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#it's all just so straightforward and well explained
al-zel · 2 days
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Explaining every H:SR characters name, Part 1-- The Astral Express Crew!
I’ll put a symbol →(!!!) on every section that has a potential spoiler.
Stelle: A shortened version of the French name Estelle, meaning “star”. This name was derived from the Latin word “stella”. As for how it applies to the character, I’m sure it’s meant to show that the trailblazers true place is among the astral express exploring the cosmos. It might also be a reference to the Stellarons appearance.
Caelus: Derived from the Latin word “caelum”, Caelus is a name that means “sky” or “the heavens”. This name also belonged to the Roman god of the sky. It’s a little more convoluted than Stelle’s more straightforward name, but I think it holds the same narrative meaning as Caelus (the god) has heavy ties to the planet Jupiter, fitting the space theme. It's also the most yellow planet aside from Venus, (which is more associated with the color green due to how it appears in the sky anyway).
March 7th, DH, WY, and Himeko under cut!!
(!!!!) March 7th: It is the day March was found, but the specific date can bring some symbolism to mind. The month of march signals the beginning of of spring, a season full of new growth and revival from the stasis that winter brings. This fits into March’s character arc in her companion quest, as the garden of recollection locks away her past, essentially saying that It’s not something March should be remembering or looking for, implying something awful or traumatizing has happened to her. This shows that without those memories, March may have turned from a cold, "icy" character into a warmer, healthier one. 7 is also a lucky number, as it was very lucky that March has survived so long drifting in space and frozen, even if it was in 6 phase ice.
(!!!) Dan Heng: The character 丹 (Dān) simply means red, although it can also be pellet, powder, or cinnabar. I think this is mainly to tie in with Dan Heng’s maple leaf theme. The character 恒 (Heng) means “constant” or “persistent”, a nod to Dan Heng’s collected and steady nature compared to his eccentric companions. It may also be a reference to Dan Heng’s rebirths as a Vidyadhara or the number of years he spent inside of the Shackling Prison as Dan Feng.
Welt Yang: “Welt” is said to be the “name of the world”, but it’s really just the German word for world. “Yang” (杨) is Welt’s mother’s surname, meaning willow, poplar, or aspen, all three of them different trees. I don’t think that either of these names imply anything about Welt’s story, aside from the mantle of "welt" given to him by Welt Joyce, whoch is another post altogether. I think they highlight his responsible, powerful, and thoughtful character, as well as his sentimentality.
(!!!) (Welt Yang) Joachim Nokianvirtanen: Joachim is an abridged or contracted form of the biblical name Jehoiachin or Jehoiakim. They mean "Yaweh will establish" and "raised by Yaweh" respectively. Yaweh is a name of the Hebrew god, with possible roots to the old Semitic root הוה (hawah), meaning "to be" or "to become." This name is a probable reference to Welt inheriting his mentors Herrscher core and becoming the second Herrscher of Reason. His surname, Nokianvirtanen, is not an actual last name, but a mix of two names. The first part, Nokian, is a town in Finland. The second, Virtanen, is a common surname in finland derived from the word "virta", meaning "stream." I don't interpret this surname to have any meaning aside from establishing that Welt is (not confirmed outright, but heavily implied to be) ethnically half Finnish and half Chinese.
(!!!) Himeko Murata (無量塔姫子): Her first name is comprised of the characters 姫 (hime), meaning princess, and 子 (ko), meaning child. Put the whole thing together and it means "princess child", though I'm sure I didn't have to tell you that! I think it's less about her personality and story (especially in regards to Honkai Impact 3rd), but I think it represents her parents live for her, particularly her father's, as he's the one we know most about. The characters for her last name are-- 無 (Mu; nothing/nothingness), 量 (Ra(?); measurement, but with two connotations. First, it can mean a measurement, like weight or quantity, or it can mean "to measure" by estimate or actual documentation, or "to consider."), and 塔 (Ta; pagoda, tower, steeple). I think the most important part of her name is that last part-- in both universes, Himeko acts as a rock or mentor figure to many characters, being a motherly/older sister type towards the young trio of the express, and a teacher and squad leader toward Kiana, Mei, and Bronya, going as far as to strap a bomb to Mei's heart to keep her powers in check (with Mei's consent) should she lose control. 
And that's the Astral Express crew! I'm going by groups of characters divided into: Stellaron Hunters, Herta's Space Station, Belobog, The Xianzhou Loufu, and Penacony! (Characters are ordered by introduction. Characters will be put where they were first shown, despite their relevance in other places. Dr. Ratio, for example, will be put with the HSS characters instead of the Penacony category.)
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gender-euphowrya · 1 year
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thing about my grandma is if i don't answer her calls like .4 seconds after my phone starts ringing she goes ''what if i was DYING and you DIDN'T ANSWER :(" but then the same grandma doesn't take her cellphone with her when she goes out
#and i'm like sis what if you're DYING but you're not at home and can't call me because you don't have your god damn phone#what's the point of a cellphone you leave at home. that's just a landline that can play candy crush#like we got her a special phone for seniors that has an emergency button and everything#like even if she's in danger and doesn't have time to unlock her phone or fiddle with menus she just presses it and it calls me#so y'know pretty damn good Especially since she's someone who worries a lot about injuring herself and needing help#but then she just. doesn't take the damn thing with her when she goes places#all because she's not too good at using it just yet. girl you got it like 3 weeks ago#this is her first ever smartphone. of course you're not gonna know how to use it well right away#it's a fucking touch screen. you touch the thing you want to do.#this phone doesn't have like the traditional app layout it has big buttons that group actions together#like CALL. you press that it takes you to a lisr like Call from contacts. Write the number you want to call. See recent calls.#legit all you need to do to get how to use this phone is know how to read#SEE button -> See messages. See pictures. See recent calls.#SEND button -> Send message. Send email. Send picture.#it's all just so straightforward and well explained#but she acts like it's operating a fucking space shuttle ffdkjdkddk#i'm not blaming her for not being tech-savvy like few people of her age are#but like. i can't find you a phone that's easier to use grams This is as simplified as it gets
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maeamian · 1 year
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Saw a post claiming that the Biden memes on here are why Joe Biden is generally not getting as much criticism as he probably should for the bad parts of his agenda, and some offense, but it really seems to me like that doesn't pass the sniff test at all and maybe if you believe this you need to go log off and get some outside air.
#Are we sure it's the memes#Not the same large scale consent manufacturing machine that's been doing that job our entire lives#Well okay my entire life the fall of the Fairness doctrine is where a lot of this stuff gets worse in particular#As well as the post Watergate belief of conservatives that this CANNOT happen to them again#But not the post-watergate belief that they needed to let it not happen by not doing bad shit#At any rate if I were a gambling man I'd put my single crisp US dollar bill down on 'the media' before 'the memes'#For starters 'websites the Biden VP memes circulated on' and 'websites with the best overall impression of him' don't correlate at all#I don't think I can remember any pro-Joe posts in the primaries on this website#But this website is also where I saw the vast majority of my Biden memes#Even still the most love I see for him on here right now is like 'You're gonna have to vote for him again because he'll be the nominee'#I just would like to see a lot more evidence for the memes theory before I believe a much mroe straightforward theory#That the institution of the presidency holds an undue reverence especially in the national press#and as such regularly goes under-questioned and under-critiqued during pretty much every administration of my lifetime#The meme just doesn't seem even remotely powerful enough to move the same amount of belief comparatively#If nothing else it's an absurdly online model of US politics that fails to account for a bunch of other factors#For God's sake they're fawning over GW Bush and his artisitic endeavors and that dude needs to be in the Hague#And I don't remember any pro GWB memes on here to justify that#So something else beyond the memes may be at play here#I really just don't see that the model has any upside whatsoever as an explanation of things#It doesn't explain anything better than more coherent and fleshed out theories of politics#But also does explain several things worse or not at all#Full disclosure there are Biden memes in this blog's history#But the way I feel about him currently is literally entirely unrelated to that#If you wanna look at them and go 'we probably could've and should've known better' I'll give you that#But not 'because of the long term impact it has had'
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oh yeah addendum in also the other day seeing someone autistic talking in that context abt what they want from genuine relationships in that they said they don't want to be Admired Or Desired. that one time someone was like, you're one of the best people i know, like well neat compliment sure i'll take it lmao, but also, that's somewhat confusing and even disheartening when it's like, i have no way of knowing this; we don't really interact? or times i have to ""unilaterally"" assess that i don't feel Friends with someone b/c i don't feel like, for one thing, i can just up & message them even lol; the feeling that to whatever capacity there's a relationship, it's been continual "don't mess this up" masking / efforts to "do things Right" from me....whilest also times it's been like, oh someone's apparently choosing to be around me? enjoying interactions? while still kind of confused about it. and then it's like oh it was Romantic Interest apparently lol :( like even if i wasn't aromantic which i so am....where was the [there is anything to feel is genuine] like again we never even got to any part where i wasn't masking and [do things Right] and on edge and certainly not at whatever point i apparently had whatever appeal. much less "when cishet men are just sprinting straight at you" but that's all the more, like, [you as a Person are certainly irrelevant] but not like it doesn't still feel ultimately mostly irrelevant even if people have more discretion / a more considerate approach in general. also that again there would not be a Right way lmfao. it just sure could be a totally neutral expereince rather, please. how i've had too many situations having to try to fling myself out a window figuratively, even w/those theoretically more considerate approaches
or even when people will be talking about what makes someone Deserving outside of the most conservative(tm) approaches like. this person isn't someone who just waits for things to happen :) like well hell yeah for them lol, meanwhile, i sure kinda am. being aware that in any given way i may not impress anyone / may be negatively assessed; only turns into "there go my power levels increasing again. shrugmoji" when correspondingly it's like, and i don't have to care, or certainly then blame myself about it if like oh boy, society when you have to be "objectively" judged as Worthy by randos, whatever their perspectives lol....or when like, the concept of social support is like, get a romantic partner, primarily, an ounce of backup from friends, the Real backup being family, or friends "as good as" family....or the ongoing journey of realizing like; it was never Just gonna be managing to leave [abusive childhood/family house]. the ways that other experiences outside that were Consistent, really, when being around peers means an immediate sense of doing something wrong / not being as good as them; authority figure adults sometimes acting just like an abusive parent does; no ways to regularly exist flexibly and/or less supervised/monitored, e.g. couldn't walk from [home] to [anywhere]....catching on like, ah, outside of That Situation? i'm still not inherently more valued by randos, still not Not liable to be regarded/treated with disdain / expressions of authoritarianism....Aren't We All; for real. but truly like oh hey, i didn't even realize i was getting all this Political experience in that [when you have a one on one personal abuser and You're Responsible For How They Treat You and Their Own Power Is The Whole Thing and You'll Never "Earn" Better But It'll Always Be Your Fault You Haven't] and all those kinds of logics and realities it's like of course this resonates crystal clear with logics and realities re: [political enemies] lmao. ofc they can be as "hypocritical" as they want b/c [you can just say whatever while you do w/e you want and other people have to deal] is an expression of power. of course "for [xyz]'s own good; individually or as a group" is really about ensuring the power to control their existences as property by shrinking the space in which someone can enact autonomous choices: anything For Children is about (conservative) parents controlling children as things they own and can do whatever they want with; like making sure kids Can't be gay or sm shit, it Is about children, just keeping them from being able to exist outside the sphere of control of an isolated Family life. hell yeah when they do anyways / tragically it always turns out people are actually people despite your wanting to disbelieve this / always have the power to ignore it..........but then yknow, the truth is we out here, and ofc it's like [police protect Property; enforce these property/owner relations] but what's Normal yet obviously harmful is also so borne by regular ordinary """harmless""" interpersonal interactions / people who feel supposedly well-intended but that's more superficial than in essence....even merely the Exhaustion in knowing interactions as Just chitchat w/supposedly amicable parties is like, a scrutinizing test that can only go wrong and lead to antagonism / animosity that can easily accumulate &/or compound. much less existence In Public and shit going wrong out of nowhere, and potential stakes....being like Lol at, again, years back thinking like "a horror short should be like, the premise that you might just be at a grocery or some ordinary asf situation but at any given moment, doing Nothing extraordinary, some rando suddenly goes Deeply Hostile Mode for a second. where even then suddenly disengaging from that mode is not a relief in that the [this could happen at any time] is emphasized" like lmfao that's [being in an abusive situation], that's [being autistic], isn't it so Zany that there's so much overlap / resonance.
Not At All being Lol abt how much actual discrete examples of produced horror is just like "what if there was disabled people." this is its own line b/c of the characters per block limit. but also disdainful emphasis
anyways lol wuh oh in conclusion, antifascism....isn't it always
#celebrating the true meaning of that autism acceptance month...and every other thing#gather round the disability justice [holiday tradition] children; who are people to be supported & not property granted to parents....#just excising things lol been marinating on [more nonspeaking than i thought; even more nonverbal probably] & [more ''uh oh an autistic#person doesn't want friends? proves they bring it upon themselves'' than i thought] all based on All Life Experience#explaining like; more like Ultraromantic but in the way that [prefix Ultra] means Beyond rather than Superlative Of / Extremely X lol#ultraviolet light is not [as violet as you could get]....don't think it'd catch on. and: when it isn't not political lol#thinking of ''hell yes though for straightup Object/Concept names'' tendencies & like dramatic words for last names? v gay v trans#even [milo] was just a name i always knew i loved so that's been very simple & straightforward. but beyond that? how about Beyond that#thinking of ''what if a word that sounds cool and is a neat meaning'' like middle name kilopascal?? why not. but not set on that one lol#been testing out / placeholding Burrows for a last name cuz a milo burrows is mentioned in lotr. doesn't promptly answer letters lol.#me neither. but hmm B for Beyond. beyond what? it's flexible#testing it out in my mind. i'd be lastnameless fine as well but sometimes; it's convenient. specifying which milo in broader contexts#Public Universal Friend; Thou Sayest It shit#anyways Everything's Political let's get you some fruit#breathing's political as they say; for real. being in public. being in private. exchanges w/a rando. exchanges w/a nonrando.
