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#Make interesting things happen to your characters!
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Hello! Someone genuinely trying to understand and perhaps unlearn some reactionary tendencies. With the response to that anon about "not asking if you're a pro or anti", the response about "imagine if they put this much effort into protecting real kids" definitely got me thinking. So... Is an adult shipping children and finding that hot NEVER a red flag? Or is it case by case on seeing how that person handles the distinction between fiction and reality in other things? And bringing the issue of real kids into it, if a real kid who has been abused sees someone shipping kids and finds that a red flag in that person, that... No, no I juicy answered my own question on that one. Block them and cultivate your own experience.
hi there anon, and congrats on trying to unlearn some things! and great job catching yourself at the end there, that's exactly correct.
I will start by saying this right out of the gate: fundamentally, I do not really give a shit about what made up scenarios about fictional characters people are jorking it to in private. I am, first and foremost, interested in how they are interacting with actual, real people.
"but Makenzie are you saying people who look at sexually explicit images of real human kids should be allowed near children?" no I'm not. please note that I was specifically talking about people engaging with fictional characters who are, you know, not real and do not have feelings and therefore cannot actually be hurt, traumatized, abused, etc, in any way that actually matters. I want to be so clear about this: you can genuinely think whatever vile things you want about fictional characters. you can enjoy any problematic shit you want with little guys who don't actually exist.
like, here's an example I use a lot: I'm kind of a huge Batman fan. don't know if you could tell that or not, I'm pretty subtle about it. if you spend any time in the Batman mythos, you know that this is a story where you just kind of have to take for granted that our hero is a billionaire using his vast wealth to dispatch vigilante justice with military grade weaponry and a small army of child soldiers and cop friends to help him put people in prison. these are moral quandaries that are discussed and acknowledged within the story, but fundamentally the universe is always going to involve billionaire vigilantism and child soldiers and the so-called carceral justice system. that's just the price of admission if you're gonna read Batman.
and like. I spend a lot of time in that world. I love Batman, I love his child soldiers. he's my little blorbo or whatever. but like, at no point have I said "yeah, fuck it, preteens should be learning martial arts to fight domestic terrorists, actually. I think Elon Musk SHOULD be allowed to put on a fursuit and beat up criminals. cops need more funding." no amount of Batman comics can make me believe or act on any of those things because, you know, I'm a person with a brain and I know the difference between "thing that makes a good story" and "thing that should actually happen for real."
and the thing is that genuinely, honestly, if someone thought that it was a red flag that I like Batman, and that enjoying Batman comics was somehow a red flag indicating that I'm fine with violence being done against real, actual children? I would think that person was a nut, if I can be super real. like, I'm thinking about somebody trying to make the case that I shouldn't be allowed to hang out with my nephew because I enjoy the fictional character of Robin so clearly I'm going to kill my nephew's parents in front of him to try to get him into vigilante justice. or if someone attempted to bar me from teaching my 4th-6th grade sex ed classes on the grounds that I was obviously going to teach them to do karate to clowns instead of how their reproductive systems worked.
(although, lets be real, there are a lot of politicians who would MUCH rather let little kids cage fight each other than learn anything about safer sex.)
this doesn't just apply to morally bad things, either, btw. I also read a lot of romance novels, especially hetero romances. and the thing is, not one of those books has made me want to fall in love with a ruggedly handsome but condescending straight man. hell, none of them have made me want to fall in love with anybody, period. that's not really something I'm interested in for myself, it's just a fun and frequently funny dynamic to explore. I'm hardly the first queer person to point out that the allegations that queer media "turns kids gay/trans" is obviously bullshit since the vertible mountain of cishet media evidently failed to turn any of us straight/cis, you know?
my point being: no, I genuinely don't think it's often, if ever, reasonable to judge someone's actual, real life morals by how they interact with fiction.
I'm going to say something so vulnerable right now, because we're in a safe space here: since you asked me this very reasonable question, you evidently value my judgment and perspective at least a little bit. and I once read and thoroughly enjoyed a fic in which Dr. Horrible, from Dr. Horrible's Sing-Along Blog, gets fucked by a sapient evil horse. and I don't think that makes me a morally reprehensible person, or a person who advocates for real human beings having real sex with real horses. I think it just makes me kind of a weirdo with a bullshit tolerance.
if you want to hear a MUCH more thorough take on this, complete with addressing the issue of shipping fictional children, I cannot recommend Princess Weekes' video essay enough:
youtube
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zntauri · 1 day
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Love your art! What's your shading process / any tips? I really like how vibrant it is
Thank you!! also sorry this is a long post
I usually start painting the character after I already have a background, super sketchy or with a placeholder (a photo usually), just so i know what colors to use
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I fill the character with a color from the BG or a similar color and use the multiply blending mode
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then i paint the lights on another layer with the "add glow" blending mode (i also pick the color depending on the bg).
I add another multiply layer for anything that needs to be darker, like stuff under the characters clothes
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I paint a line with a saturated color between the lights and shadows, for example i added a bright red for the cape and light purple for their skin (? this is subsurface scattering, it doesnt happen on every surface but i like how it looks so i use it on everything lol.
