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ask from over on cohost that i wanted to crosspost over here!!
hi!!! i'm assuuuuming you're talking about the effect in this one?
i'm using something called parallax mapping!! i know most people know what parallax is and how it works in the realworld but im just gonna demonstrate it real quick just so i dont have to keep going "ok now imagine how parallax works"
so imagine you have two windows. in the middle of the window on the left, there is an Orb. it is directly in the middle of the window. the window on the right also has an Orb, but this one is pushed backwards outside the window quite a bit. now if you look at the two windows, and turn them, you get this:
for the first window, the Orb stays basically in the center of the window. but in the second window, if you turn the window right, the Orb "looks like" it's moving left
parallax mapping is essentially taking this assumption, that if you change the angle you are looking at an object, the further away an object is, the more it will move in the opposite direction. i will spare you on the matrix math involved but you can get the exact relation you need by getting the Tangent Space View Direction. you dont need to understand the math behind this to use it
so, lets go back to the window example, how would you make the same effect, but with just this 2d texture of the Orb?
what if, whenever the object it was attached to turned right, you just moved the texture to the left, by X amount, where X is how far into the window the orb is. you would essentially be cheating god and "faking" the parallax. it would look like it's moving like it's far out of the window, but really, it's still a 2d texture. it would look like this:
i was too lazy to make the shader and record another gif but i dont need to because functionally it would look almost identical because when you turn it right the Orb moves left
again, you can just Know the right direction to push the texture in based on the current angle by getting the Tangent Space View Direction. ok another example. what if you had a black and white noise texture, like this
now what would happen if, instead of moving the whole texture X amount. you moved each pixel a proportional amount based on how bright it is. a 100% black pixel would not get moved at all, and a 100% white pixel would get moved the furthest along the Tangent Space View Direction. a pixel thats right down the middle would move half that distance etc etc. well it would look something like this!!!
thaaat's the basics behind it!!! it's also used for effects like faking room interiors through windows with just a 2d texture in biig cityskapes and the like
you can see how the cube example looks kind of like an ice cube with the distortion, that's Not intentional and how parallax mapping artifacts. i do not care about it, because i make crystals. but some people do care about it, so you can use parallax occlusion mapping, which is like parallax mapping but a step up
here's some more reads on it if you are interested!!! https://simonschreibt.de/gat/windows-ac-row-ininite/ https://www.patreon.com/posts/playing-with-29753575 https://catlikecoding.com/unity/tutorials/rendering/part-20/ https://halisavakis.com/my-take-on-shaders-parallax-effect-part-i/
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Hey, I wanted to ask, do you have any tips for numbers and their meanings, For example: what does the number 5 represent?
Writing Notes: Symbolism of Numbers
In symbolism, numbers are not merely the expressions of quantities, but idea-forces, each with a particular character of its own.
The actual digits are, as it were, only the outer garments.
All numbers are derived from the number one (which is equivalent to the mystic, nonmanifest point of no magnitude).
The farther a number is from unity, the more deeply it is involved in matter, in the involutive process, in the“world.”
The first 10 numbers in the Greek system (or twelve in the oriental tradition) pertain to the spirit: they are entities, archetypes and symbols.
The rest are the product of combinations of these basic numbers.
Below are the most generally accepted symbolic meanings of each number.
ZERO
Non-being, mysteriously connected with unity as its opposite and its reflection; it is symbolic of the latent and potential and is the “Orphic Egg.”
From the viewpoint of man in existence, it symbolizes death as the state in which the life-forces are transformed.
Because of its circular form, it signifies eternity.
ONE
Symbolic of being and of the revelation to men of the spiritual essence.
The active principle which, broken into fragments, gives rise to multiplicity, and is to be equated with the mystic Centre, the Irradiating Point and the Supreme Power.
Stands for spiritual unity—the common basis among all beings.
Guénon draws a distinction between unity and one, after the Islamic mystic thinkers: unity differs from one in that it is absolute and complete in itself, admitting neither two nor dualism.
Hence, unity is the symbol of divinity.
Is also equated with light.
TWO
Stands for echo, reflection, conflict and counterpoise or contraposition; or the momentary stillness of forces in equilibrium; it also corresponds to the passage of time—the line which goes from behind forward; it is expressed geometrically by two points, two lines or an angle.
It is also symbolic of the first nucleus of matter, of nature in opposition to the creator, of the moon as opposed to the sun.
In all esoteric thought, two is regarded as ominous: it connotes shadow and the bisexuality of all things, or dualism (represented by the basic myth of the Gemini) in the sense of the connecting-link between the immortal and the mortal, or of the unvarying and the varying.
Within the mystic symbolism of landscape in megalithic culture, two is associated with the mandorla-shaped mountain, the focal point of symbolic Inversion, forming the crucible of life and comprising the two opposite poles of good and evil, life and death.
THREE
Symbolizes spiritual synthesis, and is the formula for the creation of each of the worlds.
Represents the solution of the conflict posed by dualism.
Forms a half-circle comprising: birth, zenith and descent.
Geometrically it is expressed by three points and by the triangle.
The harmonic product of the action of unity upon duality.
The number concerned with basic principles, and expresses sufficiency, or the growth of unity within itself.
Associated with the concepts of heaven and the Trinity.
FOUR
Symbolic of the earth, of terrestrial space, of the human situation, of the external, natural limits of the “minimum” awareness of totality, and, finally, of rational organization.
Equated with the square and the cube, and the cross representing the four seasons and the points of the compass.
A great many material and spiritual forms are modelled after the quaternary.
The number associated with tangible achievement and with the Elements.
In mystic thought, it represents the tetramorphs.
FIVE
Symbolic of Man, health and love, and of the quintessence acting upon matter.
Comprises the four limbs of the body plus the head which controls them, and likewise the four fingers plus the thumb and the four cardinal points together with the centre.
The hieros gamos is signified by the number five, since it represents the union of the principle of heaven (three) with that of the Magna Mater (two).
Geometrically, it is the pentagram, or the five-pointed star.
Corresponds to pentagonal symmetry, a common characteristic of organic nature, to the golden section (as noted by the Pythagoreans), and to the five senses representing the five “forms” of matter.
SIX
Symbolic of ambivalence and equilibrium, six comprises the union of the two triangles (of fire and water) and hence signifies the human soul.
The Greeks regarded it as a symbol of the hermaphrodite.
It corresponds to the six Directions of Space (two for each dimension), and to the cessation of movement (since the Creation took six days).
Hence it is associated with trial and effort.
Shown to be related to virginity, and to the scales.
SEVEN
Symbolic of perfect order, a complete period or cycle.
Comprises the union of the ternary and the quaternary, and hence it is endowed with exceptional value.
Corresponds to the seven Directions of Space (that is, the six existential dimensions plus the centre), to the seven-pointed star, to the reconciliation of the square with the triangle by superimposing the latter upon the former (as the sky over the earth) or by inscribing it within.
It is the number forming the basic series of musical notes, of colours and of the planetary spheres, as well as of the gods corresponding to them; and also of the capital sins and their opposing virtues.
Corresponds to the three-dimensional cross.
The symbol of pain.
EIGHT
The octonary, related to two squares or the octagon, is the intermediate form between the square (or the terrestrial order) and the circle (the eternal order) and is, in consequence, a symbol of regeneration.
By virtue of its shape, the numeral is associated with the two interlacing serpents of the caduceus, signifying the balancing out of opposing forces or the equivalence of the spiritual power to the natural.
It also symbolizes—again because of its shape—the eternally spiralling movement of the heavens (shown also by the double sigmoid line—the sign of the infinite).
Because of its implications of regeneration, eight was in the Middle Ages an emblem of the waters of baptism.
Corresponds in mediaeval mystic cosmogony to the fixed stars of the firmament, denoting that the planetary influences have been overcome.
NINE
The triangle of the ternary, and the triplication of the triple.
It is therefore a complete image of the three worlds.
The end-limit of the numerical series before its return to unity.
For the Hebrews, it was the symbol of truth, being characterized by the fact that when multiplied it reproduces itself (in mystic addition).
In medicinal rites, it is the symbolic number par excellence, for it represents triple synthesis, that is, the disposition on each plane of the corporal, the intellectual and the spiritual.
TEN
Symbolic, in decimal systems, of the return to unity.
In the Tetractys (whose triangle of points—four, three, two, one—adds up to ten) it is related to four.
Symbolic also of spiritual achievement, as well as of unity in its function as an even (or ambivalent) number or as the beginning of a new, multiple series.
According to some theories, ten symbolizes the totality of the universe—both metaphysical and material—since it raises all things to unity.
From ancient oriental thought through the Pythagorean school and right up to St. Jerome, it was known as the number of perfection.
ELEVEN
Symbolic of transition, excess and peril and of conflict and martyrdom.
According to Schneider, there is an infernal character about it: since it is in excess of the number of perfection—ten—it therefore stands for incontinence; but at the same time it corresponds, like two, to the mandorla-shaped mountain, to the focal point of symbolic Inversion and antithesis, because it is made up of one plus one (comparable in a way with two).
TWELVE
Symbolic of cosmic order and salvation.
It corresponds to the number of the signs of the Zodiac, and is the basis of all dodecanary groups.
Linked to it are the notions of space and time, and the wheel or circle.
THIRTEEN
Symbolic of death and birth, of beginning afresh.
Hence it has unfavourable implications.
FOURTEEN
Stands for fusion and organization.
And for justice and temperance.
FIFTEEN
Markedly erotic.
Associated with the devil.
OTHER NUMBERS
Tarot
Each of the numbers from sixteen to twenty-two is related to the corresponding card of the Tarot pack; and sometimes the meaning is derived from the fusion of the symbols of the units composing it.
There are two ways in which this fusion may occur: either by mystic addition (for example, 374 = 3 + 7 + 4 = 14 = 1 + 4 = 5) or by succession, in which case the right-hand digit expresses the outcome of a situation denoted by the left-hand number (so 21 expresses the reduction of a conflict—two—to its solution—unity).
These numbers also possess certain meanings drawn from traditional sources and remote from their intrinsic symbolism:
24, for example, is the sacred number in Sankhya philosophy, and
50 is very common in Greek mythology—there were fifty Danaides, fifty Argonauts, fifty sons of Priam and of Aegyptus, for example as a symbol, we would suggest, of that powerful quality of the erotic and human which is so typical of Hellenic myths.
