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#i checked if there was a specific term used in the game
beevean · 2 years
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Translating Dawn of Sorrow's bios
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Soma Cruz
19 years old
The protagonist of this game. He has the ability, called "Power of Dominance", to control the souls of monsters and use their power. In the previous year's battle, he realized that he was the reincarnation of Dracula and awakened as the Dark Lord, but by overcoming the Chaos within himself, he rejected his fate. However, since the enormous power of the Dark Lord still belongs to him, his life was once again targeted.
Mina Hakuba
19 years old
The only girl of Hakuba Shrine and Soma's childhood friend. A year ago, she and Soma were trapped in Dracula's castle in a solar eclipse. She doesn't have any special powers, but she's the girl Soma is most comfortable with, and she's his emotional support throughout the story.
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Yoko Belnades
25 years old
A witch who works for the Church. An expert in covertly dealing with malicious entities that harm humans. She's a descendant of Sypha Belnades, who destroyed Dracula in 1476. She has a friendly but nosy personality. She frequently visits Mina's house, and she's like an older sister to her.
Genya Arikado
Age unknown
A person who keeps an eye on Soma. Other than that he belongs to a secret agency of the Japanese government, everything about him is shrouded in mystery, and only a handful of people know his true identity. He is inhumanly beautiful, but also unfriendly and unapproachable, and few people know his true feelings.
Julius Belmont
56 years old
A descendant of the Belmont family, a legitimate family of vampire hunters. He wields the "Vampire Killer", a demon-extinguishing whip that has been handed down in his family. He's the man who defeated Dracula in 1999. He lost his memory in battle at that time, but regained it a year ago, and now helps the Church.
Hammer
35 years old
After the events of last years, he retired from the military and now runs a general store. Although he appears scary and strong-willed, he's actually rather laidback. Expanding connections in the underworld, he also acts as an informant. Rumor has it that he fell in love with Yoko and that's why he expanded his connections.
Celia Fortner
26 years old
Although she is the founder of a cult that worships God, her hidden nature is of a dark priest. With the Dark Lord gone, she feels that the power of the Dark Side is weakening, and is afraid of losing her power. Therefore, she takes action to kill Soma and take away his power as the Dark Lord.
Dario Bossi
37 years old
A Dark Lord candidate who manipulates flames. He has the ability to manipulate flames because he was exposed to Dracula's power when he was destroyed. He's the impulsive type and acts immediately on what he thinks.
Dmitrii Blinov
37 years old
A Dark candidate who copies magic. Like Dario, he was exposed to Dracula's power, so he has the ability to absorb the magical powers he's struck by. He speaks politely, but will go to great lengths to achieve his goals.
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bellerss123 · 1 year
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About to dive back into my new hyper fixation! Coral island on the gamepass is 💯 worth looking into
(not my art I’m sure this is promotional artwork from steam by Stairway games and Humble games)
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Time to play the fun game of...
✨ Is this a hyperfixation or am I liking this the normal amount✨
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inkskinned · 9 months
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i got rickrolled today but it didn't work because i have adblocker installed, so youtube just told me i violated the terms of service. yesterday i was trying to edit a picture as a joke for my girlfriend, and google made me check a box to prove i'm human because i wasn't "searching normally".
it isn't just that capitalism is killing fun and whimsy, it is that any element of entertainment or joy is being fed upon by this mosquito body, one that will suck you dry at any vulnerability.
do you want to meet new friends in your city? download this app, visit our website, sign up for our email list. pay for this class on making a terrarium, on candlemaking, on cooking. it will be 90 dollars a session. you can go to group fitness, but only under our specific gym membership. solve the puzzle, sign up for our puzzle-of-the-month-club. what is a club if not just a paid opportunity - you are all paying for the same thing, which makes you a community.
but you're like me, i know it - you're careful, you try the library meetings and the stuff at the local school and all of that. the problem is that you kind of want really specific opportunities that used to exist. you are so grateful for libraries and the publicly-funded things: they are, however, an exception - and everything they have, they've fought tooth-and-nail to protect. you read a headline about how in many other states, libraries have virtually nothing left.
do you want to meet up with your friends afterwards? gift your friends the discord app. you can choose to go to a cafe (buy a coffee, at least), a bar (money, alcohol) or you can all stay in and catch a movie (streaming) or you can all stay in bed (rent. don't get me started) and scream (noise complaint. ticket at least).
you want to read a new book, but the book has to have 124 buzzwords from tiktok readers that are, like, weirdly horny. you can purchase this audiobook on audible! your podcast isn't on spotify, it's on its own server, pay for a different site. fuck, at least you're supporting artists you like. the art museum just raised their ticket price. once, they had a temporary exhibit that acknowledged that ~85% of their permanent art galleries were from cis white men, and that they had thousands of works by women (even famous women, like frida! georgia o'keefe!) just rotting in their basement. that exhibit lasted for 3 months and then they put everything away again.
walmart proudly supports this strip of land by the street! here are some flowers with wilting leaves. its employees have to pay out-of-pocket for their uniforms. my friend once got fined by the city because she organized a community pick-up of the riverfront, which was technically private property.
no, you cannot afford to take that dance class, neither can i. by the way - i'm a teacher. i'm absolutely not saying "educators shouldn't be paid fairly." i'm saying that when i taught classes, renting a studio went from 20 bucks an hour to 180 in the span of 6 months. no significant changes to the studio were made, except they now list the place as updated and friendly. the heat still doesn't work in the building. i have literally never seen the landlord who ignores my emails. recently they've been renting it out at night as an "unusual nightclub; a once-in-a-lifetime close-knit party." they spent some of those 180 dollars on LEDs and called it renovating. the high heels they invite in have been ruining the marley.
do you want to experience the old internet? do you want to play flash games or get back the temporary joy of club penguin? you can, you just need to pay for it. i have a weird, neurodivergent obsession with occasionally checking in to watch the downfall and NFT-ification of neopets. if i'm honest with you all - i never got into webkins, my family didn't have the money to buy me a pointless elephant. people forget that "being poor" can mean literally "if i buy you that toy, i can't afford rent."
you and i don't have time to make good food, and we don't have the budget for it. we are not gonna be able to host dinner parties, we're not made of money, kid. do you want some kind of 3rd space? a space that isn't home or work or school? you could try being online, but - what places actually exist for you? tiktok counts as social media because you see other people on it, not because they actually talk to you.
there was a local winter tradition of sledding down the hill at my school. kids would use pizza boxes and jackets and whatever worked, howling and laughing. back in september, they made a big announcement that this time, rules were changing, and everyone must pay 10 dollars to participate. when im not scared shitless, i kind of appreciate the environmental irony - it hasn't gone below 40. so much for snow & joyriding.
i saw a bulletin for a local dogwalking group and, nervous about making a good first impression, showed up early. the first guy there grimaced at me. "sorry," he said. "there's a 30-dollar buy-in fee." i thought he was joking. wait. for what? the group doesn't offer anything except friendship and people with whom to walk around the city.
he didn't know the answer. just shrugged at me. "you know," he said. "these days, everything costs money."
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prokopetz · 6 months
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In recent posts I've complained that a lot of tabletop RPGs which toss around the term "fiction first" don't actually understand what it means, and I've been asked to expand on that complaint. So:
In my experience, there are two ways that game texts which want to position themselves as "fiction first" trip themselves up, one obvious and one subtle.
The first and more obvious pitfall is treating "fiction first" as an abstract ideology. They're using "fiction first" as a synonym for "story over rules" in a way that calls back to the role-playing-versus-roll-playing discourse of the early 2000s. The trouble is, now as then, nobody can usefully explain what "story over rules" actually entails. At best, they land on a definition of "fiction first" that talks about the GM's right to ignore the rules to better serve the story, which is no kind of definition at all – it's just putting a funny hat on the Rule Zero fallacy and trying to pass it off as some sort of totalising ideology of play.
A more useful way of defining "fiction first" play is to think of it not in terms of whether you engage with the rules at all, but in terms of when they're invoked: specifically, as a question of order of operations.
Suppose, for example, that you're playing Dungeons & Dragons, and you pick up the dice and say "I attack the dragon". Some critics would claim that no actual narrative has been established – that this is simply a bare invocation of game mechanics – but in fact we can infer a great deal: your character is going to approach the dragon, navigating any inclement terrain which lies between them, and attempt to kill the dragon using the weapon they're holding in their hand. The rules are so tightly bound to a particular set of narrative circumstances that simply invoking those rules lets us work backwards to determine what the context and stakes must be for that invocation of the rules to be sensical; this, broadly speaking, is what "rules first" looks like.
