Tumgik
#link to video source there
missingpucks · 1 year
Text
Tumblr media Tumblr media
Oh no! Again? Again!
695 notes · View notes
felassan · 11 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
[source (Senior Reporter at Kotaku), linked Kotaku article, two, 'FC 24's performance link', three, four, @/N7SeveranceDay (source of the last two images, "Account supporting BioWare employees laid off in 2023."), five, six, Polygon tweet, Polygon article]
"BioWare Continues to Refuse to Pay Severance" statement transcript:
“BioWare Continues to Refuse to Pay Severance On August 23 of this year, BioWare eliminated “approximately 50 roles at BioWare”. Following the layoffs, seven ex-BioWare employees engaged the services of R. Alex Kennedy to represent their interests, stating that the amount of severance offered was insufficient under Alberta common law. Counsel for the employees has attempted to reach a compromise that would avoid requiring lengthy court proceedings, but BioWare’s lawyers refused any offers to negotiate and settle out of court. The basis of Kennedy’s claim is that according to Alberta precedents and under Canadian law, these employees should be receiving approximately 1.7 months of severance per year of service they gave to BioWare. BioWare has now filed a Statement of Defence, which argues that the seven terminated employees are only entitled to two weeks of severance per year spent in service to BioWare, because of a contract provision that Kennedy says is not enforceable. The filing means BioWare will be taking these former employees to court rather than working towards finding an out of court resolution. The developers involved in the suit have expressed their disappointment: - “We are disappointed that BioWare prefers stalling and intimidation tactics to fair dealing with people who have given years, and in some cases decades, of dedication and hard work to the company.” - “We believe they are using intimidation and stalling tactics to try and get us to drop out. A lot of the more junior employees and those with families, who had more monetary pressure on them, could not risk waiting on a court case that may take many months more to resolve, and have already had to drop out.” - “At the time of the layoffs, BioWare offered us professional assistance in finding new employment, and an additional payment, but ONLY on the condition that we signed an agreement saying we cannot talk about any details of the settlement, and that we would completely waive any right to legal action or even to complain in any way about anyone associated with BioWare now or ever in the future. Tactics like that sure make me think that BioWare knows it is in the wrong.” - “Despite what they publicly announced when they laid us off, this process has been anything but empathetic, respectful, and communicative.” The latest BioWare layoffs were the third round so far this year, and many of the developers affected even in earlier rounds are still searching for work, though some have started to find new positions. Regardless of employment status, the members of the current lawsuit state they remain determined to pursue BioWare in court, regardless of their employment status: - “We strongly believe that if Dragon Age: Dreadwolf does not do as well as BioWare or EA wants at launch, there will be more, even larger layoffs. Therefore, regardless of our own well-being, we believe it is important to hold BioWare responsible and get a clear decision on what settlement amount is legal. We’re no longer part of the development team, so the best way we can help our former teammates now is to hold BioWare accountable and ensure that the next group who is laid off are not treated as poorly as we were.” November 7th marks “N7 Day”, which is a fan celebration of BioWare’s Mass Effect games featuring Commander Shepard and the crew of the Normandy. The developers involved in the lawsuit are hoping N7 Day this year will be a reminder to BioWare of the importance of loyalty to your crew, and hope fans can have a little fun and help express their support with memes and images using an #N7SeveranceDay hashtag. The ex-employees involved in the suit are all based in Canada and have an average of 14 years at BioWare.”
[source]
You can express your support using the hashtag #N7SeveranceDay.
Edit: [Part 2/update] [more on the Keywords topic]
5K notes · View notes
jimimn · 8 months
Text
Tumblr media Tumblr media Tumblr media
Behind the Scenes with Jimin | VOGUEMEETS (8/10)
2K notes · View notes
savagegood · 1 year
Text
Tumblr media Tumblr media Tumblr media
5K notes · View notes
sugarbear2001 · 20 days
Text
They are so damn freaky
Tumblr media Tumblr media Tumblr media Tumblr media
488 notes · View notes
worm-priest · 6 months
Text
New favorite minsang moment just dropped!!