Repetition
The repetition of a given number stresses its quantitative power but detracts from its spiritual dignity.
So, for example, 666 was the number of the Beast because 6 was regarded as inferior to seven.
Contained within a multiple
When several kinds of symbolic meaning are contained within a multiple number, the symbolism of that number is accordingly enriched and strengthened.
Thus, 144 was considered very favourable because its sum was 9 (1 + 4 + 4) and because it comprises multiples of 10 and 4 plus the quaternary itself.
Lastly: Dante, in the Divine Comedy, has frequent recourse to the symbolism of numbers.
Sources: 1 2 3
More: On Symbolism
Hope this helps, would love to read your writing if it does!
#symbolism#writing reference#dark academia#spilled ink#writeblr#writing prompts#literature#writers on tumblr#poets on tumblr#writing prompt#poetry#creative writing#numbers#light academia#fiction#novel#booklr#bookblr#writing resources
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Resources for Creating: My Go-To things.
Update: I’ll be updating the list on this page from now on, since Tumblr can’t handle so many hyper-links in one post, on Dreamwidth - right here, so I won't have to update it multiple times. Please note: I keep updating this list, and updates aren't showing up on reblogs. Please check the original post for the most up to date list.
Sooo this is going to be a long comprehensive list. I got back to this game after a long time and with a different computer, with a dedicated graphics card, hurray! It made me want to return to making things, so while gathering back all the necessary stuff, I've complied this list. It might be is updated as I go along, but these are the main things I use. Maby one day i'll even finish something. So here are my go-to resources & tutorials; I'm posting it here for safekeeping, and hopefully others will find it helpful. Everything that's listed is here free. So many wonderful things for free under the cut.
Programs – General:
Creating: Blender. Blender Addons: 3D Print Toolbox – comes with blender, enable it from within the program. Originally for 3d printing. Good for fixing flipped normals, and some quick general repairs. Source Tools And source tools wiki – for exporting as SMD!!!! (SimPe: to enable bump maps for the mesh on import). GMDC Addon for Blender 4.0+ by Nopke.
GIMP. GIMP Addons: G'MIC-Qt. Resynthesizer. Nvidia dds?. Doesn’t it come with Gimp?
Other: Nvidia Texture Tools Exporter (iirc it works with all graphic cards that are compatible, doesn’t require Nvidia). For making Normal / Bump / Cube Maps. For high quality compression.
NormalMaps - Online, For making all types of maps, has good setting menus. A very cool tool.
Converting: Umodel, for Unreal Engine (Static meshes: export as gtlf.2. Animated meshes: export as psk. Requires Add-on). AssetStudio, for Unity. AC Viewer, self implied (+ USD Addon for blender). QuickBMS* and support forum, for basically everything else. (don't forget the required scrips, down the same page). *I haven’t tested it fully yet, but it was recommended here. A tutorial for it is listed further down. Works like a charm.
UV Mapping: UV Mapper, Classic (free) and the most recent Demo (for visualization).
Programs – Sims:
Never Mind the Bollox, Here's Osab and MAGIkarp to the rescue!
Latest version of SimPe, works with a non-default installation path. Chris Hatch's updates.
Home Crafter installation, Post by Huge Lunatic at Sims2Artists.
Repository Wizard, by Pick'N'Mix Mods. A game changer.
DBPF Compare, by Pick'N'Mix Mods.
Object Relocator, also by Pick'N'Mix Mods.
SMD Tools, by Lazy Duchess.
The Compressorizer, by JFade – Lazy Duchess's edit.
Bulk Rename Utility, to change file names in well, bulk. As explained by io here.
Lot Adjustor, by Mootilda at MTS.
Tutorials:
Override the game's graphic settings via Nvidia, as explained by iCad. The settings to Nvidia Profile Inspector she linked to at MTS have been deleted for some reason, here they are via WebArchive.
Meshing in Blender:
Mesh Optimization Info (and links), by Crisps&Kerosene.
Additional - Reducing Polycount:
Tutorial, by Flaming-Chickens (another username on other sites perhaps?)
Edge – Un-subdivide, a quick one by CG Link.
Transfer high poly details to low poly object in Blender, by 3Dnot2D.
Shrinkwrap Modifier - Blender Tutorial for Beginners - Basics, by in2vert.
Placeholder for this Addon that I want to try but haven't found, something for AR that was on facebook's defunct AR.
Scaling tips, by Blender Secrets.
How to fix inverted/ flipped normals, by ipaintsmallthings.
Converting: How to Extract 3D Models, Textures, Music from Unreal Engine Games, by iwanMods.
Extract 2D/3D/SFX Unity Assets fast & easy from your Unity Game, by iwanMods as well.
How to use QuickBMS, by darkhorse.
Guide to Converting 3t2 and 4t2 Part 01 and Part 02, by Chiaroscuro/tenlittlepandas.
Converting TS4 Windows and Doors, by Crisps&Kerosene.
Using Different Material Maps as Shading/Details for Base Texture, in Gimp or Blender, by Pineapple Forest & Crisps&Kerosene: https://www.tumblr.com/crispsandkerosene/764893644571525120/great-info-thats-the-reason-some-conversions?source=share
Texture Editing in GIMP:
Using Gimp Add-ons: G'MicQT. Resynthesizer. Both by Davies Media Design. This guy's channel for Gimp in general – here's a good one to begin with. And another one about layer masks.
Making a texture Tile Seamless: 1. My favorite - How to Make Seamless Textures for Cinema 4D - 3 Levels of Photoshop Wizardry using iPhone Photos, by School of Motion.
2. Simple Trick for More Realistic Texture Patterns in GIMP, by Davies Media Design – Quick and simple, using the Resynthesizer plugin. Good for patterns.
Making walls in SimPe out of a square texture, with minimal quality loss. To be written.
SimPe: Cloneable Objects: A List of Good Objects for Cloning, by IgnorantBliss at MTS.
Huge Lunatic's Tutorials, Her website.
Object Creation for Absolute Beginners, by Moune.
Sims 2 start to finish Object Creation Tutorial, by JWoods, Numenor, Lethe_s & IgnorantBliss.
The Material Definition (TXMT) Guide, by PixelHate – very comprehensive. Part 5 is about Bump/ Normal maps.
Null (Texture-less) Groups, by Skell. For bodyshop, for Objects see an elaboration by Midge the Tree below.
Crisps&Kerosene discovered how to add specular maps to objects! It's incredible there are still new things to discover in this ancient game.
More on Specular Maps, by Pineapple Forest.
Making new flooring & walls with SimPE, by Charisa. Includes adding Bump/Normal maps. She added a file to clone from in the comments below. It works for normal maps as well. Here's cool discovery in the game files.
Expanding footprint: a mini tutorial, by Deedee.
How to add correct drop shadows to objects, by Yuxi, via Wayback Machine.
Making Objects Viewable in Neighborhood View, by iCad.
Making Objects Visible In Build/Buy Mode, Invisible In Live Mode, by Midge the Tree.
Making Seasons-Friendly Trees, by Echo.
Io/ Serabiet's resources list, mainly for Bodyshop but not just.
Pineapple Forest's Tutorials, useful tips for efficiency and optimization.
MTS modding forum in General.
The Sims 2 Tutorials, on Tumblr. A database, is more updated.
Sims2Artists tutorials section.
LeeFish modding forum.
Garden of Shadows, Tree of Knowledge section.
Troubleshooting: What to do if you get a System.OutOfMemoryException Error, SimPe Forum, via WayBack Machine. Thank you @fanseelamb for the find.
How to read object error logs: I just want to know what causes it!!, by Episims.
Common TS2 errors, by Midge the Tree.
General game fuckery: How to Stop Sims 2 Crashing (Memory Allocation Fix and 4GB Patch Repair), by Jessa.
Graphics card problems, LeeFish forum.
Graphics help - DIY, by Kiri. How to fix faulty Texture Memory allocation, and the problems that stem from it. Tumblr can't handle anymore hyper links so here it is: https://celebkiriedhel.tumblr.com/post/189431721483/graphics-help-diy
General: Switching between save folders without renaming them, by Nopke.
Resources:
3D Models Online*: Various furniture designers' websites: Porada, Zanotta, Muuto, Hay, Poltrona Frau, many luxury furniture designer basically.
3D Warehouse, belongs to Sketchfab (get the Collada files).
Scan the World.
Wikimedia Commons. And more.
*(NOT OPTIMIZED).
Textures: Architextures.
Fabrics & Wallpapers: Natural Stones: Wall Plasters:
iCad's Woods. Shastakiss's Cluedo Metals, Yeti Metals, Pirate Woods. Goat's Woods.
Textures from other games: Dishonored, Thieve and much more, by Saricoya at GoS. Dreamfell by io.
Resource sharing threads at Garden of Shadows.
SimPe - General: CEP Extras list, HugeLunatic at Sims2Artists.
TXMT settings for different materials, by Hafiseazale.
Extended SimStandardMaterial Shader for the Sims 2 + Optionally Brighter Sims, by Crisps&Kerosene.
Custom CubeMaps, by Crisps&Kerosene.
Shiny TXMT Settings & Cube Maps Packs, by Pineapple Forest.
Build/ Buy: Templates for Recoloring Maxis items; MTS Templates sction, Hafiseazale (+cc), ZeroDark.
Template for Seasonal Trees, Gwenke at Sims2Artists.
Making Roof Recolors, Tutorial & template by Numenor, great template by iCad.
Pack for making food clutter usable, by DeeDee.
CAS: Default Makeup Packages - BYO Packages, by Huge Lunatic.
Body shape, Io/Serabiet on Tumblr.
Skin template, Io/Serabiet on Tumblr.
Hair texture, iCad.
Color Actions, Pooklet on Tumblr.
That's it for now.
Edit: forgot about CEP extras. Added more links. Edit 02: Added Troubleshooting section under tutorials.
#ts2#ts2 resources#ts2 creation resources#ts2 resources for creators#the sims 2#sims 2#resources#ts2 cc#sims 2 cc#the sims 2 cc#well its cc related#sims 2 resources#the sims 2 resources
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Arc 3 Predictions Electric Boogaloo
Because there's certain stuff that makes a Lot more sense now even as we're left with more questions, so let's talk about it.
