let trans men&mascs romanticize testosterone.
keep your “you’re not going to look like an anime boy or whatever, you’re just going to look like your dad” to yourself.
keep your “but what about the balding and the acne and the anger problems and the gross hair everywhere and the horrible painful bottom growth and and and” to yourself.
keep your “once you look like a man you will scare people and you can never stop thinking about that” to yourself.
keep your “testosterone is poison and don’t you dare even suggest that saying that might hurt you” to yourself.
we are not obligated to take on your fears and traumas around testosterone as our own, nor are we obligated to let them influence our relationship with it.
we are not obligated to sit here in a world that heavily restricts and constantly threatens our access to it and listen silently as you contribute to stigma around it.
we’re already tired of watching cis society as a whole try to rip it away from us; we don’t need fellow trans people and supposed allies giving credence to their cause.
for many of us testosterone is life-saving medicine, it’s liquid gold, it’s the nectar and ambrosia of the fucking gods.
is it so hard to just let us have that? to let us believe that and say it and celebrate it without being given a million reasons to question it? is that really too much to ask?
if you can find it in your heart to let other trans people romanticize their transitions, i promise you can let us do it to.
testosterone is a beautiful thing. it makes people hotter and even more importantly it makes them happier and anyone who wants it should be able to have it because it’s so life-changing and magical and wonderful and incredibly important to so many people who deserve the happiness it offers.
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I think one of the (several) reason for why Shadowbringers is so good is because the narrative is more about the individual characters than it is the Greater Conflict.
Like, the Greater Conflict is definitely there, obviously, it's what keeps the story going, but the focus is always on the people, much more so than the other expacs. HW and STB also have some level of character focus ofc, but it's very selective and even then the focus is based on them in the specific context of the current conflict.
But in SHB, the story bends around the characters' narratives, rather than the other way around. The story forms to put them in situations that challenges their flaws and limitations, by forcing them to confront it and actually deal with it. Even just at the very beginning, you see the twins being dealt a terrible hand that very neatly clashes against their faults.
Alisaie is confronted with a situation that she can and could never do anything about. She has no means to help the patients (at the time at least). The only way for her to help them is by eradicating the source of the affliction itself: the Light. But the Light isn't just some Big Bad she can kill and be done with. Even when all the lightwardens are down the Light is still there, it's just more manageable. Alisaie learns to not only see the bigger picture, but to care for it for her own reasons. For all that she has participated in Big Operations, it has always been because that's what others were doing, what others cared for to be done. She feels for the people of Doma and Ala Mhigo, but she didn't set out to liberate their homelands because she has any personal investment in it. But other people do, and she cares about what other people- be they strangers or friends- care about.
Caring about other peoples feelings and opinions isn't a flaw by itself of course, but doing things without any sense of personal purpose, is. This is what SHB helps her fix and confront, because it is personal now, she does it because she cares.
Alphinaud is forced into a situation where diplomacy and negotiations does and would never work. He can't talk himself into Eulemore, and he sure as hell can't convince Vauthry or the free citizens to let go of their life of ignorant luxury. The problem here also isn't as straightforward as a corrupt ruler, because even after Vauthry is revealed for the bastard he is, it takes considerable effort and convincing to get them to get off their asses and get to work. It's one thing to change the minds of people who wanted the same outcome just in a different way (like Ishgard- they rejected unity with the dragons, but they still wanted an end to the war), but it's another thing entirely to convince people that another way of life is even worth it.
And this is what SHB teaches Alphinaud, that words and deeds can achieve much, but that there is much more to diplomacy than appealing to their wants and/or sensibilities to convince them of an alternative outcome. His development may not be as immediately noticable as some of the others (largely bc he had a lot of it already from HW), but it is still very much there.
