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#hes still salty yeah.
fearamids · 1 month
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The wings you typically offer don't seem to let the other stay afloat for long. Look at the so-called "wings" you gave to Ford.
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"And it's my fault he decided to saw his wings off and make Icarus look like a pro? I was willing to let him keep those things - hell, I was fine to let him keep coasting on them forever! it's him who decided to go all rogue on me! Guess embracing the whole freak thing is only fun if you're on your own, not with a friend group."
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simpin-on-noodles · 4 months
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Debated on whether or not to post this but eh, it’s one of those moments where you like your art one minute and the next you don’t.
I do love these goofballs tho 😔💕
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gogogored · 2 months
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genba is hilarious because he really just watched jou and gang get their ass demolished for 10 minutes straight and then he gets acknowledged and leaves
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waywardsalt · 7 months
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each of the thieves’ perfect/alternate… third semester realities are so interesting. like… what it suggests about them that that is what they wanted and consider a perfect (or happier) reality. and then the question of how they feel living in that reality after remembering the truth and until they dismantle it. like… half of the cast (makoto, haru, futaba) is living with dead relatives. ryuji is back in the club that he (kinda not really) ruined and was practically ostracized from. ann has her best friend back, both of them completely clean of the trauma inflicted by kamoshida. yusuke- fucking yusuke’s third semester reality is the most fascinating to me- his perfect reality is one where is mother is still dead and he’s still student under a much… generally better version of madarame- holy SHIT theres so much to unpack about yusuke’s reality
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yourqueenb · 7 months
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Ok I know we’re focusing on Mal rn, and I’m happy about that. But this right here would’ve been a great moment to give MC a chance to speak on how holding the team together affects her since he just commented on how hard it is. Like now you have a bit of an idea of how she feels, but you still don’t know the half of it because she had to come back, pick up the pieces, and rally everyone together again AFTER being kidnapped and held captive.
And I get that MC being gone was hard for Mal, especially since he’s my LI. But he still ultimately got to move on and pursue something he’s always wanted to do. Meanwhile MC went from saving her brother to saving the world to saving herself to being thrust right back into saving the world and her friends again!
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breitzbachbea · 3 months
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France is so beautiful to hide the ugliness inside. honhonhon It's a pety bitch and we love him
Motherfucker made a deal with the devil for sure ... Though now I am wondering if that is a thing in French culture/folklore, like, do we have some prominent devil deal story over there? Getting sidetracked.
But YES, we love him for being petty! He is capable of both being a genuine romantic and kind soul and also the MOST MASSIVE BITCH EVER who wants to see the world BURN for his entertainment and ego. Love that for him. I mean, look at this poll for my latest AU FrUK subplot. Card-carrying messy bitch who lives for drama.
But I will seriously say that he is not uniquely ugly on the inside, most Hetalia characters (and indeed most characters period) are super sucky in some ways and genuinely cool people in others. I am as francophobic as the next person, but his beauty is not hiding more uglyness than Turkey's or Spain's beauty - or any of the Nordic's or Russia's or China's, depends on who is your type.
I mean, in the AU scenario I linked alone, there are like. At least three major cases of Everyone Sucks Here. Yes, François' prioritizing drama over his best friend's future, bc all the pettyness got her basically fiancé to sleep with someone for blackmail and he is not doing shit to stop HIS future husband from making another friend's life hell for the petty bullshit. But Gavin MacAllister being hellbent on not letting François marry an Englishman that Fran clearly doesn't seem to abhor, seems determined to have a fun marriage with, is also just. Ugly as fuck behaviour-wise. And Arthur trying to make everyone else pay more than hell for bothering him... Honestly, if he hadn't pissed off Gavin and my Irish boys before François based on snobbish reasons, Arthur would be the least of an asshole, because Gavin's being an entitled prick and François is encouraging it. He is not uniquely terrible, really not, so ... not that much beauty required, really. Hima just hates me specifically by making a Frenchman this heavenly handsome.
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bruhstation · 1 year
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doodle. is this anything
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“Kaine,” Web of Spider-Man (Vol. 3/2024), #1.