Conversely, let's say that your game of Dungeons & Dragons has confronted you with a pit blocking your path, and you want to make an Athletics check to cross it. At this point the GM is probably going to stop you and say, hold up, tell us what that looks like. Are you trying to jump across it? Are you trying to climb down one wall of the pit and up the other? Are you trying to tie a rope to the halfling and toss them to the other side? In other words, before you can pick up the dice, you need to have a little sidebar with the GM to hash out what the narrative context is, and to negotiate what can be achieved and what's at stake if you mess it up; this, broadly, is what "fiction first" looks like.
At this point I know some people are thinking "wait, hold on – both of those examples were from Dungeons & Dragons; are you saying that Dungeons & Dragons is both a rules-first game and a fiction-first game?" And yeah, I am. That's the second, more subtle place where game texts that talk about "fiction first" go astray: they talk about it as though being "fiction first" or "rules first" is something which is inherent to game systems as a whole.
This is not in fact true: being "fiction first" or "rules first" is something which describes particular invocations of the rules. In practice, only very simple games spend all of their time in one mode or the other; most will switch back and forth at need. Generally, most "traditional" RPGs (i.e., the direct descendants of Dungeons & Dragons and its various imitators) tend to operate in rules-first mode in combat and fiction-first mode out of it, though this is a simplification – when and how such mode-switching occurs can be quite complex.
Like any other design pattern, "fiction first" mechanics are a tool that's well suited for some jobs, and ill suited for others. Sometimes your rules are fine-grained enough that having an explicit negotiation and stakes-setting phase would just be adding extra steps. Sometimes you're using the outputs of the rules a narrative prompt, and having to pin the context down ahead of time would defeat the purpose. Fortunately, you don't have to commit yourself to one approach or the other; as long as your text is clear about how you're assuming a given set of rules toys will be used, you can switch modes as need dictates. However, you're not going to be capable of that kind of transparency if you're thinking in terms of "this a Fiction First™ game".
(Incidentally, this is why it can be hard to talk about "fiction first" with OSR fans if you're being dogmatic about fiction-first framing being an immutable feature of particular games. Since traditional RPGs tend to observe the above-described rules-first-in-combat, fiction-first-out-of-combat division, and OSR games tend to treat actually getting into a fight as a strategic failure state, a lot of OSR games spend most of their time in fiction-first mode. If you go up to an OSR fan and insist that D&D-style games can never be fiction-first, then attempt to define "fiction first" for them and proceed to describe how they usually play, they'll quite justifiably conclude that you have your head up your ass!)
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14dayswithyou · 5 months
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💖 Day 3.5 is now available! 💖
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For the last couple of months, only Server Boosters had access to the 3.5 update... Buuuuut now it's available for everyone to play in the 14DWY Discord — and soon itch.io once I'm happy with the QA and state of the game — so please don't feel pressured to join unless you want to!!
The full devlog + even more screenshots are under the cut ^^
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What's been added to the 3.5 version?
📺 Streamer Mode!
I've been told that it's difficult to stream and monetise age-restricted videos on YouTube and Twitch, so I added an option to remove the sexual content and strong language used in the demo.
Now y'all can invite Ren into your bed for cuddles without putting your streamer career on the line /silly /lh
This won't affect the 18+ rating or dark themes/elements of the game, however! Although Streamer Mode will prevent you from seeing any "gruesome" CGs in the future, most of the core elements of the game will still be tied to the choices and decisions you make. So you won't miss out on the overall experience by using streamer mode!!
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⚙️ Custom Pronouns!
It only took me one entire year to get around to it, but you can finally choose your own preferred pronouns (or use a set of pronouns instead)... At the cost of being able to change them mid-game ^^;
Since the original pronoun screen wouldn't update until a new scene was displayed, I temporarily disabled the feature. But once I find a workaround, I'll bring it back!
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💗 Choose how others perceive you!
You can now choose how the cast and narration perceive you! Originally, the narration was kept strictly gender-neutral (outside of pronouns and genitalia picked by the player), but this will soon change in future updates.
For more clarity: you don't get to choose the words specifically, but you can choose between masculine, feminine, and androgynous terms!
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📋 Separate top and bottom genitalia!
You can now choose your tatas and pps separately! >:3
Alongside that, you can also choose your preferred body type!
I removed the "both" genitalia option because a few players still assumed it was an obscure version of "intersex". That wasn't my intention and I don't want to mislead anyone, so I took it out for now ^^;
I also didn't want to include a screenshot of the new genitalia choices in action (because it's NSFW), so y'all get the same character menu screen for the nth time instead lmao
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📱 Relationship Screen Overhaul!
You can now change your own status for more immersion, and long-term Server Boosters will eventually be able to submit and use their own icon within the game as well!
Stalking finding your friends has now become easier by using "Buddy Maps"; a new app that allows you to see the location of all the cast members!
I want to offer players more incentive to check the relationship screen since they tend to miss the status updates, so hopefully this might help ;v;
It also says it "updates every few hours" so folks don't go overboard and check every 5 seconds to see where Ren is gdsghf (also keep in mind that he's a hacker lol)
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🖤 Additional Scenes Update!
Day 2 received a brand new CG!!!!! Originally, I planned on only adding a few CGs sporadically throughout the game, but it didn't feel right to leave Day 2 so... empty... so I added a brand new CG to (hopefully) make things feel more balanced and natural!
If you decline Teo's offer on Day 3, Leon will now call and try to convince you to reconsider. However, players are still allowed to decline, and if they do, they'll reach a dead end.
After listening to feedback on itch, I changed some of the dialogue during Days 1-3 to make it seem more consistent! They're only small changes though, so it's honestly not worth looking for sdgjssga
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🎶 Updated BGM and SFX!
I wanted to try out a different style of music to see if it fits the vibe of 14DWY more! The BGM features more acoustics to suit the "beachy" theme of Corland Bay, though I made a conscious effort to include piano elements as well to stay true to the original!!
I figured it'd be better to give players a live example before I make a poll (to see if they prefer the change or not) and publish it to Itch.
Some new SFX have also been added, though it's very minimal and honestly not that noticeable.
How to download and play the update?
(warning: clicking on the following links will open Discord!!) To download the Day 3.5 update, simply join the 14DWY Discord server, verify your age, and visit the "14dwy-updates" channel!
Alternatively, you can also wait until the update is publicly released on Itch to play it as well!! (It normally gets released shortly after a round of QA testing/getting feedback from the server, though I may release it earlier if I feel like it hehe ^^)
Enjoy!!
#14 days with you#14dwy#💖 — 14 days with queue.#🖤 — updates.#🖤 — spoilers.#I'm not gonna say much about my current doxxing situation because I've got it under control now + it's being handled privately#Plus I don't wanna give it/the people involved any unnecessary attention. I just wanna announce the update and Get Back To It™️#(''it'' bein the grind 💪 It never stops lmao /silly)#OG followers will also know that these topics aren't the vibe I normally have on this blog (or any of my accounts); so I don't think I'll—#—make ANOTHER public post about the situation and bring more attention to it (when I just want everything to be over and put to rest ^^;)#However I also don't want people to think that I'm... ignoring?? the situation entirely (because gettin doxxed is a very endangering thing)#So I DO want to quickly acknowledge it here and say that it's all currently handled + I'm safe and okay + this won't stop me from—#—continuing to work on 14DWY (and other future projects). I also don't want to give these awful people more power and incentive to continue#—this kind of pathetic behaviour; so the less attention and encouragement being shown will ultimately be better in the long run :3#Aaaaaanways!! 😮‍💨#My other accounts will be restored shortly and my askbox will be opened once I feel comfortable. I'll get around to following folks—#—again in my own time; so please don't feel offended if I unfollowed you during a moment of vulnerability and anxiety!!#This is all EXTREMELY overwhelming and scary for someone with SAD/AvPD; and I /gen can't handle seeing it all over my timeline ;v;#Sorry this got ranty and personal again hjdsgjsdh T_T I said I wouldn't say much; so I'll shut up now hehe#🖤 — shut up sai.
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arienai · 2 years
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While I'm talking about writing I do want to rec two INCREDIBLE writing apps that have helped me immensely as a writer with ADHD
Stimuwrite is a little program that you can customize with all sorts of really rewarding instant tactile feedback, for example sound effects every time you hit a key, emoji notifications and balloons when you hit your custom goal (which can be as low as you want for low energy days), and neat animated backgrounds.