Aaravos and the Cosmic Order / Claudia
So Aaravos wanted to take down the elves and dragons. Now the archdragons are all gone circa S7, which means he can hit the ground running upon his return in seven years. This means that the next target can fully be the Cosmic Council outright, and more recontextualization about how creating Eternal Night would make them suffer (though I don't think he'll repeat plans).
I could see him giving instructions / ideas to Claudia through dreams or visions, and she's armed with her amulet in the meantime and will maybe track down a replacement staff since she doesn't have one anymore. (Or she'll want to steal it back from Callum since it was a product of both her 'fathers'.) Other antagonists such as Finnegrin (maybe) and Kim'Dael (more definitely) will likely be interwoven.
That said, I think there'll be plenty of conflict already for our protagonists to deal with even before any of our old foes show up again.
Aanya + the Fire Ruby Project / Ezran & Zym
With the arrows temporarily able to dispose of Aaravos (even if I mandate he let himself get chained down in 7x07 in order to manipulate Ezran) and his imminent return, Ez and Aanya have an incentive to keep going with Project Ruby Fire. However, we also know thanks to interviews that Aanya has an adoptive brother, and from Tales of Xadia that:
The city is more fortified of late, as there are rumours of internal treason. The farmers worry that young Queen Aanya isn’t old enough or wise enough to protect what’s been built over the centuries.
So what I'm thinking is that adoptive brother Grark may pull a Karim and work on the project behind his sister's back or stage a coup. This could also put Ezran at odds with Zym, as Project Ruby Fire was designed specifically to be good at defeating dragons and to be so destructive that the mere threat of them would be enough (but, of course like the Mage Wars, someone's gonna use it). Having deeper, more politically / personally driven conflicts between Ezran and Zym (he had conflict with one brother, and now another) is also possible now that Zym can speak, and I think they'll take full advantage of it.
Ez and Zym together have always represented Hope the most (3x06), as Ezran found the egg, they're the two young princes turned kings, and are spearheading things forward.
So what happens if/when they start to crack? This could also provide a contrast to Janai and Amaya, as their new nieces/nephews through Miyana and Karim could provide a conflict. Even though the kids themselves will be too young and Miyana convinced to walk a different path, that doesn't mean they won't be used or treated as symbols by somebody else to sow more conflict.
Evrkynd and Elarion
The choice to establish a new city to show the growing unity between elves and dragons makes sense, but it made me wonder why do it now and not as an end-of-arc 3 idea. Then I considered that perhaps it's to set up Everkynd as an Elarion parallel: a glistening, shining city, where after it fell the land was divided and more chaos ensued.
Only Evrkynd will emerge and stand the test of time, of course, with the connection between the two halves being maintained and strengthened. But still, a thought I'll probably have something more eloquent for later.
Callum, Corruption, and the Cube (+ Rayla)
Was thinking over 6x06's "the darkness and corruption will overwhelm you" in addition to the choice in S6 to establish that Callum's father died of a chronic illness / the consistent comparison to dark magic as a plague/infection/sickness (2x08, 5x01, 5x03, 5x04, 5x09, etc). The options I'd considered for how the corruption would manifest post usage usually fell into two camps: instantaneous and complete, or gradual and ongoing. I'd thought the second one would be interesting for a mid-season dark magic use, speculating it'd be like the shadowmonsters in taking a few days or longer for something to take.
I certainly didn't think it'd be a process over Years, but given the seven year timeskip...
I'm picturing something like Callum still taking mushroom salves or potions regularly from Muhko (hence that inclusion for Zubeia) to stave off corruption overwhelm, and giving him parallels to Damian. This would also potentially enhance the feeling of "living on borrowed time" he and everyone, but him and Rayla in particular, are bound to feel as they know they have Limited Time before Aaravos comes back.
I'm also curious as to how openly or how much Callum will be studying dark magic, even in comparison to before ("Well, I've read a lot about it"). He has Viren-Claudia's relic staff, and the corrupted sun stone within it, so there could be interesting ideas or experiments there. The fact that Callum has the Staff and the Cube and the white streak does not bode well for him.
An additional assumption is that Callum will go to Elarion offscreen (cause that is a Long skip) but be unable to find what he's unknowingly looking for (the primal magic book?). I also don't think at this point I have to go into much more detail about CHET given that we've been here with the theory for 4 years, and pieces of evidence at the time that felt like a stretch are now being incorporated, such as:
The Cube pointing to Elarion, which was incredibly important to ancient humanity and Aaravos
Elarion poem is associated with nature (flowers of elarion) and dark-light motif
Rayla is Callum's light in the darkness and his destructive path. She was prepared to destroy him (7x09) and will likely save him in the future.
The flowers of Elarion were involved in a story where they were seen as gifts / "fair exchanges of beloved for beloved". Then Rayla, by Aaravos' own word, was described as Callum's "beloved" (7x09).
The entire conversation with Dark!Callum and the cube in the woods in 7x06 but especially "If you love her, you'll be the you that can save her" and "I have always been a part of you."
Basically: it's not over till the cube is plot relevant and all the foreshadowing / lines of dialogue surrounding it have come full circle in some manner. In Arc 3 we trust.
Misc Predictions / Ideas
that didn't belong anywhere else!
Given that we know Aanya has her older brother and Prince Kasef has a younger sibling, I think it'd be interesting if they teamed up to try and stage mutual coups or something.
Since the archdragons are gone, I'm curious what project ruby fire would be used against. Maybe just other dragons? Or invoking stuff from the past mage wars.
More info on the relic staffs and self-eating I think for sure can be expected, as well as what happened to make Kpp'Ar completely change his mind.
I'm expecting S8 to be catch up and set up much the way that S1 and S4 were.
There are river pirates between Duren and Neolandia (Tales of Xadia) so I could see Finnegrin being woven back in there, although I'd love to go back to Scumport and see any changes Elmer has made.
Kim'Dael feels like a 2 season antagonist to me, in order to reintroduce her (maybe Aaravos inverting the Moon Nexus set her free) and then to draw on her history with the Moon Fam (Bloodmoon Huntress graphic novel).
A lot more lore on the Startouch elves / I'm fairly certain Shiruakh was a star devourer dragon
Aaravos making the Cosmic Council mortal, etc etc.
Sol Regem lore and backstory
#tdp spoilers#tdp#the dragon prince#predictions#arc 3#s7 spoilers#analysis series#analysis#brotp: the once and future kings#queen aanya#rayllum#tdp theory#post season seven
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here is a reading guide for post-age up jon, including the good parts only so you guys could appreciate him more.
THE UNITY SAGA

superman (2018) #7 - 10 this is the story that started it all. jon goes on a space journey with his grandpa and comes back seven years older with enough trauma to last him for the rest of his life and more.
THE ONE WHO FELL

superman #29, action comics #1029, superman #30 - 32 during his time in the future, jon discovers his father might not have much time left in the present. worried about his dad, jon tries to warn him and prevent the inevitable. this story is cute and shows clark's love for his son and how proud he is of the man jon has become.
WARWORLD RISING

action comics #1030 - 1035 follows up the pervious story. clark and jon find refugees who escaped warworld. while clark is ready to help 100%, jon thinks it's a trap to lure his father and is vocal about his suspicions. this story lets jon have flaws, and they make complete sense for his character. while he isn't the main main character, it's a great read to help you understand his character.
SON OF KAL-EL

superman: son of kal-el #1 - 6, annual 2021, #7 - 8, nightwing (2016) #89, superman: soke #9 - 18, action comics #1050 after clark leaves for warworld to help the people there, jon is left in charge as the main superman on earth. with his dad gone, his identity being public and the weight of the world on his shoulders, jon tries to figure out the kind of hero he wants to be. this series also introduces jay nakamura, a journalist and a freedom fighter jon falls in love with. the final three issues is jon's reunion with his dad.
DARK CRISIS ON INFINITE EARTHS

dark crisis #1 - 7 with the whole justice leauge dead, jon tires his best to keep the world spinning and the people in it hopeful. he goes around, trying to form a new justice league. this story shows how jon truly is his father's son and that he deserves the title "superman", as well as his strengths, and his undying spirit.
RISE OF METALLO

action comics #1051 - 1056 clark comes back from warworld with twins, whom he and lois later adopt. jon struggles seeing his parents raise the kids in a way they couldn't raise him because of the time they lost. still though, jon tries his best to be there for his new siblings.
this is jon's main timeline since he came back from his space trip. those are the required stories. bellow, i'll list some comics that aren't necessary to understand him, but are nonetheless good.
THE SUPERMAN OF METROPOLIS

future state: superman of metropolis #1 - 2 this is a future state story that isn't canon. jon bottles the city of metropolis in hopes of saving it. the story follows the consequences of his choice.
OUT THERE

dark crisis: worlds without a justice league - superman #1 do you wonder what would've happened had jon grown up with his folks? do you wonder what he would've been like had he not spent his formative years in a volcano prison? well, this is a story for you. this is clark's perfect world, and in a perfect world, he gets to see his boy grow into a man.
NIGHT AT THE CIRCUS

nightwing (2016) #101 - 104 (back up story) nightwing investigates a mystery in the circus and calls jon for help. the story is a cute team-up between the two.
A HEART IN METROPOLIS

action comics #1059 - "a heart in metropolis" (back up story) jon and jay struggle to find time to spend together, with life getting in the way. finally, the boys find the time to go on a date.
MAGICAL MYSTERY CUBE

superman & robin special #1 cute jon and damian team-up. if you like the super sons, this is a story for you. it shows that their friendship can still work, even with jon being older now.
ELECTRIC

lazarus planet: assult on krypton #1 - “electric” during the lazarus planet event, a common criminal gets powers and decides to join jon in helping people. their dynamic is fun: a righteous hero and a flirty villain. even though i don't particularly ship them, i still enjoyed their interaction.
this is it, guys. this is the list. happy reading! :)
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Metatron's Astrology Cube by Camille Murgue
"We are born at a given moment in a given place and like vintage years of wine we have the qualities of the year and of the season in which we are born. Astrology does not lay claim to anything else." - C.G.Jung
Metatron's Cube
Metatron in Spirituality and Mythology
Before we dive into the world of Metatron’s Cube, it is essential to understand the figure behind this sacred symbol – Archangel Metatron. This celestial being holds great significance in various spiritual traditions and has been mentioned in mythological and religious texts throughout history.
