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#I thought the film was very inspired and so artistic in how it was handled
starfeatheratelier · 2 months
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My experience with Prometheus (2012)
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livlaughloveluke · 7 months
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𝐬𝐨𝐦𝐞𝐭𝐡𝐢𝐧’ 𝐬𝐭𝐮𝐩𝐢𝐝- 𝐣.𝐜
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𝐬𝐮𝐦𝐦𝐚𝐫𝐲: jack says something stupid at an oscars afterparty
𝐰𝐚𝐫𝐧𝐢𝐧𝐠𝐬: very jealous jack
𝐚/𝐧: inspired by the song “somethin’ stupid” by frank sinatra (great little oldie) also lmk if you can spot the community reference!🤭
(can we talk about how good olivia rodrigo looks in that dress?!?)
p.s - im sorry this was so short and if you requested something im working on it right now
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your makeup artist finished her final details, and you slipped into your gorgeous shimmery dress. 
you were going to the oscars, for a new hit rom-com movie that you stared in had been nominated multiple times. the whole cast stayed in the same hotel, and were riding in a limo together to where it was hosted. 
jack played your love interest, and lets just say you had grown very fond of him during filming. truth was, you had a massive crush on the boy. he had ignored your many obvious hints, so you assumed he just didn’t like you back. 
however, jack was just oblivious to your signs. he had convinced himself that you just had a friendly personality, and that you would never like him like how he liked you. you could have anyone, so why would you choose him? 
you were a talented and attractive actress, so it was no surprise that you had a couple fanboys. well, a little more than a couple. millions of people worshiped you, and although you loved being popular, it could be a lot to handle. 
the sound of someone knocking interrupted your thoughts, and you went to go open your door. 
it was jack, looking as handsome as ever. he greeted you with a smile, and you mirrored his actions.
“you ready? everyone is about to leave.” jack asked, and you nodded and grabbed your purse. the car ride to the venue was filled with laughter and excitement. some rumors were spreading about you winning best actress for the movie, and you were overjoyed. 
jack was shockingly disappointed. he wanted you to win, and you deserved it for your incredible performance. however, he knew this award would only increase your fame, which meant his chances with you only lowered. 
the show went on, and not only did your movie win best romantic movie, but you also won best leading actor. it was amazing, and you felt so honored. after the whole ceremony, you and the rest of the cast headed to an afterparty that was hosted by another celebrity.
it was gorgeous, very elegant and formal. hundreds of famous actors and actresses roamed the large building. 
“care for a dance, m’lady?” jack asked, and you giggled at his expression.
“why of course, m’lord.” you respond back, and he grabs your hand, leading you to an empty spot on the tile floor. you danced together as a vintage song played in the background.
even in this ethereal situation, jack still was disappointed. he put on a smile, but in reality, he knew there was a chance you be leaving with another man. he pushed passed his dark thoughts, and tried to enjoy this dazzling moment. 
the evening only got later, and a guests starting clearing out. a few still remained, but the once lively house now seemed much more empty.
you and jack had an excellent night, and the both of you decided to start exploring around the mansion. you spotted a gorgeous isolated balcony, and hurriedly opened the glass doors to outside.
the view was unreal, and the cool crisp air added on to the spectacular sight. jack stood next to you, and was caught in a haze by your beauty.
he knew he had to confess, and soon. your perfume fills his head, and all his negative thoughts crumple as words start to spill out.
“i love you. or-uhm im in love with you.” 
you looked at him wide eyed and shocked, unsure of what to say. you try to form words but all that comes out is a stutter filled jumble of incoherent nonsense. 
“i’m sorry, oh god that was so stupid. I totally spoiled this night for you. i can ju-“ jack starts, but you cut him off.
“i’m in love with you, too. just was a little caught off guard.” you giggle, and the whole mood lightened. jack smiled, a true genuine smile, for the first time in a while. 
“you know, i’ve been practicing my confession every day for weeks now, and i totally forgot to say it.” he says, cracking a laugh.
“maybe another time. how about we head back to the hotel?” you respond. jack links arms with you, and you leave, happy jack said something stupid.
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cuubism · 2 years
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fem dreamling my loves! this was originally inspired by @pies-in-the-skies gorgeous perfect art (check it out. admire it. adore it) but i got kind of sidetracked so i figured i'd post separately rather than appending so as not to derail the art.
10% engagement photos! and 90% rambling about dream's relationship with art, which is my greatest passion
--
Convincing Dream to have engagement photos taken might just be Hob’s greatest coup. She’s still not sure how she quite managed it. Granted, she had asked between kisses, but Dream had still seemed amenable to it the following morning.
Photos. Of Dream. What a thought.
It’s proving a dangerous one, though. For Hob’s sanity. Seeing Dream in her elegant dress, under lights, hair spilling from its updo to trail over her shoulders. Hob was incapable of handling Dream on a normal day, never mind like this.
Earlier, she’d had Dream sprawled out below her, like an offering. Like the most beautiful thing Hob had ever seen. Hob had run her hands over her, just because she could, touched her fragile throat, the hard line of her collarbone, the hollow of her stomach as she breathed, the jut of her hips, the curve of her thigh, touched her everywhere. Dream had watched her, eyes half-lidded. Enjoying the attention as always.
Hob had run a finger over her brows, her temple, the sharp angle of her cheek, her nose, her lips, dipping into her mouth. During a private moment, slipping a hand under the neckline of her dress, tracing the curve of her breast. Thumbing over her nipple.
Dream had raised an eyebrow at that, but didn’t say anything. Instead she took Hob’s hand, brought it to her lips, and nipped at her fingertips.
It had taken Hob a while to recover her composure and remember that this was not what photoshoots were for, actually.
Now, Hob is the one looking up at her, absolutely relishing in the view. Their photographer really did know how to pick a pose, this is glorious. Dream has a hand on her shoulder, pressing lightly, almost possessive. She looks carved of marble, dress draping over her bony frame, aristocratic face turned off to the distance.
“You’re so gorgeous in that,” Hob says. “So gorgeous. You look like a Roman goddess. One of those statues they have in museums.”
“I was a Roman goddess,” says Dream. “In a manner of speaking.”
“You’re my goddess,” Hob says, which is a sickening line but it gets a tiny, humored smirk out of Dream.
“Trite,” she says.
“Well, you’re the wordsmith between us. Princess of Stories. I only wish they could capture that on camera.”
“It has taken me some time to properly catch up on this art form,” says Dream. “When I… left, photography was not what it is now. But. I do believe the camera tells its own kind of tale.”
“Wise artist,” Hob says, and kisses the back of her hand, so full of fondness for her delicate, thoughtful fiancée – fiancée! – that she could burst.
She had been surprised by how easily Dream had taken to the rapid changes in art and stories over the century she’d been gone. It would be a lot for anyone to take in, especially a creature who could feel, hear, see, all of it, all at once. But Dream has taken it in stride, learning as she goes.
It’s been fascinating to watch the being who inspires these dreams learn of them from the outside. Hob has shown her so many films, and she seems enamored with each one. Cinema had, after all, still been in its infancy back in the 1910s. “Very dreamlike,” Dream had observed, after the first one they had watched, the echo of a memory in her eyes. “I recall meeting Méliès in Paris. A singular and whimsical soul. I’m glad to see they have taken up his torch.”
God, she really did just know every artist, didn’t she?
She’s missed a lot of them, though. She’s missed so much dreamlike art, the art of fantasy during the many wars, the art of post-industrialization, surrealism, Dada, post-modernism, the advent of comics, the advent of animation, all of radio, and television, and on and on and on and it hurts Hob’s heart to think of but she does love seeing Dream’s wonder in witnessing it now.
For all that she plays at stoicism and misanthropy Dream has such a genuine love of art and storytelling, and it still breaks Hob’s heart to think of her alone and cut off from it all for so long. Left to only her thoughts, which Hob knows well are turbulent at best.
She knows that Dream has seen all of it, now, in its scattered form in the Dreaming, but Hob is determined to let her experience it like a person, too.
Dream is of course, herself, also a piece of dreamlike art.
“Come down here,” Hob says, tugging on her hand.
Dream frowns, but drapes herself beside Hob on the settee, propping her head on her arm.
“I wanted to see the art up close,” Hob explains, with a grin.
“I don’t think that is the point of this exercise,” Dream says, but doesn’t move away.
“I still can’t believe I actually convinced you to let yourself be photographed,” Hob admits. “Would’ve thought you’d prefer to whisp away like a dream and never be recorded.”
“I have been drawn infrequently in this form, it is true,” Dream agrees. “Such is my nature. Artists may try, but art of dreams is always an abstraction.”
“Nobody can capture the true you, then?” Hob teases, brushing a strand of Dream’s hair behind her ear and letting her hand linger there, cradling her face.
Dream’s smile echoes with the deep knowledge and mystery of all the thousands of years of her life. “Because it is an abstraction does not mean it is not true.”
“Wise philosopher,” Hob murmurs. “C’mere.”
Dream leans into her arms, and Hob kisses her, tasting the fine line of her mouth, hands running up the sharp angles of her back. She distantly hopes their photographer, currently on a short break, might actually capture this moment, private though it is.
“Do not show these to anyone else,” Dream murmurs, and ah, maybe they did capture this on camera, and only Dream can see it from her angle.
Hob laughs, a breathy thing against her mouth. “God, no. Those are just for me. Although I do love having you on my arm. Showing you off. Prettiest thing in the world that you are.”
Or being on her arm, as it were, for Hob has attended a fair number of cryptic supernatural events in that manner.
“Such a flatterer. One might think you are only around to stoke my ego.”
“Aren’t I?” Hob kisses her again, soft and sweet and lingering. “Not that it needs any more stoking.”
“Oh, but it likes it.”
Hob kisses along her throat, under the hinge of her jaw. “I’ll bet.”
They kiss until it gets to the point where it’s starting to feel a little much for a setting where other people could appear at any time. Although… a proper boudoir session. It’s a compelling thought. A very compelling thought, even if those photos might actually kill Hob instantly.
“What else do you want to do on your day off, oh dream lord?” she asks, instead. “Considering I’ve roped you into my own machinations for half of it.”
“It’s been no burden,” says Dream. She smirks. “I have been suitably bribed with compliments.”
“Cheeky.”
“What shall we do with our evening?” Dream muses. Then grins, and it’s— it’s rare, that grin. A smile of genuine delight that breaks through her usual seriousness only on the slimmest of occasions. God, Hob loves that smile. “Movie.”
“Of course. I should have guessed.” Hob rolls onto her back, dragging Dream with her. This has become a common occurrence on days Dream permits herself a break from her never-ending work. Sometimes, Hob will take her out to the cinema properly, but more often than not they just end up on Hob’s couch, Dream sprawled across Hob’s lap, Hob stroking her hair as she watches whatever they’ve put on with absolute fixation.
“Netflix and chill,” so to speak, does not work with Dream. She’s far too committed to whatever story she’s dived into to be distracted. She watches films like they’re devotionals written for her, and maybe they are. Dreams captured momentarily in a frame.
Never separate a dream lord from her dreams.
Netflix then chill usually ends up happening, though.
“A movie it is, my liege,” Hob says, and Dream smiles, satisfied.
Least it’s not YouTube. Matthew had attempted to explain YouTube to Dream a while back, and it had been a horrifying experience, although her pinched, perplexed expression had been so adorable. Should Hob find a dream lord adorable? Oh well, she did anyway.
Later, Hob had given Dream her laptop to play around with, and found her still there many hours later, squinting at the screen, where a YouTube video was playing. Hob had no idea what was going on in this video, it was some kind of surreal, hypnotic animation.
“There is… so much, Hob,” Dream had said, sounding awed.
“Yeah, and a lot of it is shit, I’m afraid to tell you.”
But Dream just repeated, in a whisper, “There is so much,” and Hob’s heart hurt but in a good way, such a good way.
Hob had yet to try to explain TikTok to her. Not so much because of the horrors contained therein – when she really thought about it, Dream had seen and known every deep horror that had ever crossed the human psyche and could probably be fazed by very little – but rather because Hob was a bit worried she might just lose her into the endless scroll of content.
Give a dream lord an app full of the chaotic mess of dreams and only God knew what might happen.
“You spoil me,” Dream murmurs now, running a delicate hand up and down Hob’s arm.
Hob laughs. “You ask for the smallest things, love. Ask me for the world, and I’d give it to you.”
“I already have your love,” Dream says, bright-dark glimmer in her eyes were she looks down on Hob. “That is no small thing.”
Hob’s love for Dream is in fact very big inside her. “No, I guess not. But it’s easy to give.”
“And you say that I am an impossible creature.” Dream touches her face with light fingertips. “Although, I have found that…” she considers her words. “It has not been so hard to take, either.”
What it means to hear that from the woman who’d literally run the first time Hob had called her a friend. Hob doesn’t think Dream knows how it feels to her. She’ll probably never quite know, but that’s okay.
“Good.” She threads a hand in Dream’s hair, throat tightening. “Good, my darling. Good.”
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daenystheedreamer · 8 months
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i thoght the yaoi thing was joke? :(
its /hj. tbc i haaaate most yaoi the majority of it is tasteless voyeuristic erotica which isnt like an evil thing to make but still extremely bad. i think its funny and i mostly read it cos its hilarious. more thoughts under the cut
it's misrepresented and #misunderstood especially by western gay people. its not representation, it's not 'led by queer people', and the difference between 'yaoi' and 'boy's love' is marginal. it's predominantly heterosexual women who enjoy writing drawing reading two (or more..) guys fuck which is fine. yaoi vs bl is often used as both a categorical distinction (yaoi is erotica, bl isn't) and a moral one (yaoi is cringe/homophobic/bad and bl is pure/wholesome/untainted) which is like fundamentally so wrong if you know anything about the genre.
the history is really interesting. It's roots are firmly in shojou manga, as in, explicitly for young women. early works are often taboo-breaking and deal with sexual abuse, incest, etc. an early muse for the genre was bjorn andressen as tadzio in the film 'death in venice' and if you know anything about that film and andressen says A Lot. shonen ai (literally boy love) was originally a term which was pederastic in nature but became the name for the genre. to crib from the wikipedia article cos it summarises it well:
While the term shōnen-ai historically connoted ephebophilia or pederasty, beginning in the 1970s it was used to describe a new genre of shōjo manga (girls' manga) featuring romance between bishōnen (lit. "beautiful boys"), a term for androgynous or effeminate male characters. Early shōnen-ai works were inspired by European literature, the writings of Taruho Inagaki, and the Bildungsroman genre Shōnen-ai often features references to literature, history, science, and philosophy; Suzuki describes the genre as being "pedantic" and "difficult to understand", with "philosophical and abstract musings" that challenged young readers who were often only able to understand the references and deeper themes as they grew older.
Yaoi, on the other hand:
Coined in the late 1970s by manga artists Yasuko Sakata and Akiko Hatsu, yaoi is a portmanteau of yama nashi, ochi nashi, imi nashi (山[場]なし、落ちなし、意味なし), which translates to "no climax, no point, no meaning".[f] Initially used by artists as a self-deprecating and ironic euphemism, the portmanteau refers to how early yaoi works typically focused on sex to the exclusion of plot and character development; it is also a subversive reference to the classical Japanese narrative structure of introduction, development, twist, and conclusion
by the way, that [f] note is: "The acronym yamete, oshiri ga itai (やめて お尻が 痛い, "stop, my ass hurts!") is also less commonly used."
Like the term fujoshi, meaning 'rotten girl', is the same it's very silly and self-deprecating. That's so fun! I think the yaoi genre in general is a really interesting phenomena that's rooted so deeply in Japan as a culture. I think it's great that women are able to sincerely enjoy something fun, I think it's great that women were able and continue to have successful careers in writing, and I also think it's mostly bad.
A lot of modern stuff, especially the works getting pumped out of korea by genuinely evil webtoon companies, suffer from the fundamental problems with serialisation. It putters from chapter to chapter and every single one is the same as the other. A lot of Japanese bl/yaoi is in the form of short fiction, about 5-10 chapters, and again there are fundamental problems with this. they often suffer from too much crammed in AND from so little stretched thin.
I also think yes morally or 'representationally' or whatever they are like Pretty cringe. like sorry uke/seme is BAD. sexual assault is not even handled so much as it is kicked around. Women are non-existent at best and horrifically sexist at worst. Also the writing, though ofc i read (often fan-) translated works, just sucks.
You guys don't know how bad it gets. like ok example.... it's hard giving examples cos most of its just boring or bad in a lame way. okay there's this korean rom-com drama webtoon about a boss and his employee and the boss is actually an immortal snake-deity who fell in love with this guy and his employee is the reincarnation of that guy. sounds fine right? well the snake boss has two dicks. So.
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commajade · 1 year
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You know. You brought up a good point with sm reining mhj in. I thought her concepts for the sm groups were so fresh and fun and just wow. But her with ador has been more of hits and misses back and forth. Like the marketing is fun and the bunnies are cute. But something about the way newjeans is handled is off for some reason. Like how did we go from ditto mv to omg mv?
And of course I'm not even going into the mess with sexualizing the members and using them as mouthpieces sometimes. I'm disappointed. It's like hybe takes sm people and then make me disappointed on purpose lol.
right? there's this assumption that creative genius being restricted by bureaucratic corporation is a bad thing but her being in charge of her own gg for the first time and having it be such an even mix of brilliant and fresh and offputting and distasteful shows that it's actually rly good to have a lot of ppl approve of ur work before it reaches the public eye.
like i knew she's rly into the artistic theme of the alluring vulnerability of youth and loves film allusions and that created some of her best work with sm, notably with f(x). and we knew she had her favorite muses and they were often very young. in sm that was krystal taemin and kai and they r the maknae or among the youngest in their groups.
but i didn't know until v recently that she is into western movies with borderline pedophilic content. the themes of young love and youthful sensuality and ephemeral romance are great themes with great artistic potential. but it's showing more than ever that she's inspired by content that sexualizes minors and doesn't see it as a problem? and with omg being her response to the first round of criticism is concerning. she has a keen aesthetic eye and can execute her concepts for sure but there's def not enough ppl making sure it's not harmful for the public eye, esp since they were so successful with their debut. huge budget no supervision and hybe is economically untouchable and now the group is successful, it's dangerous territory.
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hachibani · 1 year
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hi hachi!! im really interested in hearing your thoughts on 5, 14, 29!
hi hi!! i forgot to check inbox again after rblogging that oops
5. Estimate of how much of your art you post online vs. the art you keep for yourself
I think i post everything except artbook/commission work and most of my art this year has been commissions so... i guess it's 30/70 proportion
I want to return to a 90/10 proportion next year though, i have ideas and I'd like to post more bc my online presence has been almost none in comparison I miss the internet...
14. Any favorite motifs
Contrasts... that's vague but yeah
As a whole I like touching in art and I wish for my art to reach certain level of intimacy if there's interaction between characters who care about each other TCH that's so long of an explanation... I like thinking on how to make hands touching, mouths touching, tails touching (thanks to most comms i get i learned to draw catppl LOL) and not make it look silly but that can convey closeness like friendship or romance
Also as hypocrite as I am for saying this I adore insects in art more than irl they are so aesthetically interesting... irl they are so delicate or outright harmful/annoying but I'm sure they feel the same way about us humans ANYWays I like them bc they kind of remind me of fairies (most of the winged ones) or of illness/fear/death (most parasitic, flies, maggots). I love contrasts and the fact insects can mean so many contradicting things is very cool to me
extra I like some of them irl too I'm just not good at handling them u_u
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I also like mythology and fairytale motifs :] i'm ignorant of most literature so I cannot recognize many references when I encounter them but I like seeing fanart or comics of books I know and I'm taking this chance to plug gianni de luca's shakespeare comics bc they do feel like watching a play
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29. Media you love, but doesn't inspire you artistically
I was legit going to reply with music but just this month I unironically wanted to draw OC animatics. To TSwift and Avril and Carly Rae Jepsen songs. I wasn't as unhinged as i wanted as a teenager and it shows now
I'm gonna answer with found footage style films!! they are my not guilty at all pleasure and I love LOOOVE media that replicates that style in art or videogames/ARGs etc but they don't really inspire my art, maybe if i tried doing some horror they would but that's not on my current plans sooo
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tjkelsey-kvb217 · 1 month
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Entry 5 Window Commission
I was prompted to find a quote regarding windows and doors, my first thought being 'Turn the key, Open the door' this didn't feel right and often in the making stage I'm always asking myself if it feels right. Does this go with the art? Is this what I'm trying to convey?
I preferred the phrase 'Through the looking glass' and I knew I'd heard that somewhere, of course ... Alice in Wonderland!
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Looking glass is an older word for mirror and this seems to fit the description of the task quite well as we're decorating windows.
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Originally I wanted to show all the craziness that is seen in the films and book so I was going to use different fonts for every letter.
This wasn't going to work because a few of the fonts I worried parts would be too thin for the cutting process. So I choose a nice running writing to work with.
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This font worked well with the composition.
In creating the design I inserted a spiral using the 'spiral tool' then used the 'vertical type on a path tool' and played around with the exact placement I liked.
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It will look something like this when installed but in white colouring, as the cutting machine prints all window commissions.
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next was to peal off all parts of the print that weren't going to be part of the window piece.
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I'm glad I went with this font it looked very aesthetic and suited the quote very well while also taking away from the 'Alice in Wonderland' feel of it.
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I really liked how the design looked on the window, as it was a circular spiral I didn't need it to measure the exact spot for it making application easier.
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Finally the design looked just as I had hoped and I'm really happy with the outcome. Also it was a relief to see that everyone's artworks for this task looked all very different and unique.
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Vinyl Adhesive, 52x49cm
Inspiration;
I was lucky enough to finally visit the fairy tales exhibition at GOMA before it ended and there was a large section on Alice in Wonderland! Including paintings, an interactive spinning artwork and costumes from the live action movie.
