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#lots of building. lots and lots of building. I might actually make a Minecraft map that’s just the setting of the fic
lovelesslittleloser · 11 months
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I heard about that one au. With Grian who knows Minecraft mechanics but nobody else does-
Sounds interesting. Please give
(If you still wanna share it)
Boy am I glad you asked!!!!!
So the premise is that grian’s a watcher and kind of a god? Sorta? At least partially. And he’s been building on a private server of his (as one does) for a few millennia, and he starts to get a little bored, and decides to join a multiplayer server, because player interaction is good every once in a while. And it’s been forever since he’s seen kristen (the goddess of death) so he joins her server!
But when he joins, he notices that everything’s a little. Strange? He didn’t get a communicator on login (which always happens, so he’s very confused) and when he asks some players walking by they look at him weird and ask if he means a ‘phone’ (which he has no clue what that is). Plus, everything’s just kinda… odd. Off. The lighting’s too dim for a place with that many people (which, wow), there are barely any trees and no one’s punching any (even when some say they need wood for a project they just walk past), and no one’s using their inventories.
So grian checks out the details of the server, and hardcore is on. He’s confused at how this many people are still playing with hardcore on, especially with skipping nights by sleeping off, and with such poor lighting. And there’s a huge death count to something called ‘old age’, which he’s never heard of before, and the server-wide pain reception is set to max, and apparently no one had logged in and all of them were bred like passive mobs??? And the only reason he could join like normal was because he was a god and kristen had whitelisted him before the changes were made?????? At least it’s on peaceful mode???
As grian has a very minor meltdown on a bench a chunk away from the empty lot of land that is spawn (which was even more confusing because there’s always some sort of welcome at spawn) and this very polite man with a lovely mustache who introduces himself as mumbo (though grian can see that, since even though name tags are turned off too, he can still see it due to watcher/god) asks if he’s alright, then offers to house grian until he finds a job and can get his own place.
Grian, while at first a little confused at having to buy a house (why not just build one?), he does quickly come to learn that the land costs ‘money’ (why not just use diamonds as currency, like everyone on every server ever??), so the next day (mumbo insisted that he sleep for some reason) he announced that he was going mining a thousand blocks out or so, and left to find a relatively untouched piece of land (leaving a very confused mumbo jumbo in his wake).
He mines for most of the day, and due to the server being on peaceful mode, he is unbothered by monsters, and though he’d assumed that there wouldn’t be anything valuable left to mine due to all the players, all the recourses were practically untouched! Which is also worrying, but he won’t complain if it makes him wealthy! So he returns to mumbo’s home, already having forgotten that land costs ‘money’, and asks mumbo where and how he should build, as the city has a general cohesiveness that he doesn’t want to interfere with.
So mumbo reminds his new friend(?) about the cost of land, and the existence of money, and takes grian to a place that would buy his numerous diamonds, all of which are carbon copies of each other, to a place that would buy them for a fair price, and not ask how he got his hands on them, or how they’re all indistinguishable from one another.
Thus, mumbo whisks grian away to a pawn shop that is admittedly quite seedy, and run by a man named quackity. At first, the man seems to think he’s being targeted by a shabbily-made scam, but once mumbo convinces him to test the diamond’s validity, he becomes thrilled to buy each and every one, his grin somehow widening with every diamond confirmed real. He didn’t ask where the diamonds came from (in a literal sense, as grian brought them out of his inventory one-by-one), and mumbo didn’t ask how buying all these diamonds wasn’t making him bankrupt. A fair trade in many ways.
So grian then uses his new money to buy the largest adjacent plots of land available (which is quite a few, in the richest-people section of the city, where very few people live, which is on the edge of the city and pretty much the middle of nowhere), and he gives half of the rest of the money to mumbo as thanks for helping him out, then sets off to build his new home!
~visual signal that the rest of this is no longer part of the story~
At present, I have 10,761 word of bullet notes of plot points, so I have a full plan for what will probably end up being ~50k words at minimum to the most recent events I have planned, since I tend to drabble on, plus I’ll have to be less vague for… everything! Even what I’ve written here’ll be expanded on a lot when I write it for real, I’m just really excited to talk about it :D
Thank you so much for the ask!! I’ve been wanting an excuse to talk about it for a while, and I’ve only now realized that talking about the stuff I really want to would be spoiling it. But I have so much planned, and it includes so many things!!! I’ll want a beta reader to make sure my plan is coherent first, but even without one, I’ll get it done eventually.
:)
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cyraen-ae · 2 years
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Zargon Update
After a long hiatus and a few breaks, Zargon is finally complete on my minecraft recreation of Mechquest.
Download Link
Head to the Soluna City Spaceport to get to visit the Superhero Planet and its gigantic Megalopolis, Mechtropolis
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Visit the Daily Zargon, in which you will be able to obtain the Flight Cape, allowing you to travel across the expansive city with ease
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Or use the Taxi System to easily navigate to important locations
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This large city was built using locations that you got to visit in Mechquest itself
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But also includes modified locations from one of Artix Entertainment’s abandoned game, HeroSmash, due to its similar Superhero theming.
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All while also including locations unique to this map, such as the imposing Herospire, the central base to many superheroes in Zargon (named after a similar location in Herosmash)
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This map has taken a lot of creative liberties from the original Mechquest world, due to Mechquest’s Zargon having very few actual locations and my desire to make it seem like a proper gigantic city, but I hope you all will still be able to see the love and feel of the original Zargon in it
#mechquest#minecraft#alpha quadrant map#this specific planet was so difficult to create#due to how much I wanted it to look like an actual city#a lot of the buildings are just copy and paste#not too unlike how MQ did it back then#The long hiatus since the last update was because this map caused 3 separate burn-outs#fortunately no other Mechquest planet is designed to look like a megalopolis#so future planets will be relaxing in comparison#I still had a lot of fun despite it#My OCs Thallen and Aleena are native to Zargon#so I poured a lot of love into it#and I hope the people who visit it will enjoy it#despite the few holes that I may have accidentally left in this map due to its sheer size#you might also notice a few locations that are neither from Mechquest nor Herosmash#originally I wanted to make this map be a lot more detailed and use a lot less copypasted buildings#I quickly discovered this was overwhelmingly ambitious#Using the Taterzens NPC mod with my map might also give you a peek at a currently in the works addition to my map#however be warned that this is currently very much being worked on and that a lot of the NPCs are missing skins or interactions#Anyway I'm rambling in the tags#making this map is still a lot of fun and a pride and joy of mine to be able to pour my love for this game into a project like this#I may not have the same artistic capabilities as a lot of you all on here#but what I have is a lot of love for Mechquest and a lot of determination so this is what I'm making with it
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syrikif · 7 months
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Gamer Etiquette
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Kodzuken x Streamer!Y/N
Pairing: Kenma Kozume x Fem!Reader
Genre: SMAU, Written Elements, Strangers to Lovers, Romance, Fluff, Humor, Friendship, Hurt/Comfort, Streamer/Youtuber AU
Upcoming content creator/streamer, Y/N, has gone viral for lots of things. Her infamous dumb moments, her blended cookie recipe (which tastes better than it sounds), the way she rages at her friends during games, and about a hundred more.
But her most recent viral moment? Accidentally knocking famous streamer, Kodzuken, off the Bedwars map and making him lose his two year winning streak.
Now with more attention (and hate) than she ever asked for, her only option left is to go to the source: the man himself, Kenma Kozume.