Archangel Metatron is often referred to as the “Chancellor of Heaven” or the “Angel of Life.” He is believed to be one of the highest-ranking angels in the celestial hierarchy, acting as a bridge between humanity and the divine. In Kabbalistic tradition, Metatron is associated with the topmost Sephirah on the Tree of Life, Keter (Crown), representing divine unity and infinite light.
Mythological references to Metatron can be found in Jewish mysticism, particularly within Merkabah (chariot) mysticism and Kabbalah. According to some interpretations, he was originally a human named Enoch who ascended to heaven and transformed into an angelic being. His transformation from mortal to angel signifies his role as a mediator between earthbound humans seeking a spiritual connection with higher realms.
Metatron’s roles and attributes vary across different belief systems. In some traditions, he is considered a scribe who records all actions taken by any soul throughout its existence. In others, he is a powerful guardian angel who protects individuals on their spiritual journey. Some even believe that Archangel Metatron helps souls transition from life to the afterlife.
Metatron’s Cube and the Merkaba
Metatron’s Cube and the Merkaba are two interrelated symbols in sacred geometry, each with unique spiritual significance.
Also known as a star tetrahedron or three-dimensional Star of David, the Merkaba consists of two interlocking tetrahedrons (one pointing upward and one pointing downward), creating an eight-pointed star when viewed from certain angles.
In Hebrew, “Mer” means light, “Ka” refers to spirit, and “Ba” signifies body; thus, the term “Merkaba” encapsulates the concept of a light vehicle that carries our soul and body between different realms or dimensions.
Hidden within Metatron’s Cube lies a three-dimensional representation of the Merkaba.
To uncover this connection, focus on specific intersecting lines within Metatron’s Cube that create equilateral triangles arranged in an upward- or downward-pointing orientation. Visualizing these triangles as part of interconnected tetrahedrons reveals a three-dimensional version of the Merkaba.
This connection between Metatron’s Cube and the Merkaba is another demonstration of how sacred geometry brings together different symbols through common patterns and themes. Metatron is known for connecting humans with spiritual realms, and the presence of the Merkaba in Metatron’s Cube emphasizes this link even further.
Metatron’s Cube and its Spiritual Significance
Metatron’s Cube is rich in symbolism and holds deep spiritual significance. It is believed to represent the divine energy that flows through all creation and acts as a bridge between the physical and spiritual realms. The interlocking lines and circles symbolize the interconnectedness of all life forms and the unity of the universe.
The cube itself is a symbol of stability, foundation, and structure. It represents the physical world and the four elements: earth, air, fire, and water. The triangles within the cube represent the divine trinity, the union of body, mind, and spirit, and the balance between the masculine and feminine energies.
As discussed, Metatron, the angel associated with this sacred symbol, is often referred to as the “scribe of God.” He is believed to transmit divine knowledge and wisdom to humanity, acting as a guide and mediator between the human and divine realms. Meditating on or working with Metatron’s Cube is said to invoke his presence and assistance in matters of spiritual growth, transformation, and understanding.
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"Silent Waves and First Embrace" - a prequel to "His Angel"
Title: "Silent Waves and First Embrace" - a prequel to "His Angel"
Characters/Pairings: Post!Endgame!Steve Rogers x Female!Adoptive!Stark!Virgin!Reader
Summary: The beginning of the Reader's and Steve's new "relationship".
Word Count: 3k+
Reader is in her 20s and Steve is in his mid 30s.
Minors DNI! Please and thank you!
Contents/Warnings: Lack of self care, grief, mentions of multiple major character deaths, talks of death, depression, talks of not eating, but not an eating disorder, talks about wanting to die, not suicide, reader has an anxiety attack, reader has trauma and ptsd, it's just an overall shit show, but I promise it ends well, grab tissues, hopefully I listed them all, if I didn't please let me know!
Author's Note: Grab your tissues and get ready to cry. Here's the prequel! I'm so happy this is finally out of my drafts! I know I promised this like weeks ago, but I wanted to get it perfect. I was going to make this into two parts, but I figured out a way to weave them together. I used Y/n to refer to the reader. I changed some of the plot in Endgame. The major change (which I would like to apologize in advance for, I know some people will not like it) is that the reader was with Nat and Clint on Vormir. If you read part one of His Angel, you know that Steve never went back to Peggy. I kept Steve passing down the mantle of Captain America to Sam, I just didn't write about it. Steve is like a secret consultant to the avengers that only a few people know about, that's the vibe I'm going with. I made the reader a paralegal, it was the first thing that came to mind. Part two of His Angel is in the works and I'm also going to write a part three!
I apologize for any spelling or grammar errors. I'm only human. Do not repost my work anywhere. Likes and reblogs are welcomed and appreciated. Thank you for all the love and support on part one! Peace and love, enjoy. 🤍
Star Divider by: @enchanthings ⭐
Today was one of those days when the big and brave Captain America just wanted to be Steve Rogers. A scrawny little kid from Brooklyn. He wanted to leave the flood gates open, with all his emotions on the table. Instead, he'd put on his Captain's hat to bear in front of the team. To unity them in a time of immense grief. He'd convince everyone that he was fine and that everything was going to be okay, even when the world had just lost their best defender. Steve had to be the one to hold up the torch. He would shine the light in this new and dark reality, that they would come to accept eventually.
He looked into the mirror to check if his tie was in place, when he heard a knock at his door. Steve wasn't expecting anyone. He checks through the peep hole and sees no one, he doesn't sense any danger. Opening his door, he looks down to see a package addressed to him. He couldn't find a name of the sender anywhere. He picks it up and looks around again before closing and locking the door. Opening the package, he finds a cube. Taking it out, he places it on the kitchen table, noticing a small light start to blink.
"Friday is this thing on? Oh, wait. I got it!" Tony Stark appears in the hologram flesh.
"Hopefully you can hear me, and see me, new tech! Cool right, life size me or past life size me I should say." Steve stood in awe. It had been a while since he heard and saw his friend. He sits down at the table.
"So I recorded a few of these. I update them about every few years or so. You know, to stay current with whatever world disaster decides to strike the planet. Your name was added to the list this year, only a lucky bunch has the honor of receiving one. Cue the confetti!" Actual confetti bursted out from the cube.
"Ah! Tony!" Now Steve's floor was covered in an unexpected and definitely not welcomed rainbow surprise. Leaving him slightly annoyed, slightly. A few pieces landing in his hair. He shakes his head to get them out, vowing to clean the rest of the mess up later. Steve was already running late as it was to Tony's memorial.
"Like that feature?" Tony smirked, "Yeah, I only did that to yours." Steve rolls his eyes at the late billionaire. Of course.
"Obviously, I'm dead, no shocker there, it was going to happen at some point. Now you probably wonder, what could this schmuck possibly want from beyond the grave. Well, it's about Y/n. I'm calling in a favor Cap. With Nat and I gone, I honestly don't know who to trust more with the one person who can't trust at all. I don't know a better man for the job, or I'd be knocking at his door instead."
"I left the other non-biological child to Happy, he's too much of a fanboy of yours. Sure, he'll take everything you say in, but that would be boring for you, too easy. As for Morgan and Pepper, they'll have Y/n, but someone needs to be there for her first, because she's going to want to be there for everyone else, but herself. Which is where you come in." Steve couldn't believe what Tony was saying.
"Let's be real, you need a new challenge anyway. Life was gonna get pretty dull without us. I know you though. You can't run away from a problem. You always need something to fix or in this case, someone. All you gotta do is show up and listen. She somehow finds a crack, slips through, and rebuilds herself. It'll take awhile. She just needs a little glue now and then. Reassurance. The only thing I would say is, if she asks for a hug, that's when I know something is really wrong, and then the worry kicks in." This was a side of Tony that Steve rarely saw.
"In all seriousness, I know we never talked about what happened after the accords, we chose sides, two different extremes. We kinda just had a mutual understanding and shelved it. Especially since, "the planet being at stack" was looming over our heads again. Now I come to you at the time of my possible death. It's fitting honestly, we could never really have these types of conversations, without something going to shit to get us here."
"I can't shake this feeling that death is- might, might be knocking at my doorstep soon, and leaving the people I love the most behind, scares me." Tony took a long pause.
"I'm sorry." Two words that Steve never thought he would ever hear Tony utter out. He could hear the heaviness it carried. The apology wasn't just for the accords. It was for everything that had happened between them, throughout the years of knowing each other.
"I can't force you. I've attempted that before, it didn't go so great if we both recall. You could just ignore this message entirely, heck send it to the moon! I did install that feature by the way, for your entertainment. For how many times you did want to rocket me up there, now you can." Tempting. Steve continued to listen.
"I know this is a big ask, especially coming from me, and if taking her on is a burden, I understand. No judgment. I know that you always wanted to "get a life", finally rest, but, this is Y/n we're talking about. My daughter, Y/n. I took on the role of being a father to her way before I adopted her. I can't leave her to the wolves Steve. Someone needs to be there for her so she can be there for Pep and Morgan, because she is not going to let anyone else do that." Steve could see the earnestness in Tony's eyes. He felt a twinge of honor strike him that Tony would trust him with you. Your safety and well being took precedent. That was becoming abundantly clear to him.
"Well, I'm gonna go before this gets more awkward, it's completely out of character for us to sit here and have a pow-wow. Thank you for listening. Hopefully, you'll take my favor into consideration."
"I know I didn't say it much or ever but, Dad wasn't all that wrong, you can be pretty great sometimes. Thanks Cap, for everything."
The hologram shut down. Steve ponders on Tony's request. He wasn't wrong. Life was starting to get boring without them. Taking you on would be a challenge for sure, but defiantly not a burden. Steve likes you. Not in a romantic way (yet), but you were pleasant to be around, very cordial and respectful. You didn't cause problems and Nat always spoke highly of you. Your dark sense of humor did scare him sometimes though, but that wasn't anything new, he dealt with Tony's for years. You're also extremely resourceful and reliable on missions. Except Tony wasn't talking about taking care of you on missions. This was about the future. Your future, where a man who was and will always be a father to you, was now gone. Your life was being turned upside down. Steve knew in that moment that he couldn't turn his back on Tony, or on you.
