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#first d20 character for this month
areyoumyfather101 · 2 years
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Day 3: Pinocchio (D20 Neverafter)
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exopelagic · 2 months
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WHY DID NOBODY TELL ME BURROWS END WASNT FREE
#I DIDNT TALK TO ANYONE ABOUT IT BUT STILL. SOMEONE SHOULDVE WARNED ME BEFORE I GOT COMPLETELY INVESTED#I know next to nothing abt dimension 20 I’m pretty sure I just saw a post abt burrows end specifically MONTHS ago and was like 👀👀👀#opened a tab with the first episode to watch later and promptly forgot about it#until last night! having a bad night and was like hrm what if I just watch smth#and I’ve been reading watership down recently!! finally got my own copy bc it was my favourite book when I was like NINE#so I am fully primed to fall in love with a story abt little animals rn and man#I am OBSESSED with this and also realising yeah I’m at a point where I could get very into tabletop rpgs now#what if. what if I just get dropout. what if I just do that. would that not be fun. I would like to see the stoats do stuff#i am so in love with Ava and her player and I understand so much more about brennan lee mulligan now. and VIOLA#viola may be my favourite character I’m obsessed with how she interacts with other characters.m#i NEED to know what’s up with thorn’s cult thing. and also thorn. what is going on there#hrrgrhehh the thing that’s holding me back is I’m allergic to subscriptions#impermanence. even though I know it’s fairly unlikely I’ll wanna watch it again any time soon I don’t like the idea that I’d have to like#in a couple years pay for it again or not be able to bc I can’t afford it even though I already paid for it once#I’m a books + cartridge games guy and it shows.#okay. I will chew on this. the price is not unreasonable and I have coincidentally also been looking at make some noise clips#it does not help that I basically never watch things but my favourite podcast is also ending within the next month (2 episodes left)#and this IS primarily audio so I could cook + watch mayhaps. and I’ve heard good things abt all other d20.#they have a 20% off first year deal on. annual would make me less stressed long term if I end up liking this bc cheaper + choice premade#and would also mean I can do it now and not feel bad abt wasting the first month bc I won’t be able to watch much for a few weeks#fuck it I’m allowed to make frivolous purchases sometimes I will simply swallow the subscription distaste#more stoats >:)#that aside all the players are incredible I’m pretty sure when this is done I’ll wanna watch other seasons just to see what else they do#okay go do the thing I believe in you you can spend money sometimes#luke.txt#update I downloaded the app. I am putting off the decision for another day now bc it’s 1:21am and I have not been thinking clearly <3
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bookgeekgrrl · 7 months
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My media this week (11-17 Feb 2024)
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📚 STUFF I READ 📚
😠 A Damsel in Distress (PG Wodehouse) - via Serial Reader app; hadn't read before. mostly a pretty standard PGW but the final chapter was off the charts fatphobic even for PGW ☹️
😍 Dishonor on Your Cow (mandarou) - reread, forever fave. shrunkyclunks canon-adjacent AU
🥰 "Pistol Grip" (Vina Jie-Min Prasad) - described in tumblr post as "m/m pwp super soldier gunfucking" and they are telling no lies. This was fantastic.
😊 Howitzer (spacebuck) - 111K, stucky, college hockey AU - got some OMGCP inspo for the set up but very much its own tale; very enjoyable.
💖💖 +99K of shorter fic so shout out to these I really loved 💖💖
Duende (astolat) - Master & Commander: Aubrey/Maturin, 14K -a truly impressive amount of worldbuilding in so few words
The One Where They Adopt a Selkie (mikkimouse) - Teen Wolf: Sterek, 7K - a fun accidental (supernatural) baby acquisition fic
perne in a gyre (enemyofrome) - Punic Wars RPF, Ancient History RPF: Scipio Africanus/Hannibal Barca, 7K - brilliant & hilarious modern AU for fucking PUNIC WARS RPF! hannibal's taking a gap year/getting away from being the rich kid & ends up staying at Scipio's family AirBnB. and there's only one bed. Fave quotes: 'He was sharing a room with some kind of glittery Italian twink, and there was a grumpy eagle glowering at him from the headboard as if he’d offended it in a past life, but at least he couldn’t see the wolf piercings anymore, so it was fine. It was all just fine.' and 'Then Mago came back. “Soggy twink at the door for you.” “Didn't order one,” said Hannibal. Then the word twink sank in, and he looked up. “Is he glittery?” “Like a unicorn.” “Mierda,” said Hannibal. “That’s my twink.”'
📺 STUFF I WATCHED 📺
The Graham Norton Show - s31, e14 (Andrew Scott, Paul Mescal, Da'Vine Joy Randolph, Kingsley Ben-Adir)
The Repair Shop - s1, e1
QI - series S, ep 6
Ghosts (US) - s2, e8-15
Game Changer - s6, e1
Dirty Laundry - s3, e12
D20: Fantasy High: Junior Year - "Party Politics" (s21, e6)
D20: Adventuring Party - "You Are The Chosen None" (s16, e6)
🎧 PODCASTS 🎧
⭐ Up First - The Sunday Story: More Than Friends
What Next: TBD - Breaking Up with Dating Apps
The Allusionist - 189. Mouthful of Fortune
⭐ Hit Parade - Hello, Gorgeous Edition
Vibe Check - UsherBowl…and Beyoncé?!
Pop Culture Happy Hour - 2024 Super Bowl, Plus Beyoncé's New Singles
Throughline - The Hindu Text That Continues to Influence Indian Politics
Short Wave - The Shared History Of The Chinese And Gregorian Calendars
The Sporkful - Can A Stanley Drinking Cup Really Withstand A Car Fire?
⭐ The Atlas Obscura Podcast - Robert Is Here
I Said No Gifts! - Joel Kim Booster Disobeys Bridger
The Atlas Obscura Podcast - Toy Story
NPR's Book of the Day - 'Toxic' looks back on Janet Jackson, Britney Spears and tabloid culture in the 2000s
All Songs Considered - Mix messages: Listeners share the songs that say 'I've got a crush on you'
Switched on Pop - The Star Spangled Banger!
