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#super wings cultural
superwings-cultural · 2 months
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Nature and Animals: Elephant Sanctuaries - Thailand
Thailand is the main home of multiple Elephant Sanctuaries, in this contry, the elephant is in general important in their mainly culture and also considered as sacred animal for their symbolism in the buddhism, the white elephant is one of the most common specie in Thailand, among three.
In the way to held the elephant safe and in good healthcare, multiples sanctuares were build all over Thailand, as they are not only tourists attractions, but they also play a crucial role and provide a haven for elephants, promote ethical practices and the physical and psychological wellbeing of these creatures.
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The presence of theses sanctuaries afford many benefits, both for the elephants and the humans. For the people and tourists, they provide self-awareness and uniqueness meaningful experiences for them. The guests can observe elephants in their natural habitat, gaining a deeper understanding of their behavior and ecological importance. This firsthand interaction fosters empathy and appreciation for these magnificent creatures and promotes a sense of environmental responsibility.
For the elephant, it's mainly usefull for them due to their many years held in captivity, abuse and exploitation due of the industry, like overwork and many others things, but alse were in massive danger due to human activity and deforestation. The Elephant sanctuaries play a crucial role in the rehabilitation and rescuing system for these mistreated animals, so they can return in the wild after their stay in these locations.
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There are several elephant sanctuaries in Thailand, and some of them are the most renowned for the care and natural environment they provide for the different species of elephant that reside there. At least nine of them are located near the Thai city of Chiang Mai, including the Elephant Jungle Sanctuary, Into the Wild Camp and the Happy Elephant Home.
The aim of all these sanctuaries is to help these animals, considered as a great treasure for the Thai people.
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halfapersob · 1 year
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DR PEPPER PEARL
<the Dr pepper master post here>
- blood version under the cut and the sketch-
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I love pearl. Its not Weird to make art of your own fanfiction right?
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birdricks · 5 months
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been thinking about birdrick and romance rituals. like birdssss
like theyre watching a romcom or smth and bps explaining it and rick thinks it sounds dumb. but the next time he sees a cool rock or trinket he cant help but wonder if bp would like it. and he thinks back on all the times bp would let rick run his hands absentmindedly over his wings or wanted rick to be the first to hear him sing a new song hed been working on. and he suddenly doesnt think its so stupid anymore
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ladymiraclewings · 8 days
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I think that is so funny how each members of the Wild Team appear succefully in different Super Wings media.
Like Mira appeared only in the Culture China sub-serie, then she's with Wily in the movie. And then Swampy is with them and they will appear for a future episode of s8b.
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chimeride · 2 years
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Blizzard’s Chimera, the 208th Known One.
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paul-tlm-superwings · 11 months
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2023-2024 will be an even more exciting year due to the releases of:
- Super Wings the movie: Maximum Speed (coming soon)
- Super Wings season 8: Electric Heroes (coming soon)
- Super Wings: Culture China (already released)
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kitsoa · 1 year
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A fuck it I'm going in.
I need stampede plant lore/biology hc's
Flowers gained sentience from a higher dimension and had some babies but read the Bible too so now we've got some angel action. But I wanna know how they're intelligently designed cryptids.
That energy buzzing purr shit is my jam.
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paintpanic · 2 years
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you have to do mirror and wing kirby next
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You got it, boss!
So I've redesigned the hat for Wing here. I picked an old-timey aviator look, since it complements Jet's modern pilot costume. It also matches Birdon's hat! I tried to keep the colors from the original Wing design in the outfit.
These two were particularly inspired by their corresponding Helpers, Birdon and Simirror. I think they turned out nice!
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iidsch · 1 year
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Eve kissing Aoi on the cheek and everyone freaking out because that's a European thing is really funny but imagine Eve's shock when she finds out about onsens
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superwings-cultural · 2 months
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Architecture and Monuments: Great Sphinx of Giza - Egypt
The Great Sphinx of Giza is a limestonestatue of a reclining sphinx, a mythical creature with the head of a human and the body of a lion. Facing directly from west to east, it stands on the Giza Plateau on the west bank of the Nile in Giza, Egypt.
The Sphinx is the oldest known monumental sculpture in Egypt and one of the most recognizable statues in the world. The archaeological evidence suggests that it was created by ancient Egyptians of the Old Kingdom during the reign of Khafre (c. 2558–2532 BC).
