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#it also does play a part in the overall story
hellspawn-enjoyer · 2 days
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Another thing I need to rant about because I find it incredibly adorable is how these dorks have the nerve to have elements of a reincarnation romance in their romance together.  
What do I mean by this?
I mean having dialogue that lampshades that one feels like they’ve met before and the other feels like they’ll meet again. Karlach’s dialogue in her date night romance scene you get in Act 3. You and each companion get a different special response to asking her if being mysterious suits you.
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This is her response for Astarion-
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Karlach mentions feeling like there's something familiar about Astarion. The second picture is a common dialogue other characters can get, but it does add various meanings to her line specific to Astarion. Overall adding to their special connection and how they just sort of click when they first meet each other.
Feeling something familiar between them also plays nicely into them having similar woven parts in their unfortunate traumatic history. As well as them being a sort of mirror to each other. One that shows what they could've been, but also what they can still become since they can either improve or descend into becoming worse versions of themselves down the road.
This dialogue on its own is cute because of the fact it shows that she feels connected and understood by Astarion to the point that she feels they’ve been together for longer even though their time together at present is so short.
So the fact that Astarion has a similar feeling, but with her death makes it all the more gut-wrenching.
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When Astarion tries to convince Karlach to go with him to Avernus to look for a way to fix her engine, if she declines Astarion will tearfully accept her decision but remain hopeful that somehow their paths will cross again. Basically, saying that maybe her death isn’t the end of their love, but instead the beginning.
So now we're getting into the whole Reincarnated/We’ll meet in another life romance trope. Obviously, you can roleplay this with any romance, but it just makes me particularly insane that it’s hinted a few times as a theme in their romance with special dialogue between the two of them. That they have a connection so deep to each other that they can feel it from another life.
Now, of course, I've got to talk about Ascended Astarion's dialogue if Karlach declines his offer to go with him to Avernus because it's interesting in it's own way as well. He essentially says the same thing to Karlach, but the way he says it comes across as being more confident that they'll meet again.
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This, of course, can be read similarly with him planning to find her reincarnation and romancing her again or as Astarion willing to do some questionable things in order for them to be reunited with each other. You can see this as sweet, concerning, or both. All valid takeaways from this scene. Either way, he holds on to the feeling that their romance has only just begun and that they have something more awaiting them in the future.
Karlach's origin epilogue if she chooses to die on the docks also adds to this with Withers coming to her and saying that her death isn't the end of her story.
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So even if you play their romance in a way that ends with her choosing to go out on her own terms their dialogue and this ending scene connects in a way that reinforces that they'll have a chance to meet again someday. Also implying that they're a fated pair, soulmates, romantic or platonic that have met before and will meet again, that just gets to me.
Overall another reason why I'll never be normal about these two and their relationship with each other! 😭
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upsidedownsmore · 2 days
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god i feel fuckin ILL
still figuring out my feelings in regard to jade shadows but oh god my head is spinning, so cool yet so weird yet so many questions godddd idfk know anymore man
more spoiler ramblings below, please don't take any of it as concrete opinions cause i'm still kinda working it out in my groggy ass head
i do feel very weird about playing as jade after what happened to her the quest, i have a lot of respect for the story and it genuinely moved me but i also feel that the implications of building a copy of her and puppeting her around after all that feels...very jarring lol. i guess that's just the unavoidable nature of the game, but it really doesn't feel like it was addressed past hunhow saying "it's what she would have wanted", even though we barely got a hint of characterization from her other than being motherly i guess. idk i guess for a quest that is at least in half about her it felt like she herself didn't get as fleshed out as i would have liked, especially when people are kinda just saying things for her. weird feelings i guess
idk those feel like big accusations but i still overall feel like the story was really really cool and playing through the quest was cool, but it does feel like it pushes the boundaries of what can actually fit within warframe's framework without parts feeling downright disturbing in some of it's mismatched narratives. idk i'm gonna have to think about it more, legit feel dizzy lol
probably gonna just leave it at that though, i really don't wanna jump head first into discourse because i anticipate it being really toxic given the themes. i've already seen some of that discourse and like man some people are fast to get angry about things
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chirpsythismorning · 1 year
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Personally, I've never said that Will would be the only main character anyway. I just think that it makes more sense for him to be centered now because there is a lot of stuff that has to be addressed regarding his character. That does not mean I think Mike cannot get targeted whatsoever. But Will's plot points would get more focus because still do not know:
1- Why he was specifically targeted by Vecna in S1, and why was he specifically kept alive. Is it because he has powers or is there any other reason? 2- Why did he get possessed, and why wasn't he killed again. 3- The way he is still connected to Vecna, has to be addressed because it is ongoing since S1. 4- The obvious parallels between Vecna and Will have to be addressed, 5- Will's whole S1 and S2 have to be addressed. 6- Why is the UD stuck on the time Will went missing specifically. 7- If Will has powers, it it why he got targeted, and probably is that why the UD looks the way it looks, etc.
So it makes more sense for Will to get targeted narratively to address these narrative and plot points. That's not saying Mike cannot get targeted, but it is rather saying that he probably will not be the first person to get targeted rolling to S5's beginning.
Yeah honestly I'm in agreement with that, when it comes to Vecna, we can presume the only reason he would even target Mike is to get to Will.
Though, we've also seen that he's calculated.
Every action he does, he is thinking ten steps ahead.
Yes it's about getting to Will, but that doesn't mean that all it takes is targeting Will and that's that.
They didn't need to 'waste' their time having Vecna confronting random teenagers with trauma, specifically with Max and then Nancy?? But they did. Because Vecna has his own arcs with all these other characters that are merely pieces in his little game, with all the trauma he's caused them. And it all ties into what he wants in the end.
Vecna confronting Mike in the final season, after keeping the audience in the dark for so long about his inner feelings, is a writers dream, because it's a little too perfect.
This is a TV show, which means certain things have to happen to make the story interesting and engaging and exciting. And that's why a lot of fans predict Mike will be targeted. Because why if Will is what Vecna wanted this whole time and that's all there is to it, couldn't he just go for it and get it over with?
Because this is a story and those sorts of things take time to build up to, and it wouldn't be very interesting if it was all resolved right from the jump.
In the moment, Vecna's choices might feel random, but in the grand scheme of things, we're starting to see it's all for a greater reason?
S5 is going to have ups and downs, and I think Will being targeted by Vecna in some capacity is inevitable and it's bound to happen multiple times in s5. Though I also think some other confrontations are due. And if Max was worth targeting because of her guilt over Billy and Nancy because of her guilt over Barb (both involving Vecna himself), then yes I do think it makes sense for Mike, the og protagonist, who has guilt tied to the other two og mains, Will and El, also tied to Vecna, to have some sort of confrontation with him.
I don't think it will start and end with Mike interacting with Vecna though, by no means is this the biggest plot point to s5, because I do think it all goes back to Will regardless of the different things that happen along the way leading up to that confrontation.
However I do think it will be one of the major plot twists for the overall audience because it is super unexpected.
And I do think it makes more sense for them to save the biggest confrontation for Vecna and Will for the end of s5, because if they did it in the beginning it would feel sort of anticlimactic to repeat it in the end.
And so, what makes more sense is to yet again create the semplence of a confrontation between Vecna and Will, maybe even go there, but still not fully go there... And a confrontation with Vecna, potentially involving Mike, obviously affecting Will feels like a way to surprise an audience who is only expecting the Will part, and to also have that impact Will's character in a way that is going to make his confrontation in the end feel even more anticipating, despite it being entirely expected by the majority!
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foxstens · 9 months
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about halfway through the game and suddenly i really wanna drop it
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I am once again baffled by peoples bad takes online
#just read someone say you have to watch the entire thing of smt or you can’t say if you liked it or not#‘you can’t just read 5 chapters of a book and then decide you don’t like the entire book’#uhhm yes I fucking can???#I’ve dropped a book at 100 pages out of 300 bc to even get that far I had to force myself to read it#so obviously I didn’t like it#and I know my taste well enough that the blurb or a trailer can tell me I won’t enjoy it#I’ve never watched a single episode of food wars but I’ve seen the food reactions they have and I know I would hate watching that#same dude was like ‘also you’re a clown if a bad art style in anime makes you not watch it’#like my dude it’s about animation??#I’m not turning down a show 100 p because of artsyle or animation but it does play quite a big factor#and yes if maybe if I continue and finish the last 40 episodes after having seen 15 I might fall I bc love#but if it takes that long for me to be invested I still don’t think it’s a good show#maybe there’s a small chance I’ll like this movie in a genre I normally find super boring#but I’d rather spend my time on smt we’re the odds are higher#I really enjoyed part of the sandman’s but the overall pacing wasn’t my taste and bc of that as a whole I don’t love it#so on that note I don’t think I’ll be watching op anime after finishing the live action#simply bc I know I won’t finish it and I don’t like animes that are that long#someone said oh you don’t have to finish it just watch what you enjoy okay but also I wanna know the end???#like I wanna know how the story ends but I don’t wanna spend 1000 episodes on it?? no thank you#me
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3hks · 2 months
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Writing Character CHANGE
Character development is absolutely CRUCIAL to a story, but having spent more time thinking about this topic, I came to the realization that I misunderstood a lot of points other people have made when teaching how to write character development.
There are a lot of factors that play into character development, but in this post, I'll cover some overall, but the main thing concerns any change to your character! (Which is also a huge part in development, really.)
So with this post, I'll be teaching you MY personal tips regarding this subject!
*The Basics*
Before we really get into the developmental stage, there are some things you want to establish, in which I'll explain later!
A couple of flaws.
How your character views themselves at first.
Your character's morals/ideals and how they think.
These things may vary, but you want your readers to be able to at least roughly predict how your character will act during specific events!
