Game show idea:
Millenials are tasked with creating a 7-second video in the spirit of Vine. HOWEVER, if they copy an already existing Vine, they will be shot into the Sun (not the one in the sky, but the newspaper in the UK).
Contestants will be judged mostly on vibes, but also on presentation.
The prize is two hours in a VR-headset with a game that simulates financial stability in a just world, and enough mushrooms to make them believe it.
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I think it's fascinating that the quotes:
"Have you forgotten sir, we were at war? A fight with an alien race for the very survival of our species. I feel I must remind you that it is an undeniable, and may I say fundamental quality of man, that when faced with extinction, every alternative is preferable."
"When you spend every day fighting a war, you to demonize your attackers. To you, they're evil, they're subhuman. Because if they weren't, what would that make you? What I'm trying to say... is I've been afraid to see you for what you really are. You're our brothers. Our sisters. And the things we've done to one another are unforgivable."
"These guys want to use us, take us away from our families, and send us all over the dad-gum galaxy just to test if their agents are ready for the big fight? Well... guess I'm interested in showin' em exactly what a big fight is all about! So I'm not ordering you to go. I ain't even asking. You do what you gotta do, Private."
came from the same series whose standard fare is lines like:
"What in the hell are you two doing?" / "We're being executed by our own men, sir." / "Cut it out."
"I only drink the blood of my enemies, and the occasional strawberry yoohoo."
"You always said I could sleep when I’m dead, Sarge, and guess what? I am dead. This purgatory is about to become purga-snore-y, yawn!"
...and both categories manage to be a poignant statement about the nature of war and what it does to the people in it.
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A devastating and confusing thing about the Fallout setting, when you explore the pre-war aspects, is what the creators think about pre-war America. In the first games we only get hints of the pre-war world, but they seem to be some sort of wild fascist nation invading Canada. In Fallout 1, the first thing we're introduced to of the pre-war society is seeing a soldier shoot civilians and laughing.
Now, for the first 2 games and New Vegas we don't really know much. What we know is that there's a fascist military group known as the enclave who were a sort of US deep state even before the war, and that the government teamed up with corporate interests to preform vaguely MKULTRA-ish experiments with the Vaults. Basically, the government was an extreme version of the 50s American jingoism and McCarthyism.
This is well and dandy, I guess issues come up more when we get to the later games, especially 4, where it seems like none of this extreme plotting and societal civil unrest which would exist is seen. The society as presented in 4 also seems quite progressive, gay people are featured in the opening, and none of the baggage of say, civil rights not existing are included. Now on a baseline, I don't want settings to be more conservative, homophobic and sexist etc., but it becomes a very confusing setting when it's displayed both as this jingoist extreme thing with fascist tendencies aswell as a progressive place where everyone is seemingly equal. If you're focusing on the 50s as your setting, and American nationalism in the 50s, then you can't have McCarthyism spoofs and anti-communism as a societal paranoia norm while also general equality is the norm without misunderstanding why McCarthyism and nationalist jingoism is bad. A massive harm done in anti-communist paranoia is how it degrades and vilifies any progressive movements (women's rights, civil rights, homosexuality) as being morally un-American and therefore connected to communism. To ignore this just makes any critique of MacCarthyism and jingoism weird!
Basically, pre-war America in Fallout 4 becomes this both sides thing where America is both pure and equal and white fences in every instance that we see as the player (the intro), while also supposedly being this dystopic MacCarthyist hellscape that's broadcasting gladly about their war crimes in Canada, and wants to root out communism. I guess the only fix for this issue without getting into the fine print like they had to do is just not to focus too much on the pre-war world.
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Idia drabble, fluff, lots of couple banter
Your wishlist containing released games is empty.
In the next several minutes after saving a title to one, you can expect a notification that the game is getting downloaded, and a mere seconds after that—several messages from your boyfriend.
“thought u would never play it lol”
“weren't you supposed to be studying??”
He sends a meme degrading your hierarchy of values as if he were any better. It is followed by a request.
