finished my most recent project, a gift-fic for Endless Summer. I'm really proud of it, I finally wrote the DADT story that I have been dying to read in fandom, and for the most part, it came out well, considering I wrote it 18 days basically.
Anyway, it's on to the next project. I am always so depressed after posting, the only cure is writing more. On deck:
"good fences make good neighbors" - it needs 3000 more words. I did that last week without breaking a sweat but I've only managed 90 words.
"you're the villain of your own story" - a post script to "there are no unnamed sources in a fairytale" - lots of commenters want to see the wife of Captain Van der Hollen again. So I'm working on something that picks up 5 years later in 2015.
maybe time running out is a gift - kicking around the idea of writing an Ice goes back in time. Not sure about this one- the number of timetravel fix-its in fandom numbers 90, of which one-third are IceMav. Can I say anything original here?
forgive me my trespass - Newly divorced, Ice receives notification that Mav is MIA presumed KIA and finds out he was the next of kin and executor of his estate. Among Mav's belongings are two videos, one for Bradley, and one for Ice.
survival is insufficient - my ICEMAV last of us WIP. There's nearly 80k on this. There's probably 50k more to write.
ghost in the machine - Bradley's postgraduate degree with the Navy revolves around AI intelligence and creating a timeless simulator for future pilots, and who better to model the program, but the late Admiral Kazansky? At first, Pete agrees, believing there is no way a computer could come close to being Ice. Then he sees what the engineers have done.
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If my mom sees a significant amount of blood she gets lightheaded, and has fainted on some occasions. Once it happened when we were kids, I wasn't there to witness it but I heard the story from my dad. Basically my brothers, around 7 or 8 at the time, were playing outside while my mom was making their lunch, and she accidentally cut her finger. It wasn't anything serious, but it drew a fair bit of blood and she passed out. My dad saw this and rushed over, but he didn't really know what to do so he just sort of started slapping her to wake her up (not recommended, but he had no idea and panicked)
At that exact moment my brothers both came in from playing, and all they saw was our mom unconscious on the floor and our dad slapping her. So, like, without even saying a word to each other they both just INSTANTLY start whaling on him, like, full blown attack mode to defend our mom. Which obviously didn't help the situation, but she did wake up and everything was fine.
Now our dad says that he's actually really glad they attacked him over what they thought was going on, because it means he raised good boys. And I still think that's true, they're very good boys.
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I just saw one of your fave games is What remains of Edith Finch and I’m so happy! I feel like its a lesser known game but i loved playing through it. I’m so happy to know more than just my small friend group know about this game!
Sorry this isn’t a question. Also want to say that you’re art is amazing and the development of the designs is so interesting to see. Also the way you draw intimate scenes have so much emotion to them. I love the Aj and rarity kissing comic so much, you can just feel their love for each other ;w;
Thank you so much!
I highly, highly, highly recommend What Remains of Edith Finch to anyone interested in narrative game experiences/"walking simulators." It's one of those games that was handcrafted with nothing but love. Every room you explore is just... real. The way the light flows in and makes the colors of the living room, the kitchen, the bedrooms glow. Playing the game is like walking through your childhood home as an adult and seeing how the dust clings to everything you once touched. Also genius-level gameplay mechanics, ones that can make you completely empathetic with the character you're embodying or feel completely complacent in their tragedy. It's really not fair to call it a walking simulator because it's so much more and so much smarter than that.Everyone talks about the fish one.
The theme of death and memory and storytelling and the burden of invisible trauma and self-fulfilling prophecies is so affecting too. The ending made me cry.
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after that wack-tastic piece of media i figured we could all!! use a break!!!!!!! so!!!!!!
(more) doodles below the cut. and some commentary! Hurray!
^^ Post game is interesting. Most of the timeloop is about figuring the deal with the memories, some of it is about sif comng to terms with the king, and the very very end of it is about everyone regaining their memories.
so i say it again post game is REALLY interesting!!! because everyone, collectively, is trying to balance their old memories and their new memories. everyone except siffrin. who is not 1:1 old siffrin but is the closest to it, considering how much loop's been through.
loop??? becomes corporeal at some point in the end.
it's very bittersweet! i think! the whole of the party does an "i want to remember!!!" sequence, fighting with their own minds to fill the gaping holes they'd always ignored.
