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#pen tool tutorial
creativealys · 1 year
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Master the Art of Creating Perfect Curved Swooshes in Illustrator
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Are you tired of struggling with the Pen Tool to create swooshes in Adobe Illustrator, only to end up with less-than-perfect curves? We’ve got the solution you’ve been waiting for! In this video tutorial, we’ll show you a fantastic method for crafting flawless, curved swooshes of any style in Illustrator.
Say goodbye to jagged lines and uneven curves; with our step-by-step guide, you’ll soon be designing like a pro. Plus, stick around until the end of the video, and we’ll surprise you with a gift – a stunning creative community logo created using these perfect curved swooshes.
Watch Tutorial Now
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thesketcherat · 1 year
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Flower drawing in easy way #thesketcher #drawing #shorts
Full video on: https://youtu.be/M80lso4vQLU
In this drawing tutorial, I will draw a beautiful pair of flower or we can say a bunch of flowers. So if you want to learn how to draw a flower drawing let's watch the video. Tools used: Natraj pencil Doms Sketch pens
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teachmethat · 11 months
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In this lesson, we go over how to use the pen tool. We cover how to create curved and smooth lines along with how to manipulate your anchor points.
To get the starter file, download it at: https://drive.google.com/file/d/1NjVD...
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Random Tip: Use an art scalpel to re-do arts of your comic you need to fix or re-do.
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Credit: William Webb
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wekillitwithfire · 1 year
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i figured out how to make custom shapes in photoshop today i’m unstoppable
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productreview13 · 2 years
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clipping path and background just pen tool
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cdlum · 9 months
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I just wanted to say I think your art style is awesome! I was wondering if you had any tutorials on how you draw anatomy in your style (hips and legs especially)? Sorry if there's already one posted and I just didn't see it 🥲. Happy New Year :>
thanks for the kind words. i tend to draw people pretty stylized and then some so a good bit of artistic licence gets used. these tips are just what i use so feel free to take them with a grain of salt. with anatomy in particular you can kind of talk in circles because human/animal bodies are that complex so ill just zone in on the points you specified. here's a little image with a bunch of pointers:
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the above image condenses a lot of the points I'd make, but basically the key parts are to start with the bare essentials and build up that complexity. using a line of action is a good way to get a quick, rough start. you draw a line out in the general direction of the pose and do your best to adhere to it to give the pose a sense of flow.
you can also draw smaller, thumbnail versions that throw a lot of caution to the wind but capture the basic energy of what you're going for. even having a tiny little stick figure version of your idea can make for a good guideline of where to take it forward.
when it comes to actual limbs, you wanna consider how they integrate and work together, kind of like how chains do. you can see on some of the parts of pear i've drawn out these wireframes to kind of portray how the mass of her legs works in a three dimensional space. for aspects like the waist/hips, i use that X technique i highlight above a lot, particularly for the lower torso. a lot of the times, even when drawing a character totally naked, imagining them wearing things like skintight underwear can help a lot to guide you in the right direction.
its also a good idea to consider things like gravity and weight to a degree. humans are essentially big meat sacks and gravity is always pulling down on that, but theres all kinds of aspects that effect that, such as character build or clothing. pear technically isn't naked in this, but i've tried to imagine her as such and take that into account.
if you are drawing digitally, don't be afraid to take advantage of the convenience you get with that workflow. you can retry and iterate on things a lot faster that pen and paper, and do things that aren't really feasible at all when it comes to editing and modifying your existing work. things like resizing certain bodyparts, instantly flipping the canvas, or using selection tools to completely adjust the positions of parts of your drawing. to give you an example heres a timelapse with all the little edits i made just to this demo drawing:
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you don't have to use these techniques linearly, either. sometimes ill have a really solid idea for a piece in my head, and go back to basics with certain elements if they’re not coming out right or i just want to brush them up a bit more. some of the tutorial-y parts i added in i didn't actually use during the drawing but often do use so they're there just for demonstration. not every drawing i do starts as building blocks or a really basic version, often ill just start with a face and build it out from there.
i always encourage liberally using references (this can include yourself) and trying out stuff like life drawing or looking at things like existing photographs of real people/places/things if you can, the more you use learning material the better you'll draw up a mental inventory in your head that you can rely on more and more. some of these tips are things i've learned from other artists over the years (the chin one especially i remember seeing a tutorial about lol), so this is a lot of knowledge i've amassed from other sources over time myself. there are plenty of times ill use all sorts of reference material and its all in service of arriving at the final destination as smoothly as possible. learn by doing, as they say. hope this helps!
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gudgurkan · 3 months
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Got any tips in shading stuff in black and white digitally?
Hi Anon!
You're in luck! I'm currently wrapping up a book which is shaded digitally, so I've been thinking a lot about this recently.
How I do this is by no means the only way, so take from these tips as much or little as you want! When I add grays and shadows to a line art drawing, I try to think about these things:
Preparing the image
I like to work with a file that has a white background and a layer with only line art on top of it. Between these two layers I add new layers where I use the pen tool and bucket to fill areas with black, then I lower the opacity for that layer to get a value that I want.
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This method works well for me, and for simpler pieces I don't need more than 3 layers with different values - light, medium and dark grays.
I work in Clip Studio. Here's a picture of the layers of a recent drawing. Each layer is actually completely black but you can see the opacity percentages by each layer. Lower percentage -> brighter value. This makes it super duper easy to change the value of a layer, no need to repaint it, just change the opacity!
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Value composition
For the best result, do a couple of value sketches with a limited set of values and find something that works well for the image. Getting the values right is what will improve the image the most! Here's a quick tutorial on muddycolors. Muddy Colors is a very nice art blog to check out. Looking at grayscale storyboard drawings or value sketches are great ways to pick up on this too.
I try to group values when working with grays. Take this image for example:
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The character in the foreground has mainly dark grays, which separates her from the background, which has mostly light grays. Then the windows are white and the roof black.
Value composition is a huge and complex area and I recommend anyone wanting to learn to be more conscious about their values and to do value sketches. Analysing art you think has good values is great too.
Shadows
Not every piece needs shadows, but they can add a lot to an image! I use three kinds of shadows when I work in grayscale.
Inked shadows - these shadows are added during the inking stage and usually show areas where light would have almost no way of getting there, such as under this tent.
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Gradient shadows - these shadows usually represent something getting further and further away from a light source or an area that would bounce light. This tree receives a tiny bit of light from a campfire on the ground and moonlight that bounces on the ground and up, fading as we get higher up in the tree. But mainly I add these gradients in ways that look cool and will help the overall composition.
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Hard shadows - these shadows appear when a strong light casts shadows and can be used on a shape or to cover something. Here's a werewolf with shadows on its back, which gives it a better sense of mass and is interesting visually!
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You can also cover an area in shadow like this, where the tree casts a shadow down on the archer and the cliff.
