trans men are allowed to paint their nails.
trans men are allowed to wear dresses or skirts, or any generally "feminine" clothing.
trans men are allowed to wear makeup.
trans men are allowed to embrace their more "feminine" side.
it does not make us any less of a man.
EDIT! : ALL MEN are allowed to do these things, but this post is more centred around the idea that "oh, people who 'claim' to be men and wear dresses and shit are not trans!" yes, we are. skirt go spinny. painted nails are nice. its not that hard to understand.
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soon it'll be dawn again
transcript under the cut ⏬
page 01
Fig: no way? - you're still up?
Riz: Wh– yes?
Riz: Why'd I not be.
page 02
Fig: I me~~ean - that took.
Fig: whole day.
Riz: Yeah?
Fig: 'm beat.
Riz: you should sleep.
page 03
Fig: nah. my guy's still up
Fig: I wanna hang out.
page 04
Riz: That's really nice.
Fig: Hah! - Nobody ever expects an Archdevil rockstar to be nice.
Riz: … yeah. - 's just budget work tho. (the stuff I'm working on) - I've heard it's boring.
page 05
Fig: yeah, but you do it…
Riz: It keeps things going, right? - Nothing happens if nobody sits down and - does the thing.
Fig: That's right… - though. Yeah.
page 06
Fig: sometimes it's someone else who - doesn't want the same thing to happen.
Riz: … - mm.
page 07
Riz (off screen): …It took me a long time to get that not everyone likes doing what I do. - 's probably because you guys are so nice– - or. - kind.
Riz (off screen): to anyone too, not just. - the people you /love/.
page 08
Riz: that's not how it is elsewhere. - The world's– not. hostile. - but 's not like it's kind.
Riz: So I'm doing as much as I can now…
page 09
Fig: Hey.
Riz: ?
Fig: Go dig some dirt with me.
page 10
Riz: [blank speech bubble] - oh you meant like - actual dirt. (not incriminating information)
Fig: o yea.
Fig: there's clay in the backyard soil. - sometimes when I'm sun deficient or something I go touch dirt for a bit.
page 11
Fig: here u go
page 12
Riz: uh
Fig: now we make a thing! - 'm pretty good at freehanding a bowl.
Fig: I'll show u
page 13
Fig: just– yep, flatten that out as evenly as u can, then–! - actually ur nails'd be so good at cutting out the strip. [larger than usual space] wait. - wait. wait u can carve patterns with them! we HAVE to try
Riz: uh - What. do I carve?
Fig: anything!!!
page 14
Fig: and– yep just seal the inside uh. seam?
Fig: yep that works - okay time's up! all contestant hands up
Riz: [blank speech bubble] - okay - wh. what's next?
Fig: haha - watch this.
(sound effect text): FWOO—MP
page 15
Riz: WH– DON'T JUST DO THAT???
Fig: Now it's fired!
Riz: THAT WAS NOT SAFE
Fig: (actually it's just dry. if u add water rn it'll dissolve)
Fig: ok catch!
Riz: [blank speech bubble] - careful!!
Fig: dw no need haha
page 16
Riz (thought bubble): oh - it's warm…
Fig: now I want you to throw this.
page 17
Fig: u gotta do it - c'mon
page 18
Riz: wh– - It's like 3AM right now
Fig: oh it's not /fired/ fired it's not gonna make a loud noise
Riz: And then just? leave a pile out here?
Fig: pour water over it & it'll be gone I told u
Riz: but
page 19
Fig (off screen): RIz.
page 20
Fig: I've done all this before.
Fig: Can you trust that at least?
page 21
Riz: no, I– - I do. - I trust you.
page 23
Riz: okay what happens now
(sound effect text): glob
page 24
Fig: we do it again!
page 25
Riz: wh. [larger than usual space] What do you mean. (this clay's too wet also)
Fig: see! you're already learning
Fig: [blank speech bubble] - there are flows that are futile to fight. - The world changes.
Fig: Things change.
page 26
Fig: I've learned my lessons with "forevers". - But - as an artist
Fig: I can give you one thing: - You can always do it again.
page 27
Fig: most of everything depends on the rest of the world, - but this. - making new. - that's yours as long as you want it.
page 28
Fig: So?
page 29
Riz: Yeah. - Yeah! - let's make another one.
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Y'know, I think I figured out why the Hells still feel like a new low-level party to me, even though they're level 13 and almost 100 episodes in.
I don't quite think it's the lack of conversations, or the fact half the party's plot hooks are big ties to past campaigns - though that definitely plays a part.
... Bell's Hells still primarily rely on quest givers.
Most of their goals are given to them and do not feel organic to the party, and constantly remind us that the Hells are pretty much never the most powerful people in the room. Which is usually something you see with a low-level party.
NPCs offering jobs is not a bad thing; it's a very common plot hook. Matt has been extremely skilled with using NPC quest givers in those two campaigns. Not only do they provide an obvious plot thread, but they can put the party in the path of others (say, the Nein running into the Iron Shepherds while doing a job for the Gentleman and everything that came of that). And the Hells had a solid start with it too - Eshteross was an excellent quest giver!
The problem is that Bell's Hells have never really not had a quest giver.