I Said No Gifts! - Emma Thompson Disobeys Bridger
Vibe Check - Rollercoaster of Love (and Hate)
Short Wave - Celebrate Valentine's Day With These Queer Animals
Outward - The Inherent Queerness of Poetry
⭐ Code Switch - Before the apps, people used newspapers to find love
Pop Culture Happy Hour - Platonic Love In Pop Culture
Culture Gabfest - We’re Saving Our Own Lives
⭐ The Atlas Obscura Podcast - Owamni
Decoder Ring - Why Do So Many Coffee Shops Look the Same?
The Weirdest Thing I Learned This Week - Government Cheese, Mitochondria NOT Powerhousing, Dawn of the Cockroach
Ologies with Alie Ward - Hydrochoerology (CAPYBARAS) with Elizabeth Congdon
Throughline - Love, Throughline
The Assignment with Audie Cornish - Gen Z In the Workplace: Rethinking Business Etiquette
The Atlas Obscura Podcast - Damanhur
Up First - KC Parade Shooting, Russian Space Nukes, Migrant Crossings Drop
Films To Be Buried With - Eddie Marsan
⭐ 99% Invisible #570 - The White Castle System of Eating Houses
Welcome to Night Vale #242 - The New Branch
Short Wave - The U.N.'s First-Ever Analysis Of World's Migratory Species Just Dropped
Dear Prudence - How Do I Get Over Someone I Never Dated? Help!
Pop Culture Happy Hour - Feud And What's Making Us Happy
Endless Thread - Dinner and a (Slide) Show
All Songs Considered - New Music Friday: 5 albums out Feb. 16, plus 'Rhapsody in Blue' still thrills at 100
⭐ You're Dead to Me - History of Bollywood
Sound Up! - Audience reaction to Rock Hall Noms, Mark reviews Stevie Nicks live and Chris Molanphy breaks down how Beyonce will impact country music and radio.
It's Been a Minute - Legendary choreographer Fatima Robinson on moving through changes in dance
99% Invisible - The Power Broker #2: Jamelle Bouie
Wait Wait… Don't Tell Me! - WWDTM: Sleater-Kinney
🎶 MUSIC 🎶
Presenting Barbra Streisand
Scott Bradlee's Postmodern Jukebox
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nickmarini · 2 months
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Hi! I absolutely loved you in Downfall and it was incredible to see the rp chemistry you have with Brennan. I’m sure his long running home game that you’re a player in is very special and I was wondering if there are any standout moments that you’d be willing to share!
Huge fan, hope to see you in the d20 dome some day!
Thank you so much! Brens home game is so special and has been a massive part of my life. There are some truly insane moments, one of my last roles was maybe the most epic roll I have ever made but that would require an essay to explain lol. I think it’s deserving of a fireside telling.
One of the funniest moments of tormenting Bren was when in a fight against a bunch of fairies, one of them cast globe of invulnerability. In 3.5 tiny creatures get a large penalty to grappling. My character rides a huge sized gryphon. Huge creatures get an conversely large bonus to grapple.My gryphon simply flew over and grappled the fairy by attempting to eat it. I then flew around the battle fighting a bunch of sorcerers with a mobile globe of invulnerability emanating from its mouth. Bren was not happy about it.
One time we were attacking this evil wizard/sorcerers tower in the middle of the ocean and when we arrived cast a bunch of buff spells to get ready to fight. Bren then described that where we entered was a long staircase and 10+ min later we were still climbing and all our buffs had expired 😂🤣 it was a dastardly piece of architecture by a wizard who knew his durations.
But honestly so many of the truly standout moments came from being with my best friends of 15 years sitting around a table playing a game. Crying over losing an npc or jumping for joy over a much needed win. As much as I love mechanics and some good dice rolling nothing beats telling a story with your friends and loved ones, or walking into the apartment where you’re going to play for the first time in 6 months and seeing people you love. We tell stories because stories help build community and those communities are what will always stand out most to me.
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thisisnotthenerd · 16 days
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with misfits & magic season ii coming out on 9/25, it's time for a spreadsheet update!
links to the relevant sheets:
thisisnotthenerd's d20 stats: the og spreadsheet. where this all started.
d20 episode randomizer: watch orders! go here to see all of the episodes listed in various ways, and to pick a random episode!
d20 seating chart stats: the table and how it plays out every season. check the compiled chart for basics on each character
anyways, on to the stats!
general stats:
total episode count: 251, spread over 22 seasons.
there have been 8 main cast / intrepid heroes seasons, that make up 147 of the 251 episodes, or 58.5% of the total count. if we include oneshots in this count, the count goes up to 151 of 251, for 60.1%.
total runtime: 541:54:53. that's 3 weeks, 1 day, 13 hours, 54 minutes and 53 seconds of dimension 20.
average runtime: 2:09:32. the median is 2:08:32, which i thought was funny. the episode that's closest to the average, with 2:09:33, is 'the house always wins' from a starstruck odyssey.
some more recent updates: never stop blowing up has the third-shortest average (1:49:18), following fantasy high (1:39:43) and coffin run (1:43:16).
nsbu is the shortest of the 10-episode seasons, with a total runtime of 18:12:59. compare that to the longest 10-episode season, the seven, with a runtime of 23:55:12.
for mismag, this is our first sidequest sequel season. aabria is the first guest dm to get a sequel season of her own (matt is a little diff by virtue of brennan running acoc). it's the first KOB sequel season as well--that speaks well for d20 expanding their game systems.
mechanically, they're now using a version of nsbu called never stop making magic, so i'll be tracking stat explosions this season as well. i do think d20 is leaning towards expanding the systems they use, so we'll see how they continue to expand going forward.
it's also the first odd-numbered sidequest season, with 11 episodes. by december 5, we'll have had 16 episodes in the world of mismag, which is just under a main cast season.
player stats:
aabria's back in the dome for her 7th season, and 4th as the game master! with an 11 ep season she's up to 59 episodes, and remains the most common guest on d20. at this point she's the second in-house dm. she has the Q4 10-ep season on lock. the first sidequest sequel season is hers.
brennan is up to 21 seasons and 257 episodes (including time quangle and mismag ii). he now has 2 seasons on the right, evening his split out a little bit (3:2)
lou has dethroned ally and taken the top player spot, with 12 season and 187 episodes. he has a new fave seat, with 4 seasons in L1 as well as R3.
erika isn't far behind aabria, with 47 episodes and 6 seasons. they're split between L3 and R2 (2 each)
danielle's joining the ranks of what i consider the recurring guest cast, with 3 seasons and 22 episodes under her belt. she's behind rekha and izzy (tied with 36), erika, and aabria.
production notes:
in terms of production, the release of the time quangle episodes puts us at 45-46 episodes for 2024, depending on when the december releases start. this also sets us at a total of 268 episodes by the end of 2024.
if we include all of the adventuring parties, adventuring academies and various other d20 auxiliary content, 2024 might take the cake for the most total episodes, dethroning 2021.
i'm guessing that this was the first season filmed after brennan's parental leave, so they're probably still 6 months to a year ahead of the releases
production calendar is looking like main cast season in Q1-Q2, varying number of sidequests/oneshots through Q2 and Q3, with aabria/another guest dm in Q3-Q4. depending on when aabria's season starts, they may start the intrepid heroes' season in Q4 going into the following year. general disclaimer that this is just a guess.
