#into a format that's easier to work with in my code
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dkettchen · 10 months ago
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Now this may not seem like a massive change in format, but boy howdy do I feel proud of myself for writing the functions to automate this ehehehehehe (unfortunately for me ao3 ship stat op used a different formatting for the pre-2020 tables, so I'll have to write another function to sort those ones out too ToT)
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tellafairy · 5 months ago
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︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ everything you've been wondering about LOA + information about my journey ♡
so if you've been following my page for a while then you know i've changed the entirety of my life simply using loa. in this post, i want to go over things i've spoke about on here, loa terminology, how i manifest, what i've manifested, and everything else i want you to know. i ask that you read this before ever asking me a question, because it is likely i have answered it here and will not respond to your question if it's already been answered. i will seperate this into sections so it's easier to read. you are entitled to disagree with my pov on things but please keep your responses kind and respectful. with that being said ; i hope this helps ♡
— PART 1 : what have i manifested?
My exact desired girlfriend
University acceptance
Revision of bad grades
University financial aid / grants
My desired face and features; such as bigger eyes, a mole under my eye, smaller nose, different facial structure, facial symmetry, etc.
A change in my weight distribution
Weightloss without effort
Altering my speaking & singing voice
Free food & drinks
Being gifted desired items often
Multiple old friends reaching out
People who did me dirty apologizing & asking for forgiveness
Health and safety for my family, friends and pets
Financial stability for myself, a close friend and my mother
Becoming friends with multiple people i saw on netflix, youtube, or tiktok
Multiple job opportunities
Progression in my music career + music based job offers
Natural dental repair
Dual citizenship
Longer hair + different curl pattern
Getting invited out 24/7 and constantly having people who want to hang out with me
PR packages from my favourite brands
Viral videos / posts
p.s this is absolutely not everything, just the primary things i want to mention.
— PART 2: HOW?
the simple answer is affirmations. the long answer, is also affirmations.
no matter what method you use, you're always going to be affirming somehow. saturation tends to be my choice of affirming and i used it quite often when manifesting things that seemed "major" as it always helps me remind myself that nothing is truly out of reach or to big to manifest, even if it seems that way at first. the type of affirmations i use tended to switch based on what felt most natural to me in the moment. of course there were some affirmations that came up again and again for certain desires, but overall when affirming — especially during saturation sessions, i honestly find it fun to just go on and on about your desire in a way where you're speaking like you already have it. because you do, you're simply just reminding yourself and overpowering the thoughts that state otherwise. i believe your affirmations should always be what feels best to you. in short; choose whatever affirmations you want, because it doesn't matter really. as long as your affirmation aligns with your desire.
put it this way; if i want a tesla for my birthday which affirmation should i use? "i already have a tesla" or "i got a tesla for my birthday!" ?? the answer is either one! both align with the desire (a tesla) and you already know in the back of your head when you want it (for your birthday) so it really doesn't matter how the affirmation is formatted because either way you're telling yourself it's already yours. there isn't a cheat code of affirmations that are going to make your desires yours. whatever you believe works, works. sure — some affirmations may feel more powerful. but the truth is, you give them power. you choose what works and what doesn't. that is how my manifestations are mine. i simply decided that whatever affirmations i said in the moment, worked. and filling my mind with these affirmations only made me believe it even more.
here is a specific post i made about grade revision & uni acceptance for another in depth and real life example; grade revision
— PART 3: SPECIFIC TERMS
there are alot of terms within the loa community that i tend to see people get confused by or not fully understand. so i want to go a bit in depth about the terms and how they are used within loa.
3D VS 4D: opinions on this always vary, in some way but the general understanding tends to be the same. the 3D is your outer world while your 4D is your inner world aka your imagination. the 3D is a mirror of the 4D with persistence. the 4D is truly the only thing that matters as anything within the 3D can change or occur according to your persistence in tbe 4D. still confused? see the post i've linked, it explains a bit more in a way i think most will be able to understand. https://www.tumblr.com/cutiescute/694055506946424832/3d-4d-and-what-happens-when-you-manifest
Revision : revision really is just another form of loa but it's usually separated when spoken about, based on the grounds that it proposes the idea of manifesting a change in a specific event or situation that has already occurred in the 3d. for example, i used revision for my grades. despite already being showed my "bad grades" by my guidence counsiler, i altered the memory of my grades being bad and erased whatever ideas my counsiler tried to put into my head — souly by assuming and repeating that my grades were perfectly fine. another example i can give you is one i've seen a lot recently but also ive used myself — revision for pets. basically, in my own experience, when my dog got sick the vet had told me she would die very soon and there wasn't necessarily any beneficial treatment we could give her. all i did, was assume the opposite and repeat to myself affirmations that firmed the belief that my dog was perfectly fine. this reflected the idea that the vet had told me that my dog was sick — rather, that the vet told me my dog was perfectly healthy and would live a long healthy life. to conclude, this all happened last year and my dog is very much still alive and healthy to this day. revision isn't that complicated and it is just another form of loa.
saturation: saturation is another popular loa method. the name kind of speaks for itself, it's basically where you spend time saturating yourself in the knowing of your desires, reminding yourself they're yours. you can do this multiple ways — affirming, scripting, visualizing, etc. do whatever feels best for you.
persisting: persisting by definition means maintaining a unwavering belief in your desired outcome regardless of external circumstances or delays. to expand, despite the circumstances in your physical reality or the fact you may start to think your desire is "taking to long" or "not here yet". this tends to be the hardest part for some people as they find trouble in not letting circumstances define your entire reality and sometimes let the thoughts of their desire taking to long, not coming or not being able to manifest due to circumstances, overpower the actual desire. this is why some choose to manifest a better self concept and utilize mental discipline to get their thoughts in check and prevent wavering. this usually helps them fully come to terms and comprehend the fact that they are the creator of their reality and absolutely limitless. Persistence is key and your outer reality will always reflect whatever desires your inner reality persists in. the more you persist in the belief that your desired is already fulfilled the more it is solidifies! persisting is truly the only thing you need when manifesting, methods like the void state, saturation and stats do give people a piece of mind, help alter their thoughts and feelings revolving around manifestation — but throughout everhthing persisting is the number one thing that makes loa, loa.
