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#I want to give them a more unique design in the future
steakcreature · 8 months
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Attention: wubbox in hat.
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"You deserve this gift buddy!"
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kathaynesart · 6 months
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Replica Holiday Special Winners!
Happy Holidays everyone! It's that time of year and you know what that means! Time to announce the winners for the DTIYS Replica Holiday Special Cover!
I received so many wonderful submissions. Far more than I had anticipated! They were all so unique and creative and it was an absolute joy to look at each and every one of them! I really underestimated however how difficult it would be to choose with them all being so unique from each other. In the end, I decided to gauge the top picks on how well their cover captured the "essence" of what this Special is going to be like! Without further ado, here are the winners.
HONORABLE MENTION - @matchstique
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Buddy! I love this piece so dang much! It has so much character and perfectly displays the wacky hijinks we can expect as well as the huge amount of stress our poor boys are under during these trying, pregnancy times. The movement and colors work so well and make me excited for what comes next! Seldom do I see pregnant females shown as the badasses they are, but you have gone and turned Cassandra into an absolute icon with this piece! Bless you!
3RD PLACE - @thegunnsara
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Sara, the shear amount of craft you put into your art is STAGGERING. Every scuff on Raph's shell and wisp of smoke screams of a quality I can only hope to attain someday. I literally want to be you when I grow up! That said, the concept of this piece is also fantastic. One of the things I'm must excited about for this Special is getting to see Raph and Casey as they were and witnessing the strong bond they share. I love them dearly and this cover captures their strength and tenacity so perfectly. Gods among men.
2ND PLACE - @cupcakeslushie
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Slushie, this cover is so damn fun and dynamic that I can't stop looking at it! Your attention to detail and composition are masterful and the fact that you could fit such a bombastic battle into such a limited space speaks to how crazy talented you are! You also do a wonderful job of retaining both the intensity of the apocalypse but also that playful edge that Rise always manages to retain! It's definitely the cover that would catch my eye on a shelf and make me want to turn the page to see what happens next!
1ST PLACE - @abbeyofcyn
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Cyn, the moment I saw this cover, I gasped! It's funny because this is both a piece I could have totally seen myself doing had I done the cover, yet crafted in a unique way I could have never come up with on my own! On top of that, this slick composition scratches my little designer brain juuust right. The use of the hands motif is such a great element because to me, it encapsulates the conflicting themes of family/parenthood with the drama of what it means to be human. On top of that, having each character as one of the digits both connected to and encircling Casey is such a wonderful touch that really drives the symbolism home. Somehow, you managed to peer into the future and perfectly capture how the finale of this special is going to feel. Thank you so much Cyn for such a wonderful piece!
~~~~~~~~~
Now that I think about it, looking back on these winners as a set, all four them actually do an amazing job as individual covers for each of the four "acts" that will make up this special. That was not at all my intention, but it kind of worked out perfectly for that. Gets me all emotional!
I also definitely want to put a spotlight on the other amazing submissions, many of which made it SO close to the top slots! I was going to post these pieces individually but I was worried people wouldn't then go to their blogs to view the covers, so instead have a compilation and links to the full versions! Please check out everyones amazing covers and give them some love. They all worked really hard and it means so much to me. Thank you everyone!
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@dreamundraws - LINK @honeylief - LINK @gemini-forest - LINK @memorydarkness - LINK @skullythefriendlyskullface - LINK @v-albion - LINK @its-wabby-stuff - LINK @yris-latteyi - LINK @reagi-df - LINK @chaoscontrol50 - LINK / LINK @murasakibonnet - LINK @hitwiththetmnt - LINK @xandriagreat - LINK @karonkar - LINK @sunydays - LINK (sorry my dear, yours did not appear on my hashtag reference at first! D: But still love it!) @quailaz - LINK @delicatechildwitch - LINK
Thank you again all of you! You all did such an amazing job!
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weirdmarioenemies · 2 months
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If you're even vaguely familiar with Kirby, there is no doubt in anyone's mind that one of the most iconic abilities is Parasol. It's a unique ability, it gets a ton of merch, and it's cute, to boot!
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But when you think about it, there's not a whole lot of enemies for Parasol, is there? There's a lot of enemies that hold Parasols, there's the Parasol itself, which may or may not be sentient, but Parasol doesn't bring a wide variety of enemies to mind like, say, Fire or Spark might.
Believe it or not, there actually are a few enemies that give Parasol that neither HOLD a Parasol nor ARE "just" the Parasol...but they're wholly exclusive to a few games, and have not had a proper reappearance in the games since the SNES era. So, let me introduce you to all of them! Maybe there will even be some you like, or wish would come back!
But first, an honorary mention...
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Name: Parasol (Kirby's Dream Land)
Debut: Kirby's Dream Land
You know it, you love it, it's...Parasol?!
That's right! Before it became the ability we all know and love, Parasol actually debuted in the same game Kirby did, which you might note did NOT have copy abilities! Like Waddle Doo and Sir Kibble, this is a classic example of an enemy that had an ability based around it, rather than vice versa.
I want to talk about specifically its iteration in this game, which is a bit different compared to future entries. First off and most noticeably, its appearance is wholly different! The hood is smaller and shaded but with no discernable pattern, the handle is thinner and the hook itself looks more rounded! Secondly, all Waddle Doos and Dees will let go of their parasol once they land, with none spawning while holding them or keeping them when they land anyway.
And another thing: you can't even dang inhale them when they're being held! The Waddler in question will be swallowed, but the Parasol will drift away or, in the Extra Game, even hone in on you! I told you they were debatably sentient! It actually does that in a few future games like Kirby's Adventure, but not nearly as commonly as it did in the original Extra Game. So strange!
OKAY OKAY time for what the post promised you now I promise. Hold my hand (and your Parasol) as I take you through The Parasol Enemies That Time Forgot:
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Name: Floaty the Drifter
Debut: Kirby's Dream Land 2
"Floaty the Drifter", not to be confused with Floaty the Cell Core, is such a wonderful name. "Floaty" would already be a sillily obvious name on its own, on par with names like Flamer and Chilly and Cappy, but adding "the Drifter" makes it even moreso. Is that its species? Its title? Is Floaty an individual? Probably not, we see multiple of them in the same level and often, and this is not like Vividria where it's canonically an individual that just so happens to be fought in pairs for gameplay, but it's funny to consider. Imagine if they followed through with other enemies, like "Spikey the Poker", "Burnis the Scorcher", "Elec the Trocuter"…
Floaty the Drifter actually acts as the main provider for Parasol in this game, wholly replacing the titular object itself except for when Kirby uses it. On its own, it doesn't do much floating OR drifting, instead hopping around in its own little world, kind of akin to Cappy, but it lives up to its name when a Waddle Dee holds it, in which...it will just act like a normal Parasol! Wholly and entirely. Even when dropped, it flies off rather than initiate its normal grounded behavior. I think I've heard some of them fly at you when released, but I can't think of any instances of that, and that's still a Parasol behavior anyhow.
As you can tell, Floaty the Drifter's claim to fame is in its unique design, bearing a single mischievous eye and a stark green coloration only seen in artwork. In fact, despite being a one-off mook, this would even grant it its own role in the anime!
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Floaty the Drifter, or just "Drifters" as they're called here (I guess it is a species!) are bought by King Dedede in the episode "Escargoon Rules" to attack Escargoon and his mother after presumably being "I'm With Stupid"’d all day. I did not watch the anime! According to the wiki, they're about as fragile as you'd expect a swarm of umbrellas to be, as while they swarm towards and wrap around victims, they are easily KO'd by Fire and knocked away by Kirby's own Parasol ability.
You might be wondering why, exactly, Floaty the Drifter even has one eye in the first place, considering that its role is largely the same as Parasol. To answer that, we'll have to move on to the next creature to feature:
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Name: Jumpershoot
Debut: Kirby's Dream Land 2
I bet you never expected an ability like Parasol to have its own, dedicated midboss, did you? And such a sophisticated one, at that! It's even one of the few Kirby characters with toes, for the freaks in the audience!
As you may have guessed, Jumpershoot and, to a lesser extent, Floaty the Drifter are both based on the kasa-obake, perhaps one of the most ubiquitous yokai! And this is despite not really ever having appeared in folktales, if ever. I was always under the assumption that the kasa-obake was a tsukumogami, an umbrella after it had lived for 100 years, but apparently even this isn't set in stone, either!
Jumpershoot first appears in Big Forest, the second world of the game, and guards Coo because...some reason! I don't think it's ever mentioned why the Animal Friends are kidnapped, they kind of just are! And as for Jumpershoot, does he work for King Dedede? Dark Matter? I don't know how employed midbosses are. Mr. Frosty is on the Halberd once.
Our favorite umbrella attacks by jumping and gently falling towards the ground, then makes a rapid, Tornado-like spin around the room that, after a bit, repels attacks! Then, rather than dropping Stars, he throws his own sandal at you that you can shoot back at him! Don't worry, it regenerates, so you don't have to feel guilty for robbing him of footwear!
I really really like Jumpershoot. And apparently, so did Shimomura, because he reappears in Kirby's Dream Land 3, acting much the same but with more detailed sprites! He's such...a cool character, you know? You wouldn't expect a Parasol midboss to be a yokai, of all things, especially one that acts so rowdy! I love him!
