#content mapping in web design
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aphonicsolutions · 1 year ago
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What Is Content Mapping? And It’s Importance In Web Design
Want to know all about What Is Content Mapping? And It’s Importance In Web Design? look no further, Content mapping is a crucial element of website design that is often overlooked & Aphonic Solutions is a leading website design company in Rajkot. At this blog learn important of web design. Visit blog!
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dhrubo-organization · 2 years ago
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Understanding Topical Maps of Websites
Navigating the Digital Landscape In the vast expanse of the digital world, websites serve as virtual domains where information, services, and experiences are exchanged. To help callers travel this  expansive digital terrain,  introducers  constantly employ an important tool known as a” Topical Map.” This informative composition delves into the idea of Topical Maps of websites, exploring their…
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mostlyghostly42 · 6 months ago
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worldbuilding websites list
guides/prompts
Fantasy Worldbuilding Questions - SFWA 
Dr. Zahir's Ethnographical Questionnaire - FrathWiki 
University of Auntimoany Ethnographical Questionnaire 
Creature-Race creation sheet by Sethian-Motzart on DeviantArt 
Worldbuilding Bible Template – Ellen Brock 
Guide to World Building - Pantheons — Dump Stat Adventures 
Building a Pantheon: How to Choose Your Gods - Tribality 
Making Gods & Pantheons: Worldbuilding Abstract | Red Ragged Fiend 
I invented this world building system for myself, and it's helped me a lot. Posting it here in case it helps somebody else too! (and because mnemonics are rad) : r/worldbuilding 
Simple Ideas for Your Solarpunk Worlds : r/worldbuilding 
50 Worldbuilding Prompts : r/worldbuilding 
A few months ago I posted a not-so-elegant expansion of the 4-elements system, and got tons of truly excellent feedback. Inspired by the exciting discussions from back then, here is version 2.0! CC appreciated :) : r/worldbuilding 
TheCosmicForces-WoWChronicleSample.png (PNG Image, 1350 × 1800 pixels) — Scaled (37%) 
GitHub - honno/classical-elements-expansion: Because the alchemical elements are so last millennia. 
brownlisthumanuniversals.pdf - Google Drive 
Worldbuilding: Fantasy Religion Design Guide – Inkwell Ideas 
Worldbuilding: Clothing and Fashion | HumanVariant 
A Guide to Conworld Architecture : r/worldbuilding 
Medieval Bestiary : Contents/SiteMap 
kosemen-2017-updated-edition-of-book-all-your-yesterdays.pdf 
Political Simulator 
A World Building Checklist | Articles | cru’s D&D Reading Room 
Split City 
Fantasy name generators. Names for all your fantasy characters. 
word processors/graph makers/visualizers
TiddlyWiki — a non-linear personal web notebook 
bibisco: Best Novel Writing Software for Writers 
Preceden Timeline Maker: Create a Timeline in Minutes 
Timetoast timeline maker | Timetoast timelines 
Free online timeline maker 
draw.io 
Parliament Diagrams 
TreeGraph 2 - A phylogenetic tree editor 
Fantasy Calendar - Level up your narrative 
Family Echo - Free Online Family Tree Maker 
Hero Forge Custom Miniatures 
Tennessine 
Courtney’s Picrew Zone 
Ellipsus | Collaborative writing software 
real world inspiration
The Meaning and History of First Names - Behind the Name 
Geologic Time Scale - Major Divisions of Geologic Time Chart 
Geologic Time Scale v. 6.0 - The Geological Society of America - timescl.pdf 
Travel Through Deep Time With This Interactive Earth | Smithsonian 
ChronostratChart2023-09 - ChronostratChart2023-09.pdf 
ics-chart 
International Commission on Stratigraphy 
Home - Nationalclothing.org 
Folk Fashion Tumblr - Traditional Clothing from the world 
Glossary for Medieval Art and Architecture 
Heraldry Links-A Free Learning Resource 
Flags of the World 
Food Timeline: food history research service 
History of invention: A science and technology timeline 
Medieval Bestiary : Animals in the Middle Ages 
Medieval Life 
Medievalists.net - Where the Middle Ages Begin 
Historical World Maps - World History Atlas 
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toskarin · 10 months ago
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going on the twine rant again, lads. fair warning.
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the twine editor is theoretically great software
which is to say, twine editor is far and away the best execution of "a text game maker for people who mostly make text and not games" that presently exists. it's notable for making wholly self-contained (read: does not require interpreter software) text games with functioning mechanics at about the level of code literacy you could feasibly ask from people who brushed off of other more complicated software
this is in large part because the text adventure and IF ecosystem has the same problem as the (similarly insular and incestuous) scorewriting ecosystem: all of the software is made to be used by a group of like 50 people who don't use anything else, so they just settle for whatever exists
twine solves a lot of these problems by simply existing as an html game maker that can automate all of the functions of a gamebook out of the box. the editor has features which (to me) seem to be inspired by scrivener, which is my favourite WYSIWYG writing software for longform fiction on the market (I prefer writing in LaTeX but I can acknowledge that's a habit I picked up and not an endorsement of LaTeX)
that being said, even though there's an obvious utility to being able to prototype out rpgs and such in twine incredibly quickly, I can't really recommend people... use twine for that. because of the problems.
the twine editor is also kind of beautiful for all the ways in which it issoftware designed to torture the user
twine exists with one foot in "games" and one foot in "writing" and this overlap is the totality of its intended use. this space of compromise is still the best that's been made for this specific scene, but it means that edge cases are (at absolute best) operating twine in much the way that someone being hanging onto the edge of a shattered cockpit is operating an airliner
I could go on and on about the specific elements of twine's design that drive me insane, and in how it punishes you both for making too much of a book and for making too much of a game, but there's one problem that kind of sticks out as a simulacrum of this whole issue
by design, twine organises its projects as a story map. this is kind of like the middle point between scrivener's storyboard and a whiteboard, but specialised for use in making text games. this means that each node on it is one screen, called a card, that you can open and edit
doing this opens a window for text input, and the exact contents of this window kind of depend on which format you're writing your story in, but as a rule, you write everything into these sub-windows and that's the game
because twine runs in one window, these cards open more like menus than true windows. you can have one open at a time, and when you need to test something, you close the window and press the button to test the game. simple as
now, for making software, it's helpful to have a versioning function of some sort in case, among other reasons, you fuck something up in a way you don't immediately notice
for writing, you usually want some sort of undo function, in case you accidentally delete something or edit over it
at the intersection of these two, twine does have an undo function. which works differently depending on which version of the editor you're using. in the web version, you get multiple layers of undo. that makes sense.
in the downloaded version, which is the version you have to use if you don't want to use your browser's local storage (?? you shouldn't be doing this) you get
one layer of undo.
in a modern text editor.
that you are expected to write in.
this is on top of the browser-hosted version of twine editor being significantly more stable than the desktop version, so that's obviously the version you're meant to use, which runs in stark contrast to like... how that should work. this should already be raising your blood pressure a little bit if you remember that the browser version of twine saves your project files to your browser's local storage
now, common to both versions is another important feature which seemingly exists to prevent data loss: twine automatically saves your changes when you exit out of a card
this means that, the moment you close a card to go test the changes you just made to your game, they are saved over the previous version of the game with no way to undo them
but there IS a way to get around this without having to write in an entirely separate word processor! several ways even. you can even use the downloaded version if you do this
duplicate the full project every single time you make changes that could necessitate an undo function
make a copy of every card you edit in case you need to revert to it after testing, then remember to delete it afterwards
if you're editing the cards themselves, see option 1, because there is no way to undo deletion of cards in the story map
and like... that's not good. it's kind of the hell machine for killing all human beings, actually
it's also not a problem remotely unique to twine, because this is the kind of thing you see in most niche-specialised software where there isn't really a distinction made between "this is an expected frustration of working on any artistic project" and "this is something completely insane that absolutely should not be the case and isn't tolerated in immediately adjacent comparable creative fields"
twine can be used to make longer projects, but at the point where you're recommending two layers of supporting software that overlap so hard with the editor that they should be redundancies, it becomes clear that the only thing it's really fit-for-purpose to do is non-linear fiction consisting of two or three paragraphs per card
and that's generally not what it's used for! because that sort of thing is almost universally understood as a stepping stone towards using twine for making either longform non-linear fiction or full-featured rpgs
twine could be really useful software, and in fairness it's generally better than the alternatives it supplanted in its niche (people making little interactive poems probably shouldn't be trying to use Inform or TADS), but it really seems like it was designed with as a cursed amulet meant to cause as much grief as possible while being difficult to justify throwing away
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aralenorimaki01 · 1 year ago
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Spider-Punk
🕷️ “Swing into action with my latest creation: Spider-Punk!” 🕷️
🎮 Converted by the one of Marvel mobile games, our meticulously crafted Spider-Punk custom content brings the iconic look to The Sims 4. From the detailed texture work to the carefully designed mesh, this outfit is a labor of love. Whether you’re a web-slinging hero or just love stylish CC, I hope you enjoy this release as I do love this! 🎉
Info:
Include custom thumbnail
Body/ Wrist/ Middle Finger Left
Male
Teen-Elder
Specular map
Terms Of Use:
DO NOT re-upload or CLAIM AS YOURS!
DO NOT re-upload or PUT BEHIND PAYWALL!
DO NOT CONVERT to any other games!
Download:
Patreon Early Access 20/06/24
Public Access 20/09/24
IF THERE ARE ANY ISSUES PLEASE BE SURE TO LET ME KNOW
IF YOU USE ANY OF MY CC PLEASE TAG ME ON IG I WOULD LOVE TO SEE IT
(ALL CHARACTERS/MODELS/STAGES/FRANCHISES ETC BELONG TO THEIR RESPECTIVE & RIGHTFUL OWNERS AND NOT ME)
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australia-the-zoo · 7 months ago
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G'day.
