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#i tried to like. do it in my style but also the other artists style? if that makes sense
saturnaous · 2 months
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do you wanna send me art rqs I promise I can actually draw sometimes
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.. mysterious visitor... polite door to door salesmane of acorns 
#i think squirrels are cute kind of but also they just come and knock over all of my plants lol#George also never does anything he just sits and stares at them and the squirrels are never scared of him at all lol#cats#I DO have tons of pictures and other things like that to post and costumes and etc. etc. I've just been so busy#with weird stuff and appointments and etc.#THEN STILLWORKING on the evil extemely long worldbuilding sildeshow#between that and trying to keep vaguely consistent uploads on my games youtube it seems like all I do is edit various video recetnyl lol#hopefuly I can finish the wolrdhilding videos pretty soon and then 95% of my already meager free time will not be spent in windows movie mak#er (yes i still edit videos in windows movie maker lol.. i tried a few alternatives and i don't like the layouts of the#m... -_-). Mixcraft is a decent alternative to GarageBand with a very similar layout and the way it works and etc.#but I got used to iMovie in my high school computer classes and then had windows movie maker at home and now#I can't ever find anotther one thats a similar layout/style/similar features but isn't expensive lol#ANYWAY...#I am...... working on things......... just very absent form internet as usual#which in turn makes working on things futile because by the time i get anything done nobody cares since I've been inactive for#6 months or whatever and maintaining digital profiles is the number one like pivotal thing to being a sucessful artist or whatveer#in the modern day but hhhhhhhhhhh
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shinkai-kaiju · 5 months
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tbh once i get Space Going [tm] it would be cool to get back to linocut/screenprinting. I miss the more physical arts that dont have me up for over 24 hours in an arguably insane state working on a project that'll get dropped within seconds after i take a break bc my brain decided its not good/theres no point to it
BUUUT more importantly i wonder. just how viable it would be as a printing method for me. I'd need a rack to dry things on, but it could be cool to sell some small linos whenever I get to opening up shop. My linos have always been more consistent than my screenprints when it comes to making a series, but I really do prefer screenprinting...
(and lithography isnt viable at this time bc i do NOT have the necessary chemicals/kitchen lithography doesnt work anymore apparently??)
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were--ralph · 6 months
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why exactly do you dislike generative art so much? i know its been misused by some folks, but like, why blame a tool because it gets used by shitty people? Why not just... blame the people who are shitty? I mean this in genuinely good faith, you seem like a pretty nice guy normally, but i guess it just makes me confused how... severe? your reactions are sometimes to it. There's a lot of nuance to conversation about it, and by folks a lot smarter than I (I suggest checking out the Are We Art Yet or "AWAY" group! They've got a lot on their page about the ethical use of Image generation software by individuals, and it really helped explain some things I was confused about). I know on my end, it made me think about why I personally was so reactive about Who was allowed to make art and How/Why. Again, all this in good faith, and I'm not asking you to like, Explain yourself or anything- If you just read this and decide to delete it instead of answering, all good! I just hope maybe you'll look into *why* some people advocate for generative software as strongly as they do, and listen to what they have to say about things -🦜
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if Ai genuinely generated its own content I wouldn't have as much of a problem with it, however what Ai currently does is scrape other people's art, collect it, and then build something based off of others stolen works without crediting them. It's like. stealing other peoples art, mashing it together, then saying "this is mine i can not only profit of it but i can use it to cut costs in other industries.
this is more evident by people not "making" art but instead using prompts. Its like going to McDonalds and saying "Burger. Big, Juicy, etc, etc" then instead of a worker making the burger it uses an algorithm to build a burger based off of several restaurant's recepies.
example
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the left is AI art, the right is one of the artists (Lindong) who it pulled the art style from. it's literally mass producing someone's artstyle by taking their art then using an algorithm to rebuild it in any context. this is even more apparent when you see ai art also tries to recreate artists watermarks and generally blends them together making it unintelligible.
Aside from that theres a lot of other ethical problems with it including generating pretty awful content, including but not limited to cp. It also uses a lot of processing power and apparently water? I haven't caught up on the newer developements i've been depressed about it tbh
Then aside from those, studios are leaning towards Ai generation to replace having to pay people. I've seen professional voice actors complain on twitter that they haven't gotten as much work since ai voice generation started, artists are being cut down and replaced by ai art then having the remaining artists fix any errors in the ai art.
Even beyond those things are the potential for misinformation. Here's an experiment: Which of these two are ai generated?
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ready?
These two are both entirely ai generated. I have no idea if they're real people, but in a few months you could ai generate a Biden sex scandal, you could generate politics in whatever situation you want, you can generate popular streamers nude, whatever. and worse yet is ai generated video is already being developed and it doesn't look bad.
I posted on this already but as of right now it only needs one clear frame of a body and it can generate motion. yeah there are issues but it's been like two years since ai development started being taken seriously and we've gotten to this point already. within another two years it'll be close to perfected. There was even tests done with tiktokers and it works. it just fucking works.
There is genuinely not one upside to ai art. at all. it's theft, it's harming peoples lives, its harming the environment, its cutting jobs back and hurting the economy, it's invading peoples privacy, its making pedophilia accessible, and more. it's a plague and there's no vaccine for it. And all because people don't want to take a year to learn anatomy.
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habken · 1 month
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really admite your way to make the characters always feel so... balanced???? I tried learning from your style and how you piece apart characters, but I feel like I'm missing something in keeping them like- idk- even still, I feel improved a bit? We'll see with my next drawing haha!
