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#it was in a very unique way where i try to replicate all my previous adult relationships with new adults
thehellsystem · 5 months
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I think I was a fucked up twelve year old I'm gonna be real
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I've found that when I review a book that was on the whole quite good, but the element I was most interested in didn't quite play out the way I wanted it to, I tend to spend most of my word count on what I didn't like instead of what I did, so I'm going to try for a little more parity here. The Stars Too Fondly is a thoroughly enjoyable sci-fi romance with a lot to recommend it. It begins on a near-future Earth, twenty years after what was supposed to be the first of many missions to begin evacuating humanity to a new planet using a revolutionary new technology that would make interstellar travel cheap and easy failed dramatically and inexplicably on the launch pad, resulting in the cancellation of the program. A group of four postdocs who watched the failure live on television as kids break into the now-derelict launch facility determined to find out why the launch failed and what happened to the crew, all of whom vanished without a trace during the catastrophe. However, the ship inexplicably powers up and launches with them on board, and now they not only have to solve the mystery but also figure out how to survive their multi-year interstellar journey and return, with the help of the ship's onboard AI who, for some reason, has been programmed to be a perfect copy of the missing captain of the original expedition.
I really enjoyed the tone and setting of the book, which is much more Star Trek than it is The Martian, with much more focus placed on character drama, mystery solving, and moral dilemmas than logistical puzzle-solving. The influence of Star Trek: Voyager in particular are worn proudly in both plot elements - a holographic artificial intelligence with questions about her personhood, an unplanned years-long journey that the crew is trying to shorten - and smaller elements, such as the use of food replicators and even a direct reference to the show's most famous episode, Threshold.
The characters were solid and compelling, with engaging dynamics unique voices. I also, barring one personal gripe, really liked the book's exploration of queer experiences. If I found myself on an unplanned space mission, I would also be very concerned about how I was going to get HRT meds!
The book makes use of a combination of plausible hard sci-fi theories, which stopped me from giving the concept of a dark matter engine my usual obligatory eyeroll, and bonkers off the wall pseudo magic soft sci-fi. These elements synergized better than I was afraid they would, but the introduction of the softer elements was a little jarring. Also kinda like Star Trek actually.
The plotting was perfectly solid, though not extraordinary by any means. None of the twists and turns were particularly surprising, but neither did they come across as trite or formulaic. The themes weren't anything novel either, but they were well-supported and conveyed. The writing itself was mostly pretty good, with a few of the rough edges and structural oddities that I've come to expect from debut novels.
So now that I've actually given the book its due, I'm gonna dig too deep into what I found disappointing.
I've noticed a bit of a trend between the last few books I've felt really compelled by, and that's the idea of a character falling in love with someone who, by their very nature, they are not going to be able to have an "ordinary" relationship with. It's what drew me to Flowers for Dead Girls, which is about falling in love with a ghost. It's what drew me to Someone You Can Build a Nest In, which is about a psychologically and physiologically inhuman monster falling in love with a human. And it's what initially drew me to this book, which is about a human falling in love with the hologram of a dead woman - a space ghost, if you want, or a ghost in the machine, if you'd rather. All of these books take some pains to explore the rough edges of these relationships, where the participants' desires are stymied by their physical differences. However, where the previous two books end with the characters establishing an equilibrium of sorts where their needs are met, even if their relationship doesn't look like what society or their own imaginations expected them to look like, The Stars Too Fondly just neatly resolves things such that their differences are no longer a concern and they can have exactly what they imagined. And I found that to be cheap and unsatisfying, especially because the resolution only works if you really, really want it to work. When you start digging into it, it starts falling apart.
It's a symptom of a phenomenon I'm calling, "So You Want to Have Your Tragedy and Eat it Too". It arises when an author has an idea for a very compelling and evocative tragic event or outcome that results in rich character moments and strong thematic resonance and very profound emotions that they really want to explore... but it would also make the happy ending they want for their characters impossible, either because the rules they've established for their story mean that the damage can't be reversed, or because the change is such that, even if the conflict were apparently resolved, the characters have now been changed by the event that they can never be as they were before, and the happy ending is now emotionally impossible.
When this conundrum comes up in the writing process, the author has to decide - do they want to explore the rich possibilities of this tragedy, or do they want to go a different direction that allows for their originally desired happy ending. It's a difficult choice to make, and unfortunately, it's not uncommon for authors to think they can take a third option, that they can come up with a way to have their tragedy but still make things work out in the end. And the end result is a solution that doesn't hold up to scrutiny. That's what happens here, to the point that it's hard to read the last couple chapters because the main character reads like she's deluding herself that everything is fine and she's happy. And you know, that could've been a really interesting - and tragic - direction to go on purpose and explore, but it wasn't on purpose, and it just winds up feeling like the book is trying desperately to convince the reader that everything is alright, really! I can't help but compare it unfavorably to the conclusion of Lovelace's arc in The Long Way to a Small Angry Planet, which confronted the fact that nothing could ever be the same again so unflinchingly that it gave rise to A Closed and Common Orbit, one of my favorite books of all time (that I completely forgot when I was trying to list some of my favorite books in a conversation the other day and now I feel like I've betrayed it).
And while I have you here, I also really hate that they made the transfem side character super into astrology. That's a personal bugbear, and while it's one I have grudgingly tolerated the singular time that I have seen a transfem author do it, I really, really wish non-transfem authors would knock that shit off. Find a different quirky interest to give to your transfem characters.
Still, on the whole, I thought it was a really solid book with a lot of entertaining and compelling elements. Unless you are reading it primarily for the logistical and emotional challenges of a romantic relationship between a ghost and a human, I would recommend it without hesitation. If you are, check out any of the other books I referenced in this post instead (except maybe for A Closed and Common Orbit, but if you're the kind of person who would like those other recommendations, I bet you'd like it too).
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entropieogchaos · 2 years
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In regards to the AI-Art debacle, I'd like to ask how could AI-art be used? You mentioned a friend recreating the art, is there anything else? I just feel that most AI-art generators are not advanced enough to produce consistent ( in detail, color, theme, etc. ) images. They're fun but I don't see much practical use.
I think many people have the wrong expectations for AI generated images. They will point to a messed up hand or extra limb and say that's a defect that proves the AI's image is inferior. But I think all these strange glitches should be viewed more as a feature than a defect. And what makes it important to me is that the glitches are often so strange and unexpected that it's not anything I think I would have imagined on my own. And these glitches are aesthetically distinctive and different than previous styles of so-called glitch art. I think the "perfect" "beautiful" AI images are by far the most boring and least original.
I'm very attracted to chance aesthetic; the sort of images that arise from processes where I have only a limited amount of control. I have experimented with this alot in my photography, especially in long exposure images. I find many experiences with a camera to feel very similar to using an AI image generator. A camera isn't a machine that faithfully replicates reality. It is very imperfect, with numerous elements distorting the image from what it is in the real world. With experience, we can learn how to "speak" with the camera and its associated elements in a way to consistently get the sort of images we want - including images which bear little resemblance to the "real life" things it is supposedly capturing. The same thing happens with the AI generators; you're forced to learn a different language and how to speak with the thing, but you still a large element of chance in what it does, and doing things such as changing the seed or its model can have dramatically different results. At it's most creative, an AI image generator is a way for me to play with language to experiment with how this complex machine creates images from words. Sometimes I just put in strings of random numbers and get all kinds of strange things. This is analogous to holding the camera shutter open and swinging the camera around to see what happens.
There are some AI generators out there that much too "easy" to use. They are using models that are trained in such a way that they generate this very limited palette of "beautiful" images with similar composition and in a stereotypical "digital art" style. These seem to be the ones that offend artists the most because they're making beautiful images that cop their style with very little effort from the user. But if you use these enough, you notice pretty quickly that the images all essentially look the same and it gets bland and boring real quick. These generators offend me too, because it neuters and homogenizes everything that can make AI images unique and interesting. And I find the harsh censoring on some platforms to be very anti-art and anti-creative. But AI generators exist outside of that wannabe scene and it's possible to get deep into AI art without ever wasting time with those lame platforms who are just trying to make a quick buck off a fad instead of contributing anything culturally valuable.
I also think that AI image generators are an ideal ironic way to criticize AI and the Tech Industry generally. I think AI is a danger to Humanity. Not because I worry a thinking machine will take over and try to exterminate all of us, but because I worry too many people will become confident that a machine can make better decisions than us, and so offload all our thinking and difficult decisions to machines that are dangerously imperfect and prone to errors that could result in people killing people because a machine told them it was the right thing to do and people forgot how to question and think for themselves. I intentionally make grotesque and ugly AI images because I think our worship of technology is grotesque and ugly.
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dorianepin · 1 year
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still in my feelings about robo getting the puck after game 5 like the team is going to be there to uphold one another no matter what... geez why do i obsessively delete all my tags 48 hours after i make a gifset just because i get embarrassed over having feelings about things when there was a point i made in a wyatt post that i wanted to circle back on except now i forget what it is. i think it’s just that the stars make me feel insane because they maintain a valuable equilibrium (even with the pecking order as it is) between individualism and collective effort, and the fact that their reg season top producer is such an unassuming media character AND the fact that while he does allow his failures to weigh on him heavily he makes it a point to emotionally contain his frustrations in a very light-hearted and jovial manner really lend themselves to just... the team’s quiet belief and understanding and immaterial venues of support.
pav is so fascinating to me sometimes because in many ways he’s the perfect teammate and has built up a profile of respect as a veteran player where there’s frankly nothing you can knock him on hockey-wise, so you get these rookies and young guys coming in and he’s the de facto 2nd leader from his previous captaincy days and they immediately just feel... i guess what i mean is that he’s so adept at identifying and integrating young players' respective strengths and roles and interests, even though he comes off as such a grump sometimes to media but then you can tell just how GOOD he is with the younger players which is like a punch to the gut, be it strictly hockey-wise from rotating to the wing and acting as a genuinely identifiable reference point for robo on the top line and a fellow high-iq slow skater—i think robo and pavs being together is just as important as robo and roop being together but obviously in a lot of different ways, so much of how robo gets to play with roop is predicated on his speed and identifying open ice for him, whereas robo and pavs work well creating plays in tight space and as much as there’s still linemate symbiosis present between them it’s also frankly just SEEING and understanding how pavs plays around robo that is valuable i feel, whereas nothing roop does around robo is like... functionally replicable. ...anyway where was i. or taking wyatt into his place and breaking down the game with him, or practicing deflections with ty, etc., it’s weird to think about how he’s still checking all these boxes of top producing forward driving the team bus AND veteran player pseudo billet dad AND number 2 captain taking on substantial leadership responsibility but i think that’s why it’s like............ i don’t know just so so interesting that he specifically called out the ~media~ for accusing robo of being a pp merchant because it was a relatively measured response but also imo extremely open and honest in that unique pavs way.
also what i mean when i say that robo is more reluctant to speak in absolutes than otter is is that otter will often be like he was our best player in this game yada yada but robo is always like, he’s one of the best guys on our team... he’s one of our best forwards... it’s interesting. otter obviously is more adept at externalizing his confidence as necessitated by his position (i’d be concerned if he were any less self-assured), but robo still finds a lot of ways of walking that semantic line, not just for himself but for all the guys on the team. he’s very careful with the credit he gives, even if he’s always adulatory with teammates, which is interesting.
i also always think it’s so fascinating when top line allude to having “closed talks” after they struggle with their output, or robo is like we know what we should be capable of so it’s something we’ve discussed as just the three of us, because there’s something to be said in knowing you’re the most talented player on the team but trying to vocalize it in a way that acknowledges not so much your own relative value but rather the responsibility of that value. and i also just think robo pavs and roope having Serious Talks at the round table reviewing video on the facility ipad and robo furiously scrutinizing plays while they draw up Plans and Strategies without pdb involved whatsoever is SO fascinating to imagine asldkfahsdflahd. this post was supposed to be like 2 paragraphs long i wish i weren’t insane  
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gale-gentlepenguin · 3 years
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ML Fic: Soulmate Survey Part 37
Shout out to @asongeverlasting for beta reading for me and making sure I actually got this out.
Check her writing out on AO3 as Ramblingwren
(Master post)
(Read the fic in a more condensed on Ao3)
(The latest chapter will be up on there once this reaches over 300 notes on tumblr)
_____________________________________________________________
Simularé looked out over the city from the top of the school.  Using her replicated powers, she took the form of Volpina so they'd be able to alter the illusion quickly should something pop out and accidentally reveal the true form of the school. Thankfully the sentimonster didn’t need to do much in order to maintain the illusion; Paris was a surprisingly quiet city.
As far as they could tell, no one in the city outside of the school had any idea what was going on. And that worked out perfectly for them.
“So, this is where Lila has you stationed,” a voice called out, resulting in the faux fox turning around. The figure behind them was a woman clad in dark blue, with blue skin and a feathery fan. She looked confident and the sentimonster instinctively felt that this individual was very much aware of what it was.
Mayura had quickly deduced it was the sentimonster as it was in Lila’s previous akuma form, Volpina. With Lila now Masquerade, it was unlikely she would choose to take such a form. She would likely want to stay in her new form to show it off.
“Do not be alarmed, Simularé, it is your creator. Mayura,” Mayura spoke again.
The shapeshifter leveled a sharp glare at the woman. What made her so certain of that?
“How do I know that is true?” Simularé questioned.
The villainess took a moment to examine the sentimonster. Mayura had to admit that this sentimonster was her finest work to date. The amount of emotion harnessed from Lila to create it made it far more unique, much less of a mindless creature than her previous creations. Amoks were created much like akuma were, locking on to intense emotions before sending off. But unlike akuma, amok can be shaped and tailored with enough focus. Simularé was a special case, as it was made from the conclave of emotions that Lila was experiencing during her breakdown. It had been quite difficult to focus on one specific feeling but Mayura had pushed through. Simularé was sculpted to be Lila’s ideal ally, but it was also so much more than a simple asset. This Amok embodied Lila’s core personality. Her cleverness, her cunning, her mistrust of others, her playfulness, her pride and so much more. To put it simply, this Sentimonster was Lila’s spirit given a new form.
“Trust me Simularé, you would be best not to ask that,” Mayura warned.
The sentimonster felt as if it was being talked down to and clearly did not approve of anyone talking to them in such a tone, save for its master. It charged at the peacock villainess, ready to make contact, But, before it could get close, Mayura stuck out her hand and pinched her fingers together, causing the sentimonster to feel as if some force was pulling its essence out. The pain it felt was indescribable! It felt as if its very being was being ripped out. Mayura was in range to sense the Amok and could easily remove it without difficulty, much like Hawkmoth could with an akuma. Though Mayura had a feeling that letting the Sentimonster know that keeping her out of range of the item was the key to its survival would not be wise. It was best in this moment to display power.
“Stop! Please!” Simularé begged. “I … I believe you! I will do whatever you ask, just please stop the pain!”
The villainess smiled, it seemed there was even more to this Sentimonster than Mayura had anticipated. It had a powerful sense of self preservation, something controlled sentimonsters didn’t seem to have. She took note of that.
“Good. Now, you are going to explain to me your master’s end goal and where Ladybug and Chat Noir are in the building.”
Simularé felt the grip that Mayura had on its essence and held back its burning resentment towards the blue bird villainess. She would behave. For now.
“Okay… I will tell you everything.”
_____________________________________________________________
“Duck!” Ladyice called out as she had Ice Noir lower their bodies to avoid oncoming ice projectiles.
“Surprising that she's only attacking us with ice. She's Stormy weather. You'd think she would be attacking with more, maybe some rain or like a vol....” Ice Noir commented.
“Don't talk about that! Do not give her any ideas!”
The two had skated out of the room and made their way through the now icy hallway while Stormy Weather gave chase.
“I was just saying it seems weird how...mediocre her attacks are.
“It’s like we saw before, the akuma servants are like robots, they can’t react quickly so changing up her powers is likely just as much of a problem. She's probably not as dangerous as we initially thought.”
“So maybe we should face this problem head on now that we aren’t cornered?”
Ice Noir changed direction and began skating towards the umbrella-wielding akuma.
Stormy Weather noticed the approaching cat and raised her umbrella, creating a mighty gale to blow him back and ending him flying past Ladyice to the end of the hallway.
“She can use her other powers… can confirm,” Ice noir commented as he got off the wall, still dazed.
Ladyice skated up to the dazed cat and helped stabilize him. Despite seeming like a wasted effort, the cat’s brash antics actually inspired Ladyice with a way to take her out.
“I just figured out how we can stop her, think you can give her one last charge for me?”
“Why Bugaboo, asking me to rush headfirst into danger? How heartless.” He feigned hurt.
Ladybug rolled her eyes.
“Silly Kitty. Just be ready to hang in there when she blasts you with wind. Don’t get blown back this time.”
“Got it.”
Ice Noir quickly skated across the ice as he drew his weapon. He was ready for her this time.
“Hey breezy weezy! The weather today was supposed to be sunny with a 20% chance of raining Cats and Dogs!” Ice Noir called out, clearly happy with his lame joke.
Stormy Weather saw the cat approaching once again and prepared to send another wind blast at him.
But the cat was prepared this time around and extended his staff to anchor himself to the walls on either side.
“Nice try!” Ice Noir snarked. “But a small little puff of wind won't blow me back again.”
The storm akuma decided instead of creating just another wind blast, she was going to step it up with a cyclone attack! A powerful tornado tunnel would surely blast the cat down for good.
“We were wrong! She can amp up the power too!” Ice Noir exclaimed as he held onto his staff with all his might while his body was being blown back by the massive winds. “This was not well thought out!”
He focused on digging his claws into his staff and doing his best to remain in the wind tunnel. The powerful winds blew into his face and he could see Stormy Weather slowly approaching.
“I don’t think I can hold on much longer, Ladyice!”
He felt his grip slipping. Any second now, he was going to get blown back.
“Don’t worry, Kitty. I got this.”
Stormy Weather didn’t get a chance to react when she felt something tackle her full force and rush her into the wall on the opposite end of the hallway.
The wind died down and Ice Noir was able to land on his skates. He released his grip on his staff and fixed his windblown hair to resemble its original state before quickly skating down the hall to help his partner.
“Nice job, Ladyice.”
The red-clad heroine stood up from her grapple with the storm akuma.
“Actually…”
Ice Noir looked up to see that his partner had shifted power ups. Her skates and ice skater aesthetic were replaced with a suit that had red spacesuit-like plating, a jetpack with retractable wings with red and light blue colors that matches her helmet.
She had changed into her space form, Cosmobug.
“Space power up! Because you can fly through the wind! Genius!”
Cosmobug smiled.
“Well, Stormy Weather is dazed but probably not for long.”
The two heroes noticed her about to grab her umbrella, but Chat Noir’s cat-like reflexes helped him snatch it first.
“Oh no you don’t!”
Ice Noir broke the umbrella over his knee.
“I don’t think she will be as mobile without her powers.”
Stormy Weather tried to stand but slipped on the icy floor she had created.
“Let’s just make our way to the boss,” Cosmobug said. She used the jet on her back to swoop up Ice Noir and fly slowly down the icy hall.
“Just like you to sweep me off my feet. But don’t think I will be a smitten kitten like usual.”
“Oh? Is that so?” The bug heroine raised an eyebrow. “It’s hard to imagine that you haven’t been dreaming about this scenario.”
“It helps that you aren’t riding a horse with the wind blowing in your hair,” Chat Noir joked back, catching Ladybug’s teasing.
Cosmobug quickly moved them to a part of the hall where there was no ice. Both undid their potion transformations, reverting back to their usual hero forms.
“Not keeping the jetpack?” Chat Noir asked. “It is really cool.”
“The room halls are pretty limited, and there's not much mobility, otherwise I might have,” Ladybug confessed.
The two heroes took a moment to catch their breaths and figure out their surroundings.
“We should thank Stormy Weather.”
The cat looked at his partner skeptically, remembering how a few minutes ago, the wind had nearly sent him flying through a brick wall.
“What makes you say that?”
“Lila probably had Stormy Weather out and about to flush out other people in the school and make sure the area was difficult to traverse. She likely sent out a bunch of other akuma to do the same, which means her forces are scattered and we have a better shot of dealing with her with fewer obstacles.”
Chat Noir nodded. He would not have deduced such a thing from one encounter with a weather akuma.
“Good to know, so the plan is to locate her and save the day.”
“No need to figure out where she is, I already have a good idea where she should be.”
Chat Noir noticed Ladybug had already started moving. He quickly followed behind, though he didn’t need an explanation this time. He already knew where Ladybug was heading — to his homeroom class, but he couldn’t say that without revealing what he knew.