*Change*
Character development is just about how your character changes throughout the story. I like to say that there are several different ways one may change, (we'll get into that later on) but your character should NOT stay the same as the same person during the exposition and during the resolution!
"During character development, your character should grow."
This is a common piece of advice; your character needs to grow. And while I've assumed for the longest time that I understood what it meant, it never truly clicked.
While they will use words such as grow, what they really mean is that your character should mature. By the end of your story, your character may not always end up as a better person. When I say mature, I mean that they have reflected back on their life and have understood the consequences that came with their actions (if any) or how they could've done things differently.
Your character will not always end up as a better, fixed person, but they should understand their world and themselves better.
*Negative/Passive Change*
Alright then, so how does a character develop if they don't necessarily change for the better? Well, I'll get into that!
No matter what, your character should have learned a lesson through their experience. Even if they haven't exactly improved as a person, there should be a moral they can learn from what they have gone through.
If not, then did they really grow?
Additionally, how did their qualities negatively impact themselves? If they are bad traits, then it needs to be clear. And the best way to achieve this is by demonstrating how it hurts your character! However, it is rather uncommon for a character to undergo little to no change after a story!
*Positive Change*
Let's circle back to the basics, real quick. Remember how I said that before any development takes place, your character should be anything but perfect? That same thing applies to after the change.
Do NOT create a flawless character by the end of your story. Instead, focus on one or two flaws that get fixed as the story continues. These don't have to be huge, life-changing imperfections, but they can be minor ones that still shape their life in one way or another.
"Fixing" too many shortcomings can make your character seem, well, out of character, producing a character development that's more forced. The same thing applies if you're attempting to FULLY alter a fault that's just too big. The change will be too noticeable.
What am I talking about? Here's an example!
Imagine a character who's incredibly closed off to other people, wanting to ensure that he never gets too close to others.
That's a pretty sizable flaw, no? By the end of your story, you do not want to completely change because you need to preserve character, but you can change it a bit. Does he have a few friends now? Does he understand that there are some people worth trusting?
He may still be closed off to majority of people, but at least it's not everyone, and that's a realistic change.
*Different Changes*
As I continue to read more stories and watch more shows, I have realized that character development is not always about fixing flaws or personality, but it can extend far past that line.
So listen up, because I feel like no one really talks about this.
Your character can change their IDEALS, MORALS, and how they VIEW THEMSELVES.
Hear that? If your character has strong morals, they will hardly stay the same as they reach the end. Remember the requirements I mentioned at the beginning?
See how it connects now? There is SO much more to character development than changing a few imperfections. Like I said in the start, your character needs to grow and mature. Things like new morals or ideals assist with that!
*SUMMARY*
In order to start character development, you need a couple of flaws, an idea of how your character looks at themselves, and their morals. This is because those are the main parts of you character that may change through time.
Growth = Maturing (gaining a better sense of who they are and the world they live in.)
NOT ALL CHARACTER DEVELOPMENT IS POSITIVE!
For negative or passive change, make sure to clarify how their imperfections affected or hurt them and have some sort of moral that follows.
YOUR CHARACTER SHOULD NOT BE PERFECT!
They should not be perfect in the beginning, and not perfect in the end! Do not 'fix' too many traits because you want to preserve character.
I think that's all! It's quite the post for something so simple, eh? But hey, character development is absolutely PIVOTAL to a story so I hope I at least explained the 'change' part of that well!
Happy writing~
3hks <3
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artsekey · 6 months
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Disney's Wish
Look, Disney's Wish has been universally panned across the internet, and for good reason.
It’s just…kind of okay.
 When we sit down to watch a Disney film—you know, from the company that dominated the animation industry from 1989 to (arguably) the mid 2010’s and defined the medium of animation for decades—we expect something magnificent. Now, I could sit here and tell you everything that I thought was wrong with Wish, but if you’re reading this review, then I imagine that you’ve already heard the most popular gripes from other users across the web. So, let me focus in:
The biggest problem with Wish—in fact, the only problem with Wish—is Magnifico.
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Whoa, that’s crazy! There’re so many things about Wish that could’ve been better! The original concept was stronger! The music was bad--
I hear you, I do. But stay with me here, okay? Take my hand. I studied under artists from the Disney renaissance. I teach an adapted model of Disney’s story pipeline at a University level. I spent a ridiculous amount of time getting degrees in this, and I am about to dissect this character and the narrative to a stupid degree.
First, we need to understand that a good story doesn’t start and end with what we see on the screen. Characters aren’t just fictional people; when used well, characters are tools the author uses (or in this case, the director) to convey their message to the audience. Each character’s struggle should in some way engage with the story’s message, and consequently, the story’s theme. Similarly, when we look at our protagonist and our antagonist, we should see their characters and their journeys reflected in one-another.
So, what went wrong between Asha & Magnifico in terms of narrative structure?
Act I
In Wish, we’re introduced to our hero not long into the runtime—Asha. She’s ambitious, caring, and community-oriented; in fact, Asha is truly introduced to the audience through her love of Rosas (in “Welcome to Rosas”).  She’s surrounded by a colorful cast of friends who act as servants in the palace, furthering her connection with the idea of community but also telling us that she’s not of status, and then she makes her way to meet Magnifico for her chance to become his next apprentice.
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Quick aside: I'm not going to harp on Asha as a character in the context of Disney's overall canon. Almost every review I've seen covers her as a new addition to Disney's ever-growing repertoire of "Cute Quirky Heroines", and I think to be fair to Asha as an actor in the narrative, it serves her best to be weighed within the context of the story she's part of.
As Asha heads upstairs for her interview, we're introduced to the man of the hour: Magnifico. He lives in a tower high above the population of Rosas, immediately showing us how he differs from Asha; he’s disconnected from his community. He lives above them. He has status. While the broader context of the narrative wants us to believe that this also represents a sense of superiority, I would argue that isn’t what Magnifico’s introduction conveys; he's isolated.
Despite this distance, he does connect with Asha in “At All Costs”. For a moment, their goals and values align. In fact, they align so well that Magnifico sees Asha as someone who cares as much about Rosas as he does, and almost offers her the position.
… Until she asks him to grant Saba’s wish.
This is framed by the narrative as a misstep. The resonance between their ideals snaps immediately, and Magnifico says something along the line of “Wow. Most people wait at least a year before asking for something.”
This disappointment isn't played as coming from a place of power or superiority. He was excited by the idea of working with someone who had the same values as he did, who viewed Rosas in the same way he does, and then learns that Asha’s motivations at least partially stem from a place of personal gain.
Well, wait, is that really Asha's goal?
While it's not wholistically her goal, it's very explicitly stated & implied that getting Saba's wish granted is at least a part of it. The audience learns (through Asha's conversation with her friends before the interview) that every apprentice Magnifico has ever had gets not only their wish granted, but the wishes of their family, too!  Asha doesn’t deny that this is a perk that she’s interested in, and I don't think this is a bad thing.
So, Is Asha’s commitment to Saba selfless, or selfish? I’m sure the director wanted it to seem selfless, wherein she believes her family member has waited long enough and deserves his wish granted, but we can’t ignore the broader context of Asha essentially trying to… skip the line.
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Then, we get our first point of tension. Magnifico reveals his “true colors” in snapping at Asha, telling her that he “decides what people deserve”. This is supposed to be the great motivator, it’s meant to incite anger in the audience—after all, no one gets to decide what you deserve, right? But unfortunately for the integrity of the film and the audience's suspension of disbelief, at least part of Magnifico’s argument is a little too sound to ignore:
Some wishes are too vague and dangerous to grant. Now, there’s visual irony here; he says this after looking at a 100 old man playing the lute. The idea that something so innocuous could be dangerous is absurd, and the audience is meant to agree.
... But we’ve also seen plenty of other wishes that might be chaotic—flying on a rocket to space, anyone? The use of the word vague is important, too—this implies wording matters, and that a wish can be misinterpreted or evolve into something that is dangerous even if the original intent was innocuous. His reasoning for people forgetting their wish (protecting them from the sadness of being unable to attain their dreams) is much weaker, but still justifiable (in the way an antagonist’s flawed views can be justified). The film even introduces a facet of Magnifico’s backstory that implies he has personal experience with the grief of losing a dream (in the destruction of his home), but that thread is never touched on again.
              What is the audience supposed to take from this encounter? If we’re looking at the director’s intent, I’d argue that we’ve been introduced to a well-meaning young girl and a king who’s locked away everyone’s greatest aspiration because he believes he deserves to have the power to decide who gets to be happy.
              But what are we shown? Our heroine, backed by her friends, strives to be Magnifico’s apprentice because she loves the city but also would really like to see her family's wishes granted. When this request is denied and she loses the opportunity to be his apprentice, she deems Magnifico’s judgement unfair & thus begins her journey to free the dreams of Rosas’ people.
              In fairness, Magnifico doesn’t exhibit sound judgement or kindness through this act of the film. He’s shown to be fickle, and once his composure cracks, he can be vindictive and sharp. He's not a good guy, but I'd argue he's not outright evil. He's just got the makings of a good villain, and those spikes of volatility do give us a foundation to work off of as he spirals, but as we’ll discuss in a bit, the foreshadowing established here isn’t used to the ends it implies.
              While I was watching this film, I was sure Magnifico was going to be a redeemable villain. He can’t connect with people because he's sure they value what he provides more than they value him (as seen in “At All Costs” and the aftermath), and Asha’s asking for more was going to be framed as a mistake. His flaw was keeping his people too safe and never giving them the chance to sink or swim, and he's too far removed from his citizens to see that he is appreciated. Asha does identify this, and the culmination of her journey is giving people the right to choose their path, but the way Magnifico becomes the “true” villain and his motivations for doing so are strangely divorced from what we’re shown in Act I.  
