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#That Guy That Was There Once. apparently they have character arcs?
trainingdummyrabbit · 8 months
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man. apropos of nothing, its fucking crazy having been a pokemon fan just about literally my whole entire life and Still feeling like a stranger in the community
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oflorelei · 3 months
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My Problem is:
That it's a let down. Listen I am not mad or horrible dissapointed over that Radahn is there (although sigh i wished we would have gotten that Age of Abundance/Compassion man). I am not mad that he is apparently a puppets and that miquella is apparently the villain from the shadows. I'm mad that they hyped this DLC up so hard, using Miquella's character, which they know to be shrouded in mystery and HYPE, made it appear that we may have the chance to join him/get betrayed by him, made people belief he SPECIFALLY seeks out the tarnished or multiple tarnished at once (to help him?)- that he is the central figure of this DLC when he is not. And thats not an underestimation.
Miquella, most fearsome of the Empyreans, the 'father' of the Halligtree, beloved by near all, who "[...]wields love to shrive clean the hearts of men. (There is nothing more terrifying.)" - does not even have his own bossfight.
No, he is basically just a cape for a boss we already fought to a DLC that costs 40€. He is in the promotion arc, he is said to be a central figure, he is said to be the fearsome empyrean of all. One thing he isnt? Apparently worth the time of day.
I am ok with Miquella being turned into a villain, I am not ok with Miquella being turned into a joke.
There were so so many roads they could have taken with him, he was PROMISING in every regard.
Want to make him a Villain? Fine the reason can be:
=> Manipulation/Enchanting for people to love him (to ensure someone will always look out for him)
-not absolutely evil per say- and it makes sense that someone who is stuck in the body of a child might want to count on many people rather then one person to protect them = it is his weapon to wield affection
- still takes away free will, even consent to some degree
=> Formless mothers influence
- do i even need to explain this one lmao
- already thousands of theories before this DLC thought that miquella might have been negatively influenced by her- especially when so many things in this Game revolve around blood and the power of it
=> "for the greater good" ahh ending
- 'the means justify the end' mentality (maybe even allign with the manipulation and enchanting)
-would be a similar situation to ranni and could mirror it- not the best but also not horrible
=> St. Trina is Miquella's Radagon
- Miquella splitting slowly with the golden order & turning his back to the easier path & planning behind the shadows to change how Things have been? Yeah maybe St. Trina could have been to Miquella what Radagon was to Marika (a guard dog, keeping her checked (sry but i genuinely believe Radagon returned bc Marika started to stray)).
-could also have explored how marika had to deal with it & her relationship to her other self => player could maybe decide who they wished to serve
=> the curse drives mad
- being stuck in the body of a child when you are a grown adult mentally is pure eldritch horror imo, it is not only physically but chances are high it could cause deeper psychological issues
- when grief drove marika mad it can drive miquella mad to that despite everything he does, being so prodigal, does not help and helplessness of it all too
- bc no one can help and no one can understand him
- he is stuck in a body that is his, and yet its the body of a past him, something he should have outgrown, something that belongs to the past- and (IMO) he can not fight truly in his body, not even to defend himself- having to constantly rely on people for your protection when you are an incredible independent creature? Horrible
- while not the most climatic- would it be truly unthinkable that miquella maybe just..gave up? That it drove him mad with grief to realize he spends his life searching for a cure that might not even exist?
- again thats more then a 'what if' then realistic like the rest of the list but i just love the horror adult mind child body
Want to make him a good guy? Fine the reason can be:
=> He is described so. He knew that he would be the next god & took responsibility.
- Miquella created the Haligtree, feed by his OWN blood (which takes far longer and more energy then just using bodies) or all that are rejected by the golden order, he is compassionate & kind. He is protective and by gods above he does want to help, he does break away from the golden order when he realizes they are not what they seem
-With ranni not wanting to become the successor and Malenia cursed with the rot it only leaves Miquella open, he would have been aware of it
- He is already a 'big' brother, caring for malenia, caring for all who were considered Misfits such as the Albinauric & Misbegotten, providing a sanctuary and hope
- Miquella is described as kind, as compassionate someone who basically does wish to bring a change and is ready to self sacrifice for the better
There are many more but guys im so so tired and need to nap. In short: its incredible to me how you can make a Character that had potential for all possible sides (good, evil, inbetween) so bland, his arc and journey feel like white toastbread, his relationship to his beloved sister malenia seems fake, he doesnt appear to be an adult trapped in a body of a child but as simply put an idiot who is all about "me me me me" & then doesnt even get a bossfight.
Im not mad it was written, i am made there was zero thought or reasoning put behind it, when there were so so many options to make it good. Its sorta fascinating that somehow no one likes this ending, not the Radahn Fans, Nor the Miquella or Malenia Fans..idk man. Having feelings about this.
Also im really bummed we didnt get a cutscene were the tarnished touches Miquella's arm to travel like- man.
Also sorry for the grammar/spelling or maybe even logic errors i just needed to vent ngl
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cadaveerie · 12 days
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I'd like to point something out to Dragon Age fans, especially fanartists, in the nicest way possible:
Taash doesn't have a small waist. Taash doesn't have boob armor. Please guys, could you consider drawing the bodies of people you perceive as women like they actually are? Pleaseeeeee.
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A lot of people doing fanart have been giving them both, and while it's not a crime or anything, can we for once let characters read as female not have those tropes? Especially when they're not like that in canon?
Obviously I do not condone harassment because of how anyone draws a fictional character, so I'd ask you don't target specific people about this... I just think that it's already rare to get these characters that don't have tiny waists and boob armor, so it'd be nice if this was more widely respected. I ask you to consider why it matters, and why it's questionable to have the one character like this be changed.
And also, not that related, but still somehow related to how Taash is perceived by fans: Taash has been referred to by 'she' and 'they' pronouns by the devs, so I'd just ask people to keep it in mind as well, and the possibility that they might not be a woman. That and the fact that both their writer and actor are non-binary and go by they/them, and that apparently Trick Weekes has expressed in the past their desire to write only trans characters (I've heard this multiple times, but I don't have the source. Let me know if you do.) I also think that the way Corinne Busche talks about their arc sounds incredibly trans-coded to me, but that's another discussion. Obviously, we don't know Taash's gender yet, they might not be enby at all, but it's still a nice thing to keep in mind since we lack the information to indicate the opposite, and there's some other to at least suggest the possibility that they might be trans, and perhaps even have a coming out arc.
I just ask that you consider these things at least. It matters to a lot of people, for good reason.
source: [1] Taash's picture, Corinne using they/them for Taash and talk about their arc.
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tyrantisterror · 6 months
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I think one of the things that gets lost in the big, endless internet conversation about whether or not heroes should kill their villains is the fact that killing villains off robs you of a lot of story-telling potential. The Joker died at the end of his debut story in Batman - imagine what Batman would be if he stayed dead. No Joker in Batman 66, no The Killing Joke which means no Barbara Gordon as Oracle and no The Dark Knight, no Mark Hamill Joker episodes of BTAS (so many of them were based on his comic appearances, after all - the laughing fish is a direct adaptation of a comic), which means no Harley Quinn and no Return of the Joker, on and on it goes.
Like, you can argue the morality of heroes sparing their villains till you turn blue - god knows this site does it at least a thousand times a day - but on a purely pragmatic story-telling level, the minute you kill ANY character, you kill all the story potential they had. And yeah, it's fiction, you can bring them back from the dead if you really need them, but that's a pretty hard story beat to pull off without hurting your story. You don't want to fill your tale with "Somehow, Palpatine has returned" moments.
And you can just make new villains, sure, but again you have a problem with that - a new villain has to establish themselves and has to stand out from who came before, which means you can't go directly to the storylines you could have had with a villain who stuck around AFTER their introduction. A recurring villain is capable of doing things that one-off villains can't.
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I'm going to illustrate this with a character from a fandom I'm not even a part of - I never played the Ratchet and Clank series and am only vaguely aware of it, but one day I saw a supercut of scenes starring one of its recurring villains, Dr. Nefarious, on twitter, and I was like "Oh shit, that's the guy who plays Quark on Deep Space Nine, isn't? This guys a hoot, let's see if we can find more clips on youtube." Which brought me to this hefty video here from one of the more recent games in the series.
And, like, as a person who "doesn't even go here," it's obvious this goofy little fucker has a history. His opening scenes have him ranting about how much it sucks to lose repeatedly - a lampshade on the "flaw" of a recurring villain, i.e. that their threat diminishes the more they come back because, by the nature of their role in the story, it means they've suffered a lot of losses. So how cool is it that as this supercut chugs along you can clearly see this is a theme of the game - that this is a story about the virtue of losing, a story that is enriched by having an antagonist who fans of the series know has lost a LOT?
The true antagonist is an alternate version of Dr. Nefarious who's won every fight in his life so far, apparently with little effort, and I love how they differ on a design aspect. They're both technically mad scientists, but notably, Emperor Nefarious, the winner, has a more imposing and "heroic" build, but a smaller brain-dome for his robot brains. Because winning may make him look strong, but if a mad scientist's real power is their mind, well, which Nefarious is really the strong one here then?
Dr. Nefarious gets this juicy arc about realizing the virtue in his repeated failures that corresponds with the heroic characters struggling to find a way to win against a seemingly invincible opponent, as well as contrasts the true villain, Dr. Nefarious's explicit counterpart and foil Emperor Nefarious, who has never once lost and is a total piece of shit for it. Again, not my fandom, I don't go here, not an expert on Ratchet and Clank, but even as a relative stranger to it who's just watching a big supercut, I fucking love this. This is an excellent story.
And it's one you can only tell with a recurring villain. Without Dr. Nefarious, this story works significantly less. You need a villain with a history the audience has seen to really sell this.
Anyway, I made this post because, ironically enough, I saw another tweet talking about how some fans think Dr. Nefarious should have been killed off in his first appearance, and, like... that's just fucking baffling to me, as a person outside this fandom looking in. Recurring villains deserve more love, man, they give us so much.
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justasunflowerseed · 4 months
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is it just me or does it make no narrative sense for Kagami to be a sentimonster? the entire plot around the peacock miraculous is layers upon layers of family drama being all "we gave life to our kids by any means necessary and it killed the person we loved the most and now we see them as objects to be used and they have to fight the narrative to gain their freedom" and then there's just this one daughter of a blind woman just standing there like "oh uh and me too also, apparently, I found out last week from a guy in a peacock costume and now were dating". the only reason they made her a sentimonster is so she could make out with Felix, that's it.
now, I don't hate having another sentimonster in the show, if they introduced Kagami's mom earlier and integrated Kagami into the plot as more of a bootleg Marinette (cuz be real, same shade of hair, red clothes, Asian, she was designed to be another Marinette visually and her role is almost exclusively a love interest) it could've worked, but she showed up out of nowhere in season 3 and we didn't get any hints of her being a sentimonster until season 5. so the way the show is written now, it feels like a cheap excuse to pair her with an Adrien clone.
but... there's another character that's around Adrien and Felix's age, who's parents were shown to know Gabriel all the way back in season one, who's already an established character and is also Adrien's childhood friend.
yeah that's right, I'm talking about Chloe.
imagine, Audrey wants an heir but doesn't want to get pregnant, so Gabe gives her the peacock and tells her there's a price to pay, she's like "yeah whatever" and makes a minion employee use it and get pregnant for her. when the kid is born she decides that she's too ✨ fabulous ✨ to raise a baby and leaves the responsibility to André, and leaves to New York with the amok.