Sadly, as much as we'd all love to, there is no game where you can play as Jumpershoot. Tragic, but true! But...you can get a taste, a crumb of its rapid spin attack by having the Parasol ability while riding Coo, which makes Coo spin around invulnerably just as he does! And while he would later find himself joining the foray of midbosses abandoned after Kirby's Dream Land 3, Parasol Coo still appears in Kirby Star Allies, so his soul is still with us...
This would be the end of the road for Jumpershoot, in terms of games, but luckily for Jumpershootheads, he would make one final appearance in a piece of Twitter art, joining a medley of other monsters by spooking Channel PPP! He's still got it!
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Sadly, this wraps up the Jumpershoot section of this post, and thusly we have no more Dream Land 2 Parasol enemies to speak of. But don't worry, we still have more parasolic beasts in the next title...
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Name: Sasuke
Debut: Kirby's Dream Land 3
Although Floaty had a cute design, it's rather appropriate that the enemy that replaced the Parasol of Kirby's Dream Land would itself get replaced in Kirby's Dream Land 3, isn't it? But Sasuke is no mere living umbrella!
Sasuke's design might bring to mind Bumber for our veteran readers, and its behavior is much the same! It drifts down slowly and steadily, and starts walking back and forth on whatever block it lands on, just like Parasol Waddle Dee, but its hat never detaches, so it will never not give Parasol! Personally speaking, though, I think Bumber is MUCH more cute and memorable...sorry, Sasuke! At least you will always have Naruto to confide in.
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Sasuke also made an appearance in the anime, where he's built a lot more like Lololo & Lalala. Here, he draws a gun at King Dedede and Escargoon, an
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Name: Klinko
Debut: Kirby's Dream Land 3
The oddest Parasol appearance in both looks and functionality, and our final Parasol giver, is Klinko! It looks like it would give Cleaning if anything, with its hat reminiscent of a besom! It doesn't even drift down slowly like every other Parasol enemy does at some point–in fact, while it hops around, it doesn't share any traits with the Parasol ability at all, and is the only Parasol enemy like that! So, why does it give Parasol, then?!
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The answer is: it's not wearing an old broom, but actually a straw umbrella, because it's based on yet ANOTHER yokai! Shimomura seemed to think yokai were the future of the Parasol ability, and who wouldn't!
The amefurikozō, unlike the kasa-obake, has a bit more concrete lore, being children that appear in and sometimes cause rainfall, hence why they wear straw umbrellas. This is true of Klinko, too, as it appears in cloudy stages or stages with heavy snowfall! Its Japanese name, Kinko, might also suggest some relation to the separate yokai Yukinko, a child associated with heavy snow, which could also explain its tendency towards icy levels.
It's easy to see why such an unparasolic enemy would not be used any further, but I kind of like them more for it. They're an anomaly! Sure, this is essentially just Floaty the Drifter's hopping behavior, but the lack of any other Parasol attributes than just wearing an umbrella really make it stand out to me! And that's the beauty of these enemies—the longer Parasol goes without any new enemies, the more these guys will always stand out, and that's wonderful, I think!
What do you guys think? Is the time right for some of these guys to make a comeback? Is Parasol better with the limited enemies they use now? Or should they make new ones? Tell me! I can't do anything with your suggestions but I have nothing better to do than read them!
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brawlstars-dragon-au · 6 months
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Sketch dump time! A whole bunch of requests from the crazy ex-bird app
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In Order: Maisie, Pam, Colette, Buster, Chester, Chuster ❤️🧡 (and a teeny Gus), Leon and Sandy (Leondy 💚💜), Bull, El Primo, and Mandy!
Extra notes about each sketch:
Maisie:
Her breath attack is a condensed foam material, similar to that of a fire extinguisher. Using a gas similar to a pressurized CO² (based on gas-based fire extinguishers!), she shoots it out at high speeds. These hits can potentially cause frostbite and even severe damage to the body if left unattended. She's quite powerful in this AU due to this ability 👀👀 being able to put out the fires and overpower another dragon's breath? Now THAT'S some queen moves right there! She can also simply spray out the foam substance at short range without that pressurized gas. This helps with more close range fire fighting work.
Her right wing and front leg were undeveloped, a disability she'd had since she hatched. However! With the help of mechanics, she uses these prosthetics to help her fly. Still gotta test out how to draw it to make sense, as well as sort out how it stays in place. I've been using inspiration from Toothless (HTTYD) and his tail that Hiccup made.
Pam:
Pam is a bulkier dragon, very much on the larger side of all of them. I'm at odds with myself to figure out whether ot not she'll have wings 🤔 so I had two copies there! Perhaps her wings may be a bit smaller if I do give her them.
Pam spits out molten magma that's stored up inside her as an attack. However, it can also be chunks of scrap metal that she stores up. Otherwise, it's just magma.
Though I didn't draw this, I want Pam to be very resilient to fire in general, as her species/family of dragon use their ability to spew this magma (technically Lava after ut leaves her body? I'll do more research on this...) in order to craft and shape metal. While other dragons need to spend some time to build up a fire hot enough, the Junker family line is able to do this much more easily. (Amber is a close second, though)
Her skin has the ability to crack and seep up lava out of it, potentially coating her body in this to give herself a temporary lava shield, something extremely hard to break through. (In the future, little Jessie may also be able to do this... however, Pam doesn't think she's ready at the moment and avoids the topic or any ideas of teaching her how.)
Colette:
Colette flies in a sort of funny way, twirling around and flapping her wings to maintain somewhat of a chaotic flight pattern. Think of a snake slithering through the sky, but with large wings and the grace of... a teenage dragon (not much, but it does work).
When she gets better at flying...pray and hope she isn't able to catch up to her favourite brawlers cause she isn't ever gonna let go of them 💀 It makes for a great attack, actually! Charging at enemies and coiling around them like a snake to prevent movement, like a big hug ❤️ she just loves everyone SO much 😍
Buster:
Finally kinda set on a design for this funky guy! He's a larger dragon (smaller than El Primo or Frank, but still definitely up there in size)
His wings never quite grew fully, so he wouldn't be able to fly 😔 however, that'll never stop him and his dreams of being a cool movie star 🧡🧡
Buster, at the heart of it, is an unstoppable force when he sets his mind to something. He'll charge in with the same ferocity as his favouite protagonists, rivalling the audacity and hard-headed nature of even Bull! All while doing so for his friends 💪 we love Buster in this AU frfr
Chester:
Chester always has theatrics when he flies. Flips, spins, and fun aerodynamic movements up in the sky! He's gotta compensate for his lack of speed compared to other wyverns after all, but he thinks he's pretty great 😎
Loved drawing this kinda unique pose tbh! That's what I loved with these drawings, I got to experiment without really thinking too much for em with how polished and clean that look. It was very fun! 🔥
Chuster ft. Gus❤️🧡:
We love some goofy gays here 🥹❤️🧡 I just wanted to let em have a little nuzzle + smooch! Dragons don't necessarily kiss, but little side boops like this are the equivalent of a cheek kiss.
Also, a little Gus on the side 🥹🥹 I love this sort of found family dynamic that have! Buster being the cool dad vibe/big bro to Gus, and then Buster being in a relationship with Chester so that he's also a cool dad too 😎 Gus loved these two guys from the very start, they're funny 🤭 never a boring day for these silly lads.
Leondy 💚💜:
My beloveds 🤲 I really do cherish the ship, as well as strong friendship Sandy and Leon have. (Btw in my HCs, Leon and Sandy are 13 & 14 respectively, just to clear that up!)
Sandy, I've mentioned a few times, is very inspired by Capybaras, so Leon finding one is just perfect 🤭 silly little deadpan face lads.
Bull:
BULLDOZERRRR- What a lad! Bull is inspired by- uh, Bulls! Great creatures, large bodies and thick necks to support those headstrong charges 🐂 I love making his posture all confident, strong steps to say, "Yeah. You TRY and stand up to me. I DARE you." Don't wanna mess with him on most days 🏃‍♀️💨💨
El Primo:
Still figuring out a full-body for El Primo, bit he's roughly the same size as Bull! (Maybe a bit bigger)
El Primo has got really small wings, similar to his El Dragón skin. Even his scales and horns are inspired by that mostly! Love when characters have preexisting dragon themed skins 🤭 makes it a lot easier to make ideas!
His "mask" is actually just body paint. He has similar paint on his body, really showing off the vibrant colours and persona he puts on for the crowds.
He WILL beat up his enemies into a pulp in matches. Thank goodness there's the gem powered regeneration and the respawn system in place 😭 I plan to give him a very strong body and tail, enough to support him when he needs to go on his hind legs and overpower his opponents. Buster is designed in a similar way as well!
Mandy:
Last but not least, the Queen of Candy herself. Not even the Dragon AU let's her escape fast food work 😔😔
Her super attack is purely a magical sugar-based rainbow blast, as shown in the sketch. Also, I'm now realizing that I forgot her red spots oml- No wonder she looks so empty 💀 uhh sorry about that, lads 😭 I'll redraw her one day to show off that glowing effect of her spots 🥹🥹
And that's all! Thank you for reading if you made it this far! Hopefully I can make more of these sketch dumps 🤭✨️ maybe take reqs from here too! We shall see. Take care y'all!
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Kinktober Prompt ~ Outdoor Sex
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Ghost x City Girl Reader
During a friendly game of Capture-the-Flag, you and Ghost take things to extreme, after a bet turns into something not so suitable for work...