I know I'm a bit late to the party, but I've recently gotten really into Planet Zoo and have decided to try and build and Australian themed zoo inside the map of Australia.
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(Sadly this is the earliest screen cap I took. What you can see are some rough habitat boundaries, but we'll get to all that later)
Here are the quick details:
Franchise mode
Oceania temperate biome (cuz we're girt by sea)
Focussing on natives
Aiming for (reasonable) realism with the locations of habitats
Crossposting to Reddit
Would love to document this on YouTube, but tbh I don't know where to start with that so probably not going to happen.
About me:
I am Bridget, an aspiring graphic designer and web developer. Australian but living in New Zealand. Didn't think I was homesick, but playing this game has definitely made me miss all our weird aussie animals back home... so I guess maybe I am? Dunno. Doesn't matter.
What you can expect to see on this page:
Progress screen caps (maybe speed builds as we progress)
Explanations of design choices
Habitat and construction mood boards and planning
Cool facts about Australia's places and animals
Reblogs of inspiration (will endeavour to tag)
Anything else that I might tenuously link to this project while I am in between content dumps
I hope to see you along for the ride!
Peace.
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chichirid · 2 years ago
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big informational post on israel & palestine
before i start, i want to say that the end goal is not defeating one side or the other. we want peace, for both nations to exist together. there are innocent and good people in both israel and palestine. here is a thread with basic information on the conflict.
trigger warning: mentions of amputations, chemical weapons, burning, general death and blood.
right now, there is a genocide happening in palestine. israel is using banned weapons that may not seem illegal to use, but are being used to kill innocent people who had no intention of joining nor fueling the war. this is a war crime.
DIME (Dense Inert Metal Explosive) are explosives made to release shrapnel that amputates the skin. this leads to limb loss & bleeding out. even after the limbs are amputated, victims have a high chance of dying from cancer as DIMEs were found to have carcinogenic tungsten.
White phosphorus bombs. I cannot explain in words how horrifyingly inhumane these are. White phosphorus can be released indoors as smoke, and contaminate water. They cause 4th & 5th degree burns, indefinitely burning as they go up to 1499 degrees Fahrenheit (815 degrees celcius) and the human body can only handle up to 122 degrees Fahrenheit (50 degrees celcius). White phosphorus is also highly flammable, and can be reignited during treatment. here is a thread with more information.
Armor piercing bombs. As implied by the name, they can penetrate metal and travel long distances. Armor piercing bombs are designed to pierce through bunkers, warships, and heavily enforced targets. They can easily destroy buildings and famously sunk the USS Arizona in 1941.
boycotting
the main companies to boycott because they support Israel are Mcdonalds, Starbucks and Disney Plus. my main advice is to PIRATE ALL YOUR MOVIES! here is a twitter thread on all starbucks recipes, and a helpful thread on how to safely pirate content.
blumhouse, the studio behind, FNAF MOVIE supports Israel. pirate the movie if you want to watch it.
Google also supports Israel, and recently removed Palestine from Google maps. some Google alternatives are
Lingual search
ecosia
duckduckgo - however there is speculation of data tracking.
here is an INCREDIBLY helpful google docs of all windows browsers that they could find made by @friendofthecrows
how to help?
talk about what's happening. tell a friend, post about it, repost information. if you feel the anger and resentment that this is happening across the world, don't lose your passion. you CAN make a difference. you are not only "one person". there are thousands of people fighting for peace. feel passionate, and keep fighting.
donate to charities, if you can. here is a thread of trustworthy charities to donate to. if you cannot afford to, arab.org generates web revenue that is donated to Palestine. clicking every day can support freedom, for free. no registration nor credit card information is needed.
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25 innovative ways to earn money without investment as a web content writer
Here are 25 innovative ways to earn money without investment as a web content writer — all designed for minimal to zero upfront costs but leveraging your writing skills, internet access, and creativity:
 1. Start a Niche Blog with Free Platforms
Use Blogger or Medium.
Monetize later via AdSense, affiliate links, or paid guest posts.
 2. Offer Content Writing Services on LinkedIn
Use LinkedIn to offer your services directly to small business owners, coaches, and startups.
Share writing samples as posts.
 3. Write on Medium Partner Program
Earn money based on read time and engagement.
Focus on trending topics like AI, productivity, or self-help.
 4. Create and Sell Email Templates
Design copy for eCommerce, marketing, or re-engagement campaigns.
Sell them on Gumroad or directly to startups.
 5. Offer WhatsApp Marketing Content
Provide short sales messages, product descriptions, and stories for WhatsApp campaigns.
Great for local businesses.
 6. Approach NGOs and Small Businesses
Offer to write their web content, brochures, or social posts for free.
Ask for testimonials and referrals.
 7. Guest Post for Payment
Many websites pay for high-quality guest posts (e.g., Listverse, A List Apart).
Focus on niche topics like tech, travel, wellness, or finance.
 8. Write and Sell Micro-eBooks
Use Google Docs to create eBooks (5–10 pages) on topics like freelancing, budgeting, etc.
Sell via Payhip or Gumroad.
 9. Start a Newsletter on Substack
Offer free tips on writing, freelancing, or digital marketing.
Monetize later with paid subscriptions.
 10. Edit and Reformat Resumes or LinkedIn Profiles
Offer services to job seekers, especially freshers or mid-career professionals.
 11. Offer Product Description Writing for Online Sellers
Reach out to sellers on Meesho, Amazon, Flipkart, or Etsy.
Offer 5 free samples, then convert them into paying clients.
 12. Write SOPs and Admission Essays
Cater to students applying to foreign universities.
Join education-related Facebook groups to find leads.
 13. Use Canva to Create Content + Visual Packs
Bundle social media captions with images (like 30 captions + 30 designs).
Sell as digital products.
 14. Create Content Writing Courses (Text-Based)
Use Google Docs or Google Sites.
Sell via Telegram, WhatsApp, or Facebook groups.
 15. Become a Quora Partner
Start answering questions strategically.
Some users still receive bonuses for high-performing answers (depends on the invite program).
 16. Review Apps or Websites
Send cold emails to app developers offering reviews or user guides.
Ask for a small fee in exchange.
 17. Use Affiliate Links in Blog Posts
Join programs like Amazon Associates, Hostinger, Canva, or Grammarly.
Write SEO-optimized content and embed links.
 18. Offer Language Translation + Content
Combine writing with translation if you know regional languages.
Create bilingual website content.
 19. Write Sample Lessons for EdTech Platforms
Contact online tuition or learning platforms.
Offer demo lessons, notes, or practice tests in English.
 20. Partner with Local Shops for Google Reviews
Write polished business descriptions or Google Map listings.
Charge ₹200–₹500 per listing.
 21. Join Facebook or Telegram Freelance Groups
Post your skills daily, share samples, and network directly.
 22. Offer Tagline and Slogan Writing Services
Brands always need punchy copy for ads or banners.
Create a portfolio on Behance or Google Drive.
 23. Write Scripts for YouTubers and Reels Creators
Many small creators need writing help for intros, narration, or subtitles.
 24. Write Press Releases
Offer low-cost PR services to startups and artists.
Submit to free PR sites or offer syndication.
 25. Conduct Writing Challenges or Classes
Run 5-day writing challenges on WhatsApp or Instagram.
Offer a certificate + upsell a full writing course later.
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nividawebsolutions · 29 days ago
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How to Choose the Right Web Design for Your Brand
Imagine walking into a store with flickering lights, chaotic shelves, and no one to guide you. You’d probably walk out, right? Your website is no different. In the digital world, your website is your storefront, your first handshake, your 24/7 brand ambassador. At Nivida Software, recognised as the Best Website Design Company in Gujarat, we understand that web design isn’t just about aesthetics—it’s about aligning visuals with values, purpose with presence, and design with direction.
So, how do you choose the right web design for your brand? Here’s a thought-provoking guide to help you decode that puzzle—with insight, not just information.
Understand Your Brand’s DNA:
Before you pick fonts and colours, you must know who you are. Is your brand bold or subtle? Youthful or sophisticated? Playful or professional? You should design your logo considering all the above factors.
Start by defining your brand’s tone, mission, and unique selling points. When we, as a Web Design Company in Gujarat, take on a project, we dig deep to understand what drives your business. A well-defined brand voice makes design decisions far more intuitive and authentic.
Know Your Audience Like You Know Your Product:
Your website should speak your audience’s language—visually and functionally. Designing with interaction, minimalism, and mobile in mind is essential if you want to attract tech-savvy millennials. Targeting B2B clients? Your site should inspire trust, credibility, and professionalism.
At Nivida Software, one of the Best Web Design Agencies in Vadodara, we conduct extensive user profiling to ensure your website design connects with the right emotions and expectations of your audience. Because relevance is the real design currency.
Prioritise User Experience (UX), Not Just Decoration:
You may fall in love with a particular layout or animation, but if it confuses your user or slows down their journey, it’s a liability, not an asset. Building a house without doors is the same of web design without user experience.
As a forward-thinking Web Design Agency in Vadodara, we follow a user-first approach. We map the customer journey, define intuitive navigation paths, and ensure that every scroll, swipe, and click contributes to conversions.
Design for Mobile—Not as an Option, but as a Rule:
We live in a pocket-first world. More than 60% of users will visit your website on a mobile device. If your design isn’t responsive, you’re practically invisible to half your audience.
Being a Best Website Design Company in Vadodara, our responsive design philosophy ensures your website adapts seamlessly across devices—whether it’s a smartphone, tablet, or desktop—without compromising on speed or quality.
