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Sometimes, I'd love to be a youtuber or a streamer because, while I know it's not an easy job, it seems so fun !
But then I remember that I got so badly bullied just for showing my face online that no, that's not happening.
Still, playing games and interacting with people and all, I'd really love to try one day.
Maybe playing retro games and all. I'm just sharing the video games I love (I'd love yo stream Custom Robo and Cooking Mama and Sonic Adventure).
#video games#gamer#gaming#gaymer#nintendo#streaming#trans streamer#gamer tag#streaming tips#daydream
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If you have been streaming or are thinking about streaming and wondering if starting a tiktok is worth I will tell you it is. I had stoped posting regularly to tiktok and my twitch growth went down by a lot not only in follows but also views , however, when I we t back to uploading on a regular basis I saw a lot of growth.
#twitch#twitch streamer#twitch tips#twitch affiliate#minecraft streamer#streamer#streaming#streaming tips
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Is Kai Cenat Your Streamers Favorite Streamer?
#youtube#kai cenat#top streamer#twitch streamer#live streaming#streaming success#Kai Cenat Highlights#streaming tips#twitch tips#Kai Cenat Journey#gaming streamer#Twitch Top Streamer#Kai Cenat Moments#streaming community#twitch growth#kai cenat fans#mr beast#kai cenat and mr beast
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Revolutionize Your 2024 Events: Unleash the Power of Professional Livestream Editing Techniques
Live Streaming has revolutionized how we experience events. Whether it’s a corporate seminar, a concert, or a wedding, live streaming allows people to join from anywhere in the world. But what sets a good livestream apart from a great one? The answer lies in professional livestream editing. Let’s dive into how you can elevate your next event with expert editing techniques that will keep your…
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#Audience Engagement#Audio Quality#Event Planning#Live Streaming#Livestream Editing Techniques#Livestream Software#Online Events#Streaming Tips#Video Editing#Visual Effects
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Why streaming quality matters
Whether you’re a gamer or content creator, the quality of your stream can make or break your success. From retaining viewers to enhancing your brand, maintaining streaming quality is paramount. Let’s delve into why it’s crucial and explore some tips to ensure your streams shine. Invest in Quality Equipment Start with a capable PC or gaming console, a reliable internet connection, and a quality…
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on a completely separate note; shizun luo binghe with a disciple shen yuan who fell into the abyss??? *thinks about LBH canonically stealing SQQ's corpse for 5 years* he'd hallucinate i think. like, like visual and audial hallucinations.
Keeps thinking he's seeing SQQ in the corner of his eyes, or wandering between the trees, amongst a group of disciples. Thinks he hears him calling for him, but its just the wind or another disciple.
Gets Xiu Ya reforged but patently fucking refuses to make a sword mound. Because his disciple Is Not Dead :))) There was No Body. He's Not Dead. And If You keep Insisting That He Is, He's Gonna Skewer You :). He's holding onto Xiu Ya so he can return his most favored disciple's sword when he returns. It's on his hip right next to Zheng Yang where it's supposed to be.
Also this motherfucker?? does not sleep btw. He has the image of SQQ, wide eyed and hysterical and standing at the mouth of the abyss burned into his fucking eyelids. Can't use the dreamscape to escape it either because he keeps trying to save him and either he does and it's an incredibly cruel trick to wake up to, or he doesn't and he gets his heart broken in several different pieces again.
There is no convincing this man that Shen Qingqiu is dead. Absolutely nothing at all. He is buried so deep in denial that moles would be jealous of how deep he is. He keeps making tea for two in the bamboo house only to remember that it's just him. SQQ's fans are hiding everywhere, little reminders of his presence. He goes to wake up SQQ on the mornings he sleeps in-- only to find the room empty.
