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#Web Development Efficiency
thememakker · 11 months
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ALUI Developed by Thememakker - Bootstrap-Powered, Best-Ever Dashboard Template
In the fast-paced world of web development, having the right tools at your disposal can make all the difference. Thememakker, a leading  web design company, brings you ALUI - an admin dashboard template that's set to revolutionize your web development projects. In this article, we'll delve into what makes ALUI a standout choice for developers.
Bootstrap Powered Excellence
ALUI powered by Bootstrap, the industry-standard framework that provides a solid foundation for web development. With Bootstrap, you can expect clean, responsive, and mobile-friendly designs, ensuring your website looks great on any device. Thememakker has taken Bootstrap and elevated it to the next level with ALUI, making it the ideal choice for any company's needs.
A Simple Three-Step Process
ALUI helps you streamline your web development process by following a straightforward, three-step process:
Download Template
First, ensure that your license aligns with your project requirements. Download the latest version of the ALUI template from Themeforest, and you're ready to kickstart your project.
Choose Template
Browse through a multitude of templates tailored for various technologies and business niches. ALUI offers a wide variety of options to cater to your specific needs.
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Ready to Work
You can set up a starter kit for your preferred technology or select an HTML template that suits your project requirements. ALUI ensures you have the flexibility to choose what works best for you.
Discover ALUI's Features and functionalities
ALUI is feature-rich and comes with seamless technology integration and a range of benefits, including:
Powerful Dashboard Widgets
ALUI boasts incredibly powerful dashboard widgets developed by experienced professional designers. These widgets are designed with a standardized structure to future-proof your projects.
A few lines of code are all it takes to invoke these dynamic widgets, which support various technologies and breathe life into your dashboard.
Highly Standardized UI/UX with an Easy-to-Use Interface
ALUI's highly standardized styles come with centralized elements and widgets, making it a breeze to use these elements in your projects. Whether you're working on a Hospital UI or a HR-Project management widget, ALUI's design architecture ensures versatility.
Uniquely Handcrafted Layouts
ALUI offers over 20 handcrafted layouts created by passionate web designers at Thememakker. These layouts are designed to make your project visually stunning and highly functional.
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Planned Smart Updates
ALUI keeps your project up to date effortlessly. By replacing styles without requiring any coding or structural changes, ALUI ensures your project remains current. Major updates are designed to affect the core structure minimally, making the process smooth and hassle-free.
Centralized Widget Library
ALUI provides access to a centralized widget library that houses styles for creating widgets from various niches. This means you can take widgets from different niches and use them in your project, transforming it into a multi-domain platform.
Seamlessly Integrated Layouts
Uniquely designed layouts of ALUI look stunning and are logically integrated into different platforms. Whether you're using Angular, ReactJS, Laravel, HTML, VueJS, or VueJS + Laravel, ALUI makes it easy to update routes and elements in your menus.
High Contrast Theme for Better Accessibility
ALUI features a pre-built high-contrast theme that enhances accessibility. When you adhere to ALUI's standards, this theme is automatically applied to all elements, including charts and labels.
10 Reasons to Choose ALUI Admin Dashboard Developed by Thememakker
Developer-Friendly: ALUI is built on the Bootstrap 5 Design Framework, making it easy for team members to understand and integrate niche components.
Feature-Rich: ALUI offers a broad range of features that can be added to your product, impressing end-users.
Billions of Theming Possibilities: Customize your theme to match your brand using dynamic theme options.
Suitable for All: ALUI is designed for professionals, brands, and countries, offering multiple themes, layouts, business segments, and more.
SUPER Time Saver: ALUI's flexible architecture and prebuilt layouts save you time and effort in theme integration.
Simple Yet Powerful: Create stunning dashboards with ease, making ALUI one of the most productive theme design on the market.
Tons of Pages: With over 5000 pages and a variety of widgets, ALUI caters to a wide range of needs.
Made by Developers, For Developers: Empower developers with a powerful UI Kit, making development more efficient.
Easy to Customize: Once you understand ALUI's architecture, customization is a breeze, allowing you to design new widgets and dashboards with dynamic theme options.
Lifetime Updates: ALUI offers lifetime updates to stay in line with the latest trends.
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ALUI caters to a variety of technologies, including:
ReactJS: Prebuilt ReactJS dashboard with a starter kit.
Angular: Prebuilt Angular dashboard with a starter kit.
Laravel: Prebuilt Laravel dashboard with a starter kit.
HTML: A set of mighty HTML dashboard templates.
VueJS: Prebuilt VueJS dashboard with a starter kit.
VueJS + Laravel: Prebuilt VueJS + Laravel dashboard with a starter kit.
ASP .NET Core MVC: Prebuilt ASP .NET Core MVC starter kit (Coming soon).
1,000+ Satisfied Users
ALUI's designs have been loved by millions, with positive feedback from clients and users. It's a testament to the excellence of Thememakker's work.
ALUI - A New Standard in Dashboard Design
ALUI is not just an ordinary theme; it's a full library of widgets and layouts designed to take your web development services to the next level. With ALUI, you have the tools and flexibility to create stunning dashboards that meet your unique requirements.
FAQs Clear your all doubts
Do I need to purchase a license for each website?
Yes, you must purchase licenses separately for each of your websites. An extended license is required for commercial sites.
What is a regular license?
A regular license is suitable for end products that do not charge users for access or service. It can be used for a single end product.
What is an extended license?
An extended license is necessary for end products (web services or SAAS) that charge users for access or service. It can also be used for a single-end product.
Which license is applicable for SASS applications?
If you are charging users for using your SASS-based application, you must purchase an extended license for each product. A regular license is suitable when users access your service for free.
What are the lifetime updates for ALUI?
Lifetime updates are offered for all ALUI frameworks and libraries to keep them up to date with the latest trends, ensuring your projects remain current and competitive.
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justnshalom · 7 days
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Exploring Component-Based Architecture in NextJS
Unlocking the Power of Component-Based Architecture Component-based architecture is a powerful approach in modern web development that allows for modular, reusable, and scalable code. With frameworks like NextJS, developers can leverage the benefits of component-based architecture to build efficient and maintainable web applications. What is Component-Based Architecture? In component-based…
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codestudiopak · 2 months
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Mastering Voice Shopping Essential Tips for Ecommerce Merchants
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Voice commerce presents a captivating modern road for businesses to reach worldwide clients and develop their audience. Instead of inquiring somebody might say Hello Alexa, what's the best nourishment for a baby dog? Although it's a relatively new purchase channel it has much potential. These are some preparations e-commerce businesses should make for the growing voice shopping trend.
Voice shopping also known as voice commerce is the procedure of online purchases of goods and services using voice recognition technology. People use voice assistants like Google Right Hand, Siri, and Amazon Alexa to look and shop online.
Voice-activated buying only accounts for a tiny percentage of the e-commerce market. However, this commerce channel is expanding quickly. Voice assistance-related purchases jumped from $4.6 billion in 2021 to around $20 billion in 2023 globally. This indicates that voice shopping is becoming gradually popular with consumers since it corresponds to an increase of around 40% in just two years.
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brandngraves · 2 months
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How to Successfully Outsource Your WordPress Development Needs
WordPress development outsourcing is the process of hiring external experts to manage and develop your WordPress website. This approach allows businesses to access specialized skills, reduce costs, and focus on core activities. By leveraging the expertise of experienced developers, you can enhance your website’s functionality and performance. Outsourcing can be an efficient solution for both short-term projects and ongoing maintenance.
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technology-and-beyond · 6 months
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Learn how to maximize website efficiency with Drupal performance optimization techniques. Boost your site's speed and user experience with expert Drupal performance optimization strategies.
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stackify-by-net-reo · 6 months
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Know about the importance of mastering application log analysis to ensure smooth operations, timely issue recovery, and meeting service level objectives SLOs for your company! Read more-
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Unlocking Efficiency and Flexibility with Custom SaaS Solutions
In today's rapidly evolving digital landscape, businesses are constantly seeking innovative ways to streamline their operations, enhance user experiences, and stay ahead of the competition. One such avenue that has gained significant prominence is the adoption of Custom Software as a Service (SaaS) solutions. These tailored SaaS solutions not only offer the benefits of standard SaaS offerings but also provide a unique edge by catering to specific business needs. Among the pioneers in delivering exceptional SaaS development services, YES IT Labs stands out as a trailblazer in empowering businesses with customized SaaS solutions.
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Understanding the Power of Custom SaaS Solutions
SaaS solutions have revolutionized the way businesses operate by offering cloud-based software on a subscription basis, eliminating the need for complex installations and maintenance. Standard SaaS products have undoubtedly brought convenience, scalability, and cost-efficiency to enterprises of all sizes. However, as businesses become more diverse and specialized, the demand for SaaS solutions that align precisely with unique processes and objectives has surged.
Enter YES IT Labs: Elevating SaaS Development Services
At the forefront of this dynamic landscape is YES IT Labs, a prominent player in the realm of IT solutions, particularly in crafting bespoke SaaS solutions. With an impressive track record, YES IT Labs has mastered the art of understanding intricate business requirements and translating them into powerful, tailor-made SaaS applications.
