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#stardew traveling cart
4rt1f1c14l · 2 years
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a rest stop ⊹˙
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I'm imagining Shane asking the farmer what happened to all their money, only to walk into their bedroom with a huge portrait of Shane. Needless to say, Shane's pissed. The farmer is beyond happy & says it was worth every penny.
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stardewremixed · 1 year
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How Each Bachelor Reacts to the Traveling Cart / What They Would Buy
(FYI, the seller is called Suki in the mod, Stardew Valley Expanded so I will refer to her as Suki).
Alex - laughs when he first stumbles across the cart by accident. "You sell contraband?" Hee... hee.. somehow he finds this hysterical. But the "herbal creme" Suki sells works wonders on Granny's sore back so Alex makes the trip every week.
Elliott - the type to spend all his money on other people and then wonder where it all went. He would get rare foragables from outside the Valley for Leah, and unique fish for Willy. Then he would stay and chat, maybe even have his fortune told or palm read over a spot of strong herbal tea with Suki.
Harvey - doesn't wander that far into the woods that often. However, he knows of Suki and recognizes she is dealing with tough times financially. Once a quarter, he walks out to her cart to offer a discounted wellness check. Suki insists on paying, so he accepts trade in goods like truffles and specialty wines.
Sam - money burns holes in this man's pockets. He wanders out in the woods once when Vincent gets "lost." Sam finds his kid brother chatting it up with the mysterious Suki. He is all about the snacks and stocks up whenever Suki is in town. Sam is also very open-minded, and definitely eats up the crystal ball stuff. They would discuss star charts and horoscopes (which Vincent thinks are "horror-soaps," exactly what he repeats to their mom later).
Sebastian- where do you think this guy gets his "weed?" Certainly not from the local grocer. Suki stocks gummies sometimes too, which Seb hides from Maru (since she once consumed half a bag and thought it was just candy). It was a weird family dinner.
Shane - doesn't care and doesn't really believe in mystical arts. But Suki has a magic concoction for helping him beat alcoholism. Tastes nasty. Burns going down. But man! That stuff works.
Victor - an upstanding citizen. He hears rumblings about a mysterious seller but it's not on his radar. Once, he may have stumbled across Suki's cart and asked about its construction.
Magnus - I like to think these two are friends. Maybe even friendly competitors. After she closes up, Suki goes to smoke with the Wizard and shares tales from the road.
Lance- like Magnus, Lance likes to swap tales of adventure with Suki. Probably over a pint. He would definitely pick up some specialty adventuring items from her cart when he's around.
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lipstickhotchocolate · 5 months
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Stardew valley fish wake up every morning and be like if I get a plate of crack for the table, would you have some? You'd have crack if I got a plate of crack? Yeah, okay, yeah we'll take an order of crack. And then I don’t complete the community centre until year four.
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lunelicmoone · 6 months
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if this traveling cart wench does not offer me a truffle within the next week i am killing her and that stupid fucking pig
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cranberrylane · 1 month
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finally got the skrunkly for my and krobus' house
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canichangemyblogname · 5 months
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I need a truffle and a large goat milk to complete the community center in my main SDV save and it’s driving me nuts because those are fairly late-game items. I need to upgrade my barns to the max and buy pigs to complete it.
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Signs I have been playing Stardew Valley for too long: I saw on my phone's lockscreen that it was Friday irl and I got excited bc traveling cart shopping day
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morgandekarios · 1 year
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i'm never getting this fucking community center done
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claitea · 6 months
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my one question about stardew 1.6 so far is Why do you get spouse portraits from the Traveling Cart. how did she get a picture of sebastian. why is she trying to sell a picture of my own husband to me for thirty thousand gold
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dredgesnails · 5 months
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stardew valley au where joel and skizz are new residents to pelican town (hermit town?). joel just inherited a large farm from his late grandfather and skizz is moving in with his old friend after reconnecting with him and wanting a fresh start. and the townspeople are like, kinda weird.