A special feature of the Sphinx is its actual lack of a nose. The circumstances surrounding it about being broken off are uncertain, but close inspection suggests a deliberate act using rods or chisels. Contrary to a popular myth, it was not broken off by cannonfire from Napoleon's troops during his 1798 Egyptian campaign. Its absence is in fact depicted in artwork predating Napoleon and referred to in descriptions by the 15th-century historian al-Maqrīzī.
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It is unknown how the name of the Sphinx came to be, due to propably multiples origins, for example of its creator of the Old Kingdom, as the Sphinx temple, enclosure, and possibly the Sphinx itself was not completed at the time, and thus cultural material was limited. In the New Kingdom, the Sphinx was revered as the solar deity Hor-em-akhet (English: "Horus of the Horizon"; Hellenized: Harmachis)
The commonly used name "Sphinx" was given to it in classical antiquity, about 2,000 years after the commonly accepted date of its construction by reference to a Greek mythological beast with the head of a woman, a falcon, a cat, or a sheep and the body of a lion with the wings of an eagle (although, like most Egyptian sphinxes, the Great Sphinx has a man's head and no wings). The English word sphinx comes from the ancient Greek "Σφίγξ" (transliterated: sphinx) apparently from the verb σφίγγω (transliterated: sphingo / English: to squeeze), after the Greek sphinx who strangled anyone who failed to answer her riddle.
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Over the centuries, writers and scholars have recorded their impressions and reactions upon seeing the Sphinx. The vast majority were concerned with a general description, often including a mixture of science, romance and mystique.
From the 16th to the 19th centuries, European observers described the Sphinx having the face, neck and breast of a woman. Examples included Johannes Helferich (1579), George Sandys (1615), Johann Michael Vansleb (1677), and some others following it. Most early Western images were book illustrations in print form, elaborated by a professional engraver from either previous images available or some original drawing or sketch supplied by an author, and usually now lost. Seven years after visiting Giza, André Thévet (Cosmographie de Levant, 1556) described the Sphinx as "the head of a colossus, caused to be made by Isis, daughter of Inachus, then so beloved of Jupiter". He, or his artist and engraver, pictured it as a curly-haired monster with a grassy dog collar. Athanasius Kircher, however, depicted the Sphinx as a Roman statue
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ladymiraclewings · 11 months
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Summoning a tiny machine from Astra's satellite
in: Super Wings, Culture China
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insectwmn · 7 months
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i have negative interest in watching sports, but every time i hear someone in my family say sexist shit about women’s sport my desire to start actively following only women’s sport out of spite gets stronger
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aenramsden · 1 month
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The following is not my idea; it was the original brainchild of a friend of mine named Omicron, with help from various others including EarthScorpion, TenfoldShields, @havocfett and ShintheNinja:
So, you know what I want to do one day? Run (or play in) a D&D campaign in which the Big Bad Super Dragon that is fuckoff ancient and unfathomably powerful and whose actions have shaped history and bent the course of nations and had repercussions on the whole culture and society in the region where it's set; the Bonus Special Boss for some endgame optional quest after you defeat the direct BBEG and win the campaign...
... is a white dragon.
To explain this for people not deep into 5e monster lore; D&D dragons are sapient beings, and known for their instincts and tendencies, and whenever you meet an big evil dragon that's really old it's usually this ancient creature of terrible intellect Smaug-ing it up all over the place.
Except white dragons are fucking stupid. Like, they're still capable of speech and thought! They're just… feral, hungry morons. And you almost never see them portrayed as ancient wyrms for that reason; they lack majesty. Critical Role did it, yes, but even then, Vorugal is explicitly the most bestial member of the Chroma Conclave, and the others are the more intelligent planners and long-term threats. An ancient white as a nation-defining endboss, though; not a thug for a smarter master but as the strongest and biggest threat around is just not the sort of thing you tend to see.