Friday's voice pulls Steve back into reality.
"Would you like me to send this message to the moon Captain Rogers?" Steve lets out a deep laugh. Tony, you son of a bitch.
"As entertaining as that would be, no. Thank you Friday." the AI shuts down. Steve puts the cube away, intending for it to stay hidden forever. Before heading out the door, he looks into the mirror again. Captain face on, accepting his new mission. Ready to lead the team one final time, and ready to be there for you for the rest of his life.
It had been a few days since the memorial.
Happy took Morgan out for the day to give you and Pepper a break. To give you both time to focus on yourselves. Sadly, you were doing the complete opposite. You were dissociating. You couldn't bring your mind to the new reality you were facing. Most of your energy was focusing on the well being of Pepper and Morgan, and everyone else. Only reserving a small amount for yourself. Barely. You hadn't been eating either. What's the point. It's not like anyone noticed, or so you thought.
You sat in your bed, head against the window, looking out towards the lake. You were completely lost in your own world that you didn't notice Steve standing in your doorway until he knocked. It pulled you out of your trance to look in his direction.
"Can I come in?" Steve asked.
"Can't stop you." You shifted your eyes back towards the window. Steve's gaze was too piercing for yours. He sat down in the chair across from your bed. The silence started to engulf your room.
"Did you eat anything today?" He pried, you didn't say a word. He noticed your eyes shift slightly, you'd been caught. Your silence was enough for an answer. Also, Pepper had noticed and ratted you out to him.
"I was thinking of stopping at that diner down the road. Wanna join me?" Steve continued, he was met with more silence, he didn't like it. The silence and you loosing the will to take care of yourself. That job was in his hands now.
"Y/n?" You continued to not acknowledge him.
"Y/n, you have five seconds to agree or I'll put you over my should-" You cut him off.
"Yeah right, I'd love to see you try. I'm tired Steve."
"Oh I wonder why." You roll your eyes at his response. He didn't seem like he was going to leave anytime soon until he got what he wanted. Stubborn son of a bitch.
"Fine, I'll go, happy?" The sarcasm rolling off your tongue like a second language.
"Ecstatic. I'll grab your coat, meet me downstairs." Steve left you in your room. Once he got to the top of the steps, he took a deep breath. Tony, you left me an impossible task.
He went back downstairs, coming face to face with a worried Pepper.
"How is she?" Pepper asked, exhaustion plastered on her face.
"Best that she can be. I've convinced her to come with me and get some food. Hopefully she'll eat something." He gave her a small smile of hope.
"That's good, every time I try to ask, she gives me the same old "I'm fine." routine." Steve could tell Pepper was at a breaking point.
"Are you going to be okay Pepper?"
"I will be." She pauses. "Happy should be back soon with Morgan. He said he would stay a few more days here with us, keep us company." She tried to look convincing to the captain, but Steve saw right through. Tears started to fall from her eyes. Steve immediately embraced her in a hug which she greatly accepted.
"If you need anything, I'm a phone call away. You sure you don't want me to wait here until they get back? I don't mind at all." Steve assured her.
"The offer is incredibly sweet, but I'm positive. I'm okay, thank you Steve." She signed in solace as they pulled away from each other. They heard your footsteps coming down the stairs, Pepper quickly wiping her tears away. Steve turned to look at you. You looked so small, but also like you were going to set the world on fire, and not in a good way.
"Ready?" He asked, grabbing your coat and helping you put it on. You gave Pepper a hug and assured her that you'd be back soon. Pepper was relived that you were finally getting out of the house and doing something for yourself.
The drive was painfully silent. Steve wanted to know what was going on in your head. He guided you inside the diner, and asked for a booth in the back, away from the crowd.
He opened his menu and started to peruse. Taking a quick glance up at you. Your menu closed, head in hand and looking out the window.
"So, I hear you're a paralegal. What type of cases do you work on?" He asked, looking up from his menu, trying to strike up a conversation. Steve knows everyone grieves in different ways, he was trying to figure out yours. What he did figure out early on was that you're hard to read. Even with his heightened abilities, he couldn't pin point your emotions. Usually, Steve could read the terrain of any situation pretty well. Once in a blue moon, he could even read Nat, but you, you were uncharted waters.
"Really Rogers, you're asking me about my job?" You glance at him.
"Honestly Y/n I don't know what to do, I don't know what you need. I'm trying to navigate this. Please tell me what you need, or at least tell me what's going on in your head." You looked at him, finally turning the rest of your body to face him.
"Well for starters, you pulled me out of my room, which is the only place I ever feel safe, and two, we're in public. That's something I actively try to avoid."
"I just-" You cut him off.
"Right now, I want a bomb to drop on me, or Thor to strike me down with lightning. I've asked God to do it, but he won't answer."
"Y/n-" You cut him off again.
"Tony was right about you. All you do is intervene, and force your way into people's problems, until it's fixed your way. They end up just going insane! It's smothering! You're smothering Steve! You don't listen at all! Please, just listen. If you're asking me what I need, I just need someone to listen."
Listen. Tony did say to listen. Listening he could do, but he realized how difficult it would be for him. Everyone knows that Steve likes to fix problems, but he could listen or at least try his best to. It beats the silence you were giving him a minute ago. "Okay, I'll listen, lay it on me Y/n."
You starred at him blankly, surprised by his response. "Well, I- I got it all out now." You cross your arms, trying to close yourself off from him.
Steve's lips lift into a small smile. Your eyes meeting his. He's never really looked at you before until now. Your Bambi like eyes. How beautifully your hair fell, or the shape of your cute nose and inviting lips. Wait a minute.
"What'll it be?" A waitress appeared to take your order, snapping Steve back into the present from his daydream about you. He looks back at his menu, trying to make a quick decision of what he wanted. You turned your attention back towards the window again. You definitely weren't going to order at all. Steve gave the waitress his order and at the very last second, he squeezed in an order for you. Steve handed the menus back to the waitress and thanked her. As she walked off, you gave Steve a small glare.
"I said I would come, I didn't say I would order something." You huffed in annoyance.
"You didn't order, I did." You roll your eyes at him.
"I'm not eating it." So close, Steve thought. He thought he had actually gotten somewhere with you.
"Okay, I've listened, now you're going to listen." The captain's voice in him had activated. That got your attention real quick.
"I know you're hurting, horrifically. I don't expect a smile or a thank you from you or anything else for that matter. You're fuming and hurting beyond belief. But I need to make sure you're going to be okay and that you can take care of yourself. Pepper is worried. You taking care of everyone else but yourself is harming you. You're going to burn out Y/n! You know I can't let that happen to you! What would happen to Morgan if something happened to you. She can't loose you too." You turned away from him. Steve was hitting a nerve in you.
"Y/n, look at me." Steve gently commanded. Reaching out to lightly grab your hand to get your attention. You pulled away and looked back at him, your eyes starting to glaze.
"You don't get it." You voiced softly. You slid out of the booth and ran out of the diner. Steve called out to you. He got up and chased after you into the parking lot.
"Y/n! Y/n wait!"
"NO! You don't get it! They're gone Steve! Really really gone! They're not coming back and I'm left here alone and I- I can't-" You were hyperventilating, trying to catch your breath. You put your hands on your knees as your body was setting into a panic. Tony and Nat knew a version of you that no one else would ever know. You could be your complete and most vulnerable self with them. You couldn't be like that with anyone else. Ever.
Steve tried to approach you.
"No just-" You put a hand up to stop him from coming closer. Steve stopped in his tracks. You dropped to sit on the pavement, still trying to catch your breath. Steve felt a few tears start to prick at his eyes, the captain facade he'd been wearing was starting to melt away. The one thing that you were wrong about was that he did get it. They weren't coming back. The world regained everyone while you two lost part of the only family you ever knew.
"Morgan will never know the full capacity of her father's love. She only got to experience a fraction of what I got and I'm not even his daughter! I'm just an employee's child that was cast aside! That he decided to take pity on!" Steve knew that wasn't true, Tony thought the world of you.
"And Nat, I couldn't save her. I tried to convince her to let me jump, but she- she- right in front of-" You breathing was becoming erratic.
"She knew if she knocked out Clint first, I- I would be no match for her. I wasn't strong enough to stop her, and when she let- she let go of my-." The loss of breath came back tighter than ever. It felt like your body was going to collapse in on itself. You clutched your chest as your tears flooded down your cheeks. You couldn't finish that sentence. It was too excruciating to speak.
Steve was breaking on the inside for you. You were carrying a vast burden of guilt that you shouldn't have been carrying from the beginning. He would know, he'd be doing it his entire life. A few moments had passed when Steve heard your tiny plea.
"Can you hold me? Please?" It came out so quiet. You looked up at him, your whole being shattered. The worry that Tony had mentioned to Steve came over him. In an instant, he pulled you up into his arms. Trying to give off the most warm embrace he could emit. You felt so cold, he could feel your body go limp a little. You'd finally let a huge weight off your chest, and in a way, so did he. Steve may have given up the mantle of Captain America, but now he took on a new one.
Your protecter.
"Don't let me go." A few more tears trickled out. Your breathing settling back to a steady pace as you accepted Steve's warmth.
"I won't, I'm not going anywhere." Steve cradled you as close as he possible could to his chest. "I promise." A oath he was willing to keep and never break.
With the silence broken, and a new warmth found. They both realized that they needed each other more than ever. A friendship was born. Little did they know, it would blossom into something more.
Hope you enjoyed! 🤍
#steve rogers#steve rogers fanfiction#steve rogers x reader#steve rogers x you#steve rogers x y/n#steve rogers x yn#steve rogers x f!reader#steve rogers x female reader#steve rogers imagine#mcu#marvel cinematic universe#marvel#avengers#captain america
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“Love is the undisturbed balance that binds this universe together.”
--Mahavatar Babaji
The Torus Meaning in Sacred Geometry: Flow & Consciousness
The Torus symbol holds deep spiritual meaning and significance as a symbol of life, spiritual energy, and universal balance. It boasts exceptional properties and a distinctive structure, with notable importance across diverse fields such as spirituality, science, and technology.