André raises Chloe and takes good care of her, until she gets old enough for Audrey to care about her existence again, then she comes back once ever few years, orders her around with the amok to be a bad bitch and order others around, and leaves again after like a couple if days.
Chloe ends up having to appease her mother and be like her. without the amok, André do anything about it except try to still be a good dad, so he ends up doing appeasing her every whim. he might not even know she's a sentimonster and sees her as a miracle child who's simply easily influenced by her mother.
BUT, that would require actually giving Chloe a proper redemption arc, which Thomas can't physically do since he has PTSD from mean girls or something.
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THE GERUDO POST
(aka an attempt at a critique of how gerudos were handled in BotW and before)
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Oh no. TOTK being right around the corner, it might finally be time for the Gerudo Post.
(aka half of the reason why I made a Zelda sideblog in the first place)
So I want to preface all of this by saying that, as you could probably tell already, I’ve always adored the gerudos. They have fascinated my small child brain when I was 7; then the obsession made its comeback when I was 14, and now, here we are, almost 28, and I’m still thinking about the gerudos. I think they might be among my favorite fictional cultures for their potential and their understated storyline. I guess growing up in a very Arabic neighborhood, coupled with being bi-culturally latinx (?? does Brazil count?? you tell me), also always made them feel like home to me –especially when I was very young and there was not a lot of cool female representation flying around that managed to involve fiercely independent PoC women, flaws and teeth included.
This whole weird-essay-thing tries to do two things. First: analyze the place gerudos have occupied in the series, their initial problematisms and their subtextual narrative arc during the Myth Era coupled with their relationship to Ganondorf. Second: tiptoe to Breath of the Wild and poke it with a stick to see what happens –and in doing that, explain why I believe a lot of their characterization was defanged in service of smoothing their past with the hylians instead of deepening the culture on its own terms, and why I’m a little apprehensive about what that might mean for TotK even though I adore seeing the best girls at it again.
Those are the uhh terms of service??
And now, we must go back to 1998.
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OCARINA OF TIME ERA
There’s so many things about the gerudos that are noteworthy and rich, and they’ve made for a complex piece of Zelda lore ever since their introduction –and when I say complex, I don’t 100% mean it as praise. The very racially charged decisions made about their inclusion have been discussed at length by the fandom, especially when it comes to orientalist and Islamophobic tropes being deployed pretty thoughtlessly in Ocarina of Time (their sigil being literally a crescent moon and star originally, the parallels are pretty obviously there).
We’re talking about a band of amazon-like, big-nosed brown women from the desert ruled by a single Scary Evil Man born once every hundred years hellbent on conquering Hyrule who they apparently worship like a god, characterized primarily as thieves, decked in jewelry and orientalist-inspired harem/belly-dancing clothing, hostile to the white good guys of Hyrule (especially men), unblessed by the Goddesses and so deprived of elongated ears (this is true for OoT –we’ll come back to that), also known as a demon tribe with their deity straight-out described as evil-looking by Navi (on my way to cancel you on twitter Navi you watch out), and secretly led by evil twin witches who can turn into a single seductress and, as two mothers, raised their Scary Evil Guy king who happens to basically be the devil.
In so few words, gerudos are the future that liberals want.
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It’s worth notice, also, that Ganondorf’s characterization in this game is… kind of relentlessly uncomfortable to play through, especially before the 7 year skip. The utter assumption of depraved and evil intents from every character surrounded by dialogue that does little to hide its biases in spite of having generally very little proof to back them up –even though, in the game’s context, every character is correct to call his eyes evil and the darkness of his skin a moral judgment in on itself. The scene where Zelda demands that we believe her conclusion that the sole and only brown guy in the entire kingdom is evil and will do harm, and the game straight out refuses to progress until we concede that her dreams are prophetic and that this man must be stopped at any cost even though she has no more proof than her discomfort… hits different on replay.
I’m restating all of this not to pretend I’m making a novel and thought-provoking point, but to bounce back on a tumblr post I saw a while back (that I can’t find anymore!! I’ll link it if I find it again) –and so express what it is that gripped me with the gerudos in spite of their pretty damning depiction… and actually maybe thanks to it.
There’s a surprising amount of texture to Ocarina of Time’s worldbuilding that exists folded within the things introduced and left hanging, or in its subtext –and whether on purpose or not, I believe it is why people keep coming back to this iteration of Hyrule.
What was that about the king of Hyrule unifying a war-torn country? Why did the gerudos break the bridge connecting them to the rest of the kingdom during the 7 year timeskip while still worshiping Ganondorf, and why are the carpenters trying to rebuild it against their apparent wishes? What was that about gerudos imprisoning hylian men trying to force entry into their lands? What was that about the secret death torture chambers right next to the Royal Family’s tomb and connected to the race of people who were, apparently, born to serve them?
Nothing? Oh okay… okay… okay….
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The same can be said about this strange depiction of this hostile tribe, consistently described as wicked yet suddenly friendly once you prove you deserve their respect once you... defeat them, so you now have joined them? Ocarina of Time isn’t very consistent when it comes to characterizing them as their occupation (thieves) or as a proper culture, with a king and a strange system of rulership that seem to involve at least 5 people: Ganondorf, the Twinrova, Nabooru and the unnamed random woman who decides you’re now part of the gerudos because you slashed enough of them with your sword and hookshot, which, uhh ok.
They’re but a ragtag and negligible group when discussed next to gorons and zoras and hylians, but they also clearly have their own religion and at least a 400-hundred years old history (probably far longer than this) and hints of a written language of their own. I’m not sure the game itself knows what it wants them to be, beyond: intimidating and hot and cool, but also wicked and, because of Ganondorf and the way you barge in their forbidden fortress (heh) with the explicit intent to dismantle their king, in apparent need to be saved from themselves.
Speaking of rulership and the Spirit Temple, let’s have a quick tangent about Nabooru: I always found her characterization when meeting with Child Link pretty strange. I refuse to mention the promised reward, which feeds into everything orientalist mentioned above, but I always found her moral compass so extremely convoluted for someone coming from gerudo culture. Nabooru says that, despite being a cool thief herself, she resents Ganondorf for killing people as well as stealing from women and children. Stealing... from women. Nabooru. Why are you this pressed that he steals from women!!! This feels so out of place, that the only girl of that hostile culture that betrays her king and befriends you, is the one that upholds moral values that only a hylian could possibly hold.
Either way: the strange unquestioned contempt of the game for them as a culture, mixed with the occasional bouts of heart, friendliness and badassery, makes it hard not to consider their depiction as pretty biased in favor of the hylians finding them at once exotic, scary and exciting, and could hide a more complex reality you might only get one side of –especially when you know there were originally plans for Ganondorf’s character to be more gray and motivated than what the campy final version ended up being. To be blunt: even in the context of a game for children, and maybe because of that fact, it all reads like a reductionist and imperialist/colonialist reading of a more complex situation.
This might seem like A Lot coming from a game where the actual game writing can be this overall flimsy and simplistic due to the standards of the time (it’s rough, it's so rough). But I would have never dwelt on that thought about a little children’s game if not for the mainline entries that came soon after, because... ooo boy.
The sense you’re not getting the whole story was certainly not helped by the introduction of Wind Waker Ganondorf, and the chilling emptiness of Gerudo Desert in Twilight Princess.
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AFTER THE TIMELINE SPLIT
(I’m skipping Majora’s Mask, not because I dislike them in the game or think they’re not worth talking about, but because it’s a parallel universe and they’re never even called gerudos and their reality seems extremely different from their sisters in Hyrule so I think it’s okay to call them tangential and not dive too deep in this particular depiction)
Here’s something I want to highlight about gerudos and how they were characterized before BotW came along: their absence. Not only their physical absence, the lack of any gerudo character that calls themselves gerudo, but their absence from the text itself.
It’s not that Wind Waker and Twilight Princess retroactively scratch them off existence: we can clearly see Nabooru’s stained glass art in WW as well as recognize them being mentioned in Ganondorf’s final boss soliloquy, and WELL there’s quite a lot to say about their imprint over the world of TP. They are there –or at least they... were there. But nobody ever talks about what happened.
In Wind Waker, there was the deluge. It’s assumed lots of people died then, and those who survived scattered across the Great Sea. Are they sealed under the waves? Have they drowned? Is Jolene, Linebeck’s ex-girlfriend in Phantom Hourglass, a distant relative of one of the rare survivors? It’s unclear, beyond the fact that Ganondorf is the only living gerudo we see in this entire branch of the Timeline split.
In Twilight Princess, the desert which bares their name is empty. The hylians never mention that it used to be the name of a tribe: they’re not even named when Ganondorf is introduced for the first time, reduced once again to a mere band of thieves. We learn his plans to steal the Triforce in OoT were foiled, and that he may have turned to war. Then he lost the war, and was executed in Arbiter’s Ground: a strange structure in the desert, a mixture between a temple, a prison and a coliseum. What looks like gerudo writing coexists with hylian symbols, which often look much fresher. This dungeon is the Shadow Temple of TP: a prison hosting the worst criminals the kingdom has ever known, now haunted and cursed. Besides the locations, the only character that vaguely look gerudo in the entire game besides Ganondorf is Telma, a character with pointed ears that never seems to identify as anything but a hylian. What happened? Who’s to say. Nobody ever says anything. Not even Ganondorf bothers to mention them the way he did in WW –and though the game’s story is quite focused on another exiled tribe seeking revenge and dominion over Hyrule as retribution, the parallel is never explicitly drawn. So who’s to say what happened there. Who’s to say.
And in A Link to the Past and the games forward? The only mention of other gerudo characters are Koume and Kotake, resurrecting their son in the Oracles games through their own sacrifice and failing to bring anything back but a monstrosity incapable of making conscious decisions. Granted, most games in that extremely weird Fallen Timeline predate OoT and therefore had yet to make gerudos up at all. Still: canonically, between the gap of OoT and ALLTP, whatever it may be, gerudos disappeared here as well.
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I think there’s something subtle and a little heartbreaking about the fact that no matter what Ganondorf does, the gerudos always end up dying out. His yearning for Hyrule, its gentler wind and the Triforce blessing its lands always costs him the kingdom that he does have already.
Now, does he care? A lot of people would argue that he doesn’t, that he used them like pawns for his own ambition and saw them as servants more-so than sisters, and I wouldn’t be surprised if it was Nintendo’s official opinion, but… One very powerful thing about most of Ganondorf’s incarnations (focusing on the human ones) is that he never seems to reject his cultural heritage. They could have gone for him wearing more kingly hylian stuff given the whole underlying theme of envy and pride surrounding his character, but never once does he try to look more hylian, beyond the ear situation that seems to be tied to the Triforce of Power? Either way: he is gerudo. Several of his outfits reference his mothers, as well as general gerudo patterning and jewelry. His heritage is something he proudly displays, even hundred of years in the future when there is no one left to remember what it means but him. I think it’s a very potent piece of characterization, an arc that crosses over multiple game and says something pretty intense about this character’s fate and his inherent destructiveness over the things he touches –starting with the Triforce, all the way up to his very own body and mind. His mental breakdown by the end of Wind Waker, when the king of Hyrule himself forces him to give up on the thing he sacrificed everything for, takes a new kind of weight with the whole picture taken into account.
(not to excuse genocide or general egomania-fueled madness and violence, but one thing doesn’t mean the other isn’t also relevant)
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Regardless of whether this is a tragedy for Ganondorf as their uhh complete failure of a king, honestly, it is undeniably a tragedy for the gerudos themselves: a once-in-a-lifetime joyful event turned into a never-ending nightmare from which there seems to be no escape, their legacy now condemned to fade to black, leaving nothing behind but a demon boar forever laying ruin upon the world.
