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#its was such an incredible experience
siyratiin · 1 year
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I can't stop thinking about atsv, everything about that movie from the animation to the lighting to the characters just,,,, oh my god
I feel like this movie either changed me or did something to me but idk what yet
/pos
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sunbloomdew · 1 year
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do you ever see a person and you are overcome with incredible fondness? and you just think "oh." but not in a romantic or sexual way you are just filled with warmth and it makes you happy, it just does. and you think "i'm so happy you exist. i'm happy you are somewhere out there in the world, doing your thing". it's love but also not entirely
like people are lovely and i feel it in my entire chest like a burning candle that smells like roses and a sunny day
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thequibblingking13 · 9 months
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Fearne Calloway, the woman that you are
(Zoom for better quality bc this file is big as fuck)
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sunlit-mess · 2 months
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Hey saw some of your vent art you miiiiight want to look into bipolar because mania is in fact not a symptom of bpd (you can totally have both, I have both just like wanted to let you know) /nf /not like rude or anything i’m just autistic
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deoidesign · 3 months
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vampire and werewolf sitting in a tree
time trav e l i n g
first comes. trying to kill eachother then comes... learning you're his dead ex-lover then comes marriage!
(you can buy the book this scene is from for $15 it's really good. it's the fan favorite of the series!)
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cullen is 100% unqualified.
cullen is unqualified for the role he ends up playing, but also there is NO ONE in thedas who would be qualified.
he is creating an entirely new military and on a massive scale. he is not taking a place in an already established structure. you can be a general who spent their life in the military, but if that military has been around, then you are not creating a power structure, you are taking your place in one. much of this has been organized for you.
and militaries are not just infantry. you need to set up A LOT.
you need construction. you need to be able to house your people. you need fortifications to project your objectives. you need storage space because you will need a fuck ton of supplies. you might need bridges and you might need walls and you need to be able to be flexible with what you have the ability to build.
you need acquisitions. you need to know appropriate amounts of supplies you need. you need to be able to outfit your soldiers with the gear they need, which can change depending on their assignment. you need to know the supplies you're acquiring come from reputable sources and are not sabotaged in any way. you need to have redundancies within your supply chain.
you need transportation. you need to be able to move people. you need to be able to move food. you need to be able to move weapons and armor. you need these transports to be secure and well guarded. you need to (probably) vary their routes so you don't risk predictable convoys being seized. you need animals to provide transportation. you need stablehands who also need housing and pay and food and supplies. you need to feed the animals. you need to fulfill your animals' needs adequately. you need medical care for your animals.
you need personnel management. you need to feed them. you need to manage morale and you need to manage pay. you need to know how to encourage cohesion within units while making sure those units can work with others. you need to assign differing specialties and duties appropriately and you need to provide guidance for how each role should be filled.
you need to train them. this is not just swinging a sword; this is enemy recognition, this is how to work within a rank structure, this is how to operate within a highly regulated environment. you need your people to be educated enough to handle what tasks they need to carry out. you need exercises and wargaming so your people know what to expect from the field.
you need coherent rank structure. you need uniforms so your people know who they are and who those around them. you need to plan units with different capabilities that also fall within a coherent rank structure. you need to have emblems for ranks that are easy to read. you need guidelines and standards for what is expected of different ranks because different ranks have vastly different responsibilities. you need to have standards for promotion and demotion.
you need regulation. you need to ban criminal activity. you need standards for discipline. you need to write all the guidelines and be able to provide them to your units. you need one set of rules that all your units adhere to. you need to balance the needs of the people serving with the regulations that need to be written. you need appropriate ways to alter regulations and then publicize these changes.
you need doctrine. you need to plan out how you fight and why. how do you strategize. how do your larger tactics filter down to the smallest fighting units. how centralized or how flexible is your command structure. how are you appropriately using the resources you have. how do you work with allies. why are your units set up the way they are.