4thewords turns writing into an RPG and you can kill monsters via word count in order to complete quests and progress through what I personally find to be an interesting and fun storyline. It comes with all the RPG trappings like loot, gear, even custom housing (win more stuff for your house by writing).
I cannot stress ENOUGH how amazing both of these have been in terms of my writing productivity as someone with pretty severe executive dysfunction issues. Usually I use Stimuwrite for the instant feedback and then copy and paste those over into 4thewords for the gamification.
Both are small indie projects, Stimuwrite is pay-what-you-can-afford and 4thewords is $4/month but they are very good about helping people who genuinely can't afford it.
and AS THE CHERRY ON TOP, Stimuwrite's programmer is a trans woman, and while I'm not sure about the 4thewords team in specific, the game is FILLED with really great rep, they are literally having a lesbian wedding global event going on right now as I type this. So like. I like giving money to them more than giving money to a lot of other projects lol.
Anyway no neither of these projects have told me to write about them or anything I just want to spread the love. Go check them out!!
Stimuwrite
4thwords
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cusimmrbrightside · 28 days
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I have always liked the idea of the school for mutants being very literally a school, and I know yes it is but I mean in the sense of if you want to be an X-men, you have to be a teacher. They have exams at the end of years, they have Ofsted checks (for those who don’t know what they are, it’s essentially people coming to check that the school is good at being a school) and they have teachers for every subject, which brings me to my next point;
“I’m Right You’re Wrong, Here’s What The X-Men (‘97 specifically) Would Teach As Subjects”.
(Also this is based off of UK school system but I use American terms like “seniors” and “AP” and “Midterms”)
Maths Teacher Gambit is surprising, for a guy most assume to not being entirely smart, an idiot goof off who’s the comedic relief. But you need to know numbers to gamble, and that he does with being very well versed in mathematics way past an AP level. He’s made the promise for every senior class that he will teach them to play blackjack on the final day, and has only ever lost once. Which is when the rule of “no betting real money” came into place.
English teacher Jean reminds me of the kind of teacher who would let the social outcasts into her class for their lunch breaks. The kids more likely to be bullied and she will fight tooth and nail to make sure those kids bullies don’t come into that classroom. they’re loud and shout and shouldn’t really be in there but no one has to know and she certainly won’t be telling them to leave any time soon.
Physics teacher Magneto is very specific to my highschool experience I’ll be honest. I had a physics teacher who was an actual Dr with a PHD and he hated being there. His classroom has (well, had since the building was knocked down about 5 years ago now) this one cabinet that was never fully shut, it was always open just about an inch or two, and he’d stand with his foot hovering just above it and then slam down on it whenever we got too loud so the noise would shut us up. That’s very magneto coded. Erik Lehnsherr would purposefully make the cabinet always a little open so he can do that.
Biology teacher morph is just a funny concept, a person whose physical form and change and morph into just about anything. They are considered one of the “fun” teachers, you could easily convince them to let you watch a movie all class as long as it was biology centred, but with classics like Osmosis Jones, you’re not stuck watching a documentary about animals giving birth.
Chemistry teacher Storm does not fuck about with children’s education. She is not strict by any means whatsoever, she just will not bend to someone saying they want to watch a film or should do a practical instead of theory. She has a set curriculum. She knows what she will be doing by the first week of the summer holidays and already has the room set up all pretty and organised.
Geography teacher Scott has the unfortunate job of telling his students that, they just won’t be looking at memorising country flags and politics. But hey!! Rocks are cool!! Beach shores are cool! Lake formations are cool! He’s the vice principal and designated nerd teacher. He once beat the elite four for a student on their copy of Pokémon Red because the student promised they’d do well in their midterms. Yes, he was in his 30s when the game came out, he doesn’t care.
History teacher Logan is a walking fun facts book. He’s exhausted, goes on smoke breaks on every gap of time he has, dislikes his job and will randomly get passionate about one specific topic, and will then dedicate his next 4 classes to that topic. Having been through a lot of modern history with personal experiences, he’s able to bring a lot of souvenirs to show his classes. Bullets, helmets, clothes he once wore hundreds of years ago, his personal memories of basic inventions like the vaccine.
PE (physical education) teacher Rogue is full of fun sports games, you can join any kind of sports team you can imagine and if you ask nicely enough, she’ll put Just Dance on a projector in the sports hall so you can just play that instead of actually play an actual sport. As long as you leave her class exhausted and without time to have a shower before your next class then she’s succeeded in making whoever your next teacher is absolutely miserable (bonus points if it’s Logan with his enhanced sense of smell).
Art teacher jubilee does believe that there is a right way to critique art. And she can be a little in your face about it. She does think you can have wrong opinions especially when it comes to your own art. If she overhears you saying you didn’t something wrong, she’ll scream into a megaphone “adapt, improvise, overcome!”. There are no mistakes! She’s eccentric, bubbly, creative and brilliant, the only one suited for the job.
It wouldn’t be a school without budget cuts. That’s why Nightcrawler is both the languages and religions teacher and he’s beloved at both. He comes up with roleplay scenarios the students can play to help learn their chosen languages, he has varied religious texts in his room and when he says to the students “I’ll pray for toy during exam season” he’s not actually joking.
(I forgot about Hank I’m actually going to cry he’s one of my favourites and I forgot about him. He’ll be in pt two or smth.)
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aha-chuu · 1 year
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Here's the thing. "Renheng but Blade is immortal and nothing goes wrong" goes totally against the themes set up in HSR. But it's so fucking funny.
So, Dan Feng loves Yingxing whatever. They decide to make Yingxing immortal together and then BAM no one finds out (so no big crime to be arrested for) but there's two ways to play it. Either they have to slowly gaslight everyone into believing YX was a long life species this whole time, or they have to somehow pretend this is not YX, this is some other 100% naturally immortal dude and Dan Feng just has the Most specific type ever, to the point that he basically got his exes twin but immortal with a cooler haircut.
And with the gaslighting idea - I think it could work. No one's gonna notice that YX isn't aging for at least a few years, probably more since everyone they know is long-life and they likely have a warped perception of how regular aging works. So DF & YX just gotta wait like 5-10 years, slowly dropping hints that "oh yeah can't wait till our 150th anniversary!!" And Jing Yuan is like "... Hmm is that normal? That's probably normal?".
Cos also. Who's gonna mention it? Like it's gonna take so long for anyone to notice, is Jingliu gonna eventually sit them down like "you did a big sin didn't you" and then YX and DF just play dumb: "what??? Jingliu what are you on about? Is Mara eating all your memories of YX definitely being immortal this whole time?" So that's not good for Jingliu's mental health but whatever.
Anyway so Dan Feng and Yingxing have successfully scammed everyone but DF is still definitely the High Elder and absolutely no one wants him to be dating this guy. Also the dragon heart is missing cos it's in YX's chest and surely the Preceptors would check up on that? Like a renewal service? Some sort of 200-year check-up? Does DF have to take his bf with him so the aura is nearby? It's just a game of "how dumb are these guys?" Until all those preceptors reincarnate into ones who DF can convince "oh no the High Elder is supposed to give the dragon heart to their beloved. Yeah it's a ritual. Oh the immortality uh no Yingxing had that forever obviously".
Eventually YX is gonna get stabbed and he's definitely more immortal than everyone else. More gaslighting ensues probably, cos otherwise it's like?? He's just an abundance monstrosity (Jingliu is seeing red rn) and Jing Yuan has sussed it out at this point but yknow he likes YX; he prefers him being alive than dead. Jingliu is gonna stab YX for being an undying monstrosity and JY steps in - "nooo don't you know I mean ig your parents never told you but if uhhhh you suck enough dragon dick this is totally normal -" and anyway Sanctus Medicus get a lil fetishy sex crazed from that conspiracy theory.
Then later DF has to be reborn which is sad, but I like to think YX just takes like. A gap year from their relationship. He's a divorced old man he deserves a mid life crisis while DH gets the "plss don't fall in love this idiot guy again" speech from the other Vidyadhara but it's working like reverse psychology, DH is all "pshh I'm way too put-together for that!!" And anyway YX is still a hot piece of ass so DH fails immediately.