_____________________________________________________________
‘This was a ridiculous decision.’
That was the thought running through Chloé’s mind as she ran for her life from a large group of Reflekta clones.
The two or three she had run into early were easy to avoid, but now it seemed like a horde of those tacky clones. And all of the ice that surrounded certain hallways made it impossible to traverse. She was limited in her running space and she was running out. But what made it all worse was that now those Reflekta copies had adjusted to running.
“HOW CAN YOU RUN IN THOSE HEELS!?” Chloé screamed as she ran down the hall.
She just had to try and be a hero. Why was she even doing this? The assistant probably got turned into one of those gross clones or got masked like those other students. She could have just sat back and just waited for Ladybug and Chat noir to find her or let them handle it.
“You can’t run forever” The crowd of clones sang in Rather impressive and creepy harmony.
Chloé took a turn down the hall and went into the door of the nearest room.
She closed the door and locked it before smelling the musty wet air.
“What the… EWW!” She spat in disgust as she realized she had locked herself in a janitor’s closet.
“Why did it have to be in such a gross smelly room?” she moaned.
Unfortunately, her comments caught the attention of the crowd chasing her.
She heard banging on the door.
“You can’t hide, we will find.”
Chloe put her back to the door to keep them out and felt herself slide down it in despair.
Was this how it was going to end? Getting turned into one of those fashion nightmares after hiding out in such a rank smelling closet? She didn’t even save… wait. She did save someone. She saved that old man. It hadn't been glamorous, but she did manage to save at least one person.
“I guess I did do something good after all. May not have been exceptional… but it was something.” Chloé smiled for a brief moment.
She took a moment to look at the positives, Ladybug and Chat Noir would likely come in and save the day, plus there were those other two heroes. Perhaps that would be enough. But she had to admit, finding solace in that was getting harder to do when the smell of the closet was destroying her nostrils. Just then, she remembered she had some nice perfume in her bag that she could spray to alleviate the smell.
“Well, at least I won’t smell awful when they capture me.”
She put her hand in her bag and felt around for her perfume. As she searched, she felt an unfamiliar object in her designer handbag. She pulled it out.
“What is this?”
She noticed a note on top of it. It was a bit dark to read so she pulled out her phone and turned on her flashlight.
“Return to Ladybug after mission?”
Chloé’s eyes went wide. Could this be what she thought it was? How was it possible? She didn’t have time to question it.
She opened the box and out came a floating bee creature, who Chloé recognized right away. It was real.
“Pollen!” Chloé exclaimed with cheer.
“It has been a while, my queen.” the bee kwami said.
Chloé would have loved to revel in this moment more but she knew that door was going to burst open any minute. She needed to be the bee heroine.
“As much as I would love to talk more, we need to hurry. We have some akuma clones that need bashing.”
“Right away, my queen!”
Chloe put the bee miraculous in her hair.
“Pollen, Buzz on!”
_____________________________________________________________
“It is a good thing there are so many copies,” Ryuuko stated as she leaped over a few Reflekta copies.
Viperion swerved and dodged the replicas of his sister’s akumatized form while avoiding getting caught in the bubbles that froze them and floated them up in the air.
Deadzone had been doing a lot of friendly fire thanks to its single minded obsession.
“After this, I really hope I never have to see my sister take this form again,” Viperion commented.
“Right, Adrien mentioned that you were Juleka’s brother. Older brother, right?”
“Older twin brother. But yes.”
“Really? You seem older.”
“I am a grade ahead of her, but we are the same age,” he explained.
“Could have sworn you were at least a year or two older.”
“A lot of people think the same thing. Even my mom forgets, sometimes. Rose, my sister’s girlfriend, says I radiate ‘big brother energy’ or something.”
“You learn something new.”
“What about you? Any siblings?”
“Sadly no. I was an only child.”
“Too bad, I think you would have made a great older sister,” Viperion encouraged
“A snake charmer, are we?”
“Well I am the snake, and I am not charming myself, so I think the more correct term would be dragon charmer.”
“Change that to fun killer because you killed my fun right there.”
Before Viperion could retort, they had made their way down to the end of the hall and noticed that it was frozen off.
“Dead end,” they say at the same time.
“No, Deadzone.”
The two turn to see the deadly akuma amalgamation pointing its blaster at them.
The two heroes looked at the deadly akuma.
“Any ideas?” Ryuuko questioned.
“Just one.”
Viperion moved his hand to his bracelet.
“Second chance!” Viperion activated his power.
“Now we have some options.” Viperion explained.
The akuma fired a bubble blast at Ryuuko, and she was frozen.
“Second chance!”
Things reset to how they were a few seconds before. Viperion grabbed Ryuuko and pulled her out of the way of the oncoming bubble blast.
“Thanks. For a minute there, I thought that thing had me.”
“It did, but I used my power to stop that. we still have to get out of here.”
“Look out!”
Ryuuko got hit with another bubble as they got up, protecting him from an attack.
“This might take a few attempts…”
_____________________________________________________________
Hawkmoth paced inside his lair.
Mayura was out there, his son was out there… and things were not going the way he planned. Masquerade seems to be building a base for herself and was more concerned with that than getting the miraculous. Adrien is MIA, and Mayura isn’t responding.
“I might need to step in. But there is a lot of risk in this. Far too many variables that I can't account for”
Hawkmoth never liked leaving his lair. It had too many risks to it. After Heroes' Day, he had nearly been exposed. And after that fiasco in Shanghai he didn’t want to risk getting taken out by his own akuma. He had already taken plenty of risks that had blown up in his face. Would this be another one of those times he would need to risk his miraculous?
“But it could also be just what is needed to beat Ladybug and Chat Noir once and for all.”
With an akuma this powerful, the two would likely have to use their special powers multiple times. If he can just locate them and wait for them to do so, he could potentially gain the advantage. Maybe Mayura was on to something with her actions.
Hawkmoth walked to the window.
“There will be a right time. I just need to wait for it.”
He felt an itch in the back of his neck. He wasn’t sure what it was but he could tell one thing, something big was going to go down, and he needed to figure out the right call soon or it could cost him dearly.
_____________________________________________________________
“…And that’s her plan.” Simularé finished. “As for Ladybug and Chat Noir… I am unsure. I lost track of them before I was given a new assignment. But they are in the building and they have not tried to leave.”
Mayura smiled at the information. While it was quite unfortunate that she didn’t have the exact location of the two heroes, it was good to know that they were still in the building, and Lila’s plan was certainly something interesting.
“Indeed, that is quite a clever plan. Ensuring everyone in the school couldn’t escape was pretty smart. You likely had a few escapes anyway, with how clumsy some of the akuma were. You are fortunate that neither one was Ladybug or Chat Noir. Still, though, it isn’t your master’s fault for that. They are basically mindless puppets. But then again, it seems that there might be zero escapes since there seems to be no new reports on the subject of a school takeover.”
Simularé let the peacock villainess muse, analyzing her movements as if trying to figure out any advantage it could handle.
“So, the next step now that all communications are cut is to send out a message that Ladybug and Chat Noir have already been defeated, so as to cause massive despair in order to create even more minions. Sounds a bit derivative, don’t you think?” Mayura mused.
Simularé said nothing. It held its tongue. Deep down, it knew that starting any dispute with this peacock was not wise. Especially given that crazy power she had over their being.
“Still, it is quite a plan. And with all those extra akuma recruited and Ladybug and Chat noir cut off from their guardian, they wouldn’t be able to get any sort of back up. They wouldn’t be able to put up much of a fight before all of Paris is under Masquerade’s thumb. I approve of the plan.”
“I am glad you do,” Simularé stated with a forced smile.
Their conversation was cut short when an akuma appeared. Seeing one it did not recognize, the artist akuma prepared to fight. But thankfully the shapeshifting sentimonster stepped in.
“Stand down Evillustrator, this one is not our enemy,” Simularé ordered.
Evillustrator eased and walked over.
“Masquerade has ordered that we start reinforcing the building. She wants this place to be like a fortress,” he parroted.
Mayura looked at the artist.
A fortress? Yes, Simularé mentioned that Masquerade wanted to reinforce the school so that she could ensure Ladybug and ChatNoir would have less chance of escape.
Simularé nodded at the akuma servant.
“Alright, so she wants us to drop the illusion, then?”
“She wants the place to be like a fortress.”
“Go ahead and start,” Simularé motioned. She figured that her master likely didn’t care about the illusion much as she was prepared for stage two. But she would maintain it for a bit.
The akuma moved to the end of the roof and begins working to reinforce the walls
Mayura began moving to the door of the roof to get back down into the school.
“Tell your boss I will be heading to her, and she best be welcoming,” Mayura ordered.
“As you command,” Simularé replied, hiding a large amount of anger and resentment towards the blue bird.
As soon as the blue peacock is out of sight.
Simularé contacts its master.
“Simularé, what is going on? Did Evilustrator reach you?”
“Yes. He is working to make this place a fortress. You want me to maintain the illusion, right?”
“I am about to go public shortly. After I make the announcement. Drop the illusion and make sure this place is a full-on fortress. After that is done, report back to me.
“Yes master. By the way, I had an idea.”
“Oh?”
Simularé smiled sinisterly. She was going to show Peacock why she was sorely mistaken.
“I will report the details to you shortly.”
_____________________________________________________________
“Everything is set up,” Robostus noted.
“Excellent. Let’s do it now.”
The Reflekta camera crew was all set, and Gamer had set it up so the moment they went live, every screen in Paris would show Masquerade.
Masquerade got off her call with Simularé. Something seemed a bit off with her sentimonster but she was intrigued that she had a plan.
“We are live in 5….4…3….2…” the gamer stated before pressing the go live button.
Masquerade smiled.
“Good afternoon, citizens of Paris. You may not know who I am, but don’t worry! You will be very familiar with me very soon. I am Masquerade, and I have decided to make Paris my personal kingdom.”
She paused to let that sink in.
“Now you are likely very alarmed by this declaration and that is normal. It will only be a matter of time before I spread my influence to everyone in Paris.”
She paused to let her words hang in the air before continuing.
“Do not be afraid, I am no monster. I plan on being a fair leader. All I ask is for your undying admiration and absolute loyalty. After that, you are free to live your lives as you normally would. Do not resist and you will have no problems. However, if you do… well, I can’t guarantee your safety.”
Masquerade took a calm breath before finishing.
“This last message goes out to the heroes of Paris, Ladybug and Chat Noir. I know you are here, I know you believe you will stop me, and I know you have allies here. But you will fall to me. Your days of superheroing have come to an end, your miraculous will be taken from you, and I will expose you as the failures you are,” Masquerade finished with venom.
She ended the transmission.
“Now make sure that it is being looped,” she ordered.
“Already is,” Gamer confirmed. “And panic is starting to rise.”
Masquerade smiled. Her plan was already working.
It may have seemed like a simple ego boost, but that speech of hers was a crucial part of her plan. Her charm bracelet could hyper focus on anyone that was akumatized in the past and have their biggest insecurities exposed. But that one by one process took far too long, if the hope of the entire populace of Paris was already demoralized. Then all she needed to do was send out her masks and let them take hold. And all she needed to do was go out there and send the masks.
She could already feel massive amounts of negative emotion from outside of the school. As soon as she headed out of the school, she could easily go and get more akuma soldiers. She could feel her bracelet trembling with all the potential additions.
She was prepared to leave, activating one of the charms to give her black angel wings, but something she remembered caused her to stop.
“Simularé I am moving to phase two of my plan. Get down here.”
It only took a few seconds for the sentimonster to jump from the roof and knock on the window.
One for the Reflekta copies opened the large window to let in what appeared to be Dark Cupid, before it shifted into the phantasm form that was its base.
“Right on cue. So, what is this plan you wanted to suggest?” Masquerade inquired. “And be sure it is not a waste of my time.”
“What if I told you I could get you a Miraculous?”
The sentimonster could feel that Masquerade was very pleased with that idea.
_____________________________________________________________
37 attempts.
It took thirty-seven resets before Viperion figured out what they needed to do.
“Ryuuko, follow my directions exactly,” Viperion instructed. “I know how to win.”
He quickly pulled her towards him to make sure she dodged the first bubble.
The akuma was surprised by the avoidance.
Viperion smiled.
“Your next line is, ‘How did you know I was going to blast at her?'” Viperion stated confidently.
“How did you know I was going to blast at her?” Deadzone parroted in shock before realizing they had said exactly what Viperion had said they would say.
The dragon heroine looked at the determined expression of the snake. She could see experience and certainty in his posture. All her years of fencing taught Kagami the art of reading body language, and the hero in front of her was someone that exuded an aura of confidence. She knew she could trust him.
“Alright, Sassy Snake, I will let you take the reins.” Ryuuko responded.
“Jump to the left in 2 seconds and start running.”
Ryuuko followed the instructions and sure enough avoided yet another bubble attack from Deadzone.
“Head to their left and bounce off the locker at the end.”
Ryuuko dashed past the akuma and jumped as Viperion instructed, perfectly avoiding the barrage of blasts sent her way. Viperion had perfectly mirrored her motion as he explained the next steps.
“Now somersault twice and draw your sword.”
Ryuuko somersaulted as Viperion leaped over her and the dragon turned to draw her sword, now on the other side of the hall.
“Now as soon as it fires a bubble at you, activate your wind! No matter what! I believe in you Ryuuko.”
The last words seemed a bit strange to the fencer. What did he mean by that?
“Will you shut up!?” Deadzone shouted before sending a bubble at Viperion.
“For my final glimpse into the future, you will say, ‘Not so tough now are ya?'”
The bubble contacted Viperion.
“Viperion!” Ryuuko cried out.
The bubble enveloped the snake and floated to the ceiling, taking his frozen form along with it.
“No…” Ryuuko muttered. She looked down in sorrow.
I failed to protect him. He ended up protecting me. He had been backing me up to make sure I wouldn’t do anything reckless.
Ryuuko felt her mind flashback to a few days ago which now seemed almost like it happened a year ago. They had made such a good team back then and now… they get a chance to be heroes again and she couldn’t cover him like he did her.
“Ha, not so tough now are ya?” Deadzone stated with confidence.
Ryuuko’s ears perked up at the statement. That was the line Viperion predicted they would say. That means… Viperion knew this would happen! Which meant his previous statement was to show he planned this. She knew what to do.
Deadzone turned its attention to Ryuuko.
“Don’t worry, you will join him shortly.”
Deadzone fired another bubble right at her, but this time Ryuuko wasn’t moving. She was at the perfect distance to do what she needed to do.
Ryuuko smiled.
“Wind dragon!”
The dragon-themed heroine turned into a cloud and blew the bubble right back at the akuma.
“What!”
The bubble encapsulated the akuma, causing it to freeze in place and then float to the ceiling.
Ryuuko returned to her original form and smiled, seeing how they had finally incapacitated the akuma.
“We did it, Viperion. We took them down. I'm sorry it cost you so much… I won't let you down!”
She raised her blade, upon realizing that her partner was indeed trapped in a bubble.
“Wait a minute…”
Ryuuko walked underneath Viperion’s bubble. She wasn’t entirely sure if this would work, since akuma magic was weird and often unpredictable, but it would make a lot of sense if it did.
“It is a bubble, so this should work right?” Ryuuko questioned as she used the tip of her sword to touch the bubble. She pushed it forward a bit causing the bubble to pop.
Her partner dropped to the floor.
“Ugh… my head.”
“You’re okay!”
Ryuuko hugged her friend, but then realized her sudden action and quickly jumped back up. A bit flustered, she could swear Marinette was rubbing off on her.
“I am glad you are alright, friend. You had me concerned — slightly,” Ryuuko corrected herself.
Viperion was surprised by the quick motions but managed to steady himself.
“Can I ask you something?”
“Of course. But make it quick, we will need to get a move on.”
“Okay… Who am I?”
Ryuuko froze at the question. She could see the confusion on his face. He was completely serious.
“Oh… that is not good at all.”
_____________________________________________________________
Masquerade is on phase two of her plan and Simularé is starting to make waves.
Who will get to the akuma first, Mayura or our heroes.
What will happen to Viperion now that his memory is gone?
Will Queen bee be the right choice?
Reblog and Comment . Your support is invaluable in keeping this fic alive. And I love hearing your thoughts on it
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aperrywilliams · 4 years
Text
Pour Some Sugar On… Me? (Spencer Reid x Fem!BAU!Reader)
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(Not my gif!)
Masterlist
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Pairing: Spencer Reid x Fem!BAU!Reader.
Summary: What if Reader and Spencer want to try something new in bed?
Word Count: 6522.
Warnings: Smut (NSWF); 18+ (please respect that!). Sexual talk. Fingering. Oral (male/female). Spanking. Penetrative and unprotected sex. Food play.
A/N: This fic was written to my dear friend @spencers-dria in the 3rd Fic-Swap from @imagining-in-the-margins Discord Server. For reference, the song alluded here is this one.
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Days off are a blessing and a curiosity in your job. It's not that you hate it; on the contrary, you couldn't be happier doing what you do, but there are times when you need to take a break. Working at the BAU is something you always dreamed of, and once you got it, you were still willing to give your 100%. But the last few months have been intense and stressful. So having a day off was welcome. Most welcome if you could spend time with your now-boyfriend Spencer. Wow, how weird that feels to you. After working at the BAU for almost five years with Spencer, it was only four months ago that you dared to confess your feelings for him. To your delight, he also admitted that he had feelings for you. Of course, the whole team already knew that, except for you two. But hey, as they say, better late than never, right?
The first date was almost dreamy. Like a real gentleman, he picked you up at your apartment. He took you to dinner in a nice and quiet place where you both could talk. You guys had a lovely time chatting and laughing at how blind both of you were for so many years being friends and not admitting that you liked each other. At the end of the date, at the door of your apartment, you saw how nervous he was, and you took your chance: you kissed him first. After that, things flowed the way you always wanted them to. Spencer was the most caring, loving, and amazing boyfriend you've ever had. All of your previous relationships didn't even compare to this. You were sure you loved Spencer, but neither of you dared to say the three words until the first time you both had sex. It took you longer than people say. You guys didn't do it after the fourth date or the fifth. It was after a case. At that time, you had already been dating for almost two months.
It had been a difficult case. It took more than eight days to find the unsub. The entire team made superhuman efforts to identify and catch the killer. But you were one of the most affected because the case was in your hometown. You knew some of the victims or their families. That had you on the brink of collapse, but you managed to stay focused, and it was even you who managed to connect the dots and arrest the unsub. All the case tension showed in you when you guys flew back to Virginia, and you burst into tears.
Spencer was the one who sat next to you and hugged you, holding you in his arms throughout the flight. Whispering words of reassurance to you and stroking your hair and back. That night you asked him if he could stay with you. You didn't know if you were okay enough to be alone. He, of course, accepted. Neither of you both was thinking about anything other than being with each other. Still, the kisses on the forehead became kisses on the cheek, then kisses on the lips, neck, collarbone... that's when the three words came out.
"You're the bravest woman I know. You're the best in your job, you care about people. I'll never stop to amaze by that quality of you. I love you, (Y/N)," Spencer whispered, his lips brushing yours. And maybe you kissed him for the first time, but he was who said to you 'I love you' for the first time, and you lost your mind.
You said it back almost instantly, throwing yourself into his arms to kiss him and repeat those three words over and over again. You got up from the couch and took his hand, guiding him to your bedroom. That first time was slow, loving, gentle. It was the living definition of 'making love.' It was unique, and you never felt more loved in your life.
Spencer could agree with you on that. He always told you that accepting the fact he wasn't a man with a lot of experience in sex, he felt that time was the first time he knew what it was like to make love and not just fuck someone. Maybe he didn't use those identical words, but it was basically what he meant.
After that first time, many followed. And saying 'many' may even be an understatement. Not long after, you realized that Spencer was always eager to touch you and to have sex with you every time he could. It wasn't something that bothered you, quite the opposite.
Sex with him was always great. He always cared to satisfy you and make you come before him at least once or twice. Even when the time was limited, Spencer never allowed himself to leave you without an orgasm.
Thinking about that, there was something about that passion on him that led you to wonder what the limits would be for Spencer in bed - if he really had them. Sure, everyone might have thought that sex with Spencer was mostly vanilla and innocent - if the word 'sex' and 'innocent' were allowed to be put in the same sentence. But something inside told you that he could be into other things, that he maybe could be into experimentation in bed. You didn't know if Spencer could be a kinky guy. He never talked about that. But you could feel that maybe he had something like that in him. You promised yourself to find out.