Stay Consistent, but Never Boring:
Brand consistency builds recognition, but that doesn’t mean being repetitive. It means using cohesive colour palettes, typography, and imagery that align with your brand guidelines while still allowing creative expression in layouts and content blocks.
We at Nivida Software, a leading Web Design Agency in Gujarat, blend innovation with identity, ensuring your design remains fresh without straying from the core brand essence.
Content and Design Must Work Like a Duet:
A stunning design without engaging content is like a concert with no music. Your design must support your message, not distract from it.
We ensure that copy and visuals work hand-in-hand. Our collaborative approach makes us stand out as one of the Best Website Design Agencies in Vadodara. Every button, headline, and image placement is intentional, crafted to guide the visitor naturally toward action.
SEO-Optimised Design Is Not a Luxury, It’s a Necessity:
Search engines don’t care if your site looks like a masterpiece. They care about structure, speed, tags, responsiveness, and accessibility.
As a highly experienced Web Design Company in Gujarat, we bake SEO into the foundation of our designs. Clean code, proper heading hierarchy, optimised images, and fast loading speeds are non-negotiables in our workflow.
Scalability: Design Today with Tomorrow in Mind
Whether it’s adding new product lines, integrating with CRM tools, or including multilingual capabilities, a scalable architecture is crucial.
That’s why our design frameworks at Nivida Software, the Best Website Design Company in Gujarat, are built to be modular and flexible—so your site can evolve as your brand does.
Choose the Right Design Partner:
At the end of the day, choosing the right web design comes down to choosing the right people to build it. A team that listens, understands, advises, and executes with precision.
At Nivida Software, we’re not just designers—we’re digital storytellers, strategists, and brand builders. As one of the Best Web Design Agencies in Vadodara, we bring years of industry experience, a robust creative process, and an obsession with pixel-perfect delivery.
We don’t just build websites. We craft experiences that help brands stand out, sell more, and stay memorable.
Look Beyond the Portfolio, Seek the Process:
Many agencies flaunt flashy portfolios. A well-thought-out plan, however, is essential to its success. Always ask about their process—how do they understand your business, plan your sitemap, choose your design direction, or test user journeys?
Our proven design methodology, backed by extensive market research and conversion insights, has made us the go-to Web Design Agency in Vadodara for businesses that want more than just a pretty face—they want performance.
Closing Thoughts:
Choosing the right web design for your brand is not a checkbox—it’s a commitment to crafting a digital presence that reflects who you are, resonates with your audience, and drives results.
At Nivida Software, the Best Website Design Company in Vadodara, we walk that path with you—from ideation to implementation. With a blend of strategic thinking, technical expertise, and aesthetic excellence, we help brands come alive online. 
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weaselandfriends · 2 years ago
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Web Original, Recently Witnessed
In a previous post, I mentioned some web fiction I'd recently read. This time, I'll highlight some web original content outside of the literary sphere. While I have some experience with literature, I'm completely untalented in other mediums, so my assessment of this content is no better than a layman's. However, I still thought it worth highlighting.
1. Journey to EPCOT Center: A Symphonic History by Kevin Perjurer (Defunctland)
Perjurer has been putting out excellent documentary-style content on theme parks and their rides for years now, but while his production quality is consistently high, his videos often live or die based on the core level of interest his subject engenders. For instance, his video on notoriously awful ride Superstar Limo (with a general focus on notoriously awful theme park California Adventure) is an incredible watch, while his video on a random assortment of small, local Santa Claus theme parks across America isn't quite so compelling. He's no Jon Bois (of 17776 fame), a documentarian capable of rendering extraordinary seemingly the most banal of subjects.
Journey to EPCOT Center, however, is unlike anything Perjurer has ever put out before. It completely eschews Perjurer's typical voiceover narration style of documentary, instead stitching together music, audio of news reports and press releases, and dramatizations of Disney boardroom meetings to create a seamless narrative. Beyond the unique style and presentation of the piece, however, is the incredible artistry on display in several of the segments. Some of the biggest highlights:
12:00 to 16:14: A neon light animation detailing the vision and plan of EPCOT, which gradually transforms into a 3D map that the camera travels through
16:52 to 21:03: An impressively animated series of newspaper articles detailing Disney's struggles finding signatories for its world showcase; the video comments indicate some shots of the moving newspapers were created practically, with Lego conveyer belts
38:46 to 44:27: A puppet show dramatizing Disney's efforts to seek international sponsors
There are numerous other impressive, inventive, and creative segments as well, with unique animation and visual styles. The video rarely repeats the same trick twice.
The funniest part is that all of this is in service to a topic I would personally consider quite boring. EPCOT is such a Disney-buffs-only type of subject, neither Disney's greatest success nor its greatest failure. The incredible skill on display is all aimed toward depicting a fairly corporate, backroom-style story about men in suits trying to secure handshakes. There's an almost propagandistic feel to it, an extolling of capitalist bigwigs that feels completely at odds with Perjurer's visionary style.
In a way, it's reminiscent of United Passions, a FIFA propaganda film meant to make its executives look good in the wake of real-life controversy. On the other hand, though, Perjurer's exceedingly loving depiction is appropriate for Walt Disney's final passion project, Disney himself being a man who, for better or for worse, was as much of a dreamer and visionary as he was a cutthroat businessman. EPCOT, as the video tells you, was designed as an optimistic reaffirmation of the American free enterprise project, and as a complement to that vision Perjurer's video could not be more accurate. Unlike United Passions, this video was also made independently, not financed by Disney to make itself look good in the eyes of the public. Metatextually, it poses a fascinating question: Is there value to corporate art? Can a corporation create something of true beauty? Perjurer's video suggests it can.
2. The Mind Electric Animation - Lonely-Man's Lazarus by Daisy
Perjurer is probably familiar to many of my readers, so this next entry is more obscure, something I stumbled on almost by chance.
A friend of mine is big into animatics, which as far as YouTube is concerned is about setting music (usually Broadway or Disney musical numbers) to sketchy, storyboard-style art. I'm not a major Broadway fan in general, so these have never appealed to me much, although I've been shown several.
This one, though, rather generically titled "The Mind Electric Animation" (after the song it features), caught me entirely off guard. The first notable element is that the animation is monstrously more fluid than a typical animatic, though it retains the sketchy/storyboard art style and traditional animatic sensibilities toward character design (very "Tumblr," if I had to put a word on it). Secondly, the music, rather than being from Hamilton or Heathers or some other popular musical, is from the itself rather arcane album Hawaii: Part II by Joe Hawley (under the name ミラクルミュージカル). Hawaii: Part II is, as far as I can tell, a concept album detailing the story of a man who goes insane after his girlfriend is murdered (possibly by himself), with a strange secondary subtext of possibly being metaphorical for the 9/11 terrorist attacks. The lyrics are certainly open to interpretation.
The animatic combines these elements with heavy inspiration from a different concept album, potentially the most famous one ever made: Pink Floyd's The Wall, with specific nods to the film adaptation's animations for The Trial and Empty Spaces. There is no skimping on detail, with some sequences absolutely bursting with bizarre visuals. The ultimate result is absolutely trippy, abstract, and surreal, which are some of my favorite things for something to be.
Regardless, it's an impressive work of animation for a single person to make; the video description states it took 15 months, which is more time than I've spent on any one of even my longest works. The creator themselves is somewhat enigmatic from what I could tell, despite having a whole host of social media platforms. They seem to be working on a web comic, but trying to find any concrete information on what it is actually about was difficult. Nonetheless, whoever made this certainly has an abundance of creative vision and talent. Though I've seen skilled artists sit down to create something narrative before and flub it utterly (an example that comes to mind is Ava's Demon), so who knows if what is on display in this animation will make it into that web comic. Even if it doesn't, the animation by itself is incredible, so check it out.
3. The Skibidi Toilet podcast guys are for real by Mikhail Klimentov / Built By Gamers in general
Built By Gamers has been on my radar for some time (ever since seeing this video) as an absolute masterclass of performance art. The voice, the emphasis, the little oddities here and there, the way the two hosts so often ignore direct questions posed by one another, it creates something inimitably uncanny. This interview by Mikhail Klimentov, who I am familiar with primarily through his esports journalism, only adds new layers to what was already a convoluted question of irony and sincerity.
There are a few concrete insights, most shockingly to me that the creators of Built By Gamers (Todd Searle and Peter Armendariz) got their start in esports. But despite the title that seems to clearly suggest their videos are sincere, the actual interview is far less conclusive. For instance, this exchange:
It's evident to me that you guys take this very seriously. You feel as though there's a lot of craft behind these videos. Tell me about the stuff that a viewer won't see: the behind-the-scenes stuff that you're thinking about as you're working on these videos. Armendariz: A lot of people think it's ChatGPT. That's a big thing that people think that we do. But a lot of it is actually well crafted, through hours — like we'll spend hours on one script and really thinking about how we can get someone to react. It doesn't matter if it's them laughing, if it's them feeling sad, or them hating on one of us, our main goal in our videos is to get someone to feel something. The hard truth is that people don't realize how many hours we spend on one video to get that one line. I think that's what people don't really understand. We’ll spend like two hours on one line. Searle: Our tone, like how we talk — it’s on purpose. I have to get into character for it. Armendariz: Todd has a voice, bro! He didn't think he'd be good at telling stories, and I have him tell every single story because he has this campfire story voice. And sometimes he'll hit a line and I'm like, “No, no, you’ve got to hit it harder.” And we'll spend like 30 minutes trying to hit the line, or hitting the hook just the right way.
