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#Free Coding Editors
webstoriess · 2 months
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Top 21 Free Software for Professionals: You Can’t Believe It’s Actually Available for Free
Software has become an integral part of our daily lives. From editing photos to creating 3D models, there’s a software solution for almost everything. But did you know that some of the best software out there is actually free? Here’s a list of top free software that are so good, you won’t believe they’re available at no cost. 1.Blender: You can use Blender to create, transform, and edit your…
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darckcarnival · 1 year
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                                   DARCKCARNIVAL
Independant OC Roleplay Blog.   21+ Years of Roleplay Experience.                            Mun is 31+ Years old
                          ‘Are you human, or are you a monster?’
           “I have more humanity in me than some humans.“
A creature of the night so determined to use every ounce of power and strength for the betterment of others, a heart of gold that can't quit, no matter how badly it hurts.
           |-| Rules |-| Bio |-| Species |-| Appearance |-| Hells Pit |-|
Using the 'Beta Editor' and 'xKit ReWritten'
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“If buying isn’t owning, piracy isn’t stealing”
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20 years ago, I got in a (friendly) public spat with Chris Anderson, who was then the editor in chief of Wired. I'd publicly noted my disappointment with glowing Wired reviews of DRM-encumbered digital devices, prompting Anderson to call me unrealistic for expecting the magazine to condemn gadgets for their DRM:
https://longtail.typepad.com/the_long_tail/2004/12/is_drm_evil.html
I replied in public, telling him that he'd misunderstood. This wasn't an issue of ideological purity – it was about good reviewing practice. Wired was telling readers to buy a product because it had features x, y and z, but at any time in the future, without warning, without recourse, the vendor could switch off any of those features:
https://memex.craphound.com/2004/12/29/cory-responds-to-wired-editor-on-drm/
I proposed that all Wired endorsements for DRM-encumbered products should come with this disclaimer:
WARNING: THIS DEVICE’S FEATURES ARE SUBJECT TO REVOCATION WITHOUT NOTICE, ACCORDING TO TERMS SET OUT IN SECRET NEGOTIATIONS. YOUR INVESTMENT IS CONTINGENT ON THE GOODWILL OF THE WORLD’S MOST PARANOID, TECHNOPHOBIC ENTERTAINMENT EXECS. THIS DEVICE AND DEVICES LIKE IT ARE TYPICALLY USED TO CHARGE YOU FOR THINGS YOU USED TO GET FOR FREE — BE SURE TO FACTOR IN THE PRICE OF BUYING ALL YOUR MEDIA OVER AND OVER AGAIN. AT NO TIME IN HISTORY HAS ANY ENTERTAINMENT COMPANY GOTTEN A SWEET DEAL LIKE THIS FROM THE ELECTRONICS PEOPLE, BUT THIS TIME THEY’RE GETTING A TOTAL WALK. HERE, PUT THIS IN YOUR MOUTH, IT’LL MUFFLE YOUR WHIMPERS.
Wired didn't take me up on this suggestion.
But I was right. The ability to change features, prices, and availability of things you've already paid for is a powerful temptation to corporations. Inkjet printers were always a sleazy business, but once these printers got directly connected to the internet, companies like HP started pushing out "security updates" that modified your printer to make it reject the third-party ink you'd paid for:
https://www.eff.org/deeplinks/2020/11/ink-stained-wretches-battle-soul-digital-freedom-taking-place-inside-your-printer
Now, this scam wouldn't work if you could just put things back the way they were before the "update," which is where the DRM comes in. A thicket of IP laws make reverse-engineering DRM-encumbered products into a felony. Combine always-on network access with indiscriminate criminalization of user modification, and the enshittification will follow, as surely as night follows day.