But that afternoon of your day off, you weren't exactly thinking about that. Instead, you were focused on replicating a recipe that Rossi had shared with you last week. The last time you went to his house for dinner, you fell in love with the dish he made on that occasion. Spencer had offered you to call for some take-out instead of cooking, but you were hell-bent on replicating Rossi's recipe.
While you were cooking, Spencer was in the living room reading a book. He had offered you help, but you decided against it. You'd rather make a mess in the kitchen without him seeing you, and besides, he had the right to spend his afternoon off without having to cook.
You liked to cook. You didn't do it frequently for lack of time. And because you weren't a very efficient person at cooking: you always used more utensils than necessary, spilling as much as could be spilled on the floor and on the counters. That meant every time you embarked on something in the kitchen, you had to spend a lot of time cleaning everything afterward. But it was your day off, so it didn't matter. Thus you connected your phone to the speaker you had in the kitchen, put on your favorite playlist, and got to work.
You lost track of time when you realized you were almost ready. Tasting the sauce at its temperature and flavor, you were satisfied with the result. So satisfied that you started dancing and singing as you began the arduous task of cleaning up your mess. Coincidentally, one of your favorite songs started on your playlist. That encouraged you to dance and sing more animatedly.
You have always been quite eclectic for your musical tastes, but you can't deny that your guilty pleasure was the '80 glam. Which you have only allowed yourself to enjoy in the privacy of your home, doing tasks as domestic as cleaning the kitchen, in this case. The best part of the song was playing, and you couldn't help but pick up the broomstick to dance around it.
[You got the peaches, I got the cream. 
Sweet to taste, saccharine.
'Cause I'm hot - hot, say what, sticky sweet
From my head -head, my head, to my feet
Do you take sugar? One lump or two? 
Take a bottle - take a bottle - shake it up - shake it up - 
Break the bubble - break it up - break it up 
Pour some sugar on me. 
Ooh, in the name of love. 
Pour some sugar on me. 
C'mon, fire me up...]
Singing wasn't enough, so you didn't save energy to put a show dancing into the music's rhythm. You were at it when you turned around and saw Spencer watching you from the kitchen entrance. The blush rose to your cheeks immediately, you stopped dancing and singing, but you still didn't let go of the broomstick.
Spencer stood up from the couch because he wanted to check on how you were doing and if you needed any help. He could hear the music and how you sang, but he didn't think he would find you dancing using a broomstick as a pole. Because that's what you were doing, an authentic pole dance in the kitchen.
Moving your hips sensually, up and down, with sweat running down your body. Your wet shirt clinging to your body accentuating your nipples - because, of course, you weren't going to wear a bra on your day off. The scene itself made Spencer freeze staring at you. Worse yet, when you added the music to the stage, it brought Spencer into the hot dimension. He could feel beads of sweat accumulating on his forehead and how his lower half began to reveal a particular need for attention.
"Spencer, oh my God. I didn't see you here," you apologized. But he didn't say anything or moved from where he was. Because undoubtedly he was lost in thoughts. About what? Well, not of you sexy dancing in the kitchen. Not him imagining you dancing naked in front of him. Not him imagining you naked over the kitchen's counter whit spread legs. No, he wasn't thinking about how your body could taste with sugar on it.
"Spencer?" you repeated.
Shit. What's that? Someone is calling his name. Oh yeah. You.
"Uhm?" he barely replied.
"Something is wrong?" you asked hesitantly. You didn't know if Spencer was shocked in a bad way.
"Uh- no. Everything is okay..." Spencer assured you.
"You zoned out, you sure are you okay?" you insisted.
"Yeah. Perfect. More than okay," Spencer said, trying to regain some composure.
"Did you want to ask me something?"
"Oh. I - just if you needed help," Spencer offered, remembering why he was there in the first place.
"No baby, I'm okay. Thank you. I'm sorry for the show by the way," you stated with a grimace and a blush in your cheeks.
"What?"
"I'm not a good dancer as you could see," you joked. He smiled and looked at you from head to toe.
"I wouldn't say that... I wouldn't say that at all," he stated with a minimal perceptible smirk. You took his response as a cue to relax.
"Okay, well. I'm done with dinner and cleaning. I think I need a shower now. Could you set everything in the dining table?" you asked.
"Sure," he replied. You passed by his side, stole a peck from him, and headed to the bathroom.
Spencer stood in the kitchen doorway for a few more seconds before reacting. His mind wandered into the world of possibilities of things he could and want to do to you. His erection agreed with each and every one of them. He was amazed at himself at the things that went through his mind. Not that he has never thought of 'different' things to do in bed, but he had never been motivated enough or found a partner to do them. Maybe you were the one for that. Why not? Spencer promised to test waters with you when he got the chance, but for now, what he was clear about was that he wanted to fuck you hard after dinner.
Not only were you satisfied with the result of the dinner. Spencer congratulated you for replicating Rossi's recipe so well, even giving it your own special touch.
After the dishes, you both sat on the couch to watch TV. But Spencer was distracted enough to pay attention. You were curled up next to him with your arms around his torso. He had an arm around your neck, stroking your arm. Slowly he began to kiss your head while his free hand caressed your cheek. You raised your head to look at him and found his eyes fixed on you. You smiled at him, and he leaned to kiss you. You kissed him back. As the seconds passed, the kiss became more intense and passionate. Without thinking twice, you changed position to straddle him. Thus you guys started a making-out session. You could feel Spencer's eagerness matching with your own. That intensity transformed into moans and dancing hands on both of you.
"God (Y/N), you feel so good," he whispered in your ear.
"Uhm. You too, Spencer. So so good... so so sweet," you added.
Spencer couldn't help but bring to mind the moment he saw you dancing in the kitchen.
"Like sugar..." he mumbled in your neck, grabbing your ass with both hands.
"Sticky sweet..." you said offhand, grinding your hips forward, looking for some kind of friction.
Your intention was not to bring the song you were listening to previously. Still, it was in your unconscious and apparently, in Spencer's too, because when the words left your mouth, he emitted the deepest groan you have heard from him in a long time.
"Oh, you liked that, uh?," you teased. Spencer nodded.
"Yeah... that show of yours in the kitchen did something in me," he confessed.
"Uhmm... and you think you would like to try something like that?" you probed, biting his earlobe.
"Try what?" Spencer replied, massaging your breasts over your shirt.
"Pouring some sweet on me?... and taste me?" you asked, and another groan left Spencer's throat.
"Yes. Yes. Surely yes," Spencer hastened to reply with his lips nibbling your collarbone. You smirked. Spencer Reid was showing the experimental side that you wanted.
You were about to suggest the first experimental activity when both of your phones started ringing at the same time. That only meant one thing: a new case. A growl of frustration came from both of you. Spencer looked at you with longing eyes, and you could only shrug.
"We'll have to put this on standby until we get back," you said after a sigh, pecking his lips.
"Okay, but I need a quick cold shower anyway," Spencer replied. You agreed.
The case took the team to Alabama. You and Spencer sat apart on the jet, both of you still feeling frustrated by the sudden interruption.
You tried to focus on the case and managed to do so. However, Spencer had a harder time doing it. Not that he was repeatedly thinking of you, imagining you naked in your bed, inviting him to taste your sweet body. Of course not. Damn, these days would be torture for him.
One of the first things you guys noticed once you got off the jet was the infuriating heat in the area. It was summer, and the town where you landed seemed to be the driest in the region.
Worse was realizing that the air conditioning was under repair at the police station. The entire team in a room trying to focus on the case, trying not to think about the place's heat.
"How uncomfortable! I feel so sticky and we haven't even been here four hours," you complained at one point. It was just you, Spencer, and Emily in the meeting room, going through files.
"Yeah, this heat barely allow to work," Emily agreed.
"Indeed, I'm sweating as I were in a sauna," you added. When you looked at Spencer to ask his opinion, you saw him flustered, with pink cheeks. You frowned, but you didn't want to say anything to him. His eyes barely met yours.
In Spencer's mind, only one verse was repeated over and over: 'Cause I'm hot - hot, say what, sticky sweet. From my head - head, my head, to my feet'. 'Fuck' he thought when he realized where his brain had gone. That was one of the moments where Spencer Reid hated his eidetic memory. He roamed your body with his eyes in the most subtle way he could. Spencer fixated on the sweat running down your forehead and down in your throat. That clearly wasn't helping the erection that began to show under his slacks.
By the second day, you guys had barely managed to get a few clues to locate the unsub. The good thing was that at least the air conditioning was fixed. You were with Morgan and Spencer in the meeting room. At the same time, Spencer wrote something on the board to illustrate a mathematical formula. Suddenly the marker stopped writing.
"What...?" Spencer wondered in frustration, looking at the marker.
"Baby, shake it up," you suggested. Spencer turned to face you, mouth agape.
"What?" he asked. Again you could see his cheeks all flushed.
"The marker. You need to shake it up," you replied. Morgan furrowed. He didn't know why Spencer was suddenly so nervous. But you started to find it out, and the thought made you smirk.
In Spencer's mind, another verse was repeated again: 'Shake it up. Break the bubble - break it up.' Along with that, he could see you in your apartment's kitchen, lowering your butt to the floor and moving you sensually. His mind went beyond, and he remembered the first time you gave him a handjob. Spencer froze when he saw Morgan and you looking at him. Then he turned, shook the marker, and kept writing. Jeez, what's wrong with me? he thought.
By the third day, you guys had already managed to deliver the profile and were in search for the unsub. After a round of interviews, you were in the station's kitchen making yourself a coffee. Spencer arrived with the same goal, apparently. He smiled at you, moving his mug in your direction since you had the pot in your hand. You put the precious liquid in his cup and left the coffee pot in its place. Spencer was adding his usual unhealthy amount of sugar to his coffee, and you couldn't help but make a comment to teasing him.
"Do you take sugar? One lump or two?" you teased. Spencer's eyes almost popped out of their sockets when he recognized the verse coming out of your mouth. You couldn't help but laugh, confirming your theory. Spencer was about to say something when Hotch came into the kitchen to put coffee in his mug as well.
"Are you two okay?" Hotch asked. You nodded yet chuckling. Spencer just nodded, focusing on his coffee.
You took the cream and put some into your coffee. Before you put it on the counter, you made the last move to finish off Spencer.
"Oh, sorry. I got the cream, do you want some? This one is so sweet to taste," you offered. And Spencer gave you a look that could have knocked you down right away.
If another day had passed, Spencer would surely lose his mind. Fortunately, on the fourth day, you guys managed to arrest the unsub and fly back to Virginia that afternoon.
You arrived at the BAU almost at dinner time. You hadn't had a chance to tease Spencer that day, and you thought it was for the best because as soon as you grabbed your things to go to the elevator, Spencer followed you from behind. You both entered the elevator without anyone else from the team. As soon as the doors closed, Spencer's lips were on yours, kissing you like he imagined doing it for the past four days.
"Tonight we are not going to cook, we are going to order take out, but after catching up, understood?" he clarified. You only nodded, feeling the heat between your legs.
As soon as the door to your apartment closed, Spencer dropped his go-bag and cupped your cheeks to begin kissing you. Almost as passionately as in the elevator. You moaned and dropped your go-bag as well. Your arms around his neck bringing him as close to your body as possible. Spencer began to kiss your neck while his hands danced between your sides and your hips.
You would have accepted that Spencer to fuck you in that moment and place, but you had an idea in mind and wanted to put it to test, no matter how eager both of you were at that minute.
"Baby, wait," you breathed out. Spencer stopped and looked at you with concern.
"What's wrong? Did I do something wrong?" He panted.
"No, no. Quite the opposite, but... I need you to ask you to wait a moment, okay?, could you do that for me?" you asked. Spencer let out a sigh.
"To wait?, yeah. I can do that. But, are you okay?" Spencer asked again.
"Yeah. I promise you this will worth it," you replied, pecking his lips and heading to the kitchen. Spencer looked at you confused, but he didn't say anything. He sat down on the couch, waiting for you.
You took your time, and Spencer started to worry, but you called him from your bedroom before he could ask something.
"Baby, can you come to help me?" you asked. Spencer stood up from the couch and walked towards your bedroom. The door was ajar, and he pushed it open. He wasn't ready for what his eyes found. Oh boy, he wasn't prepared. Or maybe he was. Too much prepared, you could tell: four days prepared.
You were lying in bed, your body barely covered in matching black lace. And even 'barely' could be too much. But to Spencer, that wasn't a problem at all. He enjoyed every time you took your time to surprise him with those details. He scanned all your body at the dim light of the bedroom.
"Wow... (Y/N). I thought - I, you... needed help?" Spencer stuttered. He couldn't move from his spot in the bedroom entrance. You smiled and played along.
"Yes. I do, actually. You can come closer?" you asked flirtatiously.
"Yeah. Yes. Of course," Spencer replied, taking a step forward, feeling his heart pumping hard. That wasn't the only thing he wanted to pump hard, though.
"Would you help me with something here?"
"Any- anything." You grinned at your accomplishment: Spencer in awe and speechless. So you pointed to a white bowl with honey in the nightstand. Spencer tilted his head.
"Would you... pour some sugar on... me?" You kept your voice seductive.
And... he lost it. His brain stopped working. All his bloodstream focused on that part of his body that wouldn't stop shrieking until its complete satisfaction. Like a small computer, his remained neurons only could process a simple string of commands: clothes off/ jump to the bed/ taste you / eat you / fuck you. Simple.
The first command was successfully completed in no time. You never saw Spencer peeling off his clothes so fast before. You couldn't deny how much his eagerness turned you on. You felt your wetness coating your panties. So warm. So hot. You didn't know if you would be capable of ending this foreplay without coming. But, who cares anyway? You surely would enjoy this.
Spencer was kneeling in front of you on the bed. You didn't think twice and started putting on a show. Still making eye contact with him, one of your hands took the bowl from the nightstand. You put two fingers into the bowl and took out a little amount of honey, which began to drain through your fingers. You slowly brought those two fingers to your mouth and started to suck the honey from them. A moan of satisfaction came from your throat at the sweetness. But what really made you lose your mind was seeing how Spencer, with his lips parted, licked them with his own tongue without taking his eyes off you. Another thing that worked perfectly as motivation for you was seeing his hard cock twitching at the sight of you. What a confidence boost.
When you finished cleaning all the honey from your fingers, you repeated the same. Putting two fingers inside the bowl, removing a little of its content, but now you offered the delicious treat to your excited boyfriend.
"Do you want to taste it, doctor?"
Spencer couldn't release any word but nodded and leaned, catching your sweet fingers with his mouth. Both of you leaving scape a deep moan when Spencer started to suck your fingers to remove all the honey from them. You closed your eyes, feeling his hot tongue around your fingers.
When there was nothing left to remove, Spencer's mouth released your fingers in search of your lips. When his lips found yours, he began to kiss you as if the world was going to end. It was a passionate, lustful kiss. You moaned into the kiss. He took the chance, and his tongue started exploring your mouth. The taste of honey on him was intoxicating.
When both parted for some air, you opened your eyes to see Spencer looking at you as you were the most gorgeous and sexy woman on earth. Well, you were for him. You blushed a little, his gaze was intense, and he hardly blinked. Spencer leaned to kiss you again, and when you parted, the only words that came from his mouth were...
"Did - did you know honey is associated with love and sex in both the Bible and the Karma Sutra? At traditional Indian weddings, the groom is often offered honey to boost his stamina," Spencer explained. He reached your cheek with one of his hands and stroking it. His lips latched in your neck. You chuckled mischievously.
"Well, it's good to know that. But I was thinking of using it in another way, you know?" you coyly stated. Spencer parted and saw you, smirking as well.
"Oh yeah?" You nodded as you get some honey from the bowl and spread it slowly onto your stomach. You took some more and smeared it in the column of your throat. You left the bowl on the nightstand and beckoning to Spencer to step closer.
"Do you want to taste it, doctor?"
"Oh God, yes," he hastened to reply. His hands roaming your legs.
"Then taste it, all of it," you invited.
Just a second took Spencer latching his mouth on your stomach. He started sucking and licking the honey from your body. His hands grabbing your hips and yours tugging his hair.
"You taste so good," he said, muffling his words on your skin. "I thought about this all-time we were in Alabama," he confessed.
"Did you? What did you think about? Tell me..." You asked. Spencer now nibbling and licking the column of your throat. A load moan escaped your mouth, feeling Spencer's hot tongue against your skin, moving to your neck. That sweet spot that drives you crazy.
"I thought about kissing your soft skin, about brushing you with my tongue, about... the sounds you do when I touch you, and you're aroused," you let out a moan, and Spencer smirked in your neck.
"Yes, those moans that I love so much. I thought about your breasts. God, your breasts..." he muttered as one of his hands unclasped your bra, taken and tossing it to the side. With your breasts on display, his mouth moved from your neck to the south. Before stopping in your bosoms, Spencer reached the bowl with honey, grabbing some with his fingers, and smeared it in your nipples. The substance was cold, and you hissed a little.
"Easy love, I'll take care of it," he said. His voice low and sexy. God, you sometimes had a hard time trying to understand that the shy guy you pinned for years was so hot in bed. You don't complain, though. You love it.
Spencer put his fingers in your mouth, and you wasted no time sucking them. He let out a groan of satisfaction and clasped his lips in one of your nipples, swirling it with his tongue and flicking the nub up and down, removing all the honey from them. You let out a howl, muffled with Spencer's fingers in your mouth, pressing your tongue.
"Fuck (Y/N), you indeed taste so sweet," he praised, letting out his fingers from your mouth and moving it, tracing a slow path to the hem of your panties. He slid them under the thin fabric, searching your clit massaging it gently.
"Spencer, oh God. That feels so good." He moved from one breast to another one, repeating his motions.
"Yeah, you feel so good. Your are so good for me (Y/N). I could stay here all night. You have no idea how much I thought about that stupid song and doing everything on you," he whispered, releasing your nipple to move his lips to your navel.
"Please, please Spencer..." you whined. If you teased him before, now you just wanted him to fuck you mercilessly.
"What do you need sweetheart?" he asked.
"You. I need you to fuck me," you replied, feeling Spencer's tongue in your navel traveling south.
"Yeah. And I need to fuck you. That's I'm going to do now. You want that dirty girl?"
"Yes!"
"So... you teased me all these days. You knew what you were doing. Don't you think I need to repay you for that?" Spencer said as toying with your panties' waistband.
"What? Are you going to punish me? Doctor?"
For those who said kinks don't fit in all relationships, maybe they were right. But in Spencer's view, this was not the case. In the most pleasant way possible, he discovered that the kinky side of him fitted perfectly, and you seemed pleased too.
"Oh, do you want that, my dirty girl?" And before an answer, Spencer slid your panties down your legs, tossing them to the floor. Now, his goddess laid naked on her bed, ready for him, waiting for him.
Spencer grabbed your thighs and pushed them open, revealing your core for him.
"What a beautiful pussy we have here," Spencer coed. Picking some more honey from the bowl, he smeared it in your inner thighs, tracing a path to the spot where you needed him most. You wanted to scream. Before you do so, Spencer started washing the honey from your thighs. He did it from down to up, brushing your clit with his tongue in every licking.
"Fuck Spencer, I know I teased a lot these days but please..."
Spencer smirked between your legs, but he kept doing what he was doing. When he was sure he removed all the stuff from your thighs, his tongue focused on your clit.
"Yes!... oh God," you cried.
He moved one of his fingers between your folds, coating the wetness, and the pleasure was indescribable. His tongue still focused in your clit, circling and licking. Spencer put a second finger, curling them and reaching that spot inside of you that had you whining in no time. Your moans encouraged him to speed up his motions. Your hands were on his hair, eyes fluttered shut, lost in pleasure. Moans filling the room while his hands kept your hips onto the mattress, stopping you from buck forward.
"Spencer, oh my God. Please, don't stop!" you begged. His fingers never stopped thrusting you in and out, and his tongue having a feast with your clit. You could feel the knot down in your belly about to explode.
"Cum for me, dirty girl," he mumbled yet with his mouth on your clit and his fingers thrusting mercilessly. Then you cried, feeling your orgasm hitting you like a train.
When you descended from your highs, you propped yourself in your forearms to look at Spencer. His mouth coated with your arousal and smirking at you.
"C'mon baby, I need to taste you too," you demanded with a lazy voice, still dizzy from your orgasm.