SATS: sats is another manifestation method, please read my in depth explanation if you'd like to learn more! here https://www.tumblr.com/tellafairy/761668338100338688/get-anything-you-desire-overnight-what-is-sats
the void state: the void state is a state of pure consciousness where there is no thoughts, emotions, or physical sense — only awareness. the void state in another way for instant manifestation and most like to use it when manifesting multiple things at once or when shifting their self concept. but it is not necessary what so ever considering manifestation is also instant without the void state. the void state can be entered through affirmations, relaxation techniques such as meditation and of course — persistence.
— PART 4: COMMON QUESTIONS + CONCERNS
"can i manifest __"
yes, you are limitless. it does not matter what other people have manifested or what others think it "impossible" you create your reality. please be your own proof. don't worry about whether there are sucess stories that reflect your desires, you should be the sucess story.
"i want to manifest someone but they are a celebrity or already in a relationship, what if someone else is manifesting my desires person?"
celebrities are people to, nobody has free will in your reality and a status doesn't matter. you can meet people in the most random way possible, that includes celebrities. this also applies for 3p. (3p = 3rd person, anyone outside of you and your SP). 3p doesn't matter nor exist in your desired relationship, so why worry? you don't need to take action or try and do anything to remove 3p, all you need is the understanding that 3p does not place any limits on you and your sp's relationship. lastly — your reality is your reality and another persons is another persons. if you manifest someone, then they're yours and you won't see them with another person. and vice versa. it may be hard to understand, but reality is limitless and your reality is your reality, so don't worry about others manifestations.
"is it wrong to manifest and shift realities? can i do both? how or why is it possible to do both?"
please see this post: https://www.tumblr.com/tellafairy/768871751262306305/why-do-so-many-manifesters-shift-to-different
"is it wrong to manifest __"
morals are different for everyone. if you feel something is wrong to manifest, that is your pov and shouldn't define others realities. if you feel guilty about manifesting something, think of an alternative solution. for example, if you dislike someone but feel guilty about manifesting them out of your reality, an alternative solution may be manifesting a change in their personality. always remember to stick to your own views and what will make you truly happy.
"how will my manifestation happen?"
you can either decide or just let it happen. the how doesn't necessarily matter unless you want it to matter. you can manifest something happening in a specific way or just manifest that something and let it happen however it happens. i've gotten things in absolutely random ways and i've gotten things exactly how i've imagined getting them. it's your decision, just know in the end it is yours and the way it plays out doesn't change that.
"i'm worried i'm running out of time to get my desires"
your desires are already yours. time doesn't matter when manifestation is instant. age revision (revising the age you are or the year you were born) may also be a good tool for those of you who worry about time.
"i can't stop obsessing over my desires? is it bad?"
obsessing over your desires isn't necessarily bad. a while ago i read a quote that stated "you want it so bad, because future you already has it", and i think that's the best way to put things. it's normal to feel an overwhelming sensation when thinking about your desires, it's normal to be obsessed with the idea of them... because they're already yours — you just need to understand that. obsession doesnt have to be negative. you can easily make your obsession positive. for example; when i first decided i wanted a change in my appearance, my obsession with it was somewhat negative. i kept telling myself; "these subliminals aren't working!!" "ugh nothings changed". i was very obsessed with the idea of my appearance becoming how i desired but not actually changing - therefore, my outer world reflected these constant thoughts. but overtime, i learned how to change my obsession into something more positive. instead of being obsessed with the idea of my appearance changing, i became obsessed with the end results. my thoughts changed from the ones i stated above, to things like "i am so in love with my appearance" and "wow my eyes look even bigger today than they did yesterday... they just get bigger every day" even if i occasionally thought nothing actually changed, i quickly remembered to switch back to the positives and remind myself it has changed no matter what. i didn't completely ignore my thoughts, or erase the obsession with my desires. instead, i simply switched from being obsessed with the idea - to being obsessed with the results.
"do subliminals work? how should i listen to them"
subliminals, like any other manifestation method, work if you believe they work. you can listen to them over night, while working or doing homework, while working out... literally however you want!
"how do i shift realities?" "what is reality shifting?"
read this
"why aren't there any photo proofs of physical manifestations lile appearance?" 
there are, here
"did i manifest being abused? did i manifest my trauma?" no. read this.
still having doubts or confused? read this: here
you don't need to fake sucess in the 3d in order to live in the end. read this here
— PART 5: END MESSAGE
Despite how long this is, i want you to know manifesting really isn't complicated. some of you may read this and leave with the exact same information you came in with — and if that's the case, i am begging you to GET OFF TUMBLR in the nicest way possible. you know everything and there's nothing else you need. just apply, and it will occur. stop overcomplicating things for yourself, it seems simple because it is simple. i want you to read this and know that no matter what your circumstances are, you have the power to change anything and everything and create anything and everything you want. i have said this countless times on here but my past before loa was horrible and i often used shifting as an escape from the reality i so desperately held onto. but with only loa, without any effort what so ever outside of my mind, i changed the entire path of my life and gained the beautiful simple life i didn't want to shift for. please never give up on yourself or loa. you are the creator, take notice of your power, understand it and utilize it.
p.s again : i apologize for any spelling or grammar mistakes ♡
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sugaredrhubarb · 6 months ago
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A QUICK GUIDE TO AO3 CUSTOMIZATION FROM SOMEONE WHO KNOWS NOTHING ABOUT CODING
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ft adding pink to everything and my secret to writing long comments
note: I originally posted this to twt but if that place burns in a fiery pit I spent too long on this for it to disappear, so I'm putting it here too :)
so many people know way more about this than I do, but this is a step-by-step walkthrough of the changes *I've* made, and hopefully it works as an introduction people can build from for whatever they'd like to do
There are a lot of images in this post! (click to enlarge)
to start, AO3 skins
site skins change how the AO3 website appears when logged in (even on mobile), mine is pink and blue!
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I'll have my skin turned off throughout the post so the guides appear as they will for you
to create, edit, and view skins, go to the "skins" tab from the left-hand menu. you can also view public site skins from there or from the button in the preferences.