Urianger's development had already been build up and sort-of started already, but we don't really get to see it until it near explodes in his face after we kill Vauthry. Even after he swore off secrecy, he's forced to confront his morals when the Exarch bids his assistance. Urianger has always been looking at the greater picture, to the point he'd almost lose himself in it if it wasn't for the overwhelming guilt he feels. He works with the Exarch, because he knows he's the only one capable of it, and he hates the very fact that he is. When the climax of the plan is about to be executed, he is pained to the point that even he can't mask it anymore. He has betrayed their trust once more and once more it will result in the death of a friend.
But it doesn't, and that's what's needed for him to confront himself. As terrible and unexpected as the circumstances around it was, it did show him that there are other ways. There is no one way to solve a problem, the first choice doesn't need to be the only one. And he would find those other ones of he had just talked to the others.
The pay-off doesn't quite come until EW, where we see him actively make the choice to go against his first instinct of acquiesing to the Loporrits' plans, and instead chooses to consult us, but that scene wouldn't have made sense or even happened had it not been for his development in SHB.
Now, Y'shtola is a bit of an odd one because while she does get her due focus, she doesn't quite get the same amount of development as the others. Rather, it shows how she thrives when not held back by others interests and (often somewhat needless) bounderies. Her intelligence and charisma have the chance to shine, her independence and confidence now rewarded rather than punished. In ARR, she is constantly annoyed by the Maelstroms way of dealing with things, and how no one bothers to actually listen to her. Her advice and reprimands are almost entirely ignored until the problem blows up in their faces and they have no choice but to concede that she was right.
Being independent and confident aren't flaws by themselves, but her sometimes aggressive approaches to telling others off does her few favors. In SHB, she has the Night's Blessed who actually heed her word and respect her, they listen to her and actually take what she says- be it advise or reprimand- to heart.
She does also, however, have to deal with Thancred who, much like the Maelstrom, ignores her reprimands and doesn't listen to her. The difference here is that her bluntness actually serves a purpose. In ARR, her bluntness lacks tact and meaning, simply a result of frustration. The Maelstrom won't listen to someone who doesn't come up with fleshed-out arguments and solutions, but Y'shtola doesn't bother giving them any until she knows they'll listen. But with Thancred, she does give him the solution. It's just that the solution is him. His words, to be precise, and his acceptance. And he needs to be reminded of that, and she does. It doesn't automatically solve anything, but that's simply how it is with complicated situations like that.
Speaking of Thancred, his narrative is probably the most important of all for SHB. He's always been shown as a capable, but ultimately self-destructive man who genuinely does not know how to deal with himself in a healthy manner. Theoretically speaking he knows, he recognizes that he is self-destructive, but he still has no idea how to actually fix it. It's been shown as early as ARR when it results in him getting possessed, but it's not really made a point of until it almost ruins his relationship with Ryne. Up until now he could just ignore his problems, but with Ryne he can't because now The Problem(s) aren't just his anymore. Anything that would hurt him now would also hurt her, meaning that if he wants to continue doing the one thing he actually cares about (protecting his loved ones) then he needs to get his shit together.
But Thancred doesn't know how to. And for all that his friends try and try to help him, he doesn't know how to. He's paralyzed. Thancred is so deep into his self-destructive habits that it takes the threat of both his and the person(s) he loves the most in the worlds deaths to get him into action. He doesn't know if it's Minfilia or Ryne who will return, and I'm not sure he expected to survive Ran'jit. He only has this chance, and if he wants to die without (as many) regrets he has to do something now.
And he does. He does and what it is he does is tell Ryne that whatever happens, it has to be her own choice. That he will accept any outcome, that he will still care about her no matter what, that as long as she lives or dies as she wants to, that he still loves her. He still loves her. And it works, because that's what he's needed to do all this time, to be able to just tell her that she matters. That he cares.
He tells her to live her own life, and he learns to live his own too.
