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#epically helpful tutorial
some-internet-stranger · 10 months
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dude How do you Draw rito people? i would actually Love a detailed Tutorial
Hey!! Thx for the ask!
I can't do a very detailed tutorial right now because I'm Not home and dont have my Tablet with me. But I will try anyway.
(In all honesty, I have absolutely no clue what I'm doing most of the time and I am not the best person to ask for a tutorial ah)
I struggled quite a Lot trying to figure Out how to Draw rito, the thing that I Had the Most problems with was the head. I usually just draw human characters who all Sort of follows the same formula.
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First, I Draw a circle, then I add this face cross thingy to know where everything should be... And then I Just add everything else 👍
((this is Not supposed to be a Tutorial for drawing humans, I know that this wasnt helpful in the slightest. Im Just trying to Show the head shape.. process))
Alright! So for drawing a rito, you need to use a different shape as your base. (Well... You don't need to, its Just something that usually helps me)
Here's the shape!
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You add the face cross down here, because thats where the face is
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Then you place the eyes, only one of them is fully visible.
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Then you... Somehow do the beak
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And then U add details
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Um, yes. And there you go! You Just Draw a rito head, congratulations! NOW the Body is a whole Other thing... But Tumblr only lets U add so and so many pictures to your Post so I'll probably do another one. (Or Not)
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In the meantime, Go Look at this post ny @udog they seem to know what theyre doing
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(Live footage of me drawing, because I dont really think about what Im doing. Ever)
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gamingabroad · 1 year
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Tips, tricks and Strategy (City Of Gangsters 2023) Tips Tricks Strategy (2023) walkthrough for beginner. Beginning tips and tricks and live stream highlights. The Walkthrough and tutorial for beginners can be found below. This is Basic Strategy for City of Gangsters, walkthrough, highlights, tips and tricks.
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growling · 1 month
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*average self-proclaimed safe space tumblr blog voice* I soooooo support people with schizophrenia that must be so hard to you anyway I just saw some weird looking woman talking to herself right outside my house im fearing for my life should I call the cops. Yeah dude I support all the adhd havers in the chat just try to pay attention when I talk to you it's not that hard it's like the least you could do to show some regard for the other human being in front of you. Like it's fine to have memory problems but why did you forget this one thing in particular that was important to me do you like not care or anything you should try harder. I am one of the only real mental health advocates to still exist in this world I hear your struggles that being said I hope I never get to meet one of those irl sociopaths or people with aspd whatever they call them now they're so freaky and they can blend into society so well you might never know if you're actually face to face with an actual socio i mean person with aspd in the store absolutely one of my biggest fears what if they torture me in their basement. I absolutely empathize with all the people in here suffering from delusions as long as they like, don't actually show it or have one concerning me that'd be highkey uncomfy leave me out of this dude im not talking to you until you get help, anyway my fav character from my anime just presumably died but i still think they actually survived im sooo delulu lol. We should push for more wheelchair accessibility in our cities I agree but like it's so difficult to tell how many people are actually disabled and who are actually faking it, like, ummm why did that "wheelchair" "user" guy stand up just now cover blown lmaoo…. Yeah I support people with facial differences but I still have a right to be disgusted you can't control my emotions anyway can you tag your selfies as #body horror this deeply triggering to me. Speaking of triggering can you also pleaseee hide your scars or at least warn us beforehand jesus do you know how many people genuinely do not want to see it. Here is my extremely fast strobing lights and flashing gifset #epilepsy. Yeah I loveee girls with bpd beautiful princess disorder am i right they're so interesting the stigma sucksssss i'd love to get to be one's favourite person as long as they don't actually have any of those weird or violent symptoms or don't go into any of their "episodes" near me like that's a bit dramatic….. I deeply feel for those who had underwent narcissistic abuse from the hands of an npd I think my shitty ex boyfriend was a narcissist too tbh #surviving narcissism here are 10 signs you are dealing with a narcissist and here's a tutorial on how to trigger a narc crash to epically own them anyway does anyone else think we should start enforcing mandatory castration of all the newly diagnosed narcs like you know what happens when they reproduce right. But I am willing to support them as long as they go to therapy to get that fixed it's just you know. Anyway sometimes hospitalisation is fine if they're genuinely a danger to themselves like what do you want them to go live on the streets or actually get help?? I support all the people dealing with being a professionally diagnosed disordered system and I think it's sooooo terrible how literally 99% of the youth population nowadays is purposefully faking it for attention I did my research (1 minute google search, 2 minute r/fakedisordercringe scrolling session and consulting a single system that agrees with me). It's just not believable to me that there's really that many people with it isn't it supposed to be rare… Also are we really sure all those alleged people in their heads are really real or just their imagination maybe all of them are actually faking it huh food for thought. I am very uncomfortable with nonverbal high support needs ppl actually having sex like consent is supposed to be explicitly verbal only and, are we really sure they can even consent arent they like basically children. You can't call me ableist I'm literally autistic
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the-ellia-west · 15 days
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INTRO POST!!1!!!!!1!