Adventurers: "Oh wise Therunax the Munificent, gold dragon of Law and Good, what can you tell us adventurers of the evil dragons which rule this land?" Therunax the Munificent, 500-year old Gold Dragon: "Good adventurers, know this: this land is torn apart by the evil of Tiamat's spawn. The eastern marches are the dwelling of Furinar the Plague-Bringer, black dragoness whose hoard is a thousand sicknesses contained in the body of her tributes. The southern volcanic mountains are the roosting of Angrar the Wrathful, the fiery red dragon, who brings magmatic fury on all who do not worship him. And the northern peaks are home to Face-Biter Mike, the oldest and most powerful of all, of whom I dread to speak." Adventurers: "F-Face-Biter Mike???" Therunax: "Oh yes, verily indeed; two thousand years has Mike lived, and his eyes have seen the rise and fall of five empires, and a hundred and score champions have sought to slay him; and each and every one he bit their fucking face off."
Like... I want to see a campaign where Face-Biter Mike is genuinely the most powerful dragon in the region, if not the entire world. Where sometimes he descends on a city to grab himself some meatsicles and causes a localised ice age by the beat of his vast wings and the frigid wastes of his mighty breath and by the chill his mere presence brings to everything for miles around him, and everyone just has to deal with that for the next decade. An entire era of civilization comes to an end, an empire falls, tens of thousands starve in the winter, all because Mike wanted a snack. Where his hoard is an unfathomably vast mass of jewels and artefacts and precious stones frozen in an unmelting glacier, except he is a nouveau riche idiot with fuckall appraising skill, so half of his hoard is coloured glass or worthless knicknacks, and he doesn't give a shit.
"Your Draconic Majesty, this crown is… It's pyrite." "Yeah, well, it's brighter than this dusty old thing made out of real gold, it's my new best treasure. Throw the other one away." "…throw the Burnished Tiara of Bahamut, forged in the First Age of Man, your majesty???" "See? I can't even remember its fucking name." "But my lord-" "DO YOU WANT TO BE A MEATSICLE" "…I will fetch a trash bag, your majesty."
But at the same time, he's not stupid, he's just simple, and in some ways that makes him more dangerous than the usual kinds of scheming Big Bad you see in these things, while simultaneously justifying why Orcus remains on his throne (because he's lazy). Face-Biter Mike doesn't make convoluted plans or run labyrinthine schemes; he just has a talent for violence and a pragmatic, straightforward approach to turning any kind of problem he struggles with into a problem that can be resolved with violence. Face-Biter Mike has one talent and it's horrifying physical power, so his approach to any complicated problem is "how do I turn this into a situation where I can fly down and bite this dude's face off?" with absolutely no regard for the collateral damage or consequences of doing so, because those are also things he can turn into face-bitable problems.
"My lord, the dread necromancer Nikodemion is using his undead dragons to attempt a conquest of the eastern kingdom; his agents are everywhere, his plans are centuries in the making, what can we do against such a mastermind?" "I'm gonna fly over the capital and eat the eastern king." "M-my lord???" "The kingdom will collapse without leadership, Nikodemion will win his war, he'll take the capital and crown himself king." "And that helps us… how?" "Once he does I'll fly over to the capital and eat him." "…" "This is why you advisors all suck. You're all about convoluted plans when the only thing I need to win is know where my enemy is so I can fly down there and eat him. Stop overthinking things."
And, like, yeah, it's a simplistic plan, but when you're several hundred tons of nigh invincible magical death, you don't need brilliant strategy; the smartest way to win a war is, in this case, the simplest. He's not even all that clever at figuring out the consequences of face-biting, he's just memorised the common consequences of doing so.
(If you want to go all in on Mike being the major mover and shaker in the region; Nikodemion only even has a pet zombie dragon because Mike killed the last dragon to show up and contest his turf but wasn't going to eat a whole dragon by himself. Nikodemion got to stick around and amass that much power because Mike ate the Hero of the Realm while he was adventuring because he figured the Hero would come and try to slay him at some point. Nikodemion got started because Mike ate half the leadership of the Academy of High Magic who typically keep evil wizards and necromancers in check. And then eventually this product of Mike's casual, careless actions becomes a big enough problem to bother Mike personally, at which point Mike eats him too.)