Any tips moving forwards??? I really want to start being able to draw scenes and stuff, but I just don't know how to get my poses to feel balanced and not looking like their seconds from falling over
I tried doing that study tip where you take artist’s you admire and ‘referencing’/‘breaking down’ their style
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It's important to think about weight distribution and centre of balance. There's definitely people that can explain it better than me but generally, the character's head is going to align with their centre of balance, and the rest of their body weight should be equally distributed on either side
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here's some examples in my stuff, I'm not always exact exact with it, but it's good enough that the weight and balance is believable
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If we take this drawing of deku, just lifting up his one leg and keeping everything else the same would make him topple over. He needs a counterweight to stay balanced, which means bringing the foot that's still grounded further under his head and pushing his hips out to counteract the weight on the other side
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Looking at this pose you drew, I think it would benefit from the same thing, the foot grounding the character should be further under them to make up for the weight of the raised leg and the back arm. This also helps create a much stronger line of action!
Hope that helps!! Your sketches look super cute !
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enchantedanimal · 1 year
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All of the QSMP eggs as dragons!
Now for my design notes/headcanons! (There's a lot lol)
- The color pallettes are (for the most part) based off of their parent/parents. In lore terms, l'd imagine that more time they spent around their parents before they hatched, the more their color developed to mimic them. It would usually be used as a survival strategy with their dragon parents, however sometimes their personality overcomes this and they develop their own color.
- Being dragonets, none of them can fly due to their currently underdeveloped wings.
- Tilin's yellow spots would make Quackity think that Wilbur was supposed to be the other parent.
- Tallulah's colors/features are close to that of a duck. It would likely be a coincidence, but it'd be enough to Quackity to feel like the island was mocking him.
- Tallulah's "hair" is feathers. She's the only one with feathers, and it may either be a cause or effect of her being left in the attic (possibly being mistaken to be an egg from a different species and not a dragon, or the coldness of the attic caused feathers to form).
- Tallulah and Tilin have the same colored eyes since Quackity once said that she reminds him of Tilin.
- Chayanne has fins bc he likes doing mlg water bucket clutches and fishing with Missa.
- Chayanne's tail fin, Leonarda's ear, and Richarlyson's wing are ripped in a spot due to loosing a life. Bobby lost one of his after I designed him but one of his horns would be chipped, and forgot Ramón only had one as well so let's just pretend he's got a scar on his left leg lol.
- Its kinda subtle, but Chayanne has protruding bottom canines, similar to my (and many others') Techno design.
- Fun fact that usually in my style I have the neck spines start from the top of the head. Ramon is purposely "bald".
- Ngl I don't have much to say about Trump bc he died so quick (rip) and I never saw much about him; but his hat is too big for his head.
- Bobby is a wyvern bc it's easier to slap everyone with his wings. He also headbutts and slaps ppl with his tail (those hurt more).
- Bobby's colors are less based after his parents, but the orange/blue complementary colors are kinda more of a nod to Jaiden being an artist (which doesn't make a whole lot of sense now idk my brain just defaulted to that), but feel they match his personality as well. Also his scleras (part of eye that's not the iris/pupil) are black unlike the rest who's are normal.
- Leonarda has a tiny mushroom pin on her hat and their back has mushroom-like spots for the hat she always wears.
- People keep saying that Leo somehow looks like Foolish which is funny bc that wasn't even intentional- in fact was worried that she would be one of the only ones who didn't resemble her parents enough. I did try to make her slightly taller but I'm going to guess that it's the jawline lol
- [Edit bc I just thought of it] Leo's wings are bigger bc they've grown faster due to using them more to glide off of Foolish's/Veg's builds
- Dapper is built to be more bipedal than quadrupedal (their dewclaws on their back feet act more like a normal toe for better traction/ stabilization). This makes it easier to grab (or steal) things for their collection. And hold a taser.
- Richarlyson is based after an iguana! thought it would fit well (it's kinda hard to base him off of 5 different people lol)
- Had to go off of a secondhand info + auto translations (I can understand a decent amount of Spanish but have no idea when it comes to Portuguese so this could be off) but think there was something about Richarlyson having a bad leg both in and out of rp, and think maybe Cellbit said something about him having a prosthetic for it and I thought that was so so cool! It's based semi loosely off of a dog hind leg prosthetic and a human running one; probably wouldn't actually be functional but tried to keep the general shape of the leg.
- Richas and his dads cover it in stickers :)
- Juanaflippa's tail and probably the lower half of her front legs (which aren't visible) are semi transparent from Charlie (yellow comes from Mariana), and it shifts around a bit! It looks more like slime than it feels like it. I've been calling her Bananaflippa endearingly
- Gegg intentionally looks like Juanaflippa a bit (but he's way more slimy)
- Gegg's inventory basically consists of him absorbing random things which are sometimes visible (he is so full of avocado toast). He's like Bob from Monsters vs Aliens or smth idk haven't seen that movie in forever.
There some smaller less exciting details and other headcanons I have for them (such as extra accessories they'd have like Tallulah wearing sweaters) but that's about it! Feel free to ask about anything I like talking about them lol
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cdlum · 6 months
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I just wanted to say I think your art style is awesome! I was wondering if you had any tutorials on how you draw anatomy in your style (hips and legs especially)? Sorry if there's already one posted and I just didn't see it 🥲. Happy New Year :>
thanks for the kind words. i tend to draw people pretty stylized and then some so a good bit of artistic licence gets used. these tips are just what i use so feel free to take them with a grain of salt. with anatomy in particular you can kind of talk in circles because human/animal bodies are that complex so ill just zone in on the points you specified. here's a little image with a bunch of pointers:
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the above image condenses a lot of the points I'd make, but basically the key parts are to start with the bare essentials and build up that complexity. using a line of action is a good way to get a quick, rough start. you draw a line out in the general direction of the pose and do your best to adhere to it to give the pose a sense of flow.
you can also draw smaller, thumbnail versions that throw a lot of caution to the wind but capture the basic energy of what you're going for. even having a tiny little stick figure version of your idea can make for a good guideline of where to take it forward.