Why Choose YES IT Labs for Custom SaaS Solutions?
Expertise: YES IT Labs boasts a team of seasoned professionals well-versed in SaaS development. Their expertise enables them to conceptualize, design, and implement SaaS solutions that align perfectly with the unique needs of each client.
Flexibility: Off-the-shelf SaaS products might offer a range of features, but they often fall short when a business demands a more tailored approach. YES IT Labs fills this gap by creating flexible solutions that can be customized to fit seamlessly into existing workflows.
Scalability: One of the inherent advantages of SaaS solutions is their scalability. YES IT Labs takes this a step further by ensuring that the custom SaaS solutions they deliver can not only scale but also evolve alongside the business, accommodating future needs without major overhauls.
User-Centric Design: YES IT Labs understands that the success of any software hinges on its user-friendliness. Their custom SaaS solutions prioritize intuitive interfaces and seamless user experiences, resulting in higher adoption rates and overall satisfaction.
End-to-End Services: From ideation to implementation and ongoing support, YES IT Labs offers comprehensive end-to-end services. This holistic approach ensures a smooth transition from the drawing board to the launch and beyond.
Realizing the Impact
Custom SaaS solutions from YES IT Labs have already left a significant impact across various industries. From optimizing internal processes to enhancing customer engagement, their solutions are designed to revolutionize how businesses operate.
In conclusion, the era of one-size-fits-all SaaS solutions is gradually making way for the rise of custom SaaS offerings. Businesses are increasingly recognizing the value of tailor-made solutions that align precisely with their unique requirements. YES IT Labs stands tall as a reliable partner in this journey, enabling businesses to unlock efficiency, flexibility, and competitiveness through their cutting-edge custom SaaS solutions. As technology continues to advance and businesses seek more personalized approaches, the role of custom SaaS solutions, and innovators like YES IT Labs, is poised to become even more pivotal in shaping the future of business operations.
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We are the best Upstox Clone app developer in India
Are you looking for Upstox Clone? Then you are at the right place. Omninos is a leading Upstox Clone app development company in India. Upstox is a trading platform provided by RKSV, a discount broker that provides trading services in equity commodities, and currency derivatives on the BSE, NSE, and MCX. It iS based on Omnesys NEST OMS (Order Management System)- Ordering from Upstox is incredibly simple, whether via mobile or web browser.- It is a more efficient and cost-free trading platform. Contact for more information +91 99888 80293
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Best Docker Containers Commands You Need to Know
Best Docker Containers Commands You Need to Know @vexpert #vmwarecommunities #100daysofhomelab #homelab #DockerBasics #MasteringDockerCommands #BestDockerContainers #DockerImagesExplained #DockerForWebApplications #DockerComposeGuide
There is arguably not a more familiar name with containerized technology than Docker. With its ability to streamline operations and optimize resources, Docker has shifted the paradigm from traditional virtual machines to containers. It has continued to evolve to enhance user-friendly features and functionalities, making it an ideal platform for managing Continuous Integration and Continuous…
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samyakonlinedelhi · 1 year
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Efficient PHP Developers in India
Samyak Online is a leading IT solutions provider in India, specializing in PHP development. Our team of efficient PHP developers brings extensive experience and expertise to deliver high-quality and scalable solutions. We are committed to meeting client requirements, adhering to best practices, and delivering projects within the stipulated time and budget.
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Enhancing Digital Success: DCUB3 is your Reliable Web Development Company in Singapore
#Having a strong online presence is essential for companies to succeed in Singapore's vibrant online community. Enter DCUB3#a renowned Web Development Agency with a focus on digital solutions#SEO#and site design. They have earned a reputation as a reliable partner for companies looking to build a strong online presence because of the#we will look at how DCUB3 has established itself as a top web development agency in Singapore#providing excellent services including web design and SEO.#Web Development Singapore: Crafting digital excellence -#DCUB3 is a reputable web development company in Singapore that specializes in providing top-notch web development services. Their team of q#whether it be a corporate website#e-commerce platform#or online application. They produce responsive#very user-friendly#and aesthetically attractive websites that create a lasting impression by using the most recent industry standards and best practices.#SEO Services Singapore: Increasing Online Visibility -#Having a website alone is insufficient in the fiercely competitive digital environment of today. Businesses want efficient SEO techniques t#and DCUB3 provides thorough SEO Services in Singapore. They assist companies in achieving improved search engine results and more online ex#on-page optimization#link building#and other areas. DCUB3 makes sure that its customers' websites are optimized to draw organic traffic and encourage conversions by keeping u#Web Designer Singapore: Creating digital masterpieces -#As one of the Web Design Agency in Singapore#DCUB3 is aware of how important aesthetics are in attracting and holding online users' attention. Their team of professional web designers#from attractive layouts to clear user interfaces. They make sure that every component of the website improves user engagement and promotes#Overall#DCUB3 has made a name for itself as a reliable web development company providing a wide variety of Singapore Seo Services including web des#businesses may realize their full potential in Singapore's competitive digital market by using their knowledge of web development#and web design. Count on DCUB3 to elevate your online presence and spur digital success.
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lyralit · 1 year
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ways to start writing more efficiently
stop writing with the word count on!
use a font like comic sans -- trick your brain into thinking that it's not important, that the writing can be stupid, if it's in a stupid font (if you can't tell i despise comic sans)
time yourself to get to a goal
or give yourself a certain amount of time
quantity >> quality in the first draft(s)!
jot down what you want to happen in that chapter
try organizing your writing (nanowrimo, for example)
do *not* reread! it doesn't need to make sense, it just needs to be there
try not to stick yourself to something you saw on tumblr. what works for someone else doesn't necessarily work for you!
take breaks. time those breaks.
practice writing short stories / oneshots of your characters.
try getting all your writing done within a certain goal (as much as I can for 30 minutes) rather than writing 5 minutes on or off
write down every little wormy idea that comes into your brain! sure, it's probably for a different plot, but maybe you can work it in somehow?
on that note, mash elements of your plots together rather than starting a whole new story
see maybe what little writing competitions you can submit your work to
proclaim your goal to the wide web for some peer pressure
rewards yourself. cheer on every thousand-word milestone. brag to your friends that you've written something, anything.
don't think of the big goal—don't think of publishing, or posting, etc. think of the end of your chapter, the development of your character, where it goes.
switch your writing environment! where are you most productive?
make a playlist only for when you write. never for anything else.
getting off tumblr, probably.
have people remind you of your goals.
remember that it all comes with discipline, but also your mental health is the most important!! don't sacrifice half your sleep to meet your nanowrimo goals. try to recognize when it's taking you too long and close the document. do something else. come back later.
take care of yourself. <3 use this post as a breather (or reminder to start!)
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yespoonamsoni · 2 years
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Find & Hire Groovy/Grails Developers Now
Hire skilled Groovy and Grails developers for your next project. OnGraph skilled developers provide flexible solutions and high-quality work on software development services.
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blissfullyapillow · 10 months
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┃Genshin + HSR men as spiderman (+ your boyfriend)
₊˚⊹♡ Various x gn reader
₊˚⊹♡ wc: 7,189
₊˚⊹♡ warnings: Baizhu. Alhaitham’s part is suggestive but nothing explicit. Caelus’ part contains a ton of references to various things (one of them being your option to choose between Caelus or Stelle when you start HSR). Overall fluffy scenarios w/ your boyfriend (who is also Spiderman) :> 
₊˚⊹♡ Pillow Talks: Some parts are proofread others aren’t (for once) because I wasn’t feeling up to it. I intentionally put Baizhu under warnings it's not a mistake, I thought I was being funny doing that lol. Ngl Caelus’ part is my fav <3 !! I have a ton of drafts I’ll eventually complete, life is just a lot for me rn. I love you all ♡(੭´͈ ᐜ `͈)੭ ♡ <3
₊˚⊹♡ Masterlist
Alhaitham ✮ ๋ ࣭ ⭑ 〃
always has headphones on. Even when he’s fighting. He’s literally never seen without them
He’s been offered to do collaborations with many companies to make a model of headphones off the one’s he usually wears. He never accepts, unless it’s for his go to brand.
All villains know to leave spidey’s headphones alone. The last villain who broke his old pair didn’t make it out of the fight alive.
That wasn’t a joke.
Anyway, most people don’t ask about his headphones, rather reporters are always at their wits end since they can never get an interview out of him. Not even a brief still shot of him.
Hell, most people don’t even know what he sounds like.
For the most he’s a man of few words, but when he does speak? You’ll wish he hadn’t.
Very sassy. Has the best retorts and the most vile insults.
His suit is really cool too, and very practical.
He’s a college student when he isn’t spiderman. He’s scarily efficient at juggling his part time superhero duties along with his heavy college workload. Maybe it’s because he gets all his work done way in advance? Who knows.
He’s super gentle whenever he’s rescuing civilians. At most, he’ll say a word or two in response to their gratitude. Something along the lines of “yeah.” Or “It’s no problem” if you’re lucky. Most people don’t try to make conversation anyway. As stated before, he’s really good at dodging not only reporters but cameras in general.
