry and the plies don’t slot neatly together. If you notice this happening, turn your spindle in the other direction. A yarn that is both spun and plied in the same direction won’t be stable or strong, and will tangle the second you try to work with it.
This is why it’s helpful to be consistent in which direction you choose to spin your singles, by the way--if you always spin wool clockwise, then you can know with certainty that it will be plied counterclockwise.
We refer to yarn as having either Z twist or S twist (this refers to whatever the finished twist is, so a singles that you’re never going to ply, or a 3 ply yarn, for example). This just makes it a little easier to talk about and recognize what we’re doing.
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Fig F: S and Z Twist in plied and singles yarn
It’s essentially a mnemonic device that allows you to glance at your yarn and go “Oh! I spun these three singles counterclockwise, so I should ply them all together clockwise.” I often have to draw an S or Z in the air (just like I sometimes have to draw an L in the air to pretend I can reliably tell left from right), but it is pretty foolproof and will prevent you from, for example, trying to ply an S twist singles with a Z twist singles and then wondering what on earth went wrong.
By the way, this page has a really helpful chart on what direction you might want to spin in based on what you intend to do with the finished yarn. For example, crocheting (right handed style) with S twisted yarn will remove the twist as you work, but knitting in continental or English style (or crocheting left handed style) with that same yarn will add twist. Most spinners spin their singles to have Z twist and ply them with S twist--but if you’re a crocheter or knit Eastern style this will unply your yarn as you work, and you are encouraged to try reversing things to have better results with your handspun projects. The more you know !
Now, back to your plying. You may be wondering how you’re supposed to know how much ply twist to add, which is a great question, because plyback tests don’t work when you’re actually plying. Those are for when you’re spinning your singles. Instead, I do what I call a “hanging test”. Just hold out a length of plied yarn between your hands and let it hang (not pulling it taut--the yarn should have a nice downturned curve). A balanced yarn--that is, a yarn that has equal and correct amounts of spin and ply twist--will just hang nicely. An underplied (or underspun) yarn will usually also hang nicely, but you will see gaps inbetween the plies. This is no good at all. Gaps won’t just make your yarn look bad, they'll also make it split when you work with it, and will be less durable and more prone to pilling, felting, and eventual disintegration after much use.
On the other end of the spectrum, an overplied yarn (which may have both too much spin and ply twist, or may be underspun and then overplied in an attempt to fix ones mistake--which won’t work, by the way. You need to go back and add more spin twist to your singles) will twist in the middle instead of hanging. If it only twists a tiny bit, you’re fine. But if it twists a lot, there’s problems. Overtwisted 2 ply yarns tend to be aggressively smooth--this is only relevant for 2 ply, since those have a sort of pearled silhouette. If your 2 ply is smooth, then you’ve most certainly overplied it. 3 and 4 ply are always smooth, however, so a smooth profile for one of those is to be expected.
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Fig G: Ply twist in 2 ply yarns. Do these yarns have S or Z twist ?
Don’t worry if your first yarns aren’t perfectly spun or plied (really--they won’t be). Every spinner is striving for something different with their yarn. Some are aiming for total technical perfection, some aim for exquisite fineness, some aim for beautiful colorways and for finding the softest and most lovely breed of sheep. Some just want to spin, some just want usable yarn, some just want a pair of socks that last on their feet and find commercial sock yarn to be about as durable as wet paper (that would be me). You certainly don’t have to know what you want to get out of spinning right away, but the point is that every single spinner has their own standards that they hold themself to, and you don’t need to (and shouldn’t !) try to meet others standards. Especially when still learning, but also just all the time and forever.
I’ve Plied My Yarn, Now What ? OR I Just Want Singles, Now What ?
Now your yarn needs to come off the spindle ! But not the way we’ve been taking singles to ply off the spindle--we need to make what’s called a hank. A hank is basically a loop of yarn that’s been tied so that it’s nice and secure. These loops can be pretty big (mine are all 2 yards/1.8 meters) or as small as the distance around your hand--it all comes down to what you wind your yarn onto.
I have already made a tutorial that goes into quite a bit of depth (and has pictures, even), so I’m gonna speed through this part a little bit.
1. Find something to wind your yarn around. A Niddy noddy is the preferred tool for the job here, and will make it much faster to wind and thoughtlessly simple to calculate the yardage/meterage of your yarn (I’ve seen people use yarn swifts as well, and they certainly look very speedy), but they are by no means required. Substitutes include: a large hardcover book, the back of one or two chairs, your hand (ideal for very small amounts of yarn), your forearm (for smallish amounts of yarn--wrap between the thumb and forefinger and go down to the elbow, then back up), or anything else that won’t deform with pressure and is holding relatively still.