when it comes to actual limbs, you wanna consider how they integrate and work together, kind of like how chains do. you can see on some of the parts of pear i've drawn out these wireframes to kind of portray how the mass of her legs works in a three dimensional space. for aspects like the waist/hips, i use that X technique i highlight above a lot, particularly for the lower torso. a lot of the times, even when drawing a character totally naked, imagining them wearing things like skintight underwear can help a lot to guide you in the right direction.
its also a good idea to consider things like gravity and weight to a degree. humans are essentially big meat sacks and gravity is always pulling down on that, but theres all kinds of aspects that effect that, such as character build or clothing. pear technically isn't naked in this, but i've tried to imagine her as such and take that into account.
if you are drawing digitally, don't be afraid to take advantage of the convenience you get with that workflow. you can retry and iterate on things a lot faster that pen and paper, and do things that aren't really feasible at all when it comes to editing and modifying your existing work. things like resizing certain bodyparts, instantly flipping the canvas, or using selection tools to completely adjust the positions of parts of your drawing. to give you an example heres a timelapse with all the little edits i made just to this demo drawing:
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you don't have to use these techniques linearly, either. sometimes ill have a really solid idea for a piece in my head, and go back to basics with certain elements if they’re not coming out right or i just want to brush them up a bit more. some of the tutorial-y parts i added in i didn't actually use during the drawing but often do use so they're there just for demonstration. not every drawing i do starts as building blocks or a really basic version, often ill just start with a face and build it out from there.
i always encourage liberally using references (this can include yourself) and trying out stuff like life drawing or looking at things like existing photographs of real people/places/things if you can, the more you use learning material the better you'll draw up a mental inventory in your head that you can rely on more and more. some of these tips are things i've learned from other artists over the years (the chin one especially i remember seeing a tutorial about lol), so this is a lot of knowledge i've amassed from other sources over time myself. there are plenty of times ill use all sorts of reference material and its all in service of arriving at the final destination as smoothly as possible. learn by doing, as they say. hope this helps!
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luna-lovegreat · 8 months
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Wait...
It's November. It's November first. Yesterday was October 31st, so October is over. ...it's over. Is it over?
Inktober, artober, whumptober, flufftober, linktober, every tag ending with -tober that's been circulating for the past month... is it over? I don't know why it's just hit me but...
This matters. So I will try to get the message across, even though I'm not the best at it sometimes
Fanartists, fan writers, artists, fic writers, people making comics, every single one of you that has created art for the past month...
Thank you
This is my first October on tumblr. When I started seeing the "tober" tags, seeing the posts from artists with wips, saying they were going to make something every day to a prompt, making masterposts to update with each day, I thought "cool"
But every day this month, I have gotten on here and smiled.
And I don't mean smiled. I mean I smiled at least 20 times every time I got on the app because I saw all the art and fics. I got to see artists/writers connect stories through different day prompts. I saw people having the most brilliant ideas and creativity, flowing from their hands into their posts. I saw artists responding to continuous asks, telling them how amazing they are. I saw artists getting behind, and keeping going.
I saw Free. Beautiful. Emotional. Amazing. Original. Creative. Art.
Every day
I haven't committed to anything of this before, so I can't directly relate to what you guys were thinking and feeling. But I'm willing to guess; I think you probably enjoyed it, because most won't do such a huge project unless they enjoy it. I think you probably saw it as a challenge you were willing to fulfill, and an opportunity to grow and develop your skills.
... but I'm also willing to bet you did it for us. For people like me, who love art, but don't do this specific type, who are in fandoms, who love tracking and watching you art and sending you compliments, who take joy in your work. For the other artists (and writers!) who admire each others styles and love to learn from each other.
If anyone ever tries to tell me that humans are inherently evil again, I will strap them to a chair, pull up these posts and say look. Look at what these people did. Look me in the eyes and tell me these sorts of actions don't come from the most loving hearts. Tell me these people don't want to make others happy, that they aren't inherently good. And I will tell you you're wrong.
I have so much going on, yet somehow it slipped into my life that I was constantly looking at your art for the joy of it without me even noticing.
And how is it possible. That we have such a beautiful community of people here that we will share. And communicate. And exchange compliments. And literally do things and send asks solely for the purpose of making someone smile.
I'm almost crying by now. God I can't express it well enough! But I am so. So. Grateful
You guys brought me a month of joy! You gave headcanons, and art, and stories!
Even yesterday, Halloween, I was blown away. Because I had expected... I didn't expect anything. And then I log on and see people sending happy halloween asks, exchanging doodles of candy, and headcanons and gifs.
And some are still catching up to the schedule or whatever, and that's ok! But at the beginning of this post, when I was simply realizing it was November, I asked myself "is it over?"
Is it over?
... I don't think so. I've seen artists say they're going to continue and expand on a piece they made and especially liked this month. Some people are still continuing, catching up to a voluntary deadline. All those masterposts with your whump/fluff/link/ink tober art? I know many as well as myself will be going through, looking over your posts with smiles, catching up on some things they missed this month... it will continue in the people and artists I didn't know existed before, but now follow. In the skills and growth in creativity! In the community we've grown, and art you've made, and the art to come, at a normal rate like every other month, even if it's not October anymore!
But my artists, writers... thank you so much. I don't know if you guys know how valuable and amazing you are. How incredible it is that you exist! People say it's amazing we exist under a sky of such stars, but how incredible is it that you made a stranger on the internet smile every day! Your life is so. So. Valuable. I can't even express how grateful I am that you exist, that you somehow are selfless enough to share the most beautiful parts of yourself simply to create, and to create joy. Thank you so so much.
(And this applies to all artists, in any fandoms, not just mine. And I'm just as grateful to people who couldn't do something every day, or only one day! You still share your art, you're just as... incredible. You are incredible.)
Okay.