#svsss#luo binghe#svsss au#scum villain#scum villian self saving system#shen yuan#shen qingqiu#disciple shen yuan#lbh. visibly exhausted and with twitchy eyes: im fine :) | everyone else: ho no the fuck you ARENT.#SQQ was hysterical not because he found out LBH was half-demon but bc he was having a long-awaited mental breakdown over his autonomy :)#or (limited) lack thereof. he was having a sudden onset crisis of mortality and was handling at quite literally the WORST time. oops#im thinking very hard that LBH would never push his disciple into the abyss especially with no system to force him to. so SQQ either#had to goad him into it (failing always) or throw himself in. he ended up doing it himself but not before some very impressive hysterics.#BUT ALSO. IF THIS HAD BEEN WHERE SQQ WAS THE HALF-HEAVENLY DEMON INSTEAD IT WOULD'VE BEEN SO GREAT.#and by great i mean horribly angsty bc SQQ is NOT doing too hot and has. in very SY-like fashion. convinced himself that LBH will kill him#when he finds out he's a demon. so when it comes out i have this mental image of him lunging at LBH and LBH flinches back. but SQQ wraps hi#hands around the blade of Zheng Yang and yanks it up so the tip of the blade is digging into his chest where is heart is. LBH can't yank th#sword away without risking slicing into SQQ's hands. SQQ's hair has fallen out of its tail/bun and is now messily spilling down his#back and its NO helping the kinda deranged look he has going on. he's visibly shaking and his eyes keep flittering away and back at LBH's#face. SQQ is looking at the messages from the system warning him that he has to go into the abyss or punishment will occur. he's like.#rambling though. talking about how shizun doesn't *like* unclean things and there is nothing more unclean than a demon. like he is#INSISTING. LBH can't?? get a fucking word in. actually. SY isn't listening that much either anyways. too overwhelmed with the system and#the amount of stress he's under and his crumbling mental state and the innate and primal desire to live even when he's standing in front of#his own executioner. it all ends with him sitting on the ground at the lip of the abyss with his hair falling in his face. he looks so#unkempt and fallen apart and so distinctly *non-Shen Qingqiu* that LBH feels physically ill over it. tears are streaming down SQQ's face#and despite everything he is smiling. its not a nice smile. its a very frayed falling apart at the seams about to crack smile.#he tells shizun not to worry about staining his blade with this disciple's filthy blood because this disciple will take care of it himself.#and then he falls into the abyss before luo binghe can so much as grab him. the only reason LBh doesn't literally jump in after him is bc#he was numb with shock and the abyss was already closed before he could feel his legs again :]
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EVERYONE GO WATCH JOE HILLS
#I'm watching his stream and he's been talking about how he's just trying to stay afloat until hermitcraft s10 starts#he's draining his retirement fund to keep going fulltime until then#cause not as many people are tipping#hermitcraft#mcyt#I've subscribed to his patreon and if you can please do too!
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Why do people struggle so much with understanding pacing?
Okay, let me talk about my pet peeve when it comes to writing in any medium. Pacing.
People, who know me for long, will know that this has been the thing I have been complaining about since I was like 12. And there is a good reason for it.
See, when I learned to write, there was this guy who I greatly admired as an author. And after bugging him for a while (look folks, the internet was a very different place from what it is now) he did give me some recommendations on books on writing. And a lot of them went deeply into his pet peeve, which - you guessed it - was pacing as well.
And thus, I learned early on about story structure, and pacing, and how to pace out a story in a way grips the audience. This material I read went onto different techniques for different mediums, into how different cultures had a different ways of dealing with this, and so on, and so forth.
Some of my main take aways were, that a lot of very long stories struggled massively with pacing, and that a ton of people also very miscalculated their ability to handle characters in terms of pacing - because characters and pacing are two things that are very, very heavily connected.
I also learned something else, though: That a lot of western writing advice did not understand anything about pacing outside of the idea that stories were supposed to have three acts - or maybe five - and ideally from a certain fateful day in the early 2000s on, would follow the "save the cat" formular. (Mind you, I do not hate "Save the Cat", however, this formular has been created for movies. It works at times somewhat well for books, too. But it definitely does not for for pretty much anything serialized, because that is not what it was developed for.)
And I also learned another thing: Most people do not understand pacing either, because pacing is not a thing that is ever taught in normal school (like most things that are about creative writing are not). So, while some people might have a gut feeling that the pacing of something might be off, they rarely can actually say why. And this is only worsened by the fact that today's tiktok addicted society is so used to consuming ultra condensed media, that they will perceive anything less condenses than 1 minute tiktok videos as "too slow and boring".
So, please allow me - the guy who kinda hyperfixated on this specific writing skill - to talk about pacing. And this will be in the following points:
What is pacing actually?
How do characters relate to pacing?