These paintings are by artist, Polixeni Papapetrou in her 2024 Wonderland collection. This is only 3 of the collection there are 16 paintings in total. She photographs her daughter in wonderland through the series and paints around her to add to the photos.
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Carsten Holler, German artist was included in this part of the fairy tales exhibit with his 2015 artwork 'Flying Mushrooms'. Audiences are invited to hold the handles and slowly walk and the many parts of the artwork spin in circles.
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My own photos of the artwork aren't of very good quality so here is a better one from a gallery photo. Just the size of this work alone is incredible and the creation of it is beyond my mind.
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franki-lew-yo · 3 years
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The Romantic (2009, R, Gothic Fantasy/Horror), aka the most forgotten animated film in the world
What if I told you there was a movie under serious threat of becoming lost media with no clear reason as to WHY it's been lost other than no one has apparently watched it besides me and a few people on Reddit? What if I told you that movie wasn't half bad and would no doubt have some interest peeked if anyone DID know about it?
The name of that movie is The Romantic.
It was released in 2009 and it's Rated R for nudity and sex scenes [insert Robbie Rotten meme here], though none of it too graphic. It was a pet project created by animator Michael P. Heneghan, originally starting as a flash project for his animation class before he expanded it into a feature film. The film was inspired by movies such as The Dark Crystal and Labyrinth, but what I see every time I look at it is a touch of Jhonen Vasquez, Tim Burton, and Roman Dirge- the guy behind Lenore the Cute Little Dead Girl. It's flash animation especially remind me of the puppet-rigged toons of the 2000s (again like Salad Fingers or Lenore). It's not bad, it's just not inherently 'feature film' quality flash, nor is it exceptionally artistic like Sita Sings the Blues in it's simplicity. Like, really, if you happen to find this thing it's not the worst animated project at all it's just amateur for a professional production. I've seen worse flash movies. Heck, if The Romantic were released in separate parts on youtube or Newgrounds as a series (ala Homestuck) I'm sure it would have been really successful and totally in it's element. But it wasn't.
Because next to no one has seen it and I'm lucky to have not only ever seen it when it was available for free but have also found it recently (hush hush, I ain't telling you how) I'm going to actually give you all a plot synopsis under the cut. There will be some details I leave out and I think I've spelled some characters names wrong. It's a bit of a surrealist film as well, so you might need some things explained.
Spoilers ahead:
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The Romantic is set in an autumnal, surrealist world inhabited by humans and monsters and ruled by three gods; Po the goddess of love; Pik the god of Hate; and Pjorrc the god of time though Pjorrc was made to live inside a pumpkin moon as everything he touched rabidly aged and died.
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((Tapestry art featuring the main three gods of the film.))
A young man (called “Romance” or “The Romantic” by the other characters) performs a bull sacrifice in order to summon Abbledepopa, the unseen creator of the other gods and ‘storyteller’ of the world. The sacrifice does not conjure Abbledepopa but, when Romance spares a monster that was ready to eat him, the monster tells him of a profit named Patience. Patience is a foul-mouthed dwarf living alone with an army of babies who points Romance in the direction of Po.
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((Romance outside of Patience's house.))
Romance wants the god’s help because he has fallen out of love with his girlfriend. Po grants him his desire and restores his love only for Romance to return home and find his girlfriend with another man. Blinded by heartache and rage, Romance kills her. He then swears vengeance on the gods for ‘making’ him do it. In the midst of this vow, a corrupt prophet called Fat Daddy kills the queen of Vauxhaul (Romance's home) and her guards, and forges a new body for his newborn son with their bodies. Fat Daddy rallies the townsfolk behind him in supposedly finding the Queen’s murder into follow a new religion called "The Poetic End".
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((Romance (right) besides the monster he spared at the beginning of the movie.))
Patience accompanies Romance on his quest and tells him to take Po’s mask, which hides her true face, once he kills her. Romance buys Po’s trust by weaving her a tapestry that tells her story: in the dawn of time Po and Pjorrc were in love. However, Pjorrc gradually became distant and Po became resentful when their daughter, Love, earned Po's original title as the god of romance and love.
In the present day, Romance sleeps with Po for over a year before finally killing her and taking her mask. He and Patience return to his home of Vauxhul only to be chased out by Fat Daddy’s personal army. They flee to Marshallton, the town nearest to the god Pik.
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((Romance's hometown of Vauxhul. ))
The king of Marshallton, King Crookie, tells Romance of a prophecy he, Patience, Fat Daddy and all the gods are a part of and that the world is soon to change. Romance then fights and successfully kills Pik when he shows the god of hate his reflection in a mirror King Crookie gave him, but not before losing his hand to Pik.
When Romance comes down the mountain he learns from Patience that nine years have passed since his fight with Pik began. Patience reveals to Romance what Pik saw in the mirror that allowed Romance to take the killing blow; after Love had grown up and married, Po asked Pik to tell her where her husband was always running off to. Pik reluctantly revealed Pjorrc was disguising himself as a human and married a mortal woman. Po found Pjorrc and his pregnant second wife, forcing Pjorrc to leave his human family behind, but not before asking his wife to name their son “Patience”. In retaliation for his treachery, Po proceeded to sleep with fifty men and produce the fifty bastard children in Patience’s house.
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((Fat Daddy, the main villain.))
Marshallton and the entire rest of the world has fallen to the rule of Fat Daddy, who captures Romance and Patience. Fat Daddy tortures Patience into telling him how to get to Pjorrc but is unable to convince Romance to take part in his ‘new world’ or give him Po’s mask. Romance and Patience escape and leave the village to be torn apart by the fifty babies Po had, now transformed into veracious monsters after Patience didn’t feed them for the past ten years. Romance confronts Patience when he realizes the latter is Pjorrc’s son. Patience calls Romance out on his mantra of vengeance and points out that all his decisions are his own, not the gods, and instructs him to seek Love herself in Po’s basement. Patience then attempts to confront Pjorrc but is cornered and killed by Fat Daddy before he can do so.
In Po’s basement, Romance finds Love nailed to a wall, her face torn off and half eaten by her deformed husband. Love tells Romance that Po ripped off her daughter’s face in rage over Pjorrc’s infidelity and Pjorrc did not intervene fast enough. Po then threw Love into her basement, turned Love’s husband into a monster, and wore her daughter’s face as a mask - which Romance had broken into pieces moments ago after Patience had shown him his face in King Crookie’s mirror. Romance then finds Pjorrc hanging himself. As he dies, Pjorrc tells Romance to take the hand Fat Daddy had cut off and sew it onto himself, which will in turn help Romance defeat Abbledepopa.
Romance traverses the wasteland and does not find Abbledepopa, but instead a golden loom. Having seen all the destruction he and others had caused, Romance sits upon the loom and accepts his fate as the new ‘storyteller’ of the world, as he begins weaving a new one...
---
I mentioned before the animation quality of the film and why maybe that caused people to overlook it. The only other thing I could complain about on a technical level with The Romantic is it's sound design. Some of the voices and music is a little too quiet and so all these key details I had to go through the film a few times to really piece together. But that leads me to the thing I like about this movie and I'm sure others would to: the lore.
It's very hard to create a new fantasy world w it's own customs, religions, history and rules out of the blue as any YA Harry Potter/Hunger Games ripoff book could tell you. The Romantic is so unique in how it handles the pantheon and culture of these three gods and their kin; really only four or five characters throughout the entire story aren't connected to the gods or prophecy in some way, as there's the main three gods, Abbeldepappa, and the prophets Patience, Love and Fat Daddy, who make up your main cast besides Romance. There's a lot that's intentionally left unexplained and other info that must be explained, like Pjorrc and Po's marriage and Romance's feelings towards the gods, if we want to understand the former. The movie is paced pretty well and knows when to follow up on what, it's just that again some of those animation and editting shortcomings might make it hard to understand...but I don't think THAT hard. Look, if someone can enjoy Starchaser: The Legend of Orin or even better surrealist world-building films ((Fantastic Planet comes to mind)), then I say there's no reason The Romantic wouldn't have a following. There's no other way I can articulate why and what doesn't work about the story except just to recommend you watch it yourselves, but before I get into that I want to talk themes...because I love the themes and tone of The Romantic.
I revisited The Romantic a week before I made myself watch Centaurworld and The Owl House for the first time...and what a week that was~! The Romantic has the vibe of those kinds of shows along with Adventure Time and Infinity Train ((so I hear, I haven't watched the latter)). It's surreal and you'll only marvel at 'woooah wut an acid trip' for so long before you get into the vibe of the universe. It also reminded me substantially of the Broadway musical Hadestown and not just because this movie is also a self-contained, somewhat self aware fable about the relationships between humans and gods - it's very raw in how the characters talk. It's very emotional and blunt in how kind and how cruel they can be, and it doesn't make excuses or really worships any one of them. Romance himself is the world's most likable Incel: he murders a woman he thought he needed to love and blames his emotions on the gods of those passions...except the gods AREN'T the manifestations of love, time, and hate - they simply dictate and oversee it in the lives of men. It's a dynamic I really like in religious works where Gods are powerful but not all knowing or puppet masters to everyone's design- they have morality too and there is only so much you can blame and get from them.
"You made your gods into excuses and your excuses into gods!"
-Patience. This here is a cool quote. I like this quote.
No matter what, The Romantic is not gonna be a film for everyone. We all have our tastes - I think I'm drawn to it and accepting because I've come to love these kind of worlds that used to keep me up at night - these trippy 70s inspired fantasy landscapes given a whole Avatar: The Last Airbender degree of worldbuilding and character worth. It also doesn't feel exploitive in it's violence, it's sexuality, it's grimmness - it doesn't feel like it's trying to hard or going over the top because it happens to be an adult animated film, something that I love in movies like 9 or Hair High but really turns me off in stuff like Sausage Party or Wizards. Whatever go watch The Romantic...
if you can.
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When I first saw this film in 2016 it was actually very accessible and was even uploaded to youtube by the creator himself. I don't know WHAT happened to Michael P. Heneghan, but simply put, the man's disappeared...like...REALLY disappeared.
Lookit his IMDB. He has The Romantic and a wapping two other projects to his name. His Twitter isn't very helpful either. He last updated in early 2020 and he says next to nothing about The Romantic. It's so odd that he would one day be happy with the film enough to host it on Vimeo and Youtube but then just cop out.
According to a Reddit user: "On Valentines Day 2011, Heneghan released the film for free online through all kinds of platforms including direct download, bittorrent, Vimeo, and even directly through Archive.org. He even joked about releasing a 300 gig uncompressed version.
I know I watched it on Vimeo probably as recently as 2016. Now I can't find it anywhere. The website is dead, the Vimeo video went private, even the archive.org version has been taken down. It really looks like he wanted to wipe it off the face of the internet. His newer website mentions it, but again, the Vimeo link is dead and even that website is closed for business."
It's weeeird. What happened Michael?
And yes, obviously, other people worked on the movie.
No - I can't find out anything about them either.
I'm betting on three theories at the moment: 1) this film is an SCP or some Candle Cove weirdness with only me and a handful of people ANYWHERE remembering it, 2) something weird is going on w Michael Heneghan and it involves too something about this film. It was a scam or a scheme or a hidden agenda weirdness, 3) Heneghan's doing okay he just doesn't like this film anymore and wants it hidden while he takes a break.
Look, I get it Michael! What was once our life's worth can become cringe as you improve as an artist - you're not the person making the stuff you were ten years ago...but you should still have the film kept alive somehow. Someway.
I'm seriously the only person to have ever made fan art of this movie on the internet. That just doesn't happen, and I don't think I like being in a fandom of one. The Romantic is a testament to the power of design and storytelling > animation quality itself. Too often I see people equate good animation with smooth animation, with a budget with squash and stretch. These animations are good but art is diverse and there's so many kinds of films out there, the value of the medium can't just be in one style/form. There's a lot of honestly wonderful pieces of art out there if you know where to look and you're willing to see where it leads you.
Don't let The Romantic be the most forgotten movie of all time. Reblog this post. Show it to your friends. PM the animation community reviewer people like Saberspark and someone who isn't Saberspark and smuggle them a copy.
Keep telling the story...
114 notes · View notes
maxismatchccworld · 3 years
Text
Patch Notes
Update 07/20/2021
PC: 1.77.131.1030 / Mac: 1.77.131.1230
Console: Version 1.44
Hello Simmers!
Hope you are well wherever you are in the world and that you are all having a fantastic Summer of Sims! We are excited to share today’s update with you. There is a lot of info, so make sure you have your tea/coffee/beverage of choice ready to read on. You all know I have my coffee ready for this!
As we continue to get ready to explore the countryside charm of Henford-on-Bagley and cannot absolutely wait to play with the adorable animals in Cottage Living, we also have updates and fixes that should improve and complement your Sims’ everyday life. We have something for everyone and we hope that you all enjoy them. Thank you for all your feedback and support.
Cheers!
-SimGuruRusskii ft. SimGuruRomeo and SimGuruJoAnna
What’s New?
Let’s start with some items that we shared in our last Sims 411! For this update, we partnered with two talented artists from the LGBTQ+ community, Ashley Lukashepsky, and Mohammed Iman Fayaz, and they have brought their inspiring and beautiful artwork into the game. We have also included the modernized version of the large afro hairstyle that we showed you. But more than tell you about it in text, let me actually attach a screenshot of everything put together:
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I love everything about this scene, not only it shows you how the artwork looks in a real game setting, but the whole scene with the two Sims and their surroundings is quite magical. Also, look at that hair! The way the light highlights it, perfection! You may also notice the hair of the Sim on the right, which was also added with this update for everyone. I want to personally thank all Simmers for their feedback and recommendations, as we are continuously working on adding more diverse hairstyles and textures to not only packs, but also to our base game.
Now that we are talking about artwork, the last patch notes I forgot to add the artwork made by the wonderful Jupiter Stevens-Hill. I apologize for that, I totally blanked out. However, I’m happy to see that a lot of you are enjoying it and placing it in your Lots! That makes a very happy Russkii =)
To find Jupiter, Ashley, and Mohammed’s paintings in Build Mode, make sure you take a look at the Paintings and Posters sort and filter by Base Game items. These artists are amazing and we hope you enjoy their creations.
Now, without further ado, let’s get to some new features and improvements that are part of this update!
A little bit of Gallery
When you download a lot made with the bb.moveobjects cheat, the game now notifies you about this so you know to activate the cheat before placing the lot. Builders, this means you won't need to mention it in the lot’s description anymore!
A little for Sims
Trying to find the Sims in the current neighborhood? Select their portraits in the Relationship Panel.
"Focus the Camera" moves the camera to the Sim.
"Lock the Camera" moves the camera to the Sim and keeps following them.
Where did the Notebook go?
Found it! The Notebook has moved out of the Phone and into its own button for quicker access.
The "Center on Current Lot" button that used to be there has moved to the top right, adjacent to the Camera Controls.
Water Tool
You now can make natural, organic bodies of water! Just head into Build Mode, make a hole with the Terrain Manipulation tool, and fill it with water. It is that easy! The Terrain Manipulation and Paint Tools also have more brush sizes to enable finer detail.
In adding the Water Tool, we also took the chance to overhaul the related tools and object categories. Why not? Enjoy!
Pond Effects
All sorts of critters are available to complete the look of your pond ranging from ducks and swans to pesky mosquitoes. There is even an alligator!
New Pond Objects
Outdoor Water Décor now has an assortment of new Pond Objects to decorate the perfect pond. Some of these objects such as the Bog Log and Colorful Lily Pads have interactions on them in Live Mode to activate Turtle and Frog effects. The new Fishing Allowed Sign enables you to stock your pond with any fish your Sims have previously caught. Try it out!
New Water Styles
Go beyond the original crystal blue and dreamy magenta water. Additional options range from “Mossy Water” to “Pond Scum” to complete that au natural look.
The Shrubs category includes new plants to complement the water styles: "Green Fern", "Leaning Not-Grass Grass", "Not-Grass Grass Sans Inflorescence."
Gardening with Children
Children now can help out in the garden by planting, watering, and weeding. They build their Mental skill as they garden. The process of purchasing and planting seeds is streamlined as well to make gardening more enjoyable for everyone.
Group Cooking
Cooking no longer is a solo affair. Sims now can cook in groups of up to five Sims including children. Start cooking together by selecting a fridge, stove, or any empty countertop.
Zoomers Food Delivery Service
Are your Sims getting tired of the same old pizza delivery every night? Well, gone are the days of redundant pizza nights. Maybe you are in the mood for pasta primavera or even a fancy steak dinner. All this and more are available courtesy of Zoomer Food Delivery. Order delivery through the phone or the refrigerator and the food will arrive in a jif.
Calendar
The calendar, previously available only with Seasons, now is available with Base Game to see upcoming events such as birthdays, school and work schedules, festivals, and fairs. You even can use it to book events, so it’s time to get to party planning!
Bug Fixes
Consoles
In Snowy Escape, skiing, sledding, and snowboarding on Bunny Slopes now contribute to the Extreme Sports Enthusiast Aspiration.
Also in Snowy Escape, Sims with high enough Skiing and Snowboarding skills now can enjoy the more advanced slopes. Sims also use the Lift to go to the top of the slopes and not go “the hard way.”
Simmers can now rotate Sims downloaded from the Gallery in Create a Sim. Spin them ‘round, ‘round, Simmers ‘round, ‘round -  like a record ‘round, ‘round, ‘round, ‘round.
The Sims 4
We made some improvements that should help our Simulation lag, particularly on the usage of some computer interactions like playing BlicBlock, along with fishing interactions, which should make the game perform a bit better. Note that this doesn’t entirely fix simulation lag but it should help and it is a step in a good direction.
Fixed an issue in which placing Mirrors directly opposite Doors would create a visual glitch in which walls and borders would disappear around them and well it was quite spooky to be honest, glad we solved that one!
Ever wish your food didn’t expire? I know I do, especially when it comes to traveling and coming back to see a fridge in pristine condition, that is a dream… but alas, it is not meant to be in life or in Sims. Fixed an issue in which traveling didn’t let food expire.
Sims stuck sleeping and couldn’t cancel that interaction? Not a product of a sci-fi film as I thought, but I can say that we have fixed this issue, well I hope.
You want to know how to not make my day, have my coffee brew endlessly but without giving me the coffee! Luckily the issue in-game about the Brew Coffee interaction being stuck has been fixed. Wasn’t it odd? Wait… Sleep and Brew Coffee were stuck in a mysterious loop? SUS.
If your Child Sims suddenly interrupted their computer sessions to draw on the activity table when Inspired, worry not, this should not happen after this update.
Fixed an issue that caused the “Items Removed” pop-up to appear when no items were removed from the game.
Fixed an issue in which setting Lots on Slipshod Mesquite would sometimes generate a crash of the game for some Simmers. The Lot couldn’t handle that much flavor.
Some blush and lipstick opacity sliders are back as they were greyed out.
Step-Parent/Child relationships are no longer missing in the Genealogy Panel. Similarly, other cases of broken families in the Genealogy Panel have been fixed as well. It is all about reconnecting or connecting with what is important.
Platforms will no longer raise in height automatically when creating new walls to intersect part of them.
We also fixed an issue in which if you placed platforms in basement levels and a staircase from the floor to the platforms, it would create this gap or hole in front of the stairs and Sims were not able to route correctly. You know, I have played many platformers in my lifetime, but do you imagine Sims trying to jump those gaps? I mean, I am called JumpFail for a reason… glad we fixed this one!
World view Lots that had some off-centered border have been adjusted.
Toddlers will no longer gain negative Sentiments against their parents randomly, especially the Festering Grudge Sentiment. I should not be laughing at this issue as I type it, I should not…<giggles>
We got word that the camera was malfunctioning and bouncing uncontrollably in some Lots across multiple Worlds. We fixed an issue that caused this, but let us know if there are new instances.
Sometimes Ghosts can be part of our Households if we choose to, however, it is really hard to live with Ghosts that constantly break things, it makes it a bit… unlivable. So our expert team of Simghostologists has communicated with these Ghosts in the non-physical realm and they have agreed to not break everything all the time.
Fixed an issue related to flooring glitches while placing the dance floor or crystal clear flooring.
Went through all the trouble in hiring a Nanny only to have your Toddler get sent to Daycare? More than a schedule conflict I imagine having the Nanny show up and there is no Toddler so what does the Nanny do in this case? Do they leave? Do they stay and wait? I must know… However, This should no longer be an issue.
Fixed an issue where using ‘{}’ (curly brackets)  in renaming objects would make these invisible in lists or UI in general.
Fixed an issue in the Likes and Dislikes section in Create a Sim that had some categories displayed incorrectly (either cut off, or words broken apart in new lines incorrectly) for some languages.
There was a clipping issue with the eye preset ymAsian13_Eyes that occurred when Sims were in extreme emotion, like Angry, and blinked. We adjusted this preset so this should not occur.
Toddlers can be picky eaters, but Toddlers not eating any fish recipe? That is suspicious, so we had a chat with the little angels and we have found a way to help them enjoy the complex flavors of our fish recipes.
Our UI team has fixed an issue in which a scrollbar appeared in the Sentiment section in the Relationship Panel when there were no sentiments. The mysterious scrollbar was mysterious. Similarly, they have also fixed an issue in which if multiple Sims gained sentiments together their thought bubbles look quite not right with the incorrect colors, so now they should look proper.
The Likes and Dislikes icon in Create a Sim will no longer overlap its text. It looked weird, honestly.
Droids (if you own Journey to Batuu) and Drones (if you own Get Famous) clipping into all kinds of objects in Build Mode? We saw that too, so there should be a fix for that in this game update. I mean this went beyond just crashing into things…
The option “Join After School Activity” will no longer be available if Simmers don’t have Seasons or Get Famous packs installed.
Sims in deviant paths now can properly reach the Level 4 of the Criminal Career.