1K notes · View notes
rejoiceandcomplain · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Julien Baker - Blacktop @ Circolo Ohibò (19.09.2018)
1K notes · View notes
Text
Tumblr media Tumblr media Tumblr media
Lackadaisy Enrichment
#in our enclosures!!#video linked as source; which i'm glad to see already has a million views and is trending. That's Right#lackadaisy#WHICH i have been reading since at least '07 when i was thirteen my god b/c this animation is based on the ongoing webcomic#like does its influence show up Directly in some Discrete way i can point to in my art? not very easily probably. And Yet.#the inspiration....i wasn't able to be Regularly Only for at least another year / art done Nonprofessionally Online was novel to me#like wow ppl can make & post fanart of w/e they love huh....didn't know webcomics were a thing & i never really read that many since but.#good god the quality of Lackadaisy at its onset is like this is superb?? this person putting in all their talent and effort???#and Then you get years & years more art and i don't even know what superlatives to throw out abt its quality as it evolves. obsessed w/it..#if i see a new lackadaisy comic page i Will be acting out. obviously this animation is a delight & also stunning. and fascinating to also#juxtapose as a Translation / Interpretation of the comic in a different medium & standalone snippet of Story#and that we're not even quite there in the comic timeline; Taking Notes abt character info we get distilledly here....genuinely love like#take it back to '07 i'm like oh boy can't wait for the dream team to assemble. then a decade later when it did? Oh Boy. that is payoff lol#namely hooray for stitches and mudbug at the field office for every passing gangster. killing one marigold associate but not the other#which seems like a promising start to shootouts w/the other dream team triumvirate. i adore that in canon so far mordecai freckle & rocky#have met but only over a nice brunch. re: all intentions anyways. anyways i'm like Gifs Must Be Made while i'm also so riled afresh abt the#comic that i've been sooo hype for for over fifteen yrs now babeyyy Deservedly. i've done a couple of rereads & ought to do another....#For Interest it'd probably take a few sittings to catch up from the start but there is much to be engaged over....this ongoing story that's#historical fiction prohibition bootlegging cats with plenty of focus on characters & several Mysteries. which i'm better at parsing now lol#like one of the more recent rereads like Oh Of Course x (probably) accidentally killed his y & z took the fall & that's a binding secret...#Not [oh of course] abt the circumstances surrounding a's death & how b & c were involved. nor the ''what's marigold's damage'' mystery#which is great. love to not know things. love that we can readily follow all the emergent drama everyone's wading in nowadays. hell yeah#anyways admire my organized approach to gifs here. four shots each Expressions Atmosphere Action Groupshots#sure might've muddled through gifmaking for this anyways but fr being a huge lackadaisy comic enjoyer for now most of my life helps#and its very Overall Inspiration like. just really getting the [you can really just draw stuff out here] going. fr the art's detail & skill#and that enrichment like i'm gonna have a great time following this. And I Have#you don't expect a crowdfunded indie animation in the mix back then but hell yeah fellas#SIGH ok removing a 4th gif that's broken / not displayed despite reuploading then entirely remaking it. if it's a bug i'll try again later
4K notes · View notes
gyunetwork · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media
[WEVERSE LIVE, 230709] 밍구
2K notes · View notes
folklorespring · 4 months
Text
RESOURCES TO LEARN MORE ABOUT UKRAINE IN ENGLISH:
1. News and articles
Hromadske
Kyiv Independent
Ukraïner
2. Twitter
Writings from the war
United24
Ukraine Explainers
Ukrainian Art History
Ukrainian LGBTQ+ Military
ukrartarchive
Alice Zhuravel
Тетяна Denford
Oriannalyla
ліна
Mariya Dekhtyaruk
3. Instagram
Libkos (war photography)
rafaelyaghobzadeh (war photography)
mariankushnir (war photography)
marikinoo (illustrator)
olga.shtonda (illustrator)
polusunya (illustrator)
4. Videos (subtitles)
One day of evacuation with combat medics
Testimonies of tortures and sexual assault done by russians
How village in Kherson region lived under occupation
"Winter on Fire" documentary
Mariupol before and after
Tragedy of Nova Kakhovka dam
City of Izium after deoccupation
Entire village that was held in a basement for a month by russians
Life near the frontline in Zaporizhzhia region
Vovchansk after heavy russian shelling
"20 Days in Mariupol" documentary
5. TikTok
qirimlia
yewleea
thatolgagirl