So, imagine your surprise when he actually stops walking away after you’ve asked him what he’s listening to. You can’t see his face, but his spidery eyes widen comically in shock.
No one has ever asked him that before. You’d think someone would, but no one has.
So, he indulges you. “I’m not listening to anything at the moment. Sometimes I’ll have music playing, but for the most part I tend to use these just to block out noise. Plus, people tend to leave you alone when they see you have headphones on. It also makes for an adequate excuse to pretend I don’t hear people speaking to me.” Your mouth drops in pure shock at the fact that spiderman not only spoke to you, but he’s also.. very.. interesting.
Oh, he likes that look on your face. You can’t see it, but he has a huge smirk on his face underneath that mask.
Alhaitham recognized you from campus. Of course he was quick and efficient with moving you to safety before he took care of the danger, but he couldn’t return you to ground level until after the fight.
Speaking of fighting, he’s really good at it. His movements are calculated and precise. You made a mental note never to get on spider man's bad side as you watched him clock the villain square in the jaw, with no regard for whether they retain consciousness or not.
“I’ll see you around.” Is all he says now, before he web slings away. Wait, see you around? But he’s spiderman!
Little did you know that spiderman was your hot, intelligent classmate you had a raging crush on.
Lucky for you, it seems he may develop feelings for you too.
𓆩♡𓆪
“I thought I told you to leave your window unlocked? I’d hate to be spotted.” Alhaitham scolds you as you unlock your window for him, and he effortlessly slips into your abode.
“I’m sorry, but I like hearing your cute little knocks on my window. It’s the highlight of my day.” Alhaitham sighs, as if he’s annoyed, but in reality your words cause his heart to flutter.
Once he’s inside he slips off his mask and stretches his fit body. He catches sight of your lingering, fixed gaze. He smirks as he purposefully flexes his arms for you. Your head whips around, looking away as if he hadn’t caught your ogling.
“It seems like someone missed me.” His knowing words result in a click of your tongue. Yet, you find yourself melting in his warm embrace as he wraps his arms around you from behind. You’re a goner when he buries his face into the crook of your shoulder. He presses a kiss there.
As his lingering lips trail along your sensitive skin, you ask him your usual question. “What are you listening to?” He hums in contemplation as he thinks. “To the sound of your voice.” You suck in a breath, and he smiles.
That question is something of a routine between the two of you. You always ask him, ever since you learned of his identity during one of his canon events. His response will change depending on his mood, and it’s a good indicator of his current mood.
If he gives you an actual song, it’s an easy way to tell depending on the tone and meaning of the song. Otherwise, if he replies with “Nothing.” He’s either tired or on the verge of breaking. Usually it’s both, since he says the silence helps him think.
Now, if he responds with something sweet, like “The sound of your voice,” he either wants to cuddle or…
The firm press of his hand as it trails along your inner thigh is answer enough.
You feel heat warm the expanse of your body, but you pretend not to notice. “I thought you said class drained you earlier today?” You try to distract yourself with conversation. Alhaitham’s hand only travels up further. “It did. I couldn���t take my eyes off of you, yet I was stuck listening to the professor droning on and on about a topic I’ve already read extensively about. Now, I can finally do what I’ve been wanting to do to all day long.” Alhaitham’s voice is rough, and his breath grazes the shell of your ear.
“Okay…” Is your eloquent response. You know if you turned around, you’d be met with that knowing smirk of his.
“Now, will you help me relax? Being spiderman is draining after all, and not being able to touch you the way you deserve all day has made me really tense.”
You have no objections when his fingers finally reach the place you’re craving it most.
🕷🕸 ๋࣭ ⭑⛓
ᐟᐟ☆ Caelus .✮𖦹‪‪ ₊˚
Radiates the most Gen Z vibes it’s insane
Up to date on everything and anything pop culture related. Whether it be old or new.
A theater went into a frenzy when fans realized spider man was in the same theater watching Five Nights at Freddy’s with them
He was upset since he had to slip out and watch the movie at home on Peacock instead.
Anyway, he’s a real sweetheart. He always makes time to stop and help older individuals cross streets, helps children find missing items, and he’ll even give some citizens a lift to a place they’re running late to.
Well, he stopped doing that last one after the incident. … That was his second canon event.
He became spider man when a woman named Kafka purposefully had a mutated spider bite him. He doesn’t recall too much before that, and he’s not sure why he can’t, but that’s a part of his journey. To discover himself and put together pieces of his past.
He still occasionally runs into Kafka and her companions, but for the most part he’s still developing his own opinion of her.
He’s a ball of energy most days. Reporters love him since he’s always so receptive and open to their questions.
Yet, he has his moments. Some nights, if you look to the right building, you’ll spot a lone figure on top, staring into the vast night sky. On those nights, he imagines a life where he travels those skies, exploring what the universe has to offer. Maybe there are other planets out there? What if he could visit them, and experience intergalactic adventures?
Oh well. Maybe in another timeline. He isn’t a nameless traveler here after all.
Unbeknownst to the both of you, you’ve bumped into each other on countless occasions when he’s in his civilian form. Actually, you two are very close friends.
He’s debated with himself many times. Should he tell you the truth? Time and time again his answer was no, and for many reasons. One, Kafka clearly has a close eye on him, and he isn’t sure of her intentions yet. Two, he doesn’t want you needlessly worrying about him. Unfortunately, you already do.
So it honestly doesn’t come as a surprise when you stumble upon him during a particularly hard moment in time, and he lets it slip that he’s spiderman and he’a struggling.
Thankfully, you’re just the support he needed.
Now, he has a safe space. A person who feels like home in a place where he truly has none. And he’s eternally grateful to you for it.
As for you, he’s your personal ray of sunshine. You’re overjoyed you can play such a prominent role in his life, and you don’t love him any less for being spider man. If anything, you somehow worry less about him…?
It’s honestly hard when you watch him overcome many impossible odds. He even accumulates new powers every now and again! He’s really strong, mentally and physically, so it eases your worries at times.
Even if he does need a shoulder to lean on, as you often do, you’re more than happy to be that shoulder for him.
Honestly, it’s a good thing he has you. His future canon events look pretty… rough. Especially the one where he meets himself from a parallel universe. You know, the one where he’s a star instead of the sky.
𓆩♡𓆪
“Oh my gosh Name look! They even have my bat in the game!” Caelus happily swivels around in his chair to look at you, frantically pointing to his pc monitor all the while.
You look at the screen, and sure enough there’s a scarily accurate model of your superhero boyfriend in the game, currently performing a silly dance move.
“Ah.. I see..” Is your response. You really think it’s cool, but you want to tease him a bit. You struggle to contain your grin when he pouts at your lack of enthusiasm. “I thought you’d think it was cool….” You can only chuckle as you run soothing fingers through his soft locks.
“I do sweetheart, I do.” Your words make him visibly light up, and he practically jumps out of his chair to wrap his arms around you.
“Speaking of, I have something else I want to show you…”
Que a fun midnight outing on top of the tallest building overlooking the whole city.
“Wow.. this is beautiful..” Your eyes shine as bright as a dying supernova as you gaze upon the beautiful landscape before you.
Caelus is beaming with pride, glad he was able to surprise you like this.
“Yeah, I stumbled upon this view after a particularly hard battle.” He hums in content as he leans back, pulling you into him.
You rest your head against him, his chest a comfortable pillow.
You can feel his steady heartbeat beneath your ear, and it’s a soothing melody.
“Thank you for sticking by me all this time.” The words are a gentle caress against the shell of your ear, yet they cause your heart to ache.
“You don’t need to thank me for that, silly. I love you, and when you love someone and they’re good for you, you stand by them. No matter what. Yeah?” You gently pat his chest.
He smiles.
“Yeah.”
He’s silent again, and a comfortable atmosphere wraps around the two of you like a warm blanket right out of the dryer.
That is, until he decides to open his mouth.
“Don’t get too comfortable. I might just push you off.”
He looks at you to gauge your reaction.
Absolute horror is written on your features.
He loves it. It sends an electrifying thrill through him; he loves to tease you too.
“You’re getting too out of hand with these jokes of-“
His lips steal the rest of your words, and you allow it.
The city paints a magical backdrop for your moment of intimacy.
🕷🕸 ๋࣭ ⭑⛓
Jing Yuan ⁞ ⟡ ⚡︎ ♡⸝⸝ 🕷 
This spider man is always accompanied by his cat, Mimi.
He rescued her during a particularly rough encounter. He tried to send her off after ensuring she was safe with authorities, but she refused to leave his side. Now, he already had a soft spot for cats, so it was a no brainer to him
Mimi has accompanied him ever since, and she even has her own little mask and everything.
Little does he know that the ‘cat’ he saved was really just another one of the smuggled exotic animals those crooks tried to sneak into the city. Mimi will no longer fit in that backpack of his in a few months time.