"As you wish," he replied, sitting on the mattress with his back resting on the headboard, looking at you. Eyes full of lust. You kneeling in front of him first admiring his big-hard cock, tip coating with precum. You replicated his same motions: grabbed some honey and smeared it into his cock. Spencer moaned at the simple sight.
"Now I'm gonna taste how sweet you are baby," you announced. 
Resting on your elbows, you took the tip in your mouth, tasting it slowly. He groaned hard. Of all the times you gave him a blowjob before, for Spencer, this was undoubtedly the most amazing of all.
You moved your tongue, swirling around him, making sure of licking the pounding main vein. Spencer's breathing was sharp and unsteady. 
"Oh shit (Y/N)… you take it so well, your mouth feels so good," he groaned. You keep your task hollowing your cheeks and bobbing your head. You set a steady pace that made Spencer jerk with each movement. He tried to keep his eyes open to see how you were working on him, but when you speed the pace, he couldn't help throw his head back, closing his eyes in uncontrollable pleasure. Spencer was sure that if you kept doing that, it wasn't going to last much longer, and he was aiming to cum in another part of your body, not your mouth.
"(Y/N)… I need to fuck you right now," he panted. You released his cock and looked at him with a full satisfaction grin. "Knees and hands on the mattress," he commanded, still gasping. You happily complied. With your ass on display, Spencer hardly thought about it and instinctively spank your buttocks with his open hand.
You hissed to the sharp feeling, but it was pleasant. Spencer had never spanked you before, and the very fact had you turned on. Spencer hesitated a little when he realized what he did, but your words lifted any doubt he can have.
"Again! please!... do it again," you begged, and Spencer complied, spanking you again now in the other buttock. You moaned, and Spencer groaned.
"You like that, uh?" he teased.
"Yes!" And he did it again. The sharp pain was nothing compared to the pleasure that followed. You could feel the head of his hard cock in your entrance. Slowly but with no hesitation, he pushes into you. You could feel every inch of him, and it was glorious. A loud wail left your mouth. Spencer hissed, feeling your walls clench around him. Spencer bottomed out, and he took a moment to catch his breath.
"(Y/N)… shit. You're always so tight. You feel so good," he praised.
"Yes, baby, all for you," he grabbed your hips tighter, pulling out his cock almost to the tip and then pushing again into you as he started a slow but intense pace.
As you searched for the perfect rhythm, only moans, praises, and your names came out of your both mouths. Spencer pounded to you harder and faster. You were both a bundle of moans and sighs. You could feel beads of sweat running down your body. The skin-to-skin slamming sound was lustful and wild but delightful. You were both lost in the single goal of pleasing each other and reaching your orgasms.
"Fuck Spencer! I'm gonna cum!" you cried.
"Yeah, sweetheart, me too. C'mon, give me your sweet cum, and I'll give you mine," he commanded.
Spencer moaned, on the edge of his own pleasure. His words did the trick. He thrust you once, twice, and in the third one, your impending orgasm exploded in you, running through your entire body. You curled your toes at the pleasant feeling, moaning Spencer's name and another sort of lost words. Your walls clenched around him tightest, you still in your high, feeling his cock twitched before he expulsed his warm release into you. Your eyes squeezed shut in delight, feeling how he rode out your both orgasms.
You guys stilled for a moment, trying to catch your breath. Spencer was the first to move, pulling out of you, as you turned to your back in the mattress. He rolled to your side, both of you looking at each other with a huge grin, still panting.
"Wow... that was..." he trailed off, setting a strand of your hair behind your ear.
"Yeah... I know. Amazing," you replied, giggling.
"Why we didn't do this before?" Spencer wondered.
"Well, I don't know. But I wanted to," you confessed.
"Why you didn't tell me then?" he asked, stroking your cheek.
"Maybe I didn't know if you wanted to try things like these?" you hesitantly replied. Spencer looked at you lovingly. He could stay and admire you forever if he could.
"I must confess I didn't know exactly if this kind of thing could like me, but with you... I'm sure there is nothing that could dislike me. If you want to try anything, I'm more than willing with you," he replied, leaning to kiss you. You smiled into the kiss. 'How could you be so lucky to have someone like him?' you thought. The funny thing is that Spencer believes the same about you.
"Well, I think this experimentation went quite well, don't you think?" you said, beaming.
"Yes, I do. But now we're sticky, we need a shower," Spencer acknowledged.
"Sticky sweet," you corrected. Spencer chuckled and offered his hand to you to stand up.
You both went to take a shower. Needless to say, the shower served not only to clean up the remnants of your previous activities but to add new ones. You guys came out of the bathroom exhausted, changed the sheets, and plummeted onto the bed.
You snuggled into his side, resting your head on his shoulder. Spencer hugged you and kissed your forehead. Both ready to fall into a deep sleep.
"Please, remind me tomorrow emailing to Joe Elliot to thank him," you mumbled, nuzzling into Spencer's neck. Your eyes flutter shut and dozing off.
"Who?" Spencer asked, confused. You chuckled, almost falling asleep. Of course, Spencer didn't know who he was.
"Let's say we both practiced today what is pour some sugar on me, thanks to him," you giggled. Spencer breathed a laugh.
"Oh. Okay. Thank him for me too," Spencer said, smirking.
"I will,” you replied, snuggling more close to Spencer. “Spencer?" you asked him, a few seconds far to fall knock out.
"Yes, sweetheart?" he mumbled, almost in the same condition as you.
"I love you," you blurted out. Because it was true. Your love for that man grows any second passed, and you didn't care to admit it now.
"I love you too, (Y/N)... sticky sweet," Spencer replied. You both giggled, groggy with sleep. "And (Y/N)?" he added like he forgot something important to tell you.
"Uhm?"
"Can we listen to your playlist tomorrow? I'm curious about what are we going to do next." You didn't remember if you replied to him, but you surely would think of something new to try next in your dreams.
———————
AN2: I’m sorry but I’m a sucker for 80′s music.
I’m tagging some moots around here!: @andiebeaword @blameitonthenight21 @dreatine @sierraraeck @paulaern @calm-and-doctor @spencers-dria @safertokiss @hopefulfangirl24  @reverdevivre  @matthewstiles1912 @goldentournesol @psychedellic-phase @psychicdonuts​
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hellyeahheroes · 3 years
Text
Robin(2021) #1 Review
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Opening this comic with an assessment of a character that I have no choice but to agree with is a cheap way to score points with me.
Anyways, we caught heat for being unfair to this story since it was announced because all of us wanted it to be a Cass story since forever. And it became yet another thing Damian absorbs. I mostly ignored it because I’ve always been open about my disdain for the character and his fandom for nearly a decade. I never liked Damian because put these characteristics on a non-white passing character, they’d be dead inside of year. Then again I hate almost all of Grant Morrison monstrosities.
Regardless, new story who dis is in full effect here. We open this bad boy up with Damian gone missing and the Batfamily searching for him. Nightwing tried asking Damian’s old Teen Titans team and they obviously don’t know and probably hope Damian is dead. Tim checked Arkham Ruins(???) and Damian wasn’t there. I honestly don’t think Tim was trying to find Damian. Steph and Cass checked Damian’s farm and Steph concluded Damian has been there at least because while Damian may be a little shit, he loves his dog and pet bat dragon. Barbara checked facial recognition pings and his transactions and dude is an IRS nightmare.
Damian is missing. Bruce is worried that maybe making a violent murderous preteen Robin raised in a cabal of killers to be chief murderer was a bad idea and is worried. Barbara ensures him that they will find his son and we cut to Damian fighting Snake guy in some musty ass fight put somewhere. Because of course it’s a musty ass fight pit because while the story is well drawn, it never claimed to be not cliche.
Damian hands the scrub his ass and it turns out Damian is trying to earn a marker to participate in some tournament. I liked this panel.
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Not because of the artist flex of changing the art style, but it establishes Damian with a relatable hobby, reading manga. And not just a Shounen as you expect him to read but a slice of life manga which kind of puts his life in perspective. Also the lesson in the manga is reflective of what happens in the comic. Damian’s mastery is reflective of how he sees Hana. Hana decides to go beyond what her masters taught her. She decides to innovate and make her art her own. And that’s indicative of another flaw of Damian: Damian leans of the prestige of his teachers. He is the student that replicates the style 1:1. He wants to inherit Batman’s mantle, but doesn’t want to shed his teachings that he is proud of. And it comes down to this idea that Damian refuses to innovate and adapt because he is hiding behind his masters.
This panel saved the story so good job.
And after a talk with dead Alfred, it’s revealed that Damian is on this journey as a way to mirror Bruce’s journey into becoming Batman. It’s his way to iron his resolve without a catalyst to find a need to. It highlights his naïveté. He thinks that he can just simply copy the steps and get the same results.
Regardless what happens next simultaneously undermines the story or the impact of it.
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Okay, when you think of Martial artists in DC, you immediately think Batman, Shiva, Deathstroke, Black Canary, Bronze Tiger, Richard Dragon, and Shiva. Why I said Shiva twice? Because Shiva is the pinnacle.
So to reveal that three premier martial artists in the universe are not only not participating but they were paid off to not participate, cheated out, or were subbed in as an entry replacement, it undermines the promotion. It’s like going to a Beyonce Concert only to find out that between the words in small print Beyonce and Concert was ‘s Sister’s and now you are watching Grammy award winning Solange. Sure, it’s an unique experience but it ain’t Beyonce.
And also, there is no amount in the world that would keep Shiva away from this tournament if it’s as prestigious as it’s led to be. Let’s be real. If anything, it’s far more likely that she saw the roster of scrubs and decided to make some scratch.
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There are two characters that I recognize: Connor Hawke and Rose Wilson. I am not familiar with Connor so I am not sure if he is out of place. Rose is fine but y’know, scrub. I’m sorry Rose Wilson got her ass handed to her by Cass in the previous universe. There is no universe where I take her seriously in a fighting tournament to crown greatest fighter because the ass stomp was so thorough that Cass was beating Slade’s ego by proxy.
Back to the comic, Damian interrupts the host and basically is the fighting tournament trope of overly confident disrespectful guy with too many accolades which he will proudly tell you about them. What I like about this is the nice nod to the previous manga panel. Damian is not a great fighter. There I said it. Damian’s ability hinges on the idea that he was trained by the greatest killers and Batman but the issue is that name prestige doesn’t make great fighters. Too many times, comic books overly rely on this idea of fighting being a what you know and not being a game of not getting hit and getting hits in. It does not matter if Damian is trained by the League and Batman and it’s questionable as to how much Batman taught him in the first place. Hence why we see Damian with a sword or staff to compliment his lack of range. Damian can’t read muscle twitches like a Cass or Shiva so he has a normal reactive response and comics never highlighted his ability. The most impressive thing I’ve seen Damian do is catch a Batarang which is something I’ve seen Tim do. Damian overly relies on the idea that his teachers taught him to be the best when they simply taught him to survive in a fight.
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“But why does Cass get away with it?,” you ask. Cass has this broken hax that is reading muscle twitch and immediately knowing the instant of what you are going to do before you do it or decide to do. Cass doesn’t need range because to her, you are screaming your intentions. She doesn’t need to block an attack when she can just parry. She doesn’t need to step back when she can just step forward while slipping all attacks. She is an autistic savant at fighting with an absolute defense. Damian is just another badass teen in a world of badass adults.
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And the humbling of Damian begins...again.
Pros:
-Damian’s new costume. I like that he is branching out and starting to own his own colors. It’s nice.
-Using a character flaw to make it a theme. I like Chekhov’s gun via teachable moment. In tournament arcs, what separates the good ones and the bad ones is the idea that the hero simply must overcome their opponents and not their own self. This is why Yuyu Hakusho is awesome.
- Great art and nice continuity. It’s nice that Damian’s past wasn’t ignored for once and they didn’t just throw his Teen Titans characterization down the tubes. Say what you want, but it was arguably Damian’s longest run in spite of his fans hating it. And contrary to what they believe, it was very much in character for him. My fear going into this that Damian would not face any fallout and lo and behold he ran away.
- it’s a good start for a Damian story. Say what you want, but it’s unique in that the little shit gets his comeuppance immediately. And not that just by losing, but by dying. Damian has killed before and readily justifies it because he never realizes the weight of taking someone’s life. He’s been killed before but those were painted in a way that he is valiant. Here, this is death caused by his own arrogance. He mocks a fighter for talking shit and gets murked while talking shit. He spouts names of his own teachers and expects people to care or be weary as if Rose Wilson and Connor aren’t there. It’s a tournament sponsored by the League of Assassins, Damian. They have been taught by the league too.
Cons:
-Look I get promotion. No promoter is going to undermine their product but the fact that this tournament reeks like ABA is killing my interest to give a shit. It’s a convenient caveat to say that, “Well, a character won this so they can have the title but the title doesn’t mean anything.” I know of regardless of whom wins this, they aren’t the best. Go ham or don’t at all.
-not enough emphasis of the importance of this arc. Why even have this tournament? What’s the prize? What’s even the point?
-While the art is nice, the action is framed poorly. I like physical action like this to be nearly choreographed in a way I can see and piece movement in my head. The two fight scenes we get are somewhat disjointed in that it’s just poses. For example, Flatline’s first kick makes no sense at all and I don’t get her follow up. Trying to picture the movement hurts my head and in an action concept like this, it’s best to frame action scenes as more than doing poses. Here is a good example:
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This only emphasizes the action and gets the reader to acknowledge that this a tournament of great fighters or at least a great fighting story.
All in all, do I think this story is off to a good start? Yes. Is it going to change my opinion on Damian? Hell no. My reaction to Damian getting his ass handed to him was this.
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The issue is that it never sticks. Damian can learn and be a better person but the development never sticks. It becomes a cyclical series of events because whoever writes him next will just keep writing him as this shitty entitled murder rich kid who never learns anything and gets validated somehow. It’s been over a decade and I’m tired of the same excuses of his shitty behavior. I am tired of writers validating it or excusing it.
Damian losing isn’t an outcome I care for because it’s wasted on him. Honestly I am more interested in Connor and Rose being there. I have no faith that it will stick nor does it undo the shitty idea of the character. I have never wanted to see Damian fight. It’s never been fun to read about nor has the impetus of his character emphasized the ability or style. Placing Damian in an Enter the Dragon style tournament lacks the pizzazz of Cass doing the same thing. For example, let’s try Marvel.
Let’s say someone pitches an idea of a tournament arc styled after Game of Death. Immediately you think Martial Artists non-powered. Danny Rand, Daredevil, Elektra, Shang-Chi, Pei and Colleen Wing. Okay, instead of giving those characters the honor, you give the story to Black Cat. Honestly, I’d read it because Felicia could sell me a documentary on grass and I’d buy it but the point stands, why does Damian have this Bruce Lee inspired Martial Arts story versus the actual Chinese or East Asian Martial Arts focused member of the Batfamily, Cassandra Cain?
But this has nothing to do with what could have been. It’s a fun beginning of a possibly fun arc. In that regard, it delivers but what’s the point?
Like I said, fun story.
@ubernegro
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pagingdoctorbedlam · 3 years
Text
And now, that cyberpunk AU I’ve been talking about the past few days...here’s the result from one of my potions for @quirkyseastone ‘s “Brew a Love Potion” event!
Characters: Kaku x Reader; cameos by Chopper, Franky, Kalifa (unnamed) and Rob Lucci (also unnamed).
Genre: Cyberpunk, Enemies to Lovers
TW/CW: Violence, guns and swords, cyborgs, partial memory loss
Word Count: ~4.2k words
...
You'd say it was fate, but really, it was no surprise that the Greatest Thief in Water 7 (that being you, of course) would attract the attention of assassins sooner or later.
The first time you met, you were running along rooftops in the world's first and only floating city, and you nearly ran into his sword. Not one of those laser-sabers or poseur chainsaw-blades, but an actual steel sword that tore your sleeve, would've torn your throat if you hadn't pivoted at the last minute.
"You'd best watch where you're going pal," the assassin said, his smile barely creeping past the high collar of his black uniform. His face was almost entirely hidden, save for large eyes and a long, square nose that jutted from his face like the barrel of a gun. "These rooftops get dangerous at night."
"I could say the same to you," was your response. And you shot him. Not the most romantic introduction ever, you admit, but he walked out of it fine. The bullet seemed to bounce off his torso. Bulletproof vest, you thought at first. You didn't get to consider beyond that because he swung a second blade and did a pretty good job of keeping you on your toes.
From this rooftop, you could see the whole city. Water 7, a marvel of engineering, floated over an ocean that seemed to glitter with starlight instead of all the neon signs. You could look across every district, including all the Docks that produced everything from marvelous flights of fancy to dangerous war machines. Down on the streets, market stalls offered every delight imaginable. Paradise for a thief. But sometimes, you needed a challenge, and a target to stick your ire to. You figured which one might've sent an assassin after you.
"Let me guess," you said between breaths and shots. "You're a government goon, aren't ya'? Mad I stole those weapon blueprints from your headquarters last week?"
The assassin had the gall to laugh. "You sure hit the nail on the head! We put a lot of work into acquiring those, and then you go on and walk right out with them. Got the whole place buzzing worse than a hornet's nest." Then he moved faster than any natural human you've ever met, and next thing you knew, the tip of his sword pressed up into your chin. "If you tell me who you sold those blueprints to, I can make a case for sparing your life. For being so darn cooperative and all."
You couldn't help but look into his wide, dark eyes. There was an earnestness in them you'd never seen in anyone else who'd tried to kill you. You also noticed the inner workings, that those weren't human eyes but cybernetic lenses. Ah. That made more sense.
"I didn't sell them. I was hired to snag and burn, and you know what? If I'd known what they were for before I got hired, I would've done the job for free. Did you know what those blueprints were for, or are you the kind of lackey they keep in the dark?"
The cyborg didn't answer right away. His blade lowered ever so slightly.
"I did. That's why we had to secure the blueprints, to make sure no one else makes use of them."
"That's what the previous owners tried to do. Now those blueprints have changed hands twice this month. You really think that if I hadn't destroyed them, some power-hungry idiot wouldn't have eventually grabbed hold of them and actually built the damn thing?" A war machine that could sink all of Water 7 toppling into the sea with a single shot. Nations would bow before it. Not something you'd want in anyone's hands, much less the government.
"Shame to hear you had such good reasons," The assassin said, an honest goodbye. "But orders are orders."
"Indeed they are." And it was time for you to make your escape. You angled your gun up and fired. The assassin was human enough to flinch when a bullet fired at his head, even though you only hit his baseball cap. You ran and flung yourself off the rooftop, using a grappling hook to swing over to the next skyscraper before you could see his reaction.
A small part of you wondered what the assassin's name was. The rest of you, more practical, decided to put that train of thought to rest at the station. No matter how charming an assassin might be, there was no point in wondering about someone who'd tried to kill you.
Next time you two ran into each other, you shot at him again from the opposite end of a mansion hallway.
"You must really hate my hat, huh?" He put his hands up and tried that bright smile on you once more. "Easy there, pal. I'm not here for you."
"Though I'm sure if you offed me as collateral, you'd get a pretty bonus on your paycheck, huh?"
"Depends. What're you after here?"
You debated telling him. Didn't want your goals used against you, but you really didn't have time to chase off an assassin while finishing your job. "Wapol killed my client's adopted father years ago, and hung onto some of the man's personal items as a trophy. I'm stealing them back."
"What a coincidence! I'm here for Mr. Wapol's head. Or at the very least, to threaten him to fall back in line. Someone's been selling supplies to foreign armies, and we'd rather he stop." The assassin slowly walked toward you, hands still up, until the two of you were only a few feet apart. He lowered one hand, offering it to shake. "Tell you what. I'd rather not fight you tonight and risk another hat. So say I deal with Wapol, you get in and grab what you need, and we both pretend we never saw each other. Deal?"
You glared at the offered hand. For all you knew, he could have all manner of weapons built into it. "I don't even know your name. Though I'm sure you know mine, what with being hired to kill me earlier."
"I do." Your name rolled off his tongue in a way that made your traitorous little heart flip in your chest. "And my name's Kaku. That better?"
You wondered if his skin was plastic, or flesh and blood. "You could have a gun built into your palm, or something."
Those camera-lens eyes widen. "You could tell...?"
"I deal with a lot of cyborgs. Some of them don't even try to kill me."
"Aha. Well, you may not believe me, but I try to stay honest, so I mean it when I say I have only one firearm built into me."
You smirked and shook his hand. "If that's a pickup line, you really need practice."
You learned two things that night before parting ways. One, that his hands were warm and calloused, and you felt a steady heartbeat under his skin that no robot could replicate. Two, he was human enough to blush and sputter at your innuendo, giving you enough time to run off into the depths of the mansion.
