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#people are free to do what they want
love-is-a-pearl · 4 months
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I just saw Kimi no mune lalala and High touch used for Amourshipping amv and some Pearlshippers were arguing that song is not for amourrshipping what are your thoughts?
Absolute EVIL. first the crosstags now this why some amours think amourshipping is so boring that they can't make stuff for it without bringing other ships into it?
Kimi no Mune Lalala I can give a pass (it's a vague enough song) but HIGH TOUCH???? The song Dawn herself sings??? Is the same as taking Dori Dori and saying it's Misty's theme song. It's just... why? It makes no sense??
Also, they realize that by using those songs for their own ship they're pretty much confirming "Pearlshipping canon" right? saoidjsioajdias Like, you don't use a song intrinsicately connected to another relationship for a romantic one unless you think that that song is about that in the first place :3c
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skoofie · 3 months
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Friendly reminder that you should
Write that fic
Draw your OC
Redesign that blorbo
Plan that comic how you want
Create the content you want to see
Be cringe
Be free
The only thing that matters is you having fun! Not what others think!
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inkskinned · 11 months
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at some point it's just like. do they even fucking like the thing they're asking AI to make? "oh we'll just use AI for all the scripts" "we'll just use AI for art" "no worries AI can write this book" "oh, AI could easily design this"
like... it's so clear they've never stood in the middle of an art museum and felt like crying, looking at a piece that somehow cuts into your marrow even though the artist and you are separated by space and time. they've never looked at a poem - once, twice, three times - just because the words feel like a fired gun, something too-close, clanging behind your eyes. they've never gotten to the end of the movie and had to arrive, blinking, back into their body, laughing a little because they were holding their breath without realizing.
"oh AI can mimic style" "AI can mimic emotion" "AI can mimic you and your job is almost gone, kid."
... how do i explain to you - you can make AI that does a perfect job of imitating me. you could disseminate it through the entire world and make so much money, using my works and my ideas and my everything.
and i'd still keep writing.
i don't know there's a word for it. in high school, we become aware that the way we feel about our artform is a cliche - it's like breathing. over and over, artists all feel the same thing. "i write because i need to" and "my music is how i speak" and "i make art because it's either that or i stop existing." it is such a common experience, the violence and immediacy we mean behind it is like breathing to me - comes out like a useless understatement. it's a cliche because we all feel it, not because the experience isn't actually persistent. so many of us have this ... fluttering urgency behind our ribs.
i'm not doing it for the money. for a star on the ground in some city i've never visited. i am doing it because when i was seven i started taking notebooks with me on walks. i am doing it because in second grade i wrote a poem and stood up in front of my whole class to read it out while i shook with nerves. i am doing it because i spent high school scribbling all my feelings down. i am doing it for the 16 year old me and the 18 year old me and the today-me, how we can never put the pen down. you can take me down to a subatomic layer, eviscerate me - and never find the source of it; it is of me. when i was 19 i named this blog inkskinned because i was dramatic and lonely and it felt like the only thing that was actually permanently-true about me was that this is what is inside of me, that the words come up over everything, coat everything, bloom their little twilight arias into every nook and corner and alley
"we're gonna replace you". that is okay. you think that i am writing to fill a space. that someone said JOB OPENING: Writer Needed, and i wrote to answer. you think one raindrop replaces another, and i think they're both just falling. you think art has a place, that is simply arrives on walls when it is needed, that is only ever on demand, perfect, easily requested. you see "audience spending" and "marketability" and "multi-line merch opportunity"
and i see a kid drowning. i am writing to make her a boat. i am writing because what used to be a river raft has long become a fully-rigged ship. i am writing because you can fucking rip this out of my cold dead clammy hands and i will still come back as a ghost and i will still be penning poems about it.
it isn't even love. the word we use the most i think is "passion". devotion, obsession, necessity. my favorite little fact about the magic of artists - "abracadabra" means i create as i speak. we make because it sluices out of us. because we look down and our hands are somehow already busy. because it was the first thing we knew and it is our backbone and heartbreak and everything. because we have given up well-paying jobs and a "real life" and the approval of our parents. we create because - the cliche again. it's like breathing. we create because we must.
you create because you're greedy.
#every time someones like ''AI will replace u" im like. u will have to fucking KILL ME#there is no replacement here bc i am not filling a position. i am just writing#and the writing is what i need to be doing#writeblr#this probably doesn't make sense bc its sooo frustrating i rarely speak it the way i want to#edited for the typo wrote it and then was late to a meeting lol#i love u people who mention my typos genuinely bc i don't always catch them!!!! :) it is doing me a genuine favor!!!#my friend says i should tell you ''thank you beta editors'' but i don't know what that means#i made her promise it isn't a wolf fanfiction thing. so if it IS a wolf thing she is DEAD to me (just kidding i love her)#hey PS PS PS ??? if ur reading this thinking what it's saying is ''i am financially capable of losing this'' ur reading it wrong#i write for free. i always have. i have worked 5-7 jobs at once to make ends meet.#i did not grow up with access or money. i did not grow up with connections or like some kind of excuse#i grew up and worked my fucking ASS OFF. and i STILL!!! wrote!!! on the side!!! because i didn't know how not to!!!#i do not write for money!!!! i write because i fuckken NEED TO#i could be in the fucking desert i could be in the fuckken tundra i could be in total darkness#and i would still be writing pretentious angsty poetry about it#im not in any way saying it's a good thing. i'm not in any way implying that they're NOT tryna kill us#i'm saying. you could take away our jobs and we could go hungry and we could suffer#and from that suffering (if i know us) we'd still fuckin make art.#i would LOVE to be able to make money doing this! i never have been able to. but i don't NEED to. i will find a way to make my life work#even if it means being miserable#but i will not give up this thing. for the whole world.