He doesn't even really fail upwards, either! He is regularly reduced to nothing but the glacier he stores his hoard in, but he's Face-Biter Mike so nobody wants to commit to actually ending him forever lest they get their faces bitten the fuck off. And his hoard's in a huge-ass magical glacier so nobody can get to it without running into the Invading Russia problem; it's hard to wage war when everything is frozen over and you're both starving and freezing to death. Once he's been beaten back to his central lair and has lost all his holdings… I mean, he's still a problem, but he's a far away problem. So he loses his assets and spends a decade in a cave brooding it up while no one dares risk trying to actually kill him, and then a generation or two later he flies down to a kobold colony and gets himself some minions, or a dragon-worshipping mage comes to offer his service against a pittance from his hoard, or a particularly stupid cult starts thinking they can get in good with him and leech off his power, and then he's (hah) snowballing again.
He's also got a very… well, the kind of weird Charisma that Grineer bosses do. Like Sargas Ruk, who's a malformed idiot, but oddly charismatic. As he's a dragon, that makes him a natural sorcerer and thus Charisma is all he needs. He's pretty relaxed when he isn't in a face-biting mood, and he's kind of infectiously optimistic, because his life has taught him that he will succeed as long as he perseveres. So he just believes it.
And sometimes that's really refreshing to work for, as an evil minion of darkness! It's like, you're coming to your Evil Dragon Lord with terrible news; you've worked for evil overlords before, you know how it goes. You fall to your knees weeping and tell him that you've failed to seize the incredibly powerful magical artifact, you think your life is forfeit. And he's just like "Eh, it's okay, these things are all over the place. Better luck next time. You remember the guy who took it, right?" and you go "Y-yes, oh great lord!" and he's like "Sweet tell me his name later and I'll grab it" and then eats a frozen adventurer he kept around as a snack.
His followers tend to quickly realise that if they fail him, bringing some temple's silver or a sack of brightly coloured beads or a couple of dead cows means he's super forgiving because at least he's got something out of the day. "Oh boy, cows? It's been forever since I had those, ever since the Orc Steppe Nomads took over it's all about goats and onions. Today is a good day." He's a master of delegation by dragon standards, in that he just tells you "Just go get it done, I don't care how" rather than micromanaging you and constantly appearing as an image in smoke or taking over your campfire.
The key part of Face-Biter Mike as a threat to players (because he exists in the context of a D&D campaign) works well in that you can rely on several known quantities:
He will not pull sneaky shit that you don't see coming
He will not make convoluted plans that you must work to unravel
He will consistently attempt to come down and wreck you personally if he finds the opportunity and you are a threat to him
You cannot fight him head-on (at least not until the last leg of the campaign, and ideally as an optional boss rather than mandatory)
So as long as you are good at staying under the radar, thwarting his minions (whom he gives broad orders to with almost zero oversight) and not putting yourself in face-biting range, you can deal with him. If you succeed, it won't be the first time Mike has lost his assets and had to go brood in his glacier for a decade or two before rebuilding. It happens; he can deal with it. And that's a win for you within the context of a single campaign, so take the win.
And if you're not going to use him as an enemy, he works pretty well as a quest-giver, too! The costs for failure are obvious and straightforward, and "do whatever, just get me mine" means that players have a lot of freedom in accomplishing their goals. As far as evil overlords go he is actually one of the least dangerous to work for; his pride is relatively subdued by draconic standards, his goals are simple and typically achievable, and he is easily pleased.
(There's also a good chance he is the forefather of any draconic sorcerer in your party, because Face Biter Mike is a deadbeat dad.)
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emdeerm · 6 months
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Past saves Present
Og fic ig
In some cultures, it is believed that children are able to remember bits of their past lives till the ages of 3-5.
For Danny, the opposite was true. He got his memories at exactly the second he turned 5.
And he had to promptly dodge the blade of the boy in front of him.
His brother, his mind supplied. His twin.
Danny stopped swinging his own sword, focusing on dodging and avoiding the fate of being a slashed pillow. His new/earned skills especially helped with that greatly as his head was seriously trying to re-kill him.
"I yield," he rasped as he jumped away from his brother and looked at their Mother. "My head hurts, Mother," he added pitifully.
His twin looked slightly concerned for a second, before schooling his face in a way Grandfather has been teaching them.
"Tch." But he did put away the blade before their Mother, said a word.
"Dynial, Damian, you are not to stop until you have received permission in the future."
The boys nodded. Mother took their hands and led them out of the private training ground back to their rooms.