This is the root of all the right to repair shenanigans. Sure, companies withhold access to diagnostic codes and parts, but codes can be extracted and parts can be cloned. The real teeth in blocking repair comes from the law, not the tech. The company that makes McDonald's wildly unreliable McFlurry machines makes a fortune charging franchisees to fix these eternally broken appliances. When a third party threatened this racket by reverse-engineering the DRM that blocked independent repair, they got buried in legal threats:
https://pluralistic.net/2021/04/20/euthanize-rentier-enablers/#cold-war
Everybody loves this racket. In Poland, a team of security researchers at the OhMyHack conference just presented their teardown of the anti-repair features in NEWAG Impuls locomotives. NEWAG boobytrapped their trains to try and detect if they've been independently serviced, and to respond to any unauthorized repairs by bricking themselves:
https://mamot.fr/@[email protected]/111528162905209453
Poland is part of the EU, meaning that they are required to uphold the provisions of the 2001 EU Copyright Directive, including Article 6, which bans this kind of reverse-engineering. The researchers are planning to present their work again at the Chaos Communications Congress in Hamburg this month – Germany is also a party to the EUCD. The threat to researchers from presenting this work is real – but so is the threat to conferences that host them:
https://www.cnet.com/tech/services-and-software/researchers-face-legal-threats-over-sdmi-hack/
20 years ago, Chris Anderson told me that it was unrealistic to expect tech companies to refuse demands for DRM from the entertainment companies whose media they hoped to play. My argument – then and now – was that any tech company that sells you a gadget that can have its features revoked is defrauding you. You're paying for x, y and z – and if they are contractually required to remove x and y on demand, they are selling you something that you can't rely on, without making that clear to you.
But it's worse than that. When a tech company designs a device for remote, irreversible, nonconsensual downgrades, they invite both external and internal parties to demand those downgrades. Like Pavel Chekov says, a phaser on the bridge in Act I is going to go off by Act III. Selling a product that can be remotely, irreversibly, nonconsensually downgraded inevitably results in the worst person at the product-planning meeting proposing to do so. The fact that there are no penalties for doing so makes it impossible for the better people in that meeting to win the ensuing argument, leading to the moral injury of seeing a product you care about reduced to a pile of shit:
https://pluralistic.net/2023/11/25/moral-injury/#enshittification
But even if everyone at that table is a swell egg who wouldn't dream of enshittifying the product, the existence of a remote, irreversible, nonconsensual downgrade feature makes the product vulnerable to external actors who will demand that it be used. Back in 2022, Adobe informed its customers that it had lost its deal to include Pantone colors in Photoshop, Illustrator and other "software as a service" packages. As a result, users would now have to start paying a monthly fee to see their own, completed images. Fail to pay the fee and all the Pantone-coded pixels in your artwork would just show up as black:
https://pluralistic.net/2022/10/28/fade-to-black/#trust-the-process
Adobe blamed this on Pantone, and there was lots of speculation about what had happened. Had Pantone jacked up its price to Adobe, so Adobe passed the price on to its users in the hopes of embarrassing Pantone? Who knows? Who can know? That's the point: you invested in Photoshop, you spent money and time creating images with it, but you have no way to know whether or how you'll be able to access those images in the future. Those terms can change at any time, and if you don't like it, you can go fuck yourself.
These companies are all run by CEOs who got their MBAs at Darth Vader University, where the first lesson is "I have altered the deal, pray I don't alter it further." Adobe chose to design its software so it would be vulnerable to this kind of demand, and then its customers paid for that choice. Sure, Pantone are dicks, but this is Adobe's fault. They stuck a KICK ME sign to your back, and Pantone obliged.
This keeps happening and it's gonna keep happening. Last week, Playstation owners who'd bought (or "bought") Warner TV shows got messages telling them that Warner had walked away from its deal to sell videos through the Playstation store, and so all the videos they'd paid for were going to be deleted forever. They wouldn't even get refunds (to be clear, refunds would also be bullshit – when I was a bookseller, I didn't get to break into your house and steal the books I'd sold you, not even if I left some cash on your kitchen table).