Previous | Masterlist | Next
Chapter 2 (b): Boredom
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Word Count: 2187
It’s been an hour since Kenma started streaming, and he’ll admit that he’s starting to get a bit bored. He usually enjoys playing Bedwars on stream but he’s been doing it so often lately that it’s beginning to get repetitive.
“What the hell is this guy doing,” he asks as he notices someone start building a tower of blocks on the emerald island. Kenma sprints over to the player, jumping up to knock him off the tower. 
“Hype_boy2000 was killed by Kodzuken!”
“People that play minecraft are brainless sometimes I swear to god,” he hears Kuroo mutter in his headset. 
Despite living together, his best friend usually only joins the stream via voice call, so he can interact with Kenma’s viewers and still be comfortable in his own room. Kenma honestly actually prefers this, it’s easier to hear him and he doesn’t have to worry about his roommate doing anything dumb in front of the camera. 
He shakes his head, “You play minecraft.” 
“Exactly!” 
Kenma snorts, taking a quick glance at his chat to see how his audience is feeling. 
Kodzuken is a GOD
People who play mc are losers🙄🙄🙄 (I play mc)
I’m not bad at the game but watching Kenma makes me feel like I am 💀
He looks bored 😕
His eyebrows furrow then because he’s almost completely positive that he’s hiding his feelings well enough for no one to notice. Apparently he’s not. 
He feels something tug at his neck and briefly looks down to see what it is, resisting a smile at the sight of one of the younger cats, Mars, playing with the drawstring of his hoodie. “Do we wanna try playing something else after this?” 
“Why? You gettin’ bored of winning all the time,” his roommate teases and Kenma has to force himself not to react to his words because he might just be joking but he’s hit the nail right on the head. 
Kenma pretends he doesn’t hear him as he kills the last player (winning himself yet another game),“I’ll go one more round and then we can figure out something else to play.” 
OMG do you guys see the paw????
SHOW US THE CATS
We wanna see the cats
“I think the only reason you’re famous is because we have a million cats,” Kuroo announces and Kenma can almost see the accompanying eye roll. 
“I’m fine with that,” he shrugs. “But I guess I can show you guys the cats before we start.” 
He changes his scene in OBS so that it’s only showing his camera, making sure he’s in full view before he scoops up the bengal cat still sitting in his lap. “This is Mars, we got him like a month ago. How old is he? Um like five months I think?”
He sets him back down on his desk, “There’s only like four cats in here right now by the way.” 
ONLY FOUR???
How many cats does he have lol
“I think there’s like fifteen in the house right now,” Kenma’s head unconsciously tilts as he silently counts all their cats. “No- wait. Seventeen now, plus however many Minnie will have when she gives birth.” 
“Yeah but don’t worry we have three different rooms in the house for them, plus the loft and then the house itself is three stories.” Kuroo chimes in, defending Kenma’s apparent obsession despite the fact that he supposedly doesn’t care. “And then we have like ten cat towers and eight litter robots.” 
EIGHT?????
Oh so they’re rich rich
Half of those litter boxes would pay all my bills 💀
“Anyways um-,” Kenma pauses to reach for the orange cat currently laying in the cat bed beside his desk. “This is Enji, she’s been with us for three years now and she’s five years old.” Enji meows in disapproval as Kenma picks her up and tries to show her to the camera. She fights against him, her claws digging into his forearms and making him grimace. “She doesn’t like being picked up.” 
As if on cue Enji jumps out of his arms and lays right back down in the bed, eyeing Kenma like he’s just committed some sort of grave sin. 
“Well now that she hates me,” he shoots the camera a look, “Let’s go grab another one.” 
He stands from his chair, taking a cursory glance throughout the room to spot any other animals lingering. “Oh-,” he notices a ball of fluff hiding in the cat tower sitting in the corner of his streaming room. 
Miomi is much more willing to be picked up, her purrs echoing throughout the room as he cradles her in his arms and walks back to his desk. “This is Miomi, she’s a ragdoll obviously.” 
“She’s my favorite,” Kuroo suddenly chimes in. “Literally so cuddly I love it.” 
“She is very sweet,” Kenma agrees as he strokes the cat’s stomach. She blinks up at him slowly, her purrs lessening as she drifts back to sleep. “We’ve had her the longest, ever since we moved in.” 
Kenma gently moves to set her back into the cat tower, to which she stretches only once before immediately falling right back asleep. He then looks up towards the cat shelves he’d put on his walls a few years ago, snorting when he spots exactly who he was expecting to find up there. 
“Come here little buddy,” he coaxes the animal into his hands who meows in protest as his little paws reach out to cling onto his shoulders. And Kenma is just barely able to move into the camera frame before he starts practically screaming. “This is void,” he pauses to lightly pat his head, knowing that usually helps to calm him down. “Any guesses as to why we named him that?” The question is entirely rhetorical. 
“Dude he’s like blending into your fucking sweatshirt,” Kuroo suddenly laughs. 
Kenma leans forward to look at the viewfinder of his camera, “Holy shit he is.” 
Void starts meowing again at the change in position and Kenma can feel himself flinch from how loud it is. “Hey hey hey, it’s okay. You’re okay,” he swiftly places him back on the shelf. 
“That’s all the cats in here,” Kenma tells his viewers as he sits back down. “I might do a full video introducing everyone but it would just take a while to film because a few of them like going outside a lot.” 
“Yeah I haven’t seen Binx inside in like two months,” his roommate further adds. 
“I see him in the backyard a lot but he’s usually sitting up on the fence,” Kenma notes as he reopens the game on his stream. 
Kenma goes outside???
He went out to touch grass
Binx is such a funny name lol
He ignores their jests, running in game to play his final round of bedwars for the night. “How about a three v. three?” 
“Oh yeah you haven’t played in teams in a while have you?” 
“A couple months I think,” he responds as he selects the game. “What do we wanna play after this?” The streamer directs his gaze to the chat while he waits for his character to load into the game. 
“I was thinking something like Spiderman, or we could play Stardew with Kuro,” he adds just as he’s spawned into the map. 
“Um, hello?” His roommate’s voice is loud with disbelief. 
“Hi.” Kenma takes a moment to collect as much iron and gold he needs before sprinting to get a stone sword and some wool.
“Do I get a say in this at all?”
Kenma feels his eyebrows furrow, “You realize that you’re here solely for the viewers entertainment right?” 
He begins speed-bridging across to the emerald island as he hears his best friend scoff. “Fuck you.” 
“No thank you,” Kenma hums as he finishes off the bridge and jumps into one of the emerald spawners. 
“Sometimes I wonder why we’re friends,” while the words themselves are mean, both men know that Kuroo is entirely joking as he says it. 
Kenma subconsciously nods, “All the time.” 
He spots another player from a distance and moves to crouch behind a pile of blocks next to the spawner. “I think my strat is to just kinda run and kill everyone and let my teammates worry about the bed,” he explains. 
The player passes by then and Kenma manages to take him out within a few simple hits, as he usually does. He looks over at the chat, expecting the same praise he always receives after getting a kill but is entirely thrown off by seeing a completely random topic of conversation instead. 
AHHHHH IT’S Y/N
Most unexpected duo ever💀
I was literally watching her stream twenty minutes ago
Wtf is happening lol
“Y/N?” Kenma is more than confused at this point, completely lost as to who or what his chat is obsessing over. 
“What’s that? Is that like the name of the map or something?” 
Kenma’s in slight shock for a moment at his question because there’s no way he lives with someone as stupid as Kuroo. “You’re literally an idiot. Look at chat, dumbass.” 