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Texture
I like to add a layer of noise as a finishing touch. In Clip Studio you can create a noise layer with Filter->Render->Perlin noise... Find a balance of scale and amplitude that works for the image, then change the layer mode to "Vivid Light" and lower the opacity of the layer to around 30%. I like how this looks, it's not super visible usually but helps make the drawing feel less artificial and digital.
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I hope that helps! Here are some nice links too:
Muddy Colors
Android Arts
Gurney Journey - Read his books!
Happy drawing!
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duckpasta-kamonabe · 8 months
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How to make modern era Kaneko rendering
I use user-made CSP tools listed here :
- Lineart -> https://assets.clip-studio.com/en-us/detail?id=2060489 (Can use the brush used for coloring too. As long it's a textured pencil with high sensitivity. It'll works)
- Coloring -> https://assets.clip-studio.com/en-us/detail?id=1761353 - Blend -> https://assets.clip-studio.com/en-us/detail?id=1391024
- Scan Dot Effect -> https://assets.clip-studio.com/en-us/detail?id=1687175
- Color Filter -> https://assets.clip-studio.com/en-us/detail?id=1732272 (Set at clip layer > Difference)
Rendering tutorial below :
1. Prepare line art with rough textured pen. I used a pencil tool
2. Color in base. Idk I think Kaneko often starts from dark->light, but I too used with light->dark coloring.
3.) If you're coloring it light->dark like me. Slowly go from base color, to secondary, and put the darkest color on last. I use the pencil tool on my previous post
4.) blend the shading with watercolor tool. Be careful to not overblend it'll look glossy. Pull and push the color
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5.) at this point, you might want to process the line art a bit.
Idk what tool Kaneko used for the lineart in this era, but it's super textured and "fades" when you put low pressure, like a real pencil.
Interestingly enough, his modern art style would ditch the textured pen(?)
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6.) For the eye highlights, I used a white layer with "add" layer effect.
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7.) Optional, but if you want the classic scan effect and color for parody/april fools project. You can use this filter from the user-made CSP filter list I posted above, set the folder to clipping layer -> difference + 50% opacity for the folder.
If you want to even add more, you can add the dot filter processing. For this pic I used 60 size dot because it's a small sized close up of an eye. For a gigantic pic you can use 10 or 15... Whatever you want
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The result will look something like this. I think my lineart's too thick and I over-rendered too much on its clothes. If you learn from my failure, I think you can reproduce a parody of Kaneko's artwork, either for april fools purpose or maybe you wanna reverse engineer it into your own art style
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If you're wondering why Kaneko's art style had a distinct porcelain doll look, you might want to refer to this post of Kaneko and possible inspiration from 80s animator Tomonori Kogawa
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hansooyung · 4 months
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hansooyung's coloring tutorial & ctiys: alma time! 🍒
hello everyone! though i've been meaning to for a while, i've finally gotten around to making my first manga coloring tutorial! i'll be going over cleaning panels and screentones, choosing base colors, and finally shading and lighting.
this will also be a color this in your style challenge, so if you're willing, feel free to post your colored panel and tag me in it!! i'd love to see all the results :)
find details under the cut! 🦋
DISCLAIMERS:
this is just how i personally color! i know for a fact that some of my other friends follow other methods and have such beautiful colorings <33
for colors specifically, i play around a LOT. if you don't like your color scheme for the time being, mess around with it! i don't use psds since i like to mess around by hand with color palettes, but maybe i'll look into it for the future.
i explain a lot just bear with me gang 🙏
TECHNICAL STUFF:
software: ibis paint x (on iphone). i use ibis since it is FREE for all phones and it worked on my chromebook as well.
while this tutorial is made for ibis paint x, everything works on other softwares except the brushes, which i've provided alternatives for below.
brushes: i will be using dip pen (hard) which is automatically included with ibis, and two other brushes i made myself which you can find here and here. for more brushes, @/bkdkdh was incredibly helpful and posted her awesome set here!
for other softwares, you can use similar brushes. dip pen (hard) can just be the default brush, while wet edges is just the default brush on lowered opacity (and more of a rectangle/marker shape?). watercolor pencil is a watercolor brush in the rectangle/marker shape as well. if you can't get the shape, you can always smudge your lines into shape as well, so don't fret too much! a bunch of people only use one brush for coloring everything (which is insane to me, personally, they are so talented!)
fun fact: the first brush listed that i made was originally called "aki tao watercolor smooth" 👍
ok here we go guys!!
STEP ONE: CLEANING THE PANEL
i think of this part as setting up the panel for coloring! usually it's pretty exhausting cuz it's all b&w but it's all worth it i swear. the panel i'll be coloring is this beautiful one of alma from chapter 2:
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imgur link here (x)
a lot of people redraw their lines to avoid screentones, which is extremely helpful. however, i work on a phone and my fingers are not steady even with the stabilizer turned all the way up T~T. i do it this way, but a different (possibly easier) way may work for you!!!
your first step will be to remove all the white, giving us a transparent background to work with. THIS IS THE NUMBER ONE REASON WHY I USE IBIS PAINT X.
when you upload the image to ibis, a popup comes asking if you would like to "extract line drawing". this creates a lineart of your image. click yes, and your work is like 90% done.
if you're not on ibis, you can redraw your panel, put lineart layer on screen, etc. or you can just extract line drawing from ibis and upload to software of your choice
for those of you not on ibis, i've included the line drawing here (x) if it looks black, don't worry and set your background to white.
omg i was not kidding when i said i explained a lot. ok now onto the three main steps of cleaning the panel:
cleaning background
removing screentones
repainting black lines
for cleaning the background, we're going to clear off all the extraneous stuff. this includes the text in the speech bubble, the gradient screentones behind alma, and the panel line on the left side. just use your eraser tool and go crazy! (i forgot to save the panel at this point of the coloring OTL)
for removing screentones, we're going to remove all those "dots" that mangakas use for shading. these are used to show value for b&w art, but since we're coloring we don't need them—a lot of people have really cool ways of incorporating screentones in their colorings though, and it looks amazing! i used it on nana's hand in my bnha coloring.
remove the screentones from alma's hair and jacket with your eraser tool. this will take time, but it's worth it in the end!
for portions with a bunch of lines, you can create A NEW LAYER and redraw some of the lines. that way, you can erase indiscriminately from the original layer but the lines you drew are still there. again, like i said, my hand is really shaky so i don't do it a lot, but it's extremely helpful for smaller parts where i have control! i used this on alma's jacket, and here's a screenshot of the process:
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(i made his jacket purple so i could distinguish between layers easily).
it should look like this when you're done:
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for the final step of cleaning, i like to erase all the things colored black (the collar and strings of the jacket, along with the back part of his hair). that way, i can color them in with dark colors and it adds to the whole look of the coloring.
i've circled the parts i'm going to erase below:
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and it should look like this when you're done!
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ok everyone cheer we're ready to color now!!!!