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knifearo · 7 months
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being aromantic is like. hey btw you're going to live a life that is the culmination of most of society's worst nightmares. sorry lol ✌️ but then you turn around and take a really good hard look at it and it turns out that living in that nightmare is fucking awesome and you get to wake up every day and take that fear that other people have and laugh and hold it close until it's a great joy for you instead. and being happy is a radical act that you define instead of someone else. and you're sexy as fuck that's just a fact of life i don't make the rules on that one
#aromantic people are just sexy i'm not making the decisions here it's just facts#course ur hot as fuck. it came free with the aromanticism#being sexy is just default settings for aromantic people 👍#hope this all helps. anyway i'm on my 'i hope i die alone <3 i can't wait to die alone <3' kick rn#i think the existential fear that people have of Not Partnering specifically is so. well.#obviously that shit is strong and it is SO awesome to be free of it.#realizing you're aro and you don't Want a partner can be such a hit to the solar plexus#cause society says that's the only thing that'll make you happy. so either you go without that thing or you force yourself#into doing something you don't want which would make you unhappy anyway.#so you think it's a lose lose situation and you have to come to terms with what amatonormativity presents as the worst possible situation#but then! whoa! turns out personhood is inherently valuable in and of itself and romantic partnering is just a construct!#and that nightmare is now your life to do with as you please... define as you will... structure as you want...#best case scenario. is what i'm saying.#every day i wake up ready to spit all that amatonormative rhetoric back in life's teeth by being alone and being happy#and it's so fucking satisfying. every day.#fucking JUBILANT being by myself. and i love being a living breathing 'fuck you' to the romantic system#you need a partner to be happy? oh that's sooo fucking crazy guess i'll go be miserable then. in my perfect fucking dream life lmao#yeah obviously it's the worst possible outcome on earth to die without a partner. so terrible. can't wait for it :)#aromantic#aromanticism#aro positivity#aroace#arospec#sorry to bitches who are sad about not having a partner. i could not give a fuck though get better soon#you couldn't EVER pay me enough to go back to a mindset in which my inherent value wasn't enough by myself.#FUCK that shit. absolutely miserable and a bad life outlook in general. like genuinely do the work w/ amatonormativity and get better#life is something that can be so fulfilling whether someone wants to kiss you or whatever or not#i'm on antidepressants and i have people i care deeply about. what the fuck would i need a partner for lmao
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greencarnation · 8 months
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I just found out that Israel has killed more of their own hostages than they have members of Hamas God help me I am going fucking insane
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dostoyevsky-official · 9 months
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mask off 💀
it turns out i'm a little soft hippy centrist shitlib after all: i don't like it when civilians get killed. i am beholden to the idea that life is sacred, holy, and inviolable, that civilians are innocent no matter how much you do not like them. i am against cruelty—i have always been against it— and i believe that informs my understanding of the past and present: i am against the apartheid state and the blockade, i am against the ongoing carpet bombing of gaza. i will not cheer with you when dead bodies get dragged and spat on in the street, i do not think it is a moment of liberation when children get kidnapped and beaten. because i am against cruelty i do not celebrate shooting up 250 stupid concert goers. because of the principles i hold i don't like it when israel murders children, as it has done so in the last 48 hours, with the world's support. i do not support a government that kills over 200 innocents with impunity in retaliation. i do not understand what massacres justify which other massacres. it is barbaric to deny clean water and basic medicine to children; it is barbaric to shoot them, it is not a revolution. i don't like the kahanists and their state that led to this and i don't like hamas. i will not support the state of israel—i never have—and the impending invasion of gaza, instigated by two groups of fascist religious fundamentalists. i think cheering any part of this tragedy atrocious. but now i've gone and pulled a both-sides!
i want you to look at what's happening as a real act and not a media event where you pick the side that's convenient for your team. set aside the outrage, look at the people dying, and think of each life, that holds so much and is a miracle in itself. try to understand the immense tragedy of what it means for that to be cut short. do you not value life? does your value of life inform your politics? do you not support palestinians because you value life?
i’ve consistently posted about how opposed i am to violence targeting bystanders, the terror and bloodshed it achieves and nothing else. the history of the twentieth century, still unfolding around us, tells me that much. if you are celebrating, you are either an idiot, consumed by online politics, or you have lost some sense of humanity; look around—look carefully—and try to preserve it instead
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apas-95 · 9 months
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the view that sexual predation is based on 'brain development' rather than life experience and social power is, like the common view that incest is bad because of 'inbreeding' rather than the control granted by the family structure, one where the issues of social power imbalance are replaced by an unhelpful bioessentialism - one that both makes permissions for these abuses (whether it's in the cases of non-blood relatives, or of an 18 year old being exploited by a 50 year old), and targets non-abusive relationships (if the reason for incest's immorality is that it might produce a disabled child, how does that logic continue towards people with inherited illnesses?). working within this essentialist logic, it's impossible to rectify these issues - neither extending the supposed 'undeveloped brain' to greater ages, nor simply deciding that there exists no real power a middle-aged man has over a new graduate, can fix the errors generated.
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bitegore · 7 months
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Zionists want you to conflate Judaism and Zionism. Zionists want you to believe that Judaism cannot exist without Zionism and that all Jews are Zionists. Zionism would have Jews believe that a Jewish state is the only way that they can be safe from antisemitism and will point to any instance of antisemitism as proof that Zionism is the solution- so Zionism wants gentiles to be antisemitic in their support of Palestine. They want you to conflate all Jews with Zionism and the state of Israel, and they want you to treat all Jews regardless of political affiliation as the face of Israel. Antizionist Jews exist, and incidences of antisemitism ostensibly acting against Zionism will not help dismantle the forces propping Zionism up.
Don't do their work for them.