The Torus Symbolism and Spiritual Meaning
Unity and Wholeness
The torus symbol helps us understand that all parts of the universe are interconnected, like pieces in an intricate puzzle with its smooth, continuous surface representing unity and wholeness. Embracing this concept allows us to find harmony within ourselves and our surroundings, fostering a sense of oneness with others.
The Flow of Energy and Consciousness
Think about energy flowing through your body like water in a river – constantly moving, changing, and renewing itself. The Torus exemplifies this idea with its unique shape that forms an endless loop where energy spirals outwards before returning to its starting point. This dynamic flow mirrors our own life experiences as we grow, learn, and transform throughout our spiritual journey.
A Symbol of Infinite Possibilities
Embracing the symbolism of the Torus can feel like standing at the edge of an ocean full of potential paths to explore. Its never-ending cycle represents constant change and motion, reminding us that life is full of limitless opportunities waiting to be discovered.
A Representation of Divine Creation and Manifestation
As you delve deeper into sacred geometry, it becomes evident how closely connected it is to spirituality – particularly regarding the Torus. Many spiritual traditions view this shape as a representation of divine creation and manifestation by symbolizing the constant flow of energy from the source into physical reality.
The Torus in Sacred Geometry
Exploring sacred geometry reveals that many patterns are interconnected, much like our lives. These geometric shapes weave together in harmony, echoing our own interconnectedness with each other and the universe itself.
The Torus as a Building Block of Creation
Sacred geometry is often seen as the blueprint for reality or the architecture of existence. In this context, the Torus plays a significant role as one of its foundational patterns. Many complex geometrical forms – such as Platonic Solids (tetrahedron, hexahedron, octahedron, dodecahedron, and icosahedron) – can be derived from or related to toroidal structures.
Moreover, some believe that when we view reality through higher dimensions (beyond our usual three-dimensional perception), all forms may arise from a single toroidal field vibrating at different frequencies.
Nested Toroids in Sacred Geometry
One fascinating aspect of sacred geometry is how patterns can be found within other patterns.
For example, nested toroids – multiple tori inside one another – are commonly seen in elaborate designs like Metatron’s Cube or even within fractal formations like Mandelbrot sets.
This nesting phenomenon represents levels of complexity in consciousness and creation while also illustrating how everything is interconnected on multiple scales.
The Torus Hidden Within the Flower of Life
In the case of the Flower of Life, careful observation reveals several toroidal structures formed by intersecting circles.
These hidden tori highlight that even within this seemingly simple pattern lies a complex system representing the continuous flow and cycles inherent in life’s energy.
Vesica Piscis: A Connection Between Torus and Flower of Life
The Vesica Piscis is another symbol within sacred geometry related to the Torus. It’s formed by two overlapping circles, with each circle passing through the center point of the other. This simple yet powerful shape creates an almond-like space called mandorla, representing balance and unity between opposites.
A toroidal pattern emerges when you expand upon this concept by adding more overlapping circles into a spherical arrangement (as seen in structures like Seed of Life and Flower of Life).
This connection between the Vesica Piscis, The Flower of Life, and the Torus strengthens the overarching theme of unity, interconnectedness, and divine balance.
Image: The Torus Hidden Within the Flower of Life Natureofflowers
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When are we getting the Tixton 3D model/j
Genuine question, how do you go about creating your 3d models(2D designs to 3D), and are they sculptures or do they always have bones and uhh idk 3d terms? They got joints? can you softbody simulation the freaks
knowing now that you have a headset I'd ask that , are your 3d models used in vr? If so that is AWESOME !!! And then ofc my question after would be HOW ON EARTH
ok this one is gonna be a long one so buckle up
also ik you're joking but I do plan on eventually making Tixton ;) LALALALA !!!! As for going about making my models, sometimes I honestly just wing the damn thing, but most of the time I do make like. a really quick ref sheet to know what I'm doing (like this for prime example. The side view is kinda cruddy but it's really just to get it down, it don't gotta be polished or anything. also I've been making most of my ref sheets recently basically ready to model in a sense so)
ALSO no I do not do sculpts for my models !! They've also got bones and all that good stuff but they also aren't. properly retopologized honestly. I've heard a lot of people refer to my style as 'box modeling' which I think is a good term for it because I just take a cube and then. go from there kinda ( Meiro + my sona's body so you can kiiinda get a glimpse of it. Seeing how the limbs kinda overlap n stuff, there's a lot of stuff not really connected to each other. It also makes for easier rigging tho imo !!! )
ʸᵒᵘ ᶜᵃⁿ ᵍᵒ ᵃʰᵉᵃᵈ ᵃⁿᵈ ᵍᵘᵗ ᵐᵉ ᶦᶠ ᵗʰᶦˢ ˡᵒᵒᵏˢ ᵇᵃᵈ
also trust me I've tried to do softbody simulation before on my models but that literally almost crashed my entire pc before so. ummmm as for the last thing, yes they are !! I only really play vrchat, but that's where all my models go into and where I have fun and play !!!! They are private avatars tho at the current moment, but I have been debating things... (THAT'S NOT A 100% SOLID THO) here's some pictures of them in action actually :) (the fullbody Meiro pictures are my friend !!! also sorry Rom I need to take more proper pics with you </3) (also both have their own pc features, unfortunately I only have 2 PC pics with Rom atm- Rom having glitter on his gloves/boots/bow, Meiro having his cartoony black shadow shader, and both have PS1 vertex wobble !!)
as for how, you use unity to import models and stuff for vrchat !!! Though I will admit that I myself haven't touched the program, cus I usually have my friend do that step in the process (they like to import models and stuff.. so we're kinda like a two-man team !!! I also do like. literally everything else needed for them to make something possible as well !!! so it works out in the end lalalala)
ending this post too by saying that my way of modeling def is NOT optimized at all so don't follow it to a T, but in the end- it works for me I suppose !!! I think that's all that really matters I think
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Had a crazy idea the other day, when I was thinking about how Tom Paris is one of the only main crewmembers who didn't have some kind of Borg stuff happen to him (other than the Doctor, of course).
Obviously Seven is already borg, but Chakotay briefly experienced the mini-collective in "Unity", Neelix and Harry were both cured by Borg nanoprobes (plus Harry had started to be assimilated by the Borg children), and of course Janeway, Tuvok, and B'Elanna were briefly assimilated too.
But because I'm me, I started pondering about "Threshold" and the fascinating potential of Tom being everywhere in the universe simultaneously, but how it all "slipped away" when he tried to remember - to process it after the fact. Because surely, a human brain simply can't comprehend something of that magnitude.
But what if it all was still there - just inaccessible, in a way. I imagine it would be like trying to run a game on a computer that isn't powerful enough - the basic game can download (barely), but if you actually tried to play it, nothing would properly load or function. What if everything Tom experienced at Warp 10 was in there somewhere, but just too vast and incomprehensible for him to access?
And then what if a Borg drone tried to assimilate him?
I like to imagine a scenario where Tom gets caught on an away mission during some Borg fiasco - but when those tubules go into his neck, when the drone links into Tom's mind to bring him into the collective, that Borg gets the surprise of a lifetime. Suddenly it's not one human brain unable to access this vast expanse of experience and memories - it's millions of species, working like one giant super-processor, and suddenly that "inaccessible" part of Tom's mind comes flooding out.
It would be like sending a feedback-loop through a machine to short-circuit it. Suddenly every Borg on the ship (maybe even others close enough within the collective hivemind), are flooded with more information and memories than they can possibly process at one time, coming from a singular source. Every cybernetic implant in the drone who initiated the assimilation overloads, and it collapses in an unresponsive heap.
Of course, Tom would hardly be much better off. It's like his brain exploded, first forced to try and comprehend the expansive collective of the hivemind, then flooded by memories and experiences he thought were all lost. Everything he saw, everywhere he was - all mixed in with the terrified screams of thousands of voices being overwhelmed and dying. When the drone collapses, Tom follows suit - his poor human brain unable to comprehend it all and shutting down to save itself.
When the others find him, he's unconscious, blood oozing from his nose and the injection sites in his neck. He's pale and clammy, but not the ashen color of a freshly-made Borg. The drone is lying beside him, dead - yet signs of struggle are clearly minimal. No one is sure what actually happened.
Tuvok and whoever else are in the away team are all completely perplexed. One moment they were trying to fend off the Borg in other parts of the Cube, then they heard Tom's screams echo through the ship and suddenly one by one, every drone seemed to fritz out and collapse. B'Elanna and Harry try checking the Borg systems, but they can't understand what they're seeing. All they can tell is that it looks like something burnt out every system, spreading from the inside out - both in the ship and the drones themselves like some kind of cascade failure.
Taking their chance to escape, the away team beams back to Voyager, with Tom sent straight to sickbay. When the Doctor gets ahold of him, he's shocked to see that the assimilation process had been started - but something had halted it. Nanoprobes have to be removed from Tom's body, but the interlink node that should have connected him to the collective is completely burned out even before the Doctor removes it. After surgery to remove the Borg tech and to repair some damage done to Tom's brain, they have to wait for him to wake up.
In the meantime, the other senior staff share what they know and what knowledge they gained from the Borg cube. B'Elanna and Seven come to the conclusion that there was some kind of cascade failure, and that the interconnectedness of the Borg meant that when it hit one, it hit all the rest. Janeway is excited by the prospect - that the Borg's greatest strength, their hivemind, could become their downfall if they can only figure out how to recreate what happened. Seven takes what scans she can from the Cube's systems before they depart, but it will take time to reconstruct all the damaged and fragmented data.
Of course, when Tom wakes up in Sickbay, he's initially pretty disoriented. He doesn't remember exactly what happened, too confused by the voices from the collective, and once more unable to comprehend the Warp 10 experiences. He explains that he remembers feeling the injection tubules piercing his skin, feeling terror and disgust at the idea of losing himself as a Borg, but then it's like... static in his brain. Just a faint memory of pressure and pain that he can't understand. When the Doctor assures him that there's no longer anything physically wrong with him, Tuvok suggests that perhaps a mind-meld will be able to help them. Tom's memories may be fragmented due to his injuries and the trauma of the experience, but Tuvok may be able to parse out what happened with the Borg.