One may say I’m taking on the bleakest explication for the gerudos’ absence when there could be others. It’s true! Perhaps the gerudos are just chilling off-screen, completely fine, not interested in whatever is happening in the kingdom nearby and their disaster child having yet another temper tantrum about not being the Goddesses’ favorite boy. It’s possible! But regardless, what little elements we do possess as players doesn’t seem to support this, even if it remains possible –and regardless of actual gerudo lives, gerudo culture is definitively a goner in every single timeline.
Even if they did survive... Hyrule still won its unification war.
(I won’t mention Skyward Sword as they are not really a thing there, except for a butterfly that seems to suggest the Gerudo Province was a thing before the gerudo people –I don’t know what to do with this honestly– and the whole Groose situation, which, I’m not sure what to make of either beyond the fact that he may have gotten cursed by opposing Demise? And then went on to start the gerudo tribe, which ended up being an all-women group for some reason? Maybe? It’s not confirmed? I feel like it’s more of a fun tidbit than a central piece of the gerudo puzzle, so I’ll leave it there like I would a cool rock I brought back from a walk and that I don’t know where to put in my house)
Then, Breath of the Wild happened and changed things.
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BREATH OF THE WILD
(Additional short note, but: while I won’t mention Four Swords Adventure, since it’s a weird one that almost nobody has played and severely messes with the Timeline, we kind of see the beginnings of what is about to happen in Breath of the Wild in this game –gerudos coming back without much explanation, then distancing themselves from Ganondorf to become friends with hylians because he was too hungry for power and now they are nice and have good reputation because they are our friendsss)
I was actually so happy to learn gerudos were making a comeback in a mainline Zelda game, and this got me more excited about Breath of the Wild than basically anything else the game involved. And getting to explore the Desert once again, meeting this new batch of impossibly tall buff girls, getting more about their language and their culture, Riju and the rest of the little girls are adorable, the grandmas are so cool, the sand seals??? sign me the fuck up??? And above it all, hanging around Gerudo Town at night and feeling as warm and cozy as little me liked to imagine how freeing it would feel, to stay there and watch the desert behind the safety of their walls in OoT… This was great. I loved it.
It was a huge compensation for the criticism I’m about to make, but did leave me with… questions regarding how their culture was going to be handled moving forward.
I’ll start with something small yet deeply revelatory, then work my way from there.
So... gerudos’ ears are pointy now.
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This is pretty significant. Lore-wise, it’s been said that the elongated ears of hylians are there so they can better hear the voices of the gods. It’s considered a sign of holiness in-universe. There's a bunch of really thoughtful analysis on tumblr over that whole Ganondorf ear situation, which is a mess but also very interesting, but the short answer is: I think the absence of pointy ears was a clear design choice to originally signify them as Less Good. Even when Ganondorf gets pointier ears, they never get as long as hylians’. Worth noting: not every non-gerudo character has pointy ears: gorons, zoras and ritos (among others) do not possess this trait, and there are even some humans that have regular rounded ears in the series –though they always seem to be of lesser relevance, if not downright peasants in Twilight Princess. Pointy ears always tended to implied a strict hierarchy in the series: basically, the more pointy, the more Protagonist you become.
(also their eyes becoming green instead of the traditional yellow/golden, which looks more wicked and demonic --and cooler also tbh)
The pointy ears imply two things. From within the game, this could be interpreted in two ways: either that gerudos… converted, for a lack of a better term, and are now considered holy through their worship of the Golden Goddesses and/or Hylia, or that their mingling with hylians through tens of thousands of years had them acquiring this trait out of sheer genetic override (though they have kept their mostly-women birth rates, their big nose, darker skin –for the most part– and red hair). Probably a healthy mixture of both. Design-wise, it signifies something quite simple to the player: they are on hylians’ side now. They are good guys. We can trust them, even if they still have a little spice in them. They aligned themselves with us and against Ganon in all of its manifestations (even if he’s but an angry ghastly pig being parasitic to everything it touches in this iteration). They are on the side of Good, definitively, and will fight evil by our side.
On that note, I think it’s worth bringing out another major change from their initial iteration, which is their overt friendship with Hyrule as a whole, and with the Royal Family in particular. Despite not allowing any voe inside their walls (we’ll come back to this), their relationship with hylians is pretty neat. They have booming trade roads, travel and meet with the rest of the cultures, and are fierce enemies with the Yiga clan, who are renowned for being huge Calamity Ganon supporters. The tables certainly have turned. I want to bring out, in particular, Urbosa’s friendship with the queen and her role as the cool aunt taking care of Zelda and protecting her from evil (to be noted: I am not familiar with Age of Calamity so if I’m mischaracterizing her in any way, please let me know). The gerudo sense of sisterhood has been extended to the royals they used to fight against. I would go on and say the cultures peacefully coexist, but I think that what we’re looking at here is a case of vassal behavior, just like we used to have from zoras (in the non-Fallen Timelines) and gorons. This is a huge departure from gerudos being openly rejecting of Hylian culture in their initial iteration, and something that is worth returning to later.
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Okay. Now it’s time to mention the weird obsession BotW gerudos have with romance. I didn’t take notice of my issues with their writing until I realized how prevalent of a theme that was. Now, the reason given for gerudos to refuse entry to males (of every race) has much more to do with preventing young gerudos to make mistakes than anything else, and is actively being put into question by the younger generations –which would make sense. But the amount of NPCs that either lament their lack of match, talk about their husbands (because they marry now apparently) or are invested in romance, and a very limited understanding of romance at that (heterosexual, closed, etc), makes for much more of the population that I initially expected. There’s no mention of what’s going on with their males, if there are new males being born and either exiled or abandoned, or if Ganondorf being technically still alive have have cut them off male heirs. Either way: no more kings, only girlbosses chiefs.
To have the gerudos so interconnected with Hyrule, not only through trade but through extremely coded romance where they have to make themselves palatable to a future male partner and enforce fidelity, was… a choice. The extremely brief and skippable mention of gerudos sometimes going to Castle Town in search for boyfriends in OoT became half of their personality traits in this game. We went from a race that was fiercely independent and mocking of the unworthy men who tried to mingle with them, to… this. Now I’m not saying some of the sidequests aren’t cute, or that I didn’t like the wedding, or that the grandma near the abandoned statue of Hylia (so she was worshipped at some point) clocking us and talking about her love life wasn’t one of my favorite gerudo conversations. I’m saying that the vibes have definitively changed. For the better? I’m not sure.
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I once stumbled upon an article that said that Breath of the Wild gerudos were a huge improvement compared to their original introduction, because they were no longer presented as evil and hostile thieves groveling at the boot of a single man, but as a full culture allied with the protagonist and actively involved in the story, while still getting their Cool Girl Badass moment (again can’t find it anymore, I’ll link it if I stumble upon it again). I see where this comes from, but I honestly can’t help but consider it a reading that assumes something pretty major (though through no fault of their own, as the games tend to hammer this down as hard as they can), and that being hylians as the unquestioned anchor of Good.
Which, in spite of what the games want me to believe, I… feel uncomfortable taking at face value.
To me, regarding how gerudos are being incorporated in that goodie narrative, this is kind of a case of surface-level feminism trumping over colonialist/imperialist concerns. It becomes more important to perform the aesthetics of being cool and friendly and independent than scratching at any deeper problem that would risk making people uncomfortable. This is kind of Green Skin Ganon all over again: oh wait, isn’t it a little icky to have the evil bad guy being brown while faced by the most aryan-looking ass heroes of all time? Okay, then let’s take the brown guy and make his skin green so we don’t have to feel bad anymore that the conflict has racial undertones!! Solved!! There’s nothing questionable about changing a PoC's features to make it more monstrous and less human, right?
To me, it’s kind of the coward option: instead of accepting the messy reality those initial choices created (and their interesting nuances if taken at face value), let’s just… rewrite the PoC culture’s history to make it feel less uncomfortable for the white heroes. In many ways, it is an extension of what hylians have always done: scrubbing the weird and messy things about the past and shoving them deep down into the spooky well and far into the desert prison and away in alternate hellish dimensions, and then make up a very simple story where they get to feel good about themselves –except this time, it’s the fabric of the games, the literal reality, bending backward to make it happen. Which, in my opinion, makes it much worse than before. Now, there’s no conversation. The fabric of reality is changing their own history so that there is nothing to discuss anymore. Ganondorf was always evil incarnate. He never had any point. It was always 100% his own fault, his own hubris, his own fated wickedness. He was always demonic (and green, very important –having a flashback to people on twitter accusing artists restoring the TotK green skin to the original brown of wanting to make Ganondorf black, and like….. how do I put it gently…..)
And, above all else: gerudo are to distance themselves from his legacy so they can stay in the club of the Good and Just and Holy.
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Because here’s the messy thing: as much as I love seeing the gerudos again in Breath of the Wild and as much I love for them to have survived the Era of Myth (??? somehow ???), this… kind of changes Ganondorf’s character arc. No longer do we have the story of a king who wanted more, either for his people, for himself or both, and led his culture to its destruction in his search for absolute Power, while remaining ironically incapable of maintaining what little he already had. This starts from him kneeling to the king of Hyrule in OoT and leads to the deluge, Arbiter’s Ground, his own mothers dying for the sake of his failed resurrection. Breath of the Wild changes this: now, the gerudo were apparently fine without him? They apparently did their own thing and became suddenly and inexplicably disconnected from his actions? I know it’s kind of implied they side with hylians at the end of OoT, but it’s honestly never really explored why they would cheer for the death of their king while never seeming to resent him before except for Nabooru –there are mentions of brainwashing for those who resist him (as well as “other groups in the desert”, tho they are never mentioned again), but it’s hardly a proper plot point for the majority of the tribe, aaaand they still die by Wind Waker in the Adult Timeline, in spite of their potential alliegance…
(again, this shift towards submitting to Hyrule actually started with Four Swords Adventure, getting crisper with each iteration)
There used to be this polite blur regarding Ganondorf’s relationship to them, how much he used them and how much he acted in their name (with arguments for both sides), and I think this messy and debatable question mark was one of the most compelling aspects of his character. Gerudos rejecting their relationship at a near-cosmic, reality-bending level, removes a huge layer of complexity to both parties… all for the benefit of making hylians come out cleaner out of this whole exchange, their moral grayness barely a whisper in the distance.
I’ll kind of go on the record and say that I suspect the addition of Demise to the canon to serve a similar purpose (at least in part): if Ganondorf becomes but the manifestation of a demonic curse, and is no longer an extremely messy character brimming with agency and drive, forcing the heavens to reckon with said agency in a way he was never meant to access, born from a complex set of circumstances from which we clearly get only a limited and biased perspective, then it becomes extremely clear that he’s a Bad in a way that isn’t worth exploring further. Even if he does have some points, he is a Bad. It’s what matters most. Not to say I even hate what this angle can bring to the table or that I want him to become Good (I don’t –I’ll talk more about why I dislike most takes on him being a helpless victim to the curse), but once again, who benefits from adding another Unquestionned Baddie to the equation to rest upon? Not him, and not the gerudos, that’s for sure.
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So. Why did I, me, personally, like the gerudos in the first place?