STEP TWO: BASE COLORS
CROWD CHEERS ok lets go!
this part is the most important to me, because it sets the tone for the whole coloring. i like to use three-four main colors in my colorings, and it's usually background, skintone, hair, and the secret fourth color. the secret fourth color is usually whatever color fits the character's vibe, or if the character's color is the bg, it'll be an accent color.
for example, with my nagi coloring, i used white for the hair, i had my skintone, i had blue as the main coloring vibe (as nagi's color), and black as the accent color.
for alma, i chose his main color to be red! it's the color of his hair and his jacket, so i wanted it to be vibrant and stand out. since blue contrasts red, i went for a greyish-blue shade for the background. (i went for grey rather than solely blue because then it would clash rather than complement).
disclaimer please please please take your device off night mode warm mode f.lux whatever you have. this has screwed me over more times than you may think :(
i like to make my vibrant colors closer to the right end of the color square. for alma's hair, i chose this color:
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i dragged it down from the corner a bit but kept the saturation since his hair is kind of dark. we can use vibrant colors to shade it though, so don't worry!
here's his hair and the background together:
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now from here, play around with skintones until you find one that matches the hair!
i usually drag around the wheel to the orange-red intersection, and have it on the lighter, more saturated side. here's the color i chose for alma's skintone.
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i thought his original skintone looked a bit too orange, so i pulled the saturation back a little bit (moved closer to the left side of the square).
after that, color in his jacket with a bit darker red than hair, choose a gold color for the accents on his jacket, and color in the black parts with a grey-ish color (we will change that later).
here's the base colors!
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if it looks a bit bright, don't worry! we can change that with shading. or you might just have to. accept the light.
STEP THREE: SHADING AND LIGHTING
wooo we made it!!!!!!! ok now i lied, we have a bit more of base colors to go. on a layer above the skin, color in your teeth and tongue. for pieces that have a more red feel (like this one), i like to make the teeth and the shading a more vibrant blue color. (for blue pieces, i make it a purple!).
IMPORTANT NOTE: ALL SHADING AND ALL COLORS SHOULD BE DONE ON NEW, CLIPPED LAYER.
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i'll then go in and do some light shading with my wet edges brush. i'll use a darker color for hard shadows and then a lighter, more vibrant color to accentuate it.
next up we have blush! a lot of people do this in very different ways but i like to do it directly under the eyes, in a vibrant red shade. make a new layer above the skin and clip it on. color pick alma's hair and drag it to the most saturated shade (red corner). then using the watercolor pencil brush, lower the opacity of the brush and drag a line under the eyes on both sides.
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make sure to erase the portion of blush that goes above the eyeline. i also added some lips for alma as you can see, and then added a red line under the eyes! this was back to the regular dip pen (hard) brush on 100% opacity. it may take a few tries to get your blush to the way you want it, so don't worry too much.
now we can start our actual shading!
i break this part up into three steps: skin shading, blue shading, and light shading (highlights?)
for all of them, think about where the light is falling and how it will look on alma.
quick interlude about brushes: i use the watercolor pencil brush for softer, bouncy looks (like blush and noses) and i use the wet edges brush for more hard lines in shading.
again, make a new layer above the skin and clip it on. (i like to have it below the blush, so it doesn't cover it). for skin shading, i take the vibrant red and lower the opacity of the wet edges brush by a significant amount (specifics don't really matter, as long as you're happy with it). i'll trace his neck, from the shadow of his face, shadows of his hair falling on his face, ears, and nose. (for the nose i used the watercolor pencil brush for a softer look).
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this is what i have once i'm done!
next we have skin shading part two, where we basically make a new layer on top of our first shading, lower the opacity further, and trace outside whatever we just did to blend it in more.
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i used the watercolor pencil brush since it's more softer shading meant for blending! i also added it around the eyebrows for depth.
next up we have our blue shading! this is a technique that i learned from @/bkdkdh's colorings, but adding blue as a shadow really adds to the whole coloring. using the watercolor pencil brush, select a light-ish blue shade (a bit more saturated than background color) and use it to shadow a few more areas than your skin shading. i always make sure to hit the underside of the nose, cuz i think it adds depth!
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finally, to wrap up our skin shading we have our lights. i use an orange-ish yellow color, which i set pretty light to not blend into the skin. using the watercolor pencil brush, i'll basically highlight any areas opposite to where the blue was, and highlight different parts. i always highlight one side of the nose as well.
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i erased the line around the nose since we now have shading there, and added a darker shade to the teeth since i felt it wasn't shaded enough.
now onto the hair!!! (guys we're almost done bear with me, skin and hair are the two main things and then you can half-ass the clothes)
color pick alma's hair color, then drag the red a bit further down to get a darker yet still saturated color. here's mine:
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then, using the wet edges brush, draw lines of shadow wherever clumps of his hair fall or overlap with each other. you can have the opacity set to whatever level you want, i just went with around 90. just try to follow the natural lines and patterns of the original line drawing, and everything should work out fine.
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here's how mine looks! then, just like we did for skin shading, place a layer on top and lower the opacity to around 50%. place some more shading to blend it in. you can also shade more parts with this shade for some softer shading. i actually forgot to take a screenshot of this step but you'll see it in the next one!
for our (almost) last part of hair shading, take a layer and place it below both of your shading layers. this is going to be our highlight layer! you can see it below, labeled 49%.
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remember how we set alma's hair a bit darker from the corner color? now select that corner color and draw highlights in the center of each hair clump.
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lightly visible but it's there!
now here i skipped around a bit bc i was having fun and forgot i was doing a tutorial, but repeat the shading (not highlighting) steps with darker colors for alma's jacket. you should have your base layer, a dark shading, and a softer shading for blending.
we're almost there guys!!!
for the pretty much final step of shading, select a light blue color and do some blue shading with the watercolor pencil brush opposite to wherever your darker shading falls (just like we did on the face). make sure to do it to both your hair and your jacket! here's mine:
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now for the black portions, we're going to color the whole thing in a dark blue color. just alpha lock your layer and make a big stroke of dark blue, almost black. for our black shading, we're actually going to go lighter.
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select a lighter (but still dark) color and place highlights on the base layer, then take an even more vibrant, lighter blue and place it on the very outside for highlights. a better example of this would be nagi's legs in his blue lock uniform here. then, choose a shade to apply shading to the gold accents on alma's jacket and we're done!
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CROWD CHEERS!!!!!