The Doctor is, as usual, skeptical of the dangers of such a thing - especially so soon after Tom's recovery. But when he hears what the others experienced and why Janeway wants to know what happened, Tom agrees to the meld anyways.
Meanwhile, I also like to think that this strange occurrence was felt by the Borg Queen. Due to the time it would likely take for information to reach the center of the collective, I imagine only the drones closest to the away team's Cube would have been destroyed or otherwise incapacitated. Because of this, the Queen would have some knowledge of what happened - gleaned from fragments of the dying drones' collective consciousnesses. Mostly, she just felt hundreds of drones inexplicably ceasing to function and knew that, at the heart of it, somehow the crew of Voyager were involved. So she sends out a sort of scouting party, to find the ruined cube and to gather more information. Whatever had created this unknown threat - it has to be eliminated.
Back on Voyager, the meld doesn't exactly go as planned. Tuvok had melded with Tom once before after the Banean incident - but this was entirely different. He sees, experiences the sensations, as Tom is captured and the tubules are injected. But then everything becomes... almost incomprehensible. There is pain, fear - and the voice of the collective, their multi-faceted mantra of "resistance is futile, prepare to be assimilated". But intercut with this is something else entirely - space, a shuttlecraft, a feeling of inexplicable freedom. Then Earth, Starfleet headquarters, and a Klingon battle cruiser - voices from the Romulan high counsel, and the inside of an abandoned Cardassian station. Even more flood his mind - some arguing Kazon, though it seems to be a sect unfamiliar to them, a planet unknown to Federation star charts, creatures and places and people that Tuvok has no point of reference for. The images and sensations keep overlapping and coming faster, more intense, until Tuvok can also feel the screams of the Borg, feels the pain pain pain - and he has to force himself to sever the link before his own mind is drawn asunder.
In Sickbay, he stumbles back, caught by Janeway and Chakotay. Tuvok is surprised by the toll such a meld had on him, and even more so at the blood dripping from his own nose. Janeway kindly brings him a tissue and asks if he is alright. The Doctor is hovering, going back and forth between scanning Tuvok and Tom - the latter of which is only just coming around. He eventually asks what happened, trying to sit up but being overcome by a wave of dizziness. The Doctor insists he lie down, and for once Tom doesn't argue. He does admit, however, that partway through the meld it was like his mind just hit a wall and he must have passed out. He doesn't really remember anything.
After much fussing and a few hyposprays, the Doctor tells them that both Tom and Tuvok will be alright - but that they both need to rest for at least the next twenty-four hours. Whatever happened put a great deal of strain on their bodies both physically and mentally, and he once more chides Vulcans on their "recklessness in playing with the humanoid brain". He also give Tom a mild sedative to ensure that he doesn't try to overexert himself.
While Tom sleeps, Tuvok takes the time to meditate and regain his bearings. Afterwards, Janeway brings him some tea in her ready room and asks if he can try to explain what he saw. Tuvok says that the experience was quite disturbing, but that after familiarizing himself with Tom's records, he has begun to come up with a plausible hypothesis. He says that many of the things he saw in Tom's memories shouldn't have been possible - such as the unfamiliar Kazon sect, and the various worlds and humanoids that they have no record of. When Janeway asks if this could have come from the Borg, Tuvok says that it is unlikely - each person's perception leaves a sort of imprint on their own memories, like an artist's signature or the codes used to denote a federation signal in a communique. While the thoughts of the collective were briefly present in Tom's mind, as soon as he became linked to it, these other memories exploded out. The only explanation Tuvok can offer forth is that Tom's brain retained some encoding of his experiences with transwarp flight, which were previously too vast for him to consciously comprehend. The capacity of the humanoid brain to process information must have expanded exponentially with the aid of the collective, and these experiences were once again accessible. However, the onslaught was too much for even the Borg to handle, which completely overloaded their inorganic systems.
He expresses that it seems, Tom unintentionally became a living, breathing Trojan Horse for the collective - without anyone being aware of it. The supposed "weapon" that Janeway was hoping for is, unfortunately Tom Paris himself.
#Tom Paris#Star Trek#VOY#voyager#st: voy#might add more to this idea later#it keeps rattling around in my brain#probably because there's just SO MUCH room for whump#and also because I really like making AUs#that are somehow tangentially related to “Threshold”#this is so incredibly self-indulgent#but then that's what fanfic ideas are FOR
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Prompt: Aliens discover goodie bags.
Story one
Xek had been invited to a human birthday party. He did not understand the hubbub around coming closer to death but to promote unity between the crew he accepted the invitation. Coming from a frugal race it had been hard to adjust to the abundance of quantity **and** quality prevelent in human culture as he would be described as a "lick the plate clean" kinda person. But he found solace in that meals where prepared for a number of people in mind and made accordingly large. What he did not expect was careless quantity as he saw them, so called goodie bags. A whole table was layed out of small plastic bags full of sweets and meal cubes, what a horrid waste. He knew that even if everyone invited took one there would still be dozens left to waste. This would not do, perhaps more people had been invited that he first though, friends and family on the next planet they where stopping on, as he was just helping with party prep. Once they landed he found he was wrong. Xek panicked, a primal urge to consume even to his own detriment so nothing would be wasted. He counted out every bag and every guest, and took what remained. Once the party started he heard complaints about a lack of goodie bags that apperently were promised by the hosts. Xeks stomach nearly inverted (something that only happens when his kind went into labor, it's very painful.) Apparently, the bags where not for just eating right away, but where also for giving from host to guest to guests relatives. No wonder there where sweets instead of just meal cubes, they where gifts back to the community! A thanks for being with the one who aged. Xek admitted that he ate the rest of the bags (plastic and all, he knew this was "abnormal" but his stomach was built for heavy duty eating and no waste meant no waste,) but much to his relief he was forgiven, as even more gift bags were prepared, "just cause."
Story two
Iizikiel (pronounced Ezekiel) was tasked with observing human traditions for first contact prep. "These humans are such a young species," it thought, floating above its spy console, theyre small pod invisible to all but the most advanced eyes (which thankfully on this planet belonged to a specific crustacean living far away from iizikiel's ship.)
"I must give them merit for their rapid technological development but it is clear their socio-political development is far behind, if I could choose if bar these bipeds from the union until they could find us first."
"Negative, Iizi (pronounced easy) , the councle feels their spirit would bring a wondrous boost of productivity to the union," booped his bio-mechanical companion, 2hr+d. "Shut it," replied Iizi with a frustrated belch. Being a floating jellyfish like blob wasn't always great compared to a half mech half anthropomorphic beetleish creature, but at least Iizi had electrosis and could shut up (tw-hr-pl-d, or twerpd) for real if it wanted.
Today Iizi was witnessed two humans promise monogamy for each other under their home government, known as "marriage." a large ensemble of people gathered in rows in front of the couple, as a religious figured blessed their union. "So odd that they feel the need for a higher power to allow for a union, feels very-" "insecure?" clicked twerpd. "I was going to say, superfluous, " retorted Iizi.
But then something caught Iizi's eye, little bundles of edibles, being handed out to leaving attendees. Up until now he had only witnessed eating immediately after food was presented to its recipients, extras being taken only after an initial digging in. This was something entirely different, as some people where eating the contents right away while others stuffed them in their pockets or vehicles. He would have understood that behavior if their had been a feat prior but no, it seemed these seemingly needy eaters where intentionally waiting to eat.
"What do you make of this Twerpd?"
"Iizi, this is only our 4th local rotation in tandem with this continent, maybe they we've only ever seen them hunger, perhaps they don't always need to eat when presented with food."
"But if that's true, why do so many eat to unhealthy levels, and why is food such a large industry when it's clear that knowledge of self sufficient food production is commonly available? The likely conclusion is that humans are unable to not eat when presented with food and only stop when full, normally saving leftovers or making sure no one else gets said left overs by tossing them into trash recepticals. It also explains why roundness is common place, at least on this continent. "
"we still have more to learn, as evidence also suggests that there are a multitude of cultures present here and beyond, Iizi, save your rambling conclusions for our first revolution of their home star."
Authors note
To be so honest I was three paragraphs deep into a five part story but I forgot to save and lost all of it, so I thought up these two, more hastily written stories as a replacement. Who know gift bags would be a struggle to write about.
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I realized I hadn't shared this here yet! Here's my 3D printed Quaternion Julia Set! See I first learned of these things reading about it from a pretty well known graphics programmer Inigo Quilez. Theirs are a lot prettier! But yeah, if you're familiar with Julia Sets and the Mandelbrot set already, this is basically that but we use 4D complex numbers called quaternions instead of the regular old complex numbers.
The original shaders I used to render them were unity CG/HLSL implementations, but this particular one is from a GLSL implementation over on my shadertoy you can find here: https://www.shadertoy.com/view/tdt3W8 It isn't exactly the same one that I've printed here (I've long lost the exact seed) but it is reasonably close. The way I printed it was I stole some marching cube code for blender and just plugged in the SDF function derived by Inigo Quilez, tweaked the values and eventually got a mesh I can print!
This uh, isn't the one I used lol. It did take a few tries to get one that was both visually interesting and also printable. In fact i wasn't even using the marching cube algorithm at first. I was using Poisson Surface Reconstruction with a python script that casted points to form a point cloud. Basically I was attempting to create a mesh like you would with photogrammetry, just with an abstract object rather than an actual thing or place.
The results were, well not good lol.
*Continues digging through box* I know its around here some where, I should have the one that works. Okay this still isnt it but this one is using the same method, I just wanted to use this for a vrchat world instead of using it for 3D printing. It gets the point across lol
But yeah. 3D printing is really cool if you're into a bit of math
#julia set#fractal#quaternion#quaternions#3d printing#math#mathematics#blender3D#mathblr#progblr#codeblr#mandelbrot#programming#coding
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{MerKaBa}
(sometimes spelled merkavah and, or merkabah) is a vehicle of Ascension. It was believed in ancient times, and even written about by the Hebrews, that the merkavah could be turned on by certain principles in meditation. This involves breathing changes, and mind, heart, and body changes that alter the way a person perceives the reality. A fully activated MerKaBa field enables you to turn your body into a ball of light and bring it with you as you travel from one dimensional world to another.