Beyond the inherent coolness factor of their culture and the fascinating mysteries of what is merely suggested, I think… I think I loved gerudos because we were obvious outsiders. Because their rejection of Hylian culture was so sharp and extreme, their value system so different, and their writing, their religion, their relationship to power and hierarchy and worth wanted nothing to do with hylians. They didn’t need hylians, beyond them having potential resources to steal. In fact, the threat of hylians influencing their culture was such that the entry to the Fortress was forbidden to everyone (I don’t think men were ever singled out, by the way, even though they are mocked relentlessly). I think there was something inherently hopeful about this semi-matriarchy resisting the outside world, and especially its notions of what girls were meant to be –it was 1998, and every other girl character in OoT, besides Impa and Sheik that?? is another can of worms entirely, is either helpless or someone to save. For them to reject this narrow vision of femininity was, in my opinion, much more radical than what we got in BotW. Less nuanced, more problematic perhaps? But also much more powerful. Gerudo Valley is home, not to a town, but a Fortress.
Hylians were worth being resisted.
In Breath of the Wild, their refusal to let men enter their town is kind of boiled down to a fading tradition over-focused on romance, a meek little game of chase. Their entire goal seems to be finding a hylian to settle down with. Say what you will about the single man and the many girls (never explored and completely open-ended in its implications, btw), but at least it wasn’t… that. At least it opened the way for different ways for people to exist and imagine culture and civilization, outside of the heterosexual couple, the christian-infused patriarchy and its trickling down implications. What I want to say is: let my girls tell hylians they ain’t shit!! That they aren’t the end all be all of reality! This is what made gerudos so compelling in the first place! Where is that bite now? Where is that self-definition?
It’s gone, because hylians need to be Good. So we tee-hee at the creep running laps around the town, we disguise ourselves to breach their trust and infiltrate their town (though there is nuance to be had there, gender be complicated etc), we watch them pine after shitty dudes and take classes to become the perfect approachable woman and make love soups with ?? strange ingredients honestly, and we witness them get very friendly with the Royal Family they used to conspire against, dying to protect the princess against the manifestation of their ancient king reduced to a raving puddle of Bad Boar.
Hyrule, unified against him.
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TEARS OF THE KINGDOM
For posterity’s sake: this post was made before the game was released. I’ll probably update my thoughts on a separate thing later on.
I don’t think gerudos allying with the hylians and burying their own legends about Ganondorf as deeply underground as they can until it blows up in their face is a bad setup at all. It’s actually pretty juicy, and there’s a ton of fascinating stuff that could happen here –even some involving gerudos taking a firm stand against him while still reconnecting with their past and the choices they made once. This is my hope with the title of the game: Tears of the Kingdoms. Let’s examine them all, account for the damage, and decide how we move forward from there with the full knowledge of where we come from.
What I am afraid of (and I already made posts about that) is the scenario where gerudos rallying against Ganondorf, which I expect will forcefully try to take back his place as their king, is used for cheap feminist points that completely fail to examine, well. Everything mentioned above. Where reality bends itself out of the way of the Goddesses, and hylians’ responsibility in any of this mess, so that everything bad is 100% Ganon’s fault and so he must be cast aside and torn away from the Cool Gerudo Girls and this is 100% justified and deserved because we are Independent Women Who Take No Shit from No Men (unless they are the king of Hyrule or any random hylian they wish to marry apparently).
I’ll say this here because it’s been burning my mouth every time I see discourse about Ganondorf and the gerudo: gerudos declared him as their king. To make a really bad comparison that I dislike: he didn’t run around to assemble girls and make a cult around himself, he was born with the cult already formed around him (and it’s not a cult, it’s just a different mode of governance –hylians also revere the Royal Family like gods, don’t they?). This heavily changes the dynamics at play. Not to remove any agency from him to do a little invasion about it, but chances are the ancestors to BotW’s gerudos fully expected him to behave in this way, at least to a degree –in OoT you see very plainly that they value physical prowess, feats of thievery, witchcraft and general violence. It’s more complicated than him being a Bad and making the poor helpless women go along with the plan uwu –even taking the brainwashing into account, AND Koume and Kotake counting as gerudos too, even if they might not be not fully innocent in shaping the culture and the man himself. If manipulation and forced servitude is the explanation given, I’ll be genuinely mad –because, once more, all the nuance and messiness would be flattened for the sake of making Ganondorf Bad and the gerudo Good (= on hylians’ side).
It bears to be said: I think feminism stances that require, not to criticize (which is fair), but to fully dehumanize and bestialize men of color to make any sense are uhhh bad, and it's worth questionning who they end up serving in the end.
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The flip side of this would be to make Ganondorf a poor little meow meow that was secretly controlled by the evil Demise all along, and... I’ll be real. I really don’t think it solves our problem at all. It might even make it worse.
My problem with how gerudos have been handled thus far, being mostly connected to how they behave in relation to hylians Good, is that they’ve been systematically defanged not to threaten the status quo as much as they used to. I think it’s pretty clear why I’m not a fan of Ganondorf being a mere victim of cosmic circumstances; I have a post that goes more in depth about this, but to simplify: my man has legitimate grievances. To make him a mere puppet to Evil Incarnate would, to me, be just another attempt to erase the despotism of the Goddesses, the unjust hierarchy of the world, what hylians have historically done to the races they were in conflict with (looking at the Yiga for the most recent example…)
I’m not saying his fight is clean or even legitimate, that he isn't driven by his own sense of self-importance above anything else, or that he should win (he has no plan beyond domination and victory, that's not a future). But I think there’s something really important about having someone being willing to fully consume himself and everything around him for the simple fact that someone should resist the order of the world. Even if that makes him a heartless, cruel, and egomaniac demon-pig. Even if there’s no Hyrule left to rule. Even if his own people despise him, or are long gone and forgotten.
Is it a little heart-wrenching? Uhh yes to me yes most definitively. This is why Wind Waker Ganondorf hits so hard, and remains (I think) his favorite entry in the series so far. But… I still find this fate of eternal resistance more resonant and empowered, and far less grim, than if Hyrule’s lore absorbs his hatred and rage, gives it to another entity that would be Badder (= more opposed to hylians and the goddesses), and scrubs it off anything icky and uncomfortable, rendering it completely domesticated and non-threatening to hylian domination; rubbed of his skin color, of his complexity, of his own emotions, even made... kind of sexy now, in the same way his sisters have been made before him? I am very, very afraid of him being turned from furious and an unapologetic subject in his own legend to a "redeemed" (according to whom??) and palatable object in somebody else’s, that you now end up having to… save from himself.
Again, I want to trust that Tears of the Kingdom can walk that line and preserve everything sharp and contrasting and profound and thrilling about this fascinating setup. I don’t expect a philosophy course, this is a game for children –but it doesn’t mean Nintendo didn’t do an astounding job with similar setups in the past. Again, I’ll invoke the Wind Waker conflict, but Twilight Princess did a lot of great things as well (Zant’s speech, if you can get past the weird stretches and stumping and NNHYAAAs, is pretty fantastic) –and the subtle writing of Majora’s Mask is also proof enough this series can be complex without being impermeable.
So this is where my hope lies. Not really with BotW’s writing, which, I’m sorry to say, but I found to be below what the series has done in the past (I have no problem with the setup and how the story is explored, I think it was a great idea, but wasn’t ever sold on the actual writing the way I may have been with previous titles –it felt… very tropey to me overall, with a couple of highlights). But Nintendo has shown to know how to write compelling stories for children that know where to sprinkle its darkness and how to preserve its hope, and this is this side I’m relying on for this delicate storyline moving forward.
And now? Now… I suppose we wait and see.
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(thank you for reading my impossibly long essay what the actual hell, at least I got it all out of my system, see you in part 2 for when TotK comes out I suppose aaa)
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fuzzybirdie · 30 days
Text
Hero Of Changing Faces
Ch.3 pt 2
Looking arround, even if everyone got out of the way of the blast, the tracks would likely fall on everyone after. Danny was running on instinct when he grabbed Biker who was furthest away and threw him into Actual Bat. He then started growing an ice shield arround everyone.
The thing about his core's abilities is that they're way stronger than his basic abilities. Yes, he could make an ectoplasam shield more quickly, but that would break on impact. His ice was more tiring, and he would have to let go of the ice on the ride, but it wouldn't break unless he let it.
The shield was paper thin at first, but then he let go of the ride and it grew to arround an inch before the blast.
The girl in overalls hugged a guy(?) In a studded leather jacket as he(?) yelped at the sound. The mother hugged her kids as they stared up in amazement, and the gentleman just watched him appraisingly.
The rails feel through the flames with a loud creak and clang. They bounced off the ice and tore into the ground.
Only once the flames died and metal stilled did danny release the ice. Three other people were running up to them. One dressed in black and blue, one covered in primary colours, and the daylight one, Signal.
As the shield lowered, the gentleman thanked both him and the bats, "I'm sorry, but i need to find my family"
"That's fine," Actually Stealthy (the one in black and blue) said "Spoiler will be at the gate, she'll help you find them, Mr. Wayne" The gentleman nodded and ran off.
The rest of the bats wasted no time getting everyone evacuated and checked for injuries. Another person who looked like a bat showed up soon after to help.
"So, you're a Meta?" Colourblind Test asked.
"What's a Meta?" Danny immediately shot back, as everyone in earshot winced for some reason.
Colourblind Test squinted at him and opened his mouth to say something before Big Bat inturupted. "Of course," he grunted, "there are no Metas in Gotham," before nodding at Danny and stalking off.
Signal sighed and hopped over. "Sorry about Batman "(His name was actually Batman??)" and Robin. The whole No Metas In Gotham rule is more to warn aginst going out thinking you're invincible then getting hurt."
Robin (apparently) aborted his angry squawk halfway through and stalked off to Nightwing.
"All well and good, but that still doesn't answer what a Meta is."
Signal stopped short of his next sentence and gaped like a fish at him for a few moments. "Are you serious?" He ended up choking out.
Danny nodded and gestured for Signal to continue.
"Right! Ok then, Well, I'm... a Meta"
A blank stare
"Right, doesn't help. So, a Meta is anyone with extraordinary abilities. Usually humans who've been through some sort of life-or-death situation, or exposed to some sort of compound that releases latent abilities. A prime example of the latter there would be the Flash family, or Poison Ivy."
Danny was to busy thinking about how perfect of a cover this was to think of how he knew exactly none of those names."Alright, cool cool. I need to tell my parents. And my sister... Oh Ancients, everyone nearly just died."
Signal nodded as if he were waiting for that fact to hit. "Come on, I'll help explain it to your family, and get you checked for shock." Danny nodded, so exhausted enough to forget his hair was still all snowy.
~~~~~~
first / prev / next
masterpost
So! Who noticed the cameo beforehand! I wouldn'tv'e! (Edit, i actually didn't realise he was there at first. Wrote the first chapter and was just 'who is that?' Then i started ch.2 and was like 'Bruce Wayne?!?!?')
I should also note how I'm gonna use names before the next arc starts.
The name I use while writing will be determined by the name most characters will be using for them in the scene. Like how Duke was refered to as 'Duke' until he put the Signal suit on. Then he was 'Signal'.
This is important because for reasons to be explained, Danny has 9 of them.
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lesbiansforboromir · 2 years
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Iconic elements of Film!Boromir's character that everyone remembers;
Very into Aragorn, has multiple meaningful scenes with him where he is clearly disarmed, awed, unnerved and yet eager for his approval and companionship. His acceptance of Aragorn's right to the kingship is treated as a vital part of his character arc and even his last words before his death are entirely about Aragorn.
Awkward, often stalling or stumbling over his words, says things that leave uncomfortable silences and often makes loud declarations of intent, very earnest in all his mannerisms and always says everything in a guileless way. Very upfront and open about his emotions, to the point of making Aragorn uncomfortable in his attempts to connect with him about his fear for Gondor's safety and his own inner turmoil surrounding his father.