He’s really lazy, honestly. He calls it conserving energy, but really he will only intervene when it’s called for or if the situation is rapidly turning dire
He has many admirers. Pictures of blurry glimpses of his suit sell for hundreds, if not thousands of dollars, online
So, so many fan edits of him. And he’s seen ‘em all. He’s secretly really smug about it, but he keeps that to himself
He has a commanding presence, and an air of elegance about him. It almost feels like his fighting is an art of sorts. It’s fascinating to see the creative ways he’ll use his webs to get the job done.
Mimi has plushies, courtesy of collaboration with spiderman.
He bought the pre-orders for her plush and a few more when the official drop released
So, how did you end up with a man like Jing Yuan? Gorgeous, handsome Jing Yuan who's also a renowned general?
Simple. You're his personal alarm clock.
No. Literally. You were asked to wake him up after he fell asleep on the job again, as everyone else had grown tired of the task, and that was the beginning of an.. interesting dynamic.
The best part about it? One day you arrived a bit earlier than your usual time to wake him up, only to find the infamous spider man frantically urging Jing Yuan’s cat, Mimi, into a backpack.
Long story short, now you not only have to deal with waking him up, but you also have to deal with a clingy boyfriend who isn't afraid to his webs against you
𓆩♡𓆪
“Jing Yuan! I told you, this meeting is important and it’s imperative that-“
He blatantly ignores you as he webs the door shut, and now you’re stuck with him in his office.
“Mhm. I understand. Now come here, I miss you.” His stupid smile makes your heart race as he opens his arms, welcoming you in.
Ah, what the hell.
You all too easily bend to his whims. You quickly find yourself in his arms, snuggled against his warm body.
“That’s much better sweetheart. See? This isn’t so bad is it?” You abhor his teasing, yet all the same it sends a thrill through you.
“Shut up. I better not get in trouble because of you.” You sigh. “No one would dare say anything to you. If anyone ever does, I will personally tend to the matter.” His voice is tense, along with his statement, but all you feel is his thick hair tickling your cheek as he nuzzles his head against you.
A goofy smile spreads across your lips, and soon you forget all about the meeting as you enjoy each other’s embrace.
An adorable sound comes from Mimi, lounging somewhere in his office you assume. The usual.
“By the way, are we still on for dinner later?” Your question evoked a chuckle out of Jing Yuan.
“I wouldn’t miss dinner with you for the world.” “Not even if your spidey duties call?” Your quip causes an adorable pout to form on his lips.
“My ‘spidey duties’ can wait until I’m full and satiated. You mean more to me than you know, my sweet angel.” His words warm not only your heart, but your soul.
You completely lose track of time in his arms.
So it comes as quite a shock when obnoxious knocking can be heard on his office door. You know, the one that’s currently webbed shut?
“Jing Yuan!!”
Ah, Diviner Fu. She knows all too well that you’ve failed yet again to lure Jing Yuan out of his office.
“Ah, looks like dinner has arrived sooner than we expected sweetheart.” You squeal when he suddenly sits up with you still in his arms.
He uses his webs to grab his backpack, slinging it over his shoulder as Mimi hops in, used to this ordeal.
“Remember to hold on tight, okay?” He murmurs the words against the shell of your ear, before he slips on your own little mask over your face. Just as a precaution, though he’s really good at staying hidden whenever he’s with you.
“Off we go.”
And with that, you two sling out of the window of his office, leaving an exasperated Fu Xuan behind.
🕷🕸 ๋࣭ ⭑⛓
♡ ┃ Kaedehara Kazuha ‧.°˖➴
He is the amazing spider man
Like, he’s the ultimate spider man. He’s kind yet deadly, and very friendly.
He’s as swift as the wind, and he actually travels with a sword. You’ve never seen Spiderman incorporate sword play in with his webs? Well, you’re in luck! Kazuha does this at a masterful level. He made it into a sort of art form as well. At the end of his fights he’ll always create beautiful imagery using his sword, carving out complicated shapes and scenes with his webs. It’s kind of like a signature of his
He’s pretty good at balancing his civilian and hero life. Although he may get caught up with things if unexpected incidents occur, which lets be honest, it happens all the time when you’re spider man
He’s genuinely so sweet, and it’s easy to see through his actions. The public loves him. He has loads of admirers.
After a very traumatic incident involving a close friend of his, he experienced a period of grief and depression
He got back on his feet eventually, and he awakened new powers within him! Well, that would be the only explanation for why he was suddenly able to use electricity during combat with a particularly strong villain
Not only does he use a sword but now he has the ability to wield electricity?
Once word of spider man’s new powers spread, the number of crimes that were committed went down drastically. Literally. Statistically crime rates decreased by 25% the following week. 25%. Your usual run of the mill people were too afraid to do anything after witnessing the devastating beating Kazuha gave to a particular individual
To be fair, he was late to your date because of them. He wasted no time, defeating that villain within mere seconds before frantically webbing away to meet you
Speaking of dates, Kazuha enjoys going on many dates with you.
From indoor cozy dates to public outings, typically walks through nature, Kazuha’s favorite past time is the time he spends with you
He often leaves you handwritten notes before he leaves, ranging from eloquent poetry of his feelings for you, to short blurbs of how your eyes make it physically impossible for him to focus on what you’re saying. (He felt bad because he got lost in your eyes while you were describing your Christmas decorating plans to him)
Overall, Kaedehara Kazuha is a model spider man. Kind and caring, yet swift and fatal when the situation needs him to be.
𓆩♡𓆪
“Kazuha, I told you I forgive you already!” You giggle despite your exasperation. Kazuha disregards your statement as he places fleeting, soft kisses on your person.
He starts with your hand. He holds your hand delicately, treating you as if you’re porcelain. He places a kiss to the back of your hand before his lips slowly trail up your arm.
Your heart melts at the tender gesture, all the while your body lights aflame with his burning gaze. His piercing orbs hold your gaze as his lips make their leisure ascent.
You couldn’t tear your eyes away from him even if you willed it.
“I promised you I wouldn’t be late to our date this week, but I was. You have my sincerest apologies, my love.” You feel his lips move as he murmurs the words against your skin.
“No need to be all formal. We’ve been together for how long now?” You murmur the words in embarrassment, as Kazuha’s lips now brush along your neck, teasing you.
“Hmm.. if I recall correctly, today would make five years correct?” You nod your head, yet your eyes drift shut as Kazuha playfully teases the skin of your neck with his teeth.
“Y-Yeah.. so..” Your mind is blank. You completely forgot the point you were trying to make.
You have a feeling that was his goal all along.
His lips finally reach their destination; his eager lips meet your parted ones.
You groan as he draws you closer, placing a firm hand on the back of your head. His kiss almost feels a bit desperate; his lips mold with yours in perfect sync as his free hand explores the expanse of your body.
When he finally parts from you, you take desperate gasps of air. His state isn’t much better; his lidded gaze roams your body as he takes deep breaths.
“Kazuha…” “hmm?” He smiles, a lazy, slow smile, and you know you’re not letting him leave any time soon.
“I.. um.. oh! I was going to say, before you rudely distracted me..” He chuckles at that, tracing the contour of your face with a finger as you continue to scold him. “It wasn’t your fault you were late. The police force needed backup and-“ His lips capture yours again.
You reluctantly press against his chest, gently pushing him away.
You pout.
He winks at you.
“I know, but it still took away from our precious time together. I wanted to make it up to you by arriving early today, but I wasn’t able to fulfill that desire.” He sighs, and his finger moves from your face down to your neck, lower to your collarbone.
“I promise you it’s okay, Kazuha. I understand. Although, if you really want to make it up to me…” This time, your gaze is the heated one as you skillfully unravel his ponytail.
He sucks in a breath at your action. “I have another desire that you most certainly can fulfill.”
“Ah, I like the sound of that.”
Lucky for you, he is more than able to fulfill that desire of yours.
🕷🕸 ๋࣭ ⭑⛓
‧₊˚ ┊Shikanoin Heizou ⚖✮⋆˙✦
Public menace #1
He drives the police force crazy because he always solves all the cases before they can get to the bottom of it. He does so not only as spider man, but as his civilian self too.
He can be a bit of a flirt when he has the mask on.. well, ‘a bit’ is an understatement, but he doesn’t just flirt with everyone!
He really only flirts with you, honestly, yet you reject him time and time again. He was a bit puzzled, since he knows how flustered you get when he flirts with you without the mask. Maybe it’s because you don’t know it’s him? He’ll have to test that theory
Using his detective skills he quickly deduces that it was because you have a crush on him. Him. Not spider man.
He knows of your intense loyalty, so of course you wouldn’t entertain his flirting, even if the individual flirting with you is the spider man.
Once he figured that out, oh how much fun he has teasing you as spider man
He’ll use his webs to get around quickly and restrain his enemy, but in combat? He prefers to use his fists. He’s quick with it too. He’s Shikanoin ‘left, right, goodnight’ Heizou.
So, whenever he does use his webs in combat, you know he’s going against a formidable foe 
He’s super sweet to fans. Signatures, autographs, everything. On the sly though, when you still didn’t know he was spider man, he kissed an autograph he signed specifically for you before he handed it to you.