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3hks · 4 months
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How to Write REALISTIC and SMOOTH Dialogue
In a story, dialogue is quite important, it helps the readers paint a picture of what's happening and the characters themselves. However, it can be difficult to avoid the unnaturalness and choppiness that comes with a lack of experience. But luckily, I have put together A LOT of advice on how you can get over that rockiness and improve!
*** KEEPING YOUR DIALOGUE REALISTIC, AND PACING ***
>> Keep your characters in character:
Dialogue is a remarkably quick way for readers to determine your character's personality. Thus, you want their speech patterns to remain fairly consistent so the audience won't get confused. If your character is more serious, then they will use less slang and perhaps a more impressive vocabulary. If your character is more relaxed, they will use more slang and compress the words. (such as "dunno," "kay," "y'know," etc.)
Basically, you want their tone to match their traits so the way that they talk is more realistic and personlized to themselves. If the way all your characters speak is the same, there's something wrong. A strong tip is to put yourself in your character's shoes and imagine how they would respond!
>> Take the situation into consideration:
This is another part of keeping your characters in, well, character. Different emotional situations will have a different effect on separate people, so make sure that you have an idea of how your character will act during stressful, irritating, and sad times.
If your character is normally cold, they will struggle if it comes to comforting other people because they have less experience in that field.
>> Don't take too long with their words:
Unlike when narrating something, most people talk just to get the idea across. They will be more specific and quicker with what they say. (This excludes any character who likes to talk a lot.) Unless it's on purpose, they won't dance around the topic. Think of when you casually chat with your friends; you're pretty unlikely to use certain words and/or phrases that might be common to use while narrating.
If you want to explain something complicated, instead of writing out a paragraph of just one person talking, use a question-and-answer prompt! This is where another character continuously asks related questions that get answered by another person, so you can indirectly reveal your explanation.
*** HOW TO WRITE A SMOOTHER CONVERSATION AND DIALOGUE TAGS***
>> Having a variety of dialogue tags:
This is a pretty basic thing to look out for if you're new to writing conversations. Using words like "said," every other sentence can easily make it feel choppy and robotic. Instead, use words like "murmured," "smirked," etc. to paint some emotion into their words. Additionally, vary the location of the dialogue tags! They don't all have to go after the statement, you can include something in the beginning or even the middle, too!
Examples:
Beginning - She tilted her head, "What are you talking about?"
Middle - "Oh," he blinked, "I actually never thought about that."
End - "Wait up!" She exclaimed loudly, waving her hands around.
>> Using no dialogue tags to create a smooth conversation:
Having too many tags can also overwhelm your reader--remember, sentence variety is a crucial part of writing--so you can always drop them if they're unneeded. This applies when your characters (two is the suggested amount) are talking back and forth in a pattern straightforward enough for the reader to understand who's talking without it having to be labeled.
Dropping dialogue tags in these moments can create a smoother atmosphere during the conversation because the reader only has to focus on the talking present.
*** USING SLANG, STUTTERS, FILLER WORDS, AND PAUSES ***
Human speech is often not perfect; when talking, we often make mistakes such as filler words, grammatically incorrect phrases, etc. Hence, for more natural-sounding dialogue, it's important to incorporate some of these.
>> Pauses and stutters:
When reading dialogue, we read it at a steady pace unless it's written otherwise. However, that steady pace can soon get too robotic and too smooth. Luckily, there are several ways to change this! You can use dialogue tags, (ex: she quickly spoke) commas, and ellipsis (...). These are often integrated when the character is hesitant, nervous, answering something, or when they need to admit something. The same idea applies to stutters--they're mainly used to demonstrate anxiousness, which can be found in varying situations.
>> Filler words and slang:
Filler words can really just be used where you see fit. They may be used in the situations I previously mentioned (because it shows someone stumbling over their words) but it's ultimately up to you!
Slang, just like everything else, should not be used too often, or it will seem forced and exaggerated. The point is to sound natural, and increasing amounts of repetitiveness can ruin it. It's also important to remember that in real life, our conversations move slower; when someone speaks, another person usually doesn't respond quite literally, right after. However, in writing, dialogue can actually often seem that way, which is why using tags and these imperfections of speech is pivotal for building a realistic conversation!
*** CONCLUSION ***
Lastly, a key point when writing dialogue is to ALWAYS read the conversations! Whether it be in your head or out loud, it can often help you catch anything that seems off! Additionally, like I mentioned at the very beginning, write dialogue from your character's perspective! Imagine yourself as them and how they/you would talk. Try to keep your dialogue tags, sentences, and word use varied to create a natural conversation!
If you were struggling before, I hope that this (extra) long guide was able to really offer you some insight and useful tips! If you read this far, thank you!
Happy writing~
3hks <3
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apclyptc · 6 months
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TWO SIDES OF THE SAME COIN— matt and chris sturniolo x reader
synopsis— you and your friends decide to play a dirty drinking game. but with matt on your left, and chris on your right, how will you ever be able to decide who you want more?
warnings— suggestive themes, drinking, brief suggestive moment with waylon felipe (that man is FIIIIINE) use of a dirty scenario card game, ysb tril and brandon (gwhip) are in this but there’s not really anything suggestive with them (even tho they’re FIIIINE and underrated as fuck), basically the most ooc dumb shit ever, just use your utmost imagination pls lmao
foreword— i got this idea from a card game i own. it’s called kinkies get legless if anyone would like to know. voila!
༶•┈┈୨♡୧┈┈•༶
why, on god’s green earth, did you agree to this? you knew exactly what you signed up for when nate had organised a party— nothing big, just all your close friends— and revealed a card game for everyone to play.
“if anyone wants to back out now, this is your only chance.” nate chuckled when nick and madi both stepped back. he’d already explained the card game to everyone:
complete the dare written on the card, or skip the dare and take a shot. straightforward, until he gave an example of said cards.
“choose which person in the group you’re most likely to have a wet dream over.”
you laughed, but deep down you knew this was not going to end well.
after all, you were sat between matt and chris. you were close friends with the triplet brothers, but you would be lying if you said you didn’t harbour a crush for the two you were currently sandwiched in between. you’d already admitted these feelings to madi, who gave you the sound advice to choose one.
but it wasn’t that easy, was it? they were both so… great, and yet so different at the same time.
maybe you could use this opportunity to decide.
as it stood, matt was on your left, chris on your right, and waylon, another good friend of yours, directly opposite you.
nate, being the host and also the orchestrator of this hellish game, pulled a card first, and read out loud.
“give the player of the person on your left a lap dance? hell yeah!” nate exclaimed, standing from his seat and giving trilly the most dramatic lap dance of his life. everyone laughed at this, knowing nate would most likely do all of his dares.
before you knew it, it was coming up to your turn. but first, chris had to pull a card.
you prayed to every god you knew that he didn’t pull a card that involved you.
“oh my god, this game is crazy.” chris laughed, before reading out his card, “act out the doggy style position with the person to your left.”
you could die of embarrassment. this was truly a terrible, no good, awful idea. why did you agree to this?
the room was filled with ooh’s and aah’s, waiting to see if chris would take a shot instead of doing the dare. he glanced over at you, as if to say you could choose.
you shrugged nonchalantly, despite the fact you were screaming inside.
“come on, let’s get this over with.” he motioned you over with his hand, and you hesitantly stood.
you felt chris behind you, his hands moving to your waist as he pushed his hips up to yours, though he didn’t move.
immediately you laughed, and everyone else followed.
“this is literally the dumbest thing you’ve ever suggested, nate.” you shouted through everyone’s laughter.
“agreed.” chris sat back down, but not before placing a pillow over his lap.
“but it’s so funny!” nate replied.
it may have been funny, but that didn’t stop you from thinking about chris’ hips pressed up to your ass. you almost wished he moved.
regardless, it was your turn to pull a card.
“choose three… okay, what the fuck.” you covered your mouth, giggling.
“let me see,” matt leaned over to read the card and pulled a face, “choose three players you’d make a sex tape with.”
how could you even begin to answer that? why did you agree to this?
you weren’t going to skip the card, you didn’t want to be the first to do it. so you’d have to answer. and lie.
“i guess if i had to pick, i’d say tril, waylon aaaaaand… this is hard actually…. brandon.” you spoke.
the three boys dapped each other up, which made you chuckle.
“don’t get too excited, it’s never gonna happen.” you teased.
“i guess it’s my turn,” matt piped up, grabbing a card from the deck.
“oh this one’s easy, it says confess the least sexy thing someone has said to you. one time a girl asked me if she could call me nick while we were, you know…” he clicked his mouth and whistled.
“wait, what the fuck?” nick perked up from the other side of the room.
chris cackled loudly, “shit, i remember that. you told me not to tell him.”
“well, did you let her do it?” tril asked jokingly.
“that’s fucking gross! i swear to god matt you better have said no.” nick yelled, which only made chris laugh more.
“obviously i said no, you moron.”
by now, the deck of cards had gone around the room a couple of times.
waylon pulled the card, let the person opposite you sit on your face which you accepted gracefully after successfully sneaking yourself a couple of shots.
at some point you pulled the choose the players you’d most likely have a threesome with card which you chose matt and chris immediately took a shot.
nate had rank the asses of the players from best to worst, and while chris was number one, you were satisfied with your ranking at third— he placed himself second.
already it was back to chris.
“i actually don’t think i can do this one.” chris covered his eyes.
“what does it say?” you asked. you wished you didn’t.
he turned the card over to you. it read, whisper the dirtiest thing you’d do to the player on your left.
“chris, don’t be a pussy, you already skipped the last one.” nate raised his eyebrows.
“dude, i don’t care how close we are, i’m not passing you an ice cube from my mouth.” chris spoke incredulously, which made everyone chuckle, though you were too busy wondering what chris would even say to you.
“new rule, if you skipped your last card you can’t skip the next one.” nate shouted, to which chris flipped him off.
“you good with this?” chris turned to you.
“sure. it’s just a game right?” you pretended to be unfazed.
chris leaned into your ear, as everyone watched.
“if we were alone right now, i’d fill you up so deep that you’d forget how to talk.”
oh.
“what did he say– oh my god, y/n’s face has gone red!”
oh.
“damn chris, you’re looking kinda red too.”
oh.
“okay move on, please.” chris laughed it off.
but you wanted to do anything but move on, partly because you were sweating— is it hot in here?— and partly because it was your turn again.
let the person to your left give you a love bite.
you weren’t sure you could handle this game anymore. you were barely over the words chris had whispered to you, and now you were supposed to let matt give you a hickey?
and to make things worse, because of the new rule (thanks a lot, nate) you couldn’t skip your turn.
“this game is getting intense, i can’t lie.” waylon mumbled to brandon, who agreed with him excitedly.
“sorry matt, i can’t skip.” you said awkwardly.
matt quickly downed a shot, before replying, “don’t worry about it.” and moved his lips to your collarbone.
he made quick work of sucking on your skin while embarrassment waved over you.
there were a million thoughts running through your head at once but the one that stood out most was how good it felt to have matt leaving a trace of his lips on your body. you were acutely aware of the slight pain mixed with the considerable amount of pleasure that came with his bite.
after what seemed like way too long, he soothed your collarbone with a lick and parted ways with it.
“i didn’t know matt had that dog in him.” tril joked.
briefly, everyone had split into their own conversations, leaving you to your own chaotic thoughts.
but matt placed a hand on your thigh.
“you okay?” he asked you, and of course you were not.
“mhm. just didn’t think this game would be so insane.”
matt smirked ever so slightly.
“me neither. are you having fun, at least?”
“yeah, it’s pretty entertaining. are you?” you responded honestly.
matt’s thumb softly caressed your thigh while the rest of his hand squeezed lightly.
“definitely.”
how could you be expected to choose?
yet another around had gone by and it was regrettably your turn to pick a card.
you slowly picked up the card on top of the deck and read the words.
“what does it say?” matt and chris spoke in unison.
you cleared your throat, looking between the two boys on either side, then at everyone else eagerly waiting.
“go into another room with the player of your choice for ten minutes.” you sighed.
“i was hoping someone would get that card. who are you picking, y/n?” nate asked you.
you should skip this round. you should definitely skip this round. but something was telling you that this was your opportunity to finally choose which brother you wanted, just like madi told you.
the choice was too difficult.
but if you were honest, you knew who you really wanted.
so, you went with your gut.
“i pick…”
༶•┈┈୨♡୧┈┈•༶
a/n this feels so ASS but i love this idea so much so idc. the part two’s for matt and chris will be linked below once they’re written. hope u enjoyed!
p.s PLSSSS follow my tiktok yall 🙏🙏 same username apclyptc ill prob take some requests on there
if you choose matt if you choose chris
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felikatze · 6 months
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ISAT and Ludonarrative Harmony: Combat is a Storytelling Tool
Or: How Siffrin is stuck in the endgame grind, forever
Please Note: This is primarily aimed at an audience that already played In Stars and Time, because I am bad at explaining things, and it's good to already know what the fuck I'm talking about. I tend to only bring up game elements as I want to talk about them.