STEP FOUR: FINISHING TOUCHES
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we made it guys!!!! for finishing touches, i'll usually do background effects or text or that kind of stuff.
step one is coloring your lines. you can add a new layer and clip it to your lineart, or simply alpha lock your lineart and color directly on top. for hair i like to add vibrant blue/purple lines, along with a few red ones. for skin lines i try to do dark brownish purples, but leaving some black is good too bc it adds flavor!
i colored in the text boxes and added shadows using the wet edge feature, then added some text. for the glitch effect, i duplicated the lineart, dragged the layer below all of my colors (including speech bubbles) and then used the glitch effect with height full from ibis. if you don't have ibis, you can look into features on your software, or you can also just drag your lineart layer a bit to either side and color it in. i also applied just the tiniest bit of noise on top of everything
and there we go!!!!! we made it to the end :)
if you've read all the way til here, thank you so much! if you decide to color this panel of alma (or any other panels!) don't be afraid to post them and tag me for a color this in your style type of thing! (you can also put it in my tracked tag, #user.roy) i'd love to see everyone's works :)
here's the full timelapse: (it stalls for a bit at some times but hey we can't have everything)
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ryanyflags · 1 year
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Flag Making Tutorial
This will be a more technical step-by-step tutorial on how I make my flags (also a long post because I wanted to be thorough, plus I love flags lol).
The program I use is Inkscape, a free vector (.svg) editor program for pc.
I have templates set up, so the actual flag making process is pretty easy/quick.
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Hotkeys/Locations/Other Reference
I'll be mentioning these options, so I thought to put them here all in one list. (They list the keyboard shortcuts first)
Snapping: magnet symbol (top right of screen), or under the adjacent arrow ◀️ symbol.
Document properties: shift+ctrl+D, or under the file menu (top left corner of screen). Display (1st tab) Guides (2nd tab) Grids (3rd tab)
Fill and Stroke: shift+ctrl+F, or under object (top of screen).
Layers and Objects: ctrl+shift+L, or under object (top of screen).
Align and Distribute: ctrl+shift+A, or under object (top of screen).
Import (Images): ctrl+i, under the file menu, or by dragging into the Inkscape window.
Save As: ctrl+shift+S, or under the file menu.
Export: shift+ctrl+E, or under the file menu.
Selector Tool: S, or cursor symbol (left side of screen). Click, or click and drag around the objects, to select them.
Locking a selection: lock symbol between the width and height boxes at the top of the screen.
Transform Selections: the width/height and x y position can be changed by typing in the X,Y,W,H boxes (near top middle of screen), or by dragging the corners/edges (resize) and inside the object (move).
Duplicate: ctrl+D.
Delete: delete key, or right click on the object.
Node Tool: N, or below the selector tool (left side of screen).
Rectangle Tool: R, or square symbol (left side of screen).
Pen Tool: B, or pen symbol (left side of screen).
Gradient Tool: G, gradient square symbol (left side of screen).
Mesh Tool: swirly square symbol (left side of screen).
Dropper Tool: D, or dropper symbol (left side of screen).
Undo: ctrl+Z.
Redo: ctrl+Y.
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Creating the Template
Download Inkscape and open it, under the Time to Draw tab, click New Document.
First, snapping needs to be enabled, and under advanced mode enable grids and guide lines snapping. (This is crucial for making the stripes equally sized, spaced, and the overall flag in the right ratio.)
I'll be making a template with a 2:3 flag ratio.
Open document properties. (I like to move these types of windows to the right side.)
Under display, set the width to 42px and height to 28px.
Under guides, just click create guides around the current page.
Under grids, make sure rectangular grid is selected, and click new. (Grid units should be in px.) For the major grid line every option, change it to 2. (I also prefer to change the minor grid line color to be transparent.)
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That's pretty much it, your template is done :D ! Just save it wherever you want. I like putting it in an easy-to-access flag folder, as it is needed to open it every time to make new flags.
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You can use a different width / height / grid size / flag ratio if you want, these are just the numbers I'm comfortable with / used to.
Also, since this is a vector, the image can be infinitely big or small without any quality loss, so the small dimensions above don't actually translate to a low res image.
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Creating the Flag
(I'll be using the rainbow flag to demonstrate.)
Start by having the template open.
You can import images (like .png/.jpg files) to color pick / reference if you want. Said images can be transformed (resized/moved) by selecting and transforming them using the options mentioned in reference. (This is optional, they should just be off to the side so they don't get in the way.)
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To create the stripes, use the rectangle tool. Click and drag from one grid corner, to a lower grid corner.
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While the rectangle is selected, use the dropper tool to pick a color from a imported image. You can also use the fill and stroke (shown on right) tab to create your own colors / edit colors / etc.
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You can make these stripes however you want, they just need to all be equally sized. (They don't have to all have the same height, if you intentionally want that (like the demisexual flag for example).)
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Then select all the stripes and transform them so that they fit the page.
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All that's left is to save/export it.
To export it, use the export tab, under single file, page, adjust the width and height (in px) to however high res you want your image to be. (I usually do 3000 by 2000.)
Type in the desired file name in the box next to the folder symbol, use the folder symbol to choose its export location (which can also be used to determine the file name and save/export it), the adjacent drop-down-menu to select what to save it as (,png, .jpg, .svg, etc.), and the gear symbol to adjust other settings (I leave it as default, with antialias turned off (set to 0)).
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And done, you've made a flag :D 🏳️‍🌈
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Extra Notes
Layers and Objects: a menu that can be used to manage objects. Like their layering position (whether they are above or below another object), and other options can also be done here instead of with keyboard shortcuts.
Vertically striped flags: it's very similar to above. You would just make the rectangles taller rather than wider.
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Wavy stripes: first use the pen tool to create zigzags. (The pen tool works like a outline, so just click along the grid corners, and join the line at the end. The fill and stroke menu can be used to make it a solid colored shape, and remove/add outlines). The steepness/frequency of the zigzags is up to personal preference, they just need to extend off the page a bit. To create equally sized wavy stripes, have the all side lengths (highlighted in red) be equal except (depending on how you draw your zigzags) the first or last wave, which should have half the side length of the others.
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Select everything, and with the node tool, select all the zigzag nodes (the corners don't need to be selected), and click make selected nodes smooth (half circle with point in middle symbol, at top of screen). (It'll likely look like it has weird lines in-between the waves, see glitch section at the end for how to fix that.)
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Then resize it all to the height of the canvas. And done :)
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This can of course be vertical too.
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Gradients: You can use the fill and stroke dialogue, gradient tool, or mesh tool to do this.
To create the gradient, select the object, click the linear gradient symbol (gradient box) under fill and stroke. Or dragging / double clicking with the gradient/mesh tools. (The mesh tool is what I used to create the square gradient.)
To change the colors, click on the arrows or circles under fill and stroke, or by clicking the points on the shape, to select the nodes. Then use fill and stroke to change the colors.
To create new colors/stops, click on the plus+ symbol under stops (under fill and stroke), or double click on the gradient. Edit the new colors in fill and stroke again.
To change the location of stops, use stop offset under fill and stroke, or drag the nodes on the gradient. You can also move the end points on the object to make the gradient slanted or vertical.
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Symbols: I make my own when I can (like the demi- triangle can be drawn with the pen tool, and resized to the correct proportions). When the symbol is too complicated, I import a .svg of it. Wikimedia commons is a great resource, and the popular twemoji comes in .svg format too. You could also edit it on over the .png in a rastor program if need be.