So I'm gonna do this, and if others want to do it in the reblogs that's great! I do not care at all about reblogging or likes, but I want to make the people that have brought me such joy some appreciation- I hope I can bring you even a smidgen of the light you have brought into my life. So I'm gonna tag all the artists/writers I know of/can think of that have done any sort of October challenge, all of you creators that have made me smile. If people wanna want to tag others in the reblogs or replies to spread love that's cool.
(Basically I don't know social customs or anything at all, so if you don't want me to tag or if I was supposed to do something different or something let me know I have no idea what I'm supposed to do)(if I like accidentally tagged someone who isn't an artist/writer or forgot someone I follow... sorry)
@skyward-floored @kikker-oma @adrift-in-thyme @blueskittlesart @zeldaseyebrows @smilesrobotlover @bahbahhh @soso-dedeck @lennsart @arecaceae175 @illcamp @breannasfluff @solarfire-art @26kabeuchi @cathianemelian @truffeart @scribbly-z-raid @uniquevoidflowers
To all the artists and writers out there: thank you so much!!! You are amazing and I'm glad you exist. Your life is precious, and you matter. Thank you so much for sharing your beauty with us, we love you too!!!!!
... yeah. Just want yall to feel loved... because you are. Again, thank you. Thank you so so much to my beautiful creators who create joy as well as art, who keep storytelling alive. Just... thank you.
:)
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epiicaricacy-arts · 6 months
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oh we’re still so young, desperate for attention
this was super experimental so i will talk about my process (+ clearer version) under the cut
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i’ve been looking at a lot of “messier” or more textured painting styles recently and an artist that stuck out to me is clariondeluna ! they posted a self-portrait recently that i really liked and i was super interested in the brushwork seen in their work. i love all the textures and how the shapes feel so loose yet everything is so detailed.
that’s not a method for me at all!!!! i cannot paint like that at all and the stuff i like to paint is very different to theirs. which is okay!!!! i had no intention to copy this artists style so closely like with what i tried to do in my raiden painting, i just wanted to try this style out :^)
it’s been a goal of mine to avoid over-rendering like i tend to do a lot, and i think i’ve been doing good with that recently! the mindset i’ve got going on right now is that if i find myself staring at it too hard for too long, i have to leave it and move on. if there’s still something wrong with it, i can fix it later once ive got a fresh view!
i’ve been trying a lot of things with my art this year. i always try to challenge myself with each piece, and to end the year off i wanted to be as uncomfortable as i possibly could be with this painting. i let myself draw whatever i wanted because i still wanted to enjoy it, but everything i did in this process was new, including parts of the subject matter.
i’ve never drawn a head at an angle like this, and i struggle with drawing mouths open. i don’t do bold lighting like this, and if i do, it’s not fire. i’ve never drawn fire! i also rarely work with warm colours and i hate using green, so i combined those to be my colour palette. i like working cleanly so instead of having a dozen different layers for one section, each section only had 1-2 layers for rendering. instead of clipping masks i would simply paint over things loosely and clean it up later. i never like having limbs cut off in a drawing so i had his other arm go GOD knows where. i don’t like weird patterned backgrounds so i made myself figure out how to like it!
IS THIS MY FAVOURITE PIECE OF ALL TIME. no. absolutely not. but i’m very proud of how this came out with all the challenges i put on myself. i WANTED to get better at these things and be more broad with my art, both in terms of the styles and subjects i portray.
okay let’s talk about wtf this drawing is
for those who don’t know, the design in this painting is my fatui/“Father” lyney fan design (read the design post here). the concept isnt super complicated and i don’t really have much explanation for it, but i wanted to combine the story of how lyney wanted a delusion before getting his vision, fire eating circus acts and how olympic medalists will bite their medal to prove it’s real??? don’t quote me on that i’m like 75% sure that’s a thing that happens. i don’t watch sports though so im just believing someone i heard on the internet ages ago.
anyways. i think fire eating acts are cool. and i think the fact that lyney wanted a delusion is very interesting to me. scratches my brain in the right places. and yk as a magician lyneys character revolves a lot around fooling people and creating illusions so i guess what im saying here is that lyney is trying to prove to himself that this power he’s been bestowed is real. bc his whole life his only constant has been lynette so he is trying to see if he can trust this new power. cause i guess this is an alternate universe where lyney does eventually become “Father” but he never got his vision ??? idk im not making lore for this i just wanted to dress up this funny little guy.
ok i’m done
thanks for reading
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here’s my dog
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spooky-pop · 15 days
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trolls has a certain vibe to it,yknow? like the scenery, the props, the creatures,the clothes, there's just something about it that screams "TROLLS" and iv tried looking for stuff that gives off this same feeling, but I cant, where do you get your inspo from?
*CRACKS KNUCKLES* You've mentioned something that relates to what I am passionate about- design! Apologies in advance if this is long but I am so excited to dive into this.
When trying to nail down the aesthetic for a type of media in particular it always helps to STUDY THE SOURCE! I get most of my inspiration from the Trolls movies themselves because the whole franchise is such eye candy. So let's look at it!
The general observation is that everything has been designed to look crafted or handmade, or almost toy-like. Everything is so artsy and creative it looks like someone created everything with craft supplies. The takeaway key words I get when looking at everything is: Happy, bright, colorful, soft, shiny, fun, glittery etc. These are what you take and incorporate into your ideas! It also helps when searching for references too!
I absolutely love the Dreamworks cards at the start of each movie. It's such a perfect way to show how they took the Trolls aesthetic and applied it to their logo!
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Everything looks felted, painted, embroidered, pieced together, etc. These cards alone tell you so much about the world of Trolls.
Next is observing environments. The designs for all of these locations are stunning not only because they are creatively done but because the things that make them different from each other are so fascinating.
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You've got the visuals from around Pop Village/Troll Tree which feels knitted, crocheted, sewn, felted, etc. It all feels so SOFT.
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Then I love this environment because it's all POOL TOYS? the vinyl textures? Foam? Amazing.