showmedasha
ukraineisus
new4andy (all of the above accounts are educational, this one funny)
6. Other
National Museum of Holodomor Genocide (Holodomor and Digital History sections on a website have a lot of sources to learn about Holodomor)
Izolyatsia Must Speak (information about torture chamber in the russian-occupied Donetsk)
War Stories from Ukraine
Virtual museum of destruction in Kyiv region
Chytomo (about books and publishing)
Free translated books
Old khata project (photography project about rural architecture)
399 notes · View notes
missingpucks · 1 year
Text
yappy young gamer pens from here
500 notes · View notes
ghelullu · 4 months
Text
Stockholm, 29.04.2022 - video by Felz on Youtube
One of my favourite Popia clips despite the not-so-good cam quality, because it has it all:
him giving his very best for the audience
dick joke
being a bit silly
teasing and appreciating his Ghouls (in this case Dew)
Transcription under the cut
Thank you very much!
That song (Spillways) is a motherfucker to sing, I’ll tell you that.
But I did it. For you. (hehe)
Aaallrighty then!
Whilst that song is a little bit more direct, what we have now coming up is what you call – actually what I would call as well from where I am from – a grower. You know what that is?
(audience cheers)
No?
That is something that starts relatively small – but when you tease it, aggravate it, it becomes larger.
And you guys know what I’m talking about, yeah?!
(audience cheers louder)
(mockingly) ‚Oh no! Never heard about that!‘
Well this song starts small, but grows big.
Kinda like this guy! (goes to Dewdrop) Smaaaaaaall. (guitar noise) Kitten in here. But if you aggravate it, and tease it…. It will chew your fucking asses to pieces!
So give him a clap now, come on!
343 notes · View notes
felassan · 2 months
Text
Compilation of snippets from the DA:TV acting talent panel at SDCC (Dragon Age: Meet the Heroic Companions of Thedas) today (July 26th). DA:TV spoilers under cut.
Huge props and tysm to the users who live-tweeted and clipped this panel, you are heroes 🙏💜!!
The panel was moderated. In attendance were John Epler, creative performance director Ashley Barlow, and the actors of Lucanis, Neve, Emmrich, and Harding - Zach Mendez, Jessica Clark, Nick Boraine, and Ali Hillis respectively.
The panel ended with a Q&A session.
(BioWare have stated that a recording of the panel will be made available at a later date.)
Edit/update: I've now been through this post and tidied it up :)
---
Here are some pictures from the panel [source]
Here are some more pictures from the panel [source]
In this Twitter thread there are also some video clips of parts of the panel [source]
BioWare tried to avoid spoilers in the panel [source]
Key points/summary of DA:TV: hunting Solas, found family companions, stop the elven gods [source]
When auditioning the companions, BW were specifically looking for character chemistry [source]
BW used motion capture for the game [source]. Mo-cap was mentioned a lot in the panel [source]
Lucanis sees assassination as a job. His mind is as dangerous as his knives and he is also "kinda hilarious" [source]
There was mention of other Crows [source]
Zach Mendez read Tevinter Nights like three times [source]
A clip of the actors doing mo-cap was shown [source]. Photos of Zach mo-capping for other characters was shown [source]
BioWare said that Zach brought a certain darkness to Lucanis [source]
Zach is excited for the romance and is looking forward to the stats [source]
Zach mentioned that he used his own relationship with his brother in his portrayal of Lucanis [source] (surely this means ILLARIO.. ?👀)
Zach played a lot of darkspawn originally while auditioning [source]
Ali Hillis really welcomed Zach into the DA family [source]
Neve is from Minrathous. She has fun banter and is a cynical detective with a heart of gold. They want to show a rebellious side of Tevinter [source]
Jessica Clark loves Neve's loyalty, dedication, and different vision of Tevinter
Neve is fighting for the people [source]. Jessica: "She is really really fighting for those people, and she loves those people. So, yes, she's cynical, and yes she's kind of tough and brusque and all these other things, but when they say there's a heart of gold, there really, like, to have that kind of a passion and dedicate your life to something like that, I think that's definitely my favorite part about her" [source]
Jessica loves how much Neve loves Docktown and its people [source]
Neve sees a different vision for Tevinter than what has previously been depicted in the series [source]
The actors were separate from one another while recording lines but still bonded really well and organically [source]
There are several Veilguard gc [source] (groupchats?)