Followed immediately by:
People really don't know what to make of you guys. They don't have a sense of whether you're serious, whether you're in on the joke, whether there's a joke at all. I'm curious if you can clear that up. Searle: We want it to be everything you just said. We want people to think we're serious. We want camps of people who don't think we're serious. People who think that we're A.I. We kind of want to keep it, I guess, vague in that regard. Like we want you to believe… what we are — and that's OK. Armendariz: I think sometimes we'll play into different communities. So, like, some people will say, ‘You guys sound like you got brain surgery.’ So then we’ll make the most cringey video that's like super brain-rot, you know? We just kind of mess around and have fun.
So are they just messing around and having fun, or are they spending hours trying to nail specific lines just right? Are they sincerely trying to tell a story that gets an emotional reaction or are they just trolling, which also gets an emotional reaction? The biggest troll of the interview, targeted specifically at me, was this response:
Can you tell me what those writing principles are? Armendariz: I think a big writing principle that everyone should follow is, it's really important to show, don't tell.
People who have talked to me elsewhere know I am a massive enthusiast of the ubiquitous Mr. Beast, not necessarily because I like his content (though I do think he puts together some strong game show/Wipeout-style videos), but because of the story behind him: That he is an extreme, almost insufferable perfectionist, who analyzes video success and failure to a scientific degree, doing experiments with thumbnails, video lengths, et cetera, all to take detailed assessments of the results and perfectly calibrate his videos in mathematical fashion. It's a type of rigor that flies in the face of the casual, wastefully generous persona he cultivates in his videos proper.
I think many people have this innate idea that a work of art's quality is somehow tied to the effort expended to produce it. (Even I have it. Notice how for both of the first two entries in this post I mention the effort or time or craftsmanship of the work in question.) This is the kind of sensibility that causes a layman, who knows nothing about painting, to prefer a Caravaggio to a Rothko. But this sensibility is both conceptually and often practically wrong; Rothko, for instance, engineered his own paints, creating custom blends of materials (including non-paint material, like egg) to form paints of a perfectly specific color or gloss or sheen, a process often completely unseen by a casual glance at the finished work.
Subsequently, there's a reason they're called writer's workshops, that writing is so often described as a craft: It's an attempt to imbue writing with a sense of effort that makes it more palatable. The stereotype extends to the artist who sneers at quote-unquote "low" art, thinking "If I was willing to lower myself, I could create that slop and make millions too." In my experience, though, the people creating this "low" art are often expending absurd amounts of effort and exhibiting incredible skill to create something perfectly engineered for success. I, certainly, have found zero success in attempting to broaden my own audience, even when I make attempts at it; it's not something that's easier to do if you're just willing to try.
I also increasingly fail to believe in the stereotype of the miserable cynic artist who creates something they think is garbage because they know that'll be most popular. Those people don't last long; those who succeed in the popular sphere are people who are genuinely passionate about what they create, even if it looks like dreck to everyone else (including the millions who consume it).
I've been kicking around an idea for a story about Mr. Beast for some time now, exploring these concepts in even greater depth. That won't happen in the immediate future, but it's something to look out for.
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anton162 · 3 months ago
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How i built a private client space with sitenear.
As a freelance graphic designer, I’ve always wanted to create a special, invite-only website just for my clients and professional connections. I wanted a place where I could share custom designs, get feedback, and offer exclusive resources without sending endless emails or using complicated sharing tools.
The problem? I'm a designer, not a web developer. I spent forever searching for something that was easy to use but still looked professional. Most platforms were either too technical or too basic for what I needed.
Then I found sitenear.com—and wow, what a game-changer! It gave me exactly what I needed: a simple way to build a professional-looking client space without any coding. What once seemed impossible suddenly became doable in just a few hours.
Now I have a sleek, professional online space where my clients can access their designs, and get exclusive resources. If you're also struggling to create something similar, let me walk you through how SiteNear helped me build my dream client portal.
Step 1: Setting Up My Client Portal
Getting started was super easy. After signing up with my email, I was ready to create my site.
I simply clicked the “+” (Add Site) button in the top right corner :
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Then I filled in a few basic details :
Site Name : “Exclusive Design Hub by Hitesh M” . Description : A brief explanation of what my site offers. Select Site Location : I selected the location for my business so clients can find me on the map using the site locator.
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Step 2: Making It My Own
I just created a space where my clients can get :
- Access to premium materials they can’t find elsewhere - Special promotions and limited-time offers - Priority booking for urgent projects - Direct communication with me
What I love most about SiteNear is how flexible it is. The sections are represented as categories or features. You can organize your site however you want using categories and features—no tech skills needed! There is no learning curve—anyone can use it instantly.
2.1 Creating My "Specials" Section
As a graphic designer, I rename the "Features" tab as "Specials" to better showcase what I offer. You can name yours whatever makes sense for your business.
In my Specials section, I highlight :
Limited-Time Discounts & Promotions - Exclusive deals just for members Premium Materials & Resources - Design assets and templates not available elsewhere Priority Access & VIP Services - Faster turnaround and dedicated support
Adding these was simple :
Click on the "Specials" tab
Click "Add New Item".
Enter a title, e.g.“Limited-Time Discounts & Promotions” and description.
Click "Submit"
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2.2 Organizing with Categories
To help clients find what they need quickly, I created clear categories :
Graphic Design Services - Resources, tools, and templates for stunning visuals Website Design Services - Strategies and assets for building engaging sites Visual Identity & Branding - Logos, guidelines, and marketing materials
Creating categories is just as easy :
Click on the "Categories" section
Select "Add New Category"
Enter your category name and description
Click "Submit"
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The updates are visible to clients automatically when I add new content, ensuring they never miss out on new resources or opportunities.
2.3 Adding Content to Categories
Inside each category, I can add specific resources.
Open the category
Click "Add New Item"
Add content like design templates, branding guides, or project timelines
Click "Submit"
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Step 3. Inviting My Clients
The final step was inviting my clients to this private space.
As long as I don't "launch" the site, it stays private and only accessible to people I invite. This is perfect for a client portal!
3.1 Adding Client One by One
Go to "Access Control" in the Site Menu
Enter a client's email or phone number
Click "Search"
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4. Review the results and click Discard to remove any that aren't my clients. 5. Click "Add All to Site"
3.2 Uploading Users in Bulk
I could also upload multiple users at once. Click "Upload Users" to select a spreadsheet with their contact details and import them into the system.
Once added, Clients can instantly access all the premium resources I’ve created for them! ✅ Now, any update I made on the Exclusive Design Hub website will be visible to them in no time.
Why SiteNear Works So Well For Me?
SiteNear has completely changed how I work with clients. What would have taken weeks of work with a web developer now takes me just one or two hours. Plus, I can update everything myself without calling for tech support! I can even release news.
Here's what my client portal looks like :
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My Exclusive Design Hub is now the central place where clients can access top-tier designs and exclusive resources from my services. It looks professional and works perfectly—all without writing a single line of code.
If you'd like to join my client space, just reach out and I'll send you an invitation!
I can't wait to help turn your ideas into beautiful designs that make an impact.
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arientechnologyme-blog · 3 months ago
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Credentials of Your ➻ Cpanel Login Details ➻ Hosting Login Details ➻ Complete Content/Theme Easy to use Admin panelYou can easily customize website layout such as changing Pictures / Text,Images without programming skills. You can manage Contact Form List, Change prices at any time and other features.
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adsproject · 3 months ago
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Progress Update #4: DITL, Sitemap, & Wireframes!
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Hey guys, welcome back to my Tumblr blog! Read ↓below↓ what I have been up to for this project!
What has been happening over the past 2 weeks?
These past two weeks, I have completed my DITL video (90 seconds, or 1 minute and 30 seconds long), site map, and low-fidelity (lo-fi) wireframes for my main website, which are attached at the top of this post.
What is coming up for the next 2 weeks?
In the next two weeks, I plan to finalize my wireframes (maybe make high-fidelity [hi-fi] wireframes based on the lo-fi ones?), write the website content and prompts for each microsite, and develop the code for my WordPress website. I just wanted to get the basic production phase deliverables out of the way, which I should have done last time. Yep, I am behind, haha…
Hiccups/Hurdles/AHA moments
One hiccup I encountered was while working on my wireframes on Figma. The placeholder image box would stretch with the frames when resizing, and the solution I came up with was just to start from scratch. Basically, I would just copy and paste the placeholder image again and resize it to match how it was originally. This was not an ideal solution, as restarting multiple times took longer, but hey, if it works, it works.
A hurdle I need to overcome is my procrastination. I could try time blocking my schedule for when I work on my capstone, dedicating certain times and days to it.
I had an AHA moment when I came across Jouviane Alexandre's article “Will AI Replace Web Designers? 5 Things Designers Do Better Than AI” for my research. It essentially confirmed my biases (confirmation bias) about how web designers are not to be replaced by AI yet. In my precapstone paper, one argument I had was that they cannot empathize. Sure, they could mimic empathy, but they do not have that face-to-face interaction and emotional connection a client and web designer would have in person. Another trump card human designers have is our creativity. Again, AI can generate “new” designs, but we humans have that creative direction and vision they lacks. Time and time again, I have faced the question, “But won’t AI replace web designers? Isn’t your job useless?” The latter was not outright spoken to me but was heavily implied. While AI can program code, generate art, and even design websites now, they cannot replace us for the abovementioned reasons. You can create websites, but they might lack clear visual hierarchy, layout/structure, navigation, and other user experience (UX) elements. For the user interface (UI), you can use any colors, images, and buttons you want. Still, to the trained eye, it will not look as visually appealing as when a web designer has meticulously selected the color palettes and whatnot, and it will lack cohesiveness. Sorry for the rant, haha. I am pretty tired of people telling me that web design and art as a whole will be replaced by AI.