One day DH gets a dream memory about the whole sinning part of their relationship and has to come to terms with That™ meanwhile YX is sipping a mimosa while he's having a moral dilemma. "No babe it's fine it's like. Yeah it is a hellish sin but it's cute that you're so worried about it. No they can't try us for crimes we did so long ago don't worry" meanwhile JY is still dealing with the paperwork nightmare from YX's birth certificate definitely not being that of a long-life person's but ehh.
Basically fluffy unproblematic renheng where no one gets amnesiaed or tortured is great and good even if it laughs in the face of canon.
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goldfades · 4 months
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★ AND YOU SAY I ABANDONED THE SHIP / BUT I WAS GOING DOWN WITH IT / MY WHITE KNUCKLE DYING GRIP / SO HOW MUCH SAD DID YOU THINK I HAD, DID YOU THINK I HAD IN ME? / HOW MUCH TRAGEDY? / JUST HOW LOW DID YOU THINK I'D GO? ─── PB⁵ (part 1/2)
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❪ requested -> paige and ex gf!reader that plays on iowa where theres a lot of tension on the court bc they ended on rough terms but u can see that they still care abt each other yet have to prioritize the game // hii could u write for paige x ex gf iowa!reader where they play against each other in the final four and everyone can tell theres sm tension on the court between them bc they ended on rough terms ? they still care abt each other a lot but r forced to put those feelings aside for the sake of the game (but they def had a talk afterwards) - u can make it so that iowa still won or uconn won i think either one would be interesting ! tysm ❫ part two!!!!!!!!!!
─ warnings | ANGSTTTTT!!!!!! mentions of transfers, fighting, paige being a BITCHHHH LIKE so mean (but its for the plot trust), banter at the end, mention of cc and kate martin, jealous!paige
─ ev's notes | tried a new format for the third little part thingy idk if yall like it but lmk (like the iowa game part)
⇨ missing out on updates? check out my wcbb masterlist!
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JUNE 2022
Y/N L/N ANNOUNCES ENTERS THE TRANSFER PORTAL AFTER ALLEGED DISAGREEMENT OVER PLAYING TIME. In a surprising turn of events, UConn defensive star Y/N L/N has announced her decision to enter the transfer portal.
Despite the official narrative focusing on playing time, insiders report that L/N's decision is rooted in a desire to find a new environment where she can heal and focus on her game without the added stress of her recent breakup with Paige Bueckers, another star player for the Huskies. The emotional toll of the split has reportedly affected her performance and well-being, prompting her to make a fresh start at another school.
UConn’s coaching staff and teammates have expressed their support for L/N, acknowledging the challenges she has faced. "Y/N is an incredible athlete and person," said Coach Geno Auriemma. "We respect her decision and wish her nothing but the best in her future endeavors."
As L/N navigates this difficult period, she remains committed to her basketball career and is looking forward to finding a new team where she can continue to shine both on and off the court. While the specifics of her next move remained uncertain for a short time, it has now been confirmed that she will be transferring to Iowa.
Fans and fellow players have taken to social media to show their support for L/N, emphasizing the importance of mental health and personal well-being in the demanding world of collegiate sports. Iowa's coaching staff has expressed their excitement about welcoming L/N to the team. "We are thrilled to have Y/N join us," said Coach Lisa Bluder. "She brings exceptional talent and experience to our program, and we are committed to supporting her both on and off the court."
As Y/N L/N begins her new journey with the Iowa Hawkeyes, there is no doubt that she will continue to be a formidable presence in collegiate basketball. Her resilience and determination promise to make her time at Iowa just as remarkable as her tenure at UConn.
──
"So you're really doing it?" Paige's expression was unimpressed, bordering disgusted as she pushed herself between you and the door.
You sniffled, glaring at the blonde. "Get out of my way, Paige."
She crossed her arms, standing firm. "So that's it? You're just going to run away? Because of us?"
"It's not about that," you snapped, the weight of your duffel bag making your shoulder ache. "It's about me needing to be okay. And I can't do that here."
Paige's eyes softened for a moment, but she didn't budge. "Y/N, we're a team. You can't just leave us like this. Leave me like this."
You shook your head, frustration boiling over. "This isn't about the team. This is about us, Paige. I can't be around you every day, pretending like everything's fine when it's not. I'm not okay with being on the same team as you, do you get that, Paige?"
Paige's expression flickered with a mix of anger and something else — maybe hurt. "You think Iowa is going to magically fix everything? Running away doesn't solve anything, I promise you that."
You took a deep breath, trying to steady yourself. "This isn't running away. This is me choosing to put myself first for once. I have to do this."
"What happened to loyalty? As soon as things get hard, you're running away! How does that make sense?" Paige let out a bitter laugh as you bit your lip, trying your best not to blow up. "God, what is wrong with you?"
You couldn't hold it in anymore. "You shouldn't be talking about loyalty, Paige! You left me, remember? We've been through-"
"Don't you dare say it, Y/N." Paige's voice was sharp, but you pressed on, the dam of emotions breaking.
"We've been through so much together, and you just threw it all away! You can't expect me to stay here and pretend like everything's fine when it's not."
Paige's eyes blazed with anger. "Oh, don't turn this around on me! You think you're the only one who got hurt? You think it was easy for me to make that decision? You're such a selfish-"
"Selfish?" you interrupted, your voice rising, ringing throughout the locker room. "I'm selfish for wanting to protect my mental health? I'm selfish for needing to get away from the constant reminder of what we had and lost?"
"You're selfish for abandoning the team! For abandoning me!" Paige shouted, her voice cracking. "Do you have any idea what it's going to be like without you here?"
"You don't get to play the victim," you shot back, tears streaming down your face as you sniffled. "You're the one who ended things. You don't get to decide how I cope with that."
Paige took a step closer, her face contorted with rage. "Fine, go to Iowa. Run away like a little pussy. But don't you dare come back and expect everything to be okay. Don't you dare think you can just waltz back into our lives when it suits you."
"That's not what I'm doing," you retorted, your voice shaking as you averted your gaze. "I need this, Paige. I need to get away from you."
"Then go!" she yelled, her voice echoing in the empty locker room. "But don't expect me to forgive you for this. For leaving when things got tough. For being a pussy."
"Oh, really?" You laughed, anger filling your body. "Fuck you. I thought we could be mature, but apparently we can't."
Paige's eyes flashed with fury. "Mature? You're the one who's bailing when things get hard! That's not mature, that's cowardly."
You clenched your fists, trying to keep your composure. "You think this is easy for me? You think I want to leave? I'm doing this because I have to, not because I want to. I'm trying to survive, Paige!"
"Survive?" she scoffed, stepping closer. "What about me? What about the team? We need you, and you're just walking away."
"I'm not your crutch," you shot back. "You have no right to make me feel guilty for taking care of myself. This isn't just about you, Paige. This is about my sanity, my well-being."
Paige's face twisted with a mix of anger and hurt. "Fine, go ahead and leave. But don't expect me to be here waiting for you when you decide to come back."
"I don't expect anything from you anymore," you replied coldly. "I'm done expecting anything from you."
Paige's expression darkened further, and she took another step closer, her voice lowering to a venomous whisper. "You know what? Maybe it's good you're leaving. No one needs your drama and bullshit. You're not as important as you think you are."
The words stung, cutting deeper than you expected. But Paige wasn't finished. "And let's be real, Y/N, Iowa's not going to "fix" you. You're still going to be the same fucked-up person, running from your problems. Maybe if you weren't so broken, none of this would have happened."
You felt as though the air had been sucked out of the room. Her words were like a knife twisting in your gut. You blinked back tears, feeling your heart shatter into even smaller pieces. "You... you have no idea what I've been through," you whispered, your voice barely audible. "To get here, to prove myself to everyone."
"Clearly, I don't," Paige shot back, her voice full of disdain. "Because if I did, maybe I would've seen what a complete waste of time it was to care about you."
The finality of her words was like a slap in the face. You stood there, stunned, feeling the weight of her anger and your own heartbreak. Without another word, you turned and walked out of the locker room, each step feeling heavier than the last.
As you stepped outside, the cool evening air did little to soothe the burning pain in your chest. Iowa was waiting, but now it felt more like an escape from a nightmare than a fresh start. You knew you could never go back, not after what had been said. The bridge between you and Paige was not just burned — it was incinerated.
Driving away, tears blurred your vision. The future was uncertain, and the path ahead seemed daunting. But one thing was clear: you were done with Paige, done with the hold she had over you. It was time to find a place where you could heal, far away from the person who had just torn your heart apart.