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Look, I know that Ratchet being so different in RiD15 than in TFP is a thing of like different genre and target audience or whatever but I think it's funny to come up with possible in-universe reasons, like:
[Image ID: Several digital doodles, accompanied by text. The first one in the top left is of TFP Ratchet, looking tired, with the text "Poster boy of mental health issues" written next to him. To his right is an arrow pointing to the right, with the text "like 5 years". At the other end of the arrow is a doodle of RiD15 Ratchet, smiling, with the text "joyful individual?". Below the first drawing of TFP Ratchet is the number 1. Accompanied by the text "He's been doing just as bad, he's just currently having a good time". To the right of the text is a drawing of RiD15 Ratchet shinjiposing (sitting on a chair with his head in his hands, top-down perspective). To his right is an arrow pointing to a drawing of RiD15 Optimus and Ratchet, both smiling and blushing with their eyes closed and with flowers floating around them, indicating happiness. Below the drawing of Ratchet shinjiposing is the number 2. With the text "spite" in big letters, and the text "for the government" in brackets. To the right of the text is a drawing of one of the councilmembers with a speech bubble that reads "Optimus Prime sucks and so do you so we're like banishing you or whatever". Ratchet is drawn looking bored with a thought bubble that reads "damn, now I have to get better". Below the drawing of the councilmember is the number 3. accompanied by text that reads "having a little buddy to hang out with is really good for your mental health". The text is accompanied by a drawing of RiD15 Ratchet and Undertow sitting next to each other, both looking deadpan. The text "dead silence" is placed above Undertow and the text "+1 Mental health" is placed next to Ratchet, repeated 12 times like how status updates are placed in video games. / End ID]
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Before the first season of Arcane premiered Riot released this interactive visual novel for the Riot x Arcane event. The setting was a hybrid of LoL and Arcane's universe, Piltover literally on top of Zaun, Cait is the Sheriff, but characters like Silco exist. The whole premise for the story is that Jinx stole some hextech and tapped into the Arcane oand opened a rift between worlds.
That's a lot. Personally I enjoyed this more to just see some characters out in the wild. Silco gets to be his charming self to you, the self-insert reader that's trying to find the culprit of the heist, which he knows was his kid.
Here's Jayce hating on Silco for something Jinx did.
This came out before the show did, so it's interesting to see how the game wants us perceive the characters' dynamics before we get further depth from the show. Most of it's related to Jinx because she makes herself the center of controversy.
For characters like Vi, who's already an enforcer that works directly under Sheriff Caitlyn in this world, she's clearly over Jinx's actions and wants to squash any further escalations.
Sevika is just as harsh and plainly sick of Jinx. I do find it interesting that the novel makes it clear tha Sevika believes that Jinx deserves some kind of punishment, though Jinx did endanger them all by ripping realities into eachother.
The only sympathetic voice outside of Silco in this story comes from Viktor, who after finding out Jinx was responsible for the Rift between realities asks you to remember that she's a real person that lived a life just like him. He goes so far as to contemplate another way to solve the situation and avoid a confrontation that may end with terrible consequences. (It's wild because the show then dedicates a whole scene to him defusing one of her bombs).
My favorite part is near the end where Silco tries to stop Jinx from harnessing anymore Arcane energy because it threatens to upend their reality.
I WISH they got to talk like this to eachother in the show, but so much was happening already. Even better Jinx gets the last words in and it justlays out what's ALWAYS been there.
This scene helped me understand that Jinx was always going to fire her rocket at the council, because she and Silco have both always been motivated to by power. They both know what it's like to be perceived as "weak" and they way it destroyed their lives respectively. It's kind of the reverse of what Mel and Ambessa have going on, you've got the diplomatic intrigue parent and the militarily minded daughter who wants to go further and absolutely will when you're not looking. And that's always been the thing with Jinx, if you give her any form of power, either a gun, a grenade, a rocket, or even magic she will take it and she will use it.
Right after this confrontation you have to defeat Jinx with the Power of Friednship or something (it's been a while). But even as put an end to the near calamity Jinx created there's at least one voice before it ends affirming Jinx's personhood.
It's weird honestly, Jinx didn't turn into vapor or anything, the story's pretty vague about what happens as you try to defeat her.
Well the novel's good when it's good anyway.
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