2. Wind your yarn around that thing. You may need to start with a slipknot to attach it to whatever it is you’re winding on, or else a piece of tape. If you’re using your forearm or hand, you can simply pinch the end to hold it in place. Unlike when winding your yarn onto your spindle, when winding your yarn into a hank, you want to use as little tension as possible so that you can get a more accurate measurement of length later on. Also try to keep your winding tidy--in an ideal world, the yarn should be traveling almost the same path every time, not a few inches to the left one time, then wildly skewed to the right the next time.
3. Tie off your hank. Once you’ve finished winding, you need to secure your hank so that it doesn’t tangle. You can use either scrap yarn or else the ends of the yarn you just made (I prefer the latter, since the ends tend not to be very good anyway, so at least they don’t go to waste. In this case, snap off or cut both ends--the length you should cut depends on how thick your hank is). Find where both ends are--you will need to tie knots near the ends so that you can attach the ends to them. Tie an overhand knot a few inches/5cm below the first end, and then hold that end alongside one of your strands of knot-tying yarn, and tie another overhand knot. Repeat this with the other end. Make sure you haven’t overlooked any strands of yarn and left them out of the tie--that’s a very easy way to get tangles.
4. Remove your hank. Gently push your hank off of whatever you wound it on. Put it to the side--now we want to measure. Use soft measuring tape (or a piece of inelastic string or yarn, if you don’t have one--you will then need to measure that against a rigid measuring tape) to span the entire path that your yarn traveled. Write down that number, and now count the number of strands in your hank. Multiply the two numbers together. Now convert your inches or centimeters into yards or meters, and you have your yardage or meterage !
Ex: You wrapped your yarn around your palm, which measures 10 inches. There are 41 strands. 10x41=410. 410 inches is roughly 11 yards. Or: You wrapped your yarn around a small book, which measured 21 cm. There are 50 strands. 21x50=1050. 1050 cm is of course 10.5 meters.
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Fig H: Winding a hank on a hardcover book.
It can be very helpful to label your handspun yarn. The yardage/meterage is critical information when it comes to using patterns, less so if you don’t use patterns. But there’s other info that you might still find handy to know later on, such as what the fiber is, where and when you got it, when you spun it, how you plied it, any info on the dye job, what the yarn weight is, what spindle you spun it on, whether it is part of a set, how much it weighs, etc.
Some of my really verbose labels might look like this: Avocado dye and copper mordant hand dyed in the fleece 2020 Cormo Bought 2019 Spun for 2020 TDF 2 plied on wheel 210 yards 3.4 oz light worsted weight
But most of my labels just have the yardage and breed, if I label them at all. I tend to document things online and also remember spinning my yarn better than I remember anything else going on in my life, so I’m a little lazy about labeling. Your labels should include the information that you think you’ll find helpful in the future, or that you know you won’t have another way to recover if you end up forgetting.
Blocking your yarn
Don’t attach that label just yet--we aren’t totally done with our yarn. It has one or two more steps before it’s ready to be used, and that first step is called blocking. There’s a few ways to block yarn--wet blocking, steam blocking, and resting.
Wet blocking: Get your hank of yarn wet, using anything other than very hot water (this could start felting your yarn). You could run it under the tap for a minute or else let it sit in a bowl of water with a little hair conditioner for about half an hour, if you wanted your yarn to be a little softer, then rinse the yarn. Squeeze as much water out as you can, then hang it to dry. You can (and should) also snap or thwack it--but I've gone into detail on that in a link below.
Steam blocking: Get a source of steam going--like a pot of water simmering or a very hot tap running. Using tongs or a long wooden spoon, hold your yarn over the steam and slowly rotate it until the whole skein has been steamed. Don’t let the yarn touch the water.
Resting: If neither option above is possible, you can also just let your yarn sit for at least a week. This lets the twist settle down, so it’ll be a lot easier to work with. However, it doesn’t do anything else that blocking does, so it won’t really show you your “finished” yarn, and may lead to problems down the road.
So--why did we just do that stuff ? Well, we blocked our yarn to reset the fibers, basically. During the spinning, we put the fibers under tension, and they more or less stay in that slightly stretched state. But it’s not really stable--the next time they get wet, they’ll spring back into the natural crimp that the wool wants to have (this changes drastically depending on breed and even individual sheep), and will often puff up. The hank might lose a little length and your yarn’s weight (not as in ounces or grams, but as in lace, dk, or bulky weight) often increases some. So if you’ve made your yarn into something before blocking it, with the perfect gauge and nice drape, the first time you wash it you’ll find that it’s thicker and a little smaller and has less drape. It might not fit anymore, or the seams might be messed up.
This is all entirely avoidable if you just block it before you do anything with it, so I highly recommend that you do.