──
NOVEMBER 2022
"Welcome, everyone, to what promises to be an exciting game tonight!" The commentator's voice boomed through the arena. "We have Iowa facing off against Ohio State, and all eyes are on Y/N L/N, the transfer from UConn. Let's see how she gels with her new teammates, especially standout stars Caitlin Clark and Kate Martin."
"Y/N L/N, the former UConn star who made headlines with her controversial transfer, had seamlessly integrated herself into the Iowa lineup. Her defensive prowess, combined with her sharp shooting skills, had brought a new dimension to the team's gameplay."
"And there she is, folks! Y/N L/N, number 89, making her presence felt on both ends of the court. She's been a force to be reckoned with tonight, shutting down opponents left and right while sinking those crucial shots when her team needs them most."
From the moment the game tipped off, Y/N was in her element. She moved with a grace and confidence that captivated the audience, her presence on the court undeniable. Within minutes, it was clear that she had found her rhythm with her new team.
"Clark passes the ball to L/N... she fakes, drives to the basket... and what a beautiful layup! L/N puts Iowa on the board first with an impressive move."
The crowd erupted in cheers, and Y/N's teammates swarmed her, sharing her excitement. Clark gave her an encouraging pat on the back as she jogged back on defense.
"That's the kind of play Iowa fans were hoping to see from L/N," the commentator continued. "She brings a fresh energy and versatility to this team."
As the game progressed, Y/N's synergy with her teammates became even more apparent. She seamlessly integrated into the flow of Iowa’s offense, making smart passes and setting effective screens.
"Clark with the ball now, looking for an opening... she finds L/N at the top of the key. L/N drives, kicks it out to Martin on the wing... and it's a three! Kate Martin nails the shot, and L/N gets the assist."
Kate Martin and Caitlin Clark were all smiles, high-fiving Y/N as they took a moment to savor the play. The three of them were quickly becoming a formidable trio on the court, their chemistry undeniable.
"Y/N L/N is not just playing well—she's thriving," the commentator observed. "Her ability to read the game and make those around her better is exactly what Iowa needed."
In the second half, Y/N continued to shine, her defensive efforts just as impressive as her offensive contributions. She hustled for rebounds, dove for loose balls, and her tenacity was infectious.
"Ohio State struggling to get past L/N's defense... and she steals it! L/N on the fast break now... passes to Clark, who finishes with a perfect layup! What a dynamic duo!"
As the final buzzer sounded, Iowa secured a decisive victory. The scoreboard read 82-67, and Y/N's performance was a significant part of that success.
"And that's the game! Iowa takes the win, and what a debut for Y/N L/N. She finishes with 12 points, 7 assists, and 5 rebounds. An all-around stellar performance."
"And there you have it, folks! A stunning performance from the Iowa Hawkeyes, led by the dynamic trio of L/N, Martin, and Clark. With players like these, the sky's the limit for this team, and the rest of the league better watch out!"
As Y/N waved to the cheering crowd, she couldn't help but smile. This was the fresh start she needed, and it was only the beginning.
──
"Great game tonight, ladies!" The reporter started, a broad smile on her face. "Y/N, this was your debut with Iowa, and you were nothing short of fantastic out there. How does it feel to be part of this team?"
You smiled, your eyes twinkling with a mix of relief and joy. "It feels incredible. The support from the coaching staff, my teammates, and the fans has been amazing. I couldn't have asked for a better start here at Iowa."
Caitlin, sitting to your right, nodded enthusiastically. "Y/N has been a fantastic addition. Her energy and skills have really brought a new dynamic to our team."
Kate Martin chimed in, a playful grin on her face. "Yeah, she fits right in. It's like she's been here all along, like seriously."
The reporter continued, "Y/N, you and Caitlin seemed to have an almost telepathic connection on the court tonight. Can you tell us a bit about how you've built such strong chemistry so quickly?"
You glanced at Caitlin, who gave you an encouraging nod. "Honestly, it's been pretty natural. Cait is such a smart player, and she makes it easy to connect and play off each other. We've been putting in a lot of extra time together, and it's really paying off."
Caitlin added, "Y/N is a hard worker, and her basketball IQ is off the charts. We clicked from day one, and it's only getting better."
Kate, not wanting to be left out, jumped in with a laugh. "Don't forget about me! The three of us have really gelled as a unit. We push each other to be better every day."
You put your arm around the blonde, earning a laugh from her. "Don't worry, Katie we wouldn't leave you out."
The reporter smiled, clearly enjoying the dynamic. "It's great to see such strong teamwork and friendship! What's next for this Iowa team? How are you planning to build on tonight's performance?"
You looked thoughtful for a moment before answering. "We're just going to keep working hard, stay focused, and take it one game at a time. Tonight was a great win, but we know there's a lot of work ahead of us."
Caitlin nodded in agreement. "Absolutely. We have high expectations for ourselves, and we know we can achieve great things if we stick together and keep pushing."
Kate leaned in, her expression serious but with a hint of a smile. "We're aiming high. We want to make a deep run this season, and with Y/N on board, we feel like we can compete with anyone."
The interview wrapped up, and as the cameras turned off, the three players shared a group hug, your bond clear for everyone to see.
As they headed back to the locker room, Caitlin threw an arm around your shoulders. "You did great tonight. Welcome to the team, officially."
Kate added, "Yeah, we're glad to have you, Y/N. And this is just the beginning, trust."
──
"The fuck," Paige grumbled as she watched the post-game interview on TV, bitterness clear on her face. Nika and Aubrey exchanged amused glances as they watched Paige, who's eyes were glued on the screens.
Despite the fallout with Paige, you were still close with the rest of the team. You wouldn't let Paige get in between you and your old team, no matter the circumstances.
Paige's gaze finally averted from the screen, looking at the girls. "Does this shit not bother you guys like, not even a little bit?"
"Nah, P." Nika responded as she sighed, leaning back on the couch. "We're proud of her."
Aubrey continued, her tone gentle but firm. "I mean, you guys dated and shit. There's bound to be some bitter feelings, y'know."
Paige scoffed, crossing her arms tightly. "Yeah, well, it still sucks seeing her over there, acting like everything's fine."
Nika gave Paige a sympathetic look. "I get it, Paige. It's hard seeing someone you care about move on, especially after everything you two went through. But she's doing what's best for her. You have to respect that."
Aubrey nodded in agreement. "And honestly, she's killing it over there. Seeing her happy and thriving makes us happy, too. It's not about choosing sides—it's about supporting our friend."
"Did you hear her?" Their words went in one ear and out the other, her gaze turning back to the TV. "Oh Katie! We'd never leave you out. Like shut up," she mocked as Aubrey let out a laugh.
It was obvious she was jealous, it was a rare sight for the usually, confident blonde. Nika and Aubrey exchanged another glance, this time with knowing smiles. They could see right through Paige's facade.
"Wow, Paige, are you actually jealous?" Aubrey teased, her eyes twinkling with amusement. "Never thought I'd see the day."
Paige rolled her eyes but couldn't hide the blush creeping up her cheeks. "I'm not jealous," she protested, though her tone lacked conviction. "I just don't like seeing her act all buddy-buddy with them."
"Sure," Nika said, leaning back and stretching. "It's just because she's happy and thriving without you, right?"
Paige shot her a glare, but there was no real heat behind it. "Shut up, Nika."
Aubrey laughed again, patting Paige on the shoulder. "It's okay to admit you miss her, Paige. We all miss her. But she's doing what she needs to do, and we have to respect that."
"I do respect that." Paige interjected, her voice defensive. The three of them quieted down, continuing watching the TV. "I guess she has a thing for blondes," she mumbled under her breathe.
"Come on, Paige!" Nika groaned as Aubrey began to laugh uncontrollably. "Stop encouraging her, Aubrey."
Paige rolled her eyes, a faint smirk playing on her lips despite herself. "What? It's true. First me, now Kate. Seems like she has a type. Blonde, 6ft and hoopers, I mean..."
Aubrey wiped away a tear from laughing so hard. "Oh my god, Paige. You're insane."
Nika shook her head, trying to suppress her own laughter. "First, you are not 6ft. And maybe it's time to focus on your game and let Y/N do her thing. You can't keep dwelling on this."
"Yes, I am! With shoes, I am." Paige sighed, the humor fading from her expression. "And I know. It's just hard, you know? Seeing her so happy without me. Without us."
