Low key obsessed with monk/druid multiclass shenanigans right now.
It doesn't take much on the druid side. Two levels of druid to get wild shape and circle of the moon.
And then a couple levels of monk.
... Read below for silly examples.
2 moon druid / 6 shadow monk: you transform into an elk. Next turn you walk behind a tree and appear in the shadow behind your opponent and deliver a thunderous hooved karate chop. You bray in triumph but it makes no noise. The town tells ghoa stories of the night elk for decades.
2 moon druid / 3 open hand monk: you transform into a brown bear. You bite once, shove once with your claws. Flurry of blows, shove once and claw once. You potentially deal a max of 12 piercing damage + 16 slashing damage and you push your opponent up to 25 feet backwards as you harass them with blows. You look like this:
And, no matter what, you don't really have to dip into a dex heavy build. You take the dex from the wild shape. You can put all your stat effort into wis. And when you wild shape, you still benefit from unarmored defense. So you take your wis mod + 10 + your animal shape's dex mod to make your AC. So if you max your wis to +5 and transform into a deer you get an 18 ac deer that can move 50 feet normally in a round (not counting dashes or unarmored movement).
At 9 levels of monk and 2 druid, you can be a deer that can run 180 feet up a vertical surface in 6 seconds (or a warhorse that can sprint 210 feet up a vertical surface, including a waterfall, in 6 seconds) using full movement dash action and bonus action step of the wind. Weirdly, that translate to being able to dead sprint up Niagra falls in like... 30 seconds? If someone casts haste on you you can double that speed. On top of haste, if you cast longstrider on yourself (because you're a druid, you can do that), you can go 540 feet in 1 round--that's roughly 61 mph (for 1 minute)--which you can do not up a vertical surface by total level 4. Try going limp after 1 round of that speed and knocking into a humanoid creature. See what happens.
Better yet. Do the high speed warhorse, but with 6 levels of druid and 2 levels of monk so you can be a giant elk instead. Same speed. Basically double the mass. You are a massive bro truck traveling at interstate speeds and you want to kill a man.
Another fun combo. 2 levels moon druid. 2 levels monk. Cast jump. Wild shape lion. Bonus action step of the wind. You jump (if your GM isn't a coward) 150 feet with a 10-foot run up. (It would be very silly if this could be a vertical jump, but sadly it is only a long jump.)
Last one, last one. 2 levels moon druid. 3 levels ascendant dragon monk. Setup jump spell and/or longstrider. Wildshape space hamster (non-giant). Bonus action step of the wind, long jump around the room at crazy speeds. Action, breath of the dragon, 20 foot cone of fire. Make Boo proud of the havoc you cause.
64 notes
·
View notes
Guys help I multiclassed Halsin into monk and had to remove his armor and now he looks like a pro wrestler
It's even worse up close
677 notes
·
View notes
Sorcerer: [defending the party] Fighter hasn’t done anything. Monk hasn’t done anything. Neither has Druid. All Ranger is guilty of is bad taste. Bard… Well, they've done a lot of things, but that’s not a crime.
592 notes
·
View notes
OUR TEAM!! I finally drew us all where we’re currently at in-game :’) i draw slow enough that Talee lost her arm midway through doing the lineart......
i love them sm. so unspeakably much. they r going 2 save the world
hehehe as always, our campaign is run by @jawsandbones, i play Loam, @justbooker plays Talee, @reassembleme plays Ilsa, and @boss-saarebas plays Adra!
820 notes
·
View notes