What details have you changed on Teams RWBY and SPRN?
Glad you asked! Really, the only ones who haven’t been redone at all are Sun, Pyrrha and Ren, simply because I love their designs enough that there really wasn’t anything I wanted to change!
I am going to be showing pictures of all the outfits that have changed from their previous appearance. If one isn’t shown, it’s just because I haven’t changed anything about them, so this post is a bit long.
But now starting with Ruby:
Not much has changed overall for her Mistral design, but changing a few details have really pulled it from being my least favourite Ruby design of the lineup. It’s probably still on the bottom, but it’s far better than the first attempt.
I widened the gap in her skirt to show more of the red petticoat underneath, and took the V2 inspiration with her emblem being printed there rather than as an emblem on her cape like in the original. I like the more natural inclusion of it rather than the constant clip either on her cape of her belt, and it leaves room for her cross imagery.
Besides that, I added some silver buttons on her belt and the silver thorned stems on her corset. I think it looks cute and really adds to Ruby’s rose theme. The dog on her chest pouch was always there, but her pose in the original piece just covered it so you couldn’t see it.
Plus, I tweaked some of the colouring choices, namely on her gloves and the pins holding her cape. I didn’t know how to make them not look dumb and also keep the red on her arms to keep the colour flowing. I decided to go for a deeper maroon colour, and I really like that more toned back colour rather than the bright red from before.
Not much really changed for her Atlas design, and it still remains one of my favourite from Team RWBY as a whole. The only difference is that the silver thorn design on her corset carried over and stays on all her designs barring her first one.
I changed a few things around for her Vacuo design and I honestly like it more now.
It’s still very similar to the OG design, but I added the thorns on her corset, a pouch replacing the hanging bullets, and the silver inside of her boots were changed to a maroon instead. The silver before really did help set apart the red laces, but I think with all the extra silver she has now, the large areas of silver on her boots were just a bit too much.
Also, she now has a necklace! It’s a sunstone, and I like how it incorporates the goldish yellow from Yang into her design without being too much for Ruby’s more gothic colour pallete. I gave her the same maroon gloves from her Mistral outfit, it’s hot in Vacuo and her hands need protection when holding Crescent Rose.
Okay, biggest change for Ruby’s adult design is her hair. I actually don’t know why I didn’t change it since the OG is specifically for AZRE still, and the lore that SEW start showing white hair earlier on in their life has been established since new the beginning? So, idk why I didn’t do that in her adult one????
Either way, her hair is mostly white now. You can still see some reddish black on the tips, but by the time Ruby’s in her early 30s, which is the start of AZRE’s next gen sequel, her hair has gone nearly completely white.
I also changed the silver of the boots to white just so the colour flows a bit better and she actually have Weiss’ colour on her. With the addition of the thorns, all the metal, and the new silver lined pouch instead of her bullets, the silver is still kept pretty consistently in her design so I can sacrifice it in her boots for white.
Also her sunstone is still there, of course, and her maroon gloves. I just like how it adds a further level of protection for Ruby’s hands, and the darker colour helps with the black to excentuate the red. Her rose decal on her tights is a little hard to see, and I did mention perhaps lightening it in further drafts to see it better, but when I did it just looked too much and cluttered her legs, so I kept it black.
I’m starting to like it more, like a more hidden detail to her rose theme rather than apparent like her rose clapse and corset thorns.
Next is Weiss:
The only thing that I changed on her Atlas outfit was the shape of her boots, removing the red apples on the bottom and instead having the boot trim be the apple shape instead. I like it but you can clearly see that somehow the shape of an apple continues to allude me.
Now I completely overhauled Weiss’ Vacuo design, and I like this one a lot better.
I still kept some of the main features of the OG design in this revamped one. She still has the short, bell shaped sleeves, with added black gloves underneath for both protection and to balance the black on her design to include her arms. The pouch was also moved to the front, and I added a second black pounch on her belt.
Her long jacket style was changed to have a completely closed front rather than the open chest area, and the front white frills now go over her longer black skirt, keeping that wide skirt shape that Weiss uses while balancing the two colours more. Similar to that, I added thin tights to protect her pale legs, and darken her legs so that the white boots stand out more.
Her boots haven’t changed too much in look. They still have the black soles, silver trim and red gems, but they’re longer than before and the dip isn’t as extreme in the middle.
Fun fact, this was the original design for my Adult RWBY a few years ago, back when my edits were absolute garbage.
Same with her Vacuo design, I completely revamped the OG design for the new one. Before, it felt kinda old fashioned, in line with how Atlas was decades before, and I wanted to go more into a business woman style with Weiss’ known design features.
I replaced the more poofed sleeves for the normal bell shapes, with the black fur and the shorter black gloves. The actual jacket was made more into a long coat type, with the original strapless dress now more of a sweater dress like her atlas one, just now without the white trim and less poofy. I did keep the idea of the blue sash around her waist, but it’s tied at the front in a more normal way, and the large frill at the back let the red on the inside that you see mostly in the collar travel down to her legs, like her Beacon design.
I finally remembered the tights. The OG design was meant to have tights, but every time I kept forgetting because I would be using previous works as refs, and then remember like ten days after finishing. Either way, the tights work similarly to her Vacuo tights. They darken her legs to make the boots stand out, and also work in keeping her legs warmer than just having them bare, since she lives in Atlas.
Her boots are pretty much the same, just more form fitting at the top with added silver decal. The previous red details were swapped for black and really they’re kept pretty monochromatic, since the big red collar, the added red pin, and the visible red of her coat tails more than keeps the red in her design.