The align and distribute tab can be used to center symbols (or any other selected object). Select page for the relative to option, and use the symbols underneath to center/align it however you want. (You can also use different relative to options, like last selected, if you want to align it to an object instead.)
Deleting imported reference images: you can do this before saving it as a .svg, if you don't want to keep them / want to clean up the .svg file.
Antialiasing: an option that blurs things basically. A image with antialiasing off will be sharp pixels, while a image with antialiasing on will have transition colors between the main colors.
Below is an example. The left side is without antialiasing, and the right side is with antialiasing.
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I can see why it might be preferable to have it on (like for diagonal shapes), but antialiasing can make recoloring .png (not .svg) files hard. The extra different colors messes with fill tools. I also think it looks cleaner without, so I prefer it off.
Exporting glitch: sometimes an exported image will have a thin line between the stripes, despite the fact the stripes are perfectly next to each other. (This seems to not just be a problem with Inkscape, but with vectors in general.)
Below is a zoomed in example of what it'd look like. The left side shows the stripes are all next to each other, but the right image has a transparent line in-between the stripes.
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This can be fixed a number of ways.
You could select all the objects, and duplicate them twice.
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Or overlap them. The stripes will still be the same size when overlapped, but they will technically be behind each other, so there will be no gap.
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With all the different stuff mentioned, you can basically think of them as building blocks with the grid as reference. They can all be mixed and matched together.
I didn't mention all the options, just because there's that many different things you can do in Inkscape. I'd encourage you to play around with all the different options/tools yourself.
There's also some great Inkscape guides on YouTube, it's where I learned how to do a lot of this from (even if they're not for flags specifically, the concepts in those videos can be applied to flags).
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Here's an overly elaborate flag I made, just to demonstrate some (but not all) of the things that can be done.
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Anyways what a long post haha. But maybe this will be helpful for anyone interested in making (pride) flags.
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Text
GOOD AFTERNOON FELLOW ROB ENJOYERS!!
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DO YOU WANNA DRAW YOUR FAVORITE GUY? ARE YOU TIRED OF USING THE SAME THREE STOCK IMAGES FOR THAT PESKY STATIC BODY? WOULD YOU LIKE TO LEARN HOW TO ACHIEVE THE SAME EFFECT USING ONLY YOUR PEN AND LAYER EFFECTS?
WELL THEN BOY DO I HAVE A TUTORIAL FOR YOU!!!
IF YOU FOLLOW THE SIMPLE STEPS LAID OUT DOWN BELOW, YOU TOO CAN BECOME CLINICALLY INSANE LEVEL UP YOUR ART SKILLS BY LEARNING HOW TO MAKE REALISTIC STATIC IN THE DIGITAL MEDIUM!!
okay i'll stop yelling at you now. on with the tutorial!
Step One: Blocking!
this is usually part of the coloring process for me, so you'll need a mostly complete drawing to start out with.
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now, draw out where you want the static to be with white. the average hard round brush will be good for this step, but you can use whatever you like! i for example prefer to use the polygon lasso tool to get more crisp edges (however this effect can also be achieved with the eraser tool).
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for his arms and legs, just outline them in white and color them in.
depending on the pose/perspective you might have to separate certain pieces into different layers. for example, here his left arm and lower torso are clipping through the line art
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so we move them to be below the line art layer and boom! problem solved.
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important note: you can not use another color for the blocking. the white base color is critical in achieving the most convincing static look!
Step Two: Brushes and Blues
now for this step, we will be using these four shades of blue-grey, as well as plain black and white. for your convenience, the hex codes are also included!
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HEX: 1d2427 HEX: 4d5c65 HEX: 899eac HEX: cce6f6
now go to the different brush presets for whatever program you're using. chances are, they'll have some variety of a paint-splatter brush (and if they don't, there's probably a way for you to download one or make your own).
the best kind to use is one where all of the particles are fully solid and not varying too much in opacity.
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Step Three: Jackson Pollock That Shit!
now's the fun part! make a new layer and start layering the blues with your splatter brush in any order you like. just color vomit all over your canvas and don't worry about getting any of the particles outside of the base!
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go back and re-layer any particular color as many times as you like until you're satisfied.
sometimes, all of this layering can result in loss of the original base color, like you can see here.
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but don't worry! this can be fixed by tossing some white back into the mix.
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once you're happy with that, go through and lightly sprinkle in some black. remember: a little is a lot! keep it subtle.
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Step Four: Layer Effects!
this is where the magic happens! turn your blue splatter layer(s) into a clipping mask!
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ka-boom! looks great, right? well, its about to get even better! go into your layer effects panel and select "Hard Light"
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Step Five: Motion Blur
now, this step is optional depending on whether or not your program has more than one kind of blurring effect, but for the sake of the tutorial we'll pretend that it does.
find the motion blur panel and open it. set the angle to zero.
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(ignore that i had my distance set to 2 here i just needed to have an example screenshot lol)
now crank that shit up!!
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if your static layers had to be separated like in our example, make sure to do the same amount of blurring there as well. depending on your preferences, you can change the level of distance to highlight some kind of feeling. having it at 2 allows the viewer's eyes to rest on the darker colors, but having it at 7 brings out the brighter colors, calling attention to how annoyed he is with me right now.
depending on how you mix the different colors and level of blurring, you can get a lot of different variations in the static's look. feel free to experiment with it!
Step Six: Glow (optional)
unless you're drawing a dark/low-light setting, you can skip this part entirely. again, for the sake of the tutorial, lets pretend its dark!
now, since its supposed to be super dark here, i've selected the base layer for the static and deleted the black from it.
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now for the fun part! make a new layer above the one we just made, then take the lightest blue color and cover the static with it! in the next step, this will become your glow!
i like to use a typical hard round brush and then apply a gaussian blur until i think it looks appropriately blurry, but you can also use your average pressure-opacity airbrush! both have their strengths, which you'll see in the next step!
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for this step it helps to already have some knowledge of how light interacts with objects, but its not required! if you don't have a lot of prior experience, take this as an opportunity to practice! take it from me, making fan art of specific things is a great way to get good at drawing in general.
once we have an appropriate amount of glow and blur, we set the layer mode to Linear Light! your program might not have this layer mode, so try to find a mode that does something similar or is close enough
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here you can see the strengths i mentioned before!
in the areas where i used the solid round brush + gaussian blur, i had a bit more control over how concentrated the light was at the center and how far it could spread, making it look more artificial/computerized.
meanwhile in the airbrushed areas, there's a very different vibe! on the right side where i applied the airbrush harshly in one stroke, it has a sort of cloudy look, but on the left where i applied it in multiple strokes, the varying opacities create a more painted aesthetic, which adds a lot of visual interest!
now we have arrived at the final step of this process! go to the current layer's opacity box and lower that sucker!