Now, this is one that made my day, Cowplants are now able to dance again when Sims play music in front of them. Dance Cowplant, Dance!
Fixed an issue in which relationship points gained by friendly introductions were more than usual if Simmers didn’t have Snowy Escape installed.
We adjusted the color swatches for the S. Cargeaux Counter Island so that when it gets dirty, the counter doesn’t completely change colors. Dirty Counter - who dis?
Fixed an issue where the Scared Emotion UI was displaying a broken pose for Toddlers. The pose was kinda more scary than what the Toddler had been scared of, so glad that is done.
Outfits worn while Purchased and Worn in Festivals/Kiosks/Stalls should no longer remove accessories that were in place for the Sim.
Error code 134:571e5862 that occurred to some Simmers should be fixed now.
We fixed a few hairstyles (yfHair_EP05WavyBob, yfHair_EP01PartedFlat, yfHair_EP05UnderCutDreads, yfHair_EP01ShortSwept, and yfHair_DreamyCrew) that when used with the recently added color options would create splotches in the eyes, change the color of teeth, and/or change the eyelashes color.
As always the Localization team and this author have fixed and improved text across all packs and updates.
Get to Work
Aliens can now enjoy their custom Blush options in Create a Sim. Lewks out of this world!
Retail employees will now appropriately change into their assigned outfits. Listen, I grew up wearing uniforms for school, I get it, sometimes they are not the prettiest… but you have to wear them if you have to go to that establishment. I know the pain too well… but my sense of style grew from that… I think.
We made a fix to some of the swatches from the Barely Better Digital Camera that were missing a description for the item, so now all the swatches will display the text in all its glory.
Get Together
Some of these Sims are not like the others, some of these Sims just don’t belong. Can you tell which are not like the others by the time I finish writing these notes?
Fixed an issue in which some of the rooftops in Winderburg were not displaying Snow (if you own Seasons) correctly.
Fixed an issue where Sims didn’t sometimes change into their Club outfits when a Club Gathering was being held.
City Living
The Scattered Panes window in Build Mode now displays appropriate shadows in all options.
Sims enrolled in the Social Media career will now gain influence at the end of their stream instead of every few Sim-minutes.
Two hairstyles (ymHair_EP03BunHighPins and ymHair_EP03BraidedFlateBun) have been updated to reflect the correct look when choosing the Neutral Black color option.
Your Sims want to shoot some Basketball Close Shots, but they are trying to eat first? Well, now your Sims can finish eating before trying those hoops. Nutrition is important!
Cats and Dogs
We fixed an issue in which whiskers were not being seen applied to Cats. A Cat without whiskers is like Peanut butter without Jelly… or something like that! Just wrong!
Robot Vacuums should all now return to their docks accordingly. I hope this issue was not a sign that they were becoming sentient.
Sims will no longer get a Moodlet referring to the death of their Pet when witnessing the death of another Sim. The loss of a Sim is heartbreaking, but also getting a Moodlet for the death of their Pet when the Pet has not died, that is cold Grimmy, very cold.
Speaking of Robot Vacuums becoming sentient a few lines above, we fixed an issue that made the game crash when Cats would sit on the Robot Vacuum. CatonRobot.exe is now working.
We fixed an issue in which some Simmers experienced a crash with their last played Household loading into Brindleton Bay.
Seasons
Sims were changing into their cold-weather gear… while not in cold weather? We had some conversations with Sims and even though they love their winter outfits, dressing up in full winter gear in the summer was probably not the wisest choice. So the issue in which Sims randomly would change into their winter outfits while not in winter is solved.
Egg Hunts are adorable and fun! But not being able to have the furniture reset after looking for Eggs in them, can be quite the rain on Sims’ parade. But this should no longer occur.
Island Living
Mermaids will no longer keep the “Dried Scales” Moodlet when they are hydrated. Mermaids’ skincare regimen pays off! Moisturize, moisturize, moisturize!
Fixed an issue in which Lots that are placed in the sand looked quite odd displaying all edges of the Lot when it rained.
Sims that have the Collector Aspiration Trait are now able to catch Frogs in Sulani as part of their adventures exploring the island waterfall. Good Luck!
We fixed an issue in which some Simmers experienced game crashes when loading into certain lots in Mua Pe’lam. Happy Exploring!
Discover University
Sims having a hard time in Uni? No matter what they do they keep failing classes? Worry not, Sims will no longer fail classes when meeting all the criteria for course completion. Work hard, pass your classes hard!
Having Roommates can be hard. Have your Sims had Roommates complain constantly and leave even when their needs are met? Yeah, we made it so that Roommates don’t do this any longer.
Fixed an issue in which beds were counted incorrectly when placing an ad for Roommates. I mean, as much as Pets and even Toddlers can live with Roommates, the ad should be truthful to how many beds there are actually in the Lot, not count Toddlers and Pets as needing adult-sized beds.
We fixed Servo animations so that they don’t look like they are walking on one leg when hovering to their destination. Now they will hover properly.
We fixed an issue in which in some instances Professors could not go to work when a Professor NPC is added into that same Household.
Fixed an issue in which removing and adding back Household members as Roommates would create some… inappropriate moments, ahem.
Eco Lifestyle
Evergreen Harbor’s peace has been restored: roads and parts of neighborhoods no longer disappear or turn blue when businesses open in Port Promise while the Modern Development N.A.P is active.
yfBody_EP09DressShirt no longer has a weird texture in some of the footwear from various packs, especially platform shoes and chunky sneakers.
Had you moved to Cypress Terrace in Willow Creek and found you couldn’t really do anything there? We fixed the routing failures and interaction failures on the Mitey-Mitey Home - Insect Farm.
Snowy Escape
Mountain Climbing can be challenging, even for those experienced. But having indecisive moments before a climbing route like getting off and on your bike constantly seems that a lot of doubt is passing your mind… However, we did speak to these Sims that were experiencing this behavior and calmed their fears and doubts, so this should no longer be an issue.
The hairstyle yfHair_EP10BobBluntOmbre now covers all of the Sim’s ears.
For Simmers who own Seasons together with Snowy Escape, rain options no longer affect snow.
Sims no longer have the option to give a respectful or military introduction during activities such as Dancing or Bike Riding. I mean, I’m not sure about you, but I can’t dance and respectfully introduce myself at the same time. So many falls… so many falls.
We made some corrections to the Slippers that came with this pack and they should no longer display a greenish texture on Sims’ toes when selected in Create a Sim. Yikes.
Fixed an issue in which for some Simmers playing with the Yoshida Hall Household would generate a game crash when loading into Mt. Komorebi.
We took a look at our Ramen menu and have updated our cooking menu to label Miso and Egg Ramen as Vegetarian safe options. Buen Provecho!
Want to run a Restaurant in Yukimatsu but also want to enjoy the slopes? Now your Sims can enjoy the slopes and dine in style. However, this action is only directed, and will not be autonomous. In the same vein, Restaurant employees will not be tempted to leave work to enjoy the slopes.
Journey to Batuu
Batuu is an awesome destination for those who want to enjoy something fun and different, but if you bought a Droid from the Droid Depot and never saw it in your inventory, I know how frustrating it can be. Never fear, the Droids you were looking for will appear now in Inventories when purchased.
In Journey to Batuu, the First Order ID no longer disappears from inventory so Sims now can Access First Order Plans for the Top Notch Trickery Mission.
Fixed an issue with the Leveling the Playing Field Mission in which the Scoundrel Informant would not appear on the scene after Sims stole the Prototype Blaster and went to Oga’s Cantina to wait for the informant.
Dine Out
Eggs and Toast sound super basic and easy right? They will continue to be that way for our unassuming Chefs on the Chef Station since we fixed an issue that made them… challenging. Sims can also use the second burner for other recipes without fail or routing out.
StrangerVille
The Decorations and Kid's categories in Build Mode should no longer have a "New" highlight when there's nothing actually new.
Dream Home Decorator
Lighting can change the ambiance of a room, and your mood in a flash. Luckily we have fixed an issue that lighting was not even on sectional sofas to continue to set the right mood for our Sims.
Our stylists fixed the Sleep ‘N’ Study Styled Room to remove the P.R.I.M.A Computer from it as this is not an item that is accessible for everyone, pardon our dust.
Laundry Day
Fixed an issue where an animation clipped when Sims were loading their laundry machines. Because having your clothes go through you is awkward, are Sims made of fabric? I don’t think so.
Bust the Dust
Don’t need Simoleons, don’t need Fame. Don’t need dinner to have this date. It’s strong and it’s sudden and it’s cruel sometimes but it might just end your night… the power of Dust, that’s the power of Dust.
Our cleaning agents have determined that Sims won’t get romantic negative Moodlets related to filthy levels of dust in public places like parks.
179 notes · View notes
pascalina · 3 years
Text
The brothers' movie
11/07/2015
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They don't use the same last name, but they are siblings. Pedro Pascal (40) the Chilean actor who starred in Game of Thrones and now has a starring role in the Netflix series Narcos, uses his mother's surname because it is easier to pronounce in English. 17 years younger, Lucas Balmaceda Pascal (23), also an actor, debuted in Los 80 and today stars in the TVN series Juana Brava. Here, both talk for the first time about their relationship, their love for cinema and their mutual admiration.
José Pedro Balmaceda Pascal was born in Chile, but a few months later he had to go into exile with his parents and his older sister, Javiera, to Denmark. It was the end of 1975. Thanks to the Rockefeller scholarship granted for his father, the doctor José Balmaceda Riera, a year later they moved to the United States: first they lived in San Antonio, Texas. Life there was just beginning and it was not easy.
Seventeen years later, in 1992, Lucas Balmaceda was born in Orange County, California, into the comfort of a family that was financially in its prime. His dad was at the peak of his career: as a fertility specialist and director of one of the University of California's reproductive health centers. But suddenly they moved back to Chile when Lucas was three years old and his brother Nicolas was eight. The two older ones stayed there. Pedro was already studying drama at Orange County High School of the Arts. Then he went to New York to study theater at the Tisch School of the Arts at New York University.
After a couple of small appearances in TV series, in 2014 he took the big leap in his career: he played Prince Oberyn in Game of Thrones, which made him world famous. Today, he has a starring role in the series Narcos. He is also filming a movie with Matt Damon and Willem Dafoe.
Fame came early for Lucas. After leaving Saint George High School in 2010, he studied theater at the Universidad Católica, and he began to shine: in year fourth, he starred in the theater play "La noche obstinada", by choreographer Pablo Rotemberg, and got a role in the successful television series Los 80 and today, in his last year, he is the co-star of Juana Brava, the new TVN nighttime series.
Scene one:
Lucas appears in Pedro's life
P: "I was 17 when Lucas was born. He was a baby when I left to go to university. I remember my first visit back and Lucas, who was not even two years old, was already the owner of the house. I remember those looks, wanting to tell me: 'I don't know who you are, but this is my house, mate.
To this day I have never seen that personality in another child. It was fascinating to see that wit in someone so small. Since he was a kid he had that fierce intelligence... The four siblings, Javiera, the eldest and the queen of the family; Nicolas, the doctor; Lucas and I are like a compact and consistent unit. I can't imagine life without them".
L: "Pedro was studying at the university in New York when I was born. When he went home for vacations to see the family, as I didn't know him, I thought: 'who is this guest, who is this weirdo who kisses my mother? She's mine!'. Back in Chile, every year Pedro came to visit us. It was the most entertaining thing in the world for me. He was much older and he would come with all the coolness, with all the culture of cinema, with horror movies that were not available here. Then we would watch them and play them out, we would do sketches. We would play that Pedro was a murderous monster and we would escape from him. We were each a character. He was very funny, he did voices, he impersonated people. He gets mad when I tell him, but I've always found that he has a Jim Carrey thing about him, he manages to make some impressive faces. When he came on, I couldn't stop watching him, he was too entertaining. We are all big movie buffs thanks to my dad. When I was three years old, he took my brothers and me to see Batman. I remember crying hysterically. I was very young, sensitive, and being in the cinema was like entering to another reality: loud noises, giant screen. I didn't understand anything.
Scene two
Transplanted
P: "What's Chilean about me and what's gringo about me is a very interesting question, because I don't think even at 40 years old I've been able to figure it out. I was raised and educated in the United States and socialized a lot with American pop culture, but Chilean pride has always been unwavering. My parents were exiled for eight years. So our visits to Chile were regular. My whole life I have lived in the United States and my whole life I have visited my relatives in Chile. However, since my siblings were raised in Chile, my connection to the country is much stronger today and it is something I am grateful for. Something that happens to me a lot is that when I say I've been in the U.S. my whole life, they say, "Well, you're a gringo then! And after a conversation in my fluent Spanish with a clear Chilean accent that same person turns around and says: I've been listening to you, you're Chilean!
L: "I am Chilean because I lived and grew up here since I was three years old, but at the same time I have a cultural disconnection: my parents lived 25 years in the United States, my brothers are gringos. My visual culture is super gringo, the TV shows I watched when I was a kid or the movies I watch to this day I understand them from that place: as an American. More than being born in the United States, I feel it's because of my family's background".
SCENE THREE:
The performance
P: "There were good years and bad years (when I started my acting career in the United States). Many years I was a waiter to supplement my income. But from a very young age I was auditioning for professional jobs. In my late twenties my career in the theater was relatively consistent. Then, when opportunities in television arose, I was consolidating and it became much easier to pay my expenses. I think that struggle, going through those situations, empowers you a lot and it's one of the things I'm enormously grateful for. And Game of Thrones was an incredible gift. It's the best role I've ever played and they're the best people I've ever worked with."
L: "It's Pedro's fault that I wanted to be an actor. But when I told him I wanted to study theater it was hard for him, more than anything, because he cares about me and studying theater is hard. You have to be very wise and have a super high self-esteem to take care of yourself. Pedro went through many things. If there is an actor who doesn't have contacts in the United States, it's him. Everything he has achieved is because of his work. That's why when people ask me why I don't go to the U.S., it's a resounding no. Being Pedro Pascal's little brother is not going to get me around the corner; I would have to be Tom Cruise's twin to achieve anything. Even so, Pedro had many failed career starts. In 2011, for example, he was offered a starring role in a series called Wonder Woman and it was eventually canceled. That's why, when Games of Thrones came up, I was like, wow! We were all freaking out, because Games of Thrones is like a worldwide trending topic. All the episodes he was in, we were all watching them together at my house, eating pizza or sushi."
SCENE FOUR:
Mutual lessons
P: "I try not to get too involved in anything Lucas does or how he does it. He has single-handedly created each of his experiences and is one of the most inspiring things I've ever seen. He loves his work and is continually developing his skills for television and theater, and eventually film. He executes like a real artist and, to be honest, it is more common for me to learn something from him than for him to learn something from me. I mean that very sincerely. Lucas reminds me to work hard and keeps me inspired. When I saw him in Los 80 I was incredibly proud, but not surprised. I was seeing something I had always known. The only advice I've given him is to not be such a workaholic, to take care of himself and to be proud of what he's accomplished and what he still has yet to accomplish. Deep down, I'm always going to be the protective big brother."
L: "Pedro is an object of admiration for me. What he says is law for me. Sometimes I ask him: 'Pedro, did you see that movie?' and he says: 'Yes, I didn't like it'. I tell him: 'Oh, I didn't like it either'. The nice thing about our relationship is that it happens so sporadically, once or twice a year, that the moments when we see each other are very intense. We either fight a lot or we love each other too much, but it's always like a story, like a movie. While he's there and I'm here, we talk a lot on WhatsApp and Facebook".
P: "With Lucas we always keep each other up to date on what movies to watch, what TV shows are good. I bug him all the time asking him about what's going on in his life and I'm always asking him about his perspective on things. Despite being away from each other for a long time, Lucas and I are very close and always have been. I see Lucas at the beginning of an amazing career, with an unwavering curiosity and passion. I love it when he confides in me about things he is enjoying or situations he is dealing with."
L: "I've never seen Pedro in theater, but I've been told he's tremendous. On camera, I find that he has a very intense look. He also has, and in that we are very similar, a very strong visual culture, the fact that we have always liked horror movies. He plays characters that hide something, dark characters. A great strength is that he is very sensual, he knows how to handle himself well from seduction".
P: "Lucas is brave, he's fearless. There's nothing he's not willing to try, he's never going to give up on a challenge, he's never going to leave something halfway, no matter what that means to him. Lucas is unstoppable.
Link interview
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thesims4blogger · 3 years
Text
The Sims 4: New Game Patch (July 20th, 2021)
There’s a new Sims 4 update available for PC/Mac and Consoles. If you have auto updates enabled in Origin’s “Application Settings”, the game will auto-update once you open Origin. If you have auto-updates disabled, you will need to manually update by clicking the game in your library.
Your game should now read: PC: 1.77.131.1030 / Mac: 1.77.131.1230 / Console: Version 1.44
Remove all MODS and Custom Content before updating your game
Hello Simmers!
Hope you are well wherever you are in the world and that you are all having a fantastic Summer of Sims! We are excited to share today’s update with you. There is a lot of info, so make sure you have your tea/coffee/beverage of choice ready to read on. You all know I have my coffee ready for this!
As we continue to get ready to explore the countryside charm of Henford-on-Bagley and cannot absolutely wait to play with the adorable animals in Cottage Living, we also have updates and fixes that should improve and complement your Sims’ everyday life. We have something for everyone and we hope that you all enjoy them. Thank you for all your feedback and support.
Cheers!
-SimGuruRusskii ft. SimGuruRomeo and SimGuruJoAnna
What’s New?
Let’s start with some items that we shared in our last Sims 411!
For this update, we partnered with two talented artists from the LGBTQ+ community, Ashley Lukashepsky, and Mohammed Iman Fayaz, and they have brought their inspiring and beautiful artwork into the game. We have also included the modernized version of the large afro hairstyle that we showed you. But more than tell you about it in text, let me actually attach a screenshot of everything put together:
I love everything about this scene, not only it shows you how the artwork looks in a real game setting, but the whole scene with the two Sims and their surroundings is quite magical. Also, look at that hair! The way the light highlights it, perfection! You may also notice the hair of the Sim on the right, which was also added with this update for everyone. I want to personally thank all Simmers for their feedback and recommendations, as we are continuously working on adding more diverse hairstyles and textures to not only packs, but also to our base game.
Now that we are talking about artwork, the last patch notes I forgot to add the artwork made by the wonderful Jupiter Stevens-Hill. I apologize for that, I totally blanked out. However, I’m happy to see that a lot of you are enjoying it and placing it in your Lots! That makes a very happy Russkii =)
To find Jupiter, Ashley, and Mohammed’s paintings in Build Mode, make sure you take a look at the Paintings and Posters sort and filter by Base Game items. These artists are amazing and we hope you enjoy their creations.
Now, without further ado, let’s get to some new features and improvements that are part of this update!
A little bit of Gallery
When you download a lot made with the bb.moveobjects cheat, the game now notifies you about this so you know to activate the cheat before placing the lot. Builders, this means you won’t need to mention it in the lot’s description anymore!
A little for Sims
Trying to find the Sims in the current neighborhood? Select their portraits in the Relationship Panel.
“Focus the Camera” moves the camera to the Sim.
“Lock the Camera” moves the camera to the Sim and keeps following them.
Where did the Notebook go?
Found it! The Notebook has moved out of the Phone and into its own button for quicker access.
The “Center on Current Lot” button that used to be there has moved to the top right, adjacent to the Camera Controls.
Water Tool
You now can make natural, organic bodies of water! Just head into Build Mode, make a hole with the Terrain Manipulation tool, and fill it with water. It is that easy! The Terrain Manipulation and Paint Tools also have more brush sizes to enable finer detail.
In adding the Water Tool, we also took the chance to overhaul the related tools and object categories. Why not? Enjoy!
Pond Effects
All sorts of critters are available to complete the look of your pond ranging from ducks and swans to pesky mosquitoes. There is even an alligator!
New Pond Objects
Outdoor Water Décor now has an assortment of new Pond Objects to decorate the perfect pond. Some of these objects such as the Bog Log and Colorful Lily Pads have interactions on them in Live Mode to activate Turtle and Frog effects. The new Fishing Allowed Sign enables you to stock your pond with any fish your Sims have previously caught. Try it out!
New Water Styles
Go beyond the original crystal blue and dreamy magenta water. Additional options range from “Mossy Water” to “Pond Scum” to complete that au natural look.
The Shrubs category includes new plants to complement the water styles: “Green Fern”, “Leaning Not-Grass Grass”, “Not-Grass Grass Sans Inflorescence.”
Gardening with Children
Children now can help out in the garden by planting, watering, and weeding. They build their Mental skill as they garden. The process of purchasing and planting seeds is streamlined as well to make gardening more enjoyable for everyone.
Group Cooking
Cooking no longer is a solo affair. Sims now can cook in groups of up to five Sims including children. Start cooking together by selecting a fridge, stove, or any empty countertop.
Zoomers Food Delivery Service
Are your Sims getting tired of the same old pizza delivery every night? Well, gone are the days of redundant pizza nights. Maybe you are in the mood for pasta primavera or even a fancy steak dinner. All this and more are available courtesy of Zoomer Food Delivery. Order delivery through the phone or the refrigerator and the food will arrive in a jif.
Calendar
The calendar, previously available only with Seasons, now is available with Base Game to see upcoming events such as birthdays, school and work schedules, festivals, and fairs. You even can use it to book events, so it’s time to get to party planning!
Bug FixesConsoles
In Snowy Escape, skiing, sledding, and snowboarding on Bunny Slopes now contribute to the Extreme Sports Enthusiast Aspiration.
Also in Snowy Escape, Sims with high enough Skiing and Snowboarding skills now can enjoy the more advanced slopes. Sims also use the Lift to go to the top of the slopes and not go “the hard way.”
Simmers can now rotate Sims downloaded from the Gallery in Create a Sim. Spin them ‘round, ‘round, Simmers ‘round, ‘round –  like a record ‘round, ‘round, ‘round, ‘round.