The other thing that blocking does is set the twist, so your yarn won’t kink up as you work with it--even a perfect, balanced yarn can kink up as you work if the twist is live--which makes it a lot more pleasant. Resting sets the twist as well, as mentioned above.
I’ve gone into blocking in more detail in this post here, if you’d like to know more--I’d especially recommend reading the last section about snapping and thwacking your yarn.
Once it’s fully dry (and remember--wool can hold a lot of water and still feel dry, so give it a little extra drying time just to be sure) it only needs to be wound into a ball before you can use it ! Congratulations on your handspun yarn--that’s a real achievement.
Storing your yarn
If you don’t plan on using it right away, you may want to skein your hanks up to keep them compact and tidy. To do this, put your thumbs on the inside of your hank, and pull it taut. Then, one thumb at a time, twist in the opposite direction that you plied in. Your hank should start to kind of look like rope. Once it has a lot of twist (enough that you’re struggling to add more), find the center point of the hank, and fold it. With 2 yard hanks I tend to fold it over my knee, but a doorknob or something else would work just as well. It should immediately look like an oversized piece of yarn--that’s because we just twisted it one direction, and then folded it in two and let the excess twist twist it in the other direction, which is the same way you ply yarn ! There should be a loop at each end where your thumb was--take your thumbs out and put one loop through the other. Now you can attach your label and you’re good to go !
If it’s a very small hank (one that’s been wound around the palm, especially) you’ll probably just want to wind it into a ball instead. You could do this with any length of yarn--it’s not an ideal way to store wool yarn ultra long term, since staying wound into a ball can stretch out the fibers again, which means you’d need to wind it into a hank and re-block it if you wanted to make an accurate gauge swatch or something. Short term (a year or less) it’s just fine.
If you’re wondering how to wind up a big hank into a ball without tangling, just sit down with your knees up, and put your knees inside the hank, then move your knees apart until the hank is taut. Now you can wind in relative peace, free from tangles. You can also use a yarn swift, if you’ve got one.
I would recommend, by the way, using up some of your first skeins as soon as possible (you might want to keep your very first skein so that later you can see how far you’ve come--I really wish I kept mine). You won’t know how your spinning is until you’ve used it, so to prevent you from getting to skein #40 thinking you’ve been doing great, only to discover that your yarn is actually unusable... use your early yarn ! Evaluate it, make judgements, and learn from it. Does it need more twist ? Is it very lumpy ? Are there lots of spots where it went thin ? Do you like how the colors turned out with the plying method you chose ? These are all good questions to ask yourself as you use your yarn.
Moving On From Park and Draft
Once you’re comfortable with the park and draft method, you might want to try moving on to true suspended spinning. As I said earlier--it may not be for you, and that’s fine, but you won’t know if you don’t try. True suspended is quite a bit faster than park and draft, so if you want to speed up a little, you should give it a shot.
In park and draft, you first add twist, then park the spindle to draft your fibers into yarn. In true suspended spinning, you set the spindle going and draft while the twist is being added. This eliminates the whole ‘standing/sitting there with your arm outstretched, waiting for your yarn to accumulate twist’ section.
The easiest way to get into true suspended spinning is to work your way up to it--try drafting just a little bit while your spindle is building up twist during park and draft. To give yourself more time, set the spindle spinning slower. Then try drafting a bit more. The goal is to draft at the same rate that twist is added, meaning that you can wind on pretty much as soon as the yarn is too long to keep spinning.
The trick here is to adjust the speed at which your spindle spins rather than the speed at which you draft. You can only draft so fast before your technique gets sloppy, and past that you’ll be focused far more on keeping pace with the twist being added than on drafting evenly.
So if I find that I spun my spindle too aggressively, I still it immediately and try again, but slower this time.
I answered an ask about this a while ago where I went into a little bit more depth, if you’re interested.
And if you haven’t seen it, the pinned post on my blog is a lot of stuff like that all collected into one post for easier perusal. Some of them I’ve already linked to earlier in this post, but others I haven’t.
Small Projects, Scrap Projects, and Big Projects: Tips for All
You may be wondering, What the hell am I supposed to do with this yarn ? This isn’t even enough for a pair of fingerless gloves !
Which is a fair concern--endlessly accumulating small skeins of yarn can be frustrating if you don’t know how to use them up.
Drop spindles are limited in how much yarn you can make on them, and while you can make huge skeins by joining smaller skeins together, they may not all be the same weight ! Or they may not match. Or it may just be really boring.
You may also be doing a lot of experimenting, and ending up with 30 yard/meter skeins that you can’t even make something tiny with.
