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#sitcom roleplay
neveragcd · 3 months
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THERE'S SOMETHING IN THE STATIC, I THINK I'VE BEEN HAVING REVELATIONS . . .
an independent, semi - selective, multimuse roleplay blog featuring various canon characters from television, cinema, & mixed media. crossover & original character friendly. as penned by ellie, 23, she / they.
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pridefound · 4 months
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SAINT BERNARD SITS AT THE TOP OF THE DRIVEWAY, YOU ALWAYS SAID HOW YOU LOVE DOGS / I DON'T KNOW IF I COUNT, BUT I'M TRYING MY BEST WHEN I'M HOWLING AND BARKING THESE SONGS. a private, semi - selective & mutuals - only blog featuring MAC of IT'S ALWAYS SUNNY IN PHILADELPHIA. penned with love by ellie, 23, she / they.
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chimericaldomicile · 24 days
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* i've been having a real bad fatigue spell lately so i'm rewatching troll beverly hillbillies until it stops. *
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carolina-knows-blog · 8 months
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Hiii this is new for me but I’m joining tumblr roleplay. My current muses vary, but if you are interested please message me! I’ll tag the fandoms Imm in and we can talk more that’s all
Admin: Carolina/Caro (18)
Timezone: EST
Here are my muses:
Tanya Pavlova (singer OC)
Will Byers (Stranger Things)
Nancy Wheeler (Stranger Things)
Luke Skywalker (Star Wars)
Padmé Amidala (Star Wars)
Jaina Skywalker (Star Wars OC)
Rachel Greene (Friends/Sitcoms)
Joey Tribbiani (Friends/Sitcoms)
Viktor Nikiforov (Yuri On Ice)
Will Graham (Hannibal)
Hannibal Lecter (Hannibal)
Cosmo the Space Dog (Marvel/MCU)
Katya Chernova (Marvel/MCU OC)
Mantis (Marvel/MCU)
Peggy Carter (Marvel/MCU)
Doctor Stephen Strange (Marvel/MCU)
Anya (Anastasia/Disney)
Cinderella (Disney)
Aurora (Disney)
Aladdin (Disney)
Regulus Black (Harry Potter)
Harry Potter (Harry Potter)
Ron Weasley (Harry Potter)
Light Yagami (Deathnote)
Glinda (Broadway)
Eliza Schuyler (Broadway)
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tryin · 9 months
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god i hate you "this is queerbaiting bc my ship is queer and they're not together" bitches can we please have some fun.
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open to: anyone.
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“Oy…” FRAN muttered almost comically, widened eyes looking towards the still empty halls while she realized what she did. Shit. She took a quick turn, steps turning into quicker ones, heels echoing through the room. From one second to the other, she was pushing the kitchen door open, running behind the counter, “If Mr. Sheffield asks, I’m not here!” She exclaimed, not even turning to look at the person that was in the room, feet moving fast. For all she knew, Maxwell could be in that room already, but she did not thought of that while she escaped. Before things could turn around, she tried to ran upstairs.
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askthechaoticwitch · 2 years
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To start press any key, wheres the any key?! I see esk, catarel and pig up! There does not seem to be any any key!
"All this computer hacking is making me thirsty."
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hiddenwashington · 2 years
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@withinthem​ asked: Was that [HALSTON SAGE]? Oh no no, that was just [PHOEBE BUFFAY], a [CANON CHARACTER] from [FRIENDS]. They are [TWENTY-SIX] years old, use [SHE/THEY], and [ARE] aware that they are not actually from Washington DC. Too bad they can’t stray from this city for long. {ooc: casey, 24, est, she/her} + may i reserve selina kyle?
accepted! welcome to washington d.c. phoebe buffay [halston sage]! please send in your account within 24 hours! please be sure to take a look at the checklist now that you've arrived! we look forward to seeing you around the city! 
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ofpedantry · 11 months
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          “𝙄 𝙇𝙄𝙆𝙀 𝙏𝙊 𝙒𝙀𝘼𝙍 𝘾𝙇𝙊𝙏𝙃𝙀𝙎 𝙏𝙃𝘼𝙏 𝙏𝙀𝙇𝙇 𝙏𝙃𝙀 𝙏𝙍𝙐𝙏𝙃.”
private & independent blog for the character of BARBARA from apple tv’s ted lasso. ©
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yea-baiyi · 10 months
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hualian are so camp if you think about it. you have one utterly ripped cis man who nevertheless is so pretty he repeatedly passes as a women even without makeup. and who walks around the house roleplaying a sitcom 1950s housewife burning down the kitchen and making inedible food. and his wife, a 7 foot tall assless trans dude who is actually a demon/ghoul/ghost king with the vibe of a 17 year old highschool mean girl. “eyeliner so sharp you could kill a man” and all that. they were both virgins for 800 years. they were each others gay awakening, centuries apart. they moved in together the same day they met. elderly gay men who are lesbians, actually
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riacte · 5 months
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for the first half of yesterday martyn and ren were literally acting like exes that had a complex but weirdly amicable breakup seeing each other for the first time. like the tense Awareness of the other’s presence but subtly averting your eyes and trying to act like you don’t want to stare and silently begging the other person to break the tension and say something first LMAOO
NOOOO you got it exactlyyyyy because they were carefully, meticulously avoiding each other but still being polite and friendly, like they’re testing the waters— “Are we cool now?” “Sorry for not replying to your DMs” “Are we still crazy about roleplay or was that a fluke hahahahhaha”
It also felt like a sitcom to me. They’re not talking. They’re somehow avoiding each other. They’re aware of each other but they’re pretending it’s Fine and they’re Normal. It’s like a comically slow burn but it’s been a year since they last saw each other and it’s not a slow burn because they already burnt and they’re wondering if they reignite that spark.