Wapol's death hit the news the next day. You'd half-expected the crime would be pinned on a break-in, and eventually on you. But no, the death was clean. Made to resemble a suicide. Nothing reported as missing, even the handful of extras you'd taken while Wapol had been distracted. You found yourself pleasantly surprised. Really, the night would've been perfect, if you could get that bastard's blushing face out of your head.
Over the next few months, you two kept ending up at the same places with different goals. The first times were coincidences. The rest were casually coordinated, notes left tucked into the windowsill of your cruddy apartment or texts from what you assumed were burner phones. Coordinates or articles about unique treasures. You once responded back "sounds like a date" and he responded with a flustered emoticon like a teenager from the early 2000's.
Either way, you two made a pretty good team, and no one had to know if he cleared out the security in your way or if you showed him a sneaky shortcut through a building. You finally saw his built-in firearm too; turns out, there was a reason his nose was so long.
And whenever these "accidental" meetings involved staking out the locale first, you'd make small talk. He'd ask about your plans for whatever treasure laid in wait. You decided not to ask him about his murder plans, instead opting for hobbies and whatever an assassin might do outside of work. Found out he liked vehicles of all sorts, especially ships, and that's part of how he'd ended up assigned to Water 7. You once admitted that you were born in Water 7, lived in the slums your whole life.
"I've never even seen a live animal, other than the birds that sometimes fly overhead. Sad, isn't it?"
Kaku perked up at that. "You know there's a zoo here, right? Most of the animals are electronic, but a few are the real deal. You can even feed some!"
"Yeah, but zoos are so expensive. Gotta' pay big bucks for authenticity, you know."
The conversation had drifted off after that. But the next time you got a text, the coordinates and timestamps also included a photo of two tickets.
The practical part of your brain warned you that this could be a trap. Surely, a trained assassin could find plenty of ways to murder someone in the emptier corners of the zoo, and then toss the body into a carnivore's mouth to be disposed of. Yet as was more common of late, you ignored your practical side and snuck off to the zoo like you were off for another big score.
You're sure the two of you stuck out. Sure, he was in more casual clothing (that still concealed most of his body), but the reflexes of a trained killer didn't reflect well in real life. Neither did a thief's. You both jumped at the wrong sounds and gave security a wide berth. There were nerves to you two that didn't settle on the shoulders of the easygoing crowd.
"We should hold hands," you whispered. He gave you a questioning look. "To blend in, right? No one thinks twice if a happy couple acts odd. Love makes people do weird things."
"So...pretend we're weird and in love, hmm?" He interlaced his warm, human fingers with yours. "Should I call you darling, then?"
"If you're that old fashioned, sure." The two of  you laughed as if you hadn't tried to kill each other only a few months before.
It was strange, seeing animals and being unsure which ones were full of blood and muscles instead of gears and electricity. For someone partially artificial himself, Kaku had a good eye for such things, and pointed each one out. There was a spark in the eyes of living, breathing animals and, an unpredictability to their actions that made them stand out no matter how lifelike their companions seemed.
"What about you?" you asked on a park bench. He'd treated the two of you to popsicles on that warm day, and you watched the giraffes as you talked. "Like, I know you've got a couple cybernetic enhancements, but this..." You shook his hand, still in your own. "This is real."
Kaku glanced around to make sure no one else was watching the two of you instead of the animals. He tore his fingers from yours and for the briefest moment tugged down the collar of his jacket. The letters CP-9 were emblazoned on the side of his neck with laser precision.
"Typical tragic orphan story. Family got into a terrible accident when I was a kid, parents passed, and I was broken up literally and figuratively. Government swooped in and rebuilt me, raised me with a bunch of other orphans to be secret agents. And here we are."
"So...your job is repayment because they saved you?"
"Pretty much. Rebuilding my face alone cost a pretty penny, to say nothing about the rest of me or the years of training. I'm saddled for life." He winked and added, "But I still squirrel away a little bit for myself. Like for this. Being around animals calms my nerves when things get too much. Especially the giraffes. Beauties, aren't they?"
You turned your attention back to the exhibit. They were strange and gangly things, that sort of weird that humans couldn't make up on their own. But they were kinda' cute, galloping around like that. (And if their dark eyes and long lashes reminded you of a certain someone sitting next to you, no one had to know.)
You pointed at one. "That one on the left's been licking the fence for like, fifteen minutes now. Robot?"
"Real. Stranger than fiction, I guess."
He ended up telling you about the giraffes, as if animal facts could bury the bits of backstory the two of you had revealed to each other. He accidentally got popsicle juice on his nose, and flushed the brightest red when you brushed it off. Sometime after that, you took his hand in yours again. You didn't want to part ways when you returned to the gate.
You didn't see him for another month after that.
Funny, how quickly another person could become a staple of your life, and how you came to miss those infrequent texts and adrenaline-fueled meetups. Every job you went on left you peering into shadows as if he'd emerge in his assassin blacks with a smile sharp as his swords. But Kaku was never there.
Despite yourself, you started seeking him out. Texted back every number he'd messaged you from, hoping one burner phone might still be active. Snuck into the zoo and lurked around the giraffe exhibit, hoping he'd show. You even broke into a couple government facilities without any goals beyond finding him. And you knew it was stupid, knew it was dangerous, you barely knew this man and every vulnerability he'd shown you could be part of an elaborate ruse to trap you...but you wanted to believe in him. That whatever had sprouted between you two was as real as your heartbeats syncing when you held hands.
You realized you'd hit paydirt when a new assassin came after you. Even if she hadn't tried to kick your head clean off your neck, you would've recognized her as one of Kaku's coworkers with her black uniform and the tattoo creeping out from under her jacket.
"Things must've gone sour if I've been reassigned," you said. Tried to keep it light as you had with Kaku, even as your mind spun with implications.
"This is entirely your fault, you know." Oh goody, this assassin had a spiked whip, and she got one end wrapped around your foot. "If you hadn't compromised my coworker, if you'd rolled over and died like you should've, we wouldn't be here."
Ah. You'd half-expected that. "Your bosses found out about the date." Your ruse had worked too well. But what else could it have been construed as? You'd even thought of it as a date yourself once he'd disappeared and you'd realized that more than any treasure, you wanted to go back there with him, wanted to go everywhere with him.
"They knew well before that. Did you really think they'd give him camera eyes without reviewing the footage?" The whip tightened around your ankle. "They let it slide for a time because you were useful, and they thought he could still capture you. And he did, but not in the way anyone wanted."
"Where is he?" You tried, and failed, to not sound desperate.
"It's already too late. They decided he was too human, and now he's being rebuilt. There isn't..." and here, she faltered.  Out of fear for her coworker or of such a fate befalling herself, you're not sure. "There isn't anything left of the Kaku you knew. So please, don't go after him. And die while you're at it."
The fight with her was more brutal by far than any of the brawls you'd had with Kaku. She actually scored a few hits on you, and once you finally gave her the slip and made it to one of your hideaways, your ribs and legs ached something fierce. You patched yourself up, and you began to plan.
You'd never stolen a human before. You hoped there was still one left to steal.
Breaking into a secret government laboratory was easier than expected. You built a crew, called in every favor you could, reviewed blueprints until you swore the building's layout had been tattooed on the back of your eyelids. The night of the heist, another crew of saboteurs known for their bombastic fights distracted the security guards, making it seem like they were the true culprits out for revenge.
You alone went underground. In stolen laboratory gear, you entered the cybernetics facility. Your breath fled from your lungs, and it wasn't from the shock of sharp antiseptic clinging to the air.
In a glass pillar full of fluids and wires, Kaku floated. Even from a distance, he looked more plastic and metal, like someone had crafted a lifesize doll replica of him. The monitors showcased diagnostics on a metal skeleton and the integration of circuitry in organs. You touched the cold glass, but he didn't respond.
You got to work. Following instructions you'd reviewed every waking hour, you hacked into the system and initiated the extraction procedure. You already had a gurney for transport, and a prepped lie that you'd be transporting the body of a failed cybernetics integration to be disposed of. The fluids behind the glass slowly drained, wires disconnecting. You held your breath.
Then you crumpled as a bullet hit your side.
You hissed, feeling your side for blood even though you had armor under your disguise. And looked up to see a black uniform, an assassin pointing at you, bullet shaped like a sharp fingernail loading into place.
You gasped, "Don't do this. I'm trying to save him."
"Far as we're concerned, you're stealing classified government property. He's one of our most expensive assets. Second to me, of course." The assassin wore a predator's smile, and the heels of his shoes clicked ominously on the floor as he strode toward you. "It'd be so easy to end this here. It wouldn't be the first time I've made a mess of the lab."
"Yet here you are, chatterbox. I get the feeling you don't want to kill me."
"How bold. As it happens, I like to play with my prey. But so did Kaku, and he got so wrapped up in the chase that he forgot what to do when he caught you."
"Stop talking about him in past tense like he's dead."
The assassin shrugged. "Isn't he? Not in body, but in spirit. They tore out most of his brain and replaced it with machinery. The process wipes most of one's personality and emotion. There isn't a person in there anymore."
"Then I'll find him again and bring him back. That's what a good thief does." The glass opened up, and Kaku nearly fell out. You stepped forward to grab him. First contact jolted your body; you didn't feel a heartbeat anymore. And when you angled him onto the gurney, his body felt cold and smooth. You glared up at your unwelcome guest, who'd watched the event in silence. "Now, are you going to finish the job, or get out of the way?"
"Unlike a certain someone, I'm not in the business of keeping fools alive."
The assassin's fingers sharpened into claws as he closed the distance between you. He swiped at you with those claws, and you barely dodged the first one while pulling the gurney back with you. Whatever happened, you couldn't let Kaku get hurt in this state. But to your surprise, when the next claw swung, you heard a gunshot that you didn't fire. And whoever fired it knew where this cyborg assassin was still flesh; he fell to his knees, surprised at his own blood.
Smoke rose from the gun built into Kaku's nose as he sat up. Camera eyes opened and refocused with faint clicking noises. For a long, quiet moment, he scanned the room. But then they settled on you.
"Darling." 
Your heart flipped in your chest again. "You remember me?"
"Of course. They did their best to wipe everything else, but I couldn't let them take you." He paused, unused to his new body, and the resulting smile looked more like a grimace. But he still said, "I love you."
"I love you too. And I'm going to get you out of here." You grabbed Kaku around the shoulders with one arm and grabbed your gun with another, now that you knew where to shoot your foe. You said to the other assassin, "Well? You were wrong about him."
"Was I?" The assassin lurched back to his feet, one hand over the bullet wound just above his clavicle. "Kaku, how much did you give up in order to keep the memory of one thief you failed to kill?" No answer. "Do you even remember who I am?"
"I made my choice," was all Kaku said. "Now let us go."
The assassin turned away before you could see if there was any hurt had broken across his cold face. "Killing you like this won't be any fun. Once you can be a challenge to me again, I'll come back for you. But for now? See if you can run." His heels clicked against the floor as he walked away. "I'll clear your path out of the facility. You're on your own after that."
Time stretched long as the other assassin left the room. You held tight to Kaku. When you held his hand, it was so smooth that he didn't even have fingerprints anymore. But he still intertwined his fingers in yours and squeezed.
"I'm still me," he whispered. "Even if I don't have a real heart or anything else left."
You forced yourself to shrug and smile. "Just means you're a little closer to some of the giraffes at the zoo." That earned you a quizzical look. "Uhmm...you know, because some of them were robots too?" Still blank. "...Did you even forget about giraffes so you could remember me?"
"Suppose I must have."
You resolved to take him back to the zoo once he'd recovered, bring him back a little of that wonder he'd showed you. But first, time for your masterful escape.
The following weeks were long and painful.
Soon as you broke out and got to one of your safehouses, you called in two last favors. One from Franky, cyborg engineer who'd hired you to retrieve and destroy the blueprints for that war machine that started this whole debacle. The other from Doctor Chopper, who'd been so grateful to have his mentor's things returned. The two of them came in and worked on your assassin-turned-lover tirelessly, fixing up what little flesh remained and making sure all the cybernetics were in-check. There was plenty of work to do, as you'd stolen Kaku before his procedures had been complete, and rewiring muscles and nerves turned out to be a long, painful process.
And while you'd rescued Kaku before they could completely erase his humanity, there were still gaping holes in his knowledge, and his smile didn't reach his eyes nearly as often. There was much you had to fill him in on. You spent many nights just talking to distract him from his painful recovery. You held his hand and tried to pretend he still had a heartbeat.
But now? Now you're back at your dingy old apartment, limbs entangled on the couch, staring out the window at the skyscrapers above.
"I think that one will be my next target," you say, pointing up at a gilded skyscraper that seems to pierce the clouds. "Heard the owner there hoards gold. Actual gold! Can you believe it? We'd be rich."
"Sounds like a challenge, though." Kaku's free hand twirls a dull blade between fingers, trying to familiarize himself with his new body. He's admitted a couple times to phantom limb syndrome, like his flesh and blood is just beyond reach. "Sure you'll be able to handle it, darling?"
"It'll be no problem for the Greatest Thief in Water 7. Stealing a bunch of gold will be a cakewalk, seeing as I already grabbed the greatest treasure this city had." You get a quizzical stare in response. "That'd be you, partner."
"Partner," Kaku echoes. This smile lights up his whole face. "I like the sound of that. So, what's the first step in your plan?"
You hum in thought and look deep into his eyes.
"I do believe our first step should be a visit to the zoo. We've got a lot to catch up on, after all."
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sango-blep · 4 years
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Art question: your colors and lighting are always so gorgeous - what’s your process look like for colors in terms of layering/combining colors?
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Ok, time for the end boss, this is probably gonna be a long one so I hope this is still gonna be understandable and not too much as a text post.
First up I’m just gonna put a quick and very basic break down of how I often approach coloring before I go more into detail.
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I’d definitely recommend to not leave your canvas white while painting, I either rough in my background first or give the canvas a grey-ish blue color if it doesn’t have one. The bright white of the canvas will make it harder for you to judge colors, having a nice midtone will help you make better color decisions and get more accurate colors!
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Here’s a little snippet from a previous post about how I pick color! (check out full post for some useful links)
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Here is one of the brushes I really like using in paint tool sai2! Other than that I might use the standard marker tool with a square shape. In clipstudio i try to use similar textured brushes.
To blend or to create soft edges, which really helps you to sculpt your drawiing/painting, I often just start painting on a new layer above the one with the base color and then use a soft eraser! I might also use paint tool sai’s water tool, which I find really useful and pretty unique, I sadly haven’t really been able to replicate it in programs like clip studio.
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In the two pictures above I already did a lot of defining and painting before I moved to a layer ontop of the lines because the lines were fairly clean already. Sometimes my “underpainting” looks way rougher though and I just put in some blobs of color for hue variation, especially the more red-ish areas and then do most of the painting above the lineart layer! Not sure if there’s much to say to the overpainting stage, as mentioned before this is just where I clean up the whole drawing and define the features more, especially the eyes, eyebrows and lips.
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NOW, the real fun begins....
After I’m mostly done with painting, I start to properly establish the lighting, some people find it easier to do it the other way around, and sometimes I do so too. But often I push for the strong lighting at the end so I can focus more on painting. This is where I play around a lot with layer modes, usually I use a combination of overlay and shine to put in some bright warm light from one direction!
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The way I do it is I usually put all the layers of the person/object into a folder so it’s separated from the background, then I make a new layer on top of that folder and use clipping group. It works similar to a layer mask, whatever i do in those clipped layers will only affect the layers that are in the folder! Since only my character is in that folder, my background will be left alone.
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As mentioned before, I now use gradients to give the entire picture more hue variation and to properly give it strong lighting. Make sure the gradient tool is set to “color to transparency”. I use a warm orange/red color for the top right side where I want the light to hit and put it in overlay mode. And then use a colder purple/blue color on multiply mode and pull it up from the bottom to the middle.
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At the end I often adjust the colors a bit, I like to use cool colors in the background to make the warm colors of the skin etc pop! So often I push those reds of the characters a little more! In paint tool sai I just adjust the hue and saturation a bit. In more complex programs like CSP I do it in the color balance option.
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You can see how I pushed it a bit more towards red here, to make it stand out more against the blue-ish background. I also pushed the blue’s in the hair color. Giving dark hair blue-ish undertones can make for a really good contrast compared to the warm colors in the skin! I think this last part is really the most important to me,lighting can REALLY change your entire picture, and I think gradients are a super easy and fast way to do it! If I pull up the picture from the beginning again, you can see just HOW MUCH the picture changed again after I was pretty much done painting by adding strong lighting! It’s a good way to pull the attention to a certain spot, in this case the faces/the kiss, where all the strong saturated colors are!
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I also think that a good contrast between warm and cool colors is really important! As you can see I often use that to make my characters stand out from the background. If you put everything in cool colors or everything in warm colors it’s easy to make your object get lost in the background. I recently found this guys YT channel, he talks alot about warm vs cold colors, which I think is so helpful! I’ve hardly seen any other artists talk about it that much. If any parts were unclear or I left something out/ someone wants to know more about a certain topic just let me know! Thanks to everyone who’s sent me asks
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themattress · 3 years
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My Top 30 Favorite Video Games
Inspired by @ultraericthered’s Top 30 Favorite Anime post. 
Although I’m doing mine in countdown form, ‘cause it’s more fun that way!
30. Super Mario Bros. - Arguably the first “blockbuster” game to be released, not only does Super Mario Bros. still hold up over 35 years later but it’s a gift that keeps on giving with how many different incarnations, remixes, fan games using its assets, etc. that we have now.
29. Phoenix Wright: Ace Attorney - OBJECTION! While I cherish the entire original Phoenix Wright trilogy of the Ace Attorney franchise, I’ll always be the most partial to the original outing. The sheer audacity and hilarity of the concept, which is grounded by endearing characters and compelling mysteries, shines brilliantly in this little, easily accessible game. 
28. Trigger Happy Havoc: Danganronpa - While similar in many ways to Ace Attorney, Danganronpa boasts a variety of more actual gameplay than mere point-and-click text scrolling. But what really makes this stand out, beyond gameplay or even the strength of its concept, story and characters, is the atmosphere it creates. For good and for ill, traversing the pristine, neon-lit hallways of the abandoned Hopes Peak Academy looking for clues as I’m forced to play by Monokuma’s twisted rules is an experience that will stay with me forever.
27. Star Fox 64 - Beyond all the entertainment this game provides through memes, it’s really just a fun, reasonably simple but just moderately complicated enough game that’s accessible to any player even if they usually don’t go for aerial shooters. It’s also one of the earliest console games that I ever played, so of course it’s going to hold a special place in my heart.
26. Batman: Arkham City - It’s an impressive feat when an open world game can still feel so claustrophobic in all the right ways, and that’s what Arkham City accomplishes. This game is essentially The Dark Knight to Arkham Asylum’s Batman Begins, escalating the action, suspense and sheer Batman-ness, providing unlimited opportunities to enjoy yourself playing as Gotham’s defender and facing down the greatest Rogues Gallery in comic book history.
25. Red Dead Redemption - Look, I know that Red Dead Redemption 2 is technically the superior game. But its complicated story, sprawling cast of characters, and vast canvas of a world can be pretty daunting, whereas I feel like the original Red Dead Redemption struck a much better balance. Allowing open world freedom within the confines of the straight-forward story of John Marston’s redemption really makes you feel like you’re in an old Western film, and the way that choices you make as a player impact the way that film ultimately turns out is one of the strongest arguments for video games being worthy of consideration as true art.
24. The Elder Scrolls V: Skyrim - So, ten years ago an open world adventure video game series releases its fifth entry...and to this day, we’ve had no sixth, in favor of expansions and updated re-releases of said fifth entry. But that’s not a sign of laziness; it’s a sign the developers know they hit such a peak in quality that they have no need to rush anything further out the gate, as Skyrim is a gift that keeps on giving. Addictive in how unlimited in possibilities it is, with each playthrough never being the same as the one before, Skyrim is a gaming masterpiece that I don’t think I’m going to get bored with playing anytime soon.
23. Super Paper Mario - This may be an unpopular opinion, but I vastly prefer this game’s action-platform-RPG hybrid gameplay style to the prior installments’ traditional turn-based RPG style, which feels more at home in stuff like Super Mario RPG and the Mario & Luigi series. But gameplay aside, I think this has the strongest story of any Mario game, trading in the usual “save the kingdom/princess” fare for saving all of reality, with legitimate emotion and drama and even character development. It’s one of the Wii’s shining gems, to be sure.