The Sims 4
We made some improvements that should help our Simulation lag, particularly on the usage of some computer interactions like playing BlicBlock, along with fishing interactions, which should make the game perform a bit better. Note that this doesn’t entirely fix simulation lag but it should help and it is a step in a good direction.
Fixed an issue in which placing Mirrors directly opposite Doors would create a visual glitch in which walls and borders would disappear around them and well it was quite spooky to be honest, glad we solved that one!
Ever wish your food didn’t expire? I know I do, especially when it comes to traveling and coming back to see a fridge in pristine condition, that is a dream… but alas, it is not meant to be in life or in Sims. Fixed an issue in which traveling didn’t let food expire.
Sims stuck sleeping and couldn’t cancel that interaction? Not a product of a sci-fi film as I thought, but I can say that we have fixed this issue, well I hope.
You want to know how to not make my day, have my coffee brew endlessly but without giving me the coffee! Luckily the issue in-game about the Brew Coffee interaction being stuck has been fixed. Wasn’t it odd? Wait… Sleep and Brew Coffee were stuck in a mysterious loop? SUS.
If your Child Sims suddenly interrupted their computer sessions to draw on the activity table when Inspired, worry not, this should not happen after this update.
Fixed an issue that caused the “Items Removed” pop-up to appear when no items were removed from the game.
Fixed an issue in which setting Lots on Slipshod Mesquite would sometimes generate a crash of the game for some Simmers. The Lot couldn’t handle that much flavor.
Some blush and lipstick opacity sliders are back as they were greyed out.
Step-Parent/Child relationships are no longer missing in the Genealogy Panel. Similarly, other cases of broken families in the Genealogy Panel have been fixed as well. It is all about reconnecting or connecting with what is important.
Platforms will no longer raise in height automatically when creating new walls to intersect part of them.
We also fixed an issue in which if you placed platforms in basement levels and a staircase from the floor to the platforms, it would create this gap or hole in front of the stairs and Sims were not able to route correctly. You know, I have played many platformers in my lifetime, but do you imagine Sims trying to jump those gaps? I mean, I am called JumpFail for a reason… glad we fixed this one!
World view Lots that had some off-centered border have been adjusted.
Toddlers will no longer gain negative Sentiments against their parents randomly, especially the Festering Grudge Sentiment. I should not be laughing at this issue as I type it, I should not…<giggles>
We got word that the camera was malfunctioning and bouncing uncontrollably in some Lots across multiple Worlds. We fixed an issue that caused this, but let us know if there are new instances.
Sometimes Ghosts can be part of our Households if we choose to, however, it is really hard to live with Ghosts that constantly break things, it makes it a bit… unlivable. So our expert team of Simghostologists has communicated with these Ghosts in the non-physical realm and they have agreed to not break everything all the time.
Fixed an issue related to flooring glitches while placing the dance floor or crystal clear flooring.
Went through all the trouble in hiring a Nanny only to have your Toddler get sent to Daycare? More than a schedule conflict I imagine having the Nanny show up and there is no Toddler so what does the Nanny do in this case? Do they leave? Do they stay and wait? I must know… However, This should no longer be an issue.
Fixed an issue where using ‘{}’ (curly brackets)  in renaming objects would make these invisible in lists or UI in general.
Fixed an issue in the Likes and Dislikes section in Create a Sim that had some categories displayed incorrectly (either cut off, or words broken apart in new lines incorrectly) for some languages.
There was a clipping issue with the eye preset ymAsian13_Eyes that occurred when Sims were in extreme emotion, like Angry, and blinked. We adjusted this preset so this should not occur.
Toddlers can be picky eaters, but Toddlers not eating any fish recipe? That is suspicious, so we had a chat with the little angels and we have found a way to help them enjoy the complex flavors of our fish recipes.
Our UI team has fixed an issue in which a scrollbar appeared in the Sentiment section in the Relationship Panel when there were no sentiments. The mysterious scrollbar was mysterious. Similarly, they have also fixed an issue in which if multiple Sims gained sentiments together their thought bubbles look quite not right with the incorrect colors, so now they should look proper.
The Likes and Dislikes icon in Create a Sim will no longer overlap its text. It looked weird, honestly.
Droids (if you own Journey to Batuu) and Drones (if you own Get Famous) clipping into all kinds of objects in Build Mode? We saw that too, so there should be a fix for that in this game update. I mean this went beyond just crashing into things…
The option “Join After School Activity” will no longer be available if Simmers don’t have Seasons or Get Famous packs installed.
Sims in deviant paths now can properly reach the Level 4 of the Criminal Career.
Now, this is one that made my day, Cowplants are now able to dance again when Sims play music in front of them. Dance Cowplant, Dance!
Fixed an issue in which relationship points gained by friendly introductions were more than usual if Simmers didn’t have Snowy Escape installed.
We adjusted the color swatches for the S. Cargeaux Counter Island so that when it gets dirty, the counter doesn’t completely change colors. Dirty Counter – who dis?
Fixed an issue where the Scared Emotion UI was displaying a broken pose for Toddlers. The pose was kinda more scary than what the Toddler had been scared of, so glad that is done.
Outfits worn while Purchased and Worn in Festivals/Kiosks/Stalls should no longer remove accessories that were in place for the Sim.
Error code 134:571e5862 that occurred to some Simmers should be fixed now.
We fixed a few hairstyles (yfHair_EP05WavyBob, yfHair_EP01PartedFlat, yfHair_EP05UnderCutDreads, yfHair_EP01ShortSwept, and yfHair_DreamyCrew) that when used with the recently added color options would create splotches in the eyes, change the color of teeth, and/or change the eyelashes color.
As always the Localization team and this author have fixed and improved text across all packs and updates.
Get to Work
Aliens can now enjoy their custom Blush options in Create a Sim. Lewks out of this world!
Retail employees will now appropriately change into their assigned outfits. Listen, I grew up wearing uniforms for school, I get it, sometimes they are not the prettiest… but you have to wear them if you have to go to that establishment. I know the pain too well… but my sense of style grew from that… I think.
We made a fix to some of the swatches from the Barely Better Digital Camera that were missing a description for the item, so now all the swatches will display the text in all its glory.
Get Together
Some of these Sims are not like the others, some of these Sims just don’t belong. Can you tell which are not like the others by the time I finish writing these notes?
Fixed an issue in which some of the rooftops in Winderburg were not displaying Snow (if you own Seasons) correctly.
Fixed an issue where Sims didn’t sometimes change into their Club outfits when a Club Gathering was being held.
City Living
The Scattered Panes window in Build Mode now displays appropriate shadows in all options.
Sims enrolled in the Social Media career will now gain influence at the end of their stream instead of every few Sim-minutes.
Two hairstyles (ymHair_EP03BunHighPins and ymHair_EP03BraidedFlateBun) have been updated to reflect the correct look when choosing the Neutral Black color option.
Your Sims want to shoot some Basketball Close Shots, but they are trying to eat first? Well, now your Sims can finish eating before trying those hoops. Nutrition is important!
Cats and Dogs
We fixed an issue in which whiskers were not being seen applied to Cats. A Cat without whiskers is like Peanut butter without Jelly… or something like that! Just wrong!
Robot Vacuums should all now return to their docks accordingly. I hope this issue was not a sign that they were becoming sentient.
Sims will no longer get a Moodlet referring to the death of their Pet when witnessing the death of another Sim. The loss of a Sim is heartbreaking, but also getting a Moodlet for the death of their Pet when the Pet has not died, that is cold Grimmy, very cold.
Speaking of Robot Vacuums becoming sentient a few lines above, we fixed an issue that made the game crash when Cats would sit on the Robot Vacuum. CatonRobot.exe is now working.
We fixed an issue in which some Simmers experienced a crash with their last played Household loading into Brindleton Bay.
Seasons
Sims were changing into their cold-weather gear… while not in cold weather? We had some conversations with Sims and even though they love their winter outfits, dressing up in full winter gear in the summer was probably not the wisest choice. So the issue in which Sims randomly would change into their winter outfits while not in winter is solved.
Egg Hunts are adorable and fun! But not being able to have the furniture reset after looking for Eggs in them, can be quite the rain on Sims’ parade. But this should no longer occur.
Island Living
Mermaids will no longer keep the “Dried Scales” Moodlet when they are hydrated. Mermaids’ skincare regimen pays off! Moisturize, moisturize, moisturize!
Fixed an issue in which Lots that are placed in the sand looked quite odd displaying all edges of the Lot when it rained.
Sims that have the Collector Aspiration Trait are now able to catch Frogs in Sulani as part of their adventures exploring the island waterfall. Good Luck!
We fixed an issue in which some Simmers experienced game crashes when loading into certain lots in Mua Pe’lam. Happy Exploring!
Discover University
Sims having a hard time in Uni? No matter what they do they keep failing classes? Worry not, Sims will no longer fail classes when meeting all the criteria for course completion. Work hard, pass your classes hard!
Having Roommates can be hard. Have your Sims had Roommates complain constantly and leave even when their needs are met? Yeah, we made it so that Roommates don’t do this any longer.
Fixed an issue in which beds were counted incorrectly when placing an ad for Roommates. I mean, as much as Pets and even Toddlers can live with Roommates, the ad should be truthful to how many beds there are actually in the Lot, not count Toddlers and Pets as needing adult-sized beds.
We fixed Servo animations so that they don’t look like they are walking on one leg when hovering to their destination. Now they will hover properly.
We fixed an issue in which in some instances Professors could not go to work when a Professor NPC is added into that same Household.
Fixed an issue in which removing and adding back Household members as Roommates would create some… inappropriate moments, ahem.
Eco Lifestyle
Evergreen Harbor’s peace has been restored: roads and parts of neighborhoods no longer disappear or turn blue when businesses open in Port Promise while the Modern Development N.A.P is active.
yfBody_EP09DressShirt no longer has a weird texture in some of the footwear from various packs, especially platform shoes and chunky sneakers.
Had you moved to Cypress Terrace in Willow Creek and found you couldn’t really do anything there? We fixed the routing failures and interaction failures on the Mitey-Mitey Home – Insect Farm.
Snowy Escape
Mountain Climbing can be challenging, even for those experienced. But having indecisive moments before a climbing route like getting off and on your bike constantly seems that a lot of doubt is passing your mind… However, we did speak to these Sims that were experiencing this behavior and calmed their fears and doubts, so this should no longer be an issue.
The hairstyle yfHair_EP10BobBluntOmbre now covers all of the Sim’s ears.
For Simmers who own Seasons together with Snowy Escape, rain options no longer affect snow.
Sims no longer have the option to give a respectful or military introduction during activities such as Dancing or Bike Riding. I mean, I’m not sure about you, but I can’t dance and respectfully introduce myself at the same time. So many falls… so many falls.
We made some corrections to the Slippers that came with this pack and they should no longer display a greenish texture on Sims’ toes when selected in Create a Sim. Yikes.
Fixed an issue in which for some Simmers playing with the Yoshida Hall Household would generate a game crash when loading into Mt. Komorebi.
We took a look at our Ramen menu and have updated our cooking menu to label Miso and Egg Ramen as Vegetarian safe options. Buen Provecho!
Want to run a Restaurant in Yukimatsu but also want to enjoy the slopes? Now your Sims can enjoy the slopes and dine in style. However, this action is only directed, and will not be autonomous. In the same vein, Restaurant employees will not be tempted to leave work to enjoy the slopes.
Journey to Batuu
Batuu is an awesome destination for those who want to enjoy something fun and different, but if you bought a Droid from the Droid Depot and never saw it in your inventory, I know how frustrating it can be. Never fear, the Droids you were looking for will appear now in Inventories when purchased.
In Journey to Batuu, the First Order ID no longer disappears from inventory so Sims now can Access First Order Plans for the Top Notch Trickery Mission.
Fixed an issue with the Leveling the Playing Field Mission in which the Scoundrel Informant would not appear on the scene after Sims stole the Prototype Blaster and went to Oga’s Cantina to wait for the informant.
Dine Out
Eggs and Toast sound super basic and easy right? They will continue to be that way for our unassuming Chefs on the Chef Station since we fixed an issue that made them… challenging. Sims can also use the second burner for other recipes without fail or routing out.
StrangerVille
The Decorations and Kid’s categories in Build Mode should no longer have a “New” highlight when there’s nothing actually new.
Dream Home Decorator
Lighting can change the ambiance of a room, and your mood in a flash. Luckily we have fixed an issue that lighting was not even on sectional sofas to continue to set the right mood for our Sims.
Our stylists fixed the Sleep ‘N’ Study Styled Room to remove the P.R.I.M.A Computer from it as this is not an item that is accessible for everyone, pardon our dust.
Laundry Day
Fixed an issue where an animation clipped when Sims were loading their laundry machines. Because having your clothes go through you is awkward, are Sims made of fabric? I don’t think so.
Bust the Dust
Don’t need Simoleons, don’t need Fame. Don’t need dinner to have this date. It’s strong and it’s sudden and it’s cruel sometimes but it might just end your night… the power of Dust, that’s the power of Dust.
Our cleaning agents have determined that Sims won’t get romantic negative Moodlets related to filthy levels of dust in public places like parks.
65 notes · View notes
rollflasher · 3 years
Text
Another Sonic ramble
So once again I’m here with one of my rambles about my incredibly subjective view of how the Sonic series should be handled! *Beat*
...anyway.
So, one of the more recurring opinions on the fandom is that Sonic games should be written by Ian Flynn, I have talked before about the gripes I have with his writing and why I disagree with this but this post is not entirely about him, but rather a more general topic that has been bugging me for a long time.
The other day I was watching a video speculating about the upcoming Sonic Rangers, there’s not much to write home since it was pretty well made but there’s a particular part that inspired me to do this post and talk about it with other fans to discuss it.
See, at one point the video critisized the fact that Sonic Forces was written by a Japanese writer because they have to re-write the script in English and that can cause problems with localization, and that it would be better to have western writers from the get-go since Sonic’s main demographic comes from there, while making an off-hand suggestion that Ian Flynn could be a main choice. While I can see where they’re coming from, my response was a simple:
‘‘Absolutely, not’‘
See, I have a lot of issues with this to put it bluntly and I’ll try to break them down and explain them the best I can since they’re pretty subjective in nature, but I’m bringing this up because I want you guys to share your thoughts as well.
So, why does it bug me so much the idea of Sonic being handled by western creators?
In my case, the main reasons are because Sonic loses a core part of it’s appeal because of this, the fact that SEGA of Japan seems to have a better grasp of the franchise’s tone and characters and there’s the very subjective point that, in my eyes, American versions of Japanese franchises were always nothing more than dumbed down products of the source material.
To start with my first point, whenever someone talks about Sonic’s creation, a lot of people are quick to point out that our favorite blue hedgehog and his games were inspired by western pop culture and cartoons, and that is true, however oftenly they forget to mention a core thing that not only inspired, but also formed part of the core identity of this franchise.
Sonic is very inspired on anime, and at heart this franchise is a shonen.
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(This image by The Great Lange expresses more clearly what I mean)
Generally, the most acknowledgement anime gets on it’s hand on Sonic is the mentions of Sonic being inspired by Dragon Ball, particularly the Super Saiyan, but there’s so much more than that, as Sonic blatantly takes inspiration from Studio Ghibli films specially in games like Sonic 3, which draws a lot of inspiration from Laputa: Castle in the Sky, this great post shows proof that this is not a coincidence.
And it doesn’t stop there, Shiro Maekawa himself has stated that SA2′s story (and in particular, the characters of Shadow and Maria) draw a lot of inspiration from the manga Please Save My Earth.
Even Sonic’s character design resembles shonen protagonists moreso than the main characters of silent cartoons, don’t believe me?
Sure, Sonic has a cartoony anatomy, no one can deny that, but he also exhibits a lot of traits from shonen characters such as spiky hair/quills (?), dynamic posing, a confident, courageous and energetic personality and most importantly, fighting spirit.
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If you compare Sonic’s personality and more specifically, his abilities and moves to, say, cartoon speedy characters like the Road Runner, there’s a pretty big disconnection between him and western cartoon characters. Hell, this disconnection is even just as present if you compare him with a character like The Flash from DC.
Simply put, Sonic acts, moves and more importantly, fights like a shonen anime character. He doesn’t just go Super Saiyan and that’s it. Here’s even a quick comparison if necessary.
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And this is important because this doesn’t apply just to him, but the whole franchise as a whole and when it takes a more western approach, all of these details are kinda lost or more downplayed, of course this depends on the artists and there’s YMMV at hand, but I think my point is clear.
My second point is...SoJ has consistently proven they have a much clearer grasp on how Sonic’s world and characters are compared to SoA.
Hear me out, yes, Sonic 06 and ShtH exist and yes, SoJ is not perfect by any means. But hear me out...when did the characters start to get flanderized and turned into parodies of themselves? In the 2010s...and when did SEGA move from Japanese to western writers in the games?
Of course it was more then that since there’s a whole tone shift that came with this decade and the new writers, but it’s not a coincidence that when writing in Sonic started to decay, western writers also happened to get on board with the games.
Besides that, SoA has a wide history of not getting Sonic’s tone and characters, from how they made media without much of Sonic Team’s input, to altering how characters are seen in the west. (Such as how they amped up Sonic’s attitude in their media or how the English scripts of the games featured things like Sonic seemingly barely tolerating Amy while the JP scripts portrayed this as Sonic just not understanding girls all that well instead, or for more recent examples, the addition of the ‘’torture’’ line in Forces). Not only that, but even ignoring obvious infamous writers like Ken Penders, even the ‘’best’’ writers from the western side of Sonic are still not above of giving us Pontaff-esque gems.
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Like this one.
Or alternatively, I feel like sometimes western writers on Sonic rely a bit too much on their personal vision about Sonic which may or may not be a good thing, clear examples of this are Ian Flynn himself and Pontaff.
By contrast, while SoJ has it’s own share of notorious inconsistencies when dealing with writing (The 2000s era is a big offender), it seems that for them Sonic hasn’t changed much and this is visible not only on the JP scripts of the Modern games which are for the most part better than the ENG ones, but also things like the Sonic Channel comics and the recent one-shots they made with Sonic interacting with the cast show that for all intents and purposes, the Japanese’s staff vision of Sonic is much more clear and consistent compared to the west. Because of this, I’d rather have a good Japanese writer on Sonic games with the localization being focused on being faithful with the original script than have a more western writers dramatically changing the characters. (I don’t mention the tone since either way, SEGA is the one in charge of that and the writers have to follow that)
My last and very subjective point is that, at least for me, everything SoA does with Sonic involving the writing and canon feels like a dumbed down version of the source material. One of the reasons it bugs me so much that in the latest decade Sonic has taken a more western direction is because a lot of what I pointed out gets lost as a result, even if some of those elements are still there, you can tell they’re more downplayed with products like the Tyson Hesse shorts having a more predominant cartoon direction. If any of you have been following my blog for a long time, you should be aware that just because I prefer the Japanese Sonic content doesn’t mean I won’t give the western products a chance, my enjoyment for Mania, the Tyson Hesse shorts and the movie should be a testament of that, but at the same time I can’t help but being sour about the fact that because of these products, we don’t have stuff like a new anime for Sonic or even a serialized ‘’main’’ manga as an alternative for the comics, and my hype for these products is generally more subdued as a result since I’d wish SEGA rather spent that money and resources on more Japanese content than just merchandise.
In particular, because Sonic is a Japanese franchise with a notorious inspiration from anime, what I get from this is a pretty big contradiction. I know Sonic is much more popular on the west but...is it really necessary for his game or products to be handled by western creators to keep their appeal?
For instance, imagine if Dragon Ball’s manga and anime got replaced by western comics and animated series because of it’s world-wide appeal, would that really be the same?
Or imagine the same thing with Fullmetal Alchemist, a pretty aclaimed anime that has a lot of western influence. Would it really not matter at all if it’s Japanese products were replaced with western ones?
At least for me, it wouldn’t.
And what I said about American versions of Japanese franchises being nothing more than watered down versions of the source material? I have that view because of countless examples.
Mega Man and how the English manuals removed a lot of important information about the story of the Blue Bomber’s game and world, causing a lot of plot holes in the process.
American remakes like Godzilla 1998 or Dragon Ball Evolution being an in-name only version of the source material.
Or the many censored anime English dubs from the 2000s, for instance, whenever I see the Yu-Gi-Oh! dubs, I only see a very dumbed down and childish version of a show that was originally a shonen.
And I know that all of these things don’t have to necessarely get lost since every creator is different and there’s franchises like Avatar which are made on the west but draw a lot of inspiration from anime and I’m aware of that, and I want to make it clear that I’m not trying to say that American writers are not allowed to work on Sonic, what I’m trying to say is that inevitably there’s always gonna be some culture dissonance and clash when writers from another culture handle a foreign franchise. And even with examples like ATLA, I think being made by one culture while being inspired by the other is actually a big part of these franchises appeal and it’s something that can’t simply be replicated by handing it to creators from that specific culture they draw inspiration from.
I think James Rolfe’s quote about the same thing with the Godzilla franchise sums up how I feel about this.
‘‘It’s like champagne, anybody can make their own and call it champagne, but unless it’s from Champagne France, it’s not real champagne’‘
So, this last part was very subjective, but I think this post in general sums up why I dislike so much the idea of Sonic having western writers specifically in the games or just focusing more on that side in general.
But what do you guys think? I guess I am too biased so that’s why I wanted to ask for opinions and discuss this topic.