Then i paint the lineart a similar color to each part of the character or you can paint it all red and use multiply
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that's basically it
some tips (these are just things that work for me)
I think is better to paint the lights, not the shadows. it helps to see the shapes of the thing/character you're drawing better (its what i did with lambert ⬆️)
Draw backgrounds, i think it makes every drawing look more interesting and its easier to decide the lighting for the character, if you dont want to draw anything detailed you can paint something simple and blur it
i really recommend to start with a thumbnail, experiment with colors, perspective, composition, etc. before actually starting the drawing thumbnails of this post
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this tip is something that everyone has heard before but use references, real life references like photographs for perspective and lighting, 3d models for anatomy and perspective, paintings to see how other artists stylize objects, bgs or characters. use references for everything
this tip is super important for me: check the values of your drawing, (lower the saturation, with the lineart hidden) if it isnt readable/ doesnt look good in black and white it most likely wont look good with colors (this depends on artstyle and personal preference tho)
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magical-girl-trucy · 3 days
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Sorry my brain is being silly and it just went "how would the aa characters use a youtube channel" so now here's your list of that
Phoenix: you would think he wouldn't have one, but he does and the only thing on it is the ad he and Maya made in the anime Maya: Runs a Steel Samurai analysis/review channel called Real Pink Princess that has over 100k subs. The most popular video is one that features Will Powers as a guest. Sometimes there will be unexpected breaks and when she gets back she's like "sorry guys I got arrested!" and at this point none of her subs know if she's joking or not. Pearl: Does not have a youtube channel but likes to help Maya and Trucy with editing. Ema: Her youtube channel is only a mirror for her tiktoks. Those tiktoks being incredibly ridiculous, sometimes dangerous science experiments and also explaining how forensics stuff work. Trucy: Posts her magic acts on her channel and has some videos teaching people how to do some more basic tricks to try to get people more interested in magic. Generally good vibes
Edgeworth: Does not have a youtube channel but is a frequent guest on Maya's channel. The fans love him. Kay: Makes clickbait videos called stuff like "BREAKING INTO THE CHIEF PROSECUTOR'S OFFICE!!!!" and has millions of subs. Was notorious during the prank era of youtube despite never doing anything harmful. Also has a gaming channel. Apollo: Only has a channel in name. Nothing is posted on it, but he is subbed to a lot of law-based content and an astrology channel. By nature of being Trucy's magic assistant, it goes without saying that he is in a lot of Trucy's videos. Klavier: Ran the official Gavinners youtube channel up until Turnabout Serenade happens. Afterwards made a new channel for his own music but has kept it very lowkey. Athena: Has a vlogging channel that she started when she was 14. She has a small but supportive fanbase of people who are rooting for her in her lawyer/psychology endeavors. In the DD and beyond era she makes more videos about law and psychology but never full out stops with the vlogs (those Khura'in videos must've been wild) Simon: Makes a channel after getting out of prison. It's low quality videos of Taka and nothing else. It goes viral and someone tries to get him "cancelled" by exposing his criminal history but it fails spectacularly Bonus: Once out of prison, Godot also makes a youtube channel, which is how to make every single Godot Blend. It's not popular but the people who come across them are concerned for his health
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ssentimentals · 2 days
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seventeen members as love tropes: kwon soonyoung
love at first sight (or meet cute au)
'did you hear wedding bells ring? cause that's what i heard when i saw you'
it wasn't supposed to happen. hoshi knew better but he's been sitting at the hotel whole day and boredom clung to his whole body like that stupid fly on the ceiling that refused to budge no matter how many pillows you threw her way. and he knows that it's all for his own safety, knows that fans went ballistic since they learned he landed in this city and he knows that his managers actually want only the best for him. it's just their version of best for him is basically imprisoning him in the hotel and hoshi's version of best for him is letting him roam around the city unguarded. so yes, him walking out of the hotel unsupervised was not supposed to him but oh well, it's too late to think about it now that he's hiding in the very first shop he saw on his way, running away from overly excited fans.
said shop turned out to be a small coffee shop in a ghibli movie characters theme. it's cute, hoshi notes from his position behind the counter. he climbed here the second he entered, quickly realizing that hiding under the tables will not help him. there's no one in the cafe and he has half a mind to call someone from staff when door from his left opens and a person walks in. hoshi instantly shoots up, apologies on his tongue when you finally look up and- oh.
not many things can leave hoshi speechless; he's been in this business for such a long time that it feels like he's seen it all, even some stuff that he wishes he could un-see. he's very used to perfect faces, perfect settings, perfect speeches - he's been trained to know what to say in any situations but right now he's at loss. you are so-
'what the hell you are doing standing behind the counter?!'
-rude. yeah. blinking, he snaps back to reality instead of getting lost in your eyes. it's almost five and sun dances beautifully on your face, it illuminates all your features with an orange glow and he wishes he had a camera with him because whoa.
'i'm gonna call police if you don't step back.' there's slight tremor in your voice but you still try to look confident. 'how did you even-'
'door was open!' hoshia blurts out in his defense, belatedly realizing that this is not a good excuse for hiding behind the counter, where only staff members can go. 'i had to hide, i'm so sorry, but they would've spot me if i chose just take any table.'
your face is very expressive. miriads of emotions change themselves until you settle on confusion. 'hide from who- oh my god, are you a gang member?'
'i-what-' hoshi sputters, looking himself up and down. does he look like a gang member? 'no, i'm- uh, a singer. popular one.'
hoshi is not sure why he added the last bit but it's too late to take it back now. your gaze focuses on his face and he takes this time to study you too. it's hard to pinpoint why, but there's something so interesting and fascinating about you (apart from you generally being really, really pretty). like hoshi could stare at you all day and not get bored, could see you as his muse even.
'okay,' you exhale, looking very done. 'okay. you are a singer. a popular one. hiding from..fans, i presume?' hoshi nods. 'okay. that still doesn't mean that you can stand here.'
hoshi moves like a lightning, quickly jumping to the other side. you're not wearing any badge with a name and he suddenly really needs to know your name. 'sorry again. uh-' he looks around, trying to keep the conversation going. 'can i get one ice americano, please? name is soonyoung, by the way.'
you look... amused. baffled. shocked. hoshi likes how he can pull out so many emotions from you but he is yet to see you smile and that makes him sad. 'okay, soonyoung. one ice americano coming right up, anything else?'
'your name,' hoshi says, beaming, not caring how awfully cheesy that sounded. he goes for a killer: 'i can't keep callling you 'pretty girl' in my mind.'
and there you go, there's your smile. it sets fireworks in his chest and his grin broadens. you look much better with that smile on your face, he decides and proceeds to tell you this loudly as well.
'thank you,' you say, blushing but also laughing.
you don't say your name but laughter is good, hoshi decides. laughter is almost love, no? it can start with a laughter, he is sure. his mind conjures thousands of pick up lines that can you make laugh and maybe, just maybe, if he makes you laugh often enough you'll tell him your name. and then he can get your number and then he can facetime you from whenever and will always be able to look at your pretty face. now that's a solid plan in hoshi's mind and he's never happier for not listening to his managers and running away from the fans because meeting you is worth it ten times over.
a/n: and i finished my 'seventeen members as love tropes' series with hoshi! hope you liked it, let me know! - nini
my other seventeen works are here
my formula 1 works are here
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greenconverses · 7 hours
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As I've mentioned a few times times, one of the actual interesting things Riordan is doing in this new series is mentioning Percy's obvious rage issues and then not actually doing anything with it other than making Percy swallow the anger down so he stays Nice and Controlled at all times.
Which, if we were dealing with pre-Disney+ show deal RR, could be a great character arc over the course of the series where Percy learns to actually deal with his anger and trauma while he's actively being triggered by petty godly bullshit. But Wrath made it pretty clear he's okay with letting Percy eat shit emotionally as long as everyone is one big happy team in the end and we're Therapy Speaking ourselves into the sunset, so I don't think that's happening.
Wrath sets up a conflict between Grover and Percy that's pretty simple: Grover eats a magical thing he's specifically told not eat and causes chaos that puts Percy's quest at risk. Reminder, these stupid quests are so Percy can get into college and Grover knows this. Percy gets angry at Grover; so angry Annabeth can see it and shoos him out of the room so he doesn't explode. And then he just... tries to stop being angry, assumes Grover means well, and carries on pretending it's not Grover's fault while being resentful because it's totally Grover's fucking fault.
Eventually, we get a scene where Grover attempts to make things right by putting himself into danger and Percy freaks out because, duh, he doesn't want his friends to get hurt. Grover then attempts to apologize by admitting he maybe sorta kinda subconsciously wanted to sabotage things. And it's here where we run in to trouble.
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Please notice that Percy immediately tries to reassure him that he's not responsible despite Grover acknowledging it. Then we get the good ol' Grover tears and looking like a poor bullied baby before he confesses to sabotaging his best friend's quest because he doesn't want to be left behind. And with that, all of Percy's anger is gone because how can you be mad at your friend for that?