There was a visible mark left behind, and although you were annoyed you still kept the autograph (that you didn’t ask for)
When he finally revealed his identity to you, you were simultaneously livid and not surprised; You know of Heizou’s tendency to tease
He planned for the whole reveal to be super romantic and everything, and by the end of it you two became a couple.
You are the ones who create the iconic spider man kiss. He’s upside down, holding a handwritten confession of love, not a rose, that you cautiously take from his hand. In the letter he explicitly stated that spider man and the man you were currently crushing on are the same people. Following that was a very romantic declaration of his feelings for you.
When you looked up from reading the letter, you found yourself face to face with Shikanoin Heizou instead of the spider’s mask. The shock on your face was too adorable to ignore, so he kissed you whilst hanging upside down.
It was an… interesting experience, to say the least.
Would you repeat it? Absolutely.
𓆩♡𓆪
“Heizouuu….” Your whine is music to his ears.
He nuzzles his head further into your chest, and his sigh is one of contentment.
“Yesss..?” This time, you’re the one sighing, except it’s one of annoyance rather than content.
“I’ve needed to use the bathroom since five minutes ago.” “And I told you you’re welcome to. I will wait as my warm, loving arms ache for your return.” You scoff at his dramatic use of words.
“Thanks, Heizou, but how could I possibly go to the bathroom when your body is literally tangled with mine?” This question gives him pause, even though it really shouldn’t.
Said body adjusts a bit, but he makes no move to get off of you.
You’re currently lounging in bed, doing nothing really. Just enjoying Heizou’s company. It was nice until you had to use the bathroom, and with the way Heizou’s body is lying on you, legs entangled and arms wrapped around you, there’s no possible way for you to escape.
His head remains on your chest, but he looks up at you now.
“How about a deal? If you can solve this riddle-“
“Shikanoin Heizou.” 
“My apologies.”
He quickly moves off of you, and you make a beeline for the bathroom.
You’re not surprised when he’s on the other side of the door the moment you open it.
“Sometimes, Heizou, you just…” You struggle to find the words to properly express yourself.
“I just..?” He prompts you, guiding you back to the comfort of your shared bed.
You finally find the words you were searching for as you both resume your previous position, except this time Heizou’s head is buried against the crook of your neck.
“You just.. fail to surprise me, really. Which is funny, since you’re someone who’s full of them.” His body shakes against yours as he laughs at your bold statement.
“Ah, my lovely partner knows me so well. Honestly, how did a detective like me get so lucky? I believe that’s the biggest mystery of all.” His words fill you with warmth; they effectively morph your feelings of affectionate annoyance into a feeling of immense joy.
“Yeah, yeah. Whatever. You do know I’m the one who got lucky, right?” You chuckle when he gasps, as if the very concept itself is absurd.
“I would refute that hypothesis of yours, but I believe it would only cause this conversation to continue in circles. So, I propose that we are both the luck ones. Do you agree?”
You feel his smile and hear the affection in his voice as his lips brush along your skin.
“Yeah.. I agree.” “Perfect.”
And with that, a comfortable silence fills the room once more.
It’s a relaxing evening, spent with your very loving and very dramatic boyfriend.
🕷🕸 ๋࣭ ⭑⛓
Welt Yang ﹕⸝⸝ *:・゚✮
“Wait, spider man is an old man!?” Yeah and there’s a literal dinosaur who dons the mask in another universe. Your point?
Lol jokes aside, Welt is one of, if not the most, powerful spider man. I mean, he can literally manipulate gravity.
He’s also a huge nerd.
He always brings his cane along with him when he fights, so the enemy tends to underestimate him, thinking he’s close to retirement and should just give up the whole ‘hero act’ already. Honestly, maybe he should, but that day isn’t today.
If he gets particularly annoyed by comments from his opponents, he’ll just get rid of ‘em. via a mini black hole of sorts. It’s super effective.
He’s actually very fond of making jokes and semi-horrible puns. They make you laugh though. Others? Not so much.
Anyway, he’s very reserved and he won’t stick around for reporters to interview him. He’ll just give the necessary information needed for authorities to take over, and in the blink of an eye he’s gone.
For his day job, he’s an animator. A well renowned one too. He’s very casual about it though, and he doesn’t see it as something deserving of praise.
He’s taken on a young talent who’s a blank page, in the process of writing a story of their own.
You’re the one who finds out Welt’s well kept secret. He didn’t plan on revealing his identity to you, as he felt it was his burden to bear and he would hate to make you a target.
He’s experienced many battles and has faced numerous foes, so he’s very wise and experienced. He’s faced scenarios where his morals come into play, and that’s something he’s not fond of. He rather preserve his integrity and do things in a way that aligns with his inner values. He’s been granted many opportunities to do things in an underhanded manner, yet he has never taken that  opportunity.
𓆩♡𓆪
“Please please please!” You jump up and down in innocent joy, but the man before you pinches the bridge of his nose.
“No.”
“Why not? Please! I promise this is my last time asking.” You plead with him, moving to hold onto his arm.
“That’s the exact same line you use every time.” “It is not!” You retort.
“You said the same thing yesterday.”
“Welt, please!” Now you fix him with a pleading look, a look you know he can’t resist.
“Name, my ability to manipulate gravity is a powerful one that comes with great responsibility. It shouldn’t be used as a measly… ahem..” His cheeks take on a pink hue as he coughs into his fist.
You’ve pressed yourself against him, your head tilted as you gaze at him with that look in your eyes.
“…this is the last time.” His gruff response brings you to life, your eyes alighting with joy as you remove yourself from him.
He misses the warmth of your body, but your smile provides him with a permeating warmth that is different, but comforting all the same.
“You always say that.” Your bratty response irks him. In an instant your world is flipped upside down as your feet are lifted off the floor.
“Yay! Thank you Welt.” He can’t find it in himself to be annoyed when you’re doing silly little flips as your body floats in the air.
This has become a regular occurrence for you. Occasionally, when you’re in the mood to be a bit silly, you’ll ask Welt to use his gravity manipulation to suspend you in air.
He was opposed to it, but eventually you wore him down. Now, he agrees to give you a few moments of fun, although sparingly.
His gaze is soft as he watches you enjoy the moment with childlike glee, before you’re gently lowered to the ground once more.
“There. Satisfied?” His voice is rough and his gaze won’t meet yours, but his heart pounds in his chest. You really are too cute.
“Yes! Thank you, and I’m sorry I keep pestering you about it… but… I appreciate it.” You saddle up beside him and wrap your arms around him in a grounding hug.
He smiles.
“Don’t worry about it.” Is his simple response. He presses a sweet kiss to the crown of your head, before he rests his on top of yours.
Fwip!
You glance behind you when you hear the sound, just in time to see the door to your shared bedroom close shut. Your eyes study the webs on the door handle before you swivel around to face Welt.
His cheeks are tinted pink once more, but he meets your curious gaze.
“Let’s.. enjoy each other’s company for the remainder of the day.” His words cause your own face to heat up, but a sly smirk soon presents itself on your lips.
“Can’t get enough of me, can you?” You relish the look he fixes you with, and you willingly follow his lead to your neatly made bed.
“On the contrary, with that attitude of yours I get more than my fill of you.” His words are contradictory to his actions, since he’s pulling you closer as his lips seek yours.
You smile when his lips finally meet yours.
🕷🕸 ๋࣭ ⭑⛓
‧₊˚ ┊Baizhu ⚕ *: ♥
With swift and deadly attacks that require minimal movement, Baizhu is always quick to subdue the enemy
Some days are harder than others for him, as he has a chronic illness. He still gets the job done, and he’s always advocating for others in a similar situation as him. He doesn’t reveal much to the media, but he does like to tell anyone who may hear “If I can be spiderman, then I know you can do anything you set your mind to.”
Instead of a spider biting him it was a snake. A talking snake no less. Her name is Changsheng, and she travels with him almost all the time.
Many ask to pet Changsheng. He turns down most requests but on rare occurrences he may let an individual do so (mainly children)
Has miraculous healing powers. He’s also a good sport at taking heavy hits, but he can only handle so much. Still, he’s stronger than you’d think, and he’s great at sporting others back to health. It’s almost like they were never sick at all once Baizhu tended to them. Unfortunately, his illness always seems to flair after he does so…
Speaking of, he’s well loved, Dr. Baizhu. He literally has a 5 star rating and everyone raves about him. You would think he would limit clients since he constantly gets a large influx of them, but he’s too kind to do anything of the sort.
Sometimes you have to scold him and force him to coax him into taking it easy; he tends to take on a bit more than he can handle.
He’ll say cheesy things like “You’re the remedy I’ve been searching for all my life. Most certainly.” Whenever you two are alone and spending quality time together. You can only smile when he tells you these things; He’s too cute to feign annoyance with.
He’s immune to poison. Don’t ask why he just is. (It’s totally not an added benefit of a contract he made)
𓆩♡𓆪
Your fingers gently scrub the area, and a noise akin to the sound of a satisfied cat purr is heard.
You bite your lip as you try to contain your smile, even though he wouldn’t be able to see it anyway.
You’ve finished lathering Baizhu’s hair in the floral conditioner. He allows you to finish the process of rinsing his hair, and the result is satisfactory. His hair, which now has the floral scent of the conditioner, has a renewed sheen to it.
