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#indie tag
punkeropercyjackson · 1 month
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Indie is extremely good as an aesthetic and media genre and lifestyle but unfortunately it's been taken over by white people who think Taylor Swift is relatable but that Olivia Rodrigo's music is trash,refuse to play any game that dosen't have a physical copy,wear weird clothes because they're the current fashion instead of for self-expression,get weirded out at non-standard anything even food and can't name a black or transfem person off the top of their head including in their friend group.I'm a pastel punk who covers all the punk culture bases including having the tastes regular punks usually do doing irl anarchism shit and having a freak ass gender but i'm also autistic with a special interest in indie so i got posers on every fucking side,girl help,
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the-fandom-crossroads · 8 months
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Folks talking about Game Devs dropping Unity or how it won't hurt small indie devs with under 200,000. Are missing the point.
Some of these Unity games can't change to another engine because they have years of code piled on top of each other at this point. aka POKEMON GO. They'd basically have to rebuild the game from scratch.
Not to mention Unity is mostly used by phone app games or Indie's that are lucky enough to get picked up by console. Indie games on Mobile easily pass 200,000 downloads. Temple Run 1 and 2 are in Unity, Crossy Road, Angry birds 1 and 2, and Hearthstone. All of these past 200,000 downloads years ago but aren't bringing in money now except hearthstone.
The Developers will do what happened to the first Angry birds app. They'll take it down, build it in a new engine for "HD", and add a shit ton of micro transactions. We are about to lose countless original versions of the OG pre lootbox mobile games.
We are also about to lose some of the biggest Indie games of the last decade. Among Us, Plague Inc., 7 Days to die, the original Slenderman game and it's sequel, I am Bread, Ori and the Blind Forest, Dream Daddy, Overcooked 1 & 2, Pathfinder online, Cup Head, Bendy and the Ink Machine, Oxygen Not Included, Bloons Tower Defense 6, Beat Saber, Subnautica, The Stanley Parable, Untitled Goose Game, Power Washing Simulator, Fall Guys, Inscryption, Phasmophobia
And the big one FUCKING HOLLOW KNIGHT. Silk song has already been pushed back out of this year specifically because it's being made by a team of like 3 people. It is so close to being finished and now they are being told they have to start over from scratch basically. Hollow Knight got over 200,000 downloads from being on playstation and was eventually put on Playstations subscription service. Every cent they made from hollow knight has gone back into making silk song. Which might now be delayed by multiple years and oh they are going to have to use some of that funds to pay unity now. Or find a way to get out of a contract with playstation. Because folks will keep downloading Hollow Knight for free and Unity will send the Hollow Knight team the bill.
oh and there's one more teeny tiny game made in Unity that you guys might not want to suddenly disappear. One with almost 3 years of monthly code updates, one with 139 million downloads to date, and 4.8 million monthly users.
Genshin. Guys Genshin Impact is made completely in Unity and that's not a game that can have it's code just copy and pasted to another engine.
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insertdisc5 · 5 months
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Free the land from a terrible curse with your friends, while making sure they don't notice the time loop you're trapped in…
✨ Timeloop RPG In Stars and Time is OUT NOW!!! ✨
Steam ✨ Switch ✨ Playstation 4&5
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arrthurpendragon · 1 year
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@a-song-of-quill-and-feather I miss them! I hope they're doing OK. I love their GoT work
@a-song-of-quill-and-feather
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kirvia · 7 months
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🐻 BEARY THE HATCHET 🪓
It's Halloween 199X, and you killed someone during your morning shift! Unfortunately, a true crime fan has stumbled upon it.
A game about hiding things.
🔪 ITCH.IO (PLAY IT NOW!)
☆ Black comedy Visual Novel/RPG with 3 endings, 10+ bad ends and 30+ unique cgs
☆ 1-1.5 hours to complete
☆ Available for Windows and Mac
☆ Developed in RPGMaker MV for #SpooktoberVNJam
☆ Collaborative project with @mokadevs and Team Cetacity
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beekeeperspicnic · 7 months
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[IMG Description - A comic strip with a cartoon of a woman with big round glasses speaking to the reader.
