Come friend, join me as a valiant warrior on the side of complimenting art in the tags when you reblog it against the growing forces of indifference and taking art for granted
Ironmouse: Part of the reason why I love this server so much is because everybody's so nice. Everyone! Like, every single person is super nice! And it's like- it's like, genuine nice, it's not like fake niceness. [...] I've literally talked to almost everybody at least once like outside of the QSMP. We've talked on Discord, people regularly check in on me, we get in group chats and we play games like outside of the server... You don't really find that sort of connection all the time with people.
Ironmouse recently talked about her experience on QSMP, and how kind all the members are. I'm posting the entire conversation instead of cutting it up like I usually would because I really enjoyed hearing her thoughts on the server.
[ Subtitle Transcript ]
-
Ironmouse: Honestly, I'm sure he wouldn't mind if I did. He's so nice, he's so- he's always been super nice to me. He's been so nice, I– part of the reason why I- I love this server so much is because everybody's so nice. Everyone! Like, every single person is super nice! And it's like- it's like, genuine nice, it's not like fake niceness. You know how sometimes like– you always hear like, "Oh yeah, you know–" when–
Ironmouse: Whenever you like, join like a new thing, right? Whenever you like join like a new thing, you always worry, 'cuz you always think: "Oh, are the people gonna like me? Are they gonna be nice to me? What if- What if- you know, what if this, what if that?" But everybody like genuinely was nice when I first came by, and everybody has been so nice to me– not just in the game, but outside of the game, and–
Ironmouse: Something special about the QSMP is like... People wanna be your friend like outside of the game? Like, I've literally talked to ev– almost– almost everybody at least once like outside of the QSMP, like... We've talked on Discord, people like regularly check in on me, and like we get in group chats and like we- we play games like outside of the server, and it's just like... You don't really find that sort of connection all the time with people? You know what I mean? It's very– it's very not common when you go on like, a content creator-like server or stuff like that, you know? You'll get like one or two people that you get close to and stuff, but like... Everybody is SO nice, and everybody's been so nice to me, and I can't tell you how many people like, wished me– not just like wished me happy birthday, or like wished- said, "Oh, you know, hap- Merry Christmas!" dadadada, it's like genuinely like... Asked how I'm doing, and like talk to me, and like... Just like– I dunno, it's just like so- so- it's so wonderful.
Ironmouse: Like, I get that with VShojo a lot, like– we're all like besties, and we all like talk all the time, but I feel like it's different, 'cuz like VShojo– we're VShojo, we're like– we're our own group, but this is like... You know... You don't expect this sorta thing when you get invited to like be on some- be a part of something, you know? And it's- and it's been so– it's been so wonderful and everybody's been so GENUINELY nice to me, and I- I appreciate everybody on the server so much, and they're just some of the nicest people that I've ever met ever, and it's just–
Ironmouse: It just warms my heart, and I'm just really– really like, thankful to be a part of something so great, and something so positive! Because like, everybody's so supportive! Like– the time when like, I didn't like– I- I- I had a moment where it's like I– do you guys remember in December when I- I was not around a lot? And like, I had to take breaks and all this stuff and it turns out it was like the concert stuff? They all like would message me regularly, like, we would all keep up with each other, and we would all talk. And I remember telling them about like, how much stress I was under, and like all the- all the pressures of the concert and stuff, and– and they were cheering, and- and- and they were just so... so kind to me, it was just so– so sweet, and- and you know, I was in a group chat with a- with a few people, and they were all just so excited and- and- just super nice, and- and very- very sweet, and it's just– and it's just very– I'm sorry if I'm rambling! It's just...
