Dc x dp idea 28
Danny is ghost king and he is not vibing with it. In this whenever he transforms the crown is visible to everyone. When he is human he’s the only one who can see it. The glowing green annoys him.
It doesn’t help all his rouges give him a hard time and would rather laugh at him then help. So Danny does his own research. He is not good at it.
He does stumble across a certain soul seller. Maybe he just overheard the name maybe from someone who got a sliver of the soul.
Danny hasn’t been able to sleep from the bright green glow from the crown and is quite desperate. The most logical solution is obviously collecting all the soul parts and making this John guy help him. Dude must know a thing or to about the occult.
John was in the middle of a forced justice league meeting when a green portal from the afterlife opened up and the new king appeared in front of him. The new king was a literal child.
Danny just goes i own your soul now. Want it back tell me how to turn the crown off. He grabs the crown chucks it just for it to appear over his head again. Danny is oblivious to the table of superhero’s hearing him complaining about the lack of sleep he’s gotten.
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it's like, i really do enjoy most of the bats as characters and i really do like a lot of their comics. but also i am sooooo tired of them being hailed as better than literally everyone else. both in fanon but also in comics (modern ones are esp egregious imo, like WHAT was that shit about batman and the joker being the most dangerous men on the planet. hi. have you heard of lanterns? speedsters? supers? actually if i keep listing groups who could kick batman's ass we'd be here all day). they're like kudzu. that shit needs to stay in its native environment (funky little neo-noir detective stories) and stop being an invasive species (putting down everyone else to make them seem cooler). put bruce wayne back into a murder mystery setting that isn't about saving the world but is about saving one person or one family that no one else would've saved right now or so help me god. the whole invasive species cross contamination thing is unhealthy for both him And the other ecosystems he keeps getting transplanted into. please. it's so dark in here
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A thing I find really important about the way Kevin Can Fuck Himself goes about its job: Allison is kind of a mess. She’s self-centered, she doesn’t put other people’s needs first, she makes reckless choices that endanger herself and others. And the show says: yes. Right. She’s flawed as fuck. And she still does not deserve any of what’s happening to her. It could be argued that she is, in fact, this flawed as a direct product of her trauma. Her self-absorption, unlike Kevin’s, is actually self-preservation. It puts Patty in danger. It tunes out Diane’s pain. It capitalizes on Sam’s relationship problems. And still, the show says: yes. Right. She’s going about this in fumbling, worrying ways. And she still does not deserve any of what’s happening to her.
Know how we know this? How we really know this, outside of our own objectivity, our own awareness of the abuse she’s enduring even to the soundtrack of laughter?
Because Tammy is the one to find her. Because Tammy is the one holding the cards at the end of the game. Tammy, who does not like Allison. Who sees so clearly the complicated, messy, dangerous person Allison can be. The mistakes she is prone to making in the name of desperation. How imperfect she is at every level. And Tammy, who is the character most explicitly set to call Allison on all of her shit, to drag her before a court of law, to lean on that hot-button of whether or not she’s a “good person” until it breaks—lets her go. Folds the cards up, puts them in her pocket, and leaves.
Because Tammy, like the show, like the thesis statement of abuse is never earned, never deserved, never warranted, understands. This is a world that so often sanitizes women after it’s too late to save them. A world that insists she should have done more to get out. A world that insists you should be kind and moral and perfect, or maybe you got what was coming to you. This is a world that sees fighting back as an equally heinous crime. As punishable, if not more so, than the actions of the instigator.
But this show doesn’t want to play that game. This show doesn’t want to fuck with it at all. Allison doesn’t have to be perfect and moral and above reproach. Allison has blood on her hands, and a DUI neatly ignored, and knowingly has an affair with her married boss. Allison hurts her friends sometimes, and she makes awful decisions out of desperation, and she doesn’t always pay attention to other people’s plotlines. And the show says: yes. Right. She’s making choices you probably should not agree with.
And she still does not deserve any of what is happening to her.
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I've sort of developed a strange relationship with the concept of "realism" in the things I make.
Something I was very into as like, an eleven year old (im not implying this was immature to be into, just that it was formative for me), was speculative biology specifically for dragons, and now, specifically in the case of dragons I find a lot of attempts to make them biologically plausible fully missing the appeal of dragons at all.
Thinking specifically about the supernatural elements of JoM and where the line is drawn. The dagnyds are made from the remains of godlike entities, and are not entirely earthly animals. They have a supernatural origin. It would be fully justified in giving them magic abilities or making magic an aspect of the setting, but have absolutely zero interest in doing so. It doesn't interest me. I think about shit like healing powers or glowy energy attacks and my reaction is just "what does this even add? Why do I need this? Does this make things more interesting?" And it simply doesn't. Healing is more interesting as a prolonged process, combat is more interesting with teeth and claws and metal and blood. These are options which are more realistic, closer to real life, but the realism isn't what makes them interesting: it's physicality.
When I design a creature for this world, I am not thinking about making it biologically plausible, and yet, I try to design things which look like they could 'move under their own power'. There is a sense of heft and mechanical "soundness" which I value more than realism, but often also aligns with looking 'realistic'.
I would say that it's better to serve a narrative than strive for absolute realism, but I don't actually write stories, although I do have ideas for them occasionally. I guess a version of this which is more relevant and applicable is that i prefer to strive for a particular vibe.
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