#red rambles#viva palestina#antizionism#i haven't actually seen a lot of antisemitism personally. not recently anyway. but that's more a feature of me not following antisemites#i DO however see a lot of people talking about the people they're seeing throw their support behind antisemites using palestine#as an excuse to conflate all jews with israel#and i cannot stress enough that that is literally what israel and zionist forces abroad WANT.#i am jewish. my entire family is jewish. i want to see palestine free. and i have SEEN how the jewish community gets conflated with israel#both from the inside and out#and i am dead serious when i say that every time someone is antisemitic it strengthens the conviction from people abroad#that it's a terrible sad situation but there's 'no other choice'#if you're being antisemitic you are doing the enemy's work for them. Stop it.#like... look. i am putting this in the tags bc im talking in the tags but i mean this. I do not give a single flying fuck if you personally#are a giant raging antisemite at the moment. Your personal beliefs are your problem and not mine. I do not fucking care. But if you are#being openly and loudly antisemitic *in your support of palestine* you are absolutely not fucking helping. I am so dead serious right now#if you want to raise awareness and you're being antisemitic because of deep held beliefs or whatever i want you to look around and read the#fucking room. Do you understand how much of Israel's international support comes from the idea that they are the only country where jews ar#safe from antisemitism? do you see how every time palestine comes up people point at incidences of antisemitism in anti-genocide actions to#discredit the entire movement? do you not understand how your actions are cutting the movement down at the knees?#i'm jewish and proud of it. i don't like antisemitism. but there's a genocide on and i'd rather work against it than quibble over who i#work alongside. i dont fucking care. you can be as antisemitic as you like in private. stop fucking the movement up.#there are bigger things to worry about here. if i can put aside my own concerns as to who i'm talking to you can hold your tongue#and fight the good fight instead of handing weapons to the people who are trying to fucking flatten gaza.
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mikkeneko · 5 months
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Don't want to put this on the post itself for risk of derailing it, but that post the other day about Terry Pratchett's early work really stuck in my mind. OP had sent in an ask saying that they heard some of Pratchett's earlier works had problematic elements (not unusual for a male english writer in the 80s) and they weren't sure whether to go ahead with reading the work anyway.
What I really want to ask that person, or indeed all persons who are hesitating over whether or not to read problematic works or works by imperfect authors:
What are you worried about happening, if you read a work with problematic elements?
I'm worried that if I read this art, I will run across hateful images or words that will shock or upset me
I'm worried that I will spend money on a work of art that then financially supports a bad person, and that thought makes me uncomfortable or upset
I'm worried that I will read works of art written by a bad person, and comment or react on them, and other people will see what I am reading and will think less of me because of it, or will assume that I hold the same bad beliefs as the author
I'm worried that I will read works of art written by a bad person, and I will enjoy them, and the author will find out about my enjoyment and feel emboldened to do bad things because of it
I'm worried that I will read works of art written by a bad person, and their badness will contaminate my way of thinking and make me a worse person in turn
Because these are all different answers and some of them are more actionable than others
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lazylittledragon · 5 months
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i have absolutely no right to complain about my chronic digestive issues when i go around eating platefuls of cheese like nothing bad has ever happened from doing that
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caligvlasaqvarivm · 5 months
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CLASSES - a comprehensive guide
The first thing that needs to be said is that there is no such thing as a "bad" class. All of them have the potential to be a great detriment OR great boon to the rest of the team, depending on how far along the journey of self-actualization a party member is. Some may have steeper challenges, but this corresponds with greater rewards.
The second thing that needs to be said is that all players are part of a team, and all personal journeys and playstyles are interlinked. No class is truly "solo." Even the smallest viable session is still two people, and even the most suitable classes for solo play are stronger when they're in a party.
The last thing that needs to be said is that the game wants you to succeed. The game, inherently, wants every player to reach godhood, wants every player to self-actualize, wants every player to win. It respects free will and free choice, so it will allow for failures (and, indeed, doomed timelines are vital to the alpha one existing), but Skaia is ultimately optimistic, and tries at every turn to ensure that a golden ending is possible.
Because, after all, SBURB/SGRUB - and Homestuck itself - are about children growing up, maturing, and learning compassion for each other. About fixing their flaws and rejecting the negative aspects of the society they came from. It's about how it is our duty, our responsibility, to become kind, mature people who care about one another, because we will one day be responsible for creating a new society.
And so, without further ado:
ACTIVE (-) Classes and PASSIVE (+) Classes are described with the dichotomy of "powers working for the self" vs. "powers working for others," but I believe this to be an oversimplification of what the active and passive split is. Both active AND passive classes benefit from being in a party; however, an active class will gain fewer party benefits in exchange for being more suited for solo play, while a passive class will be less suited for solo play, but confer much greater benefits to party play.
This is reflected in their personal quests: while active classes and passive classes will both require intervention, empathy, and guidance from their teammates, the struggle of an active class is usually one of grappling with internal flaws, and the struggle of a passive class is one of grappling with interpersonal or societal relations. In other words, the personal quest of an active player will usually involve getting therapized, while the personal quest of a passive player will usually involve addressing a systemic societal issue. Often, both will be required, but whether a class is active or passive will indicate an area of focus.
KNIGHT - / MAID +
PARTY MANAGEMENT
one who wields [aspect] or leads with [aspect] / one who distributes [aspect] or manages with [aspect]
KNIGHTS (-) are a very flexible and versatile class; "wielding" their aspect does not necessarily mean they are skilled at DPS. It actually indicates the way a knight interacts with their aspect, a very straightforward relationship of tradesperson and tool, or soldier and weapon. Similarly, while a knight does not always take up the "leader" position in the party, they will be the "spearhead," a point behind which the other players rally, a beating heart keeping the party together.
This straightforward relationship between a knight and their aspect leads to knights finding little difficulty mastering their aspect once they've begun. Many knights are, in fact, instinctively drawn toward utilizing their aspect, in the same way that they are naturally drawn toward roles of importance or heroism.
