#Dev Vlog
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unwashedunsatisfiedmeowmeow · 8 months ago
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Tsundere Noah lol
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sideurl · 2 months ago
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Subnautica 2 Dev Vlog Drops, Confirms Multiplayer and Early Access Details
On April 24, Unknown Worlds—a KRAFTON studio—officially released the first developer vlog for the much-anticipated Subnautica 2, giving fans a closer look at the game’s development process and exciting new features. 🎥 What’s in the Developer Vlog?Lead designer Anthony Giegos walks viewers through the inspiration and mechanics behind Subnautica 2. Key highlights include: ✅ First-ever multiplayer…
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derspawn · 2 months ago
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Subnautica 2 Dev Vlog Drops, Confirms Multiplayer and Early Access Details
On April 24, Unknown Worlds—a KRAFTON studio—officially released the first developer vlog for the much-anticipated Subnautica 2, giving fans a closer look at the game’s development process and exciting new features. 🎥 What’s in the Developer Vlog?Lead designer Anthony Giegos walks viewers through the inspiration and mechanics behind Subnautica 2. Key highlights include: ✅ First-ever multiplayer…
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goldcrabstudios · 1 year ago
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What Even Is "Party Mode"? - GGG Dev Log #8
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This was a Dev Log from our blog we meant to post here weeks ago, oops! Just an odd little set of thoughts about an idea we had mentioned earlier in development, specifically the question of what even is this thing we have been calling "Party Mode"?
Honestly, its probably not what that name makes people think and I'm trying to think of a better term. Party Mode tends to imply multiplayer/group activity, and if there's any of that included in the mode it'd still only be a small part of it.
Sandbox Mode? Extras? Toybox? Basically it's just the place where we can put the "everything else" of the content. This is very much the "no promises" section on top of how much of the content already isn't guaranteed.
A first person mode? Put it in there.
Customizable challenge modes? Put them in there.
Some kind of multiplayer support? Put it in there.
Twitch/Streaming integration? Seems like a good place for it.
You can get a bit of a picture of what the intention was for it, just a sub-menu for different wacky stuff that comes to mind. Likely nothing tied to high scores or leaderboards, so easier to add and manage both the data and expectations for.
The main oddity for it at this point is entirely how long we feel like continuing to develop using the Unity engine, the recent issues really kicked our motivation to spend time practicing Unity-specific features like their networking options, so there may be some limits to how much extra stuff we feel like developing.
"When I try to rewrite old clunky code into the more formal more official way they want us to do it and it turns out more clunky than it was before, we have a problem" - Recent quote from Kyle during one of our development meetings. As time goes on our skills improve, but the development debt of how Unity itself seems to be built increasingly shows itself to us.
At some point we have to decide when it is more worth it to just move onto a new game. And considering how long developing all the main content may take, maybe we'll feel the game has plenty after working on it for 2-3 more years.
We'll see how it goes, to an extent this might just be us spouting ideas far too early before there's a concrete idea of how they'll be realized. That's about as simple as the situation is. tl;dr - Eeeeh yeah we'll probably just call it "Extras" on the menu if we add any of this stuff.
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kenzakoya · 28 days ago
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_nouveau vlog #.
j'te présente notre studio de jeu et on parle un peu de notre demande d'aide à l'écriture au CNC. pour le reste, poterie et gribouillage. et usage abusif du nouveau micro.
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dingus4882 · 7 days ago
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I'm really proud of this song I recently made (yes I make music too, who woulda thought (I make music for my game along with everything else jdhgdk)) but yeah ^^
Support it by checking it out on Youtube and all of my other ear-bleeding songs! *sobs
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michellerakar · 1 year ago
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I've written a lot about my process of making games on my blog, but last year I started a new game dev vlog series on YouTube where I talk about how I make games in a video format. I've only made a few so far, but it's been fun, so I'm planning to make more!
This is the first one I made where I talk about my second Global Game Jam project from 2017, SOS.WAV!
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ashybrainwashy · 2 years ago
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dear god, i have vlogged.. theres a part missing about tracing the pictures with a phone under a sheet of glass from the "genius gaming" award pictureframe
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jeffmumm · 2 years ago
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New Devlog!
The end of an unintended hiatus! And now, back to our previously scheduled programming.
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daystarvoyage · 18 days ago
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This is gonna be the only thing I care about throughout the year Then switch 2,
Definitely buying indie games along one of the most beautiful 8 bit games as Mina the hollower.
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Boss preview ost
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jackitk · 1 month ago
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Kind of forgot to keep up with sharing the game dev vlogs. Well, better late than never.
This was a from a week were I did some very basic development to start brainstorming how I would implement a RPG class system...
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This one showing off my first taste of turn based combat, thanks to a game development tutorial I found online...
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And shoot, I don't think I ever shared this one about my Overworld sprite attempt as well...
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jackitkvids · 8 months ago
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Better late than never, but here's October's Game N Chill video.
Except a more recent Game N Chill update at the end of this week. But I figured I'd still share this since it has a few minor updates on my progress with Dawn of Djinn and the experimentation I've been doing with more general game design.
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omidjm · 11 months ago
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Survived a Roller Coaster Journey—Now Back on Track to Finish My Second Steam Game! Hop on This Journey Through My Devlogs
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maviebuissonniere · 1 year ago
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Vlog à Miami 🌴 | Mastermind, Mindset 🧠 | Notre Vie d'Entrepreneurs Nomades 💻
On est ravis de partager avec toi notre dernière Aventure Entrepreneuriale à Miami où on a été invités par Carole Anne Conciergerie à participer à un Mastermind sur la Conciergerie automatisée. C’était l’occasion parfaite pour nous d’animer un atelier sur le mindset et de profiter de quelques jours dans cette ville incroyable. Notre Vlog à Miami Pendant ces 4 jours, on a capturé nos…
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nehafitnessexpert · 1 year ago
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fitness
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supa-hungeren-64 · 1 year ago
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Introducing RollOut! Game Dev Diary 00
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