Sure, Warner is an unbelievably shitty company run by the single most guillotineable executive in all of Southern California, the loathsome David Zaslav, who oversaw the merger of Warner with Discovery. Zaslav is the creep who figured out that he could make more money cancelling completed movies and TV shows and taking a tax writeoff than he stood to make by releasing them:
https://aftermath.site/there-is-no-piracy-without-ownership
Imagine putting years of your life into making a program – showing up on set at 5AM and leaving your kids to get their own breakfast, performing stunts that could maim or kill you, working 16-hour days during the acute phase of the covid pandemic and driving home in the night, only to have this absolute turd of a man delete the program before anyone could see it, forever, to get a minor tax advantage. Talk about moral injury!
But without Sony's complicity in designing a remote, irreversible, nonconsensual downgrade feature into the Playstation, Zaslav's war on art and creative workers would be limited to material that hadn't been released yet. Thanks to Sony's awful choices, David Zaslav can break into your house, steal your movies – and he doesn't even have to leave a twenty on your kitchen table.
The point here – the point I made 20 years ago to Chris Anderson – is that this is the foreseeable, inevitable result of designing devices for remote, irreversible, nonconsensual downgrades. Anyone who was paying attention should have figured that out in the GW Bush administration. Anyone who does this today? Absolute flaming garbage.
Sure, Zaslav deserves to be staked out over an anthill and slathered in high-fructose corn syrup. But save the next anthill for the Sony exec who shipped a product that would let Zaslav come into your home and rob you. That piece of shit knew what they were doing and they did it anyway. Fuck them. Sideways. With a brick.
Meanwhile, the studios keep making the case for stealing movies rather than paying for them. As Tyler James Hill wrote: "If buying isn't owning, piracy isn't stealing":
https://bsky.app/profile/tylerjameshill.bsky.social/post/3kflw2lvam42n
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2023/12/08/playstationed/#tyler-james-hill
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Image: Alan Levine (modified) https://pxhere.com/en/photo/218986
CC BY 2.0 https://creativecommons.org/licenses/by/2.0/
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coffeeworldsasaki · 4 months
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..... I had to struggle to free space for the bg3 next update. My computer is 2 terabyte rip
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kodicraft · 6 months
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It's obvious why when you think about it but a harsh truth about the world is that the only creative software that's remotely good is programming software
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newcodesociety · 8 months
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VS Code is a code editor. It is open source.
You can code in:
HTML
CSS
JavaScript
Python
Java
C
C++
and much more
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lizclipse · 10 months
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vscode has just had an update that bring in a bunch of diff editor features, and holy mackerel batman they're so fucking good. switching to inline view when I split into side-by-side editors, seeing moved code blocks, and collapsing unchanged lines has just revamped the whole experience and made viewing git diff a joy-giving time. it's the single best git/diff tool I've ever used and makes me so unwilling to try out anything else
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webtutorsblog · 1 year
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Comprehensive HTML Tutorial for Beginners: From Zero to Hero
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Welcome to WebTutor.dev, your go-to resource for learning HTML online! In this tutorial, we'll cover the fundamentals of HTML (Hypertext Markup Language) with clear explanations and practical examples. Let's dive right in!
Lesson 1: Getting Started with HTML
HTML is the backbone of any web page. It provides the structure and content of a webpage by using tags and elements. Here's a simple example of an HTML document:
<!DOCTYPE html>
<html>
<head>
  <title>My First Web Page</title>
</head>
<body>
  <h1>Welcome to WebTutor.dev!</h1>
  <p>This is a paragraph of text.</p>
</body>
</html>
Let's break it down:
<!DOCTYPE html>: This declaration specifies that the document is an HTML5 document.
<html>: The root element of an HTML page.
<head>: Contains meta information about the webpage, such as the title.
<title>: Sets the title displayed in the browser's title bar.
<body>: The main content of the webpage.
<h1>: A heading element, in this case, the main heading of the page.