Knights often struggle with their perceived place in society, as well as with their innate sense of self and self-worth, seeing themselves as outcasts, resenting the responsibility placed on their shoulders, and fearing vulnerability. Unaddressed, these issues will lead to knights who actively become a detriment to party success. For example, they can dismiss valid concerns, shirk their duties, and in the worst case scenario, actively lead the party down the wrong path, invoking their natural ability to lead for ill.
Therefore, a knight's journey is one of accepting themselves and accepting their duty to better the world. It is about coming to terms with their own insecurities and learning to rely on others. It is about learning to take responsibility, and accepting the banner of a just and glorious cause.
A fully realized knight will be the center of every charge, the guiding star behind which the other players rally. They can provide clarity and guidance to those still on their journeys, and peace and comfort to those who are struggling or in pain. Where the knight goes, the party will follow, as a unified and united front.
MAIDS (+), meanwhile, tend to be on the backlines. If the knight is the forward march, then the maid is the supply line, an incredibly vital role whose absence is disastrous, even if its presence is nearly invisible. Maids have a nearly infinite well of their aspect to distribute, and are uniquely talented at managerial duties - keeping players on task, patching up the holes in a plan, sourcing and supplying resources, so on and so forth.
This is not to say that maids are relegated to support roles - a maid is usually capable of holding their own in combat just fine, especially if they've been endowed with a more combat-suited aspect. Both knights and maids are extremely versatile. That being said, maids truly shine when they're able to take on these backline roles, and many maids are more noticeable by the devastating effects of their absence rather than the invisible touch of their presence.
However, they are the class that most often starts in subservient conditions - low status, strict duties enforced upon them, so on - and their personal journey is a constant struggle against the control of others. Maids whose parties fail to grapple with and undo these shackling forces will find their maids succumbing to the influence or control of malicious entities; in the worst-case scenario, a maid can become an actively hostile enemy or saboteur, invisibly pulling the party's strings and setting them up for failure.
Therefore, a maid's journey is about rejecting societal oppression and throwing off the chains that bind them. A successful maid rises to become the head of the household - nothing occurs within the game that does not first pass the maid's inspection, and their touch ensures that there is a place for everything, and everything is in its place.
A free maid, who belongs to themselves, incomparably increases a party's efficiency. Every communication line is clear, every distribution route is clean, every mystery is solvable, and every plan is airtight. A maid guarantees that nothing can ever go too wrong.
PAGE - / HEIR +
TEAM BONDING
one who must earn [aspect] or inherits the mantle of [aspect] / one who is beloved by [aspect] or awakens to [aspect]
PAGES (-) start the game with the fewest benefits from their aspects, but the greatest potential for growth. Theirs is a constant battle with the self; they are often cowardly and naive. They possess sensitive souls, and while it is incredibly easy to hurt a page, it's much more difficult to build them up. Because of the difficulty of raising this class, it's practically defined by its journey - a constant struggle against the self - rather than its destination, and the powers the class confers.
Pages, like heirs, are classes of inheritance. A page is promoted by trials and tribulations and comes to inherit a greater power than they begin with; in the same way, the class will one day come to embody its aspect, although the road will always be turbulent and long. Moreover, it is a journey without end; pages, being as sensitive as they are, are the most prone to backwards progress, even after reaching their peak.
They prone to staying weak throughout the entire game, never self-actualizing past being the party joke. They attract the obsession and ridicule of stronger-willed players, and their mistreatment can become extremely divisive. A page can easily become a party's albatross, the epicenter of massive interpersonal conflicts, which can tank an entire session.
Therefore, a page's journey is one of the most difficult of all - that of teaching others how to care about other people. Pages rely on great patience, kindness, and understanding. Their sensitive souls must be carefully nurtured and propagated with love and attention. In the same way that a page can tear a team apart, they can bring a team together, all in the name of compassion and empathy. A fully-realized page is the symbol of a party that has linked hands with one another.
Self-actualized pages, as a result of the difficulty inherent to the class, are incredibly powerful and versatile when fully realized. Inheriting the mantle of their aspect, they become pure embodiments of their aspect, capable of achieving impossible feats of raw, unfiltered power, and inspiring all those who gaze upon them.
HEIRS (+) begin the game very strong, but have a difficult time becoming stronger. This is because their usage of their aspect is very instinctual to them, even at times being entirely beyond their control, hence, "beloved by" in the class description. However, because of how naturally their aspect comes to them, it makes taking further command of their powers difficult.
An heir "awakens to" their aspect because their natural, intuitive control often renders them too comfortable to grasp the greater implications of their class. As an inheritance class, heirs can come to embody their aspect, transforming entirely into it. Their challenge lies in breaking out of their comfortable shell and learning how to utilize their powers in more active, intentional ways.
This is reflected in their personal quests. They are often set to inherit great privilege or wealth prior to entering the game, and are thus naive to the realities of the suffering and pain of others. Without a supportive party willing to challenge their views, heirs can perpetuate that pain by submitting to their place in the world, becoming a divisive force within the party, or, in the worst case, losing themselves to their inheritance, and submitting so wholly to their aspect that they become lost to the rest of the team.
Thus, an heir's journey is to question the stratification of the society they belong to, so that they can recognize and address its flaws. They must learn to interrogate their inheritance, separate it from themselves, and reconcile with it. Theirs is an arc of examination and understanding, descending from their position of privilege and peace to learn about the suffering of others, and deciding that they wish to do something about it.
With full command over their aspect, and a clear vision for how it ought to be distributed, the party gains a new and powerful ally - the aspect itself, which will come to embrace the entire party as family. A fully-realized heir connects the privileged and underprivileged, spreading their inheritance to all.
MAGE - / SEER +
GUIDANCE
one who invokes [aspect] or is drawn to [aspect] / one who comprehends [aspect] or is guided by [aspect]
MAGES (-) are a class of prophets, although saying they "see the future" is misleading. Rather, mages "invoke" the future, collapsing causality to align to their desires. Most mages remain unaware that they are doing so until well into their journey. While all players weigh on the scale of causality, affecting both past and future events, and which sequence of events is the "alpha" sequence, mages have the most direct effect.