He decides to start making his way back to his team’s island, building a bridge to the diamonds to collect any that spawned on his way. “Oh she’s a streamer too apparently.” 
“Oh really?” He turns his character to look in the general direction of their island just out of simple curiosity, only to see something totally unexpected. 
He watches as one of his teammate’s suddenly jumps out from behind a giant pyramid of blocks, running towards an encroaching enemy player and knocking him into the void before they’re even able to make it onto the island.
But that’s not what makes Kenma stop and stare. It’s when the player starts jumping around, punching the air and spinning in circles as they seemingly celebrate the kill, that Kenma pauses. “What the fuck are they doing,” he hears himself mutter as he finally remembers to finish bridging to their island. 
GIVE HER THE STUFF
She needs supplies to cover the beeeeedddd
Y/N kinda sweaty ngl
He blinks, “That’s Y/N?” 
He runs over to her, abiding to his chat and throwing the stuff he collected on the ground in front of her (it’s not like he’s going to need any of it anyways). But she just stares at him, and he realizes that she must be dumber than he initially thought because she definitely doesn’t know what he’s doing. 
He tries his best to non-verbally tell her to pick it up - which takes longer than Kenma would like - but she finally understands and runs forward to grab the items. “Holy shit,” he mutters to himself as he turns and sprints back the way he came. 
He decides to start getting the beds of the enemy teams and he’s in the middle of killing the last player on the purple team when he sees a highlighted message pop up in his game chat. 
“Thanks :)” 
He knocks the player off, hearing the tell-tale sound of their death as he opens game chat to look back at the message. “Shouldn’t she be paying attention to the game?” He says it like he’s annoyed, and he’s sure that it comes off that way to his viewers judging by their reactions to his words. 
But he’s almost certain that Kuroo is able to tell that he’s not (he’s the opposite really) when he teasingly says, “Aw, she said thank you Kenma.” 
“Shut up.” 
And despite always being notoriously calm on stream, Kenma’s face suddenly feels warm.
~~~
“You guys saw that right?” Kenma is in disbelief as he spectates Y/N, who’s currently just standing and not doing anything to stop the enemy player running towards her. “What the fuck is she doing now? Is her game frozen?” 
Y/N doesn’t react at all as she’s being attacked and Kenma can feel his jaw literally drop when she’s abruptly killed.
“Red Team has been eliminated!"
He sits back in his chair, his eyes wide and mouth still agape as he tries to process what just happened. 
He didn’t really care when she knocked him off the bridge, was even slightly impressed that she was willing to take down her own teammate to survive. But that all changed when she didn’t even try to fight back against the other player. 
“We just lost,” he whispers, mostly to himself, and the sentence feels foreign on his tongue. 
He can hear his roommate saying something over the headset but he can’t quite understand what it is, nor does he currently care enough to try to figure it out. 
“We lost,” he repeats, louder this time and it’s insane because he feels like laughing. 
He can feel himself grinning as his character loads back into the lobby, “I can’t believe we actually just lost.” 
And he feels almost giddy as he watches his win streak fall all the way back down to zero; because, for the first time in two years, something is different. 
And never has he ever been so happy to lose.
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Taglist: @crazy-people-are-here, @existential-traveller, @peachesncats, @royalz658
Any names in bold are unable to be tagged.
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marshmiillow · 18 days
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Fabric Mods I Use For A Vanilla+ Experience
I don’t use many mods, but I do use a few mods and datapacks in order to improve some quality of life things, and add a few fun features. I’ve played with these mods for years (though some are more recent additions), and I’ve absolutely loved it and now I can’t play without them. Let’s go through them.
Xaero’s Minimap and World Map
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This is a pretty simple mod! It adds a customisble minimap and world map, with built in waypoint system for easy navigation and teleportation. The menus can be a little daunting, but once you get it set up you never need to look at them again! I love being able to keep track of how far my miscellaneous adventures take me, especially since I play on a large biomes world.
Optifine & Optifabric
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A well known essential, optifine improves graphical processing for Minecraft and adds support for other mods visual features. It also gives me a zoom button, which I once tried to press in real life while trying to look at something far away. Thanks optifine.
I also use optifabric, which is just a compatibility mod to make optifine run with the fabric installation.
Dye Depot
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Probably my biggest departure from vanilla, dye depot adds 16 new dyes and accompanying coloured blocks to help fill in a couple of those transitionary colour gaps. As a builder, I cannot stress how much this has inspired creativity and given life to old builds. I mainly play on my project world, where I’m building a big island covered in different themed builds and after spending over a year on it, some of the older builds started to disappoint me a little. Not anymore! All these beautiful new blocks add much desired vibrancy!
Fish of Thieves
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Now I actually added this mod to my build project server for my partner, who wanted to see more life in the oceans with different kinds of fish other than just cod and salmon and the occasional tropical fish. However, there is one feature this mod adds that we have been absolutely obsessed with: fish mounts. Now that might sound really weird until you look at the fish mounts and realise they are just better, more decorated signs. I use signs so much in building and rarely do I need to write on them so the fish mounts’ variations are such a delight.
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Just look at them.
Amendments
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Amendments is a recent addition to my server but I’ve already used so many of its excellent features. From stacking skulls, to hanging signs off fence posts and lanterns on walls, to carpeted stairs and slabs, amendments has had excellent compatibility with my other mods and added some features I never knew I needed so badly.
Infinite Trading
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Infinite trading does exactly what you think it does. I abuse this regularly,
Vanilla Tweaks
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Technically not a mod but a datapack! Vanilla tweaks is very well known and incredibly customisable through their website. Personally I love extra mob heads, mini blocks, cauldron concrete, fast leaf decay, multiplayer sleep, armour statues and extra shulker shells. I use a lot of these features very regularly and if you don’t want to or can’t mod your Minecraft game, please consider trying out some Vanilla Tweaks datapacks.
And that’s everything! Hopefully you’ve seen something interesting here, let me know if you use any of these and what mods you like to use for that vanilla+ modded experience :) also i am not sponsored and wasnt asked to make this post by anyone, these are just my thoughts :)
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danielt1985 · 2 months
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Learning To Love Minecraft Again (A Thread)
Written by Daniel T. Gaming
I've been recently falling in love with Minecraft again. After so long of not playing it. I decided to pick it back up & play it again, and It has been one of my favorite things to play in SO long. However, I did a few things to spruce up my newly found interest.
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1. A Fresh Client I had decided to switch over from the tradition Minecraft launcher to the ATLauncher, a mod-eccentric client. And while it may look a tad confusing, it's actually very handy. I am now able to save as many different versions of Minecraft I wanted without my save files or mods controlling one another, unlike the official Minecraft launcher. on top of that, the official launcher also installs a bunch of useless Xbox junk because, well, Microsoft.
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2. Bringing Back The Old With the ATLauncher's ability to save as many versions of Minecraft with their own dedicated files & saves, I am now safely able to play older versions of Minecraft as my heart desires.
Right now, I'm playing 2 different versions, Beta 1.7.3 (A version regarded by a LOT of people as one of the best versions of Minecraft to play today), and Release 1.5.2 (The first ever version of the game I EVER played back in 2012). I will still pick up & play Release 1.20 cuz I do like a lot of the new decor pieces & things, but if I ever just want to play a standard game of Minecraft, I have these 2 versions to keep me occupied.
There's also the old legacy versions from Consoles that people are coming back to, but I haven't gotten to those yet, but planned on them soon.