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ataliagold · 5 months
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But My Heart Is Just A Little Boy
Pairing: Steve Harrington/Eddie Munson
Rating: Teen (swearing)
W/C: 2012
Tags: Established Steve Harrington/Eddie Munson, hurt/comfort, Steve Harrington has dyscalculia, Steve Harrington has self esteem issues, Steve Harrington needs a hug, fluff, light angst, DnD, Mike and Dustin are a little mean here
Notes: Just slowly posting some of my AO3 stuff here as well :) Title from Rattlesnake by Jack Van Cleaf.
___
Steve joining in on Eddie’s campaign was supposed to be a nice surprise for his boyfriend.
And it was; Eddie’s face had lit up with joy when Steve had walked in and sat down with the kids around the table. Steve had taken the dice Dustin had loaned him and lined them up in front of him, from the D4 (the funny triangle one) up to the D20 (the one with heaps of sides, Steve reminded himself.)
If he kept them in that order it would help him pick the right dice quickly, he’d decided.
Because he wanted this to go to perfectly.
Eddie had been asking him to join in on a game for months, but Steve had so far refused, only coming along sometimes to watch quietly. There were parts of it that piqued his interest – namely the combat and the creatures Eddie planted into the game, because some of them were so damn cool even if Steve wouldn’t readily admit it out loud. A small part of him, a much younger part that had loved fairy tales and stories about knights and dragons and sword fights before his father had confiscated those books, deeming them too childish, watched with a quiet giddiness as the kids battled all manner of beasts.
But much of the game was so complicated - there were so many numbers, and Steve had no idea how Eddie and the kids managed to keep track of everything, how they added dice values together so damn quickly and kept track of a seemingly endless list of stats and bonuses and modifiers, whatever the hell they were.
Eddie knew about his difficulty with numbers. He’d seen the way Steve had to count with his fingers, how it took him far too fucking long to do a simple equation, how he stood in Melvald’s staring at the price of something just trying to make the numbers make sense so they wouldn’t blow their grocery budget.
And Eddie was patient, always. But D&D was Eddie’s realm, his place to shine, and Steve was so worried about holding him back and ruining the game every time he had to pause to add two fucking dice together.
Finally, he’d caved. Secretly, with Dustin’s help, he’d put a character sheet together. He’d made a paladin because Dustin had told him it suited him. Steve made him strong and lawful good, just like the knights he used to read about as a little boy. Dustin had rolled his eyes a little at that but Steve had been quite proud of what he’d put together.
Plus, Dustin had promised to help him with the math.
But here Steve was, well over an hour into the campaign, and he was struggling.
Cheeks burning, he turned to Dustin yet again.
“Wait, which one am I rolling?” he whispered.
Dustin rolled his eyes. The kid had been patient at first, but it was beginning to wear thin.
Steve was beginning to wear thin.
“The D10, Steve,” Dustin hissed.
“Right,” Steve nodded, grabbing for one of the dice.
“That’s the D8, Steve,” Mike said wearily.
Steve’s cheeks flushed even hotter, and he grabbed the other dice, rolling it quickly.
“Ahhh...seven,” Steve announced.
“You slash at the goblin, your blade cutting deep into its chest, the creature gurgling and reeling backwards…” Eddie leant over the table, giving a dramatic recount of events.
Steve smiled, unable to help it. His boyfriend was having such a good time, and even if Steve wasn’t enjoying himself so much, well, that was ok. He could do this, for Eddie.
“…but it scrabbles back to its feet, weak but alive,” Eddie finishes.
Mike groaned and slapped the table.
“It has to be almost dead,” Lucas announced.
“Yeah, but there’s still four others,” Mike pointed out.
“This one must be on two hit points or less,” Will surmised.
How did he know that? Steve frowned, let the kids talk amongst themselves. His gaze wandered over to Eddie, watching him lean back in his chair, eyes shining. He shot a wink at Steve when he caught him looking, then frowned a little, obviously noticing Steve wasn’t looking all that comfortable.
You ok? He mouthed at him.
Steve nodded quickly.
But he felt small.
Grow the fuck up, you’re fine.
“…Steve!” Mike groaned.
Steve’s attention snapped back to the kids. “What?”
“Stop staring at Eddie and tell us how many hit points you’ve got left.”
“Um…” Steve glanced down at the piece of paper in front of him. He’d scribbled some numbers down like Dustin had told him to every time his character had taken damage, but there were a lot of numbers there and he wasn’t sure they all actually related to his hit points…
“Give it here,” Dustin snatched the paper from him impatiently, peering down at it.
Steve waited while Dustin assessed his work, the feeling vaguely reminiscent of being back in school, his teachers reading over his work with a disappointed shake of their heads.
“This can’t be right, Steve,” Dustin sighed. “It says you’re on twelve hit points…is that a twelve? Your writing’s messy.”
Steve nodded. “Yours isn’t much better, pea-brain,” he mumbled, just to shoot something back at the kid.
Dustin narrowed his eyes at him. “You must have less than that because of the damage you took in the last round. You’re probably down to…eight at the most, by now.”
“Just make it eight, then,” Steve grumbled.
“Eight it is, big boy,” Eddie agreed.
“It doesn’t work like that, though,” Mike huffed. “You actually have to keep track of this stuff Steve, there’s no point playing if you just make the numbers up.”
“It doesn’t matter, really,” Will tried to intervene quietly. “It can just be eight.”