22. Epic Mickey - This game’s graphics are by and large unremarkable, its gameplay is fraught with issues (that camera is unforgivable), and it’s nowhere close to the best on its system or genre. But Epic Mickey is a case study in where the effort put into crafting the game’s world and story, not to mention the obvious love and respect for the material being worked with, pays off. Any Disney fan will love this game for its story, which puts Mickey front and center as an actual character rather than a mascot and dives deep into his history as he meets his “half-brother” Oswald the Lucky Rabbit, and its mystical, unique atmosphere - what the graphics can’t deliver, the fucking music more than makes up for. All of the game’s flaws mean nothing compared to the sheer heart on display, and I treasure it greatly as a result.
21. Batman: Arkham Asylum - I already mentioned that Arkham City is the superior game, but as was the case with Red Dead Redemption and its sequel, personal preference strikes again. The simpler story and narrower confines of Arkham Asylum just appeal to me slightly more, and I feel like the borderline horror atmosphere this game has could never fully be replicated by all of its sequels and spin-offs. Also, you can play as the Joker in this. WIN.
20. Metal Gear Solid - And on the subject of Arkham Asylum, it owes much to this game, which created the template of a lone badass hero having to use stealth and weaponry to liberate a government-owned island from the lunatic terrorists that have taken over. Hideo Kojima famously never wanted this game to have any sequels, and I can definitely see his point, as it’s a complete and wholly satisfying experience in of itself and I don’t feel like it’s ever been topped. At the very least, it’s certainly the most enjoyable of the series to me.
19. The Legend of Zelda: Majora's Mask - Also, speaking of “borderline horror atmosphere”, we have the freakiest game that the Legend of Zelda series ever put out. What was supposed to just be a gaiden to Ocarina of Time mutated into this beautiful monstrosity that’s become just as iconic. Nobody who plays this game is ever going to forget that fucking moon and all the constant jumping back and forth in time across three days as you try to prevent the apocalypse of Termina. It’s the kind of gaming trauma that’s well worth experiencing.
18. Kingdom Hearts: Chain of Memories - Like Majora’s Mask, this game is a case study where you can take a bunch of recycled assets and gameplay, and then make something unique from it if you have a well-crafted story with a dark and disturbing atmosphere. It’s hard to experience or appreciate the transition between Kingdom Hearts and Kingdom Hearts II without playing this midquel, which takes the narrative and characters to deeper levels without being pretentious about it and sets the stage for the proper console sequel perfectly. And if you can’t get into it being on Gameboy Advance, then just play the PS2 remake (which is arguably the superior version anyway) and you’re good! Just...don’t mind the cards, OK?
17. Sonic CD - And now we have another game about jumping back and forth through time to prevent an apocalypse! See the common threads at play here by this point? Sonic the Hedgehog is at his best in 2D gameplay, and I personally enjoy this the best out of all the 2D games in the series. As obscure as the Sega CD was as a system, it was powerful enough to take the blue blur’s speed to its maximum level, set alongside beautiful graphics and a kick-ass soundtrack (well, two different kick-ass soundtracks; and I actually prefer the US one). 
16. Pokemon Black & White - While there were advancements made to story and graphics and gameplay features in the third and fourth generations of the Pokemon series, nothing felt as truly ground-breaking as the second generation games until the fifth gen with its Black & White games. This was arguably the game series’ peak in quality on all fronts, but its specifically the story that lands it on this list, as its well-written and paced, subverts many formulaic elements from the previous games, is set in one of the most unique regions in the Pokemon world, and has a timeless message that has only grown more relevant with age. 
15. Super Smash Bros. Ultimate - The whole series could really go here, but fortunately the most recent entry is the perfect embodiment of said series, with every playable character there’s ever been and then some. The sheer variety is unmatched by any other fighting game out there, and its story mode, “World of Light”, is quite possibly the greatest video game crossover in history given how many characters are featured as both fighters and spirits.
14. Super Mario 64 - I’m pretty sure this game used to be higher in my favor, but replaying it on the Nintendo Switch recently has made me aware of how, as the first game on the Nintendo 64 and the first 3D platformer, it’s poorly aged in several areas. However, I must stress that it is still a very good game. The fun of going to the various worlds within paintings in Peach’s Castle hasn’t changed, nor has how smoothly and seamlessly Mario managed to make the jump from 2D to 3D. Just like Super Mario Bros., the number of games that owe something to this one is too great to count, and that’s an achievement that remains timeless.
13. Dark Chronicle - Also known as Dark Cloud 2. I hadn’t heard a damn thing about this game before renting it on a whim many years ago, and I was caught off guard by just how good it was. It’s got a simple but effective story and likable characters, a timeless atmosphere, beautifully cel-shaded graphics, dungeon-crawling gameplay, action-RPG combat gameplay, literal world-building gameplay, and even a fishing minigame! This game can actually stand besides the Zelda series without shame; it’s truly an underrated gem.
12. The Legend of Zelda: Twilight Princess - Oh, speaking of Zelda, this game goes full Lord of the Rings-style epic fantasy with it and it is glorious. Between the near perfect gameplay, beautiful 3D graphics, and one of the best stories in the series (with one of the best characters: Midna), Twilight Princess’ most prevalent complaint from critics all the way up to its own developers is that it wasn’t even MORE expansive and awesome given how long it was hyped, and if that’s the biggest issue with the game then I’d say it’s in pretty good shape.
11. Super Mario Galaxy - Super Mario 64 may be held back a little by how its aged, but no such thing is holding back Super Mario Galaxy. Super Mario Odyssey might be as good or possibly even better, but I just don’t hold the same feelings of amazement and respect toward it that I do for this game. From the blitzkrieg-style attack on the Mushroom Kingdom by Bowser to the discovery of Rosalina’s space station, this game had me hooked from the first few minutes, especially with it blaring that awesome orchestral score the whole way through. To this day, I maintain that this is Mario’s greatest 3D adventure. It’s simply magnificent.
10. Final Fantasy X - Ha! See what I did there? This game has caught flak for some of the awkwardness that comes from being the first fully 3D entry in the series, but I think that’s tantamount to nitpicking when compared to all it does right. To me, this was the last really good installment of the main Final Fantasy series, with a story and world so brilliantly developed that the game earned the immediate breakthrough success and acclaim that it found in its native Japan. 20 years later and, as the HD remaster has shown, it still holds up as one of the most engaging JRPG experiences I’ve ever had the pleasure of having.
9. Banjo-Kazooie - At the time, this was basically Rare’s copycat version of Super Mario 64, although considered about as good. Now, however, there’s a difference: the aging issues I mentioned for Super Mario 64 don’t apply for Banjo-Kazooie. Whether replaying it on the Nintendo 64 or on whichever Xbox you’ve got, this game is still just as fun, imaginative and hilarious now as it was back then. It’s quite possibly the greatest 3D platformer ever made.
8. Pokemon Crystal - The definitive edition of the Gold & Silver games of Pokemon’s second generation, taking what was already a phenomenal advancement and improvement to the first generation and making it even better with additional features such as the ability to play as a girl for the first time and a more clearly defined storyline centered around the legendary Pokemon featured on the game’s box art. Pokemon had been written off as just a passing fad up until this point. This was when its staying power as a video game juggernaut was proven.
7. The Legend of Zelda: Breath of the Wild - Talk about a win right out of the gate for the Nintendo Switch! This game returns the Legend of Zelda series to its roots while also applying all that has been made possible in video games since the original game’s release, and the result is an enthralling, addictive, open world masterpiece that has set a new standard of quality for both the Zelda series and for many modern video games in general.
6. Kingdom Hearts II - The Final Mix edition to be precise, although in this day and age that’s basically the only edition people are playing anyway. This game is the apotheosis of Kingdom Hearts as both a video game series and as a concept; filled to the brim with Disney magic and Square Enix RPG expertise and paired with some of the most refined action-based gameplay there is. And when it comes to bringing the original Kingdom Hearts trilogy’s story to a close, does this game ever stick the landing. The series could have ended right here and I would have been completely satisfied (and its reputation would be a lot better off, too!)
5. Pokemon Yellow - While I maintain that this game, the definitive edition of the original first generation Pokemon games, still holds up as fun to play even now, I’ll admit that it’s pure bias that it ranks so high. It was the first proper video game I ever played, there was no way I was leaving it off the top 5! Its blissful nostalgic atmosphere is always such a delight to return to.
4. Banjo-Tooie - Remember when I said Banjo-Kazooie was “quite possibly the greatest 3D platformer ever made”? The “quite possibly” is because its in stiff competition with its own sequel! And personally, I’m in Banjo-Tooie’s corner; something about how inter-connected its worlds are and the addition of so many things to do all while maintaining your full moveset from the original game is just beautiful to me. Both it and its predecessor are like obstacle courses that I never tire of running through, which is the hallmark of brilliant game design.
3. Kingdom Hearts - Another case where the sequel may be the superior game, but my own personal preference leans toward the original. And in this case, it’s a highly personal preference: this game and my memories of playing it for the first time are so very dear to me. The characters and worlds of Disney put into an epic crossover RPG was like a dream come true for me and no matter how far the series it spawned has deteriorated, nothing can detract from the magic of this game. It’s got a certain, indescribable feel and atmosphere that’s never truly been replicated, and that feel and atmosphere still holds up whenever I revisit it. The gameplay may not be the best, particularly when compared to Kingdom Hearts II’s, but the charm of the story and the characters and the world and the very concept more than makes up for that. As far as I’m concerned, it’s one of Disney and Square’s greatest masterpieces.
2. Final Fantasy VII - I was aware of the hype this game got and was totally ready to call it overrated, but damn it, it got me! I don’t know what it is about this game with its blocky early 3D graphics, poor sound quality to its excellent soundtrack, and frequently mistranslated script that proved to be so gripping and enjoyable to play through, but man did it ever Limit Break its way into my heart. This is considered a JRPG classic for a damn good reason.
1. The Legend of Zelda: Ocarina of Time - Do I really need to explain this one? It’s famous for being frequently cited as one of the greatest video games ever made, and like Final Fantasy VII, its hype is well-deserved and totally justified. Whether you’re playing it on the Nintendo 64, the Gamecube, the Wii, the 3DS, and hopefully the Nintendo Switch in the future, there is a magic quality to this game that permeates through every step you take in its fully 3D world. It’s a triumph that has stood the test of time, cementing the Zelda series as truly legendary.
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mc-critical · 3 years
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I would really like to know the mother-son relationships you loved the most out of MC and MC:K, and the ones you think were the wost of the whole franchise (thank you for answering my previous question, btw! ♡)
You're welcome! :3
I talked in detail about what I think of each sultana as a mother (including their relationships with their children) here.
Basically, I think the best mother-son relationship of the franchise is Mahidevran-Mustafa. Not only were they the most fleshed out one, but they were also the ones that invoked the most emotions in me. Their relationship was shown with all of its strengths and weaknesses and it was very humanly profound. It was an evolving relationship from literally day one and that's the only mother-son relationship I could feel the consistent presense of from the beggining and stayed with it until the end. The transitions from Mahidevran's whole world falling apart only with Mustafa to count on and little Mustafa's surprisingly perceptive reactions, her trying to keep it together for the sake of her son and failing and him standing up for her to her gaining more confidence because of him which even made her lose her way at a point to the sanjack years to the execution, were so packed with material and were powerful indicators of Mahidevran's positive character development and Mustafa's independent spirit growing even more. The way they respected each other, guided each other when you see that the only people that could understand the struggle of the other were themselves.... It was a pretty unique relationship I don't think anyone else could replicate.
The worst mother-son relationship in the show is Turhan-Mehmed mostly for the merit of being barely there. It was nonexistent at best and toxic at worst and I never, in any rewatch could see any sign of affection to her son from her. Even when he was poisoned, Turhan was all: "where is Kösem?" from the start without much else. (and of course she would, of course she would want to avenge him in some way and the person who did it is the only thing you can bitterly think about in that moment, but... she barely hugged him.) Turhan being a one dimensional caricature who only wanted power in a pretty turbulent time didn't help, either. Who knows, maybe the affection was there in some extent, but I don't think we had the chance to see it. All of the mother-son relationships were interesting at the least (that's why I hesitate to rank the relationships themselves aside from best and worst), but this one didn't bring anything new on the table and it didn't have the chance to flourish, both because of maybe rushed writing and Turhan's own seemingly unbreakable mask.
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uzaylibirbeg · 4 years
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Should I License My Idea?
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Is It A Invention?
First things first. You can not patent an idea just because you think you are the very first individual to find up with it. A license is there to shield an 'invention', not merely an idea. When you apply for a patent what you are doing is defining, via text as well as drawings, how your development functions. In return for this public release of your creation, if it is new the state will provide you unique rights to it for 20 years. For that reason to be able to patent your idea, its core idea needs to be explainable in straightforward as well as straight terms
The various other factors you can't just patent an idea is that it needs to include a unique and also inventive action. A really simple description of this 'obviousness' test is as adheres to Would certainly a hypothetical proficient person, that understands whatever but does not have the slightest spark of innovative resourcefulness, come up with the very same idea if they recognized all the previous art (all previous ideas), yet had not read your license application? If the response is of course after that your idea is not an innovation, it is just the rational application of existing day expertise to brand-new trouble as well as consequently you can not patent it.
, consequently, getting here at something falling within the terms of the insurance claims, and hence accomplishing what the innovation accomplishes? It's the "would certainly, not simply might" that is the all-important meaning below.
The US is a bit various from Europe and also this originality action is consistently not correctly evaluated or used, bring about lots of many licenses being approved in the United States that is an extremely apparent logical application of existing ideas. Numerous companies have spent huge sums of money attempting to rescind such licenses but although a given US patent can be rescinded one rarely is. In many means, the United States license system is more akin to what lots of people assume about patents over below, if your the initial individual ahead up with an idea after that you can patent it. The noticeable disadvantage is that numerous poor patents have actually been unjustly approved and also have unfairly blocked several others from being able to create products that must never have been shielded by patents, to begin with.
Industrial Worth
If you've reached here then ideally you have a development that might be patentable. The following tests are typically completely overlooked at the outset however are also actually important. The initial as well as essential is what will an effective granting of a license do for you? Patents cost cash. Certain you can browse and file yourself but its unbelievably time-consuming and like all things lawful generating an expert, in the form of a patent lawyer, it is usually a much better course. Executing the searches as well as submitting your license application through a lawyer will cost a few thousand pounds. You then have a reasonably brief duration before you have to determine if you are posting likely to file the license in other countries throughout the world, which costs even more money, and also if you are submitting in lots of nations the translations can become pricey. When you have got your license you after that have ongoing costs annually to patent offices to maintain the patent active. So whatever it is your aiming to patent has reached be worth this from an industrial organization point of view (if you are put off by the idea of having to invest numerous thousand extra pounds with a licensed lawyer is what you're doing worth patenting at all?).
Many individuals, as well as firms, file for licenses to get the IP to make sure that they can then attract investors to help them take their development onward. If you've viewed a couple of episodes of Dragon's Den on the TELEVISION then it must have become very obvious that capitalists do not take wild risks and also if you desire a person to buy your firm or idea they require to feel protected in doing this. If you have a patent for a terrific idea that can be commercialized it will frequently offer specifically this protection for a financier so you are a stage closer to obtaining them to get rid of that all-important money (you'll most likely have likewise observed that although financiers are occasionally not extremely nice individuals they tend to just intend to collaborate with wonderful individuals!).
An additional misconception is that as soon as you have a license no-one else can replicate your idea. Well although legitimately they can't, the State won't quit them. If somebody infringes on your license it is down to you to stop them, typically by spending large sums of cash with attorneys and utilizing the courts. If the infringer is a huge company, or several firms infringe on your license you need to be able to fund the legal action. If your invention is business enough then these lawful actions will certainly not be a problem as you'll locate the cash, win the case, and also ultimately obtain a lot of it back. If your combating a huge company that has a whole lot of money to string out your legal activity for a lengthy time is it worth it? Is the idea your wanting to patent commercial sufficient to warrant all this.
There are lots of smaller sized companies out there that view patenting as a wild-goose chase and cash and also favor to guide their resources, interest, as well as cash at being the initial to market as well as initial to introduce. Should you be among them rather than spending what could be a lot of your money and time safeguarding your idea?
You might be aiming to patent your development after that accredit it to one more business to generate. For one year from filing your license, you have global patent security as well as you intend to make use of the initial 10 months of this to make certain your idea can be commercialized before needing to choose which other countries to additionally apply in and also providing your attorney a month or more to carry out the needed job. You need to relocate bloody fast! If you are coming close to huge companies they will typically take a couple of months to return to you before you can even reveal them the development as well as begin arrangements. If you're doing this 6 - 8 months in its too late as they recognize you have no time as well as will commonly play for time to require you right into a negative service setting, or just in the hope, you will not finish the license when the year is up. Whilst you can't tell any individual regarding your creation before you file your license application you can get around this by asking business (such as us) to sign nondisclosure agreements as well as begin work with the advancement of your product beforehand so you struck the ground running the moment the application is submitted.
If the above hasn't put you off then possibly you do have that evasive great idea. Schedule a consultation with a licensed lawyer (any kind of good attorney should give you the initial visit completely free) as well as get breaking! For more information, there are numerous wonderful web resources on filing for licenses which we won't attempt and re-create here.
A couple of license assistance tips
When researching a development you'll commonly require to check out existing license applications to ensure your idea is new. Patents can be lots of pages long and also worded, yet generally, it is only the very first primary insurance claim in a patent that is seriously crucial. The rest will simply be lesser claims the patent can fall back to must the greater cases ever before be rescinded or turned down by the patent supervisor.
Where there could be obscurity in an insurance claim the patent description can influence the cases and may, consequently, have been purposely written, therefore, so browse the summary to see if it tries to provide this.
Patent claims are not unique. Even if an insurance claim describes one way of doing something doesn't suggest that it could not be done differently.
Patents include a detailed description which is normally planned to explain/ directions of how the invention could be made use of. Keep in mind that this only demands to cover one details use the invention as well as does not exclude the cases being made use of in other means.
Cases generally associate with a Device (equipment designed or set up for a particular objective) or a Technique (a method of doing something), as well as commonly patents consist of both with the purpose that the method claims can be fallen back on needs to the device declares be turned down.
Interestingly among the aims of licenses is to promote invention and also innovation. Whilst blocking other firms from copying ideas might seem to do the precise reverse, the all-natural response when confronted with a patent it to try and work around it. We have dealt with several companies and done exactly this, having been informed with a product they intend to create and the existing patent appearing to obstruct it. There is usually a means around a license but the aim is to try and do it in such a way that leaves you with a business product which still serves its objective in a budget-friendly way (excellent patents obstruct this by safeguarding versus all the affordable methods of accomplishing the very same thing).
Filing a license application does not indicate that any type of browsing will certainly be done. It will certainly after that be analyzed in detail by a licensed supervisor however even if the patent is awarded it can be overturned at any kind of time if prior art can be verified. Also after that bear in mind that searches are not necessarily as skilled as you may anticipate and patent office searches will not necessarily browse anything other than previously released license applications and also filings.
There is no point in giving the licensed lawyer too much information. They need to compose the license from their knowledge and also experience, not from your bad effort. Below's what need to be ideally given:-.
* Drawings and descriptions of the illustrations to get the idea throughout.
* The benefits of the innovation.
* Alterations that are feasible to the development.
* Crucial points and optional factors.
* Don't consist of loads of existing patents - they'll only need to review them which will, therefore, set you back even more. 1 or 2 may be useful though.
Related Posts:
https://www.techtimes.com/articles/249715/20200518/how-inventhelp-gets-new-inventors-onto-the-right-path.htm
https://midhudsonnews.com/2020/05/10/how-does-inventhelp-support-new-inventors/
https://kulturehub.com/inventhelp-support-inventors/
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thesevenseraphs · 4 years
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DESTINY 2 DEV UPDATE - REWARDS
Hey everybody,
My name is Joe Blackburn, and I’m the Assistant Game Director on Destiny 2. If your free time looks anything like mine, you’ve been spending a lot of it on Europa over the past few weeks. Some of you may know me from my previous Bungie life when I worked with the raid team and on Season of Opulence. I'm back thanks to a revive from Luke and team as we work together to create a Destiny 2 future that we’re all excited about. Today I want to spend some time with you on a subject that is near and dear to every Destiny 2 player’s heart: rewards.