Future NSFW 18+, Part One, Eventual Smut, Shameless Smut, Porn w/ little Porn, Hatemance, Enemies to Lovers, Mean Girl/Bratty Reader, Sarcastic Ghost, Teasing, Flirting, slight Slow Burn, Outdoor Sex, Banter, Toxic Relationships
Author's Note: This was random. Felt like writing some dirty smut for Ghost and I liked Spice as a character, so here's a spin-off! Split into two parts so I can make the next chapter juicy. Please enjoy the build-up for now ( ๑‾̀◡‾́)σ"
Also! If you want to read it in conjecture to the other parts, this is after Part Two but before Part Three :3
NGMLTS Masterlist
Masterlist
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It was meant to be a team building exercise; a friendly game of competition between you and your comrades. Capture the flag. Only the rules were a bit altered this time around.
The game went as plainly explained by your captain: one team has to collect the flags and bring them back to their designated checkpoint, while the other team has to stop them. Three rounds will be given, with teams swapping positions each time. Winning team takes all, including the bragging rights.
And as if a competitive sport between the Task Force's deadliest members wasn't already enough, Price figured he'd spice things up by having the games happen at the dead of night as well. Many of your missions as of recent have been late night ops, so he felt that the extra training was needed.
This means night vision goggles, zero comms, stealth utilization, and strategy. When the exercise started and you were left out in the woods to begin, it was up to you and yours to be alert enough to get the job done. And if your team does win, you'll get first pick on the next mission.
You couldn't speak for everyone, though your sure the sentiment is shared; you've always loved a little competitiion. You just hid that side of you well, only letting it show when it was needed. But beating your peers at their own game was a rush like no other, and that feeling never left you even as you grew older. In fact it increased tenfold. It was a rush better than sex half the time.
Competition keeps a goal in mind to focus on, and damn did it feel good to win. And right now, there wasn't anyone you wanted to beat more than the stealth master himself, Simon Riley.
If one thing had been known about the man, it's that his expertise in stealth and sabotage weren't in need of questioning; he's practically a living legend after Roba. Some missions he's even been able to pull off alone, given his size and brutish combat tactics.
He's quite literally a ghost. That's just simple fact. A fact that might intimidate some, but only made you want to call him out on his bullshit. You honestly didn't believe all the hype, even after having gone on a few missions with him already. If anything, from what you've seen, the guy's just got funny luck.
If you want something done quietly, you send Simon Riley. If he needed to enter a room without you knowing, then you wouldn't hear him until you've felt the knife in your back. If he had to stay out of sight, then you won't see him in the shadows until he chooses to make himself known.
You aimed to prove that point tonight, knowing it would make the perfect thing to hold over him any time he wants to give you shit. How you've dethroned him of his ghostly status and made a mortal man out of him, now not only in the bedroom but in the field as well. It made you giddy just thinking about it.
Tonight you'd been given the chance to put your money where your mouth is. By a random luck of the draw, you've been placed on the offensive team with Gaz, making you the hunter, and Ghost your prey. A unique position to be in, and one you hadn't planned on squandering.
"I bet you $20 you won't get a single flag," you taunted.
Your comment had been enough to make the man snort. No doubt he'd been a man up for a bit of competition himself. And what better reward was there than having the privilege to say he humbled you as well? Now that's a rare occasion.
Ghost finished retying the laces to his boots before standing back up into his full length, looming over you like a big, playful shadow.
The hallway grows dark and empty around you, a familiar setting as of late. Since that night at the club, situations like this seemed to spring up more and more often. Ones which involved the man standing just close enough for you to smell the scent of him, and for him to catch that lustful glint you hid so well behind your eyes. Had you not had places to be, he'd fuck you right here and now, you're sure.
"Why don't we sweeten the pot some," he adds. "You still throw in that twenty, but the loser owes the winner a favor they can't say no to."
"Ooo, I like the sound of that!" You smile, already picturing all the most humiliating things you were going to make him do. You could make him fuck you in that one position dangling over your bedpost that you liked (and he kept complaining about "having to do"). Or you could even make him do all your work for the day as well. Oh the possibilities were endless; it had you practically jumping for joy.
Ghost chuckles at your preemptive celebratory dance, letting you go on for an unnecessary amount of time with your gloating and teasing. It'll only make his victory all the more sweeter.
"Figured you might like tha'," he says. You can practically feel the man smirking underneath his balaclava. He extends a hand out to you, giving you a chance to shake it. "Is that a deal then, Spice?"
You take his hand and shake on it.
"You're on, Manchester."
As you shake hands, Ghost keeps his grip over you for a moment, holding you in place a little longer so you could hear him when he taunted you. "We'll see how good you are when we get out there, won't we?"
"I'll try and go easy on you," you purr.
"I wouldn't want that. Too boring," Ghost teases. "It's much better when I have to work for it."
"Spoken like a true dog."
You both would have continued going back and forth, had Price not entered the hall to retrieve you both.
"OK, wrap it up lovebirds," he teases, earning a respective groan from you both. "We're heading out to the course now, so no more dilly-dallying."
"Roger that, sir," Ghost says. He watches for Price, waiting for him to leave before he's left you with a final parting phrase himself.
"May the best soldier win."
(ノ・_-)☆ Part Two Coming Soon...
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Author's Note: I've included the previous taglist just in case you guys also wanted to read this spin-off (I know it's been over a month (^^'). I can remove you from the second part if you're not interested though!
Part Two will be longer and will involve the actually competition before things get spicy. I haven't decided who's gonna win the game yet either so it'll be a surprise for all of us. But I'm planning on the smut to be worth the two part split. Stay Tuned ~
Taglist: @babygirl-riley, @homicidal-slvt, @deadbranch, @argella1300, @poohkie90 , @glitterypirateduck , @sarraa-26 , @quincessimus , @crazymela, @13thprogenitor , @joce2fine, @sapszilla , @dmitriene, @justherebecauseafarisucks, @zevrajalexxandra, @corvusmorte
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thatjadedhotmess · 2 years
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borrowing their hoodie !
pairings/characters: fatui harbingers x gn!reader
warnings⚠️: not much but skin to skin contact for pierro's, scaramouche's, signora's and arlecchino's
synopsis: their reaction when you ask to borrow their hoodie
wc: 0.88k++
note: completely self indulgent and not completely accurate compared to the teaser :> (except for pulcinella bc idk how to write for him so he didn't get a part in this) also a different way of writing my hcs soo enjoy likes and reblogs are always greatly appreciated:)
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☁︎︎ Pierro (皮耶罗)
I know he looks like he could literally obliterate everything in his way (he can yes) but when it comes to you and his hoodies he grows all soft and his heart melts. It's just so much bigger than you and you always look so comfy and cozy in it he just wants to hug you and have you with him at all times when you're asleep in his lap:(( Also imagining the looks on the fatui's faces when they see you in their superior's lap.
☁︎︎ Capitano (卡皮塔诺)
Seems neutral about it but is secretly happy. He thinks that as a good boyfriend it's only right that he lets you have his hoodie if you want it. His reaction is cute. He's a blushing mess under the mask after seeing you in his hoodie. The dark blue hoodie was way too big for you, the bottom reaching your knees and the sleeves too long for you as you cuddle into yourself, content with the residual warmth from capitano wearing it before you.
☁︎︎ Il Dottore (多托雷)
Scolds you (not in a serious way) but will still willingly give you his hoodie or get his clones to bring one for you. Though, he secretly enjoys being able to be of help to you and sometimes, sometimes, hopes that you don't bring your hoodie so he can see you smothered by his hoodie instead. You found this out from his clones and didn't have the heart to tell him so now you just 'forget' to bring it.
☁︎︎ Columbina (哥伦比娅)
Doesn't give you her hoodie but rather give you an exact copy of the one she has. She would so much rather match hoodies together than give you hers because it serves as a constant reminder to her that even apart you two can have something exclusive to share. Though, she is willing to let you have her hoodie if it's in exchange for one of yours so she can have a you-scented hoodie.
☁︎︎ Scaramouche (斯卡拉姆齐)
Similar to Dottore, he's a little shit about it but will still give it to you in the end. The first time you asked if you could borrow it he grumbled on and on about you not bringing your own hoodie and that you should be more responsible in the future, even though he's literally pulling off his hoodie for you and putting it on you himself before he takes both of your hands in his, warming your icy hands in his own.
☁︎︎ Sandrone (桑多涅)
I think she would be similar to Columbina in a sense that she would rather match hoodies with you but instead of buying/getting a new hoodie for you, she'll hand make it for you and ask you what designs you want. That way it'll be unique to you and you only and she also prefers it this way as she can make something for you. With her being a harbinger she doesn't get much alone time with you so this would be her way of expressing her love for you.
☁︎︎ La Signora (女士)
There are some similarities between her, Dottore and Scaramouche but she's definitely a lot softer than them. The most she'll do before giving you her hoodie is maybe a little tsk and a don't forget your own next time, even though she also hopes that you forget and need to ask her for help. When she lends you her hoodie, you can expect to have her hands in the pockets of the hoodie so that she can stay warm (be close to you).
☁︎︎ Pantalone (潘塔罗涅)
Simp. A simp. Pantalone.exe backup and reboot needed. He might not have a hoodie with him but he always wears this long designer coat and he decided to let you borrow it because you were cold. The coat is hanging dangerously close to the ground but he can't even be mad at that fact because you look so cute in his long coat he couldn't stand it and needed to look away and calm down for a minute to regain his composure:))
☁︎︎ Arlecchino (阿蕾奇诺)
A gentleman is this sense. Will take it off without question before handing it to you, hugging your figure once you've put it on yourself. Cute she thinks, your figure wrapped in the slightly oversized hoodie with the sleeves too long for your arms. Takes this as an opportunity to wrap her icy hands around your torso, making you let out a squeal at the contact between your skin and her hands.