Writer: Steve Foxe; Penciler: Greg Land; Inker: Jay Leisten; Letterer: Frank D’Armata
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going insane over the fact that happiness and care and concern and love is underneath every interaction between newt and hermann in pacific rim
#HEAR ME OUT. they’re introduced and newt and being a groupie and behind him hermann is all huffing and rolling his eyes and shaking his#head but he’s Not Angry. no. he jumps to defend newt albeit in a somewhat mocking and sarcastic way BUT THE THOUGHT IS THERE. and then when#hermann is rambling on about numbers being the handwriting of god newt is in the background smiling and laughing and making silly#hand motions and yes the hand motion was a bit mocking BUT THATS THEIR WHOLW THINF. anyways i’m not done. when newt drifts with the kaiju#and pentecost is there talking to him and hermann and newt r yelling back in forth u can hear the unease and shakiness in their voices and#especially the frustration in hermanns. he’s frustrated abt newt risking his life and is worried abt that which translates out in anger.#and yeah maybe he’s salty abt being proven wrong too lmao. BUT CONTINUING ON. stacker could have just told newt to go to hannibal chau and#he would have done it. but instead they watch the film of him on HERMANNS computer as HERMANN controls the computer to look at the film. if#thé film was shown it was for a reason. newt doesn’t seem like the type to need reassurance abt chau before he goes. he was willing to die#for his trash drift. and stacker gave him the card and info so there’s no need to do anything else. the video is most likely there for the#viewers but it needs a reason to be there in the show. hence my reasoning that HERMANN asked to see it out of concern for newt who would be#doinf this alone. hermann demanded to see some proof to reassure himself. stacker having the card on him makes sense. him having that bulky#tape doesn’t. meaning hermann pressured him into leaving getting the tape and coming back to show him. anyways one more bit. so the drift.#hermann is clearly scared out of his mind and thinking abt the impending triple event. yet he still drifts with newt he does it to protect#him to take part of the neural load. and it takes a toll on hermann it makes a big enough mess of his brain that he ends with him bleeding#and shaking and sweating and coughing and throwing up. and he knew it would take a toll. he knew it would be a lot he’s seen the jaegers.#he’s seen what happens. he knows it will be rough. he knows it’ll be much worse for him who wasn’t drifted then for newt who has. yet he#still does it to help newt and to show his care and trust and concern and love and THEYRE DRIFT COMPATIBLE U DONT UNDERSTANDABLE HOW#EMOTIONAL I AM OVER THIS FUCKING OVER THEM#anyways one last thing. the way that they full body slapping each other on the back bear hugged when the throat collapsed (they were behind#herc and tendo so it was a little hard to see. i missed it the first time) in pure adrenaline happiness before we see the quiet tender hug#when they know everything is over for good (for now at least) when it’s time to celebrate when it time to think abt their drift and their#bond and their relationship and their LOVE. i’m so ok abt them rn actually#toad.txt#i wish i wrote this in a keep reading bit and not the tags now. anyways#pacific rim#pacific rim spoilers#newton geiszler#hermann gottlieb#newmann
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dudefrommywesterns · 6 months
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i love making my extended canon but i refuse to headcanon much about dude's backstory
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lover-of-mine · 1 year
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Books of 2024: KILLING FLOOR by Lee Child.
This isn't a genre I typically read; HOWEVER!: my dream agent was on an episode of the Writing Excuses podcast about beginnings, and they said this one is Very Good, so I borrowed my dad's paperback copy to give it a whirl.
I'm low-key hoping this will help me sort out some Genre Issues™ I suspect I'm having with a writing project, too, which is a nice added bonus! Excited to see how this goes.
#books#books of 2024#killing floor#lee child#jack reacher#i think i used to read more stuff Like This in high school??#because it's my dad's big genre and he'd let me borrow books lmao#but i think i drifted away from it because i found out there was other weirder shit going on in different genre corners#and i love weird funny fucked up shit#no shade on the thriller genre it's just not something i've read much of lately!#this will be Good For Me haha#and yeah okay dongwon and MRK talking about it made me more likely to pick it up than my dad at this stage of my life#but he still had a copy so now i have a copy (borrowed) :)#don't get me started on the 'does this mean we can reopen book borrowing' convo he wants to have tho#like no sir you wrecked my paperback LOCKE LAMORA and i'm still salty about it#because you didn't care about it#and you think storing books in our dank-ass basement is taking care of them and it's NOT#we have different standards of care and you don't meet mine#and you eat in bed all the time and i don't want your greasy ass hands on my books >:(#so i don't FEEL like it's hypocrisy not to want to share#but did i look at HPB and B&N for copies of this because of that?? yes yes i did.#i did not find a used copy i was willing to pay $4 for#and i sure as hell wasn't gonna pay $10 for it new so.....#borrowed here#library was my next stop but. he found it.#ANYWAY#i'm gonna log off and go read past the first page i think#(oh sidenote the Genre Issues are:#aw#lucius
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maddenikaris · 8 months
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All this news about a possible bbc Merlin reboot IT DOESNT MATTER IF GWAINE IS STILL DEAD
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Good morning world I am awake and mad at Rayla and mad at Callum and mad at Wonderstorm good day!