Aubrey softened, leaning in to give Paige a reassuring pat on the back. "You'll get there. It just takes time. And who knows, maybe this will be a good thing for both of you in the long run."
Paige nodded, her eyes drifting back to the screen where Y/N was still beaming in the post-game interview. "Yeah, maybe you're right."
Nika stood up, stretching her arms above her head. "Alright, enough of this. Let's hit the gym. We have a season to focus on, and we need you at your best, Paige."
Paige took a deep breath, standing up as well. "You're right. Let's go."
Aubrey joined them, a supportive smile on her face. "That's the spirit. And remember, we're here for you, no matter what."
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guided-by-stars · 1 month
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Siffrin deals with his anxieties (both rational and irrational) by performing rituals and compulsions. These rituals can become obsessive, especially in times of heightened stress, and often focus around either checking things, or numbers. They also deal with intrusive thoughts, with such frequency and intensity that it impacts their ability to function. Those...are all symptoms of OCD.
Let's define some terms, before we go into examples. What are obsessions in this context? This often refers to obsessive thoughts/anxieties/mindsets. These are prevalent, reoccurring, sometimes disturbing, often irrational fears. Intrusive thoughts are one example of this, though not all obsessions are intrusive thoughts. Intrusive thoughts are specifically unwanted and very distressing and often graphic thoughts or images in one's mind. An example of such is this:
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Next, are compulsions and rituals. Compulsions are actions that one takes to break the obsession spiral. These either soothe the root fear (though usually temporarily), or quiet the disturbing thought or image. Rituals are "safe" compulsions, decided as such either by repetition or irrational logic. The wording that Siffrin uses when questioned about obsessive checking of pillars is as follows:
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One of the most common mental justifications for compulsions is "But what if?". The perceived cost of performing a compulsion is often weighed as nothing against the potential of something truly awful happening. "What if?" carries a lot of weight for people dealing with OCD- often one knows that both the fears and the compulsions are irrational and logically one cannot control the Universe by tapping a certain amount of times on a table, checking for the tenth time if your alarm was set, or repeating a phrase multiple times in your mind. However, the weight of the potential fear is just so great that one cannot take the chance, even knowing that. This paradoxical position of both awareness and delusion that many with OCD have is called "OCD with insight" (1)
This post became....much longer than I planned, so the rest will be under the cut. Please read the rest though!!! There's so much more to it! ☆
The diagnostic criteria for OCD in the ICD (2) and the DSM (3) are relatively similar (though the DSM focuses a lot more on ruling out other causes for similar behavior like anxiety disorders and delusional disorders), and focus on the obsessions being self-sustaining and the rituals being often time consuming and frustrating to have to do. However, not all compulsions are even notable enough to the person to cause any frustration or discomfort, nor are all of them consciously done with any sort of logic behind them. It's quite common for people to perform compulsions without even having a reasoning for why (4).
Hey, weren't we talking about Siffrin ISAT? What's with all this research paper bullshit? Can't you just show me where in the game my blorbo shows signs of mental disorders???!?
Well, one example of rituals that Siffrin engages in is repeating phrases, either out loud or in their head. The number they tend to come back to, again and again, is three. This is shown when they are explaining Wish Craft, and despite the fact that the specific number of repetitions of your wish genuinely doesn't matter, just that it's repeated at all, they instinctively say to repeat your wish three times, before catching themselves and correcting their error.
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...When Loop explains their Wish to Siffrin, they say it three times as well. "I wished it could be over. I wished I could get out of here. I wished for someone to help me."
Whenever Siffrin wants something to go right, throughout the game, he also almost always repeats his desired outcome three times.
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It's a noticeable enough habit that his party members mention it, when in the trap room. They've noticed the ritualistic mumbling that he does whenever he wants something to go right.
It's not just when they want something to go right that they're doing it though. They repeat things three times when they're panicking, too, to calm themselves down. When they loop back after beating the king:
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It's not even just thinking or saying things either, they take actions in threes too, to soothe themselves. After Kingquest:
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You can see both thinking things in threes and acting in threes here. It's everywhere. If you look through the game again, you won't be able to help but notice how often they do things in threes.
Speaking of the coughing though, that's another one of the compulsions they do. Covering their mouth, coughing, gagging, they do all of those when trying to banish disturbing memories or thoughts from their mind.
After looping when refusing to try to say the name of their country when the King asks.
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Notice again, they repeat "You know" three times. Like I said, you'll start seeing that EVERYWHERE now.
To note, if you try to say it once and try not to say it another time, you'll get this instead:
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Three breaths, here.
I could go on, but I don't think I need to.
Another important factor when considering OCD is the need for control. People with OCD not only report a lower level of perceived control over their thoughts and actions, and not only tend to need a higher level of control than the average person to feel safe and comfortable, but also, the less control over their environment they have, the more that OCD symptoms often intensify. (5)
Siffrin is in a paradoxical position here, in regards to control. When they first realize they're in a timeloop, they're absolutely ESTATIC. The first bathroom break monologue exemplifies exactly WHY he's so euphoric at this point:
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He's euphoric with CONTROL. No matter what happens, he can always try again. He's safe. He can keep everyone he loves safe. He has SO MUCH CONTROL.
When the illusion shatters, after he's dragged back when they beat the king, that's when he realizes how little control he actually has. Sure, he can decide when he loops (most of the time) but he can't decide to STOP looping. He's trapped. The more he tries to escape, the less control he seems to have (Eg, what happens to Bonnie). After that, we can see him start to have intrusive thoughts, engage in more ritualistic behavior, and end up in more unhealthy anxiety spirals.
...And, we see him lean into the little control he DOES have (looping) more. Any time he's in a stressful situation? Any time that the control he has over a situation starts slipping away? Is Bonnie yelling at him with tears in their eyes and telling him to die? Is Isabeau pulling away from their shaking grip on his collar? Is Odile confronting him on his suspicious behavior? Are things OUT OF CONTROL? ...Control is taken back. Forcefully. He can't handle loosing more control, not when he already feels so helpless and trapped.
Talking about the bathroom scenes, there's another one I want to point out. The first Friendquest run. It's the perfect example of delusional anxieties and compulsions used to quiet the distressing thought, rather than soothe them.
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...Yeah.
Siffrin is suddenly overcome with the anxiety that the simple act of believing that his plan could work will somehow make it not come true anymore. This is an example of "magical thinking", or a belief that defies the scientific or culturally accepted laws of causality (eg. "If I step on a crack, my mother's back will break"). It's specifically an example of TAF, or "Thought-action fusion", which is the belief that one's mere thoughts can cause completely unrelated actions to happen in the real world. This is an essential part of how compulsions can genuinely relieve anxiety, and is actually one of the differences between those with other anxiety disorders and those with OCD. Magical thinking is essential to OCD. (6)
This exchange also showcases an example of how compulsions done to quiet rather than to soothe can sometimes involve self harming behaviors to "shake" the thought out of one's mind. In this case, him hitting his own head and focusing on the pain rather than on the thought. Most definitely not a healthy way to deal with it! But what else do we expect from Siffrin, honestly.
Another example of a self-harming compulsion being used to "shake" out a distressing and unwanted thought, also including a more minor example of magical thinking:
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Researchers and psychologists have often attempted to divide OCD into subtypes. This has usually been done because different types of obsessions often demand different treatment plans. (7) The actual divisions have varied from researcher to researcher, but one type that consistently comes up, is harm OCD/moral OCD. (Of note, one person usually, but not always, fits into multiple subtypes. I personally think Siffrin fits into multiple) Harm OCD is characterized by a fixation on believing one is a bad person and causing harm to others, often despite others expressing the contrary. This often comes along with very intense self-criticism and judgement.
After repeating a Friendquest route multiple times:
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Mal Du Pays fight:
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Siffrin specifically is fixated on the worry that the knowledge that they gained by looping gives them an unfair power dynamic with their party, and taking any action informed by that knowledge means that they're taking advantage of them or forcing them to do what he wants. This is despite the fact that, no matter what he chooses to do, they are still autonomous beings who do what they want. He has less control than he thinks.
Also from the Mal Du Pays fight:
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("You should've died for me. You should've died to protect me. You should've died to protect me.", "You can wish and wish and wish all you want.", "They'll forget you. They'll forget you. They'll forget you.")