Ren and Martyn trying to act Normal around each other and in front of all their friends… like when Martyn started his stream and was touring the cubbies, the hermits and co were offering comments, and Ren occasionally said something perfectly reasonable and civil to add to the conversation. And when Ren asked Martyn to sit next to him that felt like a test and an ice breaker 💀 and ofc Martyn was willing and excited (he took a screenshot, don’t sue him) 💀💀 all it took was a stone box and some flames for their… whatever to be completely unleashed and have all their awkward restraint melt away 💀💀💀
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hauntedpearl · 18 days
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supernatural sitcom-y au where everything is normal there is no magic no angels and demons there's nothing really but the first thing cas says to dean is still "I'm the one who gripped you tight and raised you from perdition." and it's like literally the middle of the day they are in the hallway of an apartment complex or something and dean's in like crumpled jammies with his hair all sticking up and this dude is just saying this shit in response to like a polite greeting and enquiry about who he is so dean's just like. huh. what. and cas just bursts out laughing like lolol I'm joking! i just moved in across the hall. also you were shitfaced yesterday and just didn't wanna get up the stairs so I helped you out? don't remember? name's cas. you said I had the prettiest eyes you'd ever seen? i mean let me be honest, your eyes are just as pretty i think. and dean's like red in the face losing his mind like mmhmm mmhmm wow. yeah. cas. that's — great fantastic. nice— nice to meet you, man. see you around? okay? bye. and he runs into his place like oh my god what the fuck is my life.
anyway they do see each other around and fall in love etc but that's not all that important. it just tickles my fancy that cas will randomly say fantasy movie shit that will make dean go 😳😳 but then he laughs and is normal and dean is like I need to roleplay that not natural gay couple with this dude STAT.
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pridefound · 7 months
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THERE'S SOMETHING IN THE STATIC . . . I THINK I'VE BEEN HAVING REVELATIONS.
AN INDEPENDENT, SELECTIVE MULTIMUSE FEATURING CHARACTERS FROM FX'S IT'S ALWAYS SUNNY IN PHILADELPHIA. PENNED WITH LOVE BY ELLIE, SHE / THEY, 22.
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theresattrpgforthat · 7 months
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Hi, I'm looking for a TTRPG mostly about romance that isn't just for 2 players. I know Thirsty Sword Lesbians exists but I was wondering what else is out there?
THEME: Romance
Hello friend! Here's a few games that are about romance in one way or another. You might also want to check out my Make it Gay post if you are looking for specifically queer romance stories.
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The Love Balloon, by Mythworks. The Love Balloon is a light roleplaying story game for 2-6 players inspired by the wholesome yet innuendo-laden sitcoms of the late 70’s and early 80’s - shows like The Love Boat, Fantasy Island, and Three’s Company.  
No other ship has sailed the winds more than the magnificent Cloud Nine. Welcome at any port, its guests - from Kings and Presidents, to Celebrities and Athletes, Dentists and even Stowaways  -  all have attested to the ship's magical voyages of the heart.  Come book your stay today and experience what it's like to float your troubles away!
This is a GM-less game that is meant to replicate a sitcom, with six characters to be controlled by the table. There are some guidelines as to the kinds of characters that will be present in this sitcom; part of the story has already been built for you. The details of each character are still up to you, and who falls in love with who is tied to both character choice and roll of the dice. Each day on the float will see characters run into each-other and engage in minor adventures, romantic escapades, and interpersonal conflict.
This game is less of an immersive experience and feels more like you as the table are a writers room, figuring out the plot of a sitcom. There are roll tables for the crew member and the guests involved in the plot, as well as for port of calls and hi-jinx. This is a great game for folks who want to deal with romantic themes at a comfortable distance, as well as folks that like a game with more light-hearted themes. There’s a lot of structure to The Love Balloon, similar to a recipe for a sitcom episode, so if you want heavy drama or spontaneity, then you might want to look somewhere else.
The Rain Still Falls In My Heart, by Roz.
The Rain Still Falls in my Heart is a one page table-top roleplaying game about messy high school relationships and purple prose; it's a game about girls and lesbians of all genders. Nothing is straight forward at this school; everyone has a secret and a past, and nobody knows how to talk about their true feelings.
This is for all of the fanfic writers out there. You are all students in a girls school, and you’re all lesbians. This is a game about complicated backstories, poetic infatuation, and overreactions. When something terrible happens, you will flip a coin to see whether you compose yourself or be honest. I love the options for Compose Yourself. You either keep your cool (and make her think that you don’t even care) or overreact (and lose your cool, break something, or run away).