Pacing, Streaming and the supposed "filler episode".
Pacing and Fantasy
Pacing in Action vs anything else
Pacing in books vs visual media
What Is Pacing actually?
Okay, I think one of the main issues when it comes to understanding pacing is, that a lot of people see pacing on a on a spectrum that goes from "I am bored" to "I can't follow the plot anymore". But that actually does not always have to do with the pacing - obviously.
Technically pacing is the speed in which the plot moves. Or, to make it more quantifiable: "How many plot points (beats) are covered per either time (in any timed medium) or per page (in anything you read)". Which makes sense at the first glance - but does actually often not line up with the subjective perception of this. Becau se here is the thing: No, fight scenes are not automatically fast paces. A lot of modern action movies have super slow paced - in terms of story pacing - action scenes. Because yes, during those action sequences a lot of STUFF happens, but nothing of it actually is in any way related to the plot.
Look, I freaking adore the Fast & Furious movies. But you could literally edit those movies down to like 45 minutes each and not lose a single plot beat. But of course, nobody would watch those movies - because yes, me and everyone else who adored those movies, is there to watch them lunch cars into space and see stuff blow up. I don't much care about the characters or the plot.
This is by the way also the kinda point that me and other people talk about, when we are unimpressed by "oh, but sex scenes don't add anything to the plot", while the same people would often not make the same argument about action scenes - even though there is a ton of movies and shows where the action scenes really do not add anything to the plot. A lot of people just do not perceive action sequences as slow pacing, because even if nothing that happens on the screen actually adds anything to the plot or moves it forward, it is undeniable, that STUFF is happening. So basically monkey brain will go: "Hehe, things go boom!"
Don't get me wrong: there absolutely are stories in which the action is moving the plot. Mad Max Fury Road is a great example. The movie is also about 60% action - but the action scenes actually add to the plot.
Meanwhile nothing tells you as much about how unimportant some of the MCU action scenes are, than the fact, that they are often done by a completely different team and will be done apart from the rest of the movie.
But yes, traditionally the idea was, that towards the "finale" of a piece of media, a lot more plot beats would happen over a shorter amount of time. You will see that also in a lot of beat sheets. There are more beats that need to happen in the third act of a story - if we go by three act structure. And often there is actually even more plot developments, as usually in a finale all the "plotlines" will kinda finish up in the end. So even plotlines where not a lot has happened to this point - this shows especially in serialized works both in TV shows and stuff like manga or comics - the important plot points will then often happen close to the finale, because it feels more "right".
In older serialized media - especially TV shows prior to streaming - you also had the same thing hold true towards the finale of a "story arc". In a lot of older shows, you would usually see a structure that looked like this.
The "rise" here technically has less to do with more stuff happening in later arcs or seasons - and more with the threat-level rising, and the convulutedness of a story. lol
But yeah, the take-away from this part should be: No, action does not equal fast pacing. There can be action-heavy shows with super slow narrative pacing - but it will to many not feel this way, because at least action is interesting to watch. Which also might be an explanation to why people are a lot worse in seeing the issue with action-scenes that are not adding anything in visual media, but might actually notice it in written stories. Because in books action scenes do not feel "fast paced" in the same way they feel in movies, where the often faster editing and the amount of motion on screen will create this effect.
Oh, and on the other side: Of course there can be slow paced plots that will leave you having problems following. At times, because they are badly written (aka: the media does not give you all the information you need) - and at times, because a piece of media might expect you to know a certain bit of information that you do not know. I can definitely think of a variety of scifi media, that just expects you to know stuff about computer stuff or space, and will not explain it to you. Which might make you need longer time to take plot developments in, and then leaves you reeling.
Another thing however that is also important is: If the pacing stays actually the same throughout a piece of media - rather than accelarating towards the finale (or finales if there are multiple) - it actually will feel wrong in some way. Often people (even I, who hyperfixates on this specific thing) struggle to point at it at first. But yes, this very much is an issue that also can happen. You want the pacing to accelerate towards certain points in the plot - and then slow down. If you had an important point, you want a few slower scenes/episodes/chapters afterwards, to allow the audience to somewhat absorb all the new things you presented them with.
How do characters relate to pacing?