☁︎︎ Childe (達達利亞)
Like Arlecchino, he'll give up his hoodie in a heartbeat. Couldn't bear seeing you shiver and rub your arms so he takes his own off before you saying anything and puts it over you. Now, once you're in it, you can expect one of two things to happen. Either, he'll coo at you and talk about how adorable you are adorned in his hoodie or two, turn away a blushing mess and not say anything because you're too cute. The first one however happens more often.
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theresattrpgforthat · 9 months
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I found a goth speakeasy/coffee shop by my school that does a Thursday tabletop night where you can bring and run your own games and I was wondering if you had any recommendations for games you'd feel comfterble running with a table of strangers / mostly strangers? Thank you!!
THEME: Games to Run with Strangers.
Hello friend, fall comes upon us and I finally get around to answering your ask. Thank you so much for your patience! I’d definitely recommend bringing some safety tools to any of these games, since you’re playing them with strangers. That being said, I tried to pick games that were easy to pick up and quick to learn considering you’d probably want each session to be a standalone one.
I often run games with groups of people who don't know each-other beforehand, and I'd recommend allowing silliness to blossom when possible, even if you're running a spooky game. Let’s see what we can find!
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Wizardry and Bureaucracy, by Oh Little Moth.
You are a member of the National Parks Service. You and your team would do just about anything to protect your national park. Also, you’re wizards. But all the magic in the world can’t save you from the slog of paperwork you have to endure as a civil servant. Your mission is to preserve your park and all creatures living in it, promote a love of nature and the environment, and also keep park visitors from seeing through the curtain separating the magical from the mundane.
Like most Lasers and Feelings games, this has quite a bit packed into one page. Easy character generation, a standard list of gear, an introduction where you collaboratively design your park, and the classic Lasers and Feelings mechanic that makes you automatically better at one thing and worse at another. The game is also set up to be raucously silly. This game includes the very good piece of GM advice that I adore for improv: ask questions and build on the answers. You don’t have to come up with the entire story yourself! Give your players the chance to tell you how exactly magic interacts with the local National Park.
The Children of Saturn, by Dan John Crowler.
The people of Petrikstein are tormented by a blood craving beast prowling the night. Players take the roles of parish appointed investigators on a mission to find and slay this alleged Vampyr, before it claims even more lives. Will they be able to find out the truth in web of lies, myths, and fear fueled superstitions? Play to find out!
The Children of Saturn is a neat little game that combines the Keys mechanic from John Harper’s Lady Blackbird with the graded 2d6 roll of Powered by the Apocalypse. You can accumulate dice to roll depending on whether the action in question is in line with your character, and failure increases the chances of success the next time you roll. The characters are pre-made to some extent, but the players will be able to make them unique through names, descriptions, and how they decide to role-play. This game also come with a small hex map for your characters to explore - and everything fits on one page! If you want something spooky and quick to prep, this is definitely worth checking out.
2400, by Jason Tocci.
2400 is lo-fi sci-fi. It’s centuries in the future, and it’s a decades-old modem that screams like a dying robot when it connects to the net. It’s a space ship with an FTL drive, artificial gravity, and a flickering display you gotta tap a few times to see the jump coordinates. It’s hacking something together with whatever cheap materials you have on hand, ignoring the rules until you need them, banging out something that might not sound finished, but definitely sounds fun.
The 2400 system is a stripped-down ruleset inspired by the OSR that has been used to create a number of hacks in different settings. Every time I’ve run a 24XX game, the session lasted about 2 hours, so it definitely has the ability to play quick. The original page for 2400 currently has over 20 different settings to choose from, so if one of them really hits off, you could come back with a different setting each week for your friends to play through!
The Great Soul Train Robbery, by Cloven Pine Games.
On the road to hell there was a railway line. An express train to the infernal city of Dis, crewed by furies and carrying treasure and souls to damnation. You’re going to rob it.
The Great Soul Train Robbery is a tabletop roleplaying game for 2–6 players and 1 gamemaster about Desperados robbing the train to Hell. Spin an allegorical Weird Western yarn as your sharpshooters, fiddlers, homesteader widows, and other Desperados attempt a Hellish train heist. Will you claim your prize from the train, or be overcome, damned, or broken by the heist?
This is probably the biggest Honey Heist - inspired game that I’ve seen to date. It’s a solid pitch, with very little background needed in order for your players to grasp what exactly it is they’re doing. If players aren’t sure what kind of character they want to make, all of the options have d6 roll tables to give your group a goal, your train some complications, and your character a name and a special item. There’s quite a few pages of GM advice in this, which is probably a big boon to anyone running the game, as it allows you to construct a more complex train than what you might have created out of the top of your head. I’d probably even just steal the train construction section to use for other similar games!
Hold Your Own, by Sharkbomb Studios.
It's a time and place, not unlike the one that you, the players, grew up in. A dark mirror of the decade of your youth.  You play as a group of friends at the cusp of adolescence and life is hard. You're unpopular and unwanted. All you've got is each other.
But it comes worse: A strange menace threatens to devour everyone you know. And nobody wants to believe you, not the teachers, not the parents. It looks like it's up to you to save your home.
Fans of It and Stranger Things will probably like this game. This game uses small dice pools and four basic stats. You’ll be facing off against an antagonist called the Menace, a threat that the rest of the community believes doesn’t exist. The Menace will always be strong enough to provide a challenge, and as you play, you’ll learn more and more about what it is exactly that you’re fighting against. This is a great game for fans of suspense, and it’s also small enough to learn it within the few hours that you’d have at a coffee shop.
Games I’ve Recommended in the Past
Something is Wrong with the Chickens, by Elliot Davis.
Koboldly Go, by CoffeeSnake Studios.
Faewater, by A Smouldering Lighthouse.
The Station, by pidj.
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miraclechatbug · 3 months
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In Animaestro, Adrien said, "Well, I'm more of a dog person myself."
He could be lying to protect his identity... but I like this theory too.
Since the Ladybug and Black Cat miraculouses are meant to represent yin and yang, I believe the same thing applies to Marinette and Adrien.
So, Marinette is a cat person and Adrien is a dog person! :D
Other things/headcanons:
- Adrien is an early bird; Marinette is a night owl
- Adrien is always described as sunshine or the summer sky; Marinette is described as moonshine or the ocean
- Adrien is very tidy and organized; Marinette is chaotic and disorganized
- Adrien is more quiet, a listening type; Marinette is the type to overshare and give lots of advice
- Adrien prefers classical music; Marinette is more into contemporary- though they both like Jagged Stone
- Adrien is very calm and thinks about his words before he says them; Marinette thinks at a mile per minute and doesn't have much of a filter
- Adrien is a very internal thinker, meaning he processes things internally which is why he's able to develop a persona like Chat Noir very easily; Marinette is more of an external thinker, she processes things by talking to people and asking questions and needs to be surrounded by activity to process better
- Adrien is very unsure about his future and place in the world; Marinette has a lot of ideas about what she wants to do in her future
- Adrien might take a more calm and relaxed approach to life as he grows older; Marinette is more goal-oriented and ambitious
- Adrien may be good at being creative, but he draws inspiration from other artists and people; Marinette always has a unique flair in every one of her designs
- Adrien avoids confrontation whenever he can even when someone tries to encourage him; Marinette will stand up for herself and others, especially when she's given encouragement
- Adrien might not always want to talk about his feelings or talk about his issues, used to process things on his own; Marinette might want everyone to talk it out, the type who wants everything out in the open
- Adrien is extremely forgiving when he is wronged, to the point that it could be harmful to him; Marinette is more stubborn, it takes her more time to see herself in another persons shoes if she doesn't relate to them- she doesn't forgive or forget easily
- Adrien is more of the type to get sad and depressed; Marinette is the type to get anxious and worried
- Adrien is more of a follower, go-with-the-flow type of person; Marinette likes taking the lead and charge when no one else seems to
- Adrien is optimistic, and always tries to think about the best-case scenarios; Marinette is a bit pessimistic, always thinking about the worst-case scenarios and catastrophizing
- Adrien has very few, close friends and prefers it this way; Marinette always ends up making friends with a lot of people
- Adrien prefers to focus on the practical matters and issues on hand; Marinette prefers to dig deeper and understand the bigger picture
- Adrien is more comfortable with an unplanned, spontaneous approach to life; Marinette wants plans, schedules, and well-defined procedures in place
- Adrien's very graceful and can move with ease; Marinette is clumsy and lacks a good hand-eye-coordination
- Adrien finds happiness and freedom in being Chat Noir; Marinette finds it stifling and constricting at times
- Adrien refrains from making judgments about people too quickly; Marinette jumps into conclusions too quickly
- - - - - - - - - - - - -
There's more, but I can't think anymore, and it's like 3am haha. I don’t mean to say that they are opposites of one another, they're actually really similar in nature and have similar values, they just might come at it differently. I just wanted to write down the differences I could think of, the contrast between the two.
"Creation and destruction are the two ends of the same moment." "Without order, nothing can exist. Without chaos, nothing can evolve."