Act II:
His song, “This is the Thanks I Get!?” furthers the idea that Magnifico’s ire—and tipping point—is the fact that he thinks the people he’s built a kingdom for still want more. Over the course of this 3:14 song, we suddenly learn that Magnifico sends other people to help his community and doesn’t personally get involved (we never see this outside of this song), and that he’s incredibly vain/narcissistic (he's definitely a narcissist). I think feeling under-appreciated is actually a very strong motivation for Magnifico as a character-turning-villain, and it works very well. It’s justified based on what we’ve seen on screen so far: he feels under-appreciated (even though he’s decidedly not—the town adores him), he snaps and acts irrationally under stress (as seen with his outburst with Asha), and he’s frustrated that people seem to want more from him (again, as seen with his conversation with Asha in Act I).
              But then… he opens the book.
Ah, the book. As an object on screen, we know that it's filled with ancient and evil magic, well-known to be cursed by every relevant character in the film, and kept well-secured under lock and key. But what does it stand for in the context of the narrative's structure? A quick path to power? We're never told that it has any redeeming qualities; Magnifico himself doesn't seem to know what he's looking for when he opens it. It feels... convenient.
I think it's also worth noting that he only turns to the book when he's alone; once again, the idea of connection and community rears it's ugly head! Earlier in the film, Amaya-- his wife-- is present and turns him away from taking that path. In her absence, he makes the wrong choice.
This decision could make sense; it contains powerful magic, and if it were framed in such a way that the people of Rosas were losing faith in Magnifico’s magic, as if what he can do might not be enough anymore after what they felt from Star, going for the book that we know contains spells that go above and beyond what he can already do would be logical. Along the lines of, “If they’re not happy with what I do for them, fine. I, ever the “martyr”, will do the unthinkable for you, because you want more.”
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            It would keeps with the idea that Magnifico believes he's still trying to help people, but his motivation has taken his self-imposed pity party and turned it into resentment and spite.
 But, that’s not the case. Instead he talks about reversing that “light”, which has had no real negative or tangible consequences on Rosas. Everyone had a warm feeling for a few seconds. Again, it’s meant to paint him as a vain control freak, but… he hasn’t lost any power. The citizens of Rosas even assume the great showing of magic was Magnifico.
Act III
              Then, we get to the consequences of opening the book (and perhaps my biggest qualm with this film). The book is established as being cursed. Magnifico knows it, Asha knows it, and Amaya—who is introduced as loyal-- knows it. The characters understand his behavior is a direct result of the book, and search for a way to save him. This is only the focus of the film for a few seconds, but if you think about it, the fact that his own wife cannot find a way to free him of the curse he’s been put under is unbelievably tragic. Worse still, upon discovering there is no way to reverse the curse, Magnifico—the king who built the city & “protected it” in his own flawed way for what seems to be centuries—is thrown out by his wife. You know, the wife who's stood loyal at his side for years?
              It’s played for laughs, but there’s something unsettling about a character who’s clearly and explicitly under the influence of a malevolent entity being left… unsaved. If you follow the idea of Magnifico being disconnected from community being a driving force behind his arc, the end of the film sees him in a worse situation he was in at the start: truly, fully alone.
              They bring in so many opportunities for Magnifico to be sympathetic and act as a foil for Asha; he’s jaded, she’s not. He’s overly cautious (even paranoid), she’s a risk-taker. He turns to power/magic at his lowest point, Asha turns to her friends at her lowest point. Because this dichotomy isn’t present, and Magnifico—who should be redeemable—isn’t, the film is so much weaker than it could’ve been. The lack of a strong core dynamic between the protagonist and antagonist echoes through every facet of the film from the music to the characterization to the pacing, and I believe if Magnifico had been more consistent, the film would’ve greatly improved across the board.
I mean, come on! Imagine if at the end of the film, Asha—who, if you remember, did resonate with Magnifico’s values at the start of the film—recognizes that he's twisted his original ideals and urges him to see the value in the people he’s helped, in their ingenuity, in their gratitude, & that what he was able to do before was enough. Going further, asking what his wish is or was—likely something he’s never been asked— and showing empathy! We’d come full circle to the start of the film where Asha asks him to grant her wish.
Pushing that further, if Magnifico’s wish is to see Rosas flourish or to be a good/beloved king, he'd have the the opportunity to see the value in failing and how pursuing the dream is its own complex and valuable journey, and how not even he is perfect.
 The curse and the book (which, for the purposes of this adjustment, would need to be established as representing the idea of stepping on others to further your own goals/the fast way to success), then serve as the final antagonist, that same curse taking root in the people of Rosas who’ve had their dreams destroyed, and Asha works with the community to quell it. Asha’s learned her lesson, so has Magnifico, and the true source of evil in the film—the book—is handled independently. Magnifico steps back from his role as King, Amaya still ends up as Queen, and Asha takes her place as the new wish-granter.
This route could even give us the true “Disney villain” everyone’s craving; giving the book sentience and having it lure Magnifico in during “This is the Thanks I Get!?” leaves it as its own chaotic evil entity.
All in all, Magnifico's introduction paved a road to redemption that the rest of the film aggressively refused to deliver on, instead doubling down on weaker motivations that seem to appear out of thin air. Once the audience thinks, hey, that bad guy might have a point, the protagonist has to do a little more heavy lifting to convince us they're wrong.
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Look at the big-bad-greats from Disney's library. There isn't a point in the Lion King where we pause and think, "Wait a second, maybe Scar should be the guy who rules the Pridelands." Ursula from the Little Mermaid, though motivated by her banishment from King Triton's Seas, never seems to be the right gal for the throne. Maybe Maleficent doesn't get invited to the princess's birthday party, but we don't watch her curse a baby and think, Yeah, go curse that baby, that's a reasonable response to getting left out.
What do they all have in common? Their motivation is simple, their goal is clear, and they don't care who they hurt in pursuit of what they want.
Magnifico simply doesn't fall into that category. He's motivated by the idea of losing power, which is never a clear or impactful threat. His goal at the start seems to be to protect Rosas, then it turns into protecting his own power, and then-- once he's corrupted-- he wants to capture Star. The problem is, there's no objective to put this power toward. Power for power's sake is useless. Scar craves power because he feels robbed of status. Ursula believes the throne is rightfully hers. Maleficent wanted to make a statement. Magnifico... well, I'm not really sure.
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askmerriauthor · 1 year
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Homie. Darling. Muchaco. Please help me. You're an animator. You've worked in the video game industry. When you get to That One Memory in TOTK (you know which one I mean and if you don't, you will),
Please help me figure out what the fuck is going on with Ganondorf's face rigging
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Man, I didn't even need to look anything up: I knew EXACTLY what you were talking about as soon as you said it.
Short Answer: Need more polys.
Long Answer: It's simultaneously a case of limited model structure and potentially some degree of intentional design choice specific to Ganondorf's presentation in this particular game.
Discussion below the jump, just for the sake of not stretching out people's dashboards. No worries about spoilers: none of this is story-relevant.
So! To give a very broad strokes bit of coverage on the wide and varied nonsense that is 3D modeling, this is a case of Topology. The basic thrust is that topology is the overall structure and layout of the mesh that makes up the 3D model's various shapes. The lower the polygon count on that mesh, the more angular its structure and the less capacity for deformation it has. The higher the polygon count, the smoother its structure and the greater its capacity for deformation. The trade-off, however, is that low-poly models are easier for a game engine to render. High-poly models are a massive drain on processing power, to say nothing if they're built inefficiently with a bunch of wasted geometry bogging things down.
Here's an example of a low-poly model on the left and a high-poly model on the right.
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So when you want to make a character emote, you're basically grabbing a bunch of those polygons around the face and moving them around to shape the face into the desired expression. If you don't have a lot of polys to play with, it causes folding and tearing issues where the model and its textures do some pretty wonky shit.
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Something both BoTW and ToTK have going for them is that they're actually very low-poly games, which is extremely helpful in making the games run as smoothly as they do given the world size and seamless loading. The lighting and texture work do A TON of heavy lifting to make the game look as good as it does. Really look at these models closely and you can see how angular they are. Look at Zelda's outstretched hand or how sharply light falls across the character's features. In the bottom right, notice how you can see the sharp points that make up Zelda's shoulders? They're not rounded; they're angled just enough to give the general illusion of a curve at a glance. Same goes for her eyes; you can count the angles that make up the shape of her eye but, at a distance and at a glance, they look big, round, and doleful.
Something you can also notice is when characters talk, a lot of them have little to no facial deformation. Mineru, for example, basically has a one-hinge Muppet mouth outside of pre-rendered cutscenes. A lot of characters' eyes are basically painted onto their faces and switch between static texture shapes as opposed to being fully rendered and animated orbs modeled into their heads.
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Ganondorf actually has a fairly complex character model, especially compared to Link or Zelda, but he doesn't have a lot of model deformation. Basically the only parts of his head that move are his eyes/brows and mouth/jaw. If you look closely around his eyes you can see they're rendered basically as triangles. There's only two or three points along their shape the model can deform at. Further, since the rest of his face doesn't really deform when he emotes, it means the only thing that really moves are those small key elements. Which yields moments like this:
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The animators are basically pushing his expression as much as they are actually capable of with this model's limited structure. See the hard fold in the lower eyelid, or the fact that his teeth aren't attached to anything inside his jaw? It does the job though; it overall looks good and, in the moment this scene happens, really adds something to the unsettling nature of what's going down.
I mentioned before that there may be a certain intent as well. Something specific to Ganondorf in this iteration is that, more than ever, he's become an Oni. Ganondorf's character design has slowly been leaning toward more Japanese-specific visual concepts over the past few appearances but he's gone full yokai for ToTK. Not just in his build, but in his clothing and weaponry. Dude is swinging around a kanabo for the first time ever in the franchise.
