The Scooby gang are friends. The Scooby gang are BEST FRIENDS. THEY ARE BEST FRIENDS AND THEY LOVE EACH OTHER SO MUCH. THEY TRAVEL AROUND SOLVING MYSTERIES FOR AS LONG AS THEY CAN BECAUSE THEY HAVE A PASSION FOR IT AND BECAUSE IT MEANS THEY GET TO SPEND TIME TOGETHER WITH EACH OTHER. THEY ARE BEST FRIENDS.
They don’t hate each other. Maybe they get annoyed and cause they’re together all the time it might get a bit much sometimes but at the end of the day, they really deeply care about each other. They live out of a van most of the time and are on the road constantly out of CHOICE. TOGETHER. for crying out loud.
They are four teenagers and a Great Dane. They’re a family.
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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Danny has been reincarnated.
Which was an odd thing to realize, it wasn't even a slow one he just... snapped into it one day. One moment he was staring at a wall out of boredom the next, well, he was staring for an entirely different reason.
It was a task for his now young -he thinks around three years old?- mind to work its way through the memories, but it wasn't like he had much else to do honestly. So, what does he know?
His name is Danny, like, his actual name and not just a moniker. He was once a halfa and he already knows he's going to be missing invisibility and intangibility. He, well, died. For like, a second time which actually makes sense because reincarnation-
Anyways.
He was a clone of two people from this thing called the Justice League which, weird name but probably some government or activist group. Wonder Woman and Superman. Which were pretty weird names to name your kids but eh.
He doesn't really remember much besides that from this life, or the one from before but he's an adult! He'll figure things out once he gets out of this containment tube thing.
Did he mention he was in a test tube? He's a tube baby now. He thinks? Or maybe it's more like he's being contained.
Whatever.
So he breaks out. Thank you apparent superstrength that he has no idea why he has but he's not going to complain! He then wandered around all of the other test tubes, able to remember just enough of English to see that yea, they're dead.
He probably was too, before he had memories zapped into him. Or a vegetable.
He then finds this really big container, checks it out, then opens it because the clone inside isn't dead!
'Project Match' it said. He'll just call him Match.
Was he thanked for helping him? Nope. You would think that he would be thanked or at least somewhat respected for saving this guy but nope!
He was, quite literally, held up by his leg and dangled in the air. Who dangles a three-year-old?! Well, he was technically and adult but still! The next few things were a blur but after pulling off the old Fenton charm he found him and Match outside as he tried to stop him from attacking random people.
Luckily the charms and privilege of the youngest (he's assuming he's the youngest, because he's physically three) was more than enough to get through to him. Sure, the guy couldn't form words, really aggressive for literally no reason, really weird but also absolutely cool looking eyes. But he worked around the first issue by developing their own personal language from like grunts and stuff, the second he once again used his youngest privilege to boss him around and the third a pair of sunglasses easily fixed.
He just had to steer Match clear of those random S crest mark thingies. Which was a weird thing to hate but hey, he's not there to judge.
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something. about. the horror of being sent on an impossible (death) quest and obligations and hospitality politics. the trauma of not having a home, and then the trauma of being in a house that becomes actively hostile to you, one that would swallow you whole and spit out your bones if you step out of line. all of this is conditional, your existence continues to be something men want gone.
it's about going back as far as I can with the perseus narrative because there's always a version of a myth that exists behind the one that survives. the missing pieces are clearly defined, but the oldest recorded version of it isn't there! and there's probably something older before that!! but it's doomed to forever be an unfilled space, clearly defined by an outline of something that was there and continues to be there in it's absence.
and love. it's also about love. even when you had nothing, you had love.
on the opposite side of the spectrum, this is Not About Ovid Or Roman-Renaissance Reception, Depictions And Discourses On The Perseus Narrative.
edit: to add to the above, while it's not about Ovid, because I'm specifically trying to peel things back to the oldest version of this story, Ovid is fine. alterations on the Perseus myth that give more attention Medusa predate Ovid by several centuries. this comic is also not about those, either! there are many versions of this story from the ancient world. there is not one singular True or Better version, they're all saying something.
Perseus, Daniel Ogden
Anthology of Classical Myth: Primary Sources in Translation, edited & translated by Stephen M Trzaskoma, R. Scott Smith, Stephen Brunet
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