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you should raise/lower this meter depending on how dark it is. Keep messing with it until it feels right. for our specific example(and more specifically the gaussian blur areas), a good opacity level is 73% !
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and with that, we're done!
thank you for reading this! i had a fun time putting it together :)
before you go, please know that you don't have to follow every step of this to the letter!! feel free to break away from my methods and do your own experiments! mess with the hue of the static colors, use different brushes for the glow lighting, add variation in your particle sizes - go crazy with it!! half of art is experimentation and i wouldn't even have this process without it! :3
if you end up using this tutorial for Rob art on tumblr, please tag me in it!!! i would be absolutely overjoyed to see whatever you make :D (not a requirement though! either way, i'm very proud to have put this out into the world)
if you need help with any of these steps or the process in general, feel free to reach out in the replies of this post or in my ask box! i'd be happy to help out with whatever you need :3 thank you for reading this and i hope you have a wonderful day!
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8pxl · 7 months
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hi! i just saw your Dawn Dreaming process gif and you captioned it w/ smth like how you don't need fancy programs and tech to get into pixel art, and recently i have been thinking abt getting into it myself! the problem is that i don't have the first idea of where to start... i know nothing about how to make pixel art, and i was wondering if you have any tips or resources on how to get started? your art is really cool and extremely good so i figured you'd be the person to ask :) ty in advance!
honestly how i got started was by doing. I just opened a canvas and tried to make pixel art. quickly realized the canvas was too big so i googled around, imo the best way to learn is to organically give it a try. open paint, or any program really and create a small canvas. (100px x 100px) and use a 1px pen/pencil tool and scribble around. get a feel for drawing like that, then just try to create ! once you try to create something you'll reach a hurdle, so just pause and google that specific thing. that's how i learned!! but ik there's a lot of other learning styles so here's a nice tutorial:
https://lospec.com/articles/pixel-art-where-to-start/
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papersnakepress · 7 days
Text
I had a message the other day asking (among other things) what kind of tools and equipment I use in making books, and as it's something I like to go into detail on, I realized I couldn't fit everything I had to say in a message so it's getting its own post. With photos!
Disclaimer that I'm not a professional bookbinder, I'm entirely self-taught and probably have habits and practices that would drive a pro nuts. I'm no authority, but these are the things that have worked for me, and maybe you can adapt them to work for you too.
This post will not cover: storage options, materials like board and glue, or equipment specific to one narrower aspect of the hobby like embossing or gilding. It is also not a tutorial on how to make a book, though I am covering things in more-or-less the order I use them in during the book-making process.
This post will cover: What I've found useful, what I've regretted buying, and some things you can co-opt from other, more common hobbies. A lot of it you may already have in your house. Some of it is for beginners, some is nicer equipment you might want as you get further into making books. They are not separated, it's just a list and some description.
Keep reading below the cut; this is gonna be a very long one and there are a lot of photos of everything.
If you want to make books you will need access to a printer. I'm not going to go into detail on this part and I didn't take a photo of my HP (not the best brand, but that's a long discussion in and of itself). Once you've got your pages printed and it's time to fold it into signatures, it helps to have a folding tool like these:
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Folding tools can be anything as long as they're smooth and flat. The one on the left here is an actual bone folder from an art supply shop, but the center one is a plastic leatherworking tool that I got at Hobby Lobby, and the one on the right is an agate burnisher that I got from Amazon. None of these cost more than $10, and you can also use the edge of a pen (as long as it has no rubber grip or cap/clip) or the back of a spoon. Or your fingers, but the tools make it faster and the folds are more precise. I once worked a job where I had to fold maps, and all my coworkers were wondering how I did them so much faster and why mine were flatter than everyone else's, and it was because I'd grabbed a sharpie and started using the back end like a bone folder.
Once it's folded, you'll need to poke holes for sewing. I use one of these:
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Left is, again, an actual bookbinding awl from an art supply store, while the center one is a paper quilling tool and the right one is a beadwork awl, both of which came from a big chain craft store. The bead one is my favorite; it's a good size and very stable. The quilling thing has too long and thin of a blade and it's wobbly, and I don't like the tapering on the bookbinding awl. It tends to make the holes in the middle page too big, and the outer ones too small. Again, these were cheap, about $10 each, but you can also use a sewing needle stuck in a cork, or a thumbtack or pushpin. If it's pointy and rigid, it'll work.
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This isn't a requirement by any means, but I've found I like having a punching cradle for the hole-poking step. I got this 3d printed one from a fellow bookbinder, who was designing their own and made this one as a prototype. There are a lot of tutorials on how to make a punching cradle, or you can buy them online from several different vendors. They don's all look like this, and you can make them from wood or cardboard (though those don't usually have guide holes). If you're just starting out or this doesn't appeal, you can just use a paper template like the one on the far right. The cradle helps get the holes lined up and evenly spaced, and I've never liked this step so anything that makes it faster and less fussy is a win. If you use this kind, check that your hole-poking tool fits in the guide holes--the binding awl pictured above doesn't, but the other two do.
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We've made holes, so let's stitch them up. These are just regular sewing needles and beeswax, to make your thread less prone to tangling. You can get both of them in any store that has a sewing department. There are dedicated bookbinding needles, like curved needles, and some binders like them, but I've never gotten the hang of the curved ones and they aren't necessary, especially when you're just starting out. If it fits through the holes you made, it will work.
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Once it's sewn, you probably want to squish your new text block so it's flat. I've got a laying press that I bought a couple of years ago when I was first getting started. It was marketed as a book and flower press, and it's honestly not the best. I would probably not have bought it if I had known that it wasn't essential to the process, and I mainly use it now when I'm squishing a text block and still want to use my work space, because once it's tight I can move it somewhere else. You can really use almost anything for squishing as long as it's heavy and flat and rigid on one side, like the stack of books in the right-hand photo. Textbooks, encyclopedias, art and photo books, and comic book omnibuses are all great. I've seen people use all kinds of things, like paper-wrapped bricks and doorstops, and there are tutorials out there to make your own press out of cutting boards if you do want one.
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If you like your books to have smooth, flat page edges you're going to have to trim them. This is a book plow from Affordable Binding Equipment, and it was the first piece of actual expensive equipment that I bought. Not all plows look like this; I think the design is unique to ABE, but I've never used the traditional kind. In the interest of full disclosure, you can also trim edges with a sharpened chisel, which is much cheaper and can be bought at any hardware store, and some binders love this method. I do not love this method and have had zero regrets about caving and getting the plow. Very easy to use but does require some grip strength. Not pictured: the setup for sharpening the blade, which isn't hard but requires a bit of space and a small sheet of plate glass that you have to source yourself. Even with that, I still prefer it to the chisel. That said, this is not an essential step and you can leave your books with a "sawtooth" or deckled edge. Most of my early books have them, and some people just like them better than the flat ones and never learn to trim them. As another side note, some tutorials will say that you can trim your edges flat with a knife. You can't. Maybe on a pamphlet you can, but if it's more than 10 or 20 pages you just can't. It will look terrible.