<p>: A paragraph element containing text.
Lesson 2: Structuring Content with HTML Tags
HTML offers a wide range of tags to structure and organize content. Here are some commonly used tags:
<h1> to <h6>: Headings of different levels, with <h1> being the highest.
<p>: Paragraphs of text.
<a href="https://www.example.com">Link</a>: Creates a hyperlink to another webpage.
<img src="image.jpg" alt="Description">: Inserts an image into the webpage.
<ul> and <ol>: Unordered and ordered lists, respectively.
<li>: List items inside <ul> or <ol>.
Lesson 3: Adding Styling and Formatting
HTML alone provides the structure of a webpage, but CSS (Cascading Style Sheets) is used to add visual styling and formatting. Here's an example of applying CSS to HTML:
Example
<!DOCTYPE html>
<html>
<head>
  <title>Styling Example</title>
  <style>
    h1 {
      color: blue;
      font-size: 24px;
    }
    p {
      font-family: Arial, sans-serif;
    }
  </style>
</head>
<body>
  <h1>Welcome to WebTutor.dev!</h1>
  <p>This is a styled paragraph of text.</p>
</body>
</html>
In this example, we've added a <style> block within the <head> section. We then define CSS rules to style the <h1> and <p> elements accordingly.
Lesson 4: Building Forms with HTML
HTML forms enable user interaction on webpages. Here's an example of a simple form:
<!DOCTYPE html>
<html>
<head>
  <title>Form Example</title>
</head>
<body>
  <h1>Sign Up</h1>
  <form>
    <label for="name">Name:</label>
    <input type="text" id="name" name="name" required>
    <br>
    <label for="email">Email:</label>
    <input type="email" id="email" name="email" required>
    <br>
    <input type="submit" value="Submit">
  </form>
</body>
</html>
In this form example, we have input fields for name and email, along with a submit button. The required attribute ensures that the user must provide information in these fields before submitting the form.
Congratulations! You've completed the introductory tutorial on HTML. By understanding these core concepts and practicing with more examples, you'll be well on your way to building impressive webpages. We encourage you to explore more topics such as advanced HTML elements, responsive design, and integrating HTML with other technologies. Visit WebTutor.dev for further tutorials, resources, and community support to enhance your HTML skills. Happy coding!
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fixlintkd · 1 year
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kafus · 2 years
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beginner’s guide to the indie web
“i miss the old internet” “we’ll never have websites like the ones from the 90s and early 2000s ever again” “i’m tired of social media but there’s nowhere to go”
HOLD ON!
personal websites and indie web development still very much exist! it may be out of the way to access and may not be the default internet experience anymore, but if you want to look and read through someone’s personally crafted site, or even make your own, you can still do it! here’s how:
use NEOCITIES! neocities has a built in search and browse tools to let you discover websites, and most importantly, lets you build your own website from scratch for free! (there are other ways to host websites for free, but neocities is a really good hub for beginners!)
need help getting started with coding your website? sadgrl online has a section on her website dedicated to providing resources for newbie webmasters!
HTML (HyperText Markup Language) and CSS (Cascading Style Sheets) are the core of what all websites are built on. many websites also use JS (JavaScript) to add interactive elements to their pages. w3schools is a useful directory of quick reference for pretty much every HTML/CSS/JS topic you can think of.
there is also this well written and lengthy guide on dragonfly cave that will put you step by step through the basics of HTML/CSS (what webpages are made from), if that’s your sort of thing!
stack overflow is every programmer’s hub for asking questions and getting help, so if you’re struggling with getting something to look how you want or can’t fix a bug, you may be able to get your answer here! you can even ask if no one’s asked the same question before.
websites like codepen and jsfiddle let you test HTML/CSS/JS in your browser as you tinker with small edits and bugfixing.
want to find indie websites outside the scope of neocities? use the search engine marginalia to find results you actually want that google won’t show you!