Dustin picked up his pencil, drawing some columns on Steve’s paper. “Ok, so just use this one column to keep track of damage, don’t write all over the page. There’s your total hit points at the top, and every time you take damage, write it down under there, ok? And then just take it off the total. Simple.”
Like it was that fucking easy. Maybe for them, it was. They didn’t get every number mixed up in their brain, they didn’t stare at a single digit trying to put some numeric value behind it and coming up with zilch.
Dustin was trying to help, Steve knew. But his tone of voice was so fucking condescending that it had Steve squirming in his seat, wishing he was anywhere else.
He felt Eddie’s eyes on him.
“Come sit by me, Stevie, I’ll help you keep track.” Eddie said gently.
“You’ll just go easy on him, and that’s not fair!” Mike whined.
“Can it, Wheeler,” Eddie snapped at him.
“Just because he can’t do basic math.”
“Right, you get to roll with disadvantage now, just for that,” Eddie told him smugly.
Mike was retorting with something, but Steve didn’t hear it.
His pulse was thumping in his ears, his cheeks on fire. The years were stripped from him, the sensitive child he’d tucked away inside a long time ago forced to the surface.
“Look, just carry on without me,” Steve muttered, and stood up quick enough that his chair scraped on the floor.
“Steve -” Dustin started, but Steve was finished, striding towards the stairs and blinking back tears.
He wasn’t going to cry in front of the kids, not over a fucking game, not over something his boyfriend loved so much.
But they were coming faster than he could blink them back as he headed out of Mike’s stuffy basement and out to the driveway, the cold night air caressing his flushed face.
This was supposed to have been a treat for Eddie. It was supposed to be fun, and Steve had ruined the night by being fucking stupid.
A tear tracked down his cheek , Steve losing the battle against them. He’d just drive home, he decided. Steve had come straight from work that day, so Eddie had come separately in his van, he wouldn’t be inconvenienced.
And then they could finish their game in peace, without having to treat Steve like a five-year-old.
He was getting in the driver’s seat when Eddie ran to him, both hands reaching for him.
“Stevie…” Eddie murmured softly.
“I’m sorry,” Steve mumbled, dragging his sleeve across his face, smudging the tears there.
“Why? The kids were being assholes, I’ve already yelled at them.”
Steve shook his head. “I was just slowing everyone down, they were getting frustrated, I get it.”
“No, sweetheart, they were being rude,” Eddie corrected him. “Especially Wheeler.” Eddie brushed his thumbs across Steve’s cheeks, crouching down beside the open driver’s door. “I’ve told them to pull their heads in. Do you…do you want to come back inside?”
“Eds…” Steve leant into his hands a little. “I’m no good at it. I really wanted to try, for you, and I’m so sorry I ruined it, but there’s too many numbers and I can’t keep track of everything and it takes me so fucking long and it’s embarrassing because I can’t even keep up with a bunch of kids, and I just feel like I’m back at school again.”
Eddie cupped his cheeks again, tilting Steve’s head to look at him. “Hey. You haven’t ruined anything, they did. I’m so happy you came along tonight, because I know you did it for me. But look, D&D doesn’t have to be your thing -”
“But -”
“It doesn’t,” Eddie cut in. “Just like…your balls in laundry basket games aren’t mine. But I like hanging around while you and Wayne watch them, and I love how excited you get about it, and how you sit there with that fucking pretty smile…”
Steve huffed out a small laugh, and Eddie grabbed his wrist to press a kiss to the inside of it.
“But I don’t know what’s going on most of the time,” Eddie continued. “It makes you happy, and that’s enough for me. So, I don’t want you to feel like you have to play D&D just for me if it’s not something you enjoy. It’s more than enough that you listen to my ideas, that you help me write -”
“I don’t really,” Steve said quietly.
“You do! Or have you forgotten who came up with that fucking amazing twist with the elven prince?”
“I got it from a movie,” Steve argued.
“So? I didn’t think of it, and it had the little shrimps completely stumped.”
Steve managed a small smile. “I do like some of the stories,” he admitted quietly. “But I think…I just wanna go home, ok? You can carry on.”
Eddie shook his head. “I’m gonna get them to pack up in there. I’ll drop them home, then follow you back, ok?”
“Steve?” came Dustin’s voice from behind Eddie, small and hesitant.
Steve quickly straightened up in his seat, wiping a hand across his face.
“Yeah, buddy?” he replied, his voice a little hoarse.
“I’m…I’m sorry. That we weren’t more patient. It’s ok if you struggle with numbers, and we should’ve helped more.”
“It’s ok, Dusty,” Steve told him.
Eddie frowned, reached down to squeeze Steve’s hand, then turned to Dustin. “It isn’t ok,” he argued. “But it was nice of you to apologize.”
Dustin nodded. “If you want to try again sometime, I promise I’ll help more. I…I really liked having you play.”
“Thanks,” Steve managed.
“Tell Wheeler to start crafting his apology too,” Eddie said firmly, still cradling Steve’s hand in his own. “Otherwise he’s rolling with disadvantage for the whole next session.”
Dustin’s eyes widened a little before he nodded.
After packing up, the kids waited sheepishly by Eddie’s van. Eddie stayed crouched next to Steve a moment longer.
“Go home, get comfy on the couch, and pick out any movie you want to watch, ok?” Eddie murmured to him. “When I get home I’m gonna order us some pizza, and I’m gonna cuddle the shit out of you, understand?”
Steve laughed softly. “Sounds perfect.”
“Good. I’ll see you soon, sweetheart.”
___
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utilitycaster · 6 months
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Regarding Editing and Innovating in the space, 2 people who get a Fraction of the credit they deserve are Ivan Van Norman & Marisha Ray. I mean, they created and developed one of the original mixed media cinematic interactive actual plays, Sagas of Sundry: Dread, and then Sagas of Sundry: Madness, and Marisha (later hiring Ivan as well) has continued that trajectory in some of the more intriguingly edited mixed format Actual plays at CR, like Call of Cthulhu, Undeadwood, and others, and being Instrumental in the developments at CR. Like, when you do watch the interviews you get a sense of just how Much of CR's current content designs, ttrpg intentions, and series are marisha's brainchilds, and it sucks that she doesnt get the credit others involved in similar projects, and even those projects, do.