bdubs is fine enough - he’s a sweet man with a fun personality and he’s the local builder, but it’s almost frightening how fast he constructs new buildings when joel needs them. pearl, their resident postmaster, is also pretty normal other than the fact that skizz never seems to be awake early enough to catch her delivering mail. scar is lovely but he’s never available when joel wants another chicken. the mayor, xisuma, is pleasant too, if a little eccentric at times, but he doesn’t really seem to do much in town.
for the most part, skizz is settling in well. he’s moved in with impulse, who runs the local blacksmith in town, and he gets along well with most of the local townspeople. he’s started spending his evenings at the local saloon listening to ren regale the patrons with fantastical tales while he and stress serve up food and drinks, and he finds himself growing close with cleo, the local sculptor. he even gets a new wardrobe from hypno free of charge, and sometimes helps cub out with his totally scientific studies and creations.
skizz also joins forces with beef (who helps to supply the local general store that xb and keralis run) in terrorising the local manager of the corporate chain grocery store that no one likes. doc is a terrible manager but would make a fun supervillain (according to joe hills, the bookseller who appears once in a blue moon but seems to know doc more than anyone in town).
joel, on the other hand, seems to only be interacting with the strangest residents in town. he discovers the adventurer’s guild after only a couple weeks, and is only somewhat irritated by iskall’s refusal to pronounce his name correctly. false promises to give him prizes if he can kill enough monsters, which is not something joel had expected to be doing when he pictured farm life, but here he is. he stumbles upon a travelling cart one day, and the man inside insists he’s a knight from a faraway land, that he risked his life to make it all the way here to sell his wares. it’s all stuff joel can get cheaper elsewhere.
he’s pretty sure the local doctor has no real medical training, but then he passes out while fighting monsters and he wakes up completely fine, so zedaph probably knows what he’s doing. maybe. when joel isn’t passing out he sometimes makes trips to the library-slash-museum, which is probably almost completely empty because mumbo, who begs joel for anything to display, looks like he’s never fought a duggie in his life. eventually mumbo gives joel a key to the sewers, which are way cooler than they have any right to be, and that’s where he finds jevin’s secret sewer shop. jevin lives in town. he just also has a shop hidden underground. joel has stopped asking questions by now.
and then there are the three who live by the beach. etho spends most of his time tinkering around the fishing hut or hovering around bdubs, but sometimes he drives the bus to the desert. only sometimes. there might be something under his mask. no one knows for sure. gem runs the fish shop most days and she claims she’s a sailor, but joel has never seen a single working boat around despite all the ocean. she can also hold her breath underwater for an uncannily long amount of time, like, scarily so, and will sometimes disappear for a few days and return with an abundance of treasures. joel has never seen her leave by boat. grian fishes a lot and runs the shop when gem can’t, and he sometimes talks as though the sea can speak to him. skizz has caught him staring into space for extended periods of time. one time he waded into the water and just stood there, head down, muttering to himself.
apparently there used to be a lighthouse but “it’s gone now”. gem says if they ask bdubs nicely enough maybe they can build another one, but she and grian are banned from build requests after the last incident with their pet snails (joel has never seen the snails, but scar complains about them enough to convince him they’re real).
there also might be some kind of wizard who lives in the creepy tower in the woods. skizz has heard he’s the one who helps maintain the power in the valley, and joel’s convinced he hallucinated seeing him once until he recieves a letter from the wizard himself, and visits him only to find that the strange fire-creature he saw that one time was, in fact, tango, who is human for the most part, he just sets himself on fire sometimes.
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tasty-arsenic · 5 months
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hermits as stardew valley??? 2/4
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heres the second batch of some lovely hermits
i kinda realised that the last batch were just Magical Mountain so i decided to do the neighbourhood this time
i think i actually improved which is nice
the first part, the third part, the fourth part
roles below
Bdubs: Carpenter
Cub: Scientist
Doc: Doctor
Etho: Electrician
False: adventurers guild shopkeep
Gem: gardener
Grian: fishermen
Hypno: idk man
Impulse: blacksmith
Iskall: local menace
Jevin: mines shopkeep
Joe: book seller
Keralis: Museum guy
Mumbo: Wizard
Pearl: Postal
Ren: saloon owner
Scar: travelling cart
Skizz: new farmer
Joel: bus driver/new guy
Stress: also works at the saloon
Tango: sewer creature
Beef: rancher
Wels: adventurers guild other guy
Xb: general store shopkeep
Xisuma: mayor
Zedaph: Scientist
Cleo: seamstress
extra little guy for people who read all of this <3
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mozarika · 6 months
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so the new stardew valley update dropped and travelling cart stopped by, so of course i had to buy this
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miffysrambles · 10 months
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Hi! Just wondering, could you possibly do a Sun Wukong x FemReader where both Wukong and the reader play Stardew Valley together but then the reader goes ahead and marries/ starts dating one of the characters in the game?