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public site skins are made by other users. i would really encourage previewing and exploring them to become familiar with the possibilities (maybe you just want to use one of them and now you're done!)
to create your own skin
on the skins page, click "create site skin"
if you don't know CSS (same), use the wizard! clicking on the "?" will give more information about each option
I only use the colours section you'll see a link right there for hex codes I use pink as a header colour and bue for accent but lots of people change the background colour and that looks really cool!
submit
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The next step (optional!!!) is to add CSS from a public skin to your own. I use "ByLine" by Branch. this separates the tag categories and adds spacing to make them easier to read.
here is a before and after using the fic "Landslide" by @roosterbruiser as an example
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to see the CSS of a skin, click the title
copy all the text below the CSS heading
in the skin creator/editor press the custom CSS option and paste all the text into the CSS box
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you can have both wizard and custom CSS settings, in mine you can see the header and accent colours as well as the CSS
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level up: USERSCRIPTS
userscripts are small pieces of code that modify a website. for AO3, this may involve adding shortcuts and buttons or even advanced tagging functions (computer people, I'm so sorry if this is wrong, I'm trying). I use Greasy Fork and Tampermonkey.
This is how I write long and formatted comments!
Greasy Fork is an archive of userscripts and Tampermonkey is a browser extension and userscript manager. You don't need to use these two in particular. please use your common sense when downloading anything or adding permissions to your browser.
Greasy Fork guide on installing scripts
Install Tampermonkey on Chrome
there are TONS of user scripts for AO3. This is another good opportunity to explore all the possibilities. there are lots of more complicated options I haven't explored.
scripts for AO3
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i use this floaty review box
and this comment formatting
EDIT: if you use chrome you might need to turn on developer mode in your chrome extension manager - you can google "tampermonkey developer mode" and it should explain that :)
to install (once you have Tampermonkey installed):
open the script you want in Greasy Fork and press install
Tampermonkey will open, press install again
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clicking the Tampermonkey extension will let you toggle scripts on and off, and opening the dashboard will let you view, edit, and delete scripts
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i find i can only have a few turned on at a time before they cancel each other out, but that depends on which ones you're using and someone more savvy might be able to fix that
how to use the floaty review box - write more comments!
there will now be a "floaty review box" button at the top of the work, it will open a floating text box you can move anywhere on the page. highlighting any text and pressing the insert button will paste the text with italics into the box
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anything you type in the review box will appear in your comment at the bottom of the page!
if you have also installed the comment formatting script, you'll be able to highlight any text in your comment and use the new buttons above the comment box to format it
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thats all ive got! Hopefully this is a good starting point to get familiar with some of the terms and basics for skins and scripts <3
if you want some inspo for how to comment on fics i made a whole fic rec list on twitter based on comments I've left, it's here. i have a masterlist of recs there mostly for darklina/reylo and similar ships.
the tag #reading with ru has cod recs and me talking about books
:)
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roksik-dnd · 2 years ago
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For everyone who asked: a dialogue parser for BG3 alongside with the parsed dialogue for the newest patch. The parser is not mine, but its creator a) is amazing, b) wished to stay anonymous, and c) uploaded the parser to github - any future versions will be uploaded there first!
UPD: The parser was updated!! Now all the lines are parsed, AND there are new features like audio and dialogue tree visualisation. See below!
Patch 7 dialogue is uploaded!
If you don't want to touch the parser and just want the dialogues, make sure to download the whole "BG3 ... (1.6)" folder and keep the "styles" folder within: it is needed for the html files functionality (hide/show certain types of information as per the menu at the top, jumps when you click on [jump], color for better readability, etc). See the image below for what it should look like. The formatting was borrowed from TORcommunity with their blessing.
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If you want to run the parser yourself instead of downloading my parsed files, it's easy:
run bg3dialogreader.exe, OPEN any .pak file inside of your game's '\steamapps\common\Baldurs Gate 3\Data' folder,
select your language
press ‘LOAD’, it'll create a database file with all the tags, flags, etc.
Once that is done, press ‘EXPORT all dialogs to html’, and give it a minute or two to finish.
Find the parser dialogue in ‘Dialogs’ folder. If you move the folder elsewhere, move the ‘styles’ folder as well! It contains the styles you need for the color coding and functionality to keep working!
New features:
Once you've created the database (after step three above), you can also preview the dialogue trees inside of the parser and extract only what you need:
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You can also listen to the correspinding audio files by clicking the line in the right window. But to do that, as the parser tells you, you need to download and put the filed from vgmstream-win64.zip inside of the parser's main folder (restart the parser after).
You can CONVERT the bg3 dialogue to the format that the Divinity Original Sin 2's Editor understands. That way, you can view the dialogues as trees! Unlike the html files, the trees don't show ALL the relevant information, but it's much easier to orient yourself in.
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To get that, you DO need to have bought and installed Larian's previous game, Divinity Original Sin 2. It comes with a tool called 'The Divinity Engine 2'. Here you can read about how to unstall and lauch it. Once you have it, you need to load/create a project. We're trying to get to the point where the tool allows you to open the Dialog Editor. Then you can Open any bg3 dialogue file you want. And in case you want it, here's an in-depth Dialog Editor tutorial. But if you simply want to know how to open the Editor, here's the gist:
Update: In order to see the names of the speakers (up to ten), you can put the _merged.lsf file inside of the "\Divinity Original Sin 2\DefEd\Data\Public\[your project's name here]\RootTemplates\_merged.lsf" file path.
Feel free to ask if you have any questions! Please let me know if you modify the parser, I'd be curious to know what you added, and will possibly add it to the google drive.
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sightseertrespasser · 1 month ago
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I’m curious, what can prowls doorwings do exactly?
So I’ve seen a few different takes on the matter but I’ll explain my spin on what Doorwings do.
Blanket statement to say I’m relying somewhat on fictional sci-fi technology tropes to do what I want and spurn the laws of physics.
Essentially, they’re like a kind of Doppler Radar. Doppler radars function by sending out a pulse (a radio wave) and then waiting for the pulse to bounce back. Doppler Radars can use the time it took for the pulse to return to calculate stuff like distance of an object from the sender (in this case Prowl) or with multiple consecutive pulses and measurements, be able to outline the shape, orientation and velocity of an object.
Now actual Doppler Radars have a range of a few thousand miles, which is uh, a bit further than what I usually see doorwings being used to scan. Can they? Probably. But my Watsonian explanation for why Prowl isn’t predicting cloud formations or tracking incoming long range missiles is that having an acute kinesthetic sense of everything happening within 3,000 miles of you is a lot to be processing all the time. That and walls get in the way, so they’d have to tie him to the roof of the ship like a Christmas tree
So Prowl and other mechs with doorwings keep it to like, their immediate vicinity most of the time. This also means they’ve basically got a sixth sense that works in 360 degrees. If one really wanted to, someone with doorwings could go full ATLA Toph and purely navigate via radar, but that would take serious dedication.