Uh, pretty fucking easy, especially if my idiot satyr friend knows exactly what the consequences of failing the quest is (forget the college letters; Percy is under the assumption that Hecate will unmake him if he fucks up) AND said idiot frequently has gone MONTHS without seeing me because of his job and, in fact, several months from now will be halfway across the country anyway helping Apollo with some different quest bullshit!!!!
I digress.
Suddenly, Percy is the bad guy for being mad at Grover. And this continues with the next part of the conversation.
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How hard it's been on him?????
Percy Jackson, you are constantly blowing literal gaskets because of the stress you are under, and you're worried about how hard college applications has been on GROVER???????
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"I'm the one who should be apologizing. I should have been thinking about how you felt rather than stressing about getting into college."
"I'm the one who should be apologizing. I should have been thinking about how you felt rather than stressing about getting into college."
"I'm the one who should be apologizing. I should have been thinking about how you felt rather than stressing about getting into college."
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like
are you kidding me here rick
are you FUCKING kidding me
PERCY needs to APOLOGIZE to GROVER for PRIORITIZING COLLEGE?!?!?!?!?!?!?!?
And then Grover makes a joke about Percy's shitty gpa because dunking on Percy in an emotional conversation is totally fine because his emotions don't actually matter to any of his friends. He'll get over it! He's Percy, duh. He's not a ticking time bomb of resentment full of grudges whatsoever.
I think we're supposed to see this as Percy maturing and being forgiving, but is he? He doesn't tell Grover he forgives him. Percy's the one apologizing in the end because he's been guilted into feeling bad that Grover is sad/upset and put himself in danger. The conflict doesn't actually get resolved because Percy brushes it aside; it doesn't matter any more because Grover is sad and must be reassured. No one's going to learn anything from this because there have been no consequences. Grover's gonna do some dumb shit again, Percy's gonna get mad at him, Grover will cry and make up a sad sack excuse, and Percy will stop being angry because Grover's his bestie and what else is he supposed to do?
(This could be a good character arc about how Percy's fatal flaw makes him have a really messed up view of friendships and the meaning of loyalty, but again, we will be denied.)
And for the record, just because your friends have compelling reasons for their shitty actions doesn't make them any less shitty. It doesn't mean they shouldn't apologize for their fuck ups or negate the hurt they caused you. Forgiveness needs to be earned, not manipulated out of you through tears and reckless actions.
Grover can get fucked. I hate this fucking character.
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meo-eiru · 11 hours
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meru, i always did like elias but he really really has been growing on me lately and i just have so much appreciation for the way you crafted his character like it is legit so beautiful😭💔
there was this advertisement that used to play on tv when i was a kid, and i can't really remember what it was for or abt tbh, but it had this man that lived on the moon and everytime you post elias content i kinda just remember it somehow.
there's this sort of isolated air around him, all he has is his self and his darling, and even then — it's not like he can always keep them around, no matter how hard he tries. so he's kinda left there, stuck with himself so to say. someone he doesn't love, and in turn, struggles to see how anyone else can love. in his head 24 hours a day, thinking how he can use the only trait he has to his advantage.
i can imagine all those things eat him up little by little, which is why he's volatile at the slightest indication his darling could be losing interest. their stopping him from hurting himself, somewhere is soothing, like a headpat, bc it feels like they're telling him they still care despite all odds.
how does one recieve love they feel like they don't deserve? in a way, he builds a bubble around himself bc of that w/o knowing and then there's just this surmounting distance he doesn't know how to lessen. so man on the moon, staring at earth through his telescope everyday, but failing to feel its warmth bc though he revolves around it and monoplises the fact that he belongs in its orbit, he makes no move to get closer. constantly trapped in the thought that he is stuck where he is, and that place is an undesirable home.
idk know where i'm going with all this and i rambled a lot so you can just ignore it actually ahaha all i really wanted to say was that you're amazing and elias deserves quality hand-holding time😩💕
I LOVE THIS ASK!!!
You captured Elias as a character so so well.
Elias truly is like a miracle. People who used to ask me stuff about him should remember, he basically didn't have any story. I don't know if it was just sheer force of will, or if it was thanks to you guys, but he developed so much within these past few weeks he existed.
I've never seen the ad you mentioned but based on what you said it fits him so well. A lonely man who was thrown out of the bubble due to his biggest blessing, and keeping himself there without realizing.
So lonely, so desperate, so self aware yet too far gone to fix any of it. Thirsty for your love yet thinks he doesn't deserve it causing him to always be on edge. So contradictory, so unstable.
A man who so desperately yearns for your love, to feel alive, to know he exists, to know someone is seeing him. He doesn't care what happens to him in the progress, he just needs you and your love.
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I don’t understand the appeal of Gnarpy’s old design and why it’s missed by so many fans.
I love Gnarpy. Xey are my favorite Regretevator character, but something that bogs my mind is the constant obsession some Regretevator fans have with a design that was replaced due to behind the scene controversy. I will admit, I do feel bad that the design was tarnished as a result of its creator’s degenerate behavior, but I can’t help but ask why people continue to view the redesign as a terrible thing. Let me take you through a crash course about why I dislike the old design and how the redesign is actually the best thing to happen to Gnarpy in an artistic standpoint. Allow me to explain:
Let’s face it, the original design was bland. For what is supposed to be an anthropomorphic alien cat warlord with a superiority complex, the original design fails at conveying that. Good character design should be able to tell the viewer something about that character’s personality and who they are just by looking at them. The original design fails at doing that. It’s just a generic green cat with some antennae and glowing stuff, that’s it. There’s nothing that tells me xyr an intergalactic general, no attributes that makes xem seem otherworldly like an alien should be, and it just doesn’t match the rudeness, arrogance, and exaggerated energy of xyr in-game dialogue. Instead, it just made Gnarpy look like uninspired furrybait for the sake of furrybait, which to me is an insult towards a genuinely interesting character concept.
The redesign on the other hand is way more faithful to Gnarpy’s character than the original design ever was. Redesigned Gnarpy looks more cartoony, having more alien-like details such as four arms, four eyes, conjoined ears, double tails with pincers, and a red outfit with a yellow star badge. Not only that, xyr color scheme is more interesting, xey have a recognizable silhouette, and xyr new animations perfectly capture xyr pompous ego. Some may argue that the deviation from the blocky style makes xem less charming, but to me, I feel the opposite. The complex goofiness of the new design not only fits xyr personality perfectly, it also gives xem a sort of an Invader Zim/Peridot type of charm that makes me like Gnarpy’s character so much more.
Overall, I know that art is subjective and I know that making this confession may have put me at risk of getting publicly executed (French Revolution styled). I just don’t get the appeal of such a bland design, especially one made by a creep. I like the way Gnarpy looks now and I feel that most Regretevator fans are too harsh on it solely because it deviates away from the original. Yes, it was a sudden change nobody asked for, but that doesn’t make it right to immediately hate it without giving it a chance (also it’s not like the developers had a choice). If you genuinely prefer the old design, have no ill intent on bashing you for your preferences. If you like it, all power to you. I’m just tired of hearing the vocal parts of the fandom complain about a fictional character just because they were changed. Old Gnarpy is dead, xey died behind the Shwaffle House parking lot. Just be glad Gnarpy didn’t suffer the same fate as Miché did: completely removed from the game.