They're a beautiful balance of each other, two sides of the same coin
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Sometimes self care is rewatching Dune (2021) and going on and on about ‘the symbolism of this or that’ or how ‘something here is a nod to the sequels’ or ‘look how the casting characterizes the house atreides’ or ‘the music here is phenomenal, it foreshadows gurney’s fate later on’ or ‘I think the difference in the vocalizing in the soundtrack here is deliberate’ until whoever you’re watching it with is ready to commit murder to shut you up.
But it’s just so phenomenal that you can watch it and catch new things each time, the visual and auditory storytelling in the background gives you so much! All these little things that go unnoticed until you see and want to jump out of your seat at them, let’s talk about that.
Let’s talk about how Jessica is always hooded when her scenes are associated with her Bene Gesserit powers and upbringing, how you can literally watch her out her hood down or up mid scene as she transitions from mother and concubine to an obedient disciple, how it foreshadows her struggle in the books all the way through Children of Dune.
Let’s talk about how well done the foreshadowing of the jihad is, how even this early on we can see the start of what is integral to Paul’s conflict in Messiah, how that feeling of helplessness about a destiny he doesn’t want will keep him frozen and unable to stop what’s in motion, how Messiah is such an incredible book because it ties into the dystopian trope wherein revolutionaries become like those they once revolted against, but how it’s so much more fascinating than some of the ways we see it in modern dystopias, because it’s the main characters who are following the pattern, not just watching in horror as those they fought with change for the worse, but actually experiencing it, horrified at what they’ve done and what they will continue to do, frozen and so unable or unwilling to do what needs to be done to stop it, how the movie is still in the stage where they are noble and valiant, but it makes sure to show the dread of what it coming, how it does such a good job of showing the burden of foresight that is so integral to Dune, the way that even as they see the future and can attempt to change it, they know that no matter their decisions, horrible things will come, how it shows Paul as scared hating the power he was given and blaming his mother and her aspirations, how the atreides family never wanted to be great, they wanted to be good, how Paul is coming to see that great and good cannot always coexist, how you look at this boy and you can genuinely see how he will become the man saying ‘Believers, all of them’ how Dune is such a hard story to get right because you watch someone devolve and stand by why horrible things are done without seeing him as a terrible person from the start, without the boy and the man seeming irreconcilable from one another, how the movie actually is on the right track even though the end result is unpalatable to the majority of society, how they are showing the white savior trope in a way that is thus far complaint with how it is deconstructed later on, how they have the epic notes of the beginning without going in a direction that makes the ending impossible.
Let’s talk about how they cast the Atreides family as beautiful people, but not soft, not tamed to modern standards, aristocratic in their looks in such a way that you believe they have been nobility for centuries, maybe millennia, slightly untouchable, dangerous, like those in power during the Italian Renaissance, how Paul looks young but also ethereal and formal, the balance between boy and duke and messiah in his appearance, how Leto’s hair and beard make him not only regal but worn by politics, cold and formal yet fatherly all at once, how Jessica’s ghostly pale complexion nods to her Harkonnen ancestry in the books and how she is beautiful in a way that seems not entirely human, how the other members of the Atreides house are each unique and full of character, not designed to fit a palette or aesthetic, whereas the Harkonnens have an eerie similarity that shows how little they value free will, how the Harkonnens are not dramatized to emphasize their characterization but rather understated, devoid of emotion save for rare explosive moments, how they echoed this in their design, making them blank slates, taking away rather than adding, leaving them almost human, but not quite, enough to trigger that ancient animal instinct in a person that says ‘something is wrong here, something is dangerous’ rather than making them fit in with the conventions of a time period or trend as to how to look evil.
Let’s talk about the soundtrack, how the epic music playing when House Atreides lands on Arrakis is echoed as Gurney and his men charge at the Harkonnens who so greatly outnumber them, how this not only ties you emotionally to the battle, hearing this dying cry of the Atreides, more so than the music continuing to be dark and foreboding through it all, but also how it foreshadows the survival of Gurney and the small group of men with him, living to reunite with Paul later on.
Let’s talk about how throughout the soundtrack we have women vocalizing, the emphasis on the power of the Bene Gesserit and how in Leto’s death scene we diverge from this trend, how he was so powerless against all these grand plans but he still took a stand, still ended things on his own terms.
Let’s talk about how Jessica doesn’t answer when Leto asks her to protect Paul as a Bene Gesserit. Let’s talk about the bull and the matador, the symbolism there. Let’s talk about the emphasis on medieval and renaissance headdresses on the Bene Gesserit, the significance of choosing attire from a time when the Catholic Church was in the peak of its power. Let’s talk about the nods to Gurney’s music. Just, look at all this stuff in the movie that you barely even notice, the first time. All the planning that went into it, how to fit in all these little nods, how to stay true to who the characters are in the present while also beginning to show who they will become. Let’s talk about it.
Though maybe not to the people I was watching the movie with. I don’t actually have a death wish.
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pansear-doodles · 11 months
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30 Days of Artihunter Complete!
Below the cut would be a side diary on the thought process of each day- how I felt during the time and what made me decide to draw the ship in that portrayal. It would also contain some deep thought messages of how I feel I suppose.
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Day 1 revolved around me thinking quickly on this idea- that it is pride month and its their time to shine again. What is anything more appropriate than the first art style I drew Rain world in for the first day? I've thought of the roses of explosion spears.
I was feeling creatively driven on this day- wanting to use my painterly style but with not exactly my designs- I also want to mimic how they appear in the game more.
Purple, orange, yellow. Great colors. I'm a sucker for citrus and sunset palettes.
Was feeling lazy this day, but also experimental. Some people saw this piece and thought that the shelter is the tent- that's actually just the entrance. The "tent" is a carpeted roof to the entrance, and the two are enjoying the light rain or the start of it before they head in to the actual shelter. At some point in the future I should design more unique shelters and entrances.
Around the time, I was listening to The Cardigans. Sometimes Youtube gives me sped up versions where the thumbnail has a cute stuffed animal or character. It reminds me of the Sylvanian Family toy series. My very first Artihunter-related commission was the two in pretty dresses with the pups, so I was reminiscing on that too.
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I was feeling sleepy so I wanted to draw the two comfortably. I think I was in the mood to draw a wrinkled blanket.
When a character kisses another, it leaves a heart. This is not usually lipstick but rather just an evident smooch mark. You might've seen a similar thing in the newest picrew. Yes- those are smooch marks!
Felt stylistic. Wanted to be different I think. This was the first daily artihunter piece Videocult retweeted. I'm not sure if they realized but whatever floats their boat. I was really fond of how people draw Artificer as this rough, scraggly, rat coyote thing, so I wanted to draw it my way.
It was at this point I realized my daily artihunter hasn't shown the one aspect of their relationship- that they both are fighters and relish on the violence. I drew them fighting a vulture because of Hunter's expedition: Birdwatching
I think... I was feeling sad this day. You'll see this pattern soon in the future days.
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I was feeling violent. I wanted to draw gore for once.
I was browsing through twitter and found funny slugcat GIFs and drawings where the slugcat is shaped like some sort of long stringbean. This would be one of the few pieces where it involves another character unrelated to the two.
I think I was on a manic state this day- feeling silly.
Then the silliness crashed down from... something. As the days progressed, my anxiety attacks would worsen and be evidently consistent throughout (and as of writing I still have them, but to a lesser extent at least). This would continue until around day 26. But as of this day, I wanted to show my arti's caring side, comforting hunter.
Amidst an anxiety attack, I wanted to draw them as beans in reminiscent of the specific style of an artist whose small doodles make me smile and laugh.
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I think I was feeling empty headed for ideas on this day, so I looked at the rain world art tags for inspiration- it just hit me that I could also draw other artist's depictions of artihunter, so I drew them in one of my styles. Maybe someday I will do more of this. I hope the other rw artists don't find this weird.
I've randomly thought of shovel knight and thought about how cozy the campfire cutscenes were. I wonder if shelters could have ventilations to warrant a campfire inside. It would be nice I think.
It was father's day. This is not a genderbent drawing- I just wanted to draw them in different colors and wearing cool ties, while receiving mugs that call them dad. That's about it. If you think about it, I think arti and hunter would get a maximum of four mugs per year for each- on mother's day, on father's day, on their birthdays, and on rain world's version of the winter holidays.
Butch sapphics/lesbians. I was humorous.
I was feeling upset and certainly riddled with the anxiety and restlessness. I just wanted to draw the family at peace.
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I was curious on my friends' input on what prompt for this day, so I asked them what should the two be doing. Several of them gave different answers, so I combined all of them.
I was feeling terrible but I wanted to push forward with the daily artihunter. Their arms have bruises here but they're holding on- just like what I was going through that day.
Anxious, again. I wanted to draw them resting closely. I think I was touch starved.
I wanted to cheer myself up so I went around for memes on tumblr and saw one I found funny and could fit my vision (er- one of my visions) of the ship. I found the sunstone dialogue at the back to replace the dialogue of Hatred a genius move and I'm glad I cracked people up with that detail.
People seemed to like this one- I was feeling painterly that day. Arti's kids are part of their life, and now they're part of Hunter's. I think Hunter would be a great mumdad.
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I think... It was around this time my anxiety attacks started to leak out and break open completely. There was a lot of buzz. I was restless. Uncomfortable. Spiraling. People left and right trying their best to comfort me, and then finally the people who helped me snap out of it out of reasonable concern and grips on reality. I'm quite ashamed of being that, but I think at this time, I finally learned how to slowly breathe again. I felt mellow. I drew them as tomatoes with iterator farmers.