Alright, now we come to the dicey part - specifically, because a lot of people (which includes narratologists, creative writing professors, and people professionally writing) actually kinda do not fully agree on this. So, fair warning: This is how I think.
A character arc in many cases absolutely is a part of the plot. Most media we consume these days are character driven, so the characters are absolutely centrally connected to the plot and the plot mainly exists to have the character move from point A to point B. Or, to make it more basic: To have a character realize that their WANT is not their NEED.
Sure, those characters will usually also accomplish something plot-related. But them accomplishing them is more often than not heavily connected to them fulfilling their character arc. (Please note: characters having a want but having to realize a need is something that is core of western storytelling. However, given that it makes for interesting character arcs, a lot of Asian media these days also will use this as a central driver for character development.)
In some pieces of media, the character arcs are way more heavily tied into the beats of the main plot, than in other. In adventure, action, and related a lot of fantasy and scifi, there is most of the time a character arc happening parallel to the main plot beats. Meanwhile often enough in more down to earth drama and romance, plot beats and character development beats are heavily interwoven. This is not a hard and fast rule - there absolutely is fantasy where the character arc is the plot arc, just as there is romance where the development does not play as heavily into the main plot - but you can generally observe it.
However, no matter how strongly the character development beats line up with plot beats, you cannot deny one thing: character beats are beats that also add to the pacing - even if they technically do not move the main plot forward. So, for example, if you have an episode in a show or a chapter in a book, where important beats happens in terms of a characters development (for example: they realize something important about themselves), this does not necessarily slow the pacing down - even if no actual plot beats happen.
What the fuck is a plot beat? What is a character beat?
This part of the essay was originally not included, but the people reading over it said I should include this.
If we say, that Pacing is basically the description of "Plot Beats per Time" or rather "Plot Beats and/or Character Beats per Time", then we also need to say, what exactly a Plot Beat is. I will fully admit, that this is one of those things in which I forget that this is not a thing taught in school.
I mentioned "Save the Cat" before. "Save the Cat" is a book about writing movies and specifically about pacing out a movie in a way that it is captivating. It mainly focuses on action, but you can absolutely use it for most other genres. And this comes with a so called "beat sheet", a collection of the main story beats that happen, showing when they are going to happen. It looks like this:

Basically a Beat is a scene, in which the plot (or a character arc) is moved forward by a bit. Basically anything that reveals something to the main characters, anything where the basic assumptions about the plot change, anything like that.
Examples for Plot Beats would be:
Character learns about something going on
Characters find out something important about the plot
Someone (either protagonist or antagonist) gets killed or injured
Characters get a new power or item that is important to the plot
Romance goes forward or a reason for the romance to happen is found
Characters find a hint for something they want to reach
And examples of Character Beats would be:
Character learns something about themselves
Character makes a decision for themselves
Characters realizes feelings about something or someone
Character overcomes trauma
And mind you, because I cannot fit this anywhere else: If you read these you might realize, why Musicals are basically a cheat for very fast pacing. Because you can put an entire character arc into a 4 minute song. This is why musical animated shows like Steven Universe or My Little Pony managed to pull some insanely paced episodes, like the Empire City episodes for SU, and the episode in which the Cutie Mark Crusaders finally got their Cutie Marks. Musicals are insane when it comes to this.
And something that you have to realize: While for movies and books certain Beat Sheets (Save the Cat is not the only one) work rather well, those Beat Sheets usually do not work well for Shows. And currently we are living in a time, where this becomes very noticable - because a lot of modern shows are written and aired as basically 4-8 hour movies, using often just the "Save the Cat" beat sheet (if you have read Save the Cat, you will see it EVERYWHERE, because it is so frequently used in western media), but... obviously, Save the Cat is made for something that has 2 hours, and as such a lot of modern media feels strangely slow and stretched out.
Pacing, Streaming, and the supposed "filler episode"
(Yes, this needed to be the gif for this. Because no filler episode has lodged itself quite as strong into my brain as this one.)
So, let me talk about the issue in modern media. Because oh boy.