Spoilers for.... all of ISAT! Especially Act 5!
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(image to show how i feel posting this and as an attention grabber over my wall of text)
To pull a definition of ludonarrative harmony out of a hat, game writer Lauryn Ash defines it as follows:
Ludonarrative harmony is when gameplay and story work together to create a meaningful and immersive experience. From a design implementation perspective, it is the synchronized interactions between in-game actions (mechanics) and in-world context (story).
It is, generally speaking, how well game mechanics work hand in hand with the story. I, personally, think ISAT is an absolute masterclass of it, so I want to take a look at how ISAT specifically uses its battle system to emphasize Siffrin's character arc and create organic story moments. I want you to keep this in mind when I talk here.
So, skills, right? If you've played any turn-based RPG, you know your Fire spells, your "BACKSLASH! AIRSLASH! BACKSLASH!" and the many ways to style those.
Well, what does casting "Fire" say about your character? Not all that much, does it? Perhaps you'll have typical divisions. The smart one is the mage, the big brawny one is your tank, the petite one's the healer. And that's the barebones of ISAT's main party, but it's much more than that.
Every character's style of combat tells you something about them. Odile, the Researcher, is the most well-travelled and knowledgable of the bunch. She's the one with the expertise to keep a cool head and analyze the enemy, yet also able to use all three of the Rock-Paper-Scissors craft types.
To reflect her analytical view of things, all her skill names are just descriptive, the closest to your most bog-standard RPG. "Slow IV" or "Paper III" serve well to describe their purpose. The high number of the skills gives the impression there were three other Slow skills beforehand - fitting, considering the party starts at level 45, about to head into the final dungeon. She's also the oldest, so she's the slowest of the bunch.
Isabea, the Fighter, has all his skills in exclamation points. "YOUR TURN!!!" "SO WEAK!!!" "SMASH!!!" they're straightforward, but excited. He's a purposefully cheerfull guy, so his skills revolve around cheering on his allies. He's absolutely pumped to be here, and you see that from his skill names alone.
Mirabelle, the Housemaiden, is an interesting case. She's by all means the true protagonist of this tale - She's the one "Chosen by the Change God," the only one who survived the King's first attack, the only one immune to his ability to freeze time, the only dual-craft type of the game - just a lot of things. And her skill names reflect that facade she puts on herself - she can do this, she can win! She has to believe it, or else she starts doubting. This is how you get "Jolly Round Rondo" and "Mega Sparkle Heal" or "Adorable Moving Cure." She's styled every bit a sailor scout shojo heroine, and her moveset replicates the naming conventions of "In the name of the moon, I'll punish you!"
Even Bonnie, the Kid, who can't be controlled in combat, has named craft skills. And they very much reflect that Bonnie is, well, a kid. "Wolf Speed Technique" or "Thousand Blows Technique" are very much the phrasings of a child who learned one complicated word and now wants to use it in everything to seem cooler than they are, which is none, because they're twelve.
Siffrin's skills are all puns.
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You have an IMMEDIATE feel for personality here. Between "Knife to Meet You!" and "Too Cleaver by Half," you know Siffrin's the type to always crack a joke no matter the situation, slinging witticisms around to put Sonic the Hedgehog to shame. It's just such a clever way to establish character using a game mechanic as old as the entire history of RPGs.
This is only the baseline of the way the combat system feeds into the story, though.
The timeloop, of course, feeds into it. Siffrin is the only character who retains experience upon looping, whereas all other characters are reset to their base level and skills. And it sucks (affectionate).
You're extremely likely to battle more often the earlier in the game you are - after all, you need the experience (for now.) Every party member contributes, and Siffrin isn't all that strong on their own, since they focus on raw scissor type damage with the addition of one speed buff. (Of course it's a speed buff. They're a speedy fucker. Just look at him).
At first, the difference in level between Siffrin and the rest of the group is rather negligible. Just a level or two. Just a bit more speed and attack. And then Siffrin grows further and further apart. Siffrin keeps learning new skills. He gets a healing skill that doubles as an attack boost, taking away from both Mirabelle's and Isabeau's usefullness. He gets Craft skills of every type that even give you two jackpot points instead of one - thus obliterating Odile's niche. Siffrin turns into a one-person army capable of clearing most encounters all on their own.
Siffrin's combat progression is an exact mirror of story progression - as their experience inside the loops grows, they also grow further and further away from their party. The party seems... weaker, slower, clumsier. Always back at their starting point, just as all of their character arcs are reset each loop. Never advancing, always stagnant. And you have Siffrin as the comparison post right next to them.
I also want to point out here a change from Act 2 to Act 3 - Siffrin's battle portrait. He stops smiling.
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Battles keep getting easier. This is true both for the reason that Siffrin keeps growing stronger even when all enemies stay the same, but also for the reason that you, the player, learn more about the battle system and the various encounters, until you've learned perfect boss clear strategies just from repetition. Have you ever watched a speedrunner play Pokemon? They've played this game so many times, they could do it blindfolded and sleeping. Your own knowledge and Siffrin's new strength work in tandem to trivialize the game's entire combat system as the game progresses.
(Is it still fun? Playing it over, and over, and over again? Is it?)
You and Siffrin are in sync, your experience making everything trivial.
As time goes on, Siffrin grows to care less and less about performing right for their party and more and more about going fast. A huge moment in his character is marked by the end of Act 3; because of story events I won't delve too deeply into, Siffrin has grown afraid of trying something new. And his options of escape are closing in. They need an answer, and they need it fast. He doesn't have the time or patience to dumb himself down, so you unlock one new skill.
It doesn't occur with level up, or with a quest, or anything at all. At the start of Act 4, it simply appears in Siffrin's Craft skills.
(Just attack.)
No pun. No joke. Just attack. Once you notice, the effect is immediate - here you have it, a clear sign of how jaded Siffrin has become, right at every encounter. And it's a damn good attack, too! The only available attack in the game that deals "massive" damage against all enemies. Because it doesn't add any jackpot points (at least, it's not supposed to), you set up a combo with everybody else, but Siffrin simply tears away at the enemy with wild abandon. Seperated from the rest of the party by the virtue of no longer needing to contribute to team attacks (most of the time. It's still useful if they do, though).
Once again, an aspect of the battle system enhances the degree of separation between Siffrin and the static characters of his play. You're incentivized to separate him, even.
Additionally, there are two more skills to learn. They're the only skills that replace previous skills. You only get them at extremely high levels, the latter of which I didn't even reach on both of my playthroughs.
The first, somewhere in the level 70 range, Rose Printed Glasses, a paper type craft skill, is replaced by Tear You Apart. It's still a pun about paper, but remarkedly more vicious.
The second is even more on the nose. At level 80, In A While, Rockodile!, a rock type craft skill, is replaced by the more powerful Rock Bottom.
I didn't get to level 80. If you do, you pretty much have to do it on purpose. You have to keep going much longer than necessary, as Siffrin is just done. And the last skill he learns is literally called Rock Bottom.
What do I even need to say, really.
Your party doesn't stay static forever, though.
By doing their hangout quests, side quests throughout the loops that result in Siffrin and the character having a heart to heart, all of them unlock what I'd call an "ultimate" skill. You know the type - the character achieved self-fulfillment, hit rank 10 on their confidant, maxed out their skill tree, and received a reward for their trouble.
These skills are massively useful. My favorite is Odile's - it makes one enemy weak to all Craft types for several turns, which basically allows you to invalidate the first and third boss, as well as just clown on the King, especially once Siffrin starts racking up damage.
But the thing is. In Act 3, when you first get them, yeah, they're useful. But... do you need them? After all, they're such a hassle to get. You need to do the whole character quest again, you can't loop forward in the House or you'll lose them. If you want to take these skills to the King, you need to commit. Go the full nine-yards and be nice to your friends and not die and not skip forward or skip back. Which is annoying, right?
Well, I sure did think so during Act 4. After all, a base level party can still defeat the King, just with a few more tricky pieces involved. Siffrin can oneshot almost all basic enemies by the time of Act 4. It's this exact evalutation that you, the player, go through everytime you return to Dormont. Do I want this skill, still? Would it not be faster to go on without it? I'm repeating myself, but that's the thing! That's what Siffrin is thinking, too!
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I also want to take a quick moment to note, here - all skills gained from hangouts have art associated with them, which no other skills do. This feature, the nifty art, hammers home these as "special" skills, besides just how they're unlocked.
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Siffrin also has one skill with associated art.
Yeah, you guessed it, it's (Just attack.)
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At first, helping the characters is tied to a hefty in-game reward, but that reward loses its value, and in return devalues helping Siffrin's friends every loop. It's too tedious for a skill that'll make a boss go by one turn faster. You, the player, grow jaded with the battle system. Grinding experience isn't worth it, everybody's highest levels are already recorded. Fighting bosses isn't worth it, it's much faster to loop forward.
Isn't this what all endgame in video games looks like? You already beat the final boss, and now... what challenge is left? Is there a point to keep playing? Most games will have some post-game content. A superboss to test your skills against, but ISAT doesn't have any of that. You're forever left chasing to the post-game. That's the whole point - to escape the game.
As most games get more difficult as time passes, ISAT only gets easier. The game becomes disinterested in expanding its own mechanics just as I ran out of new things to fight after 100%-ing Kingdom Hearts 3. Every encounter becomes a simple game of "press button to win."
The final boss just takes that one up a notch.
Spoilers for Act 5 ahead boys!
In Act 5, Siffrin utterly loses it. His last possible hope for escape failed him, told him there's nothing she can do, and Siffrin is trapped for eternity. So of course, they go insane and run up the entire House without their party.
This just proves what you already knew - you dont need the party to proceed. Siffrin alone is strong enough. And here, Siffrin has entirely shed the facade of the jokester they used to be. Every single skill now follows the (Just attack.) naming conventions. Your skills are: (Paper.) (Rock.) (Scissors.) (Breathe.)
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To the point. Not a moment wasted, because Siffrin can't take a moment longer of any of this. Additionally, his level is set to 99 and his equipment becomes fixed. You can't even pick up items anymore! Not that you needed them at this point anyway, right? Honestly, I never used any items besides the Salty Broth since Act 2, so I stopped picking items up a long time ago. Now you just literally can't.
Something I've not talked about until now - one of the main equipment types in this game are Memories, gained for completing subquests or specific interactions and events. They all by and large have little effects - make Odile's tonics heal more, or have Mirabelle cast a shield at the start of combat. For the hangout events, you also gain an associated memory that boosts the characters' stats by 30. It lets them keep up with Siffrin again! A fresh wind! Finally, your party members feel on par with you again!
...For a time. And just like that, they're irrelevant again, just as helping them gave Siffrin a brief moment of hope that the power of friendship could fix everything.
In Act 5, your memory is set to "Memory of Emptiness." It allows you to loop back in the middle of combat. You literally can't die anymore. Not that Siffrin could've died by this point in the first place, unless you forgot about the King's instant-kill attack. This one memory takes away the false pretense that combat ever had any stakes. Siffrin's level being set to 99 means even the scant exp you get is completely wasted on them. All stakes and benefits from combat have been removed. It has become utterly pointless.
Frustrating, right? It's an artistic frustration, though. It traps you right here in Siffrin's shoes, because he hates that all these blinding Sadnesses are still walking around just as much. It all inspires just a tiny fraction of that deep rolling anger Siffrin experiences here in the player.
And listen, it was cathartic, that one time Siffrin snapped and stabbed the tutorial Sadness, wasn't it? Because who enjoys sitting through the tutorial that often? Siffrin doesn't. I don't, either.
So, since combat is an useless obstacle now meant to inspire frustration, what do you do for a boss? You can't well make it a gameplay challenge now, no. The bosses of Act 5 are an emotional challenge: a painful wait.
First, Siffrin fights the King, alone. This is already nervewracking because of one factor - in every other run, you need Mirabelle's shield skill, or else you're scripted to die. You're actually forced to fight the King multiple times in Act 3, and have to do it at least once in Act 4, though you'll likely do it more. Point is: you know how this fight works.
You know Siffrin's fight is doomed from the outset, but all you can do is keep slinging attacks. Siffrin is enough of a powerhouse to take the King's HP down, what with the healing and buff skills they have now, not to even mention you can just go all in on damage and then loop back.
(And no matter which way you play it, whether you just loop or use strategically, it reflects on Siffrin, too. Has he grown callous enough not even death will stop their mission? Or does he still avoid pain, as much as he can?)
This fight still allows you the artifice of even that much choice, not that it matters. The other shoe drops eventually - Siffrin becomes slower, and slower. Unsettling, considering this game works on an Action Gauge system. You barely get turns anymore. The screen gets darker, and darker. Until Siffrin is frozen in time, just as you knew he had to be, because you know how this encounter works, know it can't be cleared without Mirabelle.
And, then, a void.
Siffrin awakens to nothingness. The only way to tell you've hit a wall is if Siffrin has no walking animation to match your button inputs. You walk, and walk, until you're approached by.... you. The next enemy encounter of the game, and Siffrin's absolute lowest point: Mal Du Pays.
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Or, "Homesickness," in english. If you know the game, you know why it's named this, but that's not the point at the moment.
Thing is, where you could damage the King and are damaged in turn, giving you at least a proper combat experience, even if its doomed to fail, Mal Du Pays has no such thing.