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In Japanese mythology and Noh theater, a Red Oni basically functions as the embodiment of all the worst parts of mankind. They're greedy, brutal, cruel monsters who revel in causing destruction. If you want to look at their good aspects, it's traits like passion, ambition, and a wild spirit. But, overall, they're the bad guys. Ganondorf is 100% depicted as a Red Oni in ToTK. So when you keep that in mind, add in the implications of what Ganondorf just did in that scene, and consider the traditional appearances of a Red Oni...
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...then that face-breaking grin makes a lot more sense.
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stem-sister-scuffle · 2 months
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STEM SISTER SCUFFLE: ROUND 3 MASHUP 4
Jade Harley (Homestuck) vs Entrapta Princess of Dryl (Netflix She-Ra and the Princesses of Power)
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Jade Harley is a Nuclear Physicist, Roboticist, Ectobiologist, and Cosmic Manipulator (warping space and planets)!
Entrapta Princess of Dryl is a Roboticist, Programmer and First Ones' Tech Historian/Archaeologist!
Why you should vote for each contestant:
Jade Harley:
"She's soo fun and silly and her symbol is literally an atom. she regularly irradiates steak to feed her weird dog"
"She and her nuclear powered dog creating a new universe. she's cool"
"Built a modded bass guitar that's only playable when she's in her robot form and has extra arms. Became a doggirl. She also plays the flute :)"
"i think you have enough ramblings about her already but i couldnt NOT submit her, she is so dear to me <3"
"bbg has THREE scientific specialties!! she genetically modifies plants and makes them grow beautifully high just because she can and loves science. in her alpha timeline she’s a tech mogul and creates technology that challenges the evil empress that brought earth to ruin. AND she’s a furry"
"Doggy"
"She plays a silly flute refrain. She's a furry. Literally, she's a doggirl. She's also a god and created the universe. JADE BEST GIRLIE!!!!"
Entrapta Princess of Dryl:
"She builds robots!!! She's curious and inquisitive!! She loves her robots!! She has the coolest hair and also I want to be her bestie. She's an absolute love"
"autism :)"
"Builds robots and computers for fun and companionship. Can take apart and understand almost any tech she is presented with. Autism lever set to max and I love her. Mandatory boob window in all her outfits and I've never related harder to a character."
"autistic icon, amazing inventor and app round excellent character"
"she has prehensile hair it’s literally the best thing i’ve ever seen in my life, it’s never once acknowledged by any of the characters as abnormal or explained in any way i’m literally obsessed with it. also autism queen"
"PIGTAILS!!!! autism"
"Entrapta is very bubbly and positive. She never lets anything like losing her friends or going to the bad side or getting put on a death-sentence island stop her from scientific pursuits! She actually drives a lot of the conflict in the story, as she explains the technological backstory of the world, and helps both sides be better at fighting. She loves data, doing experiments, and the scientific method. She's also in love with space. She is an autistic queen <3"
"phenomenal canon autism representation without being weird & shitty. also she’s so strange & wonderful & relatable in so so many ways. my computer is named Darla bc that’s what she named the AI for the spaceship in s5"
"She is THE science queen because she loves science so much and her love of it is INFECTIOUS. I don’t know anything about science but Entrapta makes it seem like the coolest thing in the universe. I love her"
"She ourple. I luv her"
"She's so passionate about her work. Takes through notes! Figured out how to hack her home planet!!! She's autistic as hell and I like her overalls."
"You won’t get autism like this anywhere else bestie"
"amoral mad scientist who flips between the good guys and bad guys, loves building so many inventions, ends up converting the head bad guy (for most of the series) to good through the power of love"
"She has outfitted her entire castle to be a maze, and installed electronic locks on some. Her staff seems to be mostly robots she has built herself. In good part reverse engineering or adapting ancient tech found on the planet. She's incredible at what she does and personally fixes, invents and builds a wide range of stuff from space ships to portals to a prosthetic exoskeleton to trackers to war machines. She can do it all. Autism win! Girlie has been criticised for being treated childlike or being unable to understand those around her to a ridiculous degree, but I'm honestly just glad she's not a Sheldon Cooper. Her favorite bots have personalities and therefore implied AI (but not the shitty kind), which means she's pretty fucking good at software too. She likes tiny foods."
"So very autistic about technology. Initially believes robots are way better than people, eventually makes human friends but also very much still has robot friends (I love Emily so much). Gets so excited about finding new First One's tech. Also her happy spinning around in a space suit in that one season 5 episode heals my heart every time I watch it"
"She's the planet's leading expert on ancient tech (sci-fi/fantasy universe) and develops most of the tech in the show and is very autistic about it. i love her"
"She is fun and funky. Chaotic neutral. Definitely some autism coding going on, which is very charming. She has a pet robot? It is cute"
"Bc she is ENTRAPTA!! No srsly she is such a well-written character. At times kinda morally grey but always lovable and great and she is truly amazing at what she does!! I'm pretty sure she's already been submitted but I wanted to make sure :)"
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paigebueckersloverr · 19 days
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Three's A Crowd
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This is a multiple part story. This chapter does not have smut. But the next one does, so stay tuned and feel free to critique. I am always open to suggestions and overall thoughts. Thank you.
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Stream of the Day: Novacane 🤍
Contents: Paige And The Reader Attend Paige's After-Game Homecoming Party. Where Reader Finally Meets The Infamous Laliah A Former Flame And Now Friend Of Paige's. Which puts both the reader and paige on edge as laliah makes no mistake in letting paige know she still thinks of her.
THINGS TO KNOW: The Reader Is Black As I Am A Black Girl.
Although, Paige Takes On More Of A Switch Role? Sorry, Yall She's Not Getting Dicked Down...For Now.....
Warnings: Kissing, Fingering, Swearing, Vibrating Strap, Breeding, Degration, Praise, Groping, Possesive Reader, Suggestive Language, Possesive Paige, Jealous Reader, Jealous Paige,* I can't think of anything else right now. * COMING SOON!!!
Word Count - 1.6k MEN And MINORS DNI
☆ Salem's Thoughts ☆
This Story is purely fictional I have no personal relation to anyone mentiond. And I have no malicious or weird intent when writing. These fanfictions are purely for enjoyment and obsessed girls like me.
☆ Salem's Final Thoughts ☆
Please be mindful I'm a little rusty at writing as I haven't Written serious fanfiction. Since my wattpad days, I'm Also dyslexic so read at your own risk.
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Paige’s after-game homecoming party was in full swing, the living room pulsating with laughter and music, but all the sound seemed to fade as I laid eyes on Laliah. She was standing by the kitchen counter, her dark curls tumbling over her shoulders as she leaned in close to Paige, their shared history palpable in the way they moved. As I walked closer, I could see the flicker of recognition in Paige’s eyes, a mix of nostalgia and unease. Laliah's smile was warm yet carried an edge, her gaze lingering on Paige longer than necessary, making it unmistakably clear that old flames still flickered in her heart.
Earlier That Day....
I sighed as I finally turned off the alarm set for 8:15 AM, groaning softly as I pushed myself out of bed. The morning light filtered through the curtains of our hotel room in Minnesota, where Paige was born and bred, her dream of becoming a UConn Husky now a reality. Her family had moved away a year and some change after she left for Storrs, but Minnesota still held a special place in her heart. I moved quietly around the room, gathering Paige’s bags for practice and the upcoming game.
The city was buzzing with excitement, the air thick with anticipation for the game. Paige and Laliah, once formidable teammates at Hopkins, were now playing on different teams, and their reunion on the court was the talk of the town. This trip was a homecoming of sorts, and the shared history between Paige and Laliah added an extra layer of intrigue to the event. Little did they know paige and laliah shared more than a court together.
Later that day, after the game, the real test would come at the after-game party, where I knew I’d finally meet the infamous Laliah, a former flame and now friend of Paige’s. The thought of Laliah’s presence set me on edge, knowing she still harbored feelings for Paige. With a deep breath, I pushed the thoughts aside, focusing on getting everything ready for Paige’s big day.
Paige stirred in bed, her eyes fluttering open as she sensed my movement. She stretched and then sat up, her expression a mix of excitement and anxiety. "I'm nervous about the game," she admitted softly, running a hand through her hair. "It’s been a while since I’ve played in front of a hometown crowd, and with Laliah on the other team..."
I walked over to her, placing a comforting hand on her shoulder and pressing a light kiss to her forehead. "You’ve got this, my love. You’ve trained so hard, and everyone here knows what an amazing player you are." I smiled, trying to infuse my voice with confidence. "Plus, it’s just another game. You’ve faced tougher challenges."
She smiled back, though it didn’t quite reach her eyes. "Thanks. I just...I want to make everyone proud."
"You will," I assured her, then hesitated before continuing. "And about meeting your former teammates tonight...I’m a little nervous too. Especially about Laliah."
Paige's smile faded slightly, and she nodded. "I know. It’s complicated, but you’re the one I’m with now. She’s just a friend."
"I trust you, my love," I replied, squeezing her shoulder gently and running my fingers through her hair. "But it’s still a bit intimidating, you know? Meeting people who’ve known you for so long and finally seeing Laliah after everything..."
"We’ll get through it together," Paige said, her voice steadier now. She leaned in, giving me a soft kiss. "Just focus on the game for now. We’ll deal with the rest later."
After reassuring Paige, we finished getting ready and headed to the arena. The drive was filled with quiet moments of hand-holding and exchanged glances, a mix of excitement and underlying nerves. As we pulled up, the bustling energy of the city was evident, fans already gathering in anticipation of the game.
Inside the locker room, the atmosphere was electric, teammates greeting Paige with enthusiasm. I found a spot in the stands, the sea of familiar faces reminding me of just how significant this game was. The crowd erupted in cheers as the teams took to the court, and I spotted Laliah warming up on the other side, her presence a stark reminder of the evening to come.