Ali is an angel and very supportive of the new cast [source]
Emmrich is a "stone cold silver fox" (this is a quote from the panel moderator) [source]
BioWare knew the reaction they would get about Emmrich from the fandom [source]
Nick Boraine feels like he's been preparing for Emmrich all his life. He's obsessed with death (as a comfort and not scary) and enabling people to transition into death. He is attracted to this aspect of the character [source]
"You're gonna need a dictionary for Emmrich" for all the magic spells [source]
"Interesting how this character caught fire compared to the other sexy characters" [source] (I think this was said wrt Emmrich?)
BW had a great time recording with Nick, he is a very consistent actor [source]
Nick and Matt Mercer have never met [source]
Manfred plays off of Emmrich. "I set the tone" [source]
What has Harding been doing in-between DA:I and DA:TV? She's been working closely with Varric and the Inquisition remnants. She and Neve already met in the comics [source]
Ali vividly remembers the beginning of voicing Harding, she says it's brilliant writing. She really thought of Harding's personality and traits. She's so happy to be back [source]
wrt the Covid-19 pandemic and the year 2020, BW had to pivot with working remotely and were able to push through their projects. [source]
"[Harding] chasing Solas for a decade..." "that was a great relationship that [you] developed... and now I'll stop talking now". Ali was excited [source]
John Epler talked about how companions may but heads, and won't be predictable [source]
There are thousands and thousands of lines and so many characters to meet [source]
Zach "unfortunately has been around the DA Reddit before recording as Lucanis" [source]. He feels inspired by all the fans and cannot wait for us to play it [source]
[new textblock due to character limit!]
John Epler on Emmrich: "I mean honestly, I will say, like, we expected a great reaction to Emmrich. Went beyond what we expected for sure. But it’s been fascinating to see, because again, Emmrich is this character, he’s more of the professorial, more, he brings a wisdom and kind of a calmness to the group, so even when things are at their worst, there’s that one person in the group who is kinda like, ‘okay, y’know, we've got, let's figure it out, let’s take a deep breath’. And just his journey through his character arc, and his interactions with the others, it’s been fantastic to see. Even just finding opportunities for him to bounce off the other characters, you know, the way he talks to Bellara, the way he talks to Neve, it’s all so different, but it’s also just, again, based around this core of this warm, kind-hearted, professorial necromancer. Which, again, is not something you see a lot of in media. I mean, usually, necromancers are depicted in a very specific way. But it’s been, it's awesome to see how Emmrich has grown and just, really one of the most, one of my favorite experiences has been just working with Emmrich’s writer, working with Emmrich as a character." [source]
All the actors are excited about the dialogue and narrative, and for us to explore DA:TV [source]
Ali says that we will really find ourselves in this game [source]
During the recording process, the actors all hear the previous person's recording and react or respond to it [source]
Due to Covid-related lockdown, a lot of recording was done over Zoom, and the writers besides Ashley Barlow (creative performance director) would jump in on the call to talk about the previous person’s lines [source]
A question was asked about the background factions. "Characters not causes". [source]
You can work with the Grey Wardens in the game (for example) [source]
The actors all met this weekend. They are an "un-chosen" family [source]
Zach stood in for multiple characters for mo-cap, for example he was Assan [source]
Lucanis has a heart but is stubborn and stuck in his ways. Zach is excited for fans to help his character open up as the story progresses [source]
Jessica is incredibly honored to join the DA universe. She is new to voice acting for video games. “This is play pretend. Playing Neve allowed her to step into her power.” [source]
A question was asked on what their first exposure to fantasy was, and do they implement this into the acting? John talked about Lord of the Rings and how every media you experience will seep out into your work [source]