you need health services. you need pest management. you need disease control. you need battlefield medicine. you need standard guidelines for triage and care that all your healers understand so they're not doing wildly different things. you need care for long term issues like broken bones. you need to consider what to do with people who are in long-term care. you need to consider what happens to those who are injured and no longer able to serve.
you need security. you need to know your communications are encrypted, obfuscated, or otherwise made difficult to intercept. you need counterintelligence. you need to have guards on patrol. you need to secure your food and water sources. you need to secure incoming shipments.
this is not at all a complete list. but cullen has to find people who can organize all of this, or he has to organize it himself. he is starting from scratch. the inquisition has nothing at the beginning. there is not a single person in thedas who knows how to come up with all this on the scale that the inquisition will require of cullen and with haste.
the inquisition's army must respond to multiple unprecedented threats: hole in the sky raining demons, tears in reality all over ferelden and orlais, red templars, a tevinter cult led by a returned darkspawn magister with a quasi-archdemon, and an army of mind-controlled wardens and demons.
respond. not plan for. they have to pivot and face these things, which all present different challenges and require different tools and methods to fix.
so yes. he is unqualified. fucking find me someone who isn't.
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snackugaki · 11 months
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[ Michael Jackson's Thriller in the distance ]
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shakingparadigm · 3 months
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It's a bit silly that found it unlikely for Luka and Till to be the final match back then. The more that I thought about it, the more it made sense. Sure, Luka and Ivan are incredibly similar in terms of personality and image, but in terms of circumstance Luka and Till are opposite sides of the same coin. I really couldn't envision a better matchup.
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possamble · 5 months
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do you have any particular thoughts regarding marcille being a half-elf? its interesting to me considering the fact that she seems self-conscious about being a half-elf, but denies it when its brought up
i remember marcille looking visibly uncomfortable over laios simply asking her how old she is, which i think the only reason she might feel nervous about this is because it might reveal her as a half-elf to him.
she's never corrected anybody whose called her an elf either.
never mind the circumstances of the reveal, in which thistle goes on about how half-elves are inferior and accusing her of wanting to become full blooded elf, she seemed particularly upset like he struck a nerve-
i wish the half-elf thing was built upon more. also, underrated marcille line:
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okay so i revisited this sequence just to make sure I could back myself up and it's just... man. there's a lot going on.
the first reaction we get from Marcille is this huge panel that takes up half of the page
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she is viscerally affected. flushing to the tips of her ears with the intensity of it. and we see it again, a few pages later
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so it might seem like she's embarrassed about it and lying to herself, but... I really think it's just that Thistle is accidentally hitting sore spots. If you really look at what he says to get these reactions
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"you'll live out your entire life [...] and die that way too"
"a hundred years from now, nobody will be there"
Hear me out. I think, if he stuck to harping on about her inferiority without bringing up how terrifyingly long-lived she is, she wouldn't have been as bothered. But right now, Thistle is accidentally hitting all the marks on Marcille's deepest fears-- and this is after the Winged Lion promised her that her dreams could come true in an extremely vulnerable moment, so it also hits her slightly guilty conscience as well.
I do truly believe that Marcille isn't bothered about being a half-elf the way that people assume she'd be bothered by it. To her, the biggest problem with being a half-elf is that it's isolating.
On one hand, it's not hard to imagine why she'd distance herself from elves in the west. A lot of them can clock her as a half-elf on sight, unlike other races, and therefore she's always branded with this weird stigma of being Othered -- I would even say that she considers herself lucky for being born outside of elven culture instead of having to grow up in it. I mean, just... look at the way elves talk about her.
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Skipping past the uncomfortable implication of what 'not tolerating the existence' of half-elves would actually entail, this is incredibly fucking annoying. You can see why she wouldn't want to be around elves much. You see a lot of Marcille reacting badly here, but honestly, almost all of it can be attributed to her freaking out that her bluff completely failed. She's honestly more paying attention to Izutsumi's footsteps and trying to coordinate an opportunity to escape.
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And in the end, you see her built-up frustration at being asked if she wants to be a full-blooded elf like 2-3 times in a row.