As for the little flap flaps and twitches doorwings tend to do, it’s essentially a way to get a more thorough view of things. Getting more variety in the pings sent out and received, it’s kinda like leaning side to side to get a better look at an object without having to get closer.
Mentally, wing scans manifest as a 3D map of their surroundings. It takes an enormous amount of processing power to do so though, so these maps tend to be fairly low resolution. In the scene where Prowl is scanning the war room, all the soldiers appear as vaguely person shaped pixelated blobs moving through the space, with the definite walls and furniture much more clear.
Because they’re effectively sending out short range radio waves, any mech made with doorwings, mostly Praxian Enforcers, can actually “talk” to each other by sending and receiving these scanning pings.
It’s akin to Morse code with an additional range of notes to choose from. It’s technically not something they were designed to do, but culture is indifferent to the intentions of manufacturers. In other words, if you see Prowl and Smokescreen silently twitching their wings in the same room together, they’re probably talking shit.
Now, lore time. Why do Praxian Enforcers have these things?
My take on it based on lore I’ve gathered from elsewhere, is that it’s supposed to make them better cops (much like Tacnet). Praxian Enforcers (which includes Prowl, Bluestreak and Smokescreen) are Cold Constructed Cops made to serve the Functionalist government. And I get the impression there was more than one instance of some rich asshole going “Yeah that looks cool, add that to to final design.” While the R&D team tears out their figurative hair.
The idea was that a bunch of cops with built in Spidey Senses should be really good at chasing down criminals. If they’re on the road, it’s much easier to track where all the other drivers around them are. If they’re storming a building, having a way to instantly know where everything is in the room regardless of lighting, smoke or other obfuscations is ridiculously useful.
There’s two design flaws in that however. One, doorwings are a big flashy target, and because they’re effectively sensory organs, getting shot in the wing is a lot like getting shot in the eye. And unlike teeny tiny very protectable eyes, doorwings are huge panels that can’t even be fully armored because the damn things have to move to work properly. But hey, they look cool so the government officials who commissioned them are happy.
And two, just because you can sense everything in a 360 degree radius, doesn’t mean actually you’ll able to focus on every single thing happening within that radius. Doorwing passive scanning works just like how sight works with our actual eyes, most of our vision is unfocused except for a relatively tiny area that has our active attention. But unlike eyeballs, which can be pointed in a specific direction, wing scans can’t just bring one thing into focus at a time. Either your raising the resolution on ALL of your surroundings, or you’re figuring out what the thing is manually.
I have a lot of thoughts on how Tacnet functions as well, but that’ll come up in a future story.
Thank you for the chance to ramble!
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charyou-tree · 1 month ago
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I'm doing a periodic maintenance task for work, where I have to rebuild the container environment that our materials science computations get run in to update the versions of some software that we use, and I'm struck by just how much scientific knowledge is packed into this singularity image file that represents the container.
It takes like an hour to compile on modern hardware, from an Ubuntu (ha! the built in spell check in Ubuntu insists on capitalizing itself) base image with dozens of computational materials science simulation packages and supporting dependencies. These all have to be downloaded, compiled, linked, and installed in such a way that they can mutually interface, and take data and return results in the formats we use.
Once the whole thing is built, the final image is something like a gigabyte in size--5x that if we also install CUDA. I know that 1 Gb doesn't sound like that much data these days, some internet connections can download that in less than a second, but think about it:
This isn't a move or an image or a song. This archive contains almost no actual data. That gigabyte of space is pretty much entirely code instead; much of it compiled, executable code at that.
A gigabyte of materials science simulation Code, a billion characters worth of instructions, specifying the very best established practices for modeling the behavior of materials at the atomic level.
I know the digital age is old news, but I can't get over that level of cumulative effort. It represents tens of thousands of person-months of effort collectively, but I'm just sitting here watching my computer assemble it from a recipe that's short enough for me to read and sensibly edit, and distill that down into a finely-tuned piece of precision apparatus that fits on a flash drive.
And that isn't even the important part of our research! That's just all the shit we need installed on the system as background dependencies to be able to run our custom simulation code on top of that! Its so complex that at this point, its easier to run an entire (limited) virtual machine with our stuff installed in it than to try and convince every supercomputer cluster we work with to install every package separately and keep up with updates.
In case you're wondering what a day in the life of a computational materials physicist looks like: trying to do upgrades on incredibly complex machinery that you cannot touch or see. At least this time it doesn't also have to stay running while I do it...
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ominous-faechild · 3 months ago
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Hey how do you do the color gradient thing for your dialog tags?
Assuming you mean these things, I've actually been meaning to make a guide of my own for a while lol.
For one, you can only do this on computer/the website of Tumblr! There's no option to select this stuff on the app.
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STEP 1: CREATE A NEW DOC / GO TO SETTINGS
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It opens a dropdown menu/whole screen full of options!
From there, select the "text editor" dropdown, which starts as displaying "rich text".
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Select "HTML"
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And it should change how the entire post looks!
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STEP TWO: CHEAT
Yeeeeeaaaaah, so I use a website for this lol
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I inserted my colors for faeries (#30853C) and Cloud (#6DC1B4) for my example of "these things" earlier. To make this easier, I most often have two windows open at a time while working on uploading my scripts to Tumblr.
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To get colours to insert into the Text Colorizer website, you can use any kind of hex color picker or even this one website I've used to yoink "thematic" colors from photos!
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Personally, I've developed a massive library of colors over time for this exact purpose lol. Using my old colors as a "base", I can change it accordingly to the kind of "new color" that I want for a specific character or thing!
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(I'll use the website to also make gradients for "in-between" colors lol)
STEP 3: INSERT TEXT / DESIRED COLORS
To make Nova's gradient, I start with #A600D9, my color for Magic, and end with #F56745—their individual color. However, being as it's short, I'll use a quote from them instead lol.
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Once you've inserted your text and colors, you will click in the text box I highlighted in red, ctrl+a and ctrl+c to copy it all, and go back over to your new tumblr post tab!
From there, you'll ctrl+v to paste the entirety into the HTML area, which pastes the code into your post!
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AND VOILA!
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You have gorgeous gradient text!
However, I want to give a fair warning and a bit of advice! If you didn't notice wayyyyyyy back when...