If you want a simple game that embodies the most dramatic elements of shoujo anime, this might be the game for you. If you want a game where you roll dice, or a game with more complex character creation, you might need to look somewhere else.
Grave Liaisons, by Yugie.
Grave Liasons is a PvP roleplaying game powered by chocolate where you play as nosy ghosts trying to ensure that their descendants get matched with the perfect partner (according to them).
While playing, players take on the roles of SPIRITS, who are trying to ensure or prevent a match, and DESCENDANTS, who are just normal people looking for love. 
This is a funky little game that uses chocolates to represent your ability to influence the world around you. Each player is both a nosy ghost and the descendant of someone else. As ghosts, they will meddle in the affairs of their descendants, in the hopes of providing a suitable match. Your chocolates represent your spooky powers, which are undefined in the game, so you’ll have to come up with them yourself. One of my favourite rules is for what to do when you run out of chocolate hearts - you can hold onto someone else’s chocolate and tell them “I’ve stolen your heart” in the most romantic voice you have, and then it belongs to you!
Thunder in our Hearts, by Card Zero Press.
YOU are a member of a wedding party about to pull off THE BEST WEDDING EVER. You and your friends in the party are under the impression that you only have 24 HOURS left to make sure everything goes smoothly - 12 to finalize your preparation, and 12 to pull off the ceremony and reception. 
You and your friends are wrong. 
You are about to find yourselves trapped in a loop of those same 24 hours, living and reliving them as many times as it takes to identify every complication, refine the wedding, and get it right. No one besides you will remember the previous loops as clear as day, but make a strong enough impression on someone in one loop and it might carry to the next. What you do here matters. What you do here has to matter, if you ever want your friends to get married and stay that way. 
This basically a heist game but instead of pulling of a heist, you’re pulling off a wedding. Throughout the 24 hour time loop, you’ll have to deal with unruly guests, unforeseen hazards, and your own feelings about your two friends getting married. I don’t think this game is specifically about your characters’ romantic prospects, but rather your characters rallying together to make your friends happy. If you want a fresh take on a tried-and-true genre, this might be the game for you.
Second-hand Love, by DarkerLarper.
The ship of your dreams glides over the pelagic water, just to you. It beckons, This mysterious figure known only as the Captain is looking to find their right hand. 
Compete against your fellow players for the chance at the Captain's booty er… love. 
Or if the bachelor was about pirates 
Second-Hand Love is a game centred on relationships and building connections to gain favor. It is designed for 4-6 players, and it looks great for campy, dramatic stories. This is a game that has room for PVP, sexual interactions, and romance galore, although you can certainly customize it to fit whatever boundaries you have at the table. If you want a game that’s all about love and profit, if you want full spicy drama and plenty of chances to work both with and against your fellow players, you should check this game out.
Games I've Recommended in the Past
Eyes on the Prize, by ira prince.
Le Bon Ton, by RobotFrancis.
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gleefultogo · 3 months
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wow guys did ya hear, only 4 chapters left of Home. So what have we learned? NOTHING! :D other than the things listed below. -Toxic relationships are favored over healthy ones -Females aren't allowed to have PTSD from extreme trauma's -Characters with disabilities are chop liver -Constant self pity and doing nothing about it - So much damn talking and don't do anything about situations until the last minute - Glorifying rapists is ok (plz don't take that seriously) - Everyone is complete dumbass - kidnapping children and making them orphans just cause kique said so - Everyone wants to fuck each other -Broken anatomy all around - Having realistic reactions because of said trauma's means your blamed and everything is all your fault. So you get the boot. - No one gives a shit about Ronja - Doggy dicks in every possible angle -Everyone sits around and does nothing. Seriously how do these dogs and cats survive? There like kique sitting in there tribes and not going out or do anything. -Rogioho has a boner for every male that looks or talks to him -Self-inserts - Is jahla's brother even alive? lol
-Saber-cats? (idk they kinda just vanished into existence) - Characters have no emotions or show expressions - Doggy Racism - 180 ranach arc with a god complex? - dogs roleplay? - gods give you no consent Am I missing anything? lol And this is what it looks like we're getting out of home a sitcom of pointless nothing. You know I'm gonna be so happy when HOME ends, because there is literally nothing special about the comic in its entirety. Unless someone can tell me what was good about it. it's god awful. NOTHING HAPPENS.
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linisiane · 7 months
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What do Rick Sanchez, Don Quixote, and Harry Du Bois Have in Common?
In all three of these stories, these characters are ‘self-aware’ in that they intentionally play into the tropes of the stories they’re satirizing (Rick Sanchez satirizing sitcoms, Don Quixote satirizing chivalric romances, and Harry Dubois satirizing roleplaying games). However, the trick to their ‘self-awareness’ is that they’re lying to themselves.
This post is LONG, so feel free to skip to the end if you're just interested in "The Self-Aware Player of Harry Du Bois" (in bolded green) if you don't feel like reading the rest of the analysis. I go into the meaning of the political vision quests, the meaning of the 4th wall breaking RPG elements like copotypes and Jamrock Shuffling, and the effect this has on the player's relationship to Harry Du Bois!