(WAHHHH I ADORE STARDEW)
Wukong with an S/O who marries someone else in Stardew Valley
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OH he gets so jealous, the monkey king is FUMING
Poor Wukong, he was already making his way to crafting the wedding ring for you after he bought the recipe from the traveling cart lady.
“I got something for ya peaches!” 
His pixel self was on its way to give it to you when he saw you with one of the characters that you can date in Pelican Town. His excited tone was replaced with silence. 
His avatar looked at you, then at them, then back at you, then at them again.
This went on for a few minutes.
“Peaches… What is this?” His voice was heard clearly through your headset, making you stifle a giggle.
“What?” You asked him, not being able to contain your laughter anymore as your voice cracked. 
“(Name), I have a wedding ring RIGHT HERE for you, and yet you betray me…” Although his words sound heartbroken, you know this is all in good fun. 
To poor salt on his wound, you kissed the game character which made him scream.
“YOU’RE ALREADY ENGAGED?! NOOO!”
He hates to admit it but he is genuinely jealous, of a video game character at that.
The fact his avatar is forced to attend the wedding makes it ten times worse.
OOOOO he mumbles throughout the wedding, “It should’ve been me up there with you… Not like we’re dating or anything…”
Oh and when they move onto the farm, all hell breaks loose.
He’s distraught when you kick him out of the main farmhouse and force him to live in one of the cabins on the farm. 
He “tries” to kill them with his galaxy hammer whenever the npc walks through town or through the farmhouse, much to your dismay and somewhat pleasure (you think it’s funny). 
He also hits them with explosive ammo and rocks with his slingshot, saying things like “This is what happens when you go after someone else’s partner pal!” 
He tries to kick them out of your bed by hitting them more, even though they are an npc and they can’t get hurt.
“GET. OUT. HOMEWRECKER.” He growls as he smashes the buttons on his controller. 
Overall throughout your whole playthrough, Wukong is a jealous bitter boyfriend over pixels.
On your next playthrough, he makes you promise to marry him, “Look peaches, all I’m saying is if you want me to not make our farm look like garbage, all ya gotta do is put the ring on!”
He has a shit-eating grin on his face whenever your avatars walk by the npc in your new save.
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ruby-lith · 11 months
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The last time I got really into Stardew I made these calendars to help myself keep track of things, and I just realized I never posted them here!
They track birthdays, festivals, special forages, clinic days (the transparent villagers with green crosses), days that shops aren't open (the greyed out faces on the days of the week, traveling cart, and seasonal crops and fish. (Pierre and Clint are each half greyed out because their availability changes after you complete the community center).
I've found them helpful because I tend to only be able to play short amounts a few times a week, so this way I can mark down future dates that I need to do something important, last days for planting a specific crop, and of course have an easy way to see whose birthday is coming up! It's also saved a lot of headache trying to remember when Marnie is actually in her shop.
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acepalindrome · 6 months
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SDV QoL Mod Recommendations
(1.6 Edition!)
Some years ago I made a big list of some of my favorite Stardew Valley mods, because I am a mod gremlin and there are so many fun and cool things you can do with your game! Modding has changed a lot since then. Some of the old mods have been abandoned and aren’t compatible with 1.6, and lots of new ones are popping up all the time to help keep this 8 year old game fresh and interesting! So I’ve put together a list of mods that currently work with 1.6. Since there are so, SO many mods, I’m just going to list quality of life mods for now. Let me know if you guys are interested in recommendations for expansions, cosmetics and other fun stuff!