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waywardsalt · 1 year
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thoughts on totk now that i’ve beaten it
under the cut bc of length and bc there is honestly a fair bit of negative stuff
i don’t really think i can say that i liked totk.
it’s fine, it’s genuinely fucking incredible from a technical standpoint with ultrahand, recall, the three map layers and with how smoothly it ran for me. as a game it’s fine.
i’ll start with the things i dislike and end with what i actually liked
i honestly didn’t really like ultrahand? i disliked how much the game leaned on it, since so many puzzles and whatever just boiled down to ‘make something that’ll work’ and it just... it was far too clunky for me to really enjoy using it, outside of using some of the same few designs for traversal. there were a few times when i could see what the game wanted me to do with ultrahand and the given zonai parts and sometimes it just... didn’t work at all. more often than not ultrahand was frustrating for me to use so the game’s reliance on it just made it into a chore sometimes.
in a similar vein the dungeons were serious letdowns. i mean, don’t get me wrong, they’re fine, they had good themes and (mostly) had good aesthetics and general looks and identities to them, but the fact that they were just... basically twenty-ish minute little things was kind of disappointing. i hate that they all had the exact same ‘go hit x number of switches’ gimmick. it really limited what you could do and fucked with the dungeon design, too. the only one where that really worked for me was the fire temple, which was my favorite overall. the water temple was especially dismal, with the least inspired look and just being an astoundingly easy experience. the puzzles in those dungeons were so awfully easy, too, especially since half of the time they just hand you what you need so you barely need to really assess the situation and put a plan together
i hated the water dungeon’s little mini-areas where you do a single piss-easy puzzle to automatically get your prize, i hated the wind temple’s god damn ‘pull a lever and get your prize’ kind of puzzles, i hated how soul-crushingly disappointed i felt when i took a look at the lightning temple’s map and realized that every fucking floor had a singular room just for the switch puzzle. god forbid it’s as fun as the lowest level of that temple. i really miss stuff like mini-bosses or rooms where you have to do a puzzle in order to just... progress, i miss dungeons that i could get lost in or spend a while in or just had... something more interesting or some more substance so that i can’t just breeze through like it’s a glorified shrine. most of the puzzles in those dungeons were simpler than some shrines i did.
i didn’t care to do much exploration since there honestly isn’t much motivation to explore the surface map if you’ve already played botw, and the scarcity of materials this time really got to me, it took me a while to have a half-decent stock of materials, and i still had trouble not running out of stuff even though i was using amiibos to stock up on some things. the money situation was rough, too... a lot of things are cheaper to sell, but some armor is still really expensive plus you have to pay the great fairies to upgrade your equipment in addition to having the correct materials. that especially felt odd- having to grab a handful of (goddamn hard to get) lynel guts is hard enough to upgrade the soldier’s armor, but you want me to cough up 500 rupees, too??
(the scarcity of monster guts also got on my nerves, but i’ll just chalk that up to just some kind of really weird difficulty thing. it was annoying until i tracked down the stronger monsters.)
the story is probably the weakest part of the game to me. it’s really hard to have a baseline investment when you don’t care about these characters, anyway, and what i saw in this game’s story still failed to endear me to hardly any of them. link’s role frustrated me; he just comes off like a tool rather than a character this time through, he barely has any actual relevancy to the story segments beyond being the guy who can use the master sword and being the player’s vehicle to get from point a to b in the story. the blank stare and limited emoting worked in botw because... there’s a given reason for his lack of outward emotion in the past, plus he has no memory in the present. it makes sense. but this time around, he’s gotten memories in the years between this and the last game, but he just feels like a background character in most of the story beats. 
he has no role in the memories and in the present just exists to gather some stuff for other people, he gets the master sword from zelda and then helps the other sages get their secret stones, but he’s barely addressed as his own character in the grand scheme of things unless he’s being directly spoken to. he’s just the swordsman capable of wielding the master sword and zelda’s chosen protector as far as the story is concerned. he has no opinions outside of doing what he’s told and looking for zelda. at least not as far as i could really tell. at least in botw, the story directly concerns him, and it’s his story we’re following. this time around zelda and the sages seem like the most important characters, link’s just... there, doing what he’s been told to.
the new sages are fine, none of them really endeared themselves to me, and i will say that making the player watch essentially the exact same cutscene each time you finish a dungeon was BAFFLING. they were long and you learned almost nothing new after the first one, and there was nothing done to make them very distinct to each individual pair of sages or their respective regions; at the very least, it could have been interesting to meet the ancient sages not in the exact same stone garden, but perhaps at the top of a snowy mountain for the rito, near a volcano or something for the goron, maybe in a shallow pool of water for the zora, and in the desert for the gerudo- but no, they’re all effectively the same thing just with the speaking character swapped out with some minor changes.