Hello Tumblr! I'm Jabbage, I'm making a game called the Beekeeper's Picnic. You play retired Sherlock Holmes trying to assemble the perfect picnic for Watson and solving cosy mysteries! Since this is Tumblr I need to tell you that you can decide the direction the relationship between Holmes and Watson will take - friends? found family? Queerplatonic partners? Romantic partners? Also there's a dog and you can tell him he's a good good boy. You can play an extended demo for free, and the game is currently funding on Kickstarter. Thanks for checking out my project! <3]
Check out the Kickstarter & Demo here!
You can follow this account for game updates, and reblogging super dooper appreciated!
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kafus · 1 year
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beginner’s guide to the indie web
“i miss the old internet” “we’ll never have websites like the ones from the 90s and early 2000s ever again” “i’m tired of social media but there’s nowhere to go”
HOLD ON!
personal websites and indie web development still very much exist! it may be out of the way to access and may not be the default internet experience anymore, but if you want to look and read through someone’s personally crafted site, or even make your own, you can still do it! here’s how:
use NEOCITIES! neocities has a built in search and browse tools to let you discover websites, and most importantly, lets you build your own website from scratch for free! (there are other ways to host websites for free, but neocities is a really good hub for beginners!)
need help getting started with coding your website? sadgrl online has a section on her website dedicated to providing resources for newbie webmasters!
HTML (HyperText Markup Language) and CSS (Cascading Style Sheets) are the core of what all websites are built on. many websites also use JS (JavaScript) to add interactive elements to their pages. w3schools is a useful directory of quick reference for pretty much every HTML/CSS/JS topic you can think of.
there is also this well written and lengthy guide on dragonfly cave that will put you step by step through the basics of HTML/CSS (what webpages are made from), if that’s your sort of thing!
stack overflow is every programmer’s hub for asking questions and getting help, so if you’re struggling with getting something to look how you want or can’t fix a bug, you may be able to get your answer here! you can even ask if no one’s asked the same question before.
websites like codepen and jsfiddle let you test HTML/CSS/JS in your browser as you tinker with small edits and bugfixing.
want to find indie websites outside the scope of neocities? use the search engine marginalia to find results you actually want that google won’t show you!
you can also use directory sites like yesterweb’s link section to find websites in all sorts of places.
if you are going to browse the indie web or make your own website, i also have some more personal tips as a webmaster myself (i am not an expert and i am just a small hobbyist, so take me with a grain of salt!)
if you are making your own site:
get expressive! truly make whatever you want! customize your corner of the internet to your heart’s content! you have left the constrains of social media where every page looks the same. you have no character limit, image limit, or design limit. want to make an entire page or even a whole website dedicated to your one niche interest that no one seems to be into but you? go for it! want to keep a public journal where you can express your thoughts without worry? do it! want to keep an art gallery that looks exactly how you want? heck yeah! you are free now! you will enjoy the indie web so much more if you actually use it for the things you can’t do on websites like twitter, instead of just using it as a carrd bio alternative or a place to dump nostalgic geocities gifs.
don’t overwhelm yourself! if you’ve never worked with HTML/CSS or JS before, it may look really intimidating. start slow, use some guides, and don’t bite off more than you can chew. even if your site doesn’t look how you want quite yet, be proud of your work! you’re learning a skill that most people don’t have or care to have, and that’s pretty cool.
keep a personal copy of your website downloaded to your computer and don’t just edit it on neocities (or your host of choice) and call it a day. if for some reason your host were to ever go down, you would lose all your hard work! and besides, by editing locally and offline, you can use editors like vscode (very robust) or notepad++ (on the simpler side), which have more features and is more intuitive than editing a site in-browser.
you can use ctrl+shift+i on most browsers to inspect the HTML/CSS and other components of the website you’re currently viewing. it’ll even notify you of errors! this is useful for bugfixing your own site if you have a problem, as well as looking at the code of sites you like and learning from it. don’t use this to steal other people’s code! it would be like art theft to just copy/paste an entire website layout. learn, don’t steal.
don’t hotlink images from other sites, unless the resource you’re taking from says it’s okay! it’s common courtesy to download images and host them on your own site instead of linking to someone else’s site to display them. by hotlinking, every time someone views your site, you’re taking up someone else’s bandwidth.