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vangbelsing · 8 hours
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Just gonna throw out my thoughts on spoilers below the cut in reference to THAT Veilguard news today
I genuinely believe this is actually a good thing. Hot take, I know. But you know what? I don't think Bioware could ever satisfy the desires of every player. I would much rather have my headcanons for my Hero of Fereldan than to watch them appear in another game COMPLETELY different than how they were in DAO. And, I don't mean from how I headcanon them, I mean from the way they were literally portrayed in that game.
Take a look at Hawke. Not how I played them in DA2. Now look and the Inquisitor. Bioware is already forcing them to have a certain outlook that could be completely opposed to how they were played. Again, not how they were headcanoned, but literally portrayed in game. With the choices Bioware gave.
Do y'all genuinely think that "did you vow to save or stop Solas?" is gonna cover the NUMEROUS ways you could build a relationship with him in DAI? Those personal bits that you were given to rp and shape your character, those things that were literally IN THAT GAME, will be treated as if they didn't matter in order for the team to write your character how they think is most interesting. And it might just be me, but having your character the way you want them is one of the most important parts of these games, so watching them be taken and made to be something unrecognizable even from the choices you had them make in the game itself is... Unappealing to me.
Am I happy the reactivity from past games has been chopped down to three choices? No. Do I wish there was more? Yes. But if condensed reactivity to choices made in the other games means there can be more reactivity for the choices I make in this one? Fine. It is 100% a compromise, but it's a compromise I'm personally willing to make.
So yes, ultimately, I can work with this. Baldurs Gate 3 canonized a great deal from the first two games, and for the people that started with BG3, that means nothing. But for me? Someone who played the first two games that spent hours shaping the narrative of the game and building my character? Watching none of that matter as they parade around Abel fucking Adrian as the Bhaalspawn was the single most enraging thing I've experienced in a game. So Dragon Age not referencing stuff out of respect for my choices feels like a win, even if I wish there was more reactivity to old choices. I promise you all, this could be so, so much worse. I've literally seen it happen. Baldurs Gate was the original Dragon Age. I can tell you right now that if you were presented with the options of having Bioware not referencing your choices or a canon white male Cousland hero of Fereldan, you would take the former.
And this definitely is not intended to tell you you can't be upset about this or to act as a shield between you and a corporation. I'll take this because I genuinely do not trust Bioware to handle the Hero of Fereldan. But I got to have the alternative in bg3, and this may not be great, but oh my god it is so much better by comparison. After the way that game handled the Bhaalspawn, Jaheira, Viconia, and God forbid Sarevok... Yah. I'll take this any day. Seriously. Google any of those characters and look what Larian did to them in bg3. I will take this over that any day.
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askagamedev · 3 days
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Related again to Concord: back in 2016, when Overwatch and Battleborn released simultaneously, I read somebody online say that Overwatch succeeded not because it was a better game, but because it had characters that teenagers were horny about. I know this was a joke, but is there any truth in that? I imagine the main target user of online shooters is mostly male, and in their teens (or ok with juvenile themes). Do games with characters that male teenagers are used to find sexy sell more?
"Sexy" is a subset of the twelfth principle of animation that's applying here - "Appeal". "Appeal" generally means "visually interesting", which we can break down into different aspects. For things to be visually interesting, some things we want to consider are interesting shapes, exaggeration of key features, and paring down the unimportant details so the important stuff stands out more.
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The first thing we want to look at is shapes. When we look at characters, the first thing we see is their silhouette. Silhouettes need to look different from each other or they're dull. Different shapes are much more interesting to look at. Our eyes are trained to pick out things that are visibly different, so having the characters be comprised of different shapes makes them stand out more. Look at how Hsien-Ko here has so many sharp angles and different elements to break up her design. The wide belt, the different colored tunic, and the enormous arms that show the broad A-shape of her body.
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After shapes, we want to exaggerate their key features. Beyond than the basic shapes, we want certain details about the character to be memorable. It might be a fancy mustache, a waistline, a color swatch, a hairstyle, a particular bit of clothing that makes the character unique. The key features should stand out and draw attention to themselves! Hsien-Ko's attacks all come from inside her massive sleeves, which have the enormous yellow accent on the end. This is on purpose - you can tell at a glance where the attacks will be coming from when she fights. Her body also has extra detail - the belt and tunic stand out against the darker other colors to draw your eye and tell you that this is where she is vulnerable. The hat and talisman identify what she is - a Jiang-shi.
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Beyond that, human eyes get confused if there's too much to look at. We want the signal to be as strong as possible. This means we want to pare down and simplify away extra unnecessary details. The important bits about the gameplay must stand out, and all the other stuff should fade into the background. Too much to look at feels overwhelming or "busy".
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Look at what happens to her clean design when there are a lot of additional details added. She looks pretty, but there would be so much context lost if this were used in a game - how does she fight? What's important to look at? This takes us from a clean visual design that conveys a lot of information to a more generic "sexy" design that doesn't tell us much else.
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Consider what this design looks like when built in the Soul Calibur character creator - the extra details from the hat, sleeve belts, hair danglies, shoes, etc. all break up the look and make things look messy. The "same" design here just doesn't work as well, because we can't apply these same principles as well.
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Making characters sexy is a shortcut to making them appealing, since sexy characters lean into the principles of appeal in specific ways. Sexy characters do work these core concepts of appeal, but appeal is essentially universal. The main purpose of appeal here is to convey information quickly about the character in a direct visual way. We do this through using interesting shapes, exaggerating the important details, and paring down the unnecessary extras.
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raphaelesbian · 2 days
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Day 24 - Favorite Villain (a Saki and Yoshi analysis)
Okay friends. Rubs my hands together evilly. I love 2012 Splinter and Shredder. Like, they are by FAR the most fascinating iteration of both characters—raised as brothers, both completely unaware that Saki is a member of an enemy clan, a clan that the Hamato categorically DESTROYED. It leaves Shredder with a very sympathetic story, and portrays the Hamato as, at BEST, incredibly morally grey. And I think that is so fun! It makes the Foot/Hamato conflict in the main story much richer to me, as it’s a very PERSONAL story. The Hamato and Foot have been in conflict for centuries, but it rarely feels like that is the catalyst for their interactions in present, y’know?
But so much of their story is left vague. Which I, perhaps in the minority, actually really like! I love having the puzzle of it all. It makes sense to me that Splinter doesn’t talk about the situation in much depth, despite his overall openness with his sons about his past as a human. I think the conflict with Saki hurts, and it’s just. More than they really need to know. As it becomes relevant, he explains, but he doesn’t sit them down and regale them with the story of Saki and Yoshi. The closest we get to that is in Vengeance is Mine (S2E22), where he sits with Karai and explains what happened between them. However, even then it is implied that he’s leaving a lot out I think. This is the transcript:
Splinter: The bitter feud between the Hamato and Foot clans lasted centuries. Oroku Saki was the son of the enemy, but he was just a child, so my father gave him shelter. We were raised as brothers and rivals in all things, as brothers are. But that rivalry soon turned bitter when we met Tang Shen, your mother. Jealousy became hatred when Saki learned of his true heritage. He swore vengeance and rebuilt the Foot clan. One night, Oroku Saki struck. The blow that was meant for me struck your mother instead. Shredder blamed me, and in his rage, he burned our home to the ground, leaving me to my fate. 