Ironmouse: I dunno! I- I- I just enjoy being here, and I enjoy hanging out with everybody, and... it's just nice to meet really good people. You don't really find that. You don't find that sort of thing all the time. Don't get me wrong– it's not like I haven't met a lot of good people, like– I just feel like this whole like, my whole like– Ever, like– My streaming journey, I've just been nothing but surprised at the goodness of people? Don't get me wrong– I've met assholes and sht like that, and I've met- I've encountered some people that are NOT so nice. I'll never like, talk about it or whatever because that's their thing, and I'm just gonna do my thing and I don't wanna like, you know, spread any type of stupid drama or whatever the fck, but like... I'm just always surprised about how– how incredibly nice people are, and how genuine a lot of people are, and it's... It- it's just nice, especially since like– You're used to coming from like, a certain background and a certain like, environment where it's like, you've met a lot of like fcked up mean people in your life, and you've just been around a lot of like fckery, you know? So when- when you're around stuff that's NOT fcked, it's just like, "Woah, this is crazy! Is this- is this how life is supposed to be?!" And it's just- it's just really... it's really- it's really nice. It's very nice.
Ironmouse: Yeah, it's very refreshing, that's why I- I enjoy hanging out on here, everybody's just so nice to me. And it's not just like being nice just to be on-stream, it's nice off-stream, on-stream, friendship on-stream, off-stream, it's- it's just- it's just so- it's- it's- it's wonderful. It's wonderful. And I just have to say like... man, I'm just really thankful that like... it's crazy that like I got invited to be on here and I'm just really thankful that, you know... Quackity like, reached out to me and he's- he's just been nothing but nice, everybody- everybody's just so kind. Everybody's so nice. This is something truly special.
*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
okay i typed this in a reply but i need to say this more detailed here too, the way totk dealt with horses (and stables) is bad and worse than botw imo
(yes i can rant about that too, these weird choices are in every little spot in totk, its almost impressive)
in a game that lets you build cars and stupid flying maschines, towers that shoot you into the stratosphere AND teleporting points all over the place, the chance is already low that you use a horse- though i would be one of them bc i love horses and hate building and didnt find it fun at all-
(also i almost never used any parts i had with me bc you cant put them back and your dumb vehicles despawn as soon as you dont look at them- also a negative thing about that system that reinforces the feeling of actually using it being more punishing than rewarding with the added bonus of the good ol saving your health potions forever problem)
-and something i DID like was that you can have more horses and the ... one.. new color (the lil spots but only AFTER you do that one quest in the spy post)
the stable points seemed like a neat idea, but like so many things, are utterly cheatable, imo the system should have only given you a point when you visit a new stable, so you actually have to go around and visit them all
(also .. add new stables, like mini ones or sth that dont offer beds- you dont need that anyway- so you have more places in which you can get them ... why did they remove some of them anyway, shouldn there be MORE now that the land is supposedly healing/being repaired? especially the one next to the big canyon, its so empty there it would have the perfect place for sth like a new settlement or a big boss arena but no its more empty than it was before, why?? and then putting yet another repeating annoying quest there in that weirld empty place?? i just dont get it)
letting you farm points by sleeping at a stable or bringing in a horse gives you LESS incentive to actually go around the world bc you can just farm it there
(and if that was done so youd 'discover' the malanya talks to you in your sleep 'secret' ... that is literally told to you, and if its bc you dont want to force players to go around and find every stable to get all those rewards ... why do you have 140 or whatver caves then with the majority of them being the literal same thing over and over ... to make people actually use the sleeping thing there? .. why, who uses that anyway, and farming points by sleeping there .. what the hell does that add? AND THEN the stupid sleep over tickets, probably the most nothign reward ever, dont count?? i dont think i ever used one- it just all doesnt make any sense, everything plays against each other)
the upgrading system for your horse is .. once again, a neat idea horribly executed, you have to go find malanya to upgrade them, and similarly stupidly like the fairies, they only tell you what food you need for what upgrade when you are there .. or when you are sleeping in the special tm bed at a stable, randomly, one food, bc the quantity changes too
which is just so ??????????? let me go and do a quest that rewards you with a lil booklet in which you can look up what an upgrade costs, or let the stables have that, either as a list or in the menu when selecting a horse or something??