if you want to make your website easily editable in the future (or even for it to have multiple themes), you will find it useful to not use inline CSS (putting CSS in your HTML document, which holds your website’s content) and instead put it in a separate CSS file. this way, you can also use the same theme for multiple pages on your site by simply linking the CSS file to it. if this sounds overwhelming or foreign to you, don’t sweat it, but if you are interested in the difference between inline CSS and using separate stylesheets, w3schools has a useful, quick guide on the subject.
visit other people’s sites sometimes! you may gain new ideas or find links to more cool websites or resources just by browsing.
if you are browsing sites:
if the page you’re viewing has a guestbook or cbox and you enjoyed looking at the site, leave a comment! there is nothing better as a webmaster than for someone to take the time to even just say “love your site” in their guestbook.
that being said, if there’s something on a website you don’t like, simply move on to something else and don’t leave hate comments. this should be self explanatory, but it is really not the norm to start discourse in indie web spaces, and you will likely not even be responded to. it’s not worth it when you could be spending your time on stuff you love somewhere else.
take your time! indie web doesn’t prioritize fast content consumption the way social media does. you’ll get a lot more out of indie websites if you really read what’s in front of you, or take a little while to notice the details in someone’s art gallery instead of just moving on to the next thing. the person who put labor into presenting this information to you would also love to know that someone is truly looking and listening.
explore! by clicking links on a website, it’s easy to go down rabbitholes of more and more websites that you can get lost in for hours.
seeking out fansites or pages for the stuff you love is great and fulfilling, but reading someone’s site about a topic you’ve never even heard of before can be fun, too. i encourage you to branch out and really look for all the indie web has to offer.
i hope this post helps you get started with using and browsing the indie web! feel free to shoot me an ask if you have any questions or want any advice. <3
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popcornhee · 7 months
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Cassie Wolfstar child (@industrations perfect lil human) and Felix Jegulus child (my beanster)
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bethfuller · 1 year
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“Come away, O human child! To the waters and the wild...”
✤ introducing Witching Hour, my first comic. all 40 pages soon to be published by the amazing @quindriepress and coming to kickstarter this may! ✤
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industrations · 7 months
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HAPPY BIRTHDAY @imsiriuslyreading 🤍🤍🤍
I’ve had the absolute PLEASURE of drawing this for one of my favorite humans and writers ever @alarainai who wrote this adorable and amazing fic that you should read right now!!!! >:)
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localpizza-bot · 21 days
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Years of waiting finally paid of because PEAK JUST DROPPED‼️‼️‼️‼️‼️
go watch the Ramshackle pilot NOW
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blood-teeth · 30 days
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E N T E R T H E L A B Y R I N T H
In the Labyrinth, they talk of gods.
They whisper between their fingers and sweeten their breath with the tales of titans of old who once stood so tall that a single breath would cause earth-tremors, their steps reshaping the ground trod beneath them. Their fingers were the tools that smoothed the mountains into points, shaped and carved the ridges and valleys in between. If you hike far enough, one woman claims, if you travel to a point where the oxygen is thin and your vision blacks, you can make out a partial print against the mountainside. You can run your own fingers along its length and still feel the titan’s warmth as if his palm were pressed right against yours.
The woman says, It is a thing of worship. It is a thing of devotion.
In the Labyrinth, they ask you to make you make your body anew before the King of the High Hills. They say that you are alive because you must suffer for the life and love of the Lord, that you must open your body and let him lick along your flesh so that he may taste the endlessness of his perpetual reign.
In the Labyrinth, there is no escape from his touch.
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“You have a heavy burden upon you,” the headmaster was saying, teeth and eyes all a glitter under the amber cast candles. “I am not unsympathetic to the arduous path ahead of you—but please understand that this suffering must be experienced for the longevity of the king, for the beautiful life ahead of him. Only he is the one who can shed mortality and raise to the gods, because he is the only one strong enough, courageous enough, to count the cost of living forever. You must succeed where others have failed. You, this class, this is our last chance to mend what has been made broken. You must. You must.”