Immediately ring-obsessed. He argues with Elrond about the Ring's usage and clearly is not swayed by further arguments, in fact is sent by his father specifically to get the ring and so is technically a traitorous element in the fellowship from day one. Eagerly ensures he has a place in the fellowship at the Council of Elrond and is blatantly suspicious with his treatment of both Frodo and the Ring from then on. No one in the fellowship trusts him and for good reason.
Kinda a liability! Doesn't really offer anything to the Fellowship other than another sword arm, and one that seems sub-par in comparison to his comrades considering his underestimation of the Hobbits and the multiple times he has to be saved in Moria. Has no real expertise or wisdom to offer, barring obvious declarations like 'this will be the death of the hobbits'. Indeed the one moment of apparent unique wisdom he offers 'one cannot simply walk into mordor' is so widely viewed as foolish advice that it's one of the most enduring memes of the internet to date. Only has one moment of apparent skill in his final stand against the Uruks where he kills about 5 by himself before he is hit by 3 arrows and rendered helpless. Very much characterised as 'the normal guy' and 'the himbo'.
Has a nice, supportive and loving relationship with Faramir, his little brother that looks up to him adoringly and with a sense that he could never measure up to Boromir and that Boromir is his better. Protective of faramir.
Hah that was fun and now, completely unrelated, here are TRUE AND IMPORTANT FACTS ABOUT BOOK!BOROMIR!!
Has one (1) line of dialogue about Aragorn and his kingship that essentially reads 'Well I don't care about Kings but if mythic heroes from legend could come and help my people we'd be grateful (press x to doubt)' and then he NEVER! VOICES A SINGLE OTHER OPINION ABOUT ARAGORN! FOR THE REST OF HIS LIFE. This includes his very last words which don't mention Aragorn or the Kingship once.
Clear-spoken! Makes concise speeches full of relevant and important information when in an official capacity. Always has a tone of well-meaning half-humourous sarcasm, making casual and comfortable jokes at his own expense or sometimes lightly teasing his fellows. Otherwise restrains his disagreements to darkly humourous complaints, strained and weary reactions or clear unemotional declarations of his concerns depending upon the recipient. Takes the phrase 'you'll have to pry my feelings from my cold dead hands' entirely literally, NEVER reveals the true extent of his internal struggles until the moment he is literally dying. In fact is entirely silent whilst Aragorn is asked to describe Gondor and waxes so lyrical he doesn't even notice Boromir get up and leave.
Asks one (1) clarifying question at the Council of Elrond about why they aren't using the ring, accepts the answer entirely and never mentions it again UNTIL Galadriel tempts him with it in Lothlorien. Doesn't even WANT to go on the fellowship and is more dragged along by Aragorn with the pretext that 'Gondor is on the way to Mordor so we'll tag along.' Is utterly trustworthy and has no ulterior motive in arriving in Rivendell other than his search for an answer to his prophetic dream. In fact his whole behaviour and personality changes immediately after Galadriel's mental interrogation and he BECOMES awkward, unnerving and unsure in his speech all of a sudden.
Has a WEALTH of knowledge, experience and personal skill that he uses to save the fellowship multiple times. Saves them all from freezing to death on Caradhras through his preparedness, his arguing with Gandalf and his personal durability. Hacks the head off wargs when they are attacked in the night. Remains lucid whilst the fellowship is paralyzed with fear by the Balrog and stalls it's approach using his horn to allow them time to flee. Fights alongside Aragorn at every opportunity, including charging with him at the Balrog as Gandalf is fighting it. And not only that, he regularly is proven right in his advice (that is rarely heeded) and is well informed on both his own peoples history and Rohan's position, even against Gandalf and Aragorn's doubt of their character. Actually saves Merry and Pippin initially from the Northern orcs whom he drives away entirely before he begins taking them back to the others, is only stalled when they are ambushed by Uruk-Hai. Continues to fight on even with far more than three arrows in him and actually yanks a few out before collapsing against the tree. Definitely not a normal guy, nor a himbo, just exceptional in a more mundane way than everyone else in the fellowship (except the Hobbits).
Never mentions his brother a single time, somehow got him to stand and defend the bridge of osgiliath with him whilst knowing that it would likely kill them both so not all that protective. Faramir meanwhile cannot say a single uncomplicatedly complimentary thing about his brother and in fact cannot stop telling Frodo (a man he has imprisoned for half a day), about what a stupid, reckless and prideful man Boromir was and how he's far better in every single way.
WOW HAHA ISN'T THAT INTERESTING! COOL! Book Boromir is my favourite character by the way haha I'm suffering incomprehensible horrors :)
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sparklecarehospital · 4 months
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I know you’re not working on any askblog things but will the sparklecare askblog ever return?
i've thought about this a lot, semi-recently. sorry for long post, i had a lot to say
see, the issue with asksparklecare is the fact it's supposed to "go along with canon events" and a lot of the time, the arcs will just abruptly end or change with no real connection between them. haunted was sort of my first attempt at putting a "story" on there, then again with the kissmas comic from 2021.
when i started cometcare for example, i wanted to take the generic "ask blog" format and turn it into a coherent, cohesive connecting story that just had interactive elements to make it engaging with readers as opposed to just making people ask the characters questions aimlessly. the main ask blog never really had that entirely, it was just sort of the classic 2010s-style ask blog, this is apparent in basically every arc on there.
it's stumped me quite a bit because now that i have this very different style of ask blog storytelling, the original ask blog feels weird to go back to and i don't feel the same passion or connection with it that i once did. it's a little bit frustrating. i tried to do an arc about the side patients but as you guys saw, i never even did it because i felt so out of touch with that old format of ask blog posts and i couldn't bring myself to work on it at all.
cometcare and darkermatters both have Stories to them, and each arc has a plot that is moved on by readers- even if i already have it written out, there are little things people can influence through the asks and it's a good way for introducing new characters or expanding on characters who we've already met. several times cometcare will return to specific characters to relay information or new details or exposition or something that their initial introduction didn't have.
it's a much more fun process for me to write actual stories in my AU blogs, instead of just....making the characters talk. and another thing- going alongside the main comic has problems, because sometimes there's information i can only reveal in the comic itself, and it's hard to keep up with it in general.
i enjoyed doing the kissmas comic because i got to do a "story" even if it wasn't interactive. i had fun repeating the concept on cometcare last december with help of the crew.
i'm sort of at a loss of what to do with the main ask blog at this point. as much as i miss doing stuff like that for main comic, i just don't find it FUN to do it that way anymore, i've become too attached to the storytelling aspects of my other ask blogs and it just doesn't feel the same exciting experience of watching people react to events and such.
if anyone has suggestions about what i should do with the main ask blog to solve this problem i'm open to hearing them, it would be nice to have some ideas because i'm really not sure what i want to do with it.
there was a time i had the idea of doing a backstory ask blog as an alternate main canon interactive story that followed similar mechanics as cometcare and darkermatters, but idk if everyone would be interested in that. that would probably be a separate thing if i ever did it.
thoughts, opinions, suggestions and ideas are all welcome in the replies or my inbox, i would love to have your guys' input since im making content you all would be engaging with after all
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cherryblossombombs · 5 months
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I have an issue with the "the giga cover is likely fujobait" because I can't help but think:
if it was truly fujobait, why now?
Why try to get their attention if MHA is now in the 100M club? The series now so popular, hori/jump doesn't need queer shippers to increase its popularity.
Why try to get fujos and queer fans, if it's already popular in that group? Wasn't it apparently shown that MHA is more popular with women and LGBTQ+ fans?
Why try to get that audience when hori had the chance to do that back in 2016-2018 when Kr//bk was the popular gay ship? Wasn't there an interview where someone pretty much asked hori if he's for kr//bk, but instead of playing along, hori made it about bkdk (the ship that no one took seriously at the time) and said he saw the hand hold more about bkdk angst. Kr//bk was a popular ship, it had bones making official art of them. The smash parody manga had moments of it. Two heroes was their movie [I believe hori didn't really help in that movie. However, notice how in the second movie, (he was a part of that one), focused on bkdk (again, the ship no one took seriously)]. Hori had the ability to use that ship as bait, but he seemed to be the only one out of everyone else to not go for it. Instead he kept pushing for the ship that was thought to be too toxic to even become a platonic ship.
If horikoshi did not want bkdk to seen as romantic, why isn't he stopping jump for implying it? You really can't say that he has no ability to, the guy went to bones and told them the ending. Now, notice how bones suddenly stopped making iz//ch moments and added a bkdk moment in the recap episodes (something that they would never do 2 seasons prior). The assistant (whom hori is friends with) is a loud speaker of dkbk lol. Hori follows him on twitter, there's no way that hori hasn't seen his dkbk art once. Same for katsuki's JP VA (who is also a friend of Hori).
Why try to bait the audience when the manga is ending?
Idk, maybe there's a chance he is actually queerbaiting and make iz//ch canon, but again, after everything?
After the togachako arc? He had made ochako confess her crush on midoriya, only for seconds later to not only brush it off as unimportant (unimportant in the sense of it was more of way to relate to toga and speak with her, it wasn't really used as a "canon izu//ocha" moment), she tells toga that she could have ochako's blood for the rest of her life (and we know that's toga's love language of returning/accepting her feelings) and she told toga that she had the cutest smile in the whole world. Like, didn't hori say that toga was made for ochako's character? I feel like it wouldn't make sense for hori to do all of this, then have ochako end up with midoriya, it would feel like a middle finger to toga tbh.
After chapters 285, 322, 362, 367, 403, and 404? The apology? The "you're the closest one to midoriya izuku, therefore I need to kill you in order to make him go crazy". The heart shaped black whip after seeing bakugou's dying body? The "their feelings became one" double spread? this bullet point could be spread to about 2-3 document pages, but I'm just going to summarize for this post lol. But overall, these chapters (and a few more), show me (imo) that it the "fujobait" claim isn't really strong to use against bkdk.
Again, maybe this is queerbait, because I know that there are times where other media/anime have done simliar and still had the MC in a heterosexual relationship, and leave everyone dumbfounded lol. Once again, all I say to this is "let's see what happens."
P.S. Isn't this the same author who said that he thought that naruto was going to end at 698 (the implied SNS ending) lol? Idk if it's true, that's just something I've heard.
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mixelation · 1 month
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do you recommend yugioh? i saw a screencap of the guy who's like "no more white wine spritzers before bed" or something and it kinda made me want to watch the show. but some shows (cough naruto cough) are like. i wouldnt recommend this to anybody even though i liked it. i'd tell them to watch specific episodes or fights but forget the whole show yk
oh boy. would i recommend it........ hmm. definitely i would recommend looking up an episode list/guide and skipping filler if you do decide to watch it. but for the rest.... depends on what you are looking for in a show!!
first, do not let my blog fool you. yugioh is about playing a card game. all conflict is solved with card games. all of it. every once in a while someone throws a punch or they have to escape a burning building, but usually somehow these events will also involve card games. somehow. there is ancient dark magic, but it doesn't come up nearly as much as just playing a card game. there are compelling characters and friendships, but most of their shonen-style friendship bonds are forged through the card game. you need to accept this in order to enjoy the series.