“Your hair is gorgeous, Baizhu. Well taken care of too.” You hum, guiding him as you both move to sit down.
You sit on the couch, and have him sit in front of you on the floor.
You gently dry his hair as he leans back into you. It causes you to get a few droplets of water on your person but that’s insignificant to you.
It’s been a long time since you’ve seen your boyfriend so relaxed. He’s been overworking himself again, not only with his job as a doctor but with his spiderman man duties.
You insisted on a self care day since he has the day off, and you prayed people would stay in line today so he wouldn’t have to suit up.
It seems your prayers were answered; it’s now late evening and the orange hue of the sky is slowly morphing into a starry night sky.
The streets remain peaceful today.
A groan from Baizhu draws your attention.
He’s looking up at you with furrowed brows. “I thought I told you to stop worrying so much about me.” You ‘tsk’ at the audacity of his claim, opting to flick his forehead. It was a light flick, but he acts as if you’ve scorched him.
He hisses. He sounds like Changsheng.
You giggle.
“I know you aren’t telling me to stop worrying.” You shake your head in dismay, albeit a knowing smirk is on your lips.
“Name, I know I am not one to talk but I promise you I’ll take better care of my mental wellbeing. You have my word.” He places a comforting hand on your knee. The touch brings warmth to your skin.
“Promise?” Your voice is quiet. It sounds small. You’d be surprised if he even heard you.
You open your mouth to repeat your question, sure he hadn’t heard you, but he speaks before you can voice the question once more.
“I promise.” His statement is firm. When you look into his golden snake-like eyes, they’re full of life. Determination emanates from their intense gaze.
You believe him.
“Okay, good. I hate to see you like that, you know…” His gaze softens at the obvious concern on your face. He understands it comes from a place of love, so he only nods in understanding.
“I’m sorry sweetheart.” He reaches for your hand, still a bit wet from washing his hair, yet he places a kiss to your palm nonetheless.
With that, you resume your task.
You take your time braiding his hair. It’s relaxing, and the diffuser you have going only adds to the calm atmosphere.
As soon as you finish braiding his hair Baizhu moves. It startles you, but you’re soon put to ease when he sits beside you.
His arms wrap around you, and he rests your head on his shoulder. Your eyes fall shut as you breathe in the floral scent of his hair.
“Thank you.” He whispers the words, and you feel the soft press of his lips on your forehead. You feel the same touch on your nose, your cheek, your eyelids, until they finally press against your lips.
When he pulls away, you respond with a thank you of your own. He seems taken aback by your words, but then the sweetest smile lifts his lips.
“You are quite welcome.”
🕷🕸 ๋࣭ ⭑⛓
♡. Blade 🗡⭒⚠︎︎ ⛓°˖ 
He is the second spiderman in Caelus’s verse
He honestly feels as if the whole Spiderman role is a curse rather than a blessing, but he still plays the role nonetheless.
When he feels like it
Most people only know of Caelus as spiderman, but once Blade also took on the role there were rumors of a darker, more sinister spiderman seen webbing from building to building during the late hours of the night
Of course Caelus had to investigate said rumors, and that led to a one on one encounter with Blade and.. Kafka?
Long story short Blade begrudgingly helps Caelus out when he’s in a jam, but for the most part he keeps to the shadows and does his own thing. Whether what he does is morally ‘right or wrong’ doesn’t concern him.
He has the symbiote, Venom, and he absolutely hates it. Yet, well, here they are.
There was an incident when things got a little.. tense between Caelus and Blade. Before the situation escalated Kafka was able to get Blade under control.
Overall he doesn’t really do too much as ‘spiderman,’ but you’ll definitely have a chance at catching him beat the absolute shit out of a robber in a dark alley, their cries for help muffled as they’re eaten alive by the symbiote :D
Unfortunately for Blade, Kafka isn’t particularly fond of him eating people, due to the hassle of keeping it on the down-low. He’s supplied with massive amounts of chocolate to substitute for the people he was firmly told he can no longer consume, unless it’s a dire situation.
Blade truly sees his life as a misfortune, especially during moments where Caelus coerces him into helping him out. He’s really under no obligation to help, but something about Caelus persuades him to comply (albeit begrudgingly).
They make a great duo! Surprisingly. Like, Caelus can already be a hard hitter, when he chooses to use his bat, but add Blade into the mix? Whoever they’re fighting is not surviving that fight.
𓆩♡𓆪
Your hands slip under his shirt, cold against the warm skin of his abdomen. You trace the outline of his many scars; they feel rough against the delicate pads of your fingers. You move closer to Blade, burying your head into the crook of his neck.
You can feel the gentle rise and fall of his chest against your own; it soothes you.
He moves, his hands slipping under your shirt as well, tracing the curve of your spine.
“You really are such a handful…” He murmurs the words, quiet and emitting a gentle warmth. You shiver from his gentle touch, cold fingers leisurely teasing your skin.
You debate speaking up, to let him know you’re awake, but you quickly decide against it when he speaks once more.
“No one could compare to you. When I’m with you, I feel a warmth I haven’t felt in a long, long time…” Blade’s uncharacteristically honest words cause your heart to swell.
You struggle to contain your smile. You feel him shift closer to you, and soon a pair of surprisingly soft lips are pressed against your temple.
He remains silent now. Enjoying the peaceful atmosphere, running his hands along your skin.
“I love you too.” You finally say. He startles for a moment, and it makes you giggle. When you pull your head away from his neck you’re barely able to make out the sight of his flushed cheeks before he shoves your face back to its previous position.
He says nothing, but the smile on his face says all the things he fails to put into words.
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lowpolynpixelated · 5 months
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Bloodborne PSX One of the best fanworks on the web
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Though the PS4 boasted and still boasts an impressive library of releases, for many (myself included) the system served to be bought for initially one purpose, to be the Bloodborne Machine. Most of the people in my life who had a PS4 during its generation either bought one exclusively to play Fromsoftware’s Nightmare Hunting Adventure or had initially got one solely to play the game and ended up getting more games afterward. It’s a phenomenon the game industry sees time and time again, with previous generations having swathes of fans buying entire consoles for one or two games. As far as games go though, Bloodborne is at the very least worth the price of entry. At the time, it was heralded as Fromsoftware’s most cutting-edge and impressive game to date. A gorgeous gothic world filled with creatures ripped straight out of H.P Lovecraft’s nightmares, a haunting soundtrack showcasing beautifully composed choral scores and a combat system that incentivized aggression and speed to achieve brutal and bloody efficiency. It’s no wonder then why Bloodborne still has such a large following behind it. Fans of Fromsoftware have hoped for a sequel or PC port year after year to largely disappointing results. But where the community shines is in its fanworks. 
From fanart, comics, music, animations, and even fan-made video game spinoffs, the game has been shown a monumental amount of love since its debut in 2015. One of these fanworks was released back in 2022 and has since become one of the most famous pieces of fan-made content surrounding the game, this of course, being BloodbornePSX by LWMedia. An incredibly impressive feat of coding and art direction, the game serves as a “Demake” of Bloodborne’s first Yharnam segment, made to look like and play as if it were made on the very first PlayStation console. With some custom-made areas and an entirely unique boss to boot the perfectly paced experience is both a treat to fans who have been orbiting the game since its earliest days and new fans looking for the best and brightest fanworks to interact with. 
The game has since gone on to be covered by a variety of news outlets all over the web, along with its creator receiving much-deserved attention for her efforts. One Lilith Walther (AKA b0tster on social media) holds the title of developer for the project. A long-time video game enthusiast and FromSoftware fan herself, she’s had quite an impact on the community I’m sure she’s very proud to be a part of. Later in the article, we’ve got an interview with Lilith herself about both Bloodborne PSX and her current project, “Bloodborne Kart”, but first, let’s talk a bit more in-depth about BBPSX.
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(Official launch trailer for Bloodborne PSX, uploaded January 31, 2022 by LWMedia on Youtube)
Bloodborne PSX:
So, what exactly is Bloodborne PSX? To start, let’s answer what precisely a “Demake” is first. Demakes often have the goal of remaking the likeness of a game either stylistically, mechanically, or both, as if it was developed on retro/outdated hardware. Famous examples of Demakes include “The Mummy Demastered” developed by Wayforward as a sort of tie-in to the 2017 film “The Mummy” in the stylings of a 16-bit run and gun adventure against armies of the undead, and “Pixel Force Halo” by Eric Ruth games which take the prolific XBOX franchise and shrinks it down to a Mega Man-esque platformer reminiscent of the NES’ 8-bit days. Demakes are intensely attractive looking, not only into the past of video games and their developments but just how creative developers can be with games that they love and appreciate. Bloodborne PSX hits as hard as a Demake can in my opinion, blending masterfully recreated graphics with perfectly clunky early PSX gameplay quirks that go above and beyond to make the game not only LOOK like it belongs on the nearly 30-year-old console but feel right at home on it as well.