(the sages themselves are a pain in the ass to use, having to chase them down to activate their power or accidentally activating a power when you don’t want it; yunobo was honestly my favorite, but because i generally defaulted to having them all activated at all times, i had a lot of trouble with tulin blowing shit away from me when i was trying to grab it while midair. they’re half-decent for combat)
i didn’t really care for rauru or sonia, either. rauru in the present as a ghost was fine, he was kind of interesting and seemed to have changed from his time in the past, but he never managed to be a character i particularly liked. i wasn’t really a fan of his... arrogance? or something in the past scenes, and he never really came off as very interesting. sonia was nearly completely uninteresting which is a shame since she has an interesting design, she just felt delegated to the role of supporting rauru and zelda and then dying to motivate them.
ganondorf is a character i was really looking forward to seeing, and it really fucking sucks that he’s so god damn one-dimensional this time! the story can’t be fucked to delve into him beyond just giving us scenes that just tell us that he’s evil and wants to rule hyrule and get the secret stones and nothing else because fuck having complex villains, i guess. especially frustrating because within the game itself you can draw more interesting motivations up for him, but the game really just doubles-down on him being evil for the fuck of it and wanting to end the world because uhhhh... he’s evil don’t fucking worry about it
the ignoring of the triforce in this game sucks in that way, too, because the way the triforce works and how it can grant wishes made it a much more interesting goal for ganondorf to attain, rather than some poorly-named ‘secret stones’ that do nothing more than just amplify power or something. it sucks how black-and-white this damn story is and how it seems like it just wants to do away with any possible nuance or gray area. no one but the bad guys or side characters are flawed in any actually interesting or significant way.
at least ganondorf was still the most interesting character in the flashbacks.
and then zelda, oh god ZELDA. i honestly really liked her in botw. i liked how you saw her as a flawed, insecure, pressured teen, and how you saw her struggles to relate to link and how she eventually warmed up to him. you saw her as a flawed person who develops and as someone who cares deeply about her friends and her duties and gets frustrated by her failings.
and then in totk a lot of her more interesting traits- her interest in sheikah tech, her excitement over field study and research, her more defining traits as this incarnation of zelda- are basically sanded down and she’s just this perfect flawless princess with great power and an insanely passive role in the past beyond finally taking some kind of action after one of her friends dies and she’s pushed to the brink. cool. great.
she has practically no flaw in totk. if anyone in the present talks about her, they have nothing bad to say and just want to please her and follow her orders, she is right in telling the gerudo how to train their troops she is right even when misheard to tell people to put themselves in danger and she is hardly meaningfully questioned when her imposter is doing very clearly suspicious shit. neither the story nor any of the characters wants to let her be flawed. she’s just perfect in damn near every way and barely retains any interesting characterization she got in botw. there are some interesting snippets in her being a teacher and setting up memorials to those who died in the calamity, but there’s hardly any more than that, and it makes it really hard for me to give a damn about her. she’s not interesting this time.
the whole thing with zelda becoming a dragon too, is... it’s fine. it’s ok. but the fact that she turns back at the end with no problem whatsoever is one hell of a fucking misstep. why talk about draconification being forbidden for a good reason anyways if it doesn’t actually matter anyways??? if you never actually see any of those fucking repercussions why even bring them up??? i really feel like it would have been more effective for there to have been actual consequences for zelda beyond just fucking flying around half-conscious for a millennium or whatever- have her lose her memory when she’s brought back! there you go! there’s the reason why draconification is forbidden! there’s the thing about losing yourself! plus, zelda losing her memories as a result would mirror link having lost his memories in botw! that has so much more weight and significance then ‘oh uh ignore the warnings from a while back she’s completely fine dw abt it’ i hate that she’s back just like that without any of the consequences that the game suggests.
