Hi it's just to let you know that the official romanization of Revaan's name is Raverne ! Also they have romanized Baul's name to Baur !
Twst coming back at us again with the least expected romanization! thank you everybody (oh god my inbox) (no it's great, I literally asked for this and the reactions have been INCREDIBLE, thank you all!)
I do like Raverne though, I think it's got a nice fancy sound to it! (I had kinda suspected it was going to be an R instead of an L, so the fact that it's SO close to Laverne except for that is hilarious to me personally.) and Dragoneye Duke is honestly probably the best translation for his title, I wasn't envying the localizers that one. :') Baur instead of Baul I was NOT expecting, but in retrospect I think his name's supposed to be a reference to the Bauru crocodile, so that actually makes way more sense!
someone else also said Meleanor has become Maleanor, which is the REALLY weird one to me, because I was so surprised it was written as Mel instead of Mal in the first place?! oh god no I can't decide which one I like better. 😭 (I wonder if they might change it to Mal...they have made romanization changes before) (like I remember House of Distraction being corrected to House of Destruction in Playful Land) (I did check and she's still Mel for now, but I dunno, they might Mal her up and some point and save me from having to make a decision about which one to use) (HECK I CAN'T DECIDE)
uhhhh thank you for letting me ramble about anime names, let's just say MONOGRAMMED SWEATERS FOR EVERYONE
Quackity: These past days I've been in many calls, and I'm not done yet. I've spoken to a lot of people and creators. I've read your comments and I'm well aware of what needs to be done to carry out this project. I want to tell you all, beforehand, that for me the team's well-being is fundamental. I'm very involved in this topic to sort it out and I want to make that very clear. I want to tell you something... I want to tell you all that the administrative staff responsible for so much harm to the project has been fired. Specifically, those who made decisions without my permission, affecting the administrative and financial area of the project. Consequently, after this, I was in charge of doing a financial analysis that's carrying out for the QSMP.
Guys, to be really honest, it was not going to last. Therefore, I've had to make deep drastic structural changes that have lead me to reduce the performance of the server down to the most essential, and this is in order to ensure the well being of everyone involved in it. Having said this, I want to give a very important update: I want to let you all know that the QSMP will have to slow down temporarily. This is to ensure this new structure adapts to the project, because it's a restructuring that's taking place. I'm letting you know, and I reiterate, there are no voluntary positions inside the QSMP.
At the moment, there will not be any more individual update accounts of all 5 existing languages in the project. In any case, during this transition, there's going to be a temporal absence of all Eggs and NPCs. I know these are difficult changes, and I repeat, it's temporary until we adjust to these new conditions that will improve the performance of this new structure that's being made from scratch, both in the administrative and financial part. I'd like to reintegrate people fro the QSMP as time goes by if a financial viability can be found for the project Taking advantage of this update to tell you guys that within the changes of the server as it is, creators will have full control of their lore and stories. The team will not intervene in the way that it was being done. Moreover, efforts will be made to change the competitive dynamics inside the game so as to ease up the game style for the creators. Like I'm saying, all of these changes, and more, are being carrying out to have the project as best as possible, and they're being done little by little. This is a whole new structure that will ensure the best continuity and experience for the creators, the community and the team behind.
Guys, I want to make very clear that this is restructuring process, and again, it's not a fast one. The server being open does not mean everything's perfect, I understand that very well. Conversations will keep taking place, communication will continue and the constant improvement of the project as well. I ask, please, for everyone's patience and understanding regarding all changes. Please do wait for official announcements since a lot of incomplete and incorrect information is being spread. I want to tell you all something- if you don't trust in these changes or have many doubts about it, and don't want to consume any more of the project's content, I understand 100%. I have a personal commitment with the QSMP and I will work until it functions in the way it is supposed to do.
Lastly, I want to let you know that it was being worked on for months on finalizing the integration of Korean creators to the QSMP. For that reason, tomorrow we will be welcoming the new Korean creators of the QSMP, of course, taking into account all the changes I've just mentioned. I hope you can give the new Korean members warm welcome to the project. And as you know, their schedules are earlier. For everyone who would like to watch, they will be joining at 11am Mexico time and at 9am US time. Basically, I wanted to give that update regarding everything that's being done within the project. Again, thank you for your patience and understanding- these are necessary changes and I'm glad they're being done now. And many more things will keep being adjusted.
There was a post about how Tom is the only crew member who isn't really affected by the Borg, and there's a theory that he has so much luck because he saw the past and the future when he crossed the transwarp threshold. He saw the past and the future, all of time and space. There's some subconscious part of him that remembers that experience. In fact, Tom refused to play a part in Chakotay indulging Annorax's temporal incursions, probably because a part of him knew nothing good could come of it.
If we extend that same theory to Janeway, some of her wild luck with time travel and other crack plans starts to make sense. She doesn't verbally hate time travel until after the events of Threshold, since it happens in Time and Again without complaint. Janeway has an uncanny knack for time travel, as evidenced every time she deals with it. She hates time travel, but it might be because part of her knows exactly how to manipulate the timeline. She manages to avoid the "inevitable" temporal explosion in Future's End, saving both Voyager and Braxton. She resets the entire timeline in Year of Hell, and no one else followed her reasoning. She pulled it off flawlessly. In Relativity, she senses the incidents are all related, despite it being just one reading that connects them. By the time she's involved, she has a temporal incursion factor of .0036 and a time travel protocol named after her, even if that may just be Braxton's personal grudge. Then there's Endgame, where she intentionally changes the timeline. Up until this point, she has been dragged into time travel, but for the first time, she jumps in on purpose. How does Admiral Janeway know how to get them home sooner in a way that completely avoids the Temporal Integrity Commission? It's because she has seen all of time, and part of her knows exactly what needs to happen so she can get Voyager home and do it in a way that becomes baked into the prime timeline. Maybe she doesn't consciously remember what happened during her transformation, but the experience lives in her mind somewhere, guiding her decisions.
It is my sincerest and unironic belief that we must invest in preserving "old technology." The more we move to a hegemonic, easily-surveilled way of living, the worse we will find this world to be.
Letters, public phones and transport, cash, and so much more are key to ensuring both freedom of movement and information, but also to combat the surveillance state. We need to preserve the ability to both access the world but also to be untraceable. I truly hope more people start to recognize this. It isn't about nostalgia for the past. It is about ensuring that we are actually afforded freedom, from the richest person to the person who lives on the sidewalk.
I *knew* there was something fishy with no writers/quest designers being credited. Also: outsourcing is not an excuse not to credit the gamedevs doing hard and deserving work.
The thing about HotD is that it while it absolutely minimizes the agency and ambition of both Rhaenyra and Alicent, this is specifically used to glorify Rhaenyra and frame her as righteous while condemning Alicent and framing her lacking. That's the key difference in both their textual portrayals that has directly led to 90% of the fandom hailing Rhaenyra as the second coming of Christ while spewing the most hateful vitriol at Alicent just for existing. But y'all are not prepared for that conversation.
i saw this tweet and found it interesting for two reasons. one is that some people base how good cartoon network would be to toh by how it treated su, and despite the fact that su’s treatment by the network was considered poor at the time, now its thought to be exceptionally good in comparison to modern shows.
two is how exactly su got impacted by a limited budget. a common criticism is how characters like connie, peridot, and lapis are left out of missions. but balancing a lot of characters is not only hard but also costly (extra animation, extra voices—it’s been revealed that the show is limited to a set number of characters per episode otherwise they’re over budget). animation mistakes are not uncommon since retakes cost extra. the entire reason the original show got cut short was due to loss of funding!