{Sacred Geometry and The MerKaBa}
The key to understanding how to use the MerKaBa begins with a basic understanding of sacred geometry, which in turn, will enable you to locate an electromagnetic field shaped in the form of a Star Tetrahedron. That field is around our bodies. A Star Tetrahedron is made up of two interlocking tetrahedrons in a manner that resembles the Star of David but three-dimensionally (Fig. 1). The two interlocking tetrahedrons represent male and female energy in perfect balance. The tetrahedron facing up is male, and the one facing down is female. There is a Star Tetrahedral field around everything, not just our bodies.
Figure 1: The Star Tetrahedral fields around our bodies
There is also a tube that runs through the body. It connects the apexes of this Star Tetrahedral field. Learning how to breathe through this tube, combined with rotating the fields, produces the merkaba, a vehicle of ascension. We have a physical body, a mental body, and an emotional body, and they all have Star Tetrahedral shapes. These are three identical fields superimposed over each other, the only difference among them being that the physical body alone is locked—it does not rotate. The merkaba is created by counter-rotating fields of energy. The mental Star Tetrahedral field is electrical in nature, male, and rotates to the left. The emotional Star Tetrahedral field is magnetic in nature, female, and rotates to the right. It is the linking together of the mind, heart, and physical body in a specific geometrical ratio and at a critical speed that produces the merkaba The word "Mer" denotes counter-rotating fields of light, "Ka" Spirit, and "Ba" body, or reality. So the Mer-Ka-Ba then, is a counter-rotating field of light that encompasses both Spirit and body and it's a vehicle----a time space vehicle. It's far more than just that, in fact there isn't anything that it isn't. It is the image through which all things were created, and that image is around your body in a geometrical set of patterns. That image begins at the base of your spine as small as the original eight cells from which our physical bodies first formed. It moves out from their first forming a Star Tetrahedron, then a cube out at your hands, then a sphere, then back to back pyramids( known as an octahedron) then an icosahedron, and then a dodecahedron. The field extends out a full fifty to sixty feet in diameter, depending on your height. It looks like a flying saucer (Fig. 2). That field is an immense science that is being studied everywhere throughout the cosmos. How well someone understands the MerKaBa, is usually in direct relationship to their consciousness level.
{The Heart Meditation}
In the AWAKENING THE ILLUMINATED HEART workshop, we will introduce you to ancient esoteric teachings that illustrate for the left brain how there is truly only One Consciousness, One Spirit, and that we are all part of that Oneness. After your mind understands this concept, we will then teach the proper prana flow, and along with its' companion, the Unity Breath Meditation (which will also be taught) will allow you to feel and experience this Unity of Being. As you become more adept in the practice of entering the sacred space of the heart, your life will change profoundly as your inner eye opens to the unlimited potential of the human spirit. The ascension process is accelerated through the remembrance of the MerKaBa, a crystalline energyfield in a specific geometric structure extending around the body for 55 feet.

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📢 Saturday Update - Dialogue 💬 pt. 1
Here's the first stage of the dialogue system's development! The majority of the trouble came from making sure the system wouldn't break in the face of input spamming. I am happy to say that (to the best of my knowledge) the system is input spam proof, within reason...there's no avoiding input spamming into the wrong dialogue choice if you decide to rapid fire the continue button.
Translating the system from its Unity iteration to Godot wasn't exactly 1:1, which was part of why it took longer than expected, but I'd say I prefer the way I have it set up now. The next dialogue update will focus on handling multiple speakers in one dialogue, as well as bubble visual changes per speaker when necessary. The next update in general may be another one that will take some time, so there may not be an update next weekend, but hopefully it'll be worth the wait!
Here's a closer look at the interaction prompt indicator too. I might touch it up later but I'm pretty happy with how it came out!
(By the way, if you're wondering about the sliding cube in the background, that was for dynamic tail positioning testing, which is another thing the dialogue system can do. The tail can automatically adjust to target a moving speaker, which will come in handy for cutscenes...I think.)
🔖 Twitter || BlueSky || Main Blog || Questions? (Love to hear feedback!)
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Archangel Metatron Talon Abraxas
Metatron's Cube and All the Shapes in Creation
Archangel Metatron's cube contains every shape that exists in the universe God has created, and those shapes are the building blocks of all physical matter. They are known as Platonic solids because the philosopher Plato linked them to the spirit world of heaven and the physical elements on Earth. Those three-dimensional shapes appear throughout creation, in everything from crystals to human DNA.
In her book "Metatron: Invoking the Angel of God's Presence," Rose VanDen Eynden writes that studying sacred geometry "leads one to an understanding of how [the] Creator has structured the physical world around us. Within this plane, certain patterns emerge that point to its unity and connection to [a] Divine Mind that created it." VanDen Eynden further notes that timeless geometric codes underlie seemingly different things, "showing the parallels between patterns in snowflakes, shells, flowers, the corneas of our eyes, the DNA molecule that is the building block of human life, and the galaxy itself in which Earth resides."
Metatron Cube, The Sacred Geometry to Connect With Metatron
You may also use Metatron’s cube for 2 main purposes: to clear and align your being or to visit other realms through meditation.
As said before, Metatron cube is known as the Merkabah which allows you to move through time and space to access other dimensions.
During your meditation, simply state that you want to activate your Merkabah and journey to a specific destination in other dimensions.
For example, you may journey to an ashram of some archangels or Ascended Masters on the etheric plane, or you may visit other star systems or galactic civilizations, like the Pleiadans or Arcturians.
The Metatron cube is a healing cube that has an extremely high vibrational speed and is listed as the most powerful energetic protection against negative energies or beings.
For example, you may journey to an ashram of some archangels or Ascended Masters on the etheric plane, or you may visit other star systems or galactic civilizations, like the Pleiadans or Arcturians.
The Metatron cube is a healing cube that has an extremely high vibrational speed and is listed as the most powerful energetic protection against negative energies or beings.
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(Pic from Doomwiki)
Something common in both mapsets and gameplay mods is replacing the SS guards and Keen.
It's how you get custom enemies in certain maps or mods with extra/secret enemies.
Of course, if you mix a mod and map that do both, they tend to clash.
But regardless, it's a fun thing so i thought of making a list of some examples.
And specifically about the Wolfenstein enemy and hanging Keen, so Romero's head or the "dead Lost Soul" thing aren't in it.
(Note: feel free to mention some because this list could have more examples)
In case this is long:
The Rebirth: SS guards are replaced with a snowman that can shoot you while Keen is replaced with an hanging Mario in a secret Mario themed area.
Ancient Aliens: SS guards are replaced by armored alien troopers (?) that shoot plasma and turn almost invisible to move around and Keen is replaced by floating skull things that shoot homing rockets (They have the same graphics as the spawn cube in FreeDoom).
Scythe 2: SS guards turns into that one red Doomguy with a Plasma Rifle and Keen becomes the Afrit, flying upper halves of red Barons that throw multiple fire balls.
TNT Revilution: I know the SS become a plasma turret but not sure about the Keens, are they the ones that shoot rockets?
Doom Zero: SS become the "alpha" Lost Soul (That originally had the hitscan attack but ever since the Unity add-on, it now shoots a Caco projectile) and Keen becomes a Dopefish.
Eviternity: Has more custom enemies but the SS replacement is the Former Captain (Who despite being a dual wielding chaingunner, actually shoots projectiles) and Keen becomes the Astral Cacodemon who shoots multiple fireballs.
Doom 2 The Way id Did: Because the secret levels are themed after Commander Keen, both Keen and the SS are replaced with characters from that series (SS becomes the Dopefish and Keen becomes a Yorp).
Epic 2: SS become some invisibility/camouflage alien-like guys that predate the ones we see in Ancient Aliens. Keen has his sound changes because of how he's used in some level.
Jenesis: SS becomes a zombie UAC marine and Keen becomes a fleshy monstrosity with twisted faces that shoots rockets and is the final boss.
Moonblood: SS becomes the Mother Demon from D64, who shoots Manc fireballs, Rev missiles and even a generic rocket.
50 Monsters: SS becomes a Chaingunner that drops an ammo clip, which is something i've seen other mapsets do. Keen becomes the Afrit.
Obituary: Keen becomes a dead player while SS becomes the "high tech guy" who's semi-invisible and has 2 guns.
Hacx: The Roaming Mine replaces the SS it seems.
FreeDoom: Why didn't i add this? SS become French sailors i think? They don't even have a dedicated level, really. And Keen becomes an alien inside a jar you can break, which is treated as a level prop.
4 Seasons of Doom: SS become a zombie with a BFG-kinda that shotos Manc flames (They also explode when they die) and Keen becomes an Imp hiding in a trash can.
Space Hunter: The SS are changed visually/mechanically to reference the Wizzrobes from Zelda (Called the Nazrobes here) and killing them grants access to a magical rod with new attacks. Keen is replaced with Mario stuck on a vine and you can hurt him to change to small Mario before dying in typical Mario fashion.
GMOTA: The SS are skeleton copies of the playable characters who are weak and laughable, sometimes a Revenant appears.
Hard Doom: It brings back other Wolf 3D enemies like the officer with the pistol and the silent mutant. Keen is replaced with a hanging torso-like creature that shoots projectiles so it's a basic threat.
Complex Doom: It gets crazy with the SS because it brings the dog enemies, mutants, some other soldiers and Mecha-Hitler. Keen is replaced with DarkSydePhil.
Demonsteele: SS are some armed Yakuza guys i guess, because they might be based off those Shadow Warrior guys. and Keen becomes an anime girl bodypillow.
MetaDoom: The SS represent soldiers from some ports of Wolf 3D, one of the Mac stealth games and RPG as if Wolfenstein was "Metafied" too. Keen resembles characters from other id titles like Dangerous Dave or Hovertank 3-D.
Doom Delta: The SS are replaced with the more basic Wolf 3D guard/soldier enemy.
Legion of Bones: The SS are replaced with those red skeletons with swords that used to be on FreeDoom and they shoot those firey skulls from Heretic i think.
#doom#classic doom#id software#someone else's content#trivia#analysis#doom modding#modding#wad#map or mapset#gameplay mod#wolfenstein#wolfenstein 3d#commander keen#gzdoom
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