I wasn't feeling sad. More like tired. I had school all day until late at night and I had no time to make the drawing, so I made something relatively simple.
I planned this prompt for a while- I wanted to draw them in their wedding wear. The complexities are the exchange of the simplicity for the day before. I at times still cringe at the wedding comics, but they were fuzzy. I think they should slow dance after everything they been through. I think they should hold each other gently until their next stressful moments come. I think they should be happy.
A round about way of compiling most depictions I have of the two. Its funny I always draw their anthro versions taller than the other portrayals, but thats the vibes. They all each have different ways of showing affection. They all each have different experiences despite being similar to one another. Yet they're all the same persons at the source.
Today was polarizing. There were a lot of things I did not expect. A rollercoaster of emotions. But somewhere in there of the today, even with the tears on my face, the throbbing headache and the shaking hands- I was happy. I should acknowledge that I have accomplished another of what appears to be another consistent art month, with absolutely no missed days. I wanted to make it off with a bang- something reminiscent of one of my first artihunter drawings. I shall rest, but I'll see everyone in the fields of Art Fight, where I will smile once more to hopefully live up to my prime and focus on what's important to me in drawing.
With pride month ending, I would like to thank my friends and the rw community for being supportive of my barbie playhouse. 5 Months went by so fast, so many episodes and mistakes but I march forward, evolving and fluctuating, learning. There were things that meant a lot to me and are significant that is considered otherwise by others.
Some people will look at this- all that I've done- think its crazy, maybe unhinged, think I have made them with the intent of malice. Maybe I have not done enough. Maybe I misrepresented them. Maybe I was too proudy or ignorant- perhaps all that was true and I didn't know about it until its too late. There is a certain truth in me that it difficult for me to explain to others and there are some things I think about that don't need sharing.
I wish I wasn't so sensitive to everything but me frolicking about with whatever I want to draw contradicts it. It makes me want to step down or run off to a new quieter place- a new account to disguise myself- but I know I can't let them win that way.
Maybe there are two or more people in me, all conscious. Or maybe I am indecisive and want to explore everything about thing because I love thing and I want to see it in all angles. Whatever I'm doing, I know its out of love and appreciation. I misremember even significant things. I lose myself, but I pick up the pen and draw because its the one thing I know best for myself.
I do not look for validation. I only look for peace. I only look to be comfortable knowing that I'm not making the opposite of peace. I only look to make myself happy.
To the people I've hurt on my journey, the people I've thought fondly of but also fear, the people who hurt me- thank you for being part of my stay in Rain World even if painful and I'm sorry for everything I've wronged you on.
To the people who brought light to me, who tolerated me, who were kind to me, who were patient to me, who didn't mind what and how I was, who encouraged me, who defended me, who talked to me, who shared memes with me, who were calm and honest to me, who acknowledge my flaws, who made me feel safe- thank you. Even if some of these moments were brief. Even if I don't know who or what you are on the other side. Even if something in the future may happen to us. I love you. /p
I say this all with genuine thoughts, and I hope I'm not being emotionally manipulative because I genuinely do appreciate this fandom and I'm grateful that lots of people in it are appreciative of me.
Thank you, again.
P.S. I have realized throughout this month I have worded the drawing artihunter everyday thingy wrong (oops) Well. At least know that I will continue to draw artihunter, and I do not think I'll get tired of the ship and drawing them anytime soon.
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jotun-design-party · 5 months
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that's it for jötun design party! i had so much fun seeing everyone's designs. the most difficult part was picking the winners, but i got there in the end! here are the winners, why i picked them, and the prizes they won!
as i will not be using this account anymore, i'll leave this as the pinned post and link to This Post as well as the #orientalism search for anyone who may stumble upon this blog in the future ❄️
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Jötun Design Party Winners
First Place
Prize: full-body drawing of a character (original or otherwise) of their choice. I have your discord, and will contact you when I have the time to start and complete your drawing!
@therese-lokidottir
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elegant and cohesive, it's clear that a lot of thought was put into the world and culture of jötunheim. every design is distinct and filled with personality while still maintaining a singular aesthetic. looking at these designs together, it's easy to imagine how the characters might interact with each other and their vibrant world.
Second Place
Prize: half-body drawing of a character (original or otherwise) of their choice. Please message this tumblr with your preferred method of communication (Discord, Instagram, or Tumblr itself) and I will contact you when I have the time to start and complete your drawing!
@ak800
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looking at this design, it's easy to tell how much love, time, and effort was put into it. with elements that mirror loki's canon moteifs altered in ways that feel cozy, it's undeniable that there was a lot of thought put into the jötnar as a people. they mirror asgard in a way that directly contrasts the claims we see the aesir make of them, while still feeling like a separate and distinct culture with their personalized magic, unique horns, and clear social dynamics
Third Place
Prize: bust-shot drawing of a character (original or otherwise) of their choice. Please message this tumblr with your preferred method of communication (Discord, Instagram, or Tumblr itself) and I will contact you when I have the time to start and complete your drawing!
@corvusartchronicles
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while deceptively simple, this design is thoughtful and paints a very different picture of jötunheim than we are used to seeing in canon. this design implies a combination of mythologies, which we are very used to in marvel, while giving love and thought to a vivid world of religion which is not often given the same respect as norse or greek mythology. protected from the weather in a way that would not make a temperature-sensitive frost giant overheat, loki's design is full of love for both fantasy, and the very real people who often inspire it 💞
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it means the world to me that as many people participated as they did and i really hope that this contest helped make this fandom a more inclusive space in some way
picking the winners for this was SO DIFFICULT. so under the cut, i have also enthused about some of the submitted designs because i wanted to be able to share my thoughts on more of them. i'm so sorry that i wasn't able to get to everyone!!
treacheroustrickster
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all of those shades of green? i am in love
red tichel!!! was this a callback to loki's red hair in mythology? I AM IN LOVE EITHER WAY!!!
i know it's based on a canon design and russian ashkenazi fashion but the hair jewelry just looks so in-place here. if it was cold enough outside that i needed to layer my clothes then i too would prefer to wear my metals in my hair where it wouldn't feel cold against my skin
newsted
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this one specifically is just so ROYAL to me. far more than most of the entries! it has my heart
the riding pants >>>
the fingerless gloves >>>>
this design, with the minimal layers of clothing mixed with the warm cloak, makes me feel like it's designed to keep loki protected from the cold winds that comes with riding horses at high speeds in the winter
vvviktor
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NY FRIEND I LOVE THE DETAILS
the embroidery on the sleeves
and the idea of loki in bronze instead of gold is one that i adore. i associate gold so heavily with asgard AND with loki that whenever i try to design jötun lokis, it's incredibly difficult to pick whether to use gold or not. bronze is the PERFECT solution to this
also shut up the feet literally are not bad
du-ed
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HOOVES!!!!!!
okay cuteness aggression aside i think this is such a smart idea for the jötnar.
it helps with that balance of showing them in minimal clothing to get across their lack of sensitivity to the cold while also actually protecting them from the snow they are likely at least knee-deep in half the time
like yes. just yes
of COURSE they would look like this it just makes sense to me
imreaallyasorry
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look at this. JUST LOOK AT IT. what more do i need to say
its perfect. i will be following you on my new account
this is the cutest thing i've seen in my entire life
also the staff/scepter is so cool, it's gorgeous, that's MY moon queen and magic theatre
unityrain24
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this one is SO COOL, it's my absolute favorite out of the designs you submitted.
it looks so warm and sleek, and the idea that travel wear is so different from everyday wear makes me wonder just how harsh the conditions on the planet are.
i'm an absolute sucker for designs that are distinctly alien like this and it has my heart i love it so so much
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AI is Theft, plain and simple.
I'm seeing a group of posts circulating with fanfiction authors forbidding folks to feed their WIPs to an AI to get a quick ending. I am both horrified that there's actual readers who would do that and also resigned that some readers will do it anyway.
A lot of us have already been robbed.
1,000,000 words of my writing were consumed by ChatGPT when its trainers took massive amounts of AO3 works and added them to its training dataset. Nearly every word I've written in my adult life was taken without my consent to build that machine.
I'm locking all my existing and future fics to registered AO3 users only for this reason. It's the best precaution to prevent future scraping of works on the website by AI. I don't want to do that. Half my Kudos and some of my comments come from guests. I want to be able to share my stories with those of you who can't get an AO3 account. But I don't want my work stolen by an AI again.
To folks who would rather use AI to generate the ending of someone else's WIP, or to write a whole story for them, know that youre condoning the theft of billions of words.
Some may say that all writing is created thanks to inspiration from other writing, maybe you think it's not a big deal that others work was used to train an AI. But there are differences to how a human mind writes and how a machine generates text. A human being can be inspired by another writer or dozens of writers. But the work they create is their own, crafted from their unique human experiences. Humans select words based on their definition, connotation, linguistic history, and dozens of other unique factors to convey whatever idea they are striving to put onto a page.
ChatGPT selects words based primarily on their function, one of the reasons it has been demonstrated to be unable to tell the difference between falsehood and fact. It selects words based on how often it knows they have been paired with other words. ChatGPT  does not have its own emotions. It does not think. It does not create. It only reuses the turns of phrase created by real people. None of its words are its own. It has no original ideas of its own. It's producing a facimile of creativity - a facimile made possible by my and millions of other writers stolen, unconsented contributions. Its creators are profiting off of our work.