You can attack. You can defend. But it is immune to all attacks. And in return, it does nothing. It's common, at least, for undefeatable enemies to be a "survive" challenge, but nope. The entire fight is "press button and wait." Except, remember the previous fight against the King? The entire time, you were waiting for the big instant death attack to drop. That feeling, at least for me, carried forward. I was incredibly on edge just waiting for the other shoe to drop. And, as is a pattern, Siffrin is, too. As Siffrin's attacks fail to connect, they start talking to Mal Du Pays.
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But he gets no response, as you get no attacks to strategize around. The wait for anything to happen is utterly agonizing. You and Siffrin are both waiting for something to happen. This isn't a fight. It just pretends to be. It's an utter rugpull, because Siffrin was so undefeatable for most of Act 4 and all of Act 5 so far. It's kind of terrifying!
and it does. It finally does something. Ma Du Pays speaks, in the voice of Siffrin's friends, listing out their deepest fears. I think it's honestly fantastic. You're forced to just sit here and listen to Siffrin's deepest doubts, things you know the characters could not say because it references the timeloops they're all utterly unaware of. This is all Siffrin, talking to himself. And all you, all Siffrin, can do, is keep wailing away on the enemy to no effect whatsoever.
So of course this ends with Siffrin giving up. What else can you do?
And then Siffrin's friends show up and unfreeze them and it's all very cool yay. The pure narrative scenes aren't really the main focus but I want to point out here:
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A) Mirabelle is in the first party slot here, referencing how she's the de facto protagonist, and Bonnie fills in the fourth slot left empty, which shows all characters uniting to save Siffrin
B) this is the only instance of the other party members having act specific battle icons: they're all smiling brightly, further pushed by the upbeat music
C) the reflecting shield Mirabelle uses to freeze the King uses a variation of her hangout skill cut in, marking it as her true "final" skill and giving the whole fight a more climatic feeling.
It's also a short gameplay sequence with Siffrin utterly uninvolved in the battle. You can't even see them onscreen. But... it feels warm, doesn't it? Everybody coming together. Siffrin doesn't have to fight anymore.
At last, the King is defeated. Siffrin and co. make for the Head Housemaiden, to have her look at Siffrin's sudden illness. Siffrin is utterly exhausted, famished, running a fever. And this isn't unexpected - after all, their skills in Act 5 had no cooldown. For context, instead of featuring any sort of MP system, all skills work on a cooldown basis, where a character can't use it for a certain number of turns. The lowest cooldown is actually Siffrin's Knife to Meet You, which has a cooldown of 1. In universe, this is reasoned as the characters needing a break from spamming craft in order to not exhaust themselves.
Siffrin's skills in Act 5 having no cooldown/being infinitely spammable isn't a sign of their strength - it's a sign that he refuses to let himself rest in order to rush through as fast as possible.
Moving on, Siffrin panics when seeing the Head Housemaiden, because seeing her means one thing: the end. Prior to this in the game, every single time you beat the King, the loop ends when you talk to the Head Housemaiden.
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Reality breaks down, the whole shebang. It's here that Siffrin realizes - they don't want the loops to end, because the end of their journey means their family will leave, and he'll be alone again. The happiest time of his life will be over.
Siffrin goes totally ballistic, to say the least.
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As it turns out (and was heavily foreshadowed narratively), Siffrin has been using Wish Craft to subconciously cause the timeloop because of their abandonment issues. It's rather predictable if you paid attention to literally anything, but it's extremely notable how heavily Siffrin is paralleled to the King, the antagonist they swore to kill by themself at the start of Act 5. The King wants to freeze Vaugarde in time because it is, in his mind, "perfect," for accepting him after he lost his home - a backstory he shares with Siffrin.
Siffrin has become the exact antagonist he swore to kill, and it's shown by how the next fight utterly flips everything on its head.
Siffrin is the final boss.
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In a towering form made of stars, Siffrin looks down at their friends. His face is terrified, because of his internal conflict; he can't hurt his friends, but he can't let them go, either. The combat prompt is simply changed to "END IT!"
This fight is similar to the previous, in that you just need to wait a certain number of turns until its over. However, this time, it's not dreadful suspense. It's... confusion, and hesitance.
You have two options for combat: Attack your friends, or attack yourself.
And... you don't really want to do either, I think. I certainly don't. But what else can you do? It's Siffrin's desires clashing in full force. Attack your friends, and force them to stay? Or attack yourself, and let them go safely without you?
Worth noting, here - when you attack Siffrin's friends, you can't harm them. Isabeau will shield all attacks. And when you attack yourself, Mirabelle will heal you back to full. And the friends don't... do anything, either. How could they? Occasionally, Mirabelle heals you and Isabeau shouts words of motivation, but the main thing is...
(Your friends don't know what to do.)
None of them want to harm Siffrin. Both sides simply stare at each other, resolute in their conviction but unwilling to end it with violence. It's of note that this loop, the last one, is the only loop where the King isn't killed. Just frozen. And now here is Siffrin, clamoring for the same eternity the King was. Of course everything ends in a tearfilled conversation as Siffrin sees their friends won't leave him, even after the journey ends, but I still have to appreciate this moment.
Siffrin is directly put in the position with their friends as his enemies, forced to physically reckon that keeping them in this loop is an act of violence, against both their friends, and against himself.
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It's a happy ending. But... what does it mean?
Of course, ISAT is obviously about the fear of change. Siffrin is afraid of the journey ending, and of being alone. However, ISAT is also a game about games. Siffrin is playing the same game, over and over, because it's comforting. It's familiar. It's nice, to know exactly what happens next. These characters might just be predictable lines of dialogue, but... they feel like friends. Have you ever played a game, loved it, put countless hours into it, but you never finished it? Because you just couldn't bear to see it end? For the characters to leave your life, for there to be a void in your heart where the game used to be?
After all, maybe it became part of your routine! You play the game every day, slowly chipping away at it for weeks at a time. For me, I beat ISAT in four days. It utterly consumed me during this time. I had 36 hours of playtime by the end. Yeah, in that week, I did not do much more than play ISAT.
And once i beat it, i beat it, again. I restarted the game to see the few scenes I missed, most specifically the secret boss I won't talk about here. I... couldn't let go of the game yet. I wanted to see every scrap I could. I still do. I'm writing this, in part because I still do. It's scary to let go.
Ever heard the joke term of "Postgame Depression?" It's when you just beat a game, and you're suddenly sad. Maybe because the ending affected you emotionally and you need to process the feelings it invoked, or you search for something that can now fill your time with it gone.
The game ends, for real this time, the last time you talk to the Head Housemaiden. But Siffrin gets... scared. What if everything loops back again? And so, his family offers to hold his hand. They face the end, together.
For all loops, including the ending, you never see what happens after. After they leave the loop for good. Because the loop is the game itself. It's asking you to trust that life goes on for these characters, and it holds your hand as it asks you to let go. There's a reason for Siffrin's theater metaphors. He is the actor, and the director, asking everyone to do it over one more time. He's a character within the game, and its player.
There's a reason I talked about endgame content. This, the way it all repeats, there's nothing new, difficulty and stakes bleed away as you snap the game over your knee - it's my copy of White 2 with two hundred hours in it. It's me playing Fire Emblem Awakening in under 3 hours while skipping every cutscene. Are you playing for the sake of play, for the sake of indulging in your memories, because you're afraid of the hole it'll leave when you stop?
Of note: the narrative never condemns Siffrin for unwittingly causing their own suffering. He's a victim of circumstance. It's seen as endearing, even, that Siffrin loves their friends to the point of rather seeing the world destroyed than them gone. But Siffrin is also told: we'll stay with you for now, but we'll part ways eventually. And one day, you'll have to be okay with it.
Stop draining the things you love of every ounce of enjoyment just because you're afraid of what happens next. I'm not saying to never play your favorite games again. Playing ISAT a second time, I still had a lot of fun! I saw so many new things I didn't before, and I enjoyed myself immensely, reading the same dialogue over and over. But... it makes me look at other games I love and still play, and makes me ask... is this still fun? Do I still need to play this game to enjoy it? Even writing this is an afterimage of my enjoyment, but it's a new way to interact with the game, to analyze it through this lens. Fuck, man, I write fanfiction. Look at me.
All of this, fanart, fanfic, analysis, is a way to prolong that enjoyment without making yourself suffer for it. Without just going through the motions of enjoyment without actually experiencing any. But one day, the thing you love won't be fun to talk and write and draw about. And it's okay. You'll have new things to love. I promise.
In the end.... I'm certain I'll replay ISAT one day. Between great writing, art, puzzles and unresolved mysteries, it's my shoe-in for game of the year.
But I won't replay it for quite some time. I've had enough, for now, so I let my love take other forms.
Siffrin is never condemned, because love is no evil. Be it love for another person, or for a game. And please, if you're overempathetic - it's still a game, at the end of the day. The great thing about games is that you can always boot them up again, no matter how long its been.
A circle within a circle indeed.
To summarize:
The repetitiveness of ISAT's combat, lack of new enemies, and Siffrin's ever increasing strength eventually allows you to snap the combat over your knee, rendering it irrelevant and boring. Though this may seem counterproductive at first, it perfectly mirrors how Siffrin has also grown bored with these repeated encounters and views them only as an obstacle to get past. The reflection of Siffrin's own tiredness with the player's annoyance increases the compassion the player has for Siffrin as a character.
Additionally, the endgame state of the combat system serves as commentary on the state of a favorite game played too often, much like how Siffrin has unwittingly trapped themself in the loop. Despite the game having no more challenge or content left to over, a player might return to their favorite game anyway, solely to try and recreate the early experience of actually having fun with it. This ties into ISAT's metanarrative about the fear of change and refusal to let go of comfort even when the object (here, your favorite video game) offering that comfort has become utterly bereft of any substance to actually engage with. Playing for the sake of playing, with no actual investment to keep going besides your own memories.
Later on, stripping away even the pretense of strategy for a "press button and wait" format of final bosses highlights the lack of options at Siffrin's disposal and truly forces the player into their shoes. Truly, the only way to win is to stop playing.
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signedkoko · 7 months
Note
Heyo! I return!!!!
Could I get a mammon, blitzø and alastor (separate) with a wife reader who’s really oblivious and ditzy? Sorta like a bimbo?
🦷 anon! <33333
Alastor | Blitzo | Mammon [Romantic]
In which their partner is extremely oblivious and ditzy.
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Well, that's what he was here for, isn't it?
To make it look like you know what you're doing, to be the reason or you little 'show'
According to the public eye, if you're his partner then theres no way it's not a character, Alastor would NEVER date a clutz, let alone have the patience for one
Alastor found these little whispers amusing
Everyone thought they had some idea of what he was, but they were always throwing darts at the wrong board
All the better for him, he gets the joy of you making every day new and exciting as well as the strange rumours people came up with about the two of you
Everyone else was just so boring, so pitiful to the overlord
Either kneeling to his every wish, or putting on a face until he left them alone, or the rare run away screaming
But when you bumped into him on the street, you asked him if he was that 'one guy who tortured people and put it online' before you even apologized
Then you asked if he would kill you, and when he said yes, you asked if he could not
Oh yes, that made him laugh alright, you were such a cracking star
Anytime you might ask something stupid, he turns it into a joke and explain it to you later behind closed doors
Falling? tripping over yourself? He catches you and makes it look like a romantic dip, or a small dance
To him, you're cluelessness has its charm, because you've always been so honest and forward about everything that he doesn't ever feel like he has to pull secrets from you
You also amuse his every little quirk, which everyone else just finds weird, so that's a major plus
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Oh my god he is so stupid
But you make him look so smart it's insane, just add you to the room and suddenly he's a genius
At first, it was just by comparison, but now in order to compensate for you he is always trying his best to be the smartest he can be
Especially in his line of work, Blitzo doesn't like the idea of making a mistake that could cost your life
So instead he trains to make sure he can save you when you need it
You guys are very damsel in distress/knight in shining armour
Except this kind of backfires because him being so serious starts to get him caught a lot...and you always manage to get him out (usually by mistake)
Like that one time you busted into a room full of 20 armed demons and dropped your gun when they came at you, but it went off and landed in a crate of explosives
I mean both of you were very injured but you both got out soooo
" You really are the dumbest slut I know, my sweetie-pie. "
He gets really defensive about you, though
Sure, he’s your husband so he can make fun of you
But if anyone else calls you anything along the lines of stupid or useless he blows up on them
Sure, you're a bit oblivious, but they don't know your talents, and all the things you teach him behind closed doors
He won't let anyone get away with being cruel to you
A little bit of a roger rabbit and jessica rabbit duo
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Honestly exactly his type
Extremely wealthy husband and his bimbo wife?
The newspaper headlines go crazy for you guys and your strange duo, and a lot of photos of the two of you together are popular
Sort of funny looking tree man and his dolled up wifey
He's not really the brightest either, not when it comes to simple things that don't have to do with money or his status
So you are both very oblivious to things that aren't entirely straightforward and always have to whisper back and forth about a topic until you can figure it out
Two idiots in love
Nevertheless, he loves your dependance on him
He likes that you are always by his side in case you need help, so you are safe and sound
He's just as clingy as you are, he always has one arm around your waist
Calls you all sorts of sort of derogatory pet names but in a loving way
Dolly, sweetheart, gorgeous, legs, etc etc
Honestly though you are also probably explaining as much to him as he is you, just in different topics
But he has the confidence to go with his lack of knowledge and obliviousness
And confidence gets you far
" Yeah, like, the moon is full once a week or some shit "
" Isn't it once a month? "
" No doll, that's how often a blue moon occurs. "
" Ohh! Like once in a blue moon? "
Anyone overhearing this shit is fucking rolling in their grave 
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Author's Note - Hiii welcome back tooth anon!!! Sorry this took a hot min, for some reaosn this prompt was so hard for me but I REFUSED to give up (Never sleep never what!?!?!) Thank you for requesting, and I hope you enjoy!