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Then my fave, The Rock aesthetic is full of flannels, denim, leather, etc. I could go on with more examples but I'd be here all day.
I think understanding the design choice behind the world of Trolls is so important because it'll tell you exactly what you should be looking for in your inspo. From this you can take that everything is fun and very artistic. This can influence your styling, your color choices, your textures, etc.
Creating a guide or inspo board gets a lot easier when you can type in key words or names of objects that are relevant to the world and characters you are working to capture!
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Hope this helps some! (Again, I'm not great at explaining things, but this is my approach!)
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illinoaventing · 20 days
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Taylor is so Tiktok-y. She is a culture vulture yes, but she is... also in it.
See, whenever something is popular, especially in the culture of white women, she will release an album with similar aesthetic.
In 2014, Tumblr was major and we have photos with these kinds of faded filters and Polaroid pictures. 1989 follows that too, but it looks off yk not like a deliberated attempt to create an artistic statement for the album like other artists. But what do I expect from a goofy ahh album title wdym your special trait is being born in the year 1989? Are you Christ?
And then in late 2019 early 2020 the cottagecore aesthetic was trending and she released folklore... like she wore long flowery dress and touched grass and stuff.
Then the Fall/Downtown girl/Rory Gilmore aesthetic. Miss girl wore thick jacket standing among trees 😭.
Then the whole 80s era came back and people loved it hard. Of course the next album must copy what the most mainstream aesthetic is trending! The lighting must mimicks the dreamy, glowing vibe of 80s pictures, with lots of contrast to create a vintage air. Tabloid of course must be sitting in a room with vintage interior design she damn well never lives in and even with a bloody vintage keyboard piano to complete the look 😭!!
And here we have the rise of #booktok and literaturetok community where people quoted Dostoyevsky and Kafka and Jane Austen and stuff. Is it a coincidence that Swifties start to chant about Taylor's pen and compare her to Emily Dickinson just by accident? Idk. But there she is promoting a whole album which is essentially about making literature an aesthetic, and she did it in a very surface-level way, like what do we imagine when we think of literature? Books, typewriter, fountain pen, cursive writings right? She basically grabbed them all and display it everywhere in the blandest way possible. Like, there's nothing visually artistically stimulating and curious. Black and white filter, paper, typewriter? Ground breaking. This MV should be preserved as a cultural relic. Even when a movie or video game tried to take an aesthetic but wrong, they still intertwine some modern twist on it to look more interesting.
So my take is that Taylor has no artistic individuality. She hops from trend to trend like a chameleon. She thinks of herself as an aesthetic enough of its own. Of course nothing is wrong about wearing what everyone is wearing but as an artist? You know how important personal artistic style is, it's to establish your own image. I think her signature is her blond hair, that's all. So despite being very famous, the general public just don't recognize her much except for being a white blond woman who sometimes sings with guitar... and there are many white blond women singers with guitar, they're just not as famous or insufferable as.
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kozachenko · 4 months
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[Click image for better quality]
I FIGURED OUT A WAY TO FUCKING MAKE THE IMAGE SMALLER FOR POSTING ON TUMBLR WITHOUT SACRIFICING THE ACTUAL QUALITY OF THE IMAGE OH MY GOD
Ok so, what I did is go into the clip studio paint file, make a new file, copy and paste the group in the original file, merge everything, get rid of the extra stuff outside of the canvas, and then make the flattened image smaller and crop the canvas. Once you have that, export it and you're done. This helps maintain the actual quality of the image and also helps shrink the file size down to something actually postable (if anyone has a better way of doing this please tell me)
[Edit]: Ok I guess posting something to Tumblr just naturally compresses the image a bit more somehow because I'm looking at it now and zooming in too much makes it a bit blurry so I'm still gonna have to futz around with image quality for future pieces oof
Artist's Note:
I'm so glad I figured out a way to do this because I like working on a big canvas so I can get as much detail in as I possibly can. Only problems are how laggy it gets while drawing lol.
I had an idea for a drawing with Reimu and Zanmu because I really like thinking about their potential dynamic a lot. I also wanted an excuse to draw Zanmu again but in my normal rendering style because last time I drew her she was in my more sketchy style with generally flat colours so I wanted to draw her again. Speaking of, looking at the sketch for this is a jumpscare that I never enjoy seeing, like, man am I glad I didn't use those for my final piece.
Also about her spear. I was originally gonna make it like the ones she had in game, but it kinda threw off the whole piece. It was too big, too blue, and too flat, so I just went "fuck it" and gave her a different one instead. My headcanon justifying this is that the ones she uses in game are for danmaku battles whereas in any other fight she just uses a proper yari, or she still uses the yari and just makes it all glowy to power it up, maybe both lol. I pulled as much inspiration as I could from Sengoku era spears, and even put in some blue into the decorative part of the spear and also added a little skull to pay tribute to the original spear. Also, in my research I saw some art of izanami and izanagi making japan and saw that the yari izanagi has had a little decorative tassley thingy on it so I took some inspo from that and just made it one of Zanmu's tassles (Idk when that art was from or if the spear was still accurate to Sengoku period Japan but hey, probably the same reasons Eirin puts little bow ties on her arrows, it's just for personalization purposes).
I love rendering hair and clothes so much omg, while I like the super curly hair Zanmu, the longer, wavier hair suits her better for this drawing (I imagine it only does that like how Ghibli characters hair moves when they feel angry lol). I love making Zanmu's hair all messy and crazy, as well as giving her grey hairs, this woman has aged like a fine wine. Also, if the hem on the ends of her sleeves, top of her shirt, and her pants look like gold to you, that's because it is! It's fairly light so she's not collapsing under the weight, but it's gold! (I don't care how impractical it is, it's just cool). Not the undershirt though, it's made of a gold fabric. I had a cute idea with Reimu's hair to make it have a red shine to it. I also changed up Reimu's outfit so it isn't just a blob of red. I like it a lot when Reimu's skirt and outfit is segmented into different layers, so I wanted to incorporate that.