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aurora-daily · 3 years
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AURORA’s Reddit Q&A (July 13th 2021)
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Kmilalv: Hello aurora we love you, I'm @ aurora.s_love on instagram ✨✨🥰🥰🧚‍♀️🧚‍♀️ Aurora: oh hellooo!!!! Exportmusic: Meep Aurora: meep < 3 Lisxnne: WELL HELLO AND THANKS FOR YOUR NEW SONG! 🙏🌟💕 Aurora: HELLO!! and thank you for being open to it 24681357900: Thank u for making music Aurora: thank you for inviting it into your heart Emergency-Club-7529: This is have some upper case , it's the real Aurora Aurora: yes!!! Helloooooo brunamombach: hello ✨🃏🧚🏻‍♂️🤘🍇🍄🧚🏻‍♀️ when are you coming do Brazil? so glad to see you here!!! Aurora: I think I will be coming to Brazil next year  I love being in Brazil because I feel like it awakens my heart and soul to be there !! Brunamombach: if you were going to an souless island, what book would you bring with you? 🧚🏻‍♂️🍇🍄🧚🏻‍♀️🤘🃏 kisses from Brazil Aurora: I would either take: "The name of the wind" and "a Wise mans fear" or the LOTR trilogy. Or the "Mistborn" trilogy. or "warbreaker" or "the good omens" or "the ocean at the end of the lane" or "Anne of Green gables" or "The alchemist" or just all the books in the world oh no I cant decide
all DanParis: Hey have some karma you cool bean 🤌🏼 🏴󠁧󠁢󠁷󠁬󠁳󠁿 Aurora: thank you < 3 Ok-Estimate8468: Tell us something you can tell us about the second track on the Cure For Me vinyl, “Potion For Love”. I'm very curious...
Aurora: its the song I decided for the B-side of the vinyl, and I will probably release it digitally one day too. Its the sister song to "exist for love" but from the other perspective. where love does not fill you up, but love has left a big hole within you < / 3 Ok-Estimate8468: Did you get a lot of unfollows and hate from bad people due to Cure For Me? Aurora: I got a little hate from homophobes, and also abelist, and racist comments from people claiming there was nothing wrong with their mindset. BUT it does not bother me. and I will never stop speaking up about the things I find important. because.. what else would our meaning on this earth be? if that makes sense. Some people have attacked me personally, but sadly mostly its people defending their own hateful ways of being. I cant even imagine how it really is to be a victim of racism or violent homophobia, so I feel like the least I can do is to try the best I can to show support. and speak up. and be an ally.
So a bit more short - yes, and I really dont mind!!!! unfollow me if you find speaking about equality and the right to live, and love and be loved unsettling <3 thank you for this question! Ok-Estimate8468: How was the process of creating the studio version of Cure For Me? I heard your first acoustic performance and saw that it's much smoother than the studio, so I was curious to see how you managed to create another even more amazing version. Aurora: Me and Magnus just played around, and we really tried to go with our emotions, and to be playful and to not think too much about what was "AURORA" or what was even...pretty! we just laughed! and danced! and did what felt lovely to us.
I think this is why the making of this song is one of my favourite memories, and also I think that is why it sounds so playful! because it is!! it was like playing a game. and I did also play alot around with symbolics in both the lyrics and the way this song is produced. it all has a meaning you see... but of course I will let you figure that out yourself!!
Pingouiin_: What's your favourite mountain around bergen ? Aurora: mine is Løvstakken!! and Magnus loves Ullrikken!! but important to NEVER stop a Norwegian person walking on the mountain. just say. a quick hello and wander off your own mind. become at one with nature Whoamiandallthat: Thank you for existing, I love your art and you inspire me so much 💙 You are one of my favorite artists 😊 And just the other day I found out that you are just two years older than me, and so successful... I'm wondering how it was for you to become so popular, did you feel like people thought you needed a cure? I'm also in the sphere of arts - filmmaking; but I feel like my films are not good enough... I have a YouTube channel with some videos - if you ever see this comment I would like for you to check it out 😊 Aurora: Ive felt through my life like something was a little off, ive never resonated that much with the people or the "system" around me! it didn't bother me so much even though I. was teased a lot for it ( so again I was very lucky) but I never felt like I understood the world and my place in it. or how I. could fit in, in this worlds society and with other people ! and becoming "famous" which I dont really feel that I am, but I guess that I am a little "known" (meep) was very strange, and very hard to handle at first. as impressions affect me a lot, and noises and people etc. but with time I got better at handling all these impressions, and avoid getting a.. sensory overload! and I am so happy now, that I can look directly at strangers and actually listen to them, and understand them, and even love them I guess what I am trying to say, that ive now understood that this is the very thing that connected me to all of you. and now I see my place here on this earth. and I see all of you, and you give my life so much meaning!! Lets_Fight_Dragons: Firstly I wanted to say I recently discovered your music and I love everything about it. I have two questions, I hope that’s ok 1. How do you start writing songs because I’m trying to get into songwriting and I’m not sure how you write such amazing songs 2. What’s your favourite song you’ve released? Aurora: 1. well I dont really know. ( I am sorry!!) but I feel like it started really natural for me.. I. kind of just sat down with my piano.. and then I started playing around with the Keyes, and I figured out I could make an endless amount of melodies by simply pressing the keys in a different order!! remember finding this extremely magical (I was around 6 years old then) and after a while I started adding lyrics, and I just spent time looking into myself, trying to figure out. - what do I want to say? what do. I need to hear in a song? what do the world need to hear in a song? and etc. I always think about songwriting as storytelling. and I always start out by figuring out what story I want to tell, what matter I want to dress, or what pleases me, or annoys me with the world, or what emotion I need help dealing with!! and then I write a song!!! and if you feel like its difficult to come up with melodies, I would recommend finding a song you like, and learn the chords of it (or find an instrumental version. online) and then you make your own melodies on top of that! many of the songs of the world share the same chords, and often the melodies on top is the thing separating them. music belongs to all of us, and its clear that every song in the world comes from the same magical source. 2. I think its the seed. or couples creatures!! or infections of a different kind!! tiffnoir: Our dear AURORA, your b-side A Potion For Love is helping me a lot (broken heart since a few days ago). I wanted to ask (if I can haha) if would it be included at the upcoming album, or maybe a relaxing, vintage video for it? Thanks for helping all of us with your music ^_^ Aurora: thank you som much for letting this song into your heart  after writing exist for love, I figured that I should also make a sister-song that could belong for the ones with a broken heart as well  it will not be on the album, but for you I will try to put it on the deluxe version FedahpWithThisWurld: Hello, Aurora! I'm a neurodivergent person and I have always felt a lot of shame over being the way I am, like I'm not good enough. Your music makes me feel better and it makes me feel that being me is okay. Thank you for that.  I want to know how you manage to be so confident? Do you ever get nervous before a show? Aurora: hello!!!! I have had a lot of similar experiences with myself in this world too.. so I am very sad to hear you've lived your life with this feeling I think after a while I understood what makes me different also makes me special. and special is good. and if you think about it, special isn't even that different, because in one way or another we are all... unique. but of course, some people have had to fight their. way through life more than others.. making it less easy to learn how to love yourself. and accept yourself. I guess, now I've surrounded myself with good people who understand my quirks and sensitivities, people who give me time. and space to be me. I have also been lucky, because I have a family that have always encouraged me to be myself. and to love myself. and I guess that is why I am trying to convey to all of you now, because now we are like al little family. where being who you are - is cool. and you're cool. and were all cool. and I get nervous all the time, of all sorts of things! but I just accept that feeling as a part of being human. its uncomfortable yes, but I know at least it won't kill me! 3charmplease: What was it like recording for Frozen? Aurora: it was magical  and also slightly scary. but it felt safe and good calling at the mountains. and I feel warm thinking about it. especially now. cause my father just walked over to me with five little strawberries in his hand. he gave them all to me. and they were so small, and sweet. im currently sitting in my childhood home, right next to the very piano where I wrote "runaway" and so many other songs. Tiny-Sink-2397: Boom shake shake shake the room Aurora: that was actually during the recording process of Cure For Me! Tiny-Sink-2397: I thought it was!! Seemed like an epic party Aurora: YES Joelynxyzs: what's your favorite movie ? Aurora: Practical magic BUT ALSO THESE: The LOTR triology ALL GHIBLI MOVIES avatar once upon a time in Hollywood Hannah the perfume fantastic MR. fox Star Wars: a new hope rouge one isle of dogs the hunchback of Notre dame! the arrival stypop: If you were to get the chance to work on a sequel to another Disney movie, which one would you want it to be? Aurora: since Disney owns Lucas films I would love to be a part of the Star Wars universe  or to play either a magical fairy, witch mermaid, forest nymph, or a scary beast!! WE WO brisot: The masks in CFM remind me of theater plays, do you ever watch any and how much of an influence for you is the art of acting? Aurora: this era of my life is very influenced by the ancient times where theatre was all they had. no CGI or special effects etc. and I really wanted all these videos to feel very authentic, and down to earth! The shell in "exist for love" was handmade by someone, and I painted all the masks in "cure for me" myself! so I like it when it feels... human Clear-Champion-1833: i love you Aurora:
<3
Jicuhrabbitkim: How do you like your fried eggs cook!! I like it when its very crispy!! Aurora: as long as its from a local farm that has free healthy chickens that walk about freely and eat good food I like my eggs crispy too. GhostReaper3: Hi I have a question as well: How do you keep positive? Many people including myself find this difficult sometimes so it would be good to hear your technique or way of keeping upbeat and positive! Also, thank you for sharing your music with us! Aurora: I know what you mean, i've struggled with it myself at times. but I guess I tried separating in my mind what I can do something about, and what I cant? if that makes sense?? we are all just here on this planet. and though we all seem to be going though the same things we still feel so alone, in our thoughts and in our minds. And I've been very aware that with music, and with this fandom we can all finally connect, and see each other, and know that we are not alone! and if there is one thing I love, it is to dance a little after I've cried. I think its important to. shake these emotions out of our body. like animals do! and then I made CURE FOR ME. because I thought about all the warriors out there feeling. a little crazy... after isolation! or after being depressed! and being l rocked in with their families that might not accept them for who they are.. and I thought I needed to make a song for us all, that felt a little uplifting. and uniting. just so we know where not alone, and just so we know that we are worthy.. of everything! and that we are worthy of celebrating ourselves!! ALWAYS! aniri003: Were the dancers freestyling in the last part of the video Aurora: YES! I told them to put their freak game on. And they were amazing. L_pls_use_revive: Hei Aurora! Apart from inspiring me with your music for emotional people, I also dicovered my love for Norway and the Norwegian language through you - now studying it in my second year at university. Tusen, tusen takk! I want to visit soon when traveling is safe - So which place should I not miss out on? Have a great life! Aurora: I think the whole of Norway is worth visiting! there are so many beautiful places. and beautiful people! I would ofc. recommend Bergen! (haha!) but also places like Tromsø, Trondheim, Stavanger, lofted and The Geirangerfjord and the Northwest!!! HAHA KakSetoKaiba: How's the progress of the album that you've been preparing which will be released after your death? Aurora: its going well, I take one song for every chapter and I put it on my death album instead of the album I'm making  its going well. and im excited about it! maria_fernandez_: This is not a question but I just wanted to tell you that discovering you and your music has been the best thing that ever happened to me. What your music makes me feel cannot be described in words. I love you so much. Greetings from Spain!! Aurora: thank you!!! applepieaurora: Whats your favorite pie? 🐉 Aurora: apple pie  and blueberry pie!! Ok-Potato7244: Thanks for sharing your time ... a warrior here to welcome you...Have some tea...And i don't need a cure for disliking keeping animals in cages...Especially birds...💚... Aurora: thank you pekaraseva: what do you feel when you perform Ioadk or Adkoh for people? Aurora: I feel so full of emotion and love and despair I could almost explode  and its wonderful. I also feel insanely connected to the audience when I sing these songs.. I. think. its because they are such important pieces of my soul targaryenblood02: omg what do you think cure for me would smell like? 🐛 Aurora: like something Brazilian! like Asai! or caipirinha! or Brigadeiro!
sproutingephemeral: Hello Aurora, Thanks for your new song, I've gotten quite addicted to it😊 I have a question that might be a bit difficult to answer. I am a Warrior from the U.S. currently without a clue of where I should be and what I should be doing. I'm done with school, and in the process of moving to a new town with my parents. I'm applying for jobs, but I feel like I can't find my reason for being in a smaller area with not many people my age. I feel like my parents are trying to mold me into a certain person, which doesn't feel authentic to me. I probably should be making more of my own decisions at my age, but I'm a bit scared and confused, if what I think is deemed too unrealistic or out of line with their expectations for me (like a childhood dream?). I tried talking to them about it, to little success. Is there something inherently wrong with me? Or am I just being spoiled or lazy? I read about how you were initially opposed to starting your career until your mother convinced you to change your mind. How do you know whether or not to trust in your parents' plans for you? On a lighter note, do you prefer cookies that are more soft (chewy) or hard (crumbly)? I don't need a cure for...my autism, and tendency to talk regularly to my deceased cat at his grave (??)😿👼 Looking forward to seeing you in New York! Take care❤❤ Aurora: you should ALWAYS. only do what feels right for you. this world is very absurd, and people tend to think they know what is meaningful and what is important. but we all know, money and success isn't important beyond what you need to simply survive. this one life is yours. and you should be just who you want. and do what feels right for you. because its yours. its only yours. drink tea. work hard. be lazy. dance. be shy. laugh, cry. drink wine and eat good bread. be good. fight for something you care about. and either live for your work, or work a little and then just... live. get a garden, grow tomatoes, get a cat. or a dog. or a parrot. life can be so random, and it can be both so little, and so large at the same time. some days were meant to TAKE chances, and live. and sometimes were just meant to exist. and do nothing. you should never feel guilty for not "being enough" because you are enough. just who you are. just how you are. is enough. good luck on your strange journey my warrior, maybe our paths crosses and maybe they dont. but know, when you walk out of your door, that anything can happen! and the whole world is yours. Hippolyte_gray: is the name of the next album hidden in your previous songs ? Aurora: mayyyyyybeeeeeeeee rashadalt: what do you think about your fans who are racist/homophobic etc.? Aurora: I feel sorry for them. because I know I cant be easy l living a life so full of hate. and even spending your precious. time on this world bringing other people down. and I know how easy it is for people to be driven by fear, and how difficult. it can be to have an original meaning and stand up for what you really mean. so I dont judge them, or hate them,
but I do feel sorry for them. and I am also very disappointed in them. because its such a. waste of human potential to live your life in the paths of hatred.
but as long as we face hate with love, we will eventually win. when we show them. we are not the enemy, just people trying to make a better world, I think, and I hope that eventually we can all agree that being able to live, and being able to love is a human right. Brivera726: I noticed you said you would bring LOTR trilogy with you to an island- I’m reading them for the fourth time right now  I feel like if Galadriel sing songs it would sound like you! Anyway I really like your art so yah just keep doing u- love from PFC Rivera, USMC Aurora: this is then est thing ive ever read thank you Aurora: I am. sorry people, but my time here (for tonight) is up </3 but I will probably be back looking at your questions and thoughts because I did really. enjoy this. and I. love you all so. much.
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doomonfilm · 3 years
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Ranking : Gus Van Sant (1952-present)
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I was somewhat familiar with Gus Van Sant prior into taking the deep dive through his catalog, but he was certainly a man that I thought I had a handle on.  I knew he had more than a few amazing films under his belt, but the recent years had not been kind to him (see the shot taken at him in Jay and Silent Bob Strike Back).  I knew that he was from the Pacific Northwest (Oregon specifically), and his coming of age in an area that embraces weirdos and outsiders had an impact on him as a human and as a creator.  I knew that films like Milk and Good Will Hunting had taken Van Sant to the highest heights, while the collective panning of films like Psycho and Last Days served as valleys in a career full of glorious peaks.
What I came to discover, however, was a man with genuine creative integrity, and lots of it.  I found a director who understood his characters and actors on a human level, and shared them with viewers in ways that helped rich connections develop.  I saw a director who was not afraid to make those that society often considers outcasts the  emotionally rich and important centers of his narratives.  I watched Gus Van Sant present, explore, develop and refine his style over deeply independent and infamously studio-driven projects, giving all experiences as much care and attention as he was able.  I saw films I was familiar with find placement behind films I was new to, I discovered that his recent creative years have not been as kind to him as the first two-thirds of his career, and I can see that there still may be a bit of a smolder left in his creative fire.  
Ranking directors is a labor of love, but by no means do I consider myself the definitive professional on film canon.  I enjoyed all of the Gus Van Sant films I watched on some level, and as always, for those brave enough to interact, I’d be curious to see where you would make adjustments to the list.  But enough introduction talk, let’s get into what you folks came for!
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17. Restless (2011) There are things about Restless that I want to love without judgement.  First and foremost, Mia Wasikowska is an absolute treasure who shines in this performance from the earlier portion of her career.  The portrayal of Hiroshi is one of the more subtle, substanced and interesting ways of using a ghost within the film framework.  As minor a thing as it may be to the casual moviegoer, some of this film’s technical aspects are astounding, specifically the costuming and the lighting choices.  Where the film distracts me, and therefore drops in these rankings, is where it takes the YA approach to the romantic drama, with a healthy dose of manic pixie dream girl energy thrown in for good measure.  When it comes to displaying romance on-screen, be it teenage or otherwise, there are no expectations, even for a director with a distinct style.  Where my issues arise are in the way that death is handled in this film… while I do understand that not every film has to be a distinct statement for a director (especially a film written by another individual), Gus Van Sant had already established a very mature approach to the subject of death, and the way that death and the manic pixie dream girl aspects are intertwined feels more on the amateur side than I am comfortable with for a Gus Van Sant film.  Maybe giving the impossibly troubled young man a muse with an expiration date as his way to find the best version of himself is a stroke of genius that provides a gateway for deep commentary on the concept of the manic pixie dream girl, but the film is so approachable and not the type to bare teeth (be it satirically or otherwise) that I doubt there is any subtext to its intention.  For that reason, this film finds itself on the bottom half of the Van Sant canon.
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16. Don't Worry, He Won't Get Far on Foot (2018) After the critical and box office disappointment that was The Sea of Trees, director Gus Van Sant had quite the hill to climb with his next film, and with his adaptation of Don’t Worry, He Won’t Get Far on Foot, it seemed he was able to right those respective ships.  Strangely, the film failed to connect with me, and as far as I can tell, it seems to be the victim of an “all sizzle, no steak” scenario.  The film is certainly a showcase of a very diverse cast, and based on both the flashback-based and group therapy approach to the story, there are a wealth of opportunities to create memorable moments.  Unfortunately, and perhaps due to an oversight on my end, I failed to find enough substance during my viewing of the film to prop up the parade of moments.  What it felt like I was left with, sadly, was a Simple Jack-level approach to conveying a paraplegic-centered story, which undercut the fact that the film is actually telling the true story of cartoonist, artist and musician John Callahan.  That’s not to say that the film doesn’t have it’s positive aspects, such as the John Callahan illustrations and the animated versions of his work, but those positive aspects feel sparse in comparison to how much the film relishes in what feels like Oscar bait.  If nothing else, see this film for Jonah Hill, because it took me much longer than it should have to recognize him, partly due to his impressive weight loss and partly due to how dedicated he is to achieving the film’s period look.
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15. The Sea of Trees (2015) Death is no stranger in the films of Gus Van Sant, but I don’t feel that it would be bold to state The Sea of Trees deals with death in the most direct manner.  For those that subscribe to grief having stages, this film accounts for all of them in some way, shape or form during the course of the narrative as we watch Arthur Brennan fall apart and rediscover himself in the wake of losing Joan Brennan, his wife.  Placing the film in Aokigahara (aka the "Japanese suicide forest") not only gives the film a sense of natural beauty, but a foreboding sense of dread and despair as well.  The core cast is as strong as any found in a Van Sant film, with Matthew McConaughey, Ken Watanabe and Naomi Watts all turning in solid performances.  Sadly, the film falters in one very core aspect : sympathy for the protagonist.  I found myself feeling very bad for Joan Brennan as I watched her arc, and despite knowing nothing about Watanabe’s character portrayal of Takumi Nakamura, I found myself sympathetic to him based solely on what he was emoting.  Arthur Brennan, however, is interesting in all the wrong ways… he is extremely cold and purposefully flat when introduced, the moments we share with the Brennans only seem to show Arthur finding joy at the expense of Joan’s pride, his view of the loss of his wife (and his world view in general) seem to be extremely self-centered, and when he does show heroic attributes they are rooted solely in self-preservation.  Perhaps if Van Sant had not already made such eloquent reflections on death via The Death Trilogy and Paranoid Park, The Sea of Trees could have been seen in a different light, but when you set such a high bar for your work, returning to stereotypical storytelling can feel flat and uninspired.
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14. Last Days (2005) Last Days is a film with a weird energy and aura surrounding it… in some ways, it feels like the most performative film not only of the Death Trilogy, but out of the entire Gus Van Sant catalog.  At the risk of using too negative an adjective, it also feels the most exploitive, though neither of these observations are necessarily meant to be a knock against the film.  The Death Trilogy could not help but be exploitive at its root, as each film was inspired by an infamous death event, and with Michael Pitt’s Blake meant to be an avatar for Kurt Cobain, it would be simple to take the film at face value for some sort of glamourized and idealized fictional retelling of his tragic final moments, not to mention a few stylistic nods to iconic Cobain-related imagery.  What that viewer would be missing, in my opinion, is a film looking to make some familiar points on outsider culture (specifically alternative rock and roll counterculture and addict culture) minus all the glamour and shine.  While Blake’s house is grand, it’s decrepit and in a state of disrepair… despite it being isolated, expected and unexpected guests arrive constantly, not to mention an intrusive ringing phone that connects Blake to outworld obligations… Blake has a number of people living with him, but he almost never interacts with them.  Michael Pitt is done up to look so similar to Kurt Cobain that much of the narrative background is implied, and what we are left with is the Death Trilogy style implemented and fused onto a loose leaf narrative with just enough structure to let the supporting actors have isolated memorable moments while we watch Pitt’s Blake decay in the ways that many of us Cobain fans ruminated on in the wake of his sudden and tragic death at the height of his tortured popularity.