Small Skeins: For single skeins that are too small for gloves, hats, etc, you may still be able to make things like pouches (for yarn, crochet hooks, dice, coins, etc), baby socks or hats, coasters, or other small items. My spinning wheel oil holder is a little basket crocheted out of some handspun, and I have a mini tape measurer on my keys with a cover crocheted over it from handspun as well. You might have to invent things to do with your handspun, but using items that you made enriches your life--I promise.
Scrap Projects: What about tiny skeins ? Or maybe you’ve already made all the coasters and baby socks and spinning oil holders that you could possibly need, and now the small skeins are piling up again. I humbly submit the Scrap Yarn Project--my favorite type of project by far. I’ve been slowly working on a handspun scrap blanket for about 2.5 years, using tiny scraps, small skeins, and leftovers from projects alike. I knit 5x5 inch stockinette squares (some have colorwork, some have different stitch patterns, but mostly I let the yarn be the star) and for the most part just try make squares that are thick enough to stay warm but thin enough to have a little drape. It’s an incredibly satisfying project.
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Fig I: An older image of the author’s handspun scrap blanket in progress. The yarns used range from fingering weight to super bulky, and are spun in all sorts of different ways. But it still feels very cohesive.
I like the square approach (and of course if you wanted to crochet granny squares, that would work perfectly too) because it’s modular, so you can decide halfway through that you don’t want a sweater, you want a bag--and then just sew the squares into a bag, instead. But it doesn’t need to be squares by any means--you could also make scrap yarn sweaters, hats, socks, scarves, etc., that are constructed normally.
The only thing to look out for is yarn weight--in some cases, you might want the weights to all be very similar. Socks, for instance, won’t do well if you have parts that are bulky weight and parts that are light fingering weight. You could hold yarns together to get similar weights if necessary, or just only add to the project when you’ve got another scrap skein of worsted weight or whatever. For squares you can use any weight of yarn if you want, but you should change your hook or needle size to get a fabric that’s a similar density, so your stitch count will change from square to square.
Big Projects: These can be difficult even for experienced spinners, because consistency is key to ending up with an even fabric. Not from armspan of yarn to armspan, but from skein to skein--if the weight changes, things can suddenly get much more complicated while you try to correct for the skeins that are too thick or too thin.
One way to try and mitigate that is to not ply anything until you’ve finished spinning all the singles--that is, if you need 10 skeins of 2 ply, spin 20 spindles worth, then go through and pair off your stored singles, thin with thick and average with average. It can definitely be more tedious to do it this way, but if you’re worried about consistency, it might be a good idea.
It also might not be necessary. Try to let your mind stretch back over the whole course of human history--as a species, we’ve been spinning yarns for pretty much all of it, and until very recently, what you spun was what clothed you. If the skeins you spun for your new cloak were all different weights, well... you probably either repurposed those skeins (IF you could, and that’s a pretty sketchy IF) or you shrugged, wore a lumpy cloak, and got on with life. Perfection isn’t everything, my friend. Either way, do what’s going to make you happy. For me, I’d be just fine with a lumpy cloak.
Out Of The Basics: A Few Further Pushes Into The World of Spinning
There’s many, many techniques out there, and an infinite variety of yarns to be spun. Some require tools, some don’t. Some are very advanced, and some quite simple. There are many other tools to spin on besides drop spindles. There’s also processes related to spinning--such as dyeing, fiber prepping, and wool washing--which can greatly enhance your spinning enjoyment and variety. I can’t teach them to you today, but I can certainly tell you about them so that you can look into them yourself !
Changing Up Your Fiber or Techniques to Get Different Effects
We touched on this earlier in the section about the number of plies--a 2 ply yarn will knit up into a bumpy, slightly irregular fabric, and a 3 or 4 ply will be very regular and neat. But that’s not the extent of what you can do to change your yarn up (without buying anything new). I’m going to throw some terms around now--you’ll need to google them, because this is already absurdly long.
For one thing, if you have roving, you can try splitting it lengthwise and fractal plying your yarn for a very beautiful self-striping but marled effect. You can also try spinning it from the fold on multicolored roving, which keeps the colors separate instead of muddied, which can happen otherwise.
With any fiber, you can always mix and match, or add pops of color ! If you’re spinning a bunch of gray rolags, for instance, you can occasionally detach the rolag, spin a tiny bit of blue roving, reattach the rolag, and go back to spinning. Depending on how you ply it, this could produce almost specks of blue or else slips and streaks.
Speaking of plying, the way you make a 2 ply can really change the colorway of the yarn if your fiber is a gradient or multicolored. Say you’ve got roving that’s a gradient from white to purple--if you do a plying bracelet, your yarn will be part barberpole, part gradient: a purple ply with a white ply at one end, and then gradually transition to the midpoint of lavender-pink in the middle, with both plies the same color. But if you plied it the other way, by wrapping your singles onto storage rocks and then plying from those, you’d get a yarn that’s got one pink ply and one white ply at one end, and one pink ply and purple ply at the other.