“stream it to me when you play it”
And you do, after thanking him yet chiding him for wasting too much money on you without a second thought. His reply was a string of emojis and guarantee that he is doing it all for himself, because “educating you on the topic of latest games is his duty” and he cares about “the boyfriend points”.
“I hope my love’o’meter for u was broken by all that pampering lmao”
“waiting for my cg to load up…”
[NAME]: “not enough affection points”
“damn”
“i need a walkthroughyt to this route”
Idia has you join a voice channel, with you sharing your screen. Playing a game in a separate dorm is a whole different experience than having him beside you, with his hands almost trembling to grab your controller if you couldn’t get past a certain level.
He would always wait for you to ask him for help, though. Then he could let the feeling of self-satisfaction sink in as he easily guided your character to another enemy to slash.
If he only has you on the voice chat, you might be able to finish the game almost fully by yourself.
You can hear the soft sound of his keyboard as he plays something as well. He divides his attention between you and his entertainment, and he throws in commentary to your playthrough, teasing you when you can’t find a secret key to the special gate, bullying you when you find the puzzles too hard, or when you pick the wrong dialogue option.
At some point, you might try to (playfully) mute his microphone, but you can only have eight seconds of silence before he hacks into the options.
“No need to be jealous of my gaming knowledge,” he exclaims, and you know he has that big stupid grin on his face. You huff, and he hums. “But if you want me to help, all you need to do is just ask.”
“I want to go through this game myself!”
“Okay, sure. But you know you have already missed the opportunity for the best ending, no?” He laughs. “That’s what you get for muting me, kitten.”
No need to spoil the ending just to get back at me, you’d love to say, but you learned that the shy boy who couldn’t hold your gaze several months ago is actually a big tease. You must’ve grown too much on him, as he would have continued the bickering even if you showed up in his room. No social anxiety towards you—that’s a bit of a shame, he was cute when you first started dating.
…Well, Idia you know now is a cutie as well, even if he can be very annoying sometimes.
“Enough. I’m going to play my otome games, bye.”
You log out, and shut the stream, chuckling all the time. A funny feeling tingled your heart, like always when you won (or have you?) in banter in Idia: your heart is warm enough to probably melt through the ribcage, but a subtle alarm rings in your head. Idia will probably take revenge for this.
He must already be in distress. He doesn’t like you playing otome games alone, as if you could have ever preferred a 2D boy over Idia. The thought makes you laugh.
You plop on your bed, unlocking your phone and tapping an icon of the name game you’ve installed. Although playing it with Idia would have been funnier, you are going to play him just out of spite.
…And after that, you will send him a wall of text about those handsome characters, because he needs to be updated on your current obsessions.
The title screen appears before everything crashes and the screen goes black. Several messages in neon-blue futuristic font colour appear one by one.
An error has occurred.
Caught exception:
Traceback (most recent call last):
File “characters”, line 46, in script
File “stats”, line 153, in script
File “story”, line 665, in script
File “achievements”, line 411, in log.1
File “backup_data”, line 139, in log
To continue:
“[Name]-san. Please come to our dorm. My brother is moping (so he won’t be finishing his project anytime soon, which is, really bad) and I would appreciate you having mercy on him.
Once you come, I will restore your data! It’s a promise :>
— ORTHO”
…Damn those Shrouds.
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Oh goodness I've been having so many ideas lately but I've been wanting to Draw this particular Idea for a Bit now
A Gravity falls inspired Sky season!
The season of Mistery
In where 4 visitors from another universe find themselves in the world of Sky. You will have to Help them find their way Back to their own Home Dimension, Although Not before checking Out the (to them) unknown creatures and places of this world.
Here's also their hypothetical Constellations (and Sky Spirit esque names)
The Main Gimmick of the season would be the Journal in which you would document all the diffrent creatures
You could also Design the pages yourself Like adding Pictures or certain, already given, elements (Kind of Like a shared Space)
And Like a shared Space you can also Show your own Journal, of specific Pages to Other Players
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