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If you're going to use a plow, you've got to have the right kind of press. The one I talked about further up the thread is the wrong kind (full disclosure: I did use it with that press turned on its side, before I bought this one. But it's harder, more time-consuming, less comfortable, and less safe. Don't be like me). So here's a photo of my finishing press (also from Affordable Binding Equipment). I bought it so I could make backed books, but I use it for trimming too. The top part here has a narrow tapered section for backing, but if you flip it over it's totally flat, which is what you need for trimming. Not pictured: the stand that it came with for backing, or the c-clamps that I use to attach it to the desk for trimming. Again, though--this isn't a requirement for bookbinding. This is a later stage that's entirely optional. On the subject of backing, though:
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You don't need special equipment to round the spines of your books, but you do for backing. Left image is the set of backing boards I got from, once again, Affordable Binding Equipment, and on the right is a backing hammer from Hollander's. Neither of these are essential. Even if you get the boards (which have to be used in a press with a tapered edge, like the one directly above) you can actually use a regular hammer as long as the front part has no scratches or gouges. This one is a backing hammer, the primary difference being that it has a wider, convex head than a regular household hammer, to make the kind of glancing blows needed for backing a little easier. Honestly, I'm still learning how to use these and I'm not very good with them yet. Comes of being self-taught, probably. I don't think youtube is the best vehicle for learning this part, but it's what I have and I'm making do. Not every book is going to benefit from backing, either; it's primarily for helping mitigate spine swell.
Okay, time for my favorite repurposed equipment hack.
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It's bookends. Regular bookends that I've had for ages and that probably came from Ross or some other place that doesn't even sell craft supplies.
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Want to keep the text block upright while you glue it? Bookends. Want to sew some custom end bands but your text block keeps falling over? Bookends. They won't provide pressure for squishing, but if you just need to hold something upright while you work on it, bookends are the answer. They hold up books, it's right there in the name. Having said that, you want some with a little weight to them, like these agate slices, so they won't slide around. And you want something with a smooth finished edge like these, so they won't scratch up your text block or leave dents. I have other sets but these are the only ones I use for this purpose, and they're better for it than anything else I've got.
Moving on from making the text block, let's look at what I use to make covers.
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It's appeared in the background of most of the other photos, but here's a photo of just the desk surface covered in cutting mats. I really recommend a mat to protect the surface of your furniture and keep your knives from going immediately dull. I've got a big one that covers almost the full surface, and a small one for when I want to be more mobile. I started with just the small one and it was good until I started working with larger sheets of paper. The big one was bought largely for convenience but I have no regrets about it. They're self-healing, non-slip, and you can get them in the sewing section of any big craft store.
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I'll be honest, I am not big on knives. I've got a regular box cutter for trimming board, and a razor knife for paper and cloth, and that's it. There are a lot of kinds and really all you need is one sharp blade for board. Paper and cloth can be cut with scissors if you want, though I find I get more consistently straight lines with the knives. Also pictured: Metal rulers and a T-square. You want a metal ruler for this. Plastic will flex and wood won't lay flat. Ideally you want one without a cork backing (my 18" one has this problem) and with the tick marks etched in rather than printed (my 12" one has this problem). For larger sheets of paper and cloth, the 18" one is great, but you can get by with the smaller one. The T-square is for making right angles; mine is plastic and only 12", and I really wish I had a longer one that was metal. These are drafting tools and you'll find them in the section of the craft store that has easels and sketch pads and they're usually pretty cheap.
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This is an adjustable compass. You can probably get these at craft stores but I got mine on Amazon. It's for measuring hinge gaps and the width of spines, both essential for making sure your cover fits your text block and your hinges open the way they should. Both of those are incredibly frustrating situations, and this thing makes it so much easier to avoid them.
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Things to spread glue with! Any old paintbrush will do, though I like to have a few different sizes and textures on hand to choose from. I like the big one for cover boards and casing in, the mid-size ones for doing turn-ins, and the little fellow for details and touch-ups. I don't care for foam brushes because I find them hard to clean when glue is involved, but if you like you can use those. The metal thing on the left is a micro-spatula, and I did have to special order it from an art supply place but it was cheap and it's very helpful to have on hand for when the brushes are too thick, for doing turn-ins on rounded spines, and for separating pages if you decide to learn edge foiling. Not essential, but recommended.
One thing I neglected to take a photo of is my crepe eraser. Despite the best intentions, no matter how careful you are, you will at some point get glue where you don't want it, where it will be visible on the finished book. This is where the crepe eraser comes in; you can use it to remove dried glue from cloth or (to a lesser extent) paper. Very annoyingly, none of the craft or art supply places I went to had even heard of these and I had to get mine from Amazon. It was cheap (under $10) and I strongly recommend getting one.
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Once your cover is made, you have some options. You can leave it blank, hand-letter or draw an image, stamp it with ink or embossing powder, use a stencil, or do what I usually do these days and make a cover graphic from HTV. I've got a cricut for this (though they're not the only kind of cutting machine; it pays to research other brands) and a mini heat press (I want a bigger one, but I got this one cheap because the box is messed up). A lot of libraries have cricuts you can use, and you can use a regular iron to apply the HTV. Getting it to stick is a bit tricky, but that's true no matter which tools you use. Not pictured: a cutting mat, different than the kind shown above, necessary with most materials you can cut (mine came with one, they're about $20 at most craft stores, and they're lightly sticky to keep your materials in place while it's being cut). I don't know if other brands require them, but cricut does unless you're using their Smart Materials (I have never used these). If your library has a cutting machine, they will also have the appropriate cutting mats. Also not pictured: weeding tools. Weeding is when you remove the bits of HTV that you don't want in the final image, usually the spaces between letters and such. The negative space, if you want to get artsy. The special tools cricut sells aren't necessary, you can use an awl or needle and the dull edge of your knife blade, but I have a set of theirs and I like mine.
I didn't take a photo of it, but sometimes I use embossing inks and powder to make cover designs and text. You only need a heat gun for embossing powder, it takes up way less space than the cricut does, and it's cheaper. I got mine free from a family member so I don't know what it cost initially, but cutting machines are a really big expense; the cricut is my third most expensive piece of equipment, after the finishing press and the plow.
Good god I think that's everything. It sounds intimidating, I know. And it sounds like it takes up tons of space in your home, and to be honest it can, but it doesn't have to. The first dozen or so books I made, I made completely to my satisfaction with tools and materials that fit in one 12x16" moving box. If you love the hobby and can make the space, the bulkier items might be worth it down the line, but especially when you're first getting started it's smart to keep things low-cost and compact. Most of the basics are simple and your fellow bookbinders are delighted to share their shortcuts and substitutions if you ask.
The end! I hope it was helpful, @cardassianexpats! I did warn you it would be wordy, lol.