Any deliverable drafts to share?
I have attached images of my sitemap and wireframes so far, as well as links. These were from my DITL (Day in the Life) video assignment, and I have not progressed beyond that since I focused on my other classes. I realize that my top priority should be my capstone project, as it is a requirement for graduation. I guess that could also be my AHA moment.
Where are you on your timeline?
I would say I am still very behind on my timeline. I need to start working on my microsites, which will be the bulk of my project. I should have completed a visual timeline a long time ago, so I will try to finish that to reference where I am instantly, what needs to be done, and how far along I am until the finish line. I can take a peek and know exactly where I am with a glance.
That’s all from me. Thanks for checking in! :D
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nonamedrk · 5 months ago
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TOGETHER WE STAND pt. 2
::Summary:: Ysolie and Melianne begin the first portion of their Bonding ceremony with a parade, feast, and song.
::Content Warning:: Marriage, Alcohol, Thick Wordcount, Cult Shit, Violence, Scenery Chewing, Pageantry Galore, Likely Typos
Thanks for reading!!! 💙
[<- Previous: Together We Stand pt. 1]
Only Blademasters ever had a wedding so grand.
Drums reverberated at the pace of a heart’s beat. Voices raised in jubilant song echoed to the hilltops along the path of the procession. Together the Clan sang, in the tongue of their Dark God, a song of their God falling deeply in love— it’s lyrics, the words their god professed to their love.
True and long lasting, that bond of love was broken by tragedy, as their god waged war on their lover in challenge, and proved them too weak to stand as an equal.
Within this song a lesson: Bonds, while powerful, were not eternal, and that the strongest bonds were proven through bloodshed for one another.
To love, the burdens needed to be shared and the power balanced, or the tale of the Dark God’s slain love would prove true, in metaphor or literal sense, one way or another.
This song, traditional and proud, carried two Blademasters striding side by side, dressed regally in wedding attire.
Special plate armor, crafted specifically for this day, displayed the tale and lineage of the Blademasters that wore them.
On one set, cobalt blue acted as a base color so that a silver spider, which spread its meticulously crafted form across the breastplate, was easy to see by sharp contrast. Set sapphires, which gazed toward the sky, were positioned as each of the spider’s eyes.
More silver traced further patterns across the blue ceremonial armor as etchings, which showed epic poetry in the form of artwork, that had taken a team to complete in its entirety. Beasts slain in the depths gnashed their fangs in full detail, whilst Blademasters— old and new— brandished their swords as holder of title and tale, across the wedding armor.
One of the Blademasters on the armor had her form etched into the entirety of the breastplate's back on this set of armor: her image was etched as she would be dressed in battle, with her titles and name written out stylistically— Exemplar Etienne. The ceremonial armor was a tool for war and combat, despite its detailed design and, as such, it fit properly, with sturdy craftswork, yet contoured beauty in its very silhouette.
Accenting the helmet was pearlescent silk, spun from spiders web, that veiled the face of the wearer, leaving only their silver eyes to be seen.
Next to the first, in armor which was a shade of blue resembling the sky just after dawn, there was a different tell to be told in silver and etchings. A scorpion brandished its tail proudly upon the wearer’s chest. Emeralds served as the scorpion’s analytical eyes, which gazed toward the ground— the world in which it inhabited.
Taking a position of grand emphasis, among the collected family history pictures, was a beast of such renown and viciousness that its skeletal ursine face took up half of the wearer’s back, and its name as lyric was written fully as from its song: “Blood burning, exhalation of death, rend gaze, quake naught, thy heart.” Below its visage were hands grasping at it appearing in various states of brokenness and decay.
Veiled too, the helmet of this set of armor stood out for further detail— its top featured a comb that mimicked the coil of a scorpion’s tail. Piercing eyes of glacial blue stared from atop the veil, scanning the crowd, and the one who walked alongside them.
Together, the party proceeded on a parade route over the snowy cobblestones of an Ishgardian residential district. With a lot of permission asked for, permits issued, maps drawn up, and loopholes found in the Clan’s traditional practice.
A ceremony of this size required plenty of logistical work and manpower in this setting, as the route of the procession was set to move from the central plaza, taking a route as directly as it could toward each of the four primary directions, then the four secondaries, whilst proceeding back to its central point.
At the ends of every direction a warrior stood, guarding specific foods and drinks. These small meals were succor and the first meal together for the Bonding couple, breaking their four day fast of purification, in which only water was consumed.
Within the caverns of the Homeland, every bit of tunnel carving and construction had been forced into these eight directions where able. They paid homage to the navigators and sailors which guided them to their home, to the Wheel of the Spinner, and to the strands of the Dark God’s web.
For each direction traveled in, distinct songs were to be sang, and the songs changed upon the return to the central plaza. Returning to the central hub required the Bonding pair to recite lines from the Dark God’s tales of love and hope before the elders.
Such a massive undertaking caught the eyes of many spectators, drawing the attention of a few very specific and smaller noble houses within Ishgard, and enthusiastic support as guards and traffic control.
Ysolie’s name carried a small but tangible tug on the hearts of old comrades— their surviving children, elderly spouses, and retainers made their presence known, if those who knew Ysolie directly did not show up themselves.
When they sent invitations, special ones were sent to warriors and blade wielders needed, for the Clan lacked the necessary eight Blademasters for each direction.
Weeks passed and this ceremony did not proceed until the warriors were present, one and all, or replacements found. Those blade wielding guardians, appointed to the ends of the eight routes, were already in place before the main parade arrived.
After circumventing the central plaza to leave behind the elders, other spectators, and more of the Clan at a small central banquet, thus began the main procession and parade.
Melianne and Ysolie, at the front of the parading instrumentalists and singers, were flanked by four guards that ensured their path would be unhindered.
In the West, at the end of the first stop of the procession, stood Ser Zauchinois, having refused to keep his old bones standing at the central hub, just as he refused retirement from guarding the bridge to Ishagard. He’d brought his daughters, which walked alongside the parade already, holding their house’s standard proudly; it was a pleasing blue banner with a simple white shield and halberd displayed, snapping proudly in the wind. He’d even attached a banner to the length of his halberd.
He tapped the butt of his weapon to the ground proudly, in sync with beat of the drums, as the couple arrived. Ysolie could take an easy guess that he fought to get this particular spot on the course too— those who served as guards would proceed along the rest of the route alongside the couple. He clearly wanted to walk every step of the way with them.
Ysolie saluted him, by bringing their fist to that glittering silver spider sprawled across their breastplate. Despite his helmet obscuring most of his features, the wrinkles about his eyes crinkled so that Ysolie could tell his grin was wide and glad. Melianne broke the soft and herbaceous loaf of bread to share with Ysolie, rather meticulously taking a moment to ensure an even portion, before sharing the goblet of water.
Without fanfare, the two moved on, walking through their parade train, which parted to let them pass, before following after them to the next part of the route.
At the very whisper of Ysolie’s name involved in some “big ceremony needing a lot of permits,” the whole of House Poncelet jumped at the chance to be the main guards and traffic directors for the procession. Their banners were everywhere— that green background with its black hawk swooping to take a dove out of the sky.
With their very overt presence, there was a blunt and unspoken message from the head of said house, that Ysolie tried not to think about, especially since Sydnie Poncelet herself was guarding the South. She was standing alongside her older cousin, the lancer armored for battle with dragons, as the parade approached.
But of course it was hard for Ysolie not to notice Sydnie, because she was as beautiful as always. They had never known Sydnie to use the weapon often, but Ysolie was familiar with Sydnie’s ornate crystal lance, which also served as a conduit for her magic— a blade.
It was shocking that Sydnie was fully participating and playing by the rules— she’d even come dressed to a standard that wasn’t demanded of outsiders. Clothed in heavy, well tailored, and expensive as hells robes as usual, Ysolie noted how she’d worn blue— a very specific shade that mirrored the same that Ysolie wore. Glittering lightly with fresh snow, Sydnie’s hair had been expertly styled, her brown skin was practically glowing, and the smoldering smile on her lips as the couple approached, caused Ysolie to catch their breath.
Her ruby eyes flashed as she looked from Ysolie to Melianne, before she lifted her incredible singing voice to join in with the Clan’s song— clearly having studied the language and its syllables, as her pronunciation was crisp and without accent.
With a steady hand, Melianne picked up the lone goblet of wine to divide between herself and Ysolie. As she went to pour it into Ysolie’s mouth, she whispered to them within intimate distance, “Quit gawking at her— your eyes will pop out.” Ysolie sputtered as they drank and was still coughing by the time the procession turned around.
To the East, the gaggle of six young Bladeseekers— apprentices to become Blademasters— holding vigil over a hearty mushroom stew together. This stew, created with mushrooms that had been brought from the Homeland, had invigorating properties as well as those that settled the stomach, and Ysolie knew they were going to need it.
Teenage and Adolescent, the armor of the Bladeseekers was rather newly smithed but still well used, and light enough that they built strength without getting strain. Their position was specific on the route, serving as a reminder of in what direction the Homeland was first traveled toward.
Those wayward seekers of a new place to call home found themselves shipwrecked, a day after leaving Eorzea, eventually washing up on Aerslaent, far off course from a vicious storm, with no sense of what do do next or where to go. Fast friends were made among the Sea Wolves there, who soon charted a new course for their journey, donated a ship, and sailed the wanderers to the Homeland themselves.
Here, a dark and traditionally brewed stout, specially ordered from lines of ancient contact with Aerslaent, was served at this location as well, in a frothing pitcher, that Ysolie shook their head at with dread. After they drank their half, throat tingling from a brew that would put hair on the chest of any sailor, they tilted the pitcher into Melianne’s mouth and tried not to laugh at the faces she made.