(the first few volumes of the manga use a variety of games and challenges instead of focusing on the main card game. the chapters are mostly episodic with a few longer arcs, and the focus is on yugi's friendships. also the ghost possessing him sets at least two people on fire. if you're dubious of the card game aspect but interested in getting to know the main cast, this might be up your alley.)
for the anime, a lot of the zanier lines you see in screen caps are from the english dub, which has nostalgic "call the rice ball a donut" and "give this character a ridiculous accent for no reason" vibes. sometimes the dub is genuinely funny. sometimes it's annoying. if you want an entertaining and over-the-top old school-ish anime, you might enjoy the dub.
the original Japanese is slightly more serious. for example, in the dub, Yugi does a magical girl transformation every time he uses the puzzle. this doesn't happen in the original. there's fewer bizarre ad-libbed lines (like the wine spritzer joke). in some ways it makes the show less fun? but also some of the zanier situations get a little more fun if, for example, the buzzsaws set to chop off your legs if you lose a card game aren't edited out. it is still VERY firmly a show about playing card games, but it takes itself more seriously.
honestly, if i did a rewatch, i'd probably watch the dub for duelist kingdom (the first arc) for the nostalgia and then switch to the japanese for the rest. my recollection is that post duelist kingdom is when the weird voice acting choices started to get grating, and also bizarre editing choices got worse (like changing buzzsaws to.... glowing disks that send you to the shadow realm. or something)
OR you can try YuGiOh the Abridges series, which is housed entirely on youtube and leans fully into how ridiculous YGO is as a concept. I've only seen a few rando episodes of it, but it's very well-loved. (also a warning that apparently it's very "of its time" so there might be some jokes that.... would not be acceptable in 2024.)
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ai-megurine · 1 year
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Okay so unless JJK is meant to be a tragedy, I have absolutely no idea how they're supposed to win against full-power!Sukuna. Unless Yūta somehow pulls the Six Eyes from his ass because he's Gojo's relative and because of Rika's ability to copy stuff? JJK's original OS had Yūta as the main character so I guess it could happen. Still, it feels lazy and forced. Like, why bother with the Sukuna vs Gojo fight and the "Gojo wins" statement?
Someone said that Yūta, Yūji, etc. might be trying to save Gojo right now and that's why they're not with Thunder guy. If that's the case, it would be great but even if Gojo survives, I don't see him fighting again simply because of how exhausted he'll be. Which means Yūta, Yūji and Maki will have to go against Sukuna once Thunder guy dies (unless Thunder wins but if that's the case I'm burning my merch).
And like... I get Gege wants to end his manga and doesn't like Gojo (like, why did you create him then? You're in charge of the plot my dude) but this is so fucking underwhelming.
Sukuna's backstory is non-existent and we're reaching the final fight, meaning he has nothing but charisma (aka Mappa and his VA doing god's work) and Yūji, the main character, is doing fuck all and doesn't even have a curse technique. He's sympathetic enough that I don't exactly need more and my boy needs to rest, but still.
Uraume is a complete enigma who has no bearing on the plot and even less explanations, and Kenjaku is apparently taking a holiday because wtf is he doing? Yuzu-something's plot relevance was killing Megumi's spirits in the dumbest arc I've read in a while. The bad guys in general are all so underwhelming.
Jogo and Mahito were much better villains. Mahito's power and cruelty were terrifying, the way he's an amalgamation of humans' hatred for/fear of each other was great. Like, I didn't need backstories for them because I know who they were and what they wanted. But we don't know what Sukuna and Kenjaku want, we don't know anything about them. It's... it's bad.
Also why did Sukuna wait to be against Thunder guy something to use his original form and Yuzu-something's gift? Is he scared of this guy whose name I can't remember to save my life but wasn't afraid of Gojo who dominated 99% of the fight? Like, what?
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ave-cave · 20 days
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Lucy in Chapter 118: an Analysis 🫧
Hooo boy
Chapter one-eighteen. Where do I even 𝓫𝓮𝓰𝓲𝓷?
Unlike a lot of folks in this fandom (all more imaginative than I could ever hope to be, lol), I had basically no solid predictions for this chapter (or… any chapter thus far, really, and I've been following the manga religiously since 103, so… yeah, there's a reason I'm a BSD analyst, not theorist, lmao).
Needless to say, this chapter is heartbreak and bombshells galore: Tanizaki and Kenji’s apparent Ame-no-Gozen-ing, the possibility that all of those “Jun'ichirō and Naomi aren't real siblings” theories were just proven dead right, the protagonist and villain finally meeting because it's about goddamn time, so on and so forth.
But because a) the fanbase is already abuzz with talk about those things + no doubt already in the process of doing them analytical justice, and b) I'm annoying, I’ve decided to dissect the ever-loving hell out of the chapter’s three most innocuous pages: this interaction between Kyōka Izumi and Lucy Maud Montgomery.
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Inhales
MY GIRLS ARE BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACK (⁠≧⁠▽⁠≦⁠)
Does a little jig 🎶
Sorry, just had to get that out of my system
No, but seriously. We haven't seen Kyōka in person since chapter 91. Three whole years; definitely too long for a character of her importance. But Lucy… Lucy’s been out of the picture since chapter 81. That’s four whole years. So in other words, two significant female characters, sidelined for ages, are back. That’s kind of huge, IMO.
Of course, we have a vague idea of what they’ve been up to. Given Anne's Room has more than once been shown serving as the ADA’s safe haven and base of operations, per the rules of AOAR, Lucy must be nearby if not inside herself – and Kyōka we see in silhouette form in Anne's Room in chapter 92. But this is the first time in a hot minute we've seen either of them in the flesh, let alone gotten dialogue out of them. I nearly choked on my cereal when I turned the page and saw their faces, lol.
So then, pray tell, what does this long-awaited appearance in the flesh entail? Well…
Lucy and Kyōka:
Right off the bat, the two girls are seen in Anne’s Room (where they’ve ostensibly been this whole time), standing in front of the white door (i.e., the door opposite the prison, which – unless linked to a surface in the real world – will cause those who leave through it to experience amnesia. Not relevant to the scene, just thought I should give a refresher.) The exit is blocked by rubble; the airport, as well as the surrounding buildings, have all been devastated. How to leave Anne's Room at this point is anyone’s guess.
Kyōka suggests Lucy deactivate her ability, but Lucy points out that, chances are, they'll be flattened by rubble as soon as she does. In response, Kyōka does her signature knife-unsheathing and insists, rather ominously, that they'll just have to take a gamble then. Lucy grabs her wrist and tells her to stop, and upon being asked why, she replies solemnly, “Because… if you died… it would crush him,” this followed by a picture of Atsushi’s smiling face.
YES. YES. YES.
Now THIS is what I love about Lucy and Kyōka’s dynamic.
In essence, they're rivals. Thing is, they're not your generic “two girls fighting over the same guy” rivals. Kyōka’s feelings toward Atsushi aren’t even romantically-coded.
Their shared love for Atsushi doesn’t divide them; it unites them. After all, since the Guild Aftermath arc, the “rivalry” aspect of their relationship has had almost nothing to do with him. There, they were only at each other’s throats because Kyōka didn’t like how Lucy, still angry about the Moby Dick, was treating Atsushi, and Lucy didn’t like how Kyōka was standing in the way of her talking things out properly with him.
But once a much-needed heart-to-heart was had at the docks and Lucy officially turned over a new leaf, there was no longer any reason for her and Kyōka to bicker. Kyōka didn’t have the full context of Lucy’s actions, and was thus within her rights to suspect that she couldn’t be trusted, but Lucy proved that she could be when she led them to the right boat.
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Later on, Lucy showed that she wasn’t holding any grudges when she advocated for Kyōka, forcing Atsushi to leave her to her thoughts upon learning the truth of her parents' deaths.
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The next chapter, Kyōka calls Lucy’s coffee mediocre, but Lucy herself admitted that she's not much of a barista, and so Kyōka’s criticism is really just her not mincing words. What’s more, Lucy is offended at first, but then concedes without any real hostility.
In the Cannibalism arc, Kyōka is shown bowing politely to Lucy while enlisting her help, even if she is just following Atsushi's lead (and later does the same for Mushitarō).
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Fast forward to the Sky Casino arc, Kyōka is miffed by Lucy’s hot-and-cold behavior around Atsushi, but that’s not exactly unique to her...
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... and moreover, they agree without resistance to work together to infiltrate the casino. In chapter 81, i.e., the last we saw of Lucy until now, the Agency reunites and Lucy encourages Kyōka to join in on the celebration.
Perhaps most notable is that, in chapter 78, the two are lumped into the same category by Ango; he recognizes them both as people who would choose Atsushi over the good of the world, and this nearly drives him to kill them on the spot for fear of what their loyalty could turn into.
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In this chapter, however, it’s underscored that, while Lucy and Kyōka may be the same in their care for Atsushi on the surface, they’re still, at the end of the day, foil characters.
Both are orphans. Both were taken in – and subsequently exploited – by criminal organizations for their abilities. Both found their place in the story by virtue of meeting Atsushi. Both are undyingly loyal to Atsushi because of what he’s done for them. But that’s about where their similarities end.
Kyōka was introduced as a remorseful killer seeking atonement by death. Atsushi managed to save her (twice, for that matter) in the conventional hero way, cementing himself as her savior and playing into the reckless heroism by which he determines his worth.
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Lucy, on the other hand, was introduced as a bitter villain who believed she was justified in lashing out. Atsushi tried, but he couldn’t save her in the traditional hero way. Only his vulnerability managed to get through to her, and if anything, Lucy saved him. This utterly subverted the philosophy by which Atsushi had begun to define both himself and his relationships.
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Since then, Lucy has been trying at every turn to get Atsushi to see himself as more than just a hero. She reprimands him for his reckless heroism when she sees it. She stops him from inserting himself into other people’s plights uninvited. She confronts him when he fails to understand his relationships beyond the framework of hero and savior. Kyōka, meanwhile, has been doing more or less the opposite; she’s passively allowed Atsushi to keep playing the perpetual hero, and this wouldn’t be the first time she’s taken on his philosophy of self-sacrifice herself.
To these ends, the girls’ thought processes here are perfectly in line for them: Kyōka tries to push forward without care for what could happen to her, whereas Lucy emphasizes self-preservation.
One might perceive Lucy replying the way she does to Kyōka’s question as callous, but I don’t really think so. She isn’t saying “the only reason you shouldn’t risk your life is because it would make Atsushi sad.” She’s applying her philosophy of self-preservation to Atsushi and Kyōka at the same time. She's encouraging Kyōka to be more than just a hero by telling her to think of how it would affect Atsushi as a person if she died.
If Lucy is good at anything, it’s communicating what she wants from people in a way that she knows will get through to them. She did this with Atsushi on the Moby Dick when she bluffed about waiting on his salvation, knowing that he would be more motivated to stay alive himself if he thought there was someone counting on him to save them. Here, she communicates with Kyōka in a way that highlights the reason they get along; the reason they’re both here in the first place. And if the way Kyōka resheathes her knife without a word is any indication, it works.
Lucy knows that she and Atsushi are close, but she knows that Kyōka and Atsushi are closer; losing her would be the last straw. She recognizes their relationship as something beyond hero and savior, something precious. This is far from out-of-character for her; to the contrary, it’s in keeping with who she’s been all along. All that’s different now is that she’s acknowledging it out loud.
Lucy and Atsushi:
When Lucy pictures Atsushi in her mind’s eye, she sees the spirit that would undoubtedly be broken if he were to lose Kyōka. This in and of itself is heartbreaking, but when you consider the greater implications, well…
In the Sky Casino arc, a huge breakthrough was made in Atsushi and Lucy’s relationship: her elusive “impossible” debt to him was finally repaid, though not in the way you'd expect.