the dragon’s tears in general kinda just felt weaker than botw’s memories anyways bc you’re more just. watching stuff happen then actually learning anything. it has less characters and yet i feel like you only get to know like half of the important ones. like three of them are all about the same event. a few times they just replay parts of old memories in new ones. if they ever reference a past memory they just show you what they’re referencing instead of leaving you to piece it together. just play the voices or something don’t break the flow of things to play a clip of something i’ve already seen.
plus the fact that totk... barely acknowledges that it’s a sequel to botw really rubs me the wrong way. i understand that loz is extremely loose with its lore, but totk is a direct sequel set in the same world a few years later, and yet the events and characters of botw have might as well been forgotten and its all either ignored, brushed aside, or straight up replaced by something else for no good reason. the continuity between these games is absolutely dismal and to see the different ways in which the events and concepts or botw are just... disregarded really just left a bad taste in my mouth.
just- i love good stories and worlds in video games, and while some games can coast by for me by feeling good to play, having a good and engaging story and characters is usually essential to my enjoyment of a game, and when i don’t care about to the point of disliking the story and characters, and when none of the important areas are fascinating or distinct enough from each other, and when the game even fails to really reel me in with the gameplay...
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i wanted to like totk, but it really just did not work for me. i just ended up feeling frustrated and disappointed and even sometimes bored with all of the major stuff and man. totk is really, REALLY, not for me, and it just left me wanting to play older zelda games instead.
...
HOWEVER! there were actually some things i really loved about totk! it’s not all doom and gloom! (well, not all doom, at least)
so! the music was great! not all of it really fit or made a lot of sense with the context in which they played or failed to evoke the feeling they were meant to, but the new tracks in this game were great! i especially love the first two phases of the fire temple’s theme, the depths music, and most of the new battle and boss themes. zelda games almost never fail when it comes to the music.
i did genuinely like the fire temple- yunobo’s ability was used the best in this dungeon, and it had the best five switches gimmick, i loved how you had to hit the gongs (sometimes having to construct a path to account for the weaknesses of yunobo’s ability) and how it then ‘scared’ each of the five statues holding a part of the gate- it was very cute and fit in very well with the general feel of that part of the story. it was the best in terms of difficulty and complexity, but it didn’t have the best boss- the lightning temple had the best boss, and i will admit that even if most of them were easy, i really enjoyed the mirror puzzles, as well as the process to unlocking the dungeon. the wind temple had my favorite visual identity and aesthetic, though, i liked it being a part of this old rito song, and how it was the most distinct in looks from the other dungeons.
the sky islands were honestly fun, even if they weren’t all that interesting. getting to some of the harder-to-reach islands were some of my favorite times i had to use ultrahand, and stuff like the zonai forge island and the one orblike island with the mirror puzzle, and pretty much all of the more complicated parts of the sky islands were a lot of fun to explore and figure out.
being able to ride on the dragons was just really cool, and the fact that they come out of the chasms was fun.
the new horns for the monsters were cool, it helps differentiate the different monster strengths and i just thought they were really neat.
the quest with lurelin village was fun, even if the pirates just being monsters was a real let-down.
the stable trotters were also a fun bunch of characters, that was a good, new way to open up fairy fountains.
all of the new stuff with the yiga was really fun, like getting their outfit and being able to pretend to be one of them and learning the blademaster attack- so much fun it was so cute.
most of the new outfits are really good and useful, and while a bit janky and not that great, the house-building bit near tarrey was endearing.
while none of the main characters interested me, i really, especially liked tauro and yona and penn. for some reason they just appealed to me and i really wish they had bigger parts in the game because they’re interesting and they have good designs and i’d really like to know more about them.
the underground gerudo shelter was pretty cool, to be honest, and the look of the caves was really cool.
i adored the proving grounds shrines- easily my favorite shrines in the entire game, i had no problem spending a decent amount of time in those kinds of shrines, they were fantastic.
the new ingredients and recipes and new weapons were cool.
the way you basically return to the area you started at on your way to ganondorf is pretty cool, that whole path is really neat.
ganondorf in general was a pretty cool boss, even if he ended up being kind of easy for me. the whole final boss sequence was neat.
by FAR, though, my absolute favorite part of this game was 100% the depths. the fact that there was just an entire second layer to the map that was the same size as the surface, just inverted and dark and filled with new bosses and locations... i spent hours down there without going back up to the surface and absolutely had a BLAST screwing around in the dark, lighting up my path with brightblooms and tossing together little vehicles with lights so that i could get to the next lightroot off in the distance. the depths was probably where i ended up using zonai vehicles the most, and it was honestly pretty fun to go around spotting and reaching every lightroot, coming across different mines and weird little landforms and coliseums and yiga camps. the music and plantlife and look of the depths were so good, and it really felt distinct from the rest of the game in a very good way. doing all of the lightroots and getting enough zonaite to max out link’s energy cells was definitely a good move since it made finding shrines and dealing with later zonai machine stuff easier.
overall, tears of the kingdom was a severely mixed bag for me, and while there was stuff i did like, i don’t think it’s enough to really get me to say that i really liked this game overall- after all most of the stuff i disliked was unavoidable parts of the games, and it definitely put a hamper on my interest in the rest of the time. totk is fine, but it’s really not my thing. 