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3. Making My Own Goals
My mind has always saw that "Beating the Ender Dragon" was the ultimate goal of Minecraft, and that once it's done, it's done. And while a part of me still feels that way, I'm slowly moving away from that, because that mindset has literally KILLED so many of my past Minecraft maps, and I deeply regret it.
So I started to make my own goals & my own rules. My current survival map never had a bulk smelting machine, so I added one. I never got to refine my mine & make it more like an actual mineshaft, so I got to go & do that.
I don't just want to make Minecraft a point A -> B kinda game. I want to make it a game about creating as much stuff as you can. There are people in this world who have been able to build worlds that have taken them over a DECADE to finish... so why not give yourself that same level of encouragement?
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4. Playing With Friends I recently managed to get a personal Minecraft server going on an old PC. And playing with my friends has been an AMAZING experience. It's actually pretty cheap to run a server nowadays, and Bedrock editions now have general multiplayer support, so playing with friends is now becoming even EASIER than ever before.
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5. Modding Makes The Difference Although I haven't got to do this one yet, I *am* planning on it, as it's been talked about by a LOT of people. There are actually a handful of mods out there that are not just for entertainment, but for bringing fresh vanilla-eccentric changes to Minecraft to keep its charm that it had in its early stages. Two that I have heard of are ReIndev & Better Than Adventure. Both of which actually run off of Beta 1.7.3 too, so that's neat!
I think personally, what these two mods are doing are GREAT, and I cannot wait to play them.
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6. Making It Personal
Personally, I've been handling the game on a more personal level, and not too personal to where it's overbearing, but I mean as in I like to just do traditional fan things that I've done long ago. Watch Minecraft videos, pull out the old Minecraft merch I had from when I was young, listen to the soundtrack, etc.
I haven't felt this attached to Minecraft in SO long, but I am glad it's coming back. I might make this whole thing into a video, but until then, I wanted to make this thread to tell you all how I managed to finally get back in touch with Minecraft.
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ccasey0 · 1 month
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who wants a map of all the sectors in "america"? btw, people dont actually call it america. they just refer to paces as the sectors they are in.
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okay, im sure some of these you can guess. but imma name them anyway.
WS(the one with washington in it)= Washington Sector.
NS(with north dakota)= Nebraskan sector.
LS= Lake sector.
TS(with texas)= Texas Sector.
NS(with california)= Needle Sector(named after a city in california).
AS= Albuquerque Sector.
HS= Hawaiian/The Hot Sector
AWS(alaska)= American Winter Sector
FS= Flower Sector
FKS= Flooded Kentucky Sector
NYS= New York Sector
NYS and FKS are the two that i'm actually going to be focusing on. yes, both of them. although im only just now getting to FKS, so you won't see any stuff from it when i start posting the actual story(which might be a while since im the president of procrastination).
honestly, the only reason i'm doing this is because i have something im working on for a certain calico shark * Cough cough * @sharkfinn
Anyways, hope this made even a little bit of sense. btw FKS is super flooded. they put up a wall to be a border for the other sectors, but then it flooded due to excessive rain for a very long time and lots of water towers and other stuff breaking. if you've ever watched water world, the it's kinda like that there. after it started to overflow from so much water a bunch of magicky people and sciency people came together and set up pillars around the wall. these pillars, when turned on, create a dome forcefield thing that keeps all the water in while also allowing people and stuff t get in. although id recommend not entering without diving gear and plenty of oxygen stored up because the water level goes quite far above the wall. the buildings inside are all submerged and people try to go down as far as possible to gather stuff. although very few have actually been able to make it to the bottom without gills or extra help. unfortunately, the corrupted there have adapted and all live underwater in the deepest parts. also, spore-producing plants have adapted as well, and they are now Underwater-spore-producing plants. so if you are diving and see a cloud of glowing yellow sparks, steer clear cuz they are spores and it is likely there is going to be corrupted there. the most dangerous corrupted to run into there is the Leviathan(yes i know im so original). he is basically a giant monster that im definitely going to draw soon that lives in the deepest pits of the Atlantis(which is what the people of the sector call the underwater city). everyone knows it means death to go near it's home. it'll even eat fellow corrupteds. on occasions, it'll come up to the surface to get more food and everyone is constantly looking for signs that he is surfacing. the main "island"(aka a bunch of rafts tied together on top of a few extra tall buildings that are somehow a good three stories above the water. dont ask me what buildings they are, because they probably dont exist in real life. they were built outside of the real world, purely existing in dimension 29) has a large cage next to it where they store dead bodies and corrupted to feed to leviathan in order to avoid him eating any of the rafts and people instead. dont worry though, he is only big enough to eat half the main island with one bite! as for the normal corrupted, think of the minecraft drowneds but make them 30 times more horrifying and tall enough to to touch the ceiling of a ten foot tall room. also give them 4 rows of extra sharp tiny little teeth. as well as fins and extra agility when they are underwater. there you go! Sea Corrupteds, aka "trenchers". yes, the people of FKS have all seen aquaman and all refer to sea corrupted as that to make a reference to the movie lol. there are normal fish too btw. most of them hang around in schools inside reef-turned buildings.
okay, so that's the gist of FKS! Casey, Jupiter, and Keigo have been to this sector once because they were trying to find materials and they found the border on accident. Casey almost drowned and they decided that once was enough.
hope you guys liked this! definitely didnt take a few hours to come up with all this haha why would you think that?
and nooo dont ask me what the leviathan looks like nooo then ill have an excuse to draw it and we dont want that haha noooo!
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da-mous · 5 months
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How to design movement tech? I am thinking about a titanfall like grappling hook mechanic for a minecraft block game, where i want everyone to be able to express themselves the way they want, so having a good movement system and allow players to play on other maps kinda like mario maker is important, the camera is 3 person and with splatoon reticle, its just a project for now, how do i mix a grappling button, jump, crouch and run button
And how could be expanded by item usage or block placement, it could be so cool but i have no idea of what i am doing
never played Titanfall but I looked it up and the grappling mechanic looks sick
I've never made anything like what you're describing so my two cents might be more like once cent, but here's what I think
Minecraft is all about the environment you're in and your relationship to it. the ways you navigate it, break it down, build upon it, reshape it, etc. the way you move in Minecraft emphasizes that relationship. you're meant to feel small compared to a big world, so you can't jump that high or far. exploring forests, plains, oceans, rivers, ravines, jungles, mountains. they're all different experiences because of this
once you get an Elytra and some fireworks, the world suddenly feels a lot smaller. forests, plains, oceans, rivers, ravines, jungles, mountains, they all blur together and lose meaning when you just fly over them. it's a freeing feeling, but it comes at the cost of the level of intimacy you previously had with the world. even your own creations can start to feel small and insignificant when you fly over them
however, when you enter a cave, the environment forces you to respect it by increasing the risk of flying around with elytra. it's generally safer and more practical to go on foot... unless you're a thrillseeker, in which case caves are probably the most exciting and rewarding place to fly in
of course, the elytra are a really extreme example of a mechanic that cheapens one of the main appeals of a game, and I don't think the Titanfall grappler would be quite that extreme (to a certain degree it could actually bring out a cool dynamic with the environment, where you benefit from finding good spots to grapple off of) but I think it's still worth considering how you want to approach any potential conflict between these two appeals of freeing, expressive movement and an intimate connection with the environment
do you want to de-emphasize or even completely ignore one of these appeals in favor of strengthening the other, maybe by nerfing the grappler or just not going for the same kind of intimate connection that mc goes for? or do you want to find a way of making them work together, maybe by increasing the risk of using the grappler, or by giving the grappler some limitation that different environments helps you overcome in different ways--maybe grappling the floor doesn't really get you speed and height the way it does in Titanfall, but grappling onto stuff above you is where it's at? maybe then players start building grapple points as infrastructure to cross plains/deserts/oceans? that could be cool!
there's lots of ways to approach mashing these two things together and resolving (or avoiding!) the conflicts that arise from doing so, but hopefully I've helped give you stuff to think about!!