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13. Gerry (2002) At the risk of sounding cliché, Gerry may be the most fascinating film in Gus Van Sant’s canon.  It marks a clear and definitive break in convention from a director that seemingly never cared too much for convention anyway.  Multiple aspects of this film make it extremely unique : both characters referring to one another by the same name (though Gerry eventually evolves into an all-purpose non-specific descriptor), a seemingly absent narrative, a shared goal between the characters literally referred to as “the thing” in order to purposely keep viewers in the dark and, perhaps most importantly, a deliberately methodical pacing that pushes even seasoned film lovers to the limits of their patience.  The film is beautiful, and that is a fact that cannot be denied… the painterly shot compositions of our characters in the isolated desert, the unfathomably long tracking shots that pull us deeper off the beaten path and the sonic stillness (due to a largely absent score that is replaced with the sounds of nature) either commit you fully to the experiment or come off as massively pretentious.  To view the film through that secondary lens, however, is to miss the point of it all.  Once it is understood that Gerry marked the entry point for Gus Van Sant’s Death Trilogy, you began to realize that Van Sant, in tandem with Matt Damon and Casey Affleck, are giving us an understanding of how we should view the trilogy, and how open-minded we should be in processing what is given to us, like some early high-concept version of what Quentin Dupieux would later go on to master in a more abstract manner.
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12. Mala Noche (1985) It’s fitting that this was a feature-length debut from a driven and working director, as it has a very distinct look and feel to it that immediately lets you know you’re dealing with an innate storyteller and someone who has spent time observing the human condition.  In terms of visual and narrative balance, Gus Van Sant utilizes what feels like a mix of John Cassavetes and Jack Kerouac, respectively.  Van Sant’s use of titles in the film is striking, specifically in terms of the handwritten opening credits and the Dr. Pepper ad copy used to subtitle the Spanish language dialogue.  Focusing so heavily on immigration and homosexuality in 1985 is a bold choice, especially as neither group had yet to benefit (even if only minimally) from the onset of politically correct culture policing.  While the film was more than likely shot in black and white due to budgetary constraints, the infusion of somewhat modern elements (for the time) gives it a youthful and forward-thinking energy.  Having a film of this nature lean so heavily on multilingual and multicultural elements is refreshing, and even more impactful when examined under the boorish and (at times) tone deaf application that humanizes these elements.  For all of these aspects of the film, however, when examined at the pure narrative foundation, what we find is a story about how love can blind us from the reality we inhabit, and how we often choose to ignore the obvious when romance and romanticism enters the picture.
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11. Psycho (1998) Of all the films in the Van Sant catalog, perhaps the bravest, boldest and most baffling entry is his nearly shot for shot remake of the iconic Alfred Hitchcock thriller and cinematic game changer Psycho.  Remakes were certainly not a new or unheard of practice at the time of the Van Sant Psycho release, but most directors opt to put significant twists or updates into their retelling of most remakes, and most films chosen do not hold the lofty stature and position that Psycho does when it comes to remakes.  Van Sant’s approach not only made viewers keenly aware of just how direct the homage was, but in some places, modern touches were added in very subtle ways to make the movie more palatable for modern audiences, including more salacious references to sexuality, sound design choices in both the diegetic and symbolic realm, and even an update or two to iconic scenes meant to make us much more uneasy with the Vince Vaughn portrayal of Norman Bates.  The actors cast were all famous and respected enough to keep the film’s timeless feeling in-tact, even if the remake could be taken as its own weird and warped project.  Personally, I’ve always loved this remake, and taken it as an experiment on the highest commercial level, and a signal to all that Van Sant (at the time) was done with the traditional approach to filmmaking and concepting.
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10. Paranoid Park (2007) While many movies centered around skateboarding spend their time and design budget trying to make the outsider nature of the practice look “cool”, Paranoid Park spends its time making sure that the isolation, deep focus and rebellious attitude that come with skateboarding were more authentic than they were appealing.  High school is already a very taxing and polarizing section of juvenile development, and based on your perception at the time, the weight that the world unloads on you can feel wholly unbearable.  Perhaps this is what makes Paranoid Park such a tense film… that natural teenage angst is already imprinted into the film (and amplified due to the casting of relative unknowns), but Gus Van Sant’s signature use of alternative film stocks, obscure soundtrack and expressive, layered sound design but you square in Alex’s head from the opening moments.  As the narrative unfolds, we realize that Alex is not only dealing with standard-issue teen stress, but has unwillingly found himself involved in the type of events that change an individual’s world.  This film plays well as the first film post-Death Trilogy, as it deals with the gravity of mortality head-on much like the aforementioned three films, but does so from an adaptive stance rather than one based on true events.  If you’re a fan of skater flicks, movies with strong teen acting, or little-known Gus Van Sant gems, then Paranoid Park is a gem waiting for discovery.
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9. Finding Forrester (2000) Gus Van Sant has always had a way with stories that dive below the surface of the human experience and condition, so it makes sense that his attempt at a New York-based movie about people living in “the hood” would cover an array of topics with masterful subtlety, specifically the topics of race relations, generational gaps and the blurry line between education and exploitation.  The casting on this film is extremely strong… then newcomer Rob Brown gives a riveting and dynamic lead performance, it’d be harder to cast a more perfect curmudgeon than Sean Connery, and appearances by F. Murray Abraham, Anna Paquin, Busta Rhymes and a Matt Damon cameo all stand out.  Speaking of Damon, Finding Forrester shares a similar energy to Good Will Hunting, but the proximity of release ultimately held Finding Forrester from finding its proper audience (no pun intended).  I wish I had more to say about this film outside of my personal feelings and connections to the story (which I will save for a dedicated deep dive in the future), but Finding Forrester is one of those films that has no trouble speaking for itself.
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8. Promised Land (2012) As of the point that this blog post was created, this film stands as the last of the great Van Sant creations.  There is something about the Gus Van Sant approach to filmmaking that works best with “salt of the Earth” types, and with Promised Land being centered around the practice of fracking, much of that down-home nature is immediately baked into the story.  Speaking of the story, the film was co-written by the characters who ended up being the protagonist and antagonist of the picture, respectfully, which created an electric main dynamic that served as the spine for many other strong dynamics present in the film.  In terms of the cinematography, much of Van Sant’s bold approaches and stylistic shifts are absent, save for a few beautiful bird’s eye view perspective shots that give you a real idea of what rural America looks like.  Van Sant is no stranger to stacked casts, but he gets some truly top notch names to take part in this affair, and true to the clout behind these names, the performances are as stellar as they are believable and natural.  The film also touched a nerve with the actual oil industry due to some of its comments on fracking, despite it not having the reach or success of other Van Sant films.  While possibly an indicator that Van Sant would be making a stylistic shift, Promised Land still manages to capture what makes Van Sant his best self in terms of not only presenting real people, but topical and important situations.
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7. Milk (2008) Gus Van Sant is clearly no stranger to having representation for the gay community in his films, so it makes sense that one of the hallmark films in his canon would center around gay rights activist and politician Harvey Milk.  Much like JFK crystalized Oliver Stone, or Spike Lee was raised to another echelon by Malcolm X, Van Sant found a second round of Academy Award-level validation via this biopic while solidifying himself as a creative who could go back and forth effortlessly between big budget studio films and independent projects.  With Sean Penn giving one of his signature chameleon-like performances and leading the pack, this Van Sant production is filled with tons of burgeoning talent who have since gone on to make names for themselves in the industry, including the likes of Emile Hirsch, Diego Luna, James Franco, Alison Pill and others, plus a standout performance from Josh Brolin (who also depicted George W. Bush in the same year for the aforementioned Stone).  While it may not be the most technically marveling film of Van Sant’s career, it is clearly one of his most important, and the way that it handles the messages it intends to share is as confident as it is even-keeled, which is important for a film that could have easily become a soapbox for espousing personal beliefs and political agendas.
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6. Even Cowgirls Get the Blues (1993) This Gus Van Sant adaptation of the famed author Tom Robbins novel shares the same creative energy of films like Fear and Loathing in Las Vegas, Natural Born Killers, Harold and Maude and so on in the sense that it is a very expressive film with a very specific idea it is looking to present.  Where the aforementioned films explored ideas of free love taken to the extreme, the toxicity of media, love without judgement and so on (respectively), Even Cowgirls Get the Blues puts femininity and identity outside of the male gaze squarely in its crosshairs.  Uma Thurman takes on the role of Sissy with wide-eyed zeal, floating through a series of hitchhiker-based adventures until her reluctant visit to the Rubber Road Ranch helps her find the missing piece of her puzzle.  Seeing a bizarre, star-studded tale of a woman finding her agency sounds like it would work on the surface, but from what I could find, the film failed to make a connection with audiences and is considered a commercial and critical failure (which is probably why it was the toughest film to track down on this list).  That being said, I’m a sucker for films that catch a bad rap, especially when the combination of such a unique director and visionary author are the foundation of it, because it makes me curious about why I find connection where others did not… who knows, maybe it was those extremely distracting rubber thumbs (the only real knock I can make on the film), or maybe the Tom Robbins style is tough to transfer from page to screen, but for my money’s worth, I can see the vision.
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5. My Own Private Idaho (1991) Somewhere within the intersection of films like Midnight Cowboy and Fight Club lies My Own Private Idaho, an extremely personal and nuanced film that covers many topics with depth and an ease that comes with wisdom and experience.  For example, when it comes to views on identity, we get two rich narratives that could easily both be their own film : Mike (portrayed by River Phoenix) is going through a crisis of identity based on a sordid history with his mother and absentee father that makes his search for love transform into a life of hustling as a way to find momentary intimacy; meanwhile, Keanu Reeves (who plays Scott) is an entitled young man awaiting an inheritance that decides to spend the time until it happens “slumming” with those many would consider the outcasts of society, much like the “tourists” spoken of by Edward Norton’s narrator in Fight Club.  The struggle with masculinity in the face of homosexuality is all over this film, from its multiple male on male connections to the very toxic manner that the core group interacts with one another, when they are not grieving or putting their livelihood in danger via petty crimes.  In terms of Van Sant style, the film is one of his most innovative (outside of the film holding the top spot) in terms of looks, with its unique range of colorful title cards, the pinhole vision that Mike uses on his road, or even the standout magazine rack sequence.  The film is also a perfect follow-up to Drugstore Cowboy, and could easily double feature with it to this day.  As someone not wholly familiar with Shakespeare’s Henry plays, I did not catch that My Own Private Idaho was an adaptation, so I will not only have to revisit it with that familiarity in tow, but  I will have to take a look into James Franco’s re-cut, My Own Private River, as well.
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4. Elephant (2003) Based solely on the nature and definition of a trilogy, a second film can make or break things.  Gerry and Last Days share similarities in how quiet and isolated they are, so it makes sense that Elephant, part two of Van Sant’s Death Trilogy, would in many ways be the meat of the trilogy sandwich in terms of style and thematic substance.  Elephant operates on several distinct levels based on Van Sant’s observations of the world going into the new millennium, as the film allowed him a foundation for both experimentation and examination by proxy.  While the long takes and vast amount of distance traveled during said takes was present in all three films of the trilogy, Van Sant made a concentrated effort to make the shots look and feel similar to that of video games like the later Grand Theft Auto entries, hence a number of the shots being positionally locked during travel (often times a few feet behind the character at the center of that moment’s focus).  There are ramp-downs of the frame rate to punctuate certain moments, and quite often the camera is thrown on a tripod and allowed to take in the array of high schoolers living their standard life.  It is this mundane world-building aspect that not only gives the viewer a rapid but deep look into a handful of character’s lives, but it gives you a sense of the school’s social hierarchy while forcing you to reflect on where you once stood within it.  Per the film’s clever title, the elephant in the room eventually appears in the form of Eric and Alex, the pair of school shooters meant to reflect the Columbine Massacre perpetrators.  While school shootings weren’t an unknown phenomenon going into the 2000’s, Elephant became prophetic in its vision by releasing right before the numbers started rising at an alarming rate on these incidents.  In that sense, Elephant holds the dual distinction of not only being one of Van Sant’s best films, but one of his most important.  I will soon be looking into the 1989 Elephant film as well.
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3. Drugstore Cowboy (1989) The power of Drugstore Cowboy as a modern-day narrative tragedy about the epidemic of prescription drugs, the dark allure of crime and the oddball way that broken people find solace in one another is immediately evident to anyone who has had the pleasure to see Gus Van Sant’s studio directorial debut.  Where the film really stands out however, in my opinion, is the way that Van Sant is able to achieve his major studio look while deeply applying a very artistic and personal aesthetic to the cinematography and editing.  The traditional looks are interspersed with the use of different film stocks, subtle blends of animation and flashes of stylistic edits that were almost certainly an inspiration for Darren Aronofsky’s “hip-hop editing” style.  Add to this an incredibly intuitive and expressive core cast driven by the chemistry between Matt Dillon and Kelly Lynch (and a very early Heather Graham supporting appearance), plus a strong appearance by the always memorable Max Perlich, a fiery James Remar performance and an iconic cameo from William S. Burroughs.  The jazz-influenced score not only makes key scenes livelier, but it is a symbolic statement on the drug use depicted in the film, while simultaneously playing counter to the soundtrack choices.  Period, point-blank, Drugstore Cowboy is the kind of film that surely put the world on notice, and was a clear signal of the magnificent work that would follow.
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2. Good Will Hunting (1997) If held up to the standards of what people consider to be good (or even classic) film, Good Will Hunting more than holds up to scrutiny.  Visually there are a small handful of flourishes, and having Elliot Smith’s music accompany Will’s painful but enlightening journey has only become more of a bittersweet sting as the years go by.  In terms of performances, everyone brought their A+ game to the table, be it the leading performances of Matt Damon, Robin Williams or Stellan Skarsgård, the supporting performances of Ben Affleck or Minnie Driver, or even the engaging nature of Cole Hauser and repeat scene stealer Casey Affleck.  After a flurry of dedicated fandom viewings in the years following this film’s release, a very long period away from the film where I had leagues of personal growth, and a revisitation for this set of rankings, what I have discovered is that Good Will Hunting presents a wish fulfillment fantasy that was nearly incapable of being a reality in the pre-internet age for anyone other than a character like Will : an undiscovered genius with a degree from the school of hard knocks.  In a world where people often wish they had the correct answer to every question, the looks and personality to be a social magnet, and the ability to back up any tough talk with stone hands, Will Hunting stood as an idealized example you wished you could peel off the screen and have some beers with.  As the internet has invaded our lives, however, most everyone has turned into a keyboard version of Will Hunting, looking for fights online when not having briefly intimate Google sessions to flex our supposed knowledge.  Much like Will, many people find that the knowledge minus the wisdom of worldly experience and vulnerability leaves you a shell of a person filled to the eyeballs with regret, and perhaps that is why this film only gets better as the years go by, and remains among the best of the Van Sant creations.
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1. To Die For (1995) For the longest time, I avoided To Die For simply because I was not a fan of Nicole Kidman…  the vast majority of her roles held no interest to me prior to To Die For (it took Eyes Wide Shut for me to really start paying attention to her), and because she was so key to the film, there was never a sense of urgency about seeing it.  As time went by, however, I started to hear rumblings that To Die For may have been a bit ahead of its time, to the point that technology and social practices have caught up to some of the ideas presented in the film.  I finally watched it for this ranking set, and man, I really missed the boat on this one.  Plain and simple, this film is pure genius on every level.  The presentation starts off documentary-esque, which not only allows for expedited distribution of backstory information, but immediately gives you an idea for the personalities of our key characters.  Kidman’s portrayal of Suzanne stood as the textbook example for what has become commonly known as sociopathy, with her blind desire for fame and respect leading to a wake of human destruction.  In terms of narrative pacing, the film proceeds like a match dropped at the endpoint of a long gasoline trail, slowly drifting towards the eventually point that everything blows up and damage must be assessed while blame and accountability must be handled, resulting in a truly powerful ending more than deserving of the heavy lifting that precedes it.  The 24-hour news cycle was on the horizon in 1995, daytime talk shows and MTv’s The Real World had not shifted into the reality TV landscape that we know today, and while a few high profile cases such as the Menendez Brothers and Pamela Smart trial (the loose inspiration for this film) had happened, the bombshell and watershed trail that was the O.J. Simpson murder case was hot on the heels of To Die For’s release (the same month, actually).  Stylistically, the film also bears striking resemblance to an updated version of Sunset Boulevard, be it knowingly or not.  Long story short, the best films not only comment on the times in which they are created, but gain relevance as time passes, and To Die For handled both of these things phenomenally.
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charmedseoull · 4 years
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Interview with sugamins about her work House of Cards (Ao3′s second most hit English work and most hit BTS work)
Before You Read the Interview
Archive of Our Own Transcript
Reddit Transcript Part 1 / Part 2
House of Cards is documented within the Top 50 Most Hit BTS Works on Archive of Our Own Project, otherwise known as T50BTS, by Charmedseoul. It is the second most hit English work on the Archive of Our Own platform, most hit BTS work, and 16th most hit work overall. It centers around the internationally popular K-Pop idol group BTS (Bangtan Sonyeondan) with the main characters being Park Jimin, Kim Taehyung, and Jeon Jungkook. This work is being documented for historical purposes for the Fanlore website with its own page. Charmedseoul is a BTS-focused anonymous historian who plans to eventually document each of the top 50 most hit BTS work on Ao3 as in depth as this one. If you are in contact with any of the authors of these works, please contact her on Twitter @charmedseoul or on Tumblr @charmedseoull.
Parts of this interview have been edited with links to Fanlore and Wikipedia pages for understanding. Any information in [brackets] serves for further clarity for readers and elaboration of information.
Disclaimers: This interview contains spoilers for the BTS Archive of Our Own work House of Cards. The story’s Archive of Our Own tags contain violence and gangster activity, along with discussion of prostitution and drug use. The full tag list is:
Alternate Universe - Gangsters
Gang Violence
Violence
Drugs
Drug Use
Explicit Sexual Content
Explicit Language
Blood and Gore
Blood and Torture
Gambling
Gunplay
Undercover
Disturbing Themes
Homophobic Language
Attempted Rape/Non-Con
Xenophobia
Dom/sub
Threesome - M/M/M
Drug Addiction
Dubious Consent
This interview discusses an 18+ mature work and Not Safe for Work topics. Please read this interview at your own discretion. You are responsible for the content you consume.
House of Cards by sugamins is a multi-chapter Archive of Our Own fanfiction that follows police officer Kim Taehyung’s undercover operation into the gangster world of Haedogje Pa. Jeon Jungkook, shrouded in an air of mystery and dubbed “The Boy,” is the heir to this crime empire. Park Jimin lives with him, acting as a lover of sorts in a high, pristine penthouse apartment. The story follows the three and their complicated relationship where sex, violence, and drugs surround them. Kim Taehyung tries to take down the empire as his moral lines of black and white begin blurring into gray. In this crime-ridden alternate reality to Seoul, everything from the structure of the gangster world to the trust between three lovers is as fragile as a house of cards.
Now presenting the interview with sugamins, author of Archive of Our Own’s second most hit English work and most hit BTS work, House of Cards:
How did you start writing?
How did you get into fanfiction?
How much writing experience did you have prior to House of Cards?
Do you have any literary or artistic inspirations? Any other authors or works that have inspired you to create anytime before or after House of Cards?
How did you become an ARMY [ARMY stands for Adorable Representative MC for the Youth. It is the fandom name for fans of BTS, otherwise known as Bangtan Sonyeondan]?
I started writing fanfiction in 2012. But before then, I used to enjoy writing stories as a child and young teenager. I used to write and illustrate my own stories. I even had a sketchbook filled with my own comic book, which was terrible! But I've always been creative. It started with art and then I moved onto writing when I discovered I was able to be much more creative with my words rather than my pencil.
I first got into fanfiction through my years spent on Tumblr. I had always known that it had existed, but I had never really gone looking for it because I hadn't belonged to a fandom at that point in my life. It was back in 2012 when I stumbled upon an EXO fanfic that a lot of people were talking about (Arbitrage, you can find it on Livejournal.) I read it and then thought...wow, so this is fanfiction! From that point, I started reading more and more, mostly Infinite fanfiction. And then I decided to start writing with the encouragement of an old online friend, and here I am!
In terms of writing experience, I have never formally received education. I stopped studying English Language and Literature when I was 16, instead focusing on Art, History, and Religious Education (purely because I wanted to learn about philosophy and quantum mechanics) for my final two years at high-school. The only experience I have is through writing fanfiction. I started back in 2012, and I've developed a lot since then. I started off small, writing horror short stories and little collections. Brotherhood was the first 'long fic' I created. I was shocked that it managed to get so big because I had never created a story of that size before. Writing helped me gain experience and figure out what worked and what didn't work, what I was good at writing, and where I was lacking and needed to learn. I don't think you can really experience an art form until you start doing it. You can learn all about the techniques and the conventions, but until you pick up a pen and start writing or drawing, you won't ever know what it means to create.
My literary inspiration has always been Stephen King. Which is funny, as he has described himself as 'having diarrhea of the typewriter.' I think that applies to me sometimes. I am a bit of a wordy writer, though I've started honing it down for certain stories. Sometimes, a story needs to be floral and descriptive, sometimes, it needs to be punchy and direct. So, King was my major inspiration, especially with horror. I also enjoy the works of Poe and Lovecraft (I acknowledge the problematic themes in the work of Lovercraft and seek not to praise him as a person. He was a terrible person for sure, but sadly, he had a way with cosmic horror that is hard to find.) I also enjoy Chuck Palahniuk and the dark, seedy and overall zany stories that he has created. I like his style a lot!