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choerypetal · 8 months
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Lace Skirt. / Mike Schmidt.
summary : mike had been in a lot of under pressure lately. he needed a distraction. a distraction you will never forget of.  warning: fluff – smut a little?? enjoy! 
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.·:*¨༺ ༻¨*:·..·:*¨༺ ༻¨*:·..·:*¨༺ ༻¨*:·..·:*¨༺
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Mike made a quick phone call, asking you to fetch his security jacket. His excuse? Claiming he was too fatigued to remember it. However, you were well aware that this was just a clever ruse to slip into the restaurant unnoticed using a straightforward yet highly effective code. With full knowledge of his true intentions, you couldn't help but stifle a chuckle on the other end of the line. In response, Mike subtly cautioned you to maintain a sense of "calm" to avoid raising any suspicion. This was one of the ways he enjoyed exerting control, a concept you'd previously touched upon when discussing "alphas."
While it might have come across as somewhat cringeworthy, Mike successfully conveyed your emotions and encouraged you to embrace your fantasies, especially when it had the potential to enhance the bond between you two. If there was one thing Mike despised above all else, it was the thought of losing you.  
Upon your arrival at the Pizzeria, you took a moment to ensure your attire remained impeccable and unblemished before stepping inside. In contrast, the establishment appeared somewhat lackluster and unwelcoming, which made you consider mentioning it to Mike beforehand. Just before entering, you swiftly retrieved your phone and sent Mike a brief text message, a playful reminder that read: "Hello, handsome. I've arrived. XO."
The "XOs" at the end of your message were unmistakably your signature when Mike felt his phone vibrate in his pocket, prompting him to grab it eagerly. Without any delay, he responded with a thumbs-up, signaling that the door was ready to swing open for you. In his subsequent text, he added, "I hope you wore that Lace skirt I adore."
Certainly, you complied with Mike's request. In fact, before entering the venue, you took care to adjust your skirt a bit lower to combat the cold that greeted you. This adjustment wasn't in your favor, as you had been specifically instructed to wear the shortest skirt possible, which meant enduring the chill and the eerie atmosphere of the place. Mike was clearly in control. Another notification beep sounded just before you tried to signal him poorly with the light from your phone, and you received a message that read, "Meet me in the monitoring room, on the left." 
Clear and efficient. You quickly managed to sneak in correctly with the directive Mike had gave you. Although the animatronics did scared you shitless, you were able to finally arrive in his office. Meaning you’d have to knock on the door, unless Mike was to busy focusing in his monitors, you though. Wrong. Mike had been waiting for you all along, especially when you heard the thick metal door opening. “Coming..” And a voice so familiar, it send shivers down your spine. 
Mike's voice was noticeably hoarse and deeper than usual, and as you approached him, you could see the redness under his eyes. Though it deeply concerned you, with the hope that he would soon find some rest, seeing him in such a state oddly ignited a desire within you for reasons you couldn't quite explain. With a subtle smirk, Mike observed you as you walked closer to him, his fingers revealing an eagerness to touch your skin. However, he wanted to examine something first. He said, "Spin for me, darling."
You obliged, and as you spun around, you felt the flare of your skirt gently brushing against your skin. There was an electric tension between the transparency of the fabric and the chill in the air, and amidst it all, you could have sworn that you caught Mike sneakily lowering his head to steal a glance. In response, you deliberately made the peek more noticeable, swirling a bit longer. In the process, you lost your balance, and your foot accidentally tripped on a cable. But Mike was quick to catch you, securing you in his lap as if it were a graceful rescue. His arms wrapped protectively around your waist, and he playfully remarked, "Seems like your coordination has improved."
"Shh..." You interrupted him with a hushed tone. "I brought your jacket as you requested. Should I...?" He silenced you with a gentle gesture, his fingers lightly brushing against your plush lips, eliciting an uncontrollable blush – a quality he adored about you. As you settled comfortably on his lap, arranging your legs with his, you couldn't help but notice a growing hardness between his thighs. You smirked innocently, hoping he wouldn't notice, and you caught a few muttered curses under his breath. 
While he attempted to conceal his desire, you seized the opportunity to speak for yourself. "Seems like someone is in the mood for a little teasing, huh?" Mike tilted his head, an intriguing glint in his eye, and he contradicted your observation when his fingers sensually trailed from your lips to your thighs. Just as casually, he lifted your skirt, leaning in to place a few tender kisses along your neck. "Well, look who's talking..."
At that instant, you became acutely aware that tonight, your mission was to divert Mike's attention. Regardless of the gravity of the situation, he had mastered your tactics and was keen on applying them beyond the confines of the room. His fingers firmly cupped your butt cheeks, prompting a surprised whimper to escape your lips as your eyes locked with his. With the most wicked smirk, he declared, "I'll make sure everyone knows you belong to me, my princess. I'll ensure it." 
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quimichi · 16 days
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-ˏˋ . . . ⇢ ˗ˏˋ CRUSH HDCS ࿐ྂ Pt. 1.....
WARNING: × pure fluff in my opinion
SUMMARY: just some idiots with a crush...you :)
CHARACTERS: Aether, Albedo, Al-haitham, Amber, Arlecchino, Ayaka, Ayato & Baizhu x F!Reader
WORD COUNT: 1.537
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AETHER
ᯓᡣ𐭩 Paimon is so done with his constant ranting and crying about you
ᯓᡣ𐭩 She had to stop herself from telling you so often like "Just PLEASE date him already" because she couldn't just fall into her besties back like that
ᯓᡣ𐭩 you would think he doesn't really like you cause he's all quite. Wrong, he actually jusz tries to cope with his rising heat and nervousness around you
ᯓᡣ𐭩 did he once tell you that you smell nice even tho you were sweating lile a sinner in church? Yes
ᯓᡣ𐭩 did he also tell you that you look a bit different and like you haven't slept good after a haircut?...yes
ᯓᡣ𐭩 listen, he was concerned for you-
ᯓᡣ𐭩 everything was so embarrassing for him he thought you hate him now--- well, you didn't. Its hard not to find this weird and awkward ball of sunshine nice
ᯓᡣ𐭩 he also helps you out a lot, no matter whats the issue he's ready to help. And Paimon is the third wheel
ᯓᡣ𐭩 sometimes when he's nervous and talks to you he like suddenly needs to swallow down spit cause it gets stuck in his throat?? Idk how to explain it but i have this issue lol and its so hard to cover up the swallowing cause then people know youre nervous-
ᯓᡣ𐭩 literally once walked into a wall because he was looking at you. Luckily no one saw...except Paimon--she won't let him forget that ever
ᯓᡣ𐭩 speaking of Paimon, bro literally asked her for advice, and she was useful? Hey, look. Shes more than just emergency food-
ᯓᡣ𐭩 she was like, "If you truly love someone, you cook them something good! Love goes through the stomach!"
ᯓᡣ𐭩 and thats why he desperately cooks for you every day---just put Paimon out of her misery and kiss him already
ALBEDO
ᯓᡣ𐭩 has no idea how and why it happened but he won't complain, you are pretty so-
ᯓᡣ𐭩 kinda takes it as an opportunity to study love a bit lol. Its not like he's dumb, far from that, he knows what hes feeling and why he feels attracted to you.
ᯓᡣ𐭩 but somehow he can't tell you, words fail him to explain why although he knows
ᯓᡣ𐭩 is confused and is irritated lol
ᯓᡣ𐭩 did tell Succrose about it and my girl can hardly keep secrets-
ᯓᡣ𐭩 oh and like around a week after he noticed his crush on you he confessed
ᯓᡣ𐭩 he's pretty blunt and honest, straightforward if you will.
ᯓᡣ𐭩 there's honestly not much to say, he knows he likes you, also probably knows it's mutual, logic conclusion would be that he confesses so you two can consider a relationship after some time
ᯓᡣ𐭩 easy??? Like what's not to get???
AL-HAITHAM
ᯓᡣ𐭩 the strongest feeling he ever had for someone else was a book character-and that's also pretty rare cause he doesn't read fiction he only reads facts-
ᯓᡣ𐭩 treats you normally with a sprinkle of kindness
ᯓᡣ𐭩 you don't notice, no one would notice. Good for Al-Haitham cause ew what if people realize hes just a regular human being?? Can't have that
ᯓᡣ𐭩 would tell you to take breaks and eat an apple or other fruits in those breaks so you can concentrate better afterwards. Oh and take a breath of fresh air
ᯓᡣ𐭩 keeps the bitch face on. Only drops it when you're not looking.
ᯓᡣ𐭩 finds it incredibly cute when you play with your hair or bite your lip. Your concentration is adorable...
ᯓᡣ𐭩 if you read like him, he would consider reading one of your favorite books, even if it's stupid and not his thing at all. He wants a good reason to talk to you
ᯓᡣ𐭩 has no idea how to get out of the "I'm so fucking cool" bs to actually get closer to you without seeming cringe or needy
ᯓᡣ𐭩 feelings aren't his thing but hey, he trys. Just pay more attention and maybe you make it easier for him by doing the first step
AMBER
ᯓᡣ𐭩 nah cause she's so honest about it-
ᯓᡣ𐭩 probably all Mondstadt and their granny's know that Amber has a crush on you, except for you....dumbass
ᯓᡣ𐭩 she always asks you if you wanna join her on god knows what adventures
ᯓᡣ𐭩 she also always packs lunch for you
ᯓᡣ𐭩 like i said, she is pretty vocal about it and shows it quite well that she has an interest in you....and youre just brushing it off as kindness
ᯓᡣ𐭩 always ready to help! And she doesn't even need a thank you. Helping you is enough to make her happy, seeing your relieved is all she needs.
ᯓᡣ𐭩 gifts you flowers on a regular basis because they're just as pretty as you ♡
ᯓᡣ𐭩 she's so straightforward about her crush on you it's insane. People think she's dating you already, well wrong--
ᯓᡣ𐭩 big talk and actions but when it comes to beinh very vocal about her feelings she shuts down-she would stutter and blush not knowing what to say-
ᯓᡣ𐭩 like, pls stop being so oblivious to her attempts and just tell her you like her--then she'll confess too!
ARLECCHINO
ᯓᡣ𐭩 look, she's a busy woman (father), she doesn't have time for stupid crushes. She'll either tell you immediately once she figured it out, or just waits till the feelings disappear over time.
ᯓᡣ𐭩 why? If she is uncertain that this would work out with a fatui harbinger, then she wouldn't confess at all. You won't notice a thing.
ᯓᡣ𐭩 but if she does feel like it could work out, maybe not immediately because you need time...and yeah maybe she needs to know a 100% too, she would court you (??)
ᯓᡣ𐭩 presenting you the finest things from all nations. Also giving you ifts from your home region cause...well maybe you miss it? And if you're from Fontaine she gives you only the most expensive shit hidden from all normal ordinary people-
ᯓᡣ𐭩 she sneaks her way in your heart ngl-
ᯓᡣ𐭩 and if she ever sees you with one of the things she gave you, she would make sure others know. Who knows who might have an interest in you.
ᯓᡣ𐭩 would also make some space in her schedule just for you. Lets you know too. No, not to make you feel bad, nahhh. She wants you to know how important you are to her.
ᯓᡣ𐭩 and that she will always have time for you no matter what.
ᯓᡣ𐭩 she's kinda advertising herself. "Look, I'm the baddest bitch around."
AYAKA
ᯓᡣ𐭩 also makes space in her very busy schedule just for you. And if she can't find the time so you both can be alone, she takes you with her to her appointments and everything.
ᯓᡣ𐭩 wants her brothers 'ok' for it all. She wouldn't feel quite comfy if Ayato wouldn't like you. Thomas opinion is also very important to her.
ᯓᡣ𐭩 if she every plays this weird cooking game with you, she trys to make it tame. She doesn't want you too disgusted or near throwing up cause then she'd feel bad
ᯓᡣ𐭩 and also trys cooking for you normally. She trys ok, she's getting better and better. Takes this as an excuse to cook your favorite meals.
ᯓᡣ𐭩 dances with you! She's shy about it but she does. Ayaka teaches you her favorite dances and moves, and would get quite close to you by doing this...plus for her
ᯓᡣ𐭩 but besides this she's very shy about her crush on you and won't admit it very fast. Even after months she wouldn't dare say a word about it to you or hint anything to drastic.
ᯓᡣ𐭩 tbh, it has to be you who would need to make the first step lol
AYATO
ᯓᡣ𐭩 very obvious...I mean...he gives you flowers, jewelry, new clothes. He takes you to events or dinners, important meetings. Lets you stay in the Kamisato estate for free. Bitch you even have your own room??
ᯓᡣ𐭩 ITS SO OBVIOUS
ᯓᡣ𐭩 i can't tell you more, except, just...just talk with him about it. Confront him and say, "yes" that's all he wants to hear from you.
ᯓᡣ𐭩 and see you happy ofc
BAIZHU
ᯓᡣ𐭩 if Chansheng can keep her mouth shut he wouldn't tell you at all. Or at least not so fast.