As I scanned the crowd from my seat in the stands, my eyes eventually landed on Laliah. She stood out effortlessly, her presence commanding attention without even trying. Her dark curls framed her face in a cascade of effortless elegance, and her smile, though warm, held a hint of mystery. Dressed in her vibrant mustard yellow and worn leather red uniform , she exuded confidence and grace.
Beside me, Paige's family chatted excitedly, her mom waving enthusiastically at every point Paige scored. Her dad and stepmother watched intently, their pride evident in every cheer and applause. Paige's two little brothers were bouncing in their seats, their energy contagious, while her little sister sat quietly, eyes fixed on the game with a thoughtful expression.
The game was intense, both teams playing with unmatched vigor. Paige moved with a grace and determination that made my heart swell with pride. Each basket, each defensive move, showcased her dedication and skill. But it was impossible to ignore Laliah's equally impressive performance, the chemistry between them on full display even as opponents.
Amidst the excitement, I couldn't help but steal glances at Laliah, her interactions with the crowd and the game itself a fascinating study. Despite the history between her and Paige, there was an air of familiarity and respect in the way she engaged with everyone around her.
Paige's family, oblivious to the significance of Laliah's presence, continued to cheer and celebrate each play with infectious enthusiasm. As the final buzzer sounded and uconn emerged victorious, the crowd erupted in cheers, and I quickly rushed down to meet her. She wrapped me in a tight hug, her face glowing with the thrill of victory.
"We did it," she whispered, her voice breathless.
"You were amazing, my love," I said, kissing her cheek. "Absolutely amazing." She said as she spun us around and cheered. In the locker room, amidst the jubilant cheers and high-fives, Paige and i shared a quiet moment of celebration, her arms wrapped tightly around me as we basked in the euphoria of victory.
After the locker room celebrations, Paige and I retreated to our hotel room to get ready for the party. As Paige changed into her usual attire—a black button-down shirt paired with loose trousers—I opted for a more toned-down look, slipping into a sleek yet understated dress that accentuated my curves in all the right places.
As I smoothed down the fabric of my dress, Paige sauntered over, a playful smirk playing on her lips. "You know, I think I prefer you in less clothing," she teased, wrapping her arms around my waist from behind.
I chuckled, leaning back into her embrace. "Oh really? And here I thought you were all about the mystery."
She nuzzled into the crook of my neck, planting soft kisses along my collarbone. "I like a little mystery, but I also like knowing what's underneath," she murmured, her voice low and suggestive.
A shiver ran down my spine at her words, the familiar heat of desire igniting between us. "Well, lucky for you, you've already unwrapped this package," I replied, turning to face her with a playful grin.
Paige chuckled, her eyes darkening with desire as she pulled me closer. "And what a delightful surprise it was," she murmured, capturing my lips in a searing kiss.
As we finally made our way to the party, the playful banter between Paige and me took on a tense edge, each teasing remark and stolen glance fueling the simmering jealousy between us. The air crackled with unspoken tension, our insecurities festering beneath the surface like a wound that refused to heal.
As we mingled amidst the crowd, Paige's gaze lingered on Laliah for a moment too long, and a surge of Jealousy with a hint of anger ignited within me. "Can we talk?" I hissed through gritted teeth, pulling her aside with a firm grip on her arm.
Paige's eyes flashed with frustration, her own insecurities about the night finally bubbling to the surface. "What now?" she snapped, her tone sharp and defensive.
"It's about her, isn't it?" I accused, my voice trembling with anger and hurt. "You can't deny that there's something between you and Laliah."
Paige's jaw tensed, her expression defensive. "She's just a friend, damn it!" she spat, her voice laced with frustration. "Why can't you trust me?"
But trust was a fragile thing, easily shattered by the lingering stares and whispered conversations that passed between them. "Because it feels like I'm competing with her for your attention!" I shot back, my voice rising in desperation.
As our argument escalated, the tension between us reached a boiling point, our words a painful reminder of the growing rift between us. And amidst the chaos, Laliah approached, her presence casting a shadow over our already strained relationship.
We soon put the argument to rest, realizing that no one would come out happier than when we entered. In Paige's attempt to reassure me, she gently guided me over to Laliah, attempting to make introductions. Despite the lingering tension, Paige's gesture was a small but significant step towards easing the palpable unease that hung in the air. As we approached Laliah, I felt a surge of apprehension coursing through me, unsure of how the encounter would unfold. Nevertheless, I squared my shoulders and forced a polite smile, ready to face whatever lay ahead.
"Laliah, this is..." Paige began, her voice trailing off as she glanced uncertainly at me, her hand still clenched in mine.
"Y/N, her girlfriend and secretary on occasion. I interrupted, my tone cool and clipped. As I smiled softly and reached out for a handshake, which she returned steadfastly, "I've heard a lot about you."
Laliah's lips curled into a knowing smirk, her gaze flickering between Paige and me with a hint of amusement. "Likewise," she replied, her voice smooth as silk. "It's a pleasure to finally meet you both."
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homewrecking-lore · 1 year
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The thing about the fandom’s interpretation of Data and Pulaski is that it makes both characters extremely flat and boring while also erasing their whole relationship. Data’s made into this flawless, naive baby that can’t defend himself (when he does - when Pulaski mispronounces his name, he tells her exactly why she should pronounce it correctly), while Pulaski is an ugly bitch-hag who is morally reprehensible. Most fanfics portray Data as being uncomfortable or scared of her, while Pulaski’s chomping at the bit to break him into parts. Their whole relationship in season two is based around the fact they both have flaws, and that Data is still learning about what exactly he is capable of as an android.
In “Elementary, My Dear Data”, the big question of the episode is if Data can solve a narrative mystery without it being based on his knowledge of the original stories. Geordi doesn’t know the answer. Pulaski doesn’t. Data doesn’t. From what they know of Data, Pulaski outright dismisses the possibility that Data can, which sparks the episode’s plot.
So when Geordi goes back later and prompts the computer to alter the program to be more challenging, both Data and Pulaski are excited! They want to see where this goes! They are openly having fun with this.
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In her first episode, Pulaski dismissed Data when he tried to stay during Troi’s labour, and only relented when Troi said she wanted him there. But by “Penpals”, she assures Sarjenka that Data will be at her side the whole time. When Data expresses doubts, she assures him that this is what’s best for Sarjenka, but that his memories of her will still be important. This is also the same episode where Pulaski defends both her and Data’s personal involvement in the situation to Worf.
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In “Measure of A Man”, the game opens with some of the crew playing a poker game. Data and Pulaski are obviously friendly and comfortable enough to socialize together outside of professional circumstances. And again, the scene shows Data calling the game simplistic and assuming he will win, but he turns out to be wrong.
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Later in “Peak Performance”, Pulaski sets up Data to compete in Strategema, only for him to end up losing, to everyone’s surprise. The reason why Data’s confidence falls is because he had the exact same assumption about his computational abilities as Pulaski. They were both wrong! When she sees how much losing has affected him, she apologizes:
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Data says that he must be malfunctioning. It’s not until Picard tells him that failure can happen even when you do everything right that Data accepts he can make mistakes - and that making mistakes is okay! By the end of the episode, they both know that Data is not infallible, and that he can be affected by failure as much as any human.
Pulaski makes assumptions and mistakes, and so does Data. They learn and grow from them, and their relationship is overall a very positive one despite their very different personalities. It’s an interesting dynamic that gets rewritten by fans entirely, despite the fact that it’s weirdly one of the more developed dynamics in the show.
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blacktabbygames · 23 days
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Something I've been curious about were you guys always going to plan the stranger having her own special ending before you got to the final stranger? Or was that something you decided after you finalize the stranger?
A lot of the narrative design work on Slay the Princess came from following things to what felt like their logical conclusions, and letting the pieces fall into place as they clicked. Given the looping nature of the game, it made sense for the "final" encounter to be with the "first" Princess, taking you right back to where you started and asking you to make the same choice you had to make at the very beginning of the game, but now with all of the context that comes with playing through the game. The Stranger stuck out like a sore thumb there, since if you do her route first, she's the first Princess you meet, rather than Chapter 1's Knife!Princess or NoKnife!Princess. So it only made sense to give her a special ending, which also balances out how short/linear her route is overall (even if, in terms of game logic, she had far and away the most complicated chapter to code.) The Unknown Together ending in general was another piece of the puzzle that just happened to fall into place near the end. In the earliest draft of that ending sequence (in my brain only) you would arrive at the final cabin knife-already-in-hand, since you'd only get there by resisting the Shifting Mound. But as we started actively working on that part of the script, it felt more compelling to set up that final situation as a more direct mirror of Chapter One.
And because we wanted it to be a reflection of the beginning of the game, it made sense that whether or not you take the blade with you downstairs should be a huge decision. Almost a little test for our players — did you realize by the end of your runs that the knife doesn't, like the Hero suggests, "always seem to give us more options than not?"
But needing to include that choice raised the question of, "well, what happens, metaphysically, if you don't bring the knife?" And the answer that was most compelling to us was "we don't know, and the fact that we don't know is what makes the choice so compelling." One of those bits where it's wild to think about how late an addition that ending was, since I think it's vitally important to the themes of the story. If the nature of death is a major thematic through-line of Slay the Princess, The Unknown Together is the only ending that truly confronts its terrifying mysteries, and it does so by abandoning fear on the floor of that final cabin.
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thankskenpenders · 2 months
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IDW's Fang the Hunter miniseries! All four issues are out now! I don't have as much to say about it as I did with the Knuckles show, but I do have some thoughts.
So! This is a pretty fun miniseries. I liked it.
It's fun to see Ian get to write a four-issue arc starring the Hooligans, his precious boys, with a B-plot showing Sonic and Tails' perspective on this little adventure. As always, Ian captures the characters' voices well. In particular, I really liked Bean in this, who despite being a slapstick screwball is actually a pretty perceptive guy. He often acts as sort of a voice of reason for Fang, seeing right through his sweet talking and pointing out how badly all of their schemes go but sticking around nonetheless just for funsies. And the art (illustrated this time by Mauro Fonseca for the first issue and Thomas Rothlisberger for the rest) is as good as we've come to expect from IDW's Classic Sonic output. Overall, this is a fun little romp that captures the vibes of the Classic era very well.