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Tumblr warns that this all can break your formatting!
It doesn't do it too often, but take it from someone who does an obscene amount of formatting... it's 100% true.
STEP 4: CHEAT SOME MORE!
For this reason, I personally have a whole separate draft post full of my characters' colors (and names lol) that I use to copy-paste them in from rather than using the "html" text editor on every post!
I mentioned earlier I often have multiple windows open while editing? Here's what that looks like!
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Additionally, I'll use a separate tab off on the left (my "current wip post" side) with the "html editor" enabled for me to copy-paste stuff!
(Also here's yet another example of how many colors I have)
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Once again, you can ctrl+c these things to paste them into another tumblr post with the correct colors!
And it's ONLY possible to do on the website!!!
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EXTRA INFO!
WARNING:
Tumblr will only allow each "paragraph's html to be so many characters long, so you can't have too big of anything in a gradient!
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And by "anything"... I mean you really can't have that big of a gradient in general. RIP lol.
It straight-up won't save the post so long as you have that "overflow" in the character block! MAKE SURE YOU'VE FIXED IT, OR YOU CAN AND WILL LOSE ALL PROGRESS ON YOUR POST!
SINGLE-COLOR TIP:
You don't need the website for a single color! If you'd like, you can just change the "color code" within the html editor to change specific colors!
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MAKE SURE COLORS CAN WORK ON DIFFERENT BACKGROUNDS!
On desktop, you can use shift+p while not on any sort of textbox to change the color pallet! I always do tests to see which colors work best before settling on any!
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(Tho, the blue background SPECIFICALLY is nightmarish to work around. So if that's the ONLY thing I can't make work, I often ignore it and let you guys who use it suffer lmao)
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(Hopefully this'll give you guys some respect for me and how much I do to make my posts aesthetic af lol)
Also hopefully this all helps???
divider by @cafekitsune
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sanguinesky-if · 3 months ago
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[Dev Log] February 2025
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Hello, I hope your winter days are going well!
This is the first dev log of 2025, which means the end of my January break and the resumption of:
▹ Patreon billing and monthly activity. ▹ Monthly dev logs.
Although I took things easier in January, I still worked on the story and have quite a bit to share about my progress.
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What was done last month?
▹ Worked on the draft for Chapter 3 Pt. 2.
Since shifting the story format from a visual novel to IF, my draft has required some changes and updates. There are some scenes I'd like to include from the old version, but I hesitate due to the potential increase in workload [I discussed them on Patreon]. Even without those additions, Chapter 3 Pt. 2 is shaping up to be massive, and I already can tell it shouldn't be expected until late spring [assuming I decide against including those moments and scenes]. As usual, the most recent updates on my progress will be shared weekly on Patreon and monthly in the dev logs here on my blog.
▹ Refined stats and their distribution.
I began refining the stats distribution in December, but I also made some changes throughout January. Overall, the full list of changes includes: ▹ Refinement and redistribution of personal and hidden stats. ▹ Renaming the "Approval" stat to "Alignment" [this change will apply in the next update]. I'd like to thank this anon for the idea; I should have done it sooner. A few more words about the stats: Something about the personal stats feels… lacking. I can't quite pinpoint what it is, but I have a feeling I need to progress the story further to understand what's missing, so for now, I've decided to focus on Chapter 3 Pt. 2.
▹ Finished the shortcut to Chapter 3 Pt. 2.
I decided to take care of the shortcut feature in advance, and it took me some time to compile all the choices due to the variations readers can encounter in different scenes. While I may return to it later if I decide that some choices from Chapter 3 Pt. 1 should be included, I'm glad I finished adding all the essential parts.
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▹ Improved some scenes and fixed numerous grammatical errors, as well as a few coding issues.
Here's a list of major changes: ▹ L's phone call scene [Chapter 2]: Added a reserved flirt option and made the non-romantic option available to everyone [these changes will apply in the next update].
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▹ K's morning scene [Chapter 3]: The last assertive flirt option in K's scene no longer includes "I forgive you", so the reader is not forced to immediately let go of all the tension when choosing a flirt option. Small note: I have some reservations regarding the choices provided in K's scene after their apology, so I will likely post a poll on Patreon to gather feedback on this matter.
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▹ Solo morning scene [Chapter 3]: Due to an oversight, the solo scene didn't include a variation where the reader decides not to talk to the MC's twin sister and immediately goes to sleep. This variation of the scene has now been added.
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What will I be working on in February?
▹ Chapter 3 Pt. 2: translating the draft and outlining the files for coding.
In addition to that, the bonus content on Patreon that will be released this month will include:
▹ Morgan's NSFW Alphabet. ▹ K's NSFW Side Story POV [Interactive].
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Author's note.
I'd like to extend my gratitude to everyone who took the time to send helpful error reports, asks, and kind messages! Your support and interest help me improve my story, which truly means a lot to me.
Thank you for reading to the end! Wishing you a wonderful week and days after that! ♥
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wings-of-ink · 4 months ago
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Hello, my friends!
Just wanted to pop in with some info and updates.
*The "Cursed Birthday" won the 2k follower celebration poll. Sorry dads! I don't have an ETA for that just yet. I may write it here and there until the end of the year as the motivation strikes. I think the easiest way to tell the tale would be from Oswin's POV or even a shifting POV between him and Da (Kip). I'll decide for sure once I begin to write it. Also playing with the idea of doing this in Twine to make it playable. That way you could put your MC's specifics in for maximum emotional damage.
*I will still write things about the dads though, so all my Papa and Da fans out there won't be left in the dark forever.
*I will be "patching" Chapter 5 in the near future. I redid Zahn's scene (again) which gave me such a headache on release day. I formatted the beginnings in a much more streamlined way and fixed some bugs. When I have more time to sit and go through error reports, and make more corrections to typos, grammar, and code - then I will put the patch through.
*All chapters will be getting a scrub for issues in the text in the coming months. I will do my best to find them, but self-editing is very difficult (there's good reason that professional editors exist). In the future, I may need to ask for testers/editors.
*ASKS will be changing a bit. I do not know the full extent of how because it's a trial by fire. The rules will be updated as I come across things. But, here's why:
Spoiler prevention - as much as it is possible, I want to limit spoiling content for both new and existing readers. Not just for the plot points that are developing, but also for our mystery suitor who will have a lot of unraveling in the coming chapters. I will probably make a specific tag for answers that may contain spoilers, but some of the issue is the information in the Ask itself, which I can't hide. I may opt to compile these in a big post like once a month or so. This way, if anyone does not want to see anything spoilery, it's easier to avoid.