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yakuzacanons · 10 months
Note
I have a vision just let me cook
The boys being forced by their S/O to play Minecraft. I need to know how chaotic it would be
Personally I just know Majima would get his grubby little hands on TNT and start going ham
Anon, I see your vision and I love it. Ask and ye shall receive.
Also I know I've got other asks in the inbox rn, I'll get to the rest later today as I'm posting this right before an Oppenheimer/Barbie double feature. So if you've sent stuff in, fret not. I'll get to it in exactly 5 hours. Meanwhile, enjoy this post!
Kazuma Kiryu
His main motivation to play will be from seeing how much the kids enjoy it. Plus, the only thing the kids like more than playing Minecraft themselves is crowding around Kiryu as plays.
Haruka and Taichi will be doing most of the guiding here. Minecraft might've been your idea but the kids always have this magic way of explaining things to Kiryu in a way that he'll get it.
He'll totally say something sappy like "Do you want to see what I made in Minecraft for you?" and will shyly ask you to play with him once he gets the hang of it. You'll also catch him on wiki pages trying to understand what the heck he's doing.
Majima Goro
Doesn't understand a darn thing and doesn't care. Turn your back for five seconds and he's on the other side of the map doing who knows what. It's not that he doesn't want to understand how to play, he just wants to learn things his way, which is often times the hard way.
Lots of exasperated noises when he dies but before you know it he'll be back at it again. Says dumb things like "Oi babe, what's this?" while holding TNT or "Don't worry 'bout me darlin', I'm immune to creepers" before instantly dying.
Actually gets super into decorating. Maybe some part of Majima Construction carries over into his gameplay. He's also very curious about literally everything. He might grumble at first about learning to play "A silly game fulla cubes 'n shit" but he'll end up loving more than you ever expected.
Saejima Taiga
He'll refuse at first because he knows he's completely illiterate when it comes to technology and he's embarrassed to make a fool of himself in front of you. The best way to get him out of this funk is to let him watch you play for a while. Eventually his interest and his desire to do an activity with you will outweigh his nervousness.
He will require the most handholding out of all the boys. However, he will beam with such pride when he accomplishes something himself. He will even hug you with glee when he gets something right. The game is challenging for him but he loves spending the time with you.
Is the most likely to dig a hole straight down into lava and die. Poor guy, he was just excited that he finally figured out how to hit stuff and wanted to see how far down he could go.
Akiyama Shun
Has zero idea what you're talking about when you ask him to play. He'll say something like "Mine-what?!" followed by a very confused look. He's a visual learner so once he sees the game he'll be like "Ohh, I think I get it now."
He in fact does not get it. It's not that he's never played games. It's just that he didn't expect the game to have so much stuff in it. Lots of "Huh?!" or "I can do that?!" while playing.
One of the more eager boys when it comes to playing Minecraft with you. He doesn't get super embarrassed when he messes up and you both get a kick out of building a world together.
Tanimura Masayoshi
Most likely to be an experienced gamer out of all the boys. When you ask, he'll be like "Really? You wanna play video games with me?" in a rather cutesy way.
Having said that, he will still try to impress you by acting super cool in the game. If he messes it up he'll just try to play it off like "Ah, I didn't mean to do THAT".
Will provide drinks and snacks while gaming. Probably some iced tea, chips, or pocky. He's a snacky boy.
Ryuji Goda
Honestly hasn't ever really had time to explore what video games are so he'll be curious to at least give it a shot. You'll both learn very quickly that he has a short temper with games.
He does not understand the purpose of dying in games. It frustrates him. He just wants to smack around blocks and stack blocks, what's dying got to do with these blocks anyways? That's his attitude.
Once you show him the ropes, he'll get a lot calmer and the more he learns the less dying bothers him. He's the most likely to watch let's play videos out of all the boys.
Nishikiyama Akira
His interest in games is about average, as well as his knowledge when it comes to video games. When you ask him to play, he'll say something like "Heh, only because you asked me so nicely, okay?". Secretly, he likes that it's an excuse to spend time with you.
Since his skill and your skill are relatively balanced, he doesn't need much help. He thinks it's cute when you show him something you worked hard on making in Minecraft.
Out of all the boys, he's the most likely to dedicate time to building a whole world with you, down to the last detail. He's a great creative partner in Minecraft.
Daigo Dojima
He's clueless. Someone help the poor man. Last time he had time for games, he was just a kid. Since then, games have changed so much that he feels totally lost.
He uses computers some at work so to him computers are for working, not fun. When you first propose the idea, he'll be like "Games? In my work computer?" but once you show him the basics, he'll be chomping at the bit to try it out.
Daigo works so hard that he doesn't get much time for leisure, so combining that with spending time with you is a golden opportunity for him. Even when he gets frustrated or dies in game, he'll calm himself and get back in the saddle. He really wants to learn how to play this well.
Mine Yoshitaka
He will refuse to play at first, saying something like "You play honey, I'll just watch". It's not that he doesn't find the idea of playing a video game with you appealing, he's just the type of guy who's so used to upholding appearances and his reputation that he doesn't want to look stupid in front of you.
Eventually his interest will get the better of him and he'll say "Okay, show me how this works" and he'll find it cute how excited you get that he actually wants to learn how.
Slowly he'll learn that making mistakes in games are okay and not nearly as terrifying as mistakes in real life. Playing this game with you will become a great outlet for him. Also the type of guy to give you shoulder massages if you play for a long amount of time.
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willowthegraycat · 1 month
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Finkit and Fern
So, here's some news about Finkit and Fern!
I have completed drawing the clan areas, and those are now available to be seen as illustrations for each place listed under 'tri-clan area' on this page: https://finkitandfern.miraheze.org/wiki/Tri-clan_area
Speaking of that page, this is the first time I'm publicly sharing this wiki that I've been working on. It'll be a lot more impressive once actual episodes come out, because then I can add more information to it, but it has a fair amount of background info on it already, as well as drawings of the clan locations and all the characters. It's not finished, since I have more things to add, but it feels complete enough to share. You can get a good idea of what the finished wiki will look like by checking out the Ducky Momo Show section of the wiki, which acts as a mini wiki in of itself.
Of course, any requests for things to add will be done! I haven't gotten a request yet, maybe I'm not asking enough, but I'd really find it fun to get requests for things to add in particular if you want something added so keep that in mind I guess haha
Next up for me in drawing the backgrounds would be to draw the town, Tigrillo Town. The issue here is that I'm not done building it in minecraft, and building an entire town takes a lot longer than building a forest, even with all the extra areas and such. I have a lot of main buildings done, but there's still a lot of empty space, so I'm going to be working on that more passively when I feel like making more buildings, rather than forcing myself to make like 20 houses in one day. I really don't want to get burnt out with this project, so I want to switch up my focus and work on something else now.
So I'm doing another poll! Tell me what you want to see.