Very short and to-the-point. But something that stood out to me was what we see in the flashback while he’s talking. He says “The bitter feud lasted centuries,” and we see this:
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He says “Oroku Saki was the son of the enemy, but he was just a child, so my father gave him shelter,” and we see this:
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We, as viewers, can pretty easily infer that the Hamato attacked the Foot, very violently! He speaks about a long feud, but does not actually reference any specific incident. But the on-screen flashback does. Similarly, he says that Saki was “just a child,” but then shows Hamato Yuuta (their father) standing over him, surrounded by flames and bodies, with his swords drawn. The implication being that Yuuta made the choice, in that moment, to not kill him. Which is a far less passive action than what Splinter states. 
Shredder, of course, we know is pretty delusional, so he says very little of substance on the situation. The interesting part about him is what it says about his psyche and interpretation of it all, but I digress. 
Beyond flashbacks, we have Tale of the Yokai, where we actually get to SEE young Yoshi and Saki. One of my favorite episodes by far—seeing what they were like before everything got BAD bad is really fun, and also gives a lot of insight into their relationship. But the timeline of it was very intriguing to me. Because it is the day before and then the day of Saki’s revenge on the Hamato. Okay, cool. 
This is not where he learns of his heritage. He KNEW his true heritage already going into the episode. 
And he’s still living with them. 
Some nebulous amount of time passed between him learning he was an Oroku and him killing all of the Hamato, and during that time he continued to train with Yoshi, Yuuta continued to call them brothers and received no pushback, etc. That’s not what you would expect, right? And I don’t think Saki learned the truth and kept it a secret or anything. When this happens:
Yoshi: Take Miwa and go, Shen. Shen: [worriedly] But, Yoshi, Saki, please! You are brothers. Saki: [coldly] No, we were never blood. Yoshi: [to Shen; sternly, but calmly] Shen, go now.
Neither Yoshi nor Shen react with any confusion at Saki’s statement. They know that he isn’t related already.
(Also, sidebar, the line immediately after this: 
Saki: How can one love and hate someone so fiercely? [Raising his Tekko-kagi claws in a fighting stance.] Yoshi: If your desire is to fall by my hand, brother,[Putting his hands behind his back.] so be it.
He’s not talking about Shen here, change my mind)
Okay, but then, when DID he figure it all out? That has been my question, and I think I kind of pieced it together watching Vengeance is Mine. Timeline:
“Jealousy became hatred when Saki learned of his true heritage.” He learned the truth AFTER Shen left Saki for Yoshi. Here’s the relevant flashback image:
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This is just a very interesting frame to me. Saki pointing at them, Yoshi glaring back at him, both with their fists clenched and their shoulders hiked. A very tense situation! What were they saying? Was Yoshi defending their dad’s choices? Was Saki lumping him in with their parents’ generation, and Yoshi was pushing back on it? Was Yoshi refusing to believe him at all? Shen looks shocked, while Yoshi looks more defensive than surprised; however, we also know that Yoshi is a hotheaded guy, so he could’ve been thrown by the situation and reacted with aggression. (These questions were the catalyst for my most recent fic lmao)
Which brings me to the one other real flashback/story we get from Splinter about them (that I can remember, please remind me if there’s more!), from Turtle Temper (S1E3). Splinter tells Raph a story about a time he lost his temper:
Splinter: Her name was Tang Shen, and I was not the only one who loved her. There was another man competing for her attention. Oroku Saki. Shredder. One day, he insulted me in front of her. He called me many things. I felt I could not let those insults go unanswered. I lost my temper. And over time, our rivalry festered into hatred, until Shredder sought to finish me, and I lost my beloved Tang Shen. Raph: But . . . but it wasn't your fault. Shredder insulted you. You had no choice. Splinter: No choice? I could have chosen to ignore him. I could have chosen to let his words wash over me like a river over stone. But I let him anger me. It was I who made his words into weapons. That's the choice I made. What choice will you make?
This is obviously super early in the series, so there’s some weirdness here. Referring to Saki as just “another man competing for her attention,” no mention of the Hamato/Foot rivalry, etc. But still, the flashback has this image:
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Which, you may notice, is the EXACT same frame from Vengeance. Now, obviously, this could just be laziness, BUT. If you interpret them as having been the same incident, I think that’s very intriguing! Assuming Yoshi is telling the truth for both flashbacks, just with varying amounts of detail, Saki insulted him here, and that led to a physical altercation. Was the insult ABOUT the Hamato clan's past? Did Saki storm in and start yelling about the murder of the Oroku, and Yoshi reacted by losing his temper? Or was Yoshi perhaps trying to calm him down, Saki insulted him personally, and Yoshi attacked him in response? There’s a lot of different ways this could’ve gone, but I think looking at the two as the same thing is like. I Am Looking Intently. 
Which then leads me to the timeline. I think they look about the same age in that section of the flashback as they do later, where Saki takes the Hamato down, so my guess is he wasn’t rebuilding the Foot too awful long. But it also couldn’t have been too short—there was enough time for him to build the Foot up pretty strong, AND it seems that there isn’t much awkwardness or animosity between Saki and Yoshi/Shen/Yuuta. My guess is a few years have passed, long enough for everyone to THINK Saki got over it. 
Which??? Is that not INSANE to think about?? I mentioned it earlier but just. Again. Saki learned that he’s adopted, learned that his adoptive family killed his bio family, and then continued to live with them and go about his life. For potentially a few years!! Like it could’ve been less time, obviously, we have literally no idea. But I just feel like, for him to have a whole actual Foot clan ready-to-go to massacre the Hamato, that takes time. Plus, I assume for that fight that Shen and Yoshi weren’t already married + Miwa, just from the way Splinter talks about it (though that’s loose since, as mentioned earlier, he isn’t always the most upfront). Plus, for everyone to be so chill with Saki? Like I just don’t think it’s fresh. I think he played the long con here. With his family. And none of them had a clue. 
Anywayyyyy. I was mostly just very excited to have pieced those flashbacks together lmao, and I need more people thinking about the implications of what we know (and what we DON’T) about their backstory. 2012 Splinter and Shredder you are everything to me. 
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restinslices · 2 days
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Hello, I saw the publication, idea of MK1 characters with a combat medical reader, and I was wondering if you could do it. With the Lin Kuei brothers and if possible Harumi 😔☝🏻
Sorry for the bad English, it's not my mother tongue
L.N
Hey pookie. Ngl, I was having trouble making all of them different so imma pick one brother to do and if you want the rest, you can request again. Maybe spacing them out will let my brain marinate and actually work lol. Also I don't know anything about Harumi. I won't even lie to you-. Also your English is legit perfect.