WGA are striking to ensure their professional writers' hard work is never used for AI models. Those of us who are fanfiction authors deserve the same choice. I never agreed to have my work used for anyone else’s profit, certainly not for an AI which, by design, steals other people’s ideas each time it generates a word.
If you're too impatient to wait for one of my WIPs to be finished, and for some reason dont just want to message me and beg me to spoil the ending, then go ahead, give my work to the AI to finish if youre that impatient. It already ate every word thats ever mattered to me. But know that whatever ending it spits out, it will be no more real than a trick of the light and not half as entertaining. The equivalent of eating a pack of red dye number 2 when you wanted a red apple. And it will be theft. Is that really worth your instant gratification?
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christiansorrell · 4 months
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TTRPG Read-Through: Traveller - Book 1
Here is a read-through I did about a year and a half ago (originally posted on Twitter) of one of the all time classics: Traveller by Game Designers' Workshop! This read-through just covers Book 1 - Characters and Combat from the original Traveller box set trio of books. - Christian
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This is the 1981 Second Edition printing of the classic Traveller three zine box set! Been wanting to read this for ages now. It's discussed A LOT in Mothership circles.
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Really interesting to see GM-less and solo play options here. Didn't realize that was being done explicitly at this time. Also, nice to see "he or she" language here rather than the just "he" you see a lot in older games.
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The UPP is clearly the creation of an utterly deranged mind. This seems like a huge overcomplication of just listing stats (unless all your players are proficient in hexadecimal).
[Hi, it's me from the future here (aka now - 2024): I've learned to embrace and love the UPP (or more specifically the planet stat version from one of the other books). It's complicated at first but really quick and cool once you know how to read it.]
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I really like Social Standing as a stat replacement for charisma or charm or other social skills you tend to see. Feels like it would have more impact on the story and less of a "Roll to see if you convince him, I guess" sort of anticlimax social skills have most of the time.
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I'm now into the "you can die during char creation in Traveller" bits. Really cool in some ways. Really comical in others. It recommends you enlist your bad stat characters into the Scout service because of it's high mortality rate (so you can roll a diff char before play), lol.
Essentially, you roll stats and that's your entire character but to give them some experience they can enlist in a Service. You have to roll to get in and may get rejected. If so, you submit to the draft (get into one at random). You can die. You can gain skills and promotions.
Honestly, the char creation feels like a solo game unto itself. Risk v reward of how far to push your enlistments to boost your skills and standing and benefits. You could have a whole story in your head by the end of it. Great Session 0 material.
As a 34 yr old, this hurts. Apparently, I have -1 Strength, Dexterity and Endurance now...
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I admire commitment but asking GMs to use this full char creator for all NPCs (which means generating chars until you get one capable of filling the role you need) is truly too wild. Best part: at the end, it just says you can also pick whatever you want for stats and skills.
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The weapons and intro text have much more of a space as a new age of sail vibe to them than I was anticipating. It's cool. Far more Dune than Alien (so far).
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Interestingly (unless I missed something), skills are detached from your stats. Your base stats make getting into a Service easier and help you with Saving Throws and such, but skills have their own modifiers based on the situation and your expertise. It's cool (if a bit dense)!
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In case you were wondering, there is absolutely no art in this entire book. I'm hoping we'll get some in one of the other two books with vehicles and ships and such but won't be holding my breath. Gives the whole thing a very Serious vibe.
Always interesting to see how older games chose to handle this (or not).
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Here's the UPP in action along with quick listing of other character info. Interesting even if it is just too overcomplicated for my tastes.
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Can't overstate how much char creation feels like a whole solo game of its own. You can roll a character at age 18 and have them go through seven 4-yr terms in a Service before retiring and having substantial cash, specific possessions, memberships and social standings. Wild.
The character sheet mentions PSIONICS which is exciting (but I'll have to wait till Book 3 for more on that apparently).
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Combat is straightforward but has some unique bits: a focus on stealth as an option and movement/attacks occur by all parties simultaneously which means everyone (enemies too) gets to move and then everyone chooses who to attack and you roll them all. Sounds really fun.
Stats have cool effects in battle. Your Endurance stat is the number of attacks you can make before needing to rest (can you imagine if DnD just didn't let you do a base attack at a point?). Strength and Dex can boost or lower certain weapon rolls like you'd expect.
If trained in a weapon, you can give your expertise as a negative mod to your enemy's rolls to attack you to reflect parrying and blocking which is cool. The skills also add to your attack rolls. Skills just seem really useful overall here.
I just love that we get stats for broadswords, revolvers, and laser carbines. Plus, there are even special tables for archaic weapons for when encountering lower-tech civilizations. It feels like a really wide open interpretation of what space could look like. Feels exciting.
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A few more equipment tables and a final quick reference page at the back and that's all for Book 1. I'll be back with Book 2 and 3 in the coming days!
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Main thoughts: Character creation is very involved but really cool - its own game practically. Skills are very deep in a way that feels refreshing when compared to more stat-focused games. Combat has some fun, chaotic twists. Feels like a wide universe of possibility here so far.
I'll add Books 2 and 3 to this thread when I give them their own read-throughs. In the meantime, here's my newsletter (last two months have Mothership freebies): https://meatcastle.substack.com
And here's my website (with links to my games and modules and all that good stuff): https://shop.meatcastlegameware.com/
Thanks for reading!
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maleyanderecafe · 3 months
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Get to Know Coffee Date! (Visual Novel)
Created by: Foxin 'Round
Genre: Horror/ Romance
This one is a oneshot in introduction to the character Teddy, and it's a fun little game to play. While there isn't any real big content, we do get to learn more about Teddy's life and point of view, which all climaxes near the end depending on how you view the game. This game is r18 though despite not having any r18 content. You can find more about this game at @foxinround.
I'm going to be using the MC because while Big Chungus is an amazing default name I'm going to die laughing before I can get through the summary section if I use that name.
The story starts out with the MC hanging out at a cafe near their university enjoying the scene when a guy asks to sit across from them. After accepting this, we learn that his name is Teddy and we start to talk to him about various things. He will ask about the type of drink we have and if we choose the sweetest flavor he will agree as he's also a sweet tooth. He will then pick up his drink and the two talk more about their lives, with the MC aiming for a major in Computer Science and Teddy taking care of his grandmother at home. The MC will actually give a recommendation of their own drinks from the cafe that they work at, slying trying to get him to check it out. The two talk about what kind of frappe the MC has and if they choose the sweetest option again, Teddy will stare strangely at them, something that the MC notices but ultimately shrugs off. The two continue talking about the type of languages that the MC will take, with us learning that Teddy is a bit of a romantic and wants to learn French as well as being fluent in Spanish. Teddy will then talk about love and how he wants to experience love in the world, viewing it more optimistically with them asking how the MC feels about it. If the MC responds the same, wanting to see the world in a more positive light, then Teddy will begin laughing, stating how rare it is two have two people connect so easily like this. He believes the two are destined for each other and as his obsession grows, the MC eventually passes out.
If you don't choose all of the viable options with him or have different opinions, then Teddy will ask the MC for their number instead.
The story is pretty short but it does give an idea on how Teddy is as a character as he's romantic, fairly optimistic and family oriented. It's kind of interesting seeing how he thinks considering that you do have to have a similar opinion to even have him get to the yandere ending. It actually caught me off guard for a bit because I did actually match with Teddy's point of view initially which landed me right into the yandere ending at the end. I'm not sure why the MC ends up passing out in that ending, I'm assuming it's just a way for them to end the game, but if they did, I am curious how and when Teddy was able to drug them since we don't get to see when that happens. I'm probably overthinking it though. His design is pretty unique too with one of the few pink haired yandere guys that we have. I am curious how later on his point of view and the MC will have in future games and what exactly Teddy will do to them.
The MC, though brief in this game was pretty fun as well. We get to know that they work in another barista and they seem like a pretty nice person, which does make sense especially if the yandere ending is the most cannon one in this game you would want to have an MC that is able to match him in terms of energy and point of view.
While it was a short game, I do think it was a good introduction for Teddy, being able to see what kind of viewpoint he has. I am hoping to be able to see more of his family in the future and I'm excited for what will be coming.
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karaokebearwithal · 3 months
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Mutuals Mutuals Come one COME ALL!!!