(Common) Rick Sanchez (L)
Although Rick acts like he can see the audience and uses marketable catchphrases like “Wubbalubbadubdub” to appeal to sitcom sensibilities (“Bazinga;” “Did I do that?” “Legen- Wait For It -Dary;” etc.), the truth of the matter is that WITHIN HIS REALITY, he is not a sitcom character.
He truly does not know he’s in a sitcom.
He’s just an asshole.
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ID A screenshot from the show Rick and Morty, with subtitled dialogue that says: Wubbalubbadubdub! That's my new thing! I'm kind of like, what's his name, Arsenio! Wubbalubbadubdub! See you next week. Beside the screenshot is a picture of the mentioned Arsenio, who is the titular character to a sitcom called The Arsenio Hall Show End ID
Rick has ATROCIOUS main character syndrome. Truly obnoxious. We happen to be enjoying (debate-able) it from our TV screens, but he doesn’t know that! Hoe’s just calling his family ‘side characters’ and taking them on traumatizing ‘B plot’ adventures to humor-cope with his multiverse induced nihilism. (it is NOT WORKING)
Dan Harmon, as a big fan of the storytelling theory behind sitcoms, has a thing for these type of self-aware-but-not-really characters in his shows. Abed (from his other well-known sitcom named ‘Community') is basically a film student obsessed with film tropes—
Which means he’s eternally making meta self-aware quips on the show without actually being self-aware. He’s not Deadpool, he's just a movie nerd.
It's a wink and a nod to show the audience, Hey, we’re aware that nowadays people are savvy enough to comment on when they’re in a wacky sitcom plot.
This is ‘some looney tunes type shit,’ amirite guys?
(This trick is called lampshading, it got popular recently with Marvel movies and the influence of Joss Whedon's writing (@dingdongyouarewrong), but it's also going through a bit of cliche fatigue right now. "That happened" jokes are an example that I know so many people are sick of, partly because it feels like writers include self-awareness/lampshading as a shield from criticism by pretending you can't critique a problem they're self-aware about!
Let me highlight it to you in the rest of this essay as a tool in satire/pastiche.)
'Donkey Hotel' (according to my speech to text)
To explain Donkey Hotel's deal, I must remark: This guy is on some ancient mental illness type beat.
Now, in the ancient era of Hippocrates, there used to be the hot idea that there are four major human temperaments, and these temperaments are influenced by the balances of liquids in our body called humors. And that an imbalance of the four would lead to an over representing of a temperament.
Don Quixote had a 'Choleric' temperament, which is an overrepresentation of yellow bile and characterized with qualities such as 'hot and dry' and emotional irregularities such as increased anger or behaving irrationally. That's our knight!
Now obviously we know that the idea of 4 Humors in our body controlling our temperament is a BS simplification of mental health, BUT, there’s usually a kernel of truth in ancient theories. The universe really was made up of elements like Aristotle theorized, just not the fire, earth, water, air that he thought they were.
Similarly, our author our man, Cervantes, was using the 4 Humors more to develop a physical/biological explanation to Don's mental illness.
All this to say, Don Quixote is currently deluding himself into believing he is a gallant knight, off to defend the honor of his lady love, the total paragon of a chivalric romance novel because, and I quote, “he became so absorbed in his books that he spent his nights from sunset to sunrise, and his days from dawn to dark, poring over them; and what with little sleep and much reading his brains got so dry that he lost his wits.”
Let's pause.
An escapist stupor that completely wiped the mind of its host?
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(FANART BY @so-engery! Check them out!)
ID Two images. One is is Gustave Dore's "Don Quixote Dreaming" drawing. The other is Disco Elysium fanart by Marie Enger @so-engery. Both showcase the main character of their respective works, slumped and surrounded by mad figments of their imagination, highlighting the parallels between the two. Harry with his Skill voices and Don with knights and fairytale creatures. End ID.
That’s our boy, Harrier Du Bois right there!
And while obviously Harry's condition at the start of Disco Elysium is more based on modern understanding of psychology (aka alcohol did it to him, not intense insomnia and a chivalric romance bookathon), it’s real neat we get this this little parallel before we even dig into Harry!
Now, with that neat explanation of why he’s self-aware out of the way, Don Quixote’s deal: Again, he’s not actually self-aware, he’s quite possibly the opposite of self-aware, and EVERYBODY (even the audience!) knows it. He’s only self aware in the sense that he’s acting like a character in a fictional story, which he is, but he’s got the wrong genre.
He thinks he’s in an action/romance, but he’s actually in real life—A satire of the action/romance genre!
Well, caveat.
Is Don Donning the 'Don' Inspirationally or is he Donning the 'Don' to Act as a Don About the Downs of Chivalry?
I read it as Don Quixote donning the 'don' title to act as a don at the college of 'please touch grass and stop romanticizing romantic chivalry.'
A super popular adaptational take, however, is to read him like he's an inspirational dreamer held back by a harsh reality.
Big Nate's Book Reviews on YouTube did a sweet review that highlights this perspective, along with his lil doobie,
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that Don Quixote's perspective brings fresh child-like imagination and fantasy to the mundanity of the lives of the people around him. Nate says that Don Quixote and Sancho are "Truly the homies;" they're the first times he's ever felt that he could "find friends in characters in a book."