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I imagine that he'd meet combat medic reader at a young age
You're apart of the Lin Kuei, so he meets you when he's "adopted"
You still fight and all that jazz but you're also being trained in healing
He was adopted after his family was killed so um, yeah, he's a bit shook up and nervous
He doesn't know how he feels. He just stays in his room. He absolutely hates how everyone stares at him. He feels like he's being watched all the time
You're good friends with Bi-Han and Kuai Liang, so you're used to spending time with them at their place
I can see the first interaction being something simple. Like, his new dad (who is the Grandmaster of the clan that murdered his family) (I just CANNOT get over this shit) asks you to get him for dinner
You peek your head in his room to tell him dinner is ready. That's it. That's all.
He doesn't know who you are and honestly he has no intentions on finding out
But then over time he starts actually training, and that comes with injuries. He gets a real fucked up shoulder and is sent to your area
He's quiet the whole time for multiple reasons; he doesn't know you fr, he's still not sure about this clan, and he's watching you work your healer magic
You try to make smalltalk but he's kinda in and out of this world. Keeps zoning out. You can understand why though. Everyone knows what happened to his family
That's how your relationship is for awhile. He comes to get healed, then he leaves without really talking
Things change though when you're sent to get him for dinner again and you walk in on him crying
You're not an asshole, so you close the door behind you and sit by him
Neither of you talk. After some time you leave then come back with two plates of food
"I lied and said you were sick. Also asked if I could give you company" "Why'd you do that?" "I didn't want you to be alone in here" "Oh... thank you. Seriously" "It's all good man. You uh, wanna talk about something?
That's when the friendship truly starts. That act of kindness really sticks with him and now he truly thinks you're a good person to be around
He comes to you when he gets seriously fucked up in training or on actual missions. Sometimes he just chills out in your area and you two chat while you work on healing someone
I could see him take an interest in anatomy and shit after seeing what you do
I just see y'all vibing in your little healing hut a lot
I do think going on missions would be funny though-
"I gotta pop your shoulder back in place!" "You can't magically heal it?!" "Not this time!" "Hurry up then!" *pop* "DAMN!
"Do you get injured on purpose more when I'm here?" "I'm doing my best here"
As for when you start dating, honestly I don't see you dynamic changing much
A relationship with Tomas is like being friends but y'all hold hands occasionally
Oh and obviously you join the new clan (I am not googling how to spell that rn)
Gotta give y'all a happy ending sometimes
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ok sorry i'm just. ????
rant and spoilers ahead because i gotta yell into the void a little
first of and most of all. WHY does it sound like Solas front and center of everthing now??? Including both Inky's and Rook's stories/motivations???? Like okay i understand that Solas will inevitably be important in Rook's story and that's chill! We knew he was gonna play a part in this story! But why do they make it sound like half or Rook's purpose is just there to further Solas's story/character
and it quickly becomes clear that Rook will have their own unique relationship with Solas, as the Inquisitor did before them. I think what's been fun for us, too, is trying to build Rook as kind of almost a mirror of Solas.
Epler also acknowledges that the Inquisitor “obviously has a very personal relationship with Solas,” one that will need to be reckoned with in The Veilguard.
“And I'd say the Inquisitor, to some degree, feels guilty or responsible for what Solas is doing to the world. So while we're not going to get too far into details about what role they may play, they absolutely are somebody who is going to be interested and invested in the outcome of Rook's journey in The Veilguard.”
Why. are you telling us how our Inquisitor is supposed to feel about this?? When you play DAI you agree to play The Inquisitor, yes, but you don't agree to play someone who Cares About Solas. Like. Yes. I get that he is important. That much has been clear since Trespasser. And i'm ok with that! But how come you say "this is a game about Thedas and a world in conflict" and then also talk like this story is About Solas, Actually.
The other thing i absolutely do not get and do not like. At All
Those decisions are: who your Inquisitor romanced (with the options gender- and lineage-locked in the same way that they were in Inquisition), whether or not you disbanded the Inquisition, and whether you vowed to stop Solas or save him.
?????
No "who drank from the WoS"? No "who is Divine"? No "does OGB Kieran exist"? No "is Hawke alive" (Varric is there. SURELY he cares about this a lot)? No "what happened to the Mages & Templars"? No "were Wardens banned from the south"? Arent't those uh. Really Relevant Decisions???? WHY is one of the whole grand three (3) decisions that carry over if Inky wants to save Solas or not. I mean ok i guess i get it cus that was The Big Decision TM at the end of Trespasser but again. Why is that the big thing that matters. out of all the things that SHOULD matter.
There's not as many decisions you have made up to this point that have an impact on what's happening in Northern Thedas.
But it’s also part of the advantage of moving the setting up to Northern Thedas, Epler says, with the prior games in the series taking place in Southern Thedas, a significantly different region both geographically and sociopolitically.
Uh. Yeah they do. See above points and also some that i forgot probably. Northern and Southern Thedas don't operate independently from one another that's not how this works. Especially again with things like the WoS or the Divine decision. Also half our companions from the other games are from the north?? Like yes ok i know get what you mean kinda and it's true to an extent but not like this
for one, the team focused on choices that they felt they could react to meaningfully – not just a cameo or one-liner.
“There's never a sense of, ‘Oh, that decision doesn't exist.’ But maybe we don't touch on it in this particular title,”
The. Cameos and one-liners are what make it special though?? You can't say "We want those stories to be personal." and then say you're not making any of those small decisions matter. And i don't mean matter as in having A Big Impact TM but i know that a lot of us LIVE for those small tiny nods to previous decisions that make the world feel actually alive and connected. I understand that we can't have full on-screen cameos or questlines or whatever for every little tidbit but not even. idk. Background convos about what's going on in Orzammar? Gossip about Ferelden's monarch? A line from Varric about Bartrand? Dunno man. Again not to mention the Big Things like Kieran. or the Well of Sorrows consequences. Or the Divine (which. yknow. is directly relevant everywhere except maybe Tevinter??). Those were always the things that made importing a worldstate so charming! because you could see the small little impacts that you have on the world. The tiny things like the line about the pigeons in Ferelden in DA2 or a wartable mission with Wade and Herren in DAI are so so special to me
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rad-roche · 1 day
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i think the way people engage with character creation screens in rpgs is interesting. i wouldn't say insightful, necessarily, i don't think it reveals anything about a person's character other than a particular preference, but interesting. i also think it's pretty personal, in that you can encounter somebody engaging in it in a wholly different way and go wait, huh? here are a few camps for your consideration, with the assumption that this is the first playthrough of an unfamiliar property
the self-inserter: my name is jane doe and so i have made jane doerún, the tiefling warlock. her preferences are my preferences. jane doerún is going to go on a sick ass adventure and kiss the cool companion and it's gonna rip. and it does! not the way i play at all but make no mistake jane doerún i respect the hell out of you. of course, every character you make, every dialogue choice, is going to be a tiny bit of a self-insert. it has to be, unless you get somebody else to play the game
the scholar: before the download finished i had 73 wiki tabs open combing through obscure links to find particularly juicy morsels for backstory. my character is the tragic heir of the house of smimble, a location i will not reach for ninety hours and will pronounce incorrectly in all that time. there is a spreadsheet involved somewhere. this lore is canon-compliant and watertight. if my character was dropped in this world, nobody would bat an eye. again, not my jam, but i see the draw
the waffler: cool appearance, very vague semblance of a backstory, but choices ingame are made without consideration for character beyond 'what cool thing happens if i push this button'. then, at the end of the 100 hours, locks in a character and starts changing things around retroactively. this is very much my camp. gloria 1.0 was very vague and vibe-y. now she has two whole books and a comic. if that's not weapons grade waffling i don't know what is
uses a preset, minmaxes stats, skips all dialogue and cutscenes on the first round: i see the appeal intellectually but am a tiny bit afraid of you
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emeryhiro · 2 days
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Hello!
