Happy Aromantic Spectrum Awareness Week 2024!
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This took me ten hours, the last 6.5 hours of being yesterday. Please enjoy, My treat
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If only.
Happy April Fool's Day everyone.
Also say hi to my little old cat lady sona I made recently on discord.
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Re-listened to TAZ Balance recently and I’m still in awe that Griffin McElroy somehow managed to introduce a “long-lost twin of protagonist who had selective amnesia about them” character so late in the story, so successfully that she not only featured in some of the most thrilling and emotional moments of the series, but immediately became wildly popular and caused most of the fanbase to spontaneously develop crushes on her
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something to tide you over
☆ pandorica radio out now on patreon, out dec 1 for the rest of ya. osgood said hello ☆
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this is one of my favourite scenes in all of Taz and i've wanted to draw something for it for ages now but then this took almost 6 months to finish because i had to keep stopping to figure out character designs aaaaaaaaaa
Indrid Cold my favourite guy of all time
Image description:
A two page digital comic depicting a scene from The Adventure Zone – Amnesty where the player characters (Duck, Ned and Aubrey) meet Indrid Cold (the mothman.) The entire comic is drawn in shades of red with yellow highlights. Page 1: A smaller panel shows the interior of a camper van, with Indrid cast in shadows, reaching towards a scrap of paper on the wall. Behind him, Duck, Ned and Aubrey watch in confusion. The next panel is of Indrid from behind, silhouetted against the bright red of the wall holding dozens of pinned sheets over a map of Kepler. He is holding up the now removed scrap of paper in one hand and smiling, the yellow paper and his glasses standing out against the darkness. There is a yellow speech bubble coming from him that says ‘Okay.’ The last panel takes up most of the page and shows Duck, Ned and Aubrey reacting in shock to Indrid’s statement. The speech bubbles continue: ‘The funicular that connects topside and riverside is about to come crashing down the mountain, slamming into town, and destroying the base station.’. Behind the three players, there is a funicular train climbing a mountain – the full scale of which is shown behind it.
Page two: Yellow text in the top left and right corners reads: ‘There are three passengers on it right now, they’ll all be killed- With two circular panels depicting three people on the funicular in one, and a man reading a newspaper in the other – his radio discarded on the table in front of him. Below these panels the text continues, first in yellow with: ‘-and an engineer at the base station will be injured as well, but he’ll pull through.’ And then in two red circular speech bubbles: ‘Good news though! You have six minutes this time.’ The two red speech bubbles surround Indrid as he faces the viewer with a grin, his eyes completely obscured by his red circular glasses. In one hand, he holds out the scrap of paper – a drawing of a funicular train falling down a mountain now visible on it, and behind him the wall is covered in scraps of paper that fade into the darkness of the background.
[End ID]
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