Hello! I'm Ellia! Welcome to my weird-ass writeblr blog! Here's some things to know about me:
I am an Aspiring author and Devoted Christian Woman. I live in the USA (CDT time zone) I am a minor, and the only other language I know is some very spotty spanish.
I mainly write Fantasy, and I'm working on four main projects (Listed Below)!
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I like: Jesus, Bright Colors, People, Writing, Reading, Cats, Music, Warm Weather, Rain, Flowers, Dresses, and my Moots!
I Dislike: The texture of wool, Heavy Lifting, Baked Beans, Sin, Satan, Demons, and the Time Travel Trope
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Hey! Pst! Before you continue! I have a side blog! Check out @jakkon-and-rose-topic if you want to read some stuff!
Tags:
Ellia Writes - Any talking or sharing of any aspect of any of my WIPs
Ellia's Construction Company - How I make stuff, tutorials, ect.
Ghost Party - Chatting and geeking out with my friends/Moots
Ellia answers - Answering questions
Ellia's Rambling - Me talking about stuff (a little too much)
Ellia's Haunted house - Any posts that I could slot into my story and character/world building. And my pile of creations (Including shitposts)
Ellia's mind palace - Stuff I'm adding to my mental Library :]
Ghost gardens - Aesthetic Pictures and stuff
Ghost scribbles - Art/Drawing Practice
My Wips:
TCOT - (The Cursed One's Throne) - TCOT is a low fantasy Novel Series I have been working on for 5 years, and I hope to publish in the next year, and the Main Wip I will work on and talk about on this blog (Tags: #elliatcot, #ellia tcot, #ellia's tcot, #the cursed one's throne)
J&R - (Placeholder Title) - J&R is My Side blog, You can get a better idea of what it is over there! (Tags: N/A)
StF - (Steel and Feathers) - StF is a High Fantasy project about a Chosen one And stuff (Tags: #stf, #elliastf, #ellia'sstf, #ellia stf, #ellia stf)
Fallen - (That's the title) - A High Fantasy Romance between a Runaway Noble and a Disgraced (probably Criminal) (Tags: #elliafallen, #ellia'sfallen, #ellia fallen, #ellia's fallen, #rustpearl)
[StF Short story Masterpost Goes here]
Old Pinned post Copy-paste below (followed by my moots)
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------------------------------------ Hey there! Hi! You! Tumblr user!
Are you a fan of epic fantasy? Want a story with romance, action, and sassy heroes and villains? How about some good old-fashioned ANGST?
If so, you're in luck! Get ready for the upcoming release of The Cursed One's Throne (TCOT for short), coming... well, eventually!
A story of trauma, war, recovery, trust, and love intertwined with curses, magic, sacrifice, and a few too little hours of sleep. Who needs a release date when you've got me, the very entertaining author, right?
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Wtf is TCOT?
TCOT sneak Peek
Worldbuilding
Music
TCOT Ships
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Post this comes from
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✨️Moots✨️💫
@aesthetic-writer18 - An Awesome Writer who is amazing fun and is very pretty <33
@agirlandherquill - HER WORDS ARE ART, GO FOLLOW NOW
@aredeemantagonist - Fun to talk to! AMAZING IDEASSS
@artsandstoriesandstuff - AWESOME ARTIST WITH AMAZINGLY CREATIVE IDEAS, FOLLOW THEM NOW!!!
@bigwipscholar - Yes
@bloodmoonloveletter - Slay
@blue-kyber - READ IT ALL
@corinneglass - Why is she so amazing and sweet?!??!? I do not deserve her 😔
@cosmolumine - Extremely Creative with wonderful ideas you can't help but get hooked on :]
@cybercelestian - I don't talk to her as much as I'd like to, but I live her <333
@darkandstormydolls - AN AMAZING WRITER, Her research on medieval clothing and settings is really cool and useful too! <3
@i-hate-happy-endings - A wonderful author with FANTASTIC ideas that you all should check out!!
@fantastictrashpolice - I need to talk to her more often too because she is very sweet and wonderful <3
@homelessnerdwrites - Very kind and wonderful, and I don't think I've seen any of her writing yet but she still ROCKS!!!
@illarian-rambling - ALL OF HER IDEAS MAKE ME WANT TO SCREAM, I WISH I COULD BE THIS CREATIVE AND WONDERFUL
@lunaeuphternal - A wonderful friend who I don't speak to often but is an amazing person you should check out!
@pastellbg - A Wonderful artist and friend all of you Need to follow!!!! (Slay Queen)
@phoenixradiant - His ideas and writing is amazing and poetic in EVERY SINGLE WORD he chooses
@rivenantiqnerd - YES
@savepoint-has-died - ALSO YES
@sl-vega
@somethingclevermahogony
@starmanbutitsregulusblack
@sunflowerrosy - Why does she follow me, I am so LAME?!?@?@?