This is a great point. I've mentioned this before w/r/t the fandom - Marisha, perhaps more than anyone, gets reduced even by many fans to "she's pretty and her characters are like what if a girlboss were a girlfailure" and her creative direction goes unheralded. It feels like this has gotten worse in recent years; I was baffled at how many people seemingly resented Calamity or Candela for taking up space they felt should go only to the main campaign when those were not only showcases for Marisha as a performer but also clearly something in which she had a strong hand in designing. Whenever people whine about there only being two main campaign episodes in a month because of Candela Obscura, I do think "You realize this was probably Marisha's call?"
I was focused in my response much more on Daggerheart, and so on the game design side (quick side note - reviews of A Familiar Problem, which Marisha worked on, were pretty positive; I wonder if something's happened in the past 2 years since that's when I've really felt this Damn Critical Role energy among actual play journalists), but I had been thinking about Sagas of Sundry and Undeadwood! I think I mentioned Sagas of Sundry in one of my posts about how Kollok isn't, in my mind, impressive. I loved Dread but never finished Madness before Alpha folded, but actually I was imagining something like Madness - fully on a set, people walking around like it's a play - for Kollok! When I saw everyone at a table with that rotating rock I was like "is this...it?" And, you know, Sagas: Madness wasn't entirely for me, but you can't fault the innovation. Similarly, when I think about the (baffling) criticism from one of the prominent actual play journalists I've had in mind while writing this, that Candela Obscura the show did not fully teach people Candela Obscura the game, I think about how Ivan Van Norman did straight up teach Savage Worlds during Undeadwood. Whenever people gush over the shadow puppets in Burrow's End I think it's deserved, but when they claim it's utterly new? Nah. Call of Cthulhu: Shadow of the Crystal Palace did it first. And Marisha had a guiding hand in the creative direction of all of these.
I think this is sort of elaboration on one of my points in my original post: I think a lot of the journalists are really out of their depth. I don't remember seeing their names when I first started watching CR in 2018, or when I got deeper into the fandom in 2019. My first actual play was TAZ, which I binged in late 2017. I really think a lot of the journalists flat-out don't know Sagas of Sundry or Undeadwood because they didn't show up until after Alpha folded. I've mentioned this elsewhere but so much of the claims of novelty and innovation are completely incorrect and not even terribly obscure. Look, I've seen/listened to most or all of 9 actual plays (this is counting D20 and CR each as one single unit, by the way - I've seen all but scattered one-offs from either), and seen or heard an episode or two of many more. I think that simply by doing that? I know more than a lot of these journalists.
Again: Worlds Beyond Number? The innovation is with the Witch class and the Wizard of the Citadel subclasses, and the allowance of extremely long downtime, but: longform podcast actual play with sound design? RQG did it starting in 2015. Griffin McElroy and Emily Axford have been composing their own music since 2017 or 2018 for their respective shows, both of which are also longform podcast actual plays. Again, Brennan pretty explicitly said "I don't think D20 is new, nor longform" in a quote and the article that quotes him argues that Fantasy High is new and longform...and that article also talks about how before D20 most AP video was livestreamed before talking about how boundary-breaking D20 was for having a livestreamed second season (you know, the thing that they just called old hat a paragraph earlier) that quickly pivoted to remote (even though remote livestreaming was actually quite common in smaller productions well before the pandemic, since you don't need anything but laptop cameras to produce it). I don't even keep up with much in the really indie AP scene, but those people I know who do are even less impressed by the state of Actual Play journalism than I, because D20 executes a lot of things extremely well, has a very talented roster of performers, and a budget most productions cannot hope to match, but a good deal of what it's credited for inventing (and which, again, it never claims to have invented. I want to be clear that the journalists decided to be like this for no clear reason) already existed. And, by placing this heavy emphasis on production, they are automatically making it hard for indie productions to impress them. For all they claim to be going after the 700 lb gorilla, they are simply cozying up to the 600 lb gorilla. It's real "um, why don't you try this little indie game called Pathfinder" hours.
I am fairly sure a lot of the people in prominent journalistic positions in the actual play sphere today came in only after the collapse of Geek and Sundry, is my point, and so I think they literally do not realize how much the medium owes to, for example, Marisha Ray and Ivan Van Norman, because they weren't watching in 2016 nor even skipping through the G&S archives, as I did as a new CR fan. I think they're absolutely out of their depth, and most of them don't even realize it.
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starful-emporium · 5 months
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listen, I'm all for being critical of the media you interact with, but some of y'all are being too hard on Dimension 20 imo.
Im studying writing/storytelling and am a trrpg player/gm myself and theyre so extremely different. an actual play is not the same as a fully produced TV series or novel.
what we see is the FIRST DRAFT.
I couldn't possibly hold my gm-ing to the same standards as my writing, or my PCs to my written characters. I can spend months on a story and in that time the characters become completely different, and so much better.
actual play and d20 don't go through the same revisions and editing. it allows for the brilliant moments we all know and love (like hilda hilda), but it also means you don't get to go back and changes things.
we can and should critique things, but not the same way we would tv
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terryboot · 7 months
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My bullet journal for March - this month was inspired by the latest season of Dimension 20 (Fantasy High: Junior Year). Its the first D20 season I've watched as it goes up and I'm loving it so much.
The title page is inspired by a graphic used throughout the season when a character is featured/introduced. I decided to used coloured paper to make it look like a school folder with post it notes and stickers/badges.
And ofc i had to feature the night yorb on my opening spread. Followed by a quote thats done up in a scrapbooky sort of style similar to whats used in the opening credits.
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I have been putting off submitting my dice for weird dice Wednesday for I think over a month now (I just always forget)
I have the golf ball d100 and what my table as dubbed the wrong die, both of which I've seen here before, but my d3 looks a bit different;
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But I also have this wooden d6 from the 50s!
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I found it in a sewing kit when my parents moved years ago, used it with my first character (hardly bc he was a berserker barb, but my dm gave me an axe that did +d6s so-)
And I dont want to make this too long so heres some assorted things:
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Big and small dice, plus 6ds from the pokemon tcg (in the kitty dice tray)
LED dice that never leave that box
Egg set, big hen d20 and her chicks (d4 is an egg :o)
And what I have in regards of gay dice for belated pride (I use these to determine char sexuality/gender sometimes)
.