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At the time, all Lucy felt she could give in return for Atsushi’s turning her life around was conventional heroism – or in other words, many a close call and many a trip to Anne’s Room. This conventional heroism was a worthless currency in her mind – it wasn’t the kind that saved her, after all – but on the other hand, the vulnerability she so valued in its stead she wasn’t capable of giving; where she came from, being vulnerable was a death sentence, after all. Because of this, how she could ever come close to repaying Atsushi’s ultimate favor was a mystery unto itself. All she knew was that she had to do it one way or another, and that’s where her most glaring flaw – her quid-pro-quo mindset – came into play, eventually driving her so far as to override her own philosophy and embody the reckless hero she so discouraged Atsushi from being.
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But when Atsushi saved her from Nathaniel – thereby repaying her for her acts of service as he’d promised so many times he would – she realized that, just as her care for Atsushi doesn’t depend on his being a hero, Atsushi's care for her doesn’t depend on her being vulnerable. The illusion was shattered.
From this point forward, Lucy is no longer helping Atsushi out of a sense of indebtedness. She's doing it because she wants to. Because she truly, genuinely cares. Not the artificial kind of care that comes with repaying a debt, but the care that she showcases when she stays by Atsushi’s side after he faints, pressing a cold towel to his face. The kind of care that involves refusing to hurt Atsushi in any way, even to jog potentially vital memories.
Lucy considering what Kyōka’s death would do to Atsushi’s psyche is a perfect continuation of this new leaf she’s turned over, but it also goes to show that her shared arc with Atsushi is far from finished.
Lucy’s character development has always been structured in a rather unique way: each arc she’s appeared in has worked either to establish or address her current most glaring flaw, more often than not in unexpected ways. Her appearance in the first half of the Guild arc established her villainous façade being just that – a façade – by having it crumble as she realized the kind of person she was up against in Atsushi. The second half addressed her unhealthy attachment to the Guild by having Atsushi dissuade her from villainy via empathy. The Guild Aftermath arc added the finishing touch to all of this – the last little push needed to propel Lucy into her new role – by addressing her and Atsushi’s “promise” on the Moby Dick. The Cannibalism arc subtly established her quid-pro-quo mindset, which the Sky Casino arc would then go on to address.
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Another great subversion of the tropes usually involved in these dynamics is that, despite Lucy being the closest thing to Atsushi’s “love interest,” only he's managed to bolster her development, not the other way around. This isn’t for lack of trying, of course; Lucy tries. But Atsushi is a tough nut to crack. The fact that she’s still, nearly fifteen chapters later, trying to steer Atsushi toward personhood instead of heroism – albeit indirectly – is testament to this.
If she could reach him now, she’d no doubt be trying even still. She’d be conveying to him that none of his friends’ deaths so far has been his fault – that he can’t be expected to carry the burden of hero to all when the world is going to hell in a handbasket. But she can’t reach him. She’s trapped, and so is Kyōka. Thus is the cruel irony.
Anne's Room:
Anne of Abyssal Red has played a key role in pretty much everything plot-related up to this point. It’s only appropriate, then, that its owner finally appearing alongside it would give it all the more significance.
Lucy’s last line in this chapter is as follows: “So the enemy… even took this into account.” She’s right; Fyodor had countermeasures against her ability. That said, I don’t think this is attributable solely to Fyodor being, well… Fyodor.
AOAR is in the same ballpark narrative-wise as, say, For The Tainted Sorrow in that it’s overpowered to the point of detriment. It’s Lucy’s playground; the product of an imagination run wild due to crippling loneliness. This in and of itself is scary. A power having rules that malleable is automatically dangerous, because it means that, while its wielder can bend and exploit said rules, so can an enemy. In both major fights Lucy has been a part of, the rules of Anne’s Room being molded to favor her opponent has spelled either victory or loss on her end: Atsushi used the prison room loophole against her, and she indirectly used the transportation loophole against Nathaniel. Hell, her capture by the Guild following her betrayal was thanks to the loophole that, while Anne couldn’t be defeated, she could be restrained.
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So basically, for as powerful as AOAR is, underneath that power is a shaky foundation. Power doesn’t always mean stability, and this is underscored by the fact that, at the end of the day, Anne is only infallible in terms of strength; she could only do so much to alleviate Lucy’s loneliness growing up (which is honestly a pretty clever mirror to her conflict of strength vs. vulnerability with Atsushi.)
With Anne’s Room nullified by Fyodor, Lucy has truly nothing at her disposal. She's not physically strong (she’s 165 cm and 44 kg, so… yeah ˙◠˙), and while by no means stupid, she doesn’t repeatedly say in this chapter that she doesn’t know what to do next for no reason. Anne’s Room is all she’s ever had. While at the orphanage, it was her only comfort. While in the Guild, it was her only value. With Atsushi, it was all she had to offer in return for his ultimate favor.
This, I feel, could be the establishing point for the next portion of her arc. She could strive to find a way out of the rubble, working together with Kyōka, and in the process learn to break away from her ability as what defines her role in all of this. One thing's for sure: something has to be done sooner or later, otherwise, they'll starve.
I dunno, maybe that’s wishful thinking given how much is already going on. But either way, I’ll hope against hope that this isn’t some one-off return, because Lucy has proven time and time again that she has a lot to offer to the story, both plot-wise and thematically.
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The Macaque Problem
I would definitely say Macaque's character is an issue for the show. His redemption arc is not good, and it brings down the other characters and takes up their time and arcs.
When we first see him in S1 and 2, he is an old frenemy of Wukong's bitter over an unspecified falling out. He is angry and lashing out at MK and his friends, projecting this feud onto them. He claims MK didn't notice his friends were gone, but we see him trying to call Mei, and that the others were resentful, but we see tang looking upset being forced to attack MK. Seems like a clear enough villain concept with some room forward right? But S3 and 4 derail that.
Chronologically, we can talk about the Brotherhood, (which he was not a part of in JTTW, and he complained abt being left behind in S2 but here he was?? Eh) He claims that Wukong pushed ahead without thinking or listening and that's what got him trapped in the mountain. But what do we see before Wukong surrenders to the Jade Emperor?
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The rest of the Brotherhood trapped by the Celestial Army. We don't see Wukong fight the Jade Emperor. He was an immortal shapeshifter, I have no doubt Wukong could have escaped. But he turned himself in to save his friends. Was he in a bad mood in the mountain? I mean, yeah, but Macaque doesn't seem to consider that he's free because Wukong is not.
We still don't know about the final falling out and Macaque's seeming death, though S5 implies that Macaque pushed the situation. Still, it's not good, because if they can't properly resolve it, than it's just going to remain between them and Macaque's grudge against Wukong can't be properly moved past, which hampers his arc.
But then S3 happens, and honestly I think Macaque's motives are dumb. Why is he trying to get in the way of them stopping LBD if he also wants to be free of her? It's a positive for you! But they also start trying to portray him as someone who 'calls Wukong out' because S3 and 4 really try to make Wukong out to be a jerk. He made mistakes but it was a desperate situation against the Lady Bone Demon. I love Mei and Pigsy but they also call him out when they said nothing about the Fourth Ring/visions.
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'You will make things worse for MK when I personally attack and threaten him and his loved ones for my own gain' OK Macaque!
But the S3 special is the real kicker. Macaque apparently changes his mind and we don't know why. They show some mistrust at first until MK says he knows Macaque is not a bad guy deep down... but doing one or two helpful things after three seasons of stalking, threatening, and attacking the gang doesn't exactly convince me.
And then this bit from the S3 special finale:
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Uh, how??? Wukong is right, Macaque was until very recently willing throw everyone under the bus so he could get away from LBD. It's pretty rich that he would call Wukong self centered. Whatever Wukong did was trying to stop her and protect MK from having to deal with it.
In the S4 special, they also have Macaque talk about Azure Lion, and again I'm not sure why we are listening to him on characters' morality
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Says the guy who wrote a play about how 'Sun Wukong is a big old meany who hurt my precious little fee-fees' if I never see or hear the hero and warrior monologue again it will be too soon but I will say he at least seems to consider he might have been wrong, though they don't really dwell on it...
Even in S5, we get this bit.
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Once again, Wukong is right!! After 3 seasons of attacking and harassing MK I don't think he really gets to give advice. Plus WUKONG WAS TRYING TO TALK TO MK ABOUT IT RIGHT BEFORE THIS! But MK was not doing well emotionally and Wukong was trying to be mindful and not push!
And honestly I think they all let Macaque off easy for the S3 events, he literally choked out Mei and threatened to kill her! (Sidenote: he can call MK and Tang by their names, but Mei was just 'the girl' throughout S3... urgh)
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But when Wukong gets mad at him, Macaque says "I didn't do this!" Well you forced the gang to do something that you didn't know what the consequences of would be! But Tang intervenes saying he did it, even though he awkwardly admits Macaque forced him but that he felt he should because of the golden cicada. Macaque later decides to leave the situation he forced. He later does help some, but doesn't really get held accountable for his part in everything.
But I guess it's fine bc at the end of the special MK gives him this drawing. This is actually kind of really upsetting and again makes little sense considering how much he and Mei care about other otherwise. But nah Macaque is cool now it's fine...
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And Ao Guang! This is a tougher one, but in S5 they had Macaque let himself get sent to the Pagoda to buy others time... well I just say that's karma!
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And Macaque comes back, of course, but we never hear more about Ao Guang. Even when they send the power of the Stones out, we do in fact see the East Sea Palace and the attendant, but not him, so his fate is unclear.
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So yeah, overall, I think he was forgiven too fast, the root issue of his fight with Wukong unaddressed, and he takes up time from the others characters.
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blond-jerk-tourney · 8 months
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Strawberry Bracket: Bracket Finals
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Propaganda from submitters Under Cut
Nanami Kiryuu
She's the mean girl of the show, and a pretty interesting take on the "bitchy vain school rival of the protagonist" trope. She spends most of her early screentime being a bully and most of her later screentime being both the biggest loser imaginable and deeply sad/troubled (which still does not erase how much of an asshole she can be). She even laughs like your stereotypical mean rich girl. Nanami has so many problems and sucks so so bad. I adore her.
Shes a psychotic bully who seeks to ruin the lives and reputations of any girl who gets more of her brothers attention than she does. Reasons Nanami Kiryuu deserves to win: - she has made many attempts at physical and psychological terrorism against Anthy Himemiya (including a plotted wardrobe malfunction at a crowded social gathering) simply for drawing more of her brother's attention than her - tried to fill Anthy's bedroom with wild animals (a snail, a snake, and a live octopus) to make her out to be a freak only to find that her room was already full of wild animals - she bankrolled an elementary schoolers crush on her to turn him into her personal boyservant - briefly non-personed a member of her bully entourage for sharing an umbrella with her brother - received a luxury cowbell due to a shipping error and smugly wore it to school for weeks flaunting it like high coture - when her bully entourage rebelled against her due to her brothers manipulation she brought them back in line by just straight up beating the shit out of all of them - all in all just a petty, goonish motherfucker (she also does the ohohohohoho anime girl laugh)
she's blond: despite being Japanese her hair is yellow, unlike her brother's. yellow is even her image color. she's a jerk: introduced as a jealous and dishonest scheming bully, she is one of the more outwardly antagonistic characters in a cast where pretty much everyone is a Real Piece Of Work she's the best: the quintessential ohoho-laughing ojou, her fully-realized character arc makes people both laugh and cry even her sidekick is a blond jerk! how many blond jerks have their own blond jerk sidekick?
i don't know what you've heard but she's NOT the kind of girl who lays eggs!