The Mouths of Elysium is a dark-academia fantasy created with Twine where your choices matter to the story. You live inside the Labyrinth, a maze that hates to become known with walls and paths that change every hour. The center of the Labyrinth sits a university that has been there since the beginning of time; its only purpose is to recruit students who can solve the puzzle of life, who can create an elixir that would allow the King of the High Hills to live past the length of forever. Failure means a fate worse than death.
You are one of those students.
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Althea Callaghan - You know her in death. She has been the taste of rot against your tongue, the anger and hurt in your palms. You see the nice, beautiful lines of her teeth and become a creature of grief unfolding unto yourself. Debase yourself with the fervent want of her. Bend at your waist and beg for forgiveness.
You hate her. You want to watch her bleed. She feels the exact same about you, but what she doesn't know is that every waking moment of your life is dedicated to her.
The Princess/Prince - The forgotten child of the throne. The 405th child of His glorious reign. Divinity runs through their veins, the heir to so much power, but they will never see themselves rule the unforgiving landscape of the Labyrinth. Their fate is to die and be buried amongst the endless graves of their dead brothers and sisters. They must do this so the King may live forever.
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A fully customizable MC including gender, appearance, and sexuality
A landscape of horror. A landscape that hates you and everyone who might try to understand it. Go beyond the walls and be witness to a reality worse than death
Key choices that will influence your game and experience. Will you succeed or fail?
Learn what it means to be forgiven. Learn what it means to suffer. Become devotion. Become loyalty. Make your body anew before the King of the High Hills
DEMO : TBA (coming soon)
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slitherpunk · 1 month
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games i liked in 2023 (And Other)
I like games ! You know that ?! and I played a lot 2023! and I liked a lot :). They aren't in any specific order, it's just a little highlight of games that stood out to me this year. I've attempted to write a few thoughts on each so I hope take a look. I wrote playtimes for some also but that is very subjective.
-Ones that actually came out 2023-
Lunacid https://store.steampowered.com/app/1745510/Lunacid/ I think I mentioned enjoying this in 2022 but it officially released so I can say it was one of my favorite games in 2023 :3! I like to feel around this game's walls for secrets. I like the npcs that are full of hope and whimsy despite the bleakness of its world. Chill and occasionally spooky first person dungeon crawling around moody caverns and ruins varying from underground forests to vampire castles and blood lake. (Blood lake!!!! Lake of blood!!! Big creature there.) Lots of fun weapons and spells to find, I like the one that lets you turn blood into coffins.
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~20 hours
Orbo's Odyssey https://feverdreamjohnny.itch.io/orbos-odyssey If you played the massively popular demo for "Peeb Adventures" by feverdreamjohnny then you know that Johnny makes some fun and funny games and this is certainly one of them. speedy and satisfying platforming! funny dracula moments! short and sweet.
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~2 hours
A Walk in the Woods https://mooncaller.itch.io/a-walk-in-the-woods Quaint little GBStudio game :) Made by some friends of mine for a jam :) It's cute I like it. There's minigames where you catch bugs and birdwatch.
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~30 minutes long
Undertale Yellow https://gamejolt.com/games/UndertaleYellow/136925 I've only completed the pacifist run and checked out a neutral run so far. as the title somewhat implies, this is a prequel to Undertale where you play as the fallen human who had the yellow colored soul. This Undertale fangame has a lot of charm!!! A lot of battles really feel like they could have been in the original, with quite a bit of extra flair in some circumstances.
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~10 hours
vs really cool bird https://bobacupcake.itch.io/vs-really-cool-bird you know that really cool bird that rob bobacupcake made well you can fight it in undertale and it's really fun. yeah two undertale fangames. . . wat of it …
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~30 minutes
Misericorde: Volume One https://xeecee.itch.io/misericorde I wont lie the main draw for me into this was cute anime nuns I sure didn't know a whole lot else about it when I dug into it. But it's (the first part of) a VN murder mystery! And I enjoyed it a whole lot. All the characters are memorable and I really enjoy how all of them have differentiating designs. The protagonist is so failgirl. She sucks so much and I love her. I'm very intrigued by the mechanics of the game's world, it clues you in near the beginning to expect something a bit supernatural/fantastical, which gives you (and later the protagonist) a curiosity about what's real and what isn't. The music is all very impressive too, with the ost reaching past 100 tracks varying through post-rock, folk, drum & bass, and others. (Remembering when the track "Scandal" played and my friends and I took a moment to be like- okay hang on this track pwns.) Big fan of its haunting locals and how the aesthetic of the game fits them well. Also the humor is a lot of fun, and I love all the moments getting to know the different characters. Very excited to see the eventual continuation of this.