There’s a thing I ask a lot around the virtual office, “How are we making every Season the best time to jump back into Destiny?” Destiny is a very large and complex game, and while this is what also makes it a game we love, we want Destiny 2 to continue to evolve, to be a world with momentum.
Introducing Infusion Caps is part of addressing this, a way to make sure that the overall number of rewards Guardians need to care about in order to be competitive in Destiny isn’t prohibitive. It is also a way to continue evolving each season’s meta, while at the same time making sure players still have a ton of options when choosing what they want to bring into the next challenge. Our goal from the beginning with Infusion Caps is to improve and keep Destiny 2 fresh over time - what we’re most looking forward to is how this system will introduce innovation to the season-over-season meta, how creative builds from the community will shine, and how we can continue to deliver more unique hand-crafted gear that aligns with the world narrative and where the universe is going.
While we still are hard at work on improvements to how we rotate gear out of the Destiny Power ecosystem (what gear you can infuse to max Power), there were a few clear-cut misses with our first rollout.
The initial reward pool with this release was just too small.
It's frustrating to be playing Destiny and see another player use a weapon that is no longer obtainable in game.
I’m going to spend a lot of time talking rewards, but before we deep dive, let's get the TL;DR out there. These are the big commitments we’re making today.
With each season in Year 4, Destiny 2 will grow the overall Power ecosystem for weapons.
With very few exceptions, all weapons you can take to the Power cap should still be earnable in game.
Future annual releases will contain more new weapons to collect than Beyond Light or Shadowkeep.
GROWING THE POWER ECOSYSTEM
With Beyond Light we took on the huge challenge of rebuilding our technology from the ground up. One of the benefits of this was improving the speeds with which we could make and update Destiny. You’ve already seen some of those gains since launch, with updates such as buffing the Legendary engram coming in much faster than we’ve been able to do in the past. But Season 13 will be here in just a couple of months (very soon in the world of Destiny development), so let's talk about how we are continuing to leverage our technology to act with agility.
Season 13 is the first chance for us to prove our commitment to growing the overall Power ecosystem with each release in Year 4. We want to make sure that, with each new season, there are more weapons to take with you to tackle that Nightfall Ordeal or Master Bunker E15 than there were before.
While I won’t be spoiling what new stuff you’ll be able to chase in our next season, I did want to touch on a few changes we’ve made to the reward offering specifically based on what we’ve seen in Beyond Light.
In Season 13, we’re adding six new Legendary weapons to our ritual activities, two each for strikes, Gambit, and Crucible.
In addition to the weapons above, Nightfall strikes are getting three unique weapons, with The Palindrome, The Swarm, and Shadow Price all making their Destiny 2 debuts. If you’re brave enough to take on Grandmaster Nightfalls, you will be also able to earn Adept versions of these weapons.
KEEPING CURRENT
Season 13 not only represents the start of our commitment to growing the Power ecosystem, but it also is an opportunity for us to improve how we can keep Destiny accessible to new players. New Guardians are essential to the health of our community and, as with our investment in features like the “New Light” introduction on the Cosmodrome, we must also invest in making sure the reward structure of Destiny is approachable to everyone.
In a recent patch, we added the Season 10 and 11 weapons to the world drop pool and we removed the Season 9 weapons. This was important for a few reasons.
We want to make sure that players have a way to earn all Power-relevant weaponry in the live game. If a group of new Guardians is just getting into Grandmaster Nightfalls and they see guides on YouTube involving Warmind Cells, we need to provide a path for them to participate.
At the same time, we don’t want to be clogging up the reward streams with weapons that are about to exit the Power ecosystem. So anything that’s only going to be around for a few more months shouldn’t be something a player can accidentally obtain.
In Season 13 we will continue to allow all players to gain Season 11 and Season 12 weapons in the world drop pool while Season 10 weapons will be obtainable through a more prescriptive source. This means that Legendary engrams will no longer reward these soon-to-expire weapons. If you want to chase a specific piece of soon-to-be-capped loot, you’ll find it with the Gunsmith. This is all part of our larger commitment to making sure that players can always earn anything they might need to take on challenging activities. That said, this will require a few exceptions and some updates to the live game.
As far as exceptions, we don’t plan on adding methods for players to acquire holiday weapons like the Braytech Werewolf outside of participating in those yearly celebrations. For updates, this does mean in Season 13 we will be adding limited time quest weapons like Felwinter’s Lie, Whisper of the Worm, and Outbreak Perfected to the Exotic Kiosk in the Tower.
QUALITY AND QUANTITY
After covering things we’d like to change, I want to spend some time talking about what must stay the same. Destiny is a game built on exciting rewards. From Bastion to IKELOS_SMG_V1.0.2 to Falling Guillotine, the rewards over the last twelve months have continued to evolve the way Guardians play the game. In Beyond Light, I believe the Rewards Team nailed it again with incredible new Legendary perks like Recombination, Thresh, Chain Reaction, and Reconstruction. Alongside these perks came what I believe is one of the best lineups of Exotic weapons and armor in Destiny history.
But where we succeeded in quality, we failed in quantity. Even as Season 12, the Deep Stone Crypt, and the full breadth of Europa weapons came online, the total count of weapons in Beyond Light is lower than we want. So, we’re making the commitment now that our future annual releases will have more weapon rewards than Beyond Light or Shadowkeep.
There’s no way for us to make more rewards at Destiny’s standards and still maintain the health of our current team, therefore we’re going to reinforce the Rewards Team with more talent that will allow us to deliver quality and quantity in the future. Molding someone new into a master Destiny gunsmith takes time. This isn’t going to be a change that the community will feel next week, but it does put our best foot forward as we step towards The Witch Queen and Lightfall.
PREHEATING THE OVEN
Increasing the Reward Team’s size is one of our long-term initiatives, but it is not the only upgrade to our gear rotation plan that we want to get into the oven. We envision a better solution for how armor intersects with Infusion Caps. The personality of armor comes from mods right now, so gaining a new piece of armor often means just trying to find a piece of armor that replicates the stat allocation you already have on a piece in your vault. While we are not ready to talk concretely about armor plans right now, we do want to get more gameplay novelty on armor itself so that looting a piece of armor in a new season has the potential to change the way you play.
Expect to hear more about armor and other holistic upgrades to the way gear rotates in and out of the Power ecosystem as we harden plans in the new year.
And that new year will be here before you know it. A big chunk of the team will be taking some hard-earned time off to rest and relax ahead of coming back to the studio and diving into 2021. We have a lot of work to do and, while I’m looking forward to the break, I also can’t wait to get to work on some of the huge stuff we’ve got coming in the new year. Without spoiling too much, here’s a brief teaser of some of the things that are on their way in Destiny 2, Year 4:
Transmog will be coming with Season 14. More details to come. (See work-in-progress screen captures, below. Not final, may change!)
DDOS protection for Destiny 2 players on all consoles will be coming in Season 13.
The Vault of Glass raid returns.
Crossplay is coming in 2021.
Two strikes (Fallen S.A.B.E.R. and Devil’s Lair) are coming to Destiny 2 in Season 13.
Legendary and Master Lost Sector rotation will be expanded to include the Lost Sectors on the Moon in Season 13, and there will be new three new pieces of Exotic armor to chase.
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RETURNING TO ORBIT
Now that I’ve ranted longer than a raid leader on Val Ca'uor, let’s wrap this thing up. 2020 has been a hard year for so many folks out there, and I hope that Beyond Light has been able to be a bright spot over the past couple of weeks. Playing Destiny 2 alongside you helps keep us going. We’re going to keep our ears and eyes open for more feedback as we continue towards 2021. I hope your holiday treats you well and can’t wait to share more Destiny with you in the new year.
Thanks for your time,
Joe
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reminiscingdreamer · 4 years
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Criticism on the end of Case 4
I love Great Pretender. The art is spectacular, beautiful, and unique; the characters are interesting with well-defined personalities and pasts; it’s funny; it has a lot of heart while not shying away from the darker stuff; and seeing the villains get their just desserts in the end satisfies that timeless desire to see rich assholes eat dirt for the sins they always get away with.
Then Case 4 waltzes along and… there are a lot of mixed feelings in me for this one.
On one hand, it has many of the attributes of the previous arcs but on the other, there’s a sense of non-satisfaction at the end for several reasons.
The first one is that every character an arc focuses on finds peace with themselves at the end, but the emotional payoff for Edamura simply isn’t there.
Edamura’s hang-up is twofold: one is his relationship with Laurent and the other, bigger one (and the main focus for Edamura) is his relationship with his father.
In the relationship between Laurent and Edamura, no matter how Edamura expresses his desire to live an honest life, Laurent keeps ignoring his wishes. No matter what Edamura decides to do or where he goes, Laurent will set up a scheme to rope him back in. He can never know if Laurent has really let him go and the life he leads is truly peaceful or if it’s another one of Laurent’s plans to loop him back. I’m personally surprised Edamura didn’t develop paranoia from this kind of behavior.
In the relationship between Ozaki and Edamura, we have this charged atmosphere between them that the show does beautifully to illustrate. It shows Ozaki’s side and what really happened, and then we see Edamura’s anger, his reluctance to forgive, and his attempts to do so.
Case 4 is supposed to be a culmination of all the frustration Edamura feels towards Laurent and his hatred towards his father. And it does culminate towards the end when he pours his heart out about how he feels being constantly left in the dark and jerked around by Laurent for his selfish grudge con and Ozaki for fucking up and leaving behind his family without thought to the emotional toll it took on them or how it could ruin them. For fuck’s sake, his reputation followed Edamura and prevented him from getting a job. That moment Edamura held that blade to his father with all that emotion on his face, I truly felt that.
And then Laurent goes, “glad you aired that out!” and that was the end of that. No proper conversation or scenes between father and son afterwards showing how they may have begun to patch their relationship, neither Ozaki or Laurent acknowledges how their actions hurt Edamura, and Edamura just lets everything go. I think the show was trying to depict how Edamura took Abby’s reminder to heart and just forgave but… for all the show does a good job illustrating the tension, it doesn’t do a good job illustrating the forgiveness part. Nothing is addressed.
Even as I write this, there’s a very uncomfortable knot in my heart. It doesn’t feel like there’s a resolution. Edamura sets off to try coffee from around the country seemingly in preparation for a coffee shop and Ozaki is there doing whatever and their relationship is just left up in the air. Did they patch up? How? What did they do together since? Did they do anything at all? The thread dangles. But maybe it’s just that I hold grudges. I don’t know.
I feel like Edamura’s resolution got a bit tangled up in the threads the show began to weave about his relationship with Suzaku.
The show keeps hinting that Edamura will betray the group to help her instead and despite being an unforgivably despicable person for running a human trafficking ring, the moments of humanity she shows towards him really sells that they’ve gotten close. Edamura even gives her a little cat figurine which is monumental considering what it represents to him. But the show never delivers on anything at all with their relationship in emotional terms. We know Edamura got close to her for the con but I keep expecting the show to connect that relationship with Miki and reveal another aspect of Edamura’s feelings about her or the circumstances surrounding her which would then somehow connect to Edamura’s present relationship with Ozaki.
Instead, none of it connects with Edamura coming to terms with his feelings about Ozaki, and I think that’s why it feels so messy towards the end. Edamura releases everything in one burst towards the end, leaving almost no room for the show to do anything about it.
What would’ve sold Edamura being at least okay with his dad are little snippets of them working towards an emotional compromise throughout the episodes but since they can’t do that or else it’d ruin the “clever reveal”, they simply set it aside and said, “well, everything is forgiven somehow” and move on.
Edamura’s resentment towards his father is so baked into the scheme of the plan that the show is forced to forego the emotional character arc in favor of their reveal. That... isn’t too good. It isn’t bad writing, necessarily. Maybe bad outlining.
Compounding the ending’s messiness is the second issue I have with the arc’s ending: the reveal that Cassano, Sam, and Coleman aren’t in fact rotting in jail like they deserve but are just… chilling together???
When I first saw this scene, I thought “oh, some character must be hallucinating or it’s a dream!” but no. The show was entirely serious about having them suddenly be buddy-buddy with the main cast who ruined their lives and tricked them out of all their money.
Team Confidence and Dorothy’s team before them is all about bringing down rich, influential scum but now we have these three assholes who has undoubtedly hurt many people with their bullshit just hanging out together. It takes away their entire shtick of being something like modern day Robin Hoods who serve a kind of justice to people who are normally untouchable.
You can’t tell me that those three were part of Laurent’s ridiculous fucking network all along either because Coleman had history with Cynthia so unless you’re suggesting Coleman was under Laurent’s thumb aaaaall the way back then, as far as I’m concerned, everybody is suddenly somehow okay with each other.
Snow of London is undoubtedly my favorite arc, so seeing Coleman casually there on the same boat as Cynthia set me off. I felt betrayed. That emotional moment at the auction when Cynthia remembered Thomas and how Coleman took that away from her… was all some kind of what? Hoax? Lie? It didn’t matter after all? What the fuck is this supposed to mean? Did any of their cons mean anything? What the fuck was the point then?
Finally, we have the pièce de résistance, the dreaded snippet at the end everyone despaired over, the one… the only… dead character was alive all along! And with amnesia! Everyone’s favorite twist!
When I read how people hated the post-credit scene, I grew extremely nervous. With great anxiety, I watched it and just went, “oh. This old hat.” Honestly, with all the other unbelievable bullshit that the previous episodes pulled (really? Building an entire skyscraper and replicating the rooms? That’s really going off the deep end of suspension of disbelief even for this show), the only thing I felt was exhaustion and the thought, “yeah, this might as well happen too.”
I’m not as upset about it as other people seem to be although yes, it’s cheap and always will be, and yes, it’s unnecessary. But hell, the way the whole show was going and resolved was also cheap so it’s just another thing to add to the pile to the point it’s almost unmemorable to me. I can even pretend it didn’t happen.
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Hello, in your response to one of my previous asks you mentioned that rc cells functioned like the Blacklight Virus did in Prototype. If I may ask, how so? Also, on a more random note, what would you think if there were a one-eyed ghoul featured in the series who was like Alex Mercer?
Hello, in your response to one of my previous asks you mentioned that rc cells functioned like the Blacklight Virus did in Prototype. If I may ask, how so?
Sorry this took so long to get to.
So as a preface for this post, I don’t personally believe Ishida was invoking these things in a way where he thought “this is primarily meant to be seen through the lens of the original 2009 [PROTOTYPE]”, but it is an interesting coincidence. Both Tokyo Ghoul and Prototype have a unique design style, and the result is a story that if you rush through will leave you going “well I guess things are complete but uh.... what?” Which is why Tokyo Ghoul had such a vast meta community that formed, and why Prototype has an active theory crafting community given its size and relative obscurity. Both have a web of intrigue that needed to be solved to get a good grasp on the story and arguably many things of importance are said and done offscreen.
I got absorbed in going on about both Prototype and Tokyo Ghoul, so I’m going back to put this here. I enjoyed how both of these series were basically puzzles to be solved, and I think both are misunderstood (though Tokyo Ghoul moreso than Prototype). I ended up writing a lot about the similarities that pertained to the question in the sense that there were ways the virus and RC cells had some similarities, but I ended up trimming it down significantly. So uh.
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DX1118 functions by rewriting the host’s DNA to replicate. In most cases, there is death via organ failure. What “failure” and “lethality” means in the case of DX1118 is varied just like it is in Tokyo Ghoul with “success” and “floppies”; although the virus kills people, it brings them back as monsters. I’m tempted to believe this is referring to the attempts to weaponize the virus in the sense of creating super soldiers; a prelude to the DX1120 variant. The one mentioned to be Redlight explicitly has a 99.999 lethality rate.
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In the case of DX1118 and its offshoots, “releasing what’s already there” means activating the non-coding areas of the genome. Essentially, the powers bestowed upon those who survive the virus in Prototype are not the result of the virus by itself, but rather the virus using things inside the human genome for mutations. The human genome actually has a rather hefty chunk of it made out of viruses that infected our ancestors and stayed in their system, roughly about 4 - 8%.
 I see Tokyo Ghoul humans as naturally progressing towards becoming ghouls due to RC cells and the way they adapted to the humans and influenced their genetic development. RC cells are not normal for humans, but the humans of the Tokyo Ghoul universe do not understand that because it seems to be the only thing they have ever known. An RC count of 200 - 500 is considered healthy and average. I believe RC cells are much like the viruses that inhabit the human genome; they’re something that’s been there all along in the Tokyo Ghoul universe.
I believe ghouls aren’t the result of just an entirely new species developing entirely separately but coincidentally being mirror replicas of humans down to anatomy, blood types, thought patterns, bone structures, and their ability to swap organs, but rather something that is the result of the RC cells in the system mutating them into new entities over time. RC cells, like the Blacklight virus, are very mutagenic. Unlike the Blacklight virus, I see most of these changes as being more gradual in the line of human -> ghoul.
It would go human - > human with “special investigator genes” (with RC cells that normal human levels but ghoul quality) -> human with “special investigator genes” and latent ROS genes having children with someone in the same position -> ghoul who cannot use a kagune (such as G&G) -> ghoul who can use a kagune -> ghoul with kakuja mutation genes - > ghoul with kakuja genes having children with kakuja genes - > kakuja
It’s more complex than that because of the way Ishida spread the information about with regards to ghoul and human biology. There’s also a lot of stuff that goes into that, with regards to ROS in both humans and ghouls, and stuff that I feel needs to be expanded upon. Eg stuff about the Oggai’s Frame A/Frame B divide, Nutcracker’s RC levels being listed as explicitly two separate types, kagunes and kakujas showing a consistent pattern of having traits of two RC types, Urie’s One Eye (Frame A)/Two Eye (Frame B), the Washuu breeding program, and how this all factors together (in the way I see it).
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To get back to Blacklight and the similarities, I said this in the post you’re referring to, but I don’t think the Dragon toxin caused “ROS like symptoms”, I think the Dragon just caused ROS by increasing the RC cell levels of anyone it touched while introducing Washuu “born kakuja” genetics that can apparently form extra kakuhou pretty easily. Because there was so many cases, there was too many people to treat at once, and therefore they turned into ghouls. Usually, because the disease is so rare and much slower, it’s more controllable.
Shirazu’s sister, for example, didn’t have her ROS caused by RC cells from something so severe and there weren’t hundreds of thousands of other people who were infected, so Haru’s ROS was both slower and the resources to control it were more readily available.
When it comes to DX1118 and its variants, and RC Cells, I’m of the opinion that they work in different methods, but the effects are similar. Blacklight’s origin and true purpose is greatly muddled due to the way Prototype is written. Like Tokyo Ghoul, multiple pieces of information are ambiguous or outright lies.
There were many differing stories about what the true purpose of the Blacklight virus was - ranging from some type of super human serum meant to increase human strength and intellect, to a weapon designed to kill off specific ethnic groups, to some evolutionary compound meant to force the planet to change into a new being, to some form of inevitability that would have to be engaged regardless. This makes a lot of the information involved murky; this is actually acknowledged in universe as being completely intentional. The actual origins of DX1118 isn’t stated, as far as we can tell from the information given, it just sort of popped up out of nowhere.
The origin of RC cells is also shrouded in mystery. Ghouls are a worldwide phenomenon, so, logically, RC cells should be universal. Otherwise, ghouls would not be able to feed. It is also stated that a normal, healthy human being has between 200 - 500 RC cells, which implies that not having any RC cells is considered either unhealthy or abnormal. I’d speculate that RC cells themselves would therefore have to be either hundreds of thousands of years old and tied to the evolution of humans in the Tokyo Ghoul universe, or, spread like a contagion. The Washuu themselves became “born Kakujas” due to centuries of cannibalization before they even made it to Japan, and by the the time the Washuu became known as legendary human ghoul hunters, they were already almost indistinguishable from the local population and were identified as Japanese nobility.
So, their origins are rather different, but they have the same air of mystery about them, and they touch on similar topics. The methods they get used is different, but the conspiracy has significant overlap.
The way Blacklight works when it infects a host is via changing the host cell by activating the non-coding regions of the genome. A substantial chunk of the human genome is actually believed to be now dormant viruses that infected our ancestors, who survived them, and lived on to procreate. In Prototype, this translates to the virus mutating the human body to achieve superhuman abilities, in theory? In actuality, the failure rates of the virus are rather substantial. But if you reword it, 99.9% lethality rate translates to a .1% success rate.