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Yeah, yeah, "the lady doth protest too much," and all. But we know Marcille. We know that she's a lot more embarrassed and horrendously unconvincing when she's being prodded about something she's actually self-conscious about.
Moving onto the flipside of things, it might seem weird that she "pretends" to be a full elf around other races, but it's not really that strange if you think about it. Again, people are weird about her being infertile or whatever, and a lots of them don't even know much about what sets half-elves apart from everyone else. I mean, look at how uncomfortable Laios is just asking her about it
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and look at how exasperated and resigned she looks
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And like... she's right. Where would that come up in normal conversation? Why would she go out of her way to tell them? She's functionally a normal elf to other races anyway -- got the ears, the abnormally long "childhood", and the huge mana capacity. Unless it's directly relevant or important for people to know, I don't think it's all that strange or indicative of insecurity that she prefers not to bother with it.
(This combined with her sense of being an "outsider" to elf culture also explains why she thinks elf superiority is embarrassing. She sees the way elves treat short-lived races from the "outsider" perspective nonetheless, and thinks it's obnoxious; especially more so because she usually has to play the elf around short-lived races and deal with the reputation of arrogance that elves have built up.)
The sad thing is, this all means that... she doesn't actually fit in anywhere. She doesn't like going out West much because of how elves treat her. But she's also an outsider in the continents she was born in, treated like this exotic long-lived alien choosing to live among short-lived races for some reason. She is always an outsider, the Other, no matter where she goes. Add in the fact that she'll live longer than literally anyone she knows, and it's honestly kind of heartbreaking.
And I think that's the crux of it. Marcille really doesn't act like she's at all self-conscious about being a half-elf because of any feelings of inferiority or being half-made or whatever. She considers herself a perfectly legitimate being and might even, in some ways, consider herself superior to normal elves because she's not blind with elf supremacy or whatever. (And whatever "elven biases" she displays, all of them are born more out of the fact that she's kind of bad at conceptualizing how other races age and mature compared to herself, not that she actually considers herself better or more mature simply for being an elf.)
I think that whatever self-consciousness Marcille has about being a half-elf is, instead, related to terror and loneliness. The reminder that it ensures she'll never truly belong anywhere for the rest of her very long life. The reminder that, in truth, even she's not actually sure how old she is by other races' standards (hence the discomfort when asked how old she is). She doesn't want to not be a half elf, or be a full elf or full tall-man-- in her ideal world, she's still a half-elf. She just gets to live out her life at the same pace with the people she loves and doesn't have to say goodbye again and again and again until she dies.
and one last very important panel, right after Mithrun tells her that all her desires would be devoured
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In her ideal world, she's still a half-elf and reality magically starts marching at her pace. But failing that, the second best thing is that she's still a half-elf-- but one who is able to accept reality and let go of her fear.
(But the rest of the story pans out the way it does because, to Marcille, taking reality apart and reshaping it was less scary than simply and fully reconciling with it.)