Because of this ability to invoke future events, mages possess powerful buffing/debuffing abilities. Furthermore, as one of the two knowledge classes, a mage usually has a very deep understanding of their aspect, and an intuitive knowledge of how the flow of time and causality function. They are "drawn to" their aspects in this way, instinctively searching out points where their influence can affect the flow of events.
However, with great power comes great cost; the mage class is usually assigned to those who are stricken by tragedies and prone to negativity and self-loathing. Mages often begin the game as a detriment to the party, "prophesying" future events that leave the party - including themselves - at a disadvantage. In the worst case scenario, a mage can invoke certain doom for their party or themselves.
Therefore, it is vital that a mage address their tragedies and be given a chance to heal and grow. The ones most struck by tragedy, theirs is a journey of reclaiming lost joy and rediscovering lost hope. However, the transformation is powerful once completed - as the one who suffers tragedy and loss most intimately, a mage can also come to be one of the most empathetic and compassionate members of the team.
If a mage is uplifted, and capable of believing in a kinder and gentler world, then their ability to invoke the future - and the aspects of their aspect that they are drawn to - become kinder, as well. Pain and suffering still have their place, but the ending will be a happy one. With a fully empowered mage, the future will always be better than what came before.
SEERS (+) see multiple branching paths. A mage determines where a road will be built, but a seer tells you where a road CAN be built. They are also often gifted with knowledge of the game and its mechanics, and are especially uniquely gifted with understanding of their own abilities. In this way, they "comprehend" their aspect.
Seers themselves are not particularly gifted in combat through their classpect alone; however, in exchange, they often play a vital role in steering the party. They are the game's built-in guides, with an intuitive knowledge of the game's victory conditions, as well as an instinctive desire to lead others along their paths. Seers are, therefore, one of the most important classes in the game, when one is present.
However, the ability to see is a burden as well as a gift. Seers find themselves paralyzed by choice, and often doubt their own abilities to choose "correctly." They are prone to becoming mired in what-ifs, and struggle with political or ethical debates with no clear answers. In the worst-case scenario, a seer may feel so cursed by their sight that they self-destruct, and deliberately choose poor or incomprehensible answers, in an attempt to free themselves of their sight.
Thus, a seer's quest is, ironically, to see the world beyond the purview of their aspect. They must come to have a more comprehensive understanding of the world they live in, and what purpose they are trying to achieve, so that they can feel confident in the choices they make. A seer is often blind - their journey, therefore, is that of regaining their vision, by connecting with the world outside their inner sight.
A seer with a clear vision for the future will always know exactly which path to choose. A party with such a seer in it will never be stuck and never be lost. If there exists a path to self-actualization, the seer will know it. And if there exists a path to a breathless and perfect victory, a fully-realized seer will light the way.
THIEF - / ROGUE +
UTILITY
one who steals [aspect] from others or steals with [aspect] / one who steals [aspect] for others or steals from [aspect]
THIEVES (-) are a very difficult class to play. They start out with almost no passive abilities regarding their aspect, and their ability to actively use their aspect is contingent on their ability to first "steal" it from someone else. Thus, they are always playing a game of resource management, and there is always a chance for them to be left helpless after a heist gone wrong.
However, their gimmicky nature allows them to overtake other classes even in that class's specialty, if they can set up the exact right circumstances and manage their resources well. This makes them incredibly versatile, especially when a thief is working together with a party, and thus able to count their party among their potential resources. It takes great cunning to play the thief class well.
However, this also makes the thief a potentially dangerous element to the rest of the party. Thieves are often egotistical and self-serving, willing to see enemies and allies alike as resources and tools. Unaddressed, their reckless, selfish natures will earn their teammates' distrust and enmity. In the worst case scenario, a thief running rampant can severely harm the party, or earn so much ire that the party turns against them.
Thus, their journey is that of realizing that their selfishness and ego are flaws - the classic parable of "money doesn't bring happiness." Beneath their uncaring surface lurks genuine emotional distress; a thief must come to realize that their greed and selfishness is an active detriment not only to the people around them, but their own selves. Only then can they heal from their injured souls.
A thief that has undertaken this journey is one who has realized that they are stronger when they are working with others. Their versatility, creativity, and cunning are incredible assets once harnessed toward the will of the party. No situation will ever be inescapable, no safe uncrackable, and no problem unsolvable - not if the thief has anything to say about it.
ROGUES (+) are similarly difficult to play. Unlike the thieves, rogues do see passive benefits from their aspects. However, their active abilities are much less straightforward, and rogues often struggle with understanding them. A rogue's role is to redistribute wealth - thus, "stealing for the sake of others."
A rogue, being able to steal directly from their aspect, truly shines when given enough time to prepare. If a thief must fly by the seat of their pants, then a rogue is a heist planner - they have an infinite box of tools to pull from, if only they know what tools they'll need for the job. This makes them incomparably versatile, even if not necessarily in the heat of combat.
Rogues take on the mantle of challenging the status quo. They usually begin the game already in opposition to their society, seeking out better alternatives and considering unorthodox options. However, not every party is ready for a rogue's radical ideology, and not every rogue has considered the full consequences of their belief in change; in the worst case scenario, the rogue can become outcasted and disregarded, or cause an upheaval that proves disastrous, rioting for the sake of rioting.
It often requires the help of others for a rogue to understand how to use their powers. In the same way, it requires the party's honest communication and exchange of ideas to help a rogue grasp exactly what form their rebellion ought to take. A rogue knows instinctively that something must change; their journey is learning how they ought to go about it.
Once they do, a rogue - given enough time to prepare and plan - is the ultimate utility player, having the right tool for every possible situation. Their abilities are only magnified in a party setting, as their teammates become variables that unlock new possibilities. A party with a fully-prepped rogue always has a perfect plan, a way to solve any problem that they might face.