ᯓᡣ𐭩 if you know, you know. Baizhus story is...something. i won't spoiler tho
ᯓᡣ𐭩 because of that he needs to be very sure about it all. He can't just jump into something that might not work out at all or have no future in the beginning.
ᯓᡣ𐭩 he would show his interest with nice little gestures. Giving you medicine for free, helping your loved ones when sick also for free, smiling just a bit more at you or teaching you about herbs and all.
ᯓᡣ𐭩 he's very gentle with you, scared he might break you. In truth it's actually him who would break--
ᯓᡣ𐭩 Qiqi would notice, she's a smart girl ofc she would. Yeah she knew you two were a thing before you two knew lol
ᯓᡣ𐭩 oh yeah and Changsheng blew it all-
ᯓᡣ𐭩 "Your hands wouldn't shake so much if you wouldn't love her"
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TAGLIST ♡
@hehothrowawayfae @lucienbarkbark @ryu--19 @theblades @rikasurl
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swampjawn · 2 months
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Does this shot from Dungeon Meshi episode 16 remind you of anything?
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...Maybe this shot from episode 11?
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Well it should, because it was Animated by the same guy, Atsushi Yoneda! (米田 温) (Probably. He was credited for a key frame a few seconds later, and it looks very similar, so I'm fairly confident it's his work.)
While breaking down the animation in Dungeon Meshi, I naturally tend to focus a lot on key animators Kai Iakarashi and Ichigo Kanno because of their highly recognizable and stylized motion that has defined the series,
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But while Yoneda's work is less immediately recognizable (and less ubiquitous), I also appreciate his penchant for realism. Laios's face, which just a second ago was approachably cartoony, is now uncomfortably detailed - his nose and eyes become real, human and volumetric instead of simplified indications, and his teeth suddenly become individual teeth instead of just a line.
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Just as the snappy, exaggerated movements and simplified shapes work well to heighten the energy in the most frantic moments, this more straightforward movement and grounded, realistic detail often brings it all back down to earth and contextualizes whatever crazy decision was just made in the real human experience that comes as a consequence of it: diving through a goop wall (with your mouth open for some reason), launching yourself off a cooking pot towards the face of an angry dragon, or even getting voluntarily engulfed in tentacles. (He also seems to be the go-to tentacle guy for the series so far) Yoneda is always there to show the reality right after the split-second decision.
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And that contrast between realism and stylization is sort of a theme throughout this episode, from the Ushi-Oni depicted in a different style to the rest of the world, to this scene where Shuro's realistic stare of disbelief clashes with the cartoonish reverse-shot of Laios cheerfully explaining why he was eating a brick. I get into all that in more detail in this video where I broke down the entire episode, so if you found this interesting, consider checking it out!
Thanks for reading.
youtube
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aphantimes · 4 months
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Examples of Knuckles sensing all forms of Chaos Energy (and other things?) so I can aggressively point here whenever people forget about it
I see this part of Knuckles' abilities forgotten way too often and it drives me insane so here
1: HE CAN SENSE THE MASTER EMERALD.
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Very blatant. His entire gameplay in SA1 and SA2 revolves around this ability. He innately has the ability to sense the Master Emerald and its shards. Rouge meanwhile is given an Emerald Detector in SA2 to explain her gameplay.
2: HE CAN SENSE CHAOS CONTROLS.
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He senses "some strange energy" right before Sonic Chaos Controls right in front of him. Essentially predicting a Chaos Control. IDK how else you could read this lmao he literally sensed a Chaos Control. (I swear I never see anyone talk about this ever grrr)
3: HE CAN SENSE SOL EMERALDS AND CHAOS EMERALDS.
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This interaction in Sonic Rush confirms that he can sense both Sol Emeralds and Chaos Emeralds. For him to be able to mistake Sol Emeralds for Chaos Emeralds without seeing them, he has to be using some sixth sense, and has to be familiar with sensing Chaos Emeralds as well.
4: HE CAN SENSE FAKE/ARTIFICIAL EMERALDS.
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(This is from a Sonic Station Live segment, unofficial translation found here.)
Knuckles goes looking for a mysterious Emerald presence, and finds Tails' fake Emerald. Pretty straightforward. Also, evidence of the Master Emerald itself being sentient and able to direct Knuckles to investigate anomalies. (I wish more people made use of that, too.)
5: HE... HAS A LITERAL TREASURE SENSE, APPARENTLY?
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(This is from a story on the Sonic Channel website. Original found here, unofficial translation from Windii Gitlord's blog found here.)
This is... a strange one. A bit of an outlier. I assumed that instances of Knuckles sensing treasures were purely gameplay mechanics, but here he appears to literally sense a pair of combat gloves, which is completely unrelated to Chaos Energy. So I guess he can do that too? But maybe it's only because he was led there by the ghosts of his ancestors? Who knows.
Oh yeah. BTW, Knuckles gets sent dreams by his ancestors' ghosts. That is canon. Someone pls use that in some way lol
So anyway. There. A bunch of examples of Knuckles sensing all forms of Chaos Energy, not just the Master Emerald. Throw this at someone if they question the extent of this ability and want evidence lol
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wildestdreamsblog · 3 months
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Latibule Season 2: III
Pairing: Min Yoongi x Reader (Mafia/Detective AU)
Summary: In which he lost his latibule.
Warnings: Secret Identity, Yandere behavior, Obsessiveness, Possessiveness, Manipulative behavior, Violence, Mention of death, Disability, Sexual themes, If you’re not 18+ please, PLEASE, do not interact. Be mindful of the warnings. Let me know if I miss anything.
A/N: As promised :) Leave a comment or reblog if you enjoy!
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GIF by urmingirl
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Masterlist, Latibule 2.II
Taehyung looked up from his cellphone to his eldest hyung that was currently cooking their dinner. He pouted when he was not given the appropriate amount of attention he should be given. Honestly, he deserved it! After a moment when he still did not get what he wanted, he finally asked the question he had been dying to know the answer to.
“Hyung, is it always like that?”
“Hmm? Like what, Tae?” he asked while chopping diligently the vegetables the renowned doctor was preparing for a certain psychologist and his brothers that insisted they were hungry as well.
“When it ends…does it always hurt like that?”
Seokjin blinked at Taehyung’s unprompted question. He paused before he finally brought his eyes to the actor. He knew that the younger man had always been eccentric. His clinical condition definitely explained his behavior, but not this. He was never curious about the emotions he couldn’t feel, nor did he ever show any interest on understanding emotions. As the years passed by, Kim Taehyung got better at masking and pretending by learning the root causes of the emotions he could see. The brothers had always thought that this was precisely why he chose to be an actor. Everytime they watched him cried, laughed, or acted furious for his movies and dramas, they thought he was a different person.
Jin thought it was just understandable why he dropped the knife he was holding.
“What brought this on?”
“He-“ he lifted his mobile phone to show Jin the picture Jimin snapped of their Yoongi hyung looking like he had lost all his will to live. Taehyung found it so ridiculous that Jimin even made a collage of him and a cat that depicted their hyung. “-looks like breathing is a chore and is only fighting to live so he can end his enemies.”
Jin would have laughed had this happened before he met his sunshine. But now, the mere thought of her leaving set him on edge, and he knew he would be similar to Yoongi if not worse. Slowly, he picked up his knife as he carefully chose his words. He was always like this with Taehyung ever since he knew that something was not quite right in his mind, well…more than any of them, to be honest. The younger man took things at face value, and all the brothers knew to talk in a straightforward manner so there wouldn’t be any confusion on Taehyung’s part.
He kidded you not, once when they were still teenagers, they asked him to go ahead and get them a table in a restaurant. He left without any qualms only to return not an hour later carrying a big ass table from a restaurant. That was a horrifying memory, Jin thought, and that was when they all decided to change the way they talked. It was Namjoon that took it too far and enrolled the man in a body language class to better cope with society. However, it was Jungkook that forced him to take psychology classes with him for fun.
“I think it’s different,” Jin started, busying himself once again with cooking. “Yoongi never has love like that, I guess. It’s understandable that he acts like a sad lonely cat.”
Seokjin could still clearly remember how Yoongi looked at you. It was like you were all he ever wanted and more, like you were his reprieve from the darkness in his life. You were, as he called you, an angel to him. And then he lost you.
“Why?”
“Well…she’s his personal slice of heaven,” he answered, his voice contemplative and understanding of what Yoongi was going through. Jin paused in his chopping, a thoughtful expression crossing his features as he carefully considered his words. “And he’s been living in hell the very moment he was born. What do you think would happen if he was given a taste of heaven and then lost it?”
“Just like Hoseok hyung,” Taehyung nodded, slightly understanding the downfall of these strong men.
“Seriously, you are all worse than the ahjummas who love to talk about other people’s lives. Be better than that, guys,” Kim Namjoon observed with his deadpanned voice as soon as he walked in the kitchen. He took in the scene of the two men conversing and the other man quietly eating the snack Jin prepared him.
Jin scoffed as he rolled his eyes at Namjoon. “As if you wouldn’t react like that when your secretary finally resigns.”
To which, Namjoon only smirked. “Who says she can leave?”
“How will you stop her and her son if the father finally shows up?”
Namjoon, with his hand in his pocket, calmly uttered words that no normal people would believe to have any other meaning. “Well, as you said, the dead don’t exactly come back to life, do they?”
 Jin chuckled at Namjoon. Of course, he did something about that man. It was apparent, he thought. He could still vividly remember the look in Namjoon’s eyes when he told him that his secretary was pregnant and that the asshole of a father even put his hands on her. Suffice to say, it was the most unhinged Namjoon ever was.
“I think Namjoon will be the worst among us if he ever loses the love of his life,” Jin noted with lightness in his voice.
“Nah,” Jungkook finally lifted his head from his bowl. “I sincerely think it’ll be Taehyung.”
The conversation never left Jeon Jungkook’s mind. Anyway, he didn’t need anyone to tell him to do this. He did this out of the bond he shared with his brothers. Had this happened to any among them, he would have done the same.
He thought that it was cruel to let them experience the same hell he had been living every single day.
And so, he worked tirelessly and utilized every available technology and connection he had just to look for Yoongi’s angel. When he said she was alive, when he said he felt in his heart that you could have not gone where he couldn’t follow, then he’d believed him. He wouldn’t lose anything by looking for you, Jungkook rationalized. But he didn’t want to unnecessarily get his brother’s hopes up until he had evidence that you were indeed alive.
One morning, it finally happened. There you were.
Jungkook’s eyes could not have gone any bigger as he watched the CCTV of a far province in his office.
That was you, he was sure.
Without a moment's hesitation, he reached for his phone and dialed the person he knew he could trust. "Hyung, can you come to my office?" he requested urgently, the excitement and disbelief evident in his voice.
“That’s her,” Kim Namjoon validated after a moment. He was standing beside Jungkook’s seated form as he leaned in the monitor. He was ever the image of calmness with his hand in his pocket, his suit immaculate and not a crease in sight.
Seokjin raised his brows as he sat in a relaxed manner on the couch. Jungkook didn’t even call him, yet he was here because he was, per his words, bored and that a certain sunshine was not where she should be. “So the dead can indeed come back to life,” he noted with a tone the two men couldn’t understand. “Pray tell, Namjoon-ah. Should we tell Yoongi?”
Jungkook blinked at the rising tension between the two men. Whereas Jin merely looked curious, Namjoon looked like he was looking at the end of the sword with the way his jaw was clenched. He stood up straight and took a second to answer Seokjin.
“Of course, hyung. This is a great news, after all.”
“Hmm,” Seokjin smirked, his legs crossed as though nothing could have fazed him. It was moment like this when Jungkook could see the mafia prince in his usually playful hyung. Everybody knew not to cross this man despite him appearing goofy and motherlike to them.
Jungkook thought that it would only take one momentous catastrophe for him to return to his dark persona. He didn’t want to see that, though.
“He’s suffered enough, right?” Jin asked the room with a light tone, yet his eyes pierced through Namjoon’s. “Right, Namjoon-ah?”
Seven Mississippis passed before he answered. Jungkook knew because he counted, and he hated the tension he didn’t know why was present.
“Jungkook, tell Yoongi hyung,” Namjoon ordered.
—-
Min Yoongi’s brows were pulled together as he walked in a bustling street of a faraway province. He had to drive almost four hours just because their maknae told him to be here at this exact hour, claiming that he desperately needed him to be there. However, Jungkook was not answering his phone despite numerous calls from him.
Where was even that little shit, Yoongi asked himself as he surveyed the whole place.  
Despite barely getting any sleep, he found himself in a situation where he might have to scold his youngest brother for the first time. He should have been in Seoul right now, but he couldn’t exactly say no to him. He had shit ton of things to do and yet he was indulging the youngest brother.
Maybe this was exactly why he was spoiled? Ah, but anyway, he was a good kid.
So where was he?!
He walked further into the thick of the plaza, his phone plastered in his ear as he listened to the annoying and incessant ringback tone of Jungkook. Seriously, at this day and age? His eyes roamed the area of happy locals, at which he rolled his eyes.
He was on the verge of deciding whether he should just go ahead and kill Jungkook when he finally answered.
“Where the fuck are you?” he growled over the other line, his patience running thin when the man just answered innocently.
“At Seoul, hyung-“
“Then why am I here?! I swear to heavens, if you made me drive here just to buy you a weird snack then I’ll really kill you!”
“Seokjin hyung will be mad!”
Right. The eldest was protective of the youngest. What a nuisance, he thought. “Then I’ll do it in secret.”