And what of Loop? They're also a Siffrin, right? Examination of the self from an outside perspective has given them time to introspect a bit more. They directly name and point out one of Siffrin's rituals. @dormont pointed this out, in one of his posts. (8)
Loop says, here:
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They understand why Siffrin is doing this. Siffrin is afraid that he'll forget again. There was no warning, before the Island vanished from everyone's mind. The coin is a physical reminder that he forgot his first family, that he can't forget this one too. He often rolls it in his pocket, but sometimes grips it tightly, or flips it. In his mind, touching it will prevent him from forgetting again.
Now this is fascinating when thinking about One Hat, because in that eventuality Siffrin, after failing to find Loop at the Favor Tree, leaves his coin where Loop used to sit. This shows that he's doing better mentally, in Act 6. That he trusts himself more to remember, that he doesn't need the coin anymore.
Throughout the game, Loop keeps the comedy mask glued tight to their starry face. Because of that (and the fact that we don't see inside of their head), we don't get to see much of their own obsessions or compulsions. But there is one time where their mask slips. During Two Hats.
When they start becoming more and more distressed, they fall back into repetitions of three:
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And if they win the fight....
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And after the fight...
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But of course, it's not all in distress. What was I saying, at the start of the post? The other reason why Siffrin repeats things in threes? When he wants something to go right, right? When he has a desired outcome, when he's sharpening his knife, when he's carving a figure. "Please be sharp, please be sharp, please be sharp."? At the end of it all, as Loop is fading away:
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"I'll see you again soon, I promise! I super promise! I super duper promise!"
And Siffrin understands exactly the intention and desire that they pressed into that repetition. After Loop is completely gone, they mirror their actions.
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("You flip it once, twice, three times.")
("You will see each other again.")
Additional resources:
1: Taylor, E. (2020). Discordant knowing: A puzzle about insight in Obsessive–Compulsive Disorder. Mind & Language, 37(1), 73–93. https://doi.org/10.1111/mila.12301
(About the concept of insight in irrational cycles in OCD! Very interesting)
2: ICD 10: The complete official code set. Internet Archive. (2017).
(ICD 10, Account is needed to read the full thing)
3: American Psychiatric Association. (2013). Diagnostic and statistical manual of mental disorders (5th ed.)
(DSM 5, for reference)
4: Starcevic, V., Berle, D., Brakoulias, V., Sammut, P., Moses, K., Milicevic, D., & Hannan, A. (2011). Functions of compulsions in Obsessive–Compulsive Disorder. Australian & New Zealand Journal of Psychiatry, 45(6), 449–457. https://doi.org/10.3109/00048674.2011.567243
(Article about reasonings behind compulsions. Honestly I think a lot of the "other reasons" categorized here for compulsions are just...different manifestations of reducing anxiety. But it's still helpful to show how sometimes compulsions are done subconsciously)
5. Moulding, R., & Kyrios, M. (2007). Desire for control, sense of control and obsessive-compulsive symptoms. Cognitive Therapy and Research, 31(6), 759–772. https://doi.org/10.1007/s10608-006-9086-x
(Article around OCD and the need for control)
6. Kingdon, B. L., Egan, S. J., & Rees, C. S. (2011). The illusory beliefs inventory: A new measure of magical thinking and its relationship with obsessive compulsive disorder. Behavioural and Cognitive Psychotherapy, 40(1), 39–53. https://doi.org/10.1017/s1352465811000245
(Article about magical thinking/TAF/history of the other studies done on the importance of them in OCD & creating a better framework to assess them)
(7) McKay, D., Abramowitz, J. S., Calamari, J. E., Kyrios, M., Radomsky, A., Sookman, D., Taylor, S., & Wilhelm, S. (2004). A critical evaluation of Obsessive–Compulsive Disorder subtypes: Symptoms versus mechanisms. Clinical Psychology Review, 24(3), 283–313. https://doi.org/10.1016/j.cpr.2004.04.003
(Critical overview of the concept of OCD subtypes and what their purpose is)
(8)
(Eve's post :]. Check the replies for more elaboration!)
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bellerss123 · 1 year
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Okay so I am beyond amazed with Sticky Business by Spellgardens! You create your own stickers and have the ability to print them at home. This is such a fun and relaxing game because you run your own sticker shop at your own pace but also have the aspect of business costs and marketing.
I kinda want to play this on stream and take suggestions… would anyway want to make stickers with me?
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azeterna · 2 months
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tutorial: making slider-compatible earrings
this uses quite a new feature, the BlendID vertex colour layer, and as far as i know there's no complete tutorial or explanation of how it works out there, so this could probably still be improved. i still use old Blender, but feel free to translate this to other versions.
in simple terms it's a new vertex colour layer that gives each vertex of the head a unique colour, and you can use it on your CC mesh to attach it to a specific head vertex. for small detailed meshes like earrings it does this better than uv_1, which makes them go spiky.
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to start, the earrings should be placed on the s4s rig's ear, even though it's way smaller than the smallest preset in-game. if you have several piercings close together, separate them (P) into different meshes because it makes transferring the colours so much easier.
there are some limits to this, each CC vertex can only be attached to one head vertex, so you can't do chains or anything that would need you to blend between two verts. the industrial does work because it's just two clusters of verts with nothing in the middle, and for this tutorial i'll treat it as two separate earrings. finally, don't expect it to perfectly preserve the placement - evenly spaced piercings will end up uneven, and on extreme occult ear presets the earrings will probably still come away from the ear.
selecting the source polys
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check that the head mesh (head for mframe, head_2 for fframe) has a BlendID vertex colour layer. if it doesn't, re-export the CC from S4S or import it into a freshly exported blend file.
enable editing the head.
for each piercing, select a poly that contains the vertex you want to attach it to. for me it works best using the outside of the ear. it takes a lot of trial and error to find the best one, so don't expect it to be perfect first time. (you need to do this for both ears, you can't just mirror the mesh after you're done because the colours are different)
duplicate (Shift+D, Esc) and separate (P) the polys into a new mesh.
switch to editing the new separated mesh.
move the source vertex for each earring as close to the middle of it as possible. the whole of each earring should be closer to that vertex than any other, this is why we separated the ones that were close together at the beginning.
move the other vertices well out of the way.
transferring data from the head
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if your CC mesh doesn't have a uv_1 map and a BlendID layer, create them and name them.
transfer the BlendID layer from the separated head polys to the CC mesh. use Nearest Corner Of Nearest Face, not Nearest Face Interpolated like you normally would for uv_1 maps.
do the same for the uv_1 map. (this might not be necessary, but it won't hurt.)
in edit mode, select and assign the whole mesh to the head group and delete any other groups. (side note: if you do this for face piercings you'll still need to transfer weights from the face as normal. i'd transfer them from the separated head polys using nearest vertex, so each piercing has uniform weights. you might need to do separate versions for both frames too.)
in vertex paint mode and wireframe view, check that each earring has a uniform red colour. in classic EA style some of them are impossible to tell apart, so use the colour picker (S) to check.
switch to the Col layer and paint the whole mesh (Shift+K) with #007F00.
bet you wish this was over
if you separated the CC into multiple meshes, do the whole thing again on the other mesh.
select all your CC meshes on object mode and join them together again (Ctrl+J).
hide the polys you separated from the head.
the mesh should be ready to import into S4S now! sometimes in my testing it was being weird though, and i had to import it several times or delete the BlendID layer then undo and reimport it. i'll try to update the tutorial if i figure out why.
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trying it in game, you can see which parts still need tweaking, the higher stud is especially bad because it isn't that close to any of the head vertices. you can either try a different source vertex for them, or try moving them around. if you're designing an earring set from scratch, it might be easier to choose placements that are close to a vertex on the ears.
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machveil · 7 days
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CoD Headcanon: Parallel Play
self indulgent? oh yes lol today I bring you my parallel play headcanons with: Simon “Ghost” Riley, John “Soap” MacTavish, and König!
tw: innuendos with John
context: parallel play is often seen with kids - where they ‘play’ without interacting (I’m sitting with my blocks, you’re sitting with your Barbie - we’re playing near each other, but not directly with each other). it can carry over into adults though, of course, since it is just a form of interaction
Simon “Ghost” Riley:
Simon doesn’t really know about the term parallel play, but he does do it. if he’s just gotten back from deployment, or he just needs some him time, he’ll do his own thing. that said, he does like to be able to see you so he’ll stay in the same room as you
he’s perfectly content watching a game on the couch while you scroll on your phone. he’s a big fan of comfortable silence between the two of you. he’ll check in sometimes with a, “How’re ya doin’, lovie?”, or asking what you’re looking at
he doesn’t specifically seek it out otherwise. if you need some time to yourself he understands. if you want him to leave the room he will… but he’ll be just outside the room. if he wants to be near you but you’re not in the mood he’ll drag a chair towards the room you’re in. he’ll grab his phone and sit outside the door while he waits for you to come out
if you bring it up later he pretends he doesn’t know what you’re talking about, “Hm? I was just relaxing, nothin’ more.”