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~12 hours
Absolutely Perfect Specimen https://chambersoft.itch.io/absolutely-perfect-specimen It seems like a lot of people are craving toxic horror yuri lately. Here's a recommendation. It's a VN about the android maid "Pan" and the mad scientist girl who created her. Horrifying & gut wrenching & largely about having other people define you. The art and music is haunting & poignant and matches the ever increasing feeling of dread throughout. It's yuri with the chunks. Peak robotgirl horror for those who can stomach it.
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~90 minutes
Wordhopper https://kokoscript.itch.io/wordhopper Very quaint word search type puzzle game for ms dos! I think its style is very slick and that's pretty impressive to see. Chill game with nice vibes and eyecandy visuals. also it was so cool to have played this and then ended up seeing the dev's booth at Vintage Computer Festival Midwest. I was like omg woah I just played this.
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~bunny
Bossgame https://lilyv.itch.io/bossgame This game is yuriful as f*ck. Delightful humor and fun character dynamics! A simple-to-understand-difficult-to-master boss rush battle system that makes you satisfied to get it right, and enticing to get just a little farther if you get it wrong. There's a lot of detail and charm to this game's menus and dialogues and win screens, I remember noticing that once you beat a boss there would be some marquee text that would pass by with some prose on it. I love how it balances its silly moments with its heartfelt moments and its high octane moments. I like the character development and revelations had throughout the plot. & I like how good the protagonists are for each other :) It's very sweet. It's hype as hell. if you want some boss rush action paired well with that sweet sweet girl's love, you *will* play this game.
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~5 hours
Elly's Adventure https://bikwins.itch.io/ellys-adventure Very cute and witchy!! You are the little witch girl "Elly" on an adventure to get your toys back!! Feels like a pretty authentic gameboy type experience, it takes a lot of design cues from Kirby's adventure and the like. I am a big fan of how playful it feels.
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~1 hour
Nour https://store.steampowered.com/app/1141050/Nour_Play_with_Your_Food/ This was a treat for me, but I understand that not everybody is going to get it. It's a game where you play with food(and food accessories). And that's it. It knows what it was going for. I think a lot of people were expecting something else for some reason. It's a cute little toy game and I felt satisfied with my time with it.
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~food
Hi-Fi Rush https://store.steampowered.com/app/1817230/HiFi_RUSH/ Do I have to say this game is super fun? It's a big one everybody probably already knows it. This game's dopey humor made me laugh a lot and I'm not afraid to admit it.
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~12 hours
WHISKEY.ST2007S https://bonicle.itch.io/whiskey-st2007nes One of the last games I played in the year because it released super last minute. Does anybody else get a rush when running a shopping cart down the parking lot? This emulates that feeling. Short game where you collect whisky stones in the whisky stone dimension because you forgot to go christmas shopping until the very last minute. it rules. It's very short you can go play it right now & get a highscore.
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~5 minutes
re:curse https://devpalmer.itch.io/re-curse Discovered this one near the very end of the year also. Fun little rpg maker horror/humor game about a weird scientist lady, her butch, and an evil clown computer virus that figured out how to warp reality. I got a kick out of it. and also enjoyed digging through the game's files, which was actively encouraged by the dev, which I thought was very fun.
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~90 minutes
-Didn't technically get to until 2024 but released last year-
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE https://1207.itch.io/swollen-to-bursting-until-i-am-disappearing-on-purpose People love to dunk on a lot of indie rpgs for being "quirky Earthbound inspired and about depression" or whatever. Earthbound's great. If people can nail the kind of humor and absurdity it likes to pull off while also balancing difficult topics I think that deserves a high mark. SWOLLEN TO BURSTING was fun. Bizarre and charming places to explore & distressing secrets to find. I like how it blends meander-around-the-town gameplay with Yume Nikki sort of exploration and effects. Also I'm a big fan of the music. I like how it has the lofi sound which matches the early 3d look of the game.