Jungkook chuckled nervously. He couldn’t place whether he was joking or not. His money was that if his hyung could get away with it, he’d be floating in the river at this very moment. “I asked you to go there because I have a surprise for you, hyung.”
“I don’t particularly enjoy surprises-” he began, but was swiftly interrupted.
“I know, I know. But this one, I’m sure you’ll like. This is the most beautiful, most precious, most amazing surprise ever. You’ll stop sulking and looking like a sad cat and Jimin hyung will finally stop taking badly captured and cropped photos of you and make it into a collage. Taehyung hyung will stop observing your miserable demeanor for his next movie. You’ll finally stop living like it’s such a chore and-“
His back was bumped by a force. Turning around, he prepared to glare at the perpetrator only to stop because there it was.
There was you.
It was as if the universe finally said that he had enough and stopped punishing him because he saw you when he was not even looking for you. Your mouth hanged agape, your hand going to your forehead as you murmured apologies to him.
He was stunted. No, he was bewildered.
Was this real? Or was this one of his cruel dreams again, a figment of his mind playing tricks on him?
But no.
He had been living in hell, yet moment he heard your voice, all the sufferings disappeared. This was really you. You were truly alive. He was frozen as his wildest dream was brought into life. His whole body went into a state of shock, something that he never thought could ever happen.
It didn’t really matter the years he spent without you because one touch, one word- these were all it took for him to forget the bitterness your separation brought him.
With a trembling voice, Yoongi dared to call for you. “Ange-”
But before he could say another word, you interrupted, your voice light and apologetic.
“I’m really sorry, mister. I didn’t see you,” you chuckled, slightly lifting your walking stick to explain the small accident. You bowed down at the man before going your way.
And he stood there, watching as the love of his life walked away from him, unseeing. He thought he could no longer hurt. He thought that nothing could have fazed him any longer. But he was wrong. Watching you walked, unseeing as you traversed the plaza with only your walking stick pained him.
How did this happen to you?
Was it because of the incident?
Was that why you couldn’t return to him? Because you weren’t able to?
Or did he miss all the glaring signs?
Slowly, he lifted the old phone you gifted him years ago to his ear. “You didn’t stop looking for her?”
Jungkook was quiet for a moment. “Well…I would never wish this hell on anyone, much less my brother,” he stated, his voice carrying a certain tone of sadness they often heard from him. “Go get her, hyung.”
The bustling city streets faded into a blur around you as you walked, your steps slow and deliberate despite the cacophony of noise that surrounded you. Your sight may have been almost gone, but your other senses seemed to have sharpened in response, each sound and scent painting a vivid picture in his mind.
You remembered that when you were younger, you read a passage from a book entitled, ‘The Song of Achilles’. You thought it was a well-written book, a love that transcended even death. There was a line your college friends always thought to be a masterpiece. But you never understood it. The line so many people loved never really touched you.
Until it did.
Until you understood each word written in that book.
“I could recognize him by touch alone, by smell; I would know him blind, by the way his breaths came and his feet struck the earth. I would know him in death, at the end of the world.”
Because right now, the words made sense. You could recognize him despite your deteriorating eyesight. You knew him. He was here. And he was following you…to what exactly? Was he here to end you? Was he here to make sure that you wouldn’t tell the world of his secret identity?
Regardless of the reason, you tried to remain calm as Hoseok always ordered you to. You had no choice but to lead him back home, otherwise you were sure that he would be suspicious. The man that you used to love was perceptive, and any suspicious movements could alert him. From the moment you opened the front door to the time you closed it, you knew you only had a couple of seconds.
You fished the phone Hoseok gave you, one with tactile buttons and controls that made it easier for you to use it. You knew you couldn’t use the speech-to-text feature, otherwise he’d hear. And so, with a tense movement, you sent a message to him.
He’s here. Don’t come home. Leave with my son.
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Part IV
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zhongrin · 9 months
Text
“honey, can you… put it in my mouth?”
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◇ characters ◇ zhongli, al haitham, kaveh, pantalone, ayato
◇ tags ◇ minors dni, gn!reader, very suggestive but nothing explicit believe it or not, oral fixation (reader), implied spanking (pantalone)
◇ a/n ◇ ough i finally have the energy to edit this..... why do i feel so tired from just editing send help i need kithes ;w;
𝑠𝑒𝑟𝑖𝑒𝑠 𝑚𝑎𝑠𝑡𝑒𝑟𝑙𝑖𝑠𝑡 ⬙ 𝑚𝑎𝑠𝑡𝑒𝑟𝑙𝑖𝑠𝑡 ⬙ 𝑡𝑎𝑔𝑙𝑖𝑠𝑡
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zhongli looks up at you in confusion, before looking at what he is holding. surely you didn’t mean you want to have these bitter coffee grounds in your mouth? he smiles kindly at you and resumes tamping the coffee grounds, the veins on the back of his palms prominent as ever ever against his blackened skin, before locking the portafilter onto the machine and placing two espresso glasses under it.
“dear, as much as you need your coffee, i think we need to process this specific ingredient first before you can fully enjoy the beverage-”
he blinks slowly at you, the hum of the espresso machine the only noise for a moment following your clarification… until the corners of his lips turn upwards in a little smirk, and he chuckles onto his bare fist, the geo lines shining brightly with mirth before reaching out to trace your lips.
“sometimes i wonder if i've spoiled you too much… very well, perhaps after your coffee, you can have a… not-so-little treat. or should i say, treats.”
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al haitham’s answer is, as per usual, logical and straightforward.
“absolutely not. this is one of my most prized limited collection books. that would be unhygienic, both for you and the book itself.”
his verdant green eyes lined with orange-hued lines switch focus onto your expression, narrowing upon seeing no remorse in your face. he’s about ready to scold you more when the next words leave your lips, and for a moment he’s distracted by how delectable they look as they spill sinful words and pronounce your chosen nickname for him.
“… you could have clarified that sooner,” he says, still in that monotonous tone, though you can see how his gaze burns hotter now and the visible excitement starting to make itself known. one of his gloved hands beckons you closer and grabs onto your wrist to pull you onto his lap.
“well, what are you waiting for, then?” his book snaps shut and he smirks at you in anticipation, “go on. put it all in your mouth. well… as much as you can, that is.”
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kaveh beams and skilfully opens a lychee for you, ignoring the way the juices drip all over his slender fingers, and offers the sweet fruit to you immediately, urging you to taste the deliciousness. when you merely stare at him in amusement, your boyfriend tilts his head, his smile unfaltering as he pushes the fruit nearer to your lips.
“they’re really sweet! if you like it, i’ll feed you more!”
the architect’s grin widens when you take the fruit between your lips, although he blushes at the way your tongue brushes onto the calloused skin of his fingers. he tries to tell himself that it was just a coincidence, but five more lychees later, he’s convinced that you had to have done this on purpose. and when you tell him you’re full and you want something else in between those sweet lips of yours… well, he’s already a people pleaser by nature anyway - and there’s no one he wants to please most other than you.
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pantalone’s gloved fingers fix his glasses before motioning for you to follow him a little down the hallway toward the adjacent room. moments after the door slams close behind you, he signals you to kneel - and the condescending chuckle when you obey like a trained dog in front of him makes your cheeks burn in embarrassment.
he folds his arms in front of his chest, smiling down at you, “i’m going to need you to explain further what you meant by that vague statement, dear.”
the more you stumble over your words, the wider your master’s smirk grows. golden eyes peer down at you in half amusement and half anticipation. he shakes his head when you finish, his next words cooing and belittling as if he’s scolding a misbehaving child, “oh my, darling, how can those lovely lips spew such filthy words?”
the seemingly condescending words are followed by a hum, though you sense no underlying malice or sarcasm in his tone. no, this was him playing with you - if anything, he seems to be amused at your words. you love being bratty and he loves disciplining you, after all. this is just right up his alley.
“i think you need more disciplining before i can grant your wish. now turn around and get on all fours. remember to start counting.”
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ayato’s eyes seemed to curve in delight as soon as the words leave your pretty lips. an amused and condescending smile blooms on his lips, like a lotus greeting the morning air that is the breath of your ambiguous request. imaginary scenes fill his head, replacing the neat schedule he’s mentally set for the day today, each images filthier than the previous ones.
your beloved toys with you for a while, however. stalls with a series of teasings and seemingly innocent touches on your chin and cheeks and lips - so close yet so far from where you want him most. he chuckles when you whine and plead,
“perhaps we should find a way to constantly satisfy that greedy mouth of yours. how does keeping me company while i work sound? i’ll make sure to get the most comfortable pillows for you to sit on, under my desk.”
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© zhongrin | 2023 ◆ no repost. reblogs much appreciated. feel free to reach out to submit suggestions, feedback, comments, or if you just want to talk!
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◇ taglist ◇ @genshinparty | @abyssmal-skies | @hamdehlesmis | @depressivecomforts | @sophiethewitch1 | @why-am-i-here-someone-save-me | @sunnshineflxwer | @heartonthemoon | @yuutasbabe | @percyval-archives | @carbs-need-more-love | @rebeccka | @queen-belial | @stygianoir | @silentmoths | @niktwazny303 | @dustofthedailylife | @herdrops | @diebischesther | @marina-and-the-memes | @angryhope | @mixed-kester | @shuangxo | @fiannee | @lordbugs | @anonymousficreader | @shizunxie | @ladylofspades | @sup-zfam | @ansy-tea | @irethepotato | @nachotrash | @algrimmammon | @sassy-cat-in-town | @syrenkitsune | @smokipoki | @pvbbyb0y | @shipperxchaos | @crystalflygeo | @n3r0-1417 | @ciexuvia | @illaasya | @justawalkingdisaster | @celestewritestoomuch
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sanguineterrain · 3 months
Note
Hello madame terrain, I have been thinking about boxer!jason for some time now and I'm wondering if you have any thoughts about him? if not that's totally okay too ☺️ love all your writing!!!
lol hi, madame terrain is adorable 💕 also boxer jason is big brained!!! let's do it ;)
boxer!jason todd x gn!reader. reader is an apprentice to a ringside doctor (leslie thompkins). tw creepy OMC intimidates reader, jason protects/defends r, fluff, my attempt at boxing stuff.
****
Leslie said she'd be back in an hour.
You're currently at the thirty minute mark, hoping for a natural disaster, an angel, anything, because...
"Doc gives me stuff for my pain all the time," Keith says for the third time. "It's real simple."
Keith Dixon is one of the gym's regular fighters. You haven't seen enough matches to judge his fighting, but you can confidently say that his people skills are in the toilet.
He'd barged into the office ten minutes ago and had refused to leave even when you said Leslie was out.
You need to make a break for it.
"You have to wait for Dr. Thompkins," you say, lifting your chin. You won't give in and risk losing this job. No way in hell. "I can't administer medications. I'm not licensed."
Keith rolls his eyes. He's a hothead, new to Gotham. Likes to fight. Likes to fight mean.
"Look, you're new. I'm just giving you a heads-up on how things work around here," he says, backing you up further. You're nearly against the wall.
Where the hell is Leslie?
"I'm sorry, Mr. Dixon, but I can't prescribe painkillers without her supervision."
"Uh-huh. Know what I think? I think you're just not cut out for the ring," Keith says, cornering you against the cabinet. "Cute thing like you shouldn't be hiding in an office. The Doc ought to know better..."
"Is there a problem?"
The new voice makes you flinch, just a little. Keith pulls back, posture easy but guarded. The second guy holds himself similarly. He's also well-built, clad in a gray tee and black sweatpants. His hands are wrapped.
"J-man," Keith says, daggers in his teeth. "Man, I thought you were benched for the week. You meet our new assistant? They're still getting used to how things run around here."
The mystery man looks at you. His eyes are a lovely teal.
"Is he botherin' you?" he asks.
"I—" You swallow. "I was just explaining to Keith that I can't administer medicine without Dr. Thompkins."
Keith huffs. "Jason, tell 'em how this works."
Jason faces Keith. They nearly match each other in height and bulk. You hope to God they don't decide to brawl here and now.
"I think you're the one who needs a reminder, Dixon," Jason says coolly. "Seems pretty straightforward to me. You need to wait for the Doc. So was there something else you needed?"
Keith's mouth presses into a line. You can tell he's got about a hundred ugly thoughts on his tongue right now.
"Nope," he grits out.
"Mm. Then step off."
Keith obeys. You slip out of the corner.
"I'll come back," he says.
"When the Doc's here," Jason adds. It doesn't sound like a suggestion. "If y'need a reminder of her schedule, I don't mind giving you one."
Keith looks at you. You hold his gaze, heart pounding.
"Of course," he says, all false charm, and pushes past Jason. "See ya in the ring, J.T."
You can't relax even after Keith leaves. Jason remains in the doorway. You close your eyes at the thought of dealing with another fighter. It's not bad with Leslie here, but this is your first time alone. It's already a disaster.
Obviously, none of the fighters respect you like they respect Leslie, even after three weeks of you working here. You don't even know all of the fighters.
"Hey." Jason doesn't move from his spot as he asks. "Y'okay?"
"Yes," you say, keeping your back straight. "I'm fine. Do you need medical attention?"
"I just came to get some more wraps. But I can get 'em at home."
His voice is softer now that Keith's gone.
"No need," you say. "That's what I'm here for."
You get a roll of tape from the drawer. It takes you three tries to pull the edge out. You drop it twice.
You feel Jason's eyes on you. You keep pulling the tape, but it won't comply.
"I got it," he says. "I can wrap myself. Toss it here."