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fluidstatick · 25 days
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Confession - I first watched Moonward episode 2 while half asleep at about 1 in the morning. Tonight I'm watching it again, as a refresher before the finale airs on Wednesday, and I'm losing my MIND over Xen's portrayal of Jacob.
Three weeks ago, I was half-watching half-listening to episode 2 at 1 am. As Jacob had a weepy anxiety attack over not being able to protect Fiona from Whatever Dangerous Things, I thought "Jacob, honey! poor guy, he's a month old and he's already in way over his head. It'll be ok, brother."
Tonight, actually watching the whole episode with my eyes, I saw how Xen plays Jacob in that scene. How they made themself smaller, and how seamlessly they went from shy and awkward to Actually IRL Crying. That kind of thing takes serious talent, and a fucking ocean of courage. They went from gesturing eagerly between players, to curled up behind their guitar, looking across the table at Sara, fully weeping. Deflecting, grinning stiffly, hugging themself, patting at their nose with a sleeve as they trembled out "If something happens to you it's gonna be my fault." And this time, I didn't think anything about poor adorable purehearted Jacob, because I was crying, too.
Please watch Moonward. You don't have to listen to Midst first! It stands on its own. You'll find it on midst.co, youtube, beacon, or your podcast app. I'm dismayed by how small the fandom for Third Person is. They deserve all the love and fervor that people have shown for CR and D20. I need more Midst fans in my orbit so we can yell at each other about how rad the worldbuilding is, how powerful these characters are, how unfathomably talented Xen and Sara and Matt are.
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running-tweezers · 26 days
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Between Erik’s BG3 video, working on a DAMN crew D&D fic, and starting to play D&D again for the first time in months. I have been having many thoughts about Redacted characters and D&D.
(DAMN crew will not be included bc all my thoughts for them are going in my fic, hopefully)
— Guy takes so many notes during sessions. He’s always over there scribbling away, one would think he’s so dedicated. But if you look at his notes it’s just pages and pages of jokes and commentary about what’s going on that make no sense out of context. They are not in any way helpful but they are HILARIOUS.
— Avior is a Rules Lawyer. Which is usually seen as a negative thing. But he’s more of a Rules Lawyer for good. Like a Pro Bono Rules Lawyer. He’s not the guy arguing with the DM over rules, he’s the guy reminding his fellow players of that one ability their subclass has that they forgot about and would be really useful to them right now.
— Asher gets really superstitious about dice. He rolls all his d20s before the session and picks the one that rolled the highest. If one of his dice is rolling poorly, it goes into dice jail to atone.
— Vincent is a little Dice Gremlin. He has SO MANY dice. Dice of all kinds. From cheap sets to gorgeous custom handmade sets. Metal ones. Semi-precious stone ones. He has to get a new set of dice for every new character he plays that matches the aesthetic of the character. But despite it all, his favorite is still a cheap Chessex set from a game store that he’s had forever.
— Marcus and Kody are both “That Guys”. If you’ve played for a while you know what constitutes That Guy. You do not want to be That Guy. But they’re That Guy in different ways.
Marcus plays D&D like it’s a single player game, with no regard for if his actions might affect his fellow players experience. He’s the kind of guy that would “it’s what my character would do” his way to ruining everyone’s good time.
Kody gets pissy if something he tries to do doesn’t work. He rolls a nat 1, and then argues with the DM about it. Then when the DM says rules are rules he pouts the whole rest of the game and stops participating.
— Nick would be That Guy, but he tries to bring some HORRIBLE unbalanced catboy race homebrew he found on Reddit to his DM that would 100% break the game. And the DM politely turns him down and suggests he could just play a Tabaxi. But that’s not good enough and now he doesn’t want to play anymore.
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superineffable · 2 months
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let me yap for a bit. i'm tired but have thoughts so i'm gonna let it out here.
i've been a member of dropout for only 5 months so far (been a fan longer but decided to buy a membership as a birthday gift to myself 💙 best gift ever) and i knew i wanted to get into d20 because i keep seeing out of context clips for it and i find them so funny even though i've never had any interest in dnd or any ttrpg content. so i started watching fantasy high because it was the first released season for d20 and because junior year was being posted/teased at the time. my thoughts were that by the time i finish the two seasons of fantasy high i could get to junior high in time for the finale. unfortunately, i did not expect to have my attention span challenged 💀
i loveee the characters (gorgug is so beloved to me) and i love the stories and the quests but sometimes the lore takes a serious turn for way too long than i can pay attention for and i zone out, so i'll be honest, there are parts of the story that i only piece together by context clues. but i enjoyed s1! and i'm still at s2. it's a bit harder to get through because there aren't any of the props or editing they had back then and it's a full livestream so i'm taking longer than i expected to get through the episodes. but i'm liking the story (though there are still some moments where i don't pay attention haha)
anyway! that really ruined my plan to watch junior high around the same time everyone else was watching it. prior to realizing junior year was ongoing, my plan was to watch the d20 shows in order of release, but, evidently, that isn't possible! i cannot pay attention despite wanting to 😭
i decided i'll finish fantasy high on my own time, put all the other d20 shows on hold because i cannot handle them together (i promise you, i don't think i fully understand the mechanics of the game yet). then watch one of the following once im done with junior year: dungeons and drag queen (cause i saw that clip of twyla and her thinking she's invisible), mentopolis (first d20 ep i watched when it was one free ep + i liked that clip of alex's character selling newspaper to a pretty aggressive man), starstruck odyssey (cause it sounds so cool), or a crown of candy (probably my first choice of the list, genuinely what i think would be my favorite based from clips i've seen of d20)
so tell me why d20 decided to do an action based story during a time in my life when i'm binging through action movies for no reason other than i felt like watching actions movies?! i had gone through the realization i didn't enjoy action movies as much if there's no comedy in it, so they really made sure to make an action comedy themed d20 show for me to enjoy (though i know brennan made it for izzy which makes this 100000x better). when i saw the trailer i kinda lost my mind, which was so weird because i genuinely haven't kept up with d20 shows except when i figured out which one was best to watch. then i made the decision to watch the first ep when it came out and i laughed so much 😭 it was the first d20 ep where i was genuinely devastated i finished an episode because it hit me that there isn't a next one until the next week. and then i was again devastated because it was only going to run for a couple of episodes 😭😭
but i am soooo obsessed with nsbu! paula is my everything and izzy plays her so wonderfully i am laughing as much as all the players when i'm listening to the show which is not good since i listen at work 😃 there's still very tiny moments where i get lost but i get swept up in the action again and it's soooo fcking cool and funny and i love all the characters so much oh my god im so happy there's another episode soon sjfhwknskks this really ruined my plans to watch everything in order, but i cannot hate it. i love this show so much.