So there's definitely a joy and a message to the dreamer reading! BUT I tend to be a bit cynical about this, like it can feel a bit too similar to USAmerican Exceptionalism to me.
To clarify what I mean, let's do a Rick parallel.
Don Quixote, as a character, is more similar to the FANS of Rick and Morty than he is to Rick. (Which is its own commentary about how little we have progressed as a society since this book was published like 400 years ago, but also the way media is influenced by prior media.)
To explain THAT, lemme first say that there’s a sort of meta irony (which is how I describe this phenomena according to J-Reg’s theory of satire, but I don’t know the actual name of this) in the ‘he’s just like me fr’ guys. ‘Literally me’ guys. Guys who pseudo imitate Patrick Bateman, literally any Ryan gosling character, etc.
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ID A youtube screenshot of 3 different videos titled "literally me" "Literally Me" or "Literally me (I'm mentally insane)" with different Ryan Reynolds characters as the thumbnail. In the "I'm mentally insane" video description, one of the tags is the word "sigma." End ID
Often these characters are meant to be made fun of as parodies of another trope, like Don Quixote is to a chivalric romance protagonist, but there’s a certain subset of the audience that is either too dumb to get it or just doesn’t have the context or background to get it.
Like the dudes who watch fight club, and just end up making fight clubs of their own. Or the way people misinterpreted Bruce Springsteen’s ‘Born in the USA’ as celebrating the US, instead of its true message of lambasting the US for its hypocritical treatment of its veterans. Or the glorification of Rorschach from Watchmen despite him basically being a MAGA. Or the way USAmericans didn’t get Starship Troopers because it was a parody of US military fascism.
There are tons of examples of these because of satire usually says more about the reader/viewer than it does about the author, like a Rorschach test (he really is aptly named). (And it’s why it’s more often fascists/conservatives wildly misinterpreting leftist media. People are more likely to come with a conservative perspective than vice versa bc conservatism is, by its definition, the norm. Though this does still happen on more progressive sides e.g. TJLC.) They didn't see or chose not to see the irony.
Cue the Reddit dudebros misinterpreting Disco Elysium as pro centrist or “all ideologies are equally bad" and the INSANE 'you have to have a high IQ...' 'rick is good and objectively correct' Rick and Morty fans.
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ID Two screenshots. One of the infamous "To Be Fair, You Have To Have a Very High IQ to Understand Rick and Morty" copypasta. One of a Disco Elysium Reddit post titled "Disco Elysium is Not Politically In Favor Of Any Ideology." End ID
Speaking of Rick and Morty fans, this is what I mean by the idea that Don Quixote is more like Rick's fans than he is like Rick. Much like the way Don un-self-aware-ly misinterprets his satirical reality for the chivalric romance of his favorite novels, so too do Rick and Morty fans un-self-aware-ly misinterpret Rick's nihilist satire on the sitcom for what is cool and good to do in real life. Plus, I can totally see these type of dudes unironically saying "Milady" to keep chivalry alive. But, there's one level further to this, beyond even seeing the irony, which I call the 'he's just like me fr' guys.
Now, in the case of the 'he's just like me fr' guys, it's not that they're mistaking the satire for sincerity—they totally understand that Patrick Bateman is a satirical take on Yuppie 'grind till you make it alpha' culture.
They're doing a secret third thing—meta irony—where they understand that Patrick Bateman is meant to be bad but act like they're un-self-aware and missed the irony anyway.
It's supposed to be a joke, buuuuut it's a joke the same way people will say "SLAY!" as a joke until it's unironically a part of their vocabulary. The ambiguity is key.
I'd argue that the dreamer Quixote approach is an application of 'he's just like me fr' view to Don Quixote, where he's 'a Chad rejecting reality in favor of the perseverance of man's whimsy' to some people, even as they joke that he's delusional ("Literally me (I'm mentally insane)").
Don Quixote certainly isn't doing it on purpose—again, he's un-self-aware, and he even got bullied out of it in part 2 (which admittedly I haven't read). Yet, there's a genuine sadness there of a man with such a penchant for adventure getting bullied that makes you wanna start humoring him.
It's ironic but not: Meta irony.
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ID A screenshot of Jreg's "Post-Irony, Meta-Irony, and Post-Truth Satire (Video)" thumbnail. End ID
But yeah, meta irony is all fine and dandy when it's about slaying, but when it's about emulating the patriarchal psychopath, Patrick Bateman, or using edge-y humor to spread alt-right talking points, you start to wonder if there can be something insidious to the 'he's just like me fr' approach.
To put it best, the wild popularity of the Dreamer Don Quixote interpretation feels like the result of USAmerican 'grind till you make it' 'individual exceptionalism' 'it would suck for you, but i'm built different' values distorting the absurdity of being a reality denying dreamer, the same way we struggle to understand the Starship Troopers because it just feels normal/celebratory to us.
Don Quixote
So I think Don Quixote resonates strongest, for me, in the way it boldly states that reality is beautiful and worth living in without needing the opium of escapist fantasy.