Chained 3 ply versus traditional 3 ply will make a huge difference as well. If your fiber has stripes, chain plying it will preserve them perfectly (as long as you’re careful to start a loop at the color change--or if you wanted it to fade in a little, you could start partway through a color change), whereas a traditional 3 ply will always marl them, no matter how careful you are about evenly splitting your fiber into 3 sections.
If you like really colorful and bright yarns, you might enjoy cabled 4 ply (where you ply two 2 plied yarns together). If your starting 2 plies are already colorful, you’ll get super colorful yarn with a cabled 4 ply--to me it always looks like dashed lines in different colors.
A laid 4 ply can also make some interesting color combinations, and is perhaps the ideal candidate for mixing random singles together, since it has 3 other plies each singles can hopefully be tempered by. And a yarn that has 3 plies of one color and 1 ply of another color can be interesting indeed !
It’s not just color that you makes an exciting new yarn, though--you can also try making boucle, or thread plying or autowrapping, or spinning beehives, spinning beads into your yarn, spinning thick and thin yarn... the possibilities are almost endless. I’d highly recommend giving “The Spinner’s Book of Yarn Designs” by Sarah Anderson a read if you can--she discusses all of these and many more, and shows how to do them. Other good books that’ll show you how to make lots of different kinds of yarn, or how to tailor your yarn to your needs, are: “Yarnitecture”, by Jillian Moreno, “Spin Art” by Jacey Boggs, and “Yarn Spinning With A Modern Twist”, by Vanessa Kroening. Your library may well have copies, and if not you could likely request they buy it.
You Don’t Have to Drop Your Spindles
...Because there’s other kinds of spindles ! And things that aren’t spindles, but on which you can also spin !
There are Turkish Spindles, which are functionally almost identical to drop spindles (and you can drop them, to be fair), but you wrap your yarn around two detachable interlocked arms that also function as the whorl. When you remove the arms and spindle shaft from the turtle (not cone) of singles, you can then 2 ply with it immediately using both ends. Turkish spindles are great if you love 2 ply and hate winding.
There are Supported Spindles, which come in many forms but are essentially fancy sticks with pointy tips that you spin in bowls. These have more winding than drop spindles because you spin in very short lengths at a time and wind onto a temporary cop that’s just below the tip (it’s much faster than if you wound all the way down to the cop near the bottom). However, you use them while sitting or even (with a bit of wrangling) laying down, and your arms stay in a comfortable, much more relaxed position while spinning. It also spins, as a default, finer yarn than your average drop spindle (I can achieve a very fine and consistent laceweight on any supported spindle, but have only managed that on my tiniest and lightest drop spindle). And they are very fast tools--with proficiency, they can be much faster than drop spindles. Supported spindles are great if you find drop spindles painful, if you have low energy, if you’re mobility impaired, or if you want to spin finer yarn.
There are Spinning Wheels, which come in many shapes and sizes but are the fastest way to make yarn by hand. There are a few objects which could fall under the umbrella of a spinning wheel (namely Walking Wheels, Charkah Wheels, and Electric Wheels) which do not have treadles, but the majority of spinning wheels are powered by foot treadles and can spin faster than you can spin a drop spindle. They also remove winding from your list of duties (for the most part), since the flyer will wrap your newly spun yarn onto the bobbin as you go. New spinning wheels can be prohibitively expensive, but you can also find used ones for ludicrously cheap on craigslist, at estate or garage sales, at antique shops, or other places where old items might be sold. (You can also often find them at affordable but not cheap prices at fiber festivals). Be sure to research the parts of a spinning wheel before you try to buy a used one from a non-spinner--there are many SWSO’s (Spinning Wheel Shaped Objects) out there that will fool you. Spinning wheels are great if you want to make larger amounts of yarn, or want to make yarn faster.
There are Electric Wheels, which are small machines that will add twist and wind the yarn onto the bobbin for you, so all you have to do is draft. New low end models are much cheaper than new spinning wheels, and they take up far less space. They also remove the element of treadling, so if you are intrigued by spinning wheels but have weak legs in any capacity, these can save you a lot of pain. I have a spinning wheel and can’t spin on it much anymore, because my knees and hips dislocate almost immediately. I switched to supported spinning primarily, but an electric wheel would be a good substitute as well. Electric wheels are great if you want to make more yarn faster, but can’t afford a spinning wheel or don’t have the space for them. They are also one of the more accessible tools for those with severe mobility impairments.