Firstly, if you’re new to Stardew modding and don’t know how to start, I highly recommend checking out Salmence’s How to Add Mods video on YouTube. He walks you through all the steps and makes it very easy to get the hang of it! And without further ado:
The Mods
UI Info Suite 2: I’m new to this mod, but now that I’ve got it, I’m not sure how I lived without it! It does so much! It shows your daily luck, any birthdays, if it’s going to rain tomorrow, when tools are ready with Clint, when the traveling cart is in town and more! It also shows the range of your sprinklers, scarecrows, bee houses and junimo huts, and if you mouse over your crops, it shows when they’re ready for harvest! Super useful, and the daily icons are small enough that they don’t feel intrusive. I usually get all my mods from Nexus because it’s easy and reliable, so I had put off trying this one since it’s only on GitHub. I absolutely should have tried it ages ago.
NPC Map Locations: Shows where everyone is on the map. No more running around trying to figure out where someone is to give them a birthday gift! This is an essential mod for me, it’s such a simple but good improvement!
Look Up Anything: This one basically eliminates the need to have the wiki open in another window. Virtually everything in the game can be clicked on to give you more information. Mouse over Shane and press a button to see his birthday, how many hearts he has and how many points to the next heart, and all loved and liked items (with items you have on hand highlighted!) Select the hardwood in your inventory to see how many you have total (including storage you don’t have on hand,) everything it can be used for and how many you need for each thing, so you know how many you need! Almost everything can be selected to give more information!
Visible Fish: Useful AND pretty! It shows all the fish currently available to catch swimming in the water, so you don’t spend ages trying to catch something that doesn’t spawn at a certain place or time! Also it just looks really nice. I love seeing the fish in the river when I’m just passing by!
FriendsForever: Eliminates friendship decay, so people don’t hate me if I forget to talk to them for half a year! Also works on animals, so I can ignore my pigs all winter and they still love me.
To-Dew: You can make a to-do list that will appear on the screen and can be marked off as you complete different tasks. No more will I take a trip to town for seeds and forget that I also wanted to donate to the museum and give Caroline a daffodil! You can also set items to be reoccurring on certain days of the week, if you want to remind yourself to look for forage on Saturday, or make Thursday your designated day to empty and refill your kegs. Very customizable! I also like to make lists of all the seeds I want to buy every season.
TreeTransplant: Robin can now move trees around your farm just like she moves buildings! I’m really bad at planning my tree placement, and it’s so frustrating to have to cut down full grown trees to change my farm layout. Now you can move trees anywhere!
Fishing Made Easy Suite/Combat Made Easy Suite: I love these mods over others that make fishing/combat easier because you can decide the exact degree you want to make things easier! You can make fishing anywhere from 5% easier to 99% easier, if you want to just take the edge off the difficulty, or make it impossible to fail a fish. You can take just a little less damage from monsters to make the Skull Cavern less daunting, or become unkillable and oneshot everything. They also have options to do fun things like put legendary fishing in fish ponds or craft magic rock candy. You can also make things harder, if that’s what you want!
Automate: Machines can pull items from chests, process them, spit them back out into the chest and pull in the next item automatically, without you having to do anything! It can be a little op early on, but it’s super handy when you have a million machines to keep track of. I especially like it for things that have shorter processing times. I can stick a chest of ore and coal next to some furnaces and let it do its thing! Or put a bait machine, recycle machine, crab pot and chest all together. The crab pots will empty and refill every day from the bait generated by the bait machine, deposit fish and trash into the chest, and any trash will be processed by the recycling machine! There are tons of fun ways to combine different machines!
TimeSpeed: Lets you stop, slow or speed up time! You can select time to freeze at certain locations (I like time to stop when I’m inside a building, like in old farming games,) set time to move slower or faster in general, or press a button to change it on the fly!
That’s all I have for now! Links will be coming in a reblog because tumblr is weird about posting links sometimes. Let me know if you’d like recommendations for other kinds of mods, like cosmetic mods, expansions, stuff that adds items or changes dialogue! I love to share the cool mods I find!
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