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These failure rates are comparable to the original Kanou kakuhou transplantation procedure, if less survivable. (This isn’t including the 99.999% lethality variant or the one that was made to be 10x more lethal and mutagenic than that). The failure rates for the Kanou procedure are substantial, but even the failures are reminiscent of the Blacklight “Runners” that are seen moving around the city - though that feels like it’s the result of the “zombies” theme.
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While I don’t recall if it’s ever stated how the DX1120 virus differs from the DX1118 variants, the D-Codes work using similar logic to the Qs and Oggai. Both use the “power of their enemy” to fight back against them, rather than using technology such as firearms. The description of the D-Codes is essentially the same as the Qs. They use the virus to increase their metabolism, strength, durability, and even regenerative functions.
The effort put into this biology system seemed immense, and the way the information is sprinkled in seems very organic.
There was other stuff about similarities between Arima and Cross, Blackwatch and V, Elizabeth Green and Roma/Eto/Rize, but I feel like that’s a bit off topic from the question, and I think this would have been answered immediately had I not tried to explore all of those avenues. I tried to keep this more on topic to the question, but I feel the flow regardless suffered. This is kinda the issue I have with ghoul biology stuff that threw a wrench into the post. It makes sense when you look at the big picture, but taking it all separately and dispersing it to a single point makes it seem nonsensical.
I kind of hope that explains it better. I’m going to try to revisit the ghoul biology post and just sorta accept that it’s not going to flow as easily as a character analysis post because it’s more technical in nature and the information is scattered between hundreds of chapters.
edit:
oh wait, forgot something.
Also, on a more random note, what would you think if there were a one-eyed ghoul featured in the series who was like Alex Mercer?
I think about this concept a lot. The idea of an Alex Mercer like character unwrapping things in Tokyo Ghoul sounds like an interesting concept. When you mean like Alex Mercer, you mean an AOEG that is trying to unravel the mysteries involved, and any time they eat someone’s RC cells, they get the knowledge inside of them type of deal? Alex Mercer as he is in the original Prototype would likely work with Aogiri Tree. Alex Mercer as he is in Prototype 2 would probably become a member of the Clowns as an actual member, or one of the philosophical Clowns that end up screwing over Kaneki and helping out the Clowns, like Yamori or Chie Hori. 
Prototype Alex Mercer would probably start off opposed to both the CCG and Aogiri Tree, assuming you’re starting him off in Tokyo without his memories. He seems like he’d end up getting played, set up, and gaslighted by the Clowns like Kaneki, Eto, and Mutsuki were.  I imagine Mercer would quickly turn sides though once they realizes V exists and they’d probably set their sights on killing off the Clowns. tbh Mercer would probably succeed. Alex Mercer’s mindset means initially they’re going to be dancing in the palm of their hands, but the  powerset means it’s only a matter of time before everything gets revealed. Dealing almost solely in deception, gaslighting, and emotional manipulation is kind of an awful idea against a guy who can piece things together and blow your entire conspiracy to pieces. This would be like a “Karen Parker” situation, only the Clowns aren’t really used to hiding so much as sitting out in the open and none of them would be strong enough to beat someone with Alex Mercer’s powerset even in ghoul form tbh.
He’d probably join Aogiri Tree and Goat in the long run, even if briefly. The story would go off the rails long before Goat would form, though.
Alex Mercer at the end of Prototype is a different beast entirely but also kinda hard to figure out; the original writer wasn’t involved with a lot of the stuff after, and the Prototype 2 Alex Mercer feels like the original got consumed by like the Supreme Hunter and it just decided to wear his skin. Prototype 2 was originally Spiderman 4 before it was reskinned to be Protoype 2 so like everything was already set up and in place and it’s obvious that Father G was Uncle Ben, Mercer was Dr. Octavius, Heller was Peter, “viral sonar” is spidersense, etc. The writer that took over apparently hated Alex Mercer, from what I was told by people who talked to the guy. Isn’t really a good thing to go into writing with. Salt towards Alex Mercer being demonized is kinda universal. Heller had some good moments, but I felt his character was wasted. Wish the game just stayed as Spiderman 4, and Prototype 2 was on the Xbox One/PS4 rather than what Activision forced Radical to do.
I guess you could say that Prototype 2 is to the original Prototype what the anime is to Tokyo Ghoul.
But, we can infer things. It’s likely Mercer would be distrustful of everyone due to the experience with the Supreme Hunter, but very unsure of themselves. Automatic opposition to the scary conspiracy group is guaranteed. There’s an automatic opposition to killing indiscriminately from a character perspective even if the game doesn’t punish you for it; by the end, Alex is even fed up with killing soldiers who aren’t commanders. I’m not sure if he’d join up with Aogiri. Aogiri avoided civilian population centers and kept their targets military in nature, yes. On the other hand, they also just told ghouls like Torso “yo, knock it off, the CCG will getcha” and they let the Clowns or ghouls like Big Madam roam free and even worked with them, even if in the later case it was related to trying to see if Takizawa would awaken Haise’s memories.
Goat is a possibility. Kaneki’s strategy of disarming the CCG would probably be something Alex Mercer would go for. I imagine he’d also just go right for Furuta’s throat. The only reason this wasn’t done in the original Prototype was because Blackwatch’s commander was on the Reagan and was shooting anyone who got close out of the sky. Canonically the WOI does confirm an attempt to just fly therw with a helicopter only to get intercepted, and Alex also mentions that when they have their conversation with the Supreme Hunter.
Most likely though, Alex Mercer would end up working with Hide’s group and helping Kurona if he finds out about Kurona’s story. Especially Kurona. She’s simultaneously after a mad scientist who turned her into a monster, and she’s also Dana’s age. I see him helping her in her quest to get back at Kanou. With Hide, Alex sorta uses any help he can get, and Hide seems like he’d find Mercer because he’s just that good.
I think they would work with Eto if Eto opened up to them but.. Eto doesn’t really open up to people unless they violently maim her, like Kaneki or Arima. She might end up becoming interested in Alex if Alex starts trying to kill her, like Kaneki, but man. That’s not healthy.
Prototype 2 Alex Mercer, like I said, would likely be on board with the Clowns, but probably only from a philosophical sense. He agrees with their surface level stuff - the world is awful, people need to be killed, nothing matters, releasing giant monsters that kill millions is hilarious, innocent people deserve to be tortured, children are fair game, cause terror for lols, work with the conspiracy that controls the world while also killing its members because that’s fun and convenient, etc. Whether or not he ends up joining them outright or being like Yamori or Horie is up in the air, but I imagine he’d not be allowed. Furuta’s very good at analysis so I assume he’d see Alex as a threat from the get go and would keep him at a distance at all times.
Most likely it would end up in some weird battle with Mercer and Furuta being the main combatants just screwing with each other using secret agents, and Kaneki’s just. Kaneki. And gets stuck in the middle of it, just barely surviving. P2′s Mercer’s “here’s free viral powers kids” probably translates to kakuho implantation that’s even more casual than Eto’s, and his ability to just fire off viral clouds everywhere would most likely translate to him having the ability to just blast Dragon toxin. Alex in P2 gyrates pretty violently between “invincible and impossibly incompetent” to “literally so incompetent he gives the person trying to kill him the power to kill him and slowly feeds him powerups while letting them ruin his plans before stepping in and immediately giving up once a single attempt to murder them doesn’t work and then decides to go back to feeding them powerups until they can kill him” so.
I’m not sure if he’d like, do what Furuta did to Kaneki and give him the power to kill him, only entirely on purpose instead of accidentally, or if he’d just. Instantly vaporize all of his opponents.
He probably gives Eto, Kaneki, and Mutsuki power ups and then goes around trying to piss them off while claiming he’d trying to destroy V and Furuta. And he would actually, really, be trying to stop V and Furuta, but also he wouldn’t be, and he’s be working with them, but he wouldn’t.
He’d go to America, kill Heller’s family, and then turn Heller into a OEG that kills him.
You didn’t mention Heller, but there’s no way he’d be okay with V or the Clowns or probably even Anteiku (because Anteiku okayed set up civilian hunting grounds). He’d also oppose Aogiri Tree for the same reasons I think post Prototype 1 Alex would, but he might work with them like he did Rooks if he saw them as useful. The moment Furuta marches out the Oggai, if it came to that, he’d probably just go right for Furuta. The only reason Heller doesn’t do this with Mercer is because Mercer is hiding, but otherwise he’s pretty keen on just going to his current target and punching them in the face out in broad daylight surrounded by witnesses. And turning a bunch of children into the Oggai and having them go around slaughtering people would definitely set Heller off.
The story would also go off the rails.
I mean if you mean a One Eyed Ghoul with amnesia running around NYC slowly unraveling the secret surrounding V’s American Branch in the form of Blackwatch and imaging a scenario? I think that would be pretty cool, personally.
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There’s a lot of potential for a Tokyo Ghoul game in the style of Prototype. A lot of the powers that work in Prototype feel like they’d feel right at home in Tokyo Ghoul and vice verse. Eg the wallrunning could be explain with kagune wallrunning that Eto and Kaneki show. You could have a spiritual successor to Cross and some overarching super ghoul investigator counterpart to Arima, but his thing would be entirely different?
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Less Arima’s “this literally doesn’t make sense, how did Arima hit that attack, he’s literally not holding anything and how did he just shoot lightning out of his quinque that can’t shoot lightning when he’s got that quinque in a box I originally thought this was an art mistake but he literally just keeps doing impossible things and they’re even lampshading in the manga so wait did he pull out Narukami and put it back into the box just to troll???”
(I think ishida does stuff like this where he messes with things like this for artistic reasons in this case it entirely works and helps hit home how invincible Arima is, and I originally thought it was art mistakes but it’s not)
And more “Shinohara, but on steroids”. Cross in Prototype was a very maneuverable surprisingly well armed opponent who could take a beating relative to most other enemies you faced outside of, for example, the Supreme Hunter. Similar type of opponent but also different. Like have the guy use multiple +SS and SSS rate quinques as standard, and he’s also got an SSS rate kakuja quinque and he can take a beating because of it, too. Not that he’s unskilled; he’s very skilled, just less so than Arima. Maybe have him also be the final boss like Arima was the final boss in the original Tokyo Ghoul, but just make him an absolute monster that completely and utterly destroys people. Maybe even have it be a no win scenario to fight the guy? Have it come up that “oh well this guy right here is attacking your friends but if you fight him, you’re going to die no matter what, don’t risk it” and you have a choice and if you choose to fight him, the game switches genres to horror and you just die. Not an easy fight to die in either.
They should definitely make a game about that. Just, spiritual successor to the original Prototype and have Detwiller and Ishida just run wild with the insane conspiracy theory story and their under the radar references to their knowledge of the military, economics, Kafka, numbers, trolling, and Lovecraft.
Just make the story impossible to understand, you know? You have to find 248 different cutscenes to get part of the story explicitly, and to unlock some of the cutscenes you have to hack into the game code to pull out poems made out of ASCII images of Ishida’s art. But to get the art, you have to pull a bunch of stuff off of twitter, relatively obscure secondary material, and some of it has to be found long after the launch of the game. Like, just maybe throw a random string of numbers into an art book released a year after the game was launched and have the numbers related to the code just hidden and you just... can’t find them? But only maybe, you’re not sure.
Throw Walt Williams from Spec Ops: The Line in there too. Have him contribute. All decisions are simultaneously wrong and correct at the same time. Nothing makes sense - but it totally does. You know what you’re doing is wrong. Or do you? None of these horrors would have happened if you’d just stopped, but you can’t stop. Not now, not when you’re so close. This person you’re pursuing, they’re definitely the bad guy. You’re in the clear. You’re not being tricked, you’re not mistaken, you made these decisions rationally. Your friends are in danger, you’re not bringing danger to them.
You feel so powerful and then boom, it happens. snap back to reality. And you should have seen it coming, but you didn’t. It’s not that it wasn’t there, it’s just that you weren’t looking - you decided “I’m not going to look”. You ignored what was right in front of you for some silly fantasy and it all hurts so much and oh god, everything is burning, help help help. Why didn’t anyone listen, I feel so alone.
and then have another spinoff spiritual successor flip from tokyo to new york in a surprise twist and it turns out that you were just starring in the villains’ self insert selfcest genderbender trollfic the e n t i r e t i m e or something it’s ambiguous I guess you gotta figure it out and no one will believe you and everything is just trolling
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endlessdoom · 4 years
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Doomer Boards Project 17: Alone
By the Doomer Boards Community
2019
https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dbp17_alone
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MAP01: "Derelict"                    by  vertigo
We started things off with a modest but incredibly environmental map that works perfectly well for establishing the overall mood. A great tribute to the obviously classic Alien, but also inspired by the classic Aliens TC. An empty, medium sized level that implores us to explore and makes us keep our nerves tight. Despite having enemies, we will realize that the real joke of this map is to create the environment. Nice introduction.
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MAP02: "They Mostly Come At Night"   by  Phobus
If with the previous map we introduce the environment, with this the environment explodes and the action makes its scene. A short map with a good modest presentation that manages to establish good tribute to its source material. Here we welcome the new enemies of this map-set: the aliens (xenomorphs) and the facehuggers, both iconic aliens that need no further introduction.
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MAP03: "Come Get Your Asses Kicked"  by  jawsinspace
We go deeper and deeper into this base contaminated by the aliens, going deep into the depths as we battle on this medium sized map that takes us on a simple path of progress through different combats. Nice, simple and solid.
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MAP04: "A_TT__P26"                   by  gaspe
Fantastic medium size map with an expansive and well varied layou that takes us through a gallery of scenarios and entertaining, balanced and fun meetings. All this under a solid visual that evokes a great feeling of loneliness and aliens.
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MAP05: "The Goddamned Walls"         by  dmdr
The first large map and does not disappoint. With a quite expansive layout that allows a well adjusted progression but with a bit out of balance (the air dmg zones are a bit irritating) but that manages to maintain a solid quality thanks to its complex and adventurous layout as well as a great level design that promotes numerous combat through different areas that go from tight interiors to rocky exteriors. Fun, though a bit challenging.
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MAP06: "Anywhere But Here Again"     by  Joe-Ilya
A simple semi-linear map with an entertaining and simple development that offers enough minutes of entertainment through a map without real problems but also with remarkable features but a good sense of progression and a well-done layout
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MAP07: "Alone In The Shadows"        by  hardcore_gamer
Alone in the shadows manages to encapsulate quite well the general theme of this brilliant little map. A medium level with quite low brightness levels that are accompanied by flashing lights and metal corridors. The design is mostly focused on the ambiance, but also offers some nice well-constructed encounters thanks to the tension and suspense.
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MAP08: "Game Over Man"               by  vertigo
Contrary to what the title says, we still have a few games to give! MAP09 is a big-medium map with a design that I could describe as semi-industrial with a touch of prison, mostly because of the gloomy atmosphere. The real gist of the map concentrates more on a heavy and constant action under different combat arenas, giving it a welcome touch of eighties action. All pulse rifles blazing. That MIDI rocks great too.
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MAP09: "Alien Resurrection"          by  Big Ol' Billy & Glenzinho
If you thought that everything was finished with Game Over, think again because here we have the finisher of this set. A brilliant, complex and glorious map of great dimensions that takes us through a complicated battlefield where we will have to fight against the last alien/demonic forces of the planet. This is the end and here we have our piece of cake. Satisfying, fast, brutal and with a unique style that is difficult to replicate. Excellent way to bring this DBP to an end.
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MAP10: "Cryosleep"                   by  vertigo & Glenzinho
As usual, a small credit map!
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The end.
Overall:
DBP17: Alone (2019)
By the Doomer Boards Community
 By this point, we can all agree that the Doomer Boards Project really stand out for the originality and creativity. Each month a new map-set with a different visual theme that can be as fun and simple as some well-known trend and also as unique and imaginative as, well, a Cyberdemon colonoscopy. Yet in the very rare occasions, you can find some projects that may look-alike quite a bit. Not a bad thing of course, but it is something that actually brings something interesting that brings some nice retrospective in the general panorama of the entire series. Well, personally, Alone is, I think, that kind of a project and also something more, quite dark, quite… alone.
Alone is one special 10 maps-set with quite the interesting yet already used theme, that being the Alien/HR Giger inspiration for the creation of it and the overall visual theme. Aliens are bound to appear, yet the actual gist of it lies on the simplistic yet enthralling level design and linear layouts that allow for some fast yet tense action. Now, why do I say already used? Well, I believe, and I’m quite sure, the DBP already had one Aliens themed map-set, the DBP04: Xenomorph Base. Which is also part of the original 5, so one of the OG DBPs. Yet, the first one failed a little bit in some points, leaving me with a less favorable but still decent opinion about the overall project. On the other hand, almost a year later, DBP17: Alone is another story, and this one ends quite better.
As you might expect from an Aliens themed project, atmosphere and presentation are on priority list for the general design of the visual style in each single fantastical set, all creating together quite the moody set, and for that we also have to thank MAP01 by @Vertigo, also leader of this project and his leading debut in the DBP! Quite the success. MAP02 by prolific mapper @Phobus is where all the tension breaks down and the action burns up, introducing two new main enemies: The xenomorph, which you can imagine like a Pinky but more athletic and probably even more dangerous. On the other corner we have the face hugger, another classic Alien, uh, alien, that works like a mini-Pinky demon. Notice that I say Pinky because the Pinky is pretty much the only melee-only demon in Doom. Well, now thanks to these fantastic new assets we have two new demons/aliens that are actually very fun to encounter. But alright! Moving on. MAP03 by @jawisnspace is a more mechanical, almost tech-base like map with some dark encounters and interesting scenery that introduces a well-done presentation. MAP04 by @gaspe takes us into an adventure of interiors and exteriors, along some really solid visuals. Our first true big map comes from the hands of @dmdr in MAP05, a big, tight and dark level that brings a nice challenge. MAP06 by @Joe-Ilya works as a good intermission allowing for some rest while exploring a simple yet solid map. MAP07 is where things get quite creepy. A fantastical moody map by @Hardcore_gamer, delivering quite the darkly alleys of pure alien blood and some humans bodies here and there. @Vertigo comes back again and gift us MAP08, a big, broad and explorative map full of adventure and xenomorphs. Lots of those. Finally, if you thing the DBP sage wasn’t going to make and appearance, well think again cause @Big Ol Billy makes a comeback by co-authoring alongside @Glenzinho MAP09, the finalizer of this beautiful dark plate. A fully fledged adventure map that follows a complex combat system and quite the deep layout. Beautiful way to end a map-set! Well, of course we also have MAP10, a tiny credits maps that always brings nice feelings to my heart in each single DBP.
While Xenomorph Base felt like a good example that seemed to mimic the inspirations of Aliens TC or, obviously, Giger; Alone feels more like a complete tribute to the work of the people who strove to develop the fantastic dark art of Aliens. What we have here is a beautiful example of atmospheric maps that manage to capture a fantastic cinematic essence thanks to a good use of tracking and leadership. The maps are simple, mostly, but each one evokes the feeling of playing an official Alien game. Part of that is due, obviously to the moody level design, but also thanks to the introduction of the new enemies, skins, sounds and a MIDI that kicks ass. Meeting the first Xenomorphs is a fun, intense and exhilarating experience. But we take the rest of the new assets and we have a fantastic work that gives us a solid presentation along about 9 decent to great maps that try to give as much atmosphere as fun. Not only are these maps made simply to have that sci-fi horror movie look of the eighties/seventies, but they are also a clear Doom WAD that is as much fun to play with as it is to admire. A kind of futuristic visualization of what Aliens TC would have been if it was made during modern times, and also a path of redemption for the original DBP04.
The interesting object of the gameplay also lies in the introduction of the two new enemies mentioned above: The Alien (or Xenomorph) and the Face Hugger, or, well, hand-walker-with-strange-colors-and-terrible-appearance, as I like to call it. Seriously, look at him, that comes straight from hell. These two enemies are implemented in a very natural and dynamic way that manages to make a good set with the rest of the Doom's generic offspring (which also bring new skins) creating a good example of adjustment between difficulty and implementation. These new enemies stand out mainly for their method of attack: speed and high damage. Their HP is extremely low, but the high speed can take some time to get used to. They move like Pinkies in NM! which is quite an adrenaline rush. Lovely! Although, I do have to admit, while the overall enemy positioning is simple and solid enough to feel balanced, every once in a while we might get our assess kicked by these guys. These aliens.
Overall, all I can say is that Alone feels like a worthy Aliens-inspired theme; the new weapons, the new enemies, the level design, the sound, the atmosphere, the kick-ass combat and the frenetic gameplay. All these factors work together to deliver what is quite the enjoyable experience in this alone adventure.
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