I am new here and is feeling very overwhelmed right now with that is happening in the caryl fandom. I appreciate your insight into these characters. I am someone who has not seen Daryl Dixon season 1 and is seriously considering if I should even watch it with all that is being said about s2.
Reading all the early reviews that has dropped - I get a lot of mixed reactions to Isabelle's character. Some ppl say she was the best part about season 1 while others don't even mention here in their reviews. The caryl fandom is largely, understandably, biased against her.
I do not know anything about Isabelle and was wondering what your thoughts about her are - how she holds up as a character?
Hi Anon!!
Thank you for your question. I'm really glad you asked this question, and thank you for the kind words🥰 I'm going to do my best to properly answer and share my thoughts on all the points you've mentioned.
Firstly, welcome to the fandom!! 💖 I'm sorry you've joined at a time of so much uncertainty, but I promise that at its core, this community is a beautiful place to be. But like all communities, there is always positivity and negativity, and it's important to be careful with what's surrounding you, ensuring it's a healthy balance that works for you.
I've divided my response into several sections, as I find that to be the best way to convey my thoughts. I also wanted to be as clear as possible since this is a sensitive topic for some, and I want to try to alleviate at least some of the worries.
A mild spoiler warning for a mention of something that happens in episode 1 of season 2.
Reviews on Season 2:
I wasn't planning on reading any of the reviews for season 2, but since you asked for my thoughts, I read all the articles that I could find so that I could give you an informed response. And one thing I advise is to always take reviews with a grain of salt (this includes my thoughts as well) because, ultimately, they're all based on the writers' opinions.
What I've found with all previous seasons of TWD, especially season 1 of Daryl Dixon, was that no single review I read aligned perfectly with what I thought of the show once I watched it myself. And I know I'll say the same about season 2.
Regarding what I read in the season 2 reviews, I don't think I've actually read a single concerning line in any of the ones I've come across, and I'm pretty sure I've read every single one that has been released. There are, however, a lot of people who, out of fear or concern, focus on single lines from a review that may sound negative or worrisome when taken out of context, and ignore everything else in the review that's purely positive.
I can see many people have shared their specific thoughts on different segments of several reviews, but I won't go into my thoughts here for the sake of keeping this response reasonable short. If you're interested in a detailed post about my thoughts on the reviews in general or any in particular, let me know, and I'll share it as soon as I get a chance.
My thoughts on Isabelle:
I found Isabelle to be a fascinating character with many layers. She is unquestionably flawed and has a great mix of both positive and negative characteristics, which I think is what gives her character so much potential. She's intelligent, driven, brave, headstrong, and very protective, but she's also undeniably manipulative, which makes sense when you think of it as a self-defence mechanism that she developed during her rocky life before the apocalypse. I'm also a fan of Clémence as an actress, and I think she's a great fit for this character.
This next bit might sound a bit contrevoursial but bare with me. I've seen Isabelle get a lot of hate for being manipulative towards Daryl, even I personally hated seeing Daryl be treated that way, but it's important to remember that we've also seen Carol behave manipulatively when she's had to in the past in order to protect the people that she loves. This is something you'll see Carol do once again in episode 1 of TBOC, and when I watched it, it made me uncomfortable, but ultimetly, I could see that it made Carol uncomfortable as well; she doesn't feel any satisfaction out of what she does and is willing to carry the weight of that lie and guilt to achieve her ultimate goal of saving Daryl, the person she loves.
Even though, on the surface, it's not an admirable thing to do, we appreciate Carol so much more because of the lengths she's willing to go to for the ones she loves, and we've also seen her journey to this point, which naturally makes us love her and empathise with her.
So my point here is that I can't judge Isabelle for the same behaviour I admire in my favourite character. Just like Carol may act that way to protect Daryl (her loved one), Isabelle was doing it because she believed (to the best of her knowledge) that it was what was best for Laurent (her loved one).
However, what doesn't sit right with me about Isabelle's character is that what the showrunners and writers have been saying about her doesn't align with what I've seen on screen (this is a great example of why I try to avoid looking at unnecessary publicity). I want to love her character for who she is, flaws and all, but the inconsistency in her publicity makes me feel like there's some discrepancy behind the scenes, and that has stopped me from investing in her character and gives me slight concern for the trajectory of her arc, which has so much potential that would be incredibly tragic if wasted.
The only other thing that I would disagree with (IF the show ends up going down that path) is the negative messaging that would be given out about nuns if every surviving nun on the show is portrayed as willing to forget her vows the minute there's a man in front of them that they find interesting. I'm not catholic, but I think that it would be incredibly disrespectful towards actual nuns and the sacrifices that they make for their faith. But please don't take this as fact because I don't think this will actually ever happen. I honestly don't believe that AMC or anyone involved with the show would knowingly do something like that. I'd be happy to explain this a little further, but I don't think it's relevant if you haven't seen the first seasons.
Watching TWD: Daryl Dixon S1 & 2
My question to you would be, what draws you to TWD/TBOC? Is it Caryl itself and potential canon? And if so, do you feel that you'd be left disappointed and/or unsatisfied with the potential lack of romance between the characters in season 2? Or, do you enjoy the show for a combination of things, like the character development, world-building, cinematography, etc.?
I want to emphasise that there is no wrong answer to the above. Everyone is unique, and it's 1000% understandable and fair for each person to have unique reasons for being drawn to and loving, hating, or even being indifferent about a show.
I personally fall in the latter category; I love TWD for its rich story, action sequences, cinematography, multitude of interesting characters, and the mind-blowing ways in which they have developed over the years (the whole package of the show is exactly my cup of tea), and of course, it's no secret if anyone looks at my blog that my favourite character (BY FAR) are Carol and Daryl. I absolutely adore them for everything they are, both as individuals and what they bring out in each other and mean to each other. And if Caryl is ever canon (which I expect would happen in season 3), then that would be the cherry on top of a show I already love.
My very short review of season 1 would be that I really enjoyed it and would rank it at the top between all the other spinoff seasons we've gotten so far. However, in all honesty, I still felt and noticed the hole that was left behind in the story with the absence of Carol, but knowing that she will be returning in season 2 kind of made up for that lack in season 1. All up, I really enjoyed season 1 and have watched it several times in the last year. I'm actually currently in the middle of watching it again in preparation for season 2.