As I said: I hyperfixated on this specific writing skill forever - and as such I was annoyed by "filler episodes" in TV shows. To explain for the youngest people (not that I am assuming a lot of those are on this hellsite lol): "Filler" was the name given to material that did not move the plot forward at all. So a "filler episode" was an episode, that was just there to fill the episode slot for the week, while no plot was happening. I am not fully sure whether the term originated with anime - but at least back in the early 2000s, before Shonen-Anime were done as 12-26 seasons that then allowed the manga to get ahead in between, "filler" was also the name used for those story arcs that the anime people made up for shows like Naruto, One Piece or Dragonball, that were not in the manga - and hence obviously also never added to any overarching narrative.
And what can I say: We did not appreciate the filler episode enough. Because this related very much to the last part: While filler episodes did indeed not add to the plot and usually by definition did not the character development, they actually still added something often enough.
They allowed the audience to get to know the characters a bit better and get a better feeling for the character relationships - and those episodes take out a bit of speed, which is actually important.
As said before: The pacing should not be even throughout an entire piece of media. In a TV series after an episode that was especially tense and pushed the plot or characters forward a lot, there should be ideally at least one or two episodes that move forward slower or even not at all. This allows the viewer to sit with the new developments for a bit - and of course the characters to have a moment to breathe and process whatever happened to them.
There is also the fact that those episodes usually give the audience a better understanding for the characters - and if you have an audience who at this point ideally care about some the characters, this will even be more successful.
And as I said. Back in ye olden days, a lot of people - me included - complained so much about Filler. But we were wrong. Fillers are amazing, as long as they do not overtake the whole show.
Pacing and Fantasy
Okay, let's talk about a thing, that is somewhat funny. A lot of fantasy - specifically written fantasy media - often has a pacing problem. And this problem comes from the Worldbuilding. Others forms of fantasy media (other than games - though pacing in games is whole different matter) have this too at times, but it tends to be worst in books.
Basically, when you are a fantasy worldbuilder, you have this whole world. And this leaves you with two problems.
a) You are afraid that people will not be able to follow the plot if you not give them a lot of information about this world and how it differs from ours.
b) Well, you build this entire world. And the people should KNOW.
So, a lot of fantasy media basically regularly will stop to explain to the reader or audience, whatever is happening right now. Some writers manage somewhat naturally put this in. Maybe they have a character that does not know a lot about for example magic or dragons, and they can ask questions and act as an audience stand-in. But even in cases, where the worldbuilding is somewhat brought in naturally (which by far is not all of them - because people usually do not naturally talk about stuff they both know, or think a lot about something they find naturally) those "explanation" pieces will make the plot come to a screeching halt.
So, the more worldbuilding you explain, the slower your pacing is.
And of course, pacing is not a reliable thing to keep people reading, and pacing will not always turn people off. But you know how people complain about how slow Lord of the Rings is? This is because of course, every time that Tolkien describes a piece of landscape over multiple pages, there is no plot happening on those pages. And while I personally think some of those descriptions are darn stunning, it is one of those things many people will not like.
However, this makes it a bit complicated. Because yes, worldbuilding explanations will slow down the pacing to a degree that can be problematic. But if you explain too little worldbuilding, people might struggle to follow the story. Which again is the most common problem if the pacing is "too fast" as well. Basically, people do not properly follow the plot and will struggle to understand what is happening and why.
But the opposite is true as well. I have read way too many fantasy books, where after the first 100 pages, I know a lot about the city the plot is set in, or about the magic system, but sadly have so far not been privy to any information what the plot is about, what the characters try to archive, or even who actually the characters are. And that, yeah... Is probably the most common reason why I put aside a variety of fantasy books in the past.
Pacing in Action-media vs anything else
Okay, let me talk about one other thing. See, the word "pacing" is at times used in some other context: In visual media, pacing will be used for the editing of what we see. Basically the amount of cuts that happen within a scene. Or, in a comic, the distribution of panels is also seen as a pacing element.
And anyone who heard people complain about how at times confusing the editing in action movies is, you know that this at times can get too much.
Still, in visual media action scenes feel usually fast - because the characters are moving around rather fast. In a visual piece of media, action scenes are often thrilling, because the characters are in constant danger of dying, and because a lot of stuff is happening. This often works better in visual media, than in written pieces. While it absolutely is possible to write thrilling action scenes, a lot of writers struggle with this, because they tend to overdescribe and that takes the speed out of the prose. But generally speaking, a couple of punches thrown - something that in a movie takes about 10 seconds - will in book easily end up in 200-500 words, which you will not read quite as fast. A bit more about that later.