And there’s still more, although I can’t do a pitch for all of them xD. There’s Tahkli Spindles for spinning cotton, Navajo Spindles that are long thigh-spinning tools, Medieval Spindles that are easy to whittle replacements for if you break your spindle a lot, and even more beyond that. Many cultures have their own traditional spinning tool, each with their own techniques and strengths, and if drop spindles aren’t doing it for you but you still want to spin, I implore you to check out other kinds of spindles !
From Sheep To Sweater (Washing and Processing A Raw Fleece)
Most people learn to spin from roving (even if it might not be a very good beginner’s preparation), although there’s also rolags, batts, top (both commercial and hand combed), sliver, and cloud. But what if you could start with a raw fleece (unwashed, with vegetable matter and lanolin and who knows what else) and make things out of that ?
There’s some immediate advantages to starting with a raw fleece (even over a washed fleece). For one, raw fleeces tend to sell very cheap. This will depend on where you live, but the vast majority of fiber that I buy these days is raw fleece, and I’ve never spent less on fiber. At a fiber festival, I once paid $10 USD for 2 pounds (slightly under 1 kilo) of raw Shetland fleece. So--they’re cheap. As soon as someone starts putting work into a fleece, like washing it or dyeing it, the price immediately jumps.
Second, if you’re looking for the most bang for your buck, starting from a raw fleece is the way to go. You need to wash it, skirt it (take out the really terrible or gross bits), perhaps sort or grade it if it’s multicolored or there’s clear variation in fiber quality, dye it (if desired--I only dye my white fleeces, as I quite like brown and gray and black), process it into spinnable fiber, spin it, ply it, and then knit/crochet/nalbind/weave/do whatever else your heart desires with it. A single raw fleece can last me a month even if I work on it tirelessly, and I might have paid $20 USD--a little over an hour of wages for me.
It also brings you a lot closer to your work. I can’t say I felt very attached to my fiber when I worked exclusively with roving, but sorting through a pile of hand washed Southdown Babydoll locks while I comb them into top to spin into sock yarn on supported spindles that I whittled myself--I can tell you, I feel pretty damn connected to my work, to the ridiculous little sheep whose wool I have, to my socks, and to the wool itself. It adds a lot of depth, both to the experience, and to my understanding.
It’s also honestly pretty easy. To wash a fleece, you need a dedicated wool pot (as in, don’t cook in it again), a bit of dish soap, and some time. Put the fleece in--don’t crowd it, just work in batches if your pot can’t easily fit all of the fleece--add cold water and a squirt of dish soap, and let it cook on the stove for about 45 minutes, without a lid. Don’t let it boil--ideally it should be steaming but not quite simmering. You can use a dedicated wool spoon/tongs to gently and infrequently stir the wool. The water should get pretty gross. After 45 minutes, start the tap running (you need to rinse the wool in very hot water--if you let temperature shock happen, it could felt), drain the water, and rinse the fleece. Then repeat--filling up the pot with hot water now--until the water stops looking dirty at the end of the 45 minute cooking time. Rinse it one more time, and then let your wool dry, ideally on a clothesline but over a vent/spread out flat on a towel is fine too.
Yes, it really is that easy. If you’re worried about felting or otherwise ruining the entire fleece, you can always start by washing just a handful, so that way if you ruin it there’s not much waste. But I’ve washed at least a couple dozen fleeces that exact way, and I’ve never ruined one.
After washing and drying your fleece, you need to prepare it. I typically prepare enough to spin for a day at a time, but you could also do it all at once if that’s more your style. There’s many ways to prepare wool, and I’ll discuss most of them at least in brief, but we’ll start with teasing. This is where you take a lock in your hands, and tease it open. Let any VM (vegetable matter) fall out or pick it out yourself, and open the lock up to the point that you can no longer see any lock structure. It’s now spinnable, just like that ! This is a pretty slow method, but if you start out your raw fleece journey buying just a few ounces/50ish grams of fleece, it’s perfectly doable to tease it all open by hand.
If you have money to put into the endeavor, a humble pair of hand cards (70 TPI will card most wools), or you can kind of make do with two pet brushes like these (although at that point, spend $10 USD more and you have a pair of hand cards, so idk what the point of that is, unless you already have them) is a very good place to start. Load the fiber onto one card, card it until it’s uniform, roll it into a rolag, and it’s spinnable !
You also have hand combs, which are a lot more expensive than hand cards, but which can process very long fibers and can get out all the vm. Cards don’t remove a lot of vm, so combs is the way to go for super vm-y fleeces. They also produce hand combed top, which spins up into a very compact, strong, and abrasion resistant yarn--great for socks.