Danny spent the rest of the day lying down, slightly feverish and miserable as his brain was processing and acclimating the new set of memories. Clockwork said it wouldn't be too bad. We'll, the clock bustard has been wrong. It fucking sucked.
His brother was hovering. Their Mother was always around, not letting anyone into their space. Ra's is being kept in the dark.
A peaceful rest was all he needed for his brain to finish sorting out new information. And Danny was stuck in a bit of a dilemma.
You see, Damian and Dynial love their Mother, strive to be the best Demon Twins, and see nothing wrong with their life so far.
Their hands are still clean.
Danny, on the other hand, has many MANY choice words for his current situation and one Clock Ghost.
You want to try reincarnation ONE time! No wonder others don't really do that.
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Their days continued like they did before he got his memory back. It wasn't hard to be Dynial when he actually was him.
The nights were filled with planning. And a personally assigned mission: get Damian to be interested in normal things.
Stars weren't much of a hit. Uncultured child.
Animals were a little intriguing.
Simple art and craft projects seemed to hit the spot.
Keeping their little meetings and activities hidden wasn't as hard as one would think. Mother still had her missions. The two of them were often left alone in their wing of the place, the supervisors being allowed only till the doors. Ra's was the Head. He didn't check in on them all the time. The two of them weren't slacking in their training either and were considered prodigies.
Danny wanted out of this Cult.
A many months after feeding different information, facts, crafts and so on to his brother, Damian was curious. He was suspicious about the sudden knowledge but he was also 5. He only had to reference the Lazarus Pit (unfiltered and dirty ectoplasm? Seriously? Clockwork, you can't expect him to work on his vocation) once to convince the child.
They snooped around and found out that they had a father out in the world.
Danny got a plan.
It was super stupid. And dangerous as hell. As well as literally (half)suicidal. But he felt it in his chest and knew he'd succeed.
His Core was here. But it was sleeping. And if he wanted to be safe and away from here, he needed to start it up again.
The big pool of Ecto would do just fine. His Core would filter out the impurities.
He didn't want to stay here until his hands no longer protected. He didn't want such life for his brother either.
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Damian infiltrated the Lazarus Room just in time to see his brother jump into the Pit.
He ran to the edge.
He was sinking.
The green was too bright. The smell around them was too much. His ears rang.
He reached towards the water, eyes unseeing and hands numb. His heartbeat was too loud.
His brother's wasn't loud enough.
"Don't touch the puddles, Dami, you'll get sick," a gentle, cold hand stopped him from diving.
The child looked up. His brother was floating above the water. He looked all wrong. But he was there.
"I didn't want you to see this part..." his brother laughed awkwardly as he landed next to him. A bright ring of light blinded Damian for a second.
And his brother was back.
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Getting used to his powers again felt nice but tedious. Soothing his twin was heartbreaking. He didn't think this through hard enough.
Their Mother was none the wiser to the fact that one of her children died and came back. Nore was she privy to the escape being planned by both.
On one moonless night, when Mother wasn't there, the shift was changing and the world was asleep; two boys phased through the walls and flew. Small bags of stuff were strapped onto them as they traveled to their father.
Mother's notes called him Bruce Wayne, Batman, Beloved and Detective.
It wasn't hard to find him when they arrived.
Though, Danny didn't expect a furless furry and a pantless child to be their new family.
Can he ever get a normal Family???
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humanerrers · 5 months
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super not thrilled about antisemitism becoming a pet partisan project of the republican party.
elise stefanik is full election-denier MAGA. her politics are loathsome and include actively campaigning for Hitler stans and running ads that dog whistle Great Replacement. the idea that she or her party are some great bulwark against the rise of violent antisemitism is absurd.
they are entirely content to have the wink-and-nod support of avowed antisemites. it’s just that jewish fears of growing left wing antisemitism offer a convenient opening to republican politicians who want to advance their ongoing war with academia, which they view as a hostile internal enemy that is poisoning the culture. so glad to be a pawn in that not-at-all horrible game, where they will now use their supposed support for jews as cover to launder their Islamophobic, queerphobic, racist, and generally repressive “anti-woke” policies.
which is shit generally, of course, but is also potentially catastrophic for jews and our place in the culture. fuuuuck.
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