Time management - reaction asks specifically will remain limited and they will honestly have to be a lower priority depending on the condition of my inbox. I am very sorry for this, but these can take an inordinate amount of time. I write this IF in my downtime from work and personal life, and I also use those moments to manage Tumblr. I need to balance those so I can work toward releasing more of the IF.
Patreon - I still plan to give Patreon a go probably starting January. This will help me fund things for the game, such as art, and help me justify spending even more of my time writing chapters and extras. But like everything else, I will need to allot time to work on these things.
Personal Development - I'm taking a coding class! I can work on it at my leisure and it won't take a ton of time during the week, but it will take me out of my Tumblr time a little bit I think. Fingies crossed, I will learn a lot that will help me code a better game for you!
*Inbox - I have several Asks awaiting responses about chapter 5. As noted above, I am holding these due to spoilers to give readers a chance to catch up. (I may opt to compile these in one large post.)
Anyway, that's all for now (it's at least all I currently remember, lol).
Take care, all!
~Lunan ^_^
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cinnamoonblue · 5 months ago
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MASTERLIST:
all of my work you can find here ♡ thank you for reading it ♡
©cinnamoonblue, do not copy or plagiarise my work.
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PORTGAS D ACE
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FANFICS:
The Neighbourhood - Modern!AU || Portgas D. Ace/Reader (angst, fluff, smut) || ongoing
"You moved to one of the biggest cities in the world - Grand Line to pursue filmmaking career. Soon enough your path will cross with the vocalist of upcoming band called “The Neighbourhood”. At first you decided to be just friends - because it would be easier, but sadly as everything in life sometimes by taking the easy path we regret a lot of things."
The Legend of the Seven Seas - Portgas D. Ace/Reader (adventurous. fluff, smut, slight angst) || on hold
The Book of Peace - an ancient book which protects the twelve cities. Stored in the highest tower in the city of Syracuse, the book stands untouched as Prince Sabo brought it home. The prosperity it brings to humanity made it a target to the Goddess of discord Eris, who intends to bring chaos to the people of the twelve cities by making a deal with the famous pirate Portgas D Ace to steal it.
“You're not thinking big enough. Steal the book for ransom and you can be rich enough to lounge on the beach of a tropical island. Steal it for me, and you can buy the beach. And the island. And the world.” Said Eris, her voice sultry as she passed by Ace, fingers brushing his face.
BLUE BANSTER - Modern!AU || Portgas D. Ace/Reader (heavy angst, smut) || on hold
Being an artist was your life purpose and you figured it out at a very young age. No one was surprised when you quickly made a name of yourself among the art communities around the world. Everything was going according to your life’s plan, until you were diagnosed with a life changing condition - Parkinson's disease. Since that day everything started to slowly collapse for you. Looking for an escaping, moving to a small, forgotten from the world sea coast town was the only solution you could think off. Buying an old beach house, which was screaming for renovation, was the greatest escape - until you met your annoying next door neighbour and his dog. A neighbour who had his own issues and demons to deal with but somewhere between the pain and the obstacles life has thrown to both of you, you found comfort in each other. All because he had the right colour of blue paint for your staircase banister.
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ONE-SHOTS:
Early Christmas - Modern!AU || Portgas D. Ace/Reader (fluff, slight smut)
"It's the day before Christmas and you are exhausted from work, but your firefighter fiancé has a surprise for you."
Troublemaker - Modern! AU || Portgas D Ace/Reader (fluff, smut, slight angst)
“You are known around school as quite the rebellious girl, who makes more of her statements by wearing high knee stockings which are against the school dress code. He is the new guy in school who always sits on the back of the class and every time he puts his glasses on you find it him extremely adorable. The problem is that he doesn't seem to want to socialize with anyone and you don't know how to approach him until one lucky day you get to become his project partner.”
I forgot something - OP Verse || Portgas D Ace/Reader (fluff, slight angst)
“It's your birthday and something or rather say - someone is missing."
The 'Nice Lady' - OP Verse || Portgas D Ace/Reader (fluff)
"You have become his wife and he wants to introduce you to his reckless little brother."
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RYOMEN SUKUNA
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ONE-SHOTS:
It reminds me of you - Modern!AU || Ryomen Sukuna/Reader (fluff)
"You want a Labubu so bad, especially the one which reminds you the most of your boyfriend, and he makes sure you get everything you want."
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writing, format, header & dividers © cinnamoonblue
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evertidings · 1 year ago
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Hello! I'm thinking of starting an IF story later this year, and am completely new to coding and how to organise a chose-your-own-adventure. I was wondering whether you could share how you organise each route/the story of WTS, please. Love your work!
hi!! if you're overwhelmed by formatting and you're writing in twine, i'd actually recommend writing directly in the twine app. it has a great mind-map aesthetic that can help you visualize things.
but if you're curious as to how i write, i've attached some screenshots below. i believe i've talked about this before, but i'll go over it again because why not?
example #1: sections
one of the most important steps for me when organizing a document is having headers. it allows me to jump from section to section, rather than scrolling through for ages trying to find something. it also helps me break the chapter into smaller sections, which makes things less overwhelming for me.
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example #2: choices.
in terms of the document itself, i make sure to differentiate texts with various colours to make things easier on the eyes. i also make sure they are visually different. for example, in chapter ten, i wrote my choices in a purple colour and indented them slightly. i also write each line with bullet points, just so i know the text that follows is part of that choice and not general text.
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example #3: if statements.
similar to my choices, i colour my "if statements" in a different colour than the general text. i also indent them further than the choices and change the bullet point that it's written on, just so i can further differentiate the two. for those who don't know, if statements act like flavour text, which show up only if you've completed or met a certain requirement prior to the scene. in the picture below, the flavour text reveals itself if you've been rude to Blane seven times or more. otherwise, you get the general text.
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overall: aside from those two formatting decisions, my word document is really standard. luckily, i'm able to keep track of a my branches in my head, so this system works for me, but it goes without saying that it won't be for everyone. as i said at the beginning of the post, if you're more visual, twine (or some sort of mindmap tool) might be useful. hopefully this is (slightly) helpful. if anyone has more questions on this, please let me know! i'm always happy to answer them :)))
p.s. if anyone is confused about all the "<" and ">" symbols, that's just part of my twine coding. i usually copy and paste what i write in word into my code, so this just saves me from typing it.