Ashley didn't want the dialogue to sound modern [source]
Zach loves Theseus and talked about the symbolism in DA [source]
Jessica loves Greek mythology and lore [source]
Nick talked about The Hobbit and how he would dress up in big boots and a cape when his mother would read to him [source]
Ali recently went to Greece and felt like she saw DA everywhere [source]
A question was asked - "From your companion's perspective, which previous companion would you romance?" Zach kind of has a thing for The Iron Bull, saying "oh that awakened something inside of me". He also likes Dorian. Jessica was too overwhelmed to answer. Nick was also overwhelmed by the question, but thinks Solas is sexy [source] [source]
Ali fangirled over Lucanis and Emmrich [source], prefers Emmrich [source]
A question was asked - "Is DA:TV and DA:I streamlined together?" [paraphrased]. Answer: DA games are not as streamlined as Mass Effect and act almost as standalones [source]
The cast were asked about which aspect of their character is their favorite. Ali loves the little quirks about Harding. "Lucanis is a good cook!?" ** Neve is very dry and pretty closed off about it. For Emmrich, it's the "exploration of the idea of death and necromancy" [source] (** FINALLY CITATION for this? :D)
A question was asked: "How do you decide to introduce the lore in each game?" BioWare answered that it depends as they build each game. They always know the base lore, and see opportunities through game mechanics and characters. They try not to infodump [source]
A question was asked: "Any favorite party banter?" Ashley Barlow said to listen for "hand to bone combat" [source]
The game takes place approximately 10 years after the end of DA:I. You start the game hunting for Solas. The game is built on some core principles: be who you want to be in a world worth saving and with characters that matter. The companions are always at the heart of DA and they are at the heart of this game too. [source]
The moderator asked John Epler about what is bringing this party of people ("this rogues' gallery") together. John: "I mean, it's the end of the world, and each character that you bring into your party understands that the world is ending, that they need to stop that, and you're really building, what I would say is, more of a found family. These are characters who may not start off liking each other, may not even start off liking you, but over time they grow to understand the importance of what they're doing and just, how critical it is to stop the elven gods" [source]
"He is kind and has some spectacular lines. He is a natural nerdy scientist. He loves learning." [source] (Emmrich? ^^)
Ali didn't realize that Harding was such a beloved character. She thanked fans for bringing this character back [source]
Ali is super excited that the game is releasing. She said that there has been an evolution to Harding's character and that she's been chasing Solas for like a decade at this point [source]
Jessica loves the writing in the game [source]
Nick loves its narrative [source]
Ali said that this game is going to take you into a world that will blow your minds [source]
On Manfred: Nick was asked what it was like having another character to bounce off of. He said "Oh man! I mean, that is such a hard question, because Matt and I have never met, and we worked completely separately, and, I, I mean I know that the rapport is really great, but it's in the ether, I mean it is just, the magic that these guys create, telling us how to respond, how to do that, but it's, I can't wait to meet Matt" [source]
BW still said that the game's release window is Fall 2024 [source]. Nothing more specific was given [source]
There are also more snippets here in this Tumblr post, go check it out!
[source, two]
548 notes · View notes
jimimn · 8 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Behind the Scenes with Jimin | VOGUEMEETS (7/10)
3K notes · View notes
minhosblr · 7 months
Text
Tumblr media Tumblr media
I just think he's.... so neat
491 notes · View notes
judasisgayriot · 4 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
there's so much to unpack here (@predoom found this while I was searching for a different video from this time! <3 <3 thought it needed to be immortalised...)
195 notes · View notes