I'm making the poll only go for a day this time, but feel free to request things even if you missed it or your choice didn't get picked. I'll rewrite songs and share/design characters on demand happily, provided they exist inside my plans for this au. (most characters and songs do though, and I might make an exception for those that don't if you really want to see something, I can make like an au-au for stuff I left out of this au lol)
Also! I might not be drawing the buildings from Tigrillo town, but instead making labeled floorplans and light sketches of the outsides of the buildings. Once the town is built entirely, I will be making a Town Map, similar to the Tri-Clan Area Map I made.
If I give each building a page on my wiki, I would want to include who lives/works there as well, so that would mean design humans would be my next priority.
Just some thoughts
@cantdanceflynn
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stick-named-figure · 1 year
Text
quick post on the music in episode 22: parkour.
i have work i need to be doing but i can't stop thinking about the music here. it's not a complete analysis, there's a call that's repeated but i'm not sure why and i need to find out.
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so first of all, i look like this right now. remember i don't care whether an artistic choice was an accident or a non-choice. no just blue curtains in this house.
anyway. this episode does REALLY well with music. scott buckley did a great job on the score. i'll give buckley a handshake and a trophy any day of the week.
youtube
use the video as needed, because i'm going to be providing timestamps.
the start of the music is really nice. i'm not sure what quality it is but it sounds a lot like the older minecraft music. the quiet marimba just hits different.
anyway. green is the first one to notice that something's wrong. green's very observant, but that observation also seems to be directly connected to purple. the running melody that appears at 0:44 is on a clarinet, the instrument that's directly tied to green. it comes to a peak as red tries to jump over the piglin and moves into a string section's part, though i can't tell whether it's a violin section or a viola. might just be a "string section" sound.
i don't have much to say about that part (musically. i have plenty of autism i need to get out about how the stick figures handle themselves in this entire video, but that's going to be 30 minutes worth of reading time stuff), because the real reason i wanted to write this post is the part where king is revealed.
at 1:48, purple walks towards king as a much slower ascending violin section plays. it slows as king is revealed fully. there's a cute little reference at 2:06 to "in the hall of the mountain king" by edvard grieg as king has purple show off the minecraft maps with king's plan on them. obviously the crown and everything tells us what king is, but the musical nod is nice too.
anyway the post is about that melody at 1:48. it only plays fully once, it's a four bar melody. every other time it plays it's cut short or modified. the next time we hear it is at 2:45, as orange decides to jump off the platform. the music as orange runs through the looping section goes hard btw.
after that, there's more musical build up as the screen reveals what the place the stick figures are in actually looks like. that reveal makes me go wild. really good. also king's reveal. that goes crazy.
also the dead silence as it's shown king's been drawing little pictures for AT LEAST 4 minutes straight is so fucking funny. purple is bored out of their fucking mind watching this old guy draw for 4 minutes.
the imperial march rhythm at 5:08 is nice too. king later uses "forceHold" on green. that's not an actual command. it's just a reference to star wars.
the real exciting part is when purple tries to take off at 5:30, where that melody comes back again, and is again cut short as green tackles purple back down. it's cut short at the same point as when orange decided to jump off the platform, but this time there's a response, a descending violin section. ascension and descension are very important melodic types for purple, and i'll talk about that later when i can spare the time to finish my essay on episode 29.
the fourth time we hear it is at 5:50, when purple tries to take off and nearly escapes. the start is a bit muddled, but it's only 3 bars, an incomplete resolution for the melody we've been presented.
this melody is purple's. it's not their motif (that's in episode 29), and it's not king's, because king only gets the one usage of the melody. it plays fully when purple believes they've succeeded in the tasks that king has given them.
it's cut short when orange is the first one to escape the platform. it's cut short when green grabs them, and it's cut short again when green stops them.
it's a very good usage of theme. i really hope that motifs keep showing up in the ost because i love tearing them apart. yes i was into undertale.
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eishtmo · 10 months
Text
The Scholomance in Minecraft: Final Tour
The build is, for all intense and purposes, done. Now for the final tour.
Okay, let me be blunt, I can't post this here. That tour is 147 images long, not counting the one I'm reusing from the book. So I really insist if you want to see the whole thing, go visit the Imgur post. That said, I did figure out how to do something quite interesting, and I will be sharing it only here, along with some random thoughts and notes. So, who wants to see a map of the Scholomance in Minecraft?
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The program is called Mineways, and it lets you extract the data from any Minecraft world, and do all sorts of things, like build import it to 3d modeling software, 3d print it, or just generate some maps. We'll start at the top and work our way down.
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This view was almost standard for much of the build and still how I think of the school as a whole. I never removed much of the access stuff I used for building, so you'll see things like that inside the core throughout.
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So the school is roughly 120 blocks tall, which puts it at about 40 stories tall. Minus the library and graduation hall, that means climbing from the Senior dorms to the library is climbing about the equivalent of 27 stories. The seniors had to have one hell of a work out just to get lunch, let alone the gym runs. The only thing holding them back from being full on Olympic athletes is the fact that they were malnourished!
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I did some math at one point trying to figure out how many books the library could contain, and surprisingly they have figures for how many books fit in a cubic meter. My math (possibly wrong) came up with 116 million. Google claims there's only 156 million books total. Now this is possibly wrong (I may have messed up my math), but it's still crazy how big the library actually is. I still can't get over it honestly.
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Maleficaria Studies got me wondering something: Who made the mural? The only ones who would ever see the Graduation Hall and it's inhabitants would be graduating seniors, and I doubt many took the time to sketch the scene. And even then, how did it get back into the school? And then up on the walls in a way that could be torn down and turned into wire? More than that, what was the original purpose? When they planned for it to be for 800 male enclavers, did they need it to be what it became? Or was it just an auditorium/theater and at one point they had bands or were performing Shakespeare or something?
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Speaking of those early days, I think it's pretty clear there had to be some communication from outside the school to inside, if only to the artifice itself. After all, they had to have some way to tell the school to halve the room sizes so it could support more students.
BTW, while writing this, do you notice how there's a couple blanks spaces for the bathrooms along the bottom? Yeah, I missed two sets of bathrooms. I did go back and fill those in, I just didn't redo these maps.
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Speaking of bathrooms, I decided to make the interior restrooms unisex while the dorm ones were gendered. Why? My theory is that because the dorms were designed to be re done on a regular basis it wasn't hard to fix but the interior ones couldn't be so easily changed, so instead of separating by gender, they just left them unisex as they couldn't do anything else. So why no urinals? After all it was originally an all boys school. Mostly it was easier to build, but also because I really couldn't find a ratio between urinals and toilets, and only got annoyed me when the one reference I found said that for all male locations there should be more toilets/urinals total than one for all female or even mixed populations. That might explain a lot if that's considered the standard in the building industry.
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This image actually shows the grid and vent work in the alchemy labs as it's difficult to see when you're in the school. I really just wanted to point it out. I used this floor to figure out the numbering system for the rooms in the school. As shown here:
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I did make an effort to stick to this map, but I'm sure I messed it up somewhere.
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I have a theory on the construction of the school. We're told that the doors were meant to be the thing to get people to invest, in the larger project, but was it all in one go? I think maybe not. Sure the grad hall and gates came first, then they suggested maybe we could build another floor, and then another, and then why not just build the whole thing and before the enclaves knew what was happening they were building a world wonder. Feature creep at it's finest.
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The vent work in the Workshop is almost impossible to see from inside the school. I managed to find one spot, right over the power hammer for the final tour post and it's only barely visible. Here though, you can see the whole thing. It's the grey line that runs through it.
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The labyrinth isn't quite as wild as the images in the books displayed, in fact it's quite regular from this angle, but when you're inside, getting lost is probably the stupidly easiest thing that can happen. It was mostly intentional, of course, but I'm surprised how well it worked and how easily I got turned around.