On the end of the Northern path was a man, broad shouldered, with fur as pale and striped as any legendary white tiger’s should be— the warrior from Bozja, who was known simply as Captain, came as a welcome sight. Of course, Ysolie hadn’t expected he would be able to arrive, but they’d sent the invitation anyway.
By the Clan’s terms, he was the closest, of all the outsiders called in, to what they knew as a Blademaster. He wove the dark with a massive sword in hand which commanded respect from the mere grasping of its handle.
Focused and calm, Captain stood a proud vigil over a requested and very respected quarter of a standard Bozjan ration— the kind fed to the troops which fought for their home. His eyes gleamed with much emotion, despite his stoic expression, and Ysolie felt honored to know he would be walking with them.
Next came the North West.
Unconsciously, the band and singers quieted a fraction upon approaching this path, at the sight of the warrior at its end. So much time had passed since anyone in the Clan had seen such a form— a Blademaster in the Homeland’s standard battledress.
Menacing and heroic, the armor worn was a facsimile of this Blademaster’s old Arachnid Chitin Plate— each set of which had been left behind in the Clan’s hasty evacuation. Its embrace against their frame was sharp yet elegant, with a helmet that obscured the face entirely, but for eyes of the wearer that stood out, due to some way in which the fashion of the helmets shadows were cast.
No one tried to replicate such armor exactly, for no materials were good enough except for the real ones, so Lavilltant mirrored the old armor’s silhouette, and it was as artful as it was distinctive, much like the real set.
Even at a distance everyone in the Clan could tell it was Etienne.
Hers was armor so dark blue as to be mistaken for black in all but the reflection of the light. She’d requested of her son only once time to smith the armor and he’d complied without question or complaint— because when Etienne asked for something, she wasn’t a person to be refused, unless one had a death wish, as she was and always would be formidable at any age.
At Ysolie’s side, even Melianne’s strides had narrowed— which Ysolie was glad for because the other was tall and keeping up with her was a pain. But what then caused Ysolie’s steps to slow a touch was the fact that Etienne held her blade high, single handed, in warrior’s boastful salute.
Massive, created for cleaving through the thickest hides and beheading a beast in a single blow, that sword’s blade alone was as wide as a person and just as tall, with a handle that served more as a leaver in its use. This elder, far past her prime, fully in her late eighties, held it aloft with no quiver, no sign of weariness, and not a hint of weakness.
That elderly flesh and blood should not have been capable of such a thing.
Hells, only two other people Ysolie knew of had lifted that sword, and one of them was walking with the parade at the moment.
Everyone figured Etienne had gone insane a while ago but no one could stop her from doing anything— let alone something as fearsome as this. What Ysolie sensed however, told a different story of Etienne’s state, and it drew them closer to her with compulsive curiosity.
As Ysolie moved to uncover the platter of small salty cakes, made from root vegetables that had been smashed and fried, which Etienne stood vigil over, Etienne moved her blade to rest on her shoulder, then snapped to get Ysolie’s attention.
‘I see your eyes,’ she gestured. That was all that needed to be said. There would be a talk later but not now and it was long overdue. Ysolie nodded once then continued with the proceedings, feeling awed to have Etienne following behind them on the rest of the path.
What was truly surprising of a presence along the route was Rejeanne to the South-West but, then again, she was never one to let Etienne show up without her. While she hadn’t insisted on wearing replicate of her armor, as it was likely far too heavy— for she was a normal elder— she did wear the light plate armor that others with her title favored.
Living in a society with super-powered warriors, constantly at war with beasts below their Homeland, meant that a tavern brawl between them or— if misfortune deemed it so— a regular civilian, might be fatal and destructive. To be an Enforcer was to be the end of an argument or conflict— anytime, anyplace, for anyone, when it was too small or petty for a Conciliator to be called in.
Mostly leather, the metal plates of an Enforcer’s armor were spare, positioned to deflect blows away from vital areas, and the set was easy to strap on and take off, complete with a matching set of shin and forearm guards. Blue woolen padded armor, the same shade as Melianne’s armor, acted as a base upon which the light armor sat. She smirked at Melianne then raised her broadsword in salute to them both.
Having grown old and weakened, as a normal elder typically did, she couldn’t quite lift her old Greatsword. Knowing exactly what that smirk was about as they uncovered a plate with two slices of fried and breaded halibut, Ysolie felt yet another pang of remorse from what happened nearly two moons ago, as well as something further back they immediately pushed away.
So two moons prior the wedding couple had gotten into a fist fight— it resulted in Ysolie breaking Melianne’s nose and leaving her knocked out on the floor. Enforcer Rejeanne had been witness to the whole thing— including the argument leading up to the scuffle. Her words to Ysolie had not been scornful.
In fact, Rejeanne had consoled Ysolie, even gave a few words of understanding, told them a story about having knocked Etienne out twelve hours before the two’s Bonding day, but the talk itself was so nostalgic and uncomfortable that Ysolie had fled, avoiding both her and Melianne since then.
So when they marched toward the South-East trail and found Lafayiera standing there, Ysolie felt almost overwhelmed with that which they’d ignored— more memories crawling to the surface that they weren’t handling well. Lafayiera was a Bladesinger and more than qualified to have a position on the route.
A Bladesinger’s position, though not mandatory for the proceedings, was always on one of the last four directions along the end of the route, as the one who made the blades— made the metal sing— was made to deliver the recently finished ceremonial swords to the Bonding couple.
Dressed in the same set of armor she used to escort the Clan along the route of evacuation many years ago, Lafayiera presented each sword in the traditional manner— by throwing them both simultaneously toward the approaching Bond pair, as soon as they came into view of her path.
As was demanded of them by tradition, both Ysolie and Melianne took off in a sprint toward the blades.
One was a wide, broad, and heavy greatsword; the other was thinner, almost half a fulm shorter, and commonly called a zweihander. Both had been crafted to the Blademaster’s preference so, it was with a note of confusion and irritation, that Ysolie watched Melianne pick up the heavier and wider blade first.
She had longer legs and Ysolie figured they’d never beat her in a foot race. All they could do was watch as Melianne picked up the sword that Ysolie preferred. They knew immediately why. Skilled and extremely well practiced, Melianne had mastery over whatever blade she held; Ysolie on the other hand was going to have to swing that thin sword with a handicap, as they’d moved away from that style of blade years ago. Most Blademasters picked one or two blades to settle on, but Melianne was not just gifted but intensely hardworking.
No debate was to be had here and Ysolie had to grit their teeth and accept their lot— the time for argument was soon. They picked up the remaining blade then met Melianne at the plate full of breaded and well seasoned meat patties, which was sitting next to another goblet of wine.
At last, at but an arm’s length away, Ysolie stared into Lafayiera’s eyes. Their mother’s steely gaze met their own as a silver eyed mirror. Despite the tension between them, Ysolie glimpsed the pride there— the joy dancing within those silver pools. And a certain note of amusement as her eyes shifted from sword to sword.
Her expression plainly communicated to Ysolie how screwed she knew her kid was and that she would be laughing the whole time. As they had done and would likely be doing for many years more, Ysolie rolled their eyes in response, then tended to the task of attempting to unevenly split the wine.
Which didn’t really matter.
All the walking, in combination with the weakness of fasting, then refeeding on the route, danced with the mead, booze, and wine, and was soon mixed with soju brought in by a guest.
Proceeding to the North-East on the final path brought the sight of a big red man, with big red samurai armor, and a big red blade shimmering in the daylight. While Ysolie had only met him twice, they regarded him with much respect, as his was the Free Company, to absorb a lot of the members from the old one they’d been a member of in Ishgard.
Though he was a Hellsguard of rather short stature, his personality and presence caused him to seem much larger, and his booming voice raised in cheer as the wedding couple approached seemed to almost shake the frost from nearby rooftops.
Bloody Roar brought the soju in generous donation to the proceedings, a brew created by the old free company Alchemist, Lucien, and it was smooth, but Ysolie felt its strength immediately. When they turned to put a cup of soju to Melianne’s lips, they stared into her eyes and saw their own mood mirrored.
Good. Maybe that would make what was to come at least a little even…
[Next -> Our Will As One pt. 1]
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mariacallous · 1 year ago
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The latest in a series of duels announced by the European Commission is with Bing, Microsoft’s search engine. Brussels suspects that the giant based in Redmond, Washington, has failed to properly moderate content produced by the generative AI systems on Bing, Copilot, and Image Creator, and that as a result, it may have violated the Digital Services Act (DSA), one of Europe’s latest digital regulations.
On May 17, the EU summit requested company documents to understand how Microsoft handled the spread of hallucinations (inaccurate or nonsensical answers produced by AI), deepfakes, and attempts to improperly influence the upcoming European Parliament elections. At the beginning of June, voters in the 27 states of the European Union will choose their representatives to the European Parliament, in a campaign over which looms the ominous shadow of technology with its potential to manipulate the outcome. The commission has given Microsoft until May 27 to respond, only days before voters go to the polls. If there is a need to correct course, it may likely be too late.
Europe’s Strategy
Over the past few months, the European Commission has started to bang its fists on the table when dealing with the big digital giants, almost all of them based in the US or China. This isn’t the first time. In 2022, the European Union hit Google with a fine of €4.1 billion because of its market dominance thanks to its Android system, marking the end of an investigation that started in 2015. In 2023, it sanctioned Meta with a fine of €1.2 billion for violating the GDPR, the EU’s data protection regulations. And in March it presented Apple with a sanction of €1.8 billion.