@sunglasses-in-the-bentley - My beloved adopted daughter who deserves all the attention :]]]
@supercimi - A WONDERFUL friend with ALL the Amazing ideas you could wish for
@thecoolerlucky
@thelazywitchphotographer
@themortalityofundyingstars - YES, CHASE IS AWESOME. EXISTS AND I AM VERY GLAD FOR THAT, VERY FUN TO TALK TO
@thepeculiarbird - Amazing Artist, I deeply admire her every word and movement
@urnumber1star - The author I can only wish to be 😔✊️ Follow them
@vyuntspakhkite-l-darling - THE MOST CREATIVE AND WONDERFUL AND AMAZING IDEAS I THINK I HAVE EVER SEEN
If you made it all the way to the end, have a wonderful day, don't forget to drink water, have a little snack, sleep, take a walk, and Don't forget that I love you :] <3333
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whoovesnassistant · 6 months
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Tips for making a radio play
We've had a lot of experience making this show, and we've seen a lot of series come and go or even crash and burn before they begin. So we're going to give some tips to hopefully help people avoid the crashing and burning.
1: Start Small
A lot of people make the mistake of starting with a grand idea in mind, like "We're going to do an epic with 3 seasons that comes with animatics, original music, and a large cast of characters and-" Slow down. You don't even know what you're capable of yet, so it's a really bad idea to plan so far ahead without knowing what you can do and how much effort it takes to do it. Before you decide to dedicate yourself to something on a grand scale, start with something small to test the waters. A pilot is a good way to really understand the process and give an audience a chance to get interested. This pilot should not be as long as a full episode unless you plan for your episodes to be relatively short anyways. There should be a small cast, 2-5 characters at most generally. You don't need to go all-in with the pilot, just use what you have to do it and hopefully it should garner enough attention to get more people on board in your project team. Even after your pilot, make small goals. Plan for say, 5 episodes at first, and plan for more once you've gotten a flow and idea of production time and how long you want to be working on this project. Radio plays take a lot of time and effort, they aren't as easy as they seem.
2: Don't Cast Too Early
This is a big one that a lot of people tend to do that's a huge mistake to be making. Do not cast your characters way ahead of when you're going to need them. Generally, you should have your next script done FIRST before you cast the characters for it, and even if you have scripts done for multiple episodes ahead of time, do not cast unless you plan to get the lines done ASAP. You do not want to have idle voice actors waiting a really long time before they can even record lines, because this is a good way to lose voice actors or have people feel you don't really know what you are doing or how to organize a project. The exception to this rule is if you know someone really well and you know they want the role and they will stick around for it. It's good to cast people you are closer with as long term characters than expecting strangers to volunteer all their time, which leads into our next tip...
3: Don't Expect Too Much From People
Unless you plan on paying people, don't expect too much hard work from others. Don't expect voice actors to stay on for years and years and years. Don't expect a musician to volunteer original music for free. Don't expect artists to draw a bunch of scenes or animatics. Expect to start with basic resources, like stock music and one piece of cover art. If people want to volunteer more, they will come in time once you've shown your project is legitimately producing content. People are generally not going to just hop on board when you have no credentials and no examples of what you're capable of.
4: Quality Control
You need to have certain standards of quality, and you need to understand what that means. For example, no matter how much you might like someone's voice, if they have a bad microphone there is no fixing that audio, it will be unpleasant to edit and even more unpleasant for an audience to listen to. You can't just chuck together whatever audio you get or have, you need to research how to clean up noise, how to master vocals, how to level volumes, how to make sure your sound effects are good quality and not distractedly bad. Thankfully, Audacity which is a free program can handle most of your audio editing needs and there are plenty of tutorials for it on youtube so there's no reason not to study this stuff before you dive in.
5: Organization
This one's important. You need an organized system for getting everything done. Have checklists, organized folders, a proper place for crew to communicate. Discord is excellent for organizing a project because you can make different channels for different purposes within one server, such as a place for auditions, a place to submit lines, a place to post art, a place to give instructions, and you can make certain channels accessible to only specific people so spoilers aren't getting out to the wrong people. The more organized your project is, the smoother things will run.
6: Don't Overwork Yourself
It's very tempting to just do all the hard work on your own, like doing all the vocal editing, all the SFX, placing all the music, doing all the scripting. And at first, you'll probably have no choice but to do this. But as your project gets bigger, you should start to divide out the roles for other people to do, otherwise you risk burnout. It might feel fun to get all these things done on your own, but after a while it's going to feel tedious and it's often going to take more time to do. It's okay to have people you trust work on scripts, you would still be the director of what that script is about but you might be surprised what other people can come up with. It might be difficult to find a good audio editing crew but it's worth it if you do.
7: Be Willing to Take Criticism
Nobody's perfect, and sometimes people will have constructive criticism about your project. Don't see criticism as failure, see it as an opportunity to improve. For example, if you're having a hard time casting a character and you hear a lot of people saying they don't want to audition for the character because they don't like the character, don't sit there insisting your writing is gold and everyone else is just rude. Examine why people don't like the character, and adjust. If you notice people aren't really jumping on board with your project, swallow your pride and ask why. Try to figure out what it is that needs improvement, and then move forward with it.
8: Have Voice Actors Record Multiple Takes
Be sure that you're not just getting one take of lines, because you never know when a line might not sound right, or if a different delivery would sound better. Have at least 3 takes of every line recorded, and encourage your voice actors to try different kinds of deliveries. This way you have a much bigger chance of getting quality lines and the best takes!