#i just- *slams head into brick wall* bro i did not have a good time with this game#going back to my silly little comparison point; totk was $70 and my copy of phantom hourglass was $70#$70 is a bullshit amount for a game but thats no the point here#totk from a technical baseline standpoint as a GAME is worth $70#its story and the amount of enjoyment it gave me was not worth $70 tho. the story and enjoyment i got from ph was more worth $70 to me#salty talks#loz#legend of zelda#totk#'zelda games almost never fail when it comes to the music' if you talk shit abt ph's soundtrack i'll kill you. i like the dungeon track#i partially have the shinji chair image saved for this but i did also initally save it yesterday when i finished nge#listen this was fine on a surface level but it just wore me the fuck down#link was just some flavor of stonefaced or surprised or determined in any given cutscene and like. idk. wasnt too interested in him either#look i know about the silly little dialogue options. still didnt do it for me#link getting his arm back only makes sense to me bc i got every last light of blessing and heart container and stamina vessel#the gloom in his body is 100% gone hes squeaky clean for me. whyd you take his shirt off tho. at least keep his hat. cant take it seriously#put him in the archaic set or smth his arm is fully visible that way at least and its full circle thats what he wears at the start#couldnt take the whole grabbing zelda sequence seriously bc i missed the (hold) prompt and link flew away lol#totk spoilers#also wasnt really a fan of most of the voice acting yeah sorry. kinda rough all around aside from like ganondorf and dimitri- i mean rauru#mineru and the rito sage were fine too ig. im not going to bother watching any vids or whatever to check again#riju and sidon were fine too#sonia was cool too but everyone else was a lil rough tbh esp with having to say 'secret stone' that name sucks shit#my switch died in the middle of the credits. i had like 25% when i started fighting ganondorf.#it died twice actually cuz i charged it for a few minutes and what like yeah 5% should be good and nope. died again#anyways whatever. im not giving it a rating im tired of this game i dont think i'll be replaying or even just touching it any time soon#music was top notch again tho. made me feel stuff more than the actual story did. cool ig#bitching abt totk
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master-k0hga · 2 months
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Sooga: Everybody always asks "WHERE is Sooga", "WHO is Sooga"
Sooga: But they never ask how is Sooga. . . .
Kohga:
Kohga:
Kohga: Worst date of my life
#Sooga#Kohga#...#See#This#This works cuz#My Kohga HC be that he's still a 20 something yr old lil bitch with a short attention span#Too busy texting his ex on his phone while dating a timid old ass man#Sooga is like one of them boomers who could get with the memes and stuff yet still not understand anything#And is a sad man cuz he's had like 3 other divorces that weren't actually toxic marriages#But /sigh#'' My miss my ex wives Kohga. I miss them a lot ''#I just wanted the ''nobody asks how the dog doin' meme outta my head so uh...#Yeah there we go#Will anybody ask how the Sooga doin' now?#Plz#He's going through a lot he needs pep talk dating this weirdo millennial who he's actually in love with#No. No shut up I always pictured Sooga as literally like the old man in their dynamic and I'm still mad Koei like....#Completely cancelled out my headcanons with the DLC after those years... Salty asf and clearly last minute#Like genuinely I felt barely any emotion when Kohga had no choice but to run off crying when Sooga risked his life#At least like... ACKNOWLEDGE he potentially lost an eye during one of the many times he protected Kohga#......... Hence why my original thought was that they accidentally met in the desert during a Yiga treasure hunt or something#And like a molduga went to go eat Kohga before a travelling pre right hand Sooga comes around and kills it. However losing an eye in the#Process after mis judging a swing at the beast.. Kohga had feelings obviously IMMEDIATELY after but was acting VERY tsundere and sus about#It... Ofc agreeing to let him into the clan and ''polishing his skills'' and stuff... and then bam#...... Anyways.....
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