Past that are drum carders, which are machines in the way that spinning wheels are machines--manual, but they certainly automate the processing of fiber for you. These can be expensive indeed, but process fiber very quickly and are a great choice if you plan to sell the fiber, if you want to start with raw fleece but haven’t the dexterity to do it by hand (and there are electric drum carders as well--otherwise, you are turning a hand crank), or if you want to process high volumes of fiber because you just go through it that fast.
Honorable mentions include flick carding (both cheaper and slower than hand cards--you work with a couple locks at a time and open them up by flicking them with a tined brush), blending boards (these don’t process raw fiber, but they turn already processed fiber into batts--so you can blend many wools very easily for different textures or colors. These are like painting with wool--so fun !), and willowing (I haven’t tried this one yet, but you lay out your wool and repeatedly hit it with willow branches or other bendy sticks, which opens the fiber and also sends it flying all over the place. It looks very fun, and rather slow, and is also free as long as you can find a willow tree).
This website describes some of those methods (and one I didn’t get to) if you’d like to check it out.
Colors to Dye For
Wool takes dye very readily, and you probably come into contact with several natural dye materials every day--onion skins, avocado pit and peel, daffodils, coffee, black tea, thyme, even grass ! You don’t have to be working with fleece to dye it (although dyeing fleece gives you so much color variation and is very fun)--you can also dye roving very easily. Batts, rolags, and top less easily, although it’s possible with a lot of care.
For most natural dyes, you need to collect quite a lot of it, and then let it cook overnight on low heat. Boiling (sometimes even simmering) can kill the color, so you’ve got to be patient. Crock pots on low or medium are great for this. If you can cook it two days, all the better. Let it sit and cool for at least 12 hours, then strain it. (Tip: you can store natural dyes in jars in cool, dark places for at least a year without any ill effects--so you don’t need to use the dye immediately)
The majority of dyes need something called a mordant (I go into more detail about mordants in this post if you’re interested). There are many mordants, but some easy household ones are alum, baking soda (bicarb), copper (put a few bits of copper pipe in a jug of white wine vinegar, let sit for a few weeks at least before using), or iron (same as copper, but with rusty nails. Use a plastic jug !!! Metal will rust and glass can break). Most people mordant their wool by putting it in their dedicated wool pot with some water, adding the mordant, and letting it cook on low for an hour. Then drain the water and add the dye.
Natural dyes need to cook for a while to set--I usually let them cook overnight at least.
For batts, rolags, and top, you can do something called solar dyeing--carefully mordant your wool as usual, then place it in a jar with the dye, and put the dye outside in the sun. Over time (at least a week--often months, especially if you don’t live somewhere warm and sunny) the heat from the sun will warm the water and dye the wool. You could also try storing the jar somewhere you know will be warm, such as near the stove or fireplace.
You don’t have to use natural dyes either--there are also acid dyes, or food coloring, kool-aid (sugar-free), etc. I’m a lot less familiar with those, so I can’t go on at length. They can be a good choice if you don’t have the time for natural dyes, or if you want to get specific colors and not guess what your wool will turn out as. Look into them if you have any interest !
Dyeing your own wool is immensely satisfying, and can be a very cheap (or free, in the case of many natural dyes if you’ve collected or grown them yourself) way of obtaining more color, if you find that you keep ending up with a lot of white wool.
Endless Breeds of Sheep
There are many breeds of sheep on there (not endless, sorry--although there will always be new breeds being developed, so endless in a way !), and they all have different qualities, both in terms of the sheep themselves, and the wool they produce.
Do you want your wool to be very hard wearing ? Down breeds such as Southdown (one of my absolute favorites), Shropshire, or Dorset can be quite durable, and are resistant to felting. You could also go for stronger, coarser wools such as Jacob or Romney--coarser means stronger with wool, and softer tends to mean weaker.
Do you yearn for a softer wool ? Cormo is fantastically soft, as are Rambouillet, Debouillet, and Merino. Many lambswools (meaning the fleece from a lamb--the older a sheep gets, the coarser its wool tends to be) can be softer than their breed standard, so seeking out lambswools even from breeds like Jacob or Rya (both usually strong wools) can lead to soft fleeces.
Of course, there are more considerations than just soft and hard wearing, but there’s pretty much a breed for everything. If you’re interested, “The Fleece & Fiber Sourcebook” by Carol Ekarius and Deborah Robson is an incredible resource, and covers just about every breed under the sun (with pictures, samples, notes, recommendations, and interesting bits of history), as well as most non-sheep fiber producing animals as well ! Speaking of...
There’s Not Just Wool
There’s also many non-sheep fibers, and plant fibers too !