9: Don't Rely on Artwork
This is an AUDIO drama, you CAN NOT expect everyone to be watching the video if you release a video with it. Some people just play these in the background, or download them to listen while they drive. If you're expecting people to understand what's going on from the artwork alone, you're doing something wrong. Imagine your script not having any images to go with it, and try to imagine what people are going to get out of purely listening. There are a lot of clever ways to help people visualize things without an actual visual. Artwork should be a bonus, not a requirement.
9B: Don't Script Visual Only Cues
Speaking of not relying on art, this goes with the above and is an issue a lot of beginners have. Scripting things like "the character smiles", "character waves", "character stands up" is not helpful for sound design. You need to figure out how those would be conveyed if they are important, like for smiling have the prompt for the actor you can have [Said happily] for a tone, a [shuffle] for standing up, a [whooshing] for waving with a character saying something like 'I'm waving as hard as I can!'. Sound effects and exposition are your friends in radio plays, soundless actions are not.
10: Be Careful About Vocal Effects
Vocal effects can be really cool! You can make someone sound like a demon, or a ghost, or some kind of magical creature. But you also need to be really careful about using those effects, because they can very easily make a person's voice hard to understand. This tip doesn't always work, but sometimes you can have the original voice line overlay the effect and make the effect quieter to keep the voice more clear. Run the effects voices by other people to make sure they can understand them.
11: Organization and Communication is Important
Radio plays have a lot of stuff that goes into them. There's a lot of files, often a lot of people, and a lot of tasks and instructions that need to be made. Discord is an excellent messenger to organize a radio play in, where you can organize things by topic in channels and assign roles to people to make sure they have special access to specific channels so other people don't get content they're not supposed to. You also need to make sure you are communicating with everyone and make sure everyone is on the same page. A discord server can help with this by having things like an announcement channel, an auditions channel, a channel to submit lines, etc. Google docs is also a great resource to keep everyone updated, where you can make things like art claims, and progress checklists, and share scripts. You can change permissions on the documents to let people comment or edit, either anyone viewing it or specific people who can be given access. The more organized you are, the faster things will get done and the more your team will respect the project.
12: Format Your Scripts to be Reader Friendly
We had some fairly messy looking scripts in the past, where there was nothing really making the character names stand out from the rest. Lines weren't spaced properly, names weren't bolded, and as a result voice actors would often miss lines on accident or not realize where a line ended or began. Now, you don't have to format it like we do, but you at least need to make it clear when a new line is being spoken and by who. Space new lines apart. What we do is we bold all the character names at the start of the lines and change the paragraph settings to adding a space after each paragraph. This makes it so when a character has a longer line, the spacing remains close together, but a new line from a new character will be spaced away from the previous line. As a bonus, we highlight all the character names in specific colors for specific characters (Not too bright colors!) and this has majorly solved the issue of people missing their lines and we have gotten many compliments for this formatting.
13: Be Kind and Respectful to Your Crew
I really shouldn't have to say this, but it is incredibly important that you respect the people you're working with. More than likely, they are volunteering their time to you, and you have no right to disrespect them by pushing them, tossing them to the side, being picky with them, getting into arguments, rejecting their feedback, etc. You shouldn't even be treating them like this if you were paying them. If you want people to stay and to provide quality content, they will be at their best when you treat them well
14: Listen a Few Times Before Release
So the audio is done, time to make a video and release it! Right? Wrong! You still need to do more quality control! This time you should listen through a few times and pay close attention to any issues that may occur, such as odd pauses, misplaced sound effects, or accidentally repeated lines. This can be easy to miss if you're not paying attention, and once it's out, your mistakes will be out there for everyone to hear.
15: Don't Get a Big Head
On the one hand, it's good to be proud of your work... but on the other, there's such a thing as being too confident and too prideful, especially if you haven't made a reputation for yourself yet. No matter how good you think your ideas might be, you yourself are not going to be the true judge of that. It's up to other people if they like what you have to give, and if they don't like it, there's probably a good reason for it and you may need to take a big bite of humble pie. This is where you need to be open to feedback and realize no one is perfect, no one has the most amazing idea with no flaws. Even we have made a lot of mistakes and will continue to do so, and we know we are always learning. And because of that, we try to listen to constructive feedback. Sure, we can't do everything people want, but we can try to at least improve. Basically, don't boast without knowing what people actually think of your work, and if they don't like it, don't blame them; be ready to look at yourself.
Also, don't put down other creators' work in order to boast about how much better you could or did do it. We're not here to fight, we're not here to compete, we're all just here making something we're supposed to love and be passionate about. It doesn't matter if you honestly think your work is better, having a nasty attitude about it is not going to make people confident in your work. They're just going to see you as someone with no respect for the craft and therefor probably not having the talent you claim you have.