you can also use directory sites like yesterweb’s link section to find websites in all sorts of places.
if you are going to browse the indie web or make your own website, i also have some more personal tips as a webmaster myself (i am not an expert and i am just a small hobbyist, so take me with a grain of salt!)
if you are making your own site:
get expressive! truly make whatever you want! customize your corner of the internet to your heart’s content! you have left the constrains of social media where every page looks the same. you have no character limit, image limit, or design limit. want to make an entire page or even a whole website dedicated to your one niche interest that no one seems to be into but you? go for it! want to keep a public journal where you can express your thoughts without worry? do it! want to keep an art gallery that looks exactly how you want? heck yeah! you are free now! you will enjoy the indie web so much more if you actually use it for the things you can’t do on websites like twitter, instead of just using it as a carrd bio alternative or a place to dump nostalgic geocities gifs.
don’t overwhelm yourself! if you’ve never worked with HTML/CSS or JS before, it may look really intimidating. start slow, use some guides, and don’t bite off more than you can chew. even if your site doesn’t look how you want quite yet, be proud of your work! you’re learning a skill that most people don’t have or care to have, and that’s pretty cool.
keep a personal copy of your website downloaded to your computer and don’t just edit it on neocities (or your host of choice) and call it a day. if for some reason your host were to ever go down, you would lose all your hard work! and besides, by editing locally and offline, you can use editors like vscode (very robust) or notepad++ (on the simpler side), which have more features and is more intuitive than editing a site in-browser.
you can use ctrl+shift+i on most browsers to inspect the HTML/CSS and other components of the website you’re currently viewing. it’ll even notify you of errors! this is useful for bugfixing your own site if you have a problem, as well as looking at the code of sites you like and learning from it. don’t use this to steal other people’s code! it would be like art theft to just copy/paste an entire website layout. learn, don’t steal.
don’t hotlink images from other sites, unless the resource you’re taking from says it’s okay! it’s common courtesy to download images and host them on your own site instead of linking to someone else’s site to display them. by hotlinking, every time someone views your site, you’re taking up someone else’s bandwidth.
if you want to make your website easily editable in the future (or even for it to have multiple themes), you will find it useful to not use inline CSS (putting CSS in your HTML document, which holds your website’s content) and instead put it in a separate CSS file. this way, you can also use the same theme for multiple pages on your site by simply linking the CSS file to it. if this sounds overwhelming or foreign to you, don’t sweat it, but if you are interested in the difference between inline CSS and using separate stylesheets, w3schools has a useful, quick guide on the subject.
visit other people’s sites sometimes! you may gain new ideas or find links to more cool websites or resources just by browsing.
if you are browsing sites:
if the page you’re viewing has a guestbook or cbox and you enjoyed looking at the site, leave a comment! there is nothing better as a webmaster than for someone to take the time to even just say “love your site” in their guestbook.
that being said, if there’s something on a website you don’t like, simply move on to something else and don’t leave hate comments. this should be self explanatory, but it is really not the norm to start discourse in indie web spaces, and you will likely not even be responded to. it’s not worth it when you could be spending your time on stuff you love somewhere else.
take your time! indie web doesn’t prioritize fast content consumption the way social media does. you’ll get a lot more out of indie websites if you really read what’s in front of you, or take a little while to notice the details in someone’s art gallery instead of just moving on to the next thing. the person who put labor into presenting this information to you would also love to know that someone is truly looking and listening.
explore! by clicking links on a website, it’s easy to go down rabbitholes of more and more websites that you can get lost in for hours.
seeking out fansites or pages for the stuff you love is great and fulfilling, but reading someone’s site about a topic you’ve never even heard of before can be fun, too. i encourage you to branch out and really look for all the indie web has to offer.