Animals with easily usable fiber include: alpaca, llama, angora rabbits, goats, camels, musk ox, and more ! Their properties are usually different from wool--all of the fibers from the animals above have little to no crimp in their fiber, meaning that they aren’t elastic like wool is. They’re also varying degrees of warm (cashmere--the undercoat fibers that come from many different breeds of goats--are extremely warm, but still not as warm as musk ox down), and some are unbelievably soft. If you can, I highly recommend getting a little cashmere, a little camel down, or whatever other exotic fiber strikes your fancy. They’re very fun to experiment with, and small amounts can easily be worked into projects to add warmth, drape, or softness.
We can’t forget about silk, either--produced mainly by certain species of silkworms, although most insects undergoing complete metamorphosis produce silk of varying quality as well. Silk is a very interested fiber to spin--but it can also be reeled instead of spun, which is how you can get extremely thin silk pieces without even needing to spin thread-weight yarn.
But in early human history, before we domesticated sheep and bred them to have better wool than they started out with, we spun things like inner tree bark, flax, nettle, and cotton. These all require very different techniques than wool, but most of them can be spun on the same tools (and all but cotton can be hand twisted into cordage instead, if that’s more up your alley). They are also inherently cooling--fabrics made from linen will keep you very cool indeed--so if you live somewhere hot where having wool objects is mostly pointless, don’t despair ! There’s still stuff for you to spin.
Connect With Others !
I’m about done with this monograph, but there’s a few last things I want to share.
First is the existence of Fiber Festivals--you may or may not have some in your area. They’re extremely fun, and you can meet many spinners there. They’re also usually a very cheap source of fiber, as prices are often a lot lower at festivals.
Second is the existence of Spinning Guilds--again, you may or may not have one locally, but if you do, you might want to join ! There are also spinning clubs and groups, which might be a little lower-key and more welcoming to beginners.
Then there’s TDF, or Tour De Fleece. You may have heard of the biking tournament called Tour de France which happens in July--well, every year a lot of us spinners do a tournament ourselves, but it’s generally not competitive (except on Ravelry--there are teams and points and everything). For the most part, participating in TDF just means setting a spinning goal for yourself from July 1st to July 23rd (the end of the race) and then trying to achieve it. For a lot of people, this means spinning every day. Some set goals like “get through this whole fleece I bought 10 years ago” or “spin a sweater’s worth of yarn” or “learn how to spin flax, finally” (that’s what I did last year). Or maybe it is just spinning every day--even if just for 20 minutes. On tumblr you can see other’s work and post your own under the tag #TourDeFleece2023, or #TDF2023 (there’s many variants as well)--we’d love to have you !
Lastly, there’s International Spin In Public Day ! To be honest, nobody can really agree on what day that is--allegedly, it’s the 3rd Saturday of September. (For me, it’s literally every day that I leave my house, but I digress). But I’ve also seen posters for October, for September 10th or earlier, and just generally lots of different dates. I’d say play it safe--if you see someone say it’s International Spin in Public Day, go spin in public just in case :D. The purpose of a day like this is to bring spinning back into public knowledge--let’s face it, most people in the western world have zero clue how yarn is made, and couldn’t differentiate a spindle from a spatula. This sucks ! Spinning is such a great activity--it can be meditative, calming, fun, exciting, or a background motion to other activities that allows you to actually pay attention (if you have ADHD). And I think a lot more people would spin, and would enjoy it, if only they were exposed to the idea. You certainly don’t have to act as Spinning’s public outreach officer, or anything like that... but when people ask what you’re doing, explaining it patiently and encouraging them to look into it does everyone a favor.
In Conclusion
I hope this has been helpful and not too confusing ! It’s really important to note that I’m just one guy--I don’t know everything, and I might not always have the best techniques. Looking for information on spinning from multiple sources is a good way to get a well-rounded understanding, and to correct common misconceptions that you might have already learned. Perhaps more importantly, there’s pretty much an infinite number of ways to do almost every single step I’ve described here, and if the way I showed you--or the video I linked to showed you--isn’t working, don’t despair ! There’s nothing wrong with you, you probably just need to do it a different way. I must have watched 3 dozen videos of people drop spindling before it finally clicked with me.
I hope I’ve opened up the world of spinning to you at least somewhat ! There are many things I didn’t touch on, and lots of stuff I wish I could talk more about, but at the end of the day I mostly wanted to 1) show you how to make yarn and 2) pique your curiosity about the whole rest of it. If you have questions, I’ll try to answer them (Purple, I will of course answer all your questions and also attempt to mind read your questions before you’ve even asked them so that I have a 10 million slide power point done by the time the question is out of your mouth), but check the comments and replies first ! Someone else might have answered it already.
Thanks for reading, and happy spinning !
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Fig J: The author holding his old drop spindle, spinning at a doctor’s appointment. The spindle now belongs to the friend for which this monstrosity of a tutorial was written ! :D
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haunted-xander · 4 months
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Spoiler party member gang woohooooo
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