And then there is the issue with the action scenes, that even is true for visual medial, is that they often really do not have any important plotbeats. Sure, if the characters have their final battle, that is a plot point. But in a lot of action media - especially TV shows - there are a lot of scenes included that really do not add anything, but just are there because folks love watching action scenes.
This goes so far, that people will think a show or movie with a lot of action scene will just be seen as "good fast pacing", even though if the actual pacing in terms of plot beats being spaced out is rather bad. As a good example I will once more nod at the Fast & Furious and the Mission Impossible movies, that often have horrid pacing and very confusing plots - but they do not feel really like it, because the movies are like 60% action scenes, and hence they do not feel like it when you watch them.
It can work at times. I spoke about my love of the F&F movies. Can I tell you a lot of the characters? Nope, but the action scenes are fun to watch!
But this also tends to mean, that in a badly paced movie or show, that is badly paced because the action scenes not adding any plot beats, everything tends to fall apart when the action scenes do not work. And often enough action scenes will still be prioritized over everything else in many of those pieces of media, making things fall apart easily.
Pacing in books vs visual media
I have hinted at this now multiple times: Written media is generally a bit harder to pace than visual media, because of the things you can and cannot control. While a writer in a book has full control over the scenario, a director of a show or movie had actually influence the timeflow of the things happening on screen. As a writer meanwhile you absolutely have no influence on the speed in which your reader will read.
Sure, you can somewhat influence it. Shorter sentences are easier read. An general lower reading level will allow people to read quicker. So simpler words, shorter words, shorter sentences will make parts appear quicker. You can use this for example in action scenes to have a bit more of this breathless feeling that an action scene on screen might have. Use short sentences. Do not link sentences up. Quick hits. Quick impressions. It can work - but it needs some training. Not to say it is fucking hard.
Generally speaking to my experience when you write a single novel, the "Save the Cat" Beat Sheet actually works rather well, if you are the kind of writer who is fairly good at planning things out. If I actually try, I will usually manage to plan out a story and predict fairly well how many words a chapter will have. So yes, for books I can very much use "Save the Cat" and it will work.
However, some things simply work a lot better when you have visual parts going on - but there are other things you can do better when you do not have the visual stuff. For example: A writer can do much more when it comes to motivation and introspection of characters. Yes, this slows down the pacing - but it is something that writing has basically over any form of media that is not a musical. (In a Musical you can characters do introspection through songs. Musicals are the ultimate way of cheating. I love them!)
Something I feel so many writers struggle with in terms of books is actually putting in a clear goal for the character from the beginning. Again: I have put too many books aside where I reached page 100 and did not yet have any goal for the main character.
That goal you give them does not necessarily need to be their final goal. Again: A lot of western storytelling deals with the incongruent nature of a characters "needs" (aka something that would actually help them) with the character's "wants" (aka what they think they would need). But at the very least the plot needs something that it can head towards from the very beginning - a hook to capture the reader.
There might be readers that are absolutely fine with just reading an exercise in worldbuilding - but you cannot expect them to be.
#writing advice#writing#media criticism#fandom meta#media analysis#writing community#writing tips#writing resources#pacing#storytelling#narrative#story structure#streaming#long post
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greenscreen guy
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Despite its small size, Valley Falls State Park is a real treasure. Most people who visit the park come for the falls on the Tygart Valley River and completely ignore the beautiful trails. The Rhododendron and Glady Creek Trails wind through some lovely old cove forest anchored by impressive boulder fields smothered in moss. It has that LOTR thing going, especially along some of the more secluded sections of Glady Creek, culminating in an enchanting, multi-tiered waterfall draped in rhododendron. This time of the year, the mountain laurel (Kalmia latifolia) and ninebark (Physocarpus opulifolius) are in bloom (I can't decide which is lovelier) and the fungi and ferns dominate the forest floor, now that the canopy has closed over. The American royal fern (Osmunda spectabilis), which grows in the nooks and crannies of the giant boulders at the edge of the river, is a personal favorite of mine.