My recommendations:
If you personally fall into the former category and, as mentioned above, feel that you'd be left disappointed and/or unsatisfied with the potential lack of romance between the characters in season 2, then perhaps it's better to wait till all the episodes are released to then decide if it's something that you'd like to watch.
If you're willing to accept and are okay with the potential lack of romance between Caryl in season 2 but are concerned about and would rather not watch any potential romantic relationship develop between Daryl and Isabelle, then I'd say that you should watch the season as it releases because I honestly don't believe that something like that is a real possibility. At most, there may be hints towards one-sided feelings from Isabelle's side and maybe some confusion from Daryl's side, but untimely, it would not mean or go anywhere. I'm personally not even bothered with this worst-case scenario because it doesn't matter how many people have feelings for Daryl or how confused Daryl is because I know that once he's reunited with Carol, there won't be any more uncertainty about where his heart and loyalties truly lie. There's honestly not a single ounce of me that's concerned about this.
If you're more like me and enjoy the show as a whole, even though you may be slightly disappointed with a few accepts, then I'd highly recommend that you watch season 1 before the release of season 2 (if you have the time), because it genuinely was a good season and will give you a lot of backstory and context that would make season 2 feel so much more enjoyable and immersive.
~~~~
Thanks again for your questions!! I hope this all makes sense and that it answers your questions. As I mentioned earlier, if you'd like me to expand on my thoughts on anything in particular, please let me know, and I'd be happy to do so.
My last bit of advice is this: I know it's easier said than done, but I urge you, especially as someone who's new to the fandom, to not allow a lot of different voices and opinions to shape how you naturally feel or invalidate what you take away from watching the show (not that I think that's what you're doing but this is the general advice I wanted to give just in case🩵). It's really easy for anyone to be influenced by negativity and positivity when they find that that's all they can see from the people around them.
I personally try to focus on what I see on screen and what I hear directly from Norman and Melissa because, at the end of the day, showrunners and writers come and go, but Norman and Melissa have embodied these characters from day one and understand them more than anyone else ever could.
♡♡♡
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greenconverses · 10 hours
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I’m big time upset about annabeth’s characterization in these new books. She looked for Percy for a year or something, did everything she did in HOO, she’s so amazing that she caught up on all of her school work (in fact she’s back on track to go to an ivy if she wants after everything that happened to her), she has all this extra time for Percy (having a boyfriend is time consuming enough without his quests), and then she’s so good at socializing with mortals and so popular…. Just to go to New Rome University (wtf is new rome university) and live in new rome. It makes me sad for her because I feel like RR won’t let her be bad at anything or awkward anymore and she just has to be this hyper competent angel gf all the time…
Oh also the way Percy is contrasted against annabeth in this new series makes me nauseous. I feel in some ways she only exists as this hyper-competent angel gf so that percy has something to "aspire to"… as though he hasn't proven himself a million times and deserves to constantly measure himself up against annabeth. It really just robs them both of their depth and motivation and mutual respect for each other that was so painstakingly built up in the original books.
I was telling @perseannabeth last night that while Annabeth had a lot of pagetime in Wrath, she felt like an utter non-presence other than the last couple of action scenes. And yes, it's because he keeps writing Percy as the only one with all the problems and Annabeth is the perfectest, smartest angel who is always right and can do no wrong, unlike stupid idiot Percy. Ha. Ha.
I do think a lot of the character issues in these books come from him avoiding or only introducing easily resolvable conflict with the main trio. Part of what makes Percy and Annabeth, well, Percy and Annabeth is that they have conflict. Conflict doesn't mean they have to be mean to each other or something terrible has to happen to them, but having them at odds with each other over something (anything) allows for interesting character development and growth.
Grover and Annabeth each get moments of "aw I kinda fucked up" in Wrath that are resolved with basically no effort because Percy shrugs it off or blames himself for their actions. I couldn't even begin to tell you how Annabeth's hubris played a part in the third act ghost fight, but apparently it did, so that's a thing he can brush off because teamwork is all that matters in the end, kids!
And the thing is, Rick is actually setting up a really good conflict with Percy constantly bottling up his rage and messy feelings, but he's too much of a coward to pull the trigger on it. Grover destroying the house and releasing the animals was the perfect spot to actually pursue that conflict and give everyone something to do other than mini quests. Percy could've yelled at Grover and Annabeth for failing to do what they had promised him, and then everyone could deal with the consequences (both of the initial mistake and the fallout of his anger) and make amends in a meaningful way. Instead, Percy has to grit his teeth and fucking apologize to Grover instead. (I'm gonna do a separate post about this because boy howdy do I have THOUGHTS on that.)
By making Annabeth the perfectest, smartest girlfriend ever for dumb dumb Percy, RR is basically removing the conflict that makes them interesting together. There's also the matter of conflict being one of Annabeth's main drivers. Conflict happens to Percy ("I didn't want to be a half-blood."); Annabeth looks for it. And now she's just along for the ride... as long as it doesn't mess up her studying schedule! Her job is school now. Don't get your hopes up.
Also, super controversial opinion ahead, but I think the show casting has contributed to how he's writing Annabeth now. He's deliberately avoided describing her in these books. It's all very vague impressions of her, to the point of Percy describing her having a "human face, human hair" when she turns back after the animal transfiguration in Wrath. No blonde hair. No gray eyes. It's weird.
(Note: I'm not saying the TV cast is wrong or weird, I'm saying it's fucking insane that this man is trying to retcon 15 books worth of character descriptions so his dumbass "actually we never SAID annabeth was white, you just perceived her as it!!!!" defense holds some water.)
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faunusrights · 22 hours
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some fics really have a habit of over explaining in ways that would be better resolved by just not saying anything at all. like okay. there's This Fic on ao3 right now with an interesting premise. but to get to the premise they've chosen to skip over a LOT of the interactions needed to get to that point. all the talking and building trust and all of that shit is in the past. and the thing is that isn't a BAD thing! you CAN skip over the parts you don't need to get to the part you want to write!
the problem is that they instead choose to summarise the part they skipped.
see summaries, even ones with a lot of personality, are very dry to read, and more importantly they make the reader sit there and be told all this stuff that happened instead of letting them... you know, READ IT. i feel like i'm being cheated out of an entire story; you are effectively summarising a fic that doesn't exist! so don't!
you'd be better off not mentioning it. let the reader go 'wait, how did we get here? why are you two cooperating?'. readers LOVE to answer questions and it puts you in a great position by just... keeping it to yourself. then, over the course of the actual story, have characters refer BACK to those things you would have summarised! have them go 'hey remember when [event]?' and sprinkle all that backstory in over time. or, fuck it; flashback intermissions! take a pause in the downtime of your story to tell that other story. there's loads of ways to tell people all of this information without infodumping at the beginning, and it's a skill you SHOULD cultivate if you ever wanna go pro; in an actual novel or short or whatever, you can't just infodump and move on. you have to be able to give your readers information intelligently. this is a great way to practise it.
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