i'm still watching sophomore year in between! almost donee !!! because i'm watching ally playing on nsbu & sophomore year at the same time, i really get the comments that are amused about the irony of ally being the one to keep the table on track. (actually wanted to watch d20 shows in order of release because i liked seeing someone's growth in learning a skill and wanted to see ally slowly get better at playing, but this is real good too.)
ok this went on too long i am Exhausted now. i really just wanted to say how much i love nsbu and that it's given me a whole new appreciation for d20 & other ttrpg (even though i think they mentioned they've done something different mechanics-wise)! if there's anyone who also wants to enjoy this veryyy long shows but get lost in the deep lore or the serious moments sometimes pls give nsbu a try because this is one of the most fun things i've watched in a while 💛
edit: also very cute i'm watching d20 live and they keep saying "when you're here, you're family" and i keep hearing nsbu saying "la familia" in my head
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Poll
So the original poll hasn't ended yet, however I feel like enough people have already voted that they would be interested, that I think I should move forward and make this
So next question
(not to be that person but please reblog for reach, just so its easier for me to get a general idea of what people would like more )
I will copy and paste the description of what this event is from the original post for anyone seeing this for the first time
" Basically I've been thinking about a event, either a week or a month (haven't decided which yet) where we have a list of promps for people to make more content about underrated d20 stuff
Underrated is subjective, but it woukd basically be around season you think don't get enough attention/ people just don't talk about enough OR it can be for a character from a season that IS popular but the specific character is underrated
It all basically to encourage people to make content (either fanart, fanfics, edits, etc) for seasons that don't have that active of a fan base rn
Idk of the prompts would be of spefic shows/charcaters or they woukd be vague prompts and people can make whatever they want based off their favorite underrated thing, we can figure that out after I know if people would like this
(Also @whomst-the-hell you said you wanted a tag if this becomes a thing, and I wasn't sure if you'd want to be tagged in the polls to help set it up too, so just in case, here is a tag :))
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aloekat · 6 months
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giving pokemon teams to d20 characters!
The Bad Kids / Fantasy High!
pt 1/?
part 1 || part 2
hello chat and welcome to aloe shoves their hyperfixation onto everything they enjoy! making pokemon teams for fictional characters has always been a fun past time for me that i enjoy greatly so i wanted to apply that to dimension 20! i plan on doing every season once i’ve watched it, starting with all the intrepid hero seasons before moving on to side quest seasons
(also i finally decided to post these after @jadelion made posts sharing their team picks, so go check those posts out as there are some great choices! i also wouldnt be inspired to finally post these without him doing so first! i made my list completely independent of hers so if there's the same pokemon its purely coincidental lol)
first i want to talk about some guidelines i’ve given myself for this, which will apply to future posts as well:
only 4 pokemon per team - this keeps things more easy and makes them feel closer to mid-game trainers rather than fully stacked end-game ones. or feel like gym leaders maybe? it also helps with rule 2…
try to have no repeat pokemon - this just keeps things unique between seasons but sometimes a pokemon is a perfect fit for more than one person but for the most part everyone gets unqiue pokemon and there are almost no doubles
low to no legendaries on teams unless for a good reason - same goes for shinies but im more lenient on the shiny rule lol
i made a lot of these these like 3 months ago as of posting this - some choices may be outdated or the character has changed enough that a choice may not fit as well but i didnt want to change it lol (this is solely for the fantasy high kids tbh)
thats all for the rules! finally it’s time to get into the teams!
! SPOILERS AHEAD FOR THE CURRENT SEASON! YOU HAVE BEEN WARNED !
Kristen
Lycanroc - representing Tracker, again i made these before junior year so trackerbees was still a thing but i imagine it can count for cassandra also since it’s a night themed pokemon. don't know which form of lycanroc she would have though Solrock - she was given solrock during her time with Helio, and while i know sunflora exists i think solrock makes a little more sense, since she was a chosen of Helio she would be at an elevated status and therefor have a better pokemon if that makes sense? it also pairs with... Lunatone - representing her change to Cassandra, a goddess of night. there's like cool symbolism with her pokemon now wow isn't that so cool and awesome!! Unown ("?") - a question mark unown to represent Yes? (and the other Yes forms) along with her cool question mark staff! can also ALSO symbolize doubt with cassandra
Fig
Toxitricity (Low Key) - low key form gives the vibes of a bass and Fig plays the bass! toxitricity would help fig practice her instrument and come up with music. also literally called “the punk pokemon”
Obstagoon - similar reasoning, obstagoon has The Vibes that fit along with also being a sort of rock n roll pokemon
Moltres - representing Ayda, i imagine Ayda gifted it to her once they became girlfriends :)
Mimikyu - a pokemon known for its imitation of another pokemon, very much fits into Fig’s actor feat and her high deception and her not wanting to be her real self sometimes
Fabian
Dhelmise - big connection to his father and being a pirate, his father probably gifted it to him as his first pokemon
Marowak (Alolan) - fun idea i had for this is he originally just had a cubone with him during freshman year, but once he went to Fallinel and learned about the power of dance it evolved into an alolan marowak! it's a fire dance pokemon of course he would have it lol
Sirfetch'd - representing his mother and also his general fencing/fighter style that he works with
Tentacruel - just a cool ass water pokemon i feel he would have, also vaguely pirate-y with big kraken vibes
Riz
Pikachu - detective pikachu go brrrrr i imagine he would have gotten a pichu when very young, and it's evolved over time! it would wear a tiny detective hat as well because um i said so
Inteleon - super spy/gun pokemon also go brrrr, very much a reference to his father and just the general super spy-ness of Riz and Pok in junior year especially
Togekiss - ok this one feels very out of place and i forgot why it was here originally BUT i think it's to represent like a guardian angel sort of? again another reference to Pok because i love Pok and think he's very cool
Voltorb - he's the ball. this is a pokeball pokemon. are we starting to connect the dots
Adaine
Politoad - representing Boggy of course, nothing much else to say
Espeon - a very psychic pokemon representing her oracle powers, it would be fun to think that she had an eevee that simply evolved into an espeon once Adaine realized that she in fact was the elven oracle!