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...But...
Well, as I've said before with the Amy and Tails anniversary specials, I feel like we're kind of seeing diminishing returns with these Classic spinoffs. They're fun, sure, and very nice to look at, but their writing always leave me wanting more.
A big part of this is just that there's just less to work with compared to the Modern universe. The Classic cast is much smaller, and within that cast there are a bunch of characters currently going unused, some of which are currently off-limits. Aside from the appearance of the Witchcarters in Tails' special, we've pretty much just stuck with the cast of Sonic Mania and the Hooligans, as established in the first special. No Chaotix, no Battle Bird Armada, barely any Honey. (Classic Vector was able to get a tiny cameo in the Amy special only because he was so obscured that it gave the IDW team plausible deniability to say it was actually a different character if Sega complained.) It's a very small box, and Ian's recent Classic comics haven't particularly expanded the boundaries of that box. They're just excuses to play the hits for old times' sake. And that was a lot of fun the first time around, but the novelty is starting to wear off for me.
I will admit, sure, the tighter focus on a specific set of characters from the games is a big part of the appeal of these Classic comics. They're simpler. They're nostalgic. They're shining the spotlight on characters that can't be used in the main series. They're the slavishly faithful old school Sonic comics that we could never get in the '90s, because the comics we did get diverged into their own continuities with tons of new characters. I get all that.
But the thing is, the Sonic comics have always added all those new characters because you can just do so much more with them. The game cast is great! But they're corporate mascots Sega keeps on a tight leash. You can do so much with a character like Sally or Surge that you could never do with any of the game characters, and by pushing into new territory with these new characters you can also bring out interesting new sides of the game cast. Maybe Sonic himself can't have some crazy complex character arc, but you can see how he'll respond to the things going on with these other characters, and how these other characters' arcs are informed by their relationships with Sonic.
So I look at the Fang miniseries, and I'm like. This was pretty fun. But by the end, what was the point of the story? What did we learn about the Hooligans as characters that we didn't already know? Is the point just to depict an adventure where things go off the rails a little and Bean and Bark end up a little miffed, explaining why they weren't with Fang in Superstars? There's potential for an arc there about the dissolution of the group, but it really does come off more as the type of spat these three probably get into all the time before coming back together for the next job. It's neither super dramatic nor super funny, feeling more like it ends on a fairly matter-of-fact note where Fang's like "welp, time to go do the events of Sonic Superstars" at the end, not particularly plussed by anything that happened in this arc. What we're left with is four issues of the Hooligans encountering recognizable characters and visiting recognizable locations from the Classic games, with little that really feels new or fresh here.
Ironically, the most interesting story element to me here (aside from Bean's characterization) is its tie to the main comics, something previous specials couldn't do since Sega had yet to reunify the Classic and Modern timelines. The plot of this comic revolves around Fang following the myth of the "eighth Chaos Emerald," riffing on both old playground rumors and Sonic the Fighters. What they actually end up finding isn't an extra Emerald, but rather the Warp Topaz that would eventually end up in Starline's possession in the Modern era, having apparently been found by the Hard-Boiled Heavies in the cave seen in the 900th Adventure special.
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That's kinda neat, and the abilities of the Warp Topaz are used in fun ways. But this isn't exactly something to write home about for people who aren't lore nerds like me. There isn't a particularly meaningful connection between Fang and Starline's arcs here due to the presence of the Warp Topaz, it's just a thing for the wiki. Again, Ian's in his connect the dots mode a little more than I'd like here.
(...So wait, if Starline didn't find the Warp Topaz himself, did he track down the cave where the Heavies found it to leave that "greatness began here" graffiti? Eh, I guess that sounds like something he'd do. He's known for nothing if not his obsessiveness.)
So, again. This was a pretty good miniseries. This all makes it sound like I hated it, but I did like it overall. I particularly liked seeing the Hooligans fight the Hard-Boiled Heavies. But it leaves me feeling less fulfilled than something like Scrapnik Island or Tangle & Whisper or Imposter Syndrome. I get that, by the very definition of the word, Classic Sonic is always going to remain trapped in amber to some extent. This isn't the version of the franchise that's supposed to grow and change. That's what Modern Sonic does. Classic Sonic will always be trapped in the early '90s. I'm not asking for them to add a dozen new characters with complex dramatic arcs to the Classic comics, since that's not what Classic Sonic is about. But I think the other Classic Sonic stories not written by Ian - i.e. the driving school story by the McElroys and the two stories about Amy by Gale Galligan - show that you can tell fresh new Classic Sonic stories that aren't just about remixing the hits from the games.
If we're going to continue getting Classic Sonic comics from Ian (and I hope we do!), then I just hope he's able to find a better balance between familiar and new ideas, like he and Evan do so consistently with their Modern Sonic output.
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cochart · 6 months
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Some SMT5 Characters in P5T style because it’s cute
I’ve been enjoying P5T during my little self-assigned winter break. I haven’t cleared the game yet, but it’s been a nice distraction.
Below is some of my thoughts on P5T if you’re interested or if you’re trying to decide whether or not to buy.
Overall, the game has been pretty enjoyable. It’s nice to see the characters you’re familiar with again and the story is decent. The art style is cute and the battles are enjoyable. The game is definitely more on the casual side and might be a tad bit disappointing for people who want a proper SRPG. On the flip side, even if you hate SRPG, you’d be able to pick this game up easily. I’d definitely recommend the game for P5 fans.
On the other hand, compared to P5S, the game does feel a little short for the price. I don’t regret preordering the game at all, but if your finances aren’t doing so well at the moment, I’d say wait till it goes on a sale.
1. As a Persona 5 spinoff
As a spinoff, I think it’s a pretty nice game. It’s nice to see the characters you love again in a different context, and the new characters are fun and likable. I’m actually quite impressed by the new characters as it can sometimes be difficult to insert new characters into a well-established franchise without making them overpowered or otherwise upsetting to the existing fans. Both Toshiro and Elle are likable, fun characters with decent stories of their own.
It’s also nice to see your favorite Phantom Thieves again. Overall, the tone of the game is more playful, so you can’t expect an in-depth character exploration you get in P5R, but it still feels like a treat.
2. As an SRPG
I think the game translated the elements of Persona franchise well into an SRPG genre. With 1 MORE and Tribangle system, you really do feel like you’re playing a Persona game. While it might be a tad bit disappointing that you can only use three characters per battle, trying to find the most efficient way to exterminate the enemies with Tribangle is pretty fun.
That said, for people coming from a more traditional SRPG like Final Fantasy Tactics or the Fire Emblem series, P5T can be a little lacking. Part of the fun in an SRPG is customizing units and building your army. In P5T, you level up the Phantom Thieves as a whole instead of individually. I think this was necessary to prevent users having to grind to level up different units, but it also makes it harder for you as a player to customize each unit meaningfully. In FE3H, for example, you can decide whether you want Felix to be a sword master or a wyvern lord. You can also decide whether you’d want your army to be sturdier with a lot of armored units or whether you’d take your chances by raising your units’ agility and hoping that they’d dodge enemy attacks. That you can’t do such customization can be a huge disappointment for people who enjoy SRPG.
On the other hand, adopting such traditional job/class system might have turned P5T into a poor man’s FE. I feel like the developers had to choose between a traditional approach at the risk of making the game look like a FE ripoff and trying to make use of Persona-typical systems at the expense of being a solid SRPG.
Overall, the game plays more like a fun puzzle game than an SRPG. If I were to compare P5T to any game, I’d actually compare it to some of the puzzle maps in FEH. My advice is if you’re looking for a solid SRPG like Fire Emblem, you should pick up a Fire Emblem game.
3. Others
While the game doesn’t feel unfinished—like Crimson Flower route in FE3H in which you feel cheated out of Edel’s story—it does feel a little short. I haven’t gotten to the final boss, but I can look at the level and guess where I am. I’ve been playing this game in bits and pieces, but I’m already 60% finished with the game. I think at this rate, I’d finish at about 35~40ish hours. Keep in mind that when I play games, I eat and drink, so it takes a little longer than it would if I were to focus completely on the game.
One thing that shortens the game is that there isn’t anything to do aside from battling. I know some people hate it when games involve little side activity like walking around and talking to characters—though you can technically talk to characters in P5T when there’s a Talk event—or farming, but I do wish there was something to do. The quests are fun, but there aren’t that many of them.
On the other hand, because you don’t have anything to work for besides getting on with the story, I’m not sure if the developers could have made the game longer without making the battles feel too repetitive. If there were job/class systems or any unit customization available, there would be something to work for, but there isn’t.
I do think there is more potential to the premise of the game though. The Kingdoms of P5T is sort of set up like Silent Hill in that the bosses are incarnations of one’s fear. I think the developers could definitely have expanded on that.
I’ve also seen some complaints that the game is too easy. The game is definitely easier than some SRPG I played. But then, I don’t think this game was made with hardcore SRPG players in mind. Also, despite the game being a bit more casual, I didn’t feel bored playing the battles. So I think the difficulty level might actually be more suitable for the general public. Aside from something like Dark Souls, games of all genres have been getting easier over the years. I know it might be disappointing to people who want more challenging games, but I don’t see the trend reversing soon. I think the best course of action if you want more challenge is to try looking into some indie games.
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sgiandubh · 2 months
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The door faces North
This has been, by far, one of the most complex investigations I have ever done in this fandom, and I am truly sorry for the long wait I had to inflict on many of you & for the uncharacteristic radio silence in DMs and comments. During this peculiar journey, I checked, double-checked and cross-checked as many details as I could and I carefully considered at least two different theories, of which I still think they do not exclude each other. I am now confident enough to make not only an educated guess, but also a daring bet on SRH's next whisky move.