In terms of inspirations for House of Cards, I was obviously inspired by the films Infernal Affairs/The Departed. American Gangster and Training Day were also major inspirations (and also because I love Denzel Washington's performances in both films. I mean, who doesn't love him?) But I also drew inspiration from other sources that were less focused on gangs, more focused on the dark, nihilistic state of the world around us. I couldn't recommend the TV series True Detective hard enough. It is one of the best series I have ever watched. It handles dark and disturbing content so well, and its fractured, unreliable story-telling and philosophical musing is some of the best I've ever seen on screen. I highly recommend checking it out, but be sure to check the content warning and triggers because it certainly isn't suitable for younger audiences and those with triggers. In terms of real-life content, I think Ross Kemps' docu-series are very good. Particularly Extreme World and On Gangs. His docu-series show the dark and disturbing side of criminal activity, the drug trade and more. 
I became a fan of BTS [Bangtan Sonyeondan] back in 2013. I had already been a fan of K-Pop for some time by then, as I had started listening to various K-Pop and K-Rock artists back in 2009. I knew of their debut, but I had seen hundreds of new acts debut by the time that they broke into the scene, and so I didn't pay much heed. Someone I followed on Tumblr at the time kept posting about how much she loved them, especially Taehyung [BTS V/Kim Taehyung]. One day, I stumbled upon a gifset of Yoongi [BTS Suga/Min Yoongi] being sarcastic in one of their first interviews. I thought he was funny, so I decided to check them out. At the time, they had recently released We Are Bulletproof Pt. 2 [BTS’s second music video release with their debut album 2 Kool 4 Skool]. I followed them from that point, and their first comeback [A “comeback” refers to when a K-Pop idol group releases new music, usually done twice a year.] was also my first comeback. I liked their music [BTS released Boy In Luv and Just One Day in 2014, both music videos of songs from their Skool Luv Affair EP.], but I liked them even more as individuals. I loved watching their shows [Here is a link to BTS’s schedule during 2014 when they had their first comeback. You can find the shows and interviews they were on there.], even though they are incredibly embarrassing to look back on now. They just had so much energy and looked to be having so much fun that I was having fun just watching them. I was a fan, I liked a lot of their songs and followed their activities. But it wasn't until they released HYYH Part One [Hwa Yang Yeon Hwa Part 1 (Korean) = The Most Beautiful Moment in Life Pt. 1 (This is the title in English), released with the I Need U and Dope music videos.] that I really became a fan of their music. I had already created a couple of small horror stories for the fandom at that point. HYYH Part One [The Most Beautiful Moment in Life Pt. 1] inspired me so much that I created Brotherhood, my first 'long fic.' I joined AO3 [Archive of Our Own] and started posting there. I received so much support from fellow fans that I carried on writing, and the rest is history!
How has your experience being an ARMY [Adorable Representative MCs of the Youth, BTS’s global fan base name.] been? Did you ever leave the fandom then come back? How did you interact with others when you first got into the fandom and as you grew up?
How have you been since you wrote House of Cards? What have you been working on? 
Are you okay with talking about how old you are now and how old you were when you wrote House of Cards?
Before you even wrote House of Cards, what inspired it? Any TV shows? Music? Movies? Books? Ideas? It could be anything.
How did you start writing House of Cards? Did you finish the entire story then publish it or did you write it as you went? What was the writing process like?
Did you have any beta readers or editors? If you did, are you still in contact with them now? How did they feel about your work?
My experience being a fan has mostly been positive over the years. In the earlier days, back around when I first started writing for the fandom, it was certainly much more positive. I've received so much support over the years, not only in my writing but in my personal life from readers and fellow fans that being a fan of the boys [The members of BTS] really has changed my life. That's not an exaggeration. I doubt I would even be here now without those years having such a positive effect on my mental health. I've never really been the kind to interact with others and form cliques within the fandom, I just like being in my own space and interacting with everyone that comes my way, I guess?
These days, I'm not as active as a writer or in fandom spaces however. I feel like my time in the fandom has started to come up and I don't know how I feel about it just yet. I feel nostalgic for the time when I was first starting out in the fandom and I didn't really know much, but everything was fun. It doesn't feel so fun now, but I mostly contribute that to the effect that Twitter has had on shaping the fandom's growth. Twitter has never been a good place for creatives within fandoms because of issues with algorithms and such. Tumblr was always the better website for hosting artistic content for a variety of reasons. So, I think the fact that everything is on Twitter now has been partly responsible for my decline in engagement and overall enjoyment. I'm currently taking a break from Twitter. The next couple of months will be what makes me either stay or leave the fandom.
Since writing House of Cards, I've been an active writer in the fandom. Over the years, I've added quite a lot of stories to my AO3 accounts and various pseuds. My largest ongoing story is another gang story, set in the 1980s, called Valentino Summers. I actually started writing and publishing it on Ao3 just four or so months after I finished House of Cards—which is wild to think about. Finally finishing House of Cards seems like such a long time ago in my mind, and yet I'm still working on a story I created that same year! I like contributing horror stories to the fandom, especially in the Halloween period. I like publishing series in the month/upcoming weeks before Halloween—though I won't be doing so this year [2020].
When I started writing House of Cards, I would have just turned 22. It was inspired by the song 'Wires' by The Neighbourhood. I might be mistaken, but I believe that Jungkook [BTS Jungkook/Jeon Jungkook] posted a tweet with the song in it. [Jungkook did tweet about this song. Here is the English translation.] I had never heard of the band before, but my partner was a fan of their music. She sent the song to me and I was very interested in the lyrics, so I started discussing them with her. One thing led to the next, and then we had basically come up with the entire plot of the story. We just needed to create the characters. We spent a little while doing so, and then I started doing some research and started writing the story. There really isn't a grand backstory to House of Cards, it just happened so fast. We often come up with story ideas like that, and my partner is responsible for a huge amount of my stories. She has the creative visions, which I then turn into words. We make quite the team, haha~ The inspirations, I mentioned those in my previous answer regarding films and TV shows.
I published the story as I went, though I staggered the updates because I didn't want to post too frequently. I had the entire story planned out from the start——I didn't change a single aspect of the story no matter what I received in terms of feedback. I think a lot of readers assume that writers might tweak things if they sense the audience wants something to happen in terms of plot or relationships. Personally, I don't like doing that. I like sticking to my plans even if I know my vision might not be what the readers want. I think it's important for the story to be created the way I see it because my vision is what made me create it, if that makes sense.
The writing process was surprisingly smooth! You might not think it because the story is big and there are a lot of characters and plot threads to keep on top of, but it went smoothly for me. It flowed just as smoothly from start to finish as Brotherhood did. I never struggled once with writing the chapters, nor did I ever get stuck and wonder if I should change the content in order to make it easier to write. I'm surprised that I managed to complete it so easily because that's not the case with writing now! I tend to be a lot slower now, more deliberate and more open to changes in order to ease the process and the overall flow of the story. In a way, this change has been for the best. I do wonder what House of Cards would be like if I were to write it now, with my different approach to planning and writing. It would probably have a quicker flow, and the word count would either go down as a result of cuts, or go up because of additional scenes I would have likely included.
I didn't have any betas, which you can probably tell from the work. My stories are so big that I never wanted to put the burden of fixing them onto someone else. I know they are imperfect, oftentimes bloated things, but that's just what they are. I did try creating a story with another writer in the past, but it didn't go very well. She would often have conflicting opinions on things and would not have any leeway for anything I suggested, whereas I always had leeway to allow her to change things. Even to the point of completely changing the plot of the story that I had already started writing, and then allowing her to add graphic sexual content she didn't even want to be in the story. She actually stopped writing fanfiction randomly in the middle of us creating the story! She made a post about it being disgusting and nasty and then bowed out. I have no clue if she ever came back! So, my negative experience with attempting to work with someone else when creating a story kind of made me not want to have a beta. It's a wild story, I know!
House of Cards is praised for its realism and accuracy with weaponry, torture, sex, and violence. How did you research these things?
How did you come up with the gangster universe in House of Cards? How did you develop Haedogje Pa?
How did you name the original characters in House of Cards? Did any characters in particular take inspiration from existing characters in TV shows, anime, books, any type of media?
How did you decide on Vminkook as your main characters for the story? What do you see in their dynamic and them as characters?
Jimin is claimed to be one of the best written characters in the entire story. What was your thought process when characterizing him and developing him?
Taehyung is an especially dynamic character whose morals get tested time and time again in House of Cards. What was your thought process when characterizing him and developing him?
Jungkook is one of the characters that the readers spend the least amount of time getting a perspective from, but is incredibly well written in his character progression. What was your thought process when characterizing him and developing him?
When it came to various aspects in the story, I did do research. Most of it never really had an impact on the story itself. For example, I would be looking up gun models that are used by law enforcement agencies around the world and trying to find specs of them so I could learn how many bullets each gun held, or how much a magazine could hold. In action scenes, I didn't want my characters firing off 20+ bullets for a gun that—in reality—holds far less. That's a fact that doesn't really mean much to the average reader, but it meant something to me! I've always hated how many bullets fly through the air in action scenes in films and TV shows because I'm always wondering if it's possible with the firearms featured in the scene haha~ In terms of torture, I've come across the subject through various documentaries and TV shows about gangs, crime and serial killers. I didn't really do much additional research into the topic, beyond reading up on what I had come across to make sure it wasn't fictionalised for drama purposes. Obviously, there will be some lack of realism in my story because I couldn't possibly write a realistic portrayal of gang violence and torture when I have zero personal experience with it. My aim wasn't to give the story 'full' realism (I'll explain more about that in the next question) but to simply create a world that felt real, even if there were little aspects that had to be exaggerated for the sake of the story. Taehyung's behaviour when undercover certainly broke many procedures. The only thing working in his favour that allowed him to get away with it is that the crimes he committed couldn't be directly traced to him. But a real undercover agent would never do the things that he did on behalf of the gang. Basically, this means that the entire story is unrealistic! But of course, it wouldn't be very entertaining if Taehyung simply observed from the background and didn't dirty his hands. So, I had to bend and break the rules a little!
For the universe, I knew that I couldn't base it too much in reality. Because of basic Korean law, it would have been impossible for me to write the gang operating in the way they did in the story—especially with guns. Most Korean gangs tend to use other forms of violence and weapons in order to control their respective areas, rather than guns. My other story, Taste of Ink, has what I would consider a more realistic approach to gang activity—with the main weapons being knives, baseball bats, etc. and the main forms of violence being assault instead of flat-out murder. So, for the sake of allowing guns to appear in the story, I had to create a Neo-Seoul, so to speak. I took inspiration from Korean gangs, and mixed it with influences from other gang cultures in order to create 'Haedogje Pa.'
When it comes to naming original characters, I honestly don't put much thought into it. I like to use real names for inspiration. I often Google various Korean films I've watched and read the cast list in order to find interesting character and actor names. This is because I have a habit of reusing names sometimes. For example, readers of my stories might have come across a couple of Daesu and Goohee characters. Do you know where I got these names from? I picked Daesu from Oh Daesu - Choi Minsik's character in Oldboy. Goohee comes from the manhwa 'Let Dai' - he is the stubborn gang leader that actually has a good heart beneath his rough exterior. I ended up liking him the most by the end of the story, so his name is one that often comes to mind when I need to pick an original character name.
I never really consider real life dynamics when I'm writing because my stories are so detached from reality that it seems pointless including any inspiration from reality. I chose the three main characters simply because, at the time, they seemed to fit the character moulds the best. The other characters fit their respective characters so well (especially Namjoon [BTS RM/Kim Namjoon] and Yoongi) that I simply thought it was best to have Taehyung, Jimin [BTS Jimin/Park Jimin] and Jungkook as the three lead roles. I chose them more based on how I thought they could personally fit the characters, rather than focus on the dynamic. To use Taehyung as an example, I thought that he would fit the character of the informant in my story because in reality, he is intelligent and seemed like he would suit the role. For Jimin, I thought he would be a good choice for a character that some might think is vulnerable or even weak. He is actually very strong and the most important character for the plot progression. For Jungkook, I liked the thought of someone with such an innocent outer appearance hiding a dark secret.
I'm so glad that readers took to Jimin so positively on a whole. I know there are some that hated him, or that hated the fact I chose him for such a role (a 'negative' sex worker role). But Jimin is the most important character for the plot progression. It is through him that the entire plan finally culminates in the explosive finish. I wanted to treat him with care because I understood that his character could go very wrong if not handled correctly. It would have been easy for him to simply become nothing more than a sexual prop, should the story have focused too much on Taehyung and Jungkook as the key players. So, I decided to subvert it by giving Jimin the ultimate hand in the story and allowing him to have more control than Jungkook in the end. If Jimin had not decided to follow through with the plan, if he had decided to snitch or had simply refused to do his part in exposing the gang, the story would've ended drastically differently. But I also didn't want to write Jimin taking control of the entire situation at the end because it would've felt ingenuine. He is a character that has been deeply affected by a lifetime of trauma. I was worried that some might take my portrayal of his trauma the wrong way, and see him not as a character that has suffered immense mental damage but rather as an annoying, weak character that gets in the way of more 'interesting' dynamics. I'm sure there will be readers that think that. Mentally traumatized individuals are often seen in such negative light, be they fictional characters or real people. When writing his character, especially in the later scenes, I wanted to make sure the trauma he experienced would shape his behaviour. Writing the scene of him getting ready to leave, when he is taking his pills and he doesn't think he can do it, it was hard. It was hard getting into that headspace of feeling so powerless in the moment and knowing that freedom is in reach, but not knowing how to achieve it. He was a difficult character to write, but I think he turned out just right in the end.
Taehyung was probably the best character to write. I love characters that start off so morally upright and pristine, and by the end of the story, their backs are bending and close to breaking from the weight of their conscience and misdeeds. His character has many facets to him that made his perspectives so interesting to tackle. From his green days in the gang, where he is horrified by the violence he sees, to the changes in his psyche as he starts to become desensitized to it all. Fundamentally, Taehyung begins the story as a good man, a hero, but by the end, there is no black and white thinking. He has become grey, muddied from his time spent in the gang. Is he a hero for bringing them down? Would a hero do the things that he did in order to bring down the gang? He killed people. He tortured people. He threatened a man with a gun, a man he knew had a deepset fear of guns that would severely trigger him. I think it all depends on how the reader sees it. The hardest thing to write for his character was his troubled descent into the relationship between him, Jungkook and Jimin, and how it affects his thought processes and emotions. I didn't want House of Cards to be seen as a romantic story when I created it. If readers see it that way, they are more than entitled to their own interpretations. I cannot tell them how they can interpret my art, that is not my role as the creator. I don't know if I effectively portrayed the co-dependency between the three main characters as well as I would've liked. But I had never tackled such a story and themes before, and so it was all new to me.
I didn't know that Jungkook had the least perspective from the three main characters. Similarly, I never really put that much effort into creating and developing his character! Jungkook simply 'happened' in the moment. He would appear in the chapter, and then his character would basically take control of the scene. I never really knew what he was going to say or do beyond my rough plans for each scene. I just waited until he appeared and let the creative spirit flow through me. That's how he came to be! I've had that happen many times in the past with characters—they have a life of their own and I've no control over them. In my story, Brotherhood, Taehyung happened the same way. It was impossible to write his character in that story because he was so wild and free-spirited that it didn't feel right unless his behaviour was a total spur-of-the-moment reaction to the other characters and new plot points. But with Jungkook in House of Cards, I don't know why I didn't have him planned out like the others. It's interesting to think that he might've had a good progression when I never planned any of it in detail!
Were there any original characters you particularly liked writing or enjoyed?
When you wrote for the BTS hyung line, how did you determine their roles in the story and characterize each of them?
Is there a reason behind Namjoon saying “brother” or was it a consciously written character quirk?
When you handled more serious subject matter in House of Cards, how did you feel when writing it? Were you ever startled by your own work?
Was there any type of purposeful titling for the fanfiction chapters?
What was your reason for House of Cards’ open ending?
I liked writing Lim, the original informant that helped Taehyung join the gang. I like writing characters that come across as sleazy. In his case, the sleaze was all an act and wasn't true to his character; he was affecting it for the sake of creating a persona. But I enjoy writing absolute sleaze balls too—the kind of guys that have chest hair and wear gold chains and thick watches, who practically ooze oil. I just find them fun! Lim was a good teacher, even when he was rough around the edges. It was sad doing what I had to do to him for the sake of the plot. But I feel like Lim understood the game as well as everyone else, and so he knew he was running on borrowed time. 
Of course, I loved writing Bae Goohee too! He was an absolute bastard! I loved writing this figure that is spoken about throughout the story as a frightening man, one so brutal that the readers are already wary of him before he even appears in the story. I believe that Taehyung refers to him as a 'guard dog' at some point. I think Bae is the scariest character in the story for me because he is so ruthless and willing to do any order that the Jeon clan give to him. That kind of blind and unwavering devotion is frightening!
I also enjoyed writing Sungah and Jangmi. I think they're the only female characters in the story that have dialogue? Sungah has a great backstory that I unfortunately couldn't go into too much in the story, but it shaped her character a lot. I like how frank and intelligent she is—she holds her own even in a department filled with men that receive far more praise than she does simply because she is a woman. She also allowed me to add an angle about the unfair treatment of women in jobs that have power, drawing parallels with how Taehyung faces discrimination from his fellow officers when his sexuality is abruptly revealed during the investigation. As for Jangmi, I just liked writing about the wife of a mob boss! And not one that is simply a trophy wife, but actually has a lot of power and influence across the city. I wish I had been able to feature her more, alongside her husband, Jeon himself. But I like the scenes they appear in and I enjoyed writing them.
For the rest of the members, I had Namjoon and Hoseok [BTS J-Hope/Jung Hoseok]'s characters planned right from the start. I had also created plans for Yoongi and Seokjin [BTS Jin/Kim Seokjin], but I wasn't sure how much of a role they would play in the overall story. As I started writing them, I realised that Yoongi would play an important role in both Taehyung and Jimin's character development, and so he ended up featuring a lot more than I had expected. I planned their jobs and then let them influence how I would write them. Namjoon and Hoseok's characters came naturally. Yoongi's character completely took over his job role and basic description and became a really strong character that I'm proud of. Seokjin was a little trickier because he doesn't appear in too many scenes—but the scenes he does are integral to the plot. I needed to make sure that his character said everything he needed to in his limited scenes. He has quite the bombshell to drop after all! Seokjin was also tricky because I wanted him to have an air of mystery around him. I wanted him to be the kind of guy that not even Taehyung and his police connections would be able to unearth much about; a ghost in the system. I would've also liked for him to feature more in the story, but I feel like his character appeared in the essential scenes that the story needed. He was going to feature more in the planned sequel, being one of the first characters to appear alongside Yoongi. He was going to serve an important role, so I'm disappointed that I didn't get to show those scenes to readers.
With Namjoon, I wanted to portray him as a mature character, but not one that was conservative and stiff. I thought about having him say things like 'man' but that seemed too casual and didn't suit his character. 'Man' made him seem more like a surfer than a police officer. But when he said 'brother' in one of the scenes, I realised the word suited him better. It was fraternal, and it allowed him to show some affection towards the other characters without having to have physical contact with them. It's not the only Namjoon I've written that says 'brother' a lot. In Valentino Summers, Namjoon has experience with hippies in the neighbourhood that he lives in, so he also refers to other characters like Jimin as 'brother.' It just seems to suit him! I guess it's because I like creating Namjoon characters that are intelligent and mature, but still have a gentle and warm presence. I could picture him saying it in real life (I'm certain he already has!)
When writing serious subject matter, I'm surprised to admit that I was never shocked by what I was writing! I guess it's because I already knew that I was going to be handling dark themes. I wouldn't have tackled such subjects had I not felt comfortable doing so. Dark content isn't for everyone, and by that I don't simply mean consuming it. Creating it can be very difficult for some writers, and can even cause distress. It's not easy diving into a world that is filled with crime, pain and fear. It's even harder putting yourself into the shoes of a character that is suffering/has suffered. I was never writing in a desensitised state though. Far from it. I'm actually very sensitive to violence in reality. In fiction, it depends on the violence—but I'm usually not too affected by it. I've been a fan of horror since I was a child, and so I've seen a lot of nasty films filled with gore and 'shocking' deaths that never really had much of an effect on me. Unrealistic violence doesn't scare me. But when it comes to personal violence, that is always frightening to me. It's far scarier writing a scene where a character feels threatened by another character and doesn't know what is going to happen to them then, say, writing a scene of a character dying a bloody, ridiculous death in a horror story. Personal violence is much more realistic, therefore it is more unsettling to write. In House of Cards, the violence is very personal. It's in your face, it's inescapable for the characters that are involved in it. But at no point did I ever feel like I needed to stop writing because I was uncomfortable or scared by the content. If I had been uncomfortable, it would have been very reckless of me to continue writing the story.
My word of advice to fellow dark content writers: it's always important to recognise your own boundaries. There's nothing wrong with removing dark content from a story if you get a bad vibe or feel strange when writing/reviewing it. Always follow your gut instincts and never put out work that you don't like.
When writing stories, I vary between titling the chapters and leaving them blank. For House of Cards, I cannot remember the exact method for naming the chapters. Sometimes, the title comes to me when I am writing the plans and I have an idea that just suits the mood of the chapter. Other times, I have finished the entire chapter and I have to spend some time reviewing the content to decide that the title will be. In some cases, I have finished most of a whole story and I'm still not certain what to title it! I feel like with House of Cards, the titles came after the chapters were finished, or at least when they were works-in-progress.
There are some titles that really stand out to me. 'Nice Teeth' for example, is a really ridiculous title. Going into the chapter, I don't think many readers would've imagined what it could mean. 'Submachine Sodomy' is even funnier. I really can't believe I chose that as a title! I'll bet a lot of readers saw it and thought, "Oh no! Not another gunplay scene!" Luckily for them, it wasn't a reference to Jungkook's predilection for firearms in bed.