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(A screenshot depicting the player character “The Hunter” facing off against two fearsome Werewolf enemies. Screenshot sourced from the Bloodborne PSX Official itch.io page)
Gameplay:
Starting off with the masterfully recreated clunk in the gameplay, Bloodborne PSX “shows its age” by hearkening back to a time when being seamless just wasn’t an option. Much like adventure action games of the past (and much UNLIKE its modern inspiration), you’ll be cycling through your inventory delightfully more than you’d expect. Equipping keys, checking items, and even the trademark weapon transformations are all done through the wonderfully nostalgic menu and inventory screens. Taking one of the foundational parts of Bloodborne’s combat system and making it such a more encumbering mechanic is nothing short of sheer genius when it comes to ways to really make you feel like it’s 1994 again. On top of this, the Hunter’s movement itself has been made reminiscent of classic action titles. Somehow, both stiff enough to feel dated and fluid enough to make combat that same rush of bestial fun found in the original, it goes a long way towards the total immersion into that retro vibe the game sets out to give the player. Anyone who grew up with Fromsoftware’s earlier titles like Armored Core and the King’s Field series will be very familiar with this unique brand of “well-tuned clunk”.
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(A delightfully dated looking diagram showing off the controller layout for Bloodborne PSX’s controls. Image sourced from the Bloodborne PSX Official itch.io page)
Graphics:
Speaking of old Fromsoftware games, though, let’s talk about the absolutely bit-crushingly beautiful graphical work on display. As I’m sure you’ve seen from the videos and screenshots included in the article, BBPSX’s art style and direction are nothing short of perfect for what it aims to be. While playing, I couldn’t help but notice every little detail (or lack thereof) in the environments meant to emulate the experience of a game made on 30-year-old hardware. Low render distances, chunky textures, blocky polygonal models, just the right amount of texture warp, it all blends together to create an atmosphere that I can 100% picture being shown off on the back of a jewel CD case with a T for Teen rating slapped into the lower corner. While playing, something rather specific that called out to me was the new way enemy names and health bars were displayed in the bottom right corner of the screen while fighting. As a big fan of the King’s Field games, this small detail went (probably too much of) a long way toward my love of how everything’s meant to feel older. Other games trying to match the more specific feel of King’s Field, like “Lunacid” created by KIRA LLC, also include this delightful little detail, a personal favorite for sure. 
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(A screenshot depicting the second phase of Father Gascoigne’s boss fight, showing off the game’s perfectly retro art style. Image sourced from the Bloodborne PSX Official itch.io page)
Sound design/Soundtrack:
But where would a game be without its sound and score? No need to fear, however, because Bloodborne PSX comes complete with a chunky soundscape that will make you want to check and see if your TV is set to channel 3. A haunting set of tracks played by fittingly digital-sounding MIDIs ran through filters to sound just as crackly as you remember backs up crunchy sounds of spilling blood with low-poly weaponry. Original sounds from Bloodborne have been used for an authentic sounding experience, but have also been given the CRT speaker treatment and sound like something you remember playing on Halloween 20 years ago. If you watched the launch trailer featured above then you know exactly what I’m talking about. The Cleric Beast’s trademark screech and Gascoine’s signature howl after his beastly transformation have never sounded so beautifully dated, and I’m here for every bit of it. Even the horrific boss themes we know and love from the original Bloodborne have been brought through this portal to the past. One of my favourite tracks, the Cleric Beast boss theme, might just sound even better when played on a 16-bit sound chip. It really cannot be understated just how much weight the sound design of the game is pulling. In my opinion, the only thing missing is that sweet sweet PSX startup sound before the game starts crackling through the speakers of a TV in the computer room.
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(The Bloodborne PSX rendition of the Cleric Beast’s boss theme. Created by and uploaded to Youtube by The Noble Demon on March 20, 2021)
Interview with the developer:
Before writing this article, I had the absolute pleasure and privilege of talking with Lilith Walther about some developmental notes and personal feelings about inspirations and challenges that can come with the daunting task of being a developer. Below are the nine (initially ten, but unfortunately, a bit of the interview was lost due to my recording software bugging out) questions I posed to Miss Lilith, along with her answers transcribed directly from the interview. 
I’d like to start this section of the article by saying Lilith was an absolute joy to talk to. During the interview, I really felt like she and I shared some common ground on some topics regarding how media can have an impact on you and what sorts of things come with video games as an art form. After some minor technical difficulties (and by that, I mean my video drivers crashed), I started off with something simple. The first question posited was: “What got you into video games initially?” Lilith’s response was as follows: “When I was a kid, the family member of a friend had a SNES lying around. I turned it on and didn’t really understand. I was a guy on top of a pyramid, I walked down the pyramid, and some big ogre killed me. Later I learned that was A Link to the past.” and after a brief laugh continued, “A couple years later my parents got a Nintendo 64 with Mario64 and Ocarina of Time and that was it. Never put the controller down since then.” 
She then went on to describe what precisely about Nintendo’s first foray into 3D Zelda had hooked her. “I’ve heard this story so many times. It’s like you’re not even playing the game. You’re just in the world hanging out in Kokiri forest collecting rupees to get the Deku shield, and the game expects you to! It was just, ‘run around this world and explore,’ and that really hooked me.” I couldn’t agree more with her statement about her experience. Not just with a game as prolific as Ocarina of Time but many experiences from older console generations that could be considered “the first of their kind”, or at the very least some of the earliest. Lilith also described her first experience with a PlayStation console, stating: “Later on I got a PS2 which played PS1 games. I didn’t end up getting a PS1 until around the PS3 era, so I guess I’m a poser. I remember my sister bringing home Final Fantasy 9 when it was a relatively new game. If it wasn’t my first PS1 game it was definitely my first Final Fantasy game. Of course I went back and played 8 and 7 afterwards.” A solid answer to a simple question. 
The second question I asked was one starting to move toward the topic of Bloodborne PSX and its namesake/inspiration. Or at least the family of systems it was released on: “What PlayStation console was your favorite and why?” Lilith’s answer surprised me a bit. Not because I disagreed, quite the opposite, actually. But with such a big inspiration for her work being games from the PSX-PS2 generations, what followed was a pleasant bit of insight into one of her favourite eras of gaming, to quote: “I can give you two answers here.” To which I assured her she was more than welcome to, but she was set on having something definitive. “No no I’m only going to give you one answer. I can give you the correct answer that I don’t want to admit, but it was the PlayStation 3. It’s so embarrassing but I genuinely was hooked into the marketing of the whole ‘The cell processor is the smartest thing in the world’ and all that. It really seemed like the future of gaming and I was all about it. I think I owned an XBOX360 before but I did eventually get it and really enjoyed it. It took a couple years for some of the best games to come out but I really did.” A few examples she cited as being some of her most memorable experiences on the console were Uncharted 2, Journey, Call of Duty 4: Modern Warfare, and Warhawk. All games I’ve seen on several top 5 and top 10 lists throughout my life within the gaming space. A delightful show of affection for a generation personally very dear to me as well, in which she ended the segment by declaring “Hell yeag”, a bit of a catchphrase she’s coined online.
Getting into the topic proper, my third question was one about her personal relationship with Bloodborne: “How did Bloodborne impact/appeal to your interests?” A question that received perhaps my favourite answer of the whole interview. From her response: ”Oh that’s a big one. Going to the opposite end of the poser spectrum, I was a Fromsoftware fan before it was cool. One of the games I played religiously on my PS2 was Armored Core.” A statement which made more sense than perhaps anything else said during my time with her. “Then later in the PS3 era everyone was talking about Dark Souls, this was when I was in college. I finally caved and got it and saw the Fromsoftware logo and thought ‘Oh it’s the Armored Core people!’ I played and beat it, really enjoyed my time with it. I skipped Dark Souls 2 because everyone told me to hate it, I still need to go back to that one.” 
It’s something I would recommend anyone who hasn’t played Dark Souls 2 to go and do. “Then Bloodborne came out and I thought ‘Alright this is the new one, gotta play this one’ and I was a huge fan of all the gothic stuff in the aesthetic. And how do I explain this, I do really like Bloodborne. I like the design, and the mechanical suite of gameplay, as a video-gamey video game it’s very good.” The tone shifted here to something a bit more personal. “But as well, I was playing it at a specific time in my life. I came out in 2019, I know Bloodborne came out in 2015 but I was obviously just playing it non-stop. It was just one of my ‘coming out games’, you know?” For those who maybe don’t understand the statement there, “coming out” is a very common term used within the Queer community to describe the experience of revealing your identity to those around you. Whether it be to family, friends, or co-workers, almost every queer person has some sort of coming out story to tell. Lilith is speaking in reference to her coming out as a trans woman. She elaborated: “Obviously I can only speak for myself, but I just feel like when you make a decision like that, that part of my life just ended up seared into my brain, you know? Bloodborne was there, so now it’s just a part of me. And it definitely influenced some things about me. It was there because I was working on Bloodborne PSX at the time, but it had an impact on something I’ve heard a lot of other Trans people describe.” She went on to describe the concept of “Coming out a second time” as sort of “finding yourself more within your identity” and becoming more affirmed in it. She described both Bloodborne and her development on Bloodborne PSX influencing large parts of her life, a good example being how she dresses and presents. As a trans woman myself, this answer delighted me to no end. I, for one, can absolutely 100% relate to the notion of media you experience during such a radical turning point in your life sticking with you. There are plenty of games, shows, music, and books that I still hold very near and dear to me because, as Lilith stated, they were there. All the right things at the right time.