Put your various sona's and appendages together for the unveiling of a lil' something I've been working on while being distracted from animating Dame Aylin's wings (Its long, hard, fun as all hell but the concentration required to do so seems physically impossible for a beast of my genus)
I drew all my moots tavs/pseudo-companions!!! It took a bit, but it was well worth it! Everyone's design is so unique and fun to figure out. (10 is a big number of moots)((which I am very grateful to have :3)) So without Further Ado!!! (there will be so much more Ado):
(page break cuz the images are 400x400 each but 10 times, I also go on for a bit about how much I like each Tav/pseudo-companion character) ((if anyone can give me tips on how to size pieces in a normal style digitally i'd be very grateful))
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First of all is Sivvus the Fey Prince (he/him)! This elusive Eladrin Tav belongs to @thedomesticanthropologist! A gorgeous yet seemingly cold-hearted druid who tends to keep his cards close to his chest. Though if you want the challenge you can see for yourself if you can try and get close to him to see if Sivvus is as closed off as he seems to be. To be quite honest, Sivvus really grew on me. A very fancy Eladrin with a high society (fey society) upbringing ( with very good looking mood boards to match) and the like only for him to be thrust into the bg3 world with a worm to boot. He is charming! Also his backstory? <3 Defienetly go read it! 10/10 would draw the snob again :)
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Second off we have Gum (He/They)! A Githyanki Cleric of Mystra. Being @piipaw's Tav you'd find this charming fruit lover trying to live a peaceful life after escaping from the creche that raised them. I like Gum a lot as the concept of a githyanki trying to find their own way in Faerun while also having no idea about any of the social customs is very gripping to me. I recommend greatly to check out the blog for Gum fics, fanart and a very cool moot . :)
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Next is H'rayn of Verkos (she/her)! Now different from all the character's I drew, H'rayn is not a Tav! She's actually a pseudo-companion character with a lotta lore and history! She even has her own quest, party banter, approval and disapproval things. It's the whole deal!! @githkisser made an amazing post all about H'rayn . If you want a ton of indepth and fun info that's really really well documented, I cannot overstate how much you should it check out! I find myself going back to learn more about H'rayn as she really is as well thought out as in game companions! It's quite fun thinking up of ways tavs can interact with her and the art is mwah!!! very good indeed :3
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4th! Tavern (Tav) the Bard! (they/them) This darling bard ran away from the circus.....from birth! Created by @avocado-writing, Tavern plays their way into your heart with their silly antics, warm heart and eldritch pocket dimension in their chest!
Tavern is a doll to doodle and I am amped to draw them even more in the future. The heterochromia and the inclusion of instruments does make them a fun challenge (i will draw instruments accuratley with these paws eventually). Go check them out!! :D
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5th! Hvinidyr the Barbarian (he/him)! @star-bear-art (I just realised after all this we aren't actually mutuals. Which is funny since we kinda have the same name and theme with the bear thing XD) If you wanna see wonderous art of Hvinidyr as well as the other companions, go look right over here!
Winnie (Hvinidyr) has a lot of forms depending on the time period you wanna look at. The one I chose was the most recent with the large scar tissue all over the left (right? I'm horrible at directions, my paws don't make an L shape for me to tell). He was really fun to sketch out (and probably later colour in) and has a really unique design that I appreciate :)
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6th Vierlin the Enchantment Wizard (and a lil' bit rouge)!!!(she/her) @sybaritick's Tav!!! Now!! This classic drow has a keen intrest in enchantment magic, teaching her crafts to nobles in Amn. After the whole tadpole fiasco, she also finds another use for her multitude of arcane skills. Most notabley depicted with a local wizard.
Now I won't get ahead of myself here but the fics that Sybaritick wrote about Vierlin are like....licking a warm pan of thickened maple syrup or a fancy meat meal with so much demi-glaze you're left smacking your lips for at least 20 mins after eating. Its indulgent. And I couldn't recommend it enough!! Read it!! (it took me a good 8 times to get the 'ie' part of Vierlin's name right, the letters look the same to me)
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7th Fink the Spores Druid (they/them) belonging to @causticcontemplation! They're a pretty short Tav a 2.5ft and have a whole modern AU fic about them!!! You can read all about it here! (the pun name is amazing!)
I found it cool to use the fic to figure out how to colour them in, I ended up sending an anon ask instead and it helped great! Lovely Tav 10/10!
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8th Korydass the Druid!! (She/her)!!! Conjured by @cfcreative, this seemingly non-emotive bronze dragonborn lights a spark in viewers as her tail and love for nature portrays otherwise. Art of Kory is many and also very good. Reading through her lore is fun watching her dynamics with the different origin characters change as she opens up to the party.
Now I do have slight bias, I like drawing Kory the most since her head shape is less humanoid. It's just so satifying, also her design is crazy awesome to work with so all around its great recommend I like her a lot :3
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9th Asheera the Paladin (she/her) produced by @optiwashere.
To be quite honest I wouldn't even have a blog if it wasn't for Asheera's fics. They are EXCELLENT. If you want to go through a journey of a half orcs struggles, successes and gripping romance with Shadowheart, VAULT YOURSELF into Opti's A03 page and devour. You will have negative regrets about it just like I! Asheera is great I love her a lot I am the most normal about her.
(I'll keep it brief since this post is long enough to cross a river)
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10th Quin the Bard (he/him) composed by @quinthebard (who'd have known?)
This darling plucky bard is the star of an ongoing comic that is very dynamic and very gripping. (My fave panel is this one). Despite being 100, Quin still maintains his joyful and kind nature when traveling with the tadpole gang.
Definetly one of the most friendlies Tavs out of all the ones i've drawn. (he was also the first i drew out of all of these!) He's a delight!! Go check him out! Thanks to all my moots for giving permission, having such great characters and being such lovely moots! <3 <3 <3
(Any pronouns or other changes that want be changed, feel free to DM about it. I love those! )
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sea-owl · 10 months
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I just had a cute idea. Soulmate rings that upon the owners 18th birthday, the ring will leave the original owner and magically appear on their soulmate's right hand to be later moved to their left hand by the original owner of the ring. Each of these rings are super expensive due to the unique magic within them and are usually made for a person by their family after surviving their first year of life. The original owner has a connection to the ring, and it will glow when the soulmates meet. The ring will fashion itself to the asethics of its wearer. Those who had the rings would often wear gloves that could be seen through, often made with material like lace.
The Bridgertons have followed this tradition for generations. Each one of the siblings has had a ring commissioned for them and each one had worn it faithfully on their right hands until their 18th birthdays.
Kathony -
Anthony was looking forward to finding the woman whose hand now held his ring. Where it once sat on his right hand was now warm, leading Anthony to believe that whoever she was was definitely not in England. Then tradegy struck with Edmund's death that same year. Anthony no longer cared for his soul ring, instead throwing himself into being the head of the family. He didn't want to find his soulmate any more, he refused to put her in the same position that his mother was in when his father passed. No one comments when Anthony sometimes rubs the skin where his ring used to be nor the henna that sometimes appears. When Anthony's finger started getting colder six months before the 1814 season, he knew it was time to find a wife.
Kate was confused when the soul ring first appeared on her finger, and Mary had to explain it to her what the ring was. The tradition was not as popular in India so Kate had not heard of them before then. Mary did not have a soul ring herself but she did know of the stories and how the original owner was connected to the ring. That gave Kate the idea of doing henna designs around the ring on he finger. Maybe her henna rings would appear on her soulmate.
Benophie -
Benedict first saw his ring again on the night of the masquerade, when the Lady in Silver's glove slipped off her hand while running away from him. The ring had a faint glow that got dimmer the farther away she got from him. Benedict wanted to laugh and curse at the same time. He finds his soulmate and she runs away from him.
Sophie was in disbelief when the soul ring first appeared on her hand. These sort of fairytales don't happen to girls like her. The head maid was quick to hide the ring with a servant's glove. They both knew Araminta would go on a rampage should she ever see that ring. When Sophie left Pennwood she still kept the glove on. Better to keep herself safe.
Polin -
Colin's ring just confuses him. He'll try to follow his connection to it but every time he does he finds himself near Penelope. Penelope who never wears lace gloves, whose mama would absolutely jump at the chance to link her daughter to a family rich enough to afford a soul ring. Penelope never gives any indication that she has a soul ring on either. Sure she'll ask them questions about it when her curiosity arises but everyone does.
Part of the reason Penelope does not say anything about the ring is because of her love for Colin. She's been in love with him forever and she thinks it would be unfair to her soulmate that she's so in love with a different man. The other reason I can see being is that Portia does not put much stock in soul rings. They're more common in Portia's hometown (I'm thinking Ireland, canonically the Featheringtons do have Irish cousins) and she's a firm believer in her daughters finding an advantageous match, not a love match, but one that would secure them a good future. One day thought Penelope needed to do an urgent Whistledown run and could only find a pair of lace gloves. Putting them on Penelope rushed off down to the church. Besides it's not like her soul mate will use their connection via the ring to track her down to Flint St, right?
Saphne -
Both Simon and Daphne have soul rings. While Simon's father scoffed at the idea of the rings he did have a reputation to uphold and had one crafted for Simon for his 1st birthday. Daphne squealed when a second ring appeared on her right hand. In her mind it helped her greatly narrow down on which gentlemen to be on the look out for. Anthony would stare at her second ring from time to time like he knew something about it. When asked he would only shake his head and say her ring just looked familiar.
Simon felt sick when a new ring appeared on his hand. He was not expecting it. For years he has used his connection to his ring to avoid his soulmate, and now she had a connection to him and her ring. His plan was to never marry and this definitely put a wrench in things. Well at least he can hide it.
Philoise -
Eloise never put much stock into the ring. She may have once upon a time before her father died. After it was there, and one day it wasn't. She did use it as an excuse to reject gentlemen once or twice. Her ring though felt very, stationary. Eloise once described it feeling like a tree, she was quick to conclude that her soulmate did not travel very much. When she sent her first letter to Sir Phillip her finger where the ring used to sit tingled. Eloise brushed it off at first but as her correspondence to him continued Eloise felt it more and more. Please let me be right Eloise thought to herself that night she left for Romney Hall, to hopefully the man that was her soulmate.
The ring appeared on Phillip's hand on his wedding day. He was quick to put a glove over it, sending a silent apology to his soul mate. He had to honor his brother and make sure Marina and the children were taken care of. He hopped his soulmate would find happiness.
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