I tried to draw their hands differently as well, but IDK how noticeable that is. Also, I am super happy with how the side profiles for the two of them turned out, I used to struggle a lot with how to make the side profile of a character actually look like the character, so I'm really happy that they actually look like themselves.
Also added in the tree and rocks in the background as an homage to Zanmu's character art in Touhou 19, just because I was getting kinda stumped on what to do with the background lol.
In terms of a story idea with Reimu and Zanmu, idk why but the potential plotline of Zanmu wanting to ascend to godhood is so fascinating to me. Like, it is very possible that if she just convinced everyone she was a god (which would be very easy for her to do), she would become one in a heartbeat. Also, if she were to become a god, with her ability to return stuff to nothing, could she hypothetically get similar abilities to (Jojo Part 5 spoiler btw) GER? Like, idk about the death timeloop stuff, but the concept has been haunting me every night as I have been trying to find loopholes in GER's ability for a while now ( for no reason in particular). Back to the main topic, I imagine that she would probably tell Reimu that if she were to become a god she would take over the Hakurei shrine since the god there might as well be dead, and Reimu just says to her, "Over my dead body bitch." Like, I have no idea how to summarize their dynamic but like, it's the type of hero-villain dynamic where the phrase "We're not so different, you and I" would definitely be a phrase said during a fight. I think that if another IN style game were to release, Reimu and Zanmu would be in a team together. They could also have an interesting mentor and pupil kind of dynamic. Can you tell that Zanmu has been charging my mind rent these part few months? Like, instead of living in my head rent free, she kinda just uno reversed the whole situation and now she's the one charging me rent. What happens if I get evicted from my own brain? Actually, scratch that, I don't think I wanna know.
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sir-adamus · 1 month
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i've got the blu ray for volume 1 playing and i'm watching the behind the scenes video and Monty explicitly spells out how important collaboration with other creatives was in building RWBY, saying how he wanted to work with Kerry and Miles on it in creating the world and how he mostly gave them broad strokes. and it's mentioned how they all put the show bible together - i'm gonna put the whole transcript for the video under the cut (which i'm having to do myself because no one has uploaded this video anywhere as far as i can tell and there's no fucking subtitles)
Monty Oum [Creator and Director]: It’s the stories I’ve always wanted to tell versus the idea I came up with about, a little over a year ago. And we were talking about doing another show, and I just kind of half-asleep came up with the idea of a color rule for a bunch of characters. The red, white, black and yellow color scheme was something that was very prominent even in my previous work, so I started matching names up, matching ideas up. Also thinking about like, some of the ideas I’d stored up over the years. At some point or another the word ‘RWBY’ came to me.
Monty: Starting the show out originally, I designed the original character, Ruby, as well as going into the other characters. So once I had the first trailer done, and thinking about the rest of the characters for the show, I started bringing in other artists who I had watched for years. People I’d always said “someday I’ll work with them, someday I’ll have them design for me.” And when I was certain about having certain characters, I first contacted an artist I admired and found over DeviantArt. Her name was Ein Lee, she’s actually from Taiwan, and I found her art probably well over five years ago, and just loved her art style, and therefore wanted to incorporate it into my characters. So, I would do rough designs for team RWBY as well as designs for team JNPR, and she would flesh that out to be even further. To the point where eventually I didn’t need to design characters anymore, she started designing a bunch of the rest of the characters down the line.
Monty: The second person I brought on to RWBY was Kerry, because we had just been having conversations about the kind of show we could make. I’d been working with Miles on Season 10. He was writing scenes while I was making scenes, and so the three of us would have a lot of meetings and collaborate on the show to the point where I just started coming up with the broad strokes eventually and they had pretty much written the bulk of the show. Collaboration’s a big deal here, and I tried to include as many people as I can.
Kerry Shawcross [Co-writer]: Right after RvB ended, we wanted to just go straight into RWBY, but that was like right when we were going into commercial season. So we would work our normal hours here. Like 10 to 7-ish, then we would go back to one of our apartments and just start writing.
Miles Luna [Co-writer]: Monty really was enthusiastic about having these characters that may appear really one-dimensional for like the first few scenes that you see them, but the longer you get to know them, you realise “Oh, Yang isn’t just a dumb blonde party girl. She’s a very caring and nurturing girl, that has had to essentially be there for Ruby when she was young.”
Kathleen Zuelch [Producer]: When Monty and Miles and Kerry came to me, and really took me through the story. I started becoming a huge believer, because I’m a big fan of old school, traditional fairy tales, I love the Brothers Grimm, I love all the Snow White, and I love Little Red Riding Hood. I grew up with all of those stories, and the way that they were very clever in creating this whole world that’s kind of making homage to all of these amazing stories really inspired me to get more on board with what they wanted to do with this whole anime show.
Taylor McNee (née Pelto) [Art Director]: The world of RWBY, it looks very familiar. We wanted a blend of very classic looking architecture and clothing and cars, but we’re also mixing in this really kind of futuristic feel, like these little touches of some really futuristic stuff like holograms and things that you wouldn’t find in a classic [inaudible]. And that’s how we’re making this world unique. Our assets have to go through this pipeline of concept, modelling, texturing, and then finally being able to be put into the 3D program. So we start out with the concept and we usually bring that image into Maya, which is the main 3D software that we use. We have to make a 3D model that looks exactly like the concept that we were given, and it’s quite a process. Basically, we’re pushing polys and extruding stuff until we make the perfect shape, then afterwards we have to UV unwrap it, and then lay everything out on a texture sheet and then paint it, and that will put the image on the model. After that we’re basically done with the model and texture, and then we have to give it to the animators. So then we will set it up in Poser so the animators can grab it and use it for their characters.