Halfway through our questions, we’ve finally arrived at one pertaining specifically to the development of Bloodborne PSX: “What are some unique challenges you’ve faced developing a game meant to look/play like something made on retro hardware?”
Lilith answers: “So there’s two things, two big things. One is rolling back all of the quality of life improvements we’ve gotten over the years in gaming. Not automatically using keys is always my go-to example.” Something as well I mentioned in my short talk about the game’s gloriously dated feeling gameplay above. “That was definitely very very intentional. Because it’s not just the graphics, right? It was the design sensibilities of the 90s. Bringing that to the surface was very challenging but very fun. Another big part was, since it was one of the first 3D consoles, I wanted to recreate the hype around the fact that ‘ITS IN 3D NOW!’ So if you go into your inventory you’ll see all the objects rendered in beautiful 3D while they slowly spin as you scroll through them.” This is a feature I very much miss seeing in modern video games. 
She continued, “I think the biggest one was the weapon changes. Bloodborne’s whole thing was the weapon transformations. Like, you could seamlessly change your weapons and work them into your combo and do a bunch of crazy stuff, and I kind of said ‘that needs to go immediately.’ So now you have to pause and go to your weapon and press L1 to transform it, that was extremely intentional. So once I had those three big things down it all just sort of fell into place. Like the clunky UI and the janky controls. You need jank and clunk, and I think that’s why Fromsoft games scale down so nicely, because they are jank and clunk.” 
A point I couldn’t agree with more. Despite all the modern streamlining and improvements to gameplay, Fromsoft’s ever-growing catalog of impressive experiences still contains some of that old-school video game stiffness we’ve (hopefully) come to appreciate. She went on to make a point I was very excited to share here in the article, “It was just a lot of trying to nail the feel of the games and not just the look, right? Like I’m not trying to recreate a screenshot; I’m trying to recreate the feeling of playing this weird game that’s barely holding together because the devs didn’t know what they were doing.” In my humble opinion, something she did an excellent job with. 
Fifth on the list was a question relating to her current project, Bloodborne Kart, a concept initially drawn from a popular meme shared around social media sites like Tumblr when the buzz of a Bloodborne sequel was keeping the talking spaces around Fromsoft alight: “Anything to say about the development of Bloodborne Kart or its inspiration?”
Lilith answers: “So first off Bloodborne Kart is less trying to be a simulation of a PS1 game and more just an indie game. It’s not trying to be a PS1 game, I just want it to be a fun kart racer first. Starting off of course is Mario Kart 64, that’s the one I played back in the day. But I looked at other games like Crash Team Racing and Diddy Kong Racing, but also stuff like Twisted Metal of course. I always used those as a template to sort of look at for design stuff like ‘how did they handle what happens to racers after player 1 crosses the finish line.” The next portion of her answer was initially a bit confusing but comes across better when you consider certain elements present in BBK’s battle mode. “And also Halo, like for the battle mode. I had to do a battle mode and it kind of just bubbled to the surface. Split Screen with my sister was such a big part of my childhood. Thinking about Halo multiplayer while I was making the battle mode stuff.” 
Her answer to the previous question began to dip into the topic of our sixth question: “Are there any unique challenges or enjoyable creative points that go into making something like Bloodborne Kart?”
As she continued from her previous answer: “One of the biggest quirks of the battle mode I had to figure out was how to tell what team you were on at a glance, and that came back to Halo again. I started thinking about how you could tell in that game and it hit me that the arms of your suit change to the color of whatever team you’re on. It was just something I never even thought of because it’s so seamless. So that gave me the idea to change the kart colours, and that’s the most recent example of me pulling directly from Halo. It’s wild how a small change like that can turn your game from something unplayable to something fun.” I would agree. Tons of small details and things you don’t think about go into making seamless multiplayer experiences. Some of which we take for granted nowadays. She then made a point about one of the most challenging aspects of BBK’s development, “The most challenging thing was definitely the Kart AI. AI is just my worst skill when it comes to game development among the massive array of skills you need to make a game. It’s really hard to find examples of people coding kart driving AI, You know? You need to make a biped walk around you can find a million tutorials online but if you need to make something drive a kart, not really. I was really on my own there. A lot of the examples out there are very simulation oriented. Like cars using suspension and whatnot, but I’m making a kart racer. So I started simple, I put a navpoint down and if it needs to turn left, turn left, if it needs to turn right, turn right. And I just kept adding features from there.”
Moving onto our last three questions, we started to get a little more personal. Question seven being: “What’s your favorite part of Bloodborne Kart so far?”
Her answer was concise in what she was excited about most, quote: “The boss fights.” Short and sweet but she did elaborate. “Translating a big part of Bloodborne is the boss fights. So I made a short linear campaign which is basically AI battles and races strung together. Some of those stages are just boss fights which are unique to the rest of the game. When you make a video game you sit down and you make all your different modes of interactions, and then you make a multi-hour experience mixing and matching all those different modes in more complicated ways. I think the most interesting part is when that style tends to fall away and it ends up building something entirely unique to that experience.” An example she gave was the infamous “Eventide Island” in Breath of the wild, it being a unique experience where the game’s usual modes of interaction are stripped or limited, forcing you into a more structured experience that ends up being a majorly positive one. “That’s what the boss fights are in Bloodborne Kart. They do multiple game mechanics like a chase that ends in a battle mode. Like Father Gascoine’s fight where he chases you, and after you blow up his kart he turns into a beast and picks up a minigun.” That sounds absolutely incredible. It’s very easy to see why she’d pick the boss fights as her favorite element when they’re clearly intended to be such unique and memorable experiences. 
Our last two questions veer away from the topics of development proper and focus more on our dear dev’s personal thoughts on the matter. Question eight posits: “What’s your personal favorite part of being a game developer?”
After some thought, she gave a very impassioned talk about something she considers to be the best part of the experience: “When people who aren’t game developers think about game development they think of things like ‘oh well you just get to play video games all day and have fun’ but it’s not! Except for the 2% that is, and it’s near the end of development. When all the pieces fall into place and you start actually ‘making the game.’ Game development, especially solo, you’re so zoomed in on specific parts. Because you’re not making a game you’re programming software that’s what making a game is. You spend months working on different systems and then you actually sit down and make a level, and you hit play and it you go ‘Oh my god, I just made a game’. That part is what sustains me. It’s magical. That’s the best part when it comes to true appreciation of the craft aside from the reception.” An answer that I don’t think I could’ve put better if I tried. 
My last question is one that I consider to be the question when it comes to interviewing anyone who works on video games. Perhaps a bit basic, but heartfelt nonetheless: “Anything to say to anyone aspiring to be a game developer?”
Lilith’s answer: “Yes. Just do it. For real. This is what I did and it always felt wrong until I looked at more established devs echoing the sentiment. You cannot plan a game before you’ve started making one. The example I always bring up is the team behind Deus Ex wrote a 500 page design document for the game and almost immediately threw it out when they started development. Just start! You’re going to have unanswered questions and I think that trips people up. Don’t start with your magnum opus idea, start with something simple and achievable. I feel like a lot of people set out with the goal of making a triple-A game, and that’s good! But it can’t be your first game. Game development is creating art, just like any other form of art, and it’s like saying ‘my first drawing is going to be the Mona Lisa’ and it just doesn’t work like that. You need practice and development, and it’s difficult to see that because games take so long and so much, so it’s definitely seen as a bigger undertaking. But it’s still art. You’re still making mistakes and learning from them for your first project. Your next game will be better. View your career as a game developer as a series of games you want to make, and not just one big game.” A perfect response to an otherwise unassuming question. 
Lilith’s passion and love for video games were reflected very clearly in every response she gave during my time with her. Her dedication and appreciation for the art form can be seen in every pixel of Bloodborne PSX, as well as the development logs and test builds of Bloodborne Kart. I really do think that the way she answered my final question speaks volumes to the type of attitude someone should take up when endeavoring to make art as intensive as a video game. Whether it’s fanwork of a game that’s important to you or an entirely new concept, do it. 
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(developer of Bloodborne PSX Lilith Walther, image provided by Lilith Walther via Twitter)
Closing:
If you’d like to check out the positively phenomenal experience that is Bloodborne PSX  I’ve included a link to the official itch.io page below the article, as well as a link to the official LWMedia Youtube page where you can check out Lilith’s dev logs, test videos, and animations about her work and other art. Thank you so much for reading, and another very special thank you to Lilith for setting aside some of her time to talk to me about this article. Now get out there and cleanse those foul streets!
Links:
Bloodborne PSX official itch.io page: https://b0tster.itch.io/bbpsx
LWMedia Official Youtube page: https://www.youtube.com/@b0tster
Lilith Walther Twitter page: https://twitter.com/b0tster
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