WITCH - / SYLPH +
AREA CONTROL
one who manipulates [aspect] or achieves dominion through [aspect] / one who nurtures [aspect] or creates a land of [aspect]
WITCHES (-) carry with them the winds of change. A witch manipulates, changing properties of their aspect and their aspect's effect on others, creating a "territory" over which they rule. They see few passive benefits of their aspects, in exchange for their active abilities being so all-encompassing and overwhelming.
Once their territory has been established, witches make the rules. Their changes can be permanent, temporary, massive, and miniscule. However, a witch "achieves dominion" with their aspect - this means that they must first struggle to create this domain, and it's difficult for their abilities to manifest until they do, often leaving younger witches weak and vulnerable.
Witches have strong feelings for how things should and should not be, but not necessarily grounded ideas for how to implement them, often due to some "outsider" status in society. Unfocused witches become dangerous for the party, as they are easily manipulated; in the worst-case scenario, they can fall in with malicious forces, who can sway a witch's turbulent heart and utilize them as a force for negative change, rather than good.
Thus, a witch's journey is that of interrogating right and wrong. A witch must struggle with morality and ethics, and come to clarify their own beliefs; only then can they know what sort of domain they wish to establish, and what sort of rules they wish to enforce. Once they know their own hearts, they can shake off the insidious whispers of malicious external influence.
As if a reward for their struggles for autonomy and independence, the witch is the one whose will is most imposed on the world that comes after them. Just as an evil witch putrefies the world around them, a fully-realized witch who has decided to use their influence for good can create a near-utopia.
SYLPHS (+) call to mind the images of fey folk who sprout plants where they walk. That is how a sylph "creates a land" of their aspect - merely by existing, the world around them becomes suffused by it. A sylph's mere presence nurtures, grows, and heals their aspect; unlike witches, who manipulate what is already there, sylphs can create something from nothing.
The establishment of their domain comes naturally to them. Those caught within it are on the receiving end of their aspect, whether they want to be or not. In exchange for such powerful passive abilities, a sylph's active abilities are weaker, and usually unsuited for solo combat, generally being of healing, buffing, or debuffing nature.
A sylph is prone to selfishness - to luxuriating within their own land, their own aspect, their own mind. They often have difficulty connecting with others and understanding why their own personal world may not be to the liking of the world outside of themselves. Often, they are aloof. An unrealized sylph can cause great harm to the world around them, their domain choking out and smothering their party; in the worst case, they can mire their party within it, leaving their party unable to proceed.
Thus, it often requires the outside world to breach their safe haven in order for a sylph to grow. They must be made uncomfortable, and then made to accept that uncomfortable things are also important - maybe even more important than comfort, at times. Growth often requires pruning; a sylph's journey is to come to understand that good intentions may lead to harm, and, vice versa, that harm can often lead to true growth.
Sylphs can provide the greatest compassion and emotional comfort within a party, encouraging - if not enabling - their teammates' growth in their personal journeys. Once a sylph understands when it is appropriate to encourage, and when it is appropriate to pull back, there is no refuge safer for the party than the sylph's domain.
PRINCE - / BARD +
OBSTACLE REMOVAL
one who destroys [aspect] or destroys with [aspect] / one who allows the destruction of [aspect] or allows destruction through [aspect]
PRINCES (-) possess the ability to annihilate, a destructive class not limited to physical or tangible objects. Princes also enjoy auxiliary benefits as befits their royal titles - many princes start the game with great talents, great status and wealth, or both. They are also endowed with royal presence; their very existence provokes strong emotions from those around them, for good or for ill.
One of the more straightforward classes in the game, a prince's ability to destroy most commonly manifests as DPS. However, their abilities encompass a greater scope than mere damage - the prince's ability to annihilate figurative or metaphysical concepts makes them capable of directly removing any obstacles that stand in their way. As if hungry to consume their aspect, they are naturally drawn towards where it congregates.
However, with great power comes great responsibility: princes are often the most psychologically maligned within the party, and their destructive talents can very easily become self-destructive instead. Usually the result of societal pressure, trauma, and suffering, a prince is prone to embodying the lack of their aspect, rather than its presence. In the worst-case scenario, a prince spreads this misfortune to the rest of their party, destroying the presence of their aspect from their session altogether, often taking themselves along with it.
A prince must be shown compassion. Though they are often viscerally unpleasant to engage with, turning a blind eye to foolishness, loneliness, and suffering - which a prince embodies - is one of the worst things that a party can do. Though the effort at times seems undeserved, to heal a prince requires a staunch belief that there is good to be gained if we are kind to each other. This kindness will be returned; once you are counted among a prince's "people," they will do anything to keep harm from befalling you.
A prince, once shown this grace, is incomparably powerful. To destroy their aspect or with their aspect is the ability to destroy nearly anything, including concepts such as despair, death, and doom. As if proclaiming a royal decree, a fully-realized prince can banish misfortune and ill tidings altogether, leaving nothing standing in the party's way.
BARDS (+) are a wildcard of a class, often responsible for a party's improbable victory, abject defeat, or both. Their abilities are not very well-understood, even by the bard themselves, and they often utilize both passive and active abilities intuitively, unaware that they are doing so. The morale of the party is deeply tied to the bard's own, and it's unclear which side is cause and which is effect.
The ability to allow the destruction of their aspect, or invite it through their aspect, is actually something of a debuff rather than DPS - the bard's ability is to break unbreakable shields, tear down unclimbable walls, and nullify unstoppable forces. Rather than dealing damage themselves, they allow for damage to be dealt that would otherwise have no effect - in other words, by nature, they make the impossible possible. This is the true source of their ability to evoke "miraculous" situations.