Along with the slightly different design of her crown, which is meant to allude to the petal shapes of Blake’s emblem, Weiss’ hair is longer as she gets older, but it’s never going to get as long as it originally was. She keeps it in a low ponytail similar to how it is in the OG version.
A minor thing for all of the Blake designs is that the scars on her shoulders are more visible, rather than being hidden by the straps of her backpack. Simply because of how big Iya’s claws are, it’s strange that they were so close together.
Now for her Menagerie outfit specfically. the upper half of her design remains pretty much the same; her top, backpack, different length gloves and ribbons, stomach scar, and her white belt and pouches were made bigger compared to how tiny they look on the OG draft. Her bottom half was changed up more.
Her previous pants were meant to try and replicate her canon Mistral pants, but honestly felt a bit plain since her boots are much shorter than the thigh highs. So I still kept the black pants with the purple tint, and added her emblem on her thighs with white lines similar to her V2 pants. Both the tint and the lines help to separate her black pants from her black boots.
The boots still have the paw decals and the white soles, but since her emblem is on her pants, I removed the metal emblems from the top of her boots and had them as stringed up boots instead.
Really, the only difference between these two is the colour of the top of Blake’s left glove and her inner coattails. Both were white in the OG draft, but i changed them to purple instead.
Similar to Weiss’ Vacuo outfit, I completely revamped Blake’s Vacuo look.
The style of her shirt is pretty much the same, but I added a hood with some cool shadow decals at the bottom, adding some white to the top of her head and also protecting Blake’s face in Vacuo. The gloves are pretty much the same, only that I changed her right one from black to white, just so there’s some white there and the black ribbons stick out and keep the black there also.
As much as I love showing scars on my characters, I did swap the more crop top for a completely covered hoodie and highwaisted shorts. They took up too much when I made them completely white like in the OG, so I had the top and bottom rolled up bits as white and the middle black. On the sides, she now has pockets similar to how Sun’s jeans worked also; extra storage and something to look at on her legs.
Her tights were black with white gradient in the OG design, but I decided to keep the purple tints just so Blake can have what little purple she does and stops her from looking completely monochromatic.
Her boots are pretty much the same also, I just added the silver buttons on the rim just like her Beacon boots, and because they look cute.
Her adult one is pretty much the same save for a few tweaks. You can’t see on the original because of the pose, but the front of Blake’s jacket didn’t actually have the gold buttons on them, which I decided to add.
The only other thing is her boots. The top rim was originally white, but I changed them to purple instead to separate the white rim from the white pants. Plus, I remembered Blake’s emblem and added it to her left boot, similar to how she wore it on her left thigh in Beacon.
Finally for the team, let’s do Yang:
Same outfit, but I actually remembered that Yang did in face lose her right arm so any pouches and things she needs to grab is on the left side.... where she can reach it.
Other than that, I added some gold metal on her boots and changed the yellow soles for black. It just concentrates the yellow a little bit better, and stops the bottom part of her design from looking a little lacking of her colour.
Same thing, her pouch was moved to the left instead, and the gold metal soles were added to her shoes. The silver armband was always a design point, I just never included it in the OG draft, and is actually one of Eirian’s silver wristbands that she gives to Yang.
Besides Ruby, the Vacuo designs really weren’t something I was jiving with.
For Yang, I swapped the leather jacket she usually wears for the more comfortable jock jacket. Is it the jacket I designed for her Ice Queendom redesign? Yes. Do I care? No.
I love the softer yellow sleeves and her emblems on the top, and the flames on her middle to add to her fiery design. Her pouch was moved again, the sash is more buttoned on, and the inclusion of her silver wristband is still there. Her shorts are still the same, just more detailed with added pockets and lines for interest, but the thigh high socks were replaced with shorter yellow and gold gradient socks and kneepads.
Boots kept the metal front like her other designs, removing the belts, and swapping the black soles for yellow. Overall, I wanted this design to be lighter, since I didn’t want Yang in so much black while in Vacuo.
Yang’s adult outfit has been changed twice actually. I had a previous version that I decided I didn’t like as much and redid it today, and this is the finalised version.
I honestly moved away from the leather, geared up biker chick that Yang was and instead went for a more casual, lighter wear. She has the lighter black jacket with different toned sleeves, both having ursa skulls as a little nod to her allusion, and uses far more lighter cream yellow in her design than black. I like to think her shorts are more like khakis, similar to what Taiyang wears.
Her socks are different lengths to add a little assymetry to her, and her boots moved completely from the buckles to velcro for easy access. Really, I wanted Yang to look more comfortable and settled in an calmer life, rather than all geared up and ready for a fight.
Onto Team SPRN, I only changed one outfit out of all of them which is Nora’s Vacuo outfit.
I mentioned in the ask talking about Team SPRN’s designs that I wanted to redo Nora’s Vacuo design since it was very similar to her Mistral one and I wanted to change it up a bit.
I still went for the original idea of the light hoodie but just fixed the proportions slightly. The thing rim of her sleeves are now clasps, the hoodie zips up in front of her white shirt, and her belted skirt is swapped out for a more pleated skirt and a white belt, adding another pouch for extra space. A lot of the buttons are heart shaped too, which I thought was cute.
Her short leg warmers were swapped for longer thigh high socks, which are now white with a pink gradient rather than the solid pink before. I wanted to protect more of Nora’s bare legs and keep the lighter colours throughout it, plus the pink on the bottom helps so that the white boots she wears are not lost in solid pink socks.
The belts on the boots are clasps to help secure the boots on, and I shaped the buckles as more hearts. Nora could always do with some more cute hearts in her look.
Looking at them now, I much prefer the newest version to her original.
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