#asks#dungeon meshi manga spoilers#marcille donato#manga panel analysis#this is probably riddled with typos sorry#readmore cut bc it got long lmao#i ended up babbling about it bc it's such an important character detail to me#bc like... wow. she's so normal about it. she's literally just chilling.#the only thing that really bothers her is the material reality of it and how people treat her#the stereotypes the stigma etc. etc.#otherwise it just..#literally doesn't factor into her criteria for self-worth at all#the basic truth is that marcille likes herself on a fundamental level#she's not plagued by a deep and festering self-loathing the way a lot of characters in her archetype are#she likes herself and is proud of her successes and accomplishments#its just that shes terrified of failure and can have *episodes* of self-loathing when she fucks up#but who doesn't yknow#i know its a very slight nuance that makes very little difference in how her 'overachiever' problems manifest but its there#the sword of abandonment issues that hangs over her head has nothing to do with her self-worth or self-esteem or meeting her own standards#it has to do with the fear of not living up to *other* people's expectations and not being useful enough to be worth keeping around#she's good enough for herself but she's always so so so scared that she's not good enough for other people#i wont say much about what ryoko kui is saying using this as an allegory for real world racial biases but#dungeon meshi's treatment of marcille's relationship with her being half-elf is so incredibly important to me because it gets it so right.#a trauma about inferiority or being a half-being isn't inherent to the experience of being 'of two worlds' at all#that's something that's unfairly drilled into people by their environment#the *inherent* anguish is the loneliness. the constant longing. the fact that you are always homesick no matter where you are#always just a little bit of an outsider and never fully at home#and dungeon meshi gets that.#edit: cleaned it up a little
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nightssideblogofshame · 11 months
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Honestly, i respect the hell out of just how involved the game forces you to be with seeking mr eaten
Like, when i first started playing, i was having a good time, yknow? Then i discovered u could seek mr eaten, and like, im curious, of course im curious, but theres piles of warnings on that story and when i went to look it up as like, idk risk investigation, i found out that (spoilers btw) it would lose me my character, like my character would just be gone, idk how or why and i dont want to know without seeing it myself, but i knew my character would be for all practical purposes gone if i did it
And like, by this point i was already attached, yknow? I liked this character, i was doing my best, i was being a slut down in veilgarden and trying to become a master criminal on the side, i was having fun and way too emotionally attached to this character to sacrifice them, yknow
But the mystery, the intrigue, what in the name of the masters happened in the seeking mr eaten story???? I had to know
So what i did, was i made a seperate account, a sacrificial lamb, if you will, specifically to seek mr eaten with, i thought that id just dive directly into seeking mr eaten and like, kill off this character or condemn them or whatever horrid fate would happen to them, and I'd get to know the mr eaten story without risking my emotionally invested account, pretty standard strat in these kinds of risk storyline yknow, just make a throwaway to experience it with
Except! Except! That didn't work!
See, to seek mr eaten, you need high stats, you need resources, you need knowledge, you need a large variety of things that u just dont have and dont have the ability to get in the early game, i didnt get anywhere at all by trying to jump right in, my sacrificial lamb could not be sacrificed
So i start playing with her, and playing, and im choosing choices i didnt in my first go and focusing on stats i hadnt on my other account, and suddenly im invested in this character too, they arent a sacrificial lamb anymore, they came down to the neath to hunt down their nemesis, they were a mother whose child was murdered, she was ruthless and practical, cruel at points but not without reason, had a soft spot for children, i had like a whole mental storyline for her
And i went oh. Oh.
Fallen london absolutely forces you to get invested in your characters before youre allowed to seek mr eaten, they will not allow you to remain distant, the really extremely common strat that works in any other game to experience the 'bad route' by making a stupid trash character just wont work, is absolutely foiled!, by fallen london
Fallen london gives you a route it says will take everything from you, and then forces you to gather things to lose if you want to experience it, and i respect the hell out of that
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squeakadeeks · 8 months
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NYEHEHEHEHEHE
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alchemicaladarna · 7 months
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I want to talk about the camera work and cinematography during today's stream, and give that some appreciation because the deliberate shots we get of Dapper, Pomme, and the landscapes too, were just CINEMA.
We know BBH is very intentional with his camera povs, like the F5's and such, but in this stream, he not only showed us Pomme and Dapper as the main characters and managed to capture their own experiences, but also roleplayed the Ghosties' reactions, as if we the audience, are actually characters in this universe, leading to some very much needed lighthearted moments of Bad nodding or shaking the camera at certain comments and conversations, like how the audience would react. Or some of the more heavier moments, such as Dapper and Pomme suggesting working with the soul vultures again and the ghosties shaking their heads rapidly while the chat says "NOOOOO" because that's how the camera would convey the dread the audience felt at the implications of the conversation.
...And then, conveying the sadder parts of Bad rping as his own ghost, watching Dapper and Pomme, yet unable to comfort or hold them because he physically can't. Just shatters my heart.