16: Be Able and Willing to Contribute
So you have this idea, and you want to make it happen. What are YOU going to do to do that? The thing is, if you're going to be the one in charge of this project, you're going to need to pick up a lot of skills of your own to do whatever you can for it. You can't always rely on having other writers, or other voice actors, or other editors, etc. The more tasks you can make yourself available for, the better. I'm not saying you have to do everything or even do a whole lot, but the more you are at least able to do if need be, the more you can overcome hurdles such as losing an editor for whatever reason. I think, at the very least, when you're making a radio play you should be able to manage the writing and audio/video editing. Managing the writing shouldn't just be 'here's a small summary of what i want, write it for me', it should involve at least an outline or a collection of notes for what you had in mind, or you should work with people on the writing process by tossing around ideas. If you're just going to be an ideas person who has everyone else perform the creative tasks to make it real, you're going to have a lot of hang ups and you're not going to understand or value the work people put in nearly as much as you would if you learned the process yourself. Your crew might start feeling like you're not actually contributing much and that you're depending on them for everything to happen.
That's all we could think of for now, but if we think of more tips we'll add them to this post and reblog it to show the new ones. We hope this helps!
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ganondoodle · 1 year
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this isnt as long as before but i just cannot stop thinking about this, why i dislike story and lore boils down to these main point
--the ending feels unsatisfying as hell even if i ignore everything i dont like about how the game treated zelda and ganondorf, the ending itself just feels, despite being presented as super epic an touching, incredibly empty to me and part of it is that it feels like an unearned return to status quo of course i didnt think zelda would stay a dragon and i actually wanted to help her, which is why i kept trying to hunt down impa since she said shes gonna search for a way for us to help zelda, bc i wanted to!! i was eager to help her!
i fully hoped and kinda expected that thered either be some kind of dragon dungeon (think, the water dragon from okami) tho that would be difficult since you can get items from her so i ended up thinking before going into the end thered be a mission with impa (or at least given to you from her) where she found answers in ancient scripts (that she told you she would look through) and that you need to find a special lil thing that will help zelda undragonfy, like some sort of ultra secret forbidden enigma stone able to reverse dragon transformations kinda deal (golden opportunity to make you go and talk to the yiga bc they might know or even own some ancient texts) that youd keep in your inventory until the very end and after you kill dragondorf (pretty mortal for becoming an immortal dragon huh) you take it out and use it, undragonfying zelda and ending in a similar epic falling and paralel to the beginning way
... and instead impa stays in the house and only has a few repeating dialog boxes and does nothing and you cant do anything bc in the end you just get randomly teleported (and stripped of your clothing AGAIN) into some weird ethereal plane somehow?? with the ghost of long ass dead sonia and apparently not as gone as i thought rauru (seriously i felt sad when he went poof at the end of the tutorial but i guess i shouldnt have) awkwardly blasting dragon zelda with some magic tm and its all reversed no problem (heck me for caring i guess) turns out helping her was killing an evil guy we never really knew and mineru just kinda says lol its bc time and light magic i guess lol as an explanation
like i really wanted to go and help zelda! i was motivated to do it and spent HOURS trying to find impa again but i wasnt allowed to do anything bc zelda gets saved by some deus ex machina bs in the end anyway, what a fool i was, of course killing the evil guy is the solution to everything >:( (and no i dont care if its meant as in uwu sonia and rauru wanted to help one last time uwu bc it doesnt change how unsatisfying it was to watch it all just kinda happen)
--point two is just how much totk feels like its trying to REPLACE botw instead of being a sequel, its not building on anything of it its ripping out the fundation and building its own thing in its place, like i was so excited to see what happened to the titans, and all the sheikah tech what they mabe had done in all that time now that theres a tech enthusiastic girl as the head of the monarchy, maybe even find out more about them and instead its just all ... gone with not explanation? theres isnt even a LAME explanation, its just gone?? you never find out what the ancient energy actually was, and why there were concentrations of it in the regions with the ancient furnace (well heck it didnt even have anything to do with ganondorf actualyl bc that would have been too interesting) bc that was so intrigueing?? like yeah where DID it come from and why is it there ?? and oh suddendly hey look theres an even MORE ancient and even MORE advanced civilization thats way COOLER and BETTER than the ancient sheikah now, they also built stuff everywhere and have been here ALL ALONG cant you see its everywhere!! and its the only thing everyone cares about all of the sudden, all evdidence of the ancient sheikah tech was scraped of the earth so there literally only being some guardian parts on top of the hateno lab feels like an oversight now bc everything lese was to thourohgly wiped of the map- for no reason even?? like im totalls fine with it being useless and not working anymore but .... why remove it like it was wiped from history?? and then they have the gall to mention the happenings of botw like, twice in the entire game but still just give you the most basic summary of it mentioned on a sidenote with again not even a hint what happened to all of it
wouldnt there have been the golden opportunity to use it to access the new parts and map points that changed?? like a shrine thats fallen into the underground, an access to caves and the underground in the broken and collapsed elevator tube of a sheikah srhine?? maybe even a broken interior of an old shrine, like the room you get put into with the puzzle and where the monk once were broken and half overgrown in the udnerground? some left over construction site where you can see oh thats how the ancient sheikah got all that tech underground, bc they all had access to it and built it there to then rise up when its needed? maybe even making use of the old sonau sites since they frequnetly built their srhines within those ruins?? that the ancient sheikah found em and put the ruins to use? to research it and built their own stuff from it? it wouldnt have to have any focus, literally just part of the enviroment even
really everything totk does is like -forget botw ever happend, look how much cooler and better i am, who cares about sheikah stuff sonau are the new cool guys that came out of nowhere but now apparently have been everywhere all along actually-
i LOVE botw and with it feeling much more like its attempting to replace botw instead of building its story and world further every reference to botw i found felt like a slap in the face instead, oh look where the shrine of life used to be isnt even a hint left of sheikah tech somehow, and also right under it is the lake of healing filled with sonau structure bc ACTUALLY they were here FIRST bc they are so cool omg you guys
dare i say it feel a little like they wanted to make an entirely different version of botw basically, but wanted to reuse the map and models so they just said yeah uhhhh its totally a sequel yeah yeha that makes sense, its not erasing botw and doing essentiall the same thing again but bigger cooler and better (tm) its just uuh a ...sequel ye.