In terms of chapter titles that I really like: 'Delusions of Grandeur,' 'I Own This Fucking City,' 'Sleeping Dogs Bite' and 'Carpe-fucking-Diem.' I just feel like these titles are very well suited to the contents of the chapters. They are the kind of titles that have bite to them, that hint at action or an important plot point.
As for the open ending, there are a couple of reasons. First of all, I had planned to continue the story in a sequel that would pick up after the events of House of Cards, roughly a year on after the investigation. However, I did not pursue this sequel. I wanted House of Cards to end on an open note for the sequel to continue the story. When it comes to certain stories, I just feel that closed endings aren't always necessary. I often enjoy stories with open endings. With House of Cards, it didn't seem right just closing the book and saying it was over. There was still so much that needed to be explored. Unfortunately, I decided to not continue it. But I still think that House of Cards' ending fits the story.
Were there any scenes or moments or lines in House of Cards that you were particularly proud of or want to highlight?
If you were to write the Yoomin sequel to House of Cards, how would’ve that looked like?
How were readers’ reactions to your work in the beginning?
Did any reader comments stick with you in particular?
How did you take the criticisms and hatred towards House of Cards for its serious subject matter? When did those types of comments start appearing? Also, where did the hatred come from? Twitter? Tumblr? Ao3 comments? Did people harass you at all or hurt you? How did you heal from that?
House of Cards has a lot of scenes. I'm proud of most of them and I think I did the best I could when writing them. I do not really like the sex scenes, but that is because I wanted to write them in a dirty, sleazy way. If I could, I would change them. I like the action scenes, especially the Gold Monkey Casino and police raid scenes. Action scenes are hard to write! Fight scenes in particular are so tricky. I often sit there, choreographing the fights so I can describe them! I loved writing Yoongi's introduction to the story, when he walks into the scene wearing nothing but his underpants.
One scene that I really liked writing is the scene where Namjoon and Hoseok investigate the USB stick that Taehyung sends to them. I personally love Namjoon and Hoseok's characters. I always enjoyed writing them. In this scene, I liked getting to write them in a setting that was not the police department office. A scene where they got to relax and banter with each other, even though they were still working. They discover a horrifying crime ring in the city, but they are left with no choice but to keep it secret because they do not want to risk blowing Taehyung's cover. I do not know why I really like this scene, I just do.
In the sequel, which focused primarily on Jimin and Yoongi, the plans were to have them reunite through Seokjin—who has avoided jail time through a plea deal with the SMPA. They undergo a healing process together as they try to come to terms with what happened to them. Yoongi has a lot of unhealed trauma from his childhood, much like Jimin, which I only got to briefly touch upon in House of Cards. They grow closer from bonding over their traumatic experiences, and they become happier and healthier as a result. Taehyung and Seokjin were also going to be main characters, with Jungkook, Namjoon and Hoseok making supporting appearances over the duration of the story. It was going to be drastically different from House of Cards because it would be lacking in action and violence. It would have been much more intimate, with much more scenes of characters talking and discovering things about one another.
I cannot remember early reactions to the story, I just know they were positive. There was a lot of positive support from the start. As I updated and started to get more and more into the story, I received a lot of support on tumblr too. I started posting chapter previews there, as I used to get asks [On Tumblr, users are able to ask bloggers questions through an “Ask” function. This can be done anonymously or with their own blog username associated with the question.] requesting them. I got A LOT of asks on my original Tumblr from readers that wanted to discuss the characters and certain scenes. It was really interesting seeing just how much the readers were interested in the story, so much so that they wanted to learn even more about the characters and the universe I had created.
Through House of Cards, I have received comments and messages from readers that had addictions. They told me about how they recognised their own behaviors through Taehyung, and this helped them realise what was happening to them. Those comments stuck with me for obvious reasons. I have family members with addiction issues, and knowing that I could help some stranger I have never met before come to terms with their own addictive behaviours had a massive impact on me. Funnily enough, a negative comment stuck with me. It was not a bad comment, by no means meant to cause offence. It was a comment that was left on the story when I was posting the early chapters. I recall the reader asking when the story was going to pick up the pace because it was too slow. It stuck with me because, at this point in the story, Taehyung had already trained to become an undercover agent, had enrolled in the gang, had met and interacted with Jungkook, and had murdered a man. I was surprised that this amount of development had been seen as 'slow' by a reader, as I had thought the plot had been moving very fast.
I never really had any hate posted on the story when I was updating it. I got angry reactions when I had finished it. Because the story had not ended the way some readers had wanted, I think that was what caused the negative reactions. On my original Tumblr, I even got an ask about how an anon reader was going to write their own ending because my one was bad. I told them that I did not want them to take my story and change it like that. I have no idea if they ever posted the ending anywhere. The angry reactions were mostly from shippers, who were upset with the story not ending the way they had wanted. To them, I ask: what were you expecting from the story? I thought it was always obvious that Taehyung was going to do what he had set out to do from the start, so I do not think I misled readers at all. It was a story about an undercover agent taking down a gang—and that is what I wrote.
I know there was some animosity towards me on Twitter too. Twitter is a whirlpool of negativity, I am not surprised. Writing House of Cards made me appear problematic. My partner used to follow an author a long time back, who tweeted about me being problematic—despite having never interacted with me or admittedly read my stories. It was shocking to me that people were making assumptions of who I was as a person based on a story I created. I have never created stories with the aims of hurting or upsetting others. I am a very quiet and private person, and I hate the idea of hurting others. It was strange to me that people could assume me to be this cruel or even dangerous individual, intent on hurting others, because I created a fictional story. Do they think the same of script writers for television shows? Or film directors, who create films with dark subject matter? Do they think published authors are problematic people for writing dark and disturbing content? Do they think certain genres should not exist because they do not personally like them?
I do think it is strange that fan fiction writers are placed on these ridiculously high pedestals of moral absolutism. Fan fiction was created to be a space for creative outlet for marginalised individuals, particularly queer individuals. The heavy censorship of dark and unusual content is putting this entire ethos at danger. I understand not wanting to have certain topics included in stories because there is a risk that the content can be used for grooming or can be presented in a way that can negatively affect young consumers' perceptions (like pedophilia for example.) I certainly agree that there needs to be boundaries in place to stop the community from being flooded with such illegal content. But I think there is a difference between wanting to remove dangerous content, and wanting to get rid of content you do not like. Content can be problematic to you, but that does not make it dangerous, illegal, or bad. For some readers, the content they create is their way of dealing with trauma. Maybe this is not healthy for them. But that is their decision to make, not yours.
I orphaned the story because I did not want to handle the potential backlash. To put it simply, I do not handle negative criticism well. Not because I am stuck-up and think I am perfect, but because I am a very anxious person. Just reading angry comments makes me feel very uncomfortable, often nauseous. I know that House of Cards has received overwhelmingly positive feedback from readers, and for that I am thankful. But I had to distance myself for the sake of my own mental health. Since orphaning it, it exploded in popularity. I am thankful that I orphaned it because that amount of attention would frighten me a lot, haha~
What was your reaction to the fanfiction trailer by Sappiamur?
How did you come to the decision to reveal your real name in the end note of House of Cards?
How did you feel when you finished House of Cards?
How did you come to the decision to orphan House of Cards?
Did you ever anticipate the overwhelming fan reaction to House of Cards?
How do you feel knowing that House of Cards is one of the most read fanfictions on Ao3?
What do you want House of Cards to be remembered for?
What do you hope people take away from House of Cards?
Why do you think House of Cards became so popular?
I had to go back and watch it. It's been some time since I last have, and I'm still as amazed by it now as I was back then. The trailer is insane. I cannot imagine how much work went into making it. It's so good and it fits the vibes of the story to perfection. I think the first time I watched it, I was in shock. I must have repeated it at least 10 times in a row, just to make sure it was real and I wasn't imagining it. Then I think I screamed about it on my social media accounts, haha~ If you reading this have not watched the trailer, consider doing so. I promise you won't be disappointed.
Back when I first started posting fanfics, I used to get a lot of asks wanting to know my name, my pronouns, stuff like that. I thought by adding my name at the end of the stories, it would help cut down on these requests. But I also did so because I used to get a lot of asks referring to me as 'author-nim' and I didn't like being addressed by this honorific. I'm not Korean so I have no right to receive that honorific. So, I included my real name so readers could address me with it when sending me asks and interacting with me. I don't add my name at the end of my stories now, but my name is in my Twitter bio for those that want to know.
When I finished it, I felt relieved! I was so calm in the moment! Looking back on it, I can't remember much. But I do remember finishing House of Cards without any issues. The final chapters flowed smoothly, it all clicked into place, and I had a great time writing them.
I came to the decision to orphan the story after several nights of contemplation. I was considering deleting the story, along with a few others, but my partner and some friends told me I shouldn't do so. They suggested orphaning it instead. So, I did so. I didn't want to delete it in case readers that had started it had not gotten to finish it yet. I would've felt very mean robbing them of the opportunity to finish the story like that. I don't regret orphaning it instead of deleting it. I didn't want to destroy the story, I just needed some distance between me and the story.
I didn't anticipate it, and I still don't understand it! I'm shocked that House of Cards got the reaction that it received. Do I think it's a good story? Yes, I think that I worked hard to create a story that is enjoyable to read. But did I ever think it would get the reaction it did? Not in a million years! I thought that it would be one of my more popular stories because a) the pairings and b) the content. Gang stories usually tend to get a lot of attention because it's a popular genre in fanfiction. I just didn't expect it to reach such a vast amount of hits, kudos and comments.
I'm in shock that it is one of the most read stories on AO3. I don't think I will ever be able to create another story that will garner that kind of attention and feedback. It's a once in a lifetime thing, so I'm immensely proud of myself for achieving such a feat. But really, it's all because of the readers that it achieved such a goal. I'm so thankful for every single one of them.
I just want it to be remembered for being enjoyable, I think. I don't have any grand and lofty ambitions for the story. I think so long as the readers enjoyed it, that is all that matters.
I'm not sure what I would like readers to take away from House of Cards. I guess I want them to reflect on the idea of morality and that not everything is black-and-white. Good people can do bad things, and bad things can happen to good people. It's hard to answer this question because House of Cards isn't a story that I consider to have deep messages in it? There are no messages about acceptance and love and healthy relationships and such, like some of my other stories.
Honestly? I don't know what made it get so popular. I assume it's because of the pairings or the setting of the story. I know that a lot of readers say they love the story because of how well it's written, but I can't comment on that as the creator, haha~ I can't say my story is well-written as I'm not consuming it from an outside perspective. What I can say is that I do think I created a story that has a lot of twists and turns and betrayals, which I think adds to the enjoyment factor.
How are you now in 2020? Are you writing professionally in real life at all? 
How do you feel BTS fanfiction has changed over time? Since you’ve been writing for it for so long. 
Do you have any messages for people who may read this interview in the future?
I'm not writing professionally. I have self-published two books via Amazon and Lulu. One was a basic re-branding of my story babes in the woods. The other was a total rewrite of Brotherhood, which I called 'Brothers,' featuring a whole new setting and roster of characters. I published them as readers showed an interest in reading original stories. I have been considering rewriting House of Cards as an original work in the future, but I can't say for certain that I will do so.
Since I started writing, I think there's been a lot of changes in the fandom—not only in fanfiction but in general. There's been popular trends that have come and gone (I was around for the explosion of social media and text-based AUs, which I personally am not a fan of) but there's also been a lot of push for more inclusive content. I'm really happy by the amount of inclusive content that I see these days. Despite some pushback from non-queer fans that sometimes have an issue with queer subject matter (for example, trans characters) I think it's wonderful that artists of all colours, genders and sexualities are now proudly creating content they want to see, and not simply just what is 'in demand' from the fandom.
The message that I would like to share with readers of this interview is: stay healthy, stay happy, and most importantly, stay you. I also want to take this moment to tell them this - if you are considering becoming a creator, but you are worried about reception to your work, or that it might not be good enough, stop right now! Stop doubting yourself and just give it a shot! I was once like you, scared that my weird and niche interests and writing would be ignored or even mocked by the fandom because no one would like it. Had I not decided to take the plunge, my life would be so drastically different. I've made so many friends, fallen in love, and completely changed my life by creating fan content. It can be scary, but once you take the leap, you will find your feet coming down on solid earth without any danger.
Thank you for reading this interview. Further below are reminders and information about this interview and Charmseoul’s Fanlore project.
sugamins is still writing on her sugamins Archive of Our Own account today if you are looking for her works. Charmedseoul will not be sharing the author’s social media or contact information.
This interview is a part of the Top 50 Most Hit BTS Archive of our Own Works Project by Charmedseoul. The project documents the works and authors of the top 50 most hit BTS works on Archive of Our Own. All work for this project is done through Fanlore, which is run by the Organization of Transformative Works. However, Charmedseoul herself is not associated with Fanlore or OTW directly. All information documented through this project is done with full transparency.
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Whether you’re a Superman, a judge, a mom, or a dad, we can all appreciate the avant-garde genius of Laurie Anderson, the topic of this week’s installment of Great Albums! Find out what made Anderson’s breakout hit the most unlikely chart smash of the 80s, and what the rest of this amazing LP has in store, by watching my video or reading the full transcript below the break.
Welcome to Passionate Reply, and welcome to Great Albums! Today, I’ll be discussing one of the most unique and unforgettable albums around: Big Science, by Laurie Anderson. It’s very possible that you may not necessarily recognize her by name, but this album’s big hit has been riffed on and re-used many times throughout Western popular culture, so when I play it for you, it just might seem hauntingly familiar.
Music: “O Superman”
Put simply, “O Superman” is not your conventional pop hit, by any stretch of the imagination. It features little more than a sparse, barren electronic instrumental, and Anderson’s eerily vocoder-treated voice, not so much singing as acting out a one-woman stage play. It has much more in common with the avant-garde, minimalist works of 20th Century “modern classical” composers like Philip Glass and Steve Reich than it does anything you would hear on pop radio in the 1980s.
While you might assume that it entered mainstream consciousness through being used in some art film, it actually was a bona fide pop hit--particularly in Great Britain, which has always had a pronounced affinity for surprisingly weird chart entries. While the single was initially given only a small release, like most of Anderson’s earlier work, the prominent British radio DJ John Peel discovered it...and fell in love with it. And thanks to his frequent playing of it on the air, a lot of other people fell in love with it too, propelling it to #2 in the UK charts. I think it’s a testament to just how different the media landscape used to be, once upon a time in the 20th Century. Nowadays, the radio doesn’t really have room for idiosyncratic tastemakers like Peel, and the independent DJs who remain certainly don’t have the reach that Peel did. I suppose it’s the 20th Century version of sea shanties and other oddities becoming trends on social media.
But anyway, setting aside the strange legacy “O Superman” has as the world’s least likely hit single, we can appreciate it perfectly well as a moving work of art. “O Superman” is not really a pop song, but what it is is, perhaps, a desperate plea for comfort and protection. The figure, or concept, of “mother” seems to be the focus of the text, and serves as the apparent “final resort” of its insecure, searching rhetoric. We get this idea in a microcosm in the famous opening line, inspired by an aria by Jules Massenet: “O Superman, o judge, o Mom and Dad.” It’s an appeal to any and all higher powers, but culminates with perhaps the most primal, intuitive authority we can understand: our parents. Towards the end of the piece, the narrator begs to be held in the arms of “Mom,” but they’re described not as soft and warm, but “automatic,” “electronic,” and “petrochemical,” creating an uncanny conflation of innate human connections and the harshly artificial, technological conditions of modernity. Have we made the promises of technology and science into some sort of idol, looking to them for reassurance, and projecting onto them a goodwill or benevolence like a mother has for her children? Themes of high technology, as well as the search for safety and security, are found throughout the rest of the album, as is the stark, minimalist instrumentation.
Music: “From the Air”
Expanding somewhat on the references to aeroplanes found on “O Superman,” opening track “From the Air” is narrated by the captain of a doomed flight, instructing the passengers how to handle the imminent “crash landing.” It’s many people’s very worst nightmare, and plunges us straight into the sense of fearing for our lives, in a situation that’s completely beyond our control. A bold move for the very first track we hear! “From the Air” leads with somewhat plausible suggestions, like a very dated request that passengers “extinguish all cigarettes,” but gradually becomes increasingly surreal, adding to that nightmarish feeling. Anderson delivers her lines with a palpable sense of authority, that stirs you to want to obey her character even as they prove their unreliability. A taut, unresolved saxophone-driven ostinato throughout the track provides a constant sense of tension and anxiety, which certainly suits the mood. Until the end of the song, at which point it abruptly cuts off--presumably to represent the crash occurring, and the sudden deaths of those on board.
I like to think of “From the Air” as a sort of dark counterpart to “O Superman,” the latter of which is the opening track of the second side. While “O Superman” deifies technology as a source of maternalistic comfort, “From the Air” presents us with the ultimate failure of technology: slick and polished until the end, but unable to provide any real hope of meaningful security. That human desire for security is interrogated more directly on the final track of side one: “Born, Never Asked.”
Music: “Born, Never Asked”
While “Born, Never Asked” is much more laconic than tracks like “From the Air” and “O Superman,” it’s no less probing and thought-provoking, presenting us with a world of people who are, fundamentally, “free”--and yet deeply unsatisfied. “You were born,” quips Anderson, “and so you are free.” But we’re all too busy asking for a bigger answer, and some explicit, deeper meaning to our existences, that we can’t appreciate the simple freedom to live our lives however we want to, in the absence of any overt goals. The track begins by establishing a stately, handclap-driven backing, which serves to underscore the plainness or simplicity of its message, and is ultimately overtaken by a mournful violin outro--perhaps the embodiment of our emotional turmoil, as we seek the comfort of clear answers despite the fact that they never arrive. If only the world were as simple and well-defined as it seemed to be when we were children, filled with unthinking and unconditional love for our mothers!
“Born, Never Asked” asks us to question what it really means to be “free,” and whether or not it’s even satisfying or helpful to possess “freedom.” It’s worth noting that all of the pieces that comprise Big Science were chiefly intended as part of Anderson’s much longer magnum opus, entitled United States, which she completed in 1984. In that context, criticism of the value of “freedom” is perhaps also criticism of certain traditional American moral values. While “O Superman” prominently mentions “American planes,” I think the track that has the most to say about being American is the title track of the album.
Music: “Big Science”
The title track of Big Science takes us to a desolate and mostly empty landscape, defined more by its potential to be moulded into something habitable than anything it already, innately is. It’s a frigid perspective on America as terra nullius, a wasteland filled with nothing but ultra-recent and ultra-artificial capitalist “developments” as opposed to any real history or meaning. With its chilling coyote-like howls, and nods to Western movies and dependence upon cars, it can easily be contextualized as particularly American, but ultimately, the human drive to “improve” our environment through questionable (and perhaps even destructive) means is fairly universal. Much like the emotionally unsatisfying sense of freedom bestowed upon those who are born, in “Born, Never Asked,” the title track of Big Science shows us a world full of endless possibilities, but devoid of any true happiness born of those possibilities.
The term “big science” dates back to the Mid-20th Century, and has been used to describe the increasingly large scale of many significant scientific efforts, particularly those supported by world governments...and particularly, their militaries. During and after the Second World War, it became increasingly necessary for nations that wanted a place on the world stage to rope science into the military-industrial complex, especially in light of the development of atomic weaponry. Given the album’s thematic emphasis on the way we look to science and technology to provide some aegis of protection, and often in harmful or destructive ways, it’s a very fitting choice for the title.
I think that connection to the nuclear bomb is also an important key to interpreting the album’s cover art. On the cover of Big Science, we see Anderson lit very harshly from the right--so much so that her sunglasses are rendered completely white by the powerful light. While her pose is very deliberate, and perhaps even stilted, she appears to be raising her arms as though to shield herself from whatever is casting this bright light. Is Anderson perhaps portraying an atomic scientist, observing a nuclear blast with its signature burst of radiant light?
Overall, however we interpret this gesture, the black and white imagery and completely empty backdrop seem to pair well with that sparse and minimalistic instrumentation. Anderson appears on the cover with her signature costume, a solid white suit which, when paired with her short hairstyle, gives her a somewhat androgynous appearance. It also looks a bit like a labcoat, often worn by scientists and doctors--figures who culturally embody the principle of benevolent authorities backed by the power of technology and science.
Whenever artists who only briefly felt the spotlight of mainstream success are discussed, it can be tempting to ask whether or not such figures “deserved” more or better. In the case of Anderson, though, she never expected “O Superman” to become the breakout hit that it did, and never followed it up with anything actively pursuing the pop charts. In the wake of her most famous work, Anderson went right back to doing what she had been doing: making great, but totally avant-garde, art. She’s a figure of “art music,” and the “art world,” through and through, performing her elaborate multimedia works at museums, appearing in a number of festival-circuit art films, and accepting honourary degrees. Anderson has had a perfectly successful career, dwelling precisely in the realm of her choosing, and I don’t think there’s any better outcome than that. If you like Big Science, you’ll find plenty more striking and evocative works throughout the rest of her long and ongoing career.
Music: “Sharkey’s Day”
My favourite track on Big Science is “Sweaters.” With a Celtic-sounding melody, a grating fiddle, and perhaps the most vocally hated musical instrument of all time, the bagpipes, “Sweaters” is a dirge about an ancient subject: falling out of love. But despite its backward-looking folk setting, the jump from “I no longer love your eyes” to “I no longer love your sweaters” anchors it into the realm of the totally mundane...if not banal. Overall, though, what I think really makes it stand out on the album is its sense of levity. As I’ve discussed earlier, Big Science is loaded with really heavy themes about technology, Americana, and the meaning of life...so a song that’s not only about a romantic relationship, but also about sweaters, pens, and pencils, jammed into the middle of the first side, really feels like a sort of palate cleanser while you’re listening to this. That’s all for today--thanks for watching!
Music: “Sweaters”
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