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isat-script-project · 2 months ago
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hey! this is an odd question, but ever since I first found the isat script project I've been wanting to do a similar thing for another one of my favorite games (I Was A Teenage Exocolonist - also very words heavy and i'd love to make it easier to sift through all the text in the game). i, however, am not very good at coding.
would you be alright if i use some of your code for the isat script project as a base (obvs with credit)? stuff like formatting and CSS will be different, but there's a lot of really good features that I'd love to implement (eg being able to see expressions for each bit of dialogue, the dropdowns for options)
completely fine if not but either way thank you for all your hard work on the isat script project it's really really fantastic and useful and the site looks amazing 🙏
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nobody may have ever read the license.md file on github, but there it is!
Yes! You may use and modify code used for this website.
Though, credit where credit is due, the Cool Stuff, such as the expressions and dropdowns and whatnot, were created by @goldstargloww !
Which is to say, you can use this stuff, but a shout may be nice~ Especially to Gold's incredible work!
Go forth and script, my fellor warrior 🫡
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pressplay-if · 27 days ago
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I'm someone who does care a lot about the romance, I do admit (I've been quite obsessed with Zima and Angel, and I have written some long asks about them previously). Also, fun fact, I'm another gay guy who tortures Stevie. I just love angst too much.
That said, I also like this IF for many other reasons too. Mostly, I'm completely enamored by how unique and how appropriate yet so delightfully innovative is the way the story is framed. Is just so clever! Of course, having a celebrity centered IF being presented in an interview format. It just makes sense. Yet I would have never thought of it!
It's just so interesting from a writing perspective! How much it allows you to show or not to show certain things. How it allows for certain foreshadowing that couldn't be had otherwise. How it allows to show how our MC develops even when we, as a reader, don't entirely know how our MC will end up as yet.
And then not only the framing is interesting, but the content too! The different socioeconomic backgrounds and the different households, and how those differ as a support system. The way we met Zima, how that relationship developed. How the love, platonic or romantic, wasn't enough to maintain the connection without meaning sacrificing our MC's mental health. How the band rises to stardom, yet may lose something in the process...
I guess I never wrote much about those things before (and I haven't sent any asks in a while) because those are things I would have an easier time expressing verbally in a proper conversation. At the same time, I guess I also got used to how in our community we often ask more innocuous things, and we focus more on the ROs. In a way I understand why. After all, ROs are often one of the few things that are consistent for most readers (to some degree), in ways the narrative/MC aren't or cannot be wholly.
Then, as I do write too, I also understand is disappointing no one is discussing events or ideas you thought were interesting or worth talking about. Because when I write I often find myself giddy and excited about specific scenes, and the themes present in it, and how it correlates to the whole, or to a character. Yet I haven't had the chance to share it much with others. So I imagine I would be somewhat dejected if no one picked up on those things.
Whatever the case, I hope you have an easy time writing henceforth! And I also wish you luck with Twine. Because sometimes there is no greater horror than coding. I have my own IF (but I'm very early on the project, so I haven't shared anything yet), and I lose my mind trying to make things work. Once I had a very weird bug where I didn't have a back button, even though I didn't disable it. And I had no way to enable it. Only for the problem to correct itself days later.
Honestly, coding is witchcraft.
Anyhow, have a nice day!
Stevie @ the gay guys torturing Stevie: how can someone I love enjoy to see me suffer so (˃̣̣̥ᯅ˂̣̣̥)
Thank you so much for writing so much, I really enjoyed all your observations. I guess I didn't mind the focus on the ROs in the beginning, but then I felt like I was doing a dating sim, and even though I don't want to be haughty and dating sims are cool, I like to think I'm doing something with a little more depth... Be that as it may. That issue is behind us now. I've bitched about it often enough.
I wish you the best of luck with your own project and please don't be intimidated out of sharing by everything going on in Tumblr when the time comes! Coding is indeed witchcraft, but we'll both get through it nonnie ;) it's worth it
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idrellegames · 1 month ago
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can i inquire generally what your twine stories look like in editing format? like with the different connected squares that contain text blocks. im writing smth rn but i fear my organization in twine is not optimal at all. how did you manage for as big of a story as you have?
I figured out something that makes sense to me. I'm the only person developing this game, so it's optimized for my own systems and workflow. What I do may not work for anyone else.
A few things: I don't try to pre-plan my branches in Twine itself. It doesn't really matter what the tree even looks like until I'm coding it, and the main thing the visual editor helps with is seeing the overall flow of the game, how everything connects together, and finding sections where something got overlooked.
Because of the lag in the Twine editor and also to help with compartmentalizing the game into different sections, I split it into multiple stories that are then compiled with Tweego. So, there is no overarching editing tree for the whole game that I actually use.
This post and this post goes more into that process.
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This is my current library, with each chapter file labelled. WAYFARER is the start of the game (CC, Prologue, the first bit of Episode 1), Chapter_1.1 is the Route A Count fight and end of the episode, Chapter_1.2 through to Chapter_1.6 is Route B of Episode 1, Chapter_2.1 to Chapter_2.3 is Episode 2, so on and so forth).
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This is what one of the files in the editor looks like. I colour code some passages to make it easier to see major events (yellow is autosave, green is the start of a major branch/choice, red is combat). This story file corresponds to the fight with the Crimson Count on Route B in Episode 1.
I use an old version of the Twine editor because I didn't like some of the newer updates, so I reverted to the last version I like (that's why my library and story files may look a bit different from what's current).
I don't use VSCode with Twee plugins since I didn't like it, though that is probably a better way to make a large game than what I'm doing. I have a system that works for me; I don't really see the point in updating it to something else when what I do makes a functioning game and I already have a lot on my plate with writing new content.
I've heard of people taking Wayfarer's HTML file and attempting to upload it into the Twine editor to code dive, but this is not going to be useful because:
The size of the compiled game will make the editor non-functional due to lag. It will probably break it.
Twine overlays all of the compiled story files on top of the other so you can't even see what's going on.
What is helpful for me is to make sure that every passage has a unique label. I never name my passages the same thing as their link text (for example, if I have a link that reads "1. Attack", the title of the corresponding passage is never "1. Attack").