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slitherpunk · 1 year
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linuxgamenews · 13 days
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Experience the Enhanced Interface of Caves of Qud: Spring Molting Update
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Caves of Qud science fantasy RPG and roguelike game to get Spring Molting Update for Linux, Steam Deck, Mac, and Windows PC. Thanks to creative minds at Freehold Games. Available on Steam Early Access, GOG, and itch with 92% Very Positive reviews. Exciting news released at the PC Gaming Show during Kitfox' fun segment. Freehold just launched the final major update for Caves of Qud before its full 1.0 release later this year — the Spring Molting Update. This update brings a massive overhaul to the title’s interface. While making it mouse-friendly, fully gamepad compatible, and way more visually appealing. Seasoned Qud players will spot the changes instantly, and new players will find it much easier to jump in and get started. Here’s what’s new in the Spring Molting Update for Caves of Qud:
Steam Cloud Saves: Now you can play across different PCs or switch between your Steam Deck and Linux PC with ease.
Joppa Refresh: The starting town of Joppa now has the same detailed vibe as the rest of the world.
Sound and Visual Effects: Hundreds of new effects to immerse you even more.
Achievements: 40 new achievements to unlock.
Narrative Touches, Bug Fixes, and Performance Upgrades: A smoother and richer gameplay experience.
This update is a major milestone for Caves of Qud. The team is now focusing on wrapping up the main quest and creating a new tutorial for the final 1.0 release. Expect minor weekly updates until then.
Caves of Qud - Spring Molting Update Trailer
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Caves of Qud is a science fantasy RPG and roguelike epic set in a deeply simulated, far-future world. Since you can dive into this intricate universe, which was named one of PC Gamer’s Top 100 titles of 2019 and 2020. Is the earth dying, or is it on the brink of a new beginning? You decide. Build your character with over 70 mutations and dozens of cybernetic implants. Fly, teleport, hypnotize a goat, swap bodies with a robot — there are certainly endless possibilities. Explore a world where everything thinks and feels. Due to play in Classic (Roguelike) mode with permadeath, or choose the friendlier Roleplay or Wander modes. What’s Next? Kitfox, the publisher of Dwarf Fortress, is helping Freehold bring this 15-year journey. Due to enter a new phase with the 1.0 release set for 2024. Dwarf Fortress creator Tarn Adams even called Caves of Qud “perhaps the best roguelike game ever made.” There’s more to come as we get closer to the launch and beyond. So expect expansion packs that dive deeper into the rich world of Qud. Doing so with new systems, more simulation, and fresh stories. Caves of Qud science fantasy RPG is available in Early Access on Steam Early Access, GOG (discounted), and itch. Also priced at $19.99 USD / £16.75 / 19,50€. Get in now and be part of this epic journey on Linux and Steam Deck, along with Mac and Windows PC.
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No one asked for this but it's living in my head rent free and I'll never have the time to do it so I'm gonna tell all of you about it.
Warrior cats + Pokémon mystery dungeon. I want to call it Warrior Skitties except it they wouldn't all be Skitty, there are plenty of feline Pokémon to go around. Not sure if the different species would be split up into clans or if it would be mixed up; there are some obvious choices for some clans (like Purrloin and Alolan Meowth for shadow clan) but not so much for others (there's no water type cats for river clan unless you count Vaporeon), and I don't know if the starter cats should be allowed. I think only leaders, medicine cats, and the occasional senior warrior would evolve, something about their closeness to star clan. I'd love to play with the way the Pokémon's powers would add to the traditions and rankings within the clan. The fabled tiger and lion clans of ancient history would be the Shinx and Litleo lines even though they are both sort of lions.
The mystery dungeon aspect comes in with pretty much the entire territory outside of their camps being mystery dungeons, having to make your way through them on border and hunting patrols. Bigger dungeons are at the edges of each territory, which discourages trespassing, but your character would get a bonus for being inside your own territory to make it a little easier. The big final dungeon would be taking on an epic journey, like when the cats had to travel long distances to hear messages from star clan or save their clan. There are other Pokémon in the world but most of them are enemies or prey. It would be a little more morbid than your typical mystery dungeon game because instead of recruiting members from the dungeons, you'd be bringing them back as prey for the clan. Instead, you would recruit members within your clan and occasionally at gatherings or after a battle between clans if you're lucky. (Edit: you could recruit members of enemy species in the post game or during special episodes. They would be like Midnight the badger; rare occurrences who aren't hostile. Also in the post-post game, you cold become the leader of your clan, which would open it up further.)