Recently, however, there appears to have been a change in strategy. Sanctions continue to be available as a last resort when Big Tech companies don’t bend to the wishes of Brussels, but now the European Commission is aiming to take a closer look at Big Tech, find out how it operates, and modify it as needed, before imposing fines. Take, for example, Europe’s Digital Services Act, which attempts to impose transparency in areas like algorithms and advertising, fight online harassment and disinformation, protect minors, stop user profiling, and eliminate dark patterns (design features intended to manipulate our choices on the web).
In 2023, Brussels identified 22 multinationals that, due to their size, would be the focus of its initial efforts: Google with its four major services (search, shopping, maps, and play), YouTube, Meta with Instagram and Facebook, Bing, X (formerly Twitter), Snapchat, Pinterest, LinkedIn, Amazon, Booking, Wikipedia, Apple’s App Store, TikTok, Alibaba, Zalando, and the porn sites Pornhub, XVideos, and Stripchat. Since then, it has been putting the pressure on these companies to cooperate with its regulatory regime.
The day before the Bing investigation was announced, the commission also opened one into Meta to determine what the multinational is doing to protect minors on Facebook and Instagram and counter the “rabbit hole” effect—that is, the seamless flood of content that demands users’ attention, and which can be especially appealing to younger people. That same concern led it to block the launch of TikTok Lite in Europe, deeming its system for rewarding social engagement dangerous and a means of encouraging addictive behavior. It has asked X to increase its content moderation, LinkedIn to explain how its ad system works, and AliExpress to defend its refund and complaint processes.
A Mountain of Laws …
On one hand, the message appears to be that no one will escape the reach of Brussels. On the other, the European Commission, led by President Ursula von der Leyen, has to demonstrate that the many digital laws and regulations that are in place actually produce positive results. In addition to the DSA, there is the Digital Markets Act (DMA), intended to counterbalance the dominance of Big Tech in online markets; the AI Act, Europe’s flagship legislation on artificial intelligence; and the Data Governance Act (DGA) and the Data Act, which address data protection and the use of data in the public and private sectors. Also to be added to the list are the updated cybersecurity package, NIS2 (Network and Information Security); the Digital Operational Resilience Act, focused on finance and insurance; and the digital identity package within eIDAS 2. Still in the draft stage are regulations on health data spaces and much-debated chat measures which would authorize law enforcement agencies and platforms to scan citizens’ private messages, looking for child pornography.
Brussels has deployed its heavy artillery against the digital flagships of the United States and China, and a few successful blows have landed, such as ByteDance’s suspension of the gamification feature on TikTok Lite following its release in France and Spain. But the future is uncertain and complicated. While investigations attract media interest, the EU’s digital bureaucracy is a large and complex machine to run.
On February 17, the DSA became law for all online service operators (cloud and hosting providers, search engines, e-commerce, and online services) but the European Commission doesn’t and can’t control everything. That is why it asked states to appoint a local authority to serve as a coordinator of digital services. Five months later, Brussels had to send a formal notice to six states (Cyprus, Czechia, Estonia, Poland, Portugal, and Slovakia) to urge them to designate and fully empower their digital services coordinators. Those countries now have two months to comply before Brussels will intervene. But there are others who are also not in the clear. For example, Italy’s digital services coordinator, the Communications Regulatory Authority (abbreviated AGCOM, for Autorità per le Garanzie nelle Comunicazioni, in Italian), needs to recruit 23 new employees to replenish its staff. The department told WIRED Italy that it expects to have filled all of its appointments by mid-June.
The DSA also introduced “trusted flaggers.” These are individuals or entities, such as universities, associations, and fact-checkers, committed to combating online hatred, internet harassment, illegal content, and the spread of scams and fake news. Their reports are, one hopes, trustworthy. The selection of trusted flaggers is up to local authorities but, to date, only Finland has formalized the appointment of one, specifically Tekijänoikeuden tiedotus- ja valvontakeskus ry (in English, the Copyright Information and Anti-Piracy Center). Its executive director, Jaana Pihkala, explained to WIRED Italy that their task is “to produce reports on copyright infringements,” a subject on which the association has 40 years of experience. Since its appointment as a trusted flagger, the center’s two lawyers, who perform all of its functions, have sent 816 alerts to protect films, TV series, and books on behalf of Finnish copyright holders.
… and a Mountain of Data
To assure that the new commission is respected by the 27 states, the commission set up the DSA surveillance system as quickly as possible, but the bureaucrats in Brussels still have a formidable amount of research to do. On the one hand, there is the anonymous reporting platform with which the commission hopes to build dossiers on the operations of different platforms directly from internal sources. The biggest scandals that have shaken Meta have been thanks to former employees, like Christopher Wylie, the analyst who revealed how Cambridge Analytica attempted to influence the US elections, and Frances Haugen, who shared documents about the impacts of Instagram and Facebook on children’s health. The DSA, however, intends to empower and fund the commission so that it can have its own people capable of sifting through documents and data, analyzing the content, and deciding whether to act.
The commission boasts that the DSA will force platforms to be transparent. And indeed it can point to some successes already, for example, by revealing the absurdly inadequate numbers of moderators employed by platforms. According to the latest data released last November, they don’t even cover all the languages spoken in the European Union. X reported that it had only two people to check content in Italian, the language of 9.1 million users. There were no moderators for Greek, Finnish, or Romanian even though each language has more than 2 million subscribers. AliExpress moderates everything in English while, for other languages, it makes do with automatic translators. LinkedIn moderates content in 12 languages of the European bloc—that is, just half of the official languages.
At the same time, the commission has forced large platforms to standardize their reports of moderation interventions to feed a large database, which, at the time of writing this article, contains more than 18.2 billion records. Of these cases, 69 percent were handled automatically. But, perhaps surprisingly, 92 percent concerned Google Shopping. This is because the platform uses various parameters to determine whether a product can be featured: the risk that it is counterfeited, possible violations of site standards, prohibited goods, dangerous materials, and others. It can thus be the case that several alerts are triggered for the same product and the DSA database counts each one separately, multiplying the shopping numbers exponentially. So now the EU has a mass of data that further complicates its goal of being fully transparent.
Zalando’s Numbers
And then there’s the Big Tech companies’ legal battle against the fee they have to pay to the commission to help underwrite its supervisory bodies. Meta, TikTok, and Zalando have challenged the fee (though paid it). Zalando is also the only European company on the commission’s list of large platforms, a designation Zalando has always contested because it does not believe it meets the criteria used by Brussels. One example: The platforms on the list must have at least 45 million monthly users in Europe. The commission argues that Zalando has 83 million users, though that number, for example, includes visits from Portugal, where the platform is not marketed, and Zalando argues those users should be deducted from its total count. According to its calculations, the activities subject to the DSA reach only 31 million users, under the threshold. When Zalando was assessed its fee, it discovered that the commission had based it on a figure of 47.5 million users, far below the initial 83 million. The company has now taken the commission to court in an attempt to assure a transparent process.
And this is just one piece of legislation, the DSA. The commission has also deployed the Digital Markets Act (DMA), a package of regulations to counterbalance Big Tech’s market dominance, requiring that certain services be interoperable with those of other companies, that apps that come loaded on a device by default can be uninstalled, and that data collected on large platforms be shared with small- and medium-size companies. Again, the push to impose these mandates starts with the giants: Alphabet, Amazon, Apple, Meta, ByteDance, and Microsoft. In May, Booking was added to the list.
Big Tech Responds
Platforms have started to respond to EU requests, with lukewarm results. WhatsApp, for instance, has been redesigned to allow chatting with other apps without compromising its end-to-end encryption that protects the privacy and security of users, but it is still unclear who will agree to connect to it. WIRED US reached out to 10 messaging companies, including Google, Telegram, Viber, and Signal, to ask whether they intend to look at interoperability and whether they had worked with WhatsApp on its plans. The majority didn’t respond to the request for comment. Those that did, Snap and Discord, said they had nothing to add. Apple had to accept sideloading—i.e., the possibility of installing and updating iPhone or iPad applications from stores outside the official one. However, the first alternative that emerged, AltStore, offers very few apps at this time. And it has suffered some negative publicity after refusing to accept the latest version of its archenemy Spotify’s app, despite the fact that the audio platform had removed the link to its website for subscriptions.
The DMA is a regulation that has the potential to break the dominant positions of Big Tech companies, but that outcome is not a given. Take the issue of surveillance: The commission has funds to pay the salaries of 80 employees, compared to the 120 requested by Internal Market Commissioner Thierry Breton and the 220 requested by the European Parliament, as summarized by Bruegel in 2022. And on the website of the Center for European Policy Analysis (CEPA), Adam Kovacevich, founder and CEO of Chamber of Progress, a politically left-wing tech industry coalition (all of the digital giants, which also fund CEPA, are members), stated that the DMA, “instead of helping consumers, aims to help competitors. The DMA is making large tech firms’ services less useful, less secure, and less family-friendly. Europeans’ experience of large tech firms’ services is about to get worse compared to the experience of Americans and other non-Europeans.”
Kovacevich represents an association financed by some of those same companies that the DMA is focused on, and there is a shared fear that the DMA will complicate the market and, in the end, benefit only a few companies—not necessarily those most at risk because of the dominance of Silicon Valley. It is not only lawsuits and fines, but also the perceptions of citizens and businesses that will help to determine whether EU regulations are successful. The results may come more slowly than desired by Brussels as new legislation is rarely positively received at first.