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hansolz-moved · 1 month
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can you make a tutorial on how you made your header please (of course you don’t have to if you don’t want to)
hi anon! unfortunately as i was doing so my computer died so i've lost the original one </3 but we'll just make a new one using the same steps hehe! see under the cut.
i'm using photoshop 2024. open ps, and create a new canvas that is 640 x 360 px. add the image of your choice. the original picture i used was already rotated, but if you still want that effect and yours isn't, rotate it by 90 degrees. size it to your liking then click the check mark! after that, click your pen tool (or press p). create a rough outline of the areas you want outlined.
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after that, click make selection at the top. the settings that pop up are fine. press ok. then, go to your marquee tool and right click on your outline. select stroke. choose the settings and color you want, im using 2px and making it white.
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with that done, we can get to work on your text. the original font i used is called payback. here, i am using the font 'grandma house sans'. i am using gradient overlay, stroke and outer glow. after you have your main text, create a rectangle shape underneath. you will use this as the path for your subtext. with the rectangle selected, grab the font tool and place your text within the rectangle. i'm using the font asenine wide. once you have selected your text, look on the right side of your ps at the text properties. scroll down to paragraph and click 'justify all'
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i'm adding a drop shadow and outer glow to the text to accentuate it but that's all i'll do. when that's done, you'll want to use the line tool to draw a line between the first space. duplicate the line and drag it over to the other empty space. i'm using a 1px purple line. i'll also add a drop shadow and outer glow to it bc the colors are light.
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now, we are going to go back to our rectangle tool. create a rectangle the same length as the rest of the text. its color is up to you, i'm using a gradient overlay the same colors as the main text so it's cohesive! grab your text tool and again, with the rectangle selected, place your text within it. this text will be your tumblr url (unless you don't want it to be haha). i'm using the same font, asenine wide regular. i've added a drop shadow to the text. this is how it should look.
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now, we're going to grab the rectangle tool one more time and place a rectangle at the top that is the same width as the canvas. the height is up to you, mine is 14 px.
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now, change your shape to the ellipse and create a circle within the rectangle that's about 8px wide + long. duplicate it twice and place them about 4px from eachother. you can change the colors, i'm going to leave one white and then use two shades of light purple.
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now, head on over to the other side of your canvas and use your type tool to add your date (and time if you wish, i didn't). mine is seventeen's debut date :) i used the same font, asenine wide regular. this is what i have so far.
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last but not least, we're going to add the particle effect. i screenrecorded effect #5 from this video. to make your life easier and save me from explaining the process, i've uploaded it as a psd here.
before you open the psd, open the timeline on your current canvas. this can be done by going to window -> timeline. mine is already open as you can see, once it is open click create video timeline.
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then, you're going to go over to sparkles.psd and copy the 'group one' layer. paste it underneath your text! now, you're going to have the wonky problem of a gif that's significantly shorter than your other layers and cuts off, see here:
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so to fix this, use this little thingy and drag it until it no longer goes over the edge of 'group one' in your timeline. it should look like this.
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now, why is our overlay still blocking the rest of our image out? this is an easy fix, go over to layers, and with group one still selected, change the blend mode to 'screen'. bam!
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finally, to achieve the background effect i have, create a new layer underneath all your other layers, then, go to the layer with your outline on it and use the magic wand tool to select everything outside of the line. go to your image layer with the selection still intact and go to image -> cut to remove the bg. i had to do this in 2 pieces.
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then go to that new layer you created and make it whatever color you want. you can use a gradient map, solid color, whatever you want. i'm using a gradient fill similar to background colors, then over it i'm putting a crumpled paper texture (i just googled black paper texture haha) on screen mode. feel free to get creative. this is how it looks!
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and that's all, your header is ready to use. go over to file -> export -> save for web (legacy) and save it to your computer. this is our end result! i did add a bit of noise to hoshi bc the image was low quality but otherwise, i did nothing that wasnt't outlined here!
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i hope this was semi easy to understand! ♡
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goxjo · 1 month
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HII I LOVE UR BLOG SM ITS SO PRETTY😭❤️
I wanted to ask how you make your cute PNGs with no bg and the animated thin lines???
They’re so cute (T T)
Hi nonnie, thank you that's honestly so sweet of you!!! Sorry for the delay, I got a little busy and tried to see if there are any free sites you can use to make these. Before I get to the tutorials tho I’d like you to know that you can totally request animated dividers from me lol (I’ve taken a couple before here!) just send me a few hex codes / theme colors + bg / transition colors (optional) <33
Anywhoooo I use photoshop for everything but the tutorials below the cut have free-to-use friendly options (I believe!!) ++ I made a separate post for the animated thin lines because tumblr only lets me upload one video per post!!
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Tutorial on how I make my banners <3
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⟢ ┈ for this tutorial, you can use Photoshop (Paid) or GIMP (Free)
GIMP was my 'training ground' for photoshop lol and the tutorial is pretty much the same for both editors.
I use the wand tool to remove plain / obvious BGs and the pen tool to remove any stubborn parts that the wand tool can't detect (some people prefer masking but this is just how I like to do it)
++ YouTube tutorials are pretty much available for both tools, and unfortunately I don't think there's any way around learning how to use them + the pen tool might be a little tough to get the hang of at first, but you'll get there!
FYI, I tried to use a few 'free bg remover' sites and they don't really do the trick for me :c Canva Pro has one bg remover tool but I haven't tested it out for myself!
Here's a quick little vid lol, I used my darling Eliza as an example + it's sped up to 4x!! Tip: You may add a green (or any vibrant color) layer at the bottom just so you can clearly spot any "strays" (also, my apologies just bc this is a very rough clean up pffft)
After 'cleaning up' I like to color panels with my signature colors <33 I usually just add a color overlay (double click / right click the layer + select ‘blending options’) and play around with blend modes
FYI, some people use Picsart to color their banners but tbch, I played around with it once before and I really just have no patience for the tool I'm sorry ;-;
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I'm using Vivid Light @ 50% opacity for this example (it's also more or less what I used for the one on my pinned)
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The rest is really just about layering + framing!! (if you're happy with the colors of your panel, you can absolutely do everything else on Canva Free)
For my banners, I almost always use this heart shape I got off google:
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For the heart layer itself, I set 'Fill' @ 0% and use the outer glow feature in blending options so it looks something like this: (it looks transparent now but it becomes more vibrant when uploaded)
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Then I put my 'cleaned' PNGs inside the heart, crop / remove borders (using the wand tool!!!), add sparkles (totally randomly placed lol) or other brushes, add a BG if I want, and that's it! All that's left is to export as PNG <33
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BUUUUT AT THE END OF THE DAY If cleaning up panels / images is too much work (I know it is lol), you can always try to look for 'transparent [keyword]’ (e.g., transparent manga) images / panels here on tumblr or on pinterest. Most of them are free to use anyway + recolored too!! That way you can edit them more liberally on sites like Canva (Free) that more or less have similar options.
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