The beginning would involve a quiz that sorts you into your clan and helps you pick your character and partner. Through the tutorial, you would be an apprentice who is being assessed before you receive your warrior name. I'd like to add a social stat that would allow you to build relationships with your clan mates and recruit them to your team in the form of your/your partner's apprentice and warriors who believe in you and like to take patrols with you.
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foxyfanz · 9 months
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Twisted Wonderland theory
So we know and have agreed that Yuu(MC) came from another world that doesn't have a quick home, but some things don't line up.
For being from a world without magic, seeing it in action doesn't really surprise them. They were quick to learn how magic works, even if they can't use it themselves. They remember going through the forest in the carriage, yet not remember signing up for the college?
So, and hear me out, what if the character of Yuu is native to Twisted Wonderland, but they don't remember due to influence from the player. We see this before from another game in Disney, even if it's impossible for the character to forget a detail like that.
Epic Mickey 2. Where we go through the tutorial, a tutorial which shouldn't logically happen since Mickey knows the song and dance already from the first game.
So here me out: Yuu(the character) is native to Twisted Wonderland. But that begs the question: Everyone is twisted from a pre-existing character in Disney canon, and if Yuu is native Twisted, who are they twisted from? Well, obvious answer is obvious.
They're twisted from Mickey Mouse.
When Mickey first gets through and first properly talks to Yuu, he uses the exact same foggy black speech bubble that Yuu has whenever they have the dreams/visions. Yuus height is canonically unverified by Rook, similar to Mickey where his height can change depending on what's needed. Yuu can somehow connect with everyone very easily and will only resort to a fight if there's no other choice, similar to Mickey.
Yuu finds it hard to say no, even without being hypnotized to say yes *cough* Jamil *cough*, and Mickey almost never hesitates to say yes when he has to help someone. Yuu is clearly meant to be a people pleaser, and Mickey is absolutely a people pleaser. Yuu gets spooked by ghosts but can easily cool their head and help Grim beat them, just like Mickey in the ghost short shown in House of Mouse: House of Villains. Even the ghosts are the same! And when Mickey gets through more clearly and explains his situation about Twisted Wonderland in Book 5(minor spoilers), he explains how his friends never heard of it and one even said it was probably a prank. Which is EXACTLY what happened to Yuu at the start of the same Book! There's even a speech choice that says this! Meaning they did the exact same thing and had theorized the same thing before finding it was indeed real(believing it was a dream before realizing it was real).
So yes, even if they aren't native to Twisted, the similarities between Yuu and Mickey is a lot. Almost too many. I probably even missed some myself, so who knows?! It could be stronger than I thought!
Edit cuz I found two more parts: Yuu is supposedly really good with a sword and they struggle with potions, as stated by Silver and Crewel respectively. You know who else fits that?
Mickey Mouse.
The latter given what happened in Epic Mickeys prologue, and the former cuz he is a Keyblade Master! That's not even going into the Mousequeteers!
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gamingabroad · 1 year
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Easy Way Deliveries (City Of Gangsters) Tips & Tricks 2023 The easy way Tutorial Creating a Route. How to set up a Delivery Route, How to plan a route for Deliveries. Tips and tricks Beginners Guide for New players City of Gangsters. How to make money and how to play City of Gangsters efficiently and smart. City of Gangsters Strategy Guide and Walkthrough tips tricks and gameplay advice 2023
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flooftyfizzlebeans · 1 year
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ITS FINALLY DIGITAL
so I once almost had an etsy shop like a year ago where i was selling plushies but then i got a job and i couldnt keep up so here is my grumpus pattern.
I'm currently working on a video tutorial on how to sew this yourself, but here's a epices if anyone wants to do it without my help!
Download link in the reblogs!
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saintjosie · 1 year
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WAIT YOUR EYELINER IS SO CUTE WHAT (DROP THE TUTORIAL!!)
Also where did you or your spouse get the my melody plush in your pinned post? Asking for a friend
jess won the plush in a crane game so you’re probably SoL there
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side note: jess is one of the most gifted crane game players i’ve ever seen and she regularly walks up to one, puts in a quarter, and comes back with a prize and it’s absolutely insane.
i’m assuming you’re talking about this eyeliner?