-- loop, after realizing the extent to which they're familiar with the party, had tried desperately to get the party to remember them throughout the loops. in hopes that something would change. they never remembered.
at the same time, siffrin is talking to the king - they're fighting with eachother physically and verbally, desperately trying to get the other understand. resetfrin is not the siffrin the king hated so earnestly, not the siffrin he tried to snuff out.
over the course of many conversations with the king, siffrin caught on. the king is the major lore dump here and is who causes most of the narrative development because i say so !!!!!!!!!!!!
actually. about post game. do you know why their designs are like that
resetfrin hated the lack of autonomy he had over their own body so they decided to. cut their hair. it's a bit curlier now that there's not a lot weighing it down
they decided not to keep the star stuff the king gave them. yada yada character development or whatever.
they gave their cloak to loop!! who is. siffrin again. physically at least. both siffrins are siffrin but with clear differences! like hair length and hair texture! and ohhhhhhhh no what do you mean the universe gave them the wrong body?? what?????? how cruel!!! how blasphemous!!!!!!!
loop hated the idea of keeping her hair darkless (mirror pronouns for loop btw!!! remember that!!!). it reminded them of what it was like to be ghostloop. which they hated!!! but they couldn't have their hair be lightless because that was resetfrin's new thing, so... they just. kept dying the bottom parts of it lightless. it's a compromise
how does the party distinguish the two siffrins, name-wise? uhhhhhh. ask me that question later. idk.
if.... if i have pre-game planned out. and post-game planned out.
then the inly thing I don't have planned out is the ACTUAL time loop bit
it's quite daunting because? that's like the entire point of the original game? it feels like i hve to live up to so much and like fhe loops have to have such a packed, coherent story
though, to be fair, most of what I'm writing will just be. the time loop bit. so i guess I'm figuring it out as i go
anyway, actually talking about the two sketches above, ghostloop is for SIFFRIN'S EYES ONLY!!! she can hit things but things can't hit her and all that.
after figuring out, through past loops, that the King can't see them, they realized siffrin was their only connection to the physical world. The Last Piece Left of them, physically and metaphorically. the whole time they longed for something else to acknowledge their existence. acknowledge theyre real
they also realize they can do Fuckery
the king has a Sixth Sense for loop's Fuckery,,, flipping him The Bird resulted in a rather quick death for Siffrin. whoops!!!!!
this au is. more closely revolved around gloop than i thought. don't worry!! i have a lot of gloop content planned! but. but you need to understand the pain of resetfrin and the king. the misery snd desperation fhe king felt about his country. siffrin pleading with the king, countlessly, hoping to see some SEMBLANCE of the man he once knew. you need to know the missing pieces the party finds, a hollow feeling settling itself around their hearts. you need to know so bad.
so you'll get gloop content! i am a big fan of the little guy myself, really. but !!! this au is not ONLY about them, believe it or not! hehe. haha. giggles. ok ill stop
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What did/do you like about Pharah?
Uh, gameplay-wise, I really love characters in shooters who rely on three-dimensional movement techs. Chaining together hover and jump to stay in the air for as long as possible and keep momentum is so satisfying, and picking enemies off from the sky made me feel like a bird of prey. I was a good Pharah main.
Story-wise, there unfortunately isn't much to canonically go off because Pharah is so underutilized and neglected. Her personality's pretty boilerplate "heroic hero" (she's literally inspired by Captain America).
But it's the crumbs/bits and pieces that I really latched onto. Pharah's a confirmed lesbian; her short story with Baptiste implies she harbors a crush on Mercy (fucking thank you.). She's biracial Egyptian/First Nations. She has major mommy issues, having grown up both admiring and resenting Ana. She's the bridge between Old Overwatch, inspired by the idealized heroes who surrounded her childhood, and New Overwatch. She's one of the only inter-generational characters in the cast; someone whose experiences span the gap, which is why I seriously believe Pharah would make a great main character.
There isn't much to go off of, though; she's a very uncomplicated character (she's a soldier for a private military corporation, lol.). But that just means she's a blank slate character, so I've seen fanfic writers run wild and create some really interesting takes on her. My favorite interpretation of her's a dense, herbo gym-bro type (a lot of her liens are about work outs, exercising, and playing sports) who's easily excitable under her seemingly self-serious, armored visage. We see how she tends to gloat and hype herself up when she's on a streak too, so Pharah definitely has a competitive and boastful side under her more professional and militant performance.
Now Mercy? Mercy is a real complex character.
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