I will also say I'm so happy with how the gym ultimately turned out. Oh it could be better, but the stark difference between it and the rest of the school is something I really wanted to make clear. Also if you look close to the edges of the gym and workshop, you can see the current and old shafts, I never did remove the old ones.
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The Grad Hall has the most leftover bits in the school. The multiple extra shafts, the remains of the lines for the levels of the landing, and square base of the whole thing. I would love to say I left it as an easter egg or something, but really it was one part laziness and one part really freaking dark down there. If I couldn't see it and know it's there, no one else can see it at all.
Of all the parts of the school, we know both a lot about the Graduation Hall, and almost nothing. It's shape is only hinted at, the general arrangement (entry doors on one side, exit on the other) is vague, and we really don't know where the shafts come in at all. My original build actually had the shafts going up toward the middle of the school, making the whole thing quite narrow indeed, but this felt much more likely to be true. This version feels more right, even if it still remains a bit too small. But only a bit.
And now a gif from the top to bottom. No it doesn't have every layer, but it has a lot of them.
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Well that's the end. Link to final file below. Please feel free to download and explore it, modify or just play inside. And if someone gets a server of this running let me know. Hell let me know whatever you do with it, I'm straight up curious.
And since there's a chance she's reading this, thank you for the wonderful series and hope my build came at least pretty close to what you imagined, even if was made in Minecraft.
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rav3nston3 · 5 months
Text
hi i'm gonna try keep this part brief
i have a (latest version, currently 1.20.4) minecraft server:
✨ rav3nston3.apexmc.co ✨
it's just a silly little map made to be a big playground since i can't really hang out with anyone irl (i tend to call it my "tag map" because there's a datapack that lets you play tag! but there's lots of other stuff too) and i wanted to finally kinda release this! i'll be streaming on my twitch from it (mostly building but i could do some tagging/showing folks around if anyone shows up) around when this post goes up so come check it out maybe! (also there's some, Things on it- everyone makes dicks in minecraft don't judge me- so if that would make you uncomfortable then sorry! i guess!)
i'll try to update this post with some information regarding the map under the read more in the future, leaving it pretty short at first so i can post it Now, if you're seeing a reblog it might not be up to date and you should click through to this original post!!!
down here is where the information Will go, for now i’ll just say that it’s not particularly beginner friendly? the spawn area has quite a bit of reading and it’s easy to accidentally breeze through it and not actually see any of the important stuff… also some Very important things are left out like talking about the Random Events or how most of the animals have fun and funky behavior… i’ll try address this soon!
edited March 8th, sorry for the wall of text
the base mechanics of the map include, tag, radars, random events, a "sprint meter", randomly spawning item boxes/animals, custom advancements, shops, and more i'm probably forgetting at the moment!
Tag: there's 1 "It" player and everyone else is "not it", y'know like tag, when not it players are tagged their spawnpoint is set to that location, there's also a slight grace period where tagging someone back is less beneficial, and some events are effected by being it or not, as well as a few "doors" being open depending on your it status
Radars: all players get a "radar" of some type that points to the nearest/all/??? not it players (depending on the radar type, this is explained more on the actual map), when you've recently tagged someone the grace period stops you from being tracked by the new it player for a bit
Random Events: currently there are 12 randomly occurring events, they can happen every 90 seconds, they range from a "group hug" event that teleports every not it player to one not it player at random, to everyone getting levitated into the sky, to a server wide game of rock paper scissors, and more!
Sprint Meter: when sprinting there will be a meter that fills up above your hotbar, your speed will gradually increase (in steps) until the bar fills, the bar will go back down twice as fast as long as you're not sprinting (or sneaking), and sneaking at the highest few levels of the meter will grant you jump boost!
Random Spawns: item boxes and animals (chickens and sheep) will randomly spawn around the map. the item boxes can be "opened" (they're shulkers, so you kill them) for various drops, they come in various types that are area dependent each with different loot tables! the animals have unique effects (with some very minor exceptions), all chickens will instantly die upon getting close to them (unless they're babies, or "The Chucken"), and all sheep spawn with a land mine on their backs (unless it exploded and they somehow survive, steer clear of sheep or try to activate them from a safe distance)
Custom Advancements: there's advancements for dying to various sources, looking at various things through a spyglass, and other (hopefully) fun activities, you can even reset your advancement progress at a special location for some extra loot
Shops: there's currently 5 shops on the map, one that sells chicken, one that sells explosives, one that trades eggs and chicken for gold, a secret weather charm shop, and a prize counter at the carnival. 4 of the 5 work by putting your currency on the counter (each shop might take different currency depending on what they sell/trade) and clicking the items you want to buy, the 5th works like a villager (shhhhhhh)
Some other things to note: there's a custom resource pack on the server, it's mostly there for custom hats but there's some other stuff too! if you're interested in playing, feel free to send me an ask! i'd be happy to show anyone around :3
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enchanted-tatas · 1 year
Note
Hi! Your Hivecraft server looks really interesting! I've seen someone play on a server modded with what is essentially a first person rpg version of Sburb, but I've never seen anyone do an Alternia based map before! That's really cool!!!!! I have a few questions about it tho:
1. Will you be able to choose if you're a Human or a Troll?
2. If you can, will you be able to choose your blood colour as a Troll? Or is there some kind of mechanism for that?
3. Will Trolls have lusii? And if they do, can you choose what they are?
4. Will the server be private?
5. If it's not, will it be only PC accessible or will there be PC and Mobile versions?
6. Will you add the Minestuck mod or is this more of a 'Slice of Life, Living on Alternia' kinda thing?
7. Any unique resources like Sopor Slime?
8. Will there be any Persterchum or Trollian-like thing on to allow players to communicate?
9. Even if there isn't, can the players still have speech quirks?
That's all of my questions for now! Hopefully you'll have time to answer them!
Thank you! I've heard of people doing stuff like that but I was always more of a fan of the alternia themed world building etc. This is my first time playing Minecraft though so this project is sort of a learning experience.
Lots of good questions here so I'll do my best to answer
1. I don't think that's something I'm gonna manage for people, they can change their skins if they want or make custom models but I'm not sure that I could implement that for other people myself
2. As far as I know I don't think Minecraft has any sort of blood effects unless a mod or resource pack is installed but I don't have anything like that here so far. I AM planning to make some placeable items that look like blood splatters in different colors though
3. I can make mobs of lusii in the future that just act as animals do in game so I'm sure people could tame them and give them name tags so they don't despawn. I've already made some purple bees and I do wanna play with custom mob models later
4. I think I'll probably make a discord for it later where I can see how many people are interested and get it opened once things are more built out. It'll be open publicly then but I don't wanna pay for server hosting every month so it can only be open if I'm actually online
5. I think Minecraft in general is capable of cross console play?? I could be wrong but I'm working on PC so idk how well mobile would work especially with resource packs
6. I've never heard of that mod before tbh but I'm trying so far to not use mods and only use resource packs I'm making because that way everything can be server side and people don't have to download to join. This might change depending on what I wanna put in though. I sort of imagined more as a "slice of life thing" in survival mode. Just a fun alien sandbox for people to play in
7. FUNNY U SAY THAT I did TRY to make a sopor liquid in MCreator and technically succeeded. It had its own properties and everything
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Unfortunately, MCreator only works on 1.19.2 and I've been making everything else on 1.19.3 😔 I tried testing it out in a 1.19.2 world but it just didn't wanna cooperate. I'll probably just have to wait until MCreator updates to 1.20...