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idk how to do makeup tutorials but as best i can describe, there’s a couple of things going on here.
i will add the caveat that this works for me bc of my asian almond eye shape and a lot of what i do is specifically for asian monolids
first, i am wearing false lashes. my eyelashes are good length but having the monolid and asian eye fold means that any eyeliner that goes into the fold essentially disappears when my eyes are at rest and then is wayyyy too dark when my eye brows go up. i use a very subtle false lash that looks like i’m wearing mascara instead of mascara because i’ve found that the band of the lash helps fill in the eyelid fold without using eyeliner.
second, nyx epic ink liner. waterproof, drugstore so it’s cheap and can find it anywhere, and comes with a nice thin tip, great for doing a subtle wing.
i very subtly line the inside corner of my eye all the way out to the outside corner of my eye, while being careful not to over line the fold of my eyelid too much. then i extend it ever so slightly into a wing that goes juuust outside the corner of my eye.
the trick to this particular style of eyeliner comes from the outside corner of the wing relative to your eye shape. i have an almond shaped eye that slants slightly upward, so the outside corner of the wing follows that natural shape and the corner of the wing comes out just slight past where my eye would if it continued in that shape. it accentuates the shape of my eye without being over the top. it might take a couple of tries to get the shape just right because if you go too high, it ends up looking like a wing proper instead of your natural eye shape and if you go too low, it looks like you have sad eyes. both are completely fine styles but just isn’t what i’m going for when i’m going for a more natural look. this is mostly how i do my eyeliner when i’m going out but don’t want to go full glam.
to contrast, if i am going full glam, i’ll use a much heavier false lash but i’ll bring the wing out more and use a fun shape. but the trick is that i’m still following the natural shape of my eye with the wing.
here’s a pic of a more complex eyeliner for contrast (throwback to my blonde era). note that the wing still follows the natural shape of my eye and ends where the corner of my brow shape is so create these really satisfying lines.
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damn i’m fucking hot
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egg-emperor · 10 months
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Sonic Channel site description for the "How to draw modern Eggman" tutorial:
"This time, Tomoko Hayane, a designer of Sonic Team, gives a lecture on "Dr. Eggman," a self-proclaimed evil genius scientist!
He is full of confidence! The artist can't help but grin at his fearless smile as he plots his mischievous plans!
Eggman is Tomoko Hayane's favorite character, and she was even more enthusiastic in her explanation than usual!
Eggman has a cool charm that can only come from being a "villain," and we hope you will try it too."
HELLO, BASED DEPARTMENT‽‽‽ OFFICIAL recognition for how COOL Eggman is and acknowledging that his coolness and charm specifically comes "only" from how he's a villain???? I'm saying this all the fucking time!!!! It makes me so happy to see that official JP Sonic Team/Sonic Channel members are saying this too, of course they're not gonna forget who their character is and what makes him so great :')
His villainy really is the reason he's so cool, in his evil he's so badass, creates awesome things, and has epic diabolical schemes and brings so much action and excitement to the plot after all. He has the theatrics, dramatics, and passionate charm only a villain can in such a way. All his admirable exciting traits stem from how he's the villain, it's his core and makes him who he is and do what he does. He's not himself without it.
And of course I love the part about him being full of confidence and smiling because he's plotting his mischievous plans too- and it shows really well in this art. I love how it's stated as an important part of his design. When he has that certain devious grin on his face, you know he's thinking up something diabolical in that brilliant evil mind of his and his confidence, fearlessness, and enjoyment it. It fills my heart with joy!
God I love this evil bastard so much 🥰
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mellodyevangeline · 17 days
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Right now one of my all time favorite video games is FREE
So let me tell yall what I told a friend of mine:
Right now on the Epic Games Store the game Marvel's Midnight Suns is currently free.
When it released it was super slept on, but I've played many hours of it and I really really loved it. I think it's the best thing that's happened to Marvel and strategy games specifically because it feels nothing like a marvel game or a strategy game.
I just really wanna get more eyes on this incredible game and maybe help you find your next favorite game.
If you play through the tutorial and just absolutely hate it, just Uninstall it. It's free so no harm no foul.
But please at least try it for me, it's easily somewhere in my top 10 games of all time."
But now I'm calling on anyone who sees this post to try out this game and then come let me know what you think. I really enjoy this game and I want everyone else to enjoy it too while you all can.
Thanks!!! 💜💜💜
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canadiancryptid · 2 months
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Been replaying Paper Mario: The Thousand Year Door recently and wondering what's going to be changed in the remake. Some things are already known, like Vivian being openly trans in all versions and some of Bowser's diologue being altered, but there's several other things I can't help but wonder if they'll update.
There are a couple references to the GBA, both by Pennington and much more obviously with the Glitz Pit monitors. I like the look of them as-is, but something tells me they're about to get a red-and-blue design change to match the newest console.
There are a bunch of translation errors I'm sure will get fixed, such as Pine T. saying his dad has a new job taking care of Babu in Toad Town when it should say Lil Oinks, but one of the bigger ones I know of is Luigi facing down the Chestnut King. He has the same name in the original Japanese as the Goomba King from the first game, so I'm curious if they'll change that back or just let him keep fighting this mistranslated monarch. On one hand, they do seem to give him a lot more respect these days, so letting him keep fighting a new mysterious threat would be pretty cool. On the other hand, having him go on an epic quest to defeat the tutorial boss of the first game is still pretty funny.
On that note... if they're already remaking TTYD, then they have some groundwork to make a new game in that style. If they ACTUALLY made a spin-off with Paper Luigi following the Magical Compass that works like the first two...
A new, official Paper Mario game with the combat system of the originals may be unlikely, but one can dream, right? With the remake on the horizon, there might actually be a chance :)
All this to say, I'm curious what else is going to be changed when it comes out. Looking forward to it!
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