The token mean rich girl of the franchise. Does the classic "ohohoho" laugh. Doesn't like either of our main characters. She never actually seems to get her way, and secretly has a lot of her own problems. also she lays eggs and turns into a cow
Absolutely THE quintessential anime mean girl. I mean literally her laughing is THE meme for the hohohoho anime laugh. Needs attention So Badly and straight up bullies anyone she deems a threat to that (so basically Everyone). I haven’t finished RGU but apparently she duels with the intent to kill and drowned a kitten once because it was taking up too much of her brother’s attention? Also she’s 13 which explains a lot
Char Aznable
He's extremely blonde and he's a total asshole. he has had a gay thing with 2 people and tried to kill both of them. he makes a new identity and its arguably more blonde and more of an asshole. look up Quattro Bajeena
Snooty little motherfucker supreme. "I have never betrayed anyone in my life" says man who spent his whole career lying to people. He's in love with his rival and he won't admit it. He's my silly rabbit. He is the "I came here to laugh at you" guy
Char is an environmental terrorist who dropped space colonies of people living in space onto earth so people would leave earth for the earth to heal from human damage. He's a prince that should have been assassinated seducing the new prince while undercover to kill the family that killed his family. Anyway vote for Char. He stole the name Char from some other guy from space Texas who he caused the death of
Excuse me that's not char aznable that's quattro bajeena, why would you ever confuse the two :/
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gofancyninjaworld · 9 months
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The OPM Manga in 2023
By the numbers:
23 updates (most 14 days apart, shortest interval: 9 days, longest: 33 days).
662 pages (range 12 - 41 pages, mean page count: 29 pages).
Volumes published: 2 (Volumes 28 and 29). 1 bonus chapter included in Volume 28 -- Olfaction.
By the story:
Psychics and Temper Tantrums (chapters 176 - 184)
Well, the Monster Association is behind us but the fallout from it is slowly beginning to settle. Most of the heroes are now back at work and some of the consequences of a world that's increasingly scared of monster attacks are beginning to show up. The first quarter of the year was taken up with Tatsumaki's temper tantrum -- and Saitama once again daring a strong person to do their worst -- it's like he didn't learn his lesson with Garou, which disappoints me. [I love Saitama, but when brains were being handed out, he was not at the front of the queue.]
That said, even though I did not care one whit for Tatsumaki throwing Saitama around (it wasn't terrible, but really it could have been condensed into 1-2 chapters), the start of the Psychic Sisters arc was fantastic, and its ending was very interesting. I made a nuisance of myself at the start of it, pestering everyone in earshot with my excitement that Tatsumaki was taking Fubuki into her confidence to try getting Psykos out rather than trying to do everything herself.
Her complex feelings of disappointment, betrayal, and the sense that she'd made a mistake were some of the most complex and nuanced we'd seen in the story. She may be paranoid and misanthropic, but she's not crazy: there's a basis for her actions, and being knocked back just when she'd taken the risk of opening up was harsh. Unfortunately, Tatsumaki's default response is rage.. and I'm not going to waste time on recounting what happened then.
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I felt pain for her here.
The end as well, expanding as it did on Tatsumaki's thoughts about how she'd accidentally woken Fubuki's psychic powers by scaring her so badly and the guilt she felt at having made her sister a target, was great. Her feelings about Blast are great, as this is the first time we get what she actually thinks of him. I still want her to learn that Blast doesn't work alone -- it'll blow her mind. The session ending with her giving the Fubuki group a chance to grow stronger and prove themselves is a fantastic development.
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Even when she's giving someone a chance she still has to be scary.
Schemes (chapters 184, 187 - 191)
I really love how seamlessly the Psychic Sister arc flows into the next big theme: that of schemes and threats to the Hero Association's future. ONE has done a lot of work reworking the webcomic story so that the storyline is a coherent whole rather than two-three apparently unrelated storylines. Fubuki taking advantage of the chaotic aftermath to extract Psykos while securing immunity for her sister, and Tatsumaki brazenly using the HA's need to keep the rich clients sweet to scupper an investigation into Psykos's whereabouts was all clever. However, they're just amateurs and their antics played beautifully into McCoy's hands, who leveraged the crisis to make himself appear indispensible to the HA, thus making it very hard for him to be removed, even as he works to implicate the Hero Association in scandals (many of which he's running).
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You can't call McCoy hasty: this guy has played a good long game.
The Hero Association is already having issues recruiting new heroes as they're going to Neo Heroes, which is also pinching existing heroes. However, it's not 100% going McCoy's way. Something I started praising in my review of chapter 173 is the greater self-efficacy of the characters in the manga. Sekingar and Sicchi haven't just been sitting on their hands watching McCoy sell the HA down the river. They've teamed up with Child Emperor to find out what he's really up to.
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I think that this is the best cover of 2023: a collection of individuals who embody heroism, whether or not they're recognised as such or work in 'regular' ways. Well, there's one impostor…
Critically, they're not assuming that the Neo Heroes are necessarily evil: they want to understand what this outfit is actually doing. After all, heroism is heroism, no matter what guise it takes. To see that Sekingar has so earned Metal Bat's respect that the latter follows him into the heart of danger did my heart good [1].
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Please, my poor heart, it'll burst if things get much more awesome.
Ninjas, Ninnies, Nintendos (193 - 199, ongoing)
That Blast has some connection to the ninjas from Sonic's Ninja Village has been clear for a long time in the webcomic. [2] However, it is only here in the manga that we're getting a full explanation of what that connection is.
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Yes, yes, my partner may be a monster but he's a useful monster.
The intertwined story of Blast and his attempts to reach his former partner, Empty Void, who was also running a horrifying 'school' for grooming boys into assassins, and that of Flashy Flash and Speed o' Sound Sonic isn't done yet, but it looks to be reaching at least one turning point. It's a pity that the fan translators stopped translating the cover text because that for chapter 199 was incredibly pertinent: 'Staring at the back of a friend you used to stand shoulder to shoulder with.' Sonic has so much to process.
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And like that, Sonic's world has been turned upside down.
Since Blast has an ongoing relationship with Empty Void, we get troubling questions as to how long Blast had known about the Village and whether he disapproved, or had been content to ignore it as long as he had his partner by his side and found his talents indispensible. It's going to be interesting when those two meet! Also, if Blast is hoping to reverse Empty Void's monsterization, he'd better hope that the guy isn't like most people who became monsters. Most ex-human monsters *want* to be that way and there doesn't seem to be a good way to undo it. Well, maybe if you chop them up, have Phoenixman (oops, he seems to have lost his powers) resurrect them, then shock them incredibly hard, that might work. It's unlikely that anyone present can deduce what happened to Gale Wind and Hellfire Flame, much less put all the working parts of that together.
Still, they're going to try. This *is* going to be interesting. Also, potentially heartbreaking.
Reappearances
Genos: the disciple returns to his duty
Unlike the webcomic, Genos has not been completely absent. He's been quite busy: helping Saitama recover their apartment, meeting the Hero Association to discuss important matters, and also, hanging out with Saitama as a friend rather than as a disciple. It's been fun to see that he's finally ditched his flip phone for a smart one, heheh.
Nevertheless, it's not until Dr Kuseno finishes his new upgrade that Genos sets foot in Saitama's house, formally reporting for duty, so to speak. I praise Saitama's self-discipline and good sense in not breaking eye contact and in politely ignoring his disciple's new-found exhibitionism until he had the sense to put a shirt on [3].
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Less positive, it's been painful to see that Genos is frustrated at how he doesn't seem to have grasped the kind of growth he's looking for and is unsure whether Saitama truly sees him. It's not been helped by Saitama trying to reassure him, pulling his best 'Reigen' face and instead made everything worse. There are two interesting shames, which will surely be built on at some point. 1: We see Saitama seeing Genos's strength but he doesn't say anything. 2: Genos is right that the strength that comes from within is different from that granted to one by upgrades. We see in another chapter from Nichirin, that having artificial parts is no hindrance to pulling out that great inner strength. The funny thing is that Genos has shown that kind of strength before, when he was fighting Elder Centipede, but he doesn't know it.
Ah, despite everything, those fools are no better at speaking to each other than they were before! It'd be hilarious if it weren't so tragic.
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Rarely have the words 'open your mouth and solve your problems' been more apposite. Sadly, that's exactly what they don't do.
Garou: the other disciple tries to learn duty
Now this really threw a lot of fans for a loop -- ONE making clear that he's aware of how young Garou actually is. It was very easy to read Garou as a guy in his early twenties, but strip away the pretensions and he's really young. His over-simple understanding of what was wrong with the world and his over-large sense of responsibility to fix it are thoughts of a teen. It's just a good thing that teenagers don't have world-shattering power, and so can be extreme and wrong without hurting anyone. But it has really jarred with a lot of fans.
I may be giving Bang the side eye as he implements his idea of reformation (apparently, it involves hitting Garou over the head often), but the sense of lightness Garou feels at having a reliable mentor, the relief he undoubtedly feels at having a way to work his crimes off -- being a social outcast may seem cool in a 'reject-the-corrupt-world' way but it gets old fast -- and being able to contribute meaningfully to the dojo's re-establishment is palpable.
His life is sure to start sucking again soon, but for now, it's a joy to see him.
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Let him gambol for now. Go Garou!
King: ugh
Sorry, King just irritates me some days and this was one of them. Not because he was running around trying to find someone who could help him: that was fine. But because, unlike the webcomic, once Saitama told him to work out, he's continuing to stick around and play videogames. In a world where everyone is trying their best to make sense of their world and help themselves in some way, however imperfect, the sight of this poster child for mediocre white men overpromoted for looking the part continuing to laze about just pisses me off.
Let him start helping himself and I will praise him.
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He's been told what to do but he's not doing it.
GAY!
This year, ONE said: here, my children, I have brought you a pint of homo milk. Drink. What else are we to make of Fubuki triumphantly cradling Psykos as she makes a clean getaway?
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This has to be the smuggest 'got the girl' face I've ever seen.
Or Blast continuing to call Empty Void his partner, despite everything that the guy has done, including turning into a monster? He wants him back so badly, and though he says it's strictly professional interest, we think the man doth protest too much.
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And then whatever's going on with these two:
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Flashy Flash, you ain't got no business calling Blast soft when you're handing Sonic tissues and smiling at him.
Fandom Follies
Do we need to do this? Yup! This year, we discovered that a lot of dudebros who have been against the idea of romance in OPM have just been shippers afraid to come out and own it. The sheer number of Saitama x Tatsumaki fans has been incredible. Nothing wrong with SaiTatsu but the obnoxiousness of fans new to shipping has been hard to tolerate. Learn some manners, folks!
Asides
[1] I think this is great foreshadowing of something Forte says later in the webcomic to paraphrase, risking your life for another hero is something you do as a favour for a friend, not because someone's declared themselves the boss of you and ordered it. It's nice to see Sekingar embodying that ideal.
[2] It's hard to believe it, but to this day (chapter 149), Blast is not yet seen in the webcomic. At this rate, he'll show up at the very end to get jobbed by God (no ID), but not before giving an over-long exposition about what he's been up to. That is, if he's not already dead, only nobody knows yet.
[3] I can see SaiGenos shippers worried that my saying that it's good that Saitama isn't taking Genos up on his obvious attraction means that I might be disapproving of the ship. That is not the case. I'm going to assume that most of us here are old enough to vote, enter into contracts, and pay taxes and so can think of things with nuance and context. A fandom that needs the reassurance of canon to decide what's permissible is a weak, timid, and pallid imitation of one, and one I want no part of. For certain, we're here to discuss the story as it exists, but please, we're also here to consider and explore scenarios and make works that cannot and often should not exist in the canon because they are FUN. Even more pertinent, ONE is on record as LOVING that fans spend their time and creativity doing things with his stories. So please, don't allow any in-universe discussions on what is helpful or unhelpful in the story affect what you draw and write! PLEASE SHIP! Gimme!
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