i hope this post helps you get started with using and browsing the indie web! feel free to shoot me an ask if you have any questions or want any advice. <3
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itphobia · 2 years
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6 Top Text Editors for Windows, Mac, Linux & More
6 Top Text Editors for Windows, Mac, Linux & More
What are the Top Text Editors for Windows, Mac, Linux or more? Text editors are programs that are used to create and modify ordinary text files. This means that this type of software works only with plain text. These digital tools should not be confused with word processors or write essay for me services where you can edit your academic paper. While editors are used to writing and modifying plain…
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roksik-dnd · 10 months
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For everyone who asked: a dialogue parser for BG3 alongside with the parsed dialogue for the newest patch. The parser is not mine, but its creator a) is amazing, b) wished to stay anonymous, and c) uploaded the parser to github - any future versions will be uploaded there first!
UPD: The parser was updated!! Now all the lines are parsed, AND there are new features like audio and dialogue tree visualisation. See below!
Patch 6 dialogue added!
If you don't want to touch the parser and just want the dialogues, make sure to download the whole "BG3 ... (1.6)" folder and keep the "jscssetc" folder within: it is needed for the html files functionality (hide/show certain types of information as per the menu at the top, jumps when you click on [jump], color for better readability, etc). See the image below for what it should look like. The formatting was borrowed from TORcommunity with their blessing.
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If you want to run the parser yourself instead of downloading my parsed files, it's easy:
run bg3dialogreader.exe, OPEN any .pak file inside of your game's '\steamapps\common\Baldurs Gate 3\Data' folder,
select your language
press ‘LOAD’, it'll create a database file with all the tags, flags, etc.
Once that is done, press ‘EXPORT all dialogs to html’, and give it a minute or two to finish.
Find the parser dialogue in ‘Dialogs’ folder. If you move the folder elsewhere, move the ‘jscssetc’ folder as well! It contains the styles you need for the color coding and functionality to keep working!
New features:
Once you've created the database (after step three above), you can also preview the dialogue trees inside of the parser and extract only what you need:
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You can also listen to the correspinding audio files by clicking the line in the right window. But to do that, as the parser tells you, you need to download and put the filed from vgmstream-win64.zip inside of the parser's main folder (restart the parser after).
You can CONVERT the bg3 dialogue to the format that the Divinity Original Sin 2's Editor understands. That way, you can view the dialogues as trees! Unlike the html files, the trees don't show ALL the relevant information, but it's much easier to orient yourself in.
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To get that, you DO need to have bought and installed Larian's previous game, Divinity Original Sin 2. It comes with a tool called 'The Divinity Engine 2'. Here you can read about how to unstall and lauch it. Once you have it, you need to load/create a project. We're trying to get to the point where the tool allows you to open the Dialog Editor. Then you can Open any bg3 dialogue file you want. And in case you want it, here's an in-depth Dialog Editor tutorial. But if you simply want to know how to open the Editor, here's the gist:
Update: In order to see the names of the speakers (up to ten), you can put the _merged.lsf file inside of the "\Divinity Original Sin 2\DefEd\Data\Public\[your project's name here]\RootTemplates\_merged.lsf" file path.
Feel free to ask if you have any questions! Please let me know if you modify the parser, I'd be curious to know what you added, and will possibly add it to the google drive.
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lascltrades · 2 years
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What is the best free code editor for mac
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#What is the best free code editor for mac upgrade#
#What is the best free code editor for mac code#
#What is the best free code editor for mac download#
There are many text editors out there why should you spend your time learning about and using Atom?Įditors like Sublime and TextMate offer convenience but only limited extensibility. Keyboard shortcuts make everything smoother.Goto Anything (lightning-fast search/shortcuts).Once you get used to Sublime’s and sublime keyboard shortcuts, you can never leave without them. If you feel confident enough in their product that you’ll like it enough, then you can pay them to support continued development.