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~6 hours
HalOPE https://starbage.itch.io/halope Another for the fans of sweet little rpg maker games that have a lot of heart. HalOPE is about an incomplete little angel wondering through worlds. Each has a theme, usually to do with an emotion or feeling, and they do well at evoking that feeling as well as its antithesis. a lot of the music is very homey and charming at moments and unnerving at others, sometimes lonely, all doing well in their corresponding chapters to further the feeling of its specified theme. There are so many delightful characters and designs in this & I found myself feeling really attached to their tiny little stories. The narrative at the core of it all hit me. If I may be vulnerable, I cried a whole lot at various moments in this game. It was really cathartic. I feel very excited for people to experience this game.
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~5 hours
-Favs I finally got around to that didn't come out 2023-
An Outcry https://quinnk.itch.io/an-outcry Kind of sad it took me so long to get to this one, but glad it meant I got to play the "definitive" updated version of it. Apartment wandering RPG maker horror. Bum smokes from your neighbors and use them to save the game. I wish I could unwrap a lot more of what I like about this game than I can without spoiling too much. But if I could, I'd probably go on for too long. Let me attempt to be succinct & not giving too much away. You can tell pretty early on that An Outcry is about taking action when necessary & not turning a blind eye. What it explores about player vs protagonist agency is very fascinating to me as well, and I enjoyed learning about the inspirations for why the game's narrative works the way it does. The character Anne is such a sweetie and I love her a whole lot. This game has a very tangible feeling, this apartment complex is dirty and crumby, it smells of smoke, and there's a surrounding desperation you can feel.
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~5 hours
Pigments https://punkcake.itch.io/pigments Honestly I had gotten this game in a bundle and while I was playing it I hadn't looked at the name and I just kept calling it FRUIT. On call with my friends I'd be like "hey im gonna play more FRUIT". I straight up didn't read the title screen. But it's called Pigments. You play as a fruit and you try to paint the whole floor and not get sliced by buzzsaws. Fun little arcade type game.
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~fruit
Bridge, October 3rd https://lowpolis.itch.io/bridge-october-3rd Very short vignette. I like it. It's what it says it is. I'm not going to overexplain.
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~like a minute
-Other Games I Want To Mention-
Pseudoregalia https://store.steampowered.com/app/2365810/Pseudoregalia/ I think a lot of people might have already known this one but I felt like it was a pretty fun 3d platformer. There were a few issues I had with it (boss fight at the beginning was frustrating, and I got lost a lot [but it looks like there's been a map patch by now, so, perhaps for some that is a fix]). I enjoyed it but sure felt weird that the only accessibility option was to give the protagonist pants. What kind of joke is that?
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~5 hours
Mushroom Musume https://mortallymoonstruckgames.itch.io/mushroom-musume (Disclaimer, this game is still early access, but I saw a lot of people talking about it last year. SO I will mention here?) Haven't played much of this yet, but I have enjoyed what I played so far!! As of writing I've gone through 6 playthroughs, I feel like I've hardly scratched the surface and I've been so impressed by its depth. It's very charming, you never know what sorts of fairytale shenanigans are going to happen, and it's very cool to see how your different stats will affect things. It very much plays out like a roguelike vn. Which is not the sort of thing you may expect to make much sense but it pulls this off well. Also all the mushroom girls are very cute and I love them very much. I hope the sad goopy one who had bugs in her skin rests in peace.
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~mushroom
Knuckle Sandwich https://andybrophy.itch.io/knuckle-sandwich -_- Hm. Where do I start with this one. I was pretty excited for this one since the demo and kickstarter in 2018. I felt like the demo was a hell of a hook that got me curious & horrified. As time went on, it seemed to be shaping up into something really cool. turn based combat with action commands and wario-ware-type microgames?? with a banging soundtrack?? like, count me in!! Then it released and well, the gameplay, art, music all delivered. It was very fun and engaging in those aspects. But the story… oh it just devolves into disappointing nonsensical randomness. The whole hook at the beginning seemed to be completely thrown away for the wild goose chase plot that ensues, leaving you to wonder if it was ever going to be relevant again. It felt like it had no idea what it was trying to say or do. It disappointed me that a game that has so much good in so much else about it gets brought down so much for me by this plot.