Also, sorry for the length of this post. Truly sorry - think of the completely pulverized night sleep I had to give up, in order to bring this to you.
But first, a word on Marple's obvious PR tip on the Hopetoun Estate refurbishment and distillery old/new project. I am fair game enough to tell you the obvious: her overall recounting of the principals is roughly correct, spare perhaps one or two minor details. Correct, but dry - she limits herself to the technical documentation submitted by Golden Decanters and The Hopetoun Estates Trust to the West Lothian Council for approval. She correctly points out that S is not a visible part of the deal, at this point in time and she does a decent summing up of a very, very, VERY plethoric amount of bureaucratic information. She concludes, and I think she is partially right, that he might be interested in becoming an investor (I am taking things a bit further, though). But in doing so, she focuses on the development phase of the project only: the possible connections with SRH and his own spirits business are less, if at all, obvious.
I am going to give you my view of all this charade and, if I am going to mention (and probably repeat) some things already found by her, I am going to focus on the people: this is where the whole story starts to become remarkably interesting, at least to me. After all, I remember promising you some more clarity. Here's an honest, fair play take.
Little did I know, when I started to write about that (now defunct) company, Midhope Castle Distillery, Ltd (https://www.tumblr.com/sgiandubh/748597198794670080/the-info-provided-above-is-correct-but-outdated?source=share), that my investigation would turn to this:
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... for it was to be just an almost random layer of a juggernaut matryoshka of defunct or still active companies, featuring roughly the same people and no less than 6 different name combinations centered around Midhope, Hopetoun, etc.
The following pics will give you an idea - feel free to open them in a separate tab, for clarity . I preferred this synthetic approach, because otherwise you will curse the shite out of me. But it had to be done, with or without Depon, Advil's Greek cousin (and before you ask a graphologist, this is my handwriting, and nobody else's 🙃):
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The only explanation for the whole almost frantic Midhope/Hopetoun crisscross/hopscotch (LOL) combos I can think of is two people trying to secure one (several?) credit lines or to attract significant investors for their project and ultimately failing to do so. But I might be wrong (although I doubt that, thank you). Out of this entire maze ( I swear I now have a migraine), there are only two active companies remaining: Golden Decanters Ltd (renamed GD Spirits Ltd, in April 2022) and Midhope Ltd (renamed Skosk Ltd, in July 2023). It is on them I am going to focus my gaze.
GD Spirits Ltd was incorporated in Berwick-upon-Tweed, England (just across the Scottish border), probably for tax reasons, on March 11, 2015, the nature of its business being listed as 'wholesale of wine, beer, spirits, etc.'. It started with a team of two women: Julia Mackenzie-Gillanders and Ann Medlock, whose names we are going to see over and over again in all the eight corporate avatars. Later down the timeline (LOL for three decades and a half), on January 30, 2018, they were briefly (until July 19, 2018) joined by two very interesting professionals: Mrs. Margaret Boswell, an attorney at the very prestigious international law firm Gide Loyrette Nouel (Paris and London offices)...
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...and Ken Robertson, former Corporate Affairs Director at Diageo Whisky, a subsidiary of the international Diageo group, one of the major players on the world spirits' market:
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The second company, Skosk Ltd, was incorporated in August 2021, in Perth, Scotland, its nature of business being listed as 'distilling, rectifying and blending of spirits', with the clear intention to align with the exacting criteria prescribed by the 2009 Scotch Whisky Regulations:
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[ Source: https://en.wikipedia.org/wiki/Scotch_whisky - sorry, I don't have time to wax lyrical on this, and neither do you]
This time, we only meet again the two distillerettes, Gillanders and Medwick. Up until now, at least, nobody else (attorney, former sales executive, whisky expert) has joined the platoon - TBC? I would not speculate and leave all options open.
There is little to 0 transparency on Skosk's financial situation, at the moment and to be honest, it looks very much like S's co-star (hehe)'s Irish business venture...
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... but I was a bit more lucky, and the numbers more chatty, as far as GD Spirits was concerned:
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Paging all shipper chartered accountants out there, but to me, it doesn't look great, at the moment. Cash is ridiculous, the net worth is hemorrhaging and the current assets are negligible, compared to 2020, when I think they managed to secure one or two credit lines, but not nearly enough for what they needed. Just enough to pay themselves and their external consultants and cover the operating costs, if you ask me.
The revised Planning Statement, of 8 February 2024, posted first by Marple, echoes my initial guess (COVID blew it up, see link to the first post) and the above assessment:
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Mark this: 'Discussions are now proceeding with investors and there is a realistic prospect that work will begin in the near future (2024/2025) to implement the permission.' Given that they will start with the road and parking rehabilitation and upgrading, probably overlapping with the distillery building, it would make sense to begin this autumn at the earliest, with the most urgent: access to the site itself.
The initial Planning Statement, dated 9 July 2020 and re-posted on March 21st, 2024, tells a more detailed story. This is part and parcel of the current project as well, since the revision is just pointing out the changes operated, not the entire rest, which remains unchanged. You be the judge:
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Also keep in mind this tiny, tiny thing: the Business Plan is 'submitted (...) under Private and Confidential Cover'. See where I am looking?
The initial plan was (and still is) for GD Spirits to produce their own booze, using Midhope's own barley (this is very important for the rest of my theory!). They even offer an overview of the real impact of their project on the local economy:
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20 to 38 initial new job creations for a £ 15 to 30 million investment is not 'huge', madam Marple. Cumbernauld is huge. This? This is rather modest, if you ask me. But hey, what do I know about the labor market, right?
That initial Statement tells also the story they want to tell about the genesis of their idea, the scouting for the right location and a couple of other interesting details:
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So they are telling us they started to look for the perfect location in 2018 and oh, hello, they found the Hopetoun Estate rather quickly, already starting the pre-planning application consultations as early as July 2019 (don't get me started, please):
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If so, then why did they incorporate not one, but two different companies clearly linking them to the Estate (Hopetoun Estate Distillery Ltd and Hopetoun Estate Whiskies Ltd) the same day and as early as May 23rd 2017 (and both dissolved in December 2022), as my above penciled timeline (LOOOOOL) shows? Who is really behind this project and why this entire ballet? It's like me pre-emptively looking for rental properties in (let's randomly guess) Lisbon, when it's just wishful thinking, heavily projecting and with 0 guarantees I will be posted there, right? I mean, I adore and deeply know Lisbon and I would be thrilled to go there. But I am not currently looking for any rental property, just like that, because that would be a #silly, rookie mistake. In their case, I think there's a different situation - again, you be the judge.
A first answer, as to who is really behind that project, was given by the UK media, back in 2020:
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How odd, when we know that both Mrs. Boswell, the well-traveled attorney and Mr. Robertson resigned from GD Spirits in July 2018. Do they still say hi to the two distillerettes? Do they quietly keep an eye on the project? Are they silent partners? Business angels? Shareholders? Time to remind you that under UK law, there is 0 visibility on the shareholder's structure of a company. You just see the officers (Director, Secretary, etc), on the Company House website. On an umpteenth, last- second cross-check, it became apparent that Mr. Robertson remained involved in another company of the distillerettes, Hopetoun Estate Whiskies Ltd (yes, the one mentioned above), until its voluntary strike-off, in December 2022.
Their best laid plans do mention OL, and how could it be otherwise? But all this £ 15 to 30 million hullaballoo for 20.000 people only (who counted them and how?), on a seasonal basis?
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High-end restaurant, luxury B&B, event spaces, you name it. Interesting, to say the least.
And, for the people in the back, who still think SRH has a 100 years lease at Midhope (Jesus H. Roosevelt Christ, the stupidity!):
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This is why he commented as a 'member of the public'. At face value, there is no public involvement into that project. Yet. But it is my belief there is a vested interest in all this, justifying the comment, the visit, those papers rolled in his fist, etc. At first, I thought that was a visit to Lallybroch by the Exec Producer of OL's Season 8, to discuss technicalities - and shared that privately with a wonderful friend only. I mean, why not and still perfectly possible. But then, as I could not sleep tonight and felt guilty to have you all waiting, I started to connect some tiny dots.
Like this one, for a start:
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Yes, I know, Marple told you that FIRST, I would not dare say otherwise, because if I did there would be a transcontinental screech. That trademark application was filed at the US Patent and Trade Office in September 2023 and I thought (and still partially do) it was a potential rebranding solution to The Sassenach's EUIPO nightmare (much exaggerated by the fandom's toothbrush experts):
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But you also know I am an idiot and I always check people's CVs, when I follow a thread. This morning, the one Distillerette I am particularly interested in is Mrs. Julia Hall-Mackenzie-Gillanders (née Scales) and not like *urv would be.
Her LinkedIn profile is exceptionally talkative, too:
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... and a BA (with Honors) in Fashion Design, class of 2005, at the Northumbria University.
The Financial Times article 'From packing boxes to wine deals worth millions', you can read on her LinkedIn page, tells a very interesting story. It is the story of a shy underdog (lots of temple bells clinging, at the moment), who made it by sheer persistence. It starts like this:
'When a painfully shy young woman contacted a fine wine merchant and said ' I have no qualifications- can I help?', she got the job and today is signing deals worth millions of pounds.'
It obviously did ring a bell and if SRH knows she exists (she is married, *urv!), and I dare to speculate he does, it must have struck a deep chord. Would I do business with her? I wouldn't speculate, although I am not very sure. Would he? He'd probably listen very carefully to what she has to pitch, for a start.