#What is the best free code editor for mac upgrade#
You have to deal with upgrade prompts as you open the editor occasionally, but you can use it as long as you wish to evaluate it. The sublime purchase price is $80, but they offer an indefinite, never-ending trial. One of the most significant features users flaunts the ridiculously intuitive keyboard shortcut system. This is because of features like distraction-free writing mode, quick shortcuts/search, split editing, and much more. The UX is probably the tightest of every entry on the list. Maybe the biggest draw is that it puts a premium on user experience.
#What is the best free code editor for mac code#
Sublime Text is a beautiful, feature-rich code editor. Being designed for code, markup, and prose is a big plus. Sublime Text is pretty close to the industry standard for text editors.
Linux (Ubuntu, Fedora, SUSE, Red Hat, and Debian in particular)īefore the release of the Visual Studio Code, I used to work with Sublime Text.
IntelliSense highlighting and autocomplete works like a dream.
It has specific Linux distros for Ubuntu, Fedora, SUSE, Red Hat, and Debian.
It is very lightweight in comparison to other, similarly robust editors.
It is compatible with nearly every programming language.
They have an extensive library of extensions and plugins.
It’s built-in Git (including merge conflicts, diff checking, and modified file tracking from within the editor).
You don’t have to fiddle with them to get them configured well. It works well from the moment you first run it, and the integrated Git and debugger work.
#What is the best free code editor for mac download#
VS Code works great on every platform we’ve tried it on, and there hasn’t been a noticeable difference in performance between the three, either.Įven though VS Code does have a ton of packages you can download to customize the code editor to whatever you want it to be, you don’t have to. If you are a Javascript or TypeScript developer, then VS Code is truly an exception editor. Their support is tremendous, and every month, they are releasing new features to keep up with the latest workflow. Written in Node.js and Electron, you can be sure the code will become outdated or lag behind any time soon. With the VS Code being open-source, that community works exceptionally hard to keep VS Code competitive with the rest of the field. The community support for the VS Code is incredibly passionate, and that works to everyone’s benefit. Not quite an IDE (that’s a separate product altogether), VS Code can take on most of the tasks of the IDE with the right configuration and plugin library. That means that developers on MacOS, Windows, and Linux can use this potent tool. Like most Microsoft products these days, VS Code is available on all the major platforms.
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veworcowboy · 2 years
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Best free code editor for mac os x
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Best free code editor for mac os x for mac#
Best free code editor for mac os x mac os#
Best free code editor for mac os x full#
Best free code editor for mac os x software#
What really stands out this Mac developer tool from other apps is a simple Git GUI helping developers visualize and manage hosted and local repositories. This desktop app is designed to simplify how you interact with your Git repositories so you can focus on coding.
Best free code editor for mac os x for mac#
SourceTreeĪ free Git client for Mac and Windows. With this app, you don’t have to worry about making mistakes - you can use “undo”, create new branches via drag & drop, or roll back to previous revisions. The solution provides a host of advanced features such as single line staging, submodule support, and file history. Git Tower can become an indispensable macOS developer tool for those who want to access their Planio repositories via an intuitive GUI.
Best free code editor for mac os x mac os#
It integrates easily with lots of other Mac OS developer tools and can be controlled from the command line. NetBeans has an extensible editor, providing plug-in support for programming languages like C/C++, XML, HTML, PHP, JSP and Javascript.
Best free code editor for mac os x software#
NetBeans’ compatibility with various operating systems makes it a worthy contender when it comes to choosing an appropriate programming software for Mac. All latest Java technologies are supported in all add-on analyzers, converters and code editors within the IDE. A visual debugger allows for easy GUI debugging. NetBeans Profiler provides a means to inspect your applications’ speed and memory usage.