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~12 hours
Rhythm Doctor https://store.steampowered.com/app/774181/Rhythm_Doctor/ (Putting this one in mentions because it is early access.) I really enjoyed the act 5 release. When I first saw this game, I kind of shrugged it off, thinking "that base mechanic doesn't seem like it will last". I thought it was basically just that one ghost shooting game from Rhythm Heaven which I Hate. Well let's just say I am now seeking penitence for my previous transgressions. It's really fun. There's a lot more to it that I didn't know when I first took a look. Also, consistently amazed by people's custom levels, I had no idea that its level editor allows people to do so much in it, I look at some levels and think "This editor seems as complex as an industry standard video editor". I'm looking forward to what they're planning next, very curious how they could possibly one-up the last update.
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~rhythm
El Paso Elsewhere https://strangescaffold.itch.io/el-paso-elsewhere This was really fun & funny so far but unfortunately I had been encountering an issue with a certain level where the game would crash. I reported the issue, got a response, and there has been an update since then so I think there's a possibility that it got fixed but I have not tried yet. I would like to return to this sometime but having to relearn controls midway through is always daunting to me.
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~?
-Things that looked good but didn't get around to-
Cosmic Wheel Sisterhood https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/ Still don't know a whole lot about this. But there are witches, and I like witches.
Casette Beasts https://store.steampowered.com/app/1321440/Cassette_Beasts/ I haven't felt thrilled about Pokémon lately. I know a lot of people seemed to really enjoy this little monster-collecting-rpg. The style is appealing to me as a die-hard gen 5 fan. I started playing it but haven't set aside the dedicated time for it yet, but I'm excited to dig in more when I do.
Little Goody Two Shoes https://store.steampowered.com/app/1812370/Little_Goody_Two_Shoes/ Started watching a friend play this, and I'm certainly curious.. Some sort of horror fairytale but also there's yuri? Yum. Enjoyed the style and animation in the nightmare segments that I saw.
Venba https://store.steampowered.com/app/1491670/Venba/ I've picked this up a while ago but still haven't gotten around to it, but I'm eager to, I've heard nothing but good things.
Goodbye Volcano High https://store.steampowered.com/app/1310330/Goodbye_Volcano_High/ I think there are gay dinosaurs in a band and it's going to be the apocalypse? I have also heard nothing but good things about this.
-Things I watched friends play-
Signalis https://store.steampowered.com/app/1262350/SIGNALIS/ This was a pretty big one. You probably already know it, right? Watched a friend play this and I missed various parts but I understood a solid bit of it. hey. robotgirls are always getting put in these fucked up situations. have you noticed this? one time i got really high and cried about it. it isn't fair
Bomb Rush Cyberfunk https://store.steampowered.com/app/1353230/Bomb_Rush_Cyberfunk/ This one was also probably big enough you don't need me to sing its praises. but it looked really neat. swag.
-Various Thoughts-
Lately I've been thinking more about design and narrative. I feel like I haven't been doing as much analysis as I should be when it comes to games. I want to dissect more what games are saying and figure out meaning. Also attempt to see how the mechanics aid in that. I feel like most of my own work is pretty abstract & random. I simply make what I like. While that's fun and all, I still want to improve in a lot of ways, especially in having more of a theme or message. Figuring out how other games accomplish this is obviously a good step toward this.
If you saw games here that interest you I highly urge you to take a look, many are pretty short, and I pretty explicitly wanted to highlight some smaller titles. If you know me you know I like to uplift small games. (Save for the occasional big game, but that's rare these days) I think it's healthy for you to play and support independently developed & published works. I don't want to ramble too much this time about why that's important, but I hope that you might have found something you may enjoy here and if not then I encourage you to find small stuff that you would like. And I would like to encourage everybody to share their findings as well! Little games need our help to be seen and talked about! They don't have the budgets the big ones do for advertising, and advertising on your own is a whole ton of work. If you like something, spread the word! I'm sure the developers would very much appreciate that.
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oh2bloved · 3 months
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im so late to this
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