For one, Cervantes is a rare ye olden feminist king who takes the time to point out that one man's escapist chivalric masculine fantasy is another woman's misogynistic reality.
To demonstrate, he has many examples of female characters telling off men for projecting romantic fantasies on them, but a more relevant way is how he writes Don Quixote as literally renaming some random woman he's never met 'Dulcinea' because he's decided she is his Lady he's given his eternal servitude to.
He renames her Dulcinea because it's "a name, to his mind, musical, uncommon, and significant, like all those he had already bestowed upon himself and the things belonging to him."
Which is PEAK satire of the misogynistic objectification of chivalry. If only the Rick and Morty "Milady" stans had the self-awareness this book had 400 years ago.
(Sidebar, but does anybody else think Don Quixote would make an absolutely killer Drag King persona? Don Queerote... Plus the ballet about him would help with the pre-existing choreo/music. Just a thought!)
But on another level, Don Quixote is full of interesting characters or stories outside of the chivalric knight conceit!
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ID Pen illustrations (aka engravings by Gustave Dore) of two events happening simultaneously at the same inn in Don Quixote. The one above is of Don's assault on the wineskins in his sleep. The one below is of the reunion of Dorotea, Luscinda, Cardenio, and Fernando in the inn. End ID
People often clown on the novel for having so much time dedicated to the soap opera antics of side characters totally unrelated to the knight plot, but their antics being outside of Quixote's chivalric view emphasizes how life is interesting even when you're not following a delusional knight lifestyle!
Romance and reunions and betrayals that Don never really understands because he's too busy fighting windmills and wineskins! Yes, the delusion allowed him to go out and explore the world, but there's something so silly and sad about missing whimsy of real life in favor of living in escapist Knight Fanfiction. Reading about Cervantes's soap-opera-worthy life only reinforces this whimsy for reality and touching grass.
The Self-Aware Player of Harry Du Bois
Preface: My main experience is JRPGs, not so much other Western RPGs and tabletop games. So although I’m saying it’s a satire of these tropes, and I noticed a lot of these things as ‘satire’ and 'parody,' I’m not totally enmeshed in the subculture the creators were going for, so I might need some corrections. 
Finally, this transitions into the deal with Harry! It's fascinating to me to think about how satire is used as the 'touch grass' or 'be fucking for real' genre. Oftentimes it's making fun of tropes/conventions by humorously contrasting them with reality—so how does this play out with the RPG!?
Weeellll, it goes hand in hand with the idea of RPGs as escapist power fantasy. RPGs are often thought of as the ultimate self-insert fantasy by its detractors or worst players, ahem looking at all those DND horror stories about entitled mangsty murderhobos.
One of the most infamous criticisms of Disco Elysium is its lackluster combat.
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ID A screenshot of a random forum discussion post by dungeon master Zed Duke of Banville. It reads: "Disco Elysium has neither combat nor exploration, and therefore is missing two of the three fundamental components (or sets of components) that define the RPG genre." End ID
The game has essentially bordered off your ability to make Harry into a power fantasy murderhobo because you just are physically unable to equip an longsword or cuisse to murder your average citizen on the street of Martinaise.
But even on a less mangsty level, it subverts a lot of the basic expectations of RPGs.
Like the encounter with the racist lorry driver! You never get the ability or quest to change his mind, you only choose how you react to him.
Where other RPGs might let you act as the white savior or the white knight of chivalric romance, no questions asked, you're changing the minds of everybody who's wrong so we can all get along, Disco Elysium really makes you confront your ability to whiteknight, makes you confront if whiteknighting is even helpful, and why you wanted to whiteknight in the first place.
It’s part of the fun/humor experience of Disco Elysium that you at first expect to solve the world’s problems with a couple quests and lines of ‘good’ dialogue and then get socked in the faced with the fact that yeah, you can’t do much, you’re one person, what did you expect, asshole? Cuno doesn't fucking care!
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ID a screenshot of Disco Elysium dialogue YOU - "Don't call it a dump, you've made it nice and cosy here." NOVELTY DICEMAKER - "Yeah." She stares out of the window, not really hearing your words. "Or maybe it's the entire world that's cursed? It's such a precarious place. Nothing ever works out the way you wanted." "That's why people like role-playing games. You can be whoever you want to be. You can try again. Still, there's something inherently violent even about dice rolls." "It's like every time you cast a die, something disappears. Some alternative ending, or an entirely different world...." She picks up a pair of dice from the table and examines them under the light. End ID
Like, Neha is highlighting this little meta element of how you can stack your Harry in any RPG to pursue a certain ending or situation, but the actual outcome is still influenced by a dice roll out of your control.
A lot of the satirical humor in Disco Elysium comes from the absurdity that you can do everything right or everything wrong, and the dice can still fuck it up or save it for you—not just for things like high-fantasy attacks, but mundane things like remembering your name.
The dice are, at their core, about how RPGs aren't just for the control fantasy, of winning high-fantasy battles, but also can represent life as it is, mundane and uncontrollable.
Similarly, Harry is clearly written—complete with all the 'lore' that this would entail—to couch his RPG protagonist nature in the real.