Of course, there were times when he goofs, like I'm not saying this whole stream and every shot was perfect, because that'd be ridiculous. And also, there's so much you can do when you're only spectating as a player, and not really given the CREATIVE MODE FLIGHTY POWERS to get a clear view of everything, but with what he had to work with, I'd say BBH did a pretty phenomenal job today!
At this point, I barely even know what I'm saying, but it makes me go crazy when players get creative with camera angles and play around with the cinematography of their streams just to give the audiences the best cinematic and immersive experience, and just finding new ways to rp in block game, which is already pretty difficult to begin with.
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elfsyellowflowerzart · 5 months
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take two of yesterdays little doodle, using the ref this time
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drabbles-of-writing · 2 years
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“Amity and Hunter maul each other” listen to me carefully we were all FOOLS. Luz and Hunter maul each other on the living room floor and yes biting IS on the table. Amity and Hunter are competitive rivals who are extremely sassy and petty when they talk shit. They are the only people in the entire family who can say the most SCATHING out of pocket things to each other and take it as friendly banter.
Make no mistake, sometimes it would result in a brawl, but these two are such near-mirrors of each other that it’s never serious and they think they’re hilarious. "How’s the divorce?” “Horrendous. How’s the face?” is a greeting they’ll have at like 8 in the morning and give everyone instantaneous cardiac arrest
#the owl house#toh#amity blight#hunter toh#hunter noceda#luz noceda#amity and hunter#text post#jokes#rivalry#drabble post#hunter and amity siblings#siblings#listen to me. luz and hunter may be the siblings. but amity has 2 actual older siblings#she has 14 years of experience shes not here to play games. luz initiated him into the family and now hes fresh meat#this is her future in-law shes going to MAKE him handle her at her worst. a sentiment hunter also shares#theyll compete over literally anything. it doesnt matter whos right in the end its about WINNING#unless they decide to team up in which case F to whoever theyre against cause theyre about to lose breathing privileges#theyre not therapy buddies not in the slightest but one of them will say something incredibly fucked up and the other just nods sagely#like theyll try. every once in a while theyll attempt something genuine. its always awkward but the heart is there they appreciate it#everyone ELSE thought they hated each other bc of the insane shit theyll say. but no. this is how they coexist with each other#like cats who were shoved into the same living space without sniffing each other through the door#hunter bullies amity for literally just standing in the same vicinity of luz. she hits him with the maidenless behavior#realizes he got a crush on willow. her bestie. and mocks his ass for the rest of his LIFE#she is only letting that shit go when she DIES. maybe not even then#hunter hits her with the motherless behavior. before remembering this also applies to him and amity bullies his ass again
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yellowocaballero · 6 months
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Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
#these aren't deep or unique thoughts they're just the specific aspect of ISAT that made it one of the most interesting gaming experiences#i actually like the prologue much more than ISAT for just this reason#its honestly a video game art piece that's created to give the player a very specific experience#that makes them an aspect of the narrative that is told#it's. incredible.#in stars and time#start again start again start again#start again: a prologue#isat#god and there is so so so so much more to say here#what a rich and complex and fascinating game that made me cry like a baby#i dont even kin sif. we arent similar at all.#i cant imagine how devastating this game would have been if i did#but I do have a deep relationship with escapsim#and i write about it a lot#and video games about being video games are wonderful#as are stories about being stories#and why we consume stories. how we use them. how they save us and hurt us.#never played a video game that used its medium so well#i bet undertales also pretty good at that but this is more so i think#stories about stories have to be about why we love stories#and im not an artsy person and i roll my eyes a bit when people talk about the spiritual neccesity of art#i think people need stories because the world is sad and hard and boring and we want to think about something else for a while.#some people need to be anywhere but here#and sometimes if you're Lil Depressed-Ass Snufkin that looks like being here forever#baby cringe-ass snufkin big hat idiot
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thinwhitedoc · 1 month
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THE RESPONDER | Martin Freeman as Chris Carson
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