John “Soap” MacTavish:
you like your personal space, so does John! you can do whatever you want, just know he’s going to come up behind you. you’re reading a book on an armchair? he’ll sit on the floor between your legs and poke around his phone - he wouldn’t mind poking around elsewhere though. you’re watching tv in bed? no problem, John will just take a nap next to you… he’ll just drape an arm and leg over you. course, he wouldn’t mind delaying the nap if you want to pay attention to him
he just likes touching you and being close. he’d rather be in your personal bubble while you’re doing something. granted, he knows when to back off. if you actually need a moment to yourself he’ll sulk, but he leaves the room. he tries his best to leave you alone but he’ll come back every five minutes asking questions, “Need a water? I can grab you a— nah? Okay.”, “Where’d you wan’ to eat tonight? I can make a reservation.”, or, “Hey, cannae find the remote, seen it?”
if you really, desperately need alone time your best bet is sending him off on errands or locking the door to the room you’re in. he’s a sweetheart, but he feels he’s doing his absolute best when giving you attention. I mean, when you give him attention it makes his problems go away for a while, he just wants to do that for you
he means well, but he wants to do stuff around you. besides, he’d have more fun partaking in a different type of parallel play…
König:
a man that knows what parallel play is, no doubt. he looked it up as an adult because he felt weird about not wanting to interact with people… but wanting to be near them? absolutely relieved to find out it’s a thing other people feel
not that he doesn’t like doing things with you, he absolutely does, but his go-to way of interacting with people in parallel play. he can read his little history book while you do your own hobbies. he likes a comfortable distance, you can sit on your bed, he’ll sit on a chair in the corner of your room
is so happy if you enjoy parallel play because it’s always comforted him. he used to do it a lot throughout his childhood and teen years, more often than not simply being in the same room as his mother. when it came to other kids? he was too awkward to approach them, and he felt comfortable just being near them (before problems surrounding his height and appearance came up)
of course, he wouldn’t mind if you sat with each other too, “Hm? Ja, come here, liebling. You can sit with me.”
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feukt-42 · 3 months
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Elden ring + Shadow of the Erdtree lore thoughts
Alright, so, first off, obviously, spoilers ahead.
I've been thoroughly enjoying and getting my ass kicked by SotE and what ive seen of the lore so i wanted to ramble about it.
I specifically wanted to talk about how Elden Ring explores power and godhood.
In the base game, godhood isnt seen as inherently bad. Marika's golden order is fucked up six ways to sunday, but the blame mainly rests on Marika's shoulders it seems. She's a genocidal homewrecking war-mongerer who threw two of her children in the sewers bc of racism, she's not a good god, but it doesnt portray the problem as her being a god, just her being a mess. The game provides several "solutions" to unfuck everything :
Ranni's ending has you completely throw the system in the trash. She says, fuck it, godhood's the problem, im out of here. She is kinda right, but the lands remain fractured and the power vacuum left behind is going to be immense. We're on the right track but could be better.
The frenzied flame ending is just pure concentrated nihilism so i think we can move past it for this one.
The bunch of other endings are fairly similar : you beat Marika/Radagon's ass and you impose yourself as Elden Lord to keep her in check and fix the issues you see as most important. This doesnt fix anything long-term, the god in power is still the exact same fucking mess but with a chaperone now i guess.
None of these endings are very satisfying, they all leave you with a sense of "it could be worse i guess" (except the frenzied flame one but you get the point). This is where Miquella comes in :
Everything we hear about Miquella sounds great. He's kind, compassionate, against racism, doesnt like violence, etc etc. Cherry on top, he's even one of the characters with a direct shot at godhood, brilliant ! Why cant we just put him in charge, he'll do much better than the absolute wreck we have right now.
And thats where the base game leaves us, Marika is a fucked up mess of a person, and the obvious solution is to put the much better Miquella in her place.
Shadow of the erdtree, on the other hands, aims to set the record straight. The problem wasnt just Marika, the problem is inherent to godhood in and of itself.
In SotE, we see the land of shadow, the realm where Marika came from and ascended to godhood, and the realm where Miquella intends to do the same. And the more we hear about who Marika was before in snippets of lore, and the more we watch Miquella tread the road to godhood, we realise something :
There is no such thing as a good god
It doesnt matter how kind and compassionate you were, what your morals were, who you loved, who you loathed, none of it matters because you cannot grasp the power to become a god without sacrificing who you were before.
In the dlc we see Miquella shed more and more of himself, his flesh, his arms, his eye, his heart, his doubts, his fears and even his love. Miquella has shorn so much of who he was that he formed an entire new person (St Trina) from it. Some of him remains, he still wishes for a kinder world, but he cant sacrifice anymore of himself for it. Now he has to start sacrificing others.
Miquella was always blessed with the ability to charm others, and he sees it as the least painful path to make others do as he wishes. And so he charms his sister, he charms Mohg, he charms Radahn, his followers, Leda, Moore, Thiollier, Freyja, the hornsent, Ansbach, and everyone he can convince to give themselves up for his dream of a kinder world, regardless of the pain they might cause or feel by being enthralled by him.
And oh boy do they feel pain. Mohg is used and discarded like a ragdoll, and his followers and dynasty slowly crumble to nothing as the last pureblood knight watches helplessly, himself entranced by the one responsible after he failed to kill him. Radahn's soul is shoved in a corpse so that he can play consort to a god that is his antithesis, depriving him of his glory and honour as lord of the battlefield. Malenia is left alone to rot after Miquella has no use or help for her, and she endlessly waits for her brother to return. Every one of Miquella's followers has to grapple with those feelings of betrayal, manipulation, and lost memories returning all at once. It is by no means painless.
And so we end up with a god that is not much better than Marika was. On his path to godhood, Miquella has caused as much pain to those along the way as his mother once did, in this very same land that still feels the scars of Marika's ascension.
The only way to gain power is to take it from everyone else, and that cannot be achieved without pain.
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versegm · 4 months
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The Castoria Ukagaka is OUT!
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Artoria Caster (Castoria for short) from popular video game Fate/Grand Order is here and ready to mingle on your desktop! Written by @versegm, coded & drawn by @characteroulette, she can do many things such as
Nothing
Chill
Relax
Look pretty
Make conversation
Get pet
Change into no less than three (3!) different shells, each of which featuring a removable hat
Empty your bin and check your calendar, if you really want her to do something useful.
You can download her here!
CONTENT WARNINGS:
Chronologically, Castoria hails from the aftermath of her adventure. Meaning she is dead. She does occasionally mentions her death and its circumstances, albeit in vague terms.
While Castoria mostly acts kind and helpful, she does occasionally get really bitter and vitriolic. This will never be targeted towards you as a user, but I figure this warrants a warning regardless.
She has one whole line about petplay.
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What's an Ukagaka/How do I get the desktop Castoria?
An Ukagaka/Ghost is a computer widget that hangs around desktop. It can do a variety of things (empty your bin, check your calendar, set you reminders, ect) though in Castoria's specific case this is really just "what if blorbo could hang around with you and randomly chat you up." It's a bit like a shimeji, if you've heard of those.
Follow this very simple tutorial and you, too, will get to have the funny Castoria on your desktop! (And perhaps, many other ghosts! We did a Herlock Sholmes a few years back :)
Step 1: Get SSP
SSP is the software that allows ukagakas to run. You can get it here. Yes, the website is in full japanese, but fearen't! I screenshotted the download button you need.
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Step 2: Get the .nar file of the ukagaka you want
Some ukagakas have multiple .nar files (Castoria has two for instance), just get all of these bad bitches :]
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Step 3: Launch SSP
You should get good ol Emily popped on your desktop!
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Step 4:
Drag your .nar files on emily! A pop-up will ask you if you want to install the ghost, and you shall say yes!
Step 4.5:
If the previous doesn't work, you can unzip the .nar files in the ghost folder in SSP, next to Emily's folder.
Step 5:
Right click + change ghost + Artoria Caster
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And you should be good!
If you are still having issues, I will redirect you to the Ukagaka wiki and to Zi's blog.
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