Bards are inextricably tied to society - after all, their tales only hold as much value as their relevance to the audience. This means those with the bard class are invariably molded by the worst aspects of the society they come from. They serve as living embodiments of the most unpleasant aspects of society, and living reminders that leaving these elements to fester only means they will multiply in severity. If these beliefs are allowed to go unexamined, bards will always steer a party towards ruin.
Therefore, a party must engage with the bard earnestly, compassionately, and openly, and help them see the errors of the past. A bard must be led, with gentle guidance and genuine openness, to discard their harmful beliefs, and sing a new, more beautiful tune.
A bard that has been brought back into the fold is a worker of miracles. When every other possible option has been exhausted - the knight and maid in disarray, the page and heir unable to keep the party together, the mage and seer blinded, the thief and rogue out of action, the witch and sylph with their territory lost, the prince no longer able to function - this is where a bard will step in, transmuting abject defeat into a perfect and breathless victory.
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eromrevencrow · 27 days
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Okay okay. Some are saying that iwtv is not about being in love with the monster, but the horror of the monster being in love with you, which I think it's too simple since it's more about 'the monster loves me, but what if I am a monster too? What if the monster is actually a mirror of everything I don't love about myself and the beauty of learning to love all this monstrous things about me, in you?'
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inkskinned · 1 year
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the thing is there's like, a point of oversaturation for everything, and it's why so many things get dropped after a few minutes. and we act like millennials or gen z kids "have short attention spans" but... that's not quite it. it's more like - we did like it. you just ruined it.
capitalism sees product A having moderate success, and then everything has to come out with their "own version" of product A (which is often exactly the same). and they dump extreme amounts of money and environmental waste into each horrible simulacrum they trot out each season.
now it's not just tiktokkers making videos; it's that instagram and even fucking tumblr both think you want live feeds and video-first programming. and it helps them, because videos are easier to sneak native ads into. the books coming out all have to have 78 buzzwords in them for SEO, or otherwise they don't get published. they are making a live-action remake of moana. i haven't googled it, but there's probably another marvel or starwars something coming out, no matter when you're reading this post.
and we are like "hi, this clone of project A completely misses the point of the original. it is soulless and colorless and miserable." and the company nods and says "yes totally. here is a different clone, but special." and we look at clone 2 and we say "nope, this one is still flat and bad, y'all" and they're like "no, totally, we hear you," and then they make another clone but this time it's, like, a joyless prequel. and by the time they've successfully rolled out "clone 89", the market is incredibly oversaturated, and the consumer is blamed because the company isn't turning a profit.
and like - take even something digital like the tumblr "live streaming" function i just mentioned. that has to take up server space and some amount of carbon footprint; just so this brokenass blue hellsite can roll out a feature that literally none of its userbase actually wants. the thing that's the kicker here: even something that doesn't have a physical production plant still impacts the environment.
and it all just feels like it's rolling out of control because like, you watch companies pour hundreds of thousands of dollars into a remake of a remake of something nobody wants anymore and you're like, not able to afford eggs anymore. and you tell the company that really what you want is a good story about survival and they say "okay so you mean a YA white protagonist has some kind of 'spicy' love triangle" and you're like - hey man i think you're misunderstanding the point of storytelling but they've already printed 76 versions of "city of blood and magic" and "queen of diamond rule" and spent literally millions of dollars on the movie "Candy Crush Killer: Coming to Eat You".
it's like being stuck in a room with a clown that keeps telling the same joke over and over but it's worse every time. and that would be fine but he keeps fucking charging you 6.99. and you keep being like "no, i know it made me laugh the first time, but that's because it was different and new" and the clown is just aggressively sitting there saying "well! plenty of people like my jokes! the reason you're bored of this is because maybe there's something wrong with you!"
#this was much longer i had to cut it down for legibility#but i do want to say i am aware this post doesnt touch on human rights violations as a result of fast fashion#that is because it deserves its own post with a completely different tone#i am an environmental educator#so that's what i know the most about. it wouldn't be appropriate of me to mention off-hand the real and legitimate suffering#that people are going through#without doing my research and providing real ways to help#this is a vent post about a thing i'm watching happen; not a call to action. it would be INCREDIBLY demeaning#to all those affected by the fast fashion industry to pretend that a post like this could speak to their suffering#unfortunately one of the horrible things about latestage capitalism as an activist is that SO many things are linked to this#and i WANT to talk about all of them but it would be a book in its own right. in fact there ARE books about each level of this#and i encourage you to seek them out and read them!!! i am not an expert on that i am just a person on tumblr doing my favorite activity#(complaining)#and it's like - this is the individual versus the industry problem again right because im blaming myself#for being an expert on environmental disaster (which is fucking important) but not knowing EVERYTHING about fast fashion#i'm blaming myself for not covering the many layers of this incredibly complicated problem im pointing out#rather than being like. yeah so actually the fault here lies with the billion dollar industries actually.#my failure to be able to condense an incredibly immense problem that is BOOK-LENGTH into a single text post that i post for free#is not in ANY fucking way the same amount of harm as. you know. the ACTUAL COMPANIES doing this ACTUAL THING for ACTUAL MONEY.#anyway im gonna go donate money while i'm thinking about it. maybe you can too. we can both just agree - well i fuckin tried didn't i#which is more than their CEOs can say
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moeblob · 2 days
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A lil guy !