If RPG characters are blank slates? Let's give ours amnesia! Need fast travel?! Kim teases the 41st Precinct for constantly running everywhere by calling it the Jamrock Shuffle. He needs to have deep and intimate conversations with everyone, even when they're strangers? Yeah, that's so weird we gave him the name 'Human Can-Opener,' and everybody remarks on his uncanny manipulation skills.
It's commenting on difference between controlling an RPG avatar and navigating in a human body.
As Kurvits said: “In reality we do not have control, or complete control, of our minds. Just like our body, it is something that we give-not even commands wishes to, and we hope it's gonna do it. We hope it's not gonna break down, we hope it's not gonna rebel against us.”
In one type of RPG fantasy, we don't even question our total control and even assume the joy is from the control. But in Disco Elysium, we lack control and find joy in it anyway. That is the fun of the game making us, the players, 'self-aware' about its RPG elements, and it especially resonates with anybody not able-bodied, anybody neurodivergent.
Harry Du Bois and Self-Awareness: Copotypes? More like Cope-otypes.
So that's on Disco Elysium and being aware of RPG elements in general, but let's deep dive into Harry and his Copotypes and political alignments like the OP!
I kind of want to round this last one out with what this all means. WHY am I, and others, linking self-awareness and satire? What's the link here?
Irony is one of the major tools of satirical writing, and there's always a little irony in being self-aware and doing it anyway, I think. It's specifically that Meta-Ironic element/Lampshading that is so rich for Touch-Grass satire because it parallels the futility/irony of self-awareness in real life.
The copotypes work this way.
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ID A screenshot of a youtube comment. @jbeast3385 "Harry fundamentally takes on extreme interpretations of every ideology in the game as a coping mechanism for the tragedy that is his life, and it's amazing to see the amount of care given to extending an understanding of why each ideology appeals to his fractured mind. Each quest makes him something of a Don Quixote, searching for a purer purpose through political thought, failing spectacularly with it, but still fundamentally developing him and inspiring others beside him." End ID
The copotypes and the political alignments are a parody of classes and moral alignments. Rather than being a knight or a wizard, you're a superstarcop or a sorrycop! They don't do much, like there are no fireballs for an art cop, but they do poke fun at the ways the player is choosing to play Harry! Instead of chaotic good or neutral evil, you can be a communard or an ultralib! Which both involve spouting hilariously inappropriate talking points to the other citizens of Revachol.
What's fascinating, as @fagcrisis of this post says, is that these alignments are statements of how your Harry copes with the real world and the past/how he justifies what he does.
From the Solution to the Boring Cop Thought:
When someone says something political, the first three thoughts in your head are a ludicrous hodgepodge of communism, fascism and stock tips. When they ask you why you did something, it's superstardom, apocalypse, or the *mea culpas* of a flagellant cop monk
You start off making some choices based on the limited dialogue options of Harry's bizarre personality. If you play it like any other RPG power fantasy, BAM, the game hits you with the "Regular Law Official" thought, and you're labeled "Boring Cop." Or if you're apologizing to get the 'good' route, BAM, the game hits you with the "Rigorous Self-Critique" thought, and you're labelled "Sorry Cop!"
The game makes you 'aware' of your playing style, a little poke to say 'Stop being so scared of failures! You're boring! Sorry is not enough! Stop trying to be 'lawful good' (ACAB) and be a human!'
From the same Solution:
It's not easy, reaching for the fourth option -- the normal one. But you have. And now you're not *just* crazy, you're also *boring*.
Some people get this taste of self-awareness and fully embrace diving into the deep end of the game—Disco baby! Others lean into the sorry/boring/moralist cop in an ironic 'self-aware' sort of way—like the technique of Lampshading, since we're our own writers as RPG players.
But on a Harry level, it's also about HIM becoming self-aware of his habits, of internalizing these thoughts about his actions, his past, his coping mechanisms.
Seeking either “sweet oblivion” or to become “a different kind of animal,” many of the possible roleplaying choices are rooted in his desire to forget, evade or reframe the past. Whether self-destruction through drug abuse, fantasies of superstardom or visions of impending doom; it’s all in the service of not wanting to face the past, and the disastrous effects Harry’s continuous failure to do so has had on his life. - Vice
As the @fagcrisis of this post noted, Dora pretty much ALWAYS mentions the way Harry escapes reality by thinking of himself as an archetype, like other people are NPCs in an RPG. "like hes a self aware character but in the shitty way where him knowing he is a character and him acting like it only makes it worse because there isnt a story to escape from, he just cant cope with the real world" He's pulling a meta-ironic ''he's just like me fr" with Guillaume Le Million (who hangs himself) and superstardom the way "he's just like me fr" guys do it for Ryan Gosling.
And each copotype and political alignment are an opportunity to satirically critique the flaws and failures of each coping mechanism.
Cope-otype: Fascism
"Fascism, being marked, according to Paxton, by a need to compensate for humiliation, promises easy solutions to someone like Harry. It’s a crutch to prop up threatened masculinity, a rhetoric to shift blame for personal failings to ominous outside forces." - Vice
This game's satirical take on fascism is sort of perfect, literally making it about the lower intestines, 'gut instinct,' and bullshit (@spilledkaleidoscope). To be frank, fascists are 'full of shit,' and the vision quest highlights the way fascism isn't about a coherent ideology like 'returning to the past,' but rather it's a hodgepodge of SHIT thrown together to prop up hurt ego, threatened masculinity, of giving an easy scape-goated answer to the question of how Harry's supposed to face his past and his future.