Delphox - another powerful psychic pokemon, again this is just vibes and it's a cool pokemon and adaine is a very cool character lol
Audino - these pokemon are known for being able to hear super well and know how their trainers are feeling from listening to their heartbeat. a gift given by Jawbone to help with Adaine's anxiety but still a good member of her team regardless
Gorgug
Archen - "i'm Cloaca, i suck!"
Gogoat - a grassy pokemon which can sorta represent the tree he lives in but also intended to represent Zelda in some ways (again i wrote these before junior year came out). it would help him carry around a lot of scraps for tinkering
Rotom - found in the village near the Nightmare King's forest, this rotom had gotten lost in the forest and, with no tech from solace nearby, couldn't find a way home. gorgug rescued it and lets it inhabit the Hangvan a lot
Rillaboom - another grassy pokemon but this one is also a drummer! can we take a wild guess as to why i picked this one. for it's drumming ability. because. because gorgug is a drummer.
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whew ok that's the first season done! i'll probably do unsleeping city next, which will be linked to this post once it's done!
have a better option that would fit a PC better? please tell me i would love to hear everyone's takes on this!
ok that's it that's the post everyone go home now (once again go look at @jadelion for their pokemon team picks!)
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christiansorrell · 10 months
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TTRPG Read-Through: Liminal Horror
Here is a read-through I did last year (originally posted on Twitter) of one of the my current go-to game for modern horror: Liminal Horror by Goblin Archives! - Christian
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I cut my teeth learning to GM as a Keeper in Call of Cthulhu and I've really been jonesing for a game in this genre that's more in the style of rpg I enjoy these days. I'm hoping this will be it!
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Really excited about this. Shifting away from mental illness and trauma, both of which have their obvious problematic pitfalls, is something I could see really opening up what a character looks like and goes through after having things go wrong in interesting new ways.
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Big spread on Facilitator and Player Principles. I think this is all very solid advice as a one-time or just-before-play read, but it's definitely too much for quick reference. That said, I always love reminding folks that we "play to find out what happens."
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I may be off the mark but these two bullets make me think Goblin Archives is a Friends at the Table listener. Both of these make me immediately think of Austin's openings on there (which is a very good thing, for me).
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Very straightforward stats. I like the HP distinction here and how it seems to refill between events/encounters and when drained is when you see actual damage occur. More inventory structure than I expected (I like that tho!) Cool to see character AND party questions here.
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I really loved the Backgrounds and character options in The Bureau, a Control-inspired megadungeon-like module for this system I did a read-through of about a month or so ago. Excited to see more of that here. Also, I really need to play as a Very Online character.
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Nice open character creation. I enjoy these types of questions: why do you believe there's something weird going on? What ideology guides you? What are your connections in the world, important relationships, etc.? Those create way more juicy bits than stats alone can provide.
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I first encountered these kinds of character bonds in Fate years ago, but it's been a go-to house rule of mine during Session 0/1 for anything my group is planning to do longer than one-shot play for. Even in a single session, it can add a lot. Cool to see it here.
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It's a d20 roll-under system (no modifiers, yay). Adding fatigue to inventory slots is a great way to make a mechanic out of that. Also, associates were unexpected! Shows this game could be more than just 3-4 bumbling normies going into the unknown (which is what I envisioned).
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Combat is fairly straightforward (in a good way). No rolls to hit, it's just damage that is varied. Props to not using Advantage/Disadvantage as a game term like everyone else. Again, the Detachments make me think this game could have some wild situations come up!
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Open-ended spell casting here (reminds me most recently of Primal Quest). They come and go day to day which is interesting, potentially changing entirely. I like the failure being equal to the desired effect. Want to kill someone with a spell? Be prepared to die if things go bad.
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Okay, these relics are extremely cool. A blade that does MIND DAMAGE and requires recharging by feeding it memories? Good stuff.
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Fallout is really interesting. Take enough DMG to go through your HP and it ticks away your Strength until you die (or take crit DMG). Fallout is the same but wears at your Control. Gaining Fallout makes you odder/more open to the true nature of things, but makes you heartier.
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This is a good approach bc it means leaning into the things most games gate behind "sanity" here makes you more able to cope with the weird in the future. Feels like a path to more interesting stories (rather than the CoC-style "you are in a sanitarium now" character ending).
Remainder of the book is a small bestiary with monster creation guidelines, spark tables and a lean but comprehensive mystery creation guide along with a sample mystery. The loose framework, a steady clock ratcheting tension, and a focus on lots of clues feels like good guidance.
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Having a mystery take only 6 pages feels much more approachable than the very traditional heavy-prep and lots-of-writing mysteries of something like Call of Cthulhu or Delta Green. I homebrewed a lot of CoC, and the prep work there can be pretty huge. This feels nice tho.
Overall thoughts: the book is a very lean and focused take on creating horror that doesn't get bogged down in the other ttrpg pitfalls of the genre while also having nice mechanics for associates, large scale encounters, etc. so there's room for a lot of types of stories here.
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I'll definitely be trying to knock out a mystery for this as part of the jam. I've got a lot of weirdness to get out of my system and this seems like an easy, streamlined way to do it. Also, excited to play The Bureau and The Mall.
You can pick up the most recent addition of Liminal Horror in print via Space Penguin Ink. You can also find it on Itch. The rules and additional content also available entirely for free on Goblin Archives github.
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Also, I wrote an adventure for this system last year: Tunnels in White.
Old money siphoning new money from every corner of your city. An aging mansion, quiet and worn. An old corporation shifting its gaze from development to development, always hungry, always growing.
A warehouse bearing the name Singleton Solutions, small and unassuming in one of a hundred industrial parks like any other, takes in truckload after truckload but never sends anything out. It’s the same for the people. Sometimes, they arrive in towncars, other times in shuttle vans. None come out. Ever.
What you know is something strange is going on inside that warehouse and you are determined to discover what it is. What you cannot know is where and how far the mystery may take you.
You can grab a print or digital copy HERE. It's also available via Itch.
Lastly if you like seeing my thoughts on games and how I make stuff for them, here's my monthly newsletter (which now has a free TTRPG thing to take to your table each month): https://meatcastle.substack.com
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