#appalachia#vandalia#west virginia#spring#valley falls state park#tygart valley river#waterfalls#mountain stream#moss#cove forest#connoquenessing sandstone#geology#american royal fern#virginia grape fern#rattlesnake fern#northern maidenhair fern#mountain laurel#ninebark#crown-tipped coral#fungi#ferns
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🍅🏳️🌈👁️❓
#fanart#eye strain#suletta mercury#the witch from mercury#g witch#mobile suit gundam#gay tomato#love you so much#married and canon#lineless is so difficult#kudos to lineless artist#i tip my hat to you#i finish this over stream#if you wanna se de VOD#Its on my twitch page
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The way Odysseus sings “No more of us deceased, cuz we won’t take more suffering from you” and then in the next song sacrifices six men is wild.
I like to think that he would’ve found another way but Eurylochus chose that moment to reveal that HE was the one who opened the wind bag, sending them to Poseidon and subsequently away from Odysseus’ family, that HE was the one who betrayed Odysseus’ trust. And I think that had a hand in why Odysseus, after the song Monster and Suffering, where he proclaimed he would be a monster to all but his own, and then suddenly Eurylochus wasn’t his own. And if he couldn’t trust Eurylochus, his brother in arms and second in command, who could he trust?
#epic the musical#epic#epic post#odysseus#eurylochus#eurylocus epic#Odysseus epic#epic the underworld saga#epic the thunder saga#suffering epic the musical#scylla epic the musical#monster epic the musical#keep in mind the only exposure to the Odyssey has been PJO and Epic lol#I am in fact aware it’s not exact to the og story#I still can’t believe it was Eurylochus#the way my mouth dropped during the live stream I had no idea#I just figured it was bg characters and then it WASNT#my literacy skills should have tipped me off considering an entire song was about keeping your friends close and stuff but oh well lol
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Non-witchy life tip: get a dvd player and a library card. Streaming services are so wishy-washy and half the time you need an extra subscription to get the good movies and shows anyways.
You can usually find some dvd players in pretty damn good condition at your local thrift stores. You can also find good movies there :>
My library has movies you can check out, and as far as I know most other libraries do.
So go get a dvd player.
And a library card.
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A Writer on Writing: Jack Kerouac
Scribbled secret notebooks, and wild typewritten pages, for yr own joy
Submissive to everything, open, listening
Try never get drunk outside yr own house
Be in love with yr life
Something that you feel will find its own form
Be crazy dumbsaint of the mind
Blow as deep as you want to blow
Write what you want bottomless from bottom of the mind
The unspeakable visions of the individual
No time for poetry but exactly what is
Visionary tics shivering in the chest
In tranced fixation dreaming upon object before you
Remove literary, grammatical and syntactical inhibition
Like Proust be an old teahead of time
Telling the true story of the world in interior monolog
The jewel center of interest is the eye within the eye
Write in recollection and amazement for yourself
Work from pithy middle eye out, swimming in language sea
Accept loss forever
Believe in the holy contour of life
Struggle to sketch the flow that already exists intact in mind
Dont think of words when you stop but to see picture better
Keep track of every day the date emblazoned in yr morning
No fear or shame in the dignity of yr experience, language & knowledge
Write for the world to read and see yr exact pictures of it
Bookmovie is the movie in words, the visual American form
In praise of Character in the Bleak inhuman Loneliness
Composing wild, undisciplined, pure, coming in from under, crazier the better
You're a Genius all the time
Writer-Director of Earthly movies Sponsored & Angeled in Heaven
From “Belief and Technique for Modern Prose."
#jack kerouac#on writing#writing tips#writing advice#stream of consciousness#writeblr#spilled ink#writing reference#dark academia#literature#light academia#writers on tumblr#poets on tumblr#writing prompt#poetry#creative writing#writing resources
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Say click! Take a pic!
#the last comm from todays sketch request stream#its the only fully done one cuz holy shit they tipped very generously#if youre seeing this bless your soul#my art#fan art#anime art#omori#anime#omori fanart#omori basil#commissions open#art commissions
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Stu macher the type of guy to ask his best friend if they can cross streams and then get punched in the shoulder
Lmao yeah 100% canon. Honestly he's probably not even going to ask, he's just going to walk up beside an already pissing Billy and cross his stream immediately, and then he's gonna go:
"Dude, its like we're holding hands!😝 Can we touch tips? Just for a second-"
So you know Billy's going to attack him the moment he finishes.
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