The answer? He shoots it.
It's accurate in a way that doesn't reinforce the 'cool' aesthetics and pageantry fascism is obsessed with, what with literally calling fascists full of shit and all. Kim notices your change in expression, your stoic 'noble suffering' fascist face, and immediately calls it constipated. Bless.
Yet, even as Kim calls you out, even as you're aware of fascism's failures, how it destroys you ala Harry Du Bois -> Detective Raphaël Ambrosius Costeau, Fascist!Harry still believes because he can't face a wounded ego.
Cope-otype: Ultralib
Ultralibs on the other hand? I think it's telling that Idiot Doom Spiral is basically ultralib Harry's foil and a major questline NPC—the one who gives you Tequila Sunset.
Even the names are foils. Idiot Doom Spiral names himself that way to romanticize it, to make it into a marketable story, "but it keeps him in this state too, like a vicious cycle. The name ‘George’ is a name that still connects him to humanity," while Idiot Doom Spiral is a way to 'accept his place' even though it's miserable and keeps him from doing something about it, nor connect with other people, as @kindaeccentric put it in this post.
Similarly, the megarich light bending guy in the UltraLib quest LITERALLY is much more unlikely to connect with poorer people because the Rougon-Macquart coefficient literally dictates that we cannot see the richest people because their networth bends the light around them. It's an inversion of the way rich people are ignorant to poverty in real life, and here's a really good fic that covers this coefficient!
Finally, this mirrors Tequila Sunset as a name as well, the way it's a cope for hating himself. Instead of being miserable, he glorifies his misery by calling himself a funky, disco drink name, even as it symbolizes being washed up or even symbolizes the pale swallowing all, depending on how you play him (@palin-tropos).
So much of the ultralib plotline is about adding value — whether by sprucing yourself up with a new name like Tequila or Idiot or by 're-conceptualization' — through stuff like grind/hustle culture. An obsession with increasing networth but also 'giving back' to the community, as philanthropists put it.
But the satire of the ultralib vision quest is highlighting how hollow 'adding value' is, how much of it's just competition for wealth for the sake of wealth with no real meaningful answer or value.
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ID Two screenshots of the game Disco Elysium. The first is of the horseback monument as it is. A matrix of cables and ropes isolate the fragmented bits in thin air. The second is described as this through in-game dialogue: HORSEBACK MONUMENT - The scaffolding around the old monument has been taken down, In its place are the spoils of your investment. Numerous rods and ropes still hold the original reassemblage in place. YOU- Reflect on the re-conceptualization. HORSEBACK MONUMENT - An apricot sceptre shines party-bright across the monument. Glitter balls dangle like severed heads below the eternal king of disco. It is unmistakably a vision of you in your prime -- a killer on the performance floor, icon for all. End ID
It's 'reconceptualizing' the Horseback Monument — the symbol of both the bombing of the revolution and the enduring of spirit the communards anyways, the way they've built a monument to freeze in time the moment of the profligate king being blown up — by building it in your own image. The fact that to do so you need to exploit the labor of an artist so you can make a profit, and it doesn't truly 'give back' to the community in any way. In fact, it's almost the opposite, like you've ruined the community monument by painting yourself AS THE KING.
It's why even Harry admits that "You're just insane, insane and gone. Even six billion won't fix you if she’s not there." Each copotype and political ideology contends with their own version of this as Harry learns to grow and face his past head on.
The Marriage of Fictional Conventions and Real Human Psychology
In the end, you can't just lean into an ideology or an archetype and hope that it'll answer all you problems.
But more than that — being self-aware about your issues doesn't solve anything either, no more than lampshading "fixes" any problems with your TV show.
It is this parallel between what Harry learns as he progresses and what the player learns as they progress that makes us empathize/resonate with Harry.
From acting erratically, then realizing it's part of an ideology, self-awarely adopting an ideology, to seeing how it fails and learning not to hide behind it. From "He's a blank slate so I can project my power fantasy onto him," then "I don't actually have a lot of power or control here," to "He's not just my RPG character, he's a person."
He's becoming a person, twice over.
It's ludonarrative resonance or consistency. A marriage of literary convention and real human psychology, on two scales.
And this resonance demonstrates why this genre of self-aware pastiche character is so popular: At it's best, you're forced to contend with the characters as fully realized people, paradoxically because they highlight the difference between fictional conventions and reality.
By acknowledging and poking fun of the fictional conventions, Harry Du Bois, Don Quixote, and Rick Sanchez feel more real to us.
And their stories come packaged with rich themes about dangers of disconnecting yourself from reality and the short distance 'self-awareness' alone can take you, which will resonate with almost every one of us here on the Internet. At least, I know it resonated with me.
BONUS:
Shen Yuan from Scum Villain Self-Saving System (@whetstonefires) also fits this list!!!!!!
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