Gray Haddock [Lead Editor]: There’s a lot of people working on this show, and there’s a lot of different elements in the pipeline. Editorial kinda serves as a hub between all the different departments, so we help all the communication and coordination between all the different pieces of the show, depending on what part of development that they’re in. Editorial’s getting involved way early in the process, we work alongside the director and the writers and the storyboard artists, and we use the scripts to help develop the storyboards and the camera angles for all those boards. So editorial is responsible for building up the moments of any given scene in terms of the timing and what you wanna look at, at any given moment. So we take the script and we help develop the camera angles and how long you wanna linger in a particular camera angle, look at one character or another or the scene as a whole, and the rhythm of the scene in terms of how long is it gonna take to spend on a particular line or when you want the music to come in, things like that. So we build up a set of animatics with the storyboards, and the first pass of all the audio. This is what then is handed off to the animators, so they can know exactly what is in what shot and how long do they have to animate it in a given shot. And once they’re done animating and their shot’s been approved, then their shot goes to the render farm, we get the rendered shot back and we drop it into the timeline for our episode and finesse the cut a little bit if we have to. But for the most part, we’ve done our job right and everything should pretty much be locked in for the most part by the time we’re getting animation.
Kerry: What’s kinda interesting as we’re creating the characters is, we kinda knew what kind of character they’d be. We knew Ruby would act a certain way, we knew Weiss would act a certain way, but we didn’t really know much about them. So we would get to the point where we’d be figuring out plotlines or figuring out dialogue and we’d be like “What would Weiss say here? What would Nora say here?” And then it turned into “Oh well now we know.”
Miles: Obviously we put a lot of thought into Ruby, Weiss, Blake and Yang before we started writing the dialogue. I remember sitting upstairs and we made a show bible, and we’re starting- we talked about likes, dislikes, personality traits. One of the first things I remember making was “Weiss drinks coffee. Blake drinks tea.”
Kerry: It’s important. It sounds not important at all, but it’s very important. It says so much about them
Miles: But it’s so important. So much about them, also it says nothing about them. It was just like- that’s just what it is.
Monty: I want the show to have resonance with people who are growing up. Cos everyone’s story is the story of kind of becoming who they are. Especially these days when the path of becoming who you are tends to be marginalised with reality. Having done what I’ve done, where I’ve essentially dropped out of high school, started learning this stuff on my own, and therefore land in a position where I get to take the things I was dreaming about when I was growing up and make it real. I tend to get a lot of response from people who are also not sure what they’re meant to become, a lot of them also have the same bright imaginations and with the way the world is, the hardships of what it means to grow up tends to marginalise who you are, and I would hate that to happen to anyone because the future is in creativity and that’s not something you can just manufacture. I actually would like this show to grow up with the people, so unlike most shows where they tend to be ageless or age very slowly, I’d like our fifteen-year-old fans watching fifteen-year-old Ruby, when they’re twenty-five, to be watching twenty-five-year-old Ruby, and to actually have some resonance with the character. Probably one of my favourite types of feedback is to say “I know this person” or “this person is just like me,” and that’s probably one of the best things about coming up with these characters.
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hothammies · 3 months
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mad max, the party's zoomer - apoc au character details under the cut!
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max's role in the party:
a runner - fast and quiet, tends to be the one who makes out with the most supplies
mechanic - knows best about cars and is one of the party's designated drivers (the other being mike)
medic - not as skilled with plants and medicine like will, but is good with first aid and physical treatment!
thief - who the party sends out if they need to "borrow" from other groups (second nature to her)
skills + hobbies:
incredible with melee weapons and hand-to-hand combat -> everything she knows was taught to her by billy
decent shot, but prefers using melee way more!
stealthy, like a ninja - her and el are the quietest in the party! max's fighting style is much more brawler-like despite this
good with card games (likes poker, speed and BS) -> likes to play them with the party a lot, but in particular with dustin and lucas
skateboards whenever she can -> her favorite thing to do next to driving!
really loves listening to music (fave artists are madonna, taylor swift and destiny's child) -> likes having el or will in shotgun so they can listen together!
quirks / fun facts:
whenever dustin goes to bed, max takes his current handheld and tries to beat his high score on whatever retro game he's currently playing (dustin does not know its max who's actively beating his ass on dig dug and tetris)
she took billy's jacket and baseball bat and made them her own - very complicated relationship with him and her upbringing with her stepbro made her very skeptical and suspicious of others (especially the party when she first met them)
when she steals things, she tries to keep the party in mind when grabbing extra :')
--- other notes: ladies and gentlemen, our newest addition - maxine! i'll admit, the two characters i think i'm most shoddy on for their characterizations are dustin and max. since max's story in my au is so heavily tied to her issues with trusting people again (specifically men) and family, i'm scared that it will make her character intrinsically tied to relationships instead of having her own character. i'll try my very best for it not to be that way, of course!
for now, she's how i imagine her in the show - she's still a cheeky, sarcastic, stubborn and awesome tomboy with insurmountable trust and distance issues, and i love her for that! the circumstances that drew her to the party are currently a secret, but i will establish now that billy is tied to her storyline and how the party meets her for the first time - while billy's an interesting character in his own right, i straight up don't like him :P so i'm warning people now that billy's more a plot device for max's arc and i probably won't be diving incredibly deep into his character. this is a party centric au after all!
when i was thinking of max's character, i was trying to keep the things she liked in mind and why she was so cool in the first place! ofc, she had to skateboard, even if it was only a little, and she's honestly just great at games in general (to dustin's dismay).
her upbringing in canon and the way she acts is pure "survival instinct" behavior. she knows first aid, she knows how to drive, she escapes vecna, she's incredibly independent! she's a fighter, through and through. she's also not really one to hesitate often to be hands on, and i can see it in the way she acted seasons 2-4 :')
lucas is almost done - maybe a few days give or take!