Best free code editor for mac os x full#
Packed full of features to help developers write bug free code, NetBeans can integrate with such industry standard tools as FindBugs, thus helping to identify and fix common problems. With this Mac dev tool, you will get the highly desired abilities to write or edit in multiple places in a document simultaneously, edit super fast, reach the editor’s functionality via the keyboard, and get syntax highlighting and code snippets for a large number of languages, like Javascript, PHP, CSS, HTML, Python, LESS, XML and C++ to name a few. It is a sophisticated text editor for code, markup, and prose. If you’re looking for a fast and feature packed text and development editor, Sublime Text will be a good choice. Also, iTerm2 offers customizable profiles and Instant Replay of past terminal input/output. This macOS developer tool is highly customizable and supports various OS features including window transparency, full-screen mode, ExposéTabs, Growl notifications, and standard keyboard shortcuts. This handy terminal emulator will let you manage your workflow efficiently. ITerm2 is an open source replacement for Apple's Terminal and the successor to iTerm. FlexiHub works perfectly well across Ethernet, LAN, WiFi, the Internet or any other network and protects each connection with advanced traffic encryption. This is especially convenient for iOS app testing and debugging. The utility helps share iPhones and iPads over the network making them available for access from any remote machine, which means a developer can connect to an iOS device without having it physically attached to their Mac. FlexiHubįlexiHub is among the most efficient Mac apps for developers who are building software solutions for iOS devices. We hope that our brief overview of 12 best developer tools for Mac will help you discover a utility which will well fit your workflow and make your development project go smoothly. In this article, we provide a rundown of most commonly used Mac developer tools that make life easier for both novice coders and more experienced developers. Today, considering the wide variety of dedicated Mac solutions out there, it’s not always easy to choose the tool that will work best for one or another project. Having a proper set of tools is of crucial importance to any programmer, as it allows building all sorts of powerful apps for users to stay productive and entertained on iPhones, iPads, Apple TVs or Macs. What makes Mac such a great development platform is probably all the amazing macOS developer tools it supports.
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byluna · 8 months
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custom colors? double,  nay,  even   triple   spaced   text? format your tumblr text any which way you want with the free space generator by luna!
HOW TO USE
write or paste your text into the text field!
in the bar at the top you'll find the tumblr formatting options, custom colors + a few other fun bits and bobs
when you're satisfied, just hit the GET CODE! button, which outputs your text as html! you can skip right to step 5, unless:
if you also want double- or triple-spaced text, simply hit DOUBLE SPACE IT! or TRIPLE SPACE IT! right above the code. this only works after you've generated the code.
copy your code and then go into the settings menu of your tumblr post. under "text editor" you can choose the html editor and paste your code in there.
and done! add any images you'd like and you're ready to go!
please message me if there are any issues with this generator! consider a little like or reblog if you've found this useful ❤️
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retrcmoon · 5 months
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CONSTANZA - BLOG & PAGE THEME !!!
These themes are completely free. Please support me and my work by liking and reblogging this post!
  [ GENERAL GUIDELINES ]
Do not claim as your own.
Do not remove the credit!
Do not use as a base code or take parts of this code for your theme.
Feel free to edit as much as you want!
All credits are mentioned in the codes!
[ BLOG THEME INFORMATION ]
Non-Contained Theme with the option of 400px, 450px, 500px and 540px posts.
Custom Body Fonts and Body Font sizes.
Custom Body Fonts and Body Font sizes (11px - 14px)
Navigation changeable from sidebar to header navigation
Up to 3 custom sidebar/header links
Navigation Tab is optional.
5 extra links in the navigation tab.
Visible Source link!
Fully supports NPF (beta editor) posts (but also works with legacy posts still)
The theme adjusts to different screen sizes.
MANY different design options. Everything can be edited in the design panel. No HTML knowledge necessary.
BLOG THEME - STATIC PREVIEW AND CODE
[ PAGE THEME INFORMATION ]
This code is JAVASCRIPT FREE!!!!!!!!
Adjusts to different screen sizes automatically.
Custom links on the welcome page.
Ask Page, Rules Page, Multimuse Page
Comes with a "pseudo" filtering/category system for the muse page which is also easy to remove.
All colors are easily editable in the css root!
Basic HTML knowledge necessary when editing the page.
PAGE THEME - PREVIEW AND CODE
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