Learning From GDPR and Gaia-X
Another regulatory act, the General Data Protection Regulation (GDPR), has become the global industry standard, forcing online operators to change the way they handle our data. But if you ask the typical person on the street, they’ll likely tell you it’s just a simple cookie wall that you have to approve before continuing on to a webpage. Or it’s viewed as a law that has required the retention of dedicated external consultants on the part of companies. It is rarely described as the ultimate online privacy law, which is exactly what it is. That said, while the act has reshaped the privacy landscape, there have been challenges, as the digital rights association Noyb has explained. The privacy commissioners of Ireland and Luxembourg, where many web giants are based for tax purposes, have had bottlenecks in investigating violations. According to the latest figures from Ireland’s Data Protection Commission (DPC), 19,581 complaints have been submitted in the past five years, but the body has made only 37 formal decisions and only eight of those began with complaints. Noyb recently conducted a survey of 1,000 data protection officers; 74 percent were convinced that if privacy officers investigated the typical European company, they would find at least one GDPR violation.
The GDPR was also the impetus for another unsuccessful operation: separating the European cloud from the US cloud in order to shelter the data of EU citizens from Washington’s Cloud Act. In 2019, France and Germany announced with great fanfare a federation, Gaia-X, that would defend the continent and provide a response to the cloud market, which has been split between the United States and China. Five years later, the project has become bogged down in the process of establishing standards, after the entry of the giants it was supposed to counter, such as Microsoft, Amazon, Google, Huawei, and Alibaba, as well as the controversial American company Palantir (which analyses data for defense purposes). This led some of the founders, such as the French cloud operator Scaleway, to flee, and that then turned the spotlight on the European Parliament, which led the commission to launch an alternative, the European Alliance for Industrial Data, Edge and Cloud, which counts among its 49 members 26 participants from Gaia-X (everyone except for the non-EU giants) and enjoys EU financial support.
In the meantime, the Big Tech giants have found a solution that satisfies European wishes, investing en masse to establish data centers on EU soil. According to a study by consultancy firm Roland Berger, 34 data center transactions were finalized in 2023, growing at an average annual rate of 29.7 percent since 2019. According to Mordor Intelligence, another market analysis company, the sector in Europe will grow from €35.4 billion in 2024 to an estimated €57.7 billion in 2029. In recent weeks, Amazon web services announced €7.8 billion in investments in Germany. WIRED Italy has reported on Amazon’s interest in joining the list of accredited operators to host critical public administration data in Italy, which already includes Microsoft, Google, and Oracle. Notwithstanding its proclamations about sovereignty, Brussels has had to capitulate: The cloud is in the hands of the giants from the United States who have found themselves way ahead of their Chinese competitors after diplomatic relations between Beijing and Brussels cooled.
The AI Challenge
The newest front in this digital battle is artificial intelligence. Here, too, the European Union has been the first to come up with some rules under its AI Act, the first legislation to address the different applications of this technology and establish permitted and prohibited uses based on risk assessments. The commission does not want to repeat the mistakes of the past. Mindful of the launch of the GDPR, which in 2018 caused companies to scramble to assure they were compliant, it wants to lead organizations through a period of voluntary adjustment. Already 400 companies have declared their interest in joining the effort, including IBM.
In the meantime, Brussels must build a number of structures to make the AI Act work. First is the AI Council. It will have one representative from each country and will be divided into two subgroups, one dedicated to market development and the other to public sector uses of AI. In addition, it will be joined by a committee of technical advisers and an independent committee of scientists and experts, along the lines of the UN Climate Committee. Secondly, the AI Office, which sits within Directorate-General Connect (the department in charge of digital technology), will take care of administrative aspects of the AI Act. The office will assure that the act is applied uniformly, investigate alleged violations, establish codes of conduct, and classify artificial intelligence models that pose a systemic risk. Once the rules are established, research on new technologies can proceed. After it is fully operational, the office will employ 100 people, some of them redeployed from General Connect while others will be new hires. At the moment, the office is looking to hire six administrative staff and an unknown number of tech experts.
On May 29, the first round of bids in support of the regulation expired. These included the AI Innovation Accelerator, a center that provides training, technical standards, and software and tools to promote research, support startups and small- and medium-sized enterprises, and assist public authorities that have to supervise AI. A total of €6 million is on the table. Another €2 million will finance management and €1.5 million will go to the EU’s AI testing facilities, which will, on behalf of countries’ antitrust authorities, analyze artificial intelligence models and products on the market to assure that they comply with EU rules.
Follow the Money
Finally, a total of €54 million is designated for a number of business initiatives. The EU knows it is lagging behind. According to an April report by the European Parliament’s research service, which provides data and intelligence to support legislative activities, the global AI market, which in 2023 was estimated at €130 billion, will reach close to €1.9 trillion in 2030. The lion’s share is in the United States, with €44 billion of private investment in 2022, followed by China with €12 billion. Overall, the European Union and the United Kingdom attracted €10.2 billion in the same year. According to Eurochamber researchers, between 2018 and the third quarter of 2023, US AI companies received €120 billion in investment, compared to €32.5 billion for European ones.
Europe wants to counter the advance of the new AI giants with an open source model, and it has also made its network of supercomputers available to startups and universities to train algorithms. First, however, it had to adapt to the needs of the sector, investing almost €400 million in graphics cards, which, given the current boom in demand, will not arrive anytime soon.
Among other projects to support the European AI market, the commission wants to use €24 million to launch a Language Technology Alliance that would bring together companies from different states to develop a generative AI to compete with ChatGPT and similar tools. It’s an initiative that closely resembles Gaia-X. Another €25 million is earmarked for the creation of a large open source language model, available to European companies to develop new services and research projects. The commission intends to fund several models and ultimately choose the one best suited to Europe’s needs. Overall, during the period from 2021 to 2027, the Digital Europe Program plans to spend €2.1 billion on AI. That figure may sound impressive, but it pales in comparison to the €10 billion that a single company, Microsoft, invested in OpenAI.
The €25 million being spent on the European large language model effort, if distributed to many smaller projects, risks not even counterbalancing the €15 million that Microsoft has spent bringing France’s Mistral, Europe’s most talked-about AI startup, into its orbit. The big AI models will become presences in Brussels as soon as the AI Act, now finally approved, comes into full force. In short, the commission is making it clear in every way it can that a new sheriff is in town. But will the bureaucrats of Brussels be adequately armed to take on Big Tech? Only one thing is certain—it’s not going to be an easy task.
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kushitworld · 2 years ago
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Tresses And Traffic: SEO Benefits For Your Hair Salon Business
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In the competitive world of the beauty industry, a strong online presence is essential for attracting and retaining clients. If you own a hair salon, you’re likely aware of the importance of offering excellent services and creating a welcoming atmosphere, but to reach a wider audience and boost your salon’s success, it’s crucial to invest in Search Engine Optimization (SEO). This article will explore the significance of SEO for your hair salon business and provide you with valuable insights on how to leverage its benefits to increase web traffic and grow your clientele.
The Power of SEO for Hair Salons
SEO, or Search Engine Optimization, is the practice of optimizing your website and online presence to rank higher in search engine results pages, such as Google, Bing, and Yahoo. A well-executed SEO strategy can benefit your hair salon in numerous ways:
Increased Visibility: Higher search engine rankings lead to increased online visibility. When potential clients search for hair salons or related services, having your salon listed on the first page of search results dramatically improves the chances of being found.
Targeted Traffic: SEO enables you to target specific keywords and phrases relevant to your business. This means that the users who discover your website are more likely to be interested in your services, which increases the conversion rate.
Credibility and Trust: Websites that appear at the top of search results are often perceived as more trustworthy and reputable. By optimizing your website, you can build trust with potential clients.
Cost-Effective Marketing: SEO can be a cost-effective marketing strategy in the long run. While it may require an initial investment, the results can be long-lasting, and you won’t have to pay for clicks or impressions like with paid advertising.
Local SEO: For hair salons, local SEO is especially critical. It can help you target clients in your area and boost your chances of being chosen for hair services in your locality.
Now, let’s delve into practical tips on how to harness the SEO benefits for your hair salon business:
1. Keyword Research
Start your SEO journey by conducting thorough keyword research. Identify the keywords and phrases potential clients use to search for hair salon services. Tools like Google Keyword Planner can help you discover high-traffic and relevant keywords. Once you have your list, naturally incorporate these keywords into your website content, including your service pages and blog posts.
2. Optimize Your Website
Your website is the digital face of your hair salon and needs to be SEO-friendly. Ensure your website is mobile-responsive, loads quickly, and has an intuitive design. Structure your website logically with clear navigation to make it easy for visitors to find the information they need.
3. Content Creation
High-quality, informative content is vital for SEO success. Regularly publish blog posts that offer valuable information related to hair care, styling, and trends. Content can include styling tips, hair care routines, product recommendations, and more. Engaging content not only attracts visitors but also keeps them on your website longer, which positively impacts your search rankings.
4. Local SEO
Given the local nature of your hair salon business, local SEO should be a top priority. Ensure your website is listed in local directories, and create a Google My Business profile. This will help your salon appear in local map results, which are often displayed prominently in search results for location-specific queries.
5. Backlinks and Online Reviews
Build a network of high-quality backlinks to your website by partnering with other local businesses or seeking guest posting opportunities. Encourage satisfied clients to leave online reviews on platforms like Google, Yelp, and Facebook. Positive reviews can improve your online reputation and positively affect your SEO.
6. Monitor and Analyze
Regularly monitor your website’s performance using tools like Google Analytics. Analyze your website traffic, user behavior, and conversion rates. This data can help you refine your SEO strategy and make informed decisions on how to improve your online presence.
In conclusion, harnessing the SEO benefits for your hair salon business can significantly impact your success in the digital age. By focusing on keyword research, website optimization, content creation, local SEO, backlinks, and regular analysis, you can attract more clients and solidify your salon’s reputation as a trusted name in the industry. SEO is a long-term investment that, when executed correctly, can bring sustained growth to your hair salon and establish your brand as a top choice for beauty and hair care services.
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