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writers-potion · 26 days
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Do you have any like relationship personality dynamics? Like flirty and grumpy but a bit more specific? Or general. Thanks
List of Dating Styles for Your Romance Novel
Here's a list of popular romance tropes I made! If you're looking for specific dynamics between characters, I think that post would help.
I'll focus on various dating styles your characters can have. You can have fun matching one style to another to create various relationship dynamics!
Flirty: Throwing cheezy comments without batting an eyelash, teasing, having fun watching the other turn into a tomato
Mother/Father: always nagging their partner, giving advice, putting up with their bad days with patience (not in a toxic way, please run from people who actually tries to be a parent rather than a lover)
Grumpy: Someone who always complains about what their partner does/tries to make them do...but does it anyway with actual effort.
Sunshine: Generally naive, upbeat characters who makes their partners smile.
Nerdy: Lost in their own thoughts, can talk about their interest for hours on end but will listen to you also, you can never be confused about what they want for their birthday.
People Pleaser: Someone who believes they need to adapt themselve to the other person to make the relationship work. They're nice, funny, comfortable to be around but once you try to unveil their true self, things will get complicated fast.
The Committed Robot: Look, they might be a little slow to picking up the subtle cues, but if you program them right, a reliable output for each input is assured... They WILL cry with you, even though they're acting with a mindful of question marks.
Independent: They don't believe in relying on their partners and prefer to be given time to sort through their problems. Sometimes, maybe a little too compulsively.
The No. 1 Fan: They will love and cheer you like a fan would love their favorite artist. Compliments and support during the hard times, trusts more in you than you do in yourself.
The Wolf: Sexual innuendo? Check. Romantic moods and open to talk about sex? Check. Respect? Check.
Hope this helps!
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b1rds3ye · 10 months
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I love your writing style!
(also love how you always go for gn!reader!)
Silly request for another masked reader?
Masked reader who has those more solid material masks that can easily be cleaned has in the past painted their mask during one holiday just for the fun of it and they boys wanna do it too. Variation of it; masked reader got injured and has to stay bed bound for a while so their mask is being written and painted on like people do with casts :D
(there would be so many pictures)
PLEASE THIS IS SO CUTE (also tysm anon!! It means a lot that you like my writing and writing decisions AHHHHH). I'm thinking a white-hockey mask sorta vibe that can look intimidating for missions, but also far too tempting for the 141 to wreak havoc on. Of course, they'll ensure you always have at least one spare blank mask so you can keep being the ominous badass on missions, but when a mission goes south and you escape with barely your life, they do what they can to make your bed-bound recovery as entertaining as possible.
Soap in particular truly treats your mask as a canvas. I already touched that Johnny has a journal of alternative designs for your mask and with a plain mask his mind is racing with so many ideas! He also has a general knack for drawing, in the quiet nights when he's done with training and can visit the med-bay he can spend hours just drawing on your mask with a thin sharpie (think like those highly intricate black-ink tattoos). His art is a little rough and scratchy but the artistry is there. He also provides his signature which lacks the tact of his art - if another member of the 141 hasn't he'll be the one stamping his name across your forehead with an obnoxious "SOAP WAS HERE!!".
Ghost is not an artist. There isn't a single artistic bone in this poor man, when he draws a circle it somehow looks like a square. Instead, Simon writes. A card is too sappy but your mask makes the perfect patch of parchment. His handwriting is legible but far from aesthetic, it's practical and hastily done with your head shaking slightly as he writes on it. Eventually he has to stabilise your head with his other hand, and his hold is surprisingly gentle. It's a general message wishing you get better soon, and a special military pun for everyone to read when they see your mask. He says that now your mask is a little more customised it almost looks half as good as his. While being unable to draw, he does accompany Johnny or Kyle if they pay a visit to vandalise your mask.
Price is straight forward. You want people to sign your mask? He'll sign your mask. John is surprisingly sentimental, he genuinely treats your mask as a get-well-soon card. He encourages you to rest - which is admittedly redundant since you can't get out of bed - but also to hurry up and get back on the field because he's losing his mind putting up with the rest of the 141. His handwriting is small because he has a lot to say, his message taking up the expanse of your cheek. He puts effort into his message and handwriting, it's going to be on your mask for everyone else to read and when he tries the captain has some exceptionally nice cursive. When he's done, he pulls away and lets out a satisfied huff at his message and how it looks on you... and then a consequential sigh when he looks at what of the rest of the task force has done to your poor mask.
Gaz does everything with your mask. He first covers the basics, signing his name and a quick, encouraging message for your health. Then Kyle goes ham on redesigning your mask and making it look as terrible as possible. Because it's a plain white mask, in particular he loves to use coloured sharpies on it. He'll shade panda-like eye bags where your eye sockets will be, or colour the area of your nose with a bright red circle like a clown. If you ever complain he'll just say this is the price you pay for getting injured and being sent to medbay. It's a joke but the underlying concern isn't missed from you. He's not the best artist but he'll leave a cute little doodle like a flower or that "S" sign that's used to graffiti everything known to man. He also enjoys giving you something to do (laying in med-bay all day must be terrible!), taking your hand in his to guide your hand across your face so you can draw a simple little star or love-heart on your own mask.
Surprisingly, it's Simon who initially asks for your permission to take photos of your mask. He says it's for the rest of the task force so they can have a reminder of what they're fighting for as they continue doing operations in your absence. John did add on that it was also simply for the memory as it's expected that you'll keep the mask once you've gotten better - unless you're willing to auction it off in which Kyle already called dibs.
It's only when you can freely move around do you take off your mask to realise that under your chin would be, generally obscured from view, one of them drew a shoddy little penis. You have half the mind of chasing up on who it was but it was simply too funny and you let it go. (Also because you already know deep down it was Soap)
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Masked Reader Masterlist Call of Duty Masterlist
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