#honkai star rail#dan heng#genuinely have a million things i wanna draw and then zero energy#so dan heng in a hoodie#now i gotta go get dinner sooooo maybe that will give energy and then i can draw more of what i actually wanna draw#but i kinda spent like ... hours ? talking to my mom earlier today#since shes been in the hospital for many many days#so i was catching her up on whats been goin on and showed her silly lil videos#and telling her how hyped i was for summer hrid and she (very patient with my fe talk)#was like you always tell me about banners being bad so it must have made you REALLY happy to say the whole banner is good#and im like yeah and i had multiple people on multiple sites like hey salmon/moeblob did ya see the banner#and she was like thats so cool that people acknowledge who you like and im like yeah it is p cool#and then i told her how mad i was at the absolutely criminal act of limiting how you can watch clue (1985 hit movie)#like i told her yeah sure i own it twice on dvd and once on itunes and that the only way to watch those#are either desktop or ps2 and how i dont have access to my itunes email#and i dont have it on my laptop so i sadly would have to rebuy the movie on itunes under a new acct#then i said how i loved that it was free to watch with ads on yt and id watched it twice that way#but then recently wanted to watch it on there but laptop and hoo boy you have to buy or rent it now#so i v angrily was like fine whatever ill do the thing and leave my room and go watch it on my moms tv#while she isnt around and use her amazon prime where it should be included except ! IT WASNT!#YOU HAVE TO HAVE PRIME TO BUY OR RENT IT NOW TOO!#HOW ARE THEY DOING THIS AND WHY ! who in the world is watching this movie so much that isnt me that they have to charge for it now#on all platforms unless you straight up pirate it#and hey why would i of all people be needing to pirate a movie i own physically two times and digitally once#this is literally a personalized attack to me#and my mom was like i understand how you feel cause yeah thats really weird to do to a 1985 movie#and im like yes exactly i have morals and principles that make me opposed to this and its v maddening#and she said she understood and its ok next time we are having power issues and i have to shut down#that if i really wanna watch it i can rent it on her amazon account and i looked at her and shes like oh you feel v strongly about this#and i do! I HAVE HAD IT GIFTED TO ME TWICE ! I BOUGHT IT ONCE! WHY DO I HAVE TO RENT IT FOR MORE MONEY!
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impossible-rat-babies · 2 months
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vierapril day 26--weapon
"and failing that, i'll have my trusty warrior of light box the ears of all concerned."
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mueritos · 4 months
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i hope we continue to see more protests within the US military. i see a lot of leftists and folks who are anti-military who have such an open disdain for the people who are in the military, yet neglect to considering the conditions this country makes to produce ideology, poverty, and the illusion of choice to make all kinds of people choose to enlist in the military. You ever see those videos of ROTC kids recording each other asking why they joined the military and everyone's like, "healthcare", "it helped me go to college", "I was bored" or "free ptsd lol". I hate to remind everyone but folks who are in the military are people, too, and they are the same victims and perpetrators of violence as the rest of you, we have all been shallowly conditioned to view each other as enemies just because one person is wearing army greens and the other is not.
some of the biggest anti-war advocates are those who engaged in war. Veterans who genuinely believed they were protecting the US against "terrorism" come back with blood on their hands, and they choose to realize that it was US imperialism that forced them to carry out violence, instead of doubling down and shielding themselves from the fact that they too are capable of atrocities... This is a class of people who are intentionally conditioned to be as poor and as ideologically aligned to US imperialism so that the military has a never-ending pool to send their youth to destroy other country's youth. The only people I have ever heard say "do not join the military" are those who ARE military.
This is in no way to ever excuse or explain away any of the atrocious war crimes and violence this industry and its people have committed against others. What I am saying is that we absolutely cannot cast aside the individuals who have been victimized within US imperialism, even if they are wearing army greens. I was speaking with my Palestinian classmate last week and another classmate--a member of the US air force-- walked up to me and struck up a conversation. My military classmate showed me her new bird, bid both of us goodbye, and left. My Palestinian classmate asked me if I was close with her, and I said we talked quite often, and she said, "I never met a person who's in the military. I still hate the military, but I never knew that they did, too. I didn't realize that they were also victims."
If my Palestinian classmate--one who is actively watching her own community die--can understand that it is not individuals who are the problem but it is in fact systems, US imperialism, white supremacy, capitalism...why can't we all? And she has EVERY reason to hate any individual military member. A lot of online activism just creates more barriers. if your optics look bad, complicated, or contradictory, you are cast aside. Everyone has got the be the perfect activist, you can never make a mistake or share a half-baked thought, you should always believe every word from a marginalized persons mouth (because being marginalized doesn't mean you're not entrenched in white supremacy too!) and you should never question what you see...Do you know what you sound like? The very imperialists who are convincing poor whites to vote against themselves. Perfectionism is white supremacy. Black & white thinking is white supremacy.
I'd rather have a military member who genuinely believed in the US imperialism machine but was disillusioned after being deployed as my comrade than some leftist who cherishes the performance of "being a good person". I don't want "good people" in our movements. I want humans who care. I want humans who make mistakes and who learn from them. I want humans who accept the messiness of a person. I want humans who hold others accountable and allow themselves to take responsibility for their actions. I want people who change for themselves and others.
fight systems, not individual people. we can change each other, but if we're too preoccupied looking like the World's Perfect Activists, we will only consume each other alive. Connect to your fellow humans, forever and always.
#muertotalks#a mind dump after seeing so much come out after the self immolation of the us air force member#i know hes not the first one to self immolate for palestine#and he might not be the last#i hate the military#i really fucking do#but i choose to see the people within them as victims within the overall system just like the rest of us#i will never go through what they did to make them choose to enlist#i never struggled with poverty homelessness healthcare or social acceptance#i wont shame them#shame is not productive#i want them to know there are civilians who support their protests#i want them to know that we their allies too#a note on my palestinian classmate#if youre arab or also a colonized person impacted by the us military feel free to hate every member of the military#i dont intend to police yall in how you choose to feel your anger#im angry with you#the point i mean to make is about understanding and compassion#someone who has every right to hate these people still chose to see them as the people they are#yes i even want the best for the “bad” people in the military too#i dont want these people to continue the ideology but we cant stop that without dismantling these systems#and we cant do that without creating spaces for healing and reform and growth#so many thoughts so many thoughts#none of this is easy#i fight daily against impulsively hating the world#everyday is a fight to choose compassion and understanding#but being a leftist and doing leftism is not fucking easy#if you genuinely think it is it isnt#and you may be missing the point of what leftism is#anyway
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