Instead, I label passages according to what story file they are in along with a single word referencing my internal notes so I don't get lost, and then a letter + number combination for tracking splits. So, a link that reads as "1. Attack" to the player may end up having a passage title as something like CHAPTER 3.4 ATTACK 01. And then if it divides into three choices at the end of the passage, the titles for those passages could end up as something like CHAPTER 3.4 ATTACK 01A, CHAPTER 3.4 ATTACK 01B, CHAPTER 3.4 ATTACK 01C.
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fangirltothefullest · 4 months ago
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How old does your blog have to be to see the desktop blog view thing?
You can just make it happen whenever you want!
In your browser, set it to desktop mode (available in the dropdown dots menu) and then just type in a user's name first, then tumblr.com
Example:
Fangirltothefullest.tumblr.com
If they have set up a desktop version it'll show
Users older than when mobile became a thing will have desktop versions as they are more customizable. You could even add music if you had the html code for a player.
If you wsnt one yourself, you have to enable custom themes.
Log into tumblr on your browser either on desktop or on mobile. I suggest logging in through desktop mode on your phone's web browser and opening the log in in a new tab so it stops trying to pop up the app.
Once logged in you can disable desktop mode in your browsers drop down to see things easier.
It'll probably up like this otherwise and be a formating nightmare.
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Now.... once it's OFF desktop mode,
Go to the blog you want and hit blog settings in the drop down.
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Enable the custom theme and hit the edit theme button. You'll be taken to a place that looks likethis:
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You can zoom in to hit the browse themes button:
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It'll bring you here:
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And you can choose what style you want! Hit save and you'll notice it gives you options to play around- choose a background, colour scheme. Fonts etc. Play with the html!
On a regular desktop this is easier to see so I suggest doing this on a laptop or pc.
Also fun fact you can hide secret messages in the html coding and if someone pops open the page source they'll see the surprise message in the code. XD just a fun thing if anyone wants to... say... make their own arg or send out secrets etc.
You CAN create whole pages with this feature too but they are unreliable and after this long it might be broken? So... yeah.
NOW REMEMBER: TO ACCESS THE DESKTOP PAGES YOU HAVE TO CHANGE THE LINK!
Forfeature. As a said above, my desktop link is fangirltothefullest.tumblr.com
I believe the mobile version has it as tumblr.com/fangirltothefullest.
Only people who have made a desktop version will have their blog show up if you'd like to test this festure.
Also this is how you access everyone's blog archive! Because blog archives exist!
Mine would be:
Fangirltothefullest.tumblr.com/archive and you can't open it in mobile or it'll just pop up the mobile version which doesn't exist.
You wsnt this page which let's you find the earliest things a blog has posted. So I created this blog in june 2012 lol.
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It works for tags too to show you ONLY the contents of that specific tag
Fangirltothefullest.tumblr.com/tagged/tashiarts/
And if you want a tag in order you add /chrono to the end to get it chronologically sorted from the earliest posts in the tag.
Fangirltothefullest.tumblr.com/tagged/tashiarts/chrono
I hope this helps!
NOW EVERYOE GO HAVE FUN MAKING COOL DESKTOP VERSIONS OF YOUR BLOGS!
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quizicalgin · 6 months ago
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Since I was recently tagged on making CC in milkshape, I figured I'd copy and paste what I know from my other blog, rather than just forwarding the page here for ease of viewing. It’s the FAQ page for creating CC under the read more.
What do you use to make mods?
S3PE is used to export snippets of the code to edit to make tuning mods. If you wanna make some yourself, HERE is the tutorial to learn how.
What do you use to make objects/clothing/hair?
This one has a few answers depending on what you mean specifically.
TSRW mainly for cloning and editing objects. It also lets me export the files in simpack and package formats.
If you want the version of TSRW BEFORE the sims 4 versions, you can get that HERE. This is important to note because some other programs used for CC creation aren’t fully compatible with the newer version of the TSRW’s WSO files.
If it’s an object that needs a fourth channel added, but it isn’t supported, Texture tweaker by Ignes Jones is what gives the object that channel to work with.
For meshing I use milkshape, and I’m currently working on learning how to use blender instead, since it’s freeware and has a lot more that can be done with it. However, it seems like the plugins from TSRW no longer work with blender, but there are plugins to have blender import geoms HERE that are best used with blender version 2.8-2.9.
There are some additional plugins for Milkshape that makes working in it much easier. There is an align normals plugin set by Demon 432 HERE, and the Unimesh plugins by Wes Howe found HERE. Lastly, to make UV editing easier in Milkshape there’s the CatofEvilGenius UV plugin HERE. They also have a UV flipper too.
For editing textures I personally use Photoshop and here’s how to add DDS usage to it with a link already there in it to download the necessary files. If you use Gimp instead, you can get the DDS files for it HERE. Installation should be similar to PS’s, just look for the file formats.
HERE is a link to the faces and scalps for when I need to model hair or jewelry, since doing it right on the head is much easier. Teens and elders aren’t in here because they aren’t that much different from the adult head.
Is that everything you use?
No there’s also:
Delphy’s Dashboard – Used to make sure my package files aren’t corrupt and won’t make sims implode. It’s also good for checking if anything you already have may be corrupted (a lot of it out there sadly is through no fault of the creator. It just happens during creation sometimes)
S3OC – Another program that lets you clone files, save unlike TSRW it can clone interaction objects, like toothbrushes, game controllers, bowls, plates, and other things that only appear for certain situations. The downside is everything mostly appears in strings with few images, but most of the names make sense for the items. Just sort by name and get to scrollin.
Compressorizer – This compresses simpack and package files in order to help keep the game running smooth. Due to some of its functions, remember to back up your CC and games before using the program.
MeshToolKit – This one is indispensable for creating custom content if you’re adjusting meshes just a bit, or using it to give completely new weight assignments (what makes it move and work like a sim body part) and morphs (the thin to thick range, pregnancies included). Thornowl also made an updated version that can be downloaded HERE.
Normal/Bump map plugins – They’re necessary for any CC you make, as most art programs don’t natively have the ability to make them. Now there are a couple different sets you can download and use depending on your art program of choice.
You can get the ones for GIMP HERE, with the link to the downloads on that page.
The ones for Photoshop can be gotten HERE, and this is a mediafire link because I personally had difficulty using NVIDIA’s newer exporter
And I THINK that’s everything, if I think of or get asked anything else I’ll edit this as needed.
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