(also why the hell is malanya in a different spot anyway, like, it feels like a modder just plopped them over there, their og spot is just empty now - except for yet again a stupid filler quest for .. another big horse and a yaaaaaaaaays crystal shrine quest- ... the spot is even still called spring of the horse god .... its so stupid, just like the fairy shuffling around, like you really couldnt think of a better way to reuse that concept other than to ... move it to a different spot in the same map and map level???? and not change anything in their og spot except idk, put a hole in the map ... for one of them like .. its like they moved them around last minute just to have the semblance of things being 'changed' with no regard what makes a change actually feel like one and what just feels like, pick up thing, click on random spot on map, drop thing- its like that for the fairies and shrines too, its so dumb and .. feels disrepectful to botw and how much thought seemed to have went into these spots that were clearly built about those things)
and like it couldnt get WORSE, they cut off the paths that horses follow automatically with one of those miasma buttholes (sorry its just a hole cut into the map, it doesnt even look like miasma burst through, it just .. cut out) a monster camp (that RESPAWNS, i thought those camps you clear with a quest would stay clear, but that would make sense, so of course it respawns and you can do the frame rate killer quest over and over yippieee) or otherwise like, with a big rock or a broken bridge-
and there is NO WAY to create a new path or fix or move anything in a game ABOUT BUILDING supposedly, like you needed more reasons to never use a horse????? i liked jsut hopping on and letting them follow a path and chill looking at the landscape, you cant do this here, and you cant even excuse it with 'its bc of the theme' as in, stuff is destroyed bc calamity 1.5 or whatever bc nothing in the game makes it feel like theres anything actually at stake, but the real crime is to make it not be fixable. WHY??? link moves entire buildings with ease but cant move one freaking rock that fell into a river?????? you swing around logs like a club but cant fix a bridge so your horse can get over it??????????????????????????????
Uh, gameplay-wise, I really love characters in shooters who rely on three-dimensional movement techs. Chaining together hover and jump to stay in the air for as long as possible and keep momentum is so satisfying, and picking enemies off from the sky made me feel like a bird of prey. I was a good Pharah main.
Story-wise, there unfortunately isn't much to canonically go off because Pharah is so underutilized and neglected. Her personality's pretty boilerplate "heroic hero" (she's literally inspired by Captain America).
But it's the crumbs/bits and pieces that I really latched onto. Pharah's a confirmed lesbian; her short story with Baptiste implies she harbors a crush on Mercy (fucking thank you.). She's biracial Egyptian/First Nations. She has major mommy issues, having grown up both admiring and resenting Ana. She's the bridge between Old Overwatch, inspired by the idealized heroes who surrounded her childhood, and New Overwatch. She's one of the only inter-generational characters in the cast; someone whose experiences span the gap, which is why I seriously believe Pharah would make a great main character.
There isn't much to go off of, though; she's a very uncomplicated character (she's a soldier for a private military corporation, lol.). But that just means she's a blank slate character, so I've seen fanfic writers run wild and create some really interesting takes on her. My favorite interpretation of her's a dense, herbo gym-bro type (a lot of her liens are about work outs, exercising, and playing sports) who's easily excitable under her seemingly self-serious, armored visage. We see how she tends to gloat and hype herself up when she's on a streak too, so Pharah definitely has a competitive and boastful side under her more professional and militant performance.
Fiber arts tumblr is the only place I can say "I'm not selling this for any less than $200" where people are more likely to go "oh. yeah 😔" than just straight up balk at the idea of spending hundreds of dollars on a tiny 5 inch plushie (that has 4 different colors) (handmade without a pattern and nothing else like it on the market) (atypical design) (took at least 6 hours)
What about Hobie bouncing off and pulling up the bus and Peter smashing the car into Tombstone? Not much of a relation besides vehicular involvement, but their movements are just so cool in those little scenes
Vehicular involvement is all I need as an excuse to make a noirpunk GIFset lol
And agreed, their movements look so cool in these scenes! (I slowed both GIFs down a bit to get a better look at them)
Please feed me more noirpunk GIF ideas I love making these 💜