And what she has to pitch is also very interesting, in his world. A brief look at the Golden Decanters' website shows a first high-end single malt sourced collection of 4 exceptional expressions already sold out:
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And when they mean high-end, they mean gold leaf labelling and all the tralala:
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And, some last minute news, too:
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Remind me, because I am an old woman, after this white night: wasn't The Sassenach (no comment, we agree to disagree and I am very skeptical), a blend?
We have these dots, then:
Bold Underdog ->spirits business->high-end collection of single malts sold out->business partnership with owners of Midhope Castle, fictional Lallybroch in OL, including a distillery and whisky production with Midhope/Lallybroch barley -> visit by the male lead and spirits entrepreneur (also the fictional Lallybroch laird) to Midhope/Lallybroch and vested interest in the estate's most recent business project....
What if The Sassenach would be included, for a start, in that new Blended Collection? And could it really be fanfic to imagine a future high-end, limited edition, Lallybroch whisky produced at Midhope, with Midhope/Lallybroch barley? It wouldn't be the first time, would it: after all, they did it with that limited tequila batch.
As I said, because I am (remember Someone? LOL) a 'silly cow', I was hoping he wouldn't do it. But my guess is he might very well do exactly that, with those people and under that label.
It's half past eight AM, local time and I need a strong, black coffee.
I rest my case (and I am bracing myself for the screeching). I will answer Anons later, after I come back from the hairdresser's. Appointments must be kept at all costs. Thank you all for your patience.
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malecftw · 5 months
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Dirt - Tom Blyth
A/N: Duuuuuuuude, I feel like I'm in an alternate universe. Never would I have thought I'd ever be writing again, years later! Please please please let me know what you guys think since this is my first story back. It'll probably play a part in wether or not I'll write more since I obvs love writing, but a writer isn't a writer without readers.
Enjoy xx
Warnings: fluff.
(Not my gif obvs)
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The cool breeze of the opening car door makes you smile. The vehicle moves slightly as someone sits in the driver's seat. After some rustling you hear: "Open up." You do as you're told and open your lips slightly, only to feel the cool metal of a reusable straw. A groan escapes your lips as you taste your favorite cooled beverage. By now, he knew all your favorites by heart, just like he knew your dislike for the standard paper straws they've started using everywhere. You're all for saving the planet, but paper should never be sucked on. You lean your head against the headrest as you turn your head towards the driver's seat, even though your eyes could only see black.
"Does this mean you're gonna be my servant all day?" You hear a chuckle. "Don't get used to it hot stuff. You're only blindfolded until we get there." You puckered your lips, "and where is there exactly?" you try again. For months, he's been keeping you in the dark about what he had planned for your birthday. He hyped it up quite a bit so your curiosity only grew as it led you to this moment, literally in the dark about the whole thing. He just kissed your lips and you knew that was the only answer you were gonna get.
The drive was filled with your favorite music, the occasional chatter and regular hand kisses as he held yours in your lap. Although you couldn't see anything, you weren't bored. It was rare that you got to spend much time together, so even this was a treat. You still found it crazy how he had been able to persuade the producers and director to film around your birthday. Well, persuading isn't exactly the right word. He had a few different gigs lined up, so he could basically tell them: "Give me these days off, or I'm going for the other job."
He was always the assertive one in the relationship. Especially when it came to you. Any free moment he could get, he would make sure to capitalize on it just so he could spend it with you. Ever since you guys met at Julliard, you'd been absolutely smitten with eachother.
Your thoughts were interrupted as the car came to a halt. "Slow down tiger." He said, quickly grabbing your hand moving towards the blindfold. "Tooooooom, please..." you whined, squeezing his hand. "You'll find out soon enough, trust me. Now I'm going to come over to your side to help you get out okay. No peeking."
The dramatic sigh that left your lips made him laugh, loving the advantage he had over you. As you play with a loose thread on your jean overall he opens the door. Grabbing your waist, he lifts you out of the Jeep, squeezing your sides in the process.
"Okay, take off your blindfold on my mark." He exclaims, followed by alot of shuffling, making you aware of multiple people present. "Go for it babe." He says loudly, and you do as he says.
The sight infront of you startles you, not at all what you expected. It feels like you're in some kind of national park. Only stones, sand and dirt in sight. If you exclude the group of people infront of you that is.
"HAPPY BIRTHDAY!" Everyone shouts at the same time and you jump back a little in surprise. In front of you are you closest friends, as well as some of Tom's coworkers you'd been lucky enough to get close to. A few Billy The Kid costars were also there, you assumed the others had to keep filming while he had a couple days off.
As you take in the sight, hand over your mouth, still in shock, you notice everyone has a bucket hanging from their wrist. "What the fuck!?!" you shout, happy but confused. Tom walks up to you, takes your hand and walks you closer to the group. He hands you a similar looking bucket, a chisel and a hammer.
"We're going crystal digging." Tom smiles, stretching out his arms proudly as he looks at the scenery. Your heart nearly bursts at the seams as you throw your new equipment to the ground and jump in his arms, clinging onto him like a Koala.
"Tom Blyth, you are the most unrealistically perfect boyfriend ever and I do wonder how I ended up with you." You whisper, looking into his eyes, trying to make him realise how much this means to you.
It's not like you were crystal-obsessed. It's just something you'd been drawn to your entire life. A little quirk one might say. It was a subtle part of your life. One that you had often gotten judged for by previous boyfriends. Tom never spoke negatively about it, it was just a part of who you are and if it made you happy, why would he try to manipulate it out of you like the ones before him. It's not because he himself wasn't that interested in it, that you weren't allowed to be.
"Babe, all I do is listen. It's not rocket science." He smiles as he gives you a little Eskimo kiss. "So humble," you mock swoon as het puts you down. "Oi, don't be jealous if I find the biggest rock okay." He grins while nudging your side. "Not gonna happen. I'm a crystal magnet." You say cockily as you join the group.
After a couple hours, everyone was covered in dust and dirt. Happily you look at your bucket, having found a couple huge, beautiful crystals and a lot of smaller ones. Next to you Tom was also holding his bucket closer to his face to inspect what he found. Your shoulder touches his elbow as you say: "You know what, I might have a couple of them made into some lovely jewelry pieces."
Tom looks at you bewildered. "Like what?" You don't think much of it as you answer. "I don't know. There's some beautiful stones in here for some earrings, necklaces, bracelets... Or maybe I can make some stuff myself you know. Get my creative juices flowing." He sighs softly at your answer. "I love you." At that you raise your eyebrow. Neither you or Tom were shy of expressing your love for eachother, but this was a bit random. "I love you too. I honestly don't think you realise how much this means to me. I never would have guessed this to be the surprise. It's so thoughtful. It truly shows how much you know me through and through." "I'm glad you like it. You're always down to try anything, even if you're not sure about it in the beginning. That's why I feel comfortable trying something new. I'm aware it hasn't been easy now that work's been steady and I've been away from home a lot. And you have no idea how much I appreciate you giving me the freedom to follow my dreams."
He leans down and kisses you passionately. Melting into his touch you stand there for a while looking at the scenery, taking everything in.
*That evening*
"You clean up nicely mr. Blyth." You comment on his attire. He does a little twirl, smirking as he checks you out. "You're not so bad for a little scavenger." You poke his side and sit down in one of the chairs. After you'd said your goodbyes to the rest of the group, Tom had driven you about an hour away from the crystal mine. You knew that wasn't the end of your birthday surprise since he'd told you to also pack some nice evening attire.
Tom had booked an amazing restaurant. The owners went above and beyone to blow your mind, preparing an outdoor table with the best view. After dessert, you both were enjoying some lovely wine and eachother. Catching up after not having seen eachother for a while since you'd only flow in yesterday so you could spend your birthday together.
He absentmindedly played with your fingers as a comfortable silence settled between you two. You felt him rubbing your ring finger and noticed him looking at it. "Looks quite empty doesn't it." He says quite casually. You roll your eyes and jokingly hit his chest. "Don't play that game." You say, smiling widely. You'd talked about marriage before, you both knew you wanted it at some point in your life. Sure some people say it's just a piece of paper, and you couldn't fully disagree, but it also had a deeper meaning to the both of you. The promise of choosing eachother, every day, forever.
He looked into your eyes and shook his head.
"I'm not playing games anymore love."
The way he said it made you shiver. He'd made that joke before, but never with an answer so serious. He leaned back in his chair. "Do you remember, early on in our relationship, that time I forgot my tie for one of the first plays I did at Julliard?" You smile as you think back to that memory. "How could I forget. You were basically a living zombie for 3 weeks leading up to that play."
Tom nodded, back to playing with your fingers.
"I remember I had been so stressed. The character I played was so dull. I struggled so much finding ways to make him more interesting to the audience. And that damn tie. It was so important to me. Silly how something so small could mean so much at the time." "So much that you forgot it at home 3 hours before the play." You humored.
Looking enamoured, he continued.
"And I remember you. You with your make up half done, running towards me in a fucking thunderstorm. And when we met in the middle, you just casually opened your vest, handing over that damn tie."
Laughter exploded from your chest. You were in the middle of getting ready to attend the play when you got the frantic call from Tom. You didn't think twice and started running towards the school, and didn't even realise it was raining until you were running through the streets of New York City, by then it was too late to turn back to dress appropriately for the weather.
The man infront of you smiling, as he relived the same memory.
"That's when I knew."
A questioning look painted your face.
"I knew. Right then and there, that I'd always look for you in the crowd."
Speechless, you squeezed his hand.
He sat up straight in his chair. Taking both of your hands in his.
"I love you. I love the way you still can't use our airfryer, 2 years after we got it. I love your random obsession with knitting and making me wear your handmade sweaters to work. I love home, but only when you're there. I love that you let me be who I truly am and I love that you are fearlessly yourself."
He stood up and kneeled down infront of you, taking out a red, velvet box.
"Please allow me, to fulfill one more dream of mine."
As he opens the box he speaks with shaking voice and tears in his eyes.
"Will you marry me?"
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