Maybe it's a byproduct of the more plot-heavy structure of this campaign? But while prior parties have felt like they decided on their course of action and what they prioritized, Bell's Hells feels less like level 13 (13! Level 13!) experienced adventurers and more like an MMO group clicking on the exclamation point over an NPC's head. Where does the plot demand we go next? Who do we report back to?
They're level 13.
At level 13, Vox Machina had just defeated a necromantic city-state to clear their name and Percy's conscience. And, you know, the Conclave just destroyed Emon. No one was explicitly telling the group to gather Vestiges and save the world (though Matt guided them there), and they were usually among the most powerful people in the room. They chose which Vestiges to prioritize, which dragons to tackle when, even if the over-all plot was pretty clear.
At level 13, the Mighty Nein were celebrating Traveler Con (another PC goal, I'll note) after brokering peace between two nations, accidentally becoming pirates and heroes of the Dynasty. The Nein regularly chose what to do based on personal goals, not grand ones. Though definitely smaller fish than Vox Machina at this level, they were very independent and gaining solid political clout.
While we're at it: level 13 is one level lower than the Ring of Brass, who had a huge amount of sway over Avalir. They ended the world, and also saved it, while in the grand scheme of things being only a smidge more powerful than Bell's Hells are now.
Can you really see the Hells wielding that amount of influence, when they're constantly being told what to do next?
The god-eater might be unleashed, so Bell's Hells have no time to do anything but what is asked of them. No time for therapy unless stolen from Feywild time, no travel on foot and late-night watches. They haven't even had time to grieve FCG. Percy was grieved in the middle of the Conclave arc. Molly was grieved when half the party was still in irons.
Matt is in the very unfortunate spot of not being able to give the Hells the same agency as the other two parties. Not only because of the world-ending plot introduced so early on; they are surrounded by characters they know (and the cast knows) are stronger and wiser than them - the familiarity of the past PCs and NPCs is to their disadvantage.
Why would the party reasonably ignore Keyleth's task that will help save the world and go off on a romp? Why would the cast when they know well Keyleth has to be sensible and with the best intentions in mind? The stakes are just too high.
It means that the Hells still feel like they're running errands instead of pursuing their own destiny. Their accomplishments are diminished as just being parts of a to-do list, and any stakes feel padded by several level 20 PCs/NPCs standing 5 steps away ready to catch them.
This isn't Bell's Hell's fault, nor is it Matt's. It could be amended, I think, if the Hells are really left to their own devices for a long period of time without support and shortcuts (like during the party split)... which would be really tricky to pull off at this point in the campaign.
They're level 13. They're big fish, but they're stuck in a pond full of friendly sharks, so they don't feel big at all.
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CAN U PLZ DRAW A WEREWOLF JAKE N A VAMPIRE DIRK IF ITS NOT DIFFICULT🙏🙏🙏
BACK TO THE REGULARLY SCHEDULED DIRKJAKE POSTING 🫡
I DONT DO REQUESTS HERE but this was an actually good prompt and something i had ideas for previously anyway :) TY FOR THE ASK
I WILL COME BACK TO THEM. I HAVE ALOT MORE I WANT TO DRAW WITH THIS IDEA THERES SO MUCH COMEDIC POTENTIAL. and my comment from twitter
Thats their meet cute
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"Hair dyes or perms or just a quick snip, you can always count on your ol' pal Clip!"
it's about time i officially shared my design for Clip from my hairdresser au! here's the silly boi himself!
a.k.a. the most complicated character i've ever designed...
close ups and additional comments under the cut!
that's my boi, despite his crazy design, i love him. his silly top knot hat, the horn-like points around his faceplate, his speckled colours, his four arms, and his funky pants. he's just soooooo fun.
Clip likes to play games and knit! he even made the patchwork pants he wears (he made Sun and Moon a pair too, but they're too precious for them to wear... also a little gaudy to wear in public—doesn't stop Clip tho!). He actually makes everything the boys wear, since there's not a lot of things in their size/shape.
instead of resting at night, he can be found in their living room, playing Kirby 64 for the nth time and/or knitting something. he's just too restless to stay still, he's always gotta be doing something and if it isn't gaming, knitting, or hairdressing, then he's up to No GoodTM.
Clip... likes popping balloons. he says "Goodnight!" with each popped balloon and once he's done, he tosses up the scraps like confetti all while giggling joyfully.
needless to say, he is not fun at parties. Sun and Moon don't let him near balloons for this reason.
and yes, he has sewing needles on hand at all times. for fashion emergencies... and for unsuspecting balloons.
Clip's not allowed to have a phone (just imagine all the in-app purchases Sun and Moon would have to deal with), but he likes to keep up with his customers and their games, even if he doesn't get their fixation over bluenets he'll never openly admit it but he prefers curly-haired blond hunks that look sweet in soft pastels but could also squash him like the spider he is
also, he's great at microbraiding! though i imagine if Sun and Moon are free, they'd come help to shorten the wait but also to compete and see who braids the most (Clip always wins of course—make anything into a game, and he's winning)
aaaaand there's this! i wanted to make sure Clip would be able to freely rotate his waist so his arms could have their full range of motion, and this was the solution i came up with: a crop top on top and a wrap around his waist. and Clip here is being a sneaky little scamp about it.
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