You pause, tape half unfurled. "Dr. Thompkins told me to do all wraps myself."
"Leslie's cool. I won't tell her, anyway."
You shake your head. "Why don't you want me to wrap your hands?"
Jason glances to the side. He leans against the doorframe, purposely casual.
"'Cause Keith's a big guy. And I'm a big guy. And your hands are still shaking."
You tighten your grip on the tape.
Jason gestures to the office. "This is your space. I won't come in if you don't want me to. That's not how this works."
"It's... it's the job," you say, startled. "I don't—I've heard that Keith's rough with everybody."
"Yeah, well, he's an asshole. You shouldn't have to be rough back. Good fighters turn it off outside of the ring. I don't want to make you feel small. Alright?"
Tension bleeds out of your spine. You no longer feel like prey.
"It's easier if I wrap them for you," you say, and turn your back on him to fetch the antiseptic.
The tiles behind you creak as Jason hesitates for a moment. Then he walks in and sits in a chair, so you're higher than him.
He looks up at you. He really does have beautiful eyes. His eyelashes are dark and delicate. There's a faded bruise on his cheek.
He's boyishly handsome, with a mouth that looks like it smiles a lot.
"Do you also fight here?"
He nods. "Since I was eighteen. Been here a while."
You take one of his hands in both of yours. Jason's already thrown out the old tape. His knuckles are cut up. They're covered in scars. His fingernails are short and neat.
His hands are big, far bigger than yours. Veins feed into each other from the backs of his hands up his forearms.
You take out the antiseptic spray.
"Might be cold," you warn.
"'S okay."
You spray his skin. Jason doesn't even flinch.
"Your hands are really soft," he says.
"Oh, thank you. I use Isley's Salve. Works great."
Why did you share that?
Jason's mouth quirks. "Yeah? Might have to try that. My hands have seen better days."
"I have some in my bag." You let go of the half-done wrap and dig through your backpack. You pull out the small tube of salve and squeeze some onto his hands.
Jason is quiet and still as you rub in the lotion. He's pliant as you finish the wraps, letting you turn his hands over. You pull the wraps tight.
"All done," you say, face suddenly warm like you've been caught doing something you weren't supposed to.
He flexes his hands a few times. "Thanks. You're good. I can see why Leslie chose you as her apprentice."
You shrug. "Anybody can wrap hands."
"Dunno. I've seen some pretty shit wraps in my time."
"Oh. Well, um, I'm here most of the time, so feel free to come by and get your wraps changed."
He hums. "Sure. Don't worry 'bout Keith. I'll take care of it."
Your eyes widen. "I don't want more trouble..."
"You won't get trouble, I promise. We don't tolerate that here. 'Sides, he's overstayed his welcome."
You nod. "Okay. Thank you, Jason."
"No need for thank you's. Y'alright getting home?"
"Yes, I'm okay. Leslie's dropping me."
Jason nods, then picks himself up. He pauses like he wants to say something else, but he strides out of the room like he's in a rush instead.
"Well, um. G'night," he says over his shoulder. "Take care."
It's about fifteen more minutes until Leslie returns.
"Everything alright?" she asks in a tone that tells you she already knows the answer. "I ran into Jason on my way in. He said Keith Dixon gave you some trouble. I'm sorry I took so long. Are you alright?"
"You ran into—I thought Jason went home for the night."
Leslie looks like you've just told her the sky is red. "He wanted to make sure you were okay. So he waited till I came back. Are you okay? Did Keith hurt you?"
You shake your head. "No, I'm alright. Just shaken up. He's a bully. Wanted painkillers."
Leslie frowns. "He won't bother you again. I'll make sure you're not alone."
"It's okay. I mean, Jason was there."
She nods. "Mm. He's a good boy. I know his father."
"Yeah, he, uh, was nice. I wrapped his hands."
Leslie raises an eyebrow. Your shoulders rise.
"What?" you ask. "You said to practice my wraps."
She shrugs. "Nothing, nothing. I did tell you that. I'm glad you got some practice in."
You follow her to her car. Soon, Leslie pulls out of the lot.
"Leslie, do you mind if we stop at CVS?"
"Sure. What for?"
You feel for the little tube in your pocket.
"Need more Isley's Salve... I'm, uh, running low."
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theminecraftbee · 9 months
Text
There are several things Martyn realizes, all at once, when he opens his eyes:
He is dreaming.
It's one of those in-between dreams, the ones that aren't quite dreams.
He is sitting at a green felted table. It is sitting on a stage. The lighting is dim, and no one is watching, but out of the corner of his eye he can see the stagehands dressed in black, waiting.
He is not the only one sitting at the table. There is a Watcher, draped in purple. There is a Listener, draped in yellow. There is someone he recognizes in a red sweater. There is someone he thinks he should recognize, but can't quite, shuffling a deck of cards.
"Right. What's all this, then," he mutters.
We are playing blackjack, the Listener says.
We are deciding the rules, the Watcher says.
"It's not like we have anything better to do. Honestly, I'm glad you're here. Do you know how boring these guys are?" Grian says, and Martyn decides to quietly file Grian away as a dream-Grian, as opposed to real-life-Grian, so he doesn't go insane and/or stab him when he wakes up. He waits for the almost-familiar dealer to say something. He does not. After another few moments of awkward nonsense dream-silence, Martyn sighs and leans forward on the table.
"Sure, this might as well be happening," Martyn says. "Deal me in. How's the betting work, again?"
"You put your bet on the table. If you beat the dealer, you get to add it to the game," Grian explains. "If you don't beat the dealer, it takes it."
"Yeah, but like, that's abstract, isn't it? What does that mean, exactly, me losing what I bet if I don't beat the dealer," Martyn says.
Grian shrugs. "Don't ask me. To be honest, I'm hardly the storyteller you are."
"Me? Why are you acting like I have any control over these things when you're--"
Are you ready to play?
Martyn shuts up, looks at the Listener, and sighs. "Yeah, sure, I'm ready to play. Why not."
The dealer looks to its left. Grian sighs. "Why are you making me bet first. Again. We should rotate where we're sitting--fine, fine, I know it's an advantage because I'm the worst at this. Uh. Hm. No trading or giving away lives again. Not even as time or something. It makes the dynamics all weird, and I think we could use a nice straightforward death game next time."
(Martyn wants to roll his eyes. Nice and straightforward. Sure.)
The Watcher goes next. I would like there to be deep and wonderful bonds between the players. I would like those bonds to seem unbreakable.
"Coming from you, that's ominous," Martyn says.
Can I not just miss the alliances of the early days? the Watcher says.
"Never left the desert," Grian says, rolls his eyes, and looks at Martyn in commiseration. Martyn just stares back. So sue him, he's a bit more worried about this whole concept than an eye roll and a pithy phrase. Things Watchers want are rarely good.
When the bonds are enforced, they're less interesting, complains the Listener.
Martyn looks over sharply. Hey, wait, he thought--
I didn't say they had to be enforced by rule. I said they had to be deep. Encouraged, as opposed to discouraged.
Just saying. You'll never recapture Third Life.
Martyn swallows. His throat is dry. Weren't the Listeners supposed to be the good guys, here?
Besides, what I want is for each death to be meaningful again. They've felt too meaningless, lately, the Listener continues.
Martyn thinks the dealer raises an eyebrow, but it strikes him he's not exactly sure. Grian snorts. "Meaningful deaths. That's rich for you to say. I mean, I guess they're meaningful sometimes? I don't know, Martyn's the one who understands dramatic sacrifices, I just like killing things."
"Why do you keep on looking at me when you say those things," Martyn says.
"Look, you wouldn't be here if you weren't helping write," Grian says.
"What?" Martyn says.
We're here to play our cards for the story, the Watcher says. Aren't you also one of the authors?
"Me? What? No, I'm--what are you talking about," Martyn says.
Oh, well. I also hope your meaningful deaths make it in, the Watcher says the Listener.
Thanks, even if I disagree on the bonds, the Listener says.
"They hardly ever talk about real, concrete rules they want," complains Grian. "It's easier to understand the consequence if they bring up actual rules. Like boogeyman or no boogeyman."
"We're all just betting on cards!" Martyn says, throwing his hands up. "You're giving me a headache!"
It's your bet.
"Fine!" Martyn says. "Fine! You know what? Screw all of you. I hope this is the last one. I hope we never have to go back to that stupid death game. I hope it's miserable to watch or to listen to or to play and everyone just gives up. How's that for a bet?"
You're no fun.
Is that what you really want?
"Suit yourself," Grian says. "Honestly, if I still had that to bet, I guess I probably would."
"What do you mean, if you still had that to bet?"
"Well, I mean, that's not how blackjack works, is it? I don't just get back my in when I play it."
The dealer nods, and then silently, with a long bony hand, deals the cards.
Grian is dealt the four of diamonds. The Watcher is dealt the nine of spades. The Listener is dealt the five of clubs. Martyn is dealt a jack of spades. The dealer deals itself a seven of hearts. The dealer deals Grian a six of clubs--
"Hey, isn't that supposed to be face-down?" Martyn asks.
"Not here," Grian explains. "They're all face up so we can't touch the cards. So we don't have to. So we can't cheat."
"Who said anything about cheating?" Martyn says.
"Please," Grian says.
The dealer makes a hand motion. Martyn, grumpily, falls silent. He supposes they're playing by casino rules, then. He hasn't been in a casino since--he wouldn't know. Hard to remember anything that isn't this, isn't it? Isn't killing and dying and things out of his control and things very much in his control and, apparently, bizarre dream sequences designed to make him want to strangle Grian.
Anyway. Grian is dealt a six of clubs, giving him ten. The Watcher is given an eight of spades, giving it seventeen. The Listener is dealt a king of hearts, giving it fifteen. Martyn is given a six of clubs, giving him sixteen. The dealer deals its own second card face-down. Martyn stops to try to speak, and then shuts his mouth. Right. Dealer's advantage.
He stares at the numbers.
Grian sighs. "Well, I've got to double down, don't I? Fine. I want the whole 'red lives can kill' thing to be enforced somehow. I don't care how. There's my double down."
The dealer nods.
"Why would you want that," Martyn says blankly.
If we all win, that will be interesting with the bonds, the Watcher says mildly.
Grian shrugs. "I mean, we've enforced red names not befriending green names, but not the murder thing before. Figure we should switch up the game, right?"
"Why?" Martyn says again.
Well, it wouldn't do for it to be boring.
"No, not that. Just... isn't it easier to handle when the rules are laid out properly?"
Martyn throws his hands up, but stops arguing. The dealer gives Grian a face-down card. The dealer moves to the next party at the table.
The Watcher looks over at the dealer and makes a cutting-off motion. I stand.
The dealer moves on. Hit me, the Listener says, and is dealt the queen of diamonds. The Listener gestures to Martyn. It seems I bust. Pity. I suppose there will be no guarantee of meaning, then. Not what I'd prefer.
The dealer looks at Martyn. Martyn looks at the other hands. Martyn pauses.
"Wait, this is like, casino blackjack, yeah? I'm only playing against you, not the whole table?"
"Why would you be playing against us?" Grian says. "Writing's a collaborative process."
Martyn looks entreatingly at the Listener, but the Listener is a little too caught up in the bad hand it has been dealt. Martyn looks entreatingly at the Watcher, but the Watcher just looks somehow confused.
"I was under the impression that, I don't know, you all were adversarial."
Why? All we want is the same thing as you: the story to be told a certain way.
Martyn's not sure if he's furious or just numb.
"Fine. Got a sixteen, don't I? Hit me."
Two of spades.
He's furious. He wants to win against the dealer. He wants to win against everyone. He wants his idea to make it through. He has an eighteen, though. There are only two numbers in the deck that will not bust him, and he's no fool. Hitting on sixteen is a risk enough; if he wants his stupid bet of everything finally ending to make it through, he's got to hold here.
"I hold," he says through gritted teeth.
The dealer silently deals itself another card. A three of hearts. Distantly, Martyn's ears rush. He could have taken that. He could have taken the hit. He could have won. He could have had blackjack, and he doesn't know what the extra payout for blackjack even means in a game like this one, but he could have had it, and he held back, he didn't take the risk, he didn't--
The dealer flips up its cards. Seven, eight, three. Eighteen.
Martyn's heart pounds. A stand-off.
Grian flips up his own card and groans. It's a five of diamonds. "There goes that bet," he mutters.
The dealer makes a sweeping motion around the table. The Watcher smiles, a terrible, terrible thing. Martyn, all at once, realizes that he can't ask again. He can't say 'this is guaranteed to be the last one' again. He backs out of his chair. To the sides, he sees the stagehands change the lighting. A spotlight, on him and the dealer--
"That isn't fair," he says. "It's a tie. I should get my bet back, right? It's a tie!"
THAT IS WHERE WE DIFFER FROM THE HOUSES IN VEGAS, the dealer says, and Martyn's heart stops.
(The voice is familiar. Familiar, but he cannot place it.)
YOU SEE, IN THIS GAME, THERE IS ALWAYS ONE THING THAT HAS AN ADVANTAGE. ONE THING THE STORY IS ALWAYS PLAYING AGAINST. ONE THING, THAT INEVITABLY, AFTER LONG ENOUGH PLAYING, WILL WIN.
There, the dealer looks Martyn in the eyes, and Martyn, all at once, knows exactly what the dealer must be.
AND THAT IS ME.
Martyn stares Death in the eyes.
Then, in a cold sweat, Martyn wakes up.
He does not sleep again for a long time.
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