8. I think just the current in game chat will be what's used or people can discord each other if they like
9. They can if they type that way sure! I think there's websites where u can basically "translate" whatever you type into a custom quirk but it won't be implemented in the server specifically. People will have to type that way themselves, same as making skins
Thanks for your interest! I hope these answers were helpful I'm not experienced enough to put in all these gui type ideas lol but maybe someday 🤷 I'll be posting updates here and there on this blog so keep an eye out 👀
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go-learn-esperanto · 2 years
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MCC games ranked by if I would be able to play them as a disabled person
Since MCC Island came to out and the realisation that I can't really play any of the minigames set in I thought I would do one of these. More for my own amusement. This is no critique to MCC or Noxcrew, it's just observations on how things are. I am not asking Noxcrew to do a version of MCC island just for me.
So let's start: What makes games difficult for me to play? Mainly having to have fast reflexes. Having games that require you to react very fast to something don't work well on me. That's also why I don't do PVP. Also things that require a lot of detail in the looking department.
These are also the event versions of the games and not the MCC Island ones.
Ace Race
For all annoyance Ace Race brings, I think I could actually play this. I wouldn't be good — however that isn't what I'm evaluating here. With a bit of practice I could maybe jump.
3/5 - I would hit so many walls and fall in the void too many times. I would have fun the first 2 times I play it then hate it forever.
Battle Box
I can't do PVP. It would go pretty bad.
1/5 - I would last one second. I could only hope I would wool rush fast enough and my teammates would defend.
Buildmart
I. I could actually play this one without many problems. I'd probably do better as a floater but since a lot of it is knowing recepies I'd do fine. Of course some builds have some things I have to see and build but with practice I might be able to do it!
4/5 - is it weren't for the fact that locating the things would still take more time for me than for others and that when looking at a build I might not notice a button immediately I would be able to play this competitively. I might take more time but won't have that feeling that I'm *failing".
Grid Runners
It depends on the challenges. I could do redstone. I wouldn't do well in searching for hidden things.
3.5/5 - it depends. I wouldn't be fast but I might be able to play some challenges!
Hole in the Wall
2/5 (technically) 10/5 (I'm stubborn) - I would horrible at it, you need a lot of reflexes and notion of space to not fall or see where the walls are exactly. However I would have a blast playing it, even if I lasted 2 rounds. The MCC island version of this game would be a 0/5 btw. I hate it just by looking at it.
Meltdown
1/5 - lots of PVP and running. No thank you.
Parkour Tag
1/5 - I could run but I would fall pretty quickly. There's no way I'd tag anyone. PVP and Parkour my abhorrent.
Rocket Spleef
3/5 - If no one approached me I would have lots of fun jumping an exploding and flying. I like the flying.
Sands of Time
2/5 or 5/5 - I love watching sands of time but if I was the one doing the rooms I wouldn't be able to do anything. I already get lost a lot on normal Minecraft I'd be horrible. Also mob PVP is a no and parkour is an absolute no. It also requires me to look at things carefully (not miss sand) I could be a sand keeper with literally no problems though.
Sky Battle
1/5 - It's just PVP that requires you not to fall. A lot of bows. I can't look to aim.
Survival Games
2/5- It is PVP but at least I could feel like I was playing because of of the no PVP beginning. I also could hide for a bit since there's a bigger space. Stil PVP so.
TGTTOSAWAF
-50/5 ARE YOU CRAZY??? Just looking at Terra Force makes my brain confused. Punching and bridging? Never in my life. If someone made me play this game I would rather just explode myself in the beginning repeatedly. I don't think any of the maps I would be remotely competent. Maybe doors? I would hate with all my being though.
Dodgebolt
0/5 - The only thing you have to do here is aim and you have to see to aim and dodge.
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faithdragon36 · 1 year
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Faith faith faith gimme some c!faith lore I wanna know more (hey that rhymed)
OKAY SO c!Faith is a world jumper!! She’s got three main worlds that she hops between, those being Lunightia (my singleplayer world, her home world), a server called Wander SMP that is whitelisted and has its own lore (I employ a popular fandom trope called “story magic” to explain how this can be the same character even with all of the insane bullshit that goes on over there, and why it doesn’t follow her between servers) and Islandcraft! Which, for our purposes, also has story magic, although it’s gotten pretty out of control since it involves near-total amnesia and is affecting the server’s Admin(s).
She does not have any control over her powers and most of the time does not remember jack or shit about what goes on on the other servers she’s on, the rare exception being that she might sometimes remember stuff while on Lunightia, have dreams/nightmares about her other servers, get deja vu for no reason she can understand, or if it makes a joke work. You know how it goes!
Before she managed to settle with Lunightia as her home world, she jumped through a lot of worlds, usually with a specific person whose name and face she can no longer recall, but alone on occasion. (This is based on my experience playing Minecraft on Xbox 360 and Pocket Editions before they shut down, lol)
I’m assuming you’re not looking to hear about Lunightia, though, you want to hear about Islandcraft right?
Well.
She, like c!Kitty, is trapped within the narrative. That being the giant, semi-unstable time loop they’re both stuck in. Fortunately for them, the precise combination of how my headcanons work means that neither of them will permadie because of this arrangement (a combination of “Players are immortal,” “Story Magic can fuck with time,” and “I mean, is it really a time loop if you’re not resetting everything, down to the biological level?”)! That doesn’t mean there can’t be Angst, though >:3
See, c!Faith is a water dragon. She has gills. She shouldn’t, really, be able to drown at all. But her fate in this loop is to drown with c!Kitty, every time. She shouldn’t need a ship, but she’s a pirate- she could hardly sail without one, right?
And yet. She’s only a pirate after meeting him for the first time (the tenth, the twentieth, the hundredth time). She has to relearn it all, every loop.
How to swordfight. How to rig up the sails and the ropes. How to aim the cannons, how to read the maps, how to find the long-forgotten treasures, how to steer the ship from all the way in the back. It’s not second nature, even now.
One thing she knows, though, is that the world shouldn’t be like this. It’s weird. Sand doesn’t come in pink and blue and black. There is no yellow biome in the Nether. She knows this. But… How does she know? She can’t remember a time before the world was like this, can’t remember any other worlds at all. (She doesn’t think about it. Don’t think about it, just let it simmer, quietly, driving you slowly, steadily mad as you struggle to remember something, anything-)
Unfortunately for her, she’s not going to be getting any answers any time soon! This world is just slowly mutating and she is powerless to stop it :)
Fun fact about c!Faith! She’s 2’10 (picture a Maine Coon but a dragon) and adores endermen even though you’d really think that such a small creature would be at least a little intimidated by the height difference. She can also walk quadrupedally, if she wants to, but mostly doesn’t because being able to use your hands is actually pretty convenient and, shockingly, it’s really difficult to do that if you’re standing on them.
Now, to be clear, the premise we’re building Islandcraft on is that this has happened before, and it will happen again. This isn’t even close to the first time they’ve played through this song and dance. It won’t be the last. These pirates and their Vaguely Desperate Godlike Entity are going to be running this whole shebang for a good, long while yet. That being said…
…This is our first time playing this out, so not all of the details and plot holes have been ironed out yet. Also it’s, like, really late, and I haven’t consulted literally anyone else about all of the things that I just said, so if there are some small contradictions please assume that the other person is